[CPU] Detected 8 CPUs
OpenAL device available: DirectSound Default (default Generic Software)
OpenAL device available: WaveOut Default (default Generic Software)
OpenAL device available: No Output (default Generic Software)
OpenAL device available: Generic Software (default Generic Software)
Available video driver: windows
Available video driver: dummy
NO SELFEXE: bootstrapping from CWD
===top 0
Creating save thread
===top 2
Booting T-Engine from: c:\users\ryan\games\t-engine4-windows-1.0.5g\t-engine4-windows-1.0.5g\t-engine.exe
SelfExe gave us app directory of:	c:\users\ryan\games\t-engine4-windows-1.0.5g\t-engine4-windows-1.0.5g\
LuaVM:	LuaJIT 2.0.2	x86
Creating particles thread 0
Creating particles thread 1
Creating particles thread 2
Creating particles thread 3
Creating particles thread 4
Creating particles thread 5
Creating particles thread 6
[DO RESIZE] Requested: 800x600 (0)
LuaVM:	LuaJIT 2.0.2	x86
LuaVM:	LuaJIT 2.0.2	x86
LuaVM:	LuaJIT 2.0.2	x86
LuaVM:	LuaJIT 2.0.2	x86
LuaVM:	LuaJIT 2.0.2	x86
LuaVM:	LuaJIT 2.0.2	x86
LuaVM:	LuaJIT 2.0.2	x86
[DO RESIZE] Got: 800x600 (0)
OpenGL max texture size: 16384
OpenGL max texture size: 16384
Upgrading black texture to size 64
Running lua loader code...
Reboot using	te4	LATEST	boot	player	false
[ENGINE LOADER] available from teae: 	te4-1.0.5
[ENGINE LOADER] found engines	te4={[1]={[1]=1.000000 , [2]=0.000000 , [3]=5.000000 , [4]="te4" , [5]=17.000000 , ["load_teae"]="/engines/te4-1.0.5.teae" , } , } __byname={["te4-1.0.5"]=true , } 
[ENGINE LOADER] looked in:
	C:\Users\ryan\\T-Engine\4.0
	bootstrap
	c:\users\ryan\games\t-engine4-windows-1.0.5g\t-engine4-windows-1.0.5g\\game\thirdparty
	c:\users\ryan\games\t-engine4-windows-1.0.5g\t-engine4-windows-1.0.5g\\game
[ENGINE LOADER] sorted:	te4	1	0	5
[ENGINE LOADER] loading engine:	1	0	5	te4
[ENGINE LOADER] using archived engine:	/engines/te4-1.0.5.teae
Available resolutions: 1920x1080x32
Available resolutions: 1680x1050x32
Available resolutions: 1440x900x32
Available resolutions: 1400x1050x32
Available resolutions: 1366x768x32
Available resolutions: 1360x768x32
Available resolutions: 1280x1024x32
Available resolutions: 1280x800x32
Available resolutions: 1280x768x32
Available resolutions: 1280x720x32
Available resolutions: 1024x768x32
Available resolutions: 800x600x32
Available resolutions: 720x576x32
Available resolutions: 720x480x32
Available resolutions: 640x480x32
Available resolutions: 1920x1080x16
Available resolutions: 1680x1050x16
Available resolutions: 1440x900x16
Available resolutions: 1400x1050x16
Available resolutions: 1366x768x16
Available resolutions: 1360x768x16
Available resolutions: 1280x1024x16
Available resolutions: 1280x800x16
Available resolutions: 1280x768x16
Available resolutions: 1280x720x16
Available resolutions: 1024x768x16
Available resolutions: 800x600x16
Available resolutions: 720x576x16
Available resolutions: 720x480x16
Available resolutions: 640x480x16
[KEYBINDER] Loaded keybinds: move
[KEYBINDER] Loaded keybinds: hotkeys
[KEYBINDER] Loaded keybinds: inventory
[KEYBINDER] Loaded keybinds: actions
[KEYBINDER] Loaded keybinds: interface
[KEYBINDER] Loaded keybinds: debug
Remapping	DEBUG_MODE	table: 0x07d4dbe8
setResolution: switching resolution to	1920x1080 Fullscreen	1920	1080	true	(forced)
Setting resolution to 1920x1080 (fullscreen)
[DO RESIZE] Requested: 1920x1080 (1)
[DO RESIZE] Got: 1920x1080 (1)
OpenGL max texture size: 16384
setResolution: performing onResolutionChange...

onResolutionChange: resolution changed to 	1920	1080	from	nil	nil
onResolutionChange: no game yet!
Creating profile thread
[ONLINE PROFILE] fun facts	nil
LuaVM:	LuaJIT 2.0.2	x86
[PROFILE] mounted 	online	on /current-profile
TE4Online starting...
[PROFILE] unmounted 	online	from /current-profile
[ONLINE PROFILE] auth
[PROFILE] waiting for first auth
[PROFILE] Thread connected to te4.org
[PROFILE] logged in!	exarion
[PROFILE] Main thread got authed	exarion
[ENGINE] Setting requested FPS to 60 (16 ms)
[ENGINE] Switching to turn based
[SAVEFILE PIPE] force waiting
Creating module	boot-te4-1.0.5.team	:: (as dir)	false	:: (as team)	15	
Module mismatch engine version boot-1.0.0 using engine te4-1.0.1
Loaded module definition for boot-1.0.0 using engine te4-1.0.1
Creating module	example	:: (as dir)	true	:: (as team)	nil	
Loaded module definition for example-1.0.5 using engine te4-1.0.5
Creating module	example_realtime	:: (as dir)	true	:: (as team)	nil	
Loaded module definition for example_realtime-1.0.5 using engine te4-1.0.5
Creating module	tome-1.0.5.team	:: (as dir)	false	:: (as team)	11	
[PROFILE] Pull socket connected to te4.org
[ONLINE PROFILE] reconnecting to channels
Loaded module definition for tome-1.0.5 using engine te4-1.0.5
tome	boot
example	tome
boot	example
example_realtime	boot
boot	example_realtime
boot	tome
example	example_realtime
* Module: tome
 ** 1.0.5
* Module: boot
 ** 1.0.0
* Module: example
 ** 1.0.5
* Module: example_realtime
 ** 1.0.5
After fs.reset
[1] = {
  [path] = c:\users\ryan\games\t-engine4-windows-1.0.5g\t-engine4-windows-1.0.5g\\game\engines\te4-1.0.5.teae
}
[ENGINE] Switching to turn based
Loading savefile 	/save//
Loading savefile 	/save/player/
Make wait background texture 2 : 1920x1080 (2048, 2048)
Upgrading black texture to size 4194304
Using cached font	/data/font/DroidSans.ttf	12
[ONLINE PROFILE] current character 	game did not tell us
[ENGINE] Switching to realtime, interval 125 ms
[MODULE LOADER] loading module	Tales of Maj'Eyal Main Menu	[mod.load]	::	nil	nil
[GAMMA] Setting gamma correction using SDL	1.2
[ENGINE] Switching to turn based
[GAMMA] Setting gamma correction using SDL	1.2
[ONLINE PROFILE] current character 	Main Menu
Loading savefile 	/save/player/
Using cached font	/data/font/DroidSans.ttf	12
[MAP] Reseting tiles caches
Using cached font	/data/font/DroidSansMono.ttf	22
Using cached font	/data/font/DroidSansMono.ttf	22
Using cached font	/data/font/DroidSansMono.ttf	22
Using cached font	/data/font/DroidSansMono.ttf	22
Using cached font	/data/font/DroidSansMono.ttf	22
Using cached font	/data/font/DroidSansMono.ttf	22
Using cached font	/data/font/DroidSansMono.ttf	22
New GL Shader program 1
New GL Shader 2 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/main_fbo.frag
*p 1: Uniform: 0: 1406 blur
*p 1: Uniform: 1: 8B52 colorize
*p 1: Uniform: 2: 1406 hp_warning
*p 1: Uniform: 3: 1406 motionblur
*p 1: Uniform: 4: 8B5E noisevol
*p 1: Uniform: 5: 8B5E tex
*p 1: Uniform: 6: 8B50 texSize
*p 1: Uniform: 7: 1406 tick
New GL Shader program 3
New GL Shader 4 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/full_fbo.frag
*p 3: Uniform: 0: 1406 gamma
*p 3: Uniform: 1: 8B5E sceneBuffer
[GAMMA] Setting gamma correction using fullscreen shader	1.2
Loading savefile 	/save/player/
Loading entities file from file	/data/zones/dungeon/npcs.lua
Loading entities file from file	/data/general/npcs/skeleton.lua
Loading entities file from file	/data/general/npcs/canine.lua
Loading entities file from file	/data/general/npcs/troll.lua
Loading entities file from file	/data/zones/dungeon/grids.lua
Loading entities file from file	/data/general/grids/basic.lua
Loading entities file from file	/data/general/grids/forest.lua
Loading entities file from file	/data/general/grids/water.lua
Loading entities file from file	/data/general/grids/underground.lua
Loading entities file from file	/data/zones/dungeon/objects.lua
Loading entities file from file	/data/zones/dungeon/traps.lua
Initiated zone	Forest	with base_level	1
C Map size 40:22 :: 880
C Map seens texture: 42 (60x60)
loaded room generator	random_room	function: 0x08d8d568
room generator	function: 0x08d8d568	is making a room
loaded room	cells6	7	10
alloc	cells6
room allocated at	16	2	with center	19	6
room generator	function: 0x08d8d568	is making a room
loaded room	cells5	6	13
alloc	cells5
room allocated at	37	1	with center	39	7
room generator	function: 0x08d8d568	is making a room
loaded room	cells8	7	7
alloc	cells8
room allocated at	3	3	with center	6	6
room generator	function: 0x08d8d568	is making a room
loaded room	broken_x	9	9
alloc	broken_x
room allocated at	34	28	with center	38	32
room generator	function: 0x08d8d568	is making a room
loaded room	xroads	7	7
alloc	xroads
room allocated at	1	20	with center	4	23
room generator	function: 0x08d8d568	is making a room
loaded room	cross	10	14
alloc	cross
room allocated at	26	8	with center	30	14
room generator	function: 0x08d8d568	is making a room
loaded room	inner_cross	10	10
alloc	inner_cross
room allocated at	23	31	with center	27	35
room generator	function: 0x08d8d568	is making a room
loaded room	broken_infinity	9	9
alloc	broken_infinity
room allocated at	10	21	with center	14	25
room generator	function: 0x08d8d568	is making a room
loaded room generator	simple	function: 0x08e5cbf0
alloc	simple6x11
room allocated at	19	15	with center	21	20
room generator	function: 0x08d8d568	is making a room
loaded room	womb	9	6
alloc	womb
room allocated at	10	38	with center	14	40
Begin tunnel	10	table: 0x08d967c0
Loading tile	terrain/granite_wall1.png
Loading tile	terrain/marble_floor.png
Loading tile	terrain/granite_door1.png
Loading tile	npc/canine_w.png
Loading tile	npc/troll_s.png
Loading tile	npc/troll_m.png
Loading tile	npc/skeleton_warrior.png
Loading tile	npc/canine_fox.png
Loading tile	npc/troll_f.png
Loading tile	npc/degenerated_skeleton_warrior.png
Loading tile	npc/troll_mt.png
Loading tile	npc/troll_c.png
Loading tile	terrain/granite_wall1_2.png
Loading tile	terrain/granite_wall1_1.png
Loading tile	terrain/granite_wall1_4.png
Loading tile	terrain/granite_wall1_3.png
Loading tile	terrain/granite_wall1_5.png
Loading tile	terrain/granite_wall2.png
Loading tile	terrain/marble_floor.png
Loading tile	terrain/granite_wall_pillar_3.png
Loading tile	terrain/granite_wall_pillar_9.png
Loading tile	terrain/granite_wall3.png
Loading tile	terrain/granite_wall_pillar_2.png
Loading tile	terrain/granite_wall_pillar_8.png
Loading tile	terrain/granite_wall2_12.png
Loading tile	terrain/granite_wall_pillar_1.png
Loading tile	terrain/granite_wall_pillar_7.png
Loading tile	terrain/marble_floor.png
Loading tile	terrain/granite_door1_vert.png
Loading tile	terrain/granite_door1_vert_north.png
Loading tile	terrain/granite_wall2_16.png
Loading tile	terrain/granite_wall2_3.png
Loading tile	terrain/granite_wall_pillar_small.png
Loading tile	terrain/granite_wall_pillar_small_top.png
Loading tile	terrain/granite_wall2_15.png
Loading tile	terrain/granite_wall2_13.png
Loading tile	terrain/granite_wall2_14.png
Loading tile	terrain/granite_wall2_4.png
Loading tile	terrain/granite_wall2_1.png
Loading tile	terrain/granite_wall2_2.png
Loading tile	player/humanoid_dwarf_dwarven_summoner.png
[MUSIC] loading	The saga begins.ogg	sound "/data/music/The saga begins.ogg" : <static>
[MUSIC] playing	The saga begins.ogg	sound "/data/music/The saga begins.ogg" : <static>
[COROUTINE] registering	getnews	thread: 0x08dd5af0
[ENGINE] Setting requested FPS to 60 (16 ms)
[MODULE LOADER] done loading module	Tales of Maj'Eyal Main Menu
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
Wait finished, counted 1245, 1379 ticks
move 0 x 0
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[ONLINE PROFILE] get news
[PROFILE THREAD] batching CSETs
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] batching CSETs
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] batching CSETs
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] batching CSETs
[PROFILE THREAD] flushing CSETs
[SOUND] loading from	/data/sound/ui/subtle_button_sound.ogg	:=:	sound "/data/sound/ui/subtle_button_sound.ogg" : <static>
Creating module	boot-te4-1.0.5.team	:: (as dir)	false	:: (as team)	15	
Creating module	example	:: (as dir)	true	:: (as team)	nil	
Loaded module definition for example-1.0.5 using engine te4-1.0.5
Creating module	example_realtime	:: (as dir)	true	:: (as team)	nil	
Loaded module definition for example_realtime-1.0.5 using engine te4-1.0.5
Creating module	tome-1.0.5.team	:: (as dir)	false	:: (as team)	11	
Loaded module definition for tome-1.0.5 using engine te4-1.0.5
tome	example
example_realtime	tome
example	example_realtime
* Module: tome
 ** 1.0.5
* Module: example
 ** 1.0.5
* Module: example_realtime
 ** 1.0.5
After fs.reset
[1] = {
  [path] = c:\users\ryan\games\t-engine4-windows-1.0.5g\t-engine4-windows-1.0.5g\\game\engines\te4-1.0.5.teae
}
Listing saves for module	tome
 * save	/tmp/listsaves/tome/save/Arla
 * save	/tmp/listsaves/tome/save/Beillls
 * save	/tmp/listsaves/tome/save/Calen
 * save	/tmp/listsaves/tome/save/Crisonian
 * save	/tmp/listsaves/tome/save/Darydcia
 * save	/tmp/listsaves/tome/save/Eilinovena
 * save	/tmp/listsaves/tome/save/Erksa
 * save	/tmp/listsaves/tome/save/Erthi
 * save	/tmp/listsaves/tome/save/Ideldan
 * save	/tmp/listsaves/tome/save/Ikara
 * save	/tmp/listsaves/tome/save/Inan
 * save	/tmp/listsaves/tome/save/Irstane
 * save	/tmp/listsaves/tome/save/Iteat
 * save	/tmp/listsaves/tome/save/Kayalen
 * save	/tmp/listsaves/tome/save/Lenne
 * save	/tmp/listsaves/tome/save/Liin
 * save	/tmp/listsaves/tome/save/Likeka
 * save	/tmp/listsaves/tome/save/Lweeth
 * save	/tmp/listsaves/tome/save/Orraan
 * save	/tmp/listsaves/tome/save/Othsi
 * save	/tmp/listsaves/tome/save/Unloon
 * save	/tmp/listsaves/tome/save/Vemear
 * save	/tmp/listsaves/tome/save/Xeroseriakira
 * save	/tmp/listsaves/tome/save/Yvaba
Listing saves for module	example
Listing saves for module	example_realtime
After fs.reset
[1] = {
  [path] = c:\users\ryan\games\t-engine4-windows-1.0.5g\t-engine4-windows-1.0.5g\\game\engines\te4-1.0.5.teae
}
Checking addon	tome-items-vault.teaa	:: (as dir)	false	:: (as teaa)	17	
Checking addon	tome-stone-wardens.teaa	:: (as dir)	false	:: (as teaa)	19	
Checking addon	tome-items-vault.teaa	:: (as dir)	false	:: (as teaa)	17	
Checking addon	tome-stone-wardens.teaa	:: (as dir)	false	:: (as teaa)	19	
[COROUTINE] dead	getnews
Using cached font	/data/font/DroidSans-Bold.ttf	16
Creating module	boot-te4-1.0.5.team	:: (as dir)	false	:: (as team)	15	
Creating module	example	:: (as dir)	true	:: (as team)	nil	
Loaded module definition for example-1.0.5 using engine te4-1.0.5
Creating module	example_realtime	:: (as dir)	true	:: (as team)	nil	
Loaded module definition for example_realtime-1.0.5 using engine te4-1.0.5
Creating module	tome-1.0.5.team	:: (as dir)	false	:: (as team)	11	
Loaded module definition for tome-1.0.5 using engine te4-1.0.5
tome	example
example_realtime	tome
example	example_realtime
* Module: tome
 ** 1.0.5
* Module: example
 ** 1.0.5
* Module: example_realtime
 ** 1.0.5
After fs.reset
[1] = {
  [path] = c:\users\ryan\games\t-engine4-windows-1.0.5g\t-engine4-windows-1.0.5g\\game\engines\te4-1.0.5.teae
}
Using cached font	/data/font/DroidSans-Bold.ttf	16
[ENGINE] Switching to turn based
[SAVEFILE PIPE] force waiting
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[MAIN] rebooting lua state: 	te4	1.0.5	tome-1.0.5	player	true
[ENGINE] Switching to turn based
NO SELFEXE: bootstrapping from CWD
===top 0
===top 2
Booting T-Engine from: c:\users\ryan\games\t-engine4-windows-1.0.5g\t-engine4-windows-1.0.5g\t-engine.exe
SelfExe gave us app directory of:	c:\users\ryan\games\t-engine4-windows-1.0.5g\t-engine4-windows-1.0.5g\
LuaVM:	LuaJIT 2.0.2	x86
Destroying particle thread 0 (waiting for mutex)
Destroying particle thread 0
Destroying particle thread 0 (waiting for thread 2df4c0)
Cleaning up particle thread 0
Cleaned up particle thread 0
Destroyed particle thread 0 (0)
Destroying particle thread 1 (waiting for mutex)
Destroying particle thread 1
Destroying particle thread 1 (waiting for thread 2dfc28)
Cleaning up particle thread 1
Cleaned up particle thread 1
Destroyed particle thread 1 (0)
Destroying particle thread 2 (waiting for mutex)
Destroying particle thread 2
Destroying particle thread 2 (waiting for thread ad9208)
Cleaning up particle thread 2
Cleaned up particle thread 2
Destroyed particle thread 2 (0)
Destroying particle thread 3 (waiting for mutex)
Destroying particle thread 3
Destroying particle thread 3 (waiting for thread ad9970)
Cleaning up particle thread 3
Cleaned up particle thread 3
Destroyed particle thread 3 (0)
Destroying particle thread 4 (waiting for mutex)
Destroying particle thread 4
Destroying particle thread 4 (waiting for thread ad9f80)
Cleaning up particle thread 4
Cleaned up particle thread 4
Destroyed particle thread 4 (0)
Destroying particle thread 5 (waiting for mutex)
Destroying particle thread 5
Destroying particle thread 5 (waiting for thread adfaa8)
Cleaning up particle thread 5
Cleaned up particle thread 5
Destroyed particle thread 5 (0)
Destroying particle thread 6 (waiting for mutex)
Destroying particle thread 6
Destroying particle thread 6 (waiting for thread adfea0)
Cleaning up particle thread 6
Cleaned up particle thread 6
Destroyed particle thread 6 (0)
Creating particles thread 0
Creating particles thread 1
Creating particles thread 2
Creating particles thread 3
Creating particles thread 4
Creating particles thread 5
Creating particles thread 6
Running lua loader code...
LuaVM:	LuaJIT 2.0.2	x86
LuaVM:	LuaJIT 2.0.2	x86
LuaVM:	LuaJIT 2.0.2	x86
LuaVM:	LuaJIT 2.0.2	x86
LuaVM:	LuaJIT 2.0.2	x86
LuaVM:	LuaJIT 2.0.2	x86
===	
Reboot using	te4	1.0.5	tome-1.0.5	player	true
LuaVM:	LuaJIT 2.0.2	x86
[ENGINE LOADER] available from teae: 	te4-1.0.5
[ENGINE LOADER] found engines	te4={[1]={[1]=1.000000 , [2]=0.000000 , [3]=5.000000 , [4]="te4" , [5]=17.000000 , ["load_teae"]="/engines/te4-1.0.5.teae" , } , } __byname={["te4-1.0.5"]=true , } 
[ENGINE LOADER] looked in:
	C:\Users\ryan\\T-Engine\4.0
	bootstrap
	c:\users\ryan\games\t-engine4-windows-1.0.5g\t-engine4-windows-1.0.5g\\game\thirdparty
	c:\users\ryan\games\t-engine4-windows-1.0.5g\t-engine4-windows-1.0.5g\\game
[ENGINE LOADER] loading engine:	1	0	5	te4
[ENGINE LOADER] using archived engine:	/engines/te4-1.0.5.teae
Available resolutions: 1920x1080x32
Available resolutions: 1680x1050x32
Available resolutions: 1440x900x32
Available resolutions: 1400x1050x32
Available resolutions: 1366x768x32
Available resolutions: 1360x768x32
Available resolutions: 1280x1024x32
Available resolutions: 1280x800x32
Available resolutions: 1280x768x32
Available resolutions: 1280x720x32
Available resolutions: 1024x768x32
Available resolutions: 800x600x32
Available resolutions: 720x576x32
Available resolutions: 720x480x32
Available resolutions: 640x480x32
Available resolutions: 1920x1080x16
Available resolutions: 1680x1050x16
Available resolutions: 1440x900x16
Available resolutions: 1400x1050x16
Available resolutions: 1366x768x16
Available resolutions: 1360x768x16
Available resolutions: 1280x1024x16
Available resolutions: 1280x800x16
Available resolutions: 1280x768x16
Available resolutions: 1280x720x16
Available resolutions: 1024x768x16
Available resolutions: 800x600x16
Available resolutions: 720x576x16
Available resolutions: 720x480x16
Available resolutions: 640x480x16
[KEYBINDER] Loaded keybinds: move
[KEYBINDER] Loaded keybinds: hotkeys
[KEYBINDER] Loaded keybinds: inventory
[KEYBINDER] Loaded keybinds: actions
[KEYBINDER] Loaded keybinds: interface
[KEYBINDER] Loaded keybinds: debug
Remapping	DEBUG_MODE	table: 0x07f5ec60
setResolution: switching resolution to	1920x1080 Fullscreen	1920	1080	true	(forced)
Setting resolution to 1920x1080 (fullscreen)
[DO RESIZE] Requested: 1920x1080 (1)
[DO RESIZE] Got: 1920x1080 (1)
OpenGL max texture size: 16384
setResolution: performing onResolutionChange...

onResolutionChange: resolution changed to 	1920	1080	from	nil	nil
onResolutionChange: no game yet!
[ONLINE PROFILE] fun facts	nil
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[ONLINE PROFILE] auth
[PROFILE] waiting for first auth
[PROFILE] reusing login	exarion
[PROFILE] Main thread got authed	exarion
[ENGINE] Setting requested FPS to 60 (16 ms)
[ENGINE] Switching to turn based
[SAVEFILE PIPE] force waiting
Creating module	boot-te4-1.0.5.team	:: (as dir)	false	:: (as team)	15	
Module mismatch engine version boot-1.0.0 using engine te4-1.0.1
Loaded module definition for boot-1.0.0 using engine te4-1.0.1
Creating module	example	:: (as dir)	true	:: (as team)	nil	
Loaded module definition for example-1.0.5 using engine te4-1.0.5
Creating module	example_realtime	:: (as dir)	true	:: (as team)	nil	
Loaded module definition for example_realtime-1.0.5 using engine te4-1.0.5
Creating module	tome-1.0.5.team	:: (as dir)	false	:: (as team)	11	
Loaded module definition for tome-1.0.5 using engine te4-1.0.5
tome	boot
example	tome
boot	example
example_realtime	boot
boot	example_realtime
boot	tome
example	example_realtime
* Module: tome
 ** 1.0.5
* Module: boot
 ** 1.0.0
* Module: example
 ** 1.0.5
* Module: example_realtime
 ** 1.0.5
After fs.reset
[1] = {
  [path] = c:\users\ryan\games\t-engine4-windows-1.0.5g\t-engine4-windows-1.0.5g\\game\engines\te4-1.0.5.teae
}
[ENGINE] Switching to turn based
Loading savefile 	/save//
Loading savefile 	/save/player/
Make wait background texture 2 : 1920x1080 (2048, 2048)
Using cached font	/data/font/DroidSans.ttf	12
Computing fun facts
true
[1] = Total playtime of all registered players:
249 years, 32 days, 15 hours and 2 minutes
[2] = #LIGHT_BLUE#Higher#WHITE# is one of the top five played races
[3] = #LIGHT_BLUE#Cursed#WHITE# is one of the top five played classes
[4] = #CRIMSON#Red crystal#WHITE# is one of the top ten killers
[5] = #LIGHT_BLUE#Dwarf Bulwark (Maj'Eyal; normal difficulty)#WHITE# is one of the top ten race/class combo
[6] = There are currently 162 people playing online
[7] = The character's vault has registered a total of #RED#2685048#WHITE# character's deaths
[8] = The character's vault has registered a total of #LIGHT_BLUE#1256#WHITE# winners for the current version
[9] = The latest donator is #LIGHT_GREEN#TheHarshax#WHITE#. Many thanks to all donators, you are keeping this game alive!
[MODULE LOADER] module MD5	8c54fe5c8c7b984318eec23837ea190d	computed in 	2372
Checking addon	tome-items-vault.teaa	:: (as dir)	false	:: (as teaa)	17	
Checking addon	tome-stone-wardens.teaa	:: (as dir)	false	:: (as teaa)	19	
Preloading DLC class	mod.class.StoneWardensDLC
DLCD for	tome-stone-wardens	1.0.5	mod/class/StoneWardensDLC.lua	got a result of size	1195
Binding addon	Items Vault	/addons/tome-items-vault.teaa	tome-items-vault-1.0.1
 * with data
 * with overload
 * with hooks
[MODULE LOADER] computing addon md5 from	c:\users\ryan\games\t-engine4-windows-1.0.5g\t-engine4-windows-1.0.5g\\game\addons\tome-items-vault.teaa
[1] = /loaded-addons/items-vault/data/entities/fortress-grids.lua:d463753dae336654d3ace341075c3ba8
[2] = /loaded-addons/items-vault/hooks/load.lua:479f85f7284a88a587aaf5dcdd32151c
[3] = /loaded-addons/items-vault/init.lua:b9d80ec8d861ab6c5acb3d8e260ad900
[4] = /loaded-addons/items-vault/overload/data/chats/items-vault-command-orb.lua:01532ca6b1ce6fe0c3af16f73cd26c2b
[5] = /loaded-addons/items-vault/overload/data/maps/items-vault/fortress.lua:1fd1f10e30eff902675fe07897aae3a6
[6] = /loaded-addons/items-vault/overload/engine/EntityVaultSave.lua:79d3bb199d43fd789763b6b1183033fe
[7] = /loaded-addons/items-vault/overload/mod/class/ItemsVaultDLC.lua:0842eabbe5f44c45b3fe725216767055
[8] = /loaded-addons/items-vault/overload/mod/dialogs/ItemsVault.lua:49de1db151513d4425e5af2bf027e114
[MODULE LOADER] addon 	items-vault	 MD5	013120ef5911d499905e7dfadc37f641	computed in 	13	nil
[ONLINE PROFILE] addon hash is valid
Binding addon	Stone Wardens DLC Class	/addons/tome-stone-wardens.teaa	tome-stone-wardens-1.0.5
 * with data
 * with superload
 * with overload
===DLCLOADER:class	/mod/class/StoneWardensDLC.lua.stub
===DLCLOADER:class using preloaded file
 * with hooks
[MODULE LOADER] computing addon md5 from	c:\users\ryan\games\t-engine4-windows-1.0.5g\t-engine4-windows-1.0.5g\\game\addons\tome-stone-wardens.teaa
[1] = /loaded-addons/stone-wardens/data/birth/wilder.lua:a9c5c41ebd7fbf9ac57d72719fab2a87
[2] = /loaded-addons/stone-wardens/data/talents/gifts/dwarven-nature.lua:e74229457d8ab8a7eff39a5671344c9c
[3] = /loaded-addons/stone-wardens/data/talents/gifts/earthen-power.lua:1eff75925bf1ff58b0ba0212a4c18de2
[4] = /loaded-addons/stone-wardens/data/talents/gifts/earthen-vines.lua:7e6e96002e8ddd90474b7e3695a8a31a
[5] = /loaded-addons/stone-wardens/data/talents/gifts/gifts.lua:c24414349196758bae2b93b5b1ec2e46
[6] = /loaded-addons/stone-wardens/data/talents/spells/deeprock.lua:908c25931bafb42b95f9b006578906ea
[7] = /loaded-addons/stone-wardens/data/talents/spells/eldritch-shield.lua:0095b241c6e76626cb5925d9b31f5088
[8] = /loaded-addons/stone-wardens/data/talents/spells/eldritch-stone.lua:b836404ca2a83b6b1fce9682af082114
[9] = /loaded-addons/stone-wardens/data/talents/spells/spells.lua:a3fb71a2207d341f01275ede08990891
[10] = /loaded-addons/stone-wardens/data/timed_effects.lua:adb04230ff5c2d5a4a2c62991716b741
[11] = /loaded-addons/stone-wardens/hooks/load.lua:316fd1a8d9c05a28f87d365f798ca003
[12] = /loaded-addons/stone-wardens/init.lua:4ac2a8be8bb6b5bc3dfe9c8bac665fd7
[13] = /loaded-addons/stone-wardens/overload/data/gfx/particles/eldricth_stone_explo.lua:166b66b6abd1a0891021f7f2d94ddadb
[14] = /loaded-addons/stone-wardens/overload/data/gfx/particles/eldritch_stone.lua:472044aca741a1890bced29bbda6dbf9
[15] = /loaded-addons/stone-wardens/overload/data/gfx/particles/shieldstorm.lua:69a1b5f2bead2b655014c57fdcd9b8ce
[16] = /loaded-addons/stone-wardens/overload/data/gfx/particles/stone_spikes.lua:e00c7d6e0e3bc9f6b5043599deaa9457
[17] = /loaded-addons/stone-wardens/overload/data/gfx/particles/stonevine.lua:07e409b7b29037dd46cfd91ba4cab170
[18] = /loaded-addons/stone-wardens/overload/data/gfx/particles/stonevine_static.lua:4b54a51a68b2935b1a3d32ad5ba64e39
[19] = /loaded-addons/stone-wardens/superload/mod/class/Actor.lua:41ed0fa559e6f0dd980e87bf74c3e987
[20] = /loaded-addons/stone-wardens/superload/mod/class/Game.lua:3ea882994c9a8883d5e102dd5177a590
[21] = /loaded-addons/stone-wardens/superload/mod/class/interface/Combat.lua:ac8c028a97fc7e8d3cd1c9431057f85a
[MODULE LOADER] addon 	stone-wardens	 MD5	739f6712d567b61acc4836cb997ee7f4	computed in 	64	nil
[PROFILE THREAD] batching CSETs
[PROFILE] mounted 	offline	on /current-profile
[PROFILE] filtering load of 	achievements	 from profile 	offline	=>	allowed
[PROFILE] filtering load of 	allow_build	 from profile 	offline	=>	allowed
[PROFILE] filtering load of 	donations	 from profile 	offline	=>	allowed
[PROFILE] unmounted 	offline	from /current-profile
[PROFILE] mounted 	online	on /current-profile
[PROFILE] filtering load of 	achievements	 from profile 	online	=>	allowed
[PROFILE] filtering load of 	allow_build	 from profile 	online	=>	allowed
[PROFILE] filtering load of 	artifacts	 from profile 	online	=>	allowed
[PROFILE] filtering load of 	characters	 from profile 	online	=>	allowed
[PROFILE] filtering load of 	deaths	 from profile 	online	=>	allowed
[PROFILE] filtering load of 	escorts	 from profile 	online	=>	allowed
[PROFILE] filtering load of 	lore	 from profile 	online	=>	allowed
[PROFILE] filtering load of 	scores	 from profile 	online	=>	allowed
[PROFILE] filtering load of 	uniques	 from profile 	online	=>	allowed
[PROFILE] unmounted 	online	from /current-profile
[ONLINE PROFILE] current character 	game did not tell us
[INVENTORY] define slot	1	In inventory
Using cached font	/data/font/DroidSans.ttf	16
Using cached font	/data/font/DroidSans.ttf	16
Made 44 last hope graveyard stones
[KEYBINDER] Loaded keybinds: tome
[INVENTORY] define slot	2	In main hand
[INVENTORY] define slot	3	In off hand
[INVENTORY] define slot	4	Psionic focus
[INVENTORY] define slot	5	On fingers
[INVENTORY] define slot	6	Around neck
[INVENTORY] define slot	7	Light source
[INVENTORY] define slot	8	Main armor
[INVENTORY] define slot	9	Cloak
[INVENTORY] define slot	10	On head
[INVENTORY] define slot	11	Around waist
[INVENTORY] define slot	12	On hands
[INVENTORY] define slot	13	On feet
[INVENTORY] define slot	14	Tool
[INVENTORY] define slot	15	Quiver
[INVENTORY] define slot	16	Socketed Gems
[INVENTORY] define slot	17	Second weapon set: In main hand
[INVENTORY] define slot	18	Second weapon set: In off hand
[INVENTORY] define slot	19	Second weapon set: psionic focus
[INVENTORY] define slot	20	Second weapon set: Quiver
FROM 	/mod/addons/stone-wardens/superload/mod/class/interface/Combat.lua	loading previous!
[TALENTS TACTICS]
 * 	cure
 * 	mana
 * 	heal
 * 	debuff
 * 	special
 * 	paradox
 * 	attackarea
 * 	hate
 * 	equilibrium
 * 	positive
 * 	stamina
 * 	closein
 * 	negative
 * 	attack
 * 	escape
 * 	feedback
 * 	defend
 * 	surrounded
 * 	protect
 * 	vim
 * 	buff
 * 	ammo
 * 	disable
 * 	psi
===	mental	MALIGNED
===	other	POSSESSION
[FACTION] tried to redefine	Enemies
[FACTION] added	enemies	Enemies
[FACTION] added	undead	Undead
[FACTION] added	allied-kingdoms	Allied Kingdoms
[FACTION] added	shalore	Shalore
[FACTION] added	thalore	Thalore
[FACTION] added	iron-throne	Iron Throne
[FACTION] added	the-way	The Way
[FACTION] added	angolwen	Angolwen
[FACTION] added	keepers-of-reality	Keepers of Reality
[FACTION] added	dreadfell	Dreadfell
[FACTION] added	temple-of-creation	Temple of Creation
[FACTION] added	water-lair	Water lair
[FACTION] added	assassin-lair	Assassin lair
[FACTION] added	rhalore	Rhalore
[FACTION] added	zigur	Zigur
[FACTION] added	vargh-republic	Vargh Republic
[FACTION] added	sunwall	Sunwall
[FACTION] added	orc-pride	Orc Pride
[FACTION] added	sandworm-burrowers	Sandworm Burrowers
[FACTION] added	victim	Victim
[FACTION] added	slavers	Slavers
[FACTION] added	sorcerers	Sorcerers
[FACTION] added	fearscape	Fearscape
[FACTION] added	sher'tul	Sher'Tul
Loading entities file from file	/data/general/stores/basic.lua
===	physical	STONE_VINE
FROM 	/mod/addons/stone-wardens/superload/mod/class/Game.lua	loading previous!
FROM 	/mod/addons/stone-wardens/superload/mod/class/Actor.lua	loading previous!
[MODULE LOADER] loading module	Tales of Maj'Eyal: Age of Ascendancy	[mod.load]	::	nil	nil
[GAMMA] Setting gamma correction using SDL	1.2
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[DISPLAY MODE] Tileset: shockbolt
[DISPLAY MODE] Size: 64x64
Loading tileset attachements from 	/data/gfx/shockbolt/attachements.lua
[MAP] Reseting tiles caches
Using cached font	/data/font/DroidSansMono.ttf	49
Using cached font	/data/font/DroidSansMono.ttf	49
Using cached font	/data/font/DroidSansMono.ttf	49
New GL Shader program 1
New GL Shader 2 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/main_fbo.frag
*p 1: Uniform: 0: 1406 air_warning
*p 1: Uniform: 1: 1406 blur
*p 1: Uniform: 2: 8B52 colorize
*p 1: Uniform: 3: 1406 hp_warning
*p 1: Uniform: 4: 8B52 intensify
*p 1: Uniform: 5: 1406 motionblur
*p 1: Uniform: 6: 8B5E noisevol
*p 1: Uniform: 7: 1406 solipsism_warning
*p 1: Uniform: 8: 8B5E tex
*p 1: Uniform: 9: 8B50 texSize
*p 1: Uniform: 10: 1406 tick
New GL Shader program 3
New GL Shader 4 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/full_fbo.frag
*p 3: Uniform: 0: 1406 gamma
*p 3: Uniform: 1: 8B5E sceneBuffer
[GAMMA] Setting gamma correction using fullscreen shader	1.2
Using cached font	/data/font/DroidSansMono.ttf	49
Using cached font	/data/font/DroidSansMono.ttf	49
Using cached font	/data/font/DroidSansMono.ttf	49
Using cached font	/data/font/DroidSansMono.ttf	49
[DISPLAY MODE] Tileset: shockbolt
[DISPLAY MODE] Size: 64x64
Loading tileset attachements from 	/data/gfx/shockbolt/attachements.lua
Loading savefile 	/save//
Loading savefile 	/save/player/
New GL Shader program 5
New GL Shader 6 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/textoutline.frag
*p 5: Uniform: 0: 1406 intensity
*p 5: Uniform: 1: 8B52 outlineColor
*p 5: Uniform: 2: 8B50 outlineSize
*p 5: Uniform: 3: 8B5E tex
*p 5: Uniform: 4: 8B50 textSize
Using cached font	/data/font/DroidSans.ttf	16
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSans.ttf	16
Using cached font	/data/font/DroidSans.ttf	16
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[DISPLAY MODE] Tileset: shockbolt
[DISPLAY MODE] Size: 64x64
Loading tileset attachements from 	/data/gfx/shockbolt/attachements.lua
Using cached font	/data/font/DroidSans.ttf	12
New GL Shader program 7
*p 7: Uniform: 0: 1406 intensity
*p 7: Uniform: 1: 8B52 outlineColor
*p 7: Uniform: 2: 8B50 outlineSize
*p 7: Uniform: 3: 8B5E tex
*p 7: Uniform: 4: 8B50 textSize
[SORTING HOTKEYS] actor = "player"
[LOG]	#MOCCASIN#Character control switched to player.
Using cached font	/data/font/DroidSansMono.ttf	14
Loading entities file from file	/data/general/objects/objects.lua
Loading entities file from file	/data/general/objects/money.lua
Loading entities file from file	/data/general/objects/gem.lua
Loading entities file from file	/data/general/objects/lites.lua
Loading entities file from file	/data/general/objects/potions.lua
Loading entities file from file	/data/general/objects/scrolls.lua
Loading entities file from file	/data/general/objects/rods.lua
Loading entities file from file	/data/general/objects/wands.lua
Loading entities file from file	/data/general/objects/totems.lua
Loading entities file from file	/data/general/objects/torques.lua
Loading entities file from file	/data/general/objects/digger.lua
Loading entities file from file	/data/general/objects/misc-tools.lua
Loading entities file from file	/data/general/objects/jewelry.lua
Loading entities file from file	/data/general/objects/staves.lua
Loading entities file from file	/data/general/objects/mindstars.lua
Loading entities file from file	/data/general/objects/knifes.lua
Loading entities file from file	/data/general/objects/whips.lua
Loading entities file from file	/data/general/objects/swords.lua
Loading entities file from file	/data/general/objects/2hswords.lua
Loading entities file from file	/data/general/objects/maces.lua
Loading entities file from file	/data/general/objects/2hmaces.lua
Loading entities file from file	/data/general/objects/axes.lua
Loading entities file from file	/data/general/objects/2haxes.lua
Loading entities file from file	/data/general/objects/2htridents.lua
Loading entities file from file	/data/general/objects/bows.lua
Loading entities file from file	/data/general/objects/slings.lua
Loading entities file from file	/data/general/objects/shields.lua
Loading entities file from file	/data/general/objects/cloth-armors.lua
Loading entities file from file	/data/general/objects/light-armors.lua
Loading entities file from file	/data/general/objects/heavy-armors.lua
Loading entities file from file	/data/general/objects/massive-armors.lua
Loading entities file from file	/data/general/objects/leather-caps.lua
Loading entities file from file	/data/general/objects/helms.lua
Loading entities file from file	/data/general/objects/wizard-hat.lua
Loading entities file from file	/data/general/objects/leather-boots.lua
Loading entities file from file	/data/general/objects/heavy-boots.lua
Loading entities file from file	/data/general/objects/gloves.lua
Loading entities file from file	/data/general/objects/gauntlets.lua
Loading entities file from file	/data/general/objects/cloak.lua
Loading entities file from file	/data/general/objects/leather-belt.lua
Loading entities file from file	/data/general/objects/world-artifacts.lua
Loading entities file from file	/data/general/objects/quest-artifacts.lua
Loading entities file from file	/data/general/objects/special-artifacts.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from file	/data/general/objects/boss-artifacts.lua
[BIRTHER] checking allowance for 	Maj'Eyal	world	::	permadeath=true difficulty=true subclass=true class=true subrace=true race=true 
[BIRTHER] checking allowance for 	Infinite	world	::	permadeath=true difficulty=true subclass=true class=true subrace=true race=true 
[BIRTHER] checking allowance for 	Arena	world	::	permadeath=true difficulty=true subclass=true class=true subrace=true race=true 
[BIRTHER] checking allowance for 	Tutorial	difficulty	::	permadeath=true subclass=true class=true subrace=true race=true 
[BIRTHER] checking allowance for 	Easy	difficulty	::	permadeath=true subclass=true class=true subrace=true race=true 
[BIRTHER] checking allowance for 	Normal	difficulty	::	permadeath=true subclass=true class=true subrace=true race=true 
[BIRTHER] checking allowance for 	Nightmare	difficulty	::	permadeath=true subclass=true class=true subrace=true race=true 
[BIRTHER] checking allowance for 	Insane	difficulty	::	permadeath=true subclass=true class=true subrace=true race=true 
[BIRTHER] checking allowance for 	Madness	difficulty	::	permadeath=true subclass=true class=true subrace=true race=true 
[BIRTHER] checking allowance for 	Exploration	permadeath	::	subrace=true class=true subclass=true race=true 
[BIRTHER] checking allowance for 	Adventure	permadeath	::	subrace=true class=true subclass=true race=true 
[BIRTHER] checking allowance for 	Roguelike	permadeath	::	subrace=true class=true subclass=true race=true 
[BIRTHER] set descriptor	base	base
Missing 	world
[BIRTHER] set descriptor	world	Maj'Eyal
Missing 	difficulty
[BIRTHER] set descriptor	difficulty	Normal
Missing 	permadeath
[BIRTHER] set descriptor	permadeath	Adventure
Missing 	race
[BIRTHER] set descriptor	sex	Female
Missing 	race
[BIRTHER] checking allowance for 	Tutorial Human	race	::	subclass=true class=true 
[BIRTHER] test against 	Maj'Eyal	=>	disallow	false
[BIRTHER] test against 	Normal	=>	forbid	nil
[BIRTHER] checking allowance for 	Human	race	::	subclass=true class=true 
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Elf	race	::	subclass=true class=true 
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Halfling	race	::	subclass=true class=true 
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Dwarf	race	::	subclass=true class=true 
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Yeek	race	::	subclass=true class=true 
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Undead	race	::	subclass=true class=true 
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Construct	race	::	subclass=true class=true 
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Tutorial Adventurer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	disallow	false
[BIRTHER] test against 	Normal	=>	forbid	nil
[BIRTHER] checking allowance for 	Warrior	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Berserker	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Berserker	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Bulwark	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Bulwark	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Archer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Archer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Arcane Blade	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Arcane Blade	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Brawler	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Brawler	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Rogue	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Rogue	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Rogue	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Shadowblade	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Shadowblade	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Marauder	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Marauder	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Mage	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Alchemist	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Alchemist	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Archmage	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Archmage	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nolore	nolore
[BIRTHER] checking allowance for 	Necromancer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Necromancer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Wilder	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Summoner	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Summoner	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Wyrmic	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Wyrmic	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Oozemancer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Oozemancer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Stone Warden	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Celestial	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Sun Paladin	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Sun Paladin	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nolore	nolore
[BIRTHER] checking allowance for 	Anorithil	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Anorithil	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nolore	nolore
[BIRTHER] checking allowance for 	Defiler	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Reaver	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Reaver	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Corruptor	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Corruptor	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Afflicted	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Cursed	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Cursed	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Doomed	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Doomed	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Chronomancer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Paradox Mage	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Paradox Mage	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Temporal Warden	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Temporal Warden	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Psionic	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Mindslayer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Mindslayer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Psion	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Solipsist	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Solipsist	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Adventurer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Adventurer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Adventurer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	None	class	::	subclass=true 
[BIRTHER] test against 	base	=>	disallow	false
[BIRTHER] test against 	Maj'Eyal	=>	disallow	false
[BIRTHER] test against 	Normal	=>	nil	false
[BIRTHER] set descriptor	sex	Female
Missing 	race
Using cached font	/data/font/DroidSans.ttf	12
[KEYBINDER] Loaded keybinds: chat
Joining selected channels
[LOG]	#LIGHT_RED#Online profile disabled(switching to offline profile) due to bad game version.
[MODULE LOADER] done loading module	Tales of Maj'Eyal: Age of Ascendancy
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[QUICK HOTKEYS] Loading quick hotkey settings for module "tome" from /save/quick_hotkeys...
[QUICK HOTKEYS] Successfully loaded quick hotkey settings.
Wait finished, counted 561, 5499 ticks
Loading tile	npc/humanoid_player_player.png
Loading tile	invis.png
Shader delayed load running for	resources
New GL Shader program 8
New GL Shader 9 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/resources.frag
*p 8: Uniform: 0: 1406 a
*p 8: Uniform: 1: 1406 amp
*p 8: Uniform: 2: 8B51 color
*p 8: Uniform: 3: 8B50 p2
*p 8: Uniform: 4: 1406 speed
*p 8: Uniform: 5: 8B5E tex
*p 8: Uniform: 6: 1406 tick
Loading tile	player/human_female/base_shadow_01.png
Loading tile	player/human_female/base_cornac_01.png
Loading tile	player/human_female/lower_body_08.png
Loading tile	player/human_female/upper_body_25.png
Loading tile	player/human_female/right_2hsword.png
Loading tile	invis.png
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[PROFILE] filtering save of 	uniques	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[PROFILE] filtering save of 	allow_build	 to profile 	offline
[PROFILE] mounted 	offline	on /current-profile
[PROFILE] unmounted 	offline	from /current-profile
move 0 x 0
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[PROFILE] filtering save of 	lore	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[PROFILE] filtering save of 	artifacts	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[PROFILE] filtering save of 	deaths	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[PROFILE] filtering save of 	achievements	 to profile 	offline
[PROFILE] mounted 	offline	on /current-profile
[PROFILE] unmounted 	offline	from /current-profile
[PROFILE] filtering save of 	characters	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[PROFILE THREAD] batching CSETs
[PROFILE] filtering save of 	escorts	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[ONLINE PROFILE] connected to channel	tome
[ONLINE PROFILE] connected to channel	global
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] batching CSETs
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] batching CSETs
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] batching CSETs
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] batching CSETs
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] batching CSETs
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] batching CSETs
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] batching CSETs
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] batching CSETs
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] batching CSETs
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] batching CSETs
[PROFILE THREAD] flushing CSETs
[SOUND] loading from	/data/sound/ui/subtle_button_sound.ogg	:=:	sound "/data/sound/ui/subtle_button_sound.ogg" : <static>
[BIRTHER] set descriptor	sex	Female
Missing 	race
[BIRTHER] set descriptor	race	Halfling
Missing 	subrace
[BIRTHER] set descriptor	subrace	Halfling
Missing 	class
[BIRTHER] checking allowance for 	Tutorial Adventurer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	disallow	false
[BIRTHER] test against 	Normal	=>	forbid	nil
[BIRTHER] checking allowance for 	Warrior	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Berserker	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Berserker	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Bulwark	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Bulwark	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Archer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Archer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Arcane Blade	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Arcane Blade	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Brawler	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Brawler	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Rogue	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Rogue	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Rogue	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Shadowblade	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Shadowblade	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Marauder	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Marauder	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Mage	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Alchemist	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Alchemist	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Archmage	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Archmage	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nolore	nolore
[BIRTHER] test against 	Halfling	=>	allow	true
[BIRTHER] checking allowance for 	Necromancer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Necromancer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Wilder	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Summoner	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Summoner	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Wyrmic	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Wyrmic	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Oozemancer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Oozemancer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Stone Warden	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Celestial	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Sun Paladin	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Sun Paladin	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nolore	nolore
[BIRTHER] test against 	Halfling	=>	nil	nolore
[BIRTHER] checking allowance for 	Anorithil	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Anorithil	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nolore	nolore
[BIRTHER] test against 	Halfling	=>	nil	nolore
[BIRTHER] checking allowance for 	Defiler	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Reaver	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Reaver	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Corruptor	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Corruptor	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Afflicted	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Cursed	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Cursed	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Doomed	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Doomed	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Chronomancer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Paradox Mage	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Paradox Mage	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Temporal Warden	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Temporal Warden	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Psionic	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Mindslayer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Mindslayer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Psion	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Solipsist	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Solipsist	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Adventurer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Adventurer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Adventurer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	None	class	::	subclass=true 
[BIRTHER] test against 	base	=>	disallow	false
[BIRTHER] test against 	Maj'Eyal	=>	disallow	false
[BIRTHER] test against 	Normal	=>	nil	false
[BIRTHER] set descriptor	class	nil
Missing 	class
[BIRTHER] set descriptor	subclass	nil
Missing 	class
[BIRTHER] set descriptor	class	Celestial
Missing 	subclass
[BIRTHER] set descriptor	subclass	Anorithil
Loading language	/data/languages/names/halfling_female.txt
Make word from	mar, fra, an	3
Loading tile	player/halfling_female/base_shadow_01.png
Loading tile	player/halfling_female/base_01.png
Loading tile	player/halfling_female/lower_body_01.png
Loading tile	player/halfling_female/upper_body_18.png
Loading tile	player/halfling_female/right_hand_08.png
[BIRTHER] set descriptor	sex	Male
[BIRTHER] set descriptor	race	Yeek
Missing 	subrace
[BIRTHER] set descriptor	subrace	Yeek
Missing 	class
[BIRTHER] checking allowance for 	Tutorial Adventurer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	disallow	false
[BIRTHER] test against 	Normal	=>	forbid	nil
[BIRTHER] checking allowance for 	Warrior	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Berserker	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Berserker	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Bulwark	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Bulwark	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Archer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Archer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Arcane Blade	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Arcane Blade	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Brawler	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Brawler	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Rogue	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Rogue	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Rogue	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Shadowblade	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Shadowblade	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Marauder	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Marauder	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Mage	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Alchemist	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Alchemist	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Archmage	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Archmage	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nolore	nolore
[BIRTHER] checking allowance for 	Necromancer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Necromancer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Wilder	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Summoner	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Summoner	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Wyrmic	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Wyrmic	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Oozemancer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Oozemancer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Stone Warden	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Celestial	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Sun Paladin	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Sun Paladin	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nolore	nolore
[BIRTHER] checking allowance for 	Anorithil	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Anorithil	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nolore	nolore
[BIRTHER] checking allowance for 	Defiler	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Reaver	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Reaver	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Corruptor	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Corruptor	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Afflicted	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Cursed	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Cursed	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Doomed	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Doomed	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Chronomancer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Paradox Mage	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Paradox Mage	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Temporal Warden	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Temporal Warden	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Psionic	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Mindslayer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Mindslayer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Psion	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Solipsist	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Solipsist	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Adventurer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Adventurer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Adventurer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	None	class	::	subclass=true 
[BIRTHER] test against 	base	=>	disallow	false
[BIRTHER] test against 	Maj'Eyal	=>	disallow	false
[BIRTHER] test against 	Normal	=>	nil	false
[BIRTHER] set descriptor	class	Celestial
Missing 	subclass
[BIRTHER] set descriptor	subclass	Anorithil
[BIRTHER] set descriptor	class	Celestial
[BIRTHER] set descriptor	subclass	Anorithil
Loading language	/data/languages/names/yeek_male.txt
Make word from	ian	3
Make word from	sam, rke, kr	3
Loading tile	player/yeek/base_shadow_01.png
Loading tile	player/yeek/base_01.png
Loading tile	player/yeek/lower_body_01.png
Loading tile	player/yeek/upper_body_18.png
Loading tile	player/yeek/right_hand_08.png
[BIRTHER] set descriptor	sex	Male
[BIRTHER] set descriptor	race	Halfling
Missing 	subrace
[BIRTHER] set descriptor	subrace	Halfling
Missing 	class
[BIRTHER] checking allowance for 	Tutorial Adventurer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	disallow	false
[BIRTHER] test against 	Normal	=>	forbid	nil
[BIRTHER] checking allowance for 	Warrior	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Berserker	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Berserker	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Bulwark	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Bulwark	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Archer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Archer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Arcane Blade	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Arcane Blade	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Brawler	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Brawler	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Rogue	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Rogue	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Rogue	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Shadowblade	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Shadowblade	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Marauder	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Marauder	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Mage	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Alchemist	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Alchemist	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Archmage	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Archmage	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nolore	nolore
[BIRTHER] test against 	Halfling	=>	allow	true
[BIRTHER] checking allowance for 	Necromancer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Necromancer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Wilder	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Summoner	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Summoner	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Wyrmic	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Wyrmic	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Oozemancer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Oozemancer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Stone Warden	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Celestial	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Sun Paladin	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Sun Paladin	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nolore	nolore
[BIRTHER] test against 	Halfling	=>	nil	nolore
[BIRTHER] checking allowance for 	Anorithil	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Anorithil	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nolore	nolore
[BIRTHER] test against 	Halfling	=>	nil	nolore
[BIRTHER] checking allowance for 	Defiler	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Reaver	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Reaver	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Corruptor	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Corruptor	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Afflicted	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Cursed	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Cursed	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Doomed	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Doomed	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Chronomancer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Paradox Mage	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Paradox Mage	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Temporal Warden	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Temporal Warden	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Psionic	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Mindslayer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Mindslayer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Psion	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Solipsist	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Solipsist	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Adventurer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Adventurer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Adventurer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	None	class	::	subclass=true 
[BIRTHER] test against 	base	=>	disallow	false
[BIRTHER] test against 	Maj'Eyal	=>	disallow	false
[BIRTHER] test against 	Normal	=>	nil	false
[BIRTHER] set descriptor	class	Celestial
Missing 	subclass
[BIRTHER] set descriptor	subclass	Anorithil
[BIRTHER] set descriptor	class	Adventurer
[BIRTHER] set descriptor	subclass	Adventurer
Loading language	/data/languages/names/halfling_male.txt
Make word from	pat, rel, jed	3
Loading tile	player/halfling_male/base_shadow_01.png
Loading tile	player/halfling_male/base_01.png
Loading tile	player/halfling_male/lower_body_01.png
Loading tile	player/halfling_male/upper_body_01.png
[BIRTHER] set descriptor	sex	Female
[BIRTHER] set descriptor	race	Halfling
Missing 	subrace
[BIRTHER] set descriptor	subrace	Halfling
Missing 	class
[BIRTHER] checking allowance for 	Tutorial Adventurer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	disallow	false
[BIRTHER] test against 	Normal	=>	forbid	nil
[BIRTHER] checking allowance for 	Warrior	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Berserker	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Berserker	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Bulwark	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Bulwark	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Archer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Archer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Arcane Blade	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Arcane Blade	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Brawler	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Brawler	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Rogue	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Rogue	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Rogue	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Shadowblade	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Shadowblade	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Marauder	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Marauder	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Mage	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Alchemist	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Alchemist	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Archmage	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Archmage	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nolore	nolore
[BIRTHER] test against 	Halfling	=>	allow	true
[BIRTHER] checking allowance for 	Necromancer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Necromancer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Wilder	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Summoner	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Summoner	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Wyrmic	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Wyrmic	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Oozemancer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Oozemancer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Stone Warden	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Celestial	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Sun Paladin	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Sun Paladin	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nolore	nolore
[BIRTHER] test against 	Halfling	=>	nil	nolore
[BIRTHER] checking allowance for 	Anorithil	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Anorithil	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nolore	nolore
[BIRTHER] test against 	Halfling	=>	nil	nolore
[BIRTHER] checking allowance for 	Defiler	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Reaver	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Reaver	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Corruptor	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Corruptor	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Afflicted	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Cursed	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Cursed	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Doomed	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Doomed	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Chronomancer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Paradox Mage	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Paradox Mage	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Temporal Warden	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Temporal Warden	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Psionic	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Mindslayer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Mindslayer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Psion	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Solipsist	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Solipsist	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Adventurer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Adventurer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Adventurer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	None	class	::	subclass=true 
[BIRTHER] test against 	base	=>	disallow	false
[BIRTHER] test against 	Maj'Eyal	=>	disallow	false
[BIRTHER] test against 	Normal	=>	nil	false
[BIRTHER] set descriptor	class	Adventurer
Missing 	subclass
[BIRTHER] set descriptor	subclass	Adventurer
[BIRTHER] set descriptor	class	Wilder
[BIRTHER] set descriptor	subclass	Wyrmic
New GL Shader program 10
New GL Shader 11 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/flamewings.frag
*p 10: Uniform: 0: 1406 deploy_factor
*p 10: Uniform: 1: 1406 ellipsoidalFactor
*p 10: Uniform: 2: 1406 flap
*p 10: Uniform: 3: 8B5E tex
*p 10: Uniform: 4: 1406 tick
*p 10: Uniform: 5: 1406 tick_start
*p 10: Uniform: 6: 1406 time_factor
Loading language	/data/languages/names/halfling_female.txt
Make word from	lla	3
Make word from	asi, on, ni	3
New GL Shader program 12
*p 12: Uniform: 0: 1406 deploy_factor
*p 12: Uniform: 1: 1406 ellipsoidalFactor
*p 12: Uniform: 2: 1406 flap
*p 12: Uniform: 3: 8B5E tex
*p 12: Uniform: 4: 1406 tick
*p 12: Uniform: 5: 1406 tick_start
*p 12: Uniform: 6: 1406 time_factor
Loading tile	player/halfling_female/lower_body_03.png
Loading tile	player/halfling_female/upper_body_05.png
Loading tile	player/halfling_female/right_2haxe.png
[BIRTHER] set descriptor	sex	Female
New GL Shader program 13
*p 13: Uniform: 0: 1406 deploy_factor
*p 13: Uniform: 1: 1406 ellipsoidalFactor
*p 13: Uniform: 2: 1406 flap
*p 13: Uniform: 3: 8B5E tex
*p 13: Uniform: 4: 1406 tick
*p 13: Uniform: 5: 1406 tick_start
*p 13: Uniform: 6: 1406 time_factor
[BIRTHER] set descriptor	race	Yeek
Missing 	subrace
[BIRTHER] set descriptor	subrace	Yeek
Missing 	class
[BIRTHER] checking allowance for 	Tutorial Adventurer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	disallow	false
[BIRTHER] test against 	Normal	=>	forbid	nil
[BIRTHER] checking allowance for 	Warrior	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Berserker	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Berserker	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Bulwark	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Bulwark	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Archer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Archer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Arcane Blade	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Arcane Blade	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Brawler	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Brawler	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Rogue	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Rogue	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Rogue	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Shadowblade	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Shadowblade	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Marauder	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Marauder	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Mage	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Alchemist	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Alchemist	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Archmage	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Archmage	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nolore	nolore
[BIRTHER] checking allowance for 	Necromancer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Necromancer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Wilder	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Summoner	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Summoner	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Wyrmic	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Wyrmic	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Oozemancer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Oozemancer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Stone Warden	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Celestial	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Sun Paladin	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Sun Paladin	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nolore	nolore
[BIRTHER] checking allowance for 	Anorithil	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Anorithil	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nolore	nolore
[BIRTHER] checking allowance for 	Defiler	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Reaver	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Reaver	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Corruptor	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Corruptor	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Afflicted	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Cursed	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Cursed	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Doomed	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Doomed	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Chronomancer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Paradox Mage	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Paradox Mage	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Temporal Warden	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Temporal Warden	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Psionic	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Mindslayer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Mindslayer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Psion	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Solipsist	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Solipsist	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Adventurer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Adventurer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Adventurer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	None	class	::	subclass=true 
[BIRTHER] test against 	base	=>	disallow	false
[BIRTHER] test against 	Maj'Eyal	=>	disallow	false
[BIRTHER] test against 	Normal	=>	nil	false
[BIRTHER] set descriptor	class	Wilder
Missing 	subclass
[BIRTHER] set descriptor	subclass	Wyrmic
New GL Shader program 14
*p 14: Uniform: 0: 1406 deploy_factor
*p 14: Uniform: 1: 1406 ellipsoidalFactor
*p 14: Uniform: 2: 1406 flap
*p 14: Uniform: 3: 8B5E tex
*p 14: Uniform: 4: 1406 tick
*p 14: Uniform: 5: 1406 tick_start
*p 14: Uniform: 6: 1406 time_factor
[BIRTHER] set descriptor	class	Warrior
New GL Shader program 15
*p 15: Uniform: 0: 1406 deploy_factor
*p 15: Uniform: 1: 1406 ellipsoidalFactor
*p 15: Uniform: 2: 1406 flap
*p 15: Uniform: 3: 8B5E tex
*p 15: Uniform: 4: 1406 tick
*p 15: Uniform: 5: 1406 tick_start
*p 15: Uniform: 6: 1406 time_factor
[BIRTHER] set descriptor	subclass	Brawler
Loading language	/data/languages/names/yeek_female.txt
Make word from	gee, la, et	3
Loading tile	player/yeek/lower_body_03.png
Loading tile	player/yeek/upper_body_05.png
Loading tile	player/yeek/hands_03.png
[BIRTHER] set descriptor	sex	Male
[BIRTHER] set descriptor	race	Human
Missing 	subrace
[BIRTHER] set descriptor	subrace	Higher
Missing 	class
[BIRTHER] checking allowance for 	Tutorial Adventurer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	disallow	false
[BIRTHER] test against 	Normal	=>	forbid	nil
[BIRTHER] checking allowance for 	Warrior	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Berserker	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Berserker	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Bulwark	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Bulwark	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Archer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Archer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Arcane Blade	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Arcane Blade	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Brawler	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Brawler	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Rogue	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Rogue	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Rogue	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Shadowblade	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Shadowblade	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Marauder	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Marauder	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Mage	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Alchemist	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Alchemist	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Archmage	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Archmage	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nolore	nolore
[BIRTHER] test against 	Human	=>	allow	true
[BIRTHER] checking allowance for 	Necromancer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Necromancer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Wilder	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Summoner	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Summoner	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Wyrmic	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Wyrmic	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Oozemancer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Oozemancer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Stone Warden	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Celestial	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Sun Paladin	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Sun Paladin	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nolore	nolore
[BIRTHER] test against 	Human	=>	allow	true
[BIRTHER] checking allowance for 	Anorithil	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Anorithil	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nolore	nolore
[BIRTHER] test against 	Human	=>	allow	true
[BIRTHER] checking allowance for 	Defiler	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Reaver	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Reaver	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Corruptor	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Corruptor	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Afflicted	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Cursed	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Cursed	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Doomed	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Doomed	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Chronomancer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Paradox Mage	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Paradox Mage	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Temporal Warden	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Temporal Warden	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Psionic	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Mindslayer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Mindslayer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Psion	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Solipsist	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Solipsist	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Adventurer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Adventurer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Adventurer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	None	class	::	subclass=true 
[BIRTHER] test against 	base	=>	disallow	false
[BIRTHER] test against 	Maj'Eyal	=>	disallow	false
[BIRTHER] test against 	Normal	=>	nil	false
[BIRTHER] set descriptor	class	Warrior
Missing 	subclass
[BIRTHER] set descriptor	subclass	Brawler
[BIRTHER] set descriptor	class	Chronomancer
[BIRTHER] set descriptor	subclass	Temporal Warden
Loading language	/data/languages/names/higher_male.txt
Make word from	ni, ar, rin	3
Loading tile	player/human_male/base_shadow_01.png
Loading tile	player/human_male/base_higher_01.png
Loading tile	player/human_male/lower_body_03.png
Loading tile	player/human_male/upper_body_05.png
Loading tile	player/human_male/right_hand_04.png
Loading tile	player/human_male/left_hand_03.png
Server latency	161
[BIRTHER] set descriptor	sex	Male
[BIRTHER] set descriptor	race	Halfling
Missing 	subrace
[BIRTHER] set descriptor	subrace	Halfling
Missing 	class
[BIRTHER] checking allowance for 	Tutorial Adventurer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	disallow	false
[BIRTHER] test against 	Normal	=>	forbid	nil
[BIRTHER] checking allowance for 	Warrior	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Berserker	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Berserker	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Bulwark	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Bulwark	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Archer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Archer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Arcane Blade	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Arcane Blade	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Brawler	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Brawler	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Rogue	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Rogue	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Rogue	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Shadowblade	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Shadowblade	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Marauder	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Marauder	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Mage	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Alchemist	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Alchemist	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Archmage	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Archmage	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nolore	nolore
[BIRTHER] test against 	Halfling	=>	allow	true
[BIRTHER] checking allowance for 	Necromancer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Necromancer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Wilder	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Summoner	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Summoner	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Wyrmic	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Wyrmic	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Oozemancer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Oozemancer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Stone Warden	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Celestial	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Sun Paladin	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Sun Paladin	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nolore	nolore
[BIRTHER] test against 	Halfling	=>	nil	nolore
[BIRTHER] checking allowance for 	Anorithil	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Anorithil	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nolore	nolore
[BIRTHER] test against 	Halfling	=>	nil	nolore
[BIRTHER] checking allowance for 	Defiler	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Reaver	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Reaver	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Corruptor	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Corruptor	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Afflicted	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Cursed	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Cursed	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Doomed	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Doomed	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Chronomancer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Paradox Mage	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Paradox Mage	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Temporal Warden	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Temporal Warden	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Psionic	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Mindslayer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Mindslayer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Psion	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Solipsist	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Solipsist	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Adventurer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Adventurer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Adventurer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	None	class	::	subclass=true 
[BIRTHER] test against 	base	=>	disallow	false
[BIRTHER] test against 	Maj'Eyal	=>	disallow	false
[BIRTHER] test against 	Normal	=>	nil	false
[BIRTHER] set descriptor	class	Chronomancer
Missing 	subclass
[BIRTHER] set descriptor	subclass	Temporal Warden
[BIRTHER] set descriptor	class	Psionic
[BIRTHER] set descriptor	subclass	Solipsist
New GL Shader program 10
New GL Shader 12 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/shield.frag
*p 10: Uniform: 0: 1406 aadjust
*p 10: Uniform: 1: 1406 antialiasingRadius
*p 10: Uniform: 2: 8B51 color
*p 10: Uniform: 3: 1406 ellipsoidalFactor
*p 10: Uniform: 4: 1406 horizontalScrollingSpeed
*p 10: Uniform: 5: 8B50 impact
*p 10: Uniform: 6: 8B51 impact_color
*p 10: Uniform: 7: 1406 impact_tick
*p 10: Uniform: 8: 1406 impact_time
*p 10: Uniform: 9: 1406 oscillationSpeed
*p 10: Uniform: 10: 1406 shieldIntensity
*p 10: Uniform: 11: 8B5E tex
*p 10: Uniform: 12: 1406 tick
*p 10: Uniform: 13: 1406 time_factor
*p 10: Uniform: 14: 1406 verticalScrollingSpeed
*p 10: Uniform: 15: 1406 wobblingPower
*p 10: Uniform: 16: 1406 wobblingSpeed
Loading language	/data/languages/names/halfling_male.txt
Make word from	rtu	3
Make word from	ha, rm, ria	3
Loading tile	player/halfling_male/upper_body_18.png
Loading tile	player/halfling_male/mindstar_mossy_right_01.png
Loading tile	player/halfling_male/mindstar_mossy_left_01.png
[USERCHAT] channel achievement	vodurden	tome	The Legend of Garkul	false	false
[BIRTHER] set descriptor	sex	Male
[BIRTHER] set descriptor	race	Halfling
Missing 	subrace
[BIRTHER] set descriptor	subrace	Halfling
Missing 	class
[BIRTHER] checking allowance for 	Tutorial Adventurer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	disallow	false
[BIRTHER] test against 	Normal	=>	forbid	nil
[BIRTHER] checking allowance for 	Warrior	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Berserker	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Berserker	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Bulwark	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Bulwark	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Archer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Archer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Arcane Blade	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Arcane Blade	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Brawler	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Brawler	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Rogue	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Rogue	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Rogue	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Shadowblade	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Shadowblade	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Marauder	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Marauder	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Mage	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Alchemist	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Alchemist	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Archmage	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Archmage	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nolore	nolore
[BIRTHER] test against 	Halfling	=>	allow	true
[BIRTHER] checking allowance for 	Necromancer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Necromancer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Wilder	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Summoner	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Summoner	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Wyrmic	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Wyrmic	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Oozemancer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Oozemancer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Stone Warden	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Celestial	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Sun Paladin	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Sun Paladin	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nolore	nolore
[BIRTHER] test against 	Halfling	=>	nil	nolore
[BIRTHER] checking allowance for 	Anorithil	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Anorithil	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nolore	nolore
[BIRTHER] test against 	Halfling	=>	nil	nolore
[BIRTHER] checking allowance for 	Defiler	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Reaver	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Reaver	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Corruptor	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Corruptor	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Afflicted	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Cursed	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Cursed	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Doomed	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Doomed	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Chronomancer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Paradox Mage	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Paradox Mage	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Temporal Warden	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Temporal Warden	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Psionic	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Mindslayer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Mindslayer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Psion	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Solipsist	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Solipsist	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Adventurer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Adventurer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Adventurer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	None	class	::	subclass=true 
[BIRTHER] test against 	base	=>	disallow	false
[BIRTHER] test against 	Maj'Eyal	=>	disallow	false
[BIRTHER] test against 	Normal	=>	nil	false
[BIRTHER] set descriptor	class	Psionic
Missing 	subclass
[BIRTHER] set descriptor	subclass	Solipsist
[BIRTHER] set descriptor	class	Psionic
[BIRTHER] set descriptor	subclass	Mindslayer
New GL Shader program 13
*p 13: Uniform: 0: 1406 aadjust
*p 13: Uniform: 1: 1406 antialiasingRadius
*p 13: Uniform: 2: 8B51 color
*p 13: Uniform: 3: 1406 ellipsoidalFactor
*p 13: Uniform: 4: 1406 horizontalScrollingSpeed
*p 13: Uniform: 5: 8B50 impact
*p 13: Uniform: 6: 8B51 impact_color
*p 13: Uniform: 7: 1406 impact_tick
*p 13: Uniform: 8: 1406 impact_time
*p 13: Uniform: 9: 1406 oscillationSpeed
*p 13: Uniform: 10: 1406 shieldIntensity
*p 13: Uniform: 11: 8B5E tex
*p 13: Uniform: 12: 1406 tick
*p 13: Uniform: 13: 1406 time_factor
*p 13: Uniform: 14: 1406 verticalScrollingSpeed
*p 13: Uniform: 15: 1406 wobblingPower
*p 13: Uniform: 16: 1406 wobblingSpeed
Loading language	/data/languages/names/halfling_male.txt
[USERCHAT] channel achievement	vodurden	tome	A different point of view	false	false
Make word from	as, jed	2
Loading tile	player/halfling_male/right_2hsword.png
[USERCHAT] channel achievement	vodurden	tome	Tales of the Spellblaze	false	false
[BIRTHER] set descriptor	sex	Female
New GL Shader program 14
*p 14: Uniform: 0: 1406 aadjust
*p 14: Uniform: 1: 1406 antialiasingRadius
*p 14: Uniform: 2: 8B51 color
*p 14: Uniform: 3: 1406 ellipsoidalFactor
*p 14: Uniform: 4: 1406 horizontalScrollingSpeed
*p 14: Uniform: 5: 8B50 impact
*p 14: Uniform: 6: 8B51 impact_color
*p 14: Uniform: 7: 1406 impact_tick
*p 14: Uniform: 8: 1406 impact_time
*p 14: Uniform: 9: 1406 oscillationSpeed
*p 14: Uniform: 10: 1406 shieldIntensity
*p 14: Uniform: 11: 8B5E tex
*p 14: Uniform: 12: 1406 tick
*p 14: Uniform: 13: 1406 time_factor
*p 14: Uniform: 14: 1406 verticalScrollingSpeed
*p 14: Uniform: 15: 1406 wobblingPower
*p 14: Uniform: 16: 1406 wobblingSpeed
[BIRTHER] set descriptor	race	Elf
Missing 	subrace
[BIRTHER] set descriptor	subrace	Shalore
Missing 	class
[BIRTHER] checking allowance for 	Tutorial Adventurer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	disallow	false
[BIRTHER] test against 	Normal	=>	forbid	nil
[BIRTHER] checking allowance for 	Warrior	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Berserker	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Berserker	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Bulwark	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Bulwark	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Archer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Archer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Arcane Blade	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Arcane Blade	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Brawler	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Brawler	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Rogue	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Rogue	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Rogue	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Shadowblade	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Shadowblade	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Marauder	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Marauder	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Mage	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Alchemist	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Alchemist	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Archmage	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Archmage	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nolore	nolore
[BIRTHER] test against 	Elf	=>	allow	true
[BIRTHER] checking allowance for 	Necromancer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Necromancer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Wilder	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Summoner	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Summoner	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Wyrmic	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Wyrmic	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Oozemancer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Oozemancer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Stone Warden	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Celestial	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Sun Paladin	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Sun Paladin	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nolore	nolore
[BIRTHER] test against 	Elf	=>	allow	true
[BIRTHER] checking allowance for 	Anorithil	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Anorithil	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nolore	nolore
[BIRTHER] test against 	Elf	=>	allow	true
[BIRTHER] checking allowance for 	Defiler	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Reaver	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Reaver	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Corruptor	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Corruptor	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Afflicted	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Cursed	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Cursed	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Doomed	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Doomed	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Chronomancer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Paradox Mage	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Paradox Mage	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Temporal Warden	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Temporal Warden	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Psionic	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Mindslayer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Mindslayer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Psion	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Solipsist	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Solipsist	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Adventurer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Adventurer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Adventurer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	None	class	::	subclass=true 
[BIRTHER] test against 	base	=>	disallow	false
[BIRTHER] test against 	Maj'Eyal	=>	disallow	false
[BIRTHER] test against 	Normal	=>	nil	false
[BIRTHER] set descriptor	class	Psionic
Missing 	subclass
[BIRTHER] set descriptor	subclass	Mindslayer
[BIRTHER] set descriptor	class	Mage
[BIRTHER] set descriptor	subclass	Alchemist
Loading language	/data/languages/names/shalore_female.txt
Make word from	wen	4
Make word from	dar, si	4
Loading tile	player/elf_female/base_shadow_01.png
Loading tile	player/elf_female/base_shalore_01.png
Loading tile	player/elf_female/lower_body_01.png
Loading tile	player/elf_female/upper_body_18.png
Loading tile	player/elf_female/right_hand_08.png
Loading tile	player/elf_female/braid_02.png
[BIRTHER] set descriptor	sex	Female
[BIRTHER] set descriptor	race	Human
Missing 	subrace
[BIRTHER] set descriptor	subrace	Cornac
Missing 	class
[BIRTHER] checking allowance for 	Tutorial Adventurer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	disallow	false
[BIRTHER] test against 	Normal	=>	forbid	nil
[BIRTHER] checking allowance for 	Warrior	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Berserker	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Berserker	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Bulwark	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Bulwark	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Archer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Archer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Arcane Blade	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Arcane Blade	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Brawler	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Brawler	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Rogue	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Rogue	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Rogue	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Shadowblade	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Shadowblade	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Marauder	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Marauder	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Mage	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Alchemist	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Alchemist	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Archmage	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Archmage	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nolore	nolore
[BIRTHER] test against 	Human	=>	allow	true
[BIRTHER] checking allowance for 	Necromancer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Necromancer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Wilder	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Summoner	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Summoner	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Wyrmic	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Wyrmic	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Oozemancer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Oozemancer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Stone Warden	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Celestial	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Sun Paladin	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Sun Paladin	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nolore	nolore
[BIRTHER] test against 	Human	=>	allow	true
[BIRTHER] checking allowance for 	Anorithil	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Anorithil	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nolore	nolore
[BIRTHER] test against 	Human	=>	allow	true
[BIRTHER] checking allowance for 	Defiler	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Reaver	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Reaver	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Corruptor	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Corruptor	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Afflicted	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Cursed	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Cursed	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Doomed	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Doomed	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Chronomancer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Paradox Mage	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Paradox Mage	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Temporal Warden	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Temporal Warden	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Psionic	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Mindslayer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Mindslayer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Psion	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Solipsist	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Solipsist	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Adventurer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Adventurer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Adventurer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	None	class	::	subclass=true 
[BIRTHER] test against 	base	=>	disallow	false
[BIRTHER] test against 	Maj'Eyal	=>	disallow	false
[BIRTHER] test against 	Normal	=>	nil	false
[BIRTHER] set descriptor	class	Mage
Missing 	subclass
[BIRTHER] set descriptor	subclass	Alchemist
[BIRTHER] set descriptor	class	Psionic
[BIRTHER] set descriptor	subclass	Mindslayer
Loading language	/data/languages/names/cornac_female.txt
Make word from	rni, len	2
Loading tile	player/human_female/lower_body_01.png
Loading tile	player/human_female/upper_body_18.png
[BIRTHER] set descriptor	sex	Female
New GL Shader program 15
*p 15: Uniform: 0: 1406 aadjust
*p 15: Uniform: 1: 1406 antialiasingRadius
*p 15: Uniform: 2: 8B51 color
*p 15: Uniform: 3: 1406 ellipsoidalFactor
*p 15: Uniform: 4: 1406 horizontalScrollingSpeed
*p 15: Uniform: 5: 8B50 impact
*p 15: Uniform: 6: 8B51 impact_color
*p 15: Uniform: 7: 1406 impact_tick
*p 15: Uniform: 8: 1406 impact_time
*p 15: Uniform: 9: 1406 oscillationSpeed
*p 15: Uniform: 10: 1406 shieldIntensity
*p 15: Uniform: 11: 8B5E tex
*p 15: Uniform: 12: 1406 tick
*p 15: Uniform: 13: 1406 time_factor
*p 15: Uniform: 14: 1406 verticalScrollingSpeed
*p 15: Uniform: 15: 1406 wobblingPower
*p 15: Uniform: 16: 1406 wobblingSpeed
[BIRTHER] set descriptor	race	Elf
Missing 	subrace
[BIRTHER] set descriptor	subrace	Thalore
Missing 	class
[BIRTHER] checking allowance for 	Tutorial Adventurer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	disallow	false
[BIRTHER] test against 	Normal	=>	forbid	nil
[BIRTHER] checking allowance for 	Warrior	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Berserker	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Berserker	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Bulwark	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Bulwark	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Archer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Archer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Arcane Blade	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Arcane Blade	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Brawler	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Brawler	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Rogue	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Rogue	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Rogue	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Shadowblade	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Shadowblade	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Marauder	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Marauder	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Mage	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Alchemist	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Alchemist	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Archmage	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Archmage	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nolore	nolore
[BIRTHER] test against 	Elf	=>	allow	true
[BIRTHER] checking allowance for 	Necromancer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Necromancer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Wilder	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Summoner	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Summoner	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Wyrmic	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Wyrmic	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Oozemancer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Oozemancer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Stone Warden	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Celestial	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Sun Paladin	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Sun Paladin	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nolore	nolore
[BIRTHER] test against 	Elf	=>	allow	true
[BIRTHER] checking allowance for 	Anorithil	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Anorithil	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nolore	nolore
[BIRTHER] test against 	Elf	=>	allow	true
[BIRTHER] checking allowance for 	Defiler	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Reaver	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Reaver	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Corruptor	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Corruptor	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Afflicted	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Cursed	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Cursed	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Doomed	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Doomed	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Chronomancer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Paradox Mage	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Paradox Mage	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Temporal Warden	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Temporal Warden	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Psionic	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Mindslayer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Mindslayer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Psion	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Solipsist	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Solipsist	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Adventurer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Adventurer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Adventurer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	None	class	::	subclass=true 
[BIRTHER] test against 	base	=>	disallow	false
[BIRTHER] test against 	Maj'Eyal	=>	disallow	false
[BIRTHER] test against 	Normal	=>	nil	false
[BIRTHER] set descriptor	class	Psionic
Missing 	subclass
[BIRTHER] set descriptor	subclass	Mindslayer
[BIRTHER] set descriptor	class	Wilder
[BIRTHER] set descriptor	subclass	Wyrmic
New GL Shader program 16
*p 16: Uniform: 0: 1406 deploy_factor
*p 16: Uniform: 1: 1406 ellipsoidalFactor
*p 16: Uniform: 2: 1406 flap
*p 16: Uniform: 3: 8B5E tex
*p 16: Uniform: 4: 1406 tick
*p 16: Uniform: 5: 1406 tick_start
*p 16: Uniform: 6: 1406 time_factor
Loading language	/data/languages/names/thalore_female.txt
Make word from	thi, ir, ssa	3
New GL Shader program 17
*p 17: Uniform: 0: 1406 deploy_factor
*p 17: Uniform: 1: 1406 ellipsoidalFactor
*p 17: Uniform: 2: 1406 flap
*p 17: Uniform: 3: 8B5E tex
*p 17: Uniform: 4: 1406 tick
*p 17: Uniform: 5: 1406 tick_start
*p 17: Uniform: 6: 1406 time_factor
Loading tile	player/elf_female/base_thalore_01.png
Loading tile	player/elf_female/lower_body_03.png
Loading tile	player/elf_female/upper_body_05.png
Loading tile	player/elf_female/right_2haxe.png
Loading tile	player/elf_female/braid_01.png
[BIRTHER] set descriptor	sex	Male
New GL Shader program 18
*p 18: Uniform: 0: 1406 deploy_factor
*p 18: Uniform: 1: 1406 ellipsoidalFactor
*p 18: Uniform: 2: 1406 flap
*p 18: Uniform: 3: 8B5E tex
*p 18: Uniform: 4: 1406 tick
*p 18: Uniform: 5: 1406 tick_start
*p 18: Uniform: 6: 1406 time_factor
[BIRTHER] set descriptor	race	Dwarf
Missing 	subrace
[BIRTHER] set descriptor	subrace	Dwarf
Missing 	class
[BIRTHER] checking allowance for 	Tutorial Adventurer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	disallow	false
[BIRTHER] test against 	Normal	=>	forbid	nil
[BIRTHER] checking allowance for 	Warrior	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Berserker	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Berserker	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Bulwark	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Bulwark	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Archer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Archer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Arcane Blade	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Arcane Blade	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Brawler	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Brawler	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Rogue	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Rogue	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Rogue	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Shadowblade	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Shadowblade	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Marauder	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Marauder	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Mage	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Alchemist	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Alchemist	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Archmage	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Archmage	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nolore	nolore
[BIRTHER] checking allowance for 	Necromancer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Necromancer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Wilder	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Summoner	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Summoner	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Wyrmic	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Wyrmic	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Oozemancer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Oozemancer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Stone Warden	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Stone Warden	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Celestial	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Sun Paladin	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Sun Paladin	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nolore	nolore
[BIRTHER] checking allowance for 	Anorithil	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Anorithil	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nolore	nolore
[BIRTHER] checking allowance for 	Defiler	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Reaver	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Reaver	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Corruptor	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Corruptor	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Afflicted	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Cursed	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Cursed	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Doomed	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Doomed	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Chronomancer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Paradox Mage	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Paradox Mage	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Temporal Warden	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Temporal Warden	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Psionic	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Mindslayer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Mindslayer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Psion	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Solipsist	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Solipsist	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Adventurer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Adventurer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Adventurer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	None	class	::	subclass=true 
[BIRTHER] test against 	base	=>	disallow	false
[BIRTHER] test against 	Maj'Eyal	=>	disallow	false
[BIRTHER] test against 	Normal	=>	nil	false
[BIRTHER] set descriptor	class	Wilder
Missing 	subclass
[BIRTHER] set descriptor	subclass	Wyrmic
New GL Shader program 19
*p 19: Uniform: 0: 1406 deploy_factor
*p 19: Uniform: 1: 1406 ellipsoidalFactor
*p 19: Uniform: 2: 1406 flap
*p 19: Uniform: 3: 8B5E tex
*p 19: Uniform: 4: 1406 tick
*p 19: Uniform: 5: 1406 tick_start
*p 19: Uniform: 6: 1406 time_factor
[BIRTHER] set descriptor	class	Wilder
New GL Shader program 20
*p 20: Uniform: 0: 1406 deploy_factor
*p 20: Uniform: 1: 1406 ellipsoidalFactor
*p 20: Uniform: 2: 1406 flap
*p 20: Uniform: 3: 8B5E tex
*p 20: Uniform: 4: 1406 tick
*p 20: Uniform: 5: 1406 tick_start
*p 20: Uniform: 6: 1406 time_factor
[BIRTHER] set descriptor	subclass	Stone Warden
Loading language	/data/languages/names/dwarf_male.txt
Make word from	en, sen, lof	3
Loading tile	player/dwarf_male/base_shadow_01.png
Loading tile	player/dwarf_male/base_01.png
Loading tile	player/dwarf_male/lower_body_08.png
Loading tile	player/dwarf_male/upper_body_25.png
Loading tile	player/dwarf_male/left_hand_10.png
Loading tile	player/dwarf_male/beard_02.png
[BIRTHER] set descriptor	sex	Female
[BIRTHER] set descriptor	race	Human
Missing 	subrace
[BIRTHER] set descriptor	subrace	Higher
Missing 	class
[BIRTHER] checking allowance for 	Tutorial Adventurer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	disallow	false
[BIRTHER] test against 	Normal	=>	forbid	nil
[BIRTHER] checking allowance for 	Warrior	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Berserker	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Berserker	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Bulwark	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Bulwark	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Archer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Archer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Arcane Blade	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Arcane Blade	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Brawler	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Brawler	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Rogue	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Rogue	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Rogue	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Shadowblade	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Shadowblade	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Marauder	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Marauder	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Mage	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Alchemist	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Alchemist	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Archmage	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Archmage	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nolore	nolore
[BIRTHER] test against 	Human	=>	allow	true
[BIRTHER] checking allowance for 	Necromancer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Necromancer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Wilder	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Summoner	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Summoner	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Wyrmic	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Wyrmic	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Oozemancer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Oozemancer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Stone Warden	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Celestial	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Sun Paladin	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Sun Paladin	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nolore	nolore
[BIRTHER] test against 	Human	=>	allow	true
[BIRTHER] checking allowance for 	Anorithil	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Anorithil	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nolore	nolore
[BIRTHER] test against 	Human	=>	allow	true
[BIRTHER] checking allowance for 	Defiler	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Reaver	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Reaver	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Corruptor	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Corruptor	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Afflicted	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Cursed	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Cursed	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Doomed	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Doomed	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Chronomancer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Paradox Mage	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Paradox Mage	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Temporal Warden	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Temporal Warden	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Psionic	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Mindslayer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Mindslayer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Psion	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Solipsist	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Solipsist	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Adventurer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Adventurer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Adventurer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	None	class	::	subclass=true 
[BIRTHER] test against 	base	=>	disallow	false
[BIRTHER] test against 	Maj'Eyal	=>	disallow	false
[BIRTHER] test against 	Normal	=>	nil	false
[BIRTHER] set descriptor	class	nil
Missing 	class
[BIRTHER] set descriptor	subclass	nil
Missing 	class
[BIRTHER] set descriptor	class	Celestial
Missing 	subclass
[BIRTHER] set descriptor	subclass	Anorithil
Loading language	/data/languages/names/higher_female.txt
Make word from	mar, yt	2
Loading tile	player/human_female/base_higher_01.png
Loading tile	player/human_female/right_hand_08.png
[BIRTHER] set descriptor	sex	Female
[BIRTHER] set descriptor	race	Halfling
Missing 	subrace
[BIRTHER] set descriptor	subrace	Halfling
Missing 	class
[BIRTHER] checking allowance for 	Tutorial Adventurer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	disallow	false
[BIRTHER] test against 	Normal	=>	forbid	nil
[BIRTHER] checking allowance for 	Warrior	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Berserker	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Berserker	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Bulwark	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Bulwark	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Archer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Archer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Arcane Blade	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Arcane Blade	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Brawler	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Brawler	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Rogue	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Rogue	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Rogue	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Shadowblade	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Shadowblade	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Marauder	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Marauder	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Mage	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Alchemist	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Alchemist	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Archmage	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Archmage	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nolore	nolore
[BIRTHER] test against 	Halfling	=>	allow	true
[BIRTHER] checking allowance for 	Necromancer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Necromancer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Wilder	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Summoner	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Summoner	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Wyrmic	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Wyrmic	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Oozemancer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Oozemancer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Stone Warden	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Celestial	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Sun Paladin	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Sun Paladin	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nolore	nolore
[BIRTHER] test against 	Halfling	=>	nil	nolore
[BIRTHER] checking allowance for 	Anorithil	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Anorithil	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nolore	nolore
[BIRTHER] test against 	Halfling	=>	nil	nolore
[BIRTHER] checking allowance for 	Defiler	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Reaver	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Reaver	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Corruptor	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Corruptor	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Afflicted	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Cursed	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Cursed	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Doomed	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Doomed	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Chronomancer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Paradox Mage	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Paradox Mage	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Temporal Warden	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Temporal Warden	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Psionic	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Mindslayer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Mindslayer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Psion	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Solipsist	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Solipsist	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	Adventurer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Adventurer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Adventurer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Halfling	=>	nil	true
[BIRTHER] checking allowance for 	None	class	::	subclass=true 
[BIRTHER] test against 	base	=>	disallow	false
[BIRTHER] test against 	Maj'Eyal	=>	disallow	false
[BIRTHER] test against 	Normal	=>	nil	false
[BIRTHER] set descriptor	class	Celestial
Missing 	subclass
[BIRTHER] set descriptor	subclass	Anorithil
[BIRTHER] set descriptor	class	Chronomancer
[BIRTHER] set descriptor	subclass	Paradox Mage
Loading language	/data/languages/names/halfling_female.txt
Make word from	bor, lin, lia	3
[BIRTHER] set descriptor	sex	Female
[BIRTHER] set descriptor	race	Human
Missing 	subrace
[BIRTHER] set descriptor	subrace	Cornac
Missing 	class
[BIRTHER] checking allowance for 	Tutorial Adventurer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	disallow	false
[BIRTHER] test against 	Normal	=>	forbid	nil
[BIRTHER] checking allowance for 	Warrior	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Berserker	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Berserker	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Bulwark	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Bulwark	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Archer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Archer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Arcane Blade	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Arcane Blade	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Brawler	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Brawler	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Rogue	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Rogue	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Rogue	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Shadowblade	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Shadowblade	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Marauder	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Marauder	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Mage	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Alchemist	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Alchemist	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Archmage	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Archmage	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nolore	nolore
[BIRTHER] test against 	Human	=>	allow	true
[BIRTHER] checking allowance for 	Necromancer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Necromancer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Wilder	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Summoner	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Summoner	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Wyrmic	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Wyrmic	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Oozemancer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Oozemancer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Stone Warden	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Celestial	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Sun Paladin	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Sun Paladin	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nolore	nolore
[BIRTHER] test against 	Human	=>	allow	true
[BIRTHER] checking allowance for 	Anorithil	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Anorithil	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nolore	nolore
[BIRTHER] test against 	Human	=>	allow	true
[BIRTHER] checking allowance for 	Defiler	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Reaver	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Reaver	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Corruptor	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Corruptor	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Afflicted	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Cursed	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Cursed	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Doomed	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Doomed	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Chronomancer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Paradox Mage	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Paradox Mage	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Temporal Warden	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Temporal Warden	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Psionic	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Mindslayer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Mindslayer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Psion	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Solipsist	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Solipsist	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Adventurer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Adventurer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Adventurer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	None	class	::	subclass=true 
[BIRTHER] test against 	base	=>	disallow	false
[BIRTHER] test against 	Maj'Eyal	=>	disallow	false
[BIRTHER] test against 	Normal	=>	nil	false
[BIRTHER] set descriptor	class	Chronomancer
Missing 	subclass
[BIRTHER] set descriptor	subclass	Paradox Mage
[BIRTHER] set descriptor	class	Rogue
[BIRTHER] set descriptor	subclass	Shadowblade
Loading language	/data/languages/names/cornac_female.txt
Make word from	lla, ll	2
Loading tile	player/human_female/lower_body_03.png
Loading tile	player/human_female/upper_body_05.png
Loading tile	player/human_female/right_hand_03.png
Loading tile	player/human_female/left_hand_03.png
[BIRTHER] set descriptor	sex	Male
[BIRTHER] set descriptor	race	Human
Missing 	subrace
[BIRTHER] set descriptor	subrace	Higher
Missing 	class
[BIRTHER] checking allowance for 	Tutorial Adventurer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	disallow	false
[BIRTHER] test against 	Normal	=>	forbid	nil
[BIRTHER] checking allowance for 	Warrior	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Berserker	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Berserker	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Bulwark	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Bulwark	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Archer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Archer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Arcane Blade	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Arcane Blade	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Brawler	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Brawler	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Rogue	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Rogue	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Rogue	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Shadowblade	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Shadowblade	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Marauder	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Marauder	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Mage	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Alchemist	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Alchemist	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Archmage	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Archmage	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nolore	nolore
[BIRTHER] test against 	Human	=>	allow	true
[BIRTHER] checking allowance for 	Necromancer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Necromancer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Wilder	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Summoner	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Summoner	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Wyrmic	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Wyrmic	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Oozemancer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Oozemancer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Stone Warden	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Celestial	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Sun Paladin	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Sun Paladin	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nolore	nolore
[BIRTHER] test against 	Human	=>	allow	true
[BIRTHER] checking allowance for 	Anorithil	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Anorithil	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nolore	nolore
[BIRTHER] test against 	Human	=>	allow	true
[BIRTHER] checking allowance for 	Defiler	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Reaver	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Reaver	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Corruptor	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Corruptor	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Afflicted	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Cursed	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Cursed	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Doomed	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Doomed	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Chronomancer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Paradox Mage	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Paradox Mage	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Temporal Warden	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Temporal Warden	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Psionic	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Mindslayer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Mindslayer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Psion	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Solipsist	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Solipsist	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Adventurer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Adventurer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Adventurer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	None	class	::	subclass=true 
[BIRTHER] test against 	base	=>	disallow	false
[BIRTHER] test against 	Maj'Eyal	=>	disallow	false
[BIRTHER] test against 	Normal	=>	nil	false
[BIRTHER] set descriptor	class	Rogue
Missing 	subclass
[BIRTHER] set descriptor	subclass	Shadowblade
[BIRTHER] set descriptor	class	Afflicted
[BIRTHER] set descriptor	subclass	Cursed
Loading language	/data/languages/names/higher_male.txt
Make word from	ban, nde	2
Loading tile	player/human_male/right_2haxe.png
[USERCHAT] channel achievement	RedFeather	tome	Squadmate	false	false
[BIRTHER] set descriptor	sex	Female
[BIRTHER] set descriptor	race	Dwarf
Missing 	subrace
[BIRTHER] set descriptor	subrace	Dwarf
Missing 	class
[BIRTHER] checking allowance for 	Tutorial Adventurer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	disallow	false
[BIRTHER] test against 	Normal	=>	forbid	nil
[BIRTHER] checking allowance for 	Warrior	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Berserker	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Berserker	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Bulwark	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Bulwark	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Archer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Archer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Arcane Blade	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Arcane Blade	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Brawler	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Brawler	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Rogue	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Rogue	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Rogue	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Shadowblade	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Shadowblade	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Marauder	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Marauder	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Mage	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Alchemist	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Alchemist	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Archmage	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Archmage	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nolore	nolore
[BIRTHER] checking allowance for 	Necromancer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Necromancer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Wilder	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Summoner	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Summoner	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Wyrmic	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Wyrmic	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Oozemancer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Oozemancer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Stone Warden	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Stone Warden	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Celestial	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Sun Paladin	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Sun Paladin	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nolore	nolore
[BIRTHER] checking allowance for 	Anorithil	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Anorithil	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nolore	nolore
[BIRTHER] checking allowance for 	Defiler	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Reaver	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Reaver	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Corruptor	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Corruptor	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Afflicted	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Cursed	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Cursed	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Doomed	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Doomed	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Chronomancer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Paradox Mage	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Paradox Mage	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Temporal Warden	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Temporal Warden	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Psionic	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Mindslayer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Mindslayer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Psion	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Solipsist	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Solipsist	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Adventurer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Adventurer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Adventurer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	None	class	::	subclass=true 
[BIRTHER] test against 	base	=>	disallow	false
[BIRTHER] test against 	Maj'Eyal	=>	disallow	false
[BIRTHER] test against 	Normal	=>	nil	false
[BIRTHER] set descriptor	class	Afflicted
Missing 	subclass
[BIRTHER] set descriptor	subclass	Cursed
[BIRTHER] set descriptor	class	Psionic
[BIRTHER] set descriptor	subclass	Mindslayer
Loading language	/data/languages/names/dwarf_female.txt
Make word from	ar, ora	2
Loading tile	player/dwarf_female/base_shadow_01.png
Loading tile	player/dwarf_female/base_01.png
Loading tile	player/dwarf_female/lower_body_01.png
Loading tile	player/dwarf_female/upper_body_18.png
Loading tile	player/dwarf_female/right_2hsword.png
Loading tile	player/dwarf_female/braid_01.png
[BIRTHER] set descriptor	sex	Male
[BIRTHER] set descriptor	race	Dwarf
Missing 	subrace
[BIRTHER] set descriptor	subrace	Dwarf
Missing 	class
[BIRTHER] checking allowance for 	Tutorial Adventurer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	disallow	false
[BIRTHER] test against 	Normal	=>	forbid	nil
[BIRTHER] checking allowance for 	Warrior	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Berserker	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Berserker	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Bulwark	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Bulwark	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Archer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Archer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Arcane Blade	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Arcane Blade	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Brawler	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Brawler	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Rogue	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Rogue	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Rogue	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Shadowblade	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Shadowblade	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Marauder	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Marauder	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Mage	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Alchemist	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Alchemist	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Archmage	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Archmage	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nolore	nolore
[BIRTHER] checking allowance for 	Necromancer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Necromancer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Wilder	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Summoner	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Summoner	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Wyrmic	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Wyrmic	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Oozemancer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Oozemancer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Stone Warden	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Stone Warden	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Celestial	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Sun Paladin	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Sun Paladin	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nolore	nolore
[BIRTHER] checking allowance for 	Anorithil	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Anorithil	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nolore	nolore
[BIRTHER] checking allowance for 	Defiler	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Reaver	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Reaver	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Corruptor	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Corruptor	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Afflicted	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Cursed	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Cursed	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Doomed	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Doomed	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Chronomancer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Paradox Mage	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Paradox Mage	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Temporal Warden	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Temporal Warden	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Psionic	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Mindslayer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Mindslayer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Psion	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Solipsist	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Solipsist	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Adventurer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Adventurer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Adventurer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	None	class	::	subclass=true 
[BIRTHER] test against 	base	=>	disallow	false
[BIRTHER] test against 	Maj'Eyal	=>	disallow	false
[BIRTHER] test against 	Normal	=>	nil	false
[BIRTHER] set descriptor	class	Psionic
Missing 	subclass
[BIRTHER] set descriptor	subclass	Mindslayer
[BIRTHER] set descriptor	class	Celestial
[BIRTHER] set descriptor	subclass	Sun Paladin
Loading language	/data/languages/names/dwarf_male.txt
Make word from	in, ho	2
Loading tile	player/dwarf_male/right_hand_05.png
[BIRTHER] set descriptor	sex	Female
[BIRTHER] set descriptor	race	Elf
Missing 	subrace
[BIRTHER] set descriptor	subrace	Shalore
Missing 	class
[BIRTHER] checking allowance for 	Tutorial Adventurer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	disallow	false
[BIRTHER] test against 	Normal	=>	forbid	nil
[BIRTHER] checking allowance for 	Warrior	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Berserker	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Berserker	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Bulwark	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Bulwark	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Archer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Archer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Arcane Blade	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Arcane Blade	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Brawler	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Brawler	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Rogue	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Rogue	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Rogue	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Shadowblade	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Shadowblade	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Marauder	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Marauder	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Mage	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Alchemist	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Alchemist	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Archmage	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Archmage	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nolore	nolore
[BIRTHER] test against 	Elf	=>	allow	true
[BIRTHER] checking allowance for 	Necromancer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Necromancer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Wilder	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Summoner	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Summoner	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Wyrmic	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Wyrmic	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Oozemancer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Oozemancer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Stone Warden	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Celestial	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Sun Paladin	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Sun Paladin	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nolore	nolore
[BIRTHER] test against 	Elf	=>	allow	true
[BIRTHER] checking allowance for 	Anorithil	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Anorithil	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nolore	nolore
[BIRTHER] test against 	Elf	=>	allow	true
[BIRTHER] checking allowance for 	Defiler	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Reaver	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Reaver	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Corruptor	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Corruptor	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Afflicted	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Cursed	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Cursed	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Doomed	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Doomed	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Chronomancer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Paradox Mage	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Paradox Mage	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Temporal Warden	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Temporal Warden	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Psionic	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Mindslayer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Mindslayer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Psion	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Solipsist	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Solipsist	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Adventurer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Adventurer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Adventurer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	None	class	::	subclass=true 
[BIRTHER] test against 	base	=>	disallow	false
[BIRTHER] test against 	Maj'Eyal	=>	disallow	false
[BIRTHER] test against 	Normal	=>	nil	false
[BIRTHER] set descriptor	class	Celestial
Missing 	subclass
[BIRTHER] set descriptor	subclass	Sun Paladin
[BIRTHER] set descriptor	class	Rogue
[BIRTHER] set descriptor	subclass	Shadowblade
Loading language	/data/languages/names/shalore_female.txt
Make word from	zar, en	2
Loading tile	player/elf_female/right_hand_03.png
Loading tile	player/elf_female/left_hand_03.png
[BIRTHER] set descriptor	sex	Female
[BIRTHER] set descriptor	race	Elf
Missing 	subrace
[BIRTHER] set descriptor	subrace	Shalore
Missing 	class
[BIRTHER] checking allowance for 	Tutorial Adventurer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	disallow	false
[BIRTHER] test against 	Normal	=>	forbid	nil
[BIRTHER] checking allowance for 	Warrior	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Berserker	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Berserker	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Bulwark	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Bulwark	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Archer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Archer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Arcane Blade	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Arcane Blade	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Brawler	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Brawler	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Rogue	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Rogue	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Rogue	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Shadowblade	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Shadowblade	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Marauder	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Marauder	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Mage	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Alchemist	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Alchemist	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Archmage	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Archmage	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nolore	nolore
[BIRTHER] test against 	Elf	=>	allow	true
[BIRTHER] checking allowance for 	Necromancer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Necromancer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Wilder	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Summoner	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Summoner	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Wyrmic	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Wyrmic	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Oozemancer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Oozemancer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Stone Warden	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Celestial	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Sun Paladin	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Sun Paladin	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nolore	nolore
[BIRTHER] test against 	Elf	=>	allow	true
[BIRTHER] checking allowance for 	Anorithil	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Anorithil	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nolore	nolore
[BIRTHER] test against 	Elf	=>	allow	true
[BIRTHER] checking allowance for 	Defiler	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Reaver	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Reaver	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Corruptor	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Corruptor	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Afflicted	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Cursed	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Cursed	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Doomed	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Doomed	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Chronomancer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Paradox Mage	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Paradox Mage	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Temporal Warden	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Temporal Warden	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Psionic	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Mindslayer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Mindslayer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Psion	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Solipsist	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Solipsist	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Adventurer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Adventurer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Adventurer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	None	class	::	subclass=true 
[BIRTHER] test against 	base	=>	disallow	false
[BIRTHER] test against 	Maj'Eyal	=>	disallow	false
[BIRTHER] test against 	Normal	=>	nil	false
[BIRTHER] set descriptor	class	Rogue
Missing 	subclass
[BIRTHER] set descriptor	subclass	Shadowblade
[BIRTHER] set descriptor	class	Afflicted
[BIRTHER] set descriptor	subclass	Cursed
Loading language	/data/languages/names/shalore_female.txt
Make word from	ast, thi	2
[BIRTHER] set descriptor	sex	Male
[BIRTHER] set descriptor	race	Human
Missing 	subrace
[BIRTHER] set descriptor	subrace	Cornac
Missing 	class
[BIRTHER] checking allowance for 	Tutorial Adventurer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	disallow	false
[BIRTHER] test against 	Normal	=>	forbid	nil
[BIRTHER] checking allowance for 	Warrior	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Berserker	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Berserker	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Bulwark	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Bulwark	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Archer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Archer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Arcane Blade	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Arcane Blade	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Brawler	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Brawler	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Rogue	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Rogue	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Rogue	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Shadowblade	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Shadowblade	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Marauder	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Marauder	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Mage	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Alchemist	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Alchemist	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Archmage	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Archmage	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nolore	nolore
[BIRTHER] test against 	Human	=>	allow	true
[BIRTHER] checking allowance for 	Necromancer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Necromancer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Wilder	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Summoner	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Summoner	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Wyrmic	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Wyrmic	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Oozemancer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Oozemancer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Stone Warden	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Celestial	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Sun Paladin	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Sun Paladin	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nolore	nolore
[BIRTHER] test against 	Human	=>	allow	true
[BIRTHER] checking allowance for 	Anorithil	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Anorithil	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nolore	nolore
[BIRTHER] test against 	Human	=>	allow	true
[BIRTHER] checking allowance for 	Defiler	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Reaver	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Reaver	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Corruptor	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Corruptor	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Afflicted	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Cursed	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Cursed	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Doomed	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Doomed	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Chronomancer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Paradox Mage	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Paradox Mage	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Temporal Warden	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Temporal Warden	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Psionic	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Mindslayer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Mindslayer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Psion	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Solipsist	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Solipsist	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Adventurer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Adventurer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Adventurer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	None	class	::	subclass=true 
[BIRTHER] test against 	base	=>	disallow	false
[BIRTHER] test against 	Maj'Eyal	=>	disallow	false
[BIRTHER] test against 	Normal	=>	nil	false
[BIRTHER] set descriptor	class	Afflicted
Missing 	subclass
[BIRTHER] set descriptor	subclass	Cursed
[BIRTHER] set descriptor	class	Psionic
[BIRTHER] set descriptor	subclass	Solipsist
Loading language	/data/languages/names/cornac_male.txt
Make word from	dan, idd, ran	3
Loading tile	player/human_male/base_cornac_01.png
Loading tile	player/human_male/lower_body_01.png
Loading tile	player/human_male/upper_body_18.png
Loading tile	player/human_male/mindstar_mossy_right_01.png
Loading tile	player/human_male/mindstar_mossy_left_01.png
[BIRTHER] set descriptor	sex	Female
[BIRTHER] set descriptor	race	Human
Missing 	subrace
[BIRTHER] set descriptor	subrace	Cornac
Missing 	class
[BIRTHER] checking allowance for 	Tutorial Adventurer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	disallow	false
[BIRTHER] test against 	Normal	=>	forbid	nil
[BIRTHER] checking allowance for 	Warrior	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Berserker	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Berserker	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Bulwark	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Bulwark	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Archer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Archer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Arcane Blade	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Arcane Blade	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Brawler	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Brawler	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Rogue	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Rogue	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Rogue	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Shadowblade	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Shadowblade	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Marauder	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Marauder	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Mage	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Alchemist	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Alchemist	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Archmage	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Archmage	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nolore	nolore
[BIRTHER] test against 	Human	=>	allow	true
[BIRTHER] checking allowance for 	Necromancer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Necromancer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Wilder	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Summoner	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Summoner	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Wyrmic	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Wyrmic	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Oozemancer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Oozemancer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Stone Warden	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Celestial	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Sun Paladin	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Sun Paladin	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nolore	nolore
[BIRTHER] test against 	Human	=>	allow	true
[BIRTHER] checking allowance for 	Anorithil	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Anorithil	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nolore	nolore
[BIRTHER] test against 	Human	=>	allow	true
[BIRTHER] checking allowance for 	Defiler	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Reaver	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Reaver	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Corruptor	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Corruptor	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Afflicted	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Cursed	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Cursed	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Doomed	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Doomed	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Chronomancer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Paradox Mage	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Paradox Mage	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Temporal Warden	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Temporal Warden	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Psionic	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Mindslayer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Mindslayer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Psion	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Solipsist	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Solipsist	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Adventurer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Adventurer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Adventurer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	None	class	::	subclass=true 
[BIRTHER] test against 	base	=>	disallow	false
[BIRTHER] test against 	Maj'Eyal	=>	disallow	false
[BIRTHER] test against 	Normal	=>	nil	false
[BIRTHER] set descriptor	class	Psionic
Missing 	subclass
[BIRTHER] set descriptor	subclass	Solipsist
[BIRTHER] set descriptor	class	Defiler
[BIRTHER] set descriptor	subclass	Corruptor
New GL Shader program 16
*p 16: Uniform: 0: 1406 deploy_factor
*p 16: Uniform: 1: 1406 ellipsoidalFactor
*p 16: Uniform: 2: 1406 flap
*p 16: Uniform: 3: 8B5E tex
*p 16: Uniform: 4: 1406 tick
*p 16: Uniform: 5: 1406 tick_start
*p 16: Uniform: 6: 1406 time_factor
Loading language	/data/languages/names/cornac_female.txt
Make word from	rd, ra, ha	3
New GL Shader program 17
New GL Shader 18 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/shadowfire.frag
*p 17: Uniform: 0: 1406 aadjust
*p 17: Uniform: 1: 1406 antialiasingRadius
*p 17: Uniform: 2: 1406 ellipsoidalFactor
*p 17: Uniform: 3: 1406 oscillationSpeed
*p 17: Uniform: 4: 1406 shieldIntensity
*p 17: Uniform: 5: 8B5E tex
*p 17: Uniform: 6: 1406 tick
*p 17: Uniform: 7: 1406 time_factor
New GL Shader program 16
*p 16: Uniform: 0: 1406 deploy_factor
*p 16: Uniform: 1: 1406 ellipsoidalFactor
*p 16: Uniform: 2: 1406 flap
*p 16: Uniform: 3: 8B5E tex
*p 16: Uniform: 4: 1406 tick
*p 16: Uniform: 5: 1406 tick_start
*p 16: Uniform: 6: 1406 time_factor
Loading tile	player/human_female/base_redhead_01.png
New GL Shader program 19
*p 19: Uniform: 0: 1406 deploy_factor
*p 19: Uniform: 1: 1406 ellipsoidalFactor
*p 19: Uniform: 2: 1406 flap
*p 19: Uniform: 3: 8B5E tex
*p 19: Uniform: 4: 1406 tick
*p 19: Uniform: 5: 1406 tick_start
*p 19: Uniform: 6: 1406 time_factor
Loading tile	player/human_female/braid_redhead_01.png
[BIRTHER] Ignoring auto-assign for T_BLOOD_SPRAY (from subclass descriptor "Corruptor")
[BIRTHER] Ignoring auto-assign for T_SOUL_ROT (from subclass descriptor "Corruptor")
[BIRTHER] Ignoring auto-assign for T_PACIFICATION_HEX (from subclass descriptor "Corruptor")
[BIRTHER] Ignoring auto-assign for T_DRAIN (from subclass descriptor "Corruptor")
[BIRTHER] Applying descriptor base
[BIRTHER] Applying descriptor Maj'Eyal
[BIRTHER] Applying descriptor Normal
[BIRTHER] Applying descriptor Adventure
[BIRTHER] Applying descriptor Female
[BIRTHER] Applying descriptor Human
[BIRTHER] Applying descriptor Cornac
[BIRTHER] Applying descriptor Defiler
[BIRTHER] Applying descriptor Corruptor
Loading savefile 	/save/Rdraha/
Registering on level load	wilderness-1	function: 0x0c964238	nil
Loading savefile 	/save/Rdraha/
Loading entities file from file	/data/zones/trollmire/npcs.lua
Loading entities file from file	/data/general/npcs/rodent.lua
Loading entities file from file	/data/general/npcs/vermin.lua
Loading entities file from file	/data/general/npcs/canine.lua
Loading entities file from file	/data/general/npcs/troll.lua
Loading entities file from file	/data/general/npcs/snake.lua
Loading entities file from file	/data/general/npcs/plant.lua
Loading entities file from file	/data/general/npcs/swarm.lua
Loading entities file from file	/data/general/npcs/bear.lua
Loading entities file from file	/data/general/npcs/all.lua
Loading entities file from file	/data/general/npcs/ant.lua
Loading entities file from file	/data/general/npcs/bird.lua
Loading entities file from file	/data/general/npcs/cold-drake.lua
Loading entities file from file	/data/general/npcs/fire-drake.lua
Loading entities file from file	/data/general/npcs/ghost.lua
Loading entities file from file	/data/general/npcs/ghoul.lua
Loading entities file from file	/data/general/npcs/horror.lua
Loading entities file from file	/data/general/npcs/horror_temporal.lua
Loading entities file from file	/data/general/npcs/jelly.lua
Loading entities file from file	/data/general/npcs/lich.lua
Loading entities file from file	/data/general/npcs/minor-demon.lua
Loading entities file from file	/data/general/npcs/major-demon.lua
Loading entities file from file	/data/general/npcs/minotaur.lua
Loading entities file from file	/data/general/npcs/molds.lua
Loading entities file from file	/data/general/npcs/multihued-drake.lua
Loading entities file from file	/data/general/npcs/naga.lua
Loading entities file from file	/data/general/npcs/ooze.lua
Loading entities file from file	/data/general/npcs/orc-grushnak.lua
Loading entities file from file	/data/general/npcs/orc-gorbat.lua
Loading entities file from file	/data/general/npcs/orc.lua
Loading entities file from file	/data/general/npcs/orc-rak-shor.lua
Loading entities file from file	/data/general/npcs/orc-vor.lua
Loading entities file from file	/data/general/npcs/sandworm.lua
Loading entities file from file	/data/general/npcs/skeleton.lua
Loading entities file from file	/data/general/npcs/snow-giant.lua
Loading entities file from file	/data/general/npcs/spider.lua
Loading entities file from file	/data/general/npcs/storm-drake.lua
Loading entities file from file	/data/general/npcs/thieve.lua
Loading entities file from file	/data/general/npcs/vampire.lua
Loading entities file from file	/data/general/npcs/venom-drake.lua
Loading entities file from file	/data/general/npcs/wight.lua
Loading entities file from file	/data/general/npcs/wild-drake.lua
Loading entities file from file	/data/general/npcs/xorn.lua
Loading entities file from file	/data/general/npcs/humanoid_random_boss.lua
Loading entities file from file	/data/zones/trollmire/grids.lua
Loading entities file from file	/data/general/grids/basic.lua
Loading entities file from file	/data/general/grids/forest.lua
Loading entities file from file	/data/general/grids/water.lua
Loading entities file from file	/data/zones/trollmire/objects.lua
Loading entities file from file	/data/general/objects/objects-maj-eyal.lua
Loading entities file from memory	/data/general/objects/objects.lua
Loading entities file from memory	/data/general/objects/money.lua
Loading entities file from memory	/data/general/objects/gem.lua
Loading entities file from memory	/data/general/objects/lites.lua
Loading entities file from memory	/data/general/objects/potions.lua
Loading entities file from memory	/data/general/objects/scrolls.lua
Loading entities file from memory	/data/general/objects/rods.lua
Loading entities file from memory	/data/general/objects/wands.lua
Loading entities file from memory	/data/general/objects/totems.lua
Loading entities file from memory	/data/general/objects/torques.lua
Loading entities file from memory	/data/general/objects/digger.lua
Loading entities file from memory	/data/general/objects/misc-tools.lua
Loading entities file from memory	/data/general/objects/jewelry.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data/general/objects/mindstars.lua
Loading entities file from memory	/data/general/objects/knifes.lua
Loading entities file from memory	/data/general/objects/whips.lua
Loading entities file from memory	/data/general/objects/swords.lua
Loading entities file from memory	/data/general/objects/2hswords.lua
Loading entities file from memory	/data/general/objects/maces.lua
Loading entities file from memory	/data/general/objects/2hmaces.lua
Loading entities file from memory	/data/general/objects/axes.lua
Loading entities file from memory	/data/general/objects/2haxes.lua
Loading entities file from memory	/data/general/objects/2htridents.lua
Loading entities file from memory	/data/general/objects/bows.lua
Loading entities file from memory	/data/general/objects/slings.lua
Loading entities file from memory	/data/general/objects/shields.lua
Loading entities file from memory	/data/general/objects/cloth-armors.lua
Loading entities file from memory	/data/general/objects/light-armors.lua
Loading entities file from memory	/data/general/objects/heavy-armors.lua
Loading entities file from memory	/data/general/objects/massive-armors.lua
Loading entities file from memory	/data/general/objects/leather-caps.lua
Loading entities file from memory	/data/general/objects/helms.lua
Loading entities file from memory	/data/general/objects/wizard-hat.lua
Loading entities file from memory	/data/general/objects/leather-boots.lua
Loading entities file from memory	/data/general/objects/heavy-boots.lua
Loading entities file from memory	/data/general/objects/gloves.lua
Loading entities file from memory	/data/general/objects/gauntlets.lua
Loading entities file from memory	/data/general/objects/cloak.lua
Loading entities file from memory	/data/general/objects/leather-belt.lua
Loading entities file from memory	/data/general/objects/world-artifacts.lua
Loading entities file from memory	/data/general/objects/quest-artifacts.lua
Loading entities file from memory	/data/general/objects/special-artifacts.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data/general/objects/boss-artifacts.lua
Loading entities file from file	/data/general/objects/lore/spellhunt.lua
Loading entities file from file	/data/general/objects/lore/fun.lua
Loading entities file from file	/data/general/objects/lore/misc.lua
Loading entities file from file	/data/general/objects/lore/maj-eyal.lua
Loading entities file from file	/data/zones/trollmire/traps.lua
Loading entities file from file	/data/general/traps/natural_forest.lua
Initiated zone	Trollmire	with base_level	1
[ZONE] persisting to persist_last_zones	trollmire
Shader delayed load running for	resources
New GL Shader program 20
*p 20: Uniform: 0: 1406 a
*p 20: Uniform: 1: 1406 amp
*p 20: Uniform: 2: 8B51 color
*p 20: Uniform: 3: 8B50 p2
*p 20: Uniform: 4: 1406 speed
*p 20: Uniform: 5: 8B5E tex
*p 20: Uniform: 6: 1406 tick
Make wait background texture 615 : 1920x1080 (2048, 2048)
Wait finished, counted 0, 18 ticks
Make wait background texture 621 : 1920x1080 (2048, 2048)
C Map size 30:16 :: 480
C Map seens texture: 626 (75x50)
Loading entities file from file	/data/general/objects/egos/lite.lua
Loading entities file from file	/data/general/objects/egos/infusions.lua
Loading entities file from file	/data/general/objects/egos/wands.lua
Loading entities file from file	/data/general/objects/egos/charms.lua
Loading entities file from file	/data/general/objects/egos/wands-powers.lua
Loading entities file from file	/data/general/objects/egos/totems.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from file	/data/general/objects/egos/totems-powers.lua
Loading entities file from file	/data/general/objects/egos/torques.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from file	/data/general/objects/egos/torques-powers.lua
Loading entities file from file	/data/general/objects/egos/digger.lua
Loading entities file from file	/data/general/objects/egos/rings.lua
Loading entities file from file	/data/general/objects/egos/amulets.lua
Loading entities file from file	/data/general/objects/egos/staves.lua
Loading entities file from file	/data/general/objects/egos/mindstars.lua
Loading entities file from file	/data/general/objects/egos/weapon.lua
Loading entities file from file	/data/general/objects/egos/bow.lua
Loading entities file from file	/data/general/objects/egos/ranged.lua
Loading entities file from file	/data/general/objects/egos/ammo.lua
Loading entities file from file	/data/general/objects/egos/sling.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from file	/data/general/objects/egos/shield.lua
Loading entities file from file	/data/general/objects/egos/robe.lua
Loading entities file from file	/data/general/objects/egos/light-armor.lua
Loading entities file from file	/data/general/objects/egos/armor.lua
Loading entities file from file	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from file	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from file	/data/general/objects/egos/helm.lua
Loading entities file from file	/data/general/objects/egos/wizard-hat.lua
Loading entities file from file	/data/general/objects/egos/light-boots.lua
Loading entities file from file	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from file	/data/general/objects/egos/gloves.lua
Loading entities file from file	/data/general/objects/egos/cloak.lua
Loading entities file from file	/data/general/objects/egos/belt.lua
loaded room generator	lesser_vault	function: 0x0fc5c290
End Room:	nil
Axis : 	x	 from 	0	 to 	65
Possible waypoint	1	2	3
Waypoint	1	2	3	rejected: 	not enough progress from previous waypoint
Possible waypoint	2	4	2
Waypoint	2	4	2	rejected: 	on non-progress axis, the measure was more than 20% different from previous
Possible waypoint	3	4	21
Waypoint	3	4	21	accepted
Possible waypoint	4	5	17
Waypoint	4	5	17	rejected: 	not enough progress from previous waypoint
Possible waypoint	5	5	23
Waypoint	5	5	23	rejected: 	not enough progress from previous waypoint
Possible waypoint	6	6	21
Waypoint	6	6	21	rejected: 	not enough progress from previous waypoint
Possible waypoint	7	6	7
Waypoint	7	6	7	rejected: 	not enough progress from previous waypoint
Possible waypoint	8	7	37
Waypoint	8	7	37	rejected: 	on non-progress axis, the measure was more than 20% different from previous
Possible waypoint	9	8	26
Waypoint	9	8	26	accepted
Possible waypoint	10	9	1
Waypoint	10	9	1	rejected: 	not enough progress from previous waypoint
Possible waypoint	11	17	16
Waypoint	11	17	16	accepted
Possible waypoint	12	18	29
Waypoint	12	18	29	rejected: 	not enough progress from previous waypoint
Possible waypoint	13	20	15
Waypoint	13	20	15	accepted
Possible waypoint	14	22	7
Waypoint	14	22	7	rejected: 	not enough progress from previous waypoint
Possible waypoint	15	25	20
Waypoint	15	25	20	accepted
Possible waypoint	16	25	27
Waypoint	16	25	27	rejected: 	not enough progress from previous waypoint
Possible waypoint	17	30	37
Waypoint	17	30	37	rejected: 	on non-progress axis, the measure was more than 20% different from previous
Possible waypoint	18	30	23
Waypoint	18	30	23	accepted
Possible waypoint	19	31	35
Waypoint	19	31	35	rejected: 	not enough progress from previous waypoint
Possible waypoint	20	34	12
Waypoint	20	34	12	accepted
Possible waypoint	21	46	1
Waypoint	21	46	1	accepted
Possible waypoint	22	48	38
Waypoint	22	48	38	rejected: 	not enough progress from previous waypoint
Possible waypoint	23	49	13
Waypoint	23	49	13	accepted
Possible waypoint	24	51	11
Waypoint	24	51	11	rejected: 	not enough progress from previous waypoint
Possible waypoint	25	54	11
Waypoint	25	54	11	accepted
Possible waypoint	26	56	29
Waypoint	26	56	29	rejected: 	not enough progress from previous waypoint
Possible waypoint	27	58	7
Waypoint	27	58	7	accepted
Possible waypoint	28	60	7
Waypoint	28	60	7	rejected: 	not enough progress from previous waypoint
Possible waypoint	29	64	0
Waypoint	29	64	0	rejected: 	measure too close to finish
Possible waypoint	30	64	12
Waypoint	30	64	12	rejected: 	measure too close to finish
tunnel waypoint 	1	 from 	0	27	 to 	4	21
tunnel waypoint 	2	 from 	4	21	 to 	8	26
tunnel waypoint 	3	 from 	8	26	 to 	17	16
tunnel waypoint 	4	 from 	17	16	 to 	20	15
tunnel waypoint 	5	 from 	20	15	 to 	25	20
tunnel waypoint 	6	 from 	25	20	 to 	30	23
tunnel waypoint 	7	 from 	30	23	 to 	34	12
tunnel waypoint 	8	 from 	34	12	 to 	46	1
tunnel waypoint 	9	 from 	46	1	 to 	49	13
tunnel waypoint 	10	 from 	49	13	 to 	54	11
tunnel waypoint 	11	 from 	54	11	 to 	58	7
tunnel waypoint 	12	 from 	58	7	 to 	64	12
Loading tile	terrain/grass.png
Loading tile	terrain/tree.png
Loading tile	terrain/grass.png
Loading tile	terrain/grass.png
Loading tile	terrain/worldmap.png
Loading tile	terrain/flower.png
Loading tile	terrain/grass.png
Loading tile	terrain/way_next_6.png
Spawning 	giant grey rat	 near 	clearing	clearing	 at 	48	18
Loading tile	npc/vermin_rodent_giant_grey_rat.png
Spawning 	wolf	 near 	clearing	clearing	 at 	7	28
Loading tile	npc/canine_w.png
Spawning 	white worm mass	 near 	clearing	clearing	 at 	48	17
Loading tile	npc/vermin_worms_white_worm_mass.png
Spawning 	green worm mass	 near 	clearing	clearing	 at 	47	18
Loading tile	npc/vermin_worms_green_worm_mass.png
Loading tile	npc/canine_fox.png
Loading tile	npc/vermin_rodent_giant_rabbit.png
Loading tile	npc/vermin_rodent_giant_brown_mouse.png
[TOME ENTITY FILTER] selected basic	99.486908733609	103.5
Loading tile	npc/troll_f.png
Loading tile	npc/vermin_rodent_giant_grey_mouse.png
[TOME ENTITY FILTER] selected Double Ego	8.2370102403772	20.5
Loading tile	npc/vermin_rodent_giant_white_mouse.png
Spawning 	giant brown rat	 near 	clearing	clearing	 at 	51	16
Loading tile	npc/vermin_rodent_giant_brown_rat.png
[TOME ENTITY FILTER] selected Double Ego	15.245097535719	20.5
Spawning 	green ooze	 near 	clearing	clearing	 at 	7	26
Loading tile	npc/vermin_oozes_green_ooze.png
Loading tile	npc/vermin_rodent_giant_white_rat.png
[TOME ENTITY FILTER] selected basic	91.934966980697	103.5
[TOME ENTITY FILTER] selected basic	91.964483646318	103.5
fight: 	iron dagger	iron dagger	::	nil	MAINHAND
fight: 	iron dagger	iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	101.60968163111	103.5
fight: 	rough leather armour	iron dagger	::	nil	BODY
fight: 	rough leather armour	iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected basic	85.187286837419	103.5
[TOME ENTITY FILTER] selected Double Ego	18.939464245443	20.5
Spawning 	cutpurse	 near 	clearing	clearing	 at 	5	29
Loading tile	npc/humanoid_human_cutpurse.png
[TOME ENTITY FILTER] selected Ego	44.725387497043	65.5
[TOME ENTITY FILTER] selected Ego	22.756439586579	65.5
Loading tile	object/rune_green.png
[TOME ENTITY FILTER] selected Lore	72.893979143792	74.5
Loading tile	object/scroll.png
Added unique	mod.class.Object/letter to Weisman(3)	::	1
[TOME ENTITY FILTER] selected Double Ego	6.0914020766717	20.5
Spawning 	spiked iron mail armour of acid resistance	 near 	clearing	clearing	 at 	nil	nil
[TOME ENTITY FILTER] selected Double Ego	15.865930042548	20.5
Loading tile	object/2hmace_iron.png
[TOME ENTITY FILTER] selected basic	98.178014033632	112.5
Loading tile	object/mail_iron.png
[TOME ENTITY FILTER] selected Ego	27.010114552572	65.5
Loading tile	object/knife_iron.png
[TOME ENTITY FILTER] selected Ego	33.967863357153	65.5
Loading tile	object/arrow_elm.png
[TOME ENTITY FILTER] selected Ego	32.629385816429	65.5
[TOME ENTITY FILTER] selected basic	77.746266531815	112.5
Loading tile	object/cap_rough.png
Loading tile	object/scroll-lore.png
Placed lore	tattered paper scrap	55	5
[Identify]	tattered paper scrap	true
Wait finished, counted 1290, 900 ticks
[1] = {
  [minor] = true
  [name] = font-life
  [percent] = 60
}
Loading tile	terrain/grass/grass_main_10.png
Loading tile	terrain/grass/grass_main_05.png
Loading tile	terrain/grass/grass_main_06.png
Loading tile	terrain/tree_alpha11.png
Loading tile	terrain/tree_alpha3.png
Loading tile	terrain/tree_alpha13.png
Loading tile	terrain/grass/grass_main_01.png
Loading tile	terrain/tree_alpha2.png
Loading tile	terrain/tree_alpha7.png
Loading tile	terrain/grass/grass_main_02.png
Loading tile	terrain/tree_alpha12.png
Loading tile	terrain/tree_alpha5.png
Loading tile	terrain/grass/grass_main_11.png
Loading tile	terrain/grass/grass_main_04.png
Loading tile	terrain/grass/grass_main_07.png
Loading tile	terrain/grass/grass_main_13.png
Loading tile	terrain/grass/grass_main_12.png
Loading tile	terrain/grass/grass_main_03.png
Loading tile	terrain/tree_alpha8.png
Loading tile	terrain/grass/grass_main_09.png
Loading tile	terrain/tree_alpha4.png
Loading tile	terrain/tree_alpha14.png
Loading tile	terrain/grass.png
Loading tile	terrain/flower_01.png
Loading tile	terrain/tree_alpha1.png
Loading tile	terrain/grass/grass_main_14.png
Loading tile	terrain/grass/grass_main_08.png
Loading tile	terrain/tree_alpha9.png
Loading tile	terrain/tree_alpha10.png
Loading tile	terrain/tree_alpha6.png
Loading tile	terrain/mushroom_07.png
Loading tile	terrain/flower_05.png
Loading tile	terrain/mushroom_05.png
Loading tile	terrain/mushroom_01.png
Loading tile	terrain/flower_04.png
Loading tile	terrain/mushroom_02.png
Loading tile	terrain/flower_03.png
Loading tile	terrain/mushroom_06.png
Loading tile	terrain/mushroom_04.png
Loading tile	terrain/mushroom_03.png
Loading tile	terrain/flower_02.png
Loading tile	terrain/flower_06.png
Loading tile	invis.png
Loading tile	terrain/road_dirt/road_turn_a_02.png
Loading tile	terrain/road_dirt/road_end_a_04.png
Loading tile	terrain/road_dirt/road_turn_c_01.png
Loading tile	terrain/road_dirt/road_turn_a_01.png
Loading tile	terrain/road_dirt/road_t_section_c_01.png
Loading tile	terrain/road_dirt/road_end_a_03.png
Loading tile	terrain/road_dirt/road_turn_b_01.png
Loading tile	terrain/road_dirt/road_turn_d_01.png
Loading tile	terrain/road_dirt/road_t_section_a_01.png
Loading tile	terrain/road_dirt/road_horizontal_a_01.png
Loading tile	terrain/road_dirt/road_horizontal_a_02.png
Loading tile	terrain/road_dirt/road_turn_b_02.png
Loading tile	terrain/road_dirt/road_vertical_a_01.png
Loading tile	terrain/road_dirt/road_turn_d_02.png
Loading tile	terrain/road_dirt/road_horizontal_a_03.png
Loading tile	terrain/road_dirt/road_t_section_b_01.png
Loading tile	terrain/road_dirt/road_vertical_a_02.png
Loading tile	terrain/road_dirt/road_vertical_a_03.png
Assigned events list
[1] = {
  [1] = font-life
}
[2] = {
  [1] = font-life
}
[3] = {
  [1] = font-life
}
Loading tile	terrain/grass.png
Loading tile	terrain/terrain_pot_03_01_64.png
New GL Shader program 21
New GL Shader 22 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/sparks.frag
*p 21: Uniform: 0: 1406 aam
*p 21: Uniform: 1: 8B52 color1
*p 21: Uniform: 2: 8B52 color2
*p 21: Uniform: 3: 1406 hide_center
*p 21: Uniform: 4: 1406 npow
*p 21: Uniform: 5: 8B5E tex
*p 21: Uniform: 6: 1406 tick
*p 21: Uniform: 7: 1406 time_factor
*p 21: Uniform: 8: 8B50 xy
*p 21: Uniform: 9: 1406 zoom
Not gone east, no backup guardian
Running on level loads	trollmire-1
[PARTY] New member, add after	Rdraha	Rdraha
Adding entity	1526	after	1526
Entering tier1 zone for escort	tier1.1	1	0
[MUSIC] loading	Rainy Day.ogg	sound "/data/music/Rainy Day.ogg" : <static>
[MUSIC] playing	Rainy Day.ogg	sound "/data/music/Rainy Day.ogg" : <static>
[PLAYER BIRTH] resolve...
Loading tile	player/human_female/base_shadow_01.png
Loading tile	player/human_female/base_redhead_01.png
Loading tile	player/human_female/lower_body_01.png
Loading tile	player/human_female/upper_body_01.png
Loading tile	player/human_female/braid_redhead_01.png
[SOUND] loading from	/data/sound/actions/wear.ogg	:=:	sound "/data/sound/actions/wear.ogg" : <static>
[Identify]	brass lantern	true
Inventory resolver	Rdraha	nil	nil	nil
[PROFILE] filtering save of 	artifacts	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
Added unique	mod.class.Object/Scrying Orb	::	1
[Identify]	Scrying Orb	true
fight: 	elm vilestaff	brass lantern	::	nil	MAINHAND
Loading tile	player/human_female/right_hand_08.png
[Identify]	elm vilestaff	true
fight: 	linen robe	elm vilestaff	::	OFFHAND	BODY
fight: 	linen robe	brass lantern	::	nil	BODY
Loading tile	player/human_female/upper_body_18.png
[Identify]	linen robe	true
[PLAYER BIRTH] resolved!
Using cached font	/data/font/DroidSansMono.ttf	12
Loading tile	talents/heightened_senses.png
Loading tile	talents/charm_mastery.png
Loading tile	talents/piercing_sight.png
Loading tile	talents/evasion.png
Loading tile	talents/drain.png
Loading tile	talents/bloodcasting.png
Loading tile	talents/absorb_life.png
Loading tile	talents/life_tap.png
Loading tile	talents/willful_tormenter.png
Loading tile	talents/blood_lock.png
Loading tile	talents/overkill.png
Loading tile	talents/blood_vengeance.png
Loading tile	talents/soul_rot.png
Loading tile	talents/vimsense.png
Loading tile	talents/leech.png
Loading tile	talents/dark_portal.png
Loading tile	talents/bone_spear.png
Loading tile	talents/bone_grab.png
Loading tile	talents/bone_nova.png
Loading tile	talents/bone_shield.png
Loading tile	talents/pacification_hex.png
Loading tile	talents/burning_hex.png
Loading tile	talents/empathic_hex.png
Loading tile	talents/domination_hex.png
Loading tile	talents/curse_of_defenselessness.png
Loading tile	talents/curse_of_impotence.png
Loading tile	talents/curse_of_death.png
Loading tile	talents/curse_of_vulnerability.png
Loading tile	talents/virulent_disease.png
Loading tile	talents/cyst_burst.png
Loading tile	talents/catalepsy.png
Loading tile	talents/epidemic.png
Loading tile	talents/blood_spray.png
Loading tile	talents/blood_grasp.png
Loading tile	talents/blood_boil.png
Loading tile	talents/blood_fury.png
Loading tile	talents/dark_ritual.png
Loading tile	talents/corrupted_negation.png
Loading tile	talents/corrosive_worm.png
Loading tile	talents/poison_storm.png
Loading tile	talents/wraithform.png
Loading tile	talents/darkfire.png
Loading tile	talents/flame_of_urh_rok.png
Loading tile	talents/demon_plane.png
Loading tile	stats/strength.png
Loading tile	stats/dexterity.png
Loading tile	stats/constitution.png
Loading tile	stats/magic.png
Loading tile	stats/willpower.png
Loading tile	stats/cunning.png
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSans.ttf	14
Loading tile	tactical_self.png
Loading tile	tactical_powerful.png
Loading tile	tactical_danger.png
Loading tile	tactical_enemy_strong.png
Loading tile	tactical_friend.png
Loading tile	tactical_enemy.png
Loading tile	tactical_neutral.png
Updating zone name	Trollmire (1)
C Map minimap texture: 890 (50x50; 64x64)
Loading tile	talents/command_staff.png
Loading tile	talents/infusion__wild.png
Loading tile	talents/infusion__regeneration.png
[SOUND] loading from	/data/sound/ambient/forest/cricket1.ogg	:=:	sound "/data/sound/ambient/forest/cricket1.ogg" : <static>
[SOUND] loading from	/data/sound/ambient/forest/wind3.ogg	:=:	sound "/data/sound/ambient/forest/wind3.ogg" : <static>
[SOUND] loading from	/data/sound/ambient/forest/bird6.ogg	:=:	sound "/data/sound/ambient/forest/bird6.ogg" : <static>
Server latency	161
[SOUND] loading from	/data/sound/ambient/forest/wind4.ogg	:=:	sound "/data/sound/ambient/forest/wind4.ogg" : <static>
[SOUND] loading from	/data/sound/ambient/forest/bird1.ogg	:=:	sound "/data/sound/ambient/forest/bird1.ogg" : <static>
[SOUND] loading from	/data/sound/ambient/forest/cricket2.ogg	:=:	sound "/data/sound/ambient/forest/cricket2.ogg" : <static>
[PROFILE] filtering save of 	characters	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
Random escort on	dreadfell	7
Random escort on	dreadfell	1
Random escort on	tier1.1	2
Random escort on	reknor	1
Random escort on	daikara	1
Random escort on	tier1.2	1
Random escort on	old-forest	3
Random escort on	tier1.1	1
Random escort on	dreadfell	6
[COROUTINE] registering	savefilepipe	thread: 0x0d8f67c8
[SAVEFILE PIPE] force waiting
Make wait background texture 865 : 1920x1080 (2048, 2048)
[SAVEFILE PIPE] new save running in the pipe:	Rdraha	entity	::	character.teac	::	table: 0x0f3e2690	=>	table: 0x100e5ed8	(38)
Loading savefile 	/save/Rdraha/
[SAVEFILE PIPE] unleashing save thread
Saving zipname /vault/Rdraha/character.teac.tmp
Saved zipname /vault/Rdraha/character.teac.tmp
[LOG]	Saving done.
Wait finished, counted 57, 84 ticks
===	nil	nil
[QUEST] given to	table: 0x0f3e2928	start-allied
[LOG]	#LIGHT_GREEN#Accepted quest 'Of trolls and damp caves'! #WHITE#(Press 'j' to see the quest log)
Added unique	mod.class.Object/Transmogrification Chest	::	1
[PROFILE] filtering save of 	artifacts	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
Loading entities file from file	/data/general/objects/random-artifacts/melee.lua
Loading entities file from file	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	28	points = 	13	nb_powers = 	6
Creating randart Aditha the yew starstaff(laminated yew starstaff) with nil with level 28
 * using themes	defense,misc
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	32	points = 	18	nb_powers = 	6
Creating randart Brightrupture(flawless stralite battleaxe) with light with level 32
 * using themes	blight,light
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	36	points = 	17	nb_powers = 	5
Creating randart Brodumahad(twisted stralite greatsword) with nil with level 36
 * using themes	blight,mental
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	24	points = 	15	nb_powers = 	5
Creating randart Xabeth(humming dwarven-steel mace) with nil with level 24
 * using themes	spell,nature
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	26	points = 	17	nb_powers = 	4
Creating randart dwarven-steel greatmaul 'Gunytorain'(crackling dwarven-steel greatmaul) with nil with level 26
 * using themes	antimagic,dark
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	48	points = 	28	nb_powers = 	5
Creating randart voratun longsword 'Rhonaridir'(flawless voratun longsword) with nil with level 48
 * using themes	mental,mind
Loading entities file from file	/data/general/objects/random-artifacts/ranged.lua
Randart generation:	level = 	50	points = 	29	nb_powers = 	5
Creating randart Isavena the elven-wood longbow(gleaming elven-wood longbow) with nil with level 50
 * using themes	nature,physical
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	31	points = 	14	nb_powers = 	4
Creating randart Salesewe(glowing stralite plate armour) with nil with level 31
 * using themes	blight,arcane
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	16	points = 	8	nb_powers = 	3
Creating randart Nereba the vined mindstar(gleaming vined mindstar) with nil with level 16
 * using themes	spell,defense
Loading entities file from file	/data/general/objects/random-artifacts/gloves.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	27	points = 	14	nb_powers = 	5
Creating randart Voreyana the Glowreeve(plated hardened leather gloves) with light with level 27
 * using themes	light,antimagic
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	46	points = 	18	nb_powers = 	7
Creating randart stralite ring 'Arthulin'(laminated stralite ring) with nil with level 46
 * using themes	antimagic,acid,defense
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	20	points = 	10	nb_powers = 	4
Creating randart Sparkgasher(humming gold amulet) with lightning with level 20
 * using themes	blight,lightning
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	24	points = 	12	nb_powers = 	4
Creating randart Pusfist the yew wand of lightning(shadowy wand) with nature with level 24
 * using themes	spell,nature
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	17	points = 	10	nb_powers = 	5
Creating randart Velutta(faded ash magestaff) with nil with level 17
 * using themes	defense,acid
Loading entities file from file	/data/general/objects/random-artifacts/shields.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	32	points = 	15	nb_powers = 	6
Creating randart Mayiwen the stralite shield(jewel-encrusted stralite shield) with nil with level 32
 * using themes	antimagic,misc
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	37	points = 	22	nb_powers = 	6
Creating randart vined mindstar 'Ravenwilter'(gleaming vined mindstar) with dark with level 37
 * using themes	temporal,dark
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	19	points = 	10	nb_powers = 	4
Creating randart Cutholin(silvered dwarven-steel helm) with nil with level 19
 * using themes	mental,arcane
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	36	points = 	17	nb_powers = 	6
Creating randart Glonn the drakeskin leather cap(sigiled drakeskin leather cap) with nil with level 36
 * using themes	physical,arcane,misc
Loading entities file from file	/data/general/objects/random-artifacts/ammo.lua
Randart generation:	level = 	24	points = 	12	nb_powers = 	4
Creating randart Pyrevalor the quiver of yew arrows(crackling quiver of yew arrows) with fire with level 24
 * using themes	fire,mind
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	35	points = 	22	nb_powers = 	5
Creating randart Gilokath the stralite dagger(twisted stralite dagger) with nil with level 35
 * using themes	mind,dark
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	23	points = 	16	nb_powers = 	3
Creating randart Tulileg(shadowy cashmere wizard hat) with nil with level 23
 * using themes	light,antimagic
Loading entities file from memory	/data/general/objects/random-artifacts/ammo.lua
Randart generation:	level = 	19	points = 	14	nb_powers = 	5
Creating randart Harach(immaculate quiver of ash arrows) with nil with level 19
 * using themes	temporal,acid
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	45	points = 	16	nb_powers = 	4
Creating randart Ivygatira the voratun ring(unblemished voratun ring) with nil with level 45
 * using themes	misc,lightning
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	19	points = 	11	nb_powers = 	3
Creating randart Glorith the steel greatsword(flawless steel greatsword) with nil with level 19
 * using themes	defense,dark
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	31	points = 	15	nb_powers = 	5
Creating randart Tuladin the Obsidianfiend(glowing stralite waraxe) with dark with level 31
 * using themes	defense,dark
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	21	points = 	13	nb_powers = 	5
Creating randart dwarven-steel greatsword 'Radhorath'(immaculate dwarven-steel greatsword) with nil with level 21
 * using themes	blight,arcane
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	38	points = 	17	nb_powers = 	5
Creating randart Earemabar(immaculate woollen robe) with nil with level 38
 * using themes	blight,arcane
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	19	points = 	10	nb_powers = 	4
Creating randart Borumas(faceted gold ring) with nil with level 19
 * using themes	defense,spell
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	31	points = 	20	nb_powers = 	5
Creating randart elven-wood wand of conjuration 'Islolewen'(glowing wand) with nil with level 31
 * using themes	fire,spell
Loading entities file from memory	/data/general/objects/random-artifacts/ranged.lua
Randart generation:	level = 	49	points = 	19	nb_powers = 	7
Creating randart Gloomlace the drakeskin leather sling(jewel-encrusted drakeskin leather sling) with dark with level 49
 * using themes	arcane,dark
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	40	points = 	23	nb_powers = 	5
Creating randart silk robe 'Siletta'(flawless silk robe) with nil with level 40
 * using themes	acid,temporal
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	30	points = 	18	nb_powers = 	4
Creating randart Getaladar the Glimmersmasher(humming dwarven-steel helm) with light with level 30
 * using themes	light,mind
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	36	points = 	14	nb_powers = 	4
Creating randart Poriwe the Hellslore(faded stralite mace) with fire with level 36
 * using themes	antimagic,fire
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	17	points = 	8	nb_powers = 	3
Creating randart Glitterpyre(crackling steel longsword) with light with level 17
 * using themes	light,mental
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	31	points = 	15	nb_powers = 	5
Creating randart stralite dagger 'Strikejam'(immaculate stralite dagger) with lightning with level 31
 * using themes	lightning,spell
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	19	points = 	10	nb_powers = 	5
Creating randart Galera(unblemished dwarven-steel greatmaul) with nil with level 19
 * using themes	mind,physical
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	41	points = 	18	nb_powers = 	4
Creating randart Polegamina the voratun waraxe(faded voratun waraxe) with nil with level 41
 * using themes	dark,light,spell
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	48	points = 	28	nb_powers = 	4
Creating randart Aerydin the Offalbliss(rune-covered elven-silk cloak) with nature with level 48
 * using themes	blight,nature,defense
Loading entities file from memory	/data/general/objects/random-artifacts/ranged.lua
Randart generation:	level = 	12	points = 	10	nb_powers = 	3
Creating randart Armufang the cured leather sling(flawless cured leather sling) with nil with level 12
 * using themes	mind,physical
Loading entities file from memory	/data/general/objects/random-artifacts/ammo.lua
Randart generation:	level = 	39	points = 	15	nb_powers = 	5
Creating randart Ivuthra the quiver of dragonbone arrows(silvered quiver of dragonbone arrows) with nil with level 39
 * using themes	spell,defense
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	47	points = 	20	nb_powers = 	6
Creating randart Elirin the Cracklewrecker(humming stralite amulet) with lightning with level 47
 * using themes	antimagic,lightning
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	50	points = 	23	nb_powers = 	5
Creating randart stralite battleaxe 'Vorulrawen'(rune-covered stralite battleaxe) with nil with level 50
 * using themes	misc,temporal
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	21	points = 	10	nb_powers = 	3
Creating randart Xerita the yew wand of lightning(twisted wand) with nil with level 21
 * using themes	temporal,misc
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	41	points = 	23	nb_powers = 	5
Creating randart Beredas the Scorpionwedge(silvered voratun greatmaul) with nature with level 41
 * using themes	blight,physical,nature
Loading entities file from memory	/data/general/objects/random-artifacts/ranged.lua
Randart generation:	level = 	14	points = 	11	nb_powers = 	4
Creating randart Kofast(plated reinforced leather sling) with nil with level 14
 * using themes	mental,light
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	22	points = 	16	nb_powers = 	3
Creating randart Bethereth the Dazzletouch(glistening steel greatsword) with light with level 22
 * using themes	light,defense
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	45	points = 	25	nb_powers = 	5
Creating randart Issurohell the Cleansewill(glistening voratun longsword) with nature with level 45
 * using themes	light,nature
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	32	points = 	21	nb_powers = 	5
Creating randart Charusher the elven-wood vilestaff(glowing elven-wood vilestaff) with fire with level 32
 * using themes	fire,acid
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	45	points = 	25	nb_powers = 	7
Creating randart voratun amulet 'Ereloblek'(scintillating voratun amulet) with nil with level 45
 * using themes	blight,dark,misc
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	17	points = 	11	nb_powers = 	4
Creating randart steel plate armour 'Shadowripper'(laminated steel plate armour) with dark with level 17
 * using themes	fire,dark
[SORTING HOTKEYS] actor = "Rdraha"
[SORTING HOTKEYS] actor = "Rdraha" - pairing	T_COMMAND_STAFF	nil
[SORTING HOTKEYS] actor = "Rdraha" - pairing	T_DARK_RITUAL	nil
[SORTING HOTKEYS] actor = "Rdraha" - pairing	T_WILLFUL_TORMENTER	nil
[SORTING HOTKEYS] actor = "Rdraha" - pairing	T_BLOOD_SPRAY	nil
[SORTING HOTKEYS] actor = "Rdraha" - pairing	T_DRAIN	nil
[SORTING HOTKEYS] actor = "Rdraha" - pairing	T_SOUL_ROT	nil
[SORTING HOTKEYS] actor = "Rdraha" - pairing	T_INFUSION:_WILD_1	nil
[SORTING HOTKEYS] actor = "Rdraha" - pairing	T_INFUSION:_REGENERATION_2	nil
[SORTING HOTKEYS] actor = "Rdraha" - pairing	T_ATTACK	nil
[ONLINE PROFILE] current character 	Rdraha the level 1 Cornac Corruptor
Loading tile	talents/attack.png
stack traceback:
[COROUTINE] error	cannot resume dead coroutine
[COROUTINE] dead	savefilepipe
AI took for target	4559	wolf	::	1526	Rdraha	36	<	100
AI took for target	4579	fox	::	1526	Rdraha	100	<	100
[LOG]	
[LOG]	Today is the 74th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 11:01.
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	17.045187284549
Adding entity	13687	after	1526
[SOUND] loading from	/data/sound/talents/slime.ogg	:=:	sound "/data/sound/talents/slime.ogg" : <static>
[PROJECTOR] starting dam	73.65570108112
[PROJECTOR] after difficulty dam	73.65570108112
[PROJECTOR] res	0	1	 on dam	73.65570108112
[PROJECTOR] after resists dam	73.65570108112
[PROJECTOR] after flat damage armor	73.65570108112
[PROJECTOR] final dam	73.65570108112
[LOG]	Rdraha's Soul Rot hits Wolf for #DARK_GREEN#74 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Soul Rot killed Wolf!#{normal}#
[LOG]	
[LOG]	Rdraha activates Willful Tormenter.
[SOUND] loading from	/data/sound/talents/flame.ogg	:=: unknown file
[LOG]	#00ff00##UID:39:0#Talent Command Staff is ready to use.
[LOG]	
[LOG]	Rdraha activates Dark Ritual.
[TARGET] Passing target	green ooze	from	fox	to	Rdraha
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	
[LOG]	Rdraha casts Drain.
[SPELL CRIT %]	2
Adding entity	13688	after	1526
[PROJECTOR] starting dam	46.675036690845
[PROJECTOR] after difficulty dam	46.675036690845
[PROJECTOR] res	0	1	 on dam	46.675036690845
[PROJECTOR] after resists dam	46.675036690845
[PROJECTOR] after flat damage armor	46.675036690845
[PROJECTOR] final dam	46.675036690845
[LOG]	Rdraha's Drain hits Fox for #DARK_GREEN#47 blight#LAST# damage.
[TARGET] Passing target	cutpurse	from	green ooze	to	Rdraha
[LOG]	
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	17.045187284549
Adding entity	13689	after	1526
[PROJECTOR] starting dam	73.65570108112
[PROJECTOR] after difficulty dam	73.65570108112
[PROJECTOR] res	0	1	 on dam	73.65570108112
[PROJECTOR] after resists dam	73.65570108112
[PROJECTOR] after flat damage armor	73.65570108112
[PROJECTOR] final dam	73.65570108112
[LOG]	Rdraha's Soul Rot hits Fox for #DARK_GREEN#74 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Soul Rot killed Fox!#{normal}#
[LOG]	
[LOG]	Rdraha casts Blood Spray.
[SPELL CRIT %]	2
[SPELL CRIT %]	2
[PROJECTOR] starting dam	33.152808807846
[PROJECTOR] after difficulty dam	33.152808807846
[PROJECTOR] res	0	1	 on dam	33.152808807846
[PROJECTOR] after resists dam	33.152808807846
[PROJECTOR] after flat damage armor	33.152808807846
[PROJECTOR] final dam	33.152808807846
[LOG]	#UID:1526:0#Rdraha(YOU) hits Cutpurse for #DARK_GREEN#34 blight#LAST# damage.
[LOG]	
AI took for target	4575	green ooze	::	1526	Rdraha	25	<	100
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	17.045187284549
Adding entity	13690	after	1526
[PROJECTOR] starting dam	73.65570108112
[PROJECTOR] after difficulty dam	73.65570108112
[PROJECTOR] res	0	1	 on dam	73.65570108112
[PROJECTOR] after resists dam	73.65570108112
[PROJECTOR] after flat damage armor	73.65570108112
[PROJECTOR] final dam	73.65570108112
Loading tile	object/money_small.png
[LOG]	Rdraha's Soul Rot hits Cutpurse for #DARK_GREEN#74 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Soul Rot killed Cutpurse!#{normal}#
[LOG]	
AI took for target	4575	green ooze	::	1526	Rdraha	16	<	100
[LOG]	#00ff00##UID:804:0#Talent Blood Spray is ready to use.
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	#00ff00##UID:776:0#Talent Drain is ready to use.
[LOG]	
[LOG]	Rdraha casts Drain.
[SPELL CRIT %]	2
Adding entity	13691	after	1526
[PROJECTOR] starting dam	46.675036690845
[PROJECTOR] after difficulty dam	46.675036690845
[PROJECTOR] res	0	1	 on dam	46.675036690845
[PROJECTOR] after resists dam	46.675036690845
[PROJECTOR] after flat damage armor	46.675036690845
[PROJECTOR] final dam	46.675036690845
Loading tile	object/2hsword_iron.png
[LOG]	Rdraha's Drain hits Green ooze for #DARK_GREEN#47 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Drain killed Green ooze!#{normal}#
[LOG]	
[Identify]	balanced iron greatsword of crippling	true
[LOG]	Rdraha picks up (a.): #00FF80##UID:4576:0#balanced iron greatsword of crippling (10.5-16.8 power, 1 apr)#LAST#.
[LOG]	
[SOUND] loading from	/data/sound/actions/coins.lua	:=:	/data/sound/actions/coins.ogg	:>
[SOUND] :=>	sound "/data/sound/actions/coins.ogg" : <static>
[LOG]	You pickup 0.55 gold pieces.
[LOG]	You pickup 0.65 gold pieces.
[LOG]	
Using cached font	/data/font/DroidSansMono.ttf	12
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSans.ttf	14
===	other	PLUMPKIN
Registering on level load	wilderness-1	function: 0x0ce453a0	nil
[LOG]	#ORANGE#For a brief moment you can smell pumpkins and then it vanishes.. strange..
[SOUND] loading from	/data/sound/ambient/forest/wind2.ogg	:=:	sound "/data/sound/ambient/forest/wind2.ogg" : <static>
[LOG]	Rdraha deactivates Dark Ritual.
[LOG]	Rdraha activates Dark Ritual.
[LOG]	Rdraha deactivates Willful Tormenter.
[LOG]	Rdraha activates Willful Tormenter.
[LOG]	Resting starts...
[LOG]	#00ff00##UID:776:0#Talent Drain is ready to use.
[LOG]	Rested for 5 turns (stop reason: all resources and life at maximum).
[LOG]	
AI took for target	4564	giant brown mouse	::	1526	Rdraha	49	<	100
[LOG]	Ran for 3 turns (stop reason: hostile spotted to the northeast (giant brown mouse)).
[LOG]	
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	17.045187284549
Adding entity	13703	after	1526
[PROJECTOR] starting dam	73.65570108112
[PROJECTOR] after difficulty dam	73.65570108112
[PROJECTOR] res	0	1	 on dam	73.65570108112
[PROJECTOR] after resists dam	73.65570108112
[PROJECTOR] after flat damage armor	73.65570108112
[PROJECTOR] final dam	73.65570108112
[LOG]	Rdraha's Soul Rot hits Giant brown mouse for #DARK_GREEN#74 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Soul Rot killed Giant brown mouse!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	Rested for 3 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the southeast (white worm mass)).
[LOG]	
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	17.045187284549
Adding entity	13704	after	1526
AI took for target	4590	white worm mass	::	1526	Rdraha	64	<	100
white worm mass	4590	dumb ai talents can use	Multiply	T_MULTIPLY
dumb ai uses	T_MULTIPLY
[LOG]	White worm mass uses Multiply.
[MULTIPLY]	16	17	::	nil
[MULTIPLY]	2	uids	4590	=>	13705	::	nil	nil
[TARGET] Passing target	giant grey mouse	from	white worm mass	to	Rdraha
[PROJECTOR] starting dam	73.65570108112
[PROJECTOR] after difficulty dam	73.65570108112
[PROJECTOR] res	0	1	 on dam	73.65570108112
[PROJECTOR] after resists dam	73.65570108112
[PROJECTOR] after flat damage armor	73.65570108112
[PROJECTOR] final dam	73.65570108112
[SOUND] loading from	/data/sound/creatures/worms/worm_die_1.ogg	:=:	sound "/data/sound/creatures/worms/worm_die_1.ogg" : <static>
[LOG]	Rdraha's Soul Rot hits White worm mass for #DARK_GREEN#74 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Soul Rot killed White worm mass!#{normal}#
[TARGET] Passing target	giant brown mouse	from	giant grey mouse	to	Rdraha
[LOG]	
[SOUND] loading from	/data/sound/ambient/forest/bird3.ogg	:=:	sound "/data/sound/ambient/forest/bird3.ogg" : <static>
[LOG]	Rdraha casts Blood Spray.
[SOUND] loading from	/data/sound/ambient/forest/wind1.ogg	:=:	sound "/data/sound/ambient/forest/wind1.ogg" : <static>
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	
[ATTACK] attacking with	elm vilestaff
[ATTACK] to 	white worm mass	 :: 	8.8069274686843	2	1	2.75	::	1
checkHit	4	2.75
=> chance to hit	54
[LOG]	#UID:1526:0#Rdraha(YOU) misses White worm mass.
[ATTACK] staff accuracy bonus	4	2.75	=	1.05
[SOUND] loading from	/data/sound/actions/melee.lua	:=:	/data/sound/actions/melee.ogg	:>
[SOUND] :=>	sound "/data/sound/actions/melee.ogg" : <static>
[SOUND] loading from	/data/sound/actions/melee_hit_squish.lua	:=:	/data/sound/actions/melee_hit_squish.ogg	:>
[SOUND] :=>	sound "/data/sound/actions/melee_hit_squish.ogg" : <static>
white worm mass	13705	dumb ai talents can use	Multiply	T_MULTIPLY
white worm mass	13705	dumb ai talents can use	Attack	T_ATTACK
white worm mass	13705	dumb ai talents can use	Poisonous Crawl	T_CRAWL_POISON
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Rdraha	 :: 	3.3076837630103	100	0	0	::	1
checkHit	9	0
=> chance to hit	73
[LOG]	#UID:13705:0#White worm mass misses Rdraha(YOU).
giant grey mouse	4567	dumb ai talents can use	Attack	T_ATTACK
giant grey mouse	4567	dumb ai talents can use	Poisonous Crawl	T_CRAWL_POISON
dumb ai uses	T_CRAWL_POISON
[LOG]	Giant grey mouse crawls poison onto Rdraha.
[ATTACK] attacking with innate combat
[ATTACK] to 	Rdraha	 :: 	3.4370384678848	1010	0	0	::	3
checkHit	9	0
=> chance to hit	73
[LOG]	#UID:4567:0#Giant grey mouse misses Rdraha(YOU).
[LOG]	
AI took for target	4573	wolf	::	1526	Rdraha	100	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	Rdraha	 :: 	3.3076837630103	100	0	0	::	1
checkHit	9	0
=> chance to hit	73
[ATTACK] raw dam	3.3076837630103	versus	0	0.3	with APR	100
[ATTACK] after armor	3.3076837630103
[ATTACK] after range	3
[PHYS CRIT %]	1
[ATTACK] after crit	3
[ATTACK] after mult	3
[PROJECTOR] starting dam	3
[PROJECTOR] after difficulty dam	3
[PROJECTOR] res	0	1	 on dam	3
[PROJECTOR] after resists dam	3
[PROJECTOR] after flat damage armor	3
[PROJECTOR] final dam	3
[SOUND] loading from	/data/sound/creatures/worms/worm_4.ogg	:=:	sound "/data/sound/creatures/worms/worm_4.ogg" : <static>
[LOG]	#UID:13705:0#White worm mass hits Rdraha(YOU) for #aaaaaa#3 physical#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	Rdraha	 :: 	3.4370384678848	10	0	0	::	1
checkHit	9	0
=> chance to hit	73
[ATTACK] raw dam	3.4370384678848	versus	0	0.3	with APR	10
[ATTACK] after armor	3.4370384678848
[ATTACK] after range	3
[PHYS CRIT %]	1
[ATTACK] after crit	3
[ATTACK] after mult	3
[PROJECTOR] starting dam	3
[PROJECTOR] after difficulty dam	3
[PROJECTOR] res	0	1	 on dam	3
[PROJECTOR] after resists dam	3
[PROJECTOR] after flat damage armor	3
[PROJECTOR] final dam	3
[SOUND] loading from	/data/sound/creatures/rats/rat_attack.ogg	:=:	sound "/data/sound/creatures/rats/rat_attack.ogg" : <static>
[LOG]	
[LOG]	#UID:4567:0#Giant grey mouse hits Rdraha(YOU) for #aaaaaa#3 physical#LAST# damage.
[LOG]	
[TARGET] Passing target	forest troll	from	white worm mass	to	Rdraha
white worm mass	13705	dumb ai talents can use	Multiply	T_MULTIPLY
white worm mass	13705	dumb ai talents can use	Attack	T_ATTACK
white worm mass	13705	dumb ai talents can use	Poisonous Crawl	T_CRAWL_POISON
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Rdraha	 :: 	3.3076837630103	100	0	0	::	1
checkHit	9	0
=> chance to hit	73
[LOG]	#UID:13705:0#White worm mass misses Rdraha(YOU).
AI took for target	4563	giant rabbit	::	1526	Rdraha	100	<	100
giant rabbit	4563	dumb ai talents can use	Evasion	T_EVASION
dumb ai uses	T_EVASION
[LOG]	Giant rabbit uses Evasion.
[LOG]	Giant rabbit tries to evade attacks.
[SOUND] loading from	/data/sound/creatures/trolls/troll_growl_3.ogg	:=:	sound "/data/sound/creatures/trolls/troll_growl_3.ogg" : <static>
[LOG]	
[ATTACK] attacking with innate combat
[ATTACK] to 	Rdraha	 :: 	3.3076837630103	100	0	0	::	1
checkHit	9	0
=> chance to hit	73
[ATTACK] raw dam	3.3076837630103	versus	0	0.3	with APR	100
[ATTACK] after armor	3.3076837630103
[ATTACK] after range	3
[PHYS CRIT %]	1
[ATTACK] after crit	3
[ATTACK] after mult	3
[PROJECTOR] starting dam	3
[PROJECTOR] after difficulty dam	3
[PROJECTOR] res	0	1	 on dam	3
[PROJECTOR] after resists dam	3
[PROJECTOR] after flat damage armor	3
[PROJECTOR] final dam	3
[LOG]	#UID:13705:0#White worm mass hits Rdraha(YOU) for #aaaaaa#3 physical#LAST# damage.
AI took for target	4569	forest troll	::	1526	Rdraha	49	<	100
[LOG]	
[LOG]	Rdraha casts Blood Spray.
[SPELL CRIT %]	2
[SPELL CRIT %]	2
[PROJECTOR] starting dam	33.152808807846
[PROJECTOR] after difficulty dam	33.152808807846
[PROJECTOR] res	0	1	 on dam	33.152808807846
[PROJECTOR] after resists dam	33.152808807846
[PROJECTOR] after flat damage armor	33.152808807846
[PROJECTOR] final dam	33.152808807846
[PROJECTOR] starting dam	33.152808807846
[PROJECTOR] after difficulty dam	33.152808807846
[PROJECTOR] res	0	1	 on dam	33.152808807846
[PROJECTOR] after resists dam	33.152808807846
[PROJECTOR] after flat damage armor	33.152808807846
[PROJECTOR] final dam	33.152808807846
[PROJECTOR] starting dam	33.152808807846
[PROJECTOR] after difficulty dam	33.152808807846
[PROJECTOR] res	0	1	 on dam	33.152808807846
[PROJECTOR] after resists dam	33.152808807846
[PROJECTOR] after flat damage armor	33.152808807846
[PROJECTOR] final dam	33.152808807846
[LOG]	#UID:1526:0#Rdraha(YOU) hits Giant brown mouse for #DARK_GREEN#34 blight#LAST# damage.
[LOG]	#UID:1526:0#Rdraha(YOU) hits White worm mass for #DARK_GREEN#34 blight#LAST# damage.
[LOG]	#UID:1526:0#Rdraha(YOU) hits Giant grey mouse for #DARK_GREEN#34 blight#LAST# damage.
[LOG]	#{bold}##UID:1526:0#Rdraha(YOU) killed Giant brown mouse!#{normal}#
[LOG]	#{bold}##UID:1526:0#Rdraha(YOU) killed White worm mass!#{normal}#
[LOG]	#{bold}##UID:1526:0#Rdraha(YOU) killed Giant grey mouse!#{normal}#
[SOUND] loading from	/data/sound/creatures/wolves/wolf_howl_2.ogg	:=:	sound "/data/sound/creatures/wolves/wolf_howl_2.ogg" : <static>
[LOG]	
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	17.045187284549
Adding entity	13706	after	1526
[PROJECTOR] starting dam	73.65570108112
[PROJECTOR] after difficulty dam	73.65570108112
[PROJECTOR] res	0	1	 on dam	73.65570108112
[PROJECTOR] after resists dam	73.65570108112
[PROJECTOR] after flat damage armor	73.65570108112
[PROJECTOR] final dam	73.65570108112
[LOG]	Rdraha's Soul Rot hits Wolf for #DARK_GREEN#74 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Soul Rot killed Wolf!#{normal}#
[LOG]	
[LOG]	Rdraha casts Command Staff.
Just started the chat, and there's no o.factory_settings
[CHAT] loaded	welcome	table: 0x0ffbf6c8
[CHAT] loaded	element_mage	table: 0x100d9d48
[CHAT] loaded	element_star	table: 0x04e557b0
[CHAT] loaded	element_vile	table: 0x0ceab200
[CHAT] loaded	how_speak	table: 0x0d7cde50
[CHAT] loaded	which_aspect	table: 0x0ec0d900
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[CHAT] selected	[Vile]	nil	element_vile
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
Server latency	160
[CHAT] selected	[Blight]	function: 0x0ceee710	nil
[SOUND] loading from	/data/sound/actions/takeoff.ogg	:=:	sound "/data/sound/actions/takeoff.ogg" : <static>
(in chat's set_element) state.set_element is 	true
[LOG]	
[LOG]	Rdraha casts Drain.
[SPELL CRIT %]	2
Adding entity	13707	after	1526
[PROJECTOR] starting dam	46.675036690845
[PROJECTOR] after difficulty dam	46.675036690845
[PROJECTOR] res	0	1	 on dam	51.342540359929
[PROJECTOR] after resists dam	51.342540359929
[PROJECTOR] after flat damage armor	51.342540359929
[PROJECTOR] final dam	51.342540359929
[LOG]	Rdraha's Drain hits Forest troll for #DARK_GREEN#52 blight#LAST# damage.
[SOUND] loading from	/data/sound/creatures/rats/rat_2.ogg	:=:	sound "/data/sound/creatures/rats/rat_2.ogg" : <static>
[LOG]	
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	17.045187284549
Adding entity	13708	after	1526
[PROJECTOR] starting dam	73.65570108112
[PROJECTOR] after difficulty dam	73.65570108112
[PROJECTOR] res	0	1	 on dam	81.021271189232
[PROJECTOR] after resists dam	81.021271189232
[PROJECTOR] after flat damage armor	81.021271189232
[PROJECTOR] final dam	81.021271189232
[LOG]	Rdraha's Soul Rot hits Forest troll for #DARK_GREEN#82 blight#LAST# damage.
[LOG]	Giant rabbit is no longer evading attacks.
forest troll	4569	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Rdraha	 :: 	19.31394036522	6	0	0	::	1
checkHit	6	0
=> chance to hit	65
[LOG]	#UID:4569:0#Forest troll misses Rdraha(YOU).
[LOG]	
[ATTACK] attacking with	elm vilestaff
[ATTACK] to 	forest troll	 :: 	8.8069274686843	2	4	0	::	1
checkHit	4	0
=> chance to hit	60
[ATTACK] raw dam	8.8069274686843	versus	4	0.3	with APR	2
[ATTACK] after armor	6.8069274686843
[ATTACK] after range	7
[PHYS CRIT %]	2.5
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7.7
[PROJECTOR] after resists dam	7.7
[PROJECTOR] after flat damage armor	7.7
[PROJECTOR] final dam	7.7
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine#WHITE#.
[SOUND] loading from	/data/sound/creatures/trolls/troll_die_1.ogg	:=:	sound "/data/sound/creatures/trolls/troll_die_1.ogg" : <static>
[ATTACK] staff accuracy bonus	4	0	=	1.16
[LOG]	#UID:1526:0#Rdraha(YOU) hits Forest troll for #DARK_GREEN#8 blight#LAST# damage.
[LOG]	#{bold}##UID:1526:0#Rdraha(YOU) killed Forest troll!#{normal}#
[LOG]	#00ff00##UID:804:0#Talent Blood Spray is ready to use.
[LOG]	#00ff00##UID:39:0#Talent Command Staff is ready to use.
[LOG]	
Loading tile	object/troll_intestine.png
[LOG]	You pickup 0.75 gold pieces.
AI took for target	4563	giant rabbit	::	1526	Rdraha	4	<	100
[LOG]	
[LOG]	Rdraha casts Blood Spray.
[SPELL CRIT %]	2
[SPELL CRIT %]	2
[PROJECTOR] starting dam	33.152808807846
[PROJECTOR] after difficulty dam	33.152808807846
[PROJECTOR] res	0	1	 on dam	36.468089688631
[PROJECTOR] after resists dam	36.468089688631
[PROJECTOR] after flat damage armor	36.468089688631
[PROJECTOR] final dam	36.468089688631
[LOG]	#UID:1526:0#Rdraha(YOU) hits Giant rabbit for #DARK_GREEN#37 blight#LAST# damage.
[LOG]	#{bold}##UID:1526:0#Rdraha(YOU) killed Giant rabbit!#{normal}#
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:776:0#Talent Drain is ready to use.
[LOG]	#00ff00##UID:804:0#Talent Blood Spray is ready to use.
[LOG]	Rested for 14 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	Lore found: #0080FF#letter to Weisman (3)
[SOUND] loading from	/data/sound/actions/read.ogg	:=:	sound "/data/sound/actions/read.ogg" : <static>
[LOG]	You can read all your collected lore in the game menu, by pressing Escape.
[PROFILE] filtering save of 	lore	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LORE] learnt	adventurer-letter-5
[LOG]	Ran for 7 turns (stop reason: learnt lore).
AI took for target	4568	wolf	::	1526	Rdraha	16	<	100
[LOG]	
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	17.045187284549
[LOG]	#{bold}#Rdraha's spell attains critical power!#{normal}#
Adding entity	13709	after	1526
[PROJECTOR] starting dam	119.55624920304
[PROJECTOR] after difficulty dam	119.55624920304
[PROJECTOR] res	0	1	 on dam	131.51187412335
[PROJECTOR] after resists dam	131.51187412335
[PROJECTOR] after flat damage armor	131.51187412335
[PROJECTOR] final dam	131.51187412335
[LOG]	Rdraha's Soul Rot hits Wolf for #{bold}##DARK_GREEN#132 blight#{normal}##LAST# damage.
[LOG]	#{bold}#Rdraha's Soul Rot killed Wolf!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	Rested for 3 turns (stop reason: all resources and life at maximum).
[LOG]	
[Identify]	sun infusion of the sneak	true
[LOG]	Rdraha picks up (a.): #00FF80##UID:4593:0#sun infusion of the sneak (rad 5; power 32; turns 5; dispells darkness)#LAST#.
AI took for target	4574	giant brown mouse	::	1526	Rdraha	25	<	100
[LOG]	Ran for 3 turns (stop reason: hostile spotted to the north (giant brown mouse)).
[LOG]	
[LOG]	Rdraha casts Drain.
[SPELL CRIT %]	2
Adding entity	13710	after	1526
[PROJECTOR] starting dam	46.675036690845
[PROJECTOR] after difficulty dam	46.675036690845
[PROJECTOR] res	0	1	 on dam	51.342540359929
[PROJECTOR] after resists dam	51.342540359929
[PROJECTOR] after flat damage armor	51.342540359929
[PROJECTOR] final dam	51.342540359929
[LOG]	Rdraha's Drain hits Giant brown mouse for #DARK_GREEN#52 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Drain killed Giant brown mouse!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:776:0#Talent Drain is ready to use.
[LOG]	Rested for 8 turns (stop reason: all resources and life at maximum).
[LOG]	
AI took for target	4582	giant white rat	::	1526	Rdraha	81	<	100
[LOG]	Ran for 4 turns (stop reason: hostile spotted to the north (giant white rat)).
[LOG]	
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	17.045187284549
Adding entity	13711	after	1526
[PROJECTOR] starting dam	73.65570108112
[PROJECTOR] after difficulty dam	73.65570108112
[PROJECTOR] res	0	1	 on dam	81.021271189232
[PROJECTOR] after resists dam	81.021271189232
[PROJECTOR] after flat damage armor	81.021271189232
[PROJECTOR] final dam	81.021271189232
[LOG]	Rdraha's Soul Rot hits Giant white rat for #DARK_GREEN#82 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Soul Rot killed Giant white rat!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	Rested for 3 turns (stop reason: all resources and life at maximum).
[LOG]	
[Identify]	arcing quiver of elm arrows	true
[LOG]	Rdraha picks up (c.): #00FF80##UID:4605:0#arcing quiver of elm arrows (9/9, 11.5-16.1 power, 5 apr)#LAST#.
AI took for target	4591	forest troll	::	1526	Rdraha	100	<	100
[LOG]	Ran for 6 turns (stop reason: hostile spotted to the north (forest troll - offscreen)).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: hostile spotted to the north (forest troll - offscreen)).
[LOG]	Rdraha casts Soul Rot.
[LOG]	Rdraha casts Drain.
[SPELL CRIT %]	2
Adding entity	13712	after	1526
[LOG]	
[Identify]	thought-forged iron dagger	true
[LOG]	Rdraha picks up (b.): #00FF80##UID:4603:0#thought-forged iron dagger (5.5-7.15 power, 5 apr)#LAST#.
[LOG]	
[TARGET] Passing target	giant grey rat	from	forest troll	to	Rdraha
[TARGET] Passing target	white worm mass	from	forest troll	to	Rdraha
[TARGET] Passing target	giant white mouse	from	white worm mass	to	Rdraha
[TARGET] Passing target	green worm mass	from	white worm mass	to	Rdraha
[TARGET] Passing target	giant brown rat	from	white worm mass	to	Rdraha
AI took for target	4591	forest troll	::	1526	Rdraha	9	<	100
[LOG]	#00ff00##UID:776:0#Talent Drain is ready to use.
[LOG]	
[LOG]	Rdraha casts Blood Spray.
[SPELL CRIT %]	2
[SPELL CRIT %]	2
[PROJECTOR] starting dam	33.152808807846
[PROJECTOR] after difficulty dam	33.152808807846
[PROJECTOR] res	0	1	 on dam	36.468089688631
[PROJECTOR] after resists dam	36.468089688631
[PROJECTOR] after flat damage armor	36.468089688631
[PROJECTOR] final dam	36.468089688631
[PROJECTOR] starting dam	33.152808807846
[PROJECTOR] after difficulty dam	33.152808807846
[PROJECTOR] res	0	1	 on dam	36.468089688631
[PROJECTOR] after resists dam	36.468089688631
[PROJECTOR] after flat damage armor	36.468089688631
[PROJECTOR] final dam	36.468089688631
[LOG]	#UID:1526:0#Rdraha(YOU) hits Giant white mouse for #DARK_GREEN#37 blight#LAST# damage.
[LOG]	#UID:1526:0#Rdraha(YOU) hits Forest troll for #DARK_GREEN#37 blight#LAST# damage.
[LOG]	#{bold}##UID:1526:0#Rdraha(YOU) killed Giant white mouse!#{normal}#
green worm mass	4561	dumb ai talents can use	Multiply	T_MULTIPLY
dumb ai uses	T_MULTIPLY
[LOG]	Green worm mass uses Multiply.
[MULTIPLY]	46	21	::	nil
[MULTIPLY]	2	uids	4561	=>	13713	::	nil	nil
forest troll	4591	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Rdraha	 :: 	14.876778547151	6	0	0	::	1
checkHit	4	0
=> chance to hit	60
[LOG]	#UID:4591:0#Forest troll misses Rdraha(YOU).
[LOG]	
[LOG]	Rdraha casts Drain.
[SPELL CRIT %]	2
Adding entity	13714	after	1526
[PROJECTOR] starting dam	46.675036690845
[PROJECTOR] after difficulty dam	46.675036690845
[PROJECTOR] res	0	1	 on dam	51.342540359929
[PROJECTOR] after resists dam	51.342540359929
[PROJECTOR] after flat damage armor	51.342540359929
[PROJECTOR] final dam	51.342540359929
[LOG]	Rdraha's Drain hits Forest troll for #DARK_GREEN#52 blight#LAST# damage.
[LOG]	
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	17.045187284549
Adding entity	13715	after	1526
[PROJECTOR] starting dam	73.65570108112
[PROJECTOR] after difficulty dam	73.65570108112
[PROJECTOR] res	0	1	 on dam	81.021271189232
[PROJECTOR] after resists dam	81.021271189232
[PROJECTOR] after flat damage armor	81.021271189232
[PROJECTOR] final dam	81.021271189232
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine#WHITE#.
[LOG]	Rdraha's Soul Rot hits Forest troll for #DARK_GREEN#82 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Soul Rot killed Forest troll!#{normal}#
AI took for target	4558	giant grey rat	::	1526	Rdraha	64	<	100
[LOG]	
green worm mass	4561	dumb ai talents can use	Multiply	T_MULTIPLY
dumb ai uses	T_MULTIPLY
[LOG]	Green worm mass uses Multiply.
[MULTIPLY]	45	26	::	nil
[MULTIPLY]	1	uids	4561	=>	13716	::	nil	nil
green worm mass	13713	dumb ai talents can use	Multiply	T_MULTIPLY
dumb ai uses	T_MULTIPLY
[LOG]	Green worm mass uses Multiply.
[MULTIPLY]	43	23	::	nil
[MULTIPLY]	0	uids	13713	=>	13717	::	nil	nil
AI took for target	4572	giant brown rat	::	1526	Rdraha	49	<	100
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	
green worm mass	13716	dumb ai talents can use	Multiply	T_MULTIPLY
dumb ai uses	T_MULTIPLY
[LOG]	Green worm mass uses Multiply.
[MULTIPLY]	44	27	::	nil
[MULTIPLY]	-1	uids	13716	=>	13718	::	nil	nil
AI took for target	13718	green worm mass	::	1526	Rdraha	16	<	100
[SOUND] loading from	/data/sound/creatures/rats/rat_1.ogg	:=:	sound "/data/sound/creatures/rats/rat_1.ogg" : <static>
AI took for target	4558	giant grey rat	::	1526	Rdraha	25	<	100
[LOG]	#00ff00##UID:804:0#Talent Blood Spray is ready to use.
[LOG]	
[LOG]	Rdraha casts Blood Spray.
[SPELL CRIT %]	2
[SPELL CRIT %]	2
[PROJECTOR] starting dam	33.152808807846
[PROJECTOR] after difficulty dam	33.152808807846
[PROJECTOR] res	0	1	 on dam	36.468089688631
[PROJECTOR] after resists dam	36.468089688631
[PROJECTOR] after flat damage armor	36.468089688631
[PROJECTOR] final dam	36.468089688631
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:27:0#green worm#WHITE#.
[PROJECTOR] starting dam	33.152808807846
[PROJECTOR] after difficulty dam	33.152808807846
[PROJECTOR] res	0	1	 on dam	36.468089688631
[PROJECTOR] after resists dam	36.468089688631
[PROJECTOR] after flat damage armor	36.468089688631
[PROJECTOR] final dam	36.468089688631
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:27:0#green worm#WHITE#.
[PROJECTOR] starting dam	33.152808807846
[PROJECTOR] after difficulty dam	33.152808807846
[PROJECTOR] res	0	1	 on dam	36.468089688631
[PROJECTOR] after resists dam	36.468089688631
[PROJECTOR] after flat damage armor	36.468089688631
[PROJECTOR] final dam	36.468089688631
[PROJECTOR] starting dam	33.152808807846
[PROJECTOR] after difficulty dam	33.152808807846
[PROJECTOR] res	0	1	 on dam	36.468089688631
[PROJECTOR] after resists dam	36.468089688631
[PROJECTOR] after flat damage armor	36.468089688631
[PROJECTOR] final dam	36.468089688631
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:27:0#green worm#WHITE#.
[PROJECTOR] starting dam	33.152808807846
[PROJECTOR] after difficulty dam	33.152808807846
[PROJECTOR] res	0	1	 on dam	36.468089688631
[PROJECTOR] after resists dam	36.468089688631
[PROJECTOR] after flat damage armor	36.468089688631
[PROJECTOR] final dam	36.468089688631
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:27:0#green worm#WHITE#.
[PROJECTOR] starting dam	33.152808807846
[PROJECTOR] after difficulty dam	33.152808807846
[PROJECTOR] res	0	1	 on dam	36.468089688631
[PROJECTOR] after resists dam	36.468089688631
[PROJECTOR] after flat damage armor	36.468089688631
[PROJECTOR] final dam	36.468089688631
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:27:0#green worm#WHITE#.
[LOG]	#UID:1526:0#Rdraha(YOU) hits Green worm mass for #DARK_GREEN#37 blight#LAST# damage.
[LOG]	#UID:1526:0#Rdraha(YOU) hits Green worm mass for #DARK_GREEN#37 blight#LAST# damage.
[LOG]	#UID:1526:0#Rdraha(YOU) hits Green worm mass for #DARK_GREEN#37 blight#LAST# damage.
[LOG]	#UID:1526:0#Rdraha(YOU) hits Giant grey rat for #DARK_GREEN#37 blight#LAST# damage.
[LOG]	#UID:1526:0#Rdraha(YOU) hits Green worm mass for #DARK_GREEN#37 blight#LAST# damage.
[LOG]	#UID:1526:0#Rdraha(YOU) hits Green worm mass for #DARK_GREEN#37 blight#LAST# damage.
Loading tile	object/green_worm.png
[LOG]	#{bold}##UID:1526:0#Rdraha(YOU) killed Green worm mass!#{normal}#
[LOG]	#{bold}##UID:1526:0#Rdraha(YOU) killed Green worm mass!#{normal}#
[LOG]	#{bold}##UID:1526:0#Rdraha(YOU) killed Green worm mass!#{normal}#
[LOG]	#{bold}##UID:1526:0#Rdraha(YOU) killed Giant grey rat!#{normal}#
[LOG]	#{bold}##UID:1526:0#Rdraha(YOU) killed Green worm mass!#{normal}#
[LOG]	#{bold}##UID:1526:0#Rdraha(YOU) killed Green worm mass!#{normal}#
[LOG]	
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	17.045187284549
Adding entity	13719	after	1526
[PROJECTOR] starting dam	73.65570108112
[PROJECTOR] after difficulty dam	73.65570108112
[PROJECTOR] res	0	1	 on dam	81.021271189232
[PROJECTOR] after resists dam	81.021271189232
[PROJECTOR] after flat damage armor	81.021271189232
[PROJECTOR] final dam	81.021271189232
[LOG]	Rdraha's Soul Rot hits Giant brown rat for #DARK_GREEN#82 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Soul Rot killed Giant brown rat!#{normal}#
[LOG]	
white worm mass	4560	dumb ai talents can use	Multiply	T_MULTIPLY
dumb ai uses	T_MULTIPLY
[LOG]	White worm mass uses Multiply.
[MULTIPLY]	46	23	::	nil
[MULTIPLY]	2	uids	4560	=>	13720	::	nil	nil
AI took for target	13720	white worm mass	::	1526	Rdraha	36	<	100
[LOG]	#00ff00##UID:776:0#Talent Drain is ready to use.
[LOG]	
AI took for target	13720	white worm mass	::	1526	Rdraha	16	<	100
[LOG]	You pickup 0.60 gold pieces.
[ATTACK] attacking with innate combat
[ATTACK] to 	Rdraha	 :: 	3.9982733043862	100	0	0	::	1
checkHit	10	0
=> chance to hit	75
[LOG]	#UID:13720:0#White worm mass misses Rdraha(YOU).
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	
AI took for target	4560	white worm mass	::	1526	Rdraha	9	<	100
white worm mass	4560	dumb ai talents can use	Multiply	T_MULTIPLY
dumb ai uses	T_MULTIPLY
[LOG]	White worm mass uses Multiply.
[MULTIPLY]	42	25	::	nil
[MULTIPLY]	1	uids	4560	=>	13721	::	nil	nil
[LOG]	#00ff00##UID:804:0#Talent Blood Spray is ready to use.
[LOG]	
[LOG]	Rdraha casts Blood Spray.
[SPELL CRIT %]	2
[SPELL CRIT %]	2
[PROJECTOR] starting dam	33.152808807846
[PROJECTOR] after difficulty dam	33.152808807846
[PROJECTOR] res	0	1	 on dam	36.468089688631
[PROJECTOR] after resists dam	36.468089688631
[PROJECTOR] after flat damage armor	36.468089688631
[PROJECTOR] final dam	36.468089688631
[PROJECTOR] starting dam	33.152808807846
[PROJECTOR] after difficulty dam	33.152808807846
[PROJECTOR] res	0	1	 on dam	36.468089688631
[PROJECTOR] after resists dam	36.468089688631
[PROJECTOR] after flat damage armor	36.468089688631
[PROJECTOR] final dam	36.468089688631
[PROJECTOR] starting dam	33.152808807846
[PROJECTOR] after difficulty dam	33.152808807846
[PROJECTOR] res	0	1	 on dam	36.468089688631
[PROJECTOR] after resists dam	36.468089688631
[PROJECTOR] after flat damage armor	36.468089688631
[PROJECTOR] final dam	36.468089688631
[LOG]	#UID:1526:0#Rdraha(YOU) hits White worm mass for #DARK_GREEN#37 blight#LAST# damage.
[LOG]	#UID:1526:0#Rdraha(YOU) hits White worm mass for #DARK_GREEN#37 blight#LAST# damage.
[LOG]	#UID:1526:0#Rdraha(YOU) hits White worm mass for #DARK_GREEN#37 blight#LAST# damage.
[LOG]	#{bold}##UID:1526:0#Rdraha(YOU) killed White worm mass!#{normal}#
[LOG]	#{bold}##UID:1526:0#Rdraha(YOU) killed White worm mass!#{normal}#
[LOG]	#{bold}##UID:1526:0#Rdraha(YOU) killed White worm mass!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:804:0#Talent Blood Spray is ready to use.
[LOG]	Rested for 6 turns (stop reason: all resources and life at maximum).
[LOG]	
[Identify]	manaburning iron greatmaul of massacre	true
[LOG]	Rdraha picks up (c.): #00FF80##UID:4599:0#manaburning iron greatmaul of massacre (19.5-29.25 power, 1 apr)#LAST#.
[Identify]	rough leather cap	true
[LOG]	Rdraha picks up (e.): #FFFFFF##UID:4609:0#rough leather cap (0 def, 1 armour)#LAST#.
[LOG]	Lore found: #0080FF#tattered paper scrap (trollmire)
[LOG]	You can read all your collected lore in the game menu, by pressing Escape.
[PROFILE] filtering save of 	lore	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LORE] learnt	trollmire-note-1
[LOG]	Ran for 6 turns (stop reason: learnt lore).
AI took for target	4581	giant brown mouse	::	1526	Rdraha	81	<	100
[LOG]	
Loading tile	talents/grand_arrival.png
[LOG]	Rdraha casts Soul Rot.
[USERCHAT] channel serial data	miloswake	tome	481
[SPELL CRIT %]	17.045187284549
Adding entity	13722	after	1526
[PROJECTOR] starting dam	73.65570108112
[PROJECTOR] after difficulty dam	73.65570108112
[PROJECTOR] res	0	1	 on dam	81.021271189232
[PROJECTOR] after resists dam	81.021271189232
[PROJECTOR] after flat damage armor	81.021271189232
[PROJECTOR] final dam	81.021271189232
[LOG]	Rdraha's Soul Rot hits Giant brown mouse for #DARK_GREEN#82 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Soul Rot killed Giant brown mouse!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	Rested for 3 turns (stop reason: all resources and life at maximum).
[LOG]	
[Identify]	huntsman's iron greatmaul	true
[LOG]	Rdraha picks up (c.): #00FF80##UID:4607:0#huntsman's iron greatmaul (13.5-20.25 power, 1 apr)#LAST#.
[Identify]	iron mail armour	true
[LOG]	Rdraha picks up (g.): #FFFFFF##UID:4602:0#iron mail armour (2 def, 4 armour)#LAST#.
[LOG]	Today is the 75th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
AI took for target	4562	fox	::	1526	Rdraha	100	<	100
AI took for target	4562	fox	::	1526	Rdraha	81	<	100
[LOG]	Ran for 6 turns (stop reason: hostile spotted to the west (fox)).
[LOG]	
[LOG]	Rdraha casts Drain.
[LOG]	
[LOG]	Rdraha casts Drain.
[SPELL CRIT %]	2
Adding entity	13723	after	1526
[PROJECTOR] starting dam	46.675036690845
[PROJECTOR] after difficulty dam	46.675036690845
[PROJECTOR] res	0	1	 on dam	51.342540359929
[PROJECTOR] after resists dam	51.342540359929
[PROJECTOR] after flat damage armor	51.342540359929
[PROJECTOR] final dam	51.342540359929
[LOG]	Rdraha's Drain hits Fox for #DARK_GREEN#52 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Drain killed Fox!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:776:0#Talent Drain is ready to use.
[LOG]	Rested for 8 turns (stop reason: all resources and life at maximum).
[LOG]	
AI took for target	4565	forest troll	::	1526	Rdraha	4	<	100
[LOG]	Ran for 23 turns (stop reason: hostile spotted to the south (forest troll)).
[LOG]	
[LOG]	Rdraha casts Drain.
[SPELL CRIT %]	2
Adding entity	13724	after	1526
[PROJECTOR] starting dam	46.675036690845
[PROJECTOR] after difficulty dam	46.675036690845
[PROJECTOR] res	0	1	 on dam	51.342540359929
[PROJECTOR] after resists dam	51.342540359929
[PROJECTOR] after flat damage armor	51.342540359929
[PROJECTOR] final dam	51.342540359929
[LOG]	Rdraha's Drain hits Forest troll for #DARK_GREEN#52 blight#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	Rdraha	 :: 	12.468575858618	6	0	0	::	1
checkHit	4	0
=> chance to hit	60
[LOG]	#UID:4565:0#Forest troll misses Rdraha(YOU).
[LOG]	
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	17.045187284549
Adding entity	13725	after	1526
[PROJECTOR] starting dam	73.65570108112
[PROJECTOR] after difficulty dam	73.65570108112
[PROJECTOR] res	0	1	 on dam	81.021271189232
[PROJECTOR] after resists dam	81.021271189232
[PROJECTOR] after flat damage armor	81.021271189232
[PROJECTOR] final dam	81.021271189232
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine#WHITE#.
[LOG]	Rdraha's Soul Rot hits Forest troll for #DARK_GREEN#82 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Soul Rot killed Forest troll!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	#00ff00##UID:776:0#Talent Drain is ready to use.
[LOG]	Rested for 7 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	You pickup 0.75 gold pieces.
[LOG]	#YELLOW_GREEN#There is a way to the next level here (press '<', '>' or right click to use).
[LOG]	Ran for 37 turns (stop reason: at exit).
[LOG]	
Loading tile	object/staff_elm.png
Loading tile	object/robe_linen.png
Loading tile	object/lite_brass.png
[MOUSE] pre starting drag'n'drop
[MOUSE] enabling drag from predrag
[MOUSE] ending drag'n'drop
fight: 	rough leather cap	elm vilestaff	::	OFFHAND	HEAD
fight: 	rough leather cap	brass lantern	::	nil	HEAD
fight: 	rough leather cap	linen robe	::	nil	HEAD
Loading tile	player/human_female/head_03.png
[LOG]	Rdraha wears: #FFFFFF##UID:4609:0#rough leather cap (0 def, 1 armour)#LAST#.
[LOG]	
Server latency	159
[LOG]	You gain 0.77 gold from the transmogrification of #00FF80##UID:4605:0#arcing quiver of elm arrows (9/9, 11.5-16.1 power, 5 apr)#LAST#.
[LOG]	You gain 1.00 gold from the transmogrification of #FFFFFF##UID:4602:0#iron mail armour (2 def, 4 armour)#LAST#.
[LOG]	You gain 2.46 gold from the transmogrification of #00FF80##UID:4576:0#balanced iron greatsword of crippling (10.5-16.8 power, 1 apr)#LAST#.
[LOG]	You gain 2.94 gold from the transmogrification of #00FF80##UID:4599:0#manaburning iron greatmaul of massacre (19.5-29.25 power, 1 apr)#LAST#.
[LOG]	You gain 1.70 gold from the transmogrification of #00FF80##UID:4607:0#huntsman's iron greatmaul (13.5-20.25 power, 1 apr)#LAST#.
[LOG]	You gain 2.29 gold from the transmogrification of #00FF80##UID:4603:0#thought-forged iron dagger (5.5-7.15 power, 5 apr)#LAST#.
[LOG]	You gain 1.12 gold from the transmogrification of #00FF80##UID:4593:0#sun infusion of the sneak (rad 5; power 32; turns 5; dispells darkness)#LAST#.
Make wait background texture 439 : 1920x1080 (2048, 2048)
Wait finished, counted 0, 46 ticks
Make wait background texture 460 : 1920x1080 (2048, 2048)
C Map size 30:16 :: 480
C Map seens texture: 513 (75x50)
Loading entities file from memory	/data/general/objects/egos/lite.lua
Loading entities file from memory	/data/general/objects/egos/infusions.lua
Loading entities file from memory	/data/general/objects/egos/wands.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/wands-powers.lua
Loading entities file from memory	/data/general/objects/egos/totems.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/totems-powers.lua
Loading entities file from memory	/data/general/objects/egos/torques.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/torques-powers.lua
Loading entities file from memory	/data/general/objects/egos/digger.lua
Loading entities file from memory	/data/general/objects/egos/rings.lua
Loading entities file from memory	/data/general/objects/egos/amulets.lua
Loading entities file from memory	/data/general/objects/egos/staves.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data/general/objects/egos/bow.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/sling.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
Loading entities file from memory	/data/general/objects/egos/robe.lua
Loading entities file from memory	/data/general/objects/egos/light-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/helm.lua
Loading entities file from memory	/data/general/objects/egos/wizard-hat.lua
Loading entities file from memory	/data/general/objects/egos/light-boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/gloves.lua
Loading entities file from memory	/data/general/objects/egos/cloak.lua
Loading entities file from memory	/data/general/objects/egos/belt.lua
End Room:	nil
Axis : 	x	 from 	0	 to 	65
Possible waypoint	1	0	16
Waypoint	1	0	16	rejected: 	not enough progress from previous waypoint
Possible waypoint	2	4	33
Waypoint	2	4	33	rejected: 	on non-progress axis, the measure was more than 20% different from previous
Possible waypoint	3	6	39
Waypoint	3	6	39	rejected: 	on non-progress axis, the measure was more than 20% different from previous
Possible waypoint	4	6	9
Waypoint	4	6	9	accepted
Possible waypoint	5	7	26
Waypoint	5	7	26	rejected: 	not enough progress from previous waypoint
Possible waypoint	6	10	39
Waypoint	6	10	39	rejected: 	on non-progress axis, the measure was more than 20% different from previous
Possible waypoint	7	16	17
Waypoint	7	16	17	accepted
Possible waypoint	8	18	17
Waypoint	8	18	17	rejected: 	not enough progress from previous waypoint
Possible waypoint	9	18	38
Waypoint	9	18	38	rejected: 	not enough progress from previous waypoint
Possible waypoint	10	19	26
Waypoint	10	19	26	accepted
Possible waypoint	11	20	18
Waypoint	11	20	18	rejected: 	not enough progress from previous waypoint
Possible waypoint	12	22	11
Waypoint	12	22	11	rejected: 	on non-progress axis, the measure was more than 20% different from previous
Possible waypoint	13	22	28
Waypoint	13	22	28	accepted
Possible waypoint	14	26	6
Waypoint	14	26	6	rejected: 	on non-progress axis, the measure was more than 20% different from previous
Possible waypoint	15	28	6
Waypoint	15	28	6	rejected: 	on non-progress axis, the measure was more than 20% different from previous
Possible waypoint	16	31	3
Waypoint	16	31	3	rejected: 	on non-progress axis, the measure was more than 20% different from previous
Possible waypoint	17	32	29
Waypoint	17	32	29	accepted
Possible waypoint	18	32	19
Waypoint	18	32	19	rejected: 	not enough progress from previous waypoint
Possible waypoint	19	44	24
Waypoint	19	44	24	accepted
Possible waypoint	20	45	3
Waypoint	20	45	3	rejected: 	not enough progress from previous waypoint
Possible waypoint	21	47	10
Waypoint	21	47	10	rejected: 	on non-progress axis, the measure was more than 20% different from previous
Possible waypoint	22	51	36
Waypoint	22	51	36	rejected: 	true
Possible waypoint	23	51	8
Waypoint	23	51	8	rejected: 	on non-progress axis, the measure was more than 20% different from previous
Possible waypoint	24	52	20
Waypoint	24	52	20	accepted
Possible waypoint	25	53	30
Waypoint	25	53	30	rejected: 	not enough progress from previous waypoint
Possible waypoint	26	57	5
Waypoint	26	57	5	rejected: 	on non-progress axis, the measure was more than 20% different from previous
Possible waypoint	27	58	34
Waypoint	27	58	34	rejected: 	on non-progress axis, the measure was more than 20% different from previous
Possible waypoint	28	59	10
Waypoint	28	59	10	accepted
Possible waypoint	29	60	28
Waypoint	29	60	28	rejected: 	not enough progress from previous waypoint
Possible waypoint	30	64	21
Waypoint	30	64	21	rejected: 	measure too close to finish
tunnel waypoint 	1	 from 	0	6	 to 	6	9
tunnel waypoint 	2	 from 	6	9	 to 	16	17
tunnel waypoint 	3	 from 	16	17	 to 	19	26
tunnel waypoint 	4	 from 	19	26	 to 	22	28
tunnel waypoint 	5	 from 	22	28	 to 	32	29
tunnel waypoint 	6	 from 	32	29	 to 	44	24
tunnel waypoint 	7	 from 	44	24	 to 	52	20
tunnel waypoint 	8	 from 	52	20	 to 	59	10
tunnel waypoint 	9	 from 	59	10	 to 	64	31
Loading tile	terrain/way_next_4.png
Loading tile	terrain/water_grass_5_1.png
New GL Shader program 10
New GL Shader 13 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/water.frag
*p 10: Uniform: 0: 8B50 mapCoord
*p 10: Uniform: 1: 8B5E tex
*p 10: Uniform: 2: 8B50 texSize
*p 10: Uniform: 3: 1406 tick
Spawning 	wolf	 near 	pond	pond	 at 	43	24
Loading tile	npc/troll_s.png
Spawning 	red jelly	 near 	pond	pond	 at 	42	20
Loading tile	npc/jelly-red.png
Spawning 	great wolf	 near 	clearing	clearing	 at 	26	13
Loading tile	npc/canine_gw.png
Spawning 	fox	 near 	pond	pond	 at 	36	25
Spawning 	wolf	 near 	clearing	clearing	 at 	24	16
[TOME ENTITY FILTER] selected basic	80.733764558619	103.5
Spawning 	black jelly	 near 	pond	pond	 at 	44	26
Loading tile	npc/jelly-darkgrey.png
Spawning 	large white snake	 near 	clearing	clearing	 at 	22	17
Loading tile	npc/white-snake.png
Spawning 	giant brown rat	 near 	clearing	clearing	 at 	25	19
Loading tile	npc/canine_dw.png
[TOME ENTITY FILTER] selected basic	93.562201335109	103.5
[TOME ENTITY FILTER] selected Money	67.31645387011	72.5
[TOME ENTITY FILTER] selected basic	83.716174565888	103.5
Spawning 	hornet swarm	 near 	clearing	clearing	 at 	27	20
Loading tile	npc/hornet_swarm.png
Loading tile	npc/midge_swarm.png
[TOME ENTITY FILTER] selected basic	66.809779410206	103.5
Spawning 	giant grey rat	 near 	pond	pond	 at 	40	24
[TOME ENTITY FILTER] selected Ego	47.266038119506	65.5
Spawning 	gold pieces	 near 	pond	pond	 at 	nil	nil
[TOME ENTITY FILTER] selected basic	94.971307898516	112.5
Loading tile	object/2haxe_iron.png
[TOME ENTITY FILTER] selected Ego	56.396131003601	65.5
[TOME ENTITY FILTER] selected Ego	58.004587942968	65.5
[TOME ENTITY FILTER] selected basic	107.8437025939	112.5
[TOME ENTITY FILTER] selected Ego	46.237134909313	65.5
Loading tile	object/shot_iron.png
[TOME ENTITY FILTER] selected Double Ego	5.88003428848	20.5
Loading tile	object/boots_rough.png
Placed lore	tattered paper scrap	15	30
[Identify]	tattered paper scrap	true
Wait finished, counted 1379, 596 ticks
Loading tile	terrain/road_dirt/road_end_a_01.png
Loading tile	terrain/grass/grass_4_01.png
Loading tile	terrain/grass/grass_7_01.png
Loading tile	terrain/grass/grass_1_01.png
Loading tile	terrain/grass/grass_2_01.png
Loading tile	terrain/grass/grass_inner_9_01.png
Loading tile	terrain/grass/grass_8_01.png
Loading tile	terrain/road_dirt/road_turn_c_02.png
Loading tile	terrain/grass/grass_inner_3_01.png
Loading tile	terrain/grass/grass_9_01.png
Loading tile	terrain/grass/grass_6_01.png
Loading tile	terrain/grass/grass_inner_1_01.png
Loading tile	terrain/grass/grass_inner_7_01.png
Loading tile	terrain/grass/grass_3_01.png
Loading tile	terrain/road_dirt/road_end_a_02.png
Assigned events list
[1] = {
}
[2] = {
  [1] = font-life
}
[3] = {
  [1] = font-life
}
New GL Shader program 14
*p 14: Uniform: 0: 1406 aam
*p 14: Uniform: 1: 8B52 color1
*p 14: Uniform: 2: 8B52 color2
*p 14: Uniform: 3: 1406 hide_center
*p 14: Uniform: 4: 1406 npow
*p 14: Uniform: 5: 8B5E tex
*p 14: Uniform: 6: 1406 tick
*p 14: Uniform: 7: 1406 time_factor
*p 14: Uniform: 8: 8B50 xy
*p 14: Uniform: 9: 1406 zoom
Not gone east, no backup guardian
Running on level loads	trollmire-2
[LOG]	#YELLOW_GREEN#There is a way to the previous level here (press '<', '>' or right click to use).
[PARTY] New member, add after	Rdraha	Rdraha
Adding entity	1526	after	1526
Entering tier1 zone for escort	tier1.1	1	1
[1] = true
[2] = true
===	nil	nil
[TOME ENTITY FILTER] selected Double Ego	5.9014392164306	20.5
Placing portal at 	22	30
Loading tile	terrain/grass/grass_main_09.png
Loading tile	terrain/maze_teleport.png
Loading tile	player/thalore_female.png
[CHAT] loaded	welcome	table: 0x0af0dda0
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[QUEST] given to	table: 0x0f3e2928	escort-duty-trollmire-2
[LOG]	#LIGHT_GREEN#Accepted quest ''! #WHITE#(Press 'j' to see the quest log)
[onEnterLevel] Terminating player created entity 	15181	Velida, the worried loremaster	actor
Updating zone name	Trollmire (2)
C Map minimap texture: 533 (50x50; 64x64)
[CHAT] selected	Lead on; I will protect you.	function: 0x0af0de70	nil
AI took for target	14450	midge swarm	::	1526	Rdraha	25	<	100
AI took for target	14449	wolf	::	1526	Rdraha	16	<	100
[TARGET] Passing target	giant brown mouse	from	midge swarm	to	Rdraha
[LOG]	
[LOG]	Rdraha casts Blood Spray.
[SPELL CRIT %]	2
[SPELL CRIT %]	2
[PROJECTOR] starting dam	33.152808807846
[PROJECTOR] after difficulty dam	33.152808807846
[PROJECTOR] res	0	1	 on dam	36.468089688631
[PROJECTOR] after resists dam	36.468089688631
[PROJECTOR] after flat damage armor	36.468089688631
[PROJECTOR] final dam	36.468089688631
[PROJECTOR] starting dam	33.152808807846
[PROJECTOR] after difficulty dam	33.152808807846
[PROJECTOR] res	0	1	 on dam	36.468089688631
[PROJECTOR] after resists dam	36.468089688631
[PROJECTOR] after flat damage armor	36.468089688631
[PROJECTOR] final dam	36.468089688631
AI took for target	15181	Velida, the worried loremaster	::	14449	wolf	16	<	16
Velida, the worried loremaster	15181	dumb ai talents can use	Mind Sear	T_MIND_SEAR
dumb ai uses	T_MIND_SEAR
[LOG]	Velida, the worried loremaster uses Mind Sear.
[MIND CRIT %]	1
checkHit	11	7.0888962882553
=> chance to hit	60
[LOG]	Wolf resists the mind attack!
[PROJECTOR] starting dam	16.469813342473
[PROJECTOR] after difficulty dam	16.469813342473
[PROJECTOR] res	0	1	 on dam	8.2349066712366
[PROJECTOR] after resists dam	8.2349066712366
[PROJECTOR] after flat damage armor	8.2349066712366
[PROJECTOR] final dam	8.2349066712366
[SOUND] loading from	/data/sound/talents/spell_generic.ogg	:=:	sound "/data/sound/talents/spell_generic.ogg" : <static>
[LOG]	#UID:1526:0#Rdraha(YOU) hits Midge swarm for #DARK_GREEN#37 blight#LAST# damage.
[LOG]	#UID:1526:0#Rdraha(YOU) hits Wolf for #DARK_GREEN#37 blight#LAST# damage.
[LOG]	#UID:15181:0#Velida, the worried loremaster hits Wolf for #YELLOW#9 mind#LAST# damage.
[LOG]	#{bold}##UID:1526:0#Rdraha(YOU) killed Midge swarm!#{normal}#
[LOG]	
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	17.045187284549
Adding entity	15188	after	1526
[LOG]	Velida, the worried loremaster says: 'Help! Wolf to the east!'
[EMOTE] added	Help! Wolf to the east!	0	6
[PROJECTOR] starting dam	73.65570108112
[PROJECTOR] after difficulty dam	73.65570108112
[PROJECTOR] res	0	1	 on dam	81.021271189232
[PROJECTOR] after resists dam	81.021271189232
[PROJECTOR] after flat damage armor	81.021271189232
[PROJECTOR] final dam	81.021271189232
[LOG]	Rdraha's Soul Rot hits Wolf for #DARK_GREEN#82 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Soul Rot killed Wolf!#{normal}#
AI took for target	14453	giant brown mouse	::	15181	Velida, the worried loremaster	81	<	100
[LOG]	
[LOG]	Rdraha casts Drain.
AI took for target	15181	Velida, the worried loremaster	::	14453	giant brown mouse	81	<	16
[LOG]	
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	
[LOG]	Rdraha casts Drain.
[SPELL CRIT %]	2
Adding entity	15189	after	1526
[PROJECTOR] starting dam	46.675036690845
[PROJECTOR] after difficulty dam	46.675036690845
[PROJECTOR] res	0	1	 on dam	51.342540359929
[PROJECTOR] after resists dam	51.342540359929
[PROJECTOR] after flat damage armor	51.342540359929
[PROJECTOR] final dam	51.342540359929
[LOG]	Rdraha's Drain hits Giant brown mouse for #DARK_GREEN#52 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Drain killed Giant brown mouse!#{normal}#
[LOG]	
[LOG]	#00ff00##UID:804:0#Talent Blood Spray is ready to use.
[LOG]	
[PARTY] error trying to set player, not controlable: 	15181	Velida, the worried loremaster
Using cached font	/data/font/DroidSans-Bold.ttf	16
[LOG]	Velida, the worried loremaster says: 'The portal is still far away, to the southeast.'
[EMOTE] added	The portal is still far away, to the southeast.	3	8
[LOG]	
[LOG]	#00ff00##UID:776:0#Talent Drain is ready to use.
[LOG]	
AI took for target	14436	large white snake	::	1526	Rdraha	36	<	100
[TARGET] Passing target	giant brown rat	from	large white snake	to	Rdraha
[TARGET] Passing target	wolf	from	large white snake	to	Rdraha
AI took for target	14436	large white snake	::	1526	Rdraha	16	<	100
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	17.045187284549
Adding entity	15190	after	1526
[PROJECTOR] starting dam	73.65570108112
[PROJECTOR] after difficulty dam	73.65570108112
[PROJECTOR] res	0	1	 on dam	81.021271189232
[PROJECTOR] after resists dam	81.021271189232
[PROJECTOR] after flat damage armor	81.021271189232
[PROJECTOR] final dam	81.021271189232
[LOG]	Rdraha's Soul Rot hits Large white snake for #DARK_GREEN#82 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Soul Rot killed Large white snake!#{normal}#
[SOUND] loading from	/data/sound/creatures/wolves/wolf_howl_3.ogg	:=:	sound "/data/sound/creatures/wolves/wolf_howl_3.ogg" : <static>
[LOG]	
AI took for target	15181	Velida, the worried loremaster	::	14428	wolf	49	<	16
[TARGET] Passing target	hornet swarm	from	giant brown rat	to	Rdraha
[LOG]	Rdraha casts Drain.
[SPELL CRIT %]	2
Adding entity	15191	after	1526
[PROJECTOR] starting dam	46.675036690845
[PROJECTOR] after difficulty dam	46.675036690845
[PROJECTOR] res	0	1	 on dam	51.342540359929
[PROJECTOR] after resists dam	51.342540359929
[PROJECTOR] after flat damage armor	51.342540359929
[PROJECTOR] final dam	51.342540359929
[LOG]	Rdraha's Drain hits Wolf for #DARK_GREEN#52 blight#LAST# damage.
AI took for target	15181	Velida, the worried loremaster	::	14428	wolf	16	<	16
[LOG]	
[LOG]	Rdraha casts Blood Spray.
[SPELL CRIT %]	2
[SPELL CRIT %]	2
[PROJECTOR] starting dam	33.152808807846
[PROJECTOR] after difficulty dam	33.152808807846
[PROJECTOR] res	0	1	 on dam	36.468089688631
[PROJECTOR] after resists dam	36.468089688631
[PROJECTOR] after flat damage armor	36.468089688631
[PROJECTOR] final dam	36.468089688631
[PROJECTOR] starting dam	33.152808807846
[PROJECTOR] after difficulty dam	33.152808807846
[PROJECTOR] res	0	1	 on dam	36.468089688631
[PROJECTOR] after resists dam	36.468089688631
[PROJECTOR] after flat damage armor	36.468089688631
[PROJECTOR] final dam	36.468089688631
[LOG]	#00ffff#Welcome to level 2 [Rdraha].
[LOG]	Rdraha has 3 stat point(s), 1 class talent point(s), 1 generic talent point(s) to spend. Press p to use them.
[LOG]	#AQUAMARINE#You have gained one more life (2 remaining).
[ONLINE PROFILE] current character 	Rdraha the level 2 Cornac Corruptor
[SOUND] loading from	/data/sound/actions/levelup.ogg	:=:	sound "/data/sound/actions/levelup.ogg" : <static>
[LOG]	#UID:1526:0#Rdraha(YOU) hits Wolf for #DARK_GREEN#37 blight#LAST# damage.
[LOG]	#UID:1526:0#Rdraha(YOU) hits Giant brown rat for #DARK_GREEN#37 blight#LAST# damage.
[LOG]	#{bold}##UID:1526:0#Rdraha(YOU) killed Wolf!#{normal}#
[LOG]	#{bold}##UID:1526:0#Rdraha(YOU) killed Giant brown rat!#{normal}#
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	
Using cached font	/data/font/DroidSansMono.ttf	12
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSans.ttf	14
[LOG]	Rdraha deactivates Dark Ritual.
[LOG]	Rdraha activates Dark Ritual.
[LOG]	Rdraha deactivates Willful Tormenter.
[LOG]	Rdraha activates Willful Tormenter.
[LOG]	
AI took for target	15181	Velida, the worried loremaster	::	14448	hornet swarm	49	<	16
Using cached font	/data/font/DroidSans-Bold.ttf	16
[LOG]	Velida, the worried loremaster says: 'Help! Hornet swarm to the north!'
[EMOTE] added	Help! Hornet swarm to the north!	17	25
AI took for target	14444	forest troll	::	15181	Velida, the worried loremaster	81	<	100
[LOG]	
AI took for target	14448	hornet swarm	::	1526	Rdraha	25	<	100
AI took for target	14448	hornet swarm	::	15181	Velida, the worried loremaster	16	<	100
[LOG]	#00ff00##UID:804:0#Talent Blood Spray is ready to use.
[LOG]	
[LOG]	Rdraha casts Blood Spray.
[SPELL CRIT %]	2
[SPELL CRIT %]	2
[PROJECTOR] starting dam	34.878451885196
[PROJECTOR] after difficulty dam	34.878451885196
[PROJECTOR] res	0	1	 on dam	38.366297073716
[PROJECTOR] after resists dam	38.366297073716
[PROJECTOR] after flat damage armor	38.366297073716
[PROJECTOR] final dam	38.366297073716
[LOG]	#UID:1526:0#Rdraha(YOU) hits Hornet swarm for #DARK_GREEN#39 blight#LAST# damage.
[LOG]	#{bold}##UID:1526:0#Rdraha(YOU) killed Hornet swarm!#{normal}#
AI took for target	15181	Velida, the worried loremaster	::	14444	forest troll	81	<	16
[LOG]	#00ff00##UID:776:0#Talent Drain is ready to use.
[LOG]	
[USERCHAT] channel serial data	juggerboy	tome	467
[LOG]	Rdraha casts Drain.
[SPELL CRIT %]	2
Adding entity	15199	after	1526
[PROJECTOR] starting dam	48.294172019466
[PROJECTOR] after difficulty dam	48.294172019466
[PROJECTOR] res	0	1	 on dam	53.123589221412
[PROJECTOR] after resists dam	53.123589221412
[PROJECTOR] after flat damage armor	53.123589221412
[PROJECTOR] final dam	53.123589221412
[LOG]	Rdraha's Drain hits Forest troll for #DARK_GREEN#54 blight#LAST# damage.
[LOG]	
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	22.63402256073
Adding entity	15200	after	1526
[PROJECTOR] starting dam	92.073935824283
[PROJECTOR] after difficulty dam	92.073935824283
[PROJECTOR] res	0	1	 on dam	101.28132940671
[PROJECTOR] after resists dam	101.28132940671
[PROJECTOR] after flat damage armor	101.28132940671
[PROJECTOR] final dam	101.28132940671
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine#WHITE#.
[LOG]	Rdraha's Soul Rot hits Forest troll for #DARK_GREEN#102 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Soul Rot killed Forest troll!#{normal}#
[LOG]	
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	
[LOG]	You pickup 0.65 gold pieces.
[LOG]	You pickup 0.45 gold pieces.
[LOG]	#00ff00##UID:804:0#Talent Blood Spray is ready to use.
[LOG]	
[LOG]	#00ff00##UID:776:0#Talent Drain is ready to use.
[LOG]	
Server latency	157
[QUEST] try update status on	Rdraha	escort-duty-trollmire-2	100	nil
[LOG]	#LIGHT_GREEN#Quest 'Escort: worried loremaster (level 2 of Trollmire)' is done! #WHITE#(Press 'j' to see the quest log)
[PROFILE] filtering save of 	escorts	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[CHAT] loaded	welcome	table: 0x10304ad8
[CHAT] loaded	done	table: 0x102af5c0
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
==UNREG part 	Velida, the worried loremaster	party15181
[LOG]	
[CHAT] selected	[Improve Magic by +2]	function: 0x101abc90	done
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[CHAT] selected	Thank you.	nil	nil
[LOG]	Lore found: #0080FF#tattered paper scrap (trollmire)
[LOG]	You can read all your collected lore in the game menu, by pressing Escape.
[PROFILE] filtering save of 	lore	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LORE] learnt	trollmire-note-2
[LOG]	
[SOUND] loading from	/data/sound/ambient/forest/bird4.ogg	:=:	sound "/data/sound/ambient/forest/bird4.ogg" : <static>
Using cached font	/data/font/DroidSansMono.ttf	12
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSans.ttf	14
[USERCHAT] channel achievement	dannyg40	tome	Treasure Hunter	false	false
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
AI took for target	14421	wolf	::	1526	Rdraha	36	<	100
[LOG]	Ran for 4 turns (stop reason: hostile spotted to the southeast (wolf)).
[LOG]	
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	22.63402256073
Adding entity	15208	after	1526
[PROJECTOR] starting dam	94.382434365509
[PROJECTOR] after difficulty dam	94.382434365509
[PROJECTOR] res	0	1	 on dam	103.82067780206
[PROJECTOR] after resists dam	103.82067780206
[PROJECTOR] after flat damage armor	103.82067780206
[PROJECTOR] final dam	103.82067780206
[LOG]	Rdraha's Soul Rot hits Wolf for #DARK_GREEN#104 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Soul Rot killed Wolf!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	Rested for 3 turns (stop reason: all resources and life at maximum).
[LOG]	
AI took for target	14435	wolf	::	1526	Rdraha	25	<	100
[LOG]	Ran for 3 turns (stop reason: hostile spotted to the west (wolf)).
[LOG]	
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	22.63402256073
Adding entity	15209	after	1526
[PROJECTOR] starting dam	94.382434365509
[PROJECTOR] after difficulty dam	94.382434365509
[PROJECTOR] res	0	1	 on dam	103.82067780206
[PROJECTOR] after resists dam	103.82067780206
[PROJECTOR] after flat damage armor	103.82067780206
[PROJECTOR] final dam	103.82067780206
[SOUND] loading from	/data/sound/creatures/wolves/wolf_hurt_1.ogg	:=:	sound "/data/sound/creatures/wolves/wolf_hurt_1.ogg" : <static>
[LOG]	Rdraha's Soul Rot hits Wolf for #DARK_GREEN#104 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Soul Rot killed Wolf!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	Rested for 3 turns (stop reason: all resources and life at maximum).
[LOG]	
AI took for target	14429	forest troll	::	1526	Rdraha	16	<	100
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the north (forest troll)).
[LOG]	
[LOG]	Rdraha casts Drain.
[SPELL CRIT %]	2
Adding entity	15210	after	1526
[PROJECTOR] starting dam	49.37476114503
[PROJECTOR] after difficulty dam	49.37476114503
[PROJECTOR] res	0	1	 on dam	54.312237259533
[PROJECTOR] after resists dam	54.312237259533
[PROJECTOR] after flat damage armor	54.312237259533
[PROJECTOR] final dam	54.312237259533
[LOG]	Rdraha's Drain hits Forest troll for #DARK_GREEN#55 blight#LAST# damage.
[LOG]	
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	22.63402256073
Adding entity	15211	after	1526
[PROJECTOR] starting dam	94.382434365509
[PROJECTOR] after difficulty dam	94.382434365509
[PROJECTOR] res	0	1	 on dam	103.82067780206
[PROJECTOR] after resists dam	103.82067780206
[PROJECTOR] after flat damage armor	103.82067780206
[PROJECTOR] final dam	103.82067780206
[LOG]	Rdraha's Soul Rot hits Forest troll for #DARK_GREEN#104 blight#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	Rdraha	 :: 	19.4660433816	6	1	0	::	1
checkHit	7	0
=> chance to hit	68
[LOG]	#UID:14429:0#Forest troll misses Rdraha(YOU).
[LOG]	
[ATTACK] attacking with	elm vilestaff
[ATTACK] to 	forest troll	 :: 	10.509016704377	2	4	0.35	::	1
checkHit	4	0.35
=> chance to hit	60
[ATTACK] raw dam	10.509016704377	versus	4	0.3	with APR	2
[ATTACK] after armor	8.5090167043765
[ATTACK] after range	8
[PHYS CRIT %]	2.5
[ATTACK] after crit	8
[ATTACK] after mult	8
[PROJECTOR] starting dam	8
[PROJECTOR] after difficulty dam	8
[PROJECTOR] res	0	1	 on dam	8.8
[PROJECTOR] after resists dam	8.8
[PROJECTOR] after flat damage armor	8.8
[PROJECTOR] final dam	8.8
[ATTACK] staff accuracy bonus	4	0.35	=	1.146
[LOG]	#UID:1526:0#Rdraha(YOU) hits Forest troll for #DARK_GREEN#9 blight#LAST# damage.
[LOG]	
[LOG]	Rdraha casts Blood Spray.
[SPELL CRIT %]	2
[SPELL CRIT %]	2
[PROJECTOR] starting dam	36.030718247724
[PROJECTOR] after difficulty dam	36.030718247724
[PROJECTOR] res	0	1	 on dam	39.633790072496
[PROJECTOR] after resists dam	39.633790072496
[PROJECTOR] after flat damage armor	39.633790072496
[PROJECTOR] final dam	39.633790072496
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine#WHITE#.
[LOG]	#UID:1526:0#Rdraha(YOU) hits Forest troll for #DARK_GREEN#40 blight#LAST# damage.
[LOG]	#{bold}##UID:1526:0#Rdraha(YOU) killed Forest troll!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	#00ff00##UID:776:0#Talent Drain is ready to use.
[LOG]	#00ff00##UID:804:0#Talent Blood Spray is ready to use.
[LOG]	Rested for 6 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	You pickup 0.40 gold pieces.
[Identify]	quick-loading pouch of iron shots	true
[LOG]	Rdraha picks up (c.): #00FF80##UID:14461:0#quick-loading pouch of iron shots (21/21, 11.5-13.8 power, 1 apr)#LAST#.
AI took for target	14425	great wolf	::	1526	Rdraha	81	<	100
AI took for target	14425	great wolf	::	1526	Rdraha	64	<	100
[LOG]	Ran for 6 turns (stop reason: hostile spotted to the southeast (great wolf)).
[LOG]	
[SOUND] loading from	/data/sound/creatures/wolves/wolf_howl_1.ogg	:=:	sound "/data/sound/creatures/wolves/wolf_howl_1.ogg" : <static>
great wolf	14425	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
[LOG]	Great wolf howls
[LOG]	
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	22.63402256073
[LOG]	#{bold}#Rdraha's spell attains critical power!#{normal}#
Adding entity	15212	after	1526
[PROJECTOR] starting dam	153.65314913934
[PROJECTOR] after difficulty dam	153.65314913934
[PROJECTOR] res	1.6093664551413	0.98390633544859	 on dam	169.01846405327
[PROJECTOR] after resists dam	166.2983375898
[PROJECTOR] after flat damage armor	166.2983375898
[PROJECTOR] final dam	166.2983375898
[LOG]	Rdraha's Soul Rot hits Great wolf for #{bold}##DARK_GREEN#167 blight#{normal}##LAST# damage.
[LOG]	#{bold}#Rdraha's Soul Rot killed Great wolf!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	Rested for 3 turns (stop reason: all resources and life at maximum).
[LOG]	
AI took for target	14430	wolf	::	1526	Rdraha	100	<	100
[LOG]	Ran for 3 turns (stop reason: hostile spotted to the southeast (wolf)).
[LOG]	
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	22.63402256073
Adding entity	15213	after	1526
AI took for target	14430	wolf	::	1526	Rdraha	81	<	100
[PROJECTOR] starting dam	94.382434365509
[PROJECTOR] after difficulty dam	94.382434365509
[PROJECTOR] res	0	1	 on dam	103.82067780206
[PROJECTOR] after resists dam	103.82067780206
[PROJECTOR] after flat damage armor	103.82067780206
[PROJECTOR] final dam	103.82067780206
[LOG]	Rdraha's Soul Rot hits Wolf for #DARK_GREEN#104 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Soul Rot killed Wolf!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	Rested for 3 turns (stop reason: all resources and life at maximum).
[LOG]	
AI took for target	14447	forest troll	::	1526	Rdraha	16	<	100
[LOG]	Ran for 4 turns (stop reason: hostile spotted to the northeast (forest troll)).
[LOG]	
[LOG]	Rdraha casts Soul Rot.
[LOG]	Rdraha casts Drain.
[SPELL CRIT %]	2
Adding entity	15214	after	1526
[PROJECTOR] starting dam	49.37476114503
[PROJECTOR] after difficulty dam	49.37476114503
[PROJECTOR] res	0	1	 on dam	54.312237259533
[PROJECTOR] after resists dam	54.312237259533
[PROJECTOR] after flat damage armor	54.312237259533
[PROJECTOR] final dam	54.312237259533
[LOG]	Rdraha's Drain hits Forest troll for #DARK_GREEN#55 blight#LAST# damage.
[LOG]	
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	22.63402256073
Adding entity	15215	after	1526
[PROJECTOR] starting dam	94.382434365509
[PROJECTOR] after difficulty dam	94.382434365509
[PROJECTOR] res	0	1	 on dam	103.82067780206
[PROJECTOR] after resists dam	103.82067780206
[PROJECTOR] after flat damage armor	103.82067780206
[PROJECTOR] final dam	103.82067780206
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine#WHITE#.
[LOG]	Rdraha's Soul Rot hits Forest troll for #DARK_GREEN#104 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Soul Rot killed Forest troll!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	#00ff00##UID:776:0#Talent Drain is ready to use.
[LOG]	Rested for 7 turns (stop reason: all resources and life at maximum).
[LOG]	
AI took for target	14440	dire wolf	::	1526	Rdraha	9	<	100
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the southeast (dire wolf)).
[LOG]	
[LOG]	Rdraha casts Drain.
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	22.63402256073
Adding entity	15216	after	1526
[PROJECTOR] starting dam	94.382434365509
[PROJECTOR] after difficulty dam	94.382434365509
[PROJECTOR] res	0	1	 on dam	103.82067780206
[PROJECTOR] after resists dam	103.82067780206
[PROJECTOR] after flat damage armor	103.82067780206
[PROJECTOR] final dam	103.82067780206
[LOG]	Rdraha's Soul Rot hits Dire wolf for #DARK_GREEN#104 blight#LAST# damage.
[TARGET] Passing target	wolf	from	dire wolf	to	Rdraha
[LOG]	
[LOG]	Rdraha casts Drain.
[SPELL CRIT %]	2
Adding entity	15217	after	1526
[PROJECTOR] starting dam	49.37476114503
[PROJECTOR] after difficulty dam	49.37476114503
[PROJECTOR] res	0	1	 on dam	54.312237259533
[PROJECTOR] after resists dam	54.312237259533
[PROJECTOR] after flat damage armor	54.312237259533
[PROJECTOR] final dam	54.312237259533
[LOG]	Rdraha's Drain hits Dire wolf for #DARK_GREEN#55 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Drain killed Dire wolf!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	#00ff00##UID:776:0#Talent Drain is ready to use.
[LOG]	Rested for 8 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the southeast (wolf)).
[LOG]	
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	22.63402256073
Adding entity	15218	after	1526
[PROJECTOR] starting dam	94.382434365509
[PROJECTOR] after difficulty dam	94.382434365509
[PROJECTOR] res	0	1	 on dam	103.82067780206
[PROJECTOR] after resists dam	103.82067780206
[PROJECTOR] after flat damage armor	103.82067780206
[PROJECTOR] final dam	103.82067780206
[LOG]	Rdraha's Soul Rot hits Wolf for #DARK_GREEN#104 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Soul Rot killed Wolf!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	Rested for 3 turns (stop reason: all resources and life at maximum).
[LOG]	
AI took for target	14438	forest troll	::	1526	Rdraha	16	<	100
[LOG]	Ran for 10 turns (stop reason: hostile spotted to the southeast (forest troll)).
[LOG]	
[LOG]	Rdraha casts Drain.
[SPELL CRIT %]	2
Adding entity	15219	after	1526
[PROJECTOR] starting dam	49.37476114503
[PROJECTOR] after difficulty dam	49.37476114503
[PROJECTOR] res	1.5760907438994	0.98423909256101	 on dam	54.312237259533
[PROJECTOR] after resists dam	53.456227115281
[PROJECTOR] after flat damage armor	53.456227115281
[PROJECTOR] final dam	53.456227115281
[LOG]	Rdraha's Drain hits Forest troll for #DARK_GREEN#54 blight#LAST# damage.
[TARGET] Passing target	red jelly	from	forest troll	to	Rdraha
[LOG]	
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	22.63402256073
Adding entity	15220	after	1526
[PROJECTOR] starting dam	94.382434365509
[PROJECTOR] after difficulty dam	94.382434365509
[PROJECTOR] res	1.5760907438994	0.98423909256101	 on dam	103.82067780206
[PROJECTOR] after resists dam	102.18436970897
[PROJECTOR] after flat damage armor	102.18436970897
[PROJECTOR] final dam	102.18436970897
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine#WHITE#.
[LOG]	Rdraha's Soul Rot hits Forest troll for #DARK_GREEN#103 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Soul Rot killed Forest troll!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	#00ff00##UID:776:0#Talent Drain is ready to use.
[LOG]	Rested for 7 turns (stop reason: all resources and life at maximum).
[LOG]	
AI took for target	14451	forest troll	::	1526	Rdraha	81	<	100
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the southeast (forest troll)).
[LOG]	
[LOG]	Rdraha casts Drain.
[SPELL CRIT %]	2
Adding entity	15221	after	1526
[PROJECTOR] starting dam	49.37476114503
[PROJECTOR] after difficulty dam	49.37476114503
[PROJECTOR] res	0	1	 on dam	54.312237259533
[PROJECTOR] after resists dam	54.312237259533
[PROJECTOR] after flat damage armor	54.312237259533
[PROJECTOR] final dam	54.312237259533
[LOG]	Rdraha's Drain hits Forest troll for #DARK_GREEN#55 blight#LAST# damage.
[LOG]	
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	22.63402256073
Adding entity	15222	after	1526
[PROJECTOR] starting dam	94.382434365509
[PROJECTOR] after difficulty dam	94.382434365509
[PROJECTOR] res	0	1	 on dam	103.82067780206
[PROJECTOR] after resists dam	103.82067780206
[PROJECTOR] after flat damage armor	103.82067780206
[PROJECTOR] final dam	103.82067780206
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine#WHITE#.
[LOG]	Rdraha's Soul Rot hits Forest troll for #DARK_GREEN#104 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Soul Rot killed Forest troll!#{normal}#
[LOG]	
[SOUND] loading from	/data/sound/creatures/jelly/jelly_3.ogg	:=:	sound "/data/sound/creatures/jelly/jelly_3.ogg" : <static>
[Identify]	miner's pair of rough leather boots of uncanny dodging	true
[LOG]	Rdraha picks up (a.): #00FF80##UID:14463:0#miner's pair of rough leather boots of uncanny dodging (2 def, 5 armour)#LAST#.
AI took for target	14441	red jelly	::	1526	Rdraha	25	<	100
[LOG]	
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	22.63402256073
Adding entity	15223	after	1526
[PROJECTOR] starting dam	94.382434365509
[PROJECTOR] after difficulty dam	94.382434365509
[PROJECTOR] res	0	1	 on dam	103.82067780206
[PROJECTOR] after resists dam	103.82067780206
[PROJECTOR] after flat damage armor	103.82067780206
[PROJECTOR] final dam	103.82067780206
[LOG]	Rdraha's Soul Rot hits Red jelly for #DARK_GREEN#104 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Soul Rot killed Red jelly!#{normal}#
[LOG]	
[Identify]	iron greatsword	true
[LOG]	Rdraha picks up (a.): #FFFFFF##UID:14460:0#iron greatsword (12-19.2 power, 1 apr)#LAST#.
[LOG]	
[LOG]	You pickup 0.65 gold pieces.
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	#00ff00##UID:776:0#Talent Drain is ready to use.
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
AI took for target	14443	wolf	::	1526	Rdraha	100	<	100
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the south (wolf - offscreen)).
[LOG]	
[LOG]	Rdraha casts Drain.
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	22.63402256073
Adding entity	15224	after	1526
AI took for target	14443	wolf	::	1526	Rdraha	36	<	100
[LOG]	
[LOG]	Rdraha casts Drain.
[SPELL CRIT %]	2
Adding entity	15225	after	1526
[PROJECTOR] starting dam	49.37476114503
[PROJECTOR] after difficulty dam	49.37476114503
[PROJECTOR] res	0	1	 on dam	54.312237259533
[PROJECTOR] after resists dam	54.312237259533
[PROJECTOR] after flat damage armor	54.312237259533
[PROJECTOR] final dam	54.312237259533
[LOG]	Rdraha's Drain hits Wolf for #DARK_GREEN#55 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Drain killed Wolf!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	#00ff00##UID:776:0#Talent Drain is ready to use.
[LOG]	Rested for 7 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	You pickup 0.60 gold pieces.
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
AI took for target	14455	wolf	::	1526	Rdraha	36	<	100
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the west (wolf)).
[LOG]	
Server latency	157
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	22.63402256073
Adding entity	15226	after	1526
[PROJECTOR] starting dam	94.382434365509
[PROJECTOR] after difficulty dam	94.382434365509
[PROJECTOR] res	0	1	 on dam	103.82067780206
[PROJECTOR] after resists dam	103.82067780206
[PROJECTOR] after flat damage armor	103.82067780206
[PROJECTOR] final dam	103.82067780206
[LOG]	Rdraha's Soul Rot hits Wolf for #DARK_GREEN#104 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Soul Rot killed Wolf!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	Rested for 3 turns (stop reason: all resources and life at maximum).
[LOG]	
AI took for target	14422	wolf	::	1526	Rdraha	100	<	100
[LOG]	Ran for 11 turns (stop reason: hostile spotted to the west (wolf)).
[LOG]	
[USERCHAT] channel talk	Aura of the Dawn	tome	For those not yet aware, Darkgod has thrown down a gauntlet. Let the training begin to triumph over his challenge: http://git.net-core.org/darkgod/t-engine4/commit/e653de6e74488a38133f41da68ca38e5fc215f56
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	22.63402256073
[LOG]	#{bold}#Rdraha's spell attains critical power!#{normal}#
Adding entity	15227	after	1526
[TARGET] Passing target	stone troll	from	wolf	to	Rdraha
[TARGET] Passing target	black jelly	from	wolf	to	Rdraha
[PROJECTOR] starting dam	153.65314913934
[PROJECTOR] after difficulty dam	153.65314913934
[PROJECTOR] res	0	1	 on dam	169.01846405327
[PROJECTOR] after resists dam	169.01846405327
[PROJECTOR] after flat damage armor	169.01846405327
[PROJECTOR] final dam	169.01846405327
[LOG]	Rdraha's Soul Rot hits Wolf for #{bold}##DARK_GREEN#170 blight#{normal}##LAST# damage.
[LOG]	#{bold}#Rdraha's Soul Rot killed Wolf!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	Rested for 3 turns (stop reason: all resources and life at maximum).
[LOG]	
AI took for target	14437	green worm mass	::	1526	Rdraha	100	<	100
green worm mass	14437	dumb ai talents can use	Multiply	T_MULTIPLY
dumb ai uses	T_MULTIPLY
[LOG]	Green worm mass uses Multiply.
[MULTIPLY]	41	25	::	nil
[MULTIPLY]	2	uids	14437	=>	15228	::	nil	nil
[TARGET] Passing target	red jelly	from	green worm mass	to	Rdraha
[LOG]	Ran for 3 turns (stop reason: hostile spotted to the southwest (black jelly)).
[LOG]	
[TARGET] Passing target	giant grey rat	from	green worm mass	to	Rdraha
AI took for target	14437	green worm mass	::	1526	Rdraha	49	<	100
[SOUND] loading from	/data/sound/creatures/jelly/jelly_2.ogg	:=:	sound "/data/sound/creatures/jelly/jelly_2.ogg" : <static>
[SOUND] loading from	/data/sound/creatures/trolls/troll_growl_4.ogg	:=:	sound "/data/sound/creatures/trolls/troll_growl_4.ogg" : <static>
AI took for target	14431	black jelly	::	1526	Rdraha	25	<	100
[LOG]	Rdraha casts Blood Spray.
[SOUND] loading from	/data/sound/ambient/forest/bird2.ogg	:=:	sound "/data/sound/ambient/forest/bird2.ogg" : <static>
green worm mass	15228	dumb ai talents can use	Multiply	T_MULTIPLY
dumb ai uses	T_MULTIPLY
[LOG]	Green worm mass uses Multiply.
[MULTIPLY]	45	24	::	nil
[MULTIPLY]	0	uids	15228	=>	15229	::	nil	nil
[LOG]	
[LOG]	Rdraha casts Blood Spray.
[SPELL CRIT %]	2
[SPELL CRIT %]	2
[PROJECTOR] starting dam	36.030718247724
[PROJECTOR] after difficulty dam	36.030718247724
[PROJECTOR] res	0	1	 on dam	39.633790072496
[PROJECTOR] after resists dam	39.633790072496
[PROJECTOR] after flat damage armor	39.633790072496
[PROJECTOR] final dam	39.633790072496
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:27:0#green worm#WHITE#.
[PROJECTOR] starting dam	36.030718247724
[PROJECTOR] after difficulty dam	36.030718247724
[PROJECTOR] res	0	1	 on dam	39.633790072496
[PROJECTOR] after resists dam	39.633790072496
[PROJECTOR] after flat damage armor	39.633790072496
[PROJECTOR] final dam	39.633790072496
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:27:0#green worm#WHITE#.
[SOUND] loading from	/data/sound/creatures/worms/worm_die_2.ogg	:=:	sound "/data/sound/creatures/worms/worm_die_2.ogg" : <static>
[PROJECTOR] starting dam	36.030718247724
[PROJECTOR] after difficulty dam	36.030718247724
[PROJECTOR] res	0	1	 on dam	39.633790072496
[PROJECTOR] after resists dam	39.633790072496
[PROJECTOR] after flat damage armor	39.633790072496
[PROJECTOR] final dam	39.633790072496
[PROJECTOR] starting dam	36.030718247724
[PROJECTOR] after difficulty dam	36.030718247724
[PROJECTOR] res	0	1	 on dam	39.633790072496
[PROJECTOR] after resists dam	39.633790072496
[PROJECTOR] after flat damage armor	39.633790072496
[PROJECTOR] final dam	39.633790072496
[PROJECTOR] starting dam	36.030718247724
[PROJECTOR] after difficulty dam	36.030718247724
[PROJECTOR] res	0	1	 on dam	39.633790072496
[PROJECTOR] after resists dam	39.633790072496
[PROJECTOR] after flat damage armor	39.633790072496
[PROJECTOR] final dam	39.633790072496
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:27:0#green worm#WHITE#.
[LOG]	#UID:1526:0#Rdraha(YOU) hits Green worm mass for #DARK_GREEN#40 blight#LAST# damage.
[LOG]	#UID:1526:0#Rdraha(YOU) hits Green worm mass for #DARK_GREEN#40 blight#LAST# damage.
[LOG]	#UID:1526:0#Rdraha(YOU) hits Black jelly for #DARK_GREEN#40 blight#LAST# damage.
[LOG]	#UID:1526:0#Rdraha(YOU) hits Green worm mass for #DARK_GREEN#40 blight#LAST# damage.
[LOG]	#UID:1526:0#Rdraha(YOU) hits Giant grey rat for #DARK_GREEN#40 blight#LAST# damage.
[LOG]	#{bold}##UID:1526:0#Rdraha(YOU) killed Green worm mass!#{normal}#
[LOG]	#{bold}##UID:1526:0#Rdraha(YOU) killed Green worm mass!#{normal}#
[LOG]	#{bold}##UID:1526:0#Rdraha(YOU) killed Black jelly!#{normal}#
[LOG]	#{bold}##UID:1526:0#Rdraha(YOU) killed Giant grey rat!#{normal}#
[LOG]	#{bold}##UID:1526:0#Rdraha(YOU) killed Green worm mass!#{normal}#
[LOG]	
[LOG]	Rdraha casts Drain.
[SPELL CRIT %]	2
Adding entity	15230	after	1526
[PROJECTOR] starting dam	49.37476114503
[PROJECTOR] after difficulty dam	49.37476114503
[PROJECTOR] res	2.1794401498464	0.97820559850154	 on dam	54.312237259533
[PROJECTOR] after resists dam	53.128534554419
[PROJECTOR] after flat damage armor	53.128534554419
[PROJECTOR] final dam	53.128534554419
[LOG]	Rdraha's Drain hits Stone troll for #DARK_GREEN#54 blight#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	Rdraha	 :: 	14.014884170682	6	1	0	::	1
checkHit	6	0
=> chance to hit	65
[LOG]	#UID:14423:0#Stone troll misses Rdraha(YOU).
[SOUND] loading from	/data/sound/creatures/trolls/troll_moan_1.ogg	:=:	sound "/data/sound/creatures/trolls/troll_moan_1.ogg" : <static>
[LOG]	
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	22.63402256073
Adding entity	15231	after	1526
[PROJECTOR] starting dam	94.382434365509
[PROJECTOR] after difficulty dam	94.382434365509
[PROJECTOR] res	2.1794401498464	0.97820559850154	 on dam	103.82067780206
[PROJECTOR] after resists dam	101.5579682662
[PROJECTOR] after flat damage armor	101.5579682662
[PROJECTOR] final dam	101.5579682662
[LOG]	Rdraha's Soul Rot hits Stone troll for #DARK_GREEN#102 blight#LAST# damage.
[LOG]	
[LOG]	Blood Spray is still on cooldown for 4 turns.
[ATTACK] attacking with	elm vilestaff
[ATTACK] to 	stone troll	 :: 	10.509016704377	2	7	0	::	1
checkHit	4	0
=> chance to hit	60
[LOG]	#UID:1526:0#Rdraha(YOU) misses Stone troll.
[ATTACK] staff accuracy bonus	4	0	=	1.16
AI took for target	14423	stone troll	::	1526	Rdraha	1	<	100
stone troll	14423	dumb ai talents can use	Stun	T_STUN
stone troll	14423	dumb ai talents can use	Attack	T_ATTACK
stone troll	14423	dumb ai talents can use	Knockback	T_KNOCKBACK
dumb ai uses	T_STUN
[LOG]	Stone troll uses Stun.
[ATTACK] attacking with innate combat
[ATTACK] to 	Rdraha	 :: 	14.014884170682	6	1	0	::	0.72360679774998
checkHit	6	0
=> chance to hit	65
[ATTACK] raw dam	14.014884170682	versus	1	0.3	with APR	6
[ATTACK] after armor	14.014884170682
[ATTACK] after range	15
[PHYS CRIT %]	1
[ATTACK] after crit	15
[ATTACK] after mult	10.85410196625
[PROJECTOR] starting dam	10.85410196625
[PROJECTOR] after difficulty dam	10.85410196625
[PROJECTOR] res	0	1	 on dam	10.85410196625
[PROJECTOR] after resists dam	10.85410196625
[PROJECTOR] after flat damage armor	10.85410196625
[PROJECTOR] final dam	10.85410196625
[SOUND] loading from	/data/sound/creatures/trolls/stomp.ogg	:=:	sound "/data/sound/creatures/trolls/stomp.ogg" : <static>
checkHit	7.7	22
=> chance to hit	15
[LOG]	#ORANGE#Rdraha shrugs off the effect 'Stunned'!
[LOG]	#UID:14423:0#Stone troll hits Rdraha(YOU) for #aaaaaa#11 physical#LAST# damage.
Loading tile	effects/offbalance.png
[LOG]	
[ATTACK] attacking with	elm vilestaff
[ATTACK] to 	stone troll	 :: 	10.509016704377	2	7	0	::	1
checkHit	4	0
=> chance to hit	60
[LOG]	#UID:1526:0#Rdraha(YOU) misses Stone troll.
[ATTACK] staff accuracy bonus	4	0	=	1.16
[LOG]	
[ATTACK] attacking with	elm vilestaff
[ATTACK] to 	stone troll	 :: 	10.509016704377	2	7	0	::	1
checkHit	4	0
=> chance to hit	60
[LOG]	#UID:1526:0#Rdraha(YOU) misses Stone troll.
[ATTACK] staff accuracy bonus	4	0	=	1.16
stone troll	14423	dumb ai talents can use	Attack	T_ATTACK
stone troll	14423	dumb ai talents can use	Knockback	T_KNOCKBACK
dumb ai uses	T_KNOCKBACK
[LOG]	Stone troll uses Knockback.
[ATTACK] attacking with innate combat
[ATTACK] to 	Rdraha	 :: 	14.014884170682	6	1	0	::	1.72360679775
checkHit	6	0
=> chance to hit	65
[ATTACK] raw dam	14.014884170682	versus	1	0.3	with APR	6
[ATTACK] after armor	14.014884170682
[ATTACK] after range	15
[PHYS CRIT %]	1
[ATTACK] after crit	15
[ATTACK] after mult	25.85410196625
[PROJECTOR] starting dam	25.85410196625
[PROJECTOR] after difficulty dam	25.85410196625
[PROJECTOR] res	0	1	 on dam	25.85410196625
[PROJECTOR] after resists dam	25.85410196625
[PROJECTOR] after flat damage armor	25.85410196625
[PROJECTOR] final dam	25.85410196625
checkHit	22	7.7
=> chance to hit	86
[KNOCKBACK] from	48	48	over	4
[KNOCKBACK] try	46	24	3
[KNOCKBACK] try	45	24	2	::
[KNOCKBACK] try	44	24	1	::
[KNOCKBACK] try	43	24	0	::
[KNOCKBACK] ok knocked to	43	24	::
[LOG]	#UID:14423:0#Stone troll hits Rdraha(YOU) for #aaaaaa#26 physical#LAST# damage.
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	
[LOG]	Blood Spray is still on cooldown for 1 turns.
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	22.63402256073
Adding entity	15232	after	1526
[USERCHAT] channel achievement	Zarath	tome	Curse Lifter	false	false
AI took for target	14426	fox	::	1526	Rdraha	49	<	100
[PROJECTOR] starting dam	94.382434365509
[PROJECTOR] after difficulty dam	94.382434365509
[PROJECTOR] res	2.1794401498464	0.97820559850154	 on dam	103.82067780206
[PROJECTOR] after resists dam	101.5579682662
[PROJECTOR] after flat damage armor	101.5579682662
[PROJECTOR] numbed dam	86.324273026269
[PROJECTOR] final dam	86.324273026269
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine#WHITE#.
[LOG]	Rdraha's Soul Rot hits Stone troll for #DARK_GREEN#87 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Soul Rot killed Stone troll!#{normal}#
[LOG]	#00ff00##UID:804:0#Talent Blood Spray is ready to use.
[LOG]	
[SOUND] loading from	/data/sound/creatures/wolves/bark_2.ogg	:=: unknown file
AI took for target	14426	fox	::	1526	Rdraha	36	<	100
[LOG]	You pickup 0.95 gold pieces.
[LOG]	
[LOG]	Rdraha casts Blood Spray.
[SPELL CRIT %]	2
[SPELL CRIT %]	2
[PROJECTOR] starting dam	36.030718247724
[PROJECTOR] after difficulty dam	36.030718247724
[PROJECTOR] res	0	1	 on dam	39.633790072496
[PROJECTOR] after resists dam	39.633790072496
[PROJECTOR] after flat damage armor	39.633790072496
[PROJECTOR] final dam	39.633790072496
[LOG]	Fox is afflicted by a weakness disease!
[LOG]	#UID:1526:0#Rdraha(YOU) hits Fox for #DARK_GREEN#40 blight#LAST# damage.
[PROJECTOR] starting dam	6.9941913903864
[PROJECTOR] after difficulty dam	6.9941913903864
[PROJECTOR] res	0	1	 on dam	7.693610529425
[PROJECTOR] after resists dam	7.693610529425
[PROJECTOR] after flat damage armor	7.693610529425
[PROJECTOR] final dam	7.693610529425
[SOUND] loading from	/data/sound/creatures/wolves/death_1.ogg	:=: unknown file
[LOG]	Weakness Disease from Rdraha hits Fox for #DARK_GREEN#8 blight#LAST# damage.
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	#00ff00##UID:776:0#Talent Drain is ready to use.
[LOG]	
[LOG]	#{bold}#Weakness Disease from Rdraha killed Fox!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:804:0#Talent Blood Spray is ready to use.
[LOG]	Rested for 44 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the north (red jelly)).
[LOG]	
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	22.63402256073
Adding entity	15233	after	1526
[PROJECTOR] starting dam	94.382434365509
[PROJECTOR] after difficulty dam	94.382434365509
[PROJECTOR] res	0	1	 on dam	103.82067780206
[PROJECTOR] after resists dam	103.82067780206
[PROJECTOR] after flat damage armor	103.82067780206
[PROJECTOR] final dam	103.82067780206
[SOUND] loading from	/data/sound/creatures/jelly/jelly_die_2.ogg	:=:	sound "/data/sound/creatures/jelly/jelly_die_2.ogg" : <static>
[LOG]	Rdraha's Soul Rot hits Red jelly for #DARK_GREEN#104 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Soul Rot killed Red jelly!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	Rested for 3 turns (stop reason: all resources and life at maximum).
[LOG]	
AI took for target	14434	wolf	::	1526	Rdraha	64	<	100
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the northwest (wolf)).
[LOG]	
AI took for target	14434	wolf	::	1526	Rdraha	16	<	100
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	22.63402256073
Adding entity	15234	after	1526
[ATTACK] attacking with innate combat
[ATTACK] to 	Rdraha	 :: 	4.3348173842756	3	1	0	::	1
checkHit	11	0
=> chance to hit	78
[ATTACK] raw dam	4.3348173842756	versus	1	0.3	with APR	3
[ATTACK] after armor	4.3348173842756
[ATTACK] after range	4
[PHYS CRIT %]	1
[ATTACK] after crit	4
[ATTACK] after mult	4
[PROJECTOR] starting dam	4
[PROJECTOR] after difficulty dam	4
[PROJECTOR] res	0	1	 on dam	4
[PROJECTOR] after resists dam	4
[PROJECTOR] after flat damage armor	4
[PROJECTOR] final dam	4
[SOUND] loading from	/data/sound/creatures/wolves/wolf_attack_1.ogg	:=:	sound "/data/sound/creatures/wolves/wolf_attack_1.ogg" : <static>
[LOG]	#UID:14434:0#Wolf hits Rdraha(YOU) for #aaaaaa#4 physical#LAST# damage.
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: hostile spotted to the northwest (wolf)).
[LOG]	Rdraha casts Drain.
[SPELL CRIT %]	2
Adding entity	15235	after	1526
[PROJECTOR] starting dam	49.37476114503
[PROJECTOR] after difficulty dam	49.37476114503
[PROJECTOR] res	0	1	 on dam	54.312237259533
[PROJECTOR] after resists dam	54.312237259533
[PROJECTOR] after flat damage armor	54.312237259533
[PROJECTOR] final dam	54.312237259533
[LOG]	Rdraha's Drain hits Wolf for #DARK_GREEN#55 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Drain killed Wolf!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	#00ff00##UID:776:0#Talent Drain is ready to use.
[LOG]	Rested for 10 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	You pickup 0.75 gold pieces.
[Identify]	iron battleaxe	true
[LOG]	Rdraha picks up (a.): #FFFFFF##UID:14457:0#iron battleaxe (9-13.5 power, 1 apr)#LAST#.
AI took for target	14433	wolf	::	1526	Rdraha	36	<	100
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the southeast (wolf)).
[LOG]	
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	22.63402256073
[LOG]	#{bold}#Rdraha's spell attains critical power!#{normal}#
Adding entity	15236	after	1526
[PROJECTOR] starting dam	153.65314913934
[PROJECTOR] after difficulty dam	153.65314913934
[PROJECTOR] res	0	1	 on dam	169.01846405327
[PROJECTOR] after resists dam	169.01846405327
[PROJECTOR] after flat damage armor	169.01846405327
[PROJECTOR] final dam	169.01846405327
[LOG]	Rdraha's Soul Rot hits Wolf for #{bold}##DARK_GREEN#170 blight#{normal}##LAST# damage.
[LOG]	#{bold}#Rdraha's Soul Rot killed Wolf!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	Rested for 3 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Today is the 76th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
Shader delayed load running for	resources
New GL Shader program 10
*p 10: Uniform: 0: 1406 a
*p 10: Uniform: 1: 1406 amp
*p 10: Uniform: 2: 8B51 color
*p 10: Uniform: 3: 8B50 p2
*p 10: Uniform: 4: 1406 speed
*p 10: Uniform: 5: 8B5E tex
*p 10: Uniform: 6: 1406 tick
[LOG]	#YELLOW_GREEN#There is a way to the next level here (press '<', '>' or right click to use).
[LOG]	Ran for 36 turns (stop reason: at exit).
[LOG]	
[MOUSE] pre starting drag'n'drop
[MOUSE] enabling drag from predrag
[MOUSE] ending drag'n'drop
fight: 	miner's pair of rough leather boots of uncanny dodging	elm vilestaff	::	OFFHAND	FEET
fight: 	miner's pair of rough leather boots of uncanny dodging	brass lantern	::	nil	FEET
fight: 	miner's pair of rough leather boots of uncanny dodging	linen robe	::	nil	FEET
fight: 	miner's pair of rough leather boots of uncanny dodging	rough leather cap	::	nil	FEET
Loading tile	player/human_female/feet_03.png
[LOG]	Rdraha wears: #00FF80##UID:14463:0#miner's pair of rough leather boots of uncanny dodging (2 def, 5 armour)#LAST#.
[LOG]	
[LOG]	You gain 0.90 gold from the transmogrification of #00FF80##UID:14461:0#quick-loading pouch of iron shots (21/21, 11.5-13.8 power, 1 apr)#LAST#.
[LOG]	You gain 0.25 gold from the transmogrification of #FFFFFF##UID:14460:0#iron greatsword (12-19.2 power, 1 apr)#LAST#.
[LOG]	You gain 0.25 gold from the transmogrification of #FFFFFF##UID:14457:0#iron battleaxe (9-13.5 power, 1 apr)#LAST#.
Make wait background texture 597 : 1920x1080 (2048, 2048)
Wait finished, counted 0, 39 ticks
Make wait background texture 831 : 1920x1080 (2048, 2048)
C Map size 30:16 :: 480
C Map seens texture: 837 (75x50)
Loading entities file from memory	/data/general/objects/egos/lite.lua
Loading entities file from memory	/data/general/objects/egos/infusions.lua
Loading entities file from memory	/data/general/objects/egos/wands.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/wands-powers.lua
Loading entities file from memory	/data/general/objects/egos/totems.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/totems-powers.lua
Loading entities file from memory	/data/general/objects/egos/torques.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/torques-powers.lua
Loading entities file from memory	/data/general/objects/egos/digger.lua
Loading entities file from memory	/data/general/objects/egos/rings.lua
Loading entities file from memory	/data/general/objects/egos/amulets.lua
Loading entities file from memory	/data/general/objects/egos/staves.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data/general/objects/egos/bow.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/sling.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
Loading entities file from memory	/data/general/objects/egos/robe.lua
Loading entities file from memory	/data/general/objects/egos/light-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/helm.lua
Loading entities file from memory	/data/general/objects/egos/wizard-hat.lua
Loading entities file from memory	/data/general/objects/egos/light-boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/gloves.lua
Loading entities file from memory	/data/general/objects/egos/cloak.lua
Loading entities file from memory	/data/general/objects/egos/belt.lua
End Room:	zones/prox
Trying to load	zones/prox
loaded room generator	zones/prox	function: 0x0bfd64e8
room generator	function: 0x0bfd64e8	is making a room
alloc	prox3x3
Prox stew at	51	26
room allocated at	49	24	with center	50	25
Successfully loaded the end room
Axis : 	x	 from 	0	 to 	65
Possible waypoint	1	2	34
Waypoint	1	2	34	rejected: 	not enough progress from previous waypoint
Possible waypoint	2	2	19
Waypoint	2	2	19	rejected: 	not enough progress from previous waypoint
Possible waypoint	3	5	28
Waypoint	3	5	28	rejected: 	on non-progress axis, the measure was more than 20% different from previous
Possible waypoint	4	7	25
Waypoint	4	7	25	rejected: 	on non-progress axis, the measure was more than 20% different from previous
Possible waypoint	5	7	32
Waypoint	5	7	32	rejected: 	on non-progress axis, the measure was more than 20% different from previous
Possible waypoint	6	10	7
Waypoint	6	10	7	accepted
Possible waypoint	7	11	29
Waypoint	7	11	29	rejected: 	not enough progress from previous waypoint
Possible waypoint	8	11	16
Waypoint	8	11	16	rejected: 	not enough progress from previous waypoint
Possible waypoint	9	12	20
Waypoint	9	12	20	rejected: 	not enough progress from previous waypoint
Possible waypoint	10	13	37
Waypoint	10	13	37	rejected: 	on non-progress axis, the measure was more than 20% different from previous
Possible waypoint	11	18	8
Waypoint	11	18	8	accepted
Possible waypoint	12	19	29
Waypoint	12	19	29	rejected: 	not enough progress from previous waypoint
Possible waypoint	13	22	16
Waypoint	13	22	16	accepted
Possible waypoint	14	22	37
Waypoint	14	22	37	rejected: 	not enough progress from previous waypoint
Possible waypoint	15	27	5
Waypoint	15	27	5	rejected: 	on non-progress axis, the measure was more than 20% different from previous
Possible waypoint	16	27	12
Waypoint	16	27	12	accepted
Possible waypoint	17	30	38
Waypoint	17	30	38	rejected: 	on non-progress axis, the measure was more than 20% different from previous
Possible waypoint	18	38	0
Waypoint	18	38	0	rejected: 	on non-progress axis, the measure was more than 20% different from previous
Possible waypoint	19	38	4
Waypoint	19	38	4	accepted
Possible waypoint	20	39	14
Waypoint	20	39	14	rejected: 	not enough progress from previous waypoint
Possible waypoint	21	39	24
Waypoint	21	39	24	rejected: 	not enough progress from previous waypoint
Possible waypoint	22	41	15
Waypoint	22	41	15	rejected: 	on non-progress axis, the measure was more than 20% different from previous
Possible waypoint	23	46	6
Waypoint	23	46	6	rejected: 	measure too close to finish
Possible waypoint	24	53	25
Waypoint	24	53	25	rejected: 	measure too close to finish
Possible waypoint	25	55	31
Waypoint	25	55	31	rejected: 	measure too close to finish
Possible waypoint	26	55	23
Waypoint	26	55	23	rejected: 	measure too close to finish
Possible waypoint	27	56	6
Waypoint	27	56	6	rejected: 	measure too close to finish
Possible waypoint	28	59	3
Waypoint	28	59	3	rejected: 	measure too close to finish
Possible waypoint	29	61	33
Waypoint	29	61	33	rejected: 	measure too close to finish
Possible waypoint	30	62	28
Waypoint	30	62	28	rejected: 	measure too close to finish
tunnel waypoint 	1	 from 	0	0	 to 	10	7
tunnel waypoint 	2	 from 	10	7	 to 	18	8
tunnel waypoint 	3	 from 	18	8	 to 	22	16
tunnel waypoint 	4	 from 	22	16	 to 	27	12
tunnel waypoint 	5	 from 	27	12	 to 	38	4
tunnel waypoint 	6	 from 	38	4	 to 	49	24
Loading tile	terrain/grass.png
Loading tile	terrain/troll_stew.png
Spawning 	bee swarm	 near 	clearing	clearing	 at 	3	14
Loading tile	npc/bee_swarm.png
Spawning 	forest troll	 near 	clearing	clearing	 at 	14	1
Loading tile	npc/vermin_rodent_giant_crystal_rat.png
Spawning 	giant brown rat	 near 	clearing	clearing	 at 	1	15
[TOME ENTITY FILTER] selected Ego	36.404548124737	65.5
Loading tile	npc/canine_ww.png
[TOME ENTITY FILTER] selected Double Ego	1.2545471501664	20.5
Loading tile	npc/umber-snake.png
Spawning 	stone troll	 near 	clearing	clearing	 at 	4	14
Loading tile	npc/brown_ant.png
Spawning 	large white snake	 near 	clearing	clearing	 at 	10	7
Loading tile	npc/salmon-snake.png
[TOME ENTITY FILTER] selected Double Ego	16.313471939953	20.5
[TOME ENTITY FILTER] selected basic	72.016084512816	103.5
[TOME ENTITY FILTER] selected basic	102.51593139919	103.5
fight: 	Prox's Lucky Halfling Foot	iron greatmaul	::	OFFHAND	TOOL
Added unique	mod.class.Object/Prox's Lucky Halfling Foot	::	1
Added unique	mod.class.Object/Skin of Many	::	1
[TOME ENTITY FILTER] selected Double Ego	14.986677879232	53
[TOME ENTITY FILTER] selected Double Ego	43.893096940101	53
[TOME ENTITY FILTER] selected Ego	81.1053678829	98
Selecting guardian spot	49	24
Loading tile	invis.png
Loading tile	npc/giant_troll_prox_the_mighty.png
Added unique	mod.class.NPC/Prox the Mighty	::	1
Guardian allocated: 	TROLL_PROX	15962	Prox the Mighty
[TOME ENTITY FILTER] selected basic	81.562721599839	112.5
Loading tile	object/wand_elm.png
[TOME ENTITY FILTER] selected Ego	30.350459001574	65.5
Loading tile	object/sling_cured.png
[TOME ENTITY FILTER] selected Ego	59.640650104182	65.5
Spawning 	balanced iron waraxe	 near 	clearing	clearing	 at 	nil	nil
[TOME ENTITY FILTER] selected Ego	38.62919865377	65.5
Spawning 	potent elm magestaff	 near 	clearing	clearing	 at 	nil	nil
[TOME ENTITY FILTER] selected basic	75.16394088456	112.5
Spawning 	iron shield	 near 	clearing	clearing	 at 	nil	nil
[TOME ENTITY FILTER] selected basic	75.964767768389	112.5
Wait finished, counted 1410, 381 ticks
Assigned events list
[1] = {
}
[2] = {
}
[3] = {
  [1] = font-life
}
New GL Shader program 15
*p 15: Uniform: 0: 1406 aam
*p 15: Uniform: 1: 8B52 color1
*p 15: Uniform: 2: 8B52 color2
*p 15: Uniform: 3: 1406 hide_center
*p 15: Uniform: 4: 1406 npow
*p 15: Uniform: 5: 8B5E tex
*p 15: Uniform: 6: 1406 tick
*p 15: Uniform: 7: 1406 time_factor
*p 15: Uniform: 8: 8B50 xy
*p 15: Uniform: 9: 1406 zoom
Not gone east, no backup guardian
Running on level loads	trollmire-3
[LOG]	#YELLOW_GREEN#There is a way to the previous level here (press '<', '>' or right click to use).
[PARTY] New member, add after	Rdraha	Rdraha
Adding entity	1526	after	1526
Entering tier1 zone for escort	tier1.1	1	2
[1] = true
[2] = true
===	nil	nil
[TOME ENTITY FILTER] selected basic	70.675365353626	103.5
Placing portal at 	24	12
Loading tile	terrain/grass/grass_main_02.png
Loading tile	player/higher_female.png
[CHAT] loaded	welcome	table: 0x04e910d8
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[QUEST] given to	table: 0x0f3e2928	escort-duty-trollmire-3
[LOG]	#LIGHT_GREEN#Accepted quest ''! #WHITE#(Press 'j' to see the quest log)
[onEnterLevel] Terminating player created entity 	16291	Gussra, the lost anorithil	actor
Updating zone name	Trollmire (3)
C Map minimap texture: 830 (50x50; 64x64)
[CHAT] selected	Lead on; I will protect you.	function: 0x04a45688	nil
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	22.63402256073
Adding entity	16296	after	1526
[PROJECTOR] starting dam	94.382434365509
[PROJECTOR] after difficulty dam	94.382434365509
[PROJECTOR] res	0	1	 on dam	103.82067780206
[PROJECTOR] after resists dam	103.82067780206
[PROJECTOR] after flat damage armor	103.82067780206
[PROJECTOR] final dam	103.82067780206
[LOG]	Rdraha's Soul Rot hits Giant brown mouse for #DARK_GREEN#104 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Soul Rot killed Giant brown mouse!#{normal}#
[LOG]	
AI took for target	15956	large white snake	::	1526	Rdraha	100	<	100
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	
AI took for target	16291	Gussra, the lost anorithil	::	15956	large white snake	64	<	16
Using cached font	/data/font/DroidSans-Bold.ttf	16
[LOG]	Gussra, the lost anorithil says: 'Help! Large white snake to the southeast!'
[EMOTE] added	Help! Large white snake to the southeast!	3	0
[SOUND] loading from	/data/sound/creatures/snakes/snake_3.ogg	:=:	sound "/data/sound/creatures/snakes/snake_3.ogg" : <static>
AI took for target	15933	forest troll	::	1526	Rdraha	100	<	100
[LOG]	
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	22.63402256073
Adding entity	16297	after	1526
Gussra, the lost anorithil	16291	dumb ai talents can activate	Hymn of Perseverance	T_HYMN_OF_PERSEVERANCE
dumb ai uses	T_HYMN_OF_PERSEVERANCE
[LOG]	Gussra, the lost anorithil activates Hymn of Perseverance.
[SOUND] loading from	/data/sound/talents/spell_generic2.ogg	:=:	sound "/data/sound/talents/spell_generic2.ogg" : <static>
[PROJECTOR] starting dam	94.382434365509
[PROJECTOR] after difficulty dam	94.382434365509
[PROJECTOR] res	0	1	 on dam	103.82067780206
[PROJECTOR] after resists dam	103.82067780206
[PROJECTOR] after flat damage armor	103.82067780206
[PROJECTOR] final dam	103.82067780206
[LOG]	Rdraha's Soul Rot hits Large white snake for #DARK_GREEN#104 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Soul Rot killed Large white snake!#{normal}#
[LOG]	
[LOG]	Rdraha casts Drain.
AI took for target	16291	Gussra, the lost anorithil	::	15933	forest troll	81	<	16
[LOG]	
AI took for target	15933	forest troll	::	1526	Rdraha	25	<	100
[LOG]	Rdraha casts Drain.
[SPELL CRIT %]	2
Adding entity	16298	after	1526
[PROJECTOR] starting dam	49.37476114503
[PROJECTOR] after difficulty dam	49.37476114503
[PROJECTOR] res	1.4249457714439	0.98575054228556	 on dam	54.312237259533
[PROJECTOR] after resists dam	53.538317331327
[PROJECTOR] after flat damage armor	53.538317331327
[PROJECTOR] final dam	53.538317331327
[LOG]	Rdraha's Drain hits Forest troll for #DARK_GREEN#54 blight#LAST# damage.
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	22.63402256073
Adding entity	16299	after	1526
[PROJECTOR] starting dam	94.382434365509
[PROJECTOR] after difficulty dam	94.382434365509
[PROJECTOR] res	1.4249457714439	0.98575054228556	 on dam	103.82067780206
[PROJECTOR] after resists dam	102.34128944383
[PROJECTOR] after flat damage armor	102.34128944383
[PROJECTOR] final dam	102.34128944383
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine#WHITE#.
[LOG]	Rdraha's Soul Rot hits Forest troll for #DARK_GREEN#103 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Soul Rot killed Forest troll!#{normal}#
[LOG]	
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	
[PARTY] error trying to set player, not controlable: 	16291	Gussra, the lost anorithil
Using cached font	/data/font/DroidSans-Bold.ttf	16
[LOG]	Gussra, the lost anorithil says: 'The portal is still far away, to the east.'
[EMOTE] added	The portal is still far away, to the east.	9	6
[LOG]	#00ff00##UID:776:0#Talent Drain is ready to use.
[LOG]	
AI took for target	16291	Gussra, the lost anorithil	::	15954	giant brown ant	100	<	16
Using cached font	/data/font/DroidSans-Bold.ttf	16
[LOG]	Gussra, the lost anorithil says: 'Help! Giant brown ant to the east!'
[EMOTE] added	Help! Giant brown ant to the east!	10	5
[LOG]	
AI took for target	15954	giant brown ant	::	16291	Gussra, the lost anorithil	100	<	100
AI took for target	16291	Gussra, the lost anorithil	::	15954	giant brown ant	81	<	16
Using cached font	/data/font/DroidSans-Bold.ttf	16
[EMOTE] added	Help! Giant brown ant to the east!	10	5
AI took for target	15955	giant brown mouse	::	1526	Rdraha	64	<	100
Using cached font	/data/font/DroidSans-Bold.ttf	16
[EMOTE] added	Help! Giant brown ant to the east!	10	5
[LOG]	Rdraha casts Blood Spray.
[LOG]	
[LOG]	Rdraha casts Blood Spray.
[SPELL CRIT %]	2
[SPELL CRIT %]	2
[PROJECTOR] starting dam	36.030718247724
[PROJECTOR] after difficulty dam	36.030718247724
[PROJECTOR] res	0	1	 on dam	39.633790072496
[PROJECTOR] after resists dam	39.633790072496
[PROJECTOR] after flat damage armor	39.633790072496
[PROJECTOR] final dam	39.633790072496
[SOUND] loading from	/data/sound/creatures/rats/rat_die_1.ogg	:=:	sound "/data/sound/creatures/rats/rat_die_1.ogg" : <static>
[PROJECTOR] starting dam	36.030718247724
[PROJECTOR] after difficulty dam	36.030718247724
[PROJECTOR] res	0	1	 on dam	39.633790072496
[PROJECTOR] after resists dam	39.633790072496
[PROJECTOR] after flat damage armor	39.633790072496
[PROJECTOR] final dam	39.633790072496
[LOG]	#UID:1526:0#Rdraha(YOU) hits Giant brown ant for #DARK_GREEN#40 blight#LAST# damage.
[LOG]	#UID:1526:0#Rdraha(YOU) hits Giant brown mouse for #DARK_GREEN#40 blight#LAST# damage.
[LOG]	#{bold}##UID:1526:0#Rdraha(YOU) killed Giant brown mouse!#{normal}#
[LOG]	#{bold}##UID:1526:0#Rdraha(YOU) killed Giant brown ant!#{normal}#
[LOG]	
Server latency	160
[LOG]	#00ff00##UID:804:0#Talent Blood Spray is ready to use.
[LOG]	
[PARTY] error trying to set player, not controlable: 	16291	Gussra, the lost anorithil
Using cached font	/data/font/DroidSans-Bold.ttf	16
[LOG]	Gussra, the lost anorithil says: 'The portal is very close, to the southeast.'
[EMOTE] added	The portal is very close, to the southeast.	18	9
[LOG]	
[PARTY] error trying to set player, not controlable: 	16291	Gussra, the lost anorithil
Using cached font	/data/font/DroidSans-Bold.ttf	16
[LOG]	Gussra, the lost anorithil says: 'The portal is very close, to the northeast.'
[EMOTE] added	The portal is very close, to the northeast.	23	13
[LOG]	
[QUEST] try update status on	Rdraha	escort-duty-trollmire-3	100	nil
[LOG]	#LIGHT_GREEN#Quest 'Escort: lost anorithil (level 3 of Trollmire)' is done! #WHITE#(Press 'j' to see the quest log)
[PROFILE] filtering save of 	escorts	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[CHAT] loaded	welcome	table: 0x10484a20
[CHAT] loaded	done	table: 0x0af284b0
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
==UNREG part 	Gussra, the lost anorithil	party16291
[LOG]	
[SOUND] loading from	/data/sound/ambient/forest/bird5.ogg	:=:	sound "/data/sound/ambient/forest/bird5.ogg" : <static>
move 0 x 0
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[ENGINE] Setting requested FPS to 2 (500 ms)
Server latency	157
Server latency	157
[SOUND] loading from	/data/sound/ambient/forest/bird7.ogg	:=:	sound "/data/sound/ambient/forest/bird7.ogg" : <static>
move 0 x 0
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[ENGINE] Setting requested FPS to 60 (16 ms)
[CHAT] selected	[Improve Cunning by +2]	function: 0x0ff69480	done
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[CHAT] selected	Thank you.	nil	nil
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
AI took for target	15947	forest troll	::	1526	Rdraha	64	<	100
[LOG]	Ran for 3 turns (stop reason: hostile spotted to the west (forest troll)).
[LOG]	
[TARGET] Passing target	giant brown rat	from	forest troll	to	Rdraha
[TARGET] Passing target	bee swarm	from	forest troll	to	Rdraha
[TARGET] Passing target	stone troll	from	forest troll	to	Rdraha
[LOG]	Rdraha casts Drain.
[SPELL CRIT %]	2.6
Adding entity	16300	after	1526
[PROJECTOR] starting dam	49.37476114503
[PROJECTOR] after difficulty dam	49.37476114503
[PROJECTOR] res	1.1061011475059	0.98893898852494	 on dam	54.312237259533
[PROJECTOR] after resists dam	53.71148897997
[PROJECTOR] after flat damage armor	53.71148897997
[PROJECTOR] final dam	53.71148897997
[LOG]	Rdraha's Drain hits Forest troll for #DARK_GREEN#54 blight#LAST# damage.
[LOG]	
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	23.23402256073
Adding entity	16301	after	1526
[PROJECTOR] starting dam	94.382434365509
[PROJECTOR] after difficulty dam	94.382434365509
[PROJECTOR] res	1.1061011475059	0.98893898852494	 on dam	103.82067780206
[PROJECTOR] after resists dam	102.67231609354
[PROJECTOR] after flat damage armor	102.67231609354
[PROJECTOR] final dam	102.67231609354
[LOG]	Rdraha's Soul Rot hits Forest troll for #DARK_GREEN#103 blight#LAST# damage.
[LOG]	
[USERCHAT] channel achievement	Zarath	tome	The Arena	false	false
[LOG]	Rdraha casts Blood Spray.
[SPELL CRIT %]	2.6
[SPELL CRIT %]	2.6
[PROJECTOR] starting dam	36.030718247724
[PROJECTOR] after difficulty dam	36.030718247724
[PROJECTOR] res	1.1061011475059	0.98893898852494	 on dam	39.633790072496
[PROJECTOR] after resists dam	39.195400265704
[PROJECTOR] after flat damage armor	39.195400265704
[PROJECTOR] final dam	39.195400265704
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine#WHITE#.
[LOG]	#UID:1526:0#Rdraha(YOU) hits Forest troll for #DARK_GREEN#40 blight#LAST# damage.
[LOG]	#{bold}##UID:1526:0#Rdraha(YOU) killed Forest troll!#{normal}#
[LOG]	
[LOG]	Resting starts...
bee swarm	15932	dumb ai talents can use	Poisonous Bite	T_BITE_POISON
bee swarm	15932	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[LOG]	Rested for 1 turns (stop reason: hostile spotted to the north (stone troll)).
[LOG]	
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	23.23402256073
Adding entity	16302	after	1526
[PROJECTOR] starting dam	94.382434365509
[PROJECTOR] after difficulty dam	94.382434365509
[PROJECTOR] res	0	1	 on dam	103.82067780206
[PROJECTOR] after resists dam	103.82067780206
[PROJECTOR] after flat damage armor	103.82067780206
[PROJECTOR] final dam	103.82067780206
[LOG]	Rdraha's Soul Rot hits Bee swarm for #DARK_GREEN#104 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Soul Rot killed Bee swarm!#{normal}#
[LOG]	
[SOUND] loading from	/data/sound/creatures/trolls/troll_growl_2.ogg	:=:	sound "/data/sound/creatures/trolls/troll_growl_2.ogg" : <static>
[LOG]	#00ff00##UID:804:0#Talent Blood Spray is ready to use.
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	#00ff00##UID:776:0#Talent Drain is ready to use.
[LOG]	
[LOG]	Rdraha casts Drain.
[SPELL CRIT %]	2.6
Adding entity	16303	after	1526
[PROJECTOR] starting dam	49.37476114503
[PROJECTOR] after difficulty dam	49.37476114503
[PROJECTOR] res	0	1	 on dam	54.312237259533
[PROJECTOR] after resists dam	54.312237259533
[PROJECTOR] after flat damage armor	54.312237259533
[PROJECTOR] final dam	54.312237259533
[LOG]	Rdraha's Drain hits Stone troll for #DARK_GREEN#55 blight#LAST# damage.
stone troll	15952	dumb ai talents can use	Stun	T_STUN
stone troll	15952	dumb ai talents can use	Attack	T_ATTACK
stone troll	15952	dumb ai talents can use	Knockback	T_KNOCKBACK
dumb ai uses	T_STUN
[LOG]	Stone troll uses Stun.
[ATTACK] attacking with innate combat
[ATTACK] to 	Rdraha	 :: 	13.667818706905	6	6	2	::	0.72360679774998
checkHit	6	2
=> chance to hit	60
[ATTACK] raw dam	13.667818706905	versus	6	0.3	with APR	6
[ATTACK] after armor	13.667818706905
[ATTACK] after range	13
[PHYS CRIT %]	1
[ATTACK] after crit	13
[ATTACK] after mult	9.4068883707497
[PROJECTOR] starting dam	9.4068883707497
[PROJECTOR] after difficulty dam	9.4068883707497
[PROJECTOR] res	0	1	 on dam	9.4068883707497
[PROJECTOR] after resists dam	9.4068883707497
[PROJECTOR] after flat damage armor	9.4068883707497
[PROJECTOR] final dam	9.4068883707497
checkHit	7.7	22
=> chance to hit	15
[LOG]	Rdraha is stunned!
[LOG]	
[LOG]	#UID:15952:0#Stone troll hits Rdraha(YOU) for #aaaaaa#10 physical#LAST# damage.
Loading tile	effects/stunned.png
[LOG]	
[LOG]	Rdraha is not stunned anymore.
[ATTACK] attacking with innate combat
[ATTACK] to 	Rdraha	 :: 	13.667818706905	6	6	2	::	1
checkHit	6	2
=> chance to hit	60
[ATTACK] raw dam	13.667818706905	versus	6	0.3	with APR	6
[ATTACK] after armor	13.667818706905
[ATTACK] after range	14
[PHYS CRIT %]	1
[ATTACK] after crit	14
[ATTACK] after mult	14
[PROJECTOR] starting dam	14
[PROJECTOR] after difficulty dam	14
[PROJECTOR] res	0	1	 on dam	14
[PROJECTOR] after resists dam	14
[PROJECTOR] after flat damage armor	14
[PROJECTOR] final dam	14
[LOG]	#00ff00##UID:804:0#Talent Blood Spray is ready to use.
[LOG]	#00ff00##UID:39:0#Talent Command Staff is ready to use.
[LOG]	#00ff00##UID:49:0#Talent Infusion: Regeneration is ready to use.
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	
[LOG]	#UID:15952:0#Stone troll hits Rdraha(YOU) for #aaaaaa#14 physical#LAST# damage.
[LOG]	Rdraha casts Blood Spray.
[LOG]	
[LOG]	Rdraha casts Blood Spray.
[SPELL CRIT %]	2.6
[SPELL CRIT %]	2.6
[PROJECTOR] starting dam	36.030718247724
[PROJECTOR] after difficulty dam	36.030718247724
[PROJECTOR] res	0	1	 on dam	39.633790072496
[PROJECTOR] after resists dam	39.633790072496
[PROJECTOR] after flat damage armor	39.633790072496
[PROJECTOR] final dam	39.633790072496
[PROJECTOR] starting dam	36.030718247724
[PROJECTOR] after difficulty dam	36.030718247724
[PROJECTOR] res	0	1	 on dam	39.633790072496
[PROJECTOR] after resists dam	39.633790072496
[PROJECTOR] after flat damage armor	39.633790072496
[PROJECTOR] final dam	39.633790072496
[LOG]	#UID:1526:0#Rdraha(YOU) hits Stone troll for #DARK_GREEN#40 blight#LAST# damage.
[LOG]	#UID:1526:0#Rdraha(YOU) hits Giant brown rat for #DARK_GREEN#40 blight#LAST# damage.
[LOG]	#{bold}##UID:1526:0#Rdraha(YOU) killed Giant brown rat!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	Rdraha	 :: 	13.667818706905	6	6	2	::	1
checkHit	6	2
=> chance to hit	60
[LOG]	#UID:15952:0#Stone troll misses Rdraha(YOU).
[LOG]	
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	23.23402256073
Adding entity	16304	after	1526
[PROJECTOR] starting dam	94.382434365509
[PROJECTOR] after difficulty dam	94.382434365509
[PROJECTOR] res	0	1	 on dam	103.82067780206
[PROJECTOR] after resists dam	103.82067780206
[PROJECTOR] after flat damage armor	103.82067780206
[PROJECTOR] final dam	103.82067780206
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine#WHITE#.
[LOG]	Rdraha's Soul Rot hits Stone troll for #DARK_GREEN#104 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Soul Rot killed Stone troll!#{normal}#
[LOG]	
[LOG]	Rdraha uses Infusion: Regeneration.
[LOG]	Rdraha starts regenerating health quickly.
New GL Shader program 16
New GL Shader 17 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/healing.frag
*p 16: Uniform: 0: 8B52 beamColor1
*p 16: Uniform: 1: 8B52 beamColor2
*p 16: Uniform: 2: 1406 beamsCount
*p 16: Uniform: 3: 8B52 circleColor
*p 16: Uniform: 4: 1406 circleDescendSpeed
*p 16: Uniform: 5: 1406 circleRotationSpeed
*p 16: Uniform: 6: 1406 noup
*p 16: Uniform: 7: 8B5E tex
*p 16: Uniform: 8: 1406 tick
*p 16: Uniform: 9: 1406 tick_start
*p 16: Uniform: 10: 1406 time_factor
New GL Shader program 19
*p 19: Uniform: 0: 8B52 beamColor1
*p 19: Uniform: 1: 8B52 beamColor2
*p 19: Uniform: 2: 1406 beamsCount
*p 19: Uniform: 3: 8B52 circleColor
*p 19: Uniform: 4: 1406 circleDescendSpeed
*p 19: Uniform: 5: 1406 circleRotationSpeed
*p 19: Uniform: 6: 1406 noup
*p 19: Uniform: 7: 8B5E tex
*p 19: Uniform: 8: 1406 tick
*p 19: Uniform: 9: 1406 tick_start
*p 19: Uniform: 10: 1406 time_factor
[LOG]	
Loading tile	effects/infusion_cooldown.png
[LOG]	Resting starts...
[LOG]	Rested for 1 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	#00ff00##UID:776:0#Talent Drain is ready to use.
[LOG]	#00ff00##UID:804:0#Talent Blood Spray is ready to use.
[LOG]	Rdraha stops regenerating health quickly.
[LOG]	#00ff00##UID:49:0#Talent Infusion: Regeneration is ready to use.
[LOG]	You pickup 0.70 gold pieces.
AI took for target	15958	copperhead snake	::	1526	Rdraha	16	<	100
[LOG]	Ran for 4 turns (stop reason: hostile spotted to the east (copperhead snake)).
[LOG]	
[LOG]	Rdraha casts Drain.
[SPELL CRIT %]	2.6
Adding entity	16305	after	1526
[PROJECTOR] starting dam	49.37476114503
[PROJECTOR] after difficulty dam	49.37476114503
[PROJECTOR] res	0	1	 on dam	54.312237259533
[PROJECTOR] after resists dam	54.312237259533
[PROJECTOR] after flat damage armor	54.312237259533
[PROJECTOR] final dam	54.312237259533
[LOG]	Rdraha's Drain hits Copperhead snake for #DARK_GREEN#55 blight#LAST# damage.
[LOG]	
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	23.23402256073
Adding entity	16306	after	1526
[SOUND] loading from	/data/sound/creatures/snakes/snake_1.ogg	:=:	sound "/data/sound/creatures/snakes/snake_1.ogg" : <static>
[LOG]	
[LOG]	Rdraha casts Blood Spray.
[SPELL CRIT %]	2.6
[SPELL CRIT %]	2.6
[PROJECTOR] starting dam	36.030718247724
[PROJECTOR] after difficulty dam	36.030718247724
[PROJECTOR] res	0	1	 on dam	39.633790072496
[PROJECTOR] after resists dam	39.633790072496
[PROJECTOR] after flat damage armor	39.633790072496
[PROJECTOR] final dam	39.633790072496
[LOG]	#UID:1526:0#Rdraha(YOU) hits Copperhead snake for #DARK_GREEN#40 blight#LAST# damage.
[LOG]	#{bold}##UID:1526:0#Rdraha(YOU) killed Copperhead snake!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	#00ff00##UID:804:0#Talent Blood Spray is ready to use.
[LOG]	#00ff00##UID:776:0#Talent Drain is ready to use.
[LOG]	Rested for 6 turns (stop reason: all resources and life at maximum).
[LOG]	
AI took for target	15949	wolf	::	1526	Rdraha	64	<	100
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the east (wolf)).
[LOG]	
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	23.23402256073
Adding entity	16307	after	1526
[TARGET] Passing target	great wolf	from	wolf	to	Rdraha
AI took for target	15949	wolf	::	1526	Rdraha	49	<	100
great wolf	15951	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
[PROJECTOR] starting dam	94.382434365509
[PROJECTOR] after difficulty dam	94.382434365509
[PROJECTOR] res	0	1	 on dam	103.82067780206
[PROJECTOR] after resists dam	103.82067780206
[PROJECTOR] after flat damage armor	103.82067780206
[PROJECTOR] final dam	103.82067780206
[LOG]	Rdraha's Soul Rot hits Wolf for #DARK_GREEN#104 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Soul Rot killed Wolf!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 1 turns (stop reason: hostile spotted to the east (great wolf)).
[LOG]	
[LOG]	Rdraha casts Drain.
[SPELL CRIT %]	2.6
Adding entity	16308	after	1526
[PROJECTOR] starting dam	49.37476114503
[PROJECTOR] after difficulty dam	49.37476114503
[PROJECTOR] res	0	1	 on dam	54.312237259533
[PROJECTOR] after resists dam	54.312237259533
[PROJECTOR] after flat damage armor	54.312237259533
[PROJECTOR] final dam	54.312237259533
[LOG]	Rdraha's Drain hits Great wolf for #DARK_GREEN#55 blight#LAST# damage.
[LOG]	
[LOG]	Rdraha casts Blood Spray.
[SPELL CRIT %]	2.6
[SPELL CRIT %]	2.6
[PROJECTOR] starting dam	36.030718247724
[PROJECTOR] after difficulty dam	36.030718247724
[PROJECTOR] res	0	1	 on dam	39.633790072496
[PROJECTOR] after resists dam	39.633790072496
[PROJECTOR] after flat damage armor	39.633790072496
[PROJECTOR] final dam	39.633790072496
[LOG]	#UID:1526:0#Rdraha(YOU) hits Great wolf for #DARK_GREEN#40 blight#LAST# damage.
[LOG]	#{bold}##UID:1526:0#Rdraha(YOU) killed Great wolf!#{normal}#
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:804:0#Talent Blood Spray is ready to use.
[LOG]	#00ff00##UID:776:0#Talent Drain is ready to use.
[LOG]	Rested for 7 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Ran for 2 turns (stop reason: interesting terrain).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
AI took for target	15953	midge swarm	::	1526	Rdraha	16	<	100
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the northeast (midge swarm)).
[LOG]	
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	23.23402256073
Adding entity	16309	after	1526
[PROJECTOR] starting dam	94.382434365509
[PROJECTOR] after difficulty dam	94.382434365509
[PROJECTOR] res	0	1	 on dam	103.82067780206
[PROJECTOR] after resists dam	103.82067780206
[PROJECTOR] after flat damage armor	103.82067780206
[PROJECTOR] final dam	103.82067780206
[LOG]	#00ffff#Welcome to level 3 [Rdraha].
[LOG]	Rdraha has 3 stat point(s), 1 class talent point(s), 1 generic talent point(s) to spend. Press p to use them.
[ONLINE PROFILE] current character 	Rdraha the level 3 Cornac Corruptor
[LOG]	Rdraha's Soul Rot hits Midge swarm for #DARK_GREEN#104 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Soul Rot killed Midge swarm!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	Rested for 3 turns (stop reason: all resources and life at maximum).
[LOG]	
AI took for target	15935	giant crystal rat	::	1526	Rdraha	81	<	100
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the east (giant crystal rat)).
[LOG]	
Using cached font	/data/font/DroidSansMono.ttf	12
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSans.ttf	14
Server latency	156
[LOG]	Rdraha deactivates Dark Ritual.
[LOG]	Rdraha activates Dark Ritual.
[LOG]	Rdraha deactivates Willful Tormenter.
[LOG]	Rdraha activates Willful Tormenter.
move 0 x 0
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[ENGINE] Setting requested FPS to 2 (500 ms)
move 0 x 0
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[ENGINE] Setting requested FPS to 60 (16 ms)
AI took for target	15959	forest troll	::	1526	Rdraha	100	<	100
[LOG]	
giant crystal rat	15935	dumb ai talents can activate	Stone Skin	T_STONE_SKIN
dumb ai uses	T_STONE_SKIN
[LOG]	Giant crystal rat activates Stone Skin.
[SOUND] loading from	/data/sound/talents/earth.ogg	:=:	sound "/data/sound/talents/earth.ogg" : <static>
[LOG]	
[LOG]	Rdraha casts Blood Spray.
[LOG]	
[LOG]	Rdraha casts Blood Spray.
[SPELL CRIT %]	2.6
[SPELL CRIT %]	2.6
[PROJECTOR] starting dam	37.761766102521
[PROJECTOR] after difficulty dam	37.761766102521
[PROJECTOR] res	0	1	 on dam	41.537942712773
[PROJECTOR] after resists dam	41.537942712773
[PROJECTOR] after flat damage armor	41.537942712773
[PROJECTOR] final dam	41.537942712773
[PROJECTOR] starting dam	37.761766102521
[PROJECTOR] after difficulty dam	37.761766102521
[PROJECTOR] res	0	1	 on dam	41.537942712773
[PROJECTOR] after resists dam	41.537942712773
[PROJECTOR] after flat damage armor	41.537942712773
[PROJECTOR] final dam	41.537942712773
[LOG]	#UID:1526:0#Rdraha(YOU) hits Giant crystal rat for #DARK_GREEN#42 blight#LAST# damage.
[LOG]	#UID:1526:0#Rdraha(YOU) hits Forest troll for #DARK_GREEN#42 blight#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	Rdraha	 :: 	6.6371674317876	10	6	2	::	1
checkHit	12	2
=> chance to hit	75
[ATTACK] raw dam	6.6371674317876	versus	6	0.3	with APR	10
[ATTACK] after armor	6.6371674317876
[ATTACK] after range	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6
[PROJECTOR] after resists dam	6
[PROJECTOR] after flat damage armor	6
[PROJECTOR] final dam	6
[LOG]	
[LOG]	#UID:15935:0#Giant crystal rat hits Rdraha(YOU) for #aaaaaa#6 physical#LAST# damage.
[LOG]	
[LOG]	#00ff00##UID:804:0#Talent Blood Spray is ready to use.
[LOG]	
[LOG]	Rdraha casts Blood Spray.
[SPELL CRIT %]	2.6
[SPELL CRIT %]	2.6
[PROJECTOR] starting dam	37.761766102521
[PROJECTOR] after difficulty dam	37.761766102521
[PROJECTOR] res	0	1	 on dam	41.537942712773
[PROJECTOR] after resists dam	41.537942712773
[PROJECTOR] after flat damage armor	41.537942712773
[PROJECTOR] final dam	41.537942712773
[PROJECTOR] starting dam	37.761766102521
[PROJECTOR] after difficulty dam	37.761766102521
[PROJECTOR] res	0	1	 on dam	41.537942712773
[PROJECTOR] after resists dam	41.537942712773
[PROJECTOR] after flat damage armor	41.537942712773
[PROJECTOR] final dam	41.537942712773
[SOUND] loading from	/data/sound/creatures/rats/rat_die_2.ogg	:=:	sound "/data/sound/creatures/rats/rat_die_2.ogg" : <static>
[LOG]	#UID:1526:0#Rdraha(YOU) hits Giant crystal rat for #DARK_GREEN#42 blight#LAST# damage.
[LOG]	#UID:1526:0#Rdraha(YOU) hits Forest troll for #DARK_GREEN#42 blight#LAST# damage.
[LOG]	#{bold}##UID:1526:0#Rdraha(YOU) killed Giant crystal rat!#{normal}#
[SOUND] loading from	/data/sound/creatures/trolls/troll_growl_1.ogg	:=:	sound "/data/sound/creatures/trolls/troll_growl_1.ogg" : <static>
[LOG]	
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	28.366615533982
Adding entity	16317	after	1526
[PROJECTOR] starting dam	111.85988025458
[PROJECTOR] after difficulty dam	111.85988025458
[PROJECTOR] res	0	1	 on dam	123.04586828004
[PROJECTOR] after resists dam	123.04586828004
[PROJECTOR] after flat damage armor	123.04586828004
[PROJECTOR] final dam	123.04586828004
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine#WHITE#.
[LOG]	Rdraha's Soul Rot hits Forest troll for #DARK_GREEN#124 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Soul Rot killed Forest troll!#{normal}#
[LOG]	
[LOG]	You pickup 0.65 gold pieces.
Loading tile	object/citrine.png
[Identify]	citrine	true
[SOUND] loading from	/data/sound/actions/gem.ogg	:=:	sound "/data/sound/actions/gem.ogg" : <static>
[LOG]	Rdraha picks up (c.): #FFFFFF##UID:15960:0#citrine#LAST#.
[LOG]	
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:804:0#Talent Blood Spray is ready to use.
[LOG]	Rested for 9 turns (stop reason: all resources and life at maximum).
[LOG]	
[Identify]	elm wand of detection	true
[LOG]	Rdraha picks up (c.): #00FF80##UID:15974:0#elm wand of detection [power 6]  (15 cooldown)#LAST#.
AI took for target	15943	giant brown mouse	::	1526	Rdraha	25	<	100
AI took for target	15957	giant brown mouse	::	1526	Rdraha	49	<	100
giant brown mouse	15957	dumb ai talents can use	Hide in Plain Sight	T_HIDE_IN_PLAIN_SIGHT
dumb ai uses	T_HIDE_IN_PLAIN_SIGHT
[LOG]	Giant brown mouse uses Hide in Plain Sight.
checkHit	4.5	6
=> chance to hit	47
Hide in Plain Sight: 4.5 stealth vs 6 detection -->chance 47
[LOG]	Giant brown mouse activates Stealth.
checkHit	15	5
=> chance to hit	77.833931509885
checkHit	15	5
=> chance to hit	77.833931509885
[LOG]	Ran for 6 turns (stop reason: hostile spotted to the southeast (giant brown mouse)).
[LOG]	
[LOG]	Rdraha casts Soul Rot.
AI took for target	15950	large brown snake	::	1526	Rdraha	49	<	100
[TARGET] Passing target	wolf	from	giant brown mouse	to	Rdraha
[LOG]	
[LOG]	Rdraha casts Blood Spray.
checkHit	15	5
=> chance to hit	77.833931509885
[SPELL CRIT %]	2.6
[SPELL CRIT %]	2.6
[PROJECTOR] starting dam	37.761766102521
[PROJECTOR] after difficulty dam	37.761766102521
[PROJECTOR] res	0	1	 on dam	41.537942712773
[PROJECTOR] after resists dam	41.537942712773
[PROJECTOR] after flat damage armor	41.537942712773
[PROJECTOR] final dam	41.537942712773
[PROJECTOR] starting dam	37.761766102521
[PROJECTOR] after difficulty dam	37.761766102521
[PROJECTOR] res	0	1	 on dam	41.537942712773
[PROJECTOR] after resists dam	41.537942712773
[PROJECTOR] after flat damage armor	41.537942712773
[PROJECTOR] final dam	41.537942712773
[LOG]	#UID:1526:0#Rdraha(YOU) hits Giant brown mouse for #DARK_GREEN#42 blight#LAST# damage.
[LOG]	#UID:1526:0#Rdraha(YOU) hits Giant brown mouse for #DARK_GREEN#42 blight#LAST# damage.
[LOG]	#{bold}##UID:1526:0#Rdraha(YOU) killed Giant brown mouse!#{normal}#
[LOG]	#{bold}##UID:1526:0#Rdraha(YOU) killed Giant brown mouse!#{normal}#
[LOG]	
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	28.366615533982
Adding entity	16318	after	1526
[PROJECTOR] starting dam	111.85988025458
[PROJECTOR] after difficulty dam	111.85988025458
[PROJECTOR] res	0	1	 on dam	123.04586828004
[PROJECTOR] after resists dam	123.04586828004
[PROJECTOR] after flat damage armor	123.04586828004
[PROJECTOR] final dam	123.04586828004
[LOG]	Rdraha's Soul Rot hits Large brown snake for #DARK_GREEN#124 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Soul Rot killed Large brown snake!#{normal}#
[LOG]	
[LOG]	Rdraha casts Drain.
[SPELL CRIT %]	2.6
Adding entity	16319	after	1526
[PROJECTOR] starting dam	50.997346205971
[PROJECTOR] after difficulty dam	50.997346205971
[PROJECTOR] res	0	1	 on dam	56.097080826568
[PROJECTOR] after resists dam	56.097080826568
[PROJECTOR] after flat damage armor	56.097080826568
[PROJECTOR] final dam	56.097080826568
[LOG]	Rdraha's Drain hits Wolf for #DARK_GREEN#57 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Drain killed Wolf!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	#00ff00##UID:804:0#Talent Blood Spray is ready to use.
[LOG]	#00ff00##UID:776:0#Talent Drain is ready to use.
[LOG]	Rested for 8 turns (stop reason: all resources and life at maximum).
[LOG]	
AI took for target	15962	Prox the Mighty	::	1526	Rdraha	100	<	100
[LOG]	Ran for 6 turns (stop reason: hostile spotted to the southwest (Prox the Mighty)).
[LOG]	
[LOG]	Rdraha casts Drain.
[SPELL CRIT %]	2.6
Adding entity	16320	after	1526
[LOG]	
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	28.366615533982
[LOG]	#{bold}#Rdraha's spell attains critical power!#{normal}#
Adding entity	16321	after	1526
[PROJECTOR] starting dam	183.00414960988
[PROJECTOR] after difficulty dam	183.00414960988
[PROJECTOR] res	2.8134123077467	0.97186587692253	 on dam	201.30456457086
[PROJECTOR] after resists dam	195.64103717517
[PROJECTOR] after flat damage armor	195.64103717517
[PROJECTOR] final dam	195.64103717517
[LOG]	Rdraha's Soul Rot hits Prox the Mighty for #{bold}##DARK_GREEN#196 blight#{normal}##LAST# damage.
[LOG]	
[LOG]	Rdraha casts Blood Spray.
[SPELL CRIT %]	2.6
[SPELL CRIT %]	2.6
[PROJECTOR] starting dam	37.761766102521
[PROJECTOR] after difficulty dam	37.761766102521
[PROJECTOR] res	2.8134123077467	0.97186587692253	 on dam	41.537942712773
[PROJECTOR] after resists dam	40.369309120107
[PROJECTOR] after flat damage armor	40.369309120107
[PROJECTOR] final dam	40.369309120107
[LOG]	#UID:1526:0#Rdraha(YOU) hits Prox the Mighty for #DARK_GREEN#41 blight#LAST# damage.
AI took for target	15962	Prox the Mighty	::	1526	Rdraha	9	<	100
[LOG]	
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	28.366615533982
Adding entity	16322	after	1526
[PROJECTOR] starting dam	111.85988025458
[PROJECTOR] after difficulty dam	111.85988025458
[PROJECTOR] res	2.8134123077467	0.97186587692253	 on dam	123.04586828004
[PROJECTOR] after resists dam	119.58408067768
[PROJECTOR] after flat damage armor	119.58408067768
[PROJECTOR] final dam	119.58408067768
[LOG]	Prox staggers for a moment. A note seems to drop at his feet.
[LOG]	Rdraha's Soul Rot hits Prox the Mighty for #DARK_GREEN#120 blight#LAST# damage.
[ATTACK] attacking with	iron greatmaul
[ATTACK] to 	Rdraha	 :: 	24.354770031629	1	6	2	::	1
checkHit	13	2
=> chance to hit	78
[ATTACK] raw dam	24.354770031629	versus	6	0.3	with APR	1
[ATTACK] after armor	19.354770031629
[ATTACK] after range	28
[PHYS CRIT %]	1.4
[ATTACK] after crit	28
[ATTACK] after mult	28
[ATTACK] mace accuracy bonus	13	2	=	1.011
[PROJECTOR] starting dam	28.308
[PROJECTOR] after difficulty dam	28.308
[PROJECTOR] res	0	1	 on dam	16.9848
[PROJECTOR] after resists dam	16.9848
[PROJECTOR] after flat damage armor	16.9848
[PROJECTOR] final dam	16.9848
[LOG]	
[LOG]	#UID:15962:0#Prox the Mighty hits Rdraha(YOU) for #aaaaaa#17 physical#LAST# damage.
AI took for target	15936	giant brown mouse	::	1526	Rdraha	1	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	Rdraha	 :: 	3.4370384678848	10	6	2	::	1
checkHit	9	2
=> chance to hit	68
[LOG]	#UID:15936:0#Giant brown mouse misses Rdraha(YOU).
[SOUND] loading from	/data/sound/creatures/rats/rat_hurt_2.ogg	:=:	sound "/data/sound/creatures/rats/rat_hurt_2.ogg" : <static>
AI took for target	15962	Prox the Mighty	::	1526	Rdraha	9	<	100
[LOG]	
[ATTACK] attacking with	elm vilestaff
[ATTACK] to 	giant brown mouse	 :: 	11.535511886491	2	1	2.75	::	1
checkHit	4	2.75
=> chance to hit	54
[ATTACK] raw dam	11.535511886491	versus	1	0.3	with APR	2
[ATTACK] after armor	11.535511886491
[ATTACK] after range	13
[PHYS CRIT %]	3.1
[ATTACK] after crit	13
[ATTACK] after mult	13
[PROJECTOR] starting dam	13
[PROJECTOR] after difficulty dam	13
[PROJECTOR] res	0	1	 on dam	14.3
[PROJECTOR] after resists dam	14.3
[PROJECTOR] after flat damage armor	14.3
[PROJECTOR] final dam	14.3
[ATTACK] staff accuracy bonus	4	2.75	=	1.05
[LOG]	#UID:1526:0#Rdraha(YOU) hits Giant brown mouse for #DARK_GREEN#15 blight#LAST# damage.
[LOG]	#{bold}##UID:1526:0#Rdraha(YOU) killed Giant brown mouse!#{normal}#
[ATTACK] attacking with	iron greatmaul
[ATTACK] to 	Rdraha	 :: 	24.354770031629	1	6	2	::	1
checkHit	13	2
=> chance to hit	78
[ATTACK] raw dam	24.354770031629	versus	6	0.3	with APR	1
[ATTACK] after armor	19.354770031629
[ATTACK] after range	28
[PHYS CRIT %]	1.4
[ATTACK] after crit	28
[ATTACK] after mult	28
[ATTACK] mace accuracy bonus	13	2	=	1.011
[PROJECTOR] starting dam	28.308
[PROJECTOR] after difficulty dam	28.308
[PROJECTOR] res	0	1	 on dam	16.9848
[PROJECTOR] after resists dam	16.9848
[PROJECTOR] after flat damage armor	16.9848
[PROJECTOR] final dam	16.9848
[LOG]	
[LOG]	#UID:15962:0#Prox the Mighty hits Rdraha(YOU) for #aaaaaa#17 physical#LAST# damage.
[LOG]	#00ff00##UID:804:0#Talent Blood Spray is ready to use.
[LOG]	#00ff00##UID:776:0#Talent Drain is ready to use.
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	
[LOG]	Rdraha casts Drain.
[SPELL CRIT %]	2.6
Adding entity	16324	after	1526
[PROJECTOR] starting dam	50.997346205971
[PROJECTOR] after difficulty dam	50.997346205971
[PROJECTOR] res	2.8134123077467	0.97186587692253	 on dam	56.097080826568
[PROJECTOR] after resists dam	54.518838650307
[PROJECTOR] after flat damage armor	54.518838650307
[PROJECTOR] final dam	54.518838650307
[LOG]	Rdraha's Drain hits Prox the Mighty for #DARK_GREEN#55 blight#LAST# damage.
[LOG]	
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	28.366615533982
Adding entity	16325	after	1526
[PROJECTOR] starting dam	111.85988025458
[PROJECTOR] after difficulty dam	111.85988025458
[PROJECTOR] res	2.8134123077467	0.97186587692253	 on dam	123.04586828004
[PROJECTOR] after resists dam	119.58408067768
[PROJECTOR] after flat damage armor	119.58408067768
[PROJECTOR] final dam	119.58408067768
Loading tile	object/artifact/rod_of_recall.png
Added unique	mod.class.Object/Rod of Recall	::	1
Zone guardian dead, setting up backup guardian	ALUIN	35
[QUEST] try update status on	Rdraha	start-allied	1	trollmire
[LOG]	#LIGHT_GREEN#Quest 'Of trolls and damp caves' status updated! #WHITE#(Press 'j' to see the quest log)
[LOG]	#00ffff#Welcome to level 4 [Rdraha].
[LOG]	Rdraha has 3 stat point(s), 1 class talent point(s), 1 generic talent point(s) to spend. Press p to use them.
[ONLINE PROFILE] current character 	Rdraha the level 4 Cornac Corruptor
[LOG]	#00ffff#Welcome to level 5 [Rdraha].
[LOG]	Rdraha has 6 stat point(s), 3 class talent point(s), 1 generic talent point(s) to spend. Press p to use them.
[LOG]	#AQUAMARINE#You have gained one more life (3 remaining).
[ONLINE PROFILE] current character 	Rdraha the level 5 Cornac Corruptor
Refusing to drop Prox the Mighty artifact Prox's Lucky Halfling Foot with chance 70
Added unique	mod.class.Object/Spellhunt Remnants	::	1
Removed unique	mod.class.Object/Prox's Lucky Halfling Foot	::	nil
[PROFILE] filtering save of 	uniques	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LOG]	Rdraha's Soul Rot hits Prox the Mighty for #DARK_GREEN#120 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Soul Rot killed Prox the Mighty!#{normal}#
[LOG]	
Using cached font	/data/font/DroidSansMono.ttf	12
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSans.ttf	14
Server latency	159
[USERCHAT] channel achievement	vodurden	tome	Treasure Hunter	false	false
[USERCHAT] channel achievement	UngodlyDeity	tome	Rescuer of the lost	false	false
[LOG]	Rdraha deactivates Dark Ritual.
[LOG]	Rdraha activates Dark Ritual.
[LOG]	Rdraha deactivates Willful Tormenter.
[LOG]	Rdraha activates Willful Tormenter.
[LOG]	Lore found: #0080FF#Rod of Recall (1/1)
[LOG]	You can read all your collected lore in the game menu, by pressing Escape.
[LORE] learnt	Rod of Recall
[PROFILE] filtering save of 	artifacts	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
Loading tile	object/artifact/spellhunt_remnants.png
[Identify]	Rod of Recall	true
[LOG]	Rdraha picks up (b.): #FFD700##UID:16326:0#Rod of Recall (1/1)#LAST#.
[PROFILE] filtering save of 	artifacts	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[Identify]	Spellhunt Remnants	true
[LOG]	Rdraha picks up (a.): #FFD700##UID:16327:0#Spellhunt Remnants (1 def, 2 armour)#LAST#.
Loading tile	object/sling_rough.png
[Identify]	elm vilestaff of might	true
[LOG]	Rdraha picks up (a.): #00FF80##UID:15972:0#elm vilestaff of might (10-12 power, 2 apr, acid damage)#LAST#.
Loading tile	object/belt_rough.png
[Identify]	steady rough leather sling of cold	true
[LOG]	Rdraha picks up (a.): #00FF80##UID:15969:0#steady rough leather sling of cold#LAST#.
Loading tile	object/artifact/robe_skin_of_many.png
[Identify]	insulating rough leather belt of the mystic	true
[LOG]	Rdraha picks up (c.): #00FF80##UID:15966:0#insulating rough leather belt of the mystic#LAST#.
[PROFILE] filtering save of 	artifacts	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[Identify]	Skin of Many	true
[LOG]	Rdraha picks up (e.): #FFD700##UID:15965:0#Skin of Many (12 def, 6 armour)#LAST#.
[LORE] learnt	Rod of Recall
[LOG]	Lore found: #0080FF#Spellhunt Remnants
[LOG]	You can read all your collected lore in the game menu, by pressing Escape.
[LORE] learnt	Spellhunt Remnants
[LOG]	Lore found: #0080FF#Skin of Many
[LOG]	You can read all your collected lore in the game menu, by pressing Escape.
[LORE] learnt	Skin of Many
[LOG]	
[MOUSE] pre starting drag'n'drop
[MOUSE] enabling drag from predrag
[MOUSE] ending drag'n'drop
fight: 	elm vilestaff of might	brass lantern	::	nil	MAINHAND
fight: 	elm vilestaff of might	linen robe	::	nil	MAINHAND
fight: 	elm vilestaff of might	rough leather cap	::	nil	MAINHAND
fight: 	elm vilestaff of might	miner's pair of rough leather boots of uncanny dodging	::	nil	MAINHAND
[LOG]	Rdraha wears: #00FF80##UID:15972:0#elm vilestaff of might (10-12 power, 2 apr, acid damage)#LAST#.
[LOG]	
[MOUSE] pre starting drag'n'drop
[MOUSE] enabling drag from predrag
[MOUSE] ending drag'n'drop
fight: 	insulating rough leather belt of the mystic	elm vilestaff of might	::	OFFHAND	BELT
fight: 	insulating rough leather belt of the mystic	brass lantern	::	nil	BELT
fight: 	insulating rough leather belt of the mystic	linen robe	::	nil	BELT
fight: 	insulating rough leather belt of the mystic	rough leather cap	::	nil	BELT
fight: 	insulating rough leather belt of the mystic	miner's pair of rough leather boots of uncanny dodging	::	nil	BELT
[LOG]	Rdraha wears: #00FF80##UID:15966:0#insulating rough leather belt of the mystic#LAST#.
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:805:0#Talent Blood Grasp is ready to use.
[LOG]	#00ff00##UID:39:0#Talent Command Staff is ready to use.
[LOG]	#00ff00##UID:776:0#Talent Drain is ready to use.
[LOG]	Rested for 4 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Rdraha casts Command Staff.
Just started the chat, and there's no o.factory_settings
[CHAT] loaded	welcome	table: 0x0ebd30d0
[CHAT] loaded	element_mage	table: 0x0ae3a970
[CHAT] loaded	element_star	table: 0x101e0450
[CHAT] loaded	element_vile	table: 0x100bb558
[CHAT] loaded	how_speak	table: 0x0fc12bb0
[CHAT] loaded	which_aspect	table: 0x102ea588
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[CHAT] selected	[Vile]	nil	element_vile
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
Server latency	169
[CHAT] selected	[Blight]	function: 0x04aab7d8	nil
(in chat's set_element) state.set_element is 	true
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:39:0#Talent Command Staff is ready to use.
[LOG]	Rested for 4 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Lore found: #0080FF#tattered paper scrap (trollmire)
[LOG]	You can read all your collected lore in the game menu, by pressing Escape.
[PROFILE] filtering save of 	lore	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LORE] learnt	trollmire-note-3
===	nil	nil
[QUEST] given to	table: 0x0f3e2928	trollmire-treasure
[LOG]	#LIGHT_GREEN#Accepted quest 'Hidden treasure'! #WHITE#(Press 'j' to see the quest log)
[LOG]	Ran for 4 turns (stop reason: learnt lore).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
AI took for target	15945	white wolf	::	1526	Rdraha	36	<	100
[LOG]	Ran for 3 turns (stop reason: hostile spotted to the southwest (white wolf)).
[LOG]	
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	34.966615533982
Adding entity	16337	after	1526
[TARGET] Passing target	giant white mouse	from	white wolf	to	Rdraha
white wolf	15945	dumb ai talents can activate	Icy Skin	T_ICY_SKIN
white wolf	15945	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
[LOG]	White wolf howls
[PROJECTOR] starting dam	119.80235046568
[PROJECTOR] after difficulty dam	119.80235046568
[PROJECTOR] res	0	1	 on dam	131.78258551224
[PROJECTOR] after resists dam	131.78258551224
[PROJECTOR] after flat damage armor	131.78258551224
[PROJECTOR] final dam	131.78258551224
[LOG]	Rdraha's Soul Rot hits White wolf for #DARK_GREEN#132 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Soul Rot killed White wolf!#{normal}#
[LOG]	
[LOG]	Resting starts...
giant white mouse	15944	dumb ai talents can activate	Stealth	T_STEALTH
giant white mouse	15944	dumb ai talents can use	Hide in Plain Sight	T_HIDE_IN_PLAIN_SIGHT
dumb ai uses	T_STEALTH
checkHit	17.320508075689	5
=> chance to hit	81.460475631938
giant white mouse	15944	dumb ai talents can use	Hide in Plain Sight	T_HIDE_IN_PLAIN_SIGHT
dumb ai uses	T_HIDE_IN_PLAIN_SIGHT
checkHit	17.320508075689	5
=> chance to hit	81.460475631938
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	Rested for 3 turns (stop reason: all resources and life at maximum).
[LOG]	
checkHit	17.320508075689	5
=> chance to hit	81.460475631938
checkHit	17.320508075689	5
=> chance to hit	81.460475631938
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the west (giant white mouse)).
[LOG]	
[Identify]	iron greatsword	true
[LOG]	Rdraha picks up (a.): #FFFFFF##UID:15983:0#iron greatsword (12.5-20 power, 1 apr)#LAST#.
[SOUND] loading from	/data/sound/creatures/rats/rat_3.ogg	:=:	sound "/data/sound/creatures/rats/rat_3.ogg" : <static>
AI took for target	15944	giant white mouse	::	1526	Rdraha	9	<	121
giant white mouse	15944	dumb ai talents can use	Hide in Plain Sight	T_HIDE_IN_PLAIN_SIGHT
dumb ai uses	T_HIDE_IN_PLAIN_SIGHT
[LOG]	Giant white mouse uses Hide in Plain Sight.
[LOG]	
Loading tile	ui/chat-icon.png
Loading tile	/ui/hotkeys/mainmenu.png
[LOG]	Rdraha casts Blood Spray.
checkHit	17.320508075689	5
=> chance to hit	81.460475631938
[LOG]	Rdraha casts Blood Spray.
[SPELL CRIT %]	9.2
[SPELL CRIT %]	9.2
[PROJECTOR] starting dam	41.232912952788
[PROJECTOR] after difficulty dam	41.232912952788
[PROJECTOR] res	0	1	 on dam	45.356204248067
[PROJECTOR] after resists dam	45.356204248067
[PROJECTOR] after flat damage armor	45.356204248067
[PROJECTOR] final dam	45.356204248067
[LOG]	#UID:1526:0#Rdraha(YOU) hits Something for #DARK_GREEN#46 blight#LAST# damage.
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:804:0#Talent Blood Spray is ready to use.
[LOG]	Rested for 6 turns (stop reason: all resources and life at maximum).
[LOG]	
AI took for target	15940	forest troll	::	1526	Rdraha	4	<	100
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the northeast (forest troll)).
[LOG]	
[LOG]	Rdraha casts Drain.
[SPELL CRIT %]	9.2
Adding entity	16340	after	1526
[PROJECTOR] starting dam	73.53314191855
[PROJECTOR] after difficulty dam	73.53314191855
[PROJECTOR] res	0	1	 on dam	80.886456110405
[PROJECTOR] after resists dam	80.886456110405
[PROJECTOR] after flat damage armor	80.886456110405
[PROJECTOR] final dam	80.886456110405
[LOG]	Rdraha's Drain hits Forest troll for #DARK_GREEN#81 blight#LAST# damage.
AI took for target	15940	forest troll	::	1526	Rdraha	1	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	Rdraha	 :: 	15.533610781107	6	6	2	::	1
checkHit	5	2
=> chance to hit	58
[ATTACK] raw dam	15.533610781107	versus	6	0.3	with APR	6
[ATTACK] after armor	15.533610781107
[ATTACK] after range	17
[PHYS CRIT %]	1
[ATTACK] after crit	17
[ATTACK] after mult	17
[PROJECTOR] starting dam	17
[PROJECTOR] after difficulty dam	17
[PROJECTOR] res	0	1	 on dam	17
[PROJECTOR] after resists dam	17
[PROJECTOR] after flat damage armor	17
[PROJECTOR] final dam	17
[LOG]	
[LOG]	#UID:15940:0#Forest troll hits Rdraha(YOU) for #aaaaaa#17 physical#LAST# damage.
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	34.966615533982
Adding entity	16341	after	1526
[PROJECTOR] starting dam	119.80235046568
[PROJECTOR] after difficulty dam	119.80235046568
[PROJECTOR] res	0	1	 on dam	131.78258551224
[PROJECTOR] after resists dam	131.78258551224
[PROJECTOR] after flat damage armor	131.78258551224
[PROJECTOR] final dam	131.78258551224
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine#WHITE#.
[LOG]	Rdraha's Soul Rot hits Forest troll for #DARK_GREEN#132 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Soul Rot killed Forest troll!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	#00ff00##UID:776:0#Talent Drain is ready to use.
[LOG]	Rested for 28 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	You pickup 0.95 gold pieces.
[Identify]	ranger's cured leather sling	true
[LOG]	Rdraha picks up (b.): #00FF80##UID:15976:0#ranger's cured leather sling#LAST#.
AI took for target	15938	wolf	::	1526	Rdraha	16	<	100
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the southwest (wolf)).
[LOG]	
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	34.966615533982
Adding entity	16342	after	1526
[PROJECTOR] starting dam	119.80235046568
[PROJECTOR] after difficulty dam	119.80235046568
[PROJECTOR] res	0	1	 on dam	131.78258551224
[PROJECTOR] after resists dam	131.78258551224
[PROJECTOR] after flat damage armor	131.78258551224
[PROJECTOR] final dam	131.78258551224
[LOG]	Rdraha's Soul Rot hits Wolf for #DARK_GREEN#132 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Soul Rot killed Wolf!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	Rested for 3 turns (stop reason: all resources and life at maximum).
[LOG]	
AI took for target	15934	forest troll	::	1526	Rdraha	100	<	100
[LOG]	Ran for 3 turns (stop reason: hostile spotted to the east (forest troll)).
[LOG]	
[LOG]	Rdraha casts Drain.
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	34.966615533982
Adding entity	16343	after	1526
[PROJECTOR] starting dam	119.80235046568
[PROJECTOR] after difficulty dam	119.80235046568
[PROJECTOR] res	0	1	 on dam	131.78258551224
[PROJECTOR] after resists dam	131.78258551224
[PROJECTOR] after flat damage armor	131.78258551224
[PROJECTOR] final dam	131.78258551224
[LOG]	Rdraha's Soul Rot hits Forest troll for #DARK_GREEN#132 blight#LAST# damage.
[LOG]	
[LOG]	Rdraha casts Blood Grasp.
[LOG]	Rdraha casts Drain.
Server latency	158
[SPELL CRIT %]	9.2
Adding entity	16344	after	1526
[PROJECTOR] starting dam	73.53314191855
[PROJECTOR] after difficulty dam	73.53314191855
[PROJECTOR] res	0	1	 on dam	80.886456110405
[PROJECTOR] after resists dam	80.886456110405
[PROJECTOR] after flat damage armor	80.886456110405
[PROJECTOR] final dam	80.886456110405
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine#WHITE#.
[LOG]	Rdraha's Drain hits Forest troll for #DARK_GREEN#81 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Drain killed Forest troll!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	#00ff00##UID:776:0#Talent Drain is ready to use.
[LOG]	Rested for 8 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Today is the 77th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
[LOG]	#YELLOW_GREEN#There is a way to the hidden trollmire treasure here (press '<', '>' or right click to use).
[LOG]	Ran for 49 turns (stop reason: at exit).
[LOG]	
[LOG]	You gain 0.05 gold from the transmogrification of #00FF80##UID:15974:0#elm wand of detection [power 6]  (15 cooldown)#LAST#.
[LOG]	You gain 10.00 gold from the transmogrification of #FFD700##UID:15965:0#Skin of Many (12 def, 6 armour)#LAST#.
[LOG]	You gain 25.00 gold from the transmogrification of #FFD700##UID:16327:0#Spellhunt Remnants (1 def, 2 armour)#LAST#.
[LOG]	You gain 2.29 gold from the transmogrification of #00FF80##UID:15969:0#steady rough leather sling of cold#LAST#.
[LOG]	You gain 1.15 gold from the transmogrification of #00FF80##UID:15976:0#ranger's cured leather sling#LAST#.
[LOG]	You gain 0.25 gold from the transmogrification of #FFFFFF##UID:15983:0#iron greatsword (12.5-20 power, 1 apr)#LAST#.
Make wait background texture 588 : 1920x1080 (2048, 2048)
Wait finished, counted 0, 54 ticks
Make wait background texture 937 : 1920x1080 (2048, 2048)
C Map size 30:16 :: 480
C Map seens texture: 946 (75x50)
Loading entities file from memory	/data/general/objects/egos/lite.lua
Loading entities file from memory	/data/general/objects/egos/infusions.lua
Loading entities file from memory	/data/general/objects/egos/wands.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/wands-powers.lua
Loading entities file from memory	/data/general/objects/egos/totems.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/totems-powers.lua
Loading entities file from memory	/data/general/objects/egos/torques.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/torques-powers.lua
Loading entities file from memory	/data/general/objects/egos/digger.lua
Loading entities file from memory	/data/general/objects/egos/rings.lua
Loading entities file from memory	/data/general/objects/egos/amulets.lua
Loading entities file from memory	/data/general/objects/egos/staves.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data/general/objects/egos/bow.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/sling.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
Loading entities file from memory	/data/general/objects/egos/robe.lua
Loading entities file from memory	/data/general/objects/egos/light-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/helm.lua
Loading entities file from memory	/data/general/objects/egos/wizard-hat.lua
Loading entities file from memory	/data/general/objects/egos/light-boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/gloves.lua
Loading entities file from memory	/data/general/objects/egos/cloak.lua
Loading entities file from memory	/data/general/objects/egos/belt.lua
Static generator using file	/data/maps/zones/trollmire-treasure.lua
[STATIC MAP] size	20	20
[TOME ENTITY FILTER] selected Ego	59.833358187539	65.5
[TOME ENTITY FILTER] selected Ego	30.91504228602	65.5
[TOME ENTITY FILTER] selected Ego	59.754857334018	65.5
[TOME ENTITY FILTER] selected Ego	47.702677046811	65.5
[TOME ENTITY FILTER] selected basic	66.603846747685	103.5
[TOME ENTITY FILTER] selected Ego	42.99238885613	65.5
[TOME ENTITY FILTER] selected Double Ego	12.702219553455	20.5
Added unique	mod.class.Object/Bill's Tree Trunk	::	1
[TOME ENTITY FILTER] selected Ego	61.13669344949	98
[TOME ENTITY FILTER] selected Double Ego	14.504553788459	53
[TOME ENTITY FILTER] selected Double Ego	44.837242015367	53
Refused unique by name	Transmogrification Chest	mod.class.Object/Transmogrification Chest
Added unique	mod.class.NPC/Bill the Stone Troll	::	1
[TOME ENTITY FILTER] selected basic	79.275242633832	103.5
[TOME ENTITY FILTER] selected basic	84.627864234179	103.5
[TOME ENTITY FILTER] selected basic	89.120219020667	103.5
[TOME ENTITY FILTER] selected Ego	45.92173279238	65.5
[TOME ENTITY FILTER] selected basic	80.799816616881	103.5
[TOME ENTITY FILTER] selected basic	92.759183349497	103.5
[TOME ENTITY FILTER] selected Ego	41.301243590145	65.5
[TOME ENTITY FILTER] selected Ego	33.793844919837	65.5
[TOME ENTITY FILTER] selected Ego	30.897788258828	65.5
Added unique	mod.class.Object/Rune of Reflection	::	1
[TOME ENTITY FILTER] selected Double Ego	18.55861329766	53
Added unique	mod.class.NPC/Forest Troll Hedge-Wizard	::	1
Loading tile	object/zircon.png
Loading tile	npc/troll_bill.png
Loading tile	object/agate.png
Loading tile	terrain/grass.png
Loading tile	terrain/huge_rock.png
Loading tile	invis.png
Loading tile	npc/giant_troll_forest_troll_hedge_wizard.png
No spots for spawning
[TOME ENTITY FILTER] selected basic	91.376179917454	112.5
[TOME ENTITY FILTER] selected Ego	62.379220293923	65.5
No spots for spawning
[TOME ENTITY FILTER] selected Money	69.771463411108	72.5
Wait finished, counted 414, 235 ticks
Assigned events list
[1] = {
}
[2] = {
}
[3] = {
}
Not gone east, no backup guardian
Running on level loads	trollmire-4
[LOG]	#YELLOW_GREEN#There is a way to the previous level here (press '<', '>' or right click to use).
[PARTY] New member, add after	Rdraha	Rdraha
Adding entity	1526	after	1526
Entering tier1 zone for escort	tier1.1	1	3
[1] = true
[2] = true
[MUSIC] loading	weather/rain.ogg	sound "/data/music/weather/rain.ogg" : <static>
[MUSIC] playing	weather/rain.ogg	sound "/data/music/weather/rain.ogg" : <static>
Updating zone name	Trollmire (4)
C Map minimap texture: 571 (50x50; 64x64)
[LOG]	
AI took for target	17040	forest troll	::	1526	Rdraha	16	<	100
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	34.966615533982
Adding entity	17111	after	1526
[PROJECTOR] starting dam	119.80235046568
[PROJECTOR] after difficulty dam	119.80235046568
[PROJECTOR] res	4.6713528383224	0.95328647161678	 on dam	131.78258551224
[PROJECTOR] after resists dam	125.6265559635
[PROJECTOR] after flat damage armor	125.6265559635
[PROJECTOR] final dam	125.6265559635
[LOG]	Rdraha's Soul Rot hits Forest troll for #DARK_GREEN#126 blight#LAST# damage.
forest troll	17040	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Rdraha	 :: 	16.942370466061	6	6	2	::	1
checkHit	8	2
=> chance to hit	65
[ATTACK] raw dam	16.942370466061	versus	6	0.3	with APR	6
[ATTACK] after armor	16.942370466061
[ATTACK] after range	16
[PHYS CRIT %]	1
[ATTACK] after crit	16
[ATTACK] after mult	16
[PROJECTOR] starting dam	16
[PROJECTOR] after difficulty dam	16
[PROJECTOR] res	0	1	 on dam	16
[PROJECTOR] after resists dam	16
[PROJECTOR] after flat damage armor	16
[PROJECTOR] final dam	16
[LOG]	
[LOG]	#UID:17040:0#Forest troll hits Rdraha(YOU) for #aaaaaa#16 physical#LAST# damage.
[LOG]	Rdraha casts Blood Grasp.
[USERCHAT] channel achievement	Zarath	tome	Level 10	false	false
[SPELL CRIT %]	9.2
Adding entity	17112	after	1526
[PROJECTOR] starting dam	86.762125296594
[PROJECTOR] after difficulty dam	86.762125296594
[PROJECTOR] res	4.6713528383224	0.95328647161678	 on dam	95.438337826253
[PROJECTOR] after resists dam	90.980076323359
[PROJECTOR] after flat damage armor	90.980076323359
[PROJECTOR] final dam	90.980076323359
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine#WHITE#.
[LOG]	#UID:1526:0#Rdraha(YOU) drains life from Forest troll!
[LOG]	Rdraha's Blood Grasp hits Forest troll for #DARK_GREEN#91 blight#LAST# damage.
[LOG]	Rdraha(YOU) receives #LIGHT_GREEN#45 healing#LAST# from Rdraha's Blood Grasp.
[LOG]	#{bold}#Rdraha's Blood Grasp killed Forest troll!#{normal}#
[LOG]	
[LOG]	You pickup 0.45 gold pieces.
[LOG]	
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	
[Identify]	agate	true
[LOG]	Rdraha picks up (b.): #FFFFFF##UID:17078:0#agate#LAST#.
[LOG]	#00ff00##UID:805:0#Talent Blood Grasp is ready to use.
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	
[USERCHAT] channel achievement	Breadsmith	tome	Utterly Destroyed	false	false
[SOUND] loading from	/data/sound/ambient/door_creaks/creak_3.ogg	:=:	sound "/data/sound/ambient/door_creaks/creak_3.ogg" : <static>
AI took for target	17064	forest troll	::	1526	Rdraha	9	<	100
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	34.966615533982
[LOG]	#{bold}#Rdraha's spell attains critical power!#{normal}#
Adding entity	17113	after	1526
[PROJECTOR] starting dam	196.76910990089
[PROJECTOR] after difficulty dam	196.76910990089
[PROJECTOR] res	0	1	 on dam	216.44602089098
[PROJECTOR] after resists dam	216.44602089098
[PROJECTOR] after flat damage armor	216.44602089098
[PROJECTOR] final dam	216.44602089098
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine#WHITE#.
[LOG]	Rdraha's Soul Rot hits Forest troll for #{bold}##DARK_GREEN#217 blight#{normal}##LAST# damage.
[LOG]	#{bold}#Rdraha's Soul Rot killed Forest troll!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	Rested for 3 turns (stop reason: all resources and life at maximum).
[LOG]	
AI took for target	17070	Forest Troll Hedge-Wizard	::	1526	Rdraha	81	<	100
AI took for target	17066	forest troll	::	1526	Rdraha	100	<	100
[TARGET] Passing target	bee swarm	from	Forest Troll Hedge-Wizard	to	Rdraha
[TARGET] Passing target	Bill the Stone Troll	from	Forest Troll Hedge-Wizard	to	Rdraha
AI took for target	17070	Forest Troll Hedge-Wizard	::	1526	Rdraha	49	<	100
Astar fail: destination unreachable
Astar fail: destination unreachable
[LOG]	Rdraha casts Blood Spray.
[USERCHAT] channel achievement	thewoodenman	tome	The secret city	false	false
Astar fail: destination unreachable
[LOG]	
[LOG]	Rdraha casts Blood Spray.
[SPELL CRIT %]	9.2
[SPELL CRIT %]	9.2
[PROJECTOR] starting dam	41.232912952788
[PROJECTOR] after difficulty dam	41.232912952788
[PROJECTOR] res	0	1	 on dam	45.356204248067
[PROJECTOR] after resists dam	45.356204248067
[PROJECTOR] after flat damage armor	45.356204248067
[PROJECTOR] final dam	45.356204248067
[PROJECTOR] starting dam	41.232912952788
[PROJECTOR] after difficulty dam	41.232912952788
[PROJECTOR] res	0	1	 on dam	45.356204248067
[PROJECTOR] after resists dam	45.356204248067
[PROJECTOR] after flat damage armor	45.356204248067
[PROJECTOR] final dam	45.356204248067
[LOG]	Forest troll is afflicted by a decrepitude disease!
[LOG]	#UID:1526:0#Rdraha(YOU) hits Forest troll for #DARK_GREEN#46 blight#LAST# damage.
[LOG]	#UID:1526:0#Rdraha(YOU) hits Forest Troll Hedge-Wizard for #DARK_GREEN#46 blight#LAST# damage.
Astar fail: destination unreachable
[PROJECTOR] starting dam	8.0040281959453
[PROJECTOR] after difficulty dam	8.0040281959453
[PROJECTOR] res	0	1	 on dam	8.8044310155398
[PROJECTOR] after resists dam	8.8044310155398
[PROJECTOR] after flat damage armor	8.8044310155398
[PROJECTOR] final dam	8.8044310155398
[ATTACK] attacking with innate combat
[ATTACK] to 	Rdraha	 :: 	4.9147253033379	6	6	2	::	1
checkHit	4	2
=> chance to hit	55
[ATTACK] raw dam	4.9147253033379	versus	6	0.3	with APR	6
[ATTACK] after armor	4.9147253033379
[ATTACK] after range	4
[PHYS CRIT %]	1.6
[ATTACK] after crit	4
[ATTACK] after mult	4
[PROJECTOR] starting dam	4
[PROJECTOR] after difficulty dam	4
[PROJECTOR] res	0	1	 on dam	4
[PROJECTOR] after resists dam	4
[PROJECTOR] after flat damage armor	4
[PROJECTOR] final dam	4
[LOG]	
[LOG]	#UID:17070:0#Forest Troll Hedge-Wizard hits Rdraha(YOU) for #aaaaaa#4 physical#LAST# damage.
[LOG]	Decrepitude Disease from Rdraha hits Forest troll for #DARK_GREEN#9 blight#LAST# damage.
[LOG]	Rdraha casts Drain.
[SPELL CRIT %]	9.2
Adding entity	17114	after	1526
[PROJECTOR] starting dam	73.53314191855
[PROJECTOR] after difficulty dam	73.53314191855
[PROJECTOR] res	0	1	 on dam	80.886456110405
[PROJECTOR] after resists dam	80.886456110405
[PROJECTOR] after flat damage armor	80.886456110405
[PROJECTOR] final dam	80.886456110405
[LOG]	Rdraha's Drain hits Forest Troll Hedge-Wizard for #DARK_GREEN#81 blight#LAST# damage.
Astar fail: destination unreachable
[PROJECTOR] starting dam	8.0040281959453
[PROJECTOR] after difficulty dam	8.0040281959453
[PROJECTOR] res	0	1	 on dam	8.8044310155398
[PROJECTOR] after resists dam	8.8044310155398
[PROJECTOR] after flat damage armor	8.8044310155398
[PROJECTOR] final dam	8.8044310155398
[LOG]	
[LOG]	Decrepitude Disease from Rdraha hits Forest troll for #DARK_GREEN#9 blight#LAST# damage.
[PROJECTOR] starting dam	8.0040281959453
[PROJECTOR] after difficulty dam	8.0040281959453
[PROJECTOR] res	0	1	 on dam	8.8044310155398
[PROJECTOR] after resists dam	8.8044310155398
[PROJECTOR] after flat damage armor	8.8044310155398
[PROJECTOR] final dam	8.8044310155398
[LOG]	
[LOG]	Decrepitude Disease from Rdraha hits Forest troll for #DARK_GREEN#9 blight#LAST# damage.
[PROJECTOR] starting dam	8.0040281959453
[PROJECTOR] after difficulty dam	8.0040281959453
[PROJECTOR] res	0	1	 on dam	8.8044310155398
[PROJECTOR] after resists dam	8.8044310155398
[PROJECTOR] after flat damage armor	8.8044310155398
[PROJECTOR] final dam	8.8044310155398
forest troll	17066	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Rdraha	 :: 	16.942370466061	6	6	2	::	1
checkHit	4.0334633842567	2
=> chance to hit	56
[LOG]	#UID:17066:0#Forest troll misses Rdraha(YOU).
AI took for target	17070	Forest Troll Hedge-Wizard	::	1526	Rdraha	4	<	100
[LOG]	
[LOG]	Decrepitude Disease from Rdraha hits Forest troll for #DARK_GREEN#9 blight#LAST# damage.
[PROJECTOR] starting dam	8.0040281959453
[PROJECTOR] after difficulty dam	8.0040281959453
[PROJECTOR] res	0	1	 on dam	8.8044310155398
[PROJECTOR] after resists dam	8.8044310155398
[PROJECTOR] after flat damage armor	8.8044310155398
[PROJECTOR] final dam	8.8044310155398
[LOG]	Forest Troll Hedge-Wizard casts Manathrust.
[SPELL CRIT %]	1.6
[PROJECTOR] starting dam	46.003157685561
[PROJECTOR] after difficulty dam	46.003157685561
[PROJECTOR] res	0	1	 on dam	46.003157685561
[PROJECTOR] after resists dam	46.003157685561
[PROJECTOR] after flat damage armor	46.003157685561
[PROJECTOR] final dam	46.003157685561
[SOUND] loading from	/data/sound/talents/arcane.ogg	:=:	sound "/data/sound/talents/arcane.ogg" : <static>
[LOG]	
[LOG]	#UID:17070:0#Forest Troll Hedge-Wizard hits Rdraha(YOU) for #PURPLE#47 arcane#LAST# damage.
[LOG]	Decrepitude Disease from Rdraha hits Forest troll for #DARK_GREEN#9 blight#LAST# damage.
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	34.966615533982
Adding entity	17115	after	1526
[PROJECTOR] starting dam	119.80235046568
[PROJECTOR] after difficulty dam	119.80235046568
[PROJECTOR] res	0	1	 on dam	131.78258551224
[PROJECTOR] after resists dam	131.78258551224
[PROJECTOR] after flat damage armor	131.78258551224
[PROJECTOR] final dam	131.78258551224
[LOG]	Rdraha's Soul Rot hits Forest Troll Hedge-Wizard for #DARK_GREEN#132 blight#LAST# damage.
Astar fail: destination unreachable
[PROJECTOR] starting dam	8.0040281959453
[PROJECTOR] after difficulty dam	8.0040281959453
[PROJECTOR] res	0	1	 on dam	8.8044310155398
[PROJECTOR] after resists dam	8.8044310155398
[PROJECTOR] after flat damage armor	8.8044310155398
[PROJECTOR] final dam	8.8044310155398
[LOG]	
[LOG]	Rdraha uses Infusion: Regeneration.
[LOG]	Rdraha starts regenerating health quickly.
New GL Shader program 16
*p 16: Uniform: 0: 8B52 beamColor1
*p 16: Uniform: 1: 8B52 beamColor2
*p 16: Uniform: 2: 1406 beamsCount
*p 16: Uniform: 3: 8B52 circleColor
*p 16: Uniform: 4: 1406 circleDescendSpeed
*p 16: Uniform: 5: 1406 circleRotationSpeed
*p 16: Uniform: 6: 1406 noup
*p 16: Uniform: 7: 8B5E tex
*p 16: Uniform: 8: 1406 tick
*p 16: Uniform: 9: 1406 tick_start
*p 16: Uniform: 10: 1406 time_factor
New GL Shader program 19
*p 19: Uniform: 0: 8B52 beamColor1
*p 19: Uniform: 1: 8B52 beamColor2
*p 19: Uniform: 2: 1406 beamsCount
*p 19: Uniform: 3: 8B52 circleColor
*p 19: Uniform: 4: 1406 circleDescendSpeed
*p 19: Uniform: 5: 1406 circleRotationSpeed
*p 19: Uniform: 6: 1406 noup
*p 19: Uniform: 7: 8B5E tex
*p 19: Uniform: 8: 1406 tick
*p 19: Uniform: 9: 1406 tick_start
*p 19: Uniform: 10: 1406 time_factor
[LOG]	#00ff00##UID:804:0#Talent Blood Spray is ready to use.
[LOG]	
[LOG]	Rdraha casts Blood Grasp.
[LOG]	Rdraha casts Blood Spray.
[SPELL CRIT %]	9.2
[SPELL CRIT %]	9.2
[PROJECTOR] starting dam	41.232912952788
[PROJECTOR] after difficulty dam	41.232912952788
[PROJECTOR] res	3.1908132899761	0.96809186710024	 on dam	45.356204248067
[PROJECTOR] after resists dam	43.908972455091
[PROJECTOR] after flat damage armor	43.908972455091
[PROJECTOR] final dam	43.908972455091
[PROJECTOR] starting dam	41.232912952788
[PROJECTOR] after difficulty dam	41.232912952788
[PROJECTOR] res	0	1	 on dam	45.356204248067
[PROJECTOR] after resists dam	45.356204248067
[PROJECTOR] after flat damage armor	45.356204248067
[PROJECTOR] final dam	45.356204248067
[LOG]	#00ffff#Welcome to level 6 [Rdraha].
[LOG]	Rdraha has 3 stat point(s), 1 class talent point(s), 1 generic talent point(s) to spend. Press p to use them.
[ONLINE PROFILE] current character 	Rdraha the level 6 Cornac Corruptor
Refusing to drop Forest Troll Hedge-Wizard artifact Rune of Reflection with chance 50
Added unique	mod.class.Object/The River's Fury	::	1
Removed unique	mod.class.Object/Rune of Reflection	::	nil
[PROFILE] filtering save of 	uniques	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine#WHITE#.
[PROJECTOR] starting dam	41.232912952788
[PROJECTOR] after difficulty dam	41.232912952788
[PROJECTOR] res	0	1	 on dam	45.356204248067
[PROJECTOR] after resists dam	45.356204248067
[PROJECTOR] after flat damage armor	45.356204248067
[PROJECTOR] final dam	45.356204248067
[LOG]	Forest troll is afflicted by a decrepitude disease!
[LOG]	#UID:1526:0#Rdraha(YOU) hits Forest Troll Hedge-Wizard for #DARK_GREEN#46 blight#LAST# damage.
[LOG]	#UID:1526:0#Rdraha(YOU) hits Forest troll for #DARK_GREEN#46 blight#LAST# damage.
[LOG]	#UID:1526:0#Rdraha(YOU) hits Bill the Stone Troll for #DARK_GREEN#44 blight#LAST# damage.
[LOG]	#{bold}##UID:1526:0#Rdraha(YOU) killed Forest Troll Hedge-Wizard!#{normal}#
[ATTACK] attacking with	Bill's Tree Trunk
[ATTACK] to 	Rdraha	 :: 	39.560066343909	7	6	2	::	1
checkHit	12	2
=> chance to hit	75
[ATTACK] raw dam	39.560066343909	versus	6	0.3	with APR	7
[ATTACK] after armor	39.560066343909
[ATTACK] after range	60
[PHYS CRIT %]	0.9
[ATTACK] after crit	60
[ATTACK] after mult	60
[ATTACK] mace accuracy bonus	12	2	=	1.01
[PROJECTOR] starting dam	60.6
[PROJECTOR] after difficulty dam	60.6
[PROJECTOR] res	0	1	 on dam	60.6
[PROJECTOR] after resists dam	60.6
[PROJECTOR] after flat damage armor	60.6
[PROJECTOR] final dam	60.6
[PROJECTOR] starting dam	8.0040281959453
[PROJECTOR] after difficulty dam	8.0040281959453
[PROJECTOR] res	0	1	 on dam	8.8044310155398
[PROJECTOR] after resists dam	8.8044310155398
[PROJECTOR] after flat damage armor	8.8044310155398
[PROJECTOR] final dam	8.8044310155398
[LOG]	
[LOG]	Decrepitude Disease from Rdraha hits Forest troll for #DARK_GREEN#9 blight#LAST# damage.
[LOG]	#UID:17048:0#Bill the Stone Troll hits Rdraha(YOU) for #aaaaaa#61 physical#LAST# damage.
Using cached font	/data/font/DroidSansMono.ttf	12
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSans.ttf	14
Server latency	158
[LOG]	Rdraha deactivates Dark Ritual.
[LOG]	Rdraha activates Dark Ritual.
[LOG]	Rdraha deactivates Willful Tormenter.
[LOG]	Rdraha activates Willful Tormenter.
[LOG]	Rdraha casts Blood Grasp.
[SPELL CRIT %]	9.5
Adding entity	17124	after	1526
[PROJECTOR] starting dam	107.31935159417
[PROJECTOR] after difficulty dam	107.31935159417
[PROJECTOR] res	3.1908132899761	0.96809186710024	 on dam	118.05128675359
[PROJECTOR] after resists dam	114.28449060687
[PROJECTOR] after flat damage armor	114.28449060687
[PROJECTOR] final dam	114.28449060687
[LOG]	#UID:1526:0#Rdraha(YOU) drains life from Bill the Stone Troll!
[LOG]	Rdraha(YOU) receives #LIGHT_GREEN#57 healing#LAST# from Rdraha's Blood Grasp.
[LOG]	Rdraha's Blood Grasp hits Bill the Stone Troll for #DARK_GREEN#115 blight#LAST# damage.
[ATTACK] attacking with	Bill's Tree Trunk
[ATTACK] to 	Rdraha	 :: 	39.560066343909	7	6	2	::	1
checkHit	12	2
=> chance to hit	75
[ATTACK] raw dam	39.560066343909	versus	6	0.3	with APR	7
[ATTACK] after armor	39.560066343909
[ATTACK] after range	57
[PHYS CRIT %]	0.9
[ATTACK] after crit	57
[ATTACK] after mult	57
[ATTACK] mace accuracy bonus	12	2	=	1.01
[PROJECTOR] starting dam	57.57
[PROJECTOR] after difficulty dam	57.57
[PROJECTOR] res	0	1	 on dam	57.57
[PROJECTOR] after resists dam	57.57
[PROJECTOR] after flat damage armor	57.57
[PROJECTOR] final dam	57.57
[PROJECTOR] starting dam	8.0040281959453
[PROJECTOR] after difficulty dam	8.0040281959453
[PROJECTOR] res	0	1	 on dam	8.8044310155398
[PROJECTOR] after resists dam	8.8044310155398
[PROJECTOR] after flat damage armor	8.8044310155398
[PROJECTOR] final dam	8.8044310155398
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	
[LOG]	Decrepitude Disease from Rdraha hits Forest troll for #DARK_GREEN#9 blight#LAST# damage.
[LOG]	#UID:17048:0#Bill the Stone Troll hits Rdraha(YOU) for #aaaaaa#58 physical#LAST# damage.
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	35.266615533982
Adding entity	17125	after	1526
[PROJECTOR] starting dam	122.45441655363
[PROJECTOR] after difficulty dam	122.45441655363
[PROJECTOR] res	3.1908132899761	0.96809186710024	 on dam	134.69985820899
[PROJECTOR] after resists dam	130.40183723168
[PROJECTOR] after flat damage armor	130.40183723168
[PROJECTOR] final dam	130.40183723168
[LOG]	Rdraha's Soul Rot hits Bill the Stone Troll for #DARK_GREEN#131 blight#LAST# damage.
[LOG]	Bill the Stone Troll uses Knockback.
[ATTACK] attacking with	Bill's Tree Trunk
[ATTACK] to 	Rdraha	 :: 	39.560066343909	7	6	2	::	1.8872983346207
checkHit	12	2
=> chance to hit	75
[ATTACK] raw dam	39.560066343909	versus	6	0.3	with APR	7
[ATTACK] after armor	39.560066343909
[ATTACK] after range	60
[PHYS CRIT %]	0.9
[ATTACK] after crit	60
[ATTACK] after mult	113.23790007724
[ATTACK] mace accuracy bonus	12	2	=	1.01
[PROJECTOR] starting dam	114.37027907802
[PROJECTOR] after difficulty dam	114.37027907802
[PROJECTOR] res	0	1	 on dam	114.37027907802
[PROJECTOR] after resists dam	114.37027907802
[PROJECTOR] after flat damage armor	114.37027907802
[PROJECTOR] final dam	114.37027907802
checkHit	30.5	7.7
=> chance to hit	95
[KNOCKBACK] from	8	8	over	4
[KNOCKBACK] try	6	17	3
[KNOCKBACK] try	5	17	2	::
[KNOCKBACK] try	4	17	1	::
[KNOCKBACK] try	3	17	0	::
[KNOCKBACK] ok knocked to	3	17	::
[PROJECTOR] starting dam	8.0040281959453
[PROJECTOR] after difficulty dam	8.0040281959453
[PROJECTOR] res	0	1	 on dam	8.8044310155398
[PROJECTOR] after resists dam	8.8044310155398
[PROJECTOR] after flat damage armor	8.8044310155398
[PROJECTOR] numbed dam	7.4837663632088
[PROJECTOR] final dam	7.4837663632088
[LOG]	#00ff00##UID:776:0#Talent Drain is ready to use.
[LOG]	
[LOG]	Decrepitude Disease from Rdraha hits Forest troll for #DARK_GREEN#8 blight#LAST# damage.
[LOG]	#UID:17048:0#Bill the Stone Troll hits Rdraha(YOU) for #aaaaaa#115 physical#LAST# damage.
[LOG]	Rdraha casts Drain.
[SPELL CRIT %]	9.5
[LOG]	#{bold}#Rdraha's spell attains critical power!#{normal}#
Adding entity	17126	after	1526
[PROJECTOR] starting dam	123.67428575602
[PROJECTOR] after difficulty dam	123.67428575602
[PROJECTOR] res	3.1908132899761	0.96809186710024	 on dam	136.04171433162
[PROJECTOR] after resists dam	131.70087723082
[PROJECTOR] after flat damage armor	131.70087723082
[PROJECTOR] numbed dam	111.9457456462
[PROJECTOR] final dam	111.9457456462
[LOG]	Rdraha's Drain hits Bill the Stone Troll for #{bold}##DARK_GREEN#112 blight#{normal}##LAST# damage.
[LOG]	Bill the Stone Troll rushes out!
[ATTACK] attacking with	Bill's Tree Trunk
[ATTACK] to 	Rdraha	 :: 	39.560066343909	7	6	2	::	1.2
checkHit	12	2
=> chance to hit	75
[ATTACK] raw dam	39.560066343909	versus	6	0.3	with APR	7
[ATTACK] after armor	39.560066343909
[ATTACK] after range	59
[PHYS CRIT %]	0.9
[ATTACK] after crit	59
[ATTACK] after mult	70.8
[ATTACK] mace accuracy bonus	12	2	=	1.01
[PROJECTOR] starting dam	71.508
[PROJECTOR] after difficulty dam	71.508
[PROJECTOR] res	0	1	 on dam	71.508
[PROJECTOR] after resists dam	71.508
[PROJECTOR] after flat damage armor	71.508
[PROJECTOR] final dam	71.508
[PROFILE] filtering save of 	deaths	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[SOUND] loading from	/data/sound/actions/death.ogg	:=:	sound "/data/sound/actions/death.ogg" : <static>
[LOG]	Rdraha is dazed!
[LOG]	#UID:17048:0#Bill the Stone Troll hits Rdraha(YOU) for #aaaaaa#72 physical#LAST# damage.
[LOG]	#{bold}#Rdraha the level 6 cornac corruptor was chopped into tiny pieces to death by Bill the Stone Troll and clobbered into soup on level 4 of Trollmire.#{normal}#
Loading tile	effects/dazed.png
[LOG]	#LIGHT_RED#You have 2 life(s) left.
[LOG]	Rdraha deactivates Dark Ritual.
[LOG]	Rdraha is not dazed anymore.
[LOG]	Rdraha deactivates Willful Tormenter.
[LOG]	Rdraha stops regenerating health quickly.
[PARTY] New member, add after	Rdraha	Rdraha
Adding entity	1526	after	1526
Loading savefile 	/save/Rdraha/
Loading entities file from file	/data/zones/eidolon-plane/npcs.lua
Loading entities file from file	/data/zones/eidolon-plane/grids.lua
Loading entities file from file	/data/general/grids/void.lua
Loading entities file from file	/data/zones/eidolon-plane/objects.lua
Loading entities file from memory	/data/general/objects/objects.lua
Loading entities file from memory	/data/general/objects/money.lua
Loading entities file from memory	/data/general/objects/gem.lua
Loading entities file from memory	/data/general/objects/lites.lua
Loading entities file from memory	/data/general/objects/potions.lua
Loading entities file from memory	/data/general/objects/scrolls.lua
Loading entities file from memory	/data/general/objects/rods.lua
Loading entities file from memory	/data/general/objects/wands.lua
Loading entities file from memory	/data/general/objects/totems.lua
Loading entities file from memory	/data/general/objects/torques.lua
Loading entities file from memory	/data/general/objects/digger.lua
Loading entities file from memory	/data/general/objects/misc-tools.lua
Loading entities file from memory	/data/general/objects/jewelry.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data/general/objects/mindstars.lua
Loading entities file from memory	/data/general/objects/knifes.lua
Loading entities file from memory	/data/general/objects/whips.lua
Loading entities file from memory	/data/general/objects/swords.lua
Loading entities file from memory	/data/general/objects/2hswords.lua
Loading entities file from memory	/data/general/objects/maces.lua
Loading entities file from memory	/data/general/objects/2hmaces.lua
Loading entities file from memory	/data/general/objects/axes.lua
Loading entities file from memory	/data/general/objects/2haxes.lua
Loading entities file from memory	/data/general/objects/2htridents.lua
Loading entities file from memory	/data/general/objects/bows.lua
Loading entities file from memory	/data/general/objects/slings.lua
Loading entities file from memory	/data/general/objects/shields.lua
Loading entities file from memory	/data/general/objects/cloth-armors.lua
Loading entities file from memory	/data/general/objects/light-armors.lua
Loading entities file from memory	/data/general/objects/heavy-armors.lua
Loading entities file from memory	/data/general/objects/massive-armors.lua
Loading entities file from memory	/data/general/objects/leather-caps.lua
Loading entities file from memory	/data/general/objects/helms.lua
Loading entities file from memory	/data/general/objects/wizard-hat.lua
Loading entities file from memory	/data/general/objects/leather-boots.lua
Loading entities file from memory	/data/general/objects/heavy-boots.lua
Loading entities file from memory	/data/general/objects/gloves.lua
Loading entities file from memory	/data/general/objects/gauntlets.lua
Loading entities file from memory	/data/general/objects/cloak.lua
Loading entities file from memory	/data/general/objects/leather-belt.lua
Loading entities file from memory	/data/general/objects/world-artifacts.lua
Importing Aditha the yew starstaff into world artifacts
Importing Tuladin the Obsidianfiend into world artifacts
Importing Ivuthra the quiver of dragonbone arrows into world artifacts
Importing Voreyana the Glowreeve into world artifacts
Importing elven-wood wand of conjuration 'Islolewen' into world artifacts
Importing Mayiwen the stralite shield into world artifacts
Importing Pusfist the yew wand of lightning into world artifacts
Importing Armufang the cured leather sling into world artifacts
Importing Earemabar into world artifacts
Importing Issurohell the Cleansewill into world artifacts
Importing Gilokath the stralite dagger into world artifacts
Importing Gloomlace the drakeskin leather sling into world artifacts
Importing Kofast into world artifacts
Importing silk robe 'Siletta' into world artifacts
Importing Pyrevalor the quiver of yew arrows into world artifacts
Importing Glonn the drakeskin leather cap into world artifacts
Importing Salesewe into world artifacts
Importing Getaladar the Glimmersmasher into world artifacts
Importing Borumas into world artifacts
Importing Glorith the steel greatsword into world artifacts
Importing Bethereth the Dazzletouch into world artifacts
Importing Xabeth into world artifacts
Importing Brodumahad into world artifacts
Importing Brightrupture into world artifacts
Importing Glitterpyre into world artifacts
Importing steel plate armour 'Shadowripper' into world artifacts
Importing voratun longsword 'Rhonaridir' into world artifacts
Importing voratun amulet 'Ereloblek' into world artifacts
Importing Beredas the Scorpionwedge into world artifacts
Importing dwarven-steel greatmaul 'Gunytorain' into world artifacts
Importing Nereba the vined mindstar into world artifacts
Importing Charusher the elven-wood vilestaff into world artifacts
Importing Elirin the Cracklewrecker into world artifacts
Importing Isavena the elven-wood longbow into world artifacts
Importing Xerita the yew wand of lightning into world artifacts
Importing stralite battleaxe 'Vorulrawen' into world artifacts
Importing Aerydin the Offalbliss into world artifacts
Importing Polegamina the voratun waraxe into world artifacts
Importing Poriwe the Hellslore into world artifacts
Importing stralite ring 'Arthulin' into world artifacts
Importing Galera into world artifacts
Importing Ivygatira the voratun ring into world artifacts
Importing vined mindstar 'Ravenwilter' into world artifacts
Importing Sparkgasher into world artifacts
Importing Cutholin into world artifacts
Importing stralite dagger 'Strikejam' into world artifacts
Importing Harach into world artifacts
Importing Tulileg into world artifacts
Importing dwarven-steel greatsword 'Radhorath' into world artifacts
Importing Velutta into world artifacts
Loading entities file from memory	/data/general/objects/quest-artifacts.lua
Loading entities file from memory	/data/general/objects/special-artifacts.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data/general/objects/boss-artifacts.lua
Loading entities file from file	/data/zones/eidolon-plane/traps.lua
Loading entities file from memory	/data/general/traps/natural_forest.lua
Initiated zone	Eidolon Plane	with base_level	1
[ZONE] persisting to persist_last_zones	eidolon-plane
Make wait background texture 999 : 1920x1080 (2048, 2048)
C Map size 30:16 :: 480
C Map seens texture: 1008 (60x60)
Loading entities file from memory	/data/general/objects/egos/lite.lua
Loading entities file from memory	/data/general/objects/egos/infusions.lua
Loading entities file from memory	/data/general/objects/egos/wands.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/wands-powers.lua
Loading entities file from memory	/data/general/objects/egos/totems.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/totems-powers.lua
Loading entities file from memory	/data/general/objects/egos/torques.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/torques-powers.lua
Loading entities file from memory	/data/general/objects/egos/digger.lua
Loading entities file from memory	/data/general/objects/egos/rings.lua
Loading entities file from memory	/data/general/objects/egos/amulets.lua
Loading entities file from memory	/data/general/objects/egos/staves.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data/general/objects/egos/bow.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/sling.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
Loading entities file from memory	/data/general/objects/egos/robe.lua
Loading entities file from memory	/data/general/objects/egos/light-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/helm.lua
Loading entities file from memory	/data/general/objects/egos/wizard-hat.lua
Loading entities file from memory	/data/general/objects/egos/light-boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/gloves.lua
Loading entities file from memory	/data/general/objects/egos/cloak.lua
Loading entities file from memory	/data/general/objects/egos/belt.lua
Loading tile	invis.png
Loading tile	npc/unknown_unknown_the_eidolon.png
Wait finished, counted 420, 166 ticks
[PARTY] New member, add after	Rdraha	Rdraha
Adding entity	1526	after	1526
[LOG]	#LIGHT_BLUE#You enter a zero gravity zone, beware!
[LOG]	#LIGHT_RED#From the brink of death you seem to be yanked to another plane.
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
Updating zone name	Eidolon Plane
C Map minimap texture: 263 (50x50; 64x64)
Loading tile	effects/zero_gravity.png
Loading tile	speak_bubble.png
[COROUTINE] registering	savefilepipe	thread: 0x16fb2570
[SAVEFILE PIPE] force waiting
Make wait background texture 540 : 1920x1080 (2048, 2048)
[SAVEFILE PIPE] new save running in the pipe:	Rdraha	game	::	game.teag	::	table: 0x0bf2cdf8	=>	table: 0x156fb988	(6346)
Loading savefile 	/save/Rdraha/
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/Rdraha/game.teag.tmp
Saved zipname /save/Rdraha/game.teag.tmp
[LOG]	Saving done.
Wait finished, counted 993, 469 ticks
[COROUTINE] registering	savefilepipe	thread: 0x197cd210
[SAVEFILE PIPE] force waiting
Make wait background texture 966 : 1920x1080 (2048, 2048)
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x0b4d16d0	=>	table: 0x197c6670	(1)
Loading savefile 	/save//
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save//world.teaw.tmp
Saved zipname /save//world.teaw.tmp
[LOG]	Saving done.
Wait finished, counted 28, 201 ticks
Saving JSON	true
[LOG]	Saving game...
[LOG]	#{bold}##UID:17048:0#Bill the Stone Troll killed Rdraha(YOU)!#{normal}#
[LOG]	Resting starts...
stack traceback:
[COROUTINE] error	cannot resume dead coroutine
[COROUTINE] dead	savefilepipe
[LOG]	#00ff00##UID:805:0#Talent Blood Grasp is ready to use.
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	#00ff00##UID:804:0#Talent Blood Spray is ready to use.
[LOG]	#00ff00##UID:49:0#Talent Infusion: Regeneration is ready to use.
[LOG]	#00ff00##UID:776:0#Talent Drain is ready to use.
[LOG]	#00ff00##UID:800:0#Talent Pacification Hex is ready to use.
[LOG]	#00ff00##UID:820:0#Talent Willful Tormenter is ready to use.
[LOG]	#00ff00##UID:808:0#Talent Dark Ritual is ready to use.
[LOG]	Rested for 30 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Rdraha activates Dark Ritual.
[LOG]	
[LOG]	Rdraha activates Willful Tormenter.
[LOG]	
[CHAT] loaded	welcome	table: 0x106787b0
[CHAT] loaded	jump_error	table: 0x10678838
[CHAT] loaded	die	table: 0x04a360c0
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[CHAT] selected	Thank you. I am ready to go back!	function: 0x04d68bf8	nil
[PARTY] New member, add after	Rdraha	Rdraha
Adding entity	1526	after	1526
C Map size 30:16 :: 480
C Map seens texture: 245 (30x30)
[LOG]	#LIGHT_RED#You are sent back to the material plane!
Updating zone name	Trollmire (4)
C Map minimap texture: 778 (50x50; 64x64)
[LOG]	Rdraha casts Drain.
[SPELL CRIT %]	9.5
Adding entity	18419	after	1526
[PROJECTOR] starting dam	8.0040281959453
[PROJECTOR] after difficulty dam	8.0040281959453
[PROJECTOR] res	0	1	 on dam	8.8044310155398
[PROJECTOR] after resists dam	8.8044310155398
[PROJECTOR] after flat damage armor	8.8044310155398
[PROJECTOR] final dam	8.8044310155398
[PROJECTOR] starting dam	75.004366948047
[PROJECTOR] after difficulty dam	75.004366948047
[PROJECTOR] res	3.1908132899761	0.96809186710024	 on dam	82.504803642851
[PROJECTOR] after resists dam	79.872229403347
[PROJECTOR] after flat damage armor	79.872229403347
[PROJECTOR] final dam	79.872229403347
[LOG]	Decrepitude Disease from Rdraha hits Forest troll for #DARK_GREEN#9 blight#LAST# damage.
[LOG]	Rdraha's Drain hits Bill the Stone Troll for #DARK_GREEN#80 blight#LAST# damage.
[ATTACK] attacking with	Bill's Tree Trunk
[ATTACK] to 	Rdraha	 :: 	39.560066343909	7	6	2	::	1
checkHit	12	2
=> chance to hit	75
[LOG]	#UID:17048:0#Bill the Stone Troll misses Rdraha(YOU).
[LOG]	
[LOG]	Rdraha uses Infusion: Regeneration.
[LOG]	Rdraha starts regenerating health quickly.
[PROJECTOR] starting dam	8.0040281959453
[PROJECTOR] after difficulty dam	8.0040281959453
[PROJECTOR] res	0	1	 on dam	8.8044310155398
[PROJECTOR] after resists dam	8.8044310155398
[PROJECTOR] after flat damage armor	8.8044310155398
[PROJECTOR] final dam	8.8044310155398
[LOG]	Decrepitude Disease from Rdraha hits Forest troll for #DARK_GREEN#9 blight#LAST# damage.
[ATTACK] attacking with	Bill's Tree Trunk
[ATTACK] to 	Rdraha	 :: 	39.560066343909	7	6	2	::	1
checkHit	12	2
=> chance to hit	75
[ATTACK] raw dam	39.560066343909	versus	6	0.3	with APR	7
[ATTACK] after armor	39.560066343909
[ATTACK] after range	44
[PHYS CRIT %]	0.9
[ATTACK] after crit	44
[ATTACK] after mult	44
[ATTACK] mace accuracy bonus	12	2	=	1.01
[PROJECTOR] starting dam	44.44
[PROJECTOR] after difficulty dam	44.44
[PROJECTOR] res	0	1	 on dam	44.44
[PROJECTOR] after resists dam	44.44
[PROJECTOR] after flat damage armor	44.44
[PROJECTOR] final dam	44.44
[LOG]	#UID:17048:0#Bill the Stone Troll hits Rdraha(YOU) for #aaaaaa#45 physical#LAST# damage.
[LOG]	
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	35.266615533982
[LOG]	#{bold}#Rdraha's spell attains critical power!#{normal}#
Adding entity	18420	after	1526
[PROJECTOR] starting dam	201.91441006935
[PROJECTOR] after difficulty dam	201.91441006935
[PROJECTOR] res	3.1908132899761	0.96809186710024	 on dam	222.10585107629
[PROJECTOR] after resists dam	215.01886806233
[PROJECTOR] after flat damage armor	215.01886806233
[PROJECTOR] final dam	215.01886806233
[LOG]	Rdraha's Soul Rot hits Bill the Stone Troll for #{bold}##DARK_GREEN#216 blight#{normal}##LAST# damage.
[PROJECTOR] starting dam	8.0040281959453
[PROJECTOR] after difficulty dam	8.0040281959453
[PROJECTOR] res	0	1	 on dam	8.8044310155398
[PROJECTOR] after resists dam	8.8044310155398
[PROJECTOR] after flat damage armor	8.8044310155398
[PROJECTOR] final dam	8.8044310155398
[LOG]	Decrepitude Disease from Rdraha hits Forest troll for #DARK_GREEN#9 blight#LAST# damage.
[ATTACK] attacking with	Bill's Tree Trunk
[ATTACK] to 	Rdraha	 :: 	39.560066343909	7	6	2	::	1
checkHit	12	2
=> chance to hit	75
[LOG]	#UID:17048:0#Bill the Stone Troll misses Rdraha(YOU).
[LOG]	
[LOG]	Rdraha casts Blood Grasp.
[SPELL CRIT %]	9.5
Adding entity	18421	after	1526
[PROJECTOR] starting dam	107.31935159417
[PROJECTOR] after difficulty dam	107.31935159417
[PROJECTOR] res	3.1908132899761	0.96809186710024	 on dam	118.05128675359
[PROJECTOR] after resists dam	114.28449060687
[PROJECTOR] after flat damage armor	114.28449060687
[PROJECTOR] final dam	114.28449060687
[LOG]	#UID:1526:0#Rdraha(YOU) drains life from Bill the Stone Troll!
[LOG]	Rdraha(YOU) receives #LIGHT_GREEN#57 healing#LAST# from Rdraha's Blood Grasp.
[LOG]	Rdraha's Blood Grasp hits Bill the Stone Troll for #DARK_GREEN#115 blight#LAST# damage.
[LOG]	Forest troll is free from the decrepitude disease.
[ATTACK] attacking with	Bill's Tree Trunk
[ATTACK] to 	Rdraha	 :: 	39.560066343909	7	6	2	::	1
checkHit	12	2
=> chance to hit	75
[ATTACK] raw dam	39.560066343909	versus	6	0.3	with APR	7
[ATTACK] after armor	39.560066343909
[ATTACK] after range	58
[PHYS CRIT %]	0.9
[ATTACK] after crit	58
[ATTACK] after mult	58
[ATTACK] mace accuracy bonus	12	2	=	1.01
[PROJECTOR] starting dam	58.58
[PROJECTOR] after difficulty dam	58.58
[PROJECTOR] res	0	1	 on dam	58.58
[PROJECTOR] after resists dam	58.58
[PROJECTOR] after flat damage armor	58.58
[PROJECTOR] final dam	58.58
[LOG]	#UID:17048:0#Bill the Stone Troll hits Rdraha(YOU) for #aaaaaa#59 physical#LAST# damage.
[LOG]	
[LOG]	Rdraha casts Blood Spray.
[SPELL CRIT %]	9.5
[SPELL CRIT %]	9.5
[PROJECTOR] starting dam	42.392513255369
[PROJECTOR] after difficulty dam	42.392513255369
[PROJECTOR] res	3.1908132899761	0.96809186710024	 on dam	46.631764580906
[PROJECTOR] after resists dam	45.143832039308
[PROJECTOR] after flat damage armor	45.143832039308
[PROJECTOR] final dam	45.143832039308
[PROJECTOR] starting dam	42.392513255369
[PROJECTOR] after difficulty dam	42.392513255369
[PROJECTOR] res	0	1	 on dam	46.631764580906
[PROJECTOR] after resists dam	46.631764580906
[PROJECTOR] after flat damage armor	46.631764580906
[PROJECTOR] final dam	46.631764580906
[LOG]	#UID:1526:0#Rdraha(YOU) hits Forest troll for #DARK_GREEN#47 blight#LAST# damage.
[LOG]	#UID:1526:0#Rdraha(YOU) hits Bill the Stone Troll for #DARK_GREEN#46 blight#LAST# damage.
[ATTACK] attacking with	Bill's Tree Trunk
[ATTACK] to 	Rdraha	 :: 	39.560066343909	7	6	2	::	1
checkHit	12	2
=> chance to hit	75
[ATTACK] raw dam	39.560066343909	versus	6	0.3	with APR	7
[ATTACK] after armor	39.560066343909
[ATTACK] after range	63
[PHYS CRIT %]	0.9
[ATTACK] after crit	63
[ATTACK] after mult	63
[ATTACK] mace accuracy bonus	12	2	=	1.01
[PROJECTOR] starting dam	63.63
[PROJECTOR] after difficulty dam	63.63
[PROJECTOR] res	0	1	 on dam	63.63
[PROJECTOR] after resists dam	63.63
[PROJECTOR] after flat damage armor	63.63
[PROJECTOR] final dam	63.63
[LOG]	#UID:17048:0#Bill the Stone Troll hits Rdraha(YOU) for #aaaaaa#64 physical#LAST# damage.
[LOG]	
[LOG]	Rdraha casts Pacification Hex.
checkHit	7.6509012071422	28
=> chance to hit	-0
[LOG]	Bill the Stone Troll is hexed!
[LOG]	Bill the Stone Troll is dazed!
checkHit	7.5146744485862	28
=> chance to hit	0
[LOG]	Forest troll is hexed!
[LOG]	Forest troll is dazed!
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[ATTACK] attacking with	Bill's Tree Trunk
[ATTACK] to 	Rdraha	 :: 	34.540547401911	7	6	2	::	1
checkHit	6	2
=> chance to hit	60
[ATTACK] raw dam	34.540547401911	versus	6	0.3	with APR	7
[ATTACK] after armor	34.540547401911
[ATTACK] after range	57
[PHYS CRIT %]	0.9
[ATTACK] after crit	57
[ATTACK] after mult	57
[ATTACK] mace accuracy bonus	6	2	=	1.004
[PROJECTOR] starting dam	57.228
[PROJECTOR] after difficulty dam	57.228
[PROJECTOR] res	0	1	 on dam	28.614
[PROJECTOR] after resists dam	28.614
[PROJECTOR] after flat damage armor	28.614
[PROJECTOR] final dam	28.614
[LOG]	#UID:17048:0#Bill the Stone Troll hits Rdraha(YOU) for #aaaaaa#29 physical#LAST# damage.
[LOG]	
[LOG]	Rdraha stops regenerating health quickly.
[ATTACK] attacking with	Bill's Tree Trunk
[ATTACK] to 	Rdraha	 :: 	34.540547401911	7	6	2	::	1
checkHit	6	2
=> chance to hit	60
[ATTACK] raw dam	34.540547401911	versus	6	0.3	with APR	7
[ATTACK] after armor	34.540547401911
[ATTACK] after range	42
[PHYS CRIT %]	0.9
[ATTACK] after crit	42
[ATTACK] after mult	42
[ATTACK] mace accuracy bonus	6	2	=	1.004
[PROJECTOR] starting dam	42.168
[PROJECTOR] after difficulty dam	42.168
[PROJECTOR] res	0	1	 on dam	21.084
[PROJECTOR] after resists dam	21.084
[PROJECTOR] after flat damage armor	21.084
[PROJECTOR] final dam	21.084
[LOG]	#UID:17048:0#Bill the Stone Troll hits Rdraha(YOU) for #aaaaaa#22 physical#LAST# damage.
[LOG]	
[LOG]	#00ff00##UID:805:0#Talent Blood Grasp is ready to use.
[LOG]	
[LOG]	Rdraha casts Blood Grasp.
[SPELL CRIT %]	9.5
Adding entity	18422	after	1526
[PROJECTOR] starting dam	107.31935159417
[PROJECTOR] after difficulty dam	107.31935159417
[PROJECTOR] res	0	1	 on dam	118.05128675359
[PROJECTOR] after resists dam	118.05128675359
[PROJECTOR] after flat damage armor	118.05128675359
[PROJECTOR] final dam	118.05128675359
[LOG]	Forest troll is not dazed anymore.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine#WHITE#.
[LOG]	#UID:1526:0#Rdraha(YOU) drains life from Forest troll!
[LOG]	Rdraha(YOU) receives #LIGHT_GREEN#59 healing#LAST# from Rdraha's Blood Grasp.
[LOG]	Rdraha's Blood Grasp hits Forest troll for #DARK_GREEN#119 blight#LAST# damage.
[LOG]	#00ff00##UID:776:0#Talent Drain is ready to use.
[LOG]	#{bold}#Rdraha's Blood Grasp killed Forest troll!#{normal}#
Astar fail: destination unreachable
[LOG]	
[LOG]	Rdraha casts Drain.
[SPELL CRIT %]	9.5
[LOG]	#{bold}#Rdraha's spell attains critical power!#{normal}#
Adding entity	18423	after	1526
[PROJECTOR] starting dam	123.67428575602
[PROJECTOR] after difficulty dam	123.67428575602
[PROJECTOR] res	3.1908132899761	0.96809186710024	 on dam	136.04171433162
[PROJECTOR] after resists dam	131.70087723082
[PROJECTOR] after flat damage armor	131.70087723082
[PROJECTOR] final dam	131.70087723082
[LOG]	Rdraha's Drain hits Bill the Stone Troll for #{bold}##DARK_GREEN#132 blight#{normal}##LAST# damage.
[LOG]	
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	35.266615533982
[LOG]	#{bold}#Rdraha's spell attains critical power!#{normal}#
Adding entity	18424	after	1526
[PROJECTOR] starting dam	201.91441006935
[PROJECTOR] after difficulty dam	201.91441006935
[PROJECTOR] res	3.1908132899761	0.96809186710024	 on dam	222.10585107629
[PROJECTOR] after resists dam	215.01886806233
[PROJECTOR] after flat damage armor	215.01886806233
[PROJECTOR] final dam	215.01886806233
[QUEST] try update status on	Rdraha	trollmire-treasure	1	nil
[QUEST] try update status on	Rdraha	trollmire-treasure	100	nil
[LOG]	#LIGHT_GREEN#Quest 'Hidden treasure' is done! #WHITE#(Press 'j' to see the quest log)
[LOG]	#LIGHT_GREEN#Quest 'Hidden treasure' completed! #WHITE#(Press 'j' to see the quest log)
[LOG]	#00ffff#Welcome to level 7 [Rdraha].
[LOG]	Rdraha has 3 stat point(s), 1 class talent point(s), 1 generic talent point(s) to spend. Press p to use them.
[LOG]	#AQUAMARINE#You have gained one more life (3 remaining).
[ONLINE PROFILE] current character 	Rdraha the level 7 Cornac Corruptor
Refusing to drop Bill the Stone Troll artifact Bill's Tree Trunk with chance 75
Loading tile	object/artifact/skeletal_claw.png
Added unique	mod.class.Object/Skeletal Claw	::	1
Removed unique	mod.class.Object/Bill's Tree Trunk	::	nil
[PROFILE] filtering save of 	uniques	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LOG]	Rdraha's Soul Rot hits Bill the Stone Troll for #{bold}##DARK_GREEN#216 blight#{normal}##LAST# damage.
[LOG]	#00ff00##UID:804:0#Talent Blood Spray is ready to use.
[LOG]	#00ff00##UID:49:0#Talent Infusion: Regeneration is ready to use.
[LOG]	#{bold}#Rdraha's Soul Rot killed Bill the Stone Troll!#{normal}#
[LOG]	
Using cached font	/data/font/DroidSansMono.ttf	12
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSans.ttf	14
Server latency	157
[LOG]	Rdraha deactivates Dark Ritual.
[LOG]	Rdraha activates Dark Ritual.
[LOG]	Rdraha deactivates Willful Tormenter.
[LOG]	Rdraha activates Willful Tormenter.
[PROFILE] filtering save of 	artifacts	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
Loading tile	object/sword_iron.png
[Identify]	Skeletal Claw	true
[LOG]	Rdraha picks up (b.): #FFD700##UID:18425:0#Skeletal Claw (19-20.9 power, 8 apr)#LAST#.
Loading tile	object/longbow_elm.png
[Identify]	hateful iron longsword of phasing	true
[LOG]	Rdraha picks up (a.): #00FF80##UID:17055:0#hateful iron longsword of phasing (6.5-9.1 power, 8 apr)#LAST#.
Loading tile	object/mace_iron.png
[Identify]	mighty elm longbow of cold	true
[LOG]	Rdraha picks up (a.): #00FF80##UID:17052:0#mighty elm longbow of cold#LAST#.
[Identify]	iron mace of erosion	true
[LOG]	Rdraha picks up (c.): #00FF80##UID:17050:0#iron mace of erosion (7.5-10.5 power, 2 apr)#LAST#.
[LOG]	Lore found: #0080FF#Skeletal Claw
[LOG]	You can read all your collected lore in the game menu, by pressing Escape.
[LORE] learnt	Skeletal Claw
[LOG]	
[LOG]	You pickup 0.85 gold pieces.
[Identify]	grounding rough leather belt	true
[LOG]	Rdraha picks up (f.): #00FF80##UID:17067:0#grounding rough leather belt#LAST#.
[LOG]	#00ff00##UID:805:0#Talent Blood Grasp is ready to use.
[LOG]	
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	
Loading tile	object/artifact/trident_of_the_tides.png
[Identify]	cruel elm vilestaff of projection	true
[LOG]	Rdraha picks up (d.): #00FF80##UID:17073:0#cruel elm vilestaff of projection (10-12 power, 2 apr, darkness damage)#LAST#.
[PROFILE] filtering save of 	artifacts	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[Identify]	The River's Fury	true
[LOG]	Rdraha picks up (f.): #FFD700##UID:17116:0#The River's Fury (23-32.2 power, 8 apr)#LAST#.
[LOG]	You pickup 0.45 gold pieces.
[LOG]	Lore found: #0080FF#The River's Fury
[LOG]	You can read all your collected lore in the game menu, by pressing Escape.
[LORE] learnt	The River's Fury
[LOG]	#00ff00##UID:776:0#Talent Drain is ready to use.
[LOG]	
AI took for target	17065	forest troll	::	1526	Rdraha	81	<	100
AI took for target	17076	bee swarm	::	1526	Rdraha	25	<	100
bee swarm	17076	dumb ai talents can use	Poisonous Bite	T_BITE_POISON
bee swarm	17076	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Rdraha	 :: 	1.7754254253166	20	6	2	::	1
checkHit	16	2
=> chance to hit	85
[LOG]	#UID:17076:0#Bee swarm misses Rdraha(YOU).
[SOUND] loading from	/data/sound/creatures/swarm/mswarm_2.ogg	:=:	sound "/data/sound/creatures/swarm/mswarm_2.ogg" : <static>
bee swarm	17076	dumb ai talents can use	Poisonous Bite	T_BITE_POISON
bee swarm	17076	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_BITE_POISON
[LOG]	Bee swarm bites poison into Rdraha.
[ATTACK] attacking with innate combat
[ATTACK] to 	Rdraha	 :: 	1.7754254253166	20	6	2	::	3
checkHit	16	2
=> chance to hit	85
[ATTACK] raw dam	1.7754254253166	versus	6	0.3	with APR	20
[ATTACK] after armor	1.7754254253166
[ATTACK] after range	1
[PHYS CRIT %]	1
[ATTACK] after crit	1
[ATTACK] after mult	3
[PROJECTOR] starting dam	0.5
[PROJECTOR] after difficulty dam	0.5
[PROJECTOR] res	0	1	 on dam	0.5
[PROJECTOR] after resists dam	0.5
[PROJECTOR] after flat damage armor	0.5
[PROJECTOR] final dam	0.5
checkHit	7.7	16
=> chance to hit	30
[LOG]	Rdraha is poisoned!
[SOUND] loading from	/data/sound/creatures/swarm/mswarm_1.ogg	:=:	sound "/data/sound/creatures/swarm/mswarm_1.ogg" : <static>
[LOG]	#UID:17076:0#Bee swarm hits Rdraha(YOU) for #LIGHT_GREEN#1 nature#LAST# damage.
Loading tile	effects/poisoned.png
[LOG]	
[PROJECTOR] starting dam	0.5
[PROJECTOR] after difficulty dam	0.5
[PROJECTOR] res	0	1	 on dam	0.5
[PROJECTOR] after resists dam	0.5
[PROJECTOR] after flat damage armor	0.5
[PROJECTOR] final dam	0.5
[LOG]	Poison from Bee swarm hits Rdraha(YOU) for #LIGHT_GREEN#1 nature#LAST# damage.
bee swarm	17076	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Rdraha	 :: 	1.7754254253166	20	6	2	::	1
checkHit	16	2
=> chance to hit	85
[ATTACK] raw dam	1.7754254253166	versus	6	0.3	with APR	20
[ATTACK] after armor	1.7754254253166
[ATTACK] after range	1
[PHYS CRIT %]	1
[ATTACK] after crit	1
[ATTACK] after mult	1
[PROJECTOR] starting dam	1
[PROJECTOR] after difficulty dam	1
[PROJECTOR] res	0	1	 on dam	1
[PROJECTOR] after resists dam	1
[PROJECTOR] after flat damage armor	1
[PROJECTOR] final dam	1
[LOG]	#UID:17076:0#Bee swarm hits Rdraha(YOU) for #aaaaaa#1 physical#LAST# damage.
bee swarm	17076	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Rdraha	 :: 	1.7754254253166	20	6	2	::	1
checkHit	16	2
=> chance to hit	85
[ATTACK] raw dam	1.7754254253166	versus	6	0.3	with APR	20
[ATTACK] after armor	1.7754254253166
[ATTACK] after range	1
[PHYS CRIT %]	1
[ATTACK] after crit	1
[ATTACK] after mult	1
[PROJECTOR] starting dam	1
[PROJECTOR] after difficulty dam	1
[PROJECTOR] res	0	1	 on dam	1
[PROJECTOR] after resists dam	1
[PROJECTOR] after flat damage armor	1
[PROJECTOR] final dam	1
[LOG]	#UID:17076:0#Bee swarm hits Rdraha(YOU) for #aaaaaa#1 physical#LAST# damage.
bee swarm	17076	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Rdraha	 :: 	1.7754254253166	20	6	2	::	1
checkHit	16	2
=> chance to hit	85
[LOG]	#UID:17076:0#Bee swarm misses Rdraha(YOU).
[LOG]	
[LOG]	Rdraha casts Blood Spray.
[SPELL CRIT %]	10.1
[SPELL CRIT %]	10.1
[PROJECTOR] starting dam	42.972773352848
[PROJECTOR] after difficulty dam	42.972773352848
[PROJECTOR] res	0	1	 on dam	47.270050688133
[PROJECTOR] after resists dam	47.270050688133
[PROJECTOR] after flat damage armor	47.270050688133
[PROJECTOR] final dam	47.270050688133
[PROJECTOR] starting dam	42.972773352848
[PROJECTOR] after difficulty dam	42.972773352848
[PROJECTOR] res	0	1	 on dam	47.270050688133
[PROJECTOR] after resists dam	47.270050688133
[PROJECTOR] after flat damage armor	47.270050688133
[PROJECTOR] final dam	47.270050688133
[LOG]	Forest troll is afflicted by a weakness disease!
[PROJECTOR] starting dam	8.3417654718694
[PROJECTOR] after difficulty dam	8.3417654718694
[PROJECTOR] res	0	1	 on dam	9.1759420190563
[PROJECTOR] after resists dam	9.1759420190563
[PROJECTOR] after flat damage armor	9.1759420190563
[PROJECTOR] final dam	9.1759420190563
[LOG]	#00ff00##UID:800:0#Talent Pacification Hex is ready to use.
[PROJECTOR] starting dam	0.5
[PROJECTOR] after difficulty dam	0.5
[PROJECTOR] res	0	1	 on dam	0.5
[PROJECTOR] after resists dam	0.5
[PROJECTOR] after flat damage armor	0.5
[PROJECTOR] final dam	0.5
[LOG]	Weakness Disease from Rdraha hits Forest troll for #DARK_GREEN#10 blight#LAST# damage.
[LOG]	#UID:1526:0#Rdraha(YOU) hits Forest troll for #DARK_GREEN#48 blight#LAST# damage.
[LOG]	#UID:1526:0#Rdraha(YOU) hits Bee swarm for #DARK_GREEN#48 blight#LAST# damage.
[LOG]	Poison from Bee swarm hits Rdraha(YOU) for #LIGHT_GREEN#1 nature#LAST# damage.
[LOG]	#{bold}##UID:1526:0#Rdraha(YOU) killed Bee swarm!#{normal}#
[LOG]	
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	35.866615533982
Adding entity	18433	after	1526
[PROJECTOR] starting dam	8.3417654718694
[PROJECTOR] after difficulty dam	8.3417654718694
[PROJECTOR] res	0	1	 on dam	9.1759420190563
[PROJECTOR] after resists dam	9.1759420190563
[PROJECTOR] after flat damage armor	9.1759420190563
[PROJECTOR] final dam	9.1759420190563
[PROJECTOR] starting dam	0.5
[PROJECTOR] after difficulty dam	0.5
[PROJECTOR] res	0	1	 on dam	0.5
[PROJECTOR] after resists dam	0.5
[PROJECTOR] after flat damage armor	0.5
[PROJECTOR] final dam	0.5
[PROJECTOR] starting dam	123.78128152254
[PROJECTOR] after difficulty dam	123.78128152254
[PROJECTOR] res	0	1	 on dam	136.15940967479
[PROJECTOR] after resists dam	136.15940967479
[PROJECTOR] after flat damage armor	136.15940967479
[PROJECTOR] final dam	136.15940967479
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine#WHITE#.
[LOG]	Weakness Disease from Rdraha hits Forest troll for #DARK_GREEN#10 blight#LAST# damage.
[LOG]	Rdraha's Soul Rot hits Forest troll for #DARK_GREEN#137 blight#LAST# damage.
[LOG]	Poison from Bee swarm hits Rdraha(YOU) for #LIGHT_GREEN#1 nature#LAST# damage.
[LOG]	#{bold}#Rdraha's Soul Rot killed Forest troll!#{normal}#
[LOG]	
[PROJECTOR] starting dam	0.5
[PROJECTOR] after difficulty dam	0.5
[PROJECTOR] res	0	1	 on dam	0.5
[PROJECTOR] after resists dam	0.5
[PROJECTOR] after flat damage armor	0.5
[PROJECTOR] final dam	0.5
[LOG]	Poison from Bee swarm hits Rdraha(YOU) for #LIGHT_GREEN#1 nature#LAST# damage.
[LOG]	
[PROJECTOR] starting dam	0.5
[PROJECTOR] after difficulty dam	0.5
[PROJECTOR] res	0	1	 on dam	0.5
[PROJECTOR] after resists dam	0.5
[PROJECTOR] after flat damage armor	0.5
[PROJECTOR] final dam	0.5
[LOG]	Poison from Bee swarm hits Rdraha(YOU) for #LIGHT_GREEN#1 nature#LAST# damage.
[LOG]	
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	Rdraha stops being poisoned.
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:804:0#Talent Blood Spray is ready to use.
[LOG]	Rested for 10 turns (stop reason: all resources and life at maximum).
[LOG]	
[Identify]	zircon	true
[LOG]	Rdraha picks up (n.): #FFFFFF##UID:17062:0#zircon#LAST#.
[Identify]	agate	true
[LOG]	Rdraha picks up (i.): #FFFFFF##UID:17058:0#agate#LAST#.
[Identify]	zircon	true
[LOG]	Rdraha picks up (n.): #FFFFFF##UID:17044:0#zircon#LAST#.
[Identify]	citrine	true
[LOG]	Rdraha picks up (m.): #FFFFFF##UID:17045:0#citrine#LAST#.
[Identify]	agate	true
[LOG]	Rdraha picks up (i.): #FFFFFF##UID:17059:0#agate#LAST#.
[Identify]	agate	true
[LOG]	Rdraha picks up (i.): #FFFFFF##UID:17063:0#agate#LAST#.
[LOG]	You pickup 0.65 gold pieces.
[LOG]	You pickup 0.70 gold pieces.
[LOG]	You pickup 0.80 gold pieces.
[LOG]	You pickup 0.55 gold pieces.
[LOG]	You pickup 0.55 gold pieces.
[LOG]	You pickup 0.40 gold pieces.
[LOG]	You pickup 0.75 gold pieces.
[LOG]	#YELLOW_GREEN#There is a way to the previous level here (press '<', '>' or right click to use).
[LOG]	Ran for 24 turns (stop reason: at exit).
[LOG]	
Loading tile	object/chest4.png
[LOG]	Space around you starts to dissolve...
[Identify]	Rod of Recall	true
[LORE] learnt	Rod of Recall
[LOG]	
Loading tile	effects/recall.png
[LOG]	Resting starts...
[LOG]	You are yanked out of this place!
Loading tile	object/artifact/orb_scrying.png
[LOG]	Rested for 40 turns (stop reason: dialog is displayed).
[LOG]	
[LOG]	You gain 0.37 gold from the transmogrification of #00FF80##UID:17067:0#grounding rough leather belt#LAST#.
[LOG]	You gain 7.50 gold from the transmogrification of #FFD700##UID:18425:0#Skeletal Claw (19-20.9 power, 8 apr)#LAST#.
[LOG]	You gain 15.00 gold from the transmogrification of #FFD700##UID:17116:0#The River's Fury (23-32.2 power, 8 apr)#LAST#.
[LOG]	You gain 3.31 gold from the transmogrification of #00FF80##UID:17073:0#cruel elm vilestaff of projection (10-12 power, 2 apr, darkness damage)#LAST#.
[LOG]	You gain 1.38 gold from the transmogrification of #00FF80##UID:17050:0#iron mace of erosion (7.5-10.5 power, 2 apr)#LAST#.
[LOG]	You gain 3.16 gold from the transmogrification of #00FF80##UID:17055:0#hateful iron longsword of phasing (6.5-9.1 power, 8 apr)#LAST#.
[LOG]	You gain 2.48 gold from the transmogrification of #00FF80##UID:17052:0#mighty elm longbow of cold#LAST#.
[COROUTINE] registering	savefilepipe	thread: 0x1762cc18
[SAVEFILE PIPE] force waiting
Make wait background texture 799 : 1920x1080 (2048, 2048)
[SAVEFILE PIPE] new save running in the pipe:	Rdraha	zone	::	zone-trollmire.teaz	::	table: 0x0edde648	=>	table: 0x1042e590	(4985)
Loading savefile 	/save/Rdraha/
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/Rdraha/zone-trollmire.teaz.tmp
Saved zipname /save/Rdraha/zone-trollmire.teaz.tmp
[LOG]	Saving done.
Wait finished, counted 699, 241 ticks
[ZONE] Closed level map	1
[ZONE] Closed level map	2
[ZONE] Closed level map	3
[ZONE] Closed level map	4
[ZONE] Left zone	Trollmire
Loading savefile 	/save/Rdraha/
Loading entities file from file	/data/zones/wilderness/npcs.lua
Loading entities file from file	/data/zones/wilderness/grids.lua
Loading entities file from file	/data/zones/wilderness/objects.lua
Loading entities file from memory	/data/general/objects/objects.lua
Loading entities file from memory	/data/general/objects/money.lua
Loading entities file from memory	/data/general/objects/gem.lua
Loading entities file from memory	/data/general/objects/lites.lua
Loading entities file from memory	/data/general/objects/potions.lua
Loading entities file from memory	/data/general/objects/scrolls.lua
Loading entities file from memory	/data/general/objects/rods.lua
Loading entities file from memory	/data/general/objects/wands.lua
Loading entities file from memory	/data/general/objects/totems.lua
Loading entities file from memory	/data/general/objects/torques.lua
Loading entities file from memory	/data/general/objects/digger.lua
Loading entities file from memory	/data/general/objects/misc-tools.lua
Loading entities file from memory	/data/general/objects/jewelry.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data/general/objects/mindstars.lua
Loading entities file from memory	/data/general/objects/knifes.lua
Loading entities file from memory	/data/general/objects/whips.lua
Loading entities file from memory	/data/general/objects/swords.lua
Loading entities file from memory	/data/general/objects/2hswords.lua
Loading entities file from memory	/data/general/objects/maces.lua
Loading entities file from memory	/data/general/objects/2hmaces.lua
Loading entities file from memory	/data/general/objects/axes.lua
Loading entities file from memory	/data/general/objects/2haxes.lua
Loading entities file from memory	/data/general/objects/2htridents.lua
Loading entities file from memory	/data/general/objects/bows.lua
Loading entities file from memory	/data/general/objects/slings.lua
Loading entities file from memory	/data/general/objects/shields.lua
Loading entities file from memory	/data/general/objects/cloth-armors.lua
Loading entities file from memory	/data/general/objects/light-armors.lua
Loading entities file from memory	/data/general/objects/heavy-armors.lua
Loading entities file from memory	/data/general/objects/massive-armors.lua
Loading entities file from memory	/data/general/objects/leather-caps.lua
Loading entities file from memory	/data/general/objects/helms.lua
Loading entities file from memory	/data/general/objects/wizard-hat.lua
Loading entities file from memory	/data/general/objects/leather-boots.lua
Loading entities file from memory	/data/general/objects/heavy-boots.lua
Loading entities file from memory	/data/general/objects/gloves.lua
Loading entities file from memory	/data/general/objects/gauntlets.lua
Loading entities file from memory	/data/general/objects/cloak.lua
Loading entities file from memory	/data/general/objects/leather-belt.lua
Loading entities file from memory	/data/general/objects/world-artifacts.lua
Importing Aditha the yew starstaff into world artifacts
Importing Tuladin the Obsidianfiend into world artifacts
Importing Ivuthra the quiver of dragonbone arrows into world artifacts
Importing Voreyana the Glowreeve into world artifacts
Importing elven-wood wand of conjuration 'Islolewen' into world artifacts
Importing Mayiwen the stralite shield into world artifacts
Importing Pusfist the yew wand of lightning into world artifacts
Importing Armufang the cured leather sling into world artifacts
Importing Earemabar into world artifacts
Importing Issurohell the Cleansewill into world artifacts
Importing Gilokath the stralite dagger into world artifacts
Importing Gloomlace the drakeskin leather sling into world artifacts
Importing Kofast into world artifacts
Importing silk robe 'Siletta' into world artifacts
Importing Pyrevalor the quiver of yew arrows into world artifacts
Importing Glonn the drakeskin leather cap into world artifacts
Importing Salesewe into world artifacts
Importing Getaladar the Glimmersmasher into world artifacts
Importing Borumas into world artifacts
Importing Glorith the steel greatsword into world artifacts
Importing Bethereth the Dazzletouch into world artifacts
Importing Xabeth into world artifacts
Importing Brodumahad into world artifacts
Importing Brightrupture into world artifacts
Importing Glitterpyre into world artifacts
Importing steel plate armour 'Shadowripper' into world artifacts
Importing voratun longsword 'Rhonaridir' into world artifacts
Importing voratun amulet 'Ereloblek' into world artifacts
Importing Beredas the Scorpionwedge into world artifacts
Importing dwarven-steel greatmaul 'Gunytorain' into world artifacts
Importing Nereba the vined mindstar into world artifacts
Importing Charusher the elven-wood vilestaff into world artifacts
Importing Elirin the Cracklewrecker into world artifacts
Importing Isavena the elven-wood longbow into world artifacts
Importing Xerita the yew wand of lightning into world artifacts
Importing stralite battleaxe 'Vorulrawen' into world artifacts
Importing Aerydin the Offalbliss into world artifacts
Importing Polegamina the voratun waraxe into world artifacts
Importing Poriwe the Hellslore into world artifacts
Importing stralite ring 'Arthulin' into world artifacts
Importing Galera into world artifacts
Importing Ivygatira the voratun ring into world artifacts
Importing vined mindstar 'Ravenwilter' into world artifacts
Importing Sparkgasher into world artifacts
Importing Cutholin into world artifacts
Importing stralite dagger 'Strikejam' into world artifacts
Importing Harach into world artifacts
Importing Tulileg into world artifacts
Importing dwarven-steel greatsword 'Radhorath' into world artifacts
Importing Velutta into world artifacts
Loading entities file from memory	/data/general/objects/quest-artifacts.lua
Loading entities file from memory	/data/general/objects/special-artifacts.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data/general/objects/boss-artifacts.lua
Loading entities file from file	/data/zones/wilderness/traps.lua	which does not exists!
Initiated zone	World of Eyal	with base_level	1
[ZONE] persisting to persist_last_zones	wilderness
Make wait background texture 891 : 1920x1080 (2048, 2048)
Wait finished, counted 0, 41 ticks
Make wait background texture 920 : 1920x1080 (2048, 2048)
C Map size 30:16 :: 480
C Map seens texture: 926 (180x110)
Loading entities file from memory	/data/general/objects/egos/lite.lua
Loading entities file from memory	/data/general/objects/egos/infusions.lua
Loading entities file from memory	/data/general/objects/egos/wands.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/wands-powers.lua
Loading entities file from memory	/data/general/objects/egos/totems.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/totems-powers.lua
Loading entities file from memory	/data/general/objects/egos/torques.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/torques-powers.lua
Loading entities file from memory	/data/general/objects/egos/digger.lua
Loading entities file from memory	/data/general/objects/egos/rings.lua
Loading entities file from memory	/data/general/objects/egos/amulets.lua
Loading entities file from memory	/data/general/objects/egos/staves.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data/general/objects/egos/bow.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/sling.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
Loading entities file from memory	/data/general/objects/egos/robe.lua
Loading entities file from memory	/data/general/objects/egos/light-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/helm.lua
Loading entities file from memory	/data/general/objects/egos/wizard-hat.lua
Loading entities file from memory	/data/general/objects/egos/light-boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/gloves.lua
Loading entities file from memory	/data/general/objects/egos/cloak.lua
Loading entities file from memory	/data/general/objects/egos/belt.lua
Static generator using file	/data/maps/wilderness/eyal.lua
Loading entities file from file	/data/general/encounters/maj-eyal.lua
Loading entities file from file	/data/general/encounters/maj-eyal-npcs.lua
Loading entities file from file	/data/general/encounters/fareast.lua
Loading entities file from file	/data/general/encounters/fareast-npcs.lua
[STATIC MAP] size	170	100
New GL Shader program 23
*p 23: Uniform: 0: 8B50 mapCoord
*p 23: Uniform: 1: 8B5E tex
*p 23: Uniform: 2: 8B50 texSize
*p 23: Uniform: 3: 1406 tick
Loading tile	terrain/water_grass_5_1.png
Loading tile	terrain/sandfloor.png
Loading tile	terrain/sandfloor.png
Loading tile	terrain/ladder_down.png
Loading tile	terrain/grass_worldmap/grass_main_01.png
Loading tile	terrain/rocky_mountain.png
Loading tile	terrain/frozen_ground.png
Loading tile	terrain/tree_dark_snow1.png
Loading tile	terrain/grass_worldmap/grass_main_01.png
Loading tile	terrain/cave_entrance02.png
Loading tile	terrain/cultivation.png
Loading tile	terrain/palmtree.png
Loading tile	terrain/palmtree_alpha7.png
Loading tile	terrain/dungeon_entrance02.png
Loading tile	terrain/grass_worldmap/grass_main_01.png
Loading tile	terrain/village_01.png
Loading tile	terrain/ruin_tower01.png
Loading tile	terrain/grass_worldmap/grass_main_01.png
Loading tile	terrain/road_going_right_01.png
Loading tile	terrain/tree_dark.png
Loading tile	terrain/jungle/jungle_grass_floor_01.png
Loading tile	terrain/jungle/jungle_grass_floor_01.png
Loading tile	terrain/water_grass_5_1.png
Loading tile	terrain/underwater/subsea_cave_entrance_01.png
Loading tile	terrain/jungle/jungle_grass_floor_01.png
Loading tile	terrain/ruin_entrance01.png
Loading tile	terrain/road_going_left_01.png
Loading tile	terrain/town1.png
Loading tile	terrain/burnt_tree.png
Loading tile	terrain/lava_floor.png
Loading tile	terrain/cave_entrance_closed01.png
Loading tile	terrain/tower_entrance02.png
Loading tile	terrain/tower_entrance_up02.png
Loading tile	terrain/lava_floor.png
Loading tile	terrain/lava/volcano_02.png
Loading tile	terrain/lava/volcano_02_up.png
Loading tile	terrain/grass_worldmap/grass_main_01.png
Loading tile	terrain/road_upwards_01.png
Loading tile	terrain/cave_entrance01.png
Loading tile	terrain/golden_mountain5_1.png
Loading tile	terrain/golden_cave_entrance02.png
Wait finished, counted 3949, 1252 ticks
[1] = {
  [percent] = 30
  [name] = noxious-caldera
  [special] = function: 0x0fdeda60
}
[2] = {
  [percent] = 30
  [name] = sludgenest
  [special] = function: 0x106cebb0
}
Loading tile	terrain/ice/frozen_ground_5_01.png
Loading tile	terrain/ice/frozen_ground_5_04.png
Loading tile	terrain/ice/frozen_ground_5_03.png
Loading tile	terrain/ice/frozen_ground_5_02.png
Loading tile	terrain/grass_hill_2_01.png
Loading tile	terrain/grass_hill_6_01.png
Loading tile	terrain/grass_hill_3_01.png
Loading tile	terrain/mountain5_6.png
Loading tile	terrain/grass_hill_5_01.png
Loading tile	terrain/frozen_ground.png
Loading tile	terrain/tree_dark_snow7.png
Loading tile	terrain/tree_dark_snow8.png
Loading tile	terrain/tree_dark_snow5.png
Loading tile	terrain/tree_dark_snow11.png
Loading tile	terrain/mountain5_4.png
Loading tile	terrain/grass_hill_4_01.png
Loading tile	terrain/tree_dark_snow2.png
Loading tile	terrain/tree_dark_snow13.png
Loading tile	terrain/tree_dark_snow6.png
Loading tile	terrain/grass_hill_1_01.png
Loading tile	terrain/mountain5_1.png
Loading tile	terrain/mountain5_2.png
Loading tile	terrain/tree_dark_snow10.png
Loading tile	terrain/mountain5_3.png
Loading tile	terrain/tree_dark_snow3.png
Loading tile	terrain/mountain5_5.png
Loading tile	terrain/grass.png
Loading tile	terrain/cultivation03.png
Loading tile	terrain/cultivation01.png
Loading tile	terrain/sandfloor.png
Loading tile	terrain/palmtree_alpha1.png
Loading tile	terrain/palmtree_alpha3.png
Loading tile	terrain/tree_dark_snow12.png
Loading tile	terrain/tree_dark_snow1.png
Loading tile	terrain/cultivation02.png
Loading tile	terrain/cultivation04.png
Loading tile	terrain/tree_dark_snow4.png
Loading tile	terrain/palmtree_alpha2.png
Loading tile	terrain/palmtree_alpha4.png
Loading tile	terrain/tree_dark_snow9.png
Loading tile	terrain/grass.png
Loading tile	terrain/jungle/jungle_tree_10.png
Loading tile	terrain/jungle/jungle_tree_2.png
Loading tile	terrain/jungle/jungle_brush_6_64_01.png
Loading tile	terrain/jungle/jungle_brush_2_64_01.png
Loading tile	terrain/jungle/jungle_tree_15.png
Loading tile	terrain/jungle/jungle_tree_5.png
Loading tile	terrain/jungle/jungle_tree_16.png
Loading tile	terrain/jungle/jungle_tree_14.png
Loading tile	terrain/jungle/jungle_tree_9.png
Loading tile	terrain/jungle/jungle_dirt_var_1_64_01.png
Loading tile	terrain/jungle/jungle_brush_4_128_01.png
Loading tile	terrain/jungle/jungle_tree_13.png
Loading tile	terrain/jungle/jungle_tree_1.png
Loading tile	terrain/jungle/jungle_tree_6.png
Loading tile	terrain/jungle/jungle_tree_7.png
Loading tile	terrain/jungle/jungle_plant_01.png
Loading tile	terrain/jungle/jungle_tree_8.png
Loading tile	terrain/jungle/jungle_tree_4.png
Loading tile	terrain/jungle/jungle_plant_02.png
Loading tile	terrain/jungle/jungle_dirt_var_2_64_01.png
Loading tile	terrain/jungle/jungle_brush_9_128_01.png
Loading tile	terrain/jungle/jungle_brush_5_128_01.png
Loading tile	terrain/jungle/jungle_tree_17.png
Loading tile	terrain/jungle/jungle_tree_11.png
Loading tile	terrain/jungle/jungle_brush_10_128_01.png
Loading tile	terrain/jungle/jungle_brush_3_64_01.png
Loading tile	terrain/jungle/jungle_brush_5_192_01.png
Loading tile	terrain/jungle/jungle_dirt_var_3_64_01.png
Loading tile	terrain/jungle/jungle_brush_7_128_01.png
Loading tile	terrain/jungle/jungle_brush_4_192_01.png
Loading tile	terrain/lava_floor.png
Loading tile	terrain/burnttree_alpha5.png
Loading tile	terrain/burnttree_alpha7.png
Loading tile	terrain/burnttree_alpha1.png
Loading tile	terrain/lava/lava_floor7.png
Loading tile	terrain/lava/lava_floor1.png
Loading tile	terrain/burnttree_alpha3.png
Loading tile	terrain/burnttree_alpha6.png
Loading tile	terrain/burnttree_alpha4.png
Loading tile	terrain/lava/lava_floor3.png
Loading tile	terrain/lava/lava_floor13.png
Loading tile	terrain/lava/lava_floor15.png
Loading tile	terrain/lava/lava_floor8.png
Loading tile	terrain/burnttree_alpha8.png
Loading tile	terrain/lava/lava_floor6.png
Loading tile	terrain/lava/lava_floor9.png
Loading tile	terrain/lava/lava_floor2.png
Loading tile	terrain/lava/lava_floor11.png
Loading tile	terrain/lava/lava_floor5.png
Loading tile	terrain/lava/lava_floor16.png
Loading tile	terrain/lava/lava_floor4.png
Loading tile	terrain/lava/lava_floor14.png
Loading tile	terrain/lava/lava_floor10.png
Loading tile	terrain/golden_mountain5_6.png
Loading tile	terrain/golden_mountain5_2.png
Loading tile	terrain/golden_mountain5_5.png
Loading tile	terrain/golden_mountain5_4.png
Loading tile	terrain/golden_mountain5_3.png
Loading tile	terrain/ice/frozen_ground_2_01.png
Loading tile	terrain/ice/frozen_ground_8_03.png
Loading tile	terrain/ice/frozen_ground_6_04.png
Loading tile	terrain/ice/frozen_ground_inner_7_01.png
Loading tile	terrain/ice/frozen_ground_inner_1_01.png
Loading tile	terrain/ice/frozen_ground_6_02.png
Loading tile	terrain/ice/frozen_ground_4_01.png
Loading tile	terrain/ice/frozen_ground_inner_1_02.png
Loading tile	terrain/ice/frozen_ground_inner_3_02.png
Loading tile	terrain/ice/frozen_ground_4_04.png
Loading tile	terrain/ice/frozen_ground_2_04.png
Loading tile	terrain/ice/frozen_ground_6_03.png
Loading tile	terrain/ice/frozen_ground_7_01.png
Loading tile	terrain/ice/frozen_ground_inner_7_02.png
Loading tile	terrain/ice/frozen_ground_8_02.png
Loading tile	terrain/ice/frozen_ground_2_02.png
Loading tile	terrain/ice/frozen_ground_3_02.png
Loading tile	terrain/ice/frozen_ground_9_01.png
Loading tile	terrain/ice/frozen_ground_6_01.png
Loading tile	terrain/ice/frozen_ground_inner_9_02.png
Loading tile	terrain/ice/frozen_ground_4_03.png
Loading tile	terrain/ice/frozen_ground_1_01.png
Loading tile	terrain/ice/frozen_ground_8_01.png
Loading tile	terrain/ice/frozen_ground_2_03.png
Loading tile	terrain/ice/frozen_ground_4_02.png
Loading tile	terrain/ice/frozen_ground_3_01.png
Loading tile	terrain/ice/frozen_ground_inner_3_01.png
Loading tile	terrain/sand/sand_2_05.png
Loading tile	terrain/sand/sand_6_03.png
Loading tile	terrain/sand/sand_inner_7_02.png
Loading tile	terrain/sand/sand_6_01.png
Loading tile	terrain/sand/sand_6_02.png
Loading tile	terrain/sand/sand_8_03.png
Loading tile	terrain/sand/sand_6_04.png
Loading tile	terrain/sand/sand_inner_1_02.png
Loading tile	terrain/ice/frozen_ground_1_02.png
Loading tile	terrain/sand/sand_2_03.png
Loading tile	terrain/sand/sand_6_05.png
Loading tile	terrain/sand/sand_inner_7_01.png
Loading tile	terrain/sand/sand_3_02.png
Loading tile	terrain/sand/sand_9_02.png
Loading tile	terrain/grass_worldmap/grass_2_01.png
Loading tile	terrain/grass_worldmap/grass_8_02.png
Loading tile	terrain/grass_worldmap/grass_6_01.png
Loading tile	terrain/grass_worldmap/grass_inner_7_02.png
Loading tile	terrain/grass_worldmap/grass_inner_1_02.png
Loading tile	terrain/grass_worldmap/grass_6_02.png
Loading tile	terrain/grass_worldmap/grass_inner_7_01.png
Loading tile	terrain/grass_worldmap/grass_3_01.png
Loading tile	terrain/grass_worldmap/grass_9_01.png
Loading tile	terrain/grass_worldmap/grass_8_01.png
Loading tile	terrain/grass_worldmap/grass_2_02.png
Loading tile	terrain/grass_worldmap/grass_4_01.png
Loading tile	terrain/grass_worldmap/grass_inner_9_02.png
Loading tile	terrain/grass_worldmap/grass_1_01.png
Loading tile	terrain/rocky_mountain.png
Loading tile	terrain/mountain4.png
Loading tile	terrain/mountain8.png
Loading tile	terrain/mountain7.png
Loading tile	terrain/mountain5_6.png
Loading tile	terrain/mountain2.png
Loading tile	terrain/mountain1.png
Loading tile	terrain/grass_worldmap/grass_7_01.png
Loading tile	terrain/grass_worldmap/grass_4_02.png
Loading tile	terrain/grass_worldmap/grass_inner_3_01.png
Loading tile	terrain/sand/sand_8_04.png
Loading tile	terrain/sand/sand_inner_1_03.png
Loading tile	terrain/mountain5_4.png
Loading tile	terrain/mountain3i.png
Loading tile	terrain/mountain7i.png
Loading tile	terrain/mountain6.png
Loading tile	terrain/mountain3.png
Loading tile	terrain/sand/sand_2_02.png
Loading tile	terrain/mountain5_1.png
Loading tile	terrain/grass_worldmap/grass_inner_1_01.png
Loading tile	terrain/mountain9i.png
Loading tile	terrain/mountain5_2.png
Loading tile	terrain/mountain5_3.png
Loading tile	terrain/sand/sand_2_04.png
Loading tile	terrain/sand/sand_8_01.png
Loading tile	terrain/sand/sand_inner_1_01.png
Loading tile	terrain/grass_worldmap/grass_inner_3_02.png
Loading tile	terrain/sand/sand_8_05.png
Loading tile	terrain/grass_worldmap/grass_inner_9_01.png
Loading tile	terrain/sand/sand_7_02.png
Loading tile	terrain/sand/sand_4_04.png
Loading tile	terrain/sand/sand_4_01.png
Loading tile	terrain/sand/sand_inner_3_01.png
Loading tile	terrain/mountain1i.png
Loading tile	terrain/sand/sand_inner_3_03.png
Loading tile	terrain/mountain9.png
Loading tile	terrain/sand/sand_7_03.png
Loading tile	terrain/sand/sand_1_01.png
Loading tile	terrain/sand/sand_4_02.png
Loading tile	terrain/sand/sand_4_03.png
Loading tile	terrain/sand/sand_1_02.png
Loading tile	terrain/sand/sand_2_01.png
Loading tile	terrain/sand/sand_inner_9_01.png
Loading tile	terrain/sand/sand_9_03.png
Loading tile	terrain/sand/sand_8_02.png
Loading tile	terrain/sand/sand_inner_3_02.png
Loading tile	terrain/jungle/jungle_grass_2_02.png
Loading tile	terrain/jungle/jungle_grass_6_02.png
Loading tile	terrain/jungle/jungle_grass_inner_7_03.png
Loading tile	terrain/jungle/jungle_grass_6_05.png
Loading tile	terrain/jungle/jungle_grass_8_02.png
Loading tile	terrain/jungle/jungle_grass_6_03.png
Loading tile	terrain/jungle/jungle_grass_inner_1_01.png
Loading tile	terrain/jungle/jungle_grass_2_05.png
Loading tile	terrain/jungle/jungle_grass_3_03.png
Loading tile	terrain/mountain5_5.png
Loading tile	terrain/jungle/jungle_grass_9_02.png
Loading tile	terrain/jungle/jungle_grass_8_04.png
Loading tile	terrain/jungle/jungle_grass_inner_1_02.png
Loading tile	terrain/jungle/jungle_grass_2_04.png
Loading tile	terrain/jungle/jungle_grass_inner_7_02.png
Loading tile	terrain/jungle/jungle_grass_8_05.png
Loading tile	terrain/jungle/jungle_grass_4_01.png
Loading tile	terrain/jungle/jungle_grass_inner_9_01.png
Loading tile	terrain/jungle/jungle_grass_1_01.png
Loading tile	terrain/jungle/jungle_grass_7_01.png
Loading tile	terrain/jungle/jungle_grass_4_02.png
Loading tile	terrain/jungle/jungle_grass_inner_3_02.png
Loading tile	terrain/jungle/jungle_grass_2_01.png
Loading tile	terrain/jungle/jungle_grass_8_01.png
Loading tile	terrain/jungle/jungle_grass_2_03.png
Loading tile	terrain/jungle/jungle_grass_4_03.png
Loading tile	terrain/jungle/jungle_grass_inner_9_02.png
Loading tile	terrain/jungle/jungle_grass_4_04.png
Loading tile	terrain/jungle/jungle_grass_1_02.png
Loading tile	terrain/jungle/jungle_grass_9_03.png
Loading tile	terrain/jungle/jungle_grass_6_04.png
Loading tile	terrain/sand/sand_inner_9_03.png
Loading tile	terrain/jungle/jungle_grass_8_03.png
Loading tile	terrain/jungle/jungle_grass_inner_3_03.png
Loading tile	terrain/lava/lava_floor_2_08.png
Loading tile	terrain/lava/lava_floor_6_04.png
Loading tile	terrain/lava/lava_floor_inner_7_02.png
Loading tile	terrain/lava/lava_floor_6_05.png
Loading tile	terrain/lava/lava_floor_8_07.png
Loading tile	terrain/lava/lava_floor_6_07.png
Loading tile	terrain/lava/lava_floor_inner_1_01.png
Loading tile	terrain/lava/lava_floor_8_01.png
Loading tile	terrain/lava/lava_floor_6_08.png
Loading tile	terrain/lava/lava_floor_inner_1_02.png
Loading tile	terrain/lava/lava_floor_2_06.png
Loading tile	terrain/lava/lava_floor_9_01.png
Loading tile	terrain/lava/lava_floor_2_01.png
Loading tile	terrain/lava/lava_floor_4_08.png
Loading tile	terrain/lava/lava_floor_inner_9_03.png
Loading tile	terrain/lava/lava_floor_1_04.png
Loading tile	terrain/lava/lava_floor_4_05.png
Loading tile	terrain/lava/lava_floor_inner_9_01.png
Loading tile	terrain/lava/lava_floor_4_07.png
Loading tile	terrain/lava/lava_floor_4_01.png
Loading tile	terrain/lava/lava_floor_1_01.png
Loading tile	terrain/lava/lava_floor_8_05.png
Loading tile	terrain/lava/lava_floor_4_02.png
Loading tile	terrain/lava/lava_floor_2_04.png
Loading tile	terrain/lava/lava_floor_8_06.png
Loading tile	terrain/lava/lava_floor_6_02.png
Loading tile	terrain/lava/lava_floor_inner_1_03.png
Loading tile	terrain/lava/lava_floor_inner_3_01.png
Loading tile	terrain/lava/lava_floor_2_05.png
Loading tile	terrain/lava/lava_floor_8_02.png
Loading tile	terrain/lava/lava_floor_6_01.png
Loading tile	terrain/lava/lava_floor_inner_7_03.png
Loading tile	terrain/lava/lava_floor_6_06.png
Loading tile	terrain/lava/lava_floor_inner_1_04.png
Loading tile	terrain/lava/lava_floor_inner_7_04.png
Loading tile	terrain/lava/lava_floor_3_04.png
Loading tile	terrain/lava/lava_floor_9_03.png
Loading tile	terrain/lava/lava_floor_4_06.png
Loading tile	terrain/lava/lava_floor_7_02.png
Loading tile	terrain/lava/lava_floor_inner_9_04.png
Loading tile	terrain/lava/lava_floor_inner_3_02.png
Loading tile	terrain/lava/lava_floor_7_01.png
Loading tile	terrain/lava/lava_floor_8_08.png
Loading tile	terrain/lava/lava_floor_3_03.png
Loading tile	terrain/lava/lava_floor_7_03.png
Loading tile	terrain/lava/lava_floor_6_03.png
Loading tile	terrain/lava/lava_floor_3_01.png
Loading tile	terrain/sand/sand_3_03.png
Loading tile	terrain/golden_mountain5_6.png
Loading tile	terrain/golden_mountain4.png
Loading tile	terrain/golden_mountain6.png
Loading tile	terrain/golden_mountain8.png
Loading tile	terrain/golden_mountain7.png
Loading tile	terrain/golden_mountain9.png
Loading tile	terrain/golden_mountain5_1.png
Loading tile	terrain/golden_mountain1i.png
Loading tile	terrain/golden_mountain5_2.png
Loading tile	terrain/golden_mountain2.png
Loading tile	terrain/golden_mountain1.png
Loading tile	terrain/golden_mountain9i.png
Loading tile	terrain/golden_mountain5_5.png
Loading tile	terrain/golden_mountain7i.png
Loading tile	terrain/golden_mountain3.png
Loading tile	terrain/golden_mountain3i.png
Loading tile	terrain/golden_mountain5_4.png
Loading tile	terrain/sand/sand_3_01.png
Loading tile	terrain/golden_mountain5_3.png
Loading tile	npc/humanoid_human_apprentice_mage.png
Added unique	mod.class.Encounter/Novice mage	::	1
Loading tile	terrain/grass.png
Loading tile	terrain/dungeon_entrance_closed02.png
[WORLDMAP] Elven ruins at	36	25
Added unique	mod.class.Encounter/Ancient Elven Ruins	::	1
Loading tile	terrain/ruin_entrance_closed01.png
[WORLDMAP] Ruined dungeon at	23	40
Added unique	mod.class.Encounter/Ruined Dungeon	::	1
Loading tile	terrain/lava/lava_floor13.png
Loading tile	terrain/floor_pentagram.png
[WORLDMAP] Mark of the spellblaze at	42	41
Added unique	mod.class.Encounter/Mark of the Spellblaze	::	1
Loading tile	terrain/grass.png
Loading tile	npc/alchemist_golem.png
[WORLDMAP] Golem Graveyard at	37	25
Added unique	mod.class.Encounter/Golem Graveyard	::	1
Loading tile	npc/humanoid_human_agrimley_the_hermit.png
[WORLDMAP] Agrimley at	11	15
Added unique	mod.class.Encounter/Agrimley the Hermit	::	1
Loading tile	terrain/cave_entrance_closed02.png
[WORLDMAP] Hidden compound at	62	45
Added unique	mod.class.Encounter/Ring of Blood	::	1
Loading tile	terrain/grass.png
Added unique	mod.class.Encounter/Shadow Crypt	::	1
Loading tile	terrain/sandfloor.png
Loading tile	terrain/ladder_down.png
Added unique	mod.class.Encounter/Orc Breeding Pit	::	1
Assigned events list
[1] = {
  [1] = noxious-caldera
}
Not gone east, no backup guardian
Running on level loads	wilderness-1
plumpkin at 	54	12
Loading tile	terrain/grass/grass_main_02.png
Loading tile	plumpkin/jack_o_lantern_a_01.png
plumpkin portal added
[LOG]	#YELLOW_GREEN#There is a Passageway into the Trollmire here (press '<', '>' or right click to use).
Updating zone name	Maj'Eyal
[PARTY] New member, add after	Rdraha	Rdraha
Adding entity	1526	after	1526
[MUSIC] stoping	weather/rain.ogg
[MUSIC] stoping	Rainy Day.ogg
[MUSIC] loading	Remembrance.ogg	sound "/data/music/Remembrance.ogg" : <static>
[MUSIC] playing	Remembrance.ogg	sound "/data/music/Remembrance.ogg" : <static>
[LOG]	#TEAL#You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Updating zone name	Maj'Eyal
C Map minimap texture: 1380 (50x50; 64x64)
stack traceback:
[COROUTINE] error	cannot resume dead coroutine
[COROUTINE] dead	savefilepipe
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[COROUTINE] registering	savefilepipe	thread: 0x169e02d0
[SAVEFILE PIPE] force waiting
Make wait background texture 536 : 1920x1080 (2048, 2048)
[SAVEFILE PIPE] new save running in the pipe:	Rdraha	game	::	game.teag	::	table: 0x0bf2cdf8	=>	table: 0x100d5f58	(4812)
Loading savefile 	/save/Rdraha/
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/Rdraha/game.teag.tmp
Saved zipname /save/Rdraha/game.teag.tmp
[LOG]	Saving done.
Wait finished, counted 1792, 797 ticks
[COROUTINE] registering	savefilepipe	thread: 0x1693a940
[SAVEFILE PIPE] force waiting
Make wait background texture 959 : 1920x1080 (2048, 2048)
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x0b4d16d0	=>	table: 0x179f2630	(1)
Loading savefile 	/save//
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save//world.teaw.tmp
Saved zipname /save//world.teaw.tmp
[LOG]	Saving done.
Wait finished, counted 55, 234 ticks
Saving JSON	true
[LOG]	Saving game...
Spawned allied kingdom patrol	60	38	Allied Kingdoms halfling patrol
Loading tile	npc/patrol_allied_kingdoms_allied_kingdoms_halfling_patrol.png
stack traceback:
[COROUTINE] error	cannot resume dead coroutine
[COROUTINE] dead	savefilepipe
[LOG]	
Spawned allied kingdom patrol	33	40	Allied Kingdoms human patrol
Loading tile	npc/patrol_allied_kingdoms_allied_kingdoms_human_patrol.png
[LOG]	#YELLOW_GREEN#There is a Derth (Town) here (press '<', '>' or right click to use).
Spawned allied kingdom patrol	33	40	Allied Kingdoms human patrol
[LOG]	
[COROUTINE] registering	savefilepipe	thread: 0x176d1940
[SAVEFILE PIPE] force waiting
Make wait background texture 823 : 1920x1080 (2048, 2048)
[SAVEFILE PIPE] new save running in the pipe:	Rdraha	zone	::	zone-wilderness.teaz	::	table: 0x1778cab8	=>	table: 0x103d5ed8	(4436)
Loading savefile 	/save/Rdraha/
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/Rdraha/zone-wilderness.teaz.tmp
Saved zipname /save/Rdraha/zone-wilderness.teaz.tmp
[LOG]	Saving done.
Wait finished, counted 1813, 584 ticks
[ZONE] Closed level map	1
[ZONE] Left zone	World of Eyal
Loading savefile 	/save/Rdraha/
Loading entities file from file	/data/zones/town-derth/npcs.lua
Loading entities file from file	/data/general/npcs/gwelgoroth.lua
Loading entities file from file	/data/zones/town-derth/grids.lua
Loading entities file from memory	/data/general/grids/basic.lua
Loading entities file from memory	/data/general/grids/forest.lua
Loading entities file from memory	/data/general/grids/water.lua
Loading entities file from file	/data/zones/town-derth/objects.lua
Loading entities file from memory	/data/general/objects/objects-maj-eyal.lua
Loading entities file from memory	/data/general/objects/objects.lua
Loading entities file from memory	/data/general/objects/money.lua
Loading entities file from memory	/data/general/objects/gem.lua
Loading entities file from memory	/data/general/objects/lites.lua
Loading entities file from memory	/data/general/objects/potions.lua
Loading entities file from memory	/data/general/objects/scrolls.lua
Loading entities file from memory	/data/general/objects/rods.lua
Loading entities file from memory	/data/general/objects/wands.lua
Loading entities file from memory	/data/general/objects/totems.lua
Loading entities file from memory	/data/general/objects/torques.lua
Loading entities file from memory	/data/general/objects/digger.lua
Loading entities file from memory	/data/general/objects/misc-tools.lua
Loading entities file from memory	/data/general/objects/jewelry.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data/general/objects/mindstars.lua
Loading entities file from memory	/data/general/objects/knifes.lua
Loading entities file from memory	/data/general/objects/whips.lua
Loading entities file from memory	/data/general/objects/swords.lua
Loading entities file from memory	/data/general/objects/2hswords.lua
Loading entities file from memory	/data/general/objects/maces.lua
Loading entities file from memory	/data/general/objects/2hmaces.lua
Loading entities file from memory	/data/general/objects/axes.lua
Loading entities file from memory	/data/general/objects/2haxes.lua
Loading entities file from memory	/data/general/objects/2htridents.lua
Loading entities file from memory	/data/general/objects/bows.lua
Loading entities file from memory	/data/general/objects/slings.lua
Loading entities file from memory	/data/general/objects/shields.lua
Loading entities file from memory	/data/general/objects/cloth-armors.lua
Loading entities file from memory	/data/general/objects/light-armors.lua
Loading entities file from memory	/data/general/objects/heavy-armors.lua
Loading entities file from memory	/data/general/objects/massive-armors.lua
Loading entities file from memory	/data/general/objects/leather-caps.lua
Loading entities file from memory	/data/general/objects/helms.lua
Loading entities file from memory	/data/general/objects/wizard-hat.lua
Loading entities file from memory	/data/general/objects/leather-boots.lua
Loading entities file from memory	/data/general/objects/heavy-boots.lua
Loading entities file from memory	/data/general/objects/gloves.lua
Loading entities file from memory	/data/general/objects/gauntlets.lua
Loading entities file from memory	/data/general/objects/cloak.lua
Loading entities file from memory	/data/general/objects/leather-belt.lua
Loading entities file from memory	/data/general/objects/world-artifacts.lua
Importing Aditha the yew starstaff into world artifacts
Importing Tuladin the Obsidianfiend into world artifacts
Importing Ivuthra the quiver of dragonbone arrows into world artifacts
Importing Voreyana the Glowreeve into world artifacts
Importing elven-wood wand of conjuration 'Islolewen' into world artifacts
Importing Mayiwen the stralite shield into world artifacts
Importing Pusfist the yew wand of lightning into world artifacts
Importing Armufang the cured leather sling into world artifacts
Importing Earemabar into world artifacts
Importing Issurohell the Cleansewill into world artifacts
Importing Gilokath the stralite dagger into world artifacts
Importing Gloomlace the drakeskin leather sling into world artifacts
Importing Kofast into world artifacts
Importing silk robe 'Siletta' into world artifacts
Importing Pyrevalor the quiver of yew arrows into world artifacts
Importing Glonn the drakeskin leather cap into world artifacts
Importing Salesewe into world artifacts
Importing Getaladar the Glimmersmasher into world artifacts
Importing Borumas into world artifacts
Importing Glorith the steel greatsword into world artifacts
Importing Bethereth the Dazzletouch into world artifacts
Importing Xabeth into world artifacts
Importing Brodumahad into world artifacts
Importing Brightrupture into world artifacts
Importing Glitterpyre into world artifacts
Importing steel plate armour 'Shadowripper' into world artifacts
Importing voratun longsword 'Rhonaridir' into world artifacts
Importing voratun amulet 'Ereloblek' into world artifacts
Importing Beredas the Scorpionwedge into world artifacts
Importing dwarven-steel greatmaul 'Gunytorain' into world artifacts
Importing Nereba the vined mindstar into world artifacts
Importing Charusher the elven-wood vilestaff into world artifacts
Importing Elirin the Cracklewrecker into world artifacts
Importing Isavena the elven-wood longbow into world artifacts
Importing Xerita the yew wand of lightning into world artifacts
Importing stralite battleaxe 'Vorulrawen' into world artifacts
Importing Aerydin the Offalbliss into world artifacts
Importing Polegamina the voratun waraxe into world artifacts
Importing Poriwe the Hellslore into world artifacts
Importing stralite ring 'Arthulin' into world artifacts
Importing Galera into world artifacts
Importing Ivygatira the voratun ring into world artifacts
Importing vined mindstar 'Ravenwilter' into world artifacts
Importing Sparkgasher into world artifacts
Importing Cutholin into world artifacts
Importing stralite dagger 'Strikejam' into world artifacts
Importing Harach into world artifacts
Importing Tulileg into world artifacts
Importing dwarven-steel greatsword 'Radhorath' into world artifacts
Importing Velutta into world artifacts
Loading entities file from memory	/data/general/objects/quest-artifacts.lua
Loading entities file from memory	/data/general/objects/special-artifacts.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data/general/objects/boss-artifacts.lua
Loading entities file from memory	/data/general/objects/lore/spellhunt.lua
Loading entities file from memory	/data/general/objects/lore/fun.lua
Loading entities file from memory	/data/general/objects/lore/misc.lua
Loading entities file from memory	/data/general/objects/lore/maj-eyal.lua
Loading entities file from file	/data/zones/town-derth/traps.lua
Loading entities file from file	/data/general/traps/store.lua
Initiated zone	Derth	with base_level	7
[ZONE] persisting to persist_last_zones	town-derth
Make wait background texture 972 : 1920x1080 (2048, 2048)
Wait finished, counted 0, 54 ticks
Make wait background texture 1371 : 1920x1080 (2048, 2048)
C Map size 30:16 :: 480
C Map seens texture: 1376 (206x90)
Loading entities file from memory	/data/general/objects/egos/lite.lua
Loading entities file from memory	/data/general/objects/egos/infusions.lua
Loading entities file from memory	/data/general/objects/egos/wands.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/wands-powers.lua
Loading entities file from memory	/data/general/objects/egos/totems.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/totems-powers.lua
Loading entities file from memory	/data/general/objects/egos/torques.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/torques-powers.lua
Loading entities file from memory	/data/general/objects/egos/digger.lua
Loading entities file from memory	/data/general/objects/egos/rings.lua
Loading entities file from memory	/data/general/objects/egos/amulets.lua
Loading entities file from memory	/data/general/objects/egos/staves.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data/general/objects/egos/bow.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/sling.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
Loading entities file from memory	/data/general/objects/egos/robe.lua
Loading entities file from memory	/data/general/objects/egos/light-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/helm.lua
Loading entities file from memory	/data/general/objects/egos/wizard-hat.lua
Loading entities file from memory	/data/general/objects/egos/light-boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/gloves.lua
Loading entities file from memory	/data/general/objects/egos/cloak.lua
Loading entities file from memory	/data/general/objects/egos/belt.lua
Static generator using file	/data/maps/towns/derth.lua
[STATIC MAP] size	50	50
Loading tile	terrain/granite_wall1.png
Loading tile	store/shop_door.png
Loading tile	store/shop_sign_knives.png
Loading tile	store/shop_sign_swordsmith.png
Loading tile	store/shop_door.png
Loading tile	store/shop_sign_herbalist.png
Loading tile	store/shop_sign_tanner.png
Loading tile	store/shop_sign_armory.png
Loading tile	store/shop_door_barred.png
Loading tile	store/shop_door.png
Loading tile	store/shop_sign_jewelry.png
Loading tile	store/shop_sign_bows.png
Loading tile	npc/humanoid_human_human_farmer.png
Loading tile	npc/humanoid_halfling_halfling_gardener.png
[TOME ENTITY FILTER] selected Double Ego	1.3067161018976	20.5
[TOME ENTITY FILTER] selected Ego	31.32501117299	65.5
fight: 	pouch of steel shots of accuracy	steady rough leather sling of lightning	::	nil	QUIVER
Loading tile	npc/humanoid_halfling_halfling_slinger.png
Wait finished, counted 1515, 411 ticks
No zone events loaded
Loading tile	terrain/granite_wall1_2.png
Loading tile	terrain/granite_wall3.png
Loading tile	terrain/granite_wall1_3.png
Loading tile	terrain/granite_wall2.png
Loading tile	terrain/dungeonwalls_grass/grass_granite_wall2.png
Loading tile	terrain/granite_wall1_5.png
Loading tile	terrain/granite_wall1_4.png
Loading tile	terrain/granite_wall1_1.png
Loading tile	terrain/granite_wall2_1.png
Loading tile	terrain/granite_wall2_9.png
Loading tile	terrain/granite_wall2_3.png
Loading tile	terrain/road_oldstone/road_end_a_01.png
Loading tile	terrain/road_oldstone/road_horizontal_a_02.png
Loading tile	terrain/road_oldstone/road_horizontal_a_01.png
Loading tile	terrain/road_oldstone/road_turn_a_02.png
Loading tile	terrain/road_oldstone/road_vertical_a_02.png
Loading tile	terrain/road_oldstone/road_vertical_a_03.png
Loading tile	terrain/road_oldstone/road_vertical_a_01.png
Loading tile	terrain/road_oldstone/road_turn_d_01.png
Loading tile	terrain/road_oldstone/road_turn_b_02.png
Loading tile	terrain/road_oldstone/road_turn_c_02.png
Loading tile	terrain/grass/grass_4_02.png
Loading tile	terrain/road_oldstone/road_horizontal_a_03.png
Loading tile	terrain/grass/grass_2_02.png
Loading tile	terrain/road_oldstone/road_turn_c_01.png
Loading tile	terrain/road_oldstone/road_t_section_d_01.png
Loading tile	terrain/road_oldstone/road_t_section_a_01.png
Loading tile	terrain/road_oldstone/road_end_a_02.png
Loading tile	terrain/grass/grass_6_02.png
Loading tile	terrain/road_oldstone/road_turn_d_02.png
Loading tile	terrain/road_oldstone/road_t_section_c_01.png
Loading tile	terrain/road_oldstone/road_turn_b_01.png
Loading tile	terrain/road_oldstone/road_end_a_03.png
Loading tile	terrain/road_oldstone/road_t_section_b_01.png
Not gone east, no backup guardian
Running on level loads	town-derth-1
[LOG]	#YELLOW_GREEN#There is an exit to the worldmap here (press '<', '>' or right click to use).
[PARTY] New member, add after	Rdraha	Rdraha
Adding entity	1526	after	1526
Loading tile	npc/humanoid_human_shady_cornac_man.png
Added unique	mod.class.NPC/Shady cornac man	::	1
[MUSIC] stoping	Remembrance.ogg
[MUSIC] loading	Virtue lost.ogg	sound "/data/music/Virtue lost.ogg" : <static>
[MUSIC] playing	Virtue lost.ogg	sound "/data/music/Virtue lost.ogg" : <static>
[MUSIC] loading	weather/town_small_base.ogg	sound "/data/music/weather/town_small_base.ogg" : <static>
[MUSIC] playing	weather/town_small_base.ogg	sound "/data/music/weather/town_small_base.ogg" : <static>
[SOUND] loading from	/data/sound/ambient/town/town_small2.ogg	:=:	sound "/data/sound/ambient/town/town_small2.ogg" : <static>
Updating zone name	Derth
C Map minimap texture: 966 (50x50; 64x64)
stack traceback:
[COROUTINE] error	cannot resume dead coroutine
[COROUTINE] dead	savefilepipe
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[COROUTINE] registering	savefilepipe	thread: 0x17657e68
[SAVEFILE PIPE] force waiting
Make wait background texture 946 : 1920x1080 (2048, 2048)
[SAVEFILE PIPE] new save running in the pipe:	Rdraha	game	::	game.teag	::	table: 0x0bf2cdf8	=>	table: 0x144b3bf0	(6724)
Loading savefile 	/save/Rdraha/
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/Rdraha/game.teag.tmp
Saved zipname /save/Rdraha/game.teag.tmp
[LOG]	Saving done.
Wait finished, counted 1484, 724 ticks
[COROUTINE] registering	savefilepipe	thread: 0x169e0208
[SAVEFILE PIPE] force waiting
Make wait background texture 1405 : 1920x1080 (2048, 2048)
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x0b4d16d0	=>	table: 0x1524a298	(1)
Loading savefile 	/save//
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save//world.teaw.tmp
Saved zipname /save//world.teaw.tmp
[LOG]	Saving done.
Wait finished, counted 28, 253 ticks
Saving JSON	true
[LOG]	Saving game...
stack traceback:
[COROUTINE] error	cannot resume dead coroutine
[COROUTINE] dead	savefilepipe
[LOG]	
Using cached font	/data/font/DroidSans-Bold.ttf	16
[LOG]	Shady cornac man says: 'Hey you. Come here.'
[EMOTE] added	Hey you. Come here.	28	12
[LOG]	
[CHAT] loaded	welcome	table: 0x0991d040
[CHAT] loaded	more	table: 0x0a6ecb58
[CHAT] loaded	more_ex	table: 0x17496c40
[CHAT] loaded	refuse	table: 0x0cfbbc38
[CHAT] loaded	accept	table: 0x0a6dfd40
[CHAT] loaded	go	table: 0x0a864c00
[CHAT] loaded	win	table: 0x1669e6e8
[CHAT] loaded	ok	table: 0x174d08b0
[CHAT] loaded	back	table: 0x176b1ef8
[CHAT] loaded	back2	table: 0x176b1fb0
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[CHAT] selected	I am strong! What do you have to offer?	function: 0x166ae5e8	more
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[CHAT] selected	I am ready for battle. Let's go!	function: 0x176e4778	accept
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[SOUND] loading from	/data/sound/ambient/town/town_small1.ogg	:=:	sound "/data/sound/ambient/town/town_small1.ogg" : <static>
[CHAT] selected	Sounds like fun. I'm ready!	nil	go
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[CHAT] selected	[Follow him]	function: 0x16949e10	nil
===	nil	nil
[QUEST] given to	table: 0x0f3e2928	arena-unlock
[LOG]	#LIGHT_GREEN#Accepted quest 'The agent of the arena'! #WHITE#(Press 'j' to see the quest log)
[COROUTINE] registering	savefilepipe	thread: 0x0a77ca80
[SAVEFILE PIPE] force waiting
Make wait background texture 957 : 1920x1080 (2048, 2048)
[SAVEFILE PIPE] new save running in the pipe:	Rdraha	zone	::	zone-town-derth.teaz	::	table: 0x0cfc34b8	=>	table: 0x13fd14e8	(5971)
Loading savefile 	/save/Rdraha/
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/Rdraha/zone-town-derth.teaz.tmp
Saved zipname /save/Rdraha/zone-town-derth.teaz.tmp
[LOG]	Saving done.
Wait finished, counted 1461, 624 ticks
[ZONE] Closed level map	1
[ZONE] Left zone	Derth
Loading savefile 	/save/Rdraha/
Loading entities file from file	/data/zones/arena-unlock/npcs.lua
Loading entities file from file	/data/zones/arena-unlock/grids.lua
Loading entities file from memory	/data/general/grids/basic.lua
Loading entities file from file	/data/general/grids/sand.lua
Loading entities file from memory	/data/general/grids/forest.lua
Loading entities file from file	/data/zones/arena-unlock/objects.lua
Loading entities file from memory	/data/general/objects/objects-maj-eyal.lua
Loading entities file from memory	/data/general/objects/objects.lua
Loading entities file from memory	/data/general/objects/money.lua
Loading entities file from memory	/data/general/objects/gem.lua
Loading entities file from memory	/data/general/objects/lites.lua
Loading entities file from memory	/data/general/objects/potions.lua
Loading entities file from memory	/data/general/objects/scrolls.lua
Loading entities file from memory	/data/general/objects/rods.lua
Loading entities file from memory	/data/general/objects/wands.lua
Loading entities file from memory	/data/general/objects/totems.lua
Loading entities file from memory	/data/general/objects/torques.lua
Loading entities file from memory	/data/general/objects/digger.lua
Loading entities file from memory	/data/general/objects/misc-tools.lua
Loading entities file from memory	/data/general/objects/jewelry.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data/general/objects/mindstars.lua
Loading entities file from memory	/data/general/objects/knifes.lua
Loading entities file from memory	/data/general/objects/whips.lua
Loading entities file from memory	/data/general/objects/swords.lua
Loading entities file from memory	/data/general/objects/2hswords.lua
Loading entities file from memory	/data/general/objects/maces.lua
Loading entities file from memory	/data/general/objects/2hmaces.lua
Loading entities file from memory	/data/general/objects/axes.lua
Loading entities file from memory	/data/general/objects/2haxes.lua
Loading entities file from memory	/data/general/objects/2htridents.lua
Loading entities file from memory	/data/general/objects/bows.lua
Loading entities file from memory	/data/general/objects/slings.lua
Loading entities file from memory	/data/general/objects/shields.lua
Loading entities file from memory	/data/general/objects/cloth-armors.lua
Loading entities file from memory	/data/general/objects/light-armors.lua
Loading entities file from memory	/data/general/objects/heavy-armors.lua
Loading entities file from memory	/data/general/objects/massive-armors.lua
Loading entities file from memory	/data/general/objects/leather-caps.lua
Loading entities file from memory	/data/general/objects/helms.lua
Loading entities file from memory	/data/general/objects/wizard-hat.lua
Loading entities file from memory	/data/general/objects/leather-boots.lua
Loading entities file from memory	/data/general/objects/heavy-boots.lua
Loading entities file from memory	/data/general/objects/gloves.lua
Loading entities file from memory	/data/general/objects/gauntlets.lua
Loading entities file from memory	/data/general/objects/cloak.lua
Loading entities file from memory	/data/general/objects/leather-belt.lua
Loading entities file from memory	/data/general/objects/world-artifacts.lua
Importing Aditha the yew starstaff into world artifacts
Importing Tuladin the Obsidianfiend into world artifacts
Importing Ivuthra the quiver of dragonbone arrows into world artifacts
Importing Voreyana the Glowreeve into world artifacts
Importing elven-wood wand of conjuration 'Islolewen' into world artifacts
Importing Mayiwen the stralite shield into world artifacts
Importing Pusfist the yew wand of lightning into world artifacts
Importing Armufang the cured leather sling into world artifacts
Importing Earemabar into world artifacts
Importing Issurohell the Cleansewill into world artifacts
Importing Gilokath the stralite dagger into world artifacts
Importing Gloomlace the drakeskin leather sling into world artifacts
Importing Kofast into world artifacts
Importing silk robe 'Siletta' into world artifacts
Importing Pyrevalor the quiver of yew arrows into world artifacts
Importing Glonn the drakeskin leather cap into world artifacts
Importing Salesewe into world artifacts
Importing Getaladar the Glimmersmasher into world artifacts
Importing Borumas into world artifacts
Importing Glorith the steel greatsword into world artifacts
Importing Bethereth the Dazzletouch into world artifacts
Importing Xabeth into world artifacts
Importing Brodumahad into world artifacts
Importing Brightrupture into world artifacts
Importing Glitterpyre into world artifacts
Importing steel plate armour 'Shadowripper' into world artifacts
Importing voratun longsword 'Rhonaridir' into world artifacts
Importing voratun amulet 'Ereloblek' into world artifacts
Importing Beredas the Scorpionwedge into world artifacts
Importing dwarven-steel greatmaul 'Gunytorain' into world artifacts
Importing Nereba the vined mindstar into world artifacts
Importing Charusher the elven-wood vilestaff into world artifacts
Importing Elirin the Cracklewrecker into world artifacts
Importing Isavena the elven-wood longbow into world artifacts
Importing Xerita the yew wand of lightning into world artifacts
Importing stralite battleaxe 'Vorulrawen' into world artifacts
Importing Aerydin the Offalbliss into world artifacts
Importing Polegamina the voratun waraxe into world artifacts
Importing Poriwe the Hellslore into world artifacts
Importing stralite ring 'Arthulin' into world artifacts
Importing Galera into world artifacts
Importing Ivygatira the voratun ring into world artifacts
Importing vined mindstar 'Ravenwilter' into world artifacts
Importing Sparkgasher into world artifacts
Importing Cutholin into world artifacts
Importing stralite dagger 'Strikejam' into world artifacts
Importing Harach into world artifacts
Importing Tulileg into world artifacts
Importing dwarven-steel greatsword 'Radhorath' into world artifacts
Importing Velutta into world artifacts
Loading entities file from memory	/data/general/objects/quest-artifacts.lua
Loading entities file from memory	/data/general/objects/special-artifacts.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data/general/objects/boss-artifacts.lua
Loading entities file from memory	/data/general/objects/lore/spellhunt.lua
Loading entities file from memory	/data/general/objects/lore/fun.lua
Loading entities file from memory	/data/general/objects/lore/misc.lua
Loading entities file from memory	/data/general/objects/lore/maj-eyal.lua
Loading entities file from file	/data/zones/arena-unlock/traps.lua
Loading entities file from file	/data/general/traps/elemental.lua
Initiated zone	Derth (Southeast)	with base_level	7
[ZONE] persisting to persist_last_zones	arena-unlock
[ZONE] forgetting old zone	trollmire
Make wait background texture 1412 : 1920x1080 (2048, 2048)
C Map size 30:16 :: 480
C Map seens texture: 1417 (27x26)
Loading entities file from memory	/data/general/objects/egos/lite.lua
Loading entities file from memory	/data/general/objects/egos/infusions.lua
Loading entities file from memory	/data/general/objects/egos/wands.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/wands-powers.lua
Loading entities file from memory	/data/general/objects/egos/totems.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/totems-powers.lua
Loading entities file from memory	/data/general/objects/egos/torques.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/torques-powers.lua
Loading entities file from memory	/data/general/objects/egos/digger.lua
Loading entities file from memory	/data/general/objects/egos/rings.lua
Loading entities file from memory	/data/general/objects/egos/amulets.lua
Loading entities file from memory	/data/general/objects/egos/staves.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data/general/objects/egos/bow.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/sling.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
Loading entities file from memory	/data/general/objects/egos/robe.lua
Loading entities file from memory	/data/general/objects/egos/light-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/helm.lua
Loading entities file from memory	/data/general/objects/egos/wizard-hat.lua
Loading entities file from memory	/data/general/objects/egos/light-boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/gloves.lua
Loading entities file from memory	/data/general/objects/egos/cloak.lua
Loading entities file from memory	/data/general/objects/egos/belt.lua
Static generator using file	/data/maps/zones/arena-unlock.lua
[STATIC MAP] size	17	15
Loading tile	terrain/marble_floor.png
Loading tile	terrain/granite_door1.png
[TOME ENTITY FILTER] selected Money	71.342409526427	72.5
[TOME ENTITY FILTER] selected basic	103.37425345855	103.5
[TOME ENTITY FILTER] selected Ego	32.896665748767	65.5
[TOME ENTITY FILTER] selected Ego	40.175064292777	65.5
fight: 	hateful pouch of iron shots	mighty rough leather sling	::	nil	QUIVER
[TOME ENTITY FILTER] selected Double Ego	5.7812646561724	20.5
fight: 	flaming pouch of iron shots of crippling	mighty rough leather sling	::	nil	QUIVER
fight: 	flaming pouch of iron shots of crippling	hateful pouch of iron shots	::	nil	QUIVER
[TOME ENTITY FILTER] selected Double Ego	2.619718352477	20.5
Loading tile	npc/humanoid_halfling_halfling_slinger.png
Wait finished, counted 153, 106 ticks
No zone events loaded
Loading tile	terrain/marble_floor.png
Loading tile	terrain/granite_wall_pillar_3.png
Loading tile	terrain/granite_wall_pillar_9.png
Loading tile	terrain/granite_wall_pillar_2.png
Loading tile	terrain/granite_wall_pillar_small.png
Loading tile	terrain/granite_wall_pillar_small_top.png
Loading tile	terrain/granite_wall_pillar_8.png
Loading tile	terrain/padlock2.png
Loading tile	terrain/granite_wall_pillar_1.png
Loading tile	terrain/granite_wall_pillar_7.png
Loading tile	terrain/grass/grass_8_02.png
Loading tile	terrain/sand/sand_inner_7_03.png
Loading tile	terrain/sand/sand_9_01.png
Loading tile	terrain/sand/sand_1_03.png
Loading tile	terrain/grass/grass_inner_1_02.png
Loading tile	terrain/sand/sand_inner_9_02.png
Not gone east, no backup guardian
Running on level loads	arena-unlock-1
[PARTY] New member, add after	Rdraha	Rdraha
Adding entity	1526	after	1526
[MUSIC] stoping	Virtue lost.ogg
[MUSIC] stoping	weather/town_small_base.ogg
Server latency	160
[MUSIC] loading	a_lomos_del_dragon_blanco.ogg	sound "/data/music/a_lomos_del_dragon_blanco.ogg" : <static>
[MUSIC] playing	a_lomos_del_dragon_blanco.ogg	sound "/data/music/a_lomos_del_dragon_blanco.ogg" : <static>
Updating zone name	Derth (Southeast)
C Map minimap texture: 1083 (50x50; 64x64)
stack traceback:
[COROUTINE] error	cannot resume dead coroutine
[COROUTINE] dead	savefilepipe
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[COROUTINE] registering	savefilepipe	thread: 0x14463698
[SAVEFILE PIPE] force waiting
Make wait background texture 1377 : 1920x1080 (2048, 2048)
[SAVEFILE PIPE] new save running in the pipe:	Rdraha	game	::	game.teag	::	table: 0x0bf2cdf8	=>	table: 0x16293db8	(2977)
Loading savefile 	/save/Rdraha/
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/Rdraha/game.teag.tmp
Saved zipname /save/Rdraha/game.teag.tmp
[LOG]	Saving done.
Wait finished, counted 280, 441 ticks
[COROUTINE] registering	savefilepipe	thread: 0x162c44b0
[SAVEFILE PIPE] force waiting
Make wait background texture 1409 : 1920x1080 (2048, 2048)
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x0b4d16d0	=>	table: 0x17de3ba0	(1)
Loading savefile 	/save//
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save//world.teaw.tmp
Saved zipname /save//world.teaw.tmp
[LOG]	Saving done.
Wait finished, counted 28, 255 ticks
Saving JSON	true
[LOG]	Saving game...
stack traceback:
[COROUTINE] error	cannot resume dead coroutine
[COROUTINE] dead	savefilepipe
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	35.866615533982
Adding entity	38142	after	1526
AI took for target	37538	halfling slinger	::	1526	Rdraha	100	<	100
[PROJECTOR] starting dam	123.78128152254
[PROJECTOR] after difficulty dam	123.78128152254
[PROJECTOR] res	0	1	 on dam	136.15940967479
[PROJECTOR] after resists dam	136.15940967479
[PROJECTOR] after flat damage armor	136.15940967479
[PROJECTOR] final dam	136.15940967479
[LOG]	
[LOG]	Rdraha's Soul Rot hits Halfling slinger for #DARK_GREEN#137 blight#LAST# damage.
[LOG]	
[LOG]	Rdraha casts Drain.
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	Halfling slinger uses Inertial Shot.
[ARCHERY ACQUIRE TARGETS WITH]	mighty rough leather sling	flaming pouch of iron shots of crippling
[PROJECTILE SPEED] ::	10
[SHOOT] speed	0.8	=>	800
[SOUND] loading from	/data/sound/actions/sling.ogg	:=:	sound "/data/sound/actions/sling.ogg" : <static>
[SHOOT WITH]	mighty rough leather sling	flaming pouch of iron shots of crippling
Adding entity	38143	after	37538
[LOG]	
[LOG]	Halfling slinger uses Disengage.
[KNOCKBACK] from	9	9	over	4
[KNOCKBACK] try	7	2	3
[KNOCKBACK] try	6	1	2	::	true
[KNOCKBACK] failsafe knocked to	7	2	::
[LOG]	
[LOG]	Rdraha casts Drain.
[SPELL CRIT %]	10.1
Adding entity	38144	after	1526
[PROJECTOR] starting dam	75.740397280472
[PROJECTOR] after difficulty dam	75.740397280472
[PROJECTOR] res	0	1	 on dam	83.314437008519
[PROJECTOR] after resists dam	83.314437008519
[PROJECTOR] after flat damage armor	83.314437008519
[PROJECTOR] final dam	83.314437008519
[TOME ENTITY FILTER] selected Ego	38.9821102526	65.5
[TOME ENTITY FILTER] selected basic	87.84598541815	103.5
[TOME ENTITY FILTER] selected Double Ego	5.9141992851892	20.5
[TOME ENTITY FILTER] selected Ego	52.423498966946	65.5
fight: 	flaming iron shield	arcing iron mace of phasing	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	26.198751049628	65.5
fight: 	spiked iron mail armour	arcing iron mace of phasing	::	nil	BODY
fight: 	spiked iron mail armour	flaming iron shield	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	44.731591977699	65.5
Loading tile	npc/humanoid_human_gladiator.png
[LOG]	Rdraha's Drain hits Halfling slinger for #DARK_GREEN#84 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Drain killed Halfling slinger!#{normal}#
[LOG]	
[LOG]	Rdraha casts Blood Spray.
[LOG]	Rdraha casts Pacification Hex.
checkHit	8.3595128380553	28.5
=> chance to hit	-0
[LOG]	Gladiator is hexed!
[LOG]	Gladiator is dazed!
AI took for target	38145	gladiator	::	1526	Rdraha	36	<	100
[LOG]	
[LOG]	Gladiator is not dazed anymore.
[LOG]	Gladiator rushes out!
[ATTACK] attacking with	arcing iron mace of phasing
[ATTACK] to 	Rdraha	 :: 	18.932570779032	8	6	2	::	1.2
checkHit	24	2
=> chance to hit	100
[ATTACK] raw dam	18.932570779032	versus	6	0.3	with APR	8
[ATTACK] after armor	18.932570779032
[ATTACK] after range	19
[PHYS CRIT %]	0.5
[ATTACK] after crit	19
[ATTACK] after mult	22.8
[ATTACK] mace accuracy bonus	24	2	=	1.022
[PROJECTOR] starting dam	23.3016
[PROJECTOR] after difficulty dam	23.3016
[PROJECTOR] res	0	1	 on dam	23.3016
[PROJECTOR] after resists dam	23.3016
[PROJECTOR] after flat damage armor	23.3016
[PROJECTOR] final dam	23.3016
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam	5
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	5	0.95	 on dam	6
[PROJECTOR] after resists dam	5.7
[PROJECTOR] after flat damage armor	5.7
[PROJECTOR] final dam	5.7
[LOG]	Rdraha is dazed!
[LOG]	#UID:38145:0#Gladiator hits Rdraha(YOU) for #aaaaaa#24 physical#LAST#, #ROYAL_BLUE#5 lightning#LAST#, #LIGHT_RED#6 fire#LAST# (34 total damage).
[LOG]	
[LOG]	Rdraha uses Infusion: Regeneration.
[LOG]	Rdraha starts regenerating health quickly.
[LOG]	Gladiator uses Shield Pummel.
[ATTACK] to 	Rdraha	 :: 	19.49680585835	0	6	1	::	1.4427188724236
checkHit	24	1
=> chance to hit	100
[ATTACK] raw dam	19.49680585835	versus	6	0.3	with APR	0
[ATTACK] after armor	13.647764100845
[ATTACK] after range	14
[PHYS CRIT %]	2.5
[ATTACK] after crit	14
[ATTACK] after mult	20.19806421393
[PROJECTOR] starting dam	20.19806421393
[PROJECTOR] after difficulty dam	20.19806421393
[PROJECTOR] res	0	1	 on dam	20.19806421393
[PROJECTOR] after resists dam	20.19806421393
[PROJECTOR] after flat damage armor	20.19806421393
[PROJECTOR] final dam	20.19806421393
[LOG]	Rdraha is not dazed anymore.
[ATTACK] staff accuracy bonus	24	1	=	1.92
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] after staff accuracy damage bonus	11.52
[PROJECTOR] res	5	0.95	 on dam	11.52
[PROJECTOR] after resists dam	10.944
[PROJECTOR] after flat damage armor	10.944
[PROJECTOR] final dam	10.944
[PROJECTOR] starting dam	10
[PROJECTOR] after difficulty dam	10
[PROJECTOR] after staff accuracy damage bonus	19.2
[PROJECTOR] res	5	0.95	 on dam	19.2
[PROJECTOR] after resists dam	18.24
[PROJECTOR] after flat damage armor	18.24
[PROJECTOR] final dam	18.24
[ATTACK] to 	Rdraha	 :: 	19.49680585835	0	6	2	::	1.7692099788303
checkHit	24	2
=> chance to hit	100
[ATTACK] raw dam	19.49680585835	versus	6	0.3	with APR	0
[ATTACK] after armor	13.647764100845
[ATTACK] after range	15
[PHYS CRIT %]	2.5
[ATTACK] after crit	15
[ATTACK] after mult	26.538149682455
[PROJECTOR] starting dam	26.538149682455
[PROJECTOR] after difficulty dam	26.538149682455
[PROJECTOR] res	0	1	 on dam	26.538149682455
[PROJECTOR] after resists dam	26.538149682455
[PROJECTOR] after flat damage armor	26.538149682455
[PROJECTOR] final dam	26.538149682455
[ATTACK] staff accuracy bonus	24	2	=	1.88
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] after staff accuracy damage bonus	11.28
[PROJECTOR] res	5	0.95	 on dam	11.28
[PROJECTOR] after resists dam	10.716
[PROJECTOR] after flat damage armor	10.716
[PROJECTOR] final dam	10.716
[PROJECTOR] starting dam	10
[PROJECTOR] after difficulty dam	10
[PROJECTOR] after staff accuracy damage bonus	18.8
[PROJECTOR] res	5	0.95	 on dam	18.8
[PROJECTOR] after resists dam	17.86
[PROJECTOR] after flat damage armor	17.86
[PROJECTOR] final dam	17.86
checkHit	7.7	29.5
=> chance to hit	0
[LOG]	Rdraha is stunned!
[LOG]	#UID:38145:0#Gladiator hits Rdraha(YOU) for #aaaaaa#21 physical#LAST#, #LIGHT_RED#11 fire#LAST#, #LIGHT_RED#19 fire#LAST#, #aaaaaa#27 physical#LAST#, #LIGHT_RED#11 fire#LAST#, #LIGHT_RED#18 fire#LAST# (104 total damage).
[LOG]	
[LOG]	Rdraha uses Infusion: Wild.
[LOG]	Rdraha is not stunned anymore.
[LOG]	Rdraha is cured!
[LOG]	Rdraha lessens the pain.
[LOG]	#00ff00##UID:805:0#Talent Blood Grasp is ready to use.
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	#00ff00##UID:804:0#Talent Blood Spray is ready to use.
[LOG]	#00ff00##UID:39:0#Talent Command Staff is ready to use.
[LOG]	
[LOG]	Rdraha casts Blood Grasp.
[SPELL CRIT %]	10.1
Adding entity	38158	after	1526
[PROJECTOR] starting dam	124.36527580776
[PROJECTOR] after difficulty dam	124.36527580776
[PROJECTOR] res	0	1	 on dam	136.80180338853
[PROJECTOR] after resists dam	136.80180338853
[PROJECTOR] after flat damage armor	136.80180338853
[PROJECTOR] final dam	136.80180338853
[LOG]	#UID:1526:0#Rdraha(YOU) drains life from Gladiator!
[LOG]	Rdraha(YOU) receives #LIGHT_GREEN#68 healing#LAST# from Rdraha's Blood Grasp.
[LOG]	Rdraha's Blood Grasp hits Gladiator for #DARK_GREEN#137 blight#LAST# damage.
[LOG]	#00ff00##UID:776:0#Talent Drain is ready to use.
AI took for target	38145	gladiator	::	1526	Rdraha	4	<	100
[LOG]	Gladiator uses Repulsion.
New GL Shader program 24
New GL Shader 25 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/spinningwinds2.frag
*p 24: Uniform: 0: 8B50 ellipsoidalFactor
*p 24: Uniform: 1: 1406 noup
*p 24: Uniform: 2: 8B5E tex
*p 24: Uniform: 3: 1406 tick
*p 24: Uniform: 4: 1406 time_factor
[LOG]	
[LOG]	Rdraha casts Drain.
[SPELL CRIT %]	10.1
Adding entity	38159	after	1526
[PROJECTOR] starting dam	75.740397280472
[PROJECTOR] after difficulty dam	75.740397280472
[PROJECTOR] res	0	1	 on dam	83.314437008519
[PROJECTOR] after resists dam	83.314437008519
[PROJECTOR] after flat damage armor	83.314437008519
[PROJECTOR] final dam	83.314437008519
[LOG]	Rdraha's Drain hits Gladiator for #DARK_GREEN#84 blight#LAST# damage.
[LOG]	
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	35.866615533982
Adding entity	38160	after	1526
[PROJECTOR] starting dam	123.78128152254
[PROJECTOR] after difficulty dam	123.78128152254
[PROJECTOR] res	0	1	 on dam	136.15940967479
[PROJECTOR] after resists dam	136.15940967479
[PROJECTOR] after flat damage armor	136.15940967479
[PROJECTOR] final dam	136.15940967479
[TOME ENTITY FILTER] selected Ego	60.506638889785	98
[TOME ENTITY FILTER] selected Double Ego	4.8824952599552	20.5
[TOME ENTITY FILTER] selected Double Ego	4.6157870310395	20.5
[TOME ENTITY FILTER] selected Double Ego	8.5885758375722	20.5
[TOME ENTITY FILTER] selected basic	93.655637412601	103.5
fight: 	steel mail armour	flaming iron greatsword of phasing	::	OFFHAND	BODY
[TOME ENTITY FILTER] selected Ego	63.211782476565	65.5
Loading tile	npc/humanoid_human_arcane_blade.png
[SOUND] loading from	/data/sound/talents/teleport.ogg	:=:	sound "/data/sound/talents/teleport.ogg" : <static>
[LOG]	Rdraha's Soul Rot hits Gladiator for #DARK_GREEN#137 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Soul Rot killed Gladiator!#{normal}#
[LOG]	
[LOG]	Rdraha casts Blood Spray.
[SPELL CRIT %]	10.1
[SPELL CRIT %]	10.1
[PROJECTOR] starting dam	42.972773352848
[PROJECTOR] after difficulty dam	42.972773352848
[PROJECTOR] res	0	1	 on dam	47.270050688133
[PROJECTOR] after resists dam	47.270050688133
[PROJECTOR] after flat damage armor	47.270050688133
[PROJECTOR] final dam	47.270050688133
[LOG]	Arcane blade is afflicted by a weakness disease!
[LOG]	#UID:1526:0#Rdraha(YOU) hits Arcane blade for #DARK_GREEN#48 blight#LAST# damage.
[LOG]	Rdraha stops regenerating health quickly.
[LOG]	Rdraha feels pain again.
[PROJECTOR] starting dam	8.3417654718694
[PROJECTOR] after difficulty dam	8.3417654718694
[PROJECTOR] res	0	1	 on dam	9.1759420190563
[PROJECTOR] after resists dam	9.1759420190563
[PROJECTOR] after flat damage armor	9.1759420190563
[PROJECTOR] final dam	9.1759420190563
AI took for target	38161	arcane blade	::	1526	Rdraha	16	<	100
[LOG]	Arcane blade activates Arcane Combat.
[LOG]	Weakness Disease from Rdraha hits Arcane blade for #DARK_GREEN#10 blight#LAST# damage.
[LOG]	
[LOG]	#00ff00##UID:805:0#Talent Blood Grasp is ready to use.
[PROJECTOR] starting dam	8.3417654718694
[PROJECTOR] after difficulty dam	8.3417654718694
[PROJECTOR] res	0	1	 on dam	9.1759420190563
[PROJECTOR] after resists dam	9.1759420190563
[PROJECTOR] after flat damage armor	9.1759420190563
[PROJECTOR] final dam	9.1759420190563
[LOG]	Arcane blade activates Arcane Feed.
[LOG]	Weakness Disease from Rdraha hits Arcane blade for #DARK_GREEN#10 blight#LAST# damage.
[LOG]	
[LOG]	Rdraha casts Blood Grasp.
[SPELL CRIT %]	10.1
Adding entity	38172	after	1526
[PROJECTOR] starting dam	124.36527580776
[PROJECTOR] after difficulty dam	124.36527580776
[PROJECTOR] res	0	1	 on dam	136.80180338853
[PROJECTOR] after resists dam	136.80180338853
[PROJECTOR] after flat damage armor	136.80180338853
[PROJECTOR] final dam	136.80180338853
[LOG]	#UID:1526:0#Rdraha(YOU) drains life from Arcane blade!
[LOG]	Rdraha(YOU) receives #LIGHT_GREEN#68 healing#LAST# from Rdraha's Blood Grasp.
[LOG]	Rdraha's Blood Grasp hits Arcane blade for #DARK_GREEN#137 blight#LAST# damage.
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[PROJECTOR] starting dam	8.3417654718694
[PROJECTOR] after difficulty dam	8.3417654718694
[PROJECTOR] res	0	1	 on dam	9.1759420190563
[PROJECTOR] after resists dam	9.1759420190563
[PROJECTOR] after flat damage armor	9.1759420190563
[PROJECTOR] final dam	9.1759420190563
[LOG]	Weakness Disease from Rdraha hits Arcane blade for #DARK_GREEN#10 blight#LAST# damage.
[LOG]	
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	35.866615533982
[LOG]	#{bold}#Rdraha's spell attains critical power!#{normal}#
Adding entity	38173	after	1526
[PROJECTOR] starting dam	204.30197393938
[PROJECTOR] after difficulty dam	204.30197393938
[PROJECTOR] res	0	1	 on dam	224.73217133332
[PROJECTOR] after resists dam	224.73217133332
[PROJECTOR] after flat damage armor	224.73217133332
[PROJECTOR] final dam	224.73217133332
[CHAT] loaded	welcome	table: 0x17644208
[CHAT] loaded	more	table: 0x04a43c58
[CHAT] loaded	more_ex	table: 0x0cfc1560
[CHAT] loaded	refuse	table: 0x0a88f290
[CHAT] loaded	accept	table: 0x17dc09b0
[CHAT] loaded	go	table: 0x17dc1dc0
[CHAT] loaded	win	table: 0x17dc3490
[CHAT] loaded	ok	table: 0x17dc59f0
[CHAT] loaded	back	table: 0x17dc67f0
[CHAT] loaded	back2	table: 0x140ed3e0
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[LOG]	Rdraha's Soul Rot hits Arcane blade for #{bold}##DARK_GREEN#225 blight#{normal}##LAST# damage.
[LOG]	#{bold}#Rdraha's Soul Rot killed Arcane blade!#{normal}#
[LOG]	
[CHAT] selected	I will. Farewell for now.	function: 0x172ce750	nil
Loading tile	terrain/sandfloor.png
Loading tile	terrain/worldmap.png
[PROFILE] filtering save of 	allow_build	 to profile 	offline
[PROFILE] mounted 	offline	on /current-profile
[PROFILE] unmounted 	offline	from /current-profile
[QUEST] try update status on	Rdraha	arena-unlock	1	nil
[QUEST] try update status on	Rdraha	arena-unlock	100	nil
[LOG]	#LIGHT_GREEN#Quest 'The agent of the arena' is done! #WHITE#(Press 'j' to see the quest log)
[LOG]	#LIGHT_GREEN#Quest 'The agent of the arena' completed! #WHITE#(Press 'j' to see the quest log)
[LOG]	#LIGHT_GREEN#Personal New Achievement: The Arena!
Donation check: too soon (donator)
[SOUND] loading from	/data/sound/actions/achievement.ogg	:=:	sound "/data/sound/actions/achievement.ogg" : <static>
[LOG]	You pickup 0.75 gold pieces.
Loading tile	object/mindstar_mossy.png
[Identify]	mossy mindstar of balance	true
[LOG]	Rdraha picks up (a.): #00FF80##UID:38146:0#mossy mindstar of balance (3-3.3 power, 12 apr, mind damage)#LAST#.
[LOG]	#00ff00##UID:49:0#Talent Infusion: Regeneration is ready to use.
[LOG]	
[LOG]	You pickup 0.80 gold pieces.
[Identify]	agate	true
[LOG]	Rdraha picks up (c.): #FFFFFF##UID:37539:0#agate#LAST#.
[LOG]	You pickup 0.60 gold pieces.
[LOG]	You pickup 0.65 gold pieces.
[Identify]	elm vilestaff of illumination	true
[LOG]	Rdraha picks up (c.): #00FF80##UID:38162:0#elm vilestaff of illumination (10-12 power, 2 apr, fire damage)#LAST#.
[LOG]	#00ff00##UID:805:0#Talent Blood Grasp is ready to use.
[LOG]	#00ff00##UID:776:0#Talent Drain is ready to use.
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	#00ff00##UID:804:0#Talent Blood Spray is ready to use.
[LOG]	
[LOG]	#00ff00##UID:60:0#Talent Infusion: Wild is ready to use.
[LOG]	
[LOG]	#YELLOW_GREEN#There is an exit to Derth here (press '<', '>' or right click to use).
[LOG]	#00ff00##UID:800:0#Talent Pacification Hex is ready to use.
[LOG]	
Using cached font	/data/font/DroidSansMono.ttf	12
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSans.ttf	14
[LOG]	Rdraha deactivates Dark Ritual.
[LOG]	Rdraha activates Dark Ritual.
[LOG]	Rdraha deactivates Willful Tormenter.
[LOG]	Rdraha activates Willful Tormenter.
[LOG]	You gain 2.41 gold from the transmogrification of #00FF80##UID:38162:0#elm vilestaff of illumination (10-12 power, 2 apr, fire damage)#LAST#.
[LOG]	You gain 0.79 gold from the transmogrification of #00FF80##UID:38146:0#mossy mindstar of balance (3-3.3 power, 12 apr, mind damage)#LAST#.
[ZONE] Left zone	Derth (Southeast)
[ZONE] loading from last persistent	town-derth	table: 0x0cfc34b8
[ZONE] using old zone	town-derth
Make wait background texture 1493 : 1920x1080 (2048, 2048)
C Map size 30:16 :: 480
C Map seens texture: 1502 (60x60)
Wait finished, counted 299, 146 ticks
Loading tile	terrain/granite_wall2_12.png
Loading tile	terrain/road_oldstone/road_turn_a_01.png
Not gone east, no backup guardian
Running on level loads	town-derth-1
[LOG]	#YELLOW_GREEN#There is an exit to the worldmap here (press '<', '>' or right click to use).
[PARTY] New member, add after	Rdraha	Rdraha
Adding entity	1526	after	1526
[MUSIC] stoping	a_lomos_del_dragon_blanco.ogg
Server latency	851
[USERCHAT] channel talk	Aura of the Dawn	tome	Anyone know if Advanced Golemancy tree on adventurer will grant refit golem, or do I have to get the regular tree?
[MUSIC] loading	Virtue lost.ogg	sound "/data/music/Virtue lost.ogg" : <static>
[MUSIC] playing	Virtue lost.ogg	sound "/data/music/Virtue lost.ogg" : <static>
[MUSIC] loading	weather/town_small_base.ogg	sound "/data/music/weather/town_small_base.ogg" : <static>
[MUSIC] playing	weather/town_small_base.ogg	sound "/data/music/weather/town_small_base.ogg" : <static>
Updating zone name	Derth
C Map minimap texture: 440 (50x50; 64x64)
Using cached font	/data/font/DroidSansMono.ttf	12
[COROUTINE] registering	savefilepipe	thread: 0x17bdfc50
[SAVEFILE PIPE] force waiting
Make wait background texture 451 : 1920x1080 (2048, 2048)
[SAVEFILE PIPE] new save running in the pipe:	Rdraha	zone	::	zone-town-derth.teaz	::	table: 0x0bdabe30	=>	table: 0x140aa3e0	(5969)
Loading savefile 	/save/Rdraha/
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/Rdraha/zone-town-derth.teaz.tmp
Saved zipname /save/Rdraha/zone-town-derth.teaz.tmp
[LOG]	Saving done.
Wait finished, counted 1406, 591 ticks
[ZONE] Closed level map	1
[ZONE] Left zone	Derth
[ZONE] loading from last persistent	wilderness	table: 0x1778cab8
[ZONE] using old zone	wilderness
Make wait background texture 1014 : 1920x1080 (2048, 2048)
C Map size 30:16 :: 480
C Map seens texture: 1081 (180x110)
Loading tile	terrain/grass_worldmap/grass_main_01.png
Loading tile	terrain/grass_worldmap/grass_main_01.png
Wait finished, counted 1428, 351 ticks
Loading tile	terrain/jungle/jungle_tree_12.png
Loading tile	terrain/jungle/jungle_plant_04.png
Loading tile	terrain/jungle/jungle_brush_4_64_01.png
Loading tile	terrain/jungle/jungle_plant_03.png
Loading tile	terrain/jungle/jungle_dirt_var_4_64_01.png
Loading tile	terrain/jungle/jungle_tree_3.png
Loading tile	terrain/jungle/jungle_brush_8_64_01.png
Loading tile	terrain/burnttree_alpha2.png
Loading tile	terrain/lava/lava_floor12.png
Loading tile	terrain/ice/frozen_ground_9_02.png
Loading tile	terrain/ice/frozen_ground_inner_9_01.png
Loading tile	terrain/sand/sand_7_01.png
Loading tile	terrain/jungle/jungle_grass_6_01.png
Loading tile	terrain/jungle/jungle_grass_inner_7_01.png
Loading tile	terrain/jungle/jungle_grass_inner_1_03.png
Loading tile	terrain/jungle/jungle_grass_9_01.png
Loading tile	terrain/jungle/jungle_grass_inner_9_03.png
Loading tile	terrain/jungle/jungle_grass_7_03.png
Loading tile	terrain/jungle/jungle_grass_inner_3_01.png
Loading tile	terrain/lava/lava_floor_inner_7_01.png
Loading tile	terrain/lava/lava_floor_2_03.png
Loading tile	terrain/lava/lava_floor_inner_9_02.png
Loading tile	terrain/lava/lava_floor_1_03.png
Loading tile	terrain/lava/lava_floor_2_02.png
Loading tile	terrain/lava/lava_floor_9_02.png
Loading tile	terrain/lava/lava_floor_8_04.png
Loading tile	terrain/lava/lava_floor_4_03.png
Loading tile	terrain/lava/lava_floor_4_04.png
Loading tile	terrain/lava/lava_floor_inner_3_04.png
Loading tile	terrain/lava/lava_floor_7_04.png
Loading tile	terrain/lava/lava_floor_3_02.png
Loading tile	terrain/ice/frozen_ground_7_02.png
Not gone east, no backup guardian
Running on level loads	wilderness-1
[LOG]	#YELLOW_GREEN#There is a Derth (Town) here (press '<', '>' or right click to use).
Updating zone name	Maj'Eyal
[PARTY] New member, add after	Rdraha	Rdraha
Adding entity	1526	after	1526
[MUSIC] stoping	Virtue lost.ogg
[MUSIC] stoping	weather/town_small_base.ogg
[MUSIC] loading	Remembrance.ogg	sound "/data/music/Remembrance.ogg" : <static>
[MUSIC] playing	Remembrance.ogg	sound "/data/music/Remembrance.ogg" : <static>
[LOG]	#TEAL#You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Updating zone name	Maj'Eyal
C Map minimap texture: 831 (50x50; 64x64)
stack traceback:
[COROUTINE] error	cannot resume dead coroutine
[COROUTINE] dead	savefilepipe
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[COROUTINE] registering	savefilepipe	thread: 0x16cea088
[SAVEFILE PIPE] force waiting
Make wait background texture 540 : 1920x1080 (2048, 2048)
[SAVEFILE PIPE] new save running in the pipe:	Rdraha	game	::	game.teag	::	table: 0x0bf2cdf8	=>	table: 0x161ca970	(4894)
Loading savefile 	/save/Rdraha/
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/Rdraha/game.teag.tmp
Saved zipname /save/Rdraha/game.teag.tmp
[LOG]	Saving done.
Wait finished, counted 1882, 816 ticks
[COROUTINE] registering	savefilepipe	thread: 0x0cf51fc8
[SAVEFILE PIPE] force waiting
Make wait background texture 1402 : 1920x1080 (2048, 2048)
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x0b4d16d0	=>	table: 0x0d02d788	(1)
Loading savefile 	/save//
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save//world.teaw.tmp
Saved zipname /save//world.teaw.tmp
[LOG]	Saving done.
Wait finished, counted 55, 301 ticks
Saving JSON	true
[LOG]	Saving game...
stack traceback:
[COROUTINE] error	cannot resume dead coroutine
[COROUTINE] dead	savefilepipe
[LOG]	Today is the 78th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:48.
[LOG]	
[LOG]	#YELLOW_GREEN#There is a Ruins of Kor'Pul here (press '<', '>' or right click to use).
[LOG]	
[COROUTINE] registering	savefilepipe	thread: 0x175f32c8
[SAVEFILE PIPE] force waiting
Make wait background texture 545 : 1920x1080 (2048, 2048)
[SAVEFILE PIPE] new save running in the pipe:	Rdraha	zone	::	zone-wilderness.teaz	::	table: 0x171fbad8	=>	table: 0x17509d50	(4452)
Loading savefile 	/save/Rdraha/
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/Rdraha/zone-wilderness.teaz.tmp
Saved zipname /save/Rdraha/zone-wilderness.teaz.tmp
[LOG]	Saving done.
Wait finished, counted 1792, 603 ticks
[ZONE] Closed level map	1
[ZONE] Left zone	World of Eyal
Loading savefile 	/save/Rdraha/
[ZONE] Alternate layout computing for
[1] = {
  [1] = DEFAULT
  [2] = 1
}
[2] = {
  [1] = HIDEOUT
  [2] = 2
}
Loading entities file from file	/data/zones/ruins-kor-pul/npcs.lua
Loading entities file from memory	/data/general/npcs/rodent.lua
Loading entities file from memory	/data/general/npcs/vermin.lua
Loading entities file from memory	/data/general/npcs/molds.lua
Loading entities file from memory	/data/general/npcs/thieve.lua
Loading entities file from memory	/data/general/npcs/snake.lua
Loading entities file from memory	/data/general/npcs/all.lua
Loading entities file from memory	/data/general/npcs/ant.lua
Loading entities file from memory	/data/general/npcs/bear.lua
Loading entities file from memory	/data/general/npcs/bird.lua
Loading entities file from memory	/data/general/npcs/canine.lua
Loading entities file from memory	/data/general/npcs/cold-drake.lua
Loading entities file from memory	/data/general/npcs/fire-drake.lua
Loading entities file from memory	/data/general/npcs/ghost.lua
Loading entities file from memory	/data/general/npcs/ghoul.lua
Loading entities file from memory	/data/general/npcs/horror.lua
Loading entities file from memory	/data/general/npcs/horror_temporal.lua
Loading entities file from memory	/data/general/npcs/jelly.lua
Loading entities file from memory	/data/general/npcs/lich.lua
Loading entities file from memory	/data/general/npcs/minor-demon.lua
Loading entities file from memory	/data/general/npcs/major-demon.lua
Loading entities file from memory	/data/general/npcs/minotaur.lua
Loading entities file from memory	/data/general/npcs/multihued-drake.lua
Loading entities file from memory	/data/general/npcs/naga.lua
Loading entities file from memory	/data/general/npcs/ooze.lua
Loading entities file from memory	/data/general/npcs/orc-grushnak.lua
Loading entities file from memory	/data/general/npcs/orc-gorbat.lua
Loading entities file from memory	/data/general/npcs/orc.lua
Loading entities file from memory	/data/general/npcs/orc-rak-shor.lua
Loading entities file from memory	/data/general/npcs/orc-vor.lua
Loading entities file from memory	/data/general/npcs/plant.lua
Loading entities file from memory	/data/general/npcs/sandworm.lua
Loading entities file from memory	/data/general/npcs/skeleton.lua
Loading entities file from memory	/data/general/npcs/snow-giant.lua
Loading entities file from memory	/data/general/npcs/spider.lua
Loading entities file from memory	/data/general/npcs/storm-drake.lua
Loading entities file from memory	/data/general/npcs/swarm.lua
Loading entities file from memory	/data/general/npcs/troll.lua
Loading entities file from memory	/data/general/npcs/vampire.lua
Loading entities file from memory	/data/general/npcs/venom-drake.lua
Loading entities file from memory	/data/general/npcs/wight.lua
Loading entities file from memory	/data/general/npcs/wild-drake.lua
Loading entities file from memory	/data/general/npcs/xorn.lua
Loading entities file from memory	/data/general/npcs/humanoid_random_boss.lua
Loading entities file from file	/data/zones/ruins-kor-pul/grids.lua
Loading entities file from memory	/data/general/grids/basic.lua
Loading entities file from file	/data/zones/ruins-kor-pul/objects.lua
Loading entities file from memory	/data/general/objects/objects-maj-eyal.lua
Loading entities file from memory	/data/general/objects/objects.lua
Loading entities file from memory	/data/general/objects/money.lua
Loading entities file from memory	/data/general/objects/gem.lua
Loading entities file from memory	/data/general/objects/lites.lua
Loading entities file from memory	/data/general/objects/potions.lua
Loading entities file from memory	/data/general/objects/scrolls.lua
Loading entities file from memory	/data/general/objects/rods.lua
Loading entities file from memory	/data/general/objects/wands.lua
Loading entities file from memory	/data/general/objects/totems.lua
Loading entities file from memory	/data/general/objects/torques.lua
Loading entities file from memory	/data/general/objects/digger.lua
Loading entities file from memory	/data/general/objects/misc-tools.lua
Loading entities file from memory	/data/general/objects/jewelry.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data/general/objects/mindstars.lua
Loading entities file from memory	/data/general/objects/knifes.lua
Loading entities file from memory	/data/general/objects/whips.lua
Loading entities file from memory	/data/general/objects/swords.lua
Loading entities file from memory	/data/general/objects/2hswords.lua
Loading entities file from memory	/data/general/objects/maces.lua
Loading entities file from memory	/data/general/objects/2hmaces.lua
Loading entities file from memory	/data/general/objects/axes.lua
Loading entities file from memory	/data/general/objects/2haxes.lua
Loading entities file from memory	/data/general/objects/2htridents.lua
Loading entities file from memory	/data/general/objects/bows.lua
Loading entities file from memory	/data/general/objects/slings.lua
Loading entities file from memory	/data/general/objects/shields.lua
Loading entities file from memory	/data/general/objects/cloth-armors.lua
Loading entities file from memory	/data/general/objects/light-armors.lua
Loading entities file from memory	/data/general/objects/heavy-armors.lua
Loading entities file from memory	/data/general/objects/massive-armors.lua
Loading entities file from memory	/data/general/objects/leather-caps.lua
Loading entities file from memory	/data/general/objects/helms.lua
Loading entities file from memory	/data/general/objects/wizard-hat.lua
Loading entities file from memory	/data/general/objects/leather-boots.lua
Loading entities file from memory	/data/general/objects/heavy-boots.lua
Loading entities file from memory	/data/general/objects/gloves.lua
Loading entities file from memory	/data/general/objects/gauntlets.lua
Loading entities file from memory	/data/general/objects/cloak.lua
Loading entities file from memory	/data/general/objects/leather-belt.lua
Loading entities file from memory	/data/general/objects/world-artifacts.lua
Importing Aditha the yew starstaff into world artifacts
Importing Tuladin the Obsidianfiend into world artifacts
Importing Ivuthra the quiver of dragonbone arrows into world artifacts
Importing Voreyana the Glowreeve into world artifacts
Importing elven-wood wand of conjuration 'Islolewen' into world artifacts
Importing Mayiwen the stralite shield into world artifacts
Importing Pusfist the yew wand of lightning into world artifacts
Importing Armufang the cured leather sling into world artifacts
Importing Earemabar into world artifacts
Importing Issurohell the Cleansewill into world artifacts
Importing Gilokath the stralite dagger into world artifacts
Importing Gloomlace the drakeskin leather sling into world artifacts
Importing Kofast into world artifacts
Importing silk robe 'Siletta' into world artifacts
Importing Pyrevalor the quiver of yew arrows into world artifacts
Importing Glonn the drakeskin leather cap into world artifacts
Importing Salesewe into world artifacts
Importing Getaladar the Glimmersmasher into world artifacts
Importing Borumas into world artifacts
Importing Glorith the steel greatsword into world artifacts
Importing Bethereth the Dazzletouch into world artifacts
Importing Xabeth into world artifacts
Importing Brodumahad into world artifacts
Importing Brightrupture into world artifacts
Importing Glitterpyre into world artifacts
Importing steel plate armour 'Shadowripper' into world artifacts
Importing voratun longsword 'Rhonaridir' into world artifacts
Importing voratun amulet 'Ereloblek' into world artifacts
Importing Beredas the Scorpionwedge into world artifacts
Importing dwarven-steel greatmaul 'Gunytorain' into world artifacts
Importing Nereba the vined mindstar into world artifacts
Importing Charusher the elven-wood vilestaff into world artifacts
Importing Elirin the Cracklewrecker into world artifacts
Importing Isavena the elven-wood longbow into world artifacts
Importing Xerita the yew wand of lightning into world artifacts
Importing stralite battleaxe 'Vorulrawen' into world artifacts
Importing Aerydin the Offalbliss into world artifacts
Importing Polegamina the voratun waraxe into world artifacts
Importing Poriwe the Hellslore into world artifacts
Importing stralite ring 'Arthulin' into world artifacts
Importing Galera into world artifacts
Importing Ivygatira the voratun ring into world artifacts
Importing vined mindstar 'Ravenwilter' into world artifacts
Importing Sparkgasher into world artifacts
Importing Cutholin into world artifacts
Importing stralite dagger 'Strikejam' into world artifacts
Importing Harach into world artifacts
Importing Tulileg into world artifacts
Importing dwarven-steel greatsword 'Radhorath' into world artifacts
Importing Velutta into world artifacts
Loading entities file from memory	/data/general/objects/quest-artifacts.lua
Loading entities file from memory	/data/general/objects/special-artifacts.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data/general/objects/boss-artifacts.lua
Loading entities file from memory	/data/general/objects/lore/spellhunt.lua
Loading entities file from memory	/data/general/objects/lore/fun.lua
Loading entities file from memory	/data/general/objects/lore/misc.lua
Loading entities file from memory	/data/general/objects/lore/maj-eyal.lua
Loading entities file from file	/data/zones/ruins-kor-pul/traps.lua
Loading entities file from file	/data/general/traps/complex.lua
Initiated zone	Ruins of Kor'Pul	with base_level	5
[ZONE] persisting to persist_last_zones	ruins-kor-pul
[ZONE] forgetting old zone	eidolon-plane
Make wait background texture 949 : 1920x1080 (2048, 2048)
Wait finished, counted 0, 56 ticks
Make wait background texture 1084 : 1920x1080 (2048, 2048)
C Map size 30:16 :: 480
C Map seens texture: 1102 (60x60)
Loading entities file from memory	/data/general/objects/egos/lite.lua
Loading entities file from memory	/data/general/objects/egos/infusions.lua
Loading entities file from memory	/data/general/objects/egos/wands.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/wands-powers.lua
Loading entities file from memory	/data/general/objects/egos/totems.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/totems-powers.lua
Loading entities file from memory	/data/general/objects/egos/torques.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/torques-powers.lua
Loading entities file from memory	/data/general/objects/egos/digger.lua
Loading entities file from memory	/data/general/objects/egos/rings.lua
Loading entities file from memory	/data/general/objects/egos/amulets.lua
Loading entities file from memory	/data/general/objects/egos/staves.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data/general/objects/egos/bow.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/sling.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
Loading entities file from memory	/data/general/objects/egos/robe.lua
Loading entities file from memory	/data/general/objects/egos/light-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/helm.lua
Loading entities file from memory	/data/general/objects/egos/wizard-hat.lua
Loading entities file from memory	/data/general/objects/egos/light-boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/gloves.lua
Loading entities file from memory	/data/general/objects/egos/cloak.lua
Loading entities file from memory	/data/general/objects/egos/belt.lua
loaded room generator	random_room	function: 0x1617cad0
loaded room generator	money_vault	function: 0x167260b8
room generator	function: 0x1617cad0	is making a room
loaded room generator	simple	function: 0x181f9d08
alloc	simple9x8
room allocated at	33	13	with center	37	16
room generator	function: 0x1617cad0	is making a room
loaded room	h	11	7
alloc	h
room allocated at	5	30	with center	10	33
room generator	function: 0x1617cad0	is making a room
loaded room	circle_cross	13	9
alloc	circle_cross
room allocated at	18	1	with center	24	5
room generator	function: 0x1617cad0	is making a room
loaded room	broken_x	9	9
alloc	broken_x
room allocated at	18	38	with center	22	42
room generator	function: 0x1617cad0	is making a room
alloc	broken_x
room allocated at	8	21	with center	12	25
room generator	function: 0x0fc5c290	is making a room
C Map size 30:16 :: 480
C Map seens texture: 1117 (60x60)
Static generator using file	/data/maps/vaults/skeleton-mage-cabal.lua
[STATIC MAP] size	9	11
[TOME ENTITY FILTER] selected Double Ego	21.380210250239	42.5
[TOME ENTITY FILTER] selected basic	94.587444549563	103.5
[TOME ENTITY FILTER] selected Ego	35.017475890582	65.5
[TOME ENTITY FILTER] selected Ego	46.5272187742	65.5
[TOME ENTITY FILTER] selected basic	99.736259964699	103.5
[TOME ENTITY FILTER] selected basic	77.695301825925	103.5
[TOME ENTITY FILTER] selected basic	72.120534447748	103.5
[TOME ENTITY FILTER] selected Ego	47.77517244168	65.5
[TOME ENTITY FILTER] selected Ego	43.383791003	65.5
[TOME ENTITY FILTER] selected Double Ego	40.881084401249	42.5
alloc	lesser_vault-skeleton-mage-cabal-9x11
room allocated at	4	4	with center	8	9
room generator	function: 0x1617cad0	is making a room
alloc	simple9x12
room allocated at	28	25	with center	32	30
room generator	function: 0x1617cad0	is making a room
loaded room	four_blocks	10	10
alloc	four_blocks
room allocated at	17	12	with center	21	16
room generator	function: 0x167260b8	is making a room
alloc	money_vault5x5
[TOME ENTITY FILTER] selected basic	85.479502624711	103.5
[TOME ENTITY FILTER] selected Ego	51.554759523146	65.5
[TOME ENTITY FILTER] selected Double Ego	4.2039030059716	20.5
[TOME ENTITY FILTER] selected basic	73.831828503481	103.5
fight: 	iron dagger	acidic steel dagger of daylight	::	nil	MAINHAND
fight: 	iron dagger	acidic steel dagger of daylight	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	29.912673902445	65.5
fight: 	rough leather armour of acid resistance	acidic steel dagger of daylight	::	nil	BODY
fight: 	rough leather armour of acid resistance	iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Double Ego	6.8323840556742	20.5
[TOME ENTITY FILTER] selected basic	85.075109863788	103.5
[TOME ENTITY FILTER] selected basic	79.839473505351	103.5
[TOME ENTITY FILTER] selected Double Ego	20.168961650498	20.5
[TOME ENTITY FILTER] selected Ego	64.44308559083	65.5
[TOME ENTITY FILTER] selected Double Ego	0.6675622027059	20.5
[TOME ENTITY FILTER] selected Double Ego	1.9334388937413	20.5
[TOME ENTITY FILTER] selected Double Ego	16.042320910502	20.5
[TOME ENTITY FILTER] selected Ego	62.539346941057	65.5
fight: 	iron dagger of phasing	arcing iron dagger of paradox	::	nil	MAINHAND
fight: 	iron dagger of phasing	arcing iron dagger of paradox	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	2.7805045977655	20.5
fight: 	spiked rough leather armour of resilience	arcing iron dagger of paradox	::	nil	BODY
fight: 	spiked rough leather armour of resilience	iron dagger of phasing	::	nil	BODY
[TOME ENTITY FILTER] selected Double Ego	7.295991533272	20.5
[TOME ENTITY FILTER] selected Ego	43.909252503516	65.5
[TOME ENTITY FILTER] selected Ego	55.367545919113	65.5
[TOME ENTITY FILTER] selected Ego	39.069964810291	65.5
room allocated at	39	30	with center	41	32
room generator	function: 0x1617cad0	is making a room
loaded room	center_arrows	11	15
alloc	center_arrows
Begin tunnel	9	table: 0x18265a88
Loading tile	object/rune_red.png
Loading tile	npc/skeleton_mage.png
Loading tile	object/staff_ash.png
Loading tile	terrain/marble_floor.png
Loading tile	terrain/stair_up_wild.png
Loading tile	terrain/marble_floor.png
Loading tile	terrain/stair_down.png
Loading tile	npc/humanoid_human_cutpurse.png
Loading tile	npc/immovable_molds_brown_mold.png
checkHit	19.68501968503	13.858946858666
=> chance to hit	64.184127445072
Loading tile	npc/humanoid_human_thief.png
[TOME ENTITY FILTER] selected Ego	34.463188661487	65.5
[TOME ENTITY FILTER] selected Ego	53.327190735337	65.5
fight: 	iron dagger of erosion	arcing iron dagger	::	nil	MAINHAND
fight: 	iron dagger of erosion	arcing iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	5.8604358670675	20.5
fight: 	spiked rough leather armour of cold resistance	arcing iron dagger	::	nil	BODY
fight: 	spiked rough leather armour of cold resistance	iron dagger of erosion	::	nil	BODY
[TOME ENTITY FILTER] selected basic	84.878735685809	103.5
[TOME ENTITY FILTER] selected Double Ego	7.5551080095012	20.5
Spawning 	rogue	 near 	room	money_vault5x5	 at 	42	32
Loading tile	npc/humanoid_human_rogue.png
[TOME ENTITY FILTER] selected basic	90.436876239939	112.5
[TOME ENTITY FILTER] selected Ego	29.853139309295	65.5
[TOME ENTITY FILTER] selected Ego	24.640643726951	65.5
fight: 	iron dagger of erosion	iron dagger of crippling	::	nil	MAINHAND
fight: 	iron dagger of erosion	iron dagger of crippling	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	42.344899420358	65.5
fight: 	rough leather armour of acid resistance	iron dagger of crippling	::	nil	BODY
fight: 	rough leather armour of acid resistance	iron dagger of erosion	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	59.79662972195	65.5
[TOME ENTITY FILTER] selected Ego	35.417333413245	65.5
Loading tile	npc/humanoid_human_cutpurse.png
Spawning 	copperhead snake	 near 	room	broken_x	 at 	21	45
[TOME ENTITY FILTER] selected Ego	42.204248885904	65.5
[TOME ENTITY FILTER] selected basic	72.879720367696	103.5
fight: 	iron dagger	huntsman's iron dagger	::	nil	MAINHAND
fight: 	iron dagger	huntsman's iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	26.536342835528	65.5
fight: 	spiked rough leather armour	huntsman's iron dagger	::	nil	BODY
fight: 	spiked rough leather armour	iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	51.214043628009	65.5
[TOME ENTITY FILTER] selected Ego	23.431458333491	65.5
Loading tile	npc/humanoid_human_bandit.png
[TOME ENTITY FILTER] selected basic	70.282518340573	103.5
[TOME ENTITY FILTER] selected basic	99.20042462477	103.5
fight: 	iron dagger	iron dagger	::	nil	MAINHAND
fight: 	iron dagger	iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	47.446274170872	65.5
fight: 	spiked rough leather armour	iron dagger	::	nil	BODY
fight: 	spiked rough leather armour	iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	52.900936800614	65.5
[TOME ENTITY FILTER] selected basic	94.496724265278	103.5
Loading tile	npc/humanoid_human_thief.png
[TOME ENTITY FILTER] selected Double Ego	4.4088014558444	20.5
[TOME ENTITY FILTER] selected Ego	64.808374043044	65.5
fight: 	acidic iron dagger	arcing iron dagger of crippling	::	nil	MAINHAND
fight: 	acidic iron dagger	arcing iron dagger of crippling	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	50.829950853793	65.5
fight: 	spiked rough leather armour	arcing iron dagger of crippling	::	nil	BODY
fight: 	spiked rough leather armour	acidic iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Double Ego	1.0316243091439	20.5
[TOME ENTITY FILTER] selected Ego	22.974431240809	65.5
Loading tile	npc/humanoid_human_thief.png
Loading tile	npc/yellow_ant.png
Spawning 	giant white mouse	 near 	room	money_vault5x5	 at 	43	32
[TOME ENTITY FILTER] selected Double Ego	3.5523835941107	20.5
[TOME ENTITY FILTER] selected basic	82.323252934689	103.5
fight: 	iron dagger	slime-covered iron dagger of crippling	::	nil	MAINHAND
fight: 	iron dagger	slime-covered iron dagger of crippling	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	29.246442751201	65.5
fight: 	spiked rough leather armour	slime-covered iron dagger of crippling	::	nil	BODY
fight: 	spiked rough leather armour	iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	25.965449188129	65.5
[TOME ENTITY FILTER] selected basic	68.954864282267	103.5
Loading tile	npc/humanoid_human_rogue.png
[TOME ENTITY FILTER] selected Ego	51.055955401053	65.5
[TOME ENTITY FILTER] selected Ego	57.110625392201	65.5
[TOME ENTITY FILTER] selected Ego	38.923219850618	65.5
fight: 	balanced iron dagger	flaming iron dagger	::	nil	MAINHAND
fight: 	balanced iron dagger	flaming iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	21.593059478233	65.5
fight: 	spiked rough leather armour	flaming iron dagger	::	nil	BODY
fight: 	spiked rough leather armour	balanced iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	44.781611920516	65.5
[TOME ENTITY FILTER] selected Ego	53.15387395447	65.5
Spawning 	thief	 near 	room	broken_x	 at 	24	42
[TOME ENTITY FILTER] selected basic	101.28513040284	112.5
[TOME ENTITY FILTER] selected Ego	52.658851397144	65.5
[TOME ENTITY FILTER] selected Double Ego	16.783044386372	20.5
fight: 	acidic iron dagger of projection	iron dagger of massacre	::	nil	MAINHAND
fight: 	acidic iron dagger of projection	iron dagger of massacre	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	86.52579385101	103.5
fight: 	rough leather armour	iron dagger of massacre	::	nil	BODY
fight: 	rough leather armour	acidic iron dagger of projection	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	37.974050558865	65.5
[TOME ENTITY FILTER] selected basic	81.532894167824	103.5
Spawning 	rogue	 near 	room	money_vault5x5	 at 	42	33
Loading tile	npc/humanoid_human_rogue.png
Spawning 	brown mold	 near 	room	broken_x	 at 	22	42
[TOME ENTITY FILTER] selected Ego	63.032997216339	65.5
[TOME ENTITY FILTER] selected Double Ego	17.239324080464	20.5
[TOME ENTITY FILTER] selected Double Ego	18.550079773541	20.5
fight: 	flaming iron dagger of massacre	hateful iron dagger of erosion	::	nil	MAINHAND
fight: 	flaming iron dagger of massacre	hateful iron dagger of erosion	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	85.494141732807	103.5
fight: 	rough leather armour	hateful iron dagger of erosion	::	nil	BODY
fight: 	rough leather armour	flaming iron dagger of massacre	::	nil	BODY
[TOME ENTITY FILTER] selected basic	65.766429991989	103.5
[TOME ENTITY FILTER] selected Double Ego	18.664137642054	20.5
Loading tile	npc/humanoid_human_cutpurse.png
Spawning 	white worm mass	 near 	room	broken_x	 at 	25	41
[TOME ENTITY FILTER] selected Ego	61.383739122163	65.5
[TOME ENTITY FILTER] selected Double Ego	13.966405169332	20.5
fight: 	acidic iron dagger of massacre	iron dagger of massacre	::	nil	MAINHAND
fight: 	acidic iron dagger of massacre	iron dagger of massacre	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	67.984102942861	103.5
fight: 	rough leather armour	iron dagger of massacre	::	nil	BODY
fight: 	rough leather armour	acidic iron dagger of massacre	::	nil	BODY
[TOME ENTITY FILTER] selected basic	83.787097739938	103.5
[TOME ENTITY FILTER] selected Ego	41.685174962432	65.5
Spawning 	cutpurse	 near 	room	money_vault5x5	 at 	41	31
Loading tile	npc/humanoid_human_cutpurse.png
[TOME ENTITY FILTER] selected basic	96.044391570274	112.5
[TOME ENTITY FILTER] selected Double Ego	18.765288444181	20.5
[TOME ENTITY FILTER] selected basic	101.69291925423	103.5
fight: 	iron dagger	acidic iron dagger of daylight	::	nil	MAINHAND
fight: 	iron dagger	acidic iron dagger of daylight	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	66.06218733768	103.5
fight: 	rough leather armour	acidic iron dagger of daylight	::	nil	BODY
fight: 	rough leather armour	iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	46.207729712526	65.5
[TOME ENTITY FILTER] selected Ego	34.537311829286	65.5
[TOME ENTITY FILTER] selected Double Ego	17.590929511606	20.5
[TOME ENTITY FILTER] selected basic	103.17535764472	103.5
fight: 	iron dagger	manaburning iron dagger of erosion	::	nil	MAINHAND
fight: 	iron dagger	manaburning iron dagger of erosion	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	59.358067603632	65.5
fight: 	rough leather armour of temporal resistance	manaburning iron dagger of erosion	::	nil	BODY
fight: 	rough leather armour of temporal resistance	iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected basic	66.185917288574	103.5
[TOME ENTITY FILTER] selected basic	88.810681587274	103.5
Spawning 	cutpurse	 near 	room	broken_x	 at 	21	39
Loading tile	npc/humanoid_human_cutpurse.png
Loading tile	npc/immovable_molds_green_mold.png
Spawning 	giant crystal rat	 near 	room	broken_x	 at 	21	44
[TOME ENTITY FILTER] selected Ego	20.860611323351	65.5
[TOME ENTITY FILTER] selected Ego	56.726747089933	65.5
[TOME ENTITY FILTER] selected Double Ego	13.572692292061	20.5
fight: 	balanced iron dagger of crippling	iron dagger of erosion	::	nil	MAINHAND
fight: 	balanced iron dagger of crippling	iron dagger of erosion	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	34.153417718749	65.5
fight: 	rough leather armour of acid resistance	iron dagger of erosion	::	nil	BODY
fight: 	rough leather armour of acid resistance	balanced iron dagger of crippling	::	nil	BODY
[TOME ENTITY FILTER] selected Double Ego	10.242447848837	20.5
[TOME ENTITY FILTER] selected basic	91.697253455337	103.5
[TOME ENTITY FILTER] selected Ego	46.870673177501	65.5
[TOME ENTITY FILTER] selected basic	92.924402826332	103.5
fight: 	steel dagger	iron dagger of erosion	::	nil	MAINHAND
fight: 	steel dagger	iron dagger of erosion	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	89.72916300379	103.5
fight: 	rough leather armour	iron dagger of erosion	::	nil	BODY
fight: 	rough leather armour	steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected basic	97.533281691846	103.5
[TOME ENTITY FILTER] selected basic	98.66953464648	103.5
Loading tile	npc/humanoid_human_cutpurse.png
Loading tile	npc/immovable_molds_grey_mold.png
[TOME ENTITY FILTER] selected Double Ego	10.321118665352	20.5
[TOME ENTITY FILTER] selected basic	74.405722420641	103.5
fight: 	iron dagger	huntsman's iron dagger of banishment	::	nil	MAINHAND
fight: 	iron dagger	huntsman's iron dagger of banishment	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	67.669279547098	103.5
fight: 	rough leather armour	huntsman's iron dagger of banishment	::	nil	BODY
fight: 	rough leather armour	iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	25.210938877126	65.5
[TOME ENTITY FILTER] selected Ego	28.738403529916	65.5
Spawning 	thief	 near 	room	broken_x	 at 	23	45
Loading tile	npc/humanoid_human_thief.png
[TOME ENTITY FILTER] selected Ego	64.472387737355	65.5
[TOME ENTITY FILTER] selected Double Ego	5.1820717967772	20.5
[TOME ENTITY FILTER] selected Ego	41.183092181381	65.5
fight: 	flaming iron dagger	balanced iron dagger of crippling	::	nil	MAINHAND
fight: 	flaming iron dagger	balanced iron dagger of crippling	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	56.465434589648	65.5
fight: 	rough leather armour of cold resistance	balanced iron dagger of crippling	::	nil	BODY
fight: 	rough leather armour of cold resistance	flaming iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Double Ego	12.869618330353	20.5
[TOME ENTITY FILTER] selected Ego	54.858300353367	65.5
Loading tile	npc/humanoid_human_bandit.png
Spawning 	warg	 near 	room	broken_x	 at 	19	41
Loading tile	npc/canine_warg.png
[TOME ENTITY FILTER] selected Money	66.803011092544	72.5
Spawning 	zircon	 near 	room	money_vault5x5	 at 	nil	nil
[TOME ENTITY FILTER] selected Double Ego	16.941756534959	20.5
[TOME ENTITY FILTER] selected Ego	29.839106880207	65.5
Spawning 	reinforced iron shield	 near 	room	money_vault5x5	 at 	nil	nil
[TOME ENTITY FILTER] selected Double Ego	4.4514251737742	20.5
Loading tile	object/gloves_rough.png
[TOME ENTITY FILTER] selected Ego	52.317146896342	65.5
[TOME ENTITY FILTER] selected basic	102.21278189908	112.5
[TOME ENTITY FILTER] selected basic	87.12212831588	112.5
Spawning 	iron gauntlets	 near 	room	money_vault5x5	 at 	nil	nil
Placed lore	journal page	29	29
[Identify]	journal page	true
Placed lore	journal page	35	31
[Identify]	journal page	true
Level unconnected, no way from	10	9	to	20	18
C Map size 30:16 :: 480
C Map seens texture: 1091 (60x60)
Loading entities file from memory	/data/general/objects/egos/lite.lua
Loading entities file from memory	/data/general/objects/egos/infusions.lua
Loading entities file from memory	/data/general/objects/egos/wands.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/wands-powers.lua
Loading entities file from memory	/data/general/objects/egos/totems.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/totems-powers.lua
Loading entities file from memory	/data/general/objects/egos/torques.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/torques-powers.lua
Loading entities file from memory	/data/general/objects/egos/digger.lua
Loading entities file from memory	/data/general/objects/egos/rings.lua
Loading entities file from memory	/data/general/objects/egos/amulets.lua
Loading entities file from memory	/data/general/objects/egos/staves.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data/general/objects/egos/bow.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/sling.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
Loading entities file from memory	/data/general/objects/egos/robe.lua
Loading entities file from memory	/data/general/objects/egos/light-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/helm.lua
Loading entities file from memory	/data/general/objects/egos/wizard-hat.lua
Loading entities file from memory	/data/general/objects/egos/light-boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/gloves.lua
Loading entities file from memory	/data/general/objects/egos/cloak.lua
Loading entities file from memory	/data/general/objects/egos/belt.lua
room generator	function: 0x0fc5c290	is making a room
C Map size 30:16 :: 480
C Map seens texture: 1092 (60x60)
Static generator using file	/data/maps/vaults/circle.lua
[STATIC MAP] size	16	11
[TOME ENTITY FILTER] selected Double Ego	20.525226500008	42.5
[TOME ENTITY FILTER] selected basic	72.335591759029	103.5
[TOME ENTITY FILTER] selected Double Ego	4.7053479860084	20.5
fight: 	flaming iron dagger of phasing	iron dagger	::	nil	MAINHAND
fight: 	flaming iron dagger of phasing	iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	20.531468907611	65.5
fight: 	rough leather armour of acid resistance	iron dagger	::	nil	BODY
fight: 	rough leather armour of acid resistance	flaming iron dagger of phasing	::	nil	BODY
[TOME ENTITY FILTER] selected basic	96.217197768557	103.5
[TOME ENTITY FILTER] selected Ego	51.034889788259	65.5
[TOME ENTITY FILTER] selected Double Ego	15.875816864049	20.5
[TOME ENTITY FILTER] selected Ego	33.759474575929	65.5
[TOME ENTITY FILTER] selected basic	85.034956421595	112.5
[TOME ENTITY FILTER] selected Ego	25.31594220207	65.5
[TOME ENTITY FILTER] selected Double Ego	14.052531191626	42.5
[TOME ENTITY FILTER] selected Double Ego	7.2193493563028	20.5
[TOME ENTITY FILTER] selected Ego	36.441894871984	65.5
fight: 	iron dagger of erosion	hateful iron dagger of crippling	::	nil	MAINHAND
fight: 	iron dagger of erosion	hateful iron dagger of crippling	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	77.141057708101	103.5
fight: 	rough leather armour	hateful iron dagger of crippling	::	nil	BODY
fight: 	rough leather armour	iron dagger of erosion	::	nil	BODY
[TOME ENTITY FILTER] selected basic	68.150516160915	103.5
[TOME ENTITY FILTER] selected basic	96.234184187775	103.5
[TOME ENTITY FILTER] selected Double Ego	26.363893668485	42.5
[TOME ENTITY FILTER] selected Double Ego	19.456549262269	42.5
[TOME ENTITY FILTER] selected Double Ego	20.2058879531	20.5
[TOME ENTITY FILTER] selected basic	102.28080020514	112.5
[TOME ENTITY FILTER] selected Ego	46.519435705622	65.5
[TOME ENTITY FILTER] selected Double Ego	4.164970463413	20.5
[TOME ENTITY FILTER] selected Double Ego	38.230388208346	42.5
alloc	lesser_vault-circle-16x11
room allocated at	30	19	with center	37	24
room generator	function: 0x167260b8	is making a room
alloc	money_vault5x5
[TOME ENTITY FILTER] selected basic	73.914186285556	103.5
[TOME ENTITY FILTER] selected Ego	53.190549308129	65.5
[TOME ENTITY FILTER] selected basic	94.510290628069	103.5
[TOME ENTITY FILTER] selected basic	84.875505955162	103.5
[TOME ENTITY FILTER] selected basic	68.866222737209	103.5
[TOME ENTITY FILTER] selected basic	102.26114195475	103.5
[TOME ENTITY FILTER] selected Ego	50.819643500685	65.5
[TOME ENTITY FILTER] selected Double Ego	2.067780796105	20.5
[TOME ENTITY FILTER] selected Double Ego	10.902938188497	20.5
room allocated at	43	7	with center	45	9
room generator	function: 0x1617cad0	is making a room
loaded room	cells4	9	10
alloc	cells4
room allocated at	11	10	with center	15	14
room generator	function: 0x1617cad0	is making a room
loaded room	hollow_cross	13	13
alloc	hollow_cross
room allocated at	34	31	with center	40	37
room generator	function: 0x1617cad0	is making a room
loaded room	big_cells	8	9
alloc	big_cells
room allocated at	14	1	with center	17	5
room generator	function: 0x1617cad0	is making a room
loaded room	zigzag	5	19
alloc	zigzag
room allocated at	6	13	with center	8	22
room generator	function: 0x1617cad0	is making a room
alloc	simple6x12
room allocated at	24	30	with center	26	35
room generator	function: 0x1617cad0	is making a room
loaded room	side_passages_2	12	12
alloc	side_passages_2
room allocated at	3	35	with center	8	40
room generator	function: 0x1617cad0	is making a room
loaded room	pilar_big	10	10
alloc	pilar_big
room allocated at	22	4	with center	26	8
room generator	function: 0x0fc5c290	is making a room
C Map size 30:16 :: 480
C Map seens texture: 1093 (60x60)
Static generator using file	/data/maps/vaults/rat-nest.lua
[STATIC MAP] size	7	23
[TOME ENTITY FILTER] selected Double Ego	16.937000206191	20.5
[TOME ENTITY FILTER] selected Ego	53.383147309856	65.5
[TOME ENTITY FILTER] selected basic	97.021169190416	103.5
[TOME ENTITY FILTER] selected Double Ego	15.632767786885	20.5
[TOME ENTITY FILTER] selected basic	97.619045047466	103.5
[TOME ENTITY FILTER] selected Ego	64.343956921795	65.5
[TOME ENTITY FILTER] selected Double Ego	14.656969295618	20.5
[TOME ENTITY FILTER] selected Double Ego	10.4414798644	20.5
[TOME ENTITY FILTER] selected Ego	21.415704092108	65.5
[TOME ENTITY FILTER] selected Ego	24.786219477138	65.5
[TOME ENTITY FILTER] selected Ego	48.081124606096	65.5
[TOME ENTITY FILTER] selected Ego	55.048113352514	65.5
[TOME ENTITY FILTER] selected basic	93.515204097264	103.5
[TOME ENTITY FILTER] selected Ego	54.04578021065	65.5
alloc	lesser_vault-rat-nest-7x23
room allocated at	18	22	with center	21	33
Begin tunnel	10	table: 0x0d8632c0
Loading tile	object/mace_steel.png
Loading tile	npc/immovable_molds_shining_mold.png
checkHit	19.68501968503	44.129155051291
=> chance to hit	16.900712644916
Loading tile	object/ametrine.png
Loading tile	object/hboots_iron.png
checkHit	19.68501968503	37.68582680003
=> chance to hit	20.705563926322
Loading tile	object/axe_steel.png
Loading tile	npc/firebrick-snake.png
Loading tile	object/ring_steel.png
Loading tile	object/hgloves_iron.png
Loading tile	object/pickaxe_iron.png
Loading tile	object/opal.png
Loading tile	object/2hmace_steel.png
Spawning 	giant grey rat	 near 	room	side_passages_2	 at 	8	36
[TOME ENTITY FILTER] selected Double Ego	14.281514150156	20.5
[TOME ENTITY FILTER] selected Double Ego	13.501275519259	20.5
fight: 	flaming steel dagger of paradox	flaming iron dagger of vileness	::	nil	MAINHAND
fight: 	flaming steel dagger of paradox	flaming iron dagger of vileness	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	59.94933690537	65.5
fight: 	spiked rough leather armour	flaming iron dagger of vileness	::	nil	BODY
fight: 	spiked rough leather armour	flaming steel dagger of paradox	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	22.54144604377	65.5
[TOME ENTITY FILTER] selected Uniques	0.44095560115319	0.5
Loading tile	npc/humanoid_human_rogue.png
Spawning 	brown mold	 near 	vault	lesser	 at 	46	20
[TOME ENTITY FILTER] selected Ego	64.727534384985	65.5
[TOME ENTITY FILTER] selected basic	91.393836424778	103.5
fight: 	iron dagger	iron dagger of paradox	::	nil	MAINHAND
fight: 	iron dagger	iron dagger of paradox	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	21.26214666205	65.5
fight: 	spiked rough leather armour	iron dagger of paradox	::	nil	BODY
fight: 	spiked rough leather armour	iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected basic	88.966936594566	103.5
[TOME ENTITY FILTER] selected basic	67.210022283534	103.5
[TOME ENTITY FILTER] selected Ego	65.498097468633	65.5
[TOME ENTITY FILTER] selected Ego	54.681335838437	65.5
[TOME ENTITY FILTER] selected basic	87.047038616158	103.5
fight: 	iron dagger	balanced iron dagger	::	nil	MAINHAND
fight: 	iron dagger	balanced iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	71.777476205672	103.5
fight: 	rough leather armour	balanced iron dagger	::	nil	BODY
fight: 	rough leather armour	iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Double Ego	13.143181034514	20.5
[TOME ENTITY FILTER] selected basic	90.811735340932	103.5
Loading tile	npc/humanoid_human_bandit.png
[TOME ENTITY FILTER] selected basic	86.247630972939	112.5
[TOME ENTITY FILTER] selected Ego	54.987098228183	65.5
[TOME ENTITY FILTER] selected basic	76.13210987943	103.5
[TOME ENTITY FILTER] selected Ego	25.028889569693	65.5
fight: 	high-capacity quiver of elm arrows	elm longbow	::	OFFHAND	QUIVER
Spawning 	skeleton archer	 near 	room	side_passages_2	 at 	6	36
Loading tile	npc/skeleton_archer.png
Random elite generating
Adding to random boss class	Wyrmic	Wilder
Random boss forbade talent because of level	Corrosive Mist	5
Random boss forbade talent because of level	Evasion	5
Random boss forbade talent because of level	Unending Frenzy	5
Random boss forbade talent because of level	Piercing Sight	5
Random boss forbade talent because of level	Sudden Growth	5
Random boss forbade talent because of level	Fungal Growth	5
Random boss forbade talent because of level	Lightning Breath	5
Random boss forbade talent because of level	Precise Strikes	5
Random boss forbade talent because of level	Ice Wall	5
Random boss forbade talent because of level	Berserker	5
Random boss forbade talent because of level	Spell Shield	5
Random boss forbade talent because of level	Fire Breath	5
Random boss forbade talent because of level	Icy Skin	5
Random boss forbade talent because of level	Chromatic Fury	5
Random boss forbade talent because of level	Devouring Flame	5
Random boss forbade talent because of level	Dissolve	5
Random boss forbade talent because of level	Perfect Strike	5
Random boss forbade talent because of level	Fast Metabolism	5
Random boss forbade talent because of level	Wyrmic Guile	5
Random boss forbade talent because of level	Ice Breath	5
Random boss forbade talent because of level	Elemental Harmony	5
Random boss forbade talent because of level	Death Blow	5
Random boss forbade talent because of level	Burrow	5
Random boss forbade talent because of level	Prismatic Slash	5
Random boss forbade talent because of level	Charm Mastery	5
Random boss forbade talent because of level	Overpower	5
Random boss forbade talent because of level	Warshout	5
Random boss forbade talent because of level	One with Nature	5
Random boss forbade talent because of level	Blinding Speed	5
Random boss forbade talent because of level	Tornado	5
Random boss forbade talent because of level	Ancestral Life	5
Random boss forbade talent because of level	Nature's Balance	5
Random boss forbade talent because of level	Corrosive Breath	5
Random boss forbade talent because of level	Wing Buffet	5
Random boss forbade talent because of level	Riposte	5
Random boss forbade talent because of level	Assault	5
Random boss forbade talent because of level	Healing Nexus	5
Random boss forbade talent because of level	Venomous Breath	5
Random boss forbade talent because of level	Nature's Touch	5
Random boss forbade talent because of level	Sand Breath	5
Random boss forbade talent because of level	Static Field	5
Adding 5 random class talents to boss
 * talent	T_SHIELD_PUMMEL
 * talent	T_WEAPONS_MASTERY
 * talent	T_ICE_CLAW
 * talent	T_RUSH
 * talent	T_WATERS_OF_LIFE
Loading entities file from memory	/data/general/objects/random-artifacts/gloves.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	5	points = 	4	nb_powers = 	2
Creating randart rough leather gloves 'Unraregohek'(flawless rough leather gloves) with nil with level 5
 * using themes	physical,misc
[TOME ENTITY FILTER] selected Greater + Ego	21.318522377014	25.5
[TOME ENTITY FILTER] selected Double Ego	73.692018294868	95.5
fight: 	spiked rough leather armour of lightning resistance	elemental iron battleaxe of crippling	::	OFFHAND	BODY
Spawning 	Eilinelrakira the large brown snake	 near 	vault	lesser	 at 	46	24
Added unique	mod.class.NPC/Eilinelrakira the large brown snake	::	1
[TOME ENTITY FILTER] selected basic	68.064949758017	103.5
[TOME ENTITY FILTER] selected Ego	55.581187884226	65.5
fight: 	iron dagger of massacre	iron dagger	::	nil	MAINHAND
fight: 	iron dagger of massacre	iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	83.684568148266	103.5
fight: 	rough leather armour	iron dagger	::	nil	BODY
fight: 	rough leather armour	iron dagger of massacre	::	nil	BODY
[TOME ENTITY FILTER] selected Double Ego	16.378372643231	20.5
[TOME ENTITY FILTER] selected Ego	33.364144589604	65.5
Loading tile	npc/humanoid_human_rogue.png
[TOME ENTITY FILTER] selected Double Ego	4.4471356300514	20.5
[TOME ENTITY FILTER] selected basic	90.039754193285	103.5
[TOME ENTITY FILTER] selected basic	68.106597366651	103.5
fight: 	iron dagger	iron dagger	::	nil	MAINHAND
fight: 	iron dagger	iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	97.101377168345	103.5
fight: 	rough leather armour	iron dagger	::	nil	BODY
fight: 	rough leather armour	iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected basic	95.582708441439	103.5
[TOME ENTITY FILTER] selected Ego	49.700242257607	65.5
Loading tile	npc/humanoid_human_thief.png
Spawning 	large brown snake	 near 	vault	lesser	 at 	46	23
Spawning 	giant white rat	 near 	room	side_passages_2	 at 	11	37
[TOME ENTITY FILTER] selected Ego	35.761472160174	65.5
[TOME ENTITY FILTER] selected Uniques	0.040200838712091	0.5
fight: 	Unerring Scalpel	arcing steel dagger	::	nil	MAINHAND
fight: 	Unerring Scalpel	arcing steel dagger	::	nil	OFFHAND
Added unique	mod.class.Object/Unerring Scalpel	::	1
[TOME ENTITY FILTER] selected Ego	20.714718269933	65.5
fight: 	spiked rough leather armour	arcing steel dagger	::	nil	BODY
fight: 	spiked rough leather armour	Unerring Scalpel	::	nil	BODY
[TOME ENTITY FILTER] selected basic	77.653863050312	103.5
[TOME ENTITY FILTER] selected basic	74.177184197977	103.5
Spawning 	thief	 near 	room	side_passages_2	 at 	7	42
Loading tile	npc/humanoid_human_thief.png
[TOME ENTITY FILTER] selected Double Ego	11.177054856829	20.5
[TOME ENTITY FILTER] selected Ego	46.120755867595	65.5
fight: 	arcing iron dagger	flaming iron dagger of crippling	::	nil	MAINHAND
fight: 	arcing iron dagger	flaming iron dagger of crippling	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	10.356503379847	20.5
fight: 	spiked rough leather armour of cold resistance	flaming iron dagger of crippling	::	nil	BODY
fight: 	spiked rough leather armour of cold resistance	arcing iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	33.010950740662	65.5
[TOME ENTITY FILTER] selected Double Ego	0.51094078575516	20.5
Loading tile	npc/humanoid_human_rogue.png
Spawning 	large brown snake	 near 	vault	lesser	 at 	46	21
[TOME ENTITY FILTER] selected basic	88.724625695898	112.5
[TOME ENTITY FILTER] selected Ego	26.900107364496	65.5
[TOME ENTITY FILTER] selected Ego	52.636465817955	65.5
Spawning 	iron longsword of massacre	 near 	room	side_passages_2	 at 	nil	nil
[TOME ENTITY FILTER] selected Double Ego	8.9338362790723	20.5
[TOME ENTITY FILTER] selected Ego	45.671560989733	65.5
[TOME ENTITY FILTER] selected Ego	32.897340723522	65.5
[TOME ENTITY FILTER] selected Double Ego	20.464803344329	20.5
Placed lore	journal page	22	7
[Identify]	journal page	true
Placed lore	journal page	17	42
[Identify]	journal page	true
Wait finished, counted 4301, 1152 ticks
[1] = {
  [minor] = true
  [name] = protective-aura
  [percent] = 50
}
[2] = {
  [minor] = true
  [name] = glowing-chest
  [percent] = 30
}
[3] = {
  [minor] = true
  [name] = necrotic-air
  [percent] = 50
}
Loading tile	terrain/granite_wall2_7.png
Loading tile	terrain/granite_wall2_8.png
Loading tile	terrain/marble_floor.png
Loading tile	terrain/granite_door1_vert.png
Loading tile	terrain/granite_door1_vert_north.png
Loading tile	terrain/granite_wall2_5.png
Loading tile	terrain/granite_wall2_15.png
Loading tile	terrain/granite_wall2_10.png
Assigned events list
[1] = {
  [1] = protective-aura
}
[2] = {
  [1] = protective-aura
  [2] = necrotic-air
}
[3] = {
}
New GL Shader program 26
*p 26: Uniform: 0: 1406 aam
*p 26: Uniform: 1: 8B52 color1
*p 26: Uniform: 2: 8B52 color2
*p 26: Uniform: 3: 1406 hide_center
*p 26: Uniform: 4: 1406 npow
*p 26: Uniform: 5: 8B5E tex
*p 26: Uniform: 6: 1406 tick
*p 26: Uniform: 7: 1406 time_factor
*p 26: Uniform: 8: 8B50 xy
*p 26: Uniform: 9: 1406 zoom
Not gone east, no backup guardian
Running on level loads	ruins-kor-pul-1
[LOG]	#YELLOW_GREEN#There is an exit to the worldmap here (press '<', '>' or right click to use).
[PARTY] New member, add after	Rdraha	Rdraha
Adding entity	1526	after	1526
Entering tier1 zone for escort	tier1.2	0	1
[1] = true
===	nil	nil
[TOME ENTITY FILTER] selected Double Ego	9.5251291182416	20.5
Placing portal at 	11	36
Loading tile	terrain/marble_floor.png
[CHAT] loaded	welcome	table: 0x16be2470
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[QUEST] given to	table: 0x0f3e2928	escort-duty-ruins-kor-pul-1
[LOG]	#LIGHT_GREEN#Accepted quest ''! #WHITE#(Press 'j' to see the quest log)
[onEnterLevel] Terminating player created entity 	53399	Rdraha, temporal explorer	actor
[MUSIC] stoping	Remembrance.ogg
[MUSIC] loading	Swashing the buck.ogg	sound "/data/music/Swashing the buck.ogg" : <static>
[MUSIC] playing	Swashing the buck.ogg	sound "/data/music/Swashing the buck.ogg" : <static>
Updating zone name	Ruins of Kor'Pul (1)
C Map minimap texture: 1497 (50x50; 64x64)
stack traceback:
[COROUTINE] error	cannot resume dead coroutine
[COROUTINE] dead	savefilepipe
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[COROUTINE] registering	savefilepipe	thread: 0x17d3be68
[SAVEFILE PIPE] force waiting
Make wait background texture 1523 : 1920x1080 (2048, 2048)
[SAVEFILE PIPE] new save running in the pipe:	Rdraha	game	::	game.teag	::	table: 0x0bf2cdf8	=>	table: 0x0afd7000	(3166)
Loading savefile 	/save/Rdraha/
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/Rdraha/game.teag.tmp
Saved zipname /save/Rdraha/game.teag.tmp
[LOG]	Saving done.
Wait finished, counted 415, 453 ticks
[COROUTINE] registering	savefilepipe	thread: 0x100b00e0
[SAVEFILE PIPE] force waiting
Make wait background texture 1555 : 1920x1080 (2048, 2048)
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x0b4d16d0	=>	table: 0x1413c028	(1)
Loading savefile 	/save//
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save//world.teaw.tmp
Saved zipname /save//world.teaw.tmp
[LOG]	Saving done.
Wait finished, counted 55, 320 ticks
Saving JSON	true
[LOG]	Saving game...
[CHAT] selected	Lead on; I will protect you.	function: 0x16dda908	nil
stack traceback:
[COROUTINE] error	cannot resume dead coroutine
[COROUTINE] dead	savefilepipe
AI took for target	53304	thief	::	1526	Rdraha	36	<	121
AI took for target	53319	thief	::	1526	Rdraha	16	<	121
AI took for target	53038	giant grey rat	::	1526	Rdraha	100	<	100
AI took for target	53076	skeleton archer	::	1526	Rdraha	100	<	100
skeleton archer	53076	dumb ai talents can use	Reload	T_RELOAD
dumb ai uses	T_RELOAD
[LOG]	Skeleton archer uses Reload.
AI took for target	53318	giant white rat	::	1526	Rdraha	100	<	100
giant white rat	53318	dumb ai talents can activate	Lacerating Strikes	T_LACERATING_STRIKES
checkHit	15	13.469699087516
=> chance to hit	54.065646484494
dumb ai uses	T_LACERATING_STRIKES
[LOG]	Giant white rat activates Lacerating Strikes.
[LOG]	
checkHit	19.68501968503	13.469699087516
=> chance to hit	65.109464516799
checkHit	19.68501968503	14.611755802985
=> chance to hit	62.380690680811
AI took for target	53076	skeleton archer	::	1526	Rdraha	64	<	100
skeleton archer	53076	dumb ai talents can use	Reload	T_RELOAD
dumb ai uses	T_RELOAD
[LOG]	Skeleton archer uses Reload.
[LOG]	
[LOG]	Rdraha casts Blood Spray.
checkHit	19.68501968503	14.611755802985
=> chance to hit	62.380690680811
checkHit	19.68501968503	13.469699087516
=> chance to hit	65.109464516799
[SPELL CRIT %]	10.1
[SPELL CRIT %]	10.1
[PROJECTOR] starting dam	42.972773352848
[PROJECTOR] after difficulty dam	42.972773352848
[PROJECTOR] res	0	1	 on dam	47.270050688133
[PROJECTOR] after resists dam	47.270050688133
[PROJECTOR] after flat damage armor	47.270050688133
[PROJECTOR] final dam	47.270050688133
[PROJECTOR] starting dam	42.972773352848
[PROJECTOR] after difficulty dam	42.972773352848
[PROJECTOR] res	0	1	 on dam	47.270050688133
[PROJECTOR] after resists dam	47.270050688133
[PROJECTOR] after flat damage armor	47.270050688133
[PROJECTOR] final dam	47.270050688133
checkHit	17.320508075689	14.611755802985
=> chance to hit	56.898290615835
AI took for target	53399	Rdraha, temporal explorer	::	53319	thief	16	<	16
Rdraha, temporal explorer	53399	dumb ai talents can use	Dust to Dust	T_DUST_TO_DUST
dumb ai uses	T_DUST_TO_DUST
[LOG]	Rdraha, temporal explorer casts Dust to Dust.
[SPELL CRIT %]	8
[PROJECTOR] starting dam	22.591915479839
[PROJECTOR] after difficulty dam	22.591915479839
[PROJECTOR] res	0	1	 on dam	11.29595773992
[PROJECTOR] after resists dam	11.29595773992
[PROJECTOR] after flat damage armor	11.29595773992
[PROJECTOR] final dam	11.29595773992
[PROJECTOR] starting dam	22.591915479839
[PROJECTOR] after difficulty dam	22.591915479839
[PROJECTOR] res	0	1	 on dam	11.29595773992
[PROJECTOR] after resists dam	11.29595773992
[PROJECTOR] after flat damage armor	11.29595773992
[PROJECTOR] final dam	11.29595773992
[LOG]	#UID:1526:0#Rdraha(YOU) hits Something for #DARK_GREEN#48 blight#LAST# damage.
[LOG]	#UID:1526:0#Rdraha(YOU) hits Thief for #DARK_GREEN#48 blight#LAST# damage.
[LOG]	#UID:53399:0#Rdraha, temporal explorer hits Thief for #LIGHT_STEEL_BLUE#12 temporal#LAST#, #aaaaaa#12 physical#LAST# (23 total damage).
[LOG]	Thief deactivates Stealth.
[ATTACK] attacking with	arcing steel dagger
[ATTACK] to 	Rdraha	 :: 	16.473082464906	6	6	2	::	1
checkHit	32	2
=> chance to hit	100
[ATTACJ] dagger accuracy bonus	32	2	=	1.15	previous	6
[ATTACK] raw dam	16.473082464906	versus	6	0.3	with APR	6.9
[ATTACK] after armor	16.473082464906
[ATTACK] after range	21
[PHYS CRIT %]	12.5
[ATTACK] after crit	21
[ATTACK] after mult	21
[PROJECTOR] starting dam	21
[PROJECTOR] after difficulty dam	21
[PROJECTOR] res	0	1	 on dam	21
[PROJECTOR] after resists dam	21
[PROJECTOR] after flat damage armor	21
[PROJECTOR] final dam	21
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6
[PROJECTOR] after resists dam	6
[PROJECTOR] after flat damage armor	6
[PROJECTOR] final dam	6
[PROJECTOR] starting dam	28.666666666667
[PROJECTOR] after difficulty dam	28.666666666667
[PROJECTOR] res	1.3098681924888	0.98690131807511	 on dam	28.666666666667
[PROJECTOR] after resists dam	28.291171118153
[PROJECTOR] after flat damage armor	28.291171118153
[PROJECTOR] final dam	28.291171118153
[SOUND] loading from	/data/sound/talents/lightning.ogg	:=:	sound "/data/sound/talents/lightning.ogg" : <static>
[ATTACK] attacking with	Unerring Scalpel
[ATTACK] to 	Rdraha	 :: 	19.119530415746	25	6	2	::	0.5
checkHit	32	2
=> chance to hit	100
[ATTACJ] dagger accuracy bonus	32	2	=	1.15	previous	25
[ATTACK] raw dam	19.119530415746	versus	6	0.3	with APR	28.75
[ATTACK] after armor	19.119530415746
[ATTACK] after range	22
[PHYS CRIT %]	7.5
[ATTACK] after crit	22
[ATTACK] after mult	11
[PROJECTOR] starting dam	11
[PROJECTOR] after difficulty dam	11
[PROJECTOR] res	0	1	 on dam	11
[PROJECTOR] after resists dam	11
[PROJECTOR] after flat damage armor	11
[PROJECTOR] final dam	11
[LOG]	#UID:53319:0#Thief hits Rdraha(YOU) for #aaaaaa#21 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #aaaaaa#11 physical#LAST# (38 total damage).
[LOG]	#UID:53319:0#Thief hits Rdraha, temporal explorer for #ROYAL_BLUE#29 lightning#LAST# damage.
skeleton archer	53076	dumb ai talents can use	Reload	T_RELOAD
dumb ai uses	T_RELOAD
[LOG]	Skeleton archer uses Reload.
[LOG]	
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	35.866615533982
[LOG]	#{bold}#Rdraha's spell attains critical power!#{normal}#
Adding entity	53560	after	1526
[PROJECTOR] starting dam	204.30197393938
[PROJECTOR] after difficulty dam	204.30197393938
[PROJECTOR] res	0	1	 on dam	224.73217133332
[PROJECTOR] after resists dam	224.73217133332
[PROJECTOR] after flat damage armor	224.73217133332
[PROJECTOR] final dam	224.73217133332
Loading tile	object/artifact/unerring_scalpel.png
[LOG]	Rdraha's Soul Rot hits Thief for #{bold}##DARK_GREEN#225 blight#{normal}##LAST# damage.
thief	53304	dumb ai talents can use	Infusion: Regeneration	T_INFUSION:_REGENERATION_1
dumb ai uses	T_INFUSION:_REGENERATION_1
checkHit	19.68501968503	13.469699087516
=> chance to hit	65.109464516799
[LOG]	Thief uses Infusion: Regeneration.
[LOG]	Thief starts regenerating health quickly.
[LOG]	Thief deactivates Stealth.
AI took for target	53399	Rdraha, temporal explorer	::	53304	thief	25	<	16
[LOG]	#{bold}#Rdraha's Soul Rot killed Thief!#{normal}#
giant grey rat	53038	dumb ai talents can use	Spit Poison	T_SPIT_POISON
dumb ai uses	T_SPIT_POISON
[LOG]	Giant grey rat uses Spit Poison.
[PROJECTOR] starting dam	15.982443974007
[PROJECTOR] after difficulty dam	15.982443974007
[PROJECTOR] res	0	1	 on dam	15.982443974007
[PROJECTOR] after resists dam	15.982443974007
[PROJECTOR] after flat damage armor	15.982443974007
[PROJECTOR] final dam	15.982443974007
checkHit	7.7	12
=> chance to hit	40
[LOG]	Rdraha is poisoned!
skeleton archer	53076	dumb ai talents can use	Shoot	T_SHOOT
skeleton archer	53076	dumb ai talents can use	Reload	T_RELOAD
dumb ai uses	T_RELOAD
[LOG]	Skeleton archer uses Reload.
[LOG]	
[LOG]	#UID:53038:0#Giant grey rat hits Rdraha(YOU) for #LIGHT_GREEN#16 nature#LAST# damage.
[LOG]	Rdraha casts Drain.
[SPELL CRIT %]	10.1
Adding entity	53561	after	1526
[PROJECTOR] starting dam	75.740397280472
[PROJECTOR] after difficulty dam	75.740397280472
[PROJECTOR] res	0	1	 on dam	83.314437008519
[PROJECTOR] after resists dam	83.314437008519
[PROJECTOR] after flat damage armor	83.314437008519
[PROJECTOR] final dam	83.314437008519
[PROJECTOR] starting dam	15.982443974007
[PROJECTOR] after difficulty dam	15.982443974007
[PROJECTOR] res	0	1	 on dam	15.982443974007
[PROJECTOR] after resists dam	15.982443974007
[PROJECTOR] after flat damage armor	15.982443974007
[PROJECTOR] final dam	15.982443974007
AI took for target	53399	Rdraha, temporal explorer	::	53076	skeleton archer	49	<	16
Using cached font	/data/font/DroidSans-Bold.ttf	16
[EMOTE] added	Help! Skeleton archer to the north!	4	47
[LOG]	Poison from Giant grey rat hits Rdraha(YOU) for #LIGHT_GREEN#16 nature#LAST# damage.
[LOG]	Rdraha's Drain hits Thief for #DARK_GREEN#84 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Drain killed Thief!#{normal}#
skeleton archer	53076	dumb ai talents can use	Shoot	T_SHOOT
skeleton archer	53076	dumb ai talents can use	Reload	T_RELOAD
dumb ai uses	T_RELOAD
[LOG]	Skeleton archer uses Reload.
AI took for target	53318	giant white rat	::	1526	Rdraha	36	<	100
[LOG]	
[LOG]	Rdraha casts Blood Grasp.
[SPELL CRIT %]	10.1
Adding entity	53562	after	1526
[PROJECTOR] starting dam	15.982443974007
[PROJECTOR] after difficulty dam	15.982443974007
[PROJECTOR] res	0	1	 on dam	15.982443974007
[PROJECTOR] after resists dam	15.982443974007
[PROJECTOR] after flat damage armor	15.982443974007
[PROJECTOR] final dam	15.982443974007
[PROJECTOR] starting dam	124.36527580776
[PROJECTOR] after difficulty dam	124.36527580776
[PROJECTOR] res	0	1	 on dam	136.80180338853
[PROJECTOR] after resists dam	136.80180338853
[PROJECTOR] after flat damage armor	136.80180338853
[PROJECTOR] final dam	136.80180338853
[LOG]	#UID:1526:0#Rdraha(YOU) drains life from Skeleton archer!
[LOG]	Poison from Giant grey rat hits Rdraha(YOU) for #LIGHT_GREEN#16 nature#LAST# damage.
[LOG]	Rdraha(YOU) receives #LIGHT_GREEN#68 healing#LAST# from Rdraha's Blood Grasp.
[LOG]	Rdraha's Blood Grasp hits Skeleton archer for #DARK_GREEN#137 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Blood Grasp killed Skeleton archer!#{normal}#
[LOG]	
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[PROJECTOR] starting dam	15.982443974007
[PROJECTOR] after difficulty dam	15.982443974007
[PROJECTOR] res	0	1	 on dam	15.982443974007
[PROJECTOR] after resists dam	15.982443974007
[PROJECTOR] after flat damage armor	15.982443974007
[PROJECTOR] final dam	15.982443974007
[LOG]	Poison from Giant grey rat hits Rdraha(YOU) for #LIGHT_GREEN#16 nature#LAST# damage.
AI took for target	53399	Rdraha, temporal explorer	::	53318	giant white rat	36	<	16
giant white rat	53318	dumb ai talents can use	Nimble Movements	T_NIMBLE_MOVEMENTS
dumb ai uses	T_NIMBLE_MOVEMENTS
[LOG]	Giant white rat dashes quickly!
[LOG]	
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	35.866615533982
Adding entity	53563	after	1526
[PROJECTOR] starting dam	123.78128152254
[PROJECTOR] after difficulty dam	123.78128152254
[PROJECTOR] res	0	1	 on dam	136.15940967479
[PROJECTOR] after resists dam	136.15940967479
[PROJECTOR] after flat damage armor	136.15940967479
[PROJECTOR] final dam	136.15940967479
[LOG]	Rdraha's Soul Rot hits Giant white rat for #DARK_GREEN#137 blight#LAST# damage.
[PROJECTOR] starting dam	15.982443974007
[PROJECTOR] after difficulty dam	15.982443974007
[PROJECTOR] res	0	1	 on dam	15.982443974007
[PROJECTOR] after resists dam	15.982443974007
[PROJECTOR] after flat damage armor	15.982443974007
[PROJECTOR] final dam	15.982443974007
[LOG]	#{bold}#Rdraha's Soul Rot killed Giant white rat!#{normal}#
[LOG]	Poison from Giant grey rat hits Rdraha(YOU) for #LIGHT_GREEN#16 nature#LAST# damage.
[LOG]	
[LOG]	#00ff00##UID:804:0#Talent Blood Spray is ready to use.
[PROJECTOR] starting dam	15.982443974007
[PROJECTOR] after difficulty dam	15.982443974007
[PROJECTOR] res	0	1	 on dam	15.982443974007
[PROJECTOR] after resists dam	15.982443974007
[PROJECTOR] after flat damage armor	15.982443974007
[PROJECTOR] final dam	15.982443974007
[LOG]	Poison from Giant grey rat hits Rdraha(YOU) for #LIGHT_GREEN#16 nature#LAST# damage.
AI took for target	53399	Rdraha, temporal explorer	::	53038	giant grey rat	25	<	16
giant grey rat	53038	dumb ai talents can use	Attack	T_ATTACK
giant grey rat	53038	dumb ai talents can use	Poisonous Crawl	T_CRAWL_POISON
dumb ai uses	T_CRAWL_POISON
[LOG]	Giant grey rat crawls poison onto Rdraha.
[ATTACK] attacking with innate combat
[ATTACK] to 	Rdraha	 :: 	6.6371674317876	1010	6	2	::	4.7227062322936
checkHit	12	2
=> chance to hit	75
[ATTACK] raw dam	6.6371674317876	versus	6	0.3	with APR	1010
[ATTACK] after armor	6.6371674317876
[ATTACK] after range	7
[PHYS CRIT %]	1
[ATTACK] after crit	7
[ATTACK] after mult	33.058943626055
[PROJECTOR] starting dam	5.5098239376758
[PROJECTOR] after difficulty dam	5.5098239376758
[PROJECTOR] res	0	1	 on dam	5.5098239376758
[PROJECTOR] after resists dam	5.5098239376758
[PROJECTOR] after flat damage armor	5.5098239376758
[PROJECTOR] final dam	5.5098239376758
checkHit	7.7	12
=> chance to hit	40
[LOG]	
[LOG]	#UID:53038:0#Giant grey rat hits Rdraha(YOU) for #LIGHT_GREEN#6 nature#LAST# damage.
[ATTACK] attacking with	elm vilestaff of might
[ATTACK] to 	giant grey rat	 :: 	13.943935555136	2	1	3.8	::	1
checkHit	4	3.8
=> chance to hit	51
[ATTACK] raw dam	13.943935555136	versus	1	0.3	with APR	2
[ATTACK] after armor	13.943935555136
[ATTACK] after range	13
[PHYS CRIT %]	4.6
[ATTACK] after crit	13
[ATTACK] after mult	13
[PROJECTOR] starting dam	13
[PROJECTOR] after difficulty dam	13
[PROJECTOR] res	2.1646644379968	0.97835335562003	 on dam	14.3
[PROJECTOR] after resists dam	13.990452985366
[PROJECTOR] after flat damage armor	13.990452985366
[PROJECTOR] final dam	13.990452985366
[ATTACK] staff accuracy bonus	4	3.8	=	1.008
[LOG]	#UID:1526:0#Rdraha(YOU) hits Giant grey rat for #DARK_GREEN#14 blight#LAST# damage.
[LOG]	#00ff00##UID:805:0#Talent Blood Grasp is ready to use.
[PROJECTOR] starting dam	9.1830398961264
[PROJECTOR] after difficulty dam	9.1830398961264
[PROJECTOR] res	0	1	 on dam	9.1830398961264
[PROJECTOR] after resists dam	9.1830398961264
[PROJECTOR] after flat damage armor	9.1830398961264
[PROJECTOR] final dam	9.1830398961264
[LOG]	Poison from Giant grey rat hits Rdraha(YOU) for #LIGHT_GREEN#10 nature#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	Rdraha	 :: 	6.6371674317876	10	6	2	::	1
checkHit	12	2
=> chance to hit	75
[ATTACK] raw dam	6.6371674317876	versus	6	0.3	with APR	10
[ATTACK] after armor	6.6371674317876
[ATTACK] after range	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6
[PROJECTOR] after resists dam	6
[PROJECTOR] after flat damage armor	6
[PROJECTOR] final dam	6
[LOG]	
[LOG]	#UID:53038:0#Giant grey rat hits Rdraha(YOU) for #aaaaaa#6 physical#LAST# damage.
[LOG]	Rdraha casts Blood Grasp.
[SPELL CRIT %]	10.1
Adding entity	53564	after	1526
[PROJECTOR] starting dam	124.36527580776
[PROJECTOR] after difficulty dam	124.36527580776
[PROJECTOR] res	2.1646644379968	0.97835335562003	 on dam	136.80180338853
[PROJECTOR] after resists dam	133.84050340004
[PROJECTOR] after flat damage armor	133.84050340004
[PROJECTOR] final dam	133.84050340004
[LOG]	#UID:1526:0#Rdraha(YOU) drains life from Giant grey rat!
[LOG]	Rdraha's Blood Grasp hits Giant grey rat for #DARK_GREEN#134 blight#LAST# damage.
[LOG]	Rdraha(YOU) receives #LIGHT_GREEN#67 healing#LAST# from Rdraha's Blood Grasp.
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[PROJECTOR] starting dam	9.1830398961264
[PROJECTOR] after difficulty dam	9.1830398961264
[PROJECTOR] res	0	1	 on dam	9.1830398961264
[PROJECTOR] after resists dam	9.1830398961264
[PROJECTOR] after flat damage armor	9.1830398961264
[PROJECTOR] final dam	9.1830398961264
[LOG]	#{bold}#Rdraha's Blood Grasp killed Giant grey rat!#{normal}#
[LOG]	Poison from Giant grey rat hits Rdraha(YOU) for #LIGHT_GREEN#10 nature#LAST# damage.
[LOG]	
[PROFILE] filtering save of 	artifacts	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[Identify]	Unerring Scalpel	true
[LOG]	Rdraha picks up (a.): #FFD700##UID:53323:0#Unerring Scalpel (15-19.5 power, 25 apr)#LAST#.
[LOG]	You pickup 0.75 gold pieces.
[LOG]	You pickup 0.95 gold pieces.
[LOG]	You pickup 0.70 gold pieces.
[LOG]	You pickup 0.65 gold pieces.
[Identify]	flaming iron greatmaul of massacre	true
[LOG]	Rdraha picks up (b.): #00FF80##UID:53306:0#flaming iron greatmaul of massacre (18.5-27.75 power, 1 apr)#LAST#.
[LOG]	Lore found: #0080FF#Unerring Scalpel
[LOG]	You can read all your collected lore in the game menu, by pressing Escape.
[LORE] learnt	Unerring Scalpel
[PROJECTOR] starting dam	9.1830398961264
[PROJECTOR] after difficulty dam	9.1830398961264
[PROJECTOR] res	0	1	 on dam	9.1830398961264
[PROJECTOR] after resists dam	9.1830398961264
[PROJECTOR] after flat damage armor	9.1830398961264
[PROJECTOR] final dam	9.1830398961264
[LOG]	Poison from Giant grey rat hits Rdraha(YOU) for #LIGHT_GREEN#10 nature#LAST# damage.
[LOG]	
[LOG]	#00ff00##UID:776:0#Talent Drain is ready to use.
[LOG]	Rdraha stops being poisoned.
[LOG]	
[LOG]	You pickup 0.70 gold pieces.
[Identify]	iron longsword	true
[LOG]	Rdraha picks up (c.): #FFFFFF##UID:53077:0#iron longsword (6.5-9.1 power, 2 apr)#LAST#.
[LOG]	#00ff00##UID:805:0#Talent Blood Grasp is ready to use.
[LOG]	
[Identify]	bright brass lantern of health	true
[LOG]	Rdraha picks up (f.): #00FF80##UID:53347:0#bright brass lantern of health#LAST#.
[LOG]	
AI took for target	52975	giant white rat	::	1526	Rdraha	64	<	100
giant white rat	52975	dumb ai talents can activate	Lacerating Strikes	T_LACERATING_STRIKES
dumb ai uses	T_LACERATING_STRIKES
AI took for target	52976	giant white rat	::	1526	Rdraha	49	<	100
[TARGET] Passing target	giant white rat	from	giant white rat	to	Rdraha
[TARGET] Passing target	giant brown rat	from	giant white rat	to	Rdraha
[TARGET] Passing target	giant white rat	from	giant white rat	to	Rdraha
[TARGET] Passing target	large white snake	from	giant white rat	to	Rdraha
[TARGET] Passing target	giant white rat	from	giant white rat	to	Rdraha
giant white rat	52976	dumb ai talents can activate	Lacerating Strikes	T_LACERATING_STRIKES
giant white rat	52976	dumb ai talents can use	Nimble Movements	T_NIMBLE_MOVEMENTS
dumb ai uses	T_NIMBLE_MOVEMENTS
[TARGET] Passing target	giant grey rat	from	giant white rat	to	Rdraha
[TARGET] Passing target	giant brown rat	from	giant white rat	to	Rdraha
[TARGET] Passing target	giant white rat	from	giant white rat	to	Rdraha
[TARGET] Passing target	giant white rat	from	giant white rat	to	Rdraha
[TARGET] Passing target	giant grey rat	from	giant white rat	to	Rdraha
[TARGET] Passing target	giant white rat	from	giant white rat	to	Rdraha
[TARGET] Passing target	giant brown rat	from	giant white rat	to	Rdraha
[TARGET] Passing target	giant white rat	from	giant white rat	to	Rdraha
[TARGET] Passing target	brown mold	from	giant white rat	to	Rdraha
giant white rat	52982	dumb ai talents can activate	Lacerating Strikes	T_LACERATING_STRIKES
dumb ai uses	T_LACERATING_STRIKES
giant brown rat	52987	dumb ai talents can activate	Lacerating Strikes	T_LACERATING_STRIKES
dumb ai uses	T_LACERATING_STRIKES
[LOG]	Rdraha casts Drain.
[SPELL CRIT %]	10.1
Adding entity	53565	after	1526
[PROJECTOR] starting dam	75.740397280472
[PROJECTOR] after difficulty dam	75.740397280472
[PROJECTOR] res	0	1	 on dam	83.314437008519
[PROJECTOR] after resists dam	83.314437008519
[PROJECTOR] after flat damage armor	83.314437008519
[PROJECTOR] final dam	83.314437008519
[LOG]	Rdraha's Drain hits Giant white rat for #DARK_GREEN#84 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Drain killed Giant white rat!#{normal}#
giant white rat	52988	dumb ai talents can activate	Lacerating Strikes	T_LACERATING_STRIKES
dumb ai uses	T_LACERATING_STRIKES
giant brown rat	53005	dumb ai talents can activate	Lacerating Strikes	T_LACERATING_STRIKES
dumb ai uses	T_LACERATING_STRIKES
[LOG]	
[MOUSE] pre starting drag'n'drop
[MOUSE] enabling drag from predrag
[MOUSE] ending drag'n'drop
fight: 	bright brass lantern of health	elm vilestaff of might	::	OFFHAND	LITE
fight: 	bright brass lantern of health	linen robe	::	nil	LITE
fight: 	bright brass lantern of health	rough leather cap	::	nil	LITE
fight: 	bright brass lantern of health	insulating rough leather belt of the mystic	::	nil	LITE
fight: 	bright brass lantern of health	miner's pair of rough leather boots of uncanny dodging	::	nil	LITE
[LOG]	Rdraha wears: #00FF80##UID:53347:0#bright brass lantern of health#LAST#.
giant brown rat	53001	dumb ai talents can activate	Lacerating Strikes	T_LACERATING_STRIKES
dumb ai uses	T_LACERATING_STRIKES
[LOG]	
Server latency	159
AI took for target	52982	giant white rat	::	1526	Rdraha	49	<	100
[LOG]	Rdraha casts Blood Grasp.
[SPELL CRIT %]	10.1
Adding entity	53566	after	1526
[PROJECTOR] starting dam	124.36527580776
[PROJECTOR] after difficulty dam	124.36527580776
[PROJECTOR] res	0	1	 on dam	136.80180338853
[PROJECTOR] after resists dam	136.80180338853
[PROJECTOR] after flat damage armor	136.80180338853
[PROJECTOR] final dam	136.80180338853
[LOG]	#UID:1526:0#Rdraha(YOU) drains life from Giant white rat!
[LOG]	Rdraha's Blood Grasp hits Giant white rat for #DARK_GREEN#137 blight#LAST# damage.
[LOG]	Rdraha(YOU) receives #LIGHT_GREEN#68 healing#LAST# from Rdraha's Blood Grasp.
[LOG]	#{bold}#Rdraha's Blood Grasp killed Giant white rat!#{normal}#
giant white rat	52993	dumb ai talents can activate	Lacerating Strikes	T_LACERATING_STRIKES
dumb ai uses	T_LACERATING_STRIKES
giant white rat	53003	dumb ai talents can activate	Lacerating Strikes	T_LACERATING_STRIKES
dumb ai uses	T_LACERATING_STRIKES
[LOG]	
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	35.866615533982
Adding entity	53567	after	1526
AI took for target	53001	giant brown rat	::	1526	Rdraha	64	<	100
[LOG]	
[LOG]	Rdraha casts Blood Spray.
[SPELL CRIT %]	10.1
[SPELL CRIT %]	10.1
[PROJECTOR] starting dam	42.972773352848
[PROJECTOR] after difficulty dam	42.972773352848
[PROJECTOR] res	0	1	 on dam	47.270050688133
[PROJECTOR] after resists dam	47.270050688133
[PROJECTOR] after flat damage armor	47.270050688133
[PROJECTOR] final dam	47.270050688133
[PROJECTOR] starting dam	42.972773352848
[PROJECTOR] after difficulty dam	42.972773352848
[PROJECTOR] res	0	1	 on dam	47.270050688133
[PROJECTOR] after resists dam	47.270050688133
[PROJECTOR] after flat damage armor	47.270050688133
[PROJECTOR] final dam	47.270050688133
[LOG]	#UID:1526:0#Rdraha(YOU) hits Large white snake for #DARK_GREEN#48 blight#LAST# damage.
[LOG]	#UID:1526:0#Rdraha(YOU) hits Giant white rat for #DARK_GREEN#48 blight#LAST# damage.
[LOG]	#{bold}##UID:1526:0#Rdraha(YOU) killed Giant white rat!#{normal}#
AI took for target	53052	large white snake	::	1526	Rdraha	9	<	100
[LOG]	
[QUEST] try update status on	Rdraha	escort-duty-ruins-kor-pul-1	100	nil
[LOG]	#LIGHT_GREEN#Quest 'Escort: temporal explorer (level 1 of Ruins of Kor'Pul)' is done! #WHITE#(Press 'j' to see the quest log)
[PROFILE] filtering save of 	escorts	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[CHAT] loaded	welcome	table: 0x16ddf728
[CHAT] loaded	done	table: 0x0d1f6098
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
==UNREG part 	Rdraha, temporal explorer	party53399
[LOG]	
[CHAT] selected	[Improve Magic by +2]	function: 0x17e7d998	done
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[CHAT] selected	Thank you.	nil	nil
[LOG]	#00ff00##UID:805:0#Talent Blood Grasp is ready to use.
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	35.866615533982
[LOG]	#{bold}#Rdraha's spell attains critical power!#{normal}#
Adding entity	53568	after	1526
[LOG]	#00ff00##UID:776:0#Talent Drain is ready to use.
[PROJECTOR] starting dam	208.68467700606
[PROJECTOR] after difficulty dam	208.68467700606
[PROJECTOR] res	0	1	 on dam	229.55314470667
[PROJECTOR] after resists dam	229.55314470667
[PROJECTOR] after flat damage armor	229.55314470667
[PROJECTOR] final dam	229.55314470667
[LOG]	Rdraha's Soul Rot hits Large white snake for #{bold}##DARK_GREEN#230 blight#{normal}##LAST# damage.
[LOG]	#{bold}#Rdraha's Soul Rot killed Large white snake!#{normal}#
[LOG]	
[LOG]	Rdraha casts Blood Grasp.
[SPELL CRIT %]	10.1
Adding entity	53569	after	1526
[PROJECTOR] starting dam	127.72648424758
[PROJECTOR] after difficulty dam	127.72648424758
[PROJECTOR] res	0	1	 on dam	140.49913267234
[PROJECTOR] after resists dam	140.49913267234
[PROJECTOR] after flat damage armor	140.49913267234
[PROJECTOR] final dam	140.49913267234
[LOG]	#UID:1526:0#Rdraha(YOU) drains life from Giant grey rat!
[LOG]	Rdraha's Blood Grasp hits Giant grey rat for #DARK_GREEN#141 blight#LAST# damage.
[LOG]	Rdraha(YOU) receives #LIGHT_GREEN#70 healing#LAST# from Rdraha's Blood Grasp.
[LOG]	#{bold}#Rdraha's Blood Grasp killed Giant grey rat!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 1 turns (stop reason: hostile spotted to the northeast (giant white rat)).
[LOG]	
[LOG]	Rdraha casts Drain.
[USERCHAT] channel talk	Aura of the Dawn	tome	I've hardly been able to play anything in standard tome recently.
[SPELL CRIT %]	10.1
Adding entity	53570	after	1526
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	#00ff00##UID:804:0#Talent Blood Spray is ready to use.
[PROJECTOR] starting dam	77.213281119184
[PROJECTOR] after difficulty dam	77.213281119184
[PROJECTOR] res	0	1	 on dam	84.934609231103
[PROJECTOR] after resists dam	84.934609231103
[PROJECTOR] after flat damage armor	84.934609231103
[PROJECTOR] final dam	84.934609231103
[LOG]	Rdraha's Drain hits Giant white rat for #DARK_GREEN#85 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Drain killed Giant white rat!#{normal}#
[LOG]	
[USERCHAT] channel achievement	draken2910	tome	Level 10 (Exploration mode)	false	false
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	35.866615533982
[LOG]	#{bold}#Rdraha's spell attains critical power!#{normal}#
Adding entity	53571	after	1526
[PROJECTOR] starting dam	208.68467700606
[PROJECTOR] after difficulty dam	208.68467700606
[PROJECTOR] res	1.577486928492	0.98422513071508	 on dam	229.55314470667
[PROJECTOR] after resists dam	225.93197385498
[PROJECTOR] after flat damage armor	225.93197385498
[PROJECTOR] final dam	225.93197385498
[LOG]	Rdraha's Soul Rot hits Giant brown rat for #{bold}##DARK_GREEN#226 blight#{normal}##LAST# damage.
[LOG]	#{bold}#Rdraha's Soul Rot killed Giant brown rat!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:805:0#Talent Blood Grasp is ready to use.
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	#00ff00##UID:776:0#Talent Drain is ready to use.
[LOG]	Rested for 7 turns (stop reason: all resources and life at maximum).
[LOG]	
AI took for target	53017	giant white rat	::	1526	Rdraha	100	<	100
[LOG]	Ran for 3 turns (stop reason: interesting terrain).
[LOG]	
Using cached font	/data/font/DroidSansMono.ttf	12
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSans.ttf	14
Loading tile	terrain/marble_floor.png
Loading tile	terrain/granite_door1_open.png
[SOUND] loading from	/data/sound/ambient/door_creaks/creak_4.ogg	:=:	sound "/data/sound/ambient/door_creaks/creak_4.ogg" : <static>
giant white rat	53017	dumb ai talents can activate	Lacerating Strikes	T_LACERATING_STRIKES
dumb ai uses	T_LACERATING_STRIKES
[TARGET] Passing target	shining mold	from	giant white rat	to	Rdraha
[TARGET] Passing target	giant brown rat	from	giant white rat	to	Rdraha
[TARGET] Passing target	giant white rat	from	giant white rat	to	Rdraha
[TARGET] Passing target	giant white rat	from	giant white rat	to	Rdraha
[TARGET] Passing target	giant white rat	from	giant white rat	to	Rdraha
[TARGET] Passing target	giant brown rat	from	giant white rat	to	Rdraha
giant brown rat	53024	dumb ai talents can activate	Lacerating Strikes	T_LACERATING_STRIKES
dumb ai uses	T_LACERATING_STRIKES
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
giant brown rat	53020	dumb ai talents can activate	Lacerating Strikes	T_LACERATING_STRIKES
dumb ai uses	T_LACERATING_STRIKES
[LOG]	Ran for 3 turns (stop reason: hostile spotted to the east (giant white rat)).
[LOG]	
giant white rat	53006	dumb ai talents can activate	Lacerating Strikes	T_LACERATING_STRIKES
dumb ai uses	T_LACERATING_STRIKES
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	35.866615533982
Adding entity	53579	after	1526
[PROJECTOR] starting dam	126.43664794737
[PROJECTOR] after difficulty dam	126.43664794737
[PROJECTOR] res	0	1	 on dam	139.08031274211
[PROJECTOR] after resists dam	139.08031274211
[PROJECTOR] after flat damage armor	139.08031274211
[PROJECTOR] final dam	139.08031274211
[LOG]	Rdraha's Soul Rot hits Giant white rat for #DARK_GREEN#140 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Soul Rot killed Giant white rat!#{normal}#
[LOG]	
[USERCHAT] channel talk	Aura of the Dawn	tome	Last character was a yeek for the halloween event.
[LOG]	Resting starts...
[LOG]	Rested for 1 turns (stop reason: hostile spotted to the east (giant white rat)).
[LOG]	
[LOG]	Rdraha casts Drain.
[SPELL CRIT %]	10.1
Adding entity	53580	after	1526
[PROJECTOR] starting dam	77.213281119184
[PROJECTOR] after difficulty dam	77.213281119184
[PROJECTOR] res	0	1	 on dam	84.934609231103
[PROJECTOR] after resists dam	84.934609231103
[PROJECTOR] after flat damage armor	84.934609231103
[PROJECTOR] final dam	84.934609231103
[LOG]	Rdraha's Drain hits Giant white rat for #DARK_GREEN#85 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Drain killed Giant white rat!#{normal}#
giant white rat	53022	dumb ai talents can activate	Lacerating Strikes	T_LACERATING_STRIKES
dumb ai uses	T_LACERATING_STRIKES
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: hostile spotted to the east (giant white rat)).
[LOG]	Rdraha casts Blood Grasp.
[SPELL CRIT %]	10.1
Adding entity	53581	after	1526
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[PROJECTOR] starting dam	127.72648424758
[PROJECTOR] after difficulty dam	127.72648424758
[PROJECTOR] res	0	1	 on dam	140.49913267234
[PROJECTOR] after resists dam	140.49913267234
[PROJECTOR] after flat damage armor	140.49913267234
[PROJECTOR] final dam	140.49913267234
[LOG]	#UID:1526:0#Rdraha(YOU) drains life from Giant white rat!
[LOG]	Rdraha(YOU) receives #LIGHT_GREEN#70 healing#LAST# from Rdraha's Blood Grasp.
[LOG]	Rdraha's Blood Grasp hits Giant white rat for #DARK_GREEN#141 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Blood Grasp killed Giant white rat!#{normal}#
giant white rat	53003	dumb ai talents can use	Nimble Movements	T_NIMBLE_MOVEMENTS
dumb ai uses	T_NIMBLE_MOVEMENTS
[LOG]	
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	35.866615533982
Adding entity	53582	after	1526
[PROJECTOR] starting dam	126.43664794737
[PROJECTOR] after difficulty dam	126.43664794737
[PROJECTOR] res	2.1829636308468	0.97817036369153	 on dam	139.08031274211
[PROJECTOR] after resists dam	136.04424009728
[PROJECTOR] after flat damage armor	136.04424009728
[PROJECTOR] final dam	136.04424009728
[LOG]	Rdraha's Soul Rot hits Giant white rat for #DARK_GREEN#137 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Soul Rot killed Giant white rat!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:805:0#Talent Blood Grasp is ready to use.
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	#00ff00##UID:776:0#Talent Drain is ready to use.
[LOG]	Rested for 6 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the east (giant white rat)).
[LOG]	
[LOG]	Rdraha casts Drain.
[SPELL CRIT %]	10.1
Adding entity	53583	after	1526
[PROJECTOR] starting dam	77.213281119184
[PROJECTOR] after difficulty dam	77.213281119184
[PROJECTOR] res	0	1	 on dam	84.934609231103
[PROJECTOR] after resists dam	84.934609231103
[PROJECTOR] after flat damage armor	84.934609231103
[PROJECTOR] final dam	84.934609231103
[LOG]	Rdraha's Drain hits Giant white rat for #DARK_GREEN#85 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Drain killed Giant white rat!#{normal}#
[LOG]	
[LOG]	Resting starts...
AI took for target	53005	giant brown rat	::	1526	Rdraha	49	<	100
giant brown rat	53005	dumb ai talents can use	Nimble Movements	T_NIMBLE_MOVEMENTS
dumb ai uses	T_NIMBLE_MOVEMENTS
[LOG]	Rested for 3 turns (stop reason: hostile spotted to the east (giant brown rat)).
[LOG]	
[LOG]	Rdraha casts Blood Grasp.
[SPELL CRIT %]	10.1
Adding entity	53584	after	1526
[PROJECTOR] starting dam	127.72648424758
[PROJECTOR] after difficulty dam	127.72648424758
[PROJECTOR] res	0	1	 on dam	140.49913267234
[PROJECTOR] after resists dam	140.49913267234
[PROJECTOR] after flat damage armor	140.49913267234
[PROJECTOR] final dam	140.49913267234
[LOG]	#UID:1526:0#Rdraha(YOU) drains life from Giant brown rat!
[LOG]	Rdraha(YOU) receives #LIGHT_GREEN#70 healing#LAST# from Rdraha's Blood Grasp.
[LOG]	Rdraha's Blood Grasp hits Giant brown rat for #DARK_GREEN#141 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Blood Grasp killed Giant brown rat!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:805:0#Talent Blood Grasp is ready to use.
[LOG]	#00ff00##UID:776:0#Talent Drain is ready to use.
AI took for target	53024	giant brown rat	::	1526	Rdraha	36	<	100
giant brown rat	53024	dumb ai talents can use	Nimble Movements	T_NIMBLE_MOVEMENTS
dumb ai uses	T_NIMBLE_MOVEMENTS
[LOG]	Rested for 4 turns (stop reason: hostile spotted to the east (giant brown rat)).
[LOG]	
[LOG]	Rdraha casts Drain.
[SPELL CRIT %]	10.1
Adding entity	53585	after	1526
[PROJECTOR] starting dam	77.213281119184
[PROJECTOR] after difficulty dam	77.213281119184
[PROJECTOR] res	0	1	 on dam	84.934609231103
[PROJECTOR] after resists dam	84.934609231103
[PROJECTOR] after flat damage armor	84.934609231103
[PROJECTOR] final dam	84.934609231103
[LOG]	Rdraha's Drain hits Giant brown rat for #DARK_GREEN#85 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Drain killed Giant brown rat!#{normal}#
giant grey rat	52992	dumb ai talents can use	Spit Poison	T_SPIT_POISON
dumb ai uses	T_SPIT_POISON
[PROJECTOR] starting dam	15.982443974007
[PROJECTOR] after difficulty dam	15.982443974007
[PROJECTOR] res	0	1	 on dam	15.982443974007
[PROJECTOR] after resists dam	15.982443974007
[PROJECTOR] after flat damage armor	15.982443974007
[PROJECTOR] final dam	15.982443974007
checkHit	7.7	12
=> chance to hit	40
[LOG]	#ORANGE#Rdraha shrugs off the effect 'Poison'!
[LOG]	
[LOG]	Something hits Rdraha(YOU) for #LIGHT_GREEN#16 nature#LAST# damage.
[LOG]	Resting starts...
AI took for target	52992	giant grey rat	::	1526	Rdraha	25	<	100
[LOG]	Rested for 6 turns (stop reason: hostile spotted to the east (giant grey rat)).
[LOG]	
[LOG]	Rdraha casts Blood Grasp.
[SPELL CRIT %]	10.1
Adding entity	53586	after	1526
[PROJECTOR] starting dam	127.72648424758
[PROJECTOR] after difficulty dam	127.72648424758
[PROJECTOR] res	0	1	 on dam	140.49913267234
[PROJECTOR] after resists dam	140.49913267234
[PROJECTOR] after flat damage armor	140.49913267234
[PROJECTOR] final dam	140.49913267234
[LOG]	#UID:1526:0#Rdraha(YOU) drains life from Giant grey rat!
[LOG]	Rdraha(YOU) receives #LIGHT_GREEN#70 healing#LAST# from Rdraha's Blood Grasp.
[LOG]	Rdraha's Blood Grasp hits Giant grey rat for #DARK_GREEN#141 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Blood Grasp killed Giant grey rat!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:776:0#Talent Drain is ready to use.
[LOG]	#00ff00##UID:805:0#Talent Blood Grasp is ready to use.
[LOG]	Rested for 4 turns (stop reason: all resources and life at maximum).
[LOG]	
AI took for target	53317	rattlesnake	::	1526	Rdraha	25	<	100
[LOG]	Ran for 6 turns (stop reason: hostile spotted to the north (rattlesnake)).
[LOG]	
[USERCHAT] channel talk	StarKeep	tome	Thats cheap.
[LOG]	Rdraha casts Drain.
[SPELL CRIT %]	10.1
Adding entity	53587	after	1526
[PROJECTOR] starting dam	77.213281119184
[PROJECTOR] after difficulty dam	77.213281119184
[PROJECTOR] res	0	1	 on dam	84.934609231103
[PROJECTOR] after resists dam	84.934609231103
[PROJECTOR] after flat damage armor	84.934609231103
[PROJECTOR] final dam	84.934609231103
[LOG]	Rdraha's Drain hits Rattlesnake for #DARK_GREEN#85 blight#LAST# damage.
[SOUND] loading from	/data/sound/creatures/snakes/snake_4.ogg	:=:	sound "/data/sound/creatures/snakes/snake_4.ogg" : <static>
[LOG]	
[LOG]	Rdraha casts Blood Grasp.
[SPELL CRIT %]	10.1
[LOG]	#{bold}#Rdraha's spell attains critical power!#{normal}#
Adding entity	53588	after	1526
[PROJECTOR] starting dam	210.81356191459
[PROJECTOR] after difficulty dam	210.81356191459
[PROJECTOR] res	0	1	 on dam	231.89491810604
[PROJECTOR] after resists dam	231.89491810604
[PROJECTOR] after flat damage armor	231.89491810604
[PROJECTOR] final dam	231.89491810604
[LOG]	#UID:1526:0#Rdraha(YOU) drains life from Rattlesnake!
[LOG]	Rdraha(YOU) receives #LIGHT_GREEN#116 healing#LAST# from Rdraha's Blood Grasp.
[LOG]	Rdraha's Blood Grasp hits Rattlesnake for #{bold}##DARK_GREEN#232 blight#{normal}##LAST# damage.
[LOG]	#{bold}#Rdraha's Blood Grasp killed Rattlesnake!#{normal}#
[LOG]	
[Identify]	elm magestaff of might	true
[LOG]	Rdraha picks up (d.): #00FF80##UID:53343:0#elm magestaff of might (10-12 power, 2 apr, cold damage)#LAST#.
[LOG]	
[LOG]	#00ff00##UID:805:0#Talent Blood Grasp is ready to use.
[LOG]	
[USERCHAT] channel talk	StarKeep	tome	Playing a yeek so you don't have to dress up.
[LOG]	Resting starts...
[LOG]	#00ff00##UID:776:0#Talent Drain is ready to use.
[LOG]	Rested for 1 turns (stop reason: all resources and life at maximum).
[LOG]	
AI took for target	53328	rogue	::	1526	Rdraha	9	<	121
checkHit	19.68501968503	9.4325766767208
=> chance to hit	74.414643865928
checkHit	19.68501968503	9.4325766767208
=> chance to hit	74.414643865928
[ATTACK] attacking with	flaming iron dagger of crippling
[ATTACK] to 	Rdraha	 :: 	14.084854366677	5	6	2	::	1
checkHit	22	2
=> chance to hit	100
[ATTACJ] dagger accuracy bonus	22	2	=	1.1	previous	5
[ATTACK] raw dam	14.084854366677	versus	6	0.3	with APR	5.5
[ATTACK] after armor	13.584854366677
[ATTACK] after range	15
[PHYS CRIT %]	15.5
[ATTACK] after crit	15
[ATTACK] after mult	15
[PROJECTOR] starting dam	15
[PROJECTOR] after difficulty dam	15
[PROJECTOR] res	0	1	 on dam	15
[PROJECTOR] after resists dam	15
[PROJECTOR] after flat damage armor	15
[PROJECTOR] final dam	15
[LOG]	Ran for 2 turns (stop reason: taken damage).
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	5	0.95	 on dam	5
[PROJECTOR] after resists dam	4.75
[PROJECTOR] after flat damage armor	4.75
[PROJECTOR] final dam	4.75
[ATTACK] attacking with	arcing iron dagger
[ATTACK] to 	Rdraha	 :: 	13.167880451556	5	6	2	::	0.5
checkHit	22	2
=> chance to hit	100
[ATTACJ] dagger accuracy bonus	22	2	=	1.1	previous	5
[ATTACK] raw dam	13.167880451556	versus	6	0.3	with APR	5.5
[ATTACK] after armor	12.667880451556
[ATTACK] after range	15
[PHYS CRIT %]	15.5
[ATTACK] after crit	15
[ATTACK] after mult	7.5
[PROJECTOR] starting dam	7.5
[PROJECTOR] after difficulty dam	7.5
[PROJECTOR] res	0	1	 on dam	7.5
[PROJECTOR] after resists dam	7.5
[PROJECTOR] after flat damage armor	7.5
[PROJECTOR] final dam	7.5
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam	5
[LOG]	Something hits Rdraha(YOU) for #aaaaaa#15 physical#LAST#, #LIGHT_RED#5 fire#LAST#, #aaaaaa#8 physical#LAST#, #ROYAL_BLUE#5 lightning#LAST# (32 total damage).
[LOG]	
[LOG]	Rdraha casts Drain.
[SPELL CRIT %]	10.1
Adding entity	53589	after	1526
[PROJECTOR] starting dam	77.213281119184
[PROJECTOR] after difficulty dam	77.213281119184
[PROJECTOR] res	0	1	 on dam	84.934609231103
[PROJECTOR] after resists dam	84.934609231103
[PROJECTOR] after flat damage armor	84.934609231103
[PROJECTOR] final dam	84.934609231103
[LOG]	Rdraha's Drain hits Rogue for #DARK_GREEN#85 blight#LAST# damage.
[ATTACK] attacking with	flaming iron dagger of crippling
[ATTACK] to 	Rdraha	 :: 	14.084854366677	5	6	2	::	1
checkHit	22	2
=> chance to hit	100
[ATTACJ] dagger accuracy bonus	22	2	=	1.1	previous	5
[ATTACK] raw dam	14.084854366677	versus	6	0.3	with APR	5.5
[ATTACK] after armor	13.584854366677
[ATTACK] after range	14
[PHYS CRIT %]	15.5
[ATTACK] after crit	14
[ATTACK] after mult	14
[PROJECTOR] starting dam	14
[PROJECTOR] after difficulty dam	14
[PROJECTOR] res	0	1	 on dam	14
[PROJECTOR] after resists dam	14
[PROJECTOR] after flat damage armor	14
[PROJECTOR] final dam	14
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	5	0.95	 on dam	5
[PROJECTOR] after resists dam	4.75
[PROJECTOR] after flat damage armor	4.75
[PROJECTOR] final dam	4.75
[ATTACK] attacking with	arcing iron dagger
[ATTACK] to 	Rdraha	 :: 	13.167880451556	5	6	2	::	0.5
checkHit	22	2
=> chance to hit	100
[ATTACJ] dagger accuracy bonus	22	2	=	1.1	previous	5
[ATTACK] raw dam	13.167880451556	versus	6	0.3	with APR	5.5
[ATTACK] after armor	12.667880451556
[ATTACK] after range	13
[PHYS CRIT %]	15.5
[ATTACK] after crit	20.475
[ATTACK] after mult	10.2375
[LOG]	#{bold}##UID:53328:0#Rogue performs a melee critical strike against Rdraha(YOU)!#{normal}#
[PROJECTOR] starting dam	10.2375
[PROJECTOR] after difficulty dam	10.2375
[PROJECTOR] res	0	1	 on dam	10.2375
[PROJECTOR] after resists dam	10.2375
[PROJECTOR] after flat damage armor	10.2375
[PROJECTOR] final dam	10.2375
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam	5
[LOG]	#UID:53328:0#Rogue hits Rdraha(YOU) for #aaaaaa#14 physical#LAST#, #LIGHT_RED#5 fire#LAST#, #{bold}##aaaaaa#11 physical#{normal}##LAST#, #ROYAL_BLUE#5 lightning#LAST# (34 total damage).
[LOG]	
[LOG]	Rdraha casts Blood Grasp.
[SPELL CRIT %]	10.1
Adding entity	53590	after	1526
[PROJECTOR] starting dam	127.72648424758
[PROJECTOR] after difficulty dam	127.72648424758
[PROJECTOR] res	0	1	 on dam	140.49913267234
[PROJECTOR] after resists dam	140.49913267234
[PROJECTOR] after flat damage armor	140.49913267234
[PROJECTOR] final dam	140.49913267234
[LOG]	#UID:1526:0#Rdraha(YOU) drains life from Rogue!
[LOG]	Rdraha's Blood Grasp hits Rogue for #DARK_GREEN#141 blight#LAST# damage.
[LOG]	Rdraha(YOU) receives #LIGHT_GREEN#70 healing#LAST# from Rdraha's Blood Grasp.
[LOG]	#{bold}#Rdraha's Blood Grasp killed Rogue!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:805:0#Talent Blood Grasp is ready to use.
[LOG]	#00ff00##UID:776:0#Talent Drain is ready to use.
[LOG]	Rested for 7 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	You pickup 0.60 gold pieces.
[LOG]	You pickup 0.55 gold pieces.
AI took for target	52974	giant white rat	::	1526	Rdraha	100	<	100
AI took for target	52979	giant white rat	::	1526	Rdraha	100	<	100
[TARGET] Passing target	giant white rat	from	giant white rat	to	Rdraha
[TARGET] Passing target	giant white rat	from	giant white rat	to	Rdraha
[TARGET] Passing target	giant brown rat	from	giant white rat	to	Rdraha
[TARGET] Passing target	giant grey rat	from	giant white rat	to	Rdraha
[TARGET] Passing target	giant brown rat	from	giant white rat	to	Rdraha
giant brown rat	53027	dumb ai talents can activate	Lacerating Strikes	T_LACERATING_STRIKES
dumb ai uses	T_LACERATING_STRIKES
[LOG]	Ran for 28 turns (stop reason: hostile spotted to the northeast (giant white rat)).
[LOG]	
[TARGET] Passing target	giant white rat	from	giant white rat	to	Rdraha
[TARGET] Passing target	green mold	from	giant white rat	to	Rdraha
[TARGET] Passing target	giant brown rat	from	giant white rat	to	Rdraha
AI took for target	52978	giant white rat	::	1526	Rdraha	100	<	100
[TARGET] Passing target	giant white rat	from	giant white rat	to	Rdraha
giant white rat	52979	dumb ai talents can activate	Lacerating Strikes	T_LACERATING_STRIKES
dumb ai uses	T_LACERATING_STRIKES
giant brown rat	53008	dumb ai talents can activate	Lacerating Strikes	T_LACERATING_STRIKES
dumb ai uses	T_LACERATING_STRIKES
giant white rat	53032	dumb ai talents can activate	Lacerating Strikes	T_LACERATING_STRIKES
dumb ai uses	T_LACERATING_STRIKES
AI took for target	52973	giant white rat	::	1526	Rdraha	100	<	100
[TARGET] Passing target	brown mold	from	giant white rat	to	Rdraha
AI took for target	52978	giant white rat	::	1526	Rdraha	81	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	Rdraha	 :: 	5.654030048728	10	6	2	::	1
checkHit	11	2
=> chance to hit	73
[ATTACK] raw dam	5.654030048728	versus	6	0.3	with APR	10
[ATTACK] after armor	5.654030048728
[ATTACK] after range	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6
[PROJECTOR] after resists dam	6
[PROJECTOR] after flat damage armor	6
[PROJECTOR] final dam	6
[LOG]	#UID:52994:0#Giant white rat hits Rdraha(YOU) for #aaaaaa#6 physical#LAST# damage.
[LOG]	Rdraha casts Blood Spray.
[SPELL CRIT %]	10.1
[SPELL CRIT %]	10.1
[PROJECTOR] starting dam	44.134194396931
[PROJECTOR] after difficulty dam	44.134194396931
[PROJECTOR] res	0	1	 on dam	48.547613836624
[PROJECTOR] after resists dam	48.547613836624
[PROJECTOR] after flat damage armor	48.547613836624
[PROJECTOR] final dam	48.547613836624
[PROJECTOR] starting dam	44.134194396931
[PROJECTOR] after difficulty dam	44.134194396931
[PROJECTOR] res	0	1	 on dam	48.547613836624
[PROJECTOR] after resists dam	48.547613836624
[PROJECTOR] after flat damage armor	48.547613836624
[PROJECTOR] final dam	48.547613836624
[LOG]	#UID:1526:0#Rdraha(YOU) hits Giant white rat for #DARK_GREEN#49 blight#LAST# damage.
[LOG]	#UID:1526:0#Rdraha(YOU) hits Giant white rat for #DARK_GREEN#49 blight#LAST# damage.
[LOG]	#{bold}##UID:1526:0#Rdraha(YOU) killed Giant white rat!#{normal}#
[LOG]	#{bold}##UID:1526:0#Rdraha(YOU) killed Giant white rat!#{normal}#
AI took for target	52981	giant brown rat	::	1526	Rdraha	25	<	100
giant white rat	53032	dumb ai talents can use	Nimble Movements	T_NIMBLE_MOVEMENTS
dumb ai uses	T_NIMBLE_MOVEMENTS
[LOG]	
Server latency	156
[LOG]	Rdraha casts Blood Grasp.
[SPELL CRIT %]	10.1
Adding entity	53591	after	1526
[PROJECTOR] starting dam	127.72648424758
[PROJECTOR] after difficulty dam	127.72648424758
[PROJECTOR] res	0	1	 on dam	140.49913267234
[PROJECTOR] after resists dam	140.49913267234
[PROJECTOR] after flat damage armor	140.49913267234
[PROJECTOR] final dam	140.49913267234
[LOG]	#UID:1526:0#Rdraha(YOU) drains life from Giant white rat!
[LOG]	Rdraha's Blood Grasp hits Giant white rat for #DARK_GREEN#141 blight#LAST# damage.
[LOG]	Rdraha(YOU) receives #LIGHT_GREEN#70 healing#LAST# from Rdraha's Blood Grasp.
[LOG]	#{bold}#Rdraha's Blood Grasp killed Giant white rat!#{normal}#
giant white rat	53025	dumb ai talents can activate	Lacerating Strikes	T_LACERATING_STRIKES
dumb ai uses	T_LACERATING_STRIKES
[LOG]	
[LOG]	Rdraha casts Drain.
[SPELL CRIT %]	10.1
Adding entity	53592	after	1526
[PROJECTOR] starting dam	77.213281119184
[PROJECTOR] after difficulty dam	77.213281119184
[PROJECTOR] res	0	1	 on dam	84.934609231103
[PROJECTOR] after resists dam	84.934609231103
[PROJECTOR] after flat damage armor	84.934609231103
[PROJECTOR] final dam	84.934609231103
[LOG]	Rdraha's Drain hits Giant brown rat for #DARK_GREEN#85 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Drain killed Giant brown rat!#{normal}#
AI took for target	52974	giant white rat	::	1526	Rdraha	36	<	100
[LOG]	
[LOG]	Blood Grasp is still on cooldown for 3 turns.
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	35.866615533982
Adding entity	53593	after	1526
[PROJECTOR] starting dam	126.43664794737
[PROJECTOR] after difficulty dam	126.43664794737
[PROJECTOR] res	0	1	 on dam	139.08031274211
[PROJECTOR] after resists dam	139.08031274211
[PROJECTOR] after flat damage armor	139.08031274211
[PROJECTOR] final dam	139.08031274211
[LOG]	Rdraha's Soul Rot hits Giant white rat for #DARK_GREEN#140 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Soul Rot killed Giant white rat!#{normal}#
AI took for target	52979	giant white rat	::	1526	Rdraha	36	<	100
[LOG]	
[TARGET] Passing target	giant brown rat	from	giant white rat	to	Rdraha
[TARGET] Passing target	giant grey rat	from	giant brown rat	to	Rdraha
[TARGET] Passing target	giant brown rat	from	giant brown rat	to	Rdraha
Vault id	2	opens:	18	22	7	23
[LOG]	#00ff00##UID:805:0#Talent Blood Grasp is ready to use.
[LOG]	
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	#00ff00##UID:804:0#Talent Blood Spray is ready to use.
AI took for target	52978	giant white rat	::	1526	Rdraha	9	<	100
[LOG]	
[LOG]	Rdraha casts Blood Spray.
[SPELL CRIT %]	10.1
[SPELL CRIT %]	10.1
[PROJECTOR] starting dam	44.134194396931
[PROJECTOR] after difficulty dam	44.134194396931
[PROJECTOR] res	0	1	 on dam	48.547613836624
[PROJECTOR] after resists dam	48.547613836624
[PROJECTOR] after flat damage armor	48.547613836624
[PROJECTOR] final dam	48.547613836624
[PROJECTOR] starting dam	44.134194396931
[PROJECTOR] after difficulty dam	44.134194396931
[PROJECTOR] res	1.406553934754	0.98593446065246	 on dam	48.547613836624
[PROJECTOR] after resists dam	47.864765463976
[PROJECTOR] after flat damage armor	47.864765463976
[PROJECTOR] final dam	47.864765463976
[PROJECTOR] starting dam	44.134194396931
[PROJECTOR] after difficulty dam	44.134194396931
[PROJECTOR] res	0	1	 on dam	48.547613836624
[PROJECTOR] after resists dam	48.547613836624
[PROJECTOR] after flat damage armor	48.547613836624
[PROJECTOR] final dam	48.547613836624
[PROJECTOR] starting dam	44.134194396931
[PROJECTOR] after difficulty dam	44.134194396931
[PROJECTOR] res	0	1	 on dam	48.547613836624
[PROJECTOR] after resists dam	48.547613836624
[PROJECTOR] after flat damage armor	48.547613836624
[PROJECTOR] final dam	48.547613836624
[LOG]	#UID:1526:0#Rdraha(YOU) hits Giant white rat for #DARK_GREEN#49 blight#LAST# damage.
[LOG]	#UID:1526:0#Rdraha(YOU) hits Giant white rat for #DARK_GREEN#49 blight#LAST# damage.
[LOG]	#UID:1526:0#Rdraha(YOU) hits Giant white rat for #DARK_GREEN#48 blight#LAST# damage.
[LOG]	#UID:1526:0#Rdraha(YOU) hits Giant white rat for #DARK_GREEN#49 blight#LAST# damage.
[LOG]	#{bold}##UID:1526:0#Rdraha(YOU) killed Giant white rat!#{normal}#
[LOG]	#{bold}##UID:1526:0#Rdraha(YOU) killed Giant white rat!#{normal}#
[LOG]	#{bold}##UID:1526:0#Rdraha(YOU) killed Giant white rat!#{normal}#
[LOG]	#{bold}##UID:1526:0#Rdraha(YOU) killed Giant white rat!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 1 turns (stop reason: hostile spotted to the north (giant white rat)).
[LOG]	
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	35.866615533982
[LOG]	#{bold}#Rdraha's spell attains critical power!#{normal}#
Adding entity	53594	after	1526
[PROJECTOR] starting dam	208.68467700606
[PROJECTOR] after difficulty dam	208.68467700606
[PROJECTOR] res	2.2742240497779	0.97725775950222	 on dam	229.55314470667
[PROJECTOR] after resists dam	224.33259188273
[PROJECTOR] after flat damage armor	224.33259188273
[PROJECTOR] final dam	224.33259188273
[LOG]	Rdraha's Soul Rot hits Giant white rat for #{bold}##DARK_GREEN#225 blight#{normal}##LAST# damage.
[LOG]	#{bold}#Rdraha's Soul Rot killed Giant white rat!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:776:0#Talent Drain is ready to use.
giant brown rat	52987	dumb ai talents can use	Attack	T_ATTACK
giant brown rat	52987	dumb ai talents can use	Nimble Movements	T_NIMBLE_MOVEMENTS
dumb ai uses	T_NIMBLE_MOVEMENTS
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	Rested for 3 turns (stop reason: hostile spotted to the north (giant brown rat)).
[LOG]	
[LOG]	Rdraha casts Blood Grasp.
[SPELL CRIT %]	10.1
Adding entity	53595	after	1526
[LOG]	#00ff00##UID:804:0#Talent Blood Spray is ready to use.
[PROJECTOR] starting dam	127.72648424758
[PROJECTOR] after difficulty dam	127.72648424758
[PROJECTOR] res	0	1	 on dam	140.49913267234
[PROJECTOR] after resists dam	140.49913267234
[PROJECTOR] after flat damage armor	140.49913267234
[PROJECTOR] final dam	140.49913267234
[LOG]	#UID:1526:0#Rdraha(YOU) drains life from Giant brown rat!
[LOG]	Rdraha's Blood Grasp hits Giant brown rat for #DARK_GREEN#141 blight#LAST# damage.
[LOG]	Rdraha(YOU) receives #LIGHT_GREEN#70 healing#LAST# from Rdraha's Blood Grasp.
[LOG]	#{bold}#Rdraha's Blood Grasp killed Giant brown rat!#{normal}#
giant brown rat	52987	dumb ai talents can use	Attack	T_ATTACK
giant brown rat	52987	dumb ai talents can use	Nimble Movements	T_NIMBLE_MOVEMENTS
dumb ai uses	T_ATTACK
[LOG]	
[LOG]	Resting starts...
giant grey rat	53012	dumb ai talents can use	Spit Poison	T_SPIT_POISON
dumb ai uses	T_SPIT_POISON
[PROJECTOR] starting dam	15.982443974007
[PROJECTOR] after difficulty dam	15.982443974007
[PROJECTOR] res	0	1	 on dam	15.982443974007
[PROJECTOR] after resists dam	15.982443974007
[PROJECTOR] after flat damage armor	15.982443974007
[PROJECTOR] final dam	15.982443974007
[LOG]	Rested for 1 turns (stop reason: taken damage).
checkHit	7.7	12
=> chance to hit	40
[LOG]	#ORANGE#Rdraha shrugs off the effect 'Poison'!
[LOG]	
[LOG]	Something hits Rdraha(YOU) for #LIGHT_GREEN#16 nature#LAST# damage.
[LOG]	
[USERCHAT] channel talk	explodedman	tome	Is there something I should get to improve TOME?
AI took for target	53014	giant brown rat	::	1526	Rdraha	4	<	100
[LOG]	Rdraha casts Blood Spray.
[LOG]	#00ff00##UID:805:0#Talent Blood Grasp is ready to use.
[ATTACK] attacking with innate combat
[ATTACK] to 	Rdraha	 :: 	5.654030048728	10	6	2	::	1
checkHit	11	2
=> chance to hit	73
[ATTACK] raw dam	5.654030048728	versus	6	0.3	with APR	10
[ATTACK] after armor	5.654030048728
[ATTACK] after range	5
[PHYS CRIT %]	1
[ATTACK] after crit	5
[ATTACK] after mult	5
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam	5
[LOG]	
[LOG]	#UID:53014:0#Giant brown rat hits Rdraha(YOU) for #aaaaaa#5 physical#LAST# damage.
[LOG]	Rdraha casts Blood Spray.
[SPELL CRIT %]	10.1
[SPELL CRIT %]	10.1
[PROJECTOR] starting dam	44.134194396931
[PROJECTOR] after difficulty dam	44.134194396931
[PROJECTOR] res	0	1	 on dam	48.547613836624
[PROJECTOR] after resists dam	48.547613836624
[PROJECTOR] after flat damage armor	48.547613836624
[PROJECTOR] final dam	48.547613836624
[PROJECTOR] starting dam	44.134194396931
[PROJECTOR] after difficulty dam	44.134194396931
[PROJECTOR] res	0	1	 on dam	48.547613836624
[PROJECTOR] after resists dam	48.547613836624
[PROJECTOR] after flat damage armor	48.547613836624
[PROJECTOR] final dam	48.547613836624
[PROJECTOR] starting dam	44.134194396931
[PROJECTOR] after difficulty dam	44.134194396931
[PROJECTOR] res	0	1	 on dam	48.547613836624
[PROJECTOR] after resists dam	48.547613836624
[PROJECTOR] after flat damage armor	48.547613836624
[PROJECTOR] final dam	48.547613836624
[LOG]	#UID:1526:0#Rdraha(YOU) hits Giant brown rat for #DARK_GREEN#49 blight#LAST# damage.
[LOG]	#UID:1526:0#Rdraha(YOU) hits Giant grey rat for #DARK_GREEN#49 blight#LAST# damage.
[LOG]	#UID:1526:0#Rdraha(YOU) hits Giant brown rat for #DARK_GREEN#49 blight#LAST# damage.
[LOG]	#{bold}##UID:1526:0#Rdraha(YOU) killed Giant brown rat!#{normal}#
[LOG]	#{bold}##UID:1526:0#Rdraha(YOU) killed Giant grey rat!#{normal}#
[LOG]	#{bold}##UID:1526:0#Rdraha(YOU) killed Giant brown rat!#{normal}#
[LOG]	
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	35.866615533982
Adding entity	53596	after	1526
[PROJECTOR] starting dam	126.43664794737
[PROJECTOR] after difficulty dam	126.43664794737
[PROJECTOR] res	0	1	 on dam	139.08031274211
[PROJECTOR] after resists dam	139.08031274211
[PROJECTOR] after flat damage armor	139.08031274211
[PROJECTOR] final dam	139.08031274211
[LOG]	Rdraha's Soul Rot hits Giant white rat for #DARK_GREEN#140 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Soul Rot killed Giant white rat!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: hostile spotted to the east (giant brown rat)).
[LOG]	Rdraha casts Blood Grasp.
[SPELL CRIT %]	10.1
Adding entity	53597	after	1526
[PROJECTOR] starting dam	127.72648424758
[PROJECTOR] after difficulty dam	127.72648424758
[PROJECTOR] res	0	1	 on dam	140.49913267234
[PROJECTOR] after resists dam	140.49913267234
[PROJECTOR] after flat damage armor	140.49913267234
[PROJECTOR] final dam	140.49913267234
[LOG]	#UID:1526:0#Rdraha(YOU) drains life from Giant brown rat!
[LOG]	Rdraha(YOU) receives #LIGHT_GREEN#70 healing#LAST# from Rdraha's Blood Grasp.
[LOG]	Rdraha's Blood Grasp hits Giant brown rat for #DARK_GREEN#141 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Blood Grasp killed Giant brown rat!#{normal}#
shining mold	53018	dumb ai talents can use	Slime Roots	T_SLIME_ROOTS
dumb ai uses	T_SLIME_ROOTS
[LOG]	
[LOG]	Rdraha casts Drain.
[SPELL CRIT %]	10.1
Adding entity	53598	after	1526
[PROJECTOR] starting dam	77.213281119184
[PROJECTOR] after difficulty dam	77.213281119184
[PROJECTOR] res	0	1	 on dam	84.934609231103
[PROJECTOR] after resists dam	84.934609231103
[PROJECTOR] after flat damage armor	84.934609231103
[PROJECTOR] final dam	84.934609231103
[LOG]	Rdraha's Drain hits Shining mold for #DARK_GREEN#85 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Drain killed Shining mold!#{normal}#
[LOG]	
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	35.866615533982
Adding entity	53599	after	1526
[PROJECTOR] starting dam	126.43664794737
[PROJECTOR] after difficulty dam	126.43664794737
[PROJECTOR] res	0	1	 on dam	139.08031274211
[PROJECTOR] after resists dam	139.08031274211
[PROJECTOR] after flat damage armor	139.08031274211
[PROJECTOR] final dam	139.08031274211
[LOG]	Rdraha's Soul Rot hits Giant white rat for #DARK_GREEN#140 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Soul Rot killed Giant white rat!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:805:0#Talent Blood Grasp is ready to use.
[LOG]	#00ff00##UID:804:0#Talent Blood Spray is ready to use.
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	Rested for 5 turns (stop reason: hostile spotted to the east (giant brown rat)).
[LOG]	
[LOG]	Rdraha casts Blood Grasp.
[SPELL CRIT %]	10.1
Adding entity	53600	after	1526
[LOG]	#00ff00##UID:776:0#Talent Drain is ready to use.
[PROJECTOR] starting dam	127.72648424758
[PROJECTOR] after difficulty dam	127.72648424758
[PROJECTOR] res	0	1	 on dam	140.49913267234
[PROJECTOR] after resists dam	140.49913267234
[PROJECTOR] after flat damage armor	140.49913267234
[PROJECTOR] final dam	140.49913267234
[LOG]	#UID:1526:0#Rdraha(YOU) drains life from Giant brown rat!
[LOG]	Rdraha's Blood Grasp hits Giant brown rat for #DARK_GREEN#141 blight#LAST# damage.
[LOG]	Rdraha(YOU) receives #LIGHT_GREEN#70 healing#LAST# from Rdraha's Blood Grasp.
[LOG]	#{bold}#Rdraha's Blood Grasp killed Giant brown rat!#{normal}#
[LOG]	
[USERCHAT] channel talk	Breadsmith	tome	Only Ghouls and Skeletons know the true spirit of Halloween.
brown mold	52995	dumb ai talents can use	Slime Roots	T_SLIME_ROOTS
dumb ai uses	T_SLIME_ROOTS
AI took for target	53027	giant brown rat	::	1526	Rdraha	4	<	100
giant brown rat	53027	dumb ai talents can use	Nimble Movements	T_NIMBLE_MOVEMENTS
dumb ai uses	T_NIMBLE_MOVEMENTS
[LOG]	Giant brown rat dashes quickly!
[LOG]	
[ATTACK] attacking with	elm vilestaff of might
[ATTACK] to 	giant brown rat	 :: 	14.635140242494	2	1	3.8	::	1
checkHit	4	3.8
=> chance to hit	51
[LOG]	#UID:1526:0#Rdraha(YOU) misses Giant brown rat.
[ATTACK] staff accuracy bonus	4	3.8	=	1.008
[ATTACK] attacking with innate combat
[ATTACK] to 	Rdraha	 :: 	6.6371674317876	10	6	2	::	1
checkHit	12	2
=> chance to hit	75
[ATTACK] raw dam	6.6371674317876	versus	6	0.3	with APR	10
[ATTACK] after armor	6.6371674317876
[ATTACK] after range	7
[PHYS CRIT %]	1
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7
[PROJECTOR] after resists dam	7
[PROJECTOR] after flat damage armor	7
[PROJECTOR] final dam	7
[LOG]	
[LOG]	#UID:53027:0#Giant brown rat hits Rdraha(YOU) for #aaaaaa#7 physical#LAST# damage.
[LOG]	Rdraha casts Blood Spray.
[SPELL CRIT %]	10.1
[SPELL CRIT %]	10.1
[PROJECTOR] starting dam	44.134194396931
[PROJECTOR] after difficulty dam	44.134194396931
[PROJECTOR] res	0	1	 on dam	48.547613836624
[PROJECTOR] after resists dam	48.547613836624
[PROJECTOR] after flat damage armor	48.547613836624
[PROJECTOR] final dam	48.547613836624
[PROJECTOR] starting dam	44.134194396931
[PROJECTOR] after difficulty dam	44.134194396931
[PROJECTOR] res	2.5768157426296	0.9742318425737	 on dam	48.547613836624
[PROJECTOR] after resists dam	47.296631280611
[PROJECTOR] after flat damage armor	47.296631280611
[PROJECTOR] final dam	47.296631280611
[LOG]	#UID:1526:0#Rdraha(YOU) hits Giant brown rat for #DARK_GREEN#48 blight#LAST# damage.
[LOG]	#UID:1526:0#Rdraha(YOU) hits Giant grey rat for #DARK_GREEN#49 blight#LAST# damage.
[LOG]	#{bold}##UID:1526:0#Rdraha(YOU) killed Giant grey rat!#{normal}#
[LOG]	#{bold}##UID:1526:0#Rdraha(YOU) killed Giant brown rat!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:805:0#Talent Blood Grasp is ready to use.
[LOG]	#00ff00##UID:804:0#Talent Blood Spray is ready to use.
[LOG]	Rested for 15 turns (stop reason: all resources and life at maximum).
[LOG]	
[TARGET] Passing target	brown mold	from	brown mold	to	Rdraha
[LOG]	You pickup 0.50 gold pieces.
[Identify]	balanced iron mace	true
[LOG]	Rdraha picks up (d.): #00FF80##UID:52983:0#balanced iron mace (7-9.8 power, 2 apr)#LAST#.
[LOG]	You pickup 0.90 gold pieces.
AI took for target	52995	brown mold	::	1526	Rdraha	36	<	100
[Identify]	huntsman's iron battleaxe of crippling	true
[LOG]	Rdraha picks up (a.): #00FF80##UID:52989:0#huntsman's iron battleaxe of crippling (9.5-14.25 power, 1 apr)#LAST#.
[LOG]	You pickup 0.55 gold pieces.
brown mold	52995	dumb ai talents can use	Slime Roots	T_SLIME_ROOTS
dumb ai uses	T_SLIME_ROOTS
[LOG]	You pickup 0.65 gold pieces.
[LOG]	You pickup 0.45 gold pieces.
[Identify]	shimmering ash starstaff	true
[LOG]	Rdraha picks up (h.): #00FF80##UID:53028:0#shimmering ash starstaff (15-18 power, 3 apr, physical damage)#LAST#.
[LOG]	You pickup 0.50 gold pieces.
[LOG]	You pickup 0.70 gold pieces.
[SOUND] loading from	/data/sound/ambient/door_creaks/creak_2.ogg	:=:	sound "/data/sound/ambient/door_creaks/creak_2.ogg" : <static>
green mold	53016	dumb ai talents can use	Slime Roots	T_SLIME_ROOTS
green mold	53016	dumb ai talents can use	Poisonous Spores	T_SPORE_POISON
green mold	53016	dumb ai talents can use	Attack	T_ATTACK
green mold	53016	dumb ai talents can use	Nature's Touch	T_NATURE_TOUCH
dumb ai uses	T_ATTACK
AI took for target	53034	giant white rat	::	1526	Rdraha	81	<	100
AI took for target	53035	giant white rat	::	1526	Rdraha	64	<	100
AI took for target	53036	giant white rat	::	1526	Rdraha	49	<	100
giant white rat	53036	dumb ai talents can activate	Lacerating Strikes	T_LACERATING_STRIKES
dumb ai uses	T_LACERATING_STRIKES
[LOG]	Giant white rat activates Lacerating Strikes.
AI took for target	53037	giant white rat	::	1526	Rdraha	64	<	100
AI took for target	53053	giant brown mouse	::	1526	Rdraha	25	<	100
giant brown mouse	53053	dumb ai talents can use	Hide in Plain Sight	T_HIDE_IN_PLAIN_SIGHT
dumb ai uses	T_HIDE_IN_PLAIN_SIGHT
[LOG]	Giant brown mouse uses Hide in Plain Sight.
checkHit	4.5	11.811011811018
=> chance to hit	32
Hide in Plain Sight: 4.5 stealth vs 11.811011811018 detection -->chance 32
[LOG]	Giant brown mouse activates Stealth.
checkHit	19.68501968503	5
=> chance to hit	84.407150401883
checkHit	19.68501968503	5
=> chance to hit	84.407150401883
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the south (giant brown mouse)).
[LOG]	
AI took for target	53039	copperhead snake	::	1526	Rdraha	25	<	100
giant white rat	53035	dumb ai talents can activate	Lacerating Strikes	T_LACERATING_STRIKES
dumb ai uses	T_LACERATING_STRIKES
giant white rat	53036	dumb ai talents can use	Nimble Movements	T_NIMBLE_MOVEMENTS
dumb ai uses	T_NIMBLE_MOVEMENTS
[LOG]	Giant white rat dashes quickly!
giant white rat	53037	dumb ai talents can activate	Lacerating Strikes	T_LACERATING_STRIKES
dumb ai uses	T_LACERATING_STRIKES
[LOG]	Giant white rat activates Lacerating Strikes.
[LOG]	
[LOG]	Rdraha casts Blood Spray.
checkHit	19.68501968503	5
=> chance to hit	84.407150401883
[SPELL CRIT %]	10.1
[SPELL CRIT %]	10.1
[PROJECTOR] starting dam	44.134194396931
[PROJECTOR] after difficulty dam	44.134194396931
[PROJECTOR] res	0	1	 on dam	48.547613836624
[PROJECTOR] after resists dam	48.547613836624
[PROJECTOR] after flat damage armor	48.547613836624
[PROJECTOR] final dam	48.547613836624
[PROJECTOR] starting dam	44.134194396931
[PROJECTOR] after difficulty dam	44.134194396931
[PROJECTOR] res	0	1	 on dam	48.547613836624
[PROJECTOR] after resists dam	48.547613836624
[PROJECTOR] after flat damage armor	48.547613836624
[PROJECTOR] final dam	48.547613836624
[LOG]	#UID:1526:0#Rdraha(YOU) hits Giant white rat for #DARK_GREEN#49 blight#LAST# damage.
[LOG]	#UID:1526:0#Rdraha(YOU) hits Giant brown mouse for #DARK_GREEN#49 blight#LAST# damage.
[LOG]	#{bold}##UID:1526:0#Rdraha(YOU) killed Giant white rat!#{normal}#
[LOG]	#{bold}##UID:1526:0#Rdraha(YOU) killed Giant brown mouse!#{normal}#
giant white rat	53034	dumb ai talents can activate	Lacerating Strikes	T_LACERATING_STRIKES
dumb ai uses	T_LACERATING_STRIKES
AI took for target	53037	giant white rat	::	1526	Rdraha	36	<	100
[LOG]	
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	35.866615533982
Adding entity	53601	after	1526
[PROJECTOR] starting dam	126.43664794737
[PROJECTOR] after difficulty dam	126.43664794737
[PROJECTOR] res	0	1	 on dam	139.08031274211
[PROJECTOR] after resists dam	139.08031274211
[PROJECTOR] after flat damage armor	139.08031274211
[PROJECTOR] final dam	139.08031274211
[LOG]	Rdraha's Soul Rot hits Copperhead snake for #DARK_GREEN#140 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Soul Rot killed Copperhead snake!#{normal}#
[LOG]	
[USERCHAT] channel talk	StarKeep	tome	Addon wise, I500 and Equipment Tweaks are the two big ones. They are both being put into the next patch, so it's good to get used to em now.
[LOG]	Rdraha casts Drain.
[SPELL CRIT %]	10.1
Adding entity	53602	after	1526
[PROJECTOR] starting dam	77.213281119184
[PROJECTOR] after difficulty dam	77.213281119184
[PROJECTOR] res	0	1	 on dam	84.934609231103
[PROJECTOR] after resists dam	84.934609231103
[PROJECTOR] after flat damage armor	84.934609231103
[PROJECTOR] final dam	84.934609231103
[LOG]	Rdraha's Drain hits Giant white rat for #DARK_GREEN#85 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Drain killed Giant white rat!#{normal}#
giant white rat	53035	dumb ai talents can use	Nimble Movements	T_NIMBLE_MOVEMENTS
dumb ai uses	T_NIMBLE_MOVEMENTS
[LOG]	
[USERCHAT] channel achievement	toiley	tome	The Right thing to do	false	true
[LOG]	Rdraha casts Blood Grasp.
[SPELL CRIT %]	10.1
Adding entity	53603	after	1526
[PROJECTOR] starting dam	127.72648424758
[PROJECTOR] after difficulty dam	127.72648424758
[PROJECTOR] res	0	1	 on dam	140.49913267234
[PROJECTOR] after resists dam	140.49913267234
[PROJECTOR] after flat damage armor	140.49913267234
[PROJECTOR] final dam	140.49913267234
[LOG]	#UID:1526:0#Rdraha(YOU) drains life from Giant white rat!
[LOG]	Rdraha(YOU) receives #LIGHT_GREEN#70 healing#LAST# from Rdraha's Blood Grasp.
[LOG]	Rdraha's Blood Grasp hits Giant white rat for #DARK_GREEN#141 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Blood Grasp killed Giant white rat!#{normal}#
AI took for target	53034	giant white rat	::	1526	Rdraha	36	<	100
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	Rested for 1 turns (stop reason: hostile spotted to the north (giant white rat)).
[LOG]	
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	35.866615533982
[LOG]	#{bold}#Rdraha's spell attains critical power!#{normal}#
Adding entity	53604	after	1526
[LOG]	#00ff00##UID:804:0#Talent Blood Spray is ready to use.
[PROJECTOR] starting dam	208.68467700606
[PROJECTOR] after difficulty dam	208.68467700606
[PROJECTOR] res	0	1	 on dam	229.55314470667
[PROJECTOR] after resists dam	229.55314470667
[PROJECTOR] after flat damage armor	229.55314470667
[PROJECTOR] final dam	229.55314470667
[LOG]	Rdraha's Soul Rot hits Giant white rat for #{bold}##DARK_GREEN#230 blight#{normal}##LAST# damage.
[LOG]	#{bold}#Rdraha's Soul Rot killed Giant white rat!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:805:0#Talent Blood Grasp is ready to use.
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	#00ff00##UID:776:0#Talent Drain is ready to use.
[LOG]	Rested for 4 turns (stop reason: all resources and life at maximum).
[LOG]	
AI took for target	53031	giant white rat	::	1526	Rdraha	100	<	100
AI took for target	53033	giant white rat	::	1526	Rdraha	100	<	100
AI took for target	53033	giant white rat	::	1526	Rdraha	49	<	100
giant white rat	53031	dumb ai talents can activate	Lacerating Strikes	T_LACERATING_STRIKES
dumb ai uses	T_LACERATING_STRIKES
giant white rat	53031	dumb ai talents can use	Nimble Movements	T_NIMBLE_MOVEMENTS
dumb ai uses	T_NIMBLE_MOVEMENTS
AI took for target	53033	giant white rat	::	1526	Rdraha	36	<	100
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the west (giant white rat)).
[LOG]	
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	35.866615533982
Adding entity	53605	after	1526
[PROJECTOR] starting dam	126.43664794737
[PROJECTOR] after difficulty dam	126.43664794737
[PROJECTOR] res	0	1	 on dam	139.08031274211
[PROJECTOR] after resists dam	139.08031274211
[PROJECTOR] after flat damage armor	139.08031274211
[PROJECTOR] final dam	139.08031274211
[LOG]	Rdraha's Soul Rot hits Giant white rat for #DARK_GREEN#140 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Soul Rot killed Giant white rat!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: hostile spotted to the west (giant white rat)).
[USERCHAT] channel achievement	jalpal	tome	Curse Lifter	false	false
[LOG]	Rdraha casts Blood Grasp.
[SPELL CRIT %]	10.1
Adding entity	53606	after	1526
[PROJECTOR] starting dam	127.72648424758
[PROJECTOR] after difficulty dam	127.72648424758
[PROJECTOR] res	0	1	 on dam	140.49913267234
[PROJECTOR] after resists dam	140.49913267234
[PROJECTOR] after flat damage armor	140.49913267234
[PROJECTOR] final dam	140.49913267234
[LOG]	#UID:1526:0#Rdraha(YOU) drains life from Giant white rat!
[LOG]	Rdraha(YOU) receives #LIGHT_GREEN#70 healing#LAST# from Rdraha's Blood Grasp.
[LOG]	Rdraha's Blood Grasp hits Giant white rat for #DARK_GREEN#141 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Blood Grasp killed Giant white rat!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	#00ff00##UID:805:0#Talent Blood Grasp is ready to use.
[LOG]	Rested for 4 turns (stop reason: all resources and life at maximum).
[LOG]	
checkHit	18.02775637732	44.129155051291
=> chance to hit	15.674751607351
checkHit	18.02775637732	44.129155051291
=> chance to hit	15.674751607351
checkHit	18.02775637732	44.129155051291
=> chance to hit	15.674751607351
AI took for target	53054	brown mold	::	1526	Rdraha	81	<	100
[TARGET] Passing target	large brown snake	from	brown mold	to	Rdraha
[TARGET] Passing target	large brown snake	from	brown mold	to	Rdraha
[TARGET] Passing target	Eilinelrakira the large brown snake	from	brown mold	to	Rdraha
AI took for target	53054	brown mold	::	1526	Rdraha	36	<	100
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the east (large brown snake)).
[LOG]	
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	35.866615533982
Adding entity	53607	after	1526
[PROJECTOR] starting dam	126.43664794737
[PROJECTOR] after difficulty dam	126.43664794737
[PROJECTOR] res	0	1	 on dam	139.08031274211
[PROJECTOR] after resists dam	139.08031274211
[PROJECTOR] after flat damage armor	139.08031274211
[PROJECTOR] final dam	139.08031274211
[LOG]	Rdraha's Soul Rot hits Large brown snake for #DARK_GREEN#140 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Soul Rot killed Large brown snake!#{normal}#
[LOG]	
[LOG]	Rdraha casts Blood Grasp.
[SPELL CRIT %]	10.1
Adding entity	53608	after	1526
[PROJECTOR] starting dam	127.72648424758
[PROJECTOR] after difficulty dam	127.72648424758
[PROJECTOR] res	0	1	 on dam	140.49913267234
[PROJECTOR] after resists dam	140.49913267234
[PROJECTOR] after flat damage armor	140.49913267234
[PROJECTOR] final dam	140.49913267234
[LOG]	#UID:1526:0#Rdraha(YOU) drains life from Large brown snake!
[LOG]	Rdraha(YOU) receives #LIGHT_GREEN#70 healing#LAST# from Rdraha's Blood Grasp.
[LOG]	Rdraha's Blood Grasp hits Large brown snake for #DARK_GREEN#141 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Blood Grasp killed Large brown snake!#{normal}#
[LOG]	
[LOG]	Rdraha casts Blood Spray.
[SPELL CRIT %]	10.1
[SPELL CRIT %]	10.1
[LOG]	#{bold}#Rdraha's spell attains critical power!#{normal}#
[PROJECTOR] starting dam	44.134194396931
[PROJECTOR] after difficulty dam	44.134194396931
[PROJECTOR] res	0	1	 on dam	48.547613836624
[PROJECTOR] after resists dam	48.547613836624
[PROJECTOR] after flat damage armor	48.547613836624
[PROJECTOR] final dam	48.547613836624
[LOG]	#UID:1526:0#Rdraha(YOU) hits Eilinelrakira the large brown snake for #{bold}##DARK_GREEN#49 blight#{normal}##LAST# damage.
[LOG]	Eilinelrakira the large brown snake rushes out!
[ATTACK] attacking with	elemental iron battleaxe of crippling
[ATTACK] to 	Rdraha	 :: 	31.237261905194	1	6	2	::	1.2
checkHit	28.5	2
=> chance to hit	100
[ATTACK] raw dam	31.237261905194	versus	6	0.3	with APR	1
[ATTACK] after armor	26.237261905194
[ATTACK] after range	39
[PHYS CRIT %] axe accuracy bonus	28.5	2	=	5.3
[PHYS CRIT %]	15.8
[ATTACK] after crit	39
[ATTACK] after mult	46.8
[PROJECTOR] starting dam	6.552
[PROJECTOR] after difficulty dam	6.552
[PROJECTOR] res	5	0.95	 on dam	4.45536
[PROJECTOR] after resists dam	4.232592
[PROJECTOR] after flat damage armor	4.232592
[PROJECTOR] final dam	4.232592
[PROJECTOR] starting dam	4.82976
[PROJECTOR] after difficulty dam	4.82976
[PROJECTOR] res	6	0.94	 on dam	3.2842368
[PROJECTOR] after resists dam	3.087182592
[PROJECTOR] after flat damage armor	3.087182592
[PROJECTOR] final dam	3.087182592
[PROJECTOR] starting dam	4.9585536
[PROJECTOR] after difficulty dam	4.9585536
[PROJECTOR] res	0	1	 on dam	3.371816448
[PROJECTOR] after resists dam	3.371816448
[PROJECTOR] after flat damage armor	3.371816448
[PROJECTOR] final dam	3.371816448
[PROJECTOR] starting dam	3.655162368
[PROJECTOR] after difficulty dam	3.655162368
[PROJECTOR] res	0	1	 on dam	2.48551041024
[PROJECTOR] after resists dam	2.48551041024
[PROJECTOR] after flat damage armor	2.48551041024
[PROJECTOR] final dam	2.48551041024
[PROJECTOR] starting dam	26.804524032
[PROJECTOR] after difficulty dam	26.804524032
[PROJECTOR] res	0	1	 on dam	18.22707634176
[PROJECTOR] after resists dam	18.22707634176
[PROJECTOR] after flat damage armor	18.22707634176
[PROJECTOR] final dam	18.22707634176
[PROJECTOR] starting dam	18.333333333333
[PROJECTOR] after difficulty dam	18.333333333333
[PROJECTOR] res	6	0.94	 on dam	12.466666666667
[PROJECTOR] after resists dam	11.718666666667
[PROJECTOR] after flat damage armor	11.718666666667
[PROJECTOR] final dam	11.718666666667
[LOG]	Rdraha is dazed!
[LOG]	#UID:53288:0#Eilinelrakira the large brown snake hits Rdraha(YOU) for #LIGHT_RED#5 fire#LAST#, #1133F3#4 cold#LAST#, #ROYAL_BLUE#4 lightning#LAST#, #GREEN#3 acid#LAST#, #aaaaaa#19 physical#LAST#, #1133F3#12 cold#LAST# (43 total damage).
[LOG]	
[USERCHAT] channel talk	hollower	tome	my plumpkin turned into an * anyone else get that?
[LOG]	Rdraha uses Infusion: Wild.
[LOG]	Rdraha is not dazed anymore.
[LOG]	Rdraha is cured!
[LOG]	Rdraha lessens the pain.
[LOG]	Rdraha casts Drain.
[SPELL CRIT %]	10.1
Adding entity	53609	after	1526
[PROJECTOR] starting dam	77.213281119184
[PROJECTOR] after difficulty dam	77.213281119184
[PROJECTOR] res	0	1	 on dam	84.934609231103
[PROJECTOR] after resists dam	84.934609231103
[PROJECTOR] after flat damage armor	84.934609231103
[PROJECTOR] final dam	84.934609231103
[LOG]	Rdraha's Drain hits Eilinelrakira the large brown snake for #DARK_GREEN#85 blight#LAST# damage.
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
checkHit	19.364916731037	37.68582680003
=> chance to hit	20.373410619437
[LOG]	
[LOG]	Rdraha uses Infusion: Regeneration.
[LOG]	Rdraha starts regenerating health quickly.
New GL Shader program 23
*p 23: Uniform: 0: 8B52 beamColor1
*p 23: Uniform: 1: 8B52 beamColor2
*p 23: Uniform: 2: 1406 beamsCount
*p 23: Uniform: 3: 8B52 circleColor
*p 23: Uniform: 4: 1406 circleDescendSpeed
*p 23: Uniform: 5: 1406 circleRotationSpeed
*p 23: Uniform: 6: 1406 noup
*p 23: Uniform: 7: 8B5E tex
*p 23: Uniform: 8: 1406 tick
*p 23: Uniform: 9: 1406 tick_start
*p 23: Uniform: 10: 1406 time_factor
New GL Shader program 24
*p 24: Uniform: 0: 8B52 beamColor1
*p 24: Uniform: 1: 8B52 beamColor2
*p 24: Uniform: 2: 1406 beamsCount
*p 24: Uniform: 3: 8B52 circleColor
*p 24: Uniform: 4: 1406 circleDescendSpeed
*p 24: Uniform: 5: 1406 circleRotationSpeed
*p 24: Uniform: 6: 1406 noup
*p 24: Uniform: 7: 8B5E tex
*p 24: Uniform: 8: 1406 tick
*p 24: Uniform: 9: 1406 tick_start
*p 24: Uniform: 10: 1406 time_factor
[LOG]	
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	35.866615533982
[LOG]	#{bold}#Rdraha's spell attains critical power!#{normal}#
Adding entity	53610	after	1526
[LOG]	#00ff00##UID:805:0#Talent Blood Grasp is ready to use.
[PROJECTOR] starting dam	208.68467700606
[PROJECTOR] after difficulty dam	208.68467700606
[PROJECTOR] res	0	1	 on dam	229.55314470667
[PROJECTOR] after resists dam	229.55314470667
[PROJECTOR] after flat damage armor	229.55314470667
[PROJECTOR] final dam	229.55314470667
[SOUND] loading from	/data/sound/creatures/snakes/snake_die_1.ogg	:=:	sound "/data/sound/creatures/snakes/snake_die_1.ogg" : <static>
[LOG]	Rdraha's Soul Rot hits Eilinelrakira the large brown snake for #{bold}##DARK_GREEN#230 blight#{normal}##LAST# damage.
[LOG]	#{bold}#Rdraha's Soul Rot killed Eilinelrakira the large brown snake!#{normal}#
[LOG]	
Server latency	813
checkHit	18.02775637732	37.68582680003
=> chance to hit	19.022836267513
checkHit	18.02775637732	37.68582680003
=> chance to hit	19.022836267513
checkHit	18.02775637732	37.68582680003
=> chance to hit	19.022836267513
[Identify]	rough leather gloves 'Unraregohek'	true
[LOG]	Rdraha picks up (i.): #SALMON##UID:53084:0#rough leather gloves 'Unraregohek' (0 def, 1 armour)#LAST#.
[LOG]	Rdraha feels pain again.
[LOG]	
[MOUSE] pre starting drag'n'drop
[MOUSE] enabling drag from predrag
[MOUSE] ending drag'n'drop
fight: 	rough leather gloves 'Unraregohek'	elm vilestaff of might	::	OFFHAND	HANDS
fight: 	rough leather gloves 'Unraregohek'	bright brass lantern of health	::	nil	HANDS
fight: 	rough leather gloves 'Unraregohek'	linen robe	::	nil	HANDS
fight: 	rough leather gloves 'Unraregohek'	rough leather cap	::	nil	HANDS
fight: 	rough leather gloves 'Unraregohek'	insulating rough leather belt of the mystic	::	nil	HANDS
fight: 	rough leather gloves 'Unraregohek'	miner's pair of rough leather boots of uncanny dodging	::	nil	HANDS
Loading tile	player/human_female/hands_02.png
[LOG]	Rdraha wears: #SALMON##UID:53084:0#rough leather gloves 'Unraregohek' (0 def, 1 armour)#LAST#.
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	#00ff00##UID:804:0#Talent Blood Spray is ready to use.
[TARGET] Passing target	white worm mass	from	brown mold	to	Rdraha
[LOG]	
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	35.866615533982
Adding entity	53611	after	1526
[LOG]	Rdraha stops regenerating health quickly.
[PROJECTOR] starting dam	126.43664794737
[PROJECTOR] after difficulty dam	126.43664794737
[PROJECTOR] res	0	1	 on dam	139.08031274211
[PROJECTOR] after resists dam	139.08031274211
[PROJECTOR] after flat damage armor	139.08031274211
[PROJECTOR] final dam	139.08031274211
[LOG]	Rdraha's Soul Rot hits Brown mold for #DARK_GREEN#140 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Soul Rot killed Brown mold!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:776:0#Talent Drain is ready to use.
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	#00ff00##UID:60:0#Talent Infusion: Wild is ready to use.
[LOG]	#00ff00##UID:49:0#Talent Infusion: Regeneration is ready to use.
[LOG]	Rested for 5 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the north (white worm mass)).
[LOG]	
white worm mass	52972	dumb ai talents can use	Multiply	T_MULTIPLY
dumb ai uses	T_MULTIPLY
[LOG]	White worm mass uses Multiply.
[MULTIPLY]	46	16	::	nil
[MULTIPLY]	2	uids	52972	=>	53612	::	nil	nil
[LOG]	
AI took for target	53612	white worm mass	::	1526	Rdraha	9	<	100
[LOG]	Rdraha casts Blood Spray.
[SPELL CRIT %]	10.1
[SPELL CRIT %]	10.1
[PROJECTOR] starting dam	44.134194396931
[PROJECTOR] after difficulty dam	44.134194396931
[PROJECTOR] res	0	1	 on dam	48.547613836624
[PROJECTOR] after resists dam	48.547613836624
[PROJECTOR] after flat damage armor	48.547613836624
[PROJECTOR] final dam	48.547613836624
[PROJECTOR] starting dam	44.134194396931
[PROJECTOR] after difficulty dam	44.134194396931
[PROJECTOR] res	0	1	 on dam	48.547613836624
[PROJECTOR] after resists dam	48.547613836624
[PROJECTOR] after flat damage armor	48.547613836624
[PROJECTOR] final dam	48.547613836624
[LOG]	#UID:1526:0#Rdraha(YOU) hits White worm mass for #DARK_GREEN#49 blight#LAST# damage.
[LOG]	#UID:1526:0#Rdraha(YOU) hits White worm mass for #DARK_GREEN#49 blight#LAST# damage.
[LOG]	#{bold}##UID:1526:0#Rdraha(YOU) killed White worm mass!#{normal}#
[LOG]	#{bold}##UID:1526:0#Rdraha(YOU) killed White worm mass!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:804:0#Talent Blood Spray is ready to use.
[LOG]	Rested for 6 turns (stop reason: all resources and life at maximum).
[LOG]	
AI took for target	52969	green worm mass	::	1526	Rdraha	100	<	100
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the north (green worm mass - offscreen)).
[LOG]	
[TARGET] Passing target	large brown snake	from	green worm mass	to	Rdraha
green worm mass	52969	dumb ai talents can use	Multiply	T_MULTIPLY
dumb ai uses	T_MULTIPLY
[LOG]	Green worm mass uses Multiply.
[MULTIPLY]	46	8	::	nil
[MULTIPLY]	2	uids	52969	=>	53613	::	nil	nil
[LOG]	
[LOG]	Rdraha casts Blood Spray.
[SPELL CRIT %]	10.1
[SPELL CRIT %]	10.1
[PROJECTOR] starting dam	44.134194396931
[PROJECTOR] after difficulty dam	44.134194396931
[PROJECTOR] res	0	1	 on dam	48.547613836624
[PROJECTOR] after resists dam	48.547613836624
[PROJECTOR] after flat damage armor	48.547613836624
[PROJECTOR] final dam	48.547613836624
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:27:0#green worm#WHITE#.
[PROJECTOR] starting dam	44.134194396931
[PROJECTOR] after difficulty dam	44.134194396931
[PROJECTOR] res	0	1	 on dam	48.547613836624
[PROJECTOR] after resists dam	48.547613836624
[PROJECTOR] after flat damage armor	48.547613836624
[PROJECTOR] final dam	48.547613836624
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:27:0#green worm#WHITE#.
[PROJECTOR] starting dam	44.134194396931
[PROJECTOR] after difficulty dam	44.134194396931
[PROJECTOR] res	1.1385161847897	0.9886148381521	 on dam	48.547613836624
[PROJECTOR] after resists dam	47.994891395765
[PROJECTOR] after flat damage armor	47.994891395765
[PROJECTOR] final dam	47.994891395765
[LOG]	#UID:1526:0#Rdraha(YOU) hits Large brown snake for #DARK_GREEN#48 blight#LAST# damage.
[LOG]	#UID:1526:0#Rdraha(YOU) hits Green worm mass for #DARK_GREEN#49 blight#LAST# damage.
[LOG]	#UID:1526:0#Rdraha(YOU) hits Green worm mass for #DARK_GREEN#49 blight#LAST# damage.
[LOG]	#{bold}##UID:1526:0#Rdraha(YOU) killed Green worm mass!#{normal}#
[LOG]	#{bold}##UID:1526:0#Rdraha(YOU) killed Green worm mass!#{normal}#
[LOG]	
large brown snake	53315	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Rdraha	 :: 	10.405713123903	10	7	2	::	1
checkHit	20	2
=> chance to hit	95
[ATTACK] raw dam	10.405713123903	versus	7	0.3	with APR	10
[ATTACK] after armor	10.405713123903
[ATTACK] after range	11
[PHYS CRIT %]	1
[ATTACK] after crit	11
[ATTACK] after mult	11
[PROJECTOR] starting dam	11
[PROJECTOR] after difficulty dam	11
[PROJECTOR] res	1	0.99	 on dam	11
[PROJECTOR] after resists dam	10.89
[PROJECTOR] after flat damage armor	10.89
[PROJECTOR] final dam	10.89
[SOUND] loading from	/data/sound/creatures/snakes/snake_attack.ogg	:=:	sound "/data/sound/creatures/snakes/snake_attack.ogg" : <static>
[LOG]	#UID:53315:0#Large brown snake hits Rdraha(YOU) for #aaaaaa#11 physical#LAST# damage.
[LOG]	
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	35.866615533982
Adding entity	53614	after	1526
[PROJECTOR] starting dam	126.43664794737
[PROJECTOR] after difficulty dam	126.43664794737
[PROJECTOR] res	1.1385161847897	0.9886148381521	 on dam	139.08031274211
[PROJECTOR] after resists dam	137.49686087169
[PROJECTOR] after flat damage armor	137.49686087169
[PROJECTOR] final dam	137.49686087169
[LOG]	Rdraha's Soul Rot hits Large brown snake for #DARK_GREEN#138 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Soul Rot killed Large brown snake!#{normal}#
[LOG]	
[LOG]	You pickup 0.65 gold pieces.
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	#00ff00##UID:804:0#Talent Blood Spray is ready to use.
[LOG]	Rested for 5 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	You pickup 0.95 gold pieces.
[LOG]	You pickup 0.55 gold pieces.
[LOG]	You pickup 0.95 gold pieces.
[LOG]	You pickup 0.65 gold pieces.
[LOG]	You pickup 0.80 gold pieces.
[LOG]	You pickup 0.40 gold pieces.
[LOG]	You pickup 0.45 gold pieces.
[LOG]	You pickup 0.95 gold pieces.
brown mold	53009	dumb ai talents can use	Slime Roots	T_SLIME_ROOTS
dumb ai uses	T_SLIME_ROOTS
brown mold	53015	dumb ai talents can use	Slime Roots	T_SLIME_ROOTS
brown mold	53015	dumb ai talents can use	Attack	T_ATTACK
brown mold	53015	dumb ai talents can use	Nature's Touch	T_NATURE_TOUCH
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	brown mold	 :: 	12.119737629177	10	1	4.5	::	1
checkHit	14	4.5
=> chance to hit	74
[ATTACK] raw dam	12.119737629177	versus	1	0.3	with APR	10
[ATTACK] after armor	12.119737629177
[ATTACK] after range	13
[PHYS CRIT %]	0
[ATTACK] after crit	13
[ATTACK] after mult	13
[PROJECTOR] starting dam	13
[PROJECTOR] after difficulty dam	13
[PROJECTOR] res	0	1	 on dam	13
[PROJECTOR] after resists dam	13
[PROJECTOR] res	0	1	 on dam	13
[PROJECTOR] after self-resists dam	13
[PROJECTOR] after flat damage armor	13
[PROJECTOR] final dam	13
green mold	53016	dumb ai talents can use	Slime Roots	T_SLIME_ROOTS
dumb ai uses	T_SLIME_ROOTS
[LOG]	Ran for 3 turns (stop reason: hostile spotted to the south (green mold)).
[LOG]	
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	35.866615533982
Adding entity	53615	after	1526
[PROJECTOR] starting dam	126.43664794737
[PROJECTOR] after difficulty dam	126.43664794737
[PROJECTOR] res	0	1	 on dam	139.08031274211
[PROJECTOR] after resists dam	139.08031274211
[PROJECTOR] after flat damage armor	139.08031274211
[PROJECTOR] final dam	139.08031274211
[LOG]	Rdraha's Soul Rot hits Green mold for #DARK_GREEN#140 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Soul Rot killed Green mold!#{normal}#
[LOG]	
[LOG]	Resting starts...
[TARGET] Passing target	giant white rat	from	brown mold	to	Rdraha
giant white rat	52977	dumb ai talents can activate	Lacerating Strikes	T_LACERATING_STRIKES
dumb ai uses	T_LACERATING_STRIKES
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	Rested for 3 turns (stop reason: hostile spotted to the northwest (giant white rat)).
[LOG]	
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	35.866615533982
Adding entity	53616	after	1526
[PROJECTOR] starting dam	126.43664794737
[PROJECTOR] after difficulty dam	126.43664794737
[PROJECTOR] res	2.2520725877773	0.97747927412223	 on dam	139.08031274211
[PROJECTOR] after resists dam	135.94812314385
[PROJECTOR] after flat damage armor	135.94812314385
[PROJECTOR] final dam	135.94812314385
[LOG]	Rdraha's Soul Rot hits Giant white rat for #DARK_GREEN#136 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Soul Rot killed Giant white rat!#{normal}#
[LOG]	
[LOG]	Resting starts...
AI took for target	53009	brown mold	::	1526	Rdraha	25	<	100
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	Rested for 3 turns (stop reason: all resources and life at maximum).
[LOG]	
brown mold	53015	dumb ai talents can use	Slime Roots	T_SLIME_ROOTS
dumb ai uses	T_SLIME_ROOTS
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the northeast (brown mold)).
[LOG]	
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	35.866615533982
Adding entity	53617	after	1526
[PROJECTOR] starting dam	126.43664794737
[PROJECTOR] after difficulty dam	126.43664794737
[PROJECTOR] res	0	1	 on dam	139.08031274211
[PROJECTOR] after resists dam	139.08031274211
[PROJECTOR] after flat damage armor	139.08031274211
[PROJECTOR] final dam	139.08031274211
[LOG]	Rdraha's Soul Rot hits Brown mold for #DARK_GREEN#140 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Soul Rot killed Brown mold!#{normal}#
[LOG]	
[LOG]	Resting starts...
AI took for target	53009	brown mold	::	1526	Rdraha	49	<	100
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	Rested for 3 turns (stop reason: all resources and life at maximum).
[LOG]	
AI took for target	53009	brown mold	::	1526	Rdraha	36	<	100
[LOG]	You pickup 0.55 gold pieces.
[LOG]	You pickup 0.60 gold pieces.
[Identify]	hateful steel mace	true
[LOG]	Rdraha picks up (f.): #00FF80##UID:53010:0#hateful steel mace (14.5-20.3 power, 3 apr)#LAST#.
AI took for target	53009	brown mold	::	1526	Rdraha	36	<	100
brown mold	53009	dumb ai talents can use	Slime Roots	T_SLIME_ROOTS
dumb ai uses	T_SLIME_ROOTS
[LOG]	You pickup 0.65 gold pieces.
brown mold	52995	dumb ai talents can use	Slime Roots	T_SLIME_ROOTS
dumb ai uses	T_SLIME_ROOTS
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the south (brown mold)).
[LOG]	
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	35.866615533982
[LOG]	#{bold}#Rdraha's spell attains critical power!#{normal}#
Adding entity	53618	after	1526
[PROJECTOR] starting dam	208.68467700606
[PROJECTOR] after difficulty dam	208.68467700606
[PROJECTOR] res	0	1	 on dam	229.55314470667
[PROJECTOR] after resists dam	229.55314470667
[PROJECTOR] after flat damage armor	229.55314470667
[PROJECTOR] final dam	229.55314470667
[LOG]	#00ffff#Welcome to level 8 [Rdraha].
[LOG]	Rdraha has 3 stat point(s), 1 class talent point(s), 1 generic talent point(s) to spend. Press p to use them.
[ONLINE PROFILE] current character 	Rdraha the level 8 Cornac Corruptor
[LOG]	Rdraha's Soul Rot hits Brown mold for #{bold}##DARK_GREEN#230 blight#{normal}##LAST# damage.
[LOG]	#{bold}#Rdraha's Soul Rot killed Brown mold!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	Rested for 3 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	You pickup 0.95 gold pieces.
AI took for target	53295	rogue	::	1526	Rdraha	16	<	121
checkHit	20.31009601159	9.6904109057177
=> chance to hit	74.855124550682
checkHit	20.31009601159	9.6904109057177
=> chance to hit	74.855124550682
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the north (rogue)).
[LOG]	
Using cached font	/data/font/DroidSansMono.ttf	12
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSans.ttf	14
[USERCHAT] channel achievement	RedFeather	tome	The Arena	false	false
[USERCHAT] channel talk	Aura of the Dawn	tome	I also recommend Brawling adventurer.
[LOG]	Rdraha deactivates Dark Ritual.
[LOG]	Rdraha activates Dark Ritual.
[LOG]	Rdraha deactivates Willful Tormenter.
[LOG]	Rdraha activates Willful Tormenter.
[LOG]	Rdraha casts Drain.
[SPELL CRIT %]	10.4
Adding entity	53626	after	1526
[PROJECTOR] starting dam	94.668840678917
[PROJECTOR] after difficulty dam	94.668840678917
[PROJECTOR] res	4.5623030999122	0.95437696900088	 on dam	104.13572474681
[PROJECTOR] after resists dam	99.384737348569
[PROJECTOR] after flat damage armor	99.384737348569
[PROJECTOR] final dam	99.384737348569
[LOG]	Rdraha's Drain hits Rogue for #DARK_GREEN#100 blight#LAST# damage.
[LOG]	
[USERCHAT] channel talk	Aura of the Dawn	tome	Which is also included in next patch.
[LOG]	Rdraha casts Soul Rot.
checkHit	20.615528128088	9.6904109057177
=> chance to hit	75.335267942079
[SPELL CRIT %]	36.166615533982
Adding entity	53627	after	1526
[PROJECTOR] starting dam	129.09416113324
[PROJECTOR] after difficulty dam	129.09416113324
[PROJECTOR] res	4.5623030999122	0.95437696900088	 on dam	142.00357724656
[PROJECTOR] after resists dam	135.52494363985
[PROJECTOR] after flat damage armor	135.52494363985
[PROJECTOR] final dam	135.52494363985
[LOG]	Rdraha's Soul Rot hits Rogue for #DARK_GREEN#136 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Soul Rot killed Rogue!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	#00ff00##UID:776:0#Talent Drain is ready to use.
[LOG]	Rested for 7 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	You pickup 0.60 gold pieces.
[LOG]	You pickup 0.90 gold pieces.
[Identify]	ash starstaff of might	true
[LOG]	Rdraha picks up (g.): #00FF80##UID:53350:0#ash starstaff of might (15-18 power, 3 apr, physical damage)#LAST#.
brown mold	53009	dumb ai talents can use	Slime Roots	T_SLIME_ROOTS
dumb ai uses	T_SLIME_ROOTS
[LOG]	Ran for 11 turns (stop reason: hostile spotted to the east (brown mold)).
[LOG]	
[LOG]	Rdraha casts Drain.
[SPELL CRIT %]	10.4
Adding entity	53628	after	1526
[PROJECTOR] starting dam	94.668840678917
[PROJECTOR] after difficulty dam	94.668840678917
[PROJECTOR] res	0	1	 on dam	104.13572474681
[PROJECTOR] after resists dam	104.13572474681
[PROJECTOR] after flat damage armor	104.13572474681
[PROJECTOR] final dam	104.13572474681
[LOG]	Rdraha's Drain hits Brown mold for #DARK_GREEN#105 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Drain killed Brown mold!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:776:0#Talent Drain is ready to use.
[LOG]	Rested for 8 turns (stop reason: all resources and life at maximum).
[LOG]	
AI took for target	53316	fox	::	1526	Rdraha	100	<	100
[LOG]	Ran for 4 turns (stop reason: hostile spotted to the north (fox - offscreen)).
[LOG]	
[TARGET] Passing target	cutpurse	from	fox	to	Rdraha
AI took for target	53316	fox	::	1526	Rdraha	16	<	100
cutpurse	53056	dumb ai talents can use	Infusion: Regeneration	T_INFUSION:_REGENERATION_1
dumb ai uses	T_INFUSION:_REGENERATION_1
[LOG]	Cutpurse uses Infusion: Regeneration.
[LOG]	Cutpurse starts regenerating health quickly.
[LOG]	
Server latency	160
[LOG]	Rdraha casts Blood Spray.
fox	53316	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Rdraha	 :: 	9.2699563746395	3	7	2	::	1
checkHit	15	2
=> chance to hit	83
[ATTACK] raw dam	9.2699563746395	versus	7	0.3	with APR	3
[ATTACK] after armor	6.4889694622477
[ATTACK] after range	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	1	0.99	 on dam	6
[PROJECTOR] after resists dam	5.94
[PROJECTOR] after flat damage armor	5.94
[PROJECTOR] final dam	5.94
[SOUND] loading from	/data/sound/creatures/foxes/attack_1.ogg	:=:	sound "/data/sound/creatures/foxes/attack_1.ogg" : <static>
[LOG]	#UID:53316:0#Fox hits Rdraha(YOU) for #aaaaaa#6 physical#LAST# damage.
[LOG]	
[LOG]	Rdraha casts Blood Spray.
[SPELL CRIT %]	10.4
[SPELL CRIT %]	10.4
[PROJECTOR] starting dam	45.296792282573
[PROJECTOR] after difficulty dam	45.296792282573
[PROJECTOR] res	0	1	 on dam	49.826471510831
[PROJECTOR] after resists dam	49.826471510831
[PROJECTOR] after flat damage armor	49.826471510831
[PROJECTOR] final dam	49.826471510831
[PROJECTOR] starting dam	45.296792282573
[PROJECTOR] after difficulty dam	45.296792282573
[PROJECTOR] res	0	1	 on dam	49.826471510831
[PROJECTOR] after resists dam	49.826471510831
[PROJECTOR] after flat damage armor	49.826471510831
[PROJECTOR] final dam	49.826471510831
[LOG]	#UID:1526:0#Rdraha(YOU) hits Fox for #DARK_GREEN#50 blight#LAST# damage.
[LOG]	#UID:1526:0#Rdraha(YOU) hits Cutpurse for #DARK_GREEN#50 blight#LAST# damage.
[SOUND] loading from	/data/sound/creatures/wolves/bark_1.ogg	:=: unknown file
[ATTACK] attacking with innate combat
[ATTACK] to 	Rdraha	 :: 	9.2699563746395	3	7	2	::	1
checkHit	15	2
=> chance to hit	83
[LOG]	#UID:53316:0#Fox misses Rdraha(YOU).
[LOG]	
[LOG]	Rdraha casts Drain.
[SPELL CRIT %]	10.4
[LOG]	#{bold}#Rdraha's spell attains critical power!#{normal}#
Adding entity	53629	after	1526
[PROJECTOR] starting dam	156.8632253925
[PROJECTOR] after difficulty dam	156.8632253925
[PROJECTOR] res	0	1	 on dam	172.54954793175
[PROJECTOR] after resists dam	172.54954793175
[PROJECTOR] after flat damage armor	172.54954793175
[PROJECTOR] final dam	172.54954793175
[LOG]	Rdraha's Drain hits Fox for #{bold}##DARK_GREEN#173 blight#{normal}##LAST# damage.
[LOG]	#{bold}#Rdraha's Drain killed Fox!#{normal}#
[LOG]	
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	36.166615533982
[LOG]	#{bold}#Rdraha's spell attains critical power!#{normal}#
Adding entity	53630	after	1526
[PROJECTOR] starting dam	213.9048746079
[PROJECTOR] after difficulty dam	213.9048746079
[PROJECTOR] res	0	1	 on dam	235.29536206869
[PROJECTOR] after resists dam	235.29536206869
[PROJECTOR] after flat damage armor	235.29536206869
[PROJECTOR] final dam	235.29536206869
[LOG]	Rdraha's Soul Rot hits Cutpurse for #{bold}##DARK_GREEN#236 blight#{normal}##LAST# damage.
[LOG]	#{bold}#Rdraha's Soul Rot killed Cutpurse!#{normal}#
[LOG]	
[LOG]	You pickup 0.50 gold pieces.
[LOG]	You pickup 0.50 gold pieces.
[LOG]	
[USERCHAT] channel talk	Aura of the Dawn	tome	And Achievement fix, also being put in next patch.
[LOG]	Resting starts...
[LOG]	Rested for 1 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	#00ff00##UID:804:0#Talent Blood Spray is ready to use.
AI took for target	53055	midge swarm	::	1526	Rdraha	100	<	100
[LOG]	Ran for 5 turns (stop reason: hostile spotted to the southeast (midge swarm)).
[LOG]	
[Identify]	quiver of elm arrows	true
[LOG]	Rdraha picks up (k.): #FFFFFF##UID:53342:0#quiver of elm arrows (10/10, 9-12.6 power, 5 apr)#LAST#.
[LOG]	#00ff00##UID:776:0#Talent Drain is ready to use.
[LOG]	
midge swarm	53055	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Rdraha	 :: 	2.2825796601139	20	7	2	::	1
checkHit	17	2
=> chance to hit	88
[ATTACK] raw dam	2.2825796601139	versus	7	0.3	with APR	20
[ATTACK] after armor	2.2825796601139
[ATTACK] after range	2
[PHYS CRIT %]	1
[ATTACK] after crit	2
[ATTACK] after mult	2
[PROJECTOR] starting dam	2
[PROJECTOR] after difficulty dam	2
[PROJECTOR] res	1	0.99	 on dam	2
[PROJECTOR] after resists dam	1.98
[PROJECTOR] after flat damage armor	1.98
[PROJECTOR] final dam	1.98
[LOG]	#UID:53055:0#Midge swarm hits Rdraha(YOU) for #aaaaaa#2 physical#LAST# damage.
midge swarm	53055	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Rdraha	 :: 	2.2825796601139	20	7	2	::	1
checkHit	17	2
=> chance to hit	88
[ATTACK] raw dam	2.2825796601139	versus	7	0.3	with APR	20
[ATTACK] after armor	2.2825796601139
[ATTACK] after range	2
[PHYS CRIT %]	1
[ATTACK] after crit	2
[ATTACK] after mult	2
[PROJECTOR] starting dam	2
[PROJECTOR] after difficulty dam	2
[PROJECTOR] res	1	0.99	 on dam	2
[PROJECTOR] after resists dam	1.98
[PROJECTOR] after flat damage armor	1.98
[PROJECTOR] final dam	1.98
[LOG]	#UID:53055:0#Midge swarm hits Rdraha(YOU) for #aaaaaa#2 physical#LAST# damage.
[LOG]	
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	36.166615533982
[LOG]	#{bold}#Rdraha's spell attains critical power!#{normal}#
Adding entity	53631	after	1526
[PROJECTOR] starting dam	213.9048746079
[PROJECTOR] after difficulty dam	213.9048746079
[PROJECTOR] res	0.81771520943907	0.99182284790561	 on dam	235.29536206869
[PROJECTOR] after resists dam	233.37131610595
[PROJECTOR] after flat damage armor	233.37131610595
[PROJECTOR] final dam	233.37131610595
[LOG]	Rdraha's Soul Rot hits Midge swarm for #{bold}##DARK_GREEN#234 blight#{normal}##LAST# damage.
[LOG]	#{bold}#Rdraha's Soul Rot killed Midge swarm!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	Lore found: #0080FF#journal page (kor'pul)
[LOG]	You can read all your collected lore in the game menu, by pressing Escape.
[PROFILE] filtering save of 	lore	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LORE] learnt	kor-pul-note-1
[LOG]	Ran for 7 turns (stop reason: learnt lore).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	Lore found: #0080FF#journal page (kor'pul)
[LOG]	You can read all your collected lore in the game menu, by pressing Escape.
[PROFILE] filtering save of 	lore	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LORE] learnt	kor-pul-note-2
[LOG]	Ran for 2 turns (stop reason: learnt lore).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	Today is the 79th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
[LOG]	Ran for 27 turns (stop reason: at door).
[LOG]	
Loading tile	terrain/granite_door1_open_vert.png
Loading tile	terrain/granite_door1_open_vert_north.png
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	Ran for 5 turns (stop reason: at door).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[USERCHAT] channel talk	explodedman	tome	Is there a timeframe for the next patch?
AI took for target	53303	grey mold	::	1526	Rdraha	36	<	100
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the southeast (grey mold)).
[LOG]	
[TARGET] Passing target	bandit	from	grey mold	to	Rdraha
checkHit	20.615528128088	17.663880828453
=> chance to hit	57.12176600132
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	36.166615533982
Adding entity	53632	after	1526
checkHit	20.615528128088	17.663880828453
=> chance to hit	57.12176600132
[PROJECTOR] starting dam	129.09416113324
[PROJECTOR] after difficulty dam	129.09416113324
[PROJECTOR] res	0	1	 on dam	142.00357724656
[PROJECTOR] after resists dam	142.00357724656
[PROJECTOR] after flat damage armor	142.00357724656
[PROJECTOR] final dam	142.00357724656
[LOG]	Rdraha's Soul Rot hits Grey mold for #DARK_GREEN#143 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Soul Rot killed Grey mold!#{normal}#
[LOG]	
[LOG]	Resting starts...
checkHit	20.615528128088	17.663880828453
=> chance to hit	57.12176600132
[LOG]	Rested for 0 turns (stop reason: hostile spotted to the north (bandit)).
[LOG]	Rdraha casts Blood Grasp.
[SPELL CRIT %]	10.4
[LOG]	#{bold}#Rdraha's spell attains critical power!#{normal}#
Adding entity	53633	after	1526
[PROJECTOR] starting dam	217.21373566194
[PROJECTOR] after difficulty dam	217.21373566194
[PROJECTOR] res	0	1	 on dam	238.93510922813
[PROJECTOR] after resists dam	238.93510922813
[PROJECTOR] after flat damage armor	238.93510922813
[PROJECTOR] final dam	238.93510922813
[LOG]	#UID:1526:0#Rdraha(YOU) drains life from Bandit!
[LOG]	Rdraha's Blood Grasp hits Bandit for #{bold}##DARK_GREEN#239 blight#{normal}##LAST# damage.
[LOG]	Rdraha(YOU) receives #LIGHT_GREEN#119 healing#LAST# from Rdraha's Blood Grasp.
[LOG]	#{bold}#Rdraha's Blood Grasp killed Bandit!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	#00ff00##UID:805:0#Talent Blood Grasp is ready to use.
[LOG]	Rested for 4 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	You pickup 0.60 gold pieces.
[LOG]	You pickup 0.70 gold pieces.
Loading tile	object/cloak_linen.png
[Identify]	linen cloak of protection	true
[LOG]	Rdraha picks up (k.): #00FF80##UID:53068:0#linen cloak of protection (1 def, 0 armour)#LAST#.
AI took for target	53040	rogue	::	1526	Rdraha	9	<	121
checkHit	20.615528128088	8.3431457505076
=> chance to hit	78.212520105509
checkHit	20.615528128088	8.3431457505076
=> chance to hit	78.212520105509
[TARGET] Passing target	shining mold	from	rogue	to	Rdraha
[ATTACK] attacking with	flaming iron dagger of vileness
[ATTACK] to 	Rdraha	 :: 	13.257703586362	5	7	2	::	1
checkHit	21.5	2
=> chance to hit	99
[ATTACJ] dagger accuracy bonus	21.5	2	=	1.0975	previous	5
[ATTACK] raw dam	13.257703586362	versus	7	0.3	with APR	5.4875
[ATTACK] after armor	11.745203586362
[ATTACK] after range	14
[PHYS CRIT %]	10.3
[ATTACK] after crit	14
[ATTACK] after mult	14
[PROJECTOR] starting dam	14
[PROJECTOR] after difficulty dam	14
[PROJECTOR] res	1	0.99	 on dam	14
[PROJECTOR] after resists dam	13.86
[PROJECTOR] after flat damage armor	13.86
[PROJECTOR] final dam	13.86
[LOG]	Ran for 2 turns (stop reason: taken damage).
[PROJECTOR] starting dam	4
[PROJECTOR] after difficulty dam	4
[PROJECTOR] res	0	1	 on dam	4
[PROJECTOR] after resists dam	4
[PROJECTOR] after flat damage armor	4
[PROJECTOR] final dam	4
[PROJECTOR] starting dam	4
[PROJECTOR] after difficulty dam	4
[PROJECTOR] res	5	0.95	 on dam	4
[PROJECTOR] after resists dam	3.8
[PROJECTOR] after flat damage armor	3.8
[PROJECTOR] final dam	3.8
[ATTACK] attacking with	flaming steel dagger of paradox
[ATTACK] to 	Rdraha	 :: 	15.107523275131	6	7	2	::	0.5
checkHit	21.5	2
=> chance to hit	99
[ATTACJ] dagger accuracy bonus	21.5	2	=	1.0975	previous	6
[ATTACK] raw dam	15.107523275131	versus	7	0.3	with APR	6.585
[ATTACK] after armor	14.692523275131
[ATTACK] after range	16
[PHYS CRIT %]	11.3
[ATTACK] after crit	16
[ATTACK] after mult	8
[PROJECTOR] starting dam	8
[PROJECTOR] after difficulty dam	8
[PROJECTOR] res	1	0.99	 on dam	8
[PROJECTOR] after resists dam	7.92
[PROJECTOR] after flat damage armor	7.92
[PROJECTOR] final dam	7.92
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam	5
[PROJECTOR] starting dam	4
[PROJECTOR] after difficulty dam	4
[PROJECTOR] res	5	0.95	 on dam	4
[PROJECTOR] after resists dam	3.8
[PROJECTOR] after flat damage armor	3.8
[PROJECTOR] final dam	3.8
[LOG]	Something hits Rdraha(YOU) for #aaaaaa#14 physical#LAST#, #DARK_GREEN#4 blight#LAST#, #LIGHT_RED#4 fire#LAST#, #aaaaaa#8 physical#LAST#, #LIGHT_STEEL_BLUE#5 temporal#LAST#, #LIGHT_RED#4 fire#LAST# (38 total damage).
[LOG]	
[LOG]	Rdraha casts Blood Spray.
[SPELL CRIT %]	10.4
[SPELL CRIT %]	10.4
[PROJECTOR] starting dam	45.296792282573
[PROJECTOR] after difficulty dam	45.296792282573
[PROJECTOR] res	0.66115169766385	0.99338848302336	 on dam	49.826471510831
[PROJECTOR] after resists dam	49.497042948551
[PROJECTOR] after flat damage armor	49.497042948551
[PROJECTOR] final dam	49.497042948551
[PROJECTOR] starting dam	45.296792282573
[PROJECTOR] after difficulty dam	45.296792282573
[PROJECTOR] res	0	1	 on dam	49.826471510831
[PROJECTOR] after resists dam	49.826471510831
[PROJECTOR] after flat damage armor	49.826471510831
[PROJECTOR] final dam	49.826471510831
[LOG]	Shining mold is afflicted by a rotting disease!
[USERCHAT] channel talk	Aura of the Dawn	tome	'Soon'.
[ATTACK] attacking with	flaming iron dagger of vileness
[ATTACK] to 	Rdraha	 :: 	13.257703586362	5	7	2	::	1
checkHit	21.5	2
=> chance to hit	99
[ATTACJ] dagger accuracy bonus	21.5	2	=	1.0975	previous	5
[ATTACK] raw dam	13.257703586362	versus	7	0.3	with APR	5.4875
[ATTACK] after armor	11.745203586362
[ATTACK] after range	11
[PHYS CRIT %]	10.3
[ATTACK] after crit	17.325
[ATTACK] after mult	17.325
[LOG]	#{bold}##UID:53040:0#Rogue performs a melee critical strike against Rdraha(YOU)!#{normal}#
[PROJECTOR] starting dam	17.325
[PROJECTOR] after difficulty dam	17.325
[PROJECTOR] res	1	0.99	 on dam	17.325
[PROJECTOR] after resists dam	17.15175
[PROJECTOR] after flat damage armor	17.15175
[PROJECTOR] final dam	17.15175
[PROJECTOR] starting dam	4
[PROJECTOR] after difficulty dam	4
[PROJECTOR] res	0	1	 on dam	4
[PROJECTOR] after resists dam	4
[PROJECTOR] after flat damage armor	4
[PROJECTOR] final dam	4
[PROJECTOR] starting dam	4
[PROJECTOR] after difficulty dam	4
[PROJECTOR] res	5	0.95	 on dam	4
[PROJECTOR] after resists dam	3.8
[PROJECTOR] after flat damage armor	3.8
[PROJECTOR] final dam	3.8
[PROJECTOR] starting dam	4
[PROJECTOR] after difficulty dam	4
[PROJECTOR] res	0	1	 on dam	4
[PROJECTOR] after resists dam	4
[PROJECTOR] after flat damage armor	4
[PROJECTOR] final dam	4
[ATTACK] attacking with	flaming steel dagger of paradox
[ATTACK] to 	Rdraha	 :: 	15.107523275131	6	7	2	::	0.5
checkHit	21.5	2
=> chance to hit	99
[ATTACJ] dagger accuracy bonus	21.5	2	=	1.0975	previous	6
[ATTACK] raw dam	15.107523275131	versus	7	0.3	with APR	6.585
[ATTACK] after armor	14.692523275131
[ATTACK] after range	18
[PHYS CRIT %]	11.3
[ATTACK] after crit	18
[ATTACK] after mult	9
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	1	0.99	 on dam	9
[PROJECTOR] after resists dam	8.91
[PROJECTOR] after flat damage armor	8.91
[PROJECTOR] final dam	8.91
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam	5
[PROJECTOR] starting dam	4
[PROJECTOR] after difficulty dam	4
[PROJECTOR] res	5	0.95	 on dam	4
[PROJECTOR] after resists dam	3.8
[PROJECTOR] after flat damage armor	3.8
[PROJECTOR] final dam	3.8
[PROJECTOR] starting dam	8.7928981158989
[PROJECTOR] after difficulty dam	8.7928981158989
[PROJECTOR] res	0	1	 on dam	9.6721879274888
[PROJECTOR] after resists dam	9.6721879274888
[PROJECTOR] after flat damage armor	9.6721879274888
[PROJECTOR] final dam	9.6721879274888
[LOG]	#UID:53040:0#Rogue hits Rdraha(YOU) for #{bold}##aaaaaa#18 physical#{normal}##LAST#, #DARK_GREEN#4 blight#LAST#, #LIGHT_RED#4 fire#LAST#, #DARK_GREEN#4 blight#LAST#, #aaaaaa#9 physical#LAST#, #LIGHT_STEEL_BLUE#5 temporal#LAST#, #LIGHT_RED#4 fire#LAST# (47 total damage).
[LOG]	#UID:1526:0#Rdraha(YOU) hits Rogue for #DARK_GREEN#50 blight#LAST# damage.
[LOG]	#UID:1526:0#Rdraha(YOU) hits Shining mold for #DARK_GREEN#50 blight#LAST# damage.
[LOG]	Rotting Disease from Rdraha hits Shining mold for #DARK_GREEN#10 blight#LAST# damage.
[LOG]	#{bold}#Rotting Disease from Rdraha killed Shining mold!#{normal}#
[ATTACK] attacking with	flaming iron dagger of vileness
[ATTACK] to 	Rdraha	 :: 	13.257703586362	5	7	2	::	1
checkHit	21.5	2
=> chance to hit	99
[ATTACJ] dagger accuracy bonus	21.5	2	=	1.0975	previous	5
[ATTACK] raw dam	13.257703586362	versus	7	0.3	with APR	5.4875
[ATTACK] after armor	11.745203586362
[ATTACK] after range	13
[PHYS CRIT %]	10.3
[ATTACK] after crit	13
[ATTACK] after mult	13
[PROJECTOR] starting dam	13
[PROJECTOR] after difficulty dam	13
[PROJECTOR] res	1	0.99	 on dam	13
[PROJECTOR] after resists dam	12.87
[PROJECTOR] after flat damage armor	12.87
[PROJECTOR] final dam	12.87
[PROJECTOR] starting dam	4
[PROJECTOR] after difficulty dam	4
[PROJECTOR] res	0	1	 on dam	4
[PROJECTOR] after resists dam	4
[PROJECTOR] after flat damage armor	4
[PROJECTOR] final dam	4
[PROJECTOR] starting dam	4
[PROJECTOR] after difficulty dam	4
[PROJECTOR] res	5	0.95	 on dam	4
[PROJECTOR] after resists dam	3.8
[PROJECTOR] after flat damage armor	3.8
[PROJECTOR] final dam	3.8
[ATTACK] attacking with	flaming steel dagger of paradox
[ATTACK] to 	Rdraha	 :: 	15.107523275131	6	7	2	::	0.5
checkHit	21.5	2
=> chance to hit	99
[ATTACJ] dagger accuracy bonus	21.5	2	=	1.0975	previous	6
[ATTACK] raw dam	15.107523275131	versus	7	0.3	with APR	6.585
[ATTACK] after armor	14.692523275131
[ATTACK] after range	14
[PHYS CRIT %]	11.3
[ATTACK] after crit	14
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	1	0.99	 on dam	7
[PROJECTOR] after resists dam	6.93
[PROJECTOR] after flat damage armor	6.93
[PROJECTOR] final dam	6.93
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam	5
[PROJECTOR] starting dam	4
[PROJECTOR] after difficulty dam	4
[PROJECTOR] res	5	0.95	 on dam	4
[PROJECTOR] after resists dam	3.8
[PROJECTOR] after flat damage armor	3.8
[PROJECTOR] final dam	3.8
[LOG]	
[LOG]	#UID:53040:0#Rogue hits Rdraha(YOU) for #aaaaaa#13 physical#LAST#, #DARK_GREEN#4 blight#LAST#, #LIGHT_RED#4 fire#LAST#, #aaaaaa#7 physical#LAST#, #LIGHT_STEEL_BLUE#5 temporal#LAST#, #LIGHT_RED#4 fire#LAST# (36 total damage).
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	36.166615533982
Adding entity	53634	after	1526
[PROJECTOR] starting dam	129.09416113324
[PROJECTOR] after difficulty dam	129.09416113324
[PROJECTOR] res	0.66115169766385	0.99338848302336	 on dam	142.00357724656
[PROJECTOR] after resists dam	141.06471818485
[PROJECTOR] after flat damage armor	141.06471818485
[PROJECTOR] final dam	141.06471818485
[LOG]	Rdraha's Soul Rot hits Rogue for #DARK_GREEN#142 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Soul Rot killed Rogue!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	#00ff00##UID:804:0#Talent Blood Spray is ready to use.
[LOG]	Rested for 35 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	You pickup 0.95 gold pieces.
[LOG]	Ran for 43 turns (stop reason: at door).
[LOG]	
[USERCHAT] channel talk	StarKeep	tome	Sometime in the next decade.
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Identify]	iron greatsword of crippling	true
[LOG]	Rdraha picks up (d.): #00FF80##UID:53352:0#iron greatsword of crippling (11.5-18.4 power, 1 apr)#LAST#.
[LOG]	Ran for 39 turns (stop reason: at door).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	Ran for 35 turns (stop reason: at door).
[LOG]	
Vault id	1	opens:	30	19	16	11
[USERCHAT] channel talk	Aura of the Dawn	tome	Someone link the valve time reference.
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	36.166615533982
[LOG]	#{bold}#Rdraha's spell attains critical power!#{normal}#
Adding entity	53635	after	1526
[PROJECTOR] starting dam	213.9048746079
[PROJECTOR] after difficulty dam	213.9048746079
[PROJECTOR] res	7.4671388231141	0.92532861176886	 on dam	235.29536206869
[PROJECTOR] after resists dam	217.72553073867
[PROJECTOR] after flat damage armor	217.72553073867
[PROJECTOR] final dam	217.72553073867
[LOG]	Rdraha's Soul Rot hits Large white snake for #{bold}##DARK_GREEN#218 blight#{normal}##LAST# damage.
AI took for target	52961	large white snake	::	1526	Rdraha	4	<	100
[LOG]	
[LOG]	Rdraha casts Blood Spray.
[SPELL CRIT %]	10.4
[SPELL CRIT %]	10.4
[PROJECTOR] starting dam	45.296792282573
[PROJECTOR] after difficulty dam	45.296792282573
[PROJECTOR] res	7.4671388231141	0.92532861176886	 on dam	49.826471510831
[PROJECTOR] after resists dam	46.105859712457
[PROJECTOR] after flat damage armor	46.105859712457
[PROJECTOR] final dam	46.105859712457
[LOG]	#UID:1526:0#Rdraha(YOU) hits Large white snake for #DARK_GREEN#47 blight#LAST# damage.
[LOG]	
[LOG]	Rdraha casts Drain.
[SPELL CRIT %]	10.4
Adding entity	53636	after	1526
[PROJECTOR] starting dam	94.668840678917
[PROJECTOR] after difficulty dam	94.668840678917
[PROJECTOR] res	7.4671388231141	0.92532861176886	 on dam	104.13572474681
[PROJECTOR] after resists dam	96.359765615509
[PROJECTOR] after flat damage armor	96.359765615509
[PROJECTOR] final dam	96.359765615509
[LOG]	Rdraha's Drain hits Large white snake for #DARK_GREEN#97 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Drain killed Large white snake!#{normal}#
[LOG]	
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	
[Identify]	acidic steel greatmaul of projection	true
[LOG]	Rdraha picks up (c.): #00FF80##UID:52958:0#acidic steel greatmaul of projection (25.5-38.25 power, 2 apr)#LAST#.
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:804:0#Talent Blood Spray is ready to use.
[LOG]	#00ff00##UID:776:0#Talent Drain is ready to use.
[LOG]	Rested for 6 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Ran for 2 turns (stop reason: at door).
[LOG]	
[Identify]	iron pickaxe	true
[LOG]	Rdraha picks up (p.): #FFFFFF##UID:52953:0#iron pickaxe (dig speed 38 turns)#LAST#.
[LOG]	
Loading tile	talents/dig_object.png
[Identify]	temporal iron gauntlets of strength (#STATBONUS#)	true
[LOG]	Rdraha picks up (n.): #00FF80##UID:52950:0#temporal iron gauntlets of strength (+2) (0 def, 1 armour)#LAST#.
[LOG]	
[MOUSE] pre starting drag'n'drop
[MOUSE] enabling drag from predrag
[USERCHAT] channel talk	explodedman	tome	Will the next patch be bundled with Half-life 3, then?
[MOUSE] ending drag'n'drop
fight: 	linen cloak of protection	elm vilestaff of might	::	OFFHAND	CLOAK
fight: 	linen cloak of protection	bright brass lantern of health	::	nil	CLOAK
fight: 	linen cloak of protection	linen robe	::	nil	CLOAK
fight: 	linen cloak of protection	rough leather cap	::	nil	CLOAK
fight: 	linen cloak of protection	insulating rough leather belt of the mystic	::	nil	CLOAK
fight: 	linen cloak of protection	rough leather gloves 'Unraregohek'	::	nil	CLOAK
fight: 	linen cloak of protection	miner's pair of rough leather boots of uncanny dodging	::	nil	CLOAK
Loading tile	player/human_female/cloak_behind_01.png
Loading tile	player/human_female/cloak_shoulder_01.png
[LOG]	Rdraha wears: #00FF80##UID:53068:0#linen cloak of protection (1 def, 0 armour)#LAST#.
[LOG]	#00ff00##UID:47:0#Talent Dig is ready to use.
[LOG]	
[MOUSE] pre starting drag'n'drop
[MOUSE] enabling drag from predrag
[MOUSE] ending drag'n'drop
fight: 	ash starstaff of might	bright brass lantern of health	::	nil	MAINHAND
fight: 	ash starstaff of might	linen robe	::	nil	MAINHAND
fight: 	ash starstaff of might	linen cloak of protection	::	nil	MAINHAND
fight: 	ash starstaff of might	rough leather cap	::	nil	MAINHAND
fight: 	ash starstaff of might	insulating rough leather belt of the mystic	::	nil	MAINHAND
fight: 	ash starstaff of might	rough leather gloves 'Unraregohek'	::	nil	MAINHAND
fight: 	ash starstaff of might	miner's pair of rough leather boots of uncanny dodging	::	nil	MAINHAND
[LOG]	Rdraha wears: #00FF80##UID:53350:0#ash starstaff of might (15-18 power, 3 apr, physical damage)#LAST#.
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:39:0#Talent Command Staff is ready to use.
[LOG]	Rested for 3 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Rdraha casts Command Staff.
Just started the chat, and there's no o.factory_settings
[CHAT] loaded	welcome	table: 0x17cab6d0
[CHAT] loaded	element_mage	table: 0x170de8f8
[CHAT] loaded	element_star	table: 0x0cfe7d58
[CHAT] loaded	element_vile	table: 0x1512bb98
[CHAT] loaded	how_speak	table: 0x143a4910
[CHAT] loaded	which_aspect	table: 0x1512bb08
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[CHAT] selected	[Vile]	nil	element_vile
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[CHAT] selected	[Blight]	function: 0x157097b0	nil
(in chat's set_element) state.set_element is 	true
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:39:0#Talent Command Staff is ready to use.
[LOG]	Rested for 4 turns (stop reason: all resources and life at maximum).
[LOG]	
AI took for target	52932	thief	::	1526	Rdraha	1	<	121
checkHit	20.615528128088	37.68582680003
=> chance to hit	21.693903730882
[ATTACK] attacking with	hateful iron dagger of crippling
[ATTACK] to 	Rdraha	 :: 	29.380588959771	5	7	3	::	1
checkHit	42.333333333333	3
=> chance to hit	100
[ATTACJ] dagger accuracy bonus	42.333333333333	3	=	1.1966666666667	previous	5
[ATTACK] raw dam	29.380588959771	versus	7	0.3	with APR	5.9833333333333
[ATTACK] after armor	28.363922293105
[ATTACK] after range	31
[PHYS CRIT %]	27.656754218803
[ATTACK] after crit	31
[ATTACK] after mult	31
[ATTACK] after inc by type	32.86
[PROJECTOR] starting dam	32.86
[PROJECTOR] after difficulty dam	32.86
[PROJECTOR] res	1	0.99	 on dam	32.86
[PROJECTOR] after resists dam	32.5314
[PROJECTOR] after flat damage armor	32.5314
[PROJECTOR] final dam	32.5314
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam	5
[ATTACK] attacking with	iron dagger of erosion
[ATTACK] to 	Rdraha	 :: 	31.426569995682	5	7	3	::	0.5
checkHit	42.333333333333	3
=> chance to hit	100
[ATTACJ] dagger accuracy bonus	42.333333333333	3	=	1.1966666666667	previous	5
[ATTACK] raw dam	31.426569995682	versus	7	0.3	with APR	5.9833333333333
[ATTACK] after armor	30.409903329016
[ATTACK] after range	34
[PHYS CRIT %]	27.656754218803
[ATTACK] after crit	58.191863000361
[ATTACK] after mult	29.09593150018
[LOG]	#{bold}#Something performs a melee critical strike against Rdraha(YOU)!#{normal}#
[PROJECTOR] starting dam	29.09593150018
[PROJECTOR] after difficulty dam	29.09593150018
[PROJECTOR] res	1	0.99	 on dam	29.09593150018
[PROJECTOR] after resists dam	28.804972185179
[PROJECTOR] after flat damage armor	28.804972185179
[PROJECTOR] final dam	28.804972185179
[PROJECTOR] starting dam	4
[PROJECTOR] after difficulty dam	4
[PROJECTOR] res	0	1	 on dam	4
[PROJECTOR] after resists dam	4
[PROJECTOR] after flat damage armor	4
[PROJECTOR] final dam	4
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam	5
[LOG]	Rdraha is poisoned!
Loading tile	npc/humanoid_human_thief.png
[LOG]	
[LOG]	Something hits Rdraha(YOU) for #aaaaaa#33 physical#LAST#, #GREY#5 darkness#LAST#, #{bold}##aaaaaa#29 physical#{normal}##LAST#, #LIGHT_GREEN#4 nature#LAST#, #LIGHT_STEEL_BLUE#5 temporal#LAST# (75 total damage).
[ATTACK] attacking with	ash vilestaff of might
[ATTACK] to 	thief	 :: 	17.122787904554	3	5	14.05	::	1
checkHit	8	14.05
=> chance to hit	35
[ATTACK] raw dam	17.122787904554	versus	5	0.3	with APR	3
[ATTACK] after armor	15.122787904554
[ATTACK] after range	18
[PHYS CRIT %]	5.4
[ATTACK] after crit	18
[ATTACK] after mult	18
[PROJECTOR] starting dam	18
[PROJECTOR] after difficulty dam	18
[PROJECTOR] res	0	1	 on dam	20.7
[PROJECTOR] after resists dam	20.7
[PROJECTOR] after flat damage armor	20.7
[PROJECTOR] final dam	20.7
[ATTACK] staff accuracy bonus	8	14.05	=	1
[PROJECTOR] starting dam	16.982723213629
[PROJECTOR] after difficulty dam	16.982723213629
[PROJECTOR] res	0	1	 on dam	16.982723213629
[PROJECTOR] after resists dam	16.982723213629
[PROJECTOR] after flat damage armor	16.982723213629
[PROJECTOR] final dam	16.982723213629
[LOG]	#UID:1526:0#Rdraha(YOU) hits Thief for #DARK_GREEN#21 blight#LAST# damage.
[LOG]	Poison from Thief hits Rdraha(YOU) for #LIGHT_GREEN#17 nature#LAST# damage.
thief	52932	dumb ai talents can use	Disarm	T_DISARM
thief	52932	dumb ai talents can use	Attack	T_ATTACK
thief	52932	dumb ai talents can activate	Crippling Poison	T_CRIPPLING_POISON
thief	52932	dumb ai talents can use	Venomous Strike	T_VENOMOUS_STRIKE
thief	52932	dumb ai talents can use	Infusion: Sun	T_INFUSION:_SUN_1
thief	52932	dumb ai talents can activate	Insidious Poison	T_INSIDIOUS_POISON
thief	52932	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_DISARM
[LOG]	Thief uses Disarm.
[ATTACK] attacking with	hateful iron dagger of crippling
[ATTACK] to 	Rdraha	 :: 	29.380588959771	5	7	3	::	1
checkHit	42.333333333333	3
=> chance to hit	100
[ATTACJ] dagger accuracy bonus	42.333333333333	3	=	1.1966666666667	previous	5
[ATTACK] raw dam	29.380588959771	versus	7	0.3	with APR	5.9833333333333
[ATTACK] after armor	28.363922293105
[ATTACK] after range	29
[PHYS CRIT %]	27.656754218803
[ATTACK] after crit	49.634236088543
[ATTACK] after mult	49.634236088543
[ATTACK] after inc by type	52.612290253856
[LOG]	#{bold}##UID:52932:0#Thief performs a melee critical strike against Rdraha(YOU)!#{normal}#
[PROJECTOR] starting dam	52.612290253856
[PROJECTOR] after difficulty dam	52.612290253856
[PROJECTOR] res	1	0.99	 on dam	52.612290253856
[PROJECTOR] after resists dam	52.086167351317
[PROJECTOR] after flat damage armor	52.086167351317
[PROJECTOR] final dam	52.086167351317
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam	5
checkHit	7.7	42.333333333333
=> chance to hit	0
[LOG]	Rdraha is crippled.
[ATTACK] attacking with	iron dagger of erosion
[ATTACK] to 	Rdraha	 :: 	31.426569995682	5	7	3	::	0.5
checkHit	42.333333333333	3
=> chance to hit	100
[ATTACJ] dagger accuracy bonus	42.333333333333	3	=	1.1966666666667	previous	5
[ATTACK] raw dam	31.426569995682	versus	7	0.3	with APR	5.9833333333333
[ATTACK] after armor	30.409903329016
[ATTACK] after range	36
[PHYS CRIT %]	27.656754218803
[ATTACK] after crit	61.614913765088
[ATTACK] after mult	30.807456882544
[LOG]	#{bold}##UID:52932:0#Thief performs a melee critical strike against Rdraha(YOU)!#{normal}#
[PROJECTOR] starting dam	30.807456882544
[PROJECTOR] after difficulty dam	30.807456882544
[PROJECTOR] res	1	0.99	 on dam	30.807456882544
[PROJECTOR] after resists dam	30.499382313719
[PROJECTOR] after flat damage armor	30.499382313719
[PROJECTOR] final dam	30.499382313719
[PROJECTOR] starting dam	4
[PROJECTOR] after difficulty dam	4
[PROJECTOR] res	0	1	 on dam	4
[PROJECTOR] after resists dam	4
[PROJECTOR] after flat damage armor	4
[PROJECTOR] final dam	4
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam	5
checkHit	7.7	35
=> chance to hit	0
[LOG]	Rdraha is disarmed!
[LOG]	
[LOG]	#UID:52932:0#Thief hits Rdraha(YOU) for #{bold}##aaaaaa#53 physical#{normal}##LAST#, #GREY#5 darkness#LAST#, #{bold}##aaaaaa#31 physical#{normal}##LAST#, #LIGHT_GREEN#4 nature#LAST#, #LIGHT_STEEL_BLUE#5 temporal#LAST# (97 total damage).
Loading tile	talents/cripple.png
Loading tile	talents/disarm.png
[LOG]	Rdraha uses Infusion: Wild.
[LOG]	Rdraha stops being poisoned.
[LOG]	Rdraha is cured!
[LOG]	Rdraha lessens the pain.
Server latency	157
[LOG]	Rdraha uses Infusion: Regeneration.
[LOG]	Rdraha starts regenerating health quickly.
thief	52932	dumb ai talents can use	Attack	T_ATTACK
thief	52932	dumb ai talents can activate	Crippling Poison	T_CRIPPLING_POISON
thief	52932	dumb ai talents can use	Venomous Strike	T_VENOMOUS_STRIKE
thief	52932	dumb ai talents can use	Infusion: Sun	T_INFUSION:_SUN_1
thief	52932	dumb ai talents can activate	Insidious Poison	T_INSIDIOUS_POISON
thief	52932	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_VENOMOUS_STRIKE
[LOG]	Thief uses Venomous Strike.
[ATTACK] attacking with	hateful iron dagger of crippling
[ATTACK] to 	Rdraha	 :: 	29.380588959771	5	7	3	::	0.67888543819998
checkHit	42.333333333333	3
=> chance to hit	100
[ATTACJ] dagger accuracy bonus	42.333333333333	3	=	1.1966666666667	previous	5
[ATTACK] raw dam	29.380588959771	versus	7	0.3	with APR	5.9833333333333
[ATTACK] after armor	28.363922293105
[ATTACK] after range	28
[PHYS CRIT %]	27.656754218803
[ATTACK] after crit	28
[ATTACK] after mult	19.0087922696
[ATTACK] after inc by type	20.149319805775
[PROJECTOR] starting dam	20.149319805775
[PROJECTOR] after difficulty dam	20.149319805775
[PROJECTOR] res	14	0.86	 on dam	20.149319805775
[PROJECTOR] after resists dam	17.328415032967
[PROJECTOR] after flat damage armor	17.328415032967
[PROJECTOR] final dam	17.328415032967
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	14	0.86	 on dam	5
[PROJECTOR] after resists dam	4.3
[PROJECTOR] after flat damage armor	4.3
[PROJECTOR] final dam	4.3
[LOG]	Rdraha is poisoned!
[ATTACK] attacking with	iron dagger of erosion
[ATTACK] to 	Rdraha	 :: 	31.426569995682	5	7	3	::	0.33944271909999
checkHit	42.333333333333	3
=> chance to hit	100
[ATTACJ] dagger accuracy bonus	42.333333333333	3	=	1.1966666666667	previous	5
[ATTACK] raw dam	31.426569995682	versus	7	0.3	with APR	5.9833333333333
[ATTACK] after armor	30.409903329016
[ATTACK] after range	32
[PHYS CRIT %]	27.656754218803
[ATTACK] after crit	54.768812235634
[ATTACK] after mult	18.59087454714
[LOG]	#{bold}##UID:52932:0#Thief performs a melee critical strike against Rdraha(YOU)!#{normal}#
[PROJECTOR] starting dam	18.59087454714
[PROJECTOR] after difficulty dam	18.59087454714
[PROJECTOR] res	14	0.86	 on dam	18.59087454714
[PROJECTOR] after resists dam	15.988152110541
[PROJECTOR] after flat damage armor	15.988152110541
[PROJECTOR] final dam	15.988152110541
[PROJECTOR] starting dam	4
[PROJECTOR] after difficulty dam	4
[PROJECTOR] res	14	0.86	 on dam	4
[PROJECTOR] after resists dam	3.44
[PROJECTOR] after flat damage armor	3.44
[PROJECTOR] final dam	3.44
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	14	0.86	 on dam	5
[PROJECTOR] after resists dam	4.3
[PROJECTOR] after flat damage armor	4.3
[PROJECTOR] final dam	4.3
[LOG]	
[LOG]	#UID:52932:0#Thief hits Rdraha(YOU) for #LIGHT_GREEN#18 nature#LAST#, #GREY#5 darkness#LAST#, #{bold}##LIGHT_GREEN#16 nature#{normal}##LAST#, #LIGHT_GREEN#4 nature#LAST#, #LIGHT_STEEL_BLUE#5 temporal#LAST# (45 total damage).
Loading tile	effects/numbing_poison.png
[LOG]	Rdraha casts Pacification Hex.
checkHit	23.49293913099	32
=> chance to hit	29
[LOG]	Thief is hexed!
[LOG]	Thief is dazed!
[PROJECTOR] starting dam	15.599145832546
[PROJECTOR] after difficulty dam	15.599145832546
[PROJECTOR] res	14	0.86	 on dam	7.7995729162728
[PROJECTOR] after resists dam	6.7076327079946
[PROJECTOR] after flat damage armor	6.7076327079946
[PROJECTOR] final dam	6.7076327079946
[LOG]	Numbing Poison from Thief hits Rdraha(YOU) for #LIGHT_GREEN#7 nature#LAST# damage.
[ATTACK] attacking with	hateful iron dagger of crippling
[ATTACK] to 	Rdraha	 :: 	24.153154949547	5	7	3	::	1
checkHit	26.75	3
=> chance to hit	100
[ATTACJ] dagger accuracy bonus	26.75	3	=	1.11875	previous	5
[ATTACK] raw dam	24.153154949547	versus	7	0.3	with APR	5.59375
[ATTACK] after armor	22.746904949547
[ATTACK] after range	27
[PHYS CRIT %]	27.656754218803
[ATTACK] after crit	27
[ATTACK] after mult	27
[ATTACK] after inc by type	28.62
[PROJECTOR] starting dam	28.62
[PROJECTOR] after difficulty dam	28.62
[PROJECTOR] res	14.86	0.8514	 on dam	14.31
[PROJECTOR] after resists dam	12.183534
[PROJECTOR] after flat damage armor	12.183534
[PROJECTOR] final dam	12.183534
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	14	0.86	 on dam	2.5
[PROJECTOR] after resists dam	2.15
[PROJECTOR] after flat damage armor	2.15
[PROJECTOR] final dam	2.15
[ATTACK] attacking with	iron dagger of erosion
[ATTACK] to 	Rdraha	 :: 	25.83511228035	5	7	3	::	0.5
checkHit	26.75	3
=> chance to hit	100
[ATTACJ] dagger accuracy bonus	26.75	3	=	1.11875	previous	5
[ATTACK] raw dam	25.83511228035	versus	7	0.3	with APR	5.59375
[ATTACK] after armor	24.42886228035
[ATTACK] after range	29
[PHYS CRIT %]	27.656754218803
[ATTACK] after crit	29
[ATTACK] after mult	14.5
[PROJECTOR] starting dam	14.5
[PROJECTOR] after difficulty dam	14.5
[PROJECTOR] res	14.86	0.8514	 on dam	7.25
[PROJECTOR] after resists dam	6.17265
[PROJECTOR] after flat damage armor	6.17265
[PROJECTOR] final dam	6.17265
[PROJECTOR] starting dam	4
[PROJECTOR] after difficulty dam	4
[PROJECTOR] res	14	0.86	 on dam	2
[PROJECTOR] after resists dam	1.72
[PROJECTOR] after flat damage armor	1.72
[PROJECTOR] final dam	1.72
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	14	0.86	 on dam	2.5
[PROJECTOR] after resists dam	2.15
[PROJECTOR] after flat damage armor	2.15
[PROJECTOR] final dam	2.15
[LOG]	#UID:52932:0#Thief hits Rdraha(YOU) for #aaaaaa#13 physical#LAST#, #GREY#3 darkness#LAST#, #aaaaaa#7 physical#LAST#, #LIGHT_GREEN#2 nature#LAST#, #LIGHT_STEEL_BLUE#3 temporal#LAST# (24 total damage).
[PROJECTOR] starting dam	15.599145832546
[PROJECTOR] after difficulty dam	15.599145832546
[PROJECTOR] res	14	0.86	 on dam	7.7995729162728
[PROJECTOR] after resists dam	6.7076327079946
[PROJECTOR] after flat damage armor	6.7076327079946
[PROJECTOR] final dam	6.7076327079946
[LOG]	Numbing Poison from Thief hits Rdraha(YOU) for #LIGHT_GREEN#7 nature#LAST# damage.
[LOG]	
[LOG]	Looking around... (direction keys to select interesting things, shift+direction keys to move freely)
AI took for target	52932	thief	::	1526	Rdraha	4	<	100
[PROJECTOR] starting dam	15.599145832546
[PROJECTOR] after difficulty dam	15.599145832546
[PROJECTOR] res	14	0.86	 on dam	7.7995729162728
[PROJECTOR] after resists dam	6.7076327079946
[PROJECTOR] after flat damage armor	6.7076327079946
[PROJECTOR] final dam	6.7076327079946
[LOG]	Numbing Poison from Thief hits Rdraha(YOU) for #LIGHT_GREEN#7 nature#LAST# damage.
[LOG]	
[PROJECTOR] starting dam	15.599145832546
[PROJECTOR] after difficulty dam	15.599145832546
[PROJECTOR] res	14	0.86	 on dam	7.7995729162728
[PROJECTOR] after resists dam	6.7076327079946
[PROJECTOR] after flat damage armor	6.7076327079946
[PROJECTOR] final dam	6.7076327079946
[LOG]	Rdraha feels pain again.
[LOG]	Rdraha is not cripple anymore.
[LOG]	Numbing Poison from Thief hits Rdraha(YOU) for #LIGHT_GREEN#7 nature#LAST# damage.
[LOG]	
[LOG]	Looking around... (direction keys to select interesting things, shift+direction keys to move freely)
[LOG]	Rdraha casts Blood Grasp.
[SPELL CRIT %]	10.4
Adding entity	53637	after	1526
[PROJECTOR] starting dam	136.14423020935
[PROJECTOR] after difficulty dam	136.14423020935
[PROJECTOR] res	0	1	 on dam	156.56586474075
[PROJECTOR] after resists dam	156.56586474075
[PROJECTOR] after flat damage armor	156.56586474075
[PROJECTOR] numbed dam	121.6181270754
[PROJECTOR] final dam	121.6181270754
[LOG]	Thief is not dazed anymore.
[LOG]	#UID:1526:0#Rdraha(YOU) drains life from Thief!
[LOG]	Rdraha(YOU) receives #LIGHT_GREEN#61 healing#LAST# from Rdraha's Blood Grasp.
[LOG]	Rdraha's Blood Grasp hits Thief for #DARK_GREEN#122 blight#LAST# damage.
[LOG]	Thief is dazed!
checkHit	32	14.16528858574
=> chance to hit	95
AI took for target	52932	thief	::	1526	Rdraha	16	<	100
thief	52932	dumb ai talents can activate	Crippling Poison	T_CRIPPLING_POISON
thief	52932	dumb ai talents can use	Infusion: Sun	T_INFUSION:_SUN_1
thief	52932	dumb ai talents can activate	Insidious Poison	T_INSIDIOUS_POISON
thief	52932	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_INFUSION:_SUN_1
[LOG]	Thief uses Infusion: Sun.
checkHit	20.425	50.6
=> chance to hit	0
[LOG]	Rdraha loses sight!
[LOG]	Rdraha has been illuminated.
Loading tile	effects/blinded.png
Loading tile	talents/infusion__sun.png
[PROJECTOR] starting dam	15.599145832546
[PROJECTOR] after difficulty dam	15.599145832546
[PROJECTOR] res	0	1	 on dam	7.7995729162728
[PROJECTOR] after resists dam	7.7995729162728
[PROJECTOR] after flat damage armor	7.7995729162728
[PROJECTOR] final dam	7.7995729162728
[LOG]	Rdraha stops regenerating health quickly.
[LOG]	Numbing Poison from Thief hits Rdraha(YOU) for #LIGHT_GREEN#8 nature#LAST# damage.
[LOG]	
[PROJECTOR] starting dam	15.599145832546
[PROJECTOR] after difficulty dam	15.599145832546
[PROJECTOR] res	0	1	 on dam	7.7995729162728
[PROJECTOR] after resists dam	7.7995729162728
[PROJECTOR] after flat damage armor	7.7995729162728
[PROJECTOR] final dam	7.7995729162728
[LOG]	Numbing Poison from Thief hits Rdraha(YOU) for #LIGHT_GREEN#8 nature#LAST# damage.
[LOG]	
thief	52932	dumb ai talents can activate	Crippling Poison	T_CRIPPLING_POISON
thief	52932	dumb ai talents can activate	Insidious Poison	T_INSIDIOUS_POISON
thief	52932	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_INSIDIOUS_POISON
[PROJECTOR] starting dam	15.599145832546
[PROJECTOR] after difficulty dam	15.599145832546
[PROJECTOR] res	0	1	 on dam	7.7995729162728
[PROJECTOR] after resists dam	7.7995729162728
[PROJECTOR] after flat damage armor	7.7995729162728
[PROJECTOR] final dam	7.7995729162728
[LOG]	Rdraha rearms.
[LOG]	Numbing Poison from Thief hits Rdraha(YOU) for #LIGHT_GREEN#8 nature#LAST# damage.
[LOG]	
[PROJECTOR] starting dam	15.599145832546
[PROJECTOR] after difficulty dam	15.599145832546
[PROJECTOR] res	0	1	 on dam	15.599145832546
[PROJECTOR] after resists dam	15.599145832546
[PROJECTOR] after flat damage armor	15.599145832546
[PROJECTOR] final dam	15.599145832546
[LOG]	Numbing Poison from Thief hits Rdraha(YOU) for #LIGHT_GREEN#16 nature#LAST# damage.
[LOG]	
AI took for target	52932	thief	::	1526	Rdraha	49	<	100
[LOG]	#00ff00##UID:805:0#Talent Blood Grasp is ready to use.
[PROJECTOR] starting dam	15.599145832546
[PROJECTOR] after difficulty dam	15.599145832546
[PROJECTOR] res	0	1	 on dam	15.599145832546
[PROJECTOR] after resists dam	15.599145832546
[PROJECTOR] after flat damage armor	15.599145832546
[PROJECTOR] final dam	15.599145832546
[LOG]	Numbing Poison from Thief hits Rdraha(YOU) for #LIGHT_GREEN#16 nature#LAST# damage.
[LOG]	
thief	52932	dumb ai talents can activate	Crippling Poison	T_CRIPPLING_POISON
thief	52932	dumb ai talents can activate	Stealth	T_STEALTH
thief	52932	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_STEALTH
[LOG]	#00ff00##UID:49:0#Talent Infusion: Regeneration is ready to use.
[LOG]	Rdraha is no longer poisoned.
[LOG]	Rdraha is no longer illuminated.
[LOG]	Rdraha recovers sight.
checkHit	20.615528128088	37.68582680003
=> chance to hit	21.693903730882
checkHit	20.615528128088	44.129155051291
=> chance to hit	17.600572662227
[LOG]	
checkHit	20.615528128088	37.68582680003
=> chance to hit	21.693903730882
checkHit	32	14.16528858574
=> chance to hit	95
[LOG]	#00ff00##UID:60:0#Talent Infusion: Wild is ready to use.
[LOG]	
Astar fail: destination unreachable
thief	52932	dumb ai talents can activate	Crippling Poison	T_CRIPPLING_POISON
thief	52932	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
dumb ai uses	T_HIGHBORN_S_BLOOM
Astar fail: destination unreachable
checkHit	32	14.16528858574
=> chance to hit	95
thief	52932	dumb ai talents can activate	Crippling Poison	T_CRIPPLING_POISON
thief	52932	dumb ai talents can activate	Numbing Poison	T_NUMBING_POISON
dumb ai uses	T_NUMBING_POISON
[LOG]	Rdraha casts Blood Grasp.
[SPELL CRIT %]	10.4
Adding entity	53638	after	1526
[PROJECTOR] starting dam	136.14423020935
[PROJECTOR] after difficulty dam	136.14423020935
[PROJECTOR] res	0	1	 on dam	156.56586474075
[PROJECTOR] after resists dam	156.56586474075
[PROJECTOR] after flat damage armor	156.56586474075
[PROJECTOR] final dam	156.56586474075
[LOG]	#UID:1526:0#Rdraha(YOU) drains life from Thief!
[LOG]	Rdraha(YOU) receives #LIGHT_GREEN#78 healing#LAST# from Rdraha's Blood Grasp.
[LOG]	Rdraha's Blood Grasp hits Thief for #DARK_GREEN#157 blight#LAST# damage.
AI took for target	52932	thief	::	1526	Rdraha	16	<	100
[LOG]	
[LOG]	Rdraha casts Drain.
[SPELL CRIT %]	10.4
Adding entity	53639	after	1526
[PROJECTOR] starting dam	97.331228767334
[PROJECTOR] after difficulty dam	97.331228767334
[PROJECTOR] res	0	1	 on dam	111.93091308243
[PROJECTOR] after resists dam	111.93091308243
[PROJECTOR] after flat damage armor	111.93091308243
[PROJECTOR] final dam	111.93091308243
[LOG]	Rdraha's Drain hits Thief for #DARK_GREEN#112 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Drain killed Thief!#{normal}#
[LOG]	#00ff00##UID:800:0#Talent Pacification Hex is ready to use.
[LOG]	
[LOG]	You pickup 0.70 gold pieces.
[LOG]	You pickup 0.65 gold pieces.
[LOG]	
[LOG]	#00ff00##UID:805:0#Talent Blood Grasp is ready to use.
[LOG]	
[USERCHAT] channel achievement	Zarath	tome	Rescuer of the lost	false	false
[Identify]	grounding pair of iron boots of tirelessness	true
[LOG]	Rdraha picks up (m.): #00FF80##UID:52929:0#grounding pair of iron boots of tirelessness (0 def, 3 armour)#LAST#.
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:776:0#Talent Drain is ready to use.
[LOG]	Rested for 30 turns (stop reason: all resources and life at maximum).
[LOG]	
[SOUND] loading from	/data/sound/ambient/door_creaks/creak_1.ogg	:=:	sound "/data/sound/ambient/door_creaks/creak_1.ogg" : <static>
[Identify]	opal	true
[LOG]	Rdraha picks up (q.): #FFFFFF##UID:52954:0#opal#LAST#.
[LOG]	
[Identify]	wizard's steel ring of sensing	true
[LOG]	Rdraha picks up (a.): #00FF80##UID:52955:0#wizard's steel ring of sensing#LAST#.
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	Rdraha casts Pacification Hex.
checkHit	9.7780979837589	32
=> chance to hit	0
[LOG]	Rattlesnake is hexed!
[LOG]	Rattlesnake is dazed!
AI took for target	52949	rattlesnake	::	1526	Rdraha	4	<	100
[LOG]	
[LOG]	Rdraha casts Blood Spray.
[SPELL CRIT %]	10.4
[SPELL CRIT %]	10.4
[PROJECTOR] starting dam	47.042834988183
[PROJECTOR] after difficulty dam	47.042834988183
[PROJECTOR] res	21.254253001594	0.78745746998406	 on dam	54.099260236411
[PROJECTOR] after resists dam	42.600866593774
[PROJECTOR] after flat damage armor	42.600866593774
[PROJECTOR] final dam	42.600866593774
[LOG]	Rattlesnake is not dazed anymore.
[LOG]	#UID:1526:0#Rdraha(YOU) hits Rattlesnake for #DARK_GREEN#43 blight#LAST# damage.
[LOG]	
[LOG]	Rdraha casts Blood Grasp.
[SPELL CRIT %]	10.4
[LOG]	#{bold}#Rdraha's spell attains critical power!#{normal}#
Adding entity	53640	after	1526
[PROJECTOR] starting dam	225.5866124066
[PROJECTOR] after difficulty dam	225.5866124066
[PROJECTOR] res	21.254253001594	0.78745746998406	 on dam	259.4246042676
[PROJECTOR] after resists dam	204.28584252818
[PROJECTOR] after flat damage armor	204.28584252818
[PROJECTOR] final dam	204.28584252818
[LOG]	#UID:1526:0#Rdraha(YOU) drains life from Rattlesnake!
[LOG]	Rdraha's Blood Grasp hits Rattlesnake for #{bold}##DARK_GREEN#205 blight#{normal}##LAST# damage.
[LOG]	Rdraha(YOU) receives #LIGHT_GREEN#102 healing#LAST# from Rdraha's Blood Grasp.
[LOG]	Rattlesnake is dazed!
checkHit	32	3.5945778170442
=> chance to hit	95
[LOG]	
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	36.166615533982
Adding entity	53641	after	1526
[PROJECTOR] starting dam	133.08436719814
[PROJECTOR] after difficulty dam	133.08436719814
[PROJECTOR] res	21.254253001594	0.78745746998406	 on dam	153.04702227786
[PROJECTOR] after resists dam	120.51802095152
[PROJECTOR] after flat damage armor	120.51802095152
[PROJECTOR] final dam	120.51802095152
[LOG]	Rattlesnake is not dazed anymore.
[LOG]	Rdraha's Soul Rot hits Rattlesnake for #DARK_GREEN#121 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Soul Rot killed Rattlesnake!#{normal}#
[LOG]	
[LOG]	#00ff00##UID:805:0#Talent Blood Grasp is ready to use.
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	
[Identify]	savior's steel ring of sensing	true
[LOG]	Rdraha picks up (a.): #00FF80##UID:52946:0#savior's steel ring of sensing#LAST#.
[LOG]	#00ff00##UID:804:0#Talent Blood Spray is ready to use.
[LOG]	
[MOUSE] pre starting drag'n'drop
[MOUSE] enabling drag from predrag
Server latency	875
[MOUSE] ending drag'n'drop
fight: 	wizard's steel ring of sensing	ash vilestaff of might	::	OFFHAND	FINGER
fight: 	wizard's steel ring of sensing	bright brass lantern of health	::	nil	FINGER
fight: 	wizard's steel ring of sensing	linen robe	::	nil	FINGER
fight: 	wizard's steel ring of sensing	linen cloak of protection	::	nil	FINGER
fight: 	wizard's steel ring of sensing	rough leather cap	::	nil	FINGER
fight: 	wizard's steel ring of sensing	insulating rough leather belt of the mystic	::	nil	FINGER
fight: 	wizard's steel ring of sensing	rough leather gloves 'Unraregohek'	::	nil	FINGER
fight: 	wizard's steel ring of sensing	miner's pair of rough leather boots of uncanny dodging	::	nil	FINGER
[LOG]	Rdraha wears: #00FF80##UID:52955:0#wizard's steel ring of sensing#LAST#.
[LOG]	
[MOUSE] pre starting drag'n'drop
[MOUSE] enabling drag from predrag
[MOUSE] ending drag'n'drop
fight: 	savior's steel ring of sensing	ash vilestaff of might	::	OFFHAND	FINGER
fight: 	savior's steel ring of sensing	wizard's steel ring of sensing	::	nil	FINGER
fight: 	savior's steel ring of sensing	bright brass lantern of health	::	nil	FINGER
fight: 	savior's steel ring of sensing	linen robe	::	nil	FINGER
fight: 	savior's steel ring of sensing	linen cloak of protection	::	nil	FINGER
fight: 	savior's steel ring of sensing	rough leather cap	::	nil	FINGER
fight: 	savior's steel ring of sensing	insulating rough leather belt of the mystic	::	nil	FINGER
fight: 	savior's steel ring of sensing	rough leather gloves 'Unraregohek'	::	nil	FINGER
fight: 	savior's steel ring of sensing	miner's pair of rough leather boots of uncanny dodging	::	nil	FINGER
[LOG]	Rdraha wears: #00FF80##UID:52946:0#savior's steel ring of sensing#LAST#.
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:800:0#Talent Pacification Hex is ready to use.
[LOG]	Rested for 8 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Rdraha casts Drain.
[SPELL CRIT %]	10.4
Adding entity	53642	after	1526
[PROJECTOR] starting dam	99.107716444168
[PROJECTOR] after difficulty dam	99.107716444168
[PROJECTOR] res	24.091142167941	0.75908857832059	 on dam	113.97387391079
[PROJECTOR] after resists dam	86.516265912634
[PROJECTOR] after flat damage armor	86.516265912634
[PROJECTOR] final dam	86.516265912634
[LOG]	Rdraha's Drain hits Rattlesnake for #DARK_GREEN#87 blight#LAST# damage.
[LOG]	
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	36.166615533982
Adding entity	53643	after	1526
[PROJECTOR] starting dam	135.74707202685
[PROJECTOR] after difficulty dam	135.74707202685
[PROJECTOR] res	24.091142167941	0.75908857832059	 on dam	156.10913283088
[PROJECTOR] after resists dam	118.50065970345
[PROJECTOR] after flat damage armor	118.50065970345
[PROJECTOR] final dam	118.50065970345
[LOG]	Rdraha's Soul Rot hits Rattlesnake for #DARK_GREEN#119 blight#LAST# damage.
[LOG]	
[LOG]	Rdraha casts Blood Grasp.
[SPELL CRIT %]	10.4
Adding entity	53644	after	1526
[PROJECTOR] starting dam	139.5170139101
[PROJECTOR] after difficulty dam	139.5170139101
[PROJECTOR] res	24.091142167941	0.75908857832059	 on dam	160.44456599662
[PROJECTOR] after resists dam	121.79163750164
[PROJECTOR] after flat damage armor	121.79163750164
[PROJECTOR] final dam	121.79163750164
[LOG]	#UID:1526:0#Rdraha(YOU) drains life from Rattlesnake!
[LOG]	Rdraha's Blood Grasp hits Rattlesnake for #DARK_GREEN#122 blight#LAST# damage.
[LOG]	Rdraha(YOU) receives #LIGHT_GREEN#61 healing#LAST# from Rdraha's Blood Grasp.
[LOG]	#{bold}#Rdraha's Blood Grasp killed Rattlesnake!#{normal}#
[LOG]	
[Identify]	acidic steel waraxe of crippling	true
[LOG]	Rdraha picks up (m.): #00FF80##UID:52942:0#acidic steel waraxe of crippling (9-12.6 power, 3 apr)#LAST#.
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	
[LOG]	#00ff00##UID:805:0#Talent Blood Grasp is ready to use.
[LOG]	
[Identify]	ametrine	true
[LOG]	Rdraha picks up (x.): #FFFFFF##UID:52926:0#ametrine#LAST#.
[LOG]	#00ff00##UID:776:0#Talent Drain is ready to use.
[LOG]	
[Identify]	phase door rune of the titan	true
[LOG]	Rdraha picks up (a.): #00FF80##UID:52924:0#phase door rune of the titan (range 6; power 18; dur 4)#LAST#.
[LOG]	
[USERCHAT] channel talk	Aura of the Dawn	tome	It might. Tome is now being added to steam after all.
[LOG]	You are now inscribed with Rune: Phase Door.
[Identify]	phase door rune of the titan	true
[LOG]	You have no more #00FF80##UID:52924:0#phase door rune of the titan (range 6; power 18; dur 4)#LAST#.
[LOG]	
Loading tile	talents/rune__phase_door.png
[LOG]	Resting starts...
[LOG]	#00ff00##UID:98:0#Talent Rune: Phase Door is ready to use.
[LOG]	Rested for 7 turns (stop reason: all resources and life at maximum).
[LOG]	
[USERCHAT] channel achievement	soscannonballs	global	Rescuer of the lost	false	false
[USERCHAT] channel talk	Aura of the Dawn	tome	Thus entitling Darkgod to follow Valve Time release schedules.
[Identify]	linen robe	true
[LOG]	Rdraha picks up (n.): #FFFFFF##UID:52927:0#linen robe (0 def, 0 armour)#LAST#.
[LOG]	
[LOG]	You pickup 0.75 gold pieces.
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	
[USERCHAT] channel talk	Aura of the Dawn	tome	And granting him legal use of the term 'Soon'.
[LOG]	Rdraha casts Drain.
checkHit	30.413812651491	44.129155051291
=> chance to hit	26.577142740795
[SPELL CRIT %]	10.4
Adding entity	53645	after	1526
[PROJECTOR] starting dam	99.107716444168
[PROJECTOR] after difficulty dam	99.107716444168
[PROJECTOR] res	6.8569832580064	0.93143016741994	 on dam	113.97387391079
[PROJECTOR] after resists dam	106.15870445823
[PROJECTOR] after flat damage armor	106.15870445823
[PROJECTOR] final dam	106.15870445823
[LOG]	Rdraha's Drain hits Something for #DARK_GREEN#107 blight#LAST# damage.
bandit	52913	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
bandit	52913	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
bandit	52913	dumb ai talents can use	Gift of the Highborn	T_HIGHER_HEAL
dumb ai uses	T_INFUSION:_WILD_1
Loading tile	npc/humanoid_human_bandit.png
[LOG]	
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	36.166615533982
Adding entity	53646	after	1526
[PROJECTOR] starting dam	135.74707202685
[PROJECTOR] after difficulty dam	135.74707202685
[PROJECTOR] res	19.757291076773	0.80242708923228	 on dam	156.10913283088
[PROJECTOR] after resists dam	125.26619706006
[PROJECTOR] after flat damage armor	125.26619706006
[PROJECTOR] final dam	125.26619706006
[LOG]	Rdraha's Soul Rot hits Bandit for #DARK_GREEN#126 blight#LAST# damage.
[ATTACK] attacking with	iron dagger
[ATTACK] to 	Rdraha	 :: 	32.760206995981	21.702175631162	7	3	::	1
checkHit	43.666666666667	3
=> chance to hit	100
[ATTACJ] dagger accuracy bonus	43.666666666667	3	=	1.2033333333333	previous	21.702175631162
[ATTACK] raw dam	32.760206995981	versus	7	0.3	with APR	26.114951342832
[ATTACK] after armor	32.760206995981
[ATTACK] after range	37
[PHYS CRIT %]	27.687073970831
[ATTACK] after crit	37
[ATTACK] after mult	37
[PROJECTOR] starting dam	37
[PROJECTOR] after difficulty dam	37
[PROJECTOR] res	1	0.99	 on dam	37
[PROJECTOR] after resists dam	36.63
[PROJECTOR] after flat damage armor	36.63
[PROJECTOR] final dam	36.63
[ATTACK] attacking with	flaming iron dagger of phasing
[ATTACK] to 	Rdraha	 :: 	33.449299134371	26.702175631162	7	3	::	0.5
checkHit	43.666666666667	3
=> chance to hit	100
[ATTACJ] dagger accuracy bonus	43.666666666667	3	=	1.2033333333333	previous	26.702175631162
[ATTACK] raw dam	33.449299134371	versus	7	0.3	with APR	32.131618009498
[ATTACK] after armor	33.449299134371
[ATTACK] after range	39
[PHYS CRIT %]	27.687073970831
[ATTACK] after crit	77.79765934851
[ATTACK] after mult	38.898829674255
[LOG]	#{bold}##UID:52913:0#Bandit performs a melee critical strike against Rdraha(YOU)!#{normal}#
[PROJECTOR] starting dam	38.898829674255
[PROJECTOR] after difficulty dam	38.898829674255
[PROJECTOR] res	1	0.99	 on dam	38.898829674255
[PROJECTOR] after resists dam	38.509841377512
[PROJECTOR] after flat damage armor	38.509841377512
[PROJECTOR] final dam	38.509841377512
[PROJECTOR] starting dam	4
[PROJECTOR] after difficulty dam	4
[PROJECTOR] res	5	0.95	 on dam	4
[PROJECTOR] after resists dam	3.8
[PROJECTOR] after flat damage armor	3.8
[PROJECTOR] final dam	3.8
[LOG]	#UID:52913:0#Bandit hits Rdraha(YOU) for #aaaaaa#37 physical#LAST#, #{bold}##aaaaaa#39 physical#{normal}##LAST#, #LIGHT_RED#4 fire#LAST# (79 total damage).
[LOG]	
[LOG]	Rdraha casts Blood Grasp.
[SPELL CRIT %]	10.4
Adding entity	53647	after	1526
[PROJECTOR] starting dam	139.5170139101
[PROJECTOR] after difficulty dam	139.5170139101
[PROJECTOR] res	19.757291076773	0.80242708923228	 on dam	160.44456599662
[PROJECTOR] after resists dam	128.7450660758
[PROJECTOR] after flat damage armor	128.7450660758
[PROJECTOR] final dam	128.7450660758
[LOG]	#UID:1526:0#Rdraha(YOU) drains life from Bandit!
[LOG]	Rdraha(YOU) receives #LIGHT_GREEN#64 healing#LAST# from Rdraha's Blood Grasp.
[LOG]	Rdraha's Blood Grasp hits Bandit for #DARK_GREEN#129 blight#LAST# damage.
[ATTACK] attacking with	iron dagger
[ATTACK] to 	Rdraha	 :: 	32.760206995981	21.702175631162	7	3	::	1
checkHit	43.666666666667	3
=> chance to hit	100
[ATTACJ] dagger accuracy bonus	43.666666666667	3	=	1.2033333333333	previous	21.702175631162
[ATTACK] raw dam	32.760206995981	versus	7	0.3	with APR	26.114951342832
[ATTACK] after armor	32.760206995981
[ATTACK] after range	32
[PHYS CRIT %]	27.687073970831
[ATTACK] after crit	32
[ATTACK] after mult	32
[PROJECTOR] starting dam	32
[PROJECTOR] after difficulty dam	32
[PROJECTOR] res	1	0.99	 on dam	32
[PROJECTOR] after resists dam	31.68
[PROJECTOR] after flat damage armor	31.68
[PROJECTOR] final dam	31.68
[ATTACK] attacking with	flaming iron dagger of phasing
[ATTACK] to 	Rdraha	 :: 	33.449299134371	26.702175631162	7	3	::	0.5
checkHit	43.666666666667	3
=> chance to hit	100
[ATTACJ] dagger accuracy bonus	43.666666666667	3	=	1.2033333333333	previous	26.702175631162
[ATTACK] raw dam	33.449299134371	versus	7	0.3	with APR	32.131618009498
[ATTACK] after armor	33.449299134371
[ATTACK] after range	43
[PHYS CRIT %]	27.687073970831
[ATTACK] after crit	85.776906461178
[ATTACK] after mult	42.888453230589
[LOG]	#{bold}##UID:52913:0#Bandit performs a melee critical strike against Rdraha(YOU)!#{normal}#
[PROJECTOR] starting dam	42.888453230589
[PROJECTOR] after difficulty dam	42.888453230589
[PROJECTOR] res	1	0.99	 on dam	42.888453230589
[PROJECTOR] after resists dam	42.459568698283
[PROJECTOR] after flat damage armor	42.459568698283
[PROJECTOR] final dam	42.459568698283
[PROJECTOR] starting dam	4
[PROJECTOR] after difficulty dam	4
[PROJECTOR] res	5	0.95	 on dam	4
[PROJECTOR] after resists dam	3.8
[PROJECTOR] after flat damage armor	3.8
[PROJECTOR] final dam	3.8
[LOG]	#UID:52913:0#Bandit hits Rdraha(YOU) for #aaaaaa#32 physical#LAST#, #{bold}##aaaaaa#43 physical#{normal}##LAST#, #LIGHT_RED#4 fire#LAST# (78 total damage).
[LOG]	
[LOG]	Rdraha casts Blood Spray.
[LOG]	
bandit	52913	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
bandit	52913	dumb ai talents can use	Gift of the Highborn	T_HIGHER_HEAL
dumb ai uses	T_HIGHBORN_S_BLOOM
[LOG]	Bandit uses Highborn's Bloom.
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	
[LOG]	Bandit feels pain again.
[LOG]	
[USERCHAT] channel talk	Aura of the Dawn	tome	(copyrights of the term held by Valve, of course.)
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	36.166615533982
[LOG]	#{bold}#Rdraha's spell attains critical power!#{normal}#
Adding entity	53648	after	1526
[PROJECTOR] starting dam	224.92853406688
[PROJECTOR] after difficulty dam	224.92853406688
[PROJECTOR] res	6.8569832580064	0.93143016741994	 on dam	258.66781417691
[PROJECTOR] after resists dam	240.93100546495
[PROJECTOR] after flat damage armor	240.93100546495
[PROJECTOR] final dam	240.93100546495
[LOG]	Rdraha's Soul Rot hits Bandit for #{bold}##DARK_GREEN#241 blight#{normal}##LAST# damage.
[LOG]	#{bold}#Rdraha's Soul Rot killed Bandit!#{normal}#
[LOG]	#00ff00##UID:805:0#Talent Blood Grasp is ready to use.
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:776:0#Talent Drain is ready to use.
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	Rested for 28 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	You pickup 0.70 gold pieces.
[LOG]	You pickup 0.80 gold pieces.
[LOG]	
[Identify]	spiked iron mail armour of resilience	true
[LOG]	Rdraha picks up (q.): #00FF80##UID:52910:0#spiked iron mail armour of resilience (2 def, 4 armour)#LAST#.
[LOG]	
[USERCHAT] channel achievement	vodurden	tome	Bringer of Doom	false	false
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	#YELLOW_GREEN#There is a next level here (press '<', '>' or right click to use).
[LOG]	Ran for 52 turns (stop reason: at exit).
[LOG]	
Server latency	159
[LOG]	You gain 0.10 gold from the transmogrification of #FFFFFF##UID:53342:0#quiver of elm arrows (10/10, 9-12.6 power, 5 apr)#LAST#.
[LOG]	You gain 1.98 gold from the transmogrification of #00FF80##UID:52910:0#spiked iron mail armour of resilience (2 def, 4 armour)#LAST#.
[LOG]	You gain 2.48 gold from the transmogrification of #00FF80##UID:52950:0#temporal iron gauntlets of strength (+2) (0 def, 1 armour)#LAST#.
[LOG]	You gain 2.54 gold from the transmogrification of #00FF80##UID:52929:0#grounding pair of iron boots of tirelessness (0 def, 3 armour)#LAST#.
[LOG]	You gain 0.02 gold from the transmogrification of #FFFFFF##UID:52927:0#linen robe (0 def, 0 armour)#LAST#.
[LOG]	You gain 1.83 gold from the transmogrification of #00FF80##UID:52942:0#acidic steel waraxe of crippling (9-12.6 power, 3 apr)#LAST#.
[LOG]	You gain 2.68 gold from the transmogrification of #00FF80##UID:53028:0#shimmering ash starstaff (15-18 power, 3 apr, physical damage)#LAST#.
[LOG]	You gain 1.29 gold from the transmogrification of #00FF80##UID:53343:0#elm magestaff of might (10-12 power, 2 apr, cold damage)#LAST#.
[LOG]	You gain 1.91 gold from the transmogrification of #00FF80##UID:53010:0#hateful steel mace (14.5-20.3 power, 3 apr)#LAST#.
[LOG]	You gain 1.55 gold from the transmogrification of #00FF80##UID:52983:0#balanced iron mace (7-9.8 power, 2 apr)#LAST#.
[LOG]	You gain 0.25 gold from the transmogrification of #FFFFFF##UID:53077:0#iron longsword (6.5-9.1 power, 2 apr)#LAST#.
[LOG]	You gain 1.01 gold from the transmogrification of #00FF80##UID:53352:0#iron greatsword of crippling (11.5-18.4 power, 1 apr)#LAST#.
[LOG]	You gain 1.19 gold from the transmogrification of #00FF80##UID:53306:0#flaming iron greatmaul of massacre (18.5-27.75 power, 1 apr)#LAST#.
[LOG]	You gain 2.38 gold from the transmogrification of #00FF80##UID:52958:0#acidic steel greatmaul of projection (25.5-38.25 power, 2 apr)#LAST#.
[LOG]	You gain 2.68 gold from the transmogrification of #00FF80##UID:52989:0#huntsman's iron battleaxe of crippling (9.5-14.25 power, 1 apr)#LAST#.
Make wait background texture 1919 : 1920x1080 (2048, 2048)
Wait finished, counted 0, 42 ticks
Make wait background texture 1938 : 1920x1080 (2048, 2048)
C Map size 30:16 :: 480
C Map seens texture: 1944 (60x60)
Loading entities file from memory	/data/general/objects/egos/lite.lua
Loading entities file from memory	/data/general/objects/egos/infusions.lua
Loading entities file from memory	/data/general/objects/egos/wands.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/wands-powers.lua
Loading entities file from memory	/data/general/objects/egos/totems.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/totems-powers.lua
Loading entities file from memory	/data/general/objects/egos/torques.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/torques-powers.lua
Loading entities file from memory	/data/general/objects/egos/digger.lua
Loading entities file from memory	/data/general/objects/egos/rings.lua
Loading entities file from memory	/data/general/objects/egos/amulets.lua
Loading entities file from memory	/data/general/objects/egos/staves.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data/general/objects/egos/bow.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/sling.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
Loading entities file from memory	/data/general/objects/egos/robe.lua
Loading entities file from memory	/data/general/objects/egos/light-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/helm.lua
Loading entities file from memory	/data/general/objects/egos/wizard-hat.lua
Loading entities file from memory	/data/general/objects/egos/light-boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/gloves.lua
Loading entities file from memory	/data/general/objects/egos/cloak.lua
Loading entities file from memory	/data/general/objects/egos/belt.lua
room generator	function: 0x1617cad0	is making a room
loaded room	sideways_s	11	10
alloc	sideways_s
room allocated at	21	37	with center	26	41
room generator	function: 0x167260b8	is making a room
alloc	money_vault5x5
[TOME ENTITY FILTER] selected Ego	57.226048651786	65.5
[TOME ENTITY FILTER] selected Ego	57.583993150756	65.5
[TOME ENTITY FILTER] selected Ego	22.523327381356	65.5
fight: 	iron dagger of massacre	acidic iron dagger	::	nil	MAINHAND
fight: 	iron dagger of massacre	acidic iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	30.278707222962	65.5
fight: 	cleansing rough leather armour	acidic iron dagger	::	nil	BODY
fight: 	cleansing rough leather armour	iron dagger of massacre	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	34.920441961829	65.5
[TOME ENTITY FILTER] selected basic	71.605678175368	103.5
[TOME ENTITY FILTER] selected Ego	43.738792344401	65.5
[TOME ENTITY FILTER] selected Double Ego	19.75815519033	20.5
[TOME ENTITY FILTER] selected basic	82.25770725863	112.5
[TOME ENTITY FILTER] selected basic	73.09741949141	103.5
[TOME ENTITY FILTER] selected Double Ego	20.167153242316	20.5
fight: 	hateful iron dagger of projection	iron dagger	::	nil	MAINHAND
fight: 	hateful iron dagger of projection	iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	32.319484000751	65.5
fight: 	rough leather armour of temporal resistance	iron dagger	::	nil	BODY
fight: 	rough leather armour of temporal resistance	hateful iron dagger of projection	::	nil	BODY
[TOME ENTITY FILTER] selected Double Ego	8.3692664632968	20.5
[TOME ENTITY FILTER] selected Ego	43.494154435581	65.5
[TOME ENTITY FILTER] selected Ego	25.197318149311	65.5
[TOME ENTITY FILTER] selected Ego	35.751807765046	65.5
[TOME ENTITY FILTER] selected Ego	54.892683773044	65.5
[TOME ENTITY FILTER] selected basic	88.066694330323	103.5
[TOME ENTITY FILTER] selected Ego	64.967461357235	65.5
[TOME ENTITY FILTER] selected Double Ego	11.642490623436	20.5
room allocated at	4	36	with center	6	38
room generator	function: 0x1617cad0	is making a room
loaded room	cells5	6	13
alloc	cells5
room allocated at	15	34	with center	17	40
room generator	function: 0x1617cad0	is making a room
loaded room	cross_quartet	13	11
alloc	cross_quartet
room allocated at	32	32	with center	38	37
room generator	function: 0x1617cad0	is making a room
loaded room	four_chambers	11	11
alloc	four_chambers
room allocated at	19	2	with center	24	7
room generator	function: 0x1617cad0	is making a room
alloc	simple10x12
room allocated at	8	13	with center	12	18
room generator	function: 0x0fc5c290	is making a room
C Map size 30:16 :: 480
C Map seens texture: 186 (60x60)
Static generator using file	/data/maps/vaults/skeleton-mage-cabal.lua
[STATIC MAP] size	9	11
[TOME ENTITY FILTER] selected Double Ego	4.4325324530789	42.5
[TOME ENTITY FILTER] selected Ego	26.527311204939	65.5
[TOME ENTITY FILTER] selected basic	96.321255460806	103.5
[TOME ENTITY FILTER] selected basic	85.59965590646	103.5
[TOME ENTITY FILTER] selected Double Ego	9.6316330196875	20.5
[TOME ENTITY FILTER] selected Double Ego	6.8225888808543	20.5
[TOME ENTITY FILTER] selected Double Ego	3.7775022182096	20.5
[TOME ENTITY FILTER] selected basic	77.34376117013	103.5
[TOME ENTITY FILTER] selected Double Ego	23.694714703293	42.5
alloc	lesser_vault-skeleton-mage-cabal-9x11
room allocated at	38	5	with center	42	10
room generator	function: 0x1617cad0	is making a room
loaded room	y	13	9
alloc	y
room allocated at	19	18	with center	25	22
room generator	function: 0x1617cad0	is making a room
loaded room	cells3	10	8
alloc	cells3
room allocated at	37	21	with center	41	24
room generator	function: 0x1617cad0	is making a room
alloc	simple11x12
room allocated at	2	1	with center	7	6
Begin tunnel	10	table: 0x17cb20e8
checkHit	30.413812651491	13.858946858666
=> chance to hit	80.054105395875
Loading tile	npc/humanoid_human_cutpurse.png
Loading tile	terrain/stair_up.png
Loading tile	npc/white_ant.png
Loading tile	npc/immovable_plants_poison_ivy.png
[TOME ENTITY FILTER] selected basic	90.792431540273	103.5
[TOME ENTITY FILTER] selected Ego	62.467016204485	65.5
fight: 	balanced iron dagger	iron dagger	::	nil	MAINHAND
fight: 	balanced iron dagger	iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	33.117398566128	65.5
fight: 	rough leather armour of temporal resistance	iron dagger	::	nil	BODY
fight: 	rough leather armour of temporal resistance	balanced iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected basic	77.201926702331	103.5
[TOME ENTITY FILTER] selected Double Ego	5.8129471992871	20.5
[TOME ENTITY FILTER] selected basic	99.250058401783	112.5
[TOME ENTITY FILTER] selected basic	85.758925642296	103.5
[TOME ENTITY FILTER] selected Ego	44.995303262373	65.5
fight: 	iron dagger of erosion	steel dagger	::	nil	MAINHAND
fight: 	iron dagger of erosion	steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	66.121831793483	103.5
fight: 	rough leather armour	steel dagger	::	nil	BODY
fight: 	rough leather armour	iron dagger of erosion	::	nil	BODY
[TOME ENTITY FILTER] selected basic	92.822693674202	103.5
[TOME ENTITY FILTER] selected Double Ego	7.5671214990008	20.5
Loading tile	npc/humanoid_human_cutpurse.png
[TOME ENTITY FILTER] selected Ego	52.679405858433	65.5
[TOME ENTITY FILTER] selected basic	83.293584366281	103.5
fight: 	iron dagger	acidic steel dagger	::	nil	MAINHAND
fight: 	iron dagger	acidic steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	55.199183512525	65.5
fight: 	cleansing rough leather armour	acidic steel dagger	::	nil	BODY
fight: 	cleansing rough leather armour	iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	47.650445102982	65.5
[TOME ENTITY FILTER] selected Ego	29.661611618977	65.5
Spawning 	white worm mass	 near 	room	cells3	 at 	41	22
[TOME ENTITY FILTER] selected Double Ego	20.387790728101	20.5
[TOME ENTITY FILTER] selected basic	98.709942968728	103.5
fight: 	iron dagger	balanced iron dagger of massacre	::	nil	MAINHAND
fight: 	iron dagger	balanced iron dagger of massacre	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	63.47625718498	65.5
fight: 	rough leather armour of resilience	balanced iron dagger of massacre	::	nil	BODY
fight: 	rough leather armour of resilience	iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Double Ego	17.892375785949	20.5
[TOME ENTITY FILTER] selected Ego	59.114487595766	65.5
[TOME ENTITY FILTER] selected Ego	39.043120737547	65.5
[TOME ENTITY FILTER] selected Double Ego	4.1548761646624	20.5
[TOME ENTITY FILTER] selected basic	99.393318597785	103.5
fight: 	iron dagger	flaming iron dagger of projection	::	nil	MAINHAND
fight: 	iron dagger	flaming iron dagger of projection	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	8.3967708518954	20.5
fight: 	spiked rough leather armour of temporal resistance	flaming iron dagger of projection	::	nil	BODY
fight: 	spiked rough leather armour of temporal resistance	iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected basic	74.796279186568	103.5
[TOME ENTITY FILTER] selected Ego	53.640123886205	65.5
[TOME ENTITY FILTER] selected basic	83.071034417271	103.5
[TOME ENTITY FILTER] selected Ego	32.691757057256	65.5
fight: 	flaming iron dagger	iron dagger	::	nil	MAINHAND
fight: 	flaming iron dagger	iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	43.423624371743	65.5
fight: 	spiked rough leather armour	iron dagger	::	nil	BODY
fight: 	spiked rough leather armour	flaming iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	62.742145831055	65.5
[TOME ENTITY FILTER] selected Double Ego	19.899477672623	20.5
Loading tile	npc/humanoid_human_rogue.png
Spawning 	rattlesnake	 near 	room	cells3	 at 	43	27
Random elite generating
Adding to random boss class	Rogue	Rogue
Random boss forbade talent because of level	Evasion	6
Random boss forbade talent because of level	Hide in Plain Sight	6
Random boss forbade talent because of level	Precision	6
Random boss forbade talent because of level	Unending Frenzy	6
Random boss forbade talent because of level	Piercing Sight	6
Random boss forbade talent because of level	Sweep	6
Random boss forbade talent because of level	Cripple	6
Random boss forbade talent because of level	Precise Strikes	6
Random boss forbade talent because of level	Switch Place	6
Random boss forbade talent because of level	Spell Shield	6
Random boss forbade talent because of level	Sticky Smoke	6
Random boss forbade talent because of level	Unseen Actions	6
Random boss forbade talent because of level	Shadowstrike	6
Random boss forbade talent because of level	Nimble Movements	6
Random boss forbade talent because of level	Venomous Strike	6
Random boss forbade talent because of level	Trap Launcher	6
Random boss forbade talent because of level	Deadly Strikes	6
Random boss forbade talent because of level	Perfect Strike	6
Random boss forbade talent because of level	Momentum	6
Random boss forbade talent because of level	Fast Metabolism	6
Random boss forbade talent because of level	Misdirection	6
Random boss forbade talent because of level	Empower Poisons	6
Random boss forbade talent because of level	Dual Weapon Defense	6
Random boss forbade talent because of level	Charm Mastery	6
Random boss forbade talent because of level	Willful Combat	6
Random boss forbade talent because of level	Vile Poisons	6
Random boss forbade talent because of level	Backstab	6
Random boss forbade talent because of level	Flurry	6
Random boss forbade talent because of level	Blinding Speed	6
Random boss forbade talent because of level	Snap	6
Random boss forbade talent because of level	Scoundrel's Strategies	6
Random boss forbade talent because of level	Heave	6
Random boss forbade talent because of level	Slow Motion	6
Random boss forbade talent because of level	Toxic Death	6
Random boss forbade talent because of level	Whirlwind	6
Adding 7 random class talents to boss
 * talent	T_QUICK_RECOVERY
 * talent	T_KNIFE_MASTERY
 * talent	T_RUSH
 * talent	T_WEAPON_COMBAT
 * talent	T_ARMOUR_TRAINING
 * talent	T_LETHALITY
 * talent	T_EXOTIC_WEAPONS_MASTERY
Loading entities file from memory	/data/general/objects/random-artifacts/shields.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	6	points = 	6	nb_powers = 	3
Creating randart Arildath the iron shield(faded iron shield) with nil with level 6
 * using themes	dark,defense
[TOME ENTITY FILTER] selected Double Greater	4.9830620395912	10.5
[TOME ENTITY FILTER] selected Greater	39.820379933766	50.5
fight: 	inquisitor's iron dagger	glacial iron dagger of gravity	::	nil	MAINHAND
fight: 	inquisitor's iron dagger	glacial iron dagger of gravity	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	105.17015344549	105.5
fight: 	rough leather armour of acid resistance	glacial iron dagger of gravity	::	nil	BODY
fight: 	rough leather armour of acid resistance	inquisitor's iron dagger	::	nil	BODY
Spawning 	Elolratta the giant crystal rat	 near 	room	cells3	 at 	43	23
Added unique	mod.class.NPC/Elolratta the giant crystal rat	::	1
[TOME ENTITY FILTER] selected basic	101.40535717083	103.5
[TOME ENTITY FILTER] selected Double Ego	3.946304436877	20.5
fight: 	arcing iron dagger of daylight	steel dagger	::	nil	MAINHAND
fight: 	arcing iron dagger of daylight	steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	37.135947637524	65.5
fight: 	rough leather armour of cold resistance	steel dagger	::	nil	BODY
fight: 	rough leather armour of cold resistance	arcing iron dagger of daylight	::	nil	BODY
[TOME ENTITY FILTER] selected basic	91.630941307668	103.5
[TOME ENTITY FILTER] selected basic	77.204941334483	103.5
[TOME ENTITY FILTER] selected basic	102.97558619128	112.5
Spawning 	iron mace	 near 	room	cells3	 at 	nil	nil
[TOME ENTITY FILTER] selected Ego	64.80219904678	65.5
[TOME ENTITY FILTER] selected basic	110.59379753379	112.5
Spawning 	wild infusion	 near 	room	cells3	 at 	nil	nil
[TOME ENTITY FILTER] selected Ego	61.889635372648	65.5
[TOME ENTITY FILTER] selected basic	89.030134227134	112.5
Spawning 	linen robe	 near 	room	cells3	 at 	nil	nil
[TOME ENTITY FILTER] selected basic	107.49136942497	112.5
Spawning 	rough leather cap	 near 	room	cells3	 at 	nil	nil
[TOME ENTITY FILTER] selected Ego	29.55854831486	65.5
Loading tile	object/amulet_copper.png
[TOME ENTITY FILTER] selected Double Ego	11.089111529544	20.5
Placed lore	journal page	17	43
[Identify]	journal page	true
Placed lore	journal page	11	15
[Identify]	journal page	true
Wait finished, counted 1786, 474 ticks
Loading tile	terrain/granite_wall2_17.png
Loading tile	terrain/granite_wall2_6.png
Loading tile	terrain/granite_wall2_4.png
Loading tile	terrain/granite_wall2_11.png
Loading tile	terrain/granite_wall2_13.png
Loading tile	terrain/granite_wall2_2.png
Assigned events list
[1] = {
}
[2] = {
  [1] = protective-aura
  [2] = necrotic-air
}
[3] = {
}
New GL Shader program 27
*p 27: Uniform: 0: 1406 aam
*p 27: Uniform: 1: 8B52 color1
*p 27: Uniform: 2: 8B52 color2
*p 27: Uniform: 3: 1406 hide_center
*p 27: Uniform: 4: 1406 npow
*p 27: Uniform: 5: 8B5E tex
*p 27: Uniform: 6: 1406 tick
*p 27: Uniform: 7: 1406 time_factor
*p 27: Uniform: 8: 8B50 xy
*p 27: Uniform: 9: 1406 zoom
New GL Shader program 28
*p 28: Uniform: 0: 1406 aam
*p 28: Uniform: 1: 8B52 color1
*p 28: Uniform: 2: 8B52 color2
*p 28: Uniform: 3: 1406 hide_center
*p 28: Uniform: 4: 1406 npow
*p 28: Uniform: 5: 8B5E tex
*p 28: Uniform: 6: 1406 tick
*p 28: Uniform: 7: 1406 time_factor
*p 28: Uniform: 8: 8B50 xy
*p 28: Uniform: 9: 1406 zoom
Not gone east, no backup guardian
Running on level loads	ruins-kor-pul-2
[LOG]	#YELLOW_GREEN#There is a previous level here (press '<', '>' or right click to use).
[PARTY] New member, add after	Rdraha	Rdraha
Adding entity	1526	after	1526
Entering tier1 zone for escort	tier1.2	0	2
[1] = true
Updating zone name	Ruins of Kor'Pul (2)
C Map minimap texture: 1428 (50x50; 64x64)
[LOG]	Rdraha casts Drain.
[SPELL CRIT %]	10.4
Adding entity	54762	after	1526
AI took for target	54411	rogue	::	1526	Rdraha	36	<	121
[PROJECTOR] starting dam	99.107716444168
[PROJECTOR] after difficulty dam	99.107716444168
[PROJECTOR] res	0	1	 on dam	113.97387391079
[PROJECTOR] after resists dam	113.97387391079
[PROJECTOR] after flat damage armor	113.97387391079
[PROJECTOR] final dam	113.97387391079
[LOG]	Rdraha's Drain hits Rogue for #DARK_GREEN#114 blight#LAST# damage.
[LOG]	
[LOG]	Rdraha casts Soul Rot.
checkHit	30.413812651491	9.6904109057177
=> chance to hit	85.456303425365
[SPELL CRIT %]	36.166615533982
[LOG]	#{bold}#Rdraha's spell attains critical power!#{normal}#
Adding entity	54763	after	1526
rogue	54411	dumb ai talents can use	Infusion: Regeneration	T_INFUSION:_REGENERATION_1
dumb ai uses	T_INFUSION:_REGENERATION_1
[LOG]	Rogue uses Infusion: Regeneration.
[LOG]	Rogue starts regenerating health quickly.
New GL Shader program 29
*p 29: Uniform: 0: 8B52 beamColor1
*p 29: Uniform: 1: 8B52 beamColor2
*p 29: Uniform: 2: 1406 beamsCount
*p 29: Uniform: 3: 8B52 circleColor
*p 29: Uniform: 4: 1406 circleDescendSpeed
*p 29: Uniform: 5: 1406 circleRotationSpeed
*p 29: Uniform: 6: 1406 noup
*p 29: Uniform: 7: 8B5E tex
*p 29: Uniform: 8: 1406 tick
*p 29: Uniform: 9: 1406 tick_start
*p 29: Uniform: 10: 1406 time_factor
New GL Shader program 30
*p 30: Uniform: 0: 8B52 beamColor1
*p 30: Uniform: 1: 8B52 beamColor2
*p 30: Uniform: 2: 1406 beamsCount
*p 30: Uniform: 3: 8B52 circleColor
*p 30: Uniform: 4: 1406 circleDescendSpeed
*p 30: Uniform: 5: 1406 circleRotationSpeed
*p 30: Uniform: 6: 1406 noup
*p 30: Uniform: 7: 8B5E tex
*p 30: Uniform: 8: 1406 tick
*p 30: Uniform: 9: 1406 tick_start
*p 30: Uniform: 10: 1406 time_factor
[LOG]	Rogue deactivates Stealth.
[PROJECTOR] starting dam	224.92853406688
[PROJECTOR] after difficulty dam	224.92853406688
[PROJECTOR] res	0	1	 on dam	258.66781417691
[PROJECTOR] after resists dam	258.66781417691
[PROJECTOR] after flat damage armor	258.66781417691
[PROJECTOR] final dam	258.66781417691
[LOG]	Rdraha's Soul Rot hits Rogue for #{bold}##DARK_GREEN#259 blight#{normal}##LAST# damage.
[LOG]	#{bold}#Rdraha's Soul Rot killed Rogue!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	#00ff00##UID:776:0#Talent Drain is ready to use.
[LOG]	Rested for 7 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Lore found: #0080FF#journal page (kor'pul)
[LOG]	You can read all your collected lore in the game menu, by pressing Escape.
[PROFILE] filtering save of 	lore	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LORE] learnt	kor-pul-note-4
[LOG]	Ran for 4 turns (stop reason: learnt lore).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Identify]	thought-forged iron mace	true
[LOG]	Rdraha picks up (b.): #00FF80##UID:54710:0#thought-forged iron mace (8.5-11.9 power, 2 apr)#LAST#.
[Identify]	flaming iron dagger of daylight	true
[LOG]	Rdraha picks up (b.): #00FF80##UID:54716:0#flaming iron dagger of daylight (4.5-5.85 power, 5 apr)#LAST#.
[LOG]	You pickup 0.45 gold pieces.
[LOG]	You pickup 0.65 gold pieces.
AI took for target	54406	giant white ant	::	1526	Rdraha	100	<	100
[TARGET] Passing target	giant brown rat	from	giant white ant	to	Rdraha
giant brown rat	54438	dumb ai talents can activate	Lacerating Strikes	T_LACERATING_STRIKES
dumb ai uses	T_LACERATING_STRIKES
AI took for target	54429	cutpurse	::	1526	Rdraha	25	<	100
AI took for target	54403	green mold	::	1526	Rdraha	49	<	100
[TARGET] Passing target	giant brown rat	from	cutpurse	to	Rdraha
[TARGET] Passing target	rogue	from	cutpurse	to	Rdraha
cutpurse	54429	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
dumb ai uses	T_INFUSION:_HEALING_1
[LOG]	Cutpurse uses Infusion: Healing.
New GL Shader program 31
*p 31: Uniform: 0: 8B52 beamColor1
*p 31: Uniform: 1: 8B52 beamColor2
*p 31: Uniform: 2: 1406 beamsCount
*p 31: Uniform: 3: 8B52 circleColor
*p 31: Uniform: 4: 1406 circleDescendSpeed
*p 31: Uniform: 5: 1406 circleRotationSpeed
*p 31: Uniform: 6: 1406 noup
*p 31: Uniform: 7: 8B5E tex
*p 31: Uniform: 8: 1406 tick
*p 31: Uniform: 9: 1406 tick_start
*p 31: Uniform: 10: 1406 time_factor
New GL Shader program 32
*p 32: Uniform: 0: 8B52 beamColor1
*p 32: Uniform: 1: 8B52 beamColor2
*p 32: Uniform: 2: 1406 beamsCount
*p 32: Uniform: 3: 8B52 circleColor
*p 32: Uniform: 4: 1406 circleDescendSpeed
*p 32: Uniform: 5: 1406 circleRotationSpeed
*p 32: Uniform: 6: 1406 noup
*p 32: Uniform: 7: 8B5E tex
*p 32: Uniform: 8: 1406 tick
*p 32: Uniform: 9: 1406 tick_start
*p 32: Uniform: 10: 1406 time_factor
giant brown rat	54693	dumb ai talents can activate	Lacerating Strikes	T_LACERATING_STRIKES
dumb ai uses	T_LACERATING_STRIKES
[LOG]	Ran for 3 turns (stop reason: hostile spotted to the southeast (cutpurse)).
[LOG]	
[LOG]	Cutpurse receives #LIGHT_GREEN#76 healing#LAST# from Infusion: Healing.
[LOG]	Rdraha casts Drain.
[SPELL CRIT %]	10.4
Adding entity	54764	after	1526
[PROJECTOR] starting dam	99.107716444168
[PROJECTOR] after difficulty dam	99.107716444168
[PROJECTOR] res	10	0.9	 on dam	113.97387391079
[PROJECTOR] after resists dam	102.57648651971
[PROJECTOR] after flat damage armor	102.57648651971
[PROJECTOR] final dam	102.57648651971
[LOG]	Rdraha's Drain hits Cutpurse for #DARK_GREEN#103 blight#LAST# damage.
[LOG]	
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	36.166615533982
Adding entity	54765	after	1526
[PROJECTOR] starting dam	135.74707202685
[PROJECTOR] after difficulty dam	135.74707202685
[PROJECTOR] res	10	0.9	 on dam	156.10913283088
[PROJECTOR] after resists dam	140.49821954779
[PROJECTOR] after flat damage armor	140.49821954779
[PROJECTOR] final dam	140.49821954779
[LOG]	Rdraha's Soul Rot hits Cutpurse for #DARK_GREEN#141 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Soul Rot killed Cutpurse!#{normal}#
[LOG]	
checkHit	30.413812651491	8.9002603672552
=> chance to hit	86.46959656785
green mold	54403	dumb ai talents can use	Slime Roots	T_SLIME_ROOTS
dumb ai uses	T_SLIME_ROOTS
[LOG]	Green mold uses Slime Roots.
giant brown rat	54693	dumb ai talents can use	Nimble Movements	T_NIMBLE_MOVEMENTS
dumb ai uses	T_NIMBLE_MOVEMENTS
[LOG]	Giant brown rat dashes quickly!
[LOG]	
[ATTACK] attacking with	ash vilestaff of might
[ATTACK] to 	giant brown rat	 :: 	17.897699791898	3	1	3.8	::	1
checkHit	8	3.8
=> chance to hit	61
[ATTACK] raw dam	17.897699791898	versus	1	0.3	with APR	3
[ATTACK] after armor	17.897699791898
[ATTACK] after range	20
[PHYS CRIT %]	5.4
[ATTACK] after crit	20
[ATTACK] after mult	20
[PROJECTOR] starting dam	20
[PROJECTOR] after difficulty dam	20
[PROJECTOR] res	0	1	 on dam	23
[PROJECTOR] after resists dam	23
[PROJECTOR] after flat damage armor	23
[PROJECTOR] final dam	23
[ATTACK] staff accuracy bonus	8	3.8	=	1.168
checkHit	30.413812651491	8.9002603672552
=> chance to hit	86.46959656785
[LOG]	#UID:1526:0#Rdraha(YOU) hits Giant brown rat for #DARK_GREEN#23 blight#LAST# damage.
AI took for target	54693	giant brown rat	::	1526	Rdraha	1	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	Rdraha	 :: 	6.6371674317876	10	7	3	::	1
checkHit	12	3
=> chance to hit	73
[ATTACK] raw dam	6.6371674317876	versus	7	0.3	with APR	10
[ATTACK] after armor	6.6371674317876
[ATTACK] after range	7
[PHYS CRIT %]	1
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	1	0.99	 on dam	7
[PROJECTOR] after resists dam	6.93
[PROJECTOR] after flat damage armor	6.93
[PROJECTOR] final dam	6.93
[LOG]	
[LOG]	#UID:54693:0#Giant brown rat hits Rdraha(YOU) for #aaaaaa#7 physical#LAST# damage.
[LOG]	Rdraha casts Blood Spray.
checkHit	30.413812651491	8.9002603672552
=> chance to hit	86.46959656785
[SPELL CRIT %]	10.4
[SPELL CRIT %]	10.4
[PROJECTOR] starting dam	48.208255710322
[PROJECTOR] after difficulty dam	48.208255710322
[PROJECTOR] res	0	1	 on dam	55.43949406687
[PROJECTOR] after resists dam	55.43949406687
[PROJECTOR] after flat damage armor	55.43949406687
[PROJECTOR] final dam	55.43949406687
[LOG]	#UID:1526:0#Rdraha(YOU) hits Giant brown rat for #DARK_GREEN#56 blight#LAST# damage.
[LOG]	#{bold}##UID:1526:0#Rdraha(YOU) killed Giant brown rat!#{normal}#
checkHit	17.320508075689	8.9002603672552
=> chance to hit	71.480171063542
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	
checkHit	30.413812651491	8.9002603672552
=> chance to hit	86.46959656785
checkHit	30.413812651491	8.9002603672552
=> chance to hit	86.46959656785
rogue	54440	dumb ai talents can use	Infusion: Insidious Poison	T_INFUSION:_INSIDIOUS_POISON_1
dumb ai uses	T_INFUSION:_INSIDIOUS_POISON_1
checkHit	30.413812651491	8.9002603672552
=> chance to hit	86.46959656785
[LOG]	Rogue uses Infusion: Insidious Poison.
Adding entity	54766	after	54440
[LOG]	Rogue deactivates Stealth.
[PROJECTOR] starting dam	14.142857142857
[PROJECTOR] after difficulty dam	14.142857142857
[PROJECTOR] res	0	1	 on dam	14.142857142857
[PROJECTOR] after resists dam	14.142857142857
[PROJECTOR] after flat damage armor	14.142857142857
[PROJECTOR] final dam	14.142857142857
[LOG]	Rdraha is poisoned!
[LOG]	Rogue's Infusion: Insidious Poison hits Rdraha(YOU) for #LIGHT_GREEN#15 nature#LAST# damage.
[PROJECTOR] starting dam	14.142857142857
[PROJECTOR] after difficulty dam	14.142857142857
[PROJECTOR] res	0	1	 on dam	14.142857142857
[PROJECTOR] after resists dam	14.142857142857
[PROJECTOR] after flat damage armor	14.142857142857
[PROJECTOR] final dam	14.142857142857
[LOG]	Insidious Poison from Rogue hits Rdraha(YOU) for #LIGHT_GREEN#15 nature#LAST# damage.
giant white ant	54406	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Rdraha	 :: 	11.547382675847	7	7	3	::	1
checkHit	22	3
=> chance to hit	98
[ATTACK] raw dam	11.547382675847	versus	7	0.3	with APR	7
[ATTACK] after armor	11.547382675847
[ATTACK] after range	11
[PHYS CRIT %]	1
[ATTACK] after crit	11
[ATTACK] after mult	11
[PROJECTOR] starting dam	11
[PROJECTOR] after difficulty dam	11
[PROJECTOR] res	1	0.99	 on dam	11
[PROJECTOR] after resists dam	10.89
[PROJECTOR] after flat damage armor	10.89
[PROJECTOR] final dam	10.89
[SOUND] loading from	/data/sound/creatures/ants/ant_hit.ogg	:=:	sound "/data/sound/creatures/ants/ant_hit.ogg" : <static>
[LOG]	#UID:54406:0#Giant white ant hits Rdraha(YOU) for #aaaaaa#11 physical#LAST# damage.
Loading tile	effects/insidious_poison.png
[LOG]	
[LOG]	#00ff00##UID:776:0#Talent Drain is ready to use.
[PROJECTOR] starting dam	14.142857142857
[PROJECTOR] after difficulty dam	14.142857142857
[PROJECTOR] res	0	1	 on dam	14.142857142857
[PROJECTOR] after resists dam	14.142857142857
[PROJECTOR] after flat damage armor	14.142857142857
[PROJECTOR] final dam	14.142857142857
[LOG]	Insidious Poison from Rogue hits Rdraha(YOU) for #LIGHT_GREEN#15 nature#LAST# damage.
giant white ant	54406	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Rdraha	 :: 	11.547382675847	7	7	3	::	1
checkHit	22	3
=> chance to hit	98
[ATTACK] raw dam	11.547382675847	versus	7	0.3	with APR	7
[ATTACK] after armor	11.547382675847
[ATTACK] after range	12
[PHYS CRIT %]	1
[ATTACK] after crit	12
[ATTACK] after mult	12
[PROJECTOR] starting dam	12
[PROJECTOR] after difficulty dam	12
[PROJECTOR] res	1	0.99	 on dam	12
[PROJECTOR] after resists dam	11.88
[PROJECTOR] after flat damage armor	11.88
[PROJECTOR] final dam	11.88
[LOG]	#UID:54406:0#Giant white ant hits Rdraha(YOU) for #aaaaaa#12 physical#LAST# damage.
AI took for target	54440	rogue	::	1526	Rdraha	9	<	100
[LOG]	
giant white ant	54406	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Rdraha	 :: 	11.547382675847	7	7	3	::	1
checkHit	22	3
=> chance to hit	98
[ATTACK] raw dam	11.547382675847	versus	7	0.3	with APR	7
[ATTACK] after armor	11.547382675847
[ATTACK] after range	11
[PHYS CRIT %]	1
[ATTACK] after crit	11
[ATTACK] after mult	11
[PROJECTOR] starting dam	11
[PROJECTOR] after difficulty dam	11
[PROJECTOR] res	1	0.99	 on dam	11
[PROJECTOR] after resists dam	10.89
[PROJECTOR] after flat damage armor	10.89
[PROJECTOR] final dam	10.89
[PROJECTOR] starting dam	14.142857142857
[PROJECTOR] after difficulty dam	14.142857142857
[PROJECTOR] res	0	1	 on dam	14.142857142857
[PROJECTOR] after resists dam	14.142857142857
[PROJECTOR] after flat damage armor	14.142857142857
[PROJECTOR] final dam	14.142857142857
[LOG]	Insidious Poison from Rogue hits Rdraha(YOU) for #LIGHT_GREEN#15 nature#LAST# damage.
[LOG]	#UID:54406:0#Giant white ant hits Rdraha(YOU) for #aaaaaa#11 physical#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	Rdraha	 :: 	6.6371674317876	10	7	3	::	1
checkHit	12	3
=> chance to hit	73
[ATTACK] raw dam	6.6371674317876	versus	7	0.3	with APR	10
[ATTACK] after armor	6.6371674317876
[ATTACK] after range	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	1	0.99	 on dam	6
[PROJECTOR] after resists dam	5.94
[PROJECTOR] after flat damage armor	5.94
[PROJECTOR] final dam	5.94
[LOG]	#UID:54438:0#Giant brown rat hits Rdraha(YOU) for #aaaaaa#6 physical#LAST# damage.
[LOG]	
[LOG]	Rdraha casts Drain.
[SPELL CRIT %]	10.4
Adding entity	54767	after	1526
[PROJECTOR] starting dam	99.107716444168
[PROJECTOR] after difficulty dam	99.107716444168
[PROJECTOR] res	0	1	 on dam	113.97387391079
[PROJECTOR] after resists dam	113.97387391079
[PROJECTOR] after flat damage armor	113.97387391079
[PROJECTOR] final dam	113.97387391079
[LOG]	Rdraha's Drain hits Rogue for #DARK_GREEN#114 blight#LAST# damage.
giant white ant	54406	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Rdraha	 :: 	11.547382675847	7	7	3	::	1
checkHit	22	3
=> chance to hit	98
[ATTACK] raw dam	11.547382675847	versus	7	0.3	with APR	7
[ATTACK] after armor	11.547382675847
[ATTACK] after range	11
[PHYS CRIT %]	1
[ATTACK] after crit	11
[ATTACK] after mult	11
[PROJECTOR] starting dam	11
[PROJECTOR] after difficulty dam	11
[PROJECTOR] res	1	0.99	 on dam	11
[PROJECTOR] after resists dam	10.89
[PROJECTOR] after flat damage armor	10.89
[PROJECTOR] final dam	10.89
[LOG]	#UID:54406:0#Giant white ant hits Rdraha(YOU) for #aaaaaa#11 physical#LAST# damage.
[LOG]	#00ff00##UID:804:0#Talent Blood Spray is ready to use.
[PROJECTOR] starting dam	14.142857142857
[PROJECTOR] after difficulty dam	14.142857142857
[PROJECTOR] res	0	1	 on dam	14.142857142857
[PROJECTOR] after resists dam	14.142857142857
[PROJECTOR] after flat damage armor	14.142857142857
[PROJECTOR] final dam	14.142857142857
[LOG]	Insidious Poison from Rogue hits Rdraha(YOU) for #LIGHT_GREEN#15 nature#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	Rdraha	 :: 	6.6371674317876	10	7	3	::	1
checkHit	12	3
=> chance to hit	73
[LOG]	#UID:54438:0#Giant brown rat misses Rdraha(YOU).
[LOG]	
[LOG]	Rdraha casts Blood Spray.
[SPELL CRIT %]	10.4
[SPELL CRIT %]	10.4
[PROJECTOR] starting dam	48.208255710322
[PROJECTOR] after difficulty dam	48.208255710322
[PROJECTOR] res	0	1	 on dam	55.43949406687
[PROJECTOR] after resists dam	55.43949406687
[PROJECTOR] after flat damage armor	55.43949406687
[PROJECTOR] final dam	55.43949406687
[PROJECTOR] starting dam	48.208255710322
[PROJECTOR] after difficulty dam	48.208255710322
[PROJECTOR] res	0	1	 on dam	55.43949406687
[PROJECTOR] after resists dam	55.43949406687
[PROJECTOR] after flat damage armor	55.43949406687
[PROJECTOR] final dam	55.43949406687
[PROJECTOR] starting dam	48.208255710322
[PROJECTOR] after difficulty dam	48.208255710322
[PROJECTOR] res	0	1	 on dam	55.43949406687
[PROJECTOR] after resists dam	55.43949406687
[PROJECTOR] after flat damage armor	55.43949406687
[PROJECTOR] final dam	55.43949406687
[LOG]	#UID:1526:0#Rdraha(YOU) hits Rogue for #DARK_GREEN#56 blight#LAST# damage.
[LOG]	#UID:1526:0#Rdraha(YOU) hits Giant white ant for #DARK_GREEN#56 blight#LAST# damage.
[LOG]	#UID:1526:0#Rdraha(YOU) hits Giant brown rat for #DARK_GREEN#56 blight#LAST# damage.
[LOG]	#{bold}##UID:1526:0#Rdraha(YOU) killed Rogue!#{normal}#
[LOG]	#{bold}##UID:1526:0#Rdraha(YOU) killed Giant brown rat!#{normal}#
giant white ant	54406	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Rdraha	 :: 	11.547382675847	7	7	3	::	1
checkHit	22	3
=> chance to hit	98
[ATTACK] raw dam	11.547382675847	versus	7	0.3	with APR	7
[ATTACK] after armor	11.547382675847
[ATTACK] after range	11
[PHYS CRIT %]	1
[ATTACK] after crit	11
[ATTACK] after mult	11
[PROJECTOR] starting dam	11
[PROJECTOR] after difficulty dam	11
[PROJECTOR] res	1	0.99	 on dam	11
[PROJECTOR] after resists dam	10.89
[PROJECTOR] after flat damage armor	10.89
[PROJECTOR] final dam	10.89
[LOG]	#UID:54406:0#Giant white ant hits Rdraha(YOU) for #aaaaaa#11 physical#LAST# damage.
[PROJECTOR] starting dam	14.142857142857
[PROJECTOR] after difficulty dam	14.142857142857
[PROJECTOR] res	0	1	 on dam	14.142857142857
[PROJECTOR] after resists dam	14.142857142857
[PROJECTOR] after flat damage armor	14.142857142857
[PROJECTOR] final dam	14.142857142857
[LOG]	Insidious Poison from Rogue hits Rdraha(YOU) for #LIGHT_GREEN#15 nature#LAST# damage.
[LOG]	
[LOG]	Rdraha casts Blood Grasp.
[SPELL CRIT %]	10.4
Adding entity	54768	after	1526
[PROJECTOR] starting dam	139.5170139101
[PROJECTOR] after difficulty dam	139.5170139101
[PROJECTOR] res	0	1	 on dam	160.44456599662
[PROJECTOR] after resists dam	160.44456599662
[PROJECTOR] after flat damage armor	160.44456599662
[PROJECTOR] final dam	160.44456599662
[LOG]	#UID:1526:0#Rdraha(YOU) drains life from Giant white ant!
[LOG]	Rdraha(YOU) receives #LIGHT_GREEN#63 healing#LAST# from Rdraha's Blood Grasp.
[LOG]	Rdraha's Blood Grasp hits Giant white ant for #DARK_GREEN#161 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Blood Grasp killed Giant white ant!#{normal}#
[PROJECTOR] starting dam	14.142857142857
[PROJECTOR] after difficulty dam	14.142857142857
[PROJECTOR] res	0	1	 on dam	14.142857142857
[PROJECTOR] after resists dam	14.142857142857
[PROJECTOR] after flat damage armor	14.142857142857
[PROJECTOR] final dam	14.142857142857
[LOG]	Insidious Poison from Rogue hits Rdraha(YOU) for #LIGHT_GREEN#15 nature#LAST# damage.
[LOG]	
[LOG]	Resting starts...
[PROJECTOR] starting dam	14.142857142857
[PROJECTOR] after difficulty dam	14.142857142857
[PROJECTOR] res	0	1	 on dam	14.142857142857
[PROJECTOR] after resists dam	14.142857142857
[PROJECTOR] after flat damage armor	14.142857142857
[PROJECTOR] final dam	14.142857142857
[LOG]	Rested for 1 turns (stop reason: taken damage).
[LOG]	Insidious Poison from Rogue hits Rdraha(YOU) for #LIGHT_GREEN#15 nature#LAST# damage.
[LOG]	
[LOG]	You pickup 0.65 gold pieces.
[LOG]	You pickup 0.95 gold pieces.
[LOG]	Rdraha is no longer poisoned.
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:805:0#Talent Blood Grasp is ready to use.
[LOG]	#00ff00##UID:804:0#Talent Blood Spray is ready to use.
[LOG]	#00ff00##UID:776:0#Talent Drain is ready to use.
green mold	54403	dumb ai talents can use	Slime Roots	T_SLIME_ROOTS
dumb ai uses	T_SLIME_ROOTS
[LOG]	Rested for 19 turns (stop reason: hostile spotted to the east (green mold)).
[LOG]	
[LOG]	Rdraha casts Drain.
[SPELL CRIT %]	10.4
Adding entity	54769	after	1526
[PROJECTOR] starting dam	99.107716444168
[PROJECTOR] after difficulty dam	99.107716444168
[PROJECTOR] res	0	1	 on dam	113.97387391079
[PROJECTOR] after resists dam	113.97387391079
[PROJECTOR] after flat damage armor	113.97387391079
[PROJECTOR] final dam	113.97387391079
[LOG]	Rdraha's Drain hits Green mold for #DARK_GREEN#114 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Drain killed Green mold!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:776:0#Talent Drain is ready to use.
[LOG]	Rested for 23 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	You pickup 0.55 gold pieces.
[LOG]	You pickup 0.95 gold pieces.
AI took for target	54694	brown mold	::	1526	Rdraha	100	<	100
AI took for target	54694	brown mold	::	1526	Rdraha	100	<	100
[Identify]	clarifying copper amulet	true
[LOG]	Rdraha picks up (a.): #00FF80##UID:54714:0#clarifying copper amulet#LAST#.
AI took for target	54694	brown mold	::	1526	Rdraha	100	<	100
AI took for target	54694	brown mold	::	1526	Rdraha	100	<	100
brown mold	54694	dumb ai talents can use	Slime Roots	T_SLIME_ROOTS
brown mold	54694	dumb ai talents can use	Attack	T_ATTACK
brown mold	54694	dumb ai talents can use	Nature's Touch	T_NATURE_TOUCH
dumb ai uses	T_NATURE_TOUCH
[MIND CRIT %]	1
brown mold	54694	dumb ai talents can use	Slime Roots	T_SLIME_ROOTS
dumb ai uses	T_SLIME_ROOTS
[LOG]	Brown mold uses Slime Roots.
[LOG]	Ran for 4 turns (stop reason: hostile spotted to the west (brown mold)).
[LOG]	
[LOG]	Rdraha casts Drain.
[SPELL CRIT %]	10.4
Adding entity	54770	after	1526
[PROJECTOR] starting dam	99.107716444168
[PROJECTOR] after difficulty dam	99.107716444168
[PROJECTOR] res	0	1	 on dam	113.97387391079
[PROJECTOR] after resists dam	113.97387391079
[PROJECTOR] after flat damage armor	113.97387391079
[PROJECTOR] final dam	113.97387391079
[LOG]	Rdraha's Drain hits Brown mold for #DARK_GREEN#114 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Drain killed Brown mold!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:776:0#Talent Drain is ready to use.
[LOG]	Rested for 8 turns (stop reason: all resources and life at maximum).
[LOG]	
[Identify]	ash vilestaff of power	true
[LOG]	Rdraha picks up (e.): #00FF80##UID:54707:0#ash vilestaff of power (15-18 power, 3 apr, darkness damage)#LAST#.
AI took for target	54409	poison ivy	::	1526	Rdraha	4	<	100
[LOG]	Ran for 5 turns (stop reason: hostile spotted to the northeast (poison ivy)).
[LOG]	
[LOG]	Rdraha casts Drain.
[SPELL CRIT %]	10.4
Adding entity	54771	after	1526
[PROJECTOR] starting dam	99.107716444168
[PROJECTOR] after difficulty dam	99.107716444168
[PROJECTOR] res	0	1	 on dam	113.97387391079
[PROJECTOR] after resists dam	113.97387391079
[PROJECTOR] after flat damage armor	113.97387391079
[PROJECTOR] final dam	113.97387391079
[LOG]	Rdraha's Drain hits Poison ivy for #DARK_GREEN#114 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Drain killed Poison ivy!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:776:0#Talent Drain is ready to use.
[LOG]	Rested for 8 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Ran for 8 turns (stop reason: at door).
[LOG]	
AI took for target	54684	Elolratta the giant crystal rat	::	1526	Rdraha	25	<	100
[SPELL CRIT %]	4
Adding entity	54772	after	54684
[PROJECTOR] starting dam	11.161477477788
[PROJECTOR] after difficulty dam	11.161477477788
[PROJECTOR] res	1	0.99	 on dam	8.259493333563
[PROJECTOR] after resists dam	8.1768984002273
[PROJECTOR] after flat damage armor	8.1768984002273
[PROJECTOR] final dam	8.1768984002273
checkHit	1.5	14.7
=> chance to hit	17
[LOG]	Rdraha resists the punch!
[LOG]	Elolratta the giant crystal rat's Strike hits Rdraha(YOU) for #aaaaaa#9 physical#LAST# damage.
[TARGET] Passing target	green mold	from	Elolratta the giant crystal rat	to	Rdraha
[TARGET] Passing target	white worm mass	from	Elolratta the giant crystal rat	to	Rdraha
[LOG]	Elolratta the giant crystal rat activates Stone Skin.
[LOG]	
[TARGET] Passing target	rattlesnake	from	white worm mass	to	Rdraha
[LOG]	Elolratta the giant crystal rat rushes out!
[ATTACK] attacking with	glacial iron dagger of gravity
[ATTACK] to 	Rdraha	 :: 	14.38471407901	5	7	3	::	1.2
checkHit	22.5	3
=> chance to hit	99
[ATTACJ] dagger accuracy bonus	22.5	3	=	1.0975	previous	5
[ATTACK] raw dam	14.38471407901	versus	7	0.3	with APR	5.4875
[ATTACK] after armor	12.87221407901
[ATTACK] after range	13
[PHYS CRIT %]	12.624165215536
[ATTACK] after crit	13
[ATTACK] after mult	15.6
[PROJECTOR] starting dam	3.12
[PROJECTOR] after difficulty dam	3.12
[PROJECTOR] res	5.7	0.943	 on dam	2.184
[PROJECTOR] after resists dam	2.059512
[PROJECTOR] after flat damage armor	2.059512
[PROJECTOR] final dam	2.059512
[PROJECTOR] starting dam	12.48
[PROJECTOR] after difficulty dam	12.48
[PROJECTOR] res	1	0.99	 on dam	9.2352
[PROJECTOR] after resists dam	9.142848
[PROJECTOR] after flat damage armor	9.142848
[PROJECTOR] final dam	9.142848
[PROJECTOR] starting dam	4
[PROJECTOR] after difficulty dam	4
[PROJECTOR] res	1	0.99	 on dam	2.96
[PROJECTOR] after resists dam	2.9304
[PROJECTOR] after flat damage armor	2.9304
[PROJECTOR] final dam	2.9304
checkHit	14.7	22.5
=> chance to hit	31
[LOG]	Rdraha is pinned to the ground.
[ATTACK] attacking with	inquisitor's iron dagger
[ATTACK] to 	Rdraha	 :: 	14.08837323955	5	7	3	::	0.6
checkHit	22.5	3
=> chance to hit	99
[ATTACJ] dagger accuracy bonus	22.5	3	=	1.0975	previous	5
[ATTACK] raw dam	14.08837323955	versus	7	0.3	with APR	5.4875
[ATTACK] after armor	12.57587323955
[ATTACK] after range	15
[PHYS CRIT %]	12.624165215536
[ATTACK] after crit	15
[ATTACK] after mult	9
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	1	0.99	 on dam	6.66
[PROJECTOR] after resists dam	6.5934
[PROJECTOR] after flat damage armor	6.5934
[PROJECTOR] final dam	6.5934
[PROJECTOR] starting dam	10
[PROJECTOR] after difficulty dam	10
[PROJECTOR] res	0	1	 on dam	7
[PROJECTOR] after resists dam	7
[PROJECTOR] after flat damage armor	7
[PROJECTOR] final dam	7
[LOG]	Rdraha is dazed!
[LOG]	
[LOG]	#UID:54684:0#Elolratta the giant crystal rat hits Rdraha(YOU) for #1133F3#3 cold#LAST#, #aaaaaa#10 physical#LAST#, #aaaaaa#3 physical#LAST#, #aaaaaa#7 physical#LAST#, #PURPLE#7 arcane#LAST# (28 total damage).
Loading tile	effects/pinned.png
[LOG]	You are unable to move!
[ATTACK] attacking with innate combat
[ATTACK] to 	Rdraha	 :: 	6.0954726460655	100	7	1.5	::	1
checkHit	12	1.5
=> chance to hit	77
[ATTACK] raw dam	6.0954726460655	versus	7	0.3	with APR	100
[ATTACK] after armor	6.0954726460655
[ATTACK] after range	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	1	0.99	 on dam	6
[PROJECTOR] after resists dam	5.94
[PROJECTOR] after flat damage armor	5.94
[PROJECTOR] final dam	5.94
[LOG]	Rdraha is not dazed anymore.
[LOG]	#UID:54439:0#White worm mass hits Rdraha(YOU) for #aaaaaa#6 physical#LAST# damage.
AI took for target	54684	Elolratta the giant crystal rat	::	1526	Rdraha	1	<	100
[LOG]	Elolratta the giant crystal rat uses Bear Trap.
[LOG]	
[LOG]	Rdraha uses Infusion: Wild.
[LOG]	Rdraha is no longer pinned.
[LOG]	Rdraha is cured!
[LOG]	Rdraha lessens the pain.
[LOG]	Rdraha casts Blood Spray.
[USERCHAT] channel achievement	draken2910	tome	The secret city (Exploration mode)	false	false
[SPELL CRIT %]	10.4
[LOG]	#{bold}#Rdraha's spell attains critical power!#{normal}#
[SPELL CRIT %]	10.4
[PROJECTOR] starting dam	79.879529811879
[PROJECTOR] after difficulty dam	79.879529811879
[PROJECTOR] res	2.2685527410984	0.97731447258902	 on dam	91.861459283661
[PROJECTOR] after resists dam	89.777533631069
[PROJECTOR] after flat damage armor	89.777533631069
[PROJECTOR] final dam	89.777533631069
[PROJECTOR] starting dam	79.879529811879
[PROJECTOR] after difficulty dam	79.879529811879
[PROJECTOR] res	0	1	 on dam	91.861459283661
[PROJECTOR] after resists dam	91.861459283661
[PROJECTOR] after flat damage armor	91.861459283661
[PROJECTOR] final dam	91.861459283661
[PROJECTOR] starting dam	79.879529811879
[PROJECTOR] after difficulty dam	79.879529811879
[PROJECTOR] res	0	1	 on dam	91.861459283661
[PROJECTOR] after resists dam	91.861459283661
[PROJECTOR] after flat damage armor	91.861459283661
[PROJECTOR] final dam	91.861459283661
[LOG]	#UID:1526:0#Rdraha(YOU) hits Elolratta the giant crystal rat for #DARK_GREEN#92 blight#LAST# damage.
[LOG]	#UID:1526:0#Rdraha(YOU) hits Rattlesnake for #DARK_GREEN#90 blight#LAST# damage.
[LOG]	#UID:1526:0#Rdraha(YOU) hits White worm mass for #DARK_GREEN#92 blight#LAST# damage.
[LOG]	#{bold}##UID:1526:0#Rdraha(YOU) killed White worm mass!#{normal}#
[LOG]	#{bold}##UID:1526:0#Rdraha(YOU) killed Rattlesnake!#{normal}#
[LOG]	Elolratta the giant crystal rat uses Dual Strike.
[ATTACK] to 	Rdraha	 :: 	14.08837323955	5	7	3	::	0.63844410203712
checkHit	22.5	3
=> chance to hit	99
[ATTACJ] dagger accuracy bonus	22.5	3	=	1.0975	previous	5
[ATTACK] raw dam	14.08837323955	versus	7	0.3	with APR	5.4875
[ATTACK] after armor	12.57587323955
[ATTACK] after range	13
[PHYS CRIT %]	12.624165215536
[ATTACK] after crit	13
[ATTACK] after mult	8.2997733264825
[PROJECTOR] starting dam	8.2997733264825
[PROJECTOR] after difficulty dam	8.2997733264825
[PROJECTOR] res	14.86	0.8514	 on dam	6.1418322615971
[PROJECTOR] after resists dam	5.2291559875238
[PROJECTOR] after flat damage armor	5.2291559875238
[PROJECTOR] final dam	5.2291559875238
[PROJECTOR] starting dam	10
[PROJECTOR] after difficulty dam	10
[PROJECTOR] res	14	0.86	 on dam	7
[PROJECTOR] after resists dam	6.02
[PROJECTOR] after flat damage armor	6.02
[PROJECTOR] final dam	6.02
checkHit	14.7	22.5
=> chance to hit	31
[LOG]	Rdraha is stunned!
[ATTACK] to 	Rdraha	 :: 	14.38471407901	5	7	3	::	1.2768882040742
checkHit	22.5	3
=> chance to hit	99
[ATTACJ] dagger accuracy bonus	22.5	3	=	1.0975	previous	5
[ATTACK] raw dam	14.38471407901	versus	7	0.3	with APR	5.4875
[ATTACK] after armor	12.87221407901
[ATTACK] after range	15
[PHYS CRIT %]	12.624165215536
[ATTACK] after crit	15
[ATTACK] after mult	19.153323061114
[PROJECTOR] starting dam	3.8306646122227
[PROJECTOR] after difficulty dam	3.8306646122227
[PROJECTOR] res	18.202	0.81798	 on dam	2.6814652285559
[PROJECTOR] after resists dam	2.1933849276542
[PROJECTOR] after flat damage armor	2.1933849276542
[PROJECTOR] final dam	2.1933849276542
[PROJECTOR] starting dam	15.322658448891
[PROJECTOR] after difficulty dam	15.322658448891
[PROJECTOR] res	14.86	0.8514	 on dam	11.338767252179
[PROJECTOR] after resists dam	9.6538264385054
[PROJECTOR] after flat damage armor	9.6538264385054
[PROJECTOR] final dam	9.6538264385054
[PROJECTOR] starting dam	4
[PROJECTOR] after difficulty dam	4
[PROJECTOR] res	14.86	0.8514	 on dam	2.96
[PROJECTOR] after resists dam	2.520144
[PROJECTOR] after flat damage armor	2.520144
[PROJECTOR] final dam	2.520144
checkHit	14.7	22.5
=> chance to hit	31
[LOG]	#ORANGE#Rdraha shrugs off the effect 'Pinned to the ground'!
[LOG]	
[LOG]	#UID:54684:0#Elolratta the giant crystal rat hits Rdraha(YOU) for #aaaaaa#6 physical#LAST#, #PURPLE#7 arcane#LAST#, #1133F3#3 cold#LAST#, #aaaaaa#10 physical#LAST#, #aaaaaa#3 physical#LAST# (26 total damage).
[LOG]	Rdraha casts Rune: Phase Door.
[LOG]	Rdraha is out of phase.
Astar fail: destination unreachable
[LOG]	Elolratta the giant crystal rat fails to disarm a trap (Elolratta the giant crystal rat's bear trap).
[LOG]	
Loading tile	talents/phase_door.png
Loading tile	effects/rune_cooldown.png
[LOG]	Rdraha feels pain again.
[LOG]	Rdraha is not stunned anymore.
[LOG]	Rdraha is no longer out of phase.
AI took for target	54684	Elolratta the giant crystal rat	::	1526	Rdraha	4	<	100
[LOG]	
[LOG]	Rdraha casts Drain.
[SPELL CRIT %]	10.4
Adding entity	54775	after	1526
[PROJECTOR] starting dam	99.107716444168
[PROJECTOR] after difficulty dam	99.107716444168
[PROJECTOR] res	0	1	 on dam	113.97387391079
[PROJECTOR] after resists dam	113.97387391079
[PROJECTOR] after flat damage armor	113.97387391079
[PROJECTOR] final dam	113.97387391079
Loading tile	object/shield_iron.png
[LOG]	Rdraha's Drain hits Elolratta the giant crystal rat for #DARK_GREEN#114 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Drain killed Elolratta the giant crystal rat!#{normal}#
[LOG]	#00ff00##UID:805:0#Talent Blood Grasp is ready to use.
[LOG]	#00ff00##UID:39:0#Talent Command Staff is ready to use.
[LOG]	#00ff00##UID:47:0#Talent Dig is ready to use.
[LOG]	#00ff00##UID:49:0#Talent Infusion: Regeneration is ready to use.
[LOG]	
[Identify]	Arildath the iron shield	true
[LOG]	Rdraha picks up (h.): #SALMON##UID:54479:0#Arildath the iron shield (8 def, 7 armour, 44.5 block)#LAST#.
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:804:0#Talent Blood Spray is ready to use.
[LOG]	#00ff00##UID:98:0#Talent Rune: Phase Door is ready to use.
[LOG]	#00ff00##UID:776:0#Talent Drain is ready to use.
[LOG]	#00ff00##UID:60:0#Talent Infusion: Wild is ready to use.
[LOG]	Rested for 21 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Ran for 6 turns (stop reason: hostile spotted to the south (green mold)).
[LOG]	
Server latency	156
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	36.166615533982
Adding entity	54776	after	1526
green mold	54474	dumb ai talents can use	Slime Roots	T_SLIME_ROOTS
dumb ai uses	T_SLIME_ROOTS
[LOG]	Green mold uses Slime Roots.
[LOG]	
[LOG]	Rdraha casts Drain.
[SPELL CRIT %]	10.4
Adding entity	54777	after	1526
[PROJECTOR] starting dam	99.107716444168
[PROJECTOR] after difficulty dam	99.107716444168
[PROJECTOR] res	0	1	 on dam	113.97387391079
[PROJECTOR] after resists dam	113.97387391079
[PROJECTOR] after flat damage armor	113.97387391079
[PROJECTOR] final dam	113.97387391079
[LOG]	Rdraha's Drain hits Green mold for #DARK_GREEN#114 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Drain killed Green mold!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	#00ff00##UID:776:0#Talent Drain is ready to use.
[LOG]	Rested for 8 turns (stop reason: all resources and life at maximum).
[LOG]	
AI took for target	54408	copperhead snake	::	1526	Rdraha	100	<	100
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the south (copperhead snake - offscreen)).
[LOG]	
AI took for target	54408	copperhead snake	::	1526	Rdraha	49	<	100
AI took for target	54402	grey mold	::	1526	Rdraha	81	<	100
[LOG]	Rdraha casts Drain.
[SPELL CRIT %]	10.4
Adding entity	54778	after	1526
[LOG]	
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	36.166615533982
Adding entity	54779	after	1526
[PROJECTOR] starting dam	135.74707202685
[PROJECTOR] after difficulty dam	135.74707202685
[PROJECTOR] res	3.1280478575798	0.9687195214242	 on dam	156.10913283088
[PROJECTOR] after resists dam	151.22596444587
[PROJECTOR] after flat damage armor	151.22596444587
[PROJECTOR] final dam	151.22596444587
[SOUND] loading from	/data/sound/creatures/snakes/snake_die_2.ogg	:=:	sound "/data/sound/creatures/snakes/snake_die_2.ogg" : <static>
[LOG]	Rdraha's Soul Rot hits Copperhead snake for #DARK_GREEN#152 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Soul Rot killed Copperhead snake!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: hostile spotted to the south (grey mold - offscreen)).
[LOG]	
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	
grey mold	54402	dumb ai talents can use	Slime Roots	T_SLIME_ROOTS
dumb ai uses	T_SLIME_ROOTS
[LOG]	Drain is still on cooldown for 2 turns.
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	36.166615533982
Adding entity	54780	after	1526
[PROJECTOR] starting dam	135.74707202685
[PROJECTOR] after difficulty dam	135.74707202685
[PROJECTOR] res	0	1	 on dam	156.10913283088
[PROJECTOR] after resists dam	156.10913283088
[PROJECTOR] after flat damage armor	156.10913283088
[PROJECTOR] final dam	156.10913283088
[LOG]	Rdraha's Soul Rot hits Grey mold for #DARK_GREEN#157 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Soul Rot killed Grey mold!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:776:0#Talent Drain is ready to use.
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	Rested for 3 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Ran for 8 turns (stop reason: at door).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
AI took for target	54420	cutpurse	::	1526	Rdraha	64	<	100
AI took for target	54410	green mold	::	1526	Rdraha	36	<	100
green mold	54410	dumb ai talents can use	Slime Roots	T_SLIME_ROOTS
dumb ai uses	T_SLIME_ROOTS
[TARGET] Passing target	green mold	from	green mold	to	Rdraha
cutpurse	54420	dumb ai talents can use	Infusion: Sun	T_INFUSION:_SUN_1
dumb ai uses	T_INFUSION:_SUN_1
[LOG]	Cutpurse uses Infusion: Sun.
checkHit	23.425	33.8
=> chance to hit	25
[LOG]	Ran for 3 turns (stop reason: detrimental status effect).
[LOG]	Rdraha loses sight!
[LOG]	Rdraha has been illuminated.
[LOG]	
[LOG]	Rdraha uses Infusion: Wild.
[LOG]	Rdraha is no longer illuminated.
[LOG]	Rdraha is cured!
[LOG]	Rdraha lessens the pain.
AI took for target	54420	cutpurse	::	1526	Rdraha	16	<	100
[LOG]	
AI took for target	54420	cutpurse	::	1526	Rdraha	25	<	100
[LOG]	Rdraha feels pain again.
[LOG]	
[LOG]	Rdraha recovers sight.
checkHit	30.413812651491	8.9002603672552
=> chance to hit	86.46959656785
checkHit	30.413812651491	13.858946858666
=> chance to hit	80.054105395875
Loading tile	npc/humanoid_human_thief.png
checkHit	30.413812651491	14.976388466476
=> chance to hit	78.539048659538
[LOG]	
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	36.166615533982
Adding entity	54781	after	1526
[PROJECTOR] starting dam	135.74707202685
[PROJECTOR] after difficulty dam	135.74707202685
[PROJECTOR] res	0	1	 on dam	156.10913283088
[PROJECTOR] after resists dam	156.10913283088
[PROJECTOR] after flat damage armor	156.10913283088
[PROJECTOR] final dam	156.10913283088
[LOG]	Rdraha's Soul Rot hits Cutpurse for #DARK_GREEN#157 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Soul Rot killed Cutpurse!#{normal}#
[LOG]	
[LOG]	You pickup 0.85 gold pieces.
[LOG]	You pickup 0.75 gold pieces.
[Identify]	iron mace	true
[LOG]	Rdraha picks up (d.): #FFFFFF##UID:54422:0#iron mace (8-11.2 power, 2 apr)#LAST#.
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	#00ff00##UID:60:0#Talent Infusion: Wild is ready to use.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Ran for 5 turns (stop reason: hostile spotted to the south (green mold)).
[LOG]	
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	36.166615533982
Adding entity	54782	after	1526
[PROJECTOR] starting dam	135.74707202685
[PROJECTOR] after difficulty dam	135.74707202685
[PROJECTOR] res	0	1	 on dam	156.10913283088
[PROJECTOR] after resists dam	156.10913283088
[PROJECTOR] after flat damage armor	156.10913283088
[PROJECTOR] final dam	156.10913283088
[LOG]	Rdraha's Soul Rot hits Green mold for #DARK_GREEN#157 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Soul Rot killed Green mold!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	Rested for 3 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Ran for 3 turns (stop reason: hostile spotted to the southeast (green mold)).
[LOG]	
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	36.166615533982
Adding entity	54783	after	1526
[PROJECTOR] starting dam	135.74707202685
[PROJECTOR] after difficulty dam	135.74707202685
[PROJECTOR] res	3.33035933244	0.9666964066756	 on dam	156.10913283088
[PROJECTOR] after resists dam	150.91013775685
[PROJECTOR] after flat damage armor	150.91013775685
[PROJECTOR] final dam	150.91013775685
[LOG]	Rdraha's Soul Rot hits Green mold for #DARK_GREEN#151 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Soul Rot killed Green mold!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	Rested for 3 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Today is the 1st Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
AI took for target	54452	thief	::	1526	Rdraha	4	<	121
thief	54452	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
dumb ai uses	T_INFUSION:_WILD_1
checkHit	30.413812651491	14.976388466476
=> chance to hit	78.539048659538
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the northwest (thief)).
[LOG]	
[LOG]	Rdraha casts Drain.
[SPELL CRIT %]	10.4
Adding entity	54784	after	1526
[PROJECTOR] starting dam	99.107716444168
[PROJECTOR] after difficulty dam	99.107716444168
[PROJECTOR] res	21.25	0.7875	 on dam	113.97387391079
[PROJECTOR] after resists dam	89.754425704749
[PROJECTOR] after flat damage armor	89.754425704749
[PROJECTOR] final dam	89.754425704749
[LOG]	Rdraha's Drain hits Thief for #DARK_GREEN#90 blight#LAST# damage.
[ATTACK] attacking with	flaming iron dagger of projection
[ATTACK] to 	Rdraha	 :: 	14.41624490353	5	7	3	::	1
checkHit	22.5	3
=> chance to hit	99
[ATTACJ] dagger accuracy bonus	22.5	3	=	1.0975	previous	5
[ATTACK] raw dam	14.41624490353	versus	7	0.3	with APR	5.4875
[ATTACK] after armor	12.90374490353
[ATTACK] after range	12
[PHYS CRIT %]	11.8
[ATTACK] after crit	12
[ATTACK] after mult	12
[PROJECTOR] starting dam	12
[PROJECTOR] after difficulty dam	12
[PROJECTOR] res	1	0.99	 on dam	12
[PROJECTOR] after resists dam	11.88
[PROJECTOR] after flat damage armor	11.88
[PROJECTOR] final dam	11.88
checkHit	17	23.425
=> chance to hit	34
[LOG]	Rdraha resists the mind attack!
[PROJECTOR] starting dam	2
[PROJECTOR] after difficulty dam	2
[PROJECTOR] res	0	1	 on dam	2
[PROJECTOR] after resists dam	2
[PROJECTOR] after flat damage armor	2
[PROJECTOR] final dam	2
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	5	0.95	 on dam	5
[PROJECTOR] after resists dam	4.75
[PROJECTOR] after flat damage armor	4.75
[PROJECTOR] final dam	4.75
[ATTACK] attacking with	iron dagger
[ATTACK] to 	Rdraha	 :: 	14.119254494606	5	7	3	::	0.5
checkHit	22.5	3
=> chance to hit	99
[LOG]	#UID:54452:0#Thief misses Rdraha(YOU).
[LOG]	#UID:54452:0#Thief hits Rdraha(YOU) for #aaaaaa#12 physical#LAST#, #YELLOW#2 mind#LAST#, #LIGHT_RED#5 fire#LAST# (19 total damage).
[LOG]	
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	36.166615533982
Adding entity	54785	after	1526
[PROJECTOR] starting dam	135.74707202685
[PROJECTOR] after difficulty dam	135.74707202685
[PROJECTOR] res	21.25	0.7875	 on dam	156.10913283088
[PROJECTOR] after resists dam	122.93594210432
[PROJECTOR] after flat damage armor	122.93594210432
[PROJECTOR] final dam	122.93594210432
[LOG]	Rdraha's Soul Rot hits Thief for #DARK_GREEN#123 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Soul Rot killed Thief!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	#00ff00##UID:776:0#Talent Drain is ready to use.
[LOG]	Rested for 10 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	You pickup 0.50 gold pieces.
[LOG]	You pickup 0.65 gold pieces.
[Identify]	elm longbow of cold	true
[LOG]	Rdraha picks up (d.): #00FF80##UID:54454:0#elm longbow of cold#LAST#.
[LOG]	Ran for 11 turns (stop reason: at door).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	Ran for 28 turns (stop reason: at door).
[LOG]	
Vault id	1	opens:	38	5	9	11
[LOG]	Rdraha casts Pacification Hex.
checkHit	12.231180460197	33
=> chance to hit	0
[LOG]	Skeleton mage is hexed!
[LOG]	Skeleton mage is dazed!
checkHit	13.33844333338	33
=> chance to hit	1
[LOG]	Skeleton mage is hexed!
[LOG]	Skeleton mage is dazed!
checkHit	12.196610642274	33
=> chance to hit	0
[LOG]	Skeleton mage is hexed!
[LOG]	Skeleton mage is dazed!
checkHit	12.155242657916	33
=> chance to hit	0
[LOG]	Skeleton mage is hexed!
[LOG]	Skeleton mage is dazed!
AI took for target	54380	skeleton mage	::	1526	Rdraha	9	<	100
skeleton mage	54380	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
[LOG]	Skeleton mage casts Flame.
[SPELL CRIT %]	4.2
New GL Shader program 33
New GL Shader 34 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/fireball.frag
*p 33: Uniform: 0: 8B5E tex
*p 33: Uniform: 1: 1406 tick
*p 33: Uniform: 2: 1406 time_factor
Adding entity	54786	after	54380
[SOUND] loading from	/data/sound/talents/fire.ogg	:=:	sound "/data/sound/talents/fire.ogg" : <static>
[SOUND] loading from	/data/sound/creatures/skeletons/skell_4.ogg	:=:	sound "/data/sound/creatures/skeletons/skell_4.ogg" : <static>
AI took for target	54384	skeleton mage	::	1526	Rdraha	4	<	100
skeleton mage	54384	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
[LOG]	Skeleton mage casts Manathrust.
[SPELL CRIT %]	3.2
[PROJECTOR] starting dam	56.957024572567
[PROJECTOR] after difficulty dam	56.957024572567
[PROJECTOR] res	0	1	 on dam	28.478512286283
[PROJECTOR] after resists dam	28.478512286283
[PROJECTOR] after flat damage armor	28.478512286283
[PROJECTOR] final dam	28.478512286283
AI took for target	54389	skeleton mage	::	1526	Rdraha	16	<	100
[SOUND] loading from	/data/sound/creatures/skeletons/skell_1.ogg	:=:	sound "/data/sound/creatures/skeletons/skell_1.ogg" : <static>
AI took for target	54395	skeleton mage	::	1526	Rdraha	9	<	100
[LOG]	#UID:54384:0#Skeleton mage hits Rdraha(YOU) for #PURPLE#29 arcane#LAST# damage.
[PROJECTOR] starting dam	29.331724447293
[PROJECTOR] after difficulty dam	29.331724447293
[PROJECTOR] res	5	0.95	 on dam	14.665862223646
[PROJECTOR] after resists dam	13.932569112464
[PROJECTOR] after flat damage armor	13.932569112464
[PROJECTOR] final dam	13.932569112464
[LOG]	Rdraha is on fire!
New GL Shader program 35
New GL Shader 36 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/fireboom.frag
*p 35: Uniform: 0: 1406 ellipsoidalFactor
*p 35: Uniform: 1: 1406 oscillationSpeed
*p 35: Uniform: 2: 8B5E tex
*p 35: Uniform: 3: 1406 tick
*p 35: Uniform: 4: 1406 tick_start
*p 35: Uniform: 5: 1406 time_factor
[LOG]	Skeleton mage's Flame hits Rdraha(YOU) for #LIGHT_RED#14 fire#LAST# damage.
Loading tile	talents/flame.png
[LOG]	
[LOG]	Rdraha uses Infusion: Regeneration.
[LOG]	Rdraha starts regenerating health quickly.
[PROJECTOR] starting dam	9.7772414824308
[PROJECTOR] after difficulty dam	9.7772414824308
[PROJECTOR] res	5	0.95	 on dam	4.8886207412154
[PROJECTOR] after resists dam	4.6441897041547
[PROJECTOR] after flat damage armor	4.6441897041547
[PROJECTOR] final dam	4.6441897041547
[LOG]	Burning from Skeleton mage hits Rdraha(YOU) for #LIGHT_RED#5 fire#LAST# damage.
skeleton mage	54395	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
[LOG]	Skeleton mage casts Manathrust.
[SPELL CRIT %]	3.2
[PROJECTOR] starting dam	54.620658581964
[PROJECTOR] after difficulty dam	54.620658581964
[PROJECTOR] res	0	1	 on dam	27.310329290982
[PROJECTOR] after resists dam	27.310329290982
[PROJECTOR] after flat damage armor	27.310329290982
[PROJECTOR] final dam	27.310329290982
[LOG]	#UID:54395:0#Skeleton mage hits Rdraha(YOU) for #PURPLE#28 arcane#LAST# damage.
[LOG]	
[LOG]	Rdraha casts Blood Spray.
[SPELL CRIT %]	10.4
[SPELL CRIT %]	10.4
[PROJECTOR] starting dam	48.208255710322
[PROJECTOR] after difficulty dam	48.208255710322
[PROJECTOR] res	0	1	 on dam	55.43949406687
[PROJECTOR] after resists dam	55.43949406687
[PROJECTOR] after flat damage armor	55.43949406687
[PROJECTOR] final dam	55.43949406687
[LOG]	Skeleton mage is not dazed anymore.
[LOG]	Skeleton mage is afflicted by a rotting disease!
[PROJECTOR] starting dam	48.208255710322
[PROJECTOR] after difficulty dam	48.208255710322
[PROJECTOR] res	0	1	 on dam	55.43949406687
[PROJECTOR] after resists dam	55.43949406687
[PROJECTOR] after flat damage armor	55.43949406687
[PROJECTOR] final dam	55.43949406687
[LOG]	Skeleton mage is not dazed anymore.
[PROJECTOR] starting dam	48.208255710322
[PROJECTOR] after difficulty dam	48.208255710322
[PROJECTOR] res	0	1	 on dam	55.43949406687
[PROJECTOR] after resists dam	55.43949406687
[PROJECTOR] after flat damage armor	55.43949406687
[PROJECTOR] final dam	55.43949406687
[LOG]	Skeleton mage is not dazed anymore.
[PROJECTOR] starting dam	48.208255710322
[PROJECTOR] after difficulty dam	48.208255710322
[PROJECTOR] res	0	1	 on dam	55.43949406687
[PROJECTOR] after resists dam	55.43949406687
[PROJECTOR] after flat damage armor	55.43949406687
[PROJECTOR] final dam	55.43949406687
[LOG]	Skeleton mage is not dazed anymore.
[LOG]	Skeleton mage is afflicted by a weakness disease!
[LOG]	#UID:1526:0#Rdraha(YOU) hits Skeleton mage for #DARK_GREEN#56 blight#LAST# damage.
[LOG]	#UID:1526:0#Rdraha(YOU) hits Skeleton mage for #DARK_GREEN#56 blight#LAST# damage.
[LOG]	#UID:1526:0#Rdraha(YOU) hits Skeleton mage for #DARK_GREEN#56 blight#LAST# damage.
[LOG]	#UID:1526:0#Rdraha(YOU) hits Skeleton mage for #DARK_GREEN#56 blight#LAST# damage.
[PROJECTOR] starting dam	9.7772414824308
[PROJECTOR] after difficulty dam	9.7772414824308
[PROJECTOR] res	5	0.95	 on dam	9.7772414824308
[PROJECTOR] after resists dam	9.2883794083093
[PROJECTOR] after flat damage armor	9.2883794083093
[PROJECTOR] final dam	9.2883794083093
[LOG]	Burning from Skeleton mage hits Rdraha(YOU) for #LIGHT_RED#10 fire#LAST# damage.
[LOG]	Skeleton mage is dazed!
checkHit	33	9.1179024398468
=> chance to hit	95
[PROJECTOR] starting dam	9.3580639918545
[PROJECTOR] after difficulty dam	9.3580639918545
[PROJECTOR] res	0	1	 on dam	10.761773590633
[PROJECTOR] after resists dam	10.761773590633
[PROJECTOR] after flat damage armor	10.761773590633
[PROJECTOR] final dam	10.761773590633
[LOG]	Skeleton mage is not dazed anymore.
[LOG]	Skeleton mage is dazed!
checkHit	33	10.273380790735
=> chance to hit	95
[LOG]	Skeleton mage is dazed!
checkHit	33	9.0366306736723
=> chance to hit	95
skeleton mage	54395	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
[LOG]	Skeleton mage casts Flame.
[SPELL CRIT %]	3.2
Adding entity	54787	after	54395
[LOG]	Weakness Disease from Rdraha hits Skeleton mage for #DARK_GREEN#11 blight#LAST# damage.
[PROJECTOR] starting dam	9.3580639918545
[PROJECTOR] after difficulty dam	9.3580639918545
[PROJECTOR] res	0	1	 on dam	10.761773590633
[PROJECTOR] after resists dam	10.761773590633
[PROJECTOR] after flat damage armor	10.761773590633
[PROJECTOR] final dam	10.761773590633
[PROJECTOR] starting dam	28.2683476164
[PROJECTOR] after difficulty dam	28.2683476164
[PROJECTOR] res	0	1	 on dam	14.1341738082
[PROJECTOR] after resists dam	14.1341738082
[PROJECTOR] after flat damage armor	14.1341738082
[PROJECTOR] final dam	14.1341738082
[LOG]	Skeleton mage is on fire!
New GL Shader program 35
*p 35: Uniform: 0: 1406 ellipsoidalFactor
*p 35: Uniform: 1: 1406 oscillationSpeed
*p 35: Uniform: 2: 8B5E tex
*p 35: Uniform: 3: 1406 tick
*p 35: Uniform: 4: 1406 tick_start
*p 35: Uniform: 5: 1406 time_factor
[LOG]	Rotting Disease from Rdraha hits Skeleton mage for #DARK_GREEN#11 blight#LAST# damage.
[LOG]	Skeleton mage's Flame hits Skeleton mage for #LIGHT_RED#15 fire#LAST# damage.
[LOG]	
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	36.166615533982
Adding entity	54788	after	1526
[PROJECTOR] starting dam	135.74707202685
[PROJECTOR] after difficulty dam	135.74707202685
[PROJECTOR] res	0	1	 on dam	156.10913283088
[PROJECTOR] after resists dam	156.10913283088
[PROJECTOR] after flat damage armor	156.10913283088
[PROJECTOR] final dam	156.10913283088
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:2:0#skeleton mage skull#WHITE#.
[LOG]	Rdraha's Soul Rot hits Skeleton mage for #DARK_GREEN#157 blight#LAST# damage.
Loading tile	object/skeleton_mage_skull.png
[LOG]	#{bold}#Rdraha's Soul Rot killed Skeleton mage!#{normal}#
[PROJECTOR] starting dam	9.3580639918545
[PROJECTOR] after difficulty dam	9.3580639918545
[PROJECTOR] res	0	1	 on dam	10.761773590633
[PROJECTOR] after resists dam	10.761773590633
[PROJECTOR] after flat damage armor	10.761773590633
[PROJECTOR] final dam	10.761773590633
[PROJECTOR] starting dam	9.7772414824308
[PROJECTOR] after difficulty dam	9.7772414824308
[PROJECTOR] res	5	0.95	 on dam	9.7772414824308
[PROJECTOR] after resists dam	9.2883794083093
[PROJECTOR] after flat damage armor	9.2883794083093
[PROJECTOR] final dam	9.2883794083093
[LOG]	Weakness Disease from Rdraha hits Skeleton mage for #DARK_GREEN#11 blight#LAST# damage.
[LOG]	Burning from Skeleton mage hits Rdraha(YOU) for #LIGHT_RED#10 fire#LAST# damage.
[LOG]	
[LOG]	Rdraha casts Drain.
[SPELL CRIT %]	10.4
Adding entity	54789	after	1526
[PROJECTOR] starting dam	99.107716444168
[PROJECTOR] after difficulty dam	99.107716444168
[PROJECTOR] res	0	1	 on dam	113.97387391079
[PROJECTOR] after resists dam	113.97387391079
[PROJECTOR] after flat damage armor	113.97387391079
[PROJECTOR] final dam	113.97387391079
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:2:0#skeleton mage skull#WHITE#.
[SOUND] loading from	/data/sound/creatures/skeletons/skell_die.ogg	:=:	sound "/data/sound/creatures/skeletons/skell_die.ogg" : <static>
[LOG]	Rdraha's Drain hits Skeleton mage for #DARK_GREEN#114 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Drain killed Skeleton mage!#{normal}#
skeleton mage	54389	dumb ai talents can use	Flame	T_FLAME
skeleton mage	54389	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_FLAME
[LOG]	Skeleton mage casts Flame.
[SPELL CRIT %]	10.2
Adding entity	54790	after	54389
[PROJECTOR] starting dam	39.501046552846
[PROJECTOR] after difficulty dam	39.501046552846
[PROJECTOR] res	5	0.95	 on dam	19.750523276423
[PROJECTOR] after resists dam	18.762997112602
[PROJECTOR] after flat damage armor	18.762997112602
[PROJECTOR] final dam	18.762997112602
New GL Shader program 37
*p 37: Uniform: 0: 1406 ellipsoidalFactor
*p 37: Uniform: 1: 1406 oscillationSpeed
*p 37: Uniform: 2: 8B5E tex
*p 37: Uniform: 3: 1406 tick
*p 37: Uniform: 4: 1406 tick_start
*p 37: Uniform: 5: 1406 time_factor
[PROJECTOR] starting dam	19.750523276423
[PROJECTOR] after difficulty dam	19.750523276423
[PROJECTOR] res	5	0.95	 on dam	19.750523276423
[PROJECTOR] after resists dam	18.762997112602
[PROJECTOR] after flat damage armor	18.762997112602
[PROJECTOR] final dam	18.762997112602
[LOG]	Skeleton mage's Flame hits Rdraha(YOU) for #LIGHT_RED#19 fire#LAST# damage.
[LOG]	Burning from Skeleton mage hits Rdraha(YOU) for #LIGHT_RED#19 fire#LAST# damage.
[LOG]	
[LOG]	Rdraha casts Command Staff.
Just started the chat, and we apparently have o.factory_settings.
[CHAT] loaded	welcome	table: 0x10412598
[CHAT] loaded	element_mage	table: 0x1828cb68
[CHAT] loaded	element_star	table: 0x17effb30
[CHAT] loaded	element_vile	table: 0x103c2ac0
[CHAT] loaded	how_speak	table: 0x1b568b60
[CHAT] loaded	which_aspect	table: 0x0ae426d0
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[CHAT] selected	Never mind	nil	nil
[LOG]	Rdraha casts Command Staff.
Just started the chat, and we apparently have o.factory_settings.
[CHAT] loaded	welcome	table: 0x17834930
[CHAT] loaded	element_mage	table: 0x17500de8
[CHAT] loaded	element_star	table: 0x16c3f0d8
[CHAT] loaded	element_vile	table: 0x197b8e38
[CHAT] loaded	how_speak	table: 0x140adec8
[CHAT] loaded	which_aspect	table: 0x0d33d780
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[CHAT] selected	[Mage]	nil	element_mage
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[CHAT] selected	Never mind	nil	nil
[LOG]	Rdraha casts Blood Grasp.
[SPELL CRIT %]	10.4
Adding entity	54791	after	1526
[PROJECTOR] starting dam	139.5170139101
[PROJECTOR] after difficulty dam	139.5170139101
[PROJECTOR] res	0	1	 on dam	160.44456599662
[PROJECTOR] after resists dam	160.44456599662
[PROJECTOR] after flat damage armor	160.44456599662
[PROJECTOR] final dam	160.44456599662
[LOG]	Skeleton mage is not dazed anymore.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:2:0#skeleton mage skull#WHITE#.
[LOG]	#UID:1526:0#Rdraha(YOU) drains life from Skeleton mage!
[LOG]	Rdraha(YOU) receives #LIGHT_GREEN#80 healing#LAST# from Rdraha's Blood Grasp.
[LOG]	Rdraha's Blood Grasp hits Skeleton mage for #DARK_GREEN#161 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Blood Grasp killed Skeleton mage!#{normal}#
[LOG]	Skeleton mage is not dazed anymore.
[PROJECTOR] starting dam	19.750523276423
[PROJECTOR] after difficulty dam	19.750523276423
[PROJECTOR] res	5	0.95	 on dam	19.750523276423
[PROJECTOR] after resists dam	18.762997112602
[PROJECTOR] after flat damage armor	18.762997112602
[PROJECTOR] final dam	18.762997112602
[LOG]	Burning from Skeleton mage hits Rdraha(YOU) for #LIGHT_RED#19 fire#LAST# damage.
[LOG]	
skeleton mage	54389	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
[LOG]	Skeleton mage casts Manathrust.
[SPELL CRIT %]	10.2
[PROJECTOR] starting dam	87.097400873246
[PROJECTOR] after difficulty dam	87.097400873246
[PROJECTOR] res	0	1	 on dam	87.097400873246
[PROJECTOR] after resists dam	87.097400873246
[PROJECTOR] after flat damage armor	87.097400873246
[PROJECTOR] final dam	87.097400873246
[LOG]	#UID:54389:0#Skeleton mage hits Rdraha(YOU) for #PURPLE#88 arcane#LAST# damage.
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	Rdraha stops regenerating health quickly.
[LOG]	Rdraha stops burning.
[LOG]	
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	36.166615533982
Adding entity	54792	after	1526
[PROJECTOR] starting dam	135.74707202685
[PROJECTOR] after difficulty dam	135.74707202685
[PROJECTOR] res	0	1	 on dam	156.10913283088
[PROJECTOR] after resists dam	156.10913283088
[PROJECTOR] after flat damage armor	156.10913283088
[PROJECTOR] final dam	156.10913283088
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:2:0#skeleton mage skull#WHITE#.
[LOG]	Rdraha's Soul Rot hits Skeleton mage for #DARK_GREEN#157 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Soul Rot killed Skeleton mage!#{normal}#
[LOG]	
[LOG]	#00ff00##UID:804:0#Talent Blood Spray is ready to use.
[LOG]	
[LOG]	You pickup 0.70 gold pieces.
[LOG]	You pickup 0.65 gold pieces.
[LOG]	#00ff00##UID:805:0#Talent Blood Grasp is ready to use.
[LOG]	
[LOG]	#00ff00##UID:49:0#Talent Infusion: Regeneration is ready to use.
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	
[LOG]	You pickup 0.80 gold pieces.
[LOG]	
[LOG]	#00ff00##UID:776:0#Talent Drain is ready to use.
[LOG]	
[Identify]	shimmering ash magestaff of fate	true
[LOG]	Rdraha picks up (j.): #00FF80##UID:54376:0#shimmering ash magestaff of fate (15-18 power, 3 apr, arcane damage)#LAST#.
[LOG]	
Server latency	161
[USERCHAT] channel achievement	Akimitsu	tome	Level 10	false	false
[LOG]	#00ff00##UID:800:0#Talent Pacification Hex is ready to use.
[LOG]	
[Identify]	potent elm magestaff of fate	true
[LOG]	Rdraha picks up (j.): #00FF80##UID:54398:0#potent elm magestaff of fate (13-15.6 power, 2 apr, cold damage)#LAST#.
[LOG]	
[Identify]	manasurge rune	true
[LOG]	Rdraha picks up (a.): #FFFFFF##UID:54383:0#manasurge rune (656% regen over 10 turns; 33 instant mana)#LAST#.
[LOG]	
[Identify]	phase door rune	true
[LOG]	Rdraha picks up (b.): #FFFFFF##UID:54379:0#phase door rune (range 5; power 16; dur 4)#LAST#.
[LOG]	
[Identify]	manasurge rune	true
[LOG]	Rdraha picks up (a.): #FFFFFF##UID:54394:0#manasurge rune (660% regen over 10 turns; 33 instant mana)#LAST#.
[LOG]	
[Identify]	regeneration infusion	true
[LOG]	Rdraha picks up (a.): #FFFFFF##UID:54397:0#regeneration infusion (heal 72 over 5 turns)#LAST#.
[LOG]	
[Identify]	sun infusion	true
[LOG]	Rdraha picks up (b.): #FFFFFF##UID:54401:0#sun infusion (rad 5; power 20; turns 3; dispells darkness)#LAST#.
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 23 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	#YELLOW_GREEN#There is a next level here (press '<', '>' or right click to use).
[LOG]	Ran for 48 turns (stop reason: at exit).
[LOG]	
[MOUSE] pre starting drag'n'drop
[MOUSE] enabling drag from predrag
[MOUSE] ending drag'n'drop
fight: 	clarifying copper amulet	ash vilestaff of might	::	OFFHAND	NECK
fight: 	clarifying copper amulet	wizard's steel ring of sensing	::	nil	NECK
fight: 	clarifying copper amulet	savior's steel ring of sensing	::	nil	NECK
fight: 	clarifying copper amulet	bright brass lantern of health	::	nil	NECK
fight: 	clarifying copper amulet	linen robe	::	nil	NECK
fight: 	clarifying copper amulet	linen cloak of protection	::	nil	NECK
fight: 	clarifying copper amulet	rough leather cap	::	nil	NECK
fight: 	clarifying copper amulet	insulating rough leather belt of the mystic	::	nil	NECK
fight: 	clarifying copper amulet	rough leather gloves 'Unraregohek'	::	nil	NECK
fight: 	clarifying copper amulet	miner's pair of rough leather boots of uncanny dodging	::	nil	NECK
[LOG]	Rdraha wears: #00FF80##UID:54714:0#clarifying copper amulet#LAST#.
[LOG]	
[LOG]	You gain 2.75 gold from the transmogrification of #SALMON##UID:54479:0#Arildath the iron shield (8 def, 7 armour, 44.5 block)#LAST#.
[LOG]	You gain 3.51 gold from the transmogrification of #00FF80##UID:54376:0#shimmering ash magestaff of fate (15-18 power, 3 apr, arcane damage)#LAST#.
[LOG]	You gain 1.94 gold from the transmogrification of #00FF80##UID:54398:0#potent elm magestaff of fate (13-15.6 power, 2 apr, cold damage)#LAST#.
[LOG]	You gain 2.04 gold from the transmogrification of #00FF80##UID:54707:0#ash vilestaff of power (15-18 power, 3 apr, darkness damage)#LAST#.
[LOG]	You gain 2.36 gold from the transmogrification of #00FF80##UID:54710:0#thought-forged iron mace (8.5-11.9 power, 2 apr)#LAST#.
[LOG]	You gain 0.25 gold from the transmogrification of #FFFFFF##UID:54422:0#iron mace (8-11.2 power, 2 apr)#LAST#.
[LOG]	You gain 1.15 gold from the transmogrification of #00FF80##UID:54454:0#elm longbow of cold#LAST#.
[LOG]	You gain 2.28 gold from the transmogrification of #00FF80##UID:54716:0#flaming iron dagger of daylight (4.5-5.85 power, 5 apr)#LAST#.
[LOG]	You gain 1.55 gold from the transmogrification of #FFFFFF##UID:54379:0#phase door rune (range 5; power 16; dur 4)#LAST#.
[LOG]	You gain 0.59 gold from the transmogrification of #FFFFFF##UID:54394:0#manasurge rune (660% regen over 10 turns; 33 instant mana)#LAST#.
[LOG]	You gain 0.59 gold from the transmogrification of #FFFFFF##UID:54383:0#manasurge rune (656% regen over 10 turns; 33 instant mana)#LAST#.
[LOG]	You gain 0.62 gold from the transmogrification of #FFFFFF##UID:54401:0#sun infusion (rad 5; power 20; turns 3; dispells darkness)#LAST#.
[LOG]	You gain 0.71 gold from the transmogrification of #FFFFFF##UID:54397:0#regeneration infusion (heal 72 over 5 turns)#LAST#.
Make wait background texture 1511 : 1920x1080 (2048, 2048)
Wait finished, counted 0, 45 ticks
Make wait background texture 1586 : 1920x1080 (2048, 2048)
C Map size 30:16 :: 480
C Map seens texture: 1609 (60x60)
Loading entities file from memory	/data/general/objects/egos/lite.lua
Loading entities file from memory	/data/general/objects/egos/infusions.lua
Loading entities file from memory	/data/general/objects/egos/wands.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/wands-powers.lua
Loading entities file from memory	/data/general/objects/egos/totems.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/totems-powers.lua
Loading entities file from memory	/data/general/objects/egos/torques.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/torques-powers.lua
Loading entities file from memory	/data/general/objects/egos/digger.lua
Loading entities file from memory	/data/general/objects/egos/rings.lua
Loading entities file from memory	/data/general/objects/egos/amulets.lua
Loading entities file from memory	/data/general/objects/egos/staves.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data/general/objects/egos/bow.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/sling.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
Loading entities file from memory	/data/general/objects/egos/robe.lua
Loading entities file from memory	/data/general/objects/egos/light-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/helm.lua
Loading entities file from memory	/data/general/objects/egos/wizard-hat.lua
Loading entities file from memory	/data/general/objects/egos/light-boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/gloves.lua
Loading entities file from memory	/data/general/objects/egos/cloak.lua
Loading entities file from memory	/data/general/objects/egos/belt.lua
Static generator using file	/data/maps/zones/ruins-kor-pul-invaded-last.lua
[STATIC MAP] size	50	50
[TOME ENTITY FILTER] selected Ego	58.712990350722	65.5
[TOME ENTITY FILTER] selected Ego	27.135441712834	65.5
fight: 	acidic steel dagger	iron dagger of vileness	::	nil	MAINHAND
fight: 	acidic steel dagger	iron dagger of vileness	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	71.686127060718	103.5
fight: 	rough leather armour	iron dagger of vileness	::	nil	BODY
fight: 	rough leather armour	acidic steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected basic	86.314587251007	103.5
[TOME ENTITY FILTER] selected Double Ego	3.1254043586378	20.5
[TOME ENTITY FILTER] selected Double Ego	37.183136742372	53
[TOME ENTITY FILTER] selected Ego	67.316896333666	98
[TOME ENTITY FILTER] selected Ego	82.209691653077	98
fight: 	Unerring Scalpel	iron dagger of vileness	::	nil	MAINHAND
fight: 	Unerring Scalpel	acidic steel dagger	::	nil	MAINHAND
fight: 	Unerring Scalpel	rough leather armour	::	nil	MAINHAND
Added unique	mod.class.Object/Unerring Scalpel	::	2
[TOME ENTITY FILTER] selected Double Ego	16.163696610058	20.5
fight: 	spiked rough leather armour of acid resistance	Unerring Scalpel	::	nil	BODY
fight: 	spiked rough leather armour of acid resistance	acidic steel dagger	::	nil	BODY
fight: 	spiked rough leather armour of acid resistance	rough leather armour	::	nil	BODY
Added unique	mod.class.NPC/The Possessed	::	1
C Map size 30:16 :: 480
C Map seens texture: 1611 (60x53)
room generator	function: 0x1617cad0	is making a room
loaded room	broken_room	10	9
alloc	broken_room
room allocated at	25	23	with center	29	27
room generator	function: 0x1617cad0	is making a room
loaded room	inner_circle2	9	8
alloc	inner_circle2
room allocated at	7	5	with center	11	8
room generator	function: 0x1617cad0	is making a room
alloc	simple10x5
room allocated at	21	5	with center	25	7
room generator	function: 0x1617cad0	is making a room
loaded room	long_hall2	8	14
alloc	long_hall2
room allocated at	39	12	with center	42	18
room generator	function: 0x1617cad0	is making a room
alloc	simple11x6
room allocated at	16	15	with center	21	17
room generator	function: 0x1617cad0	is making a room
loaded room	double_helix	12	6
alloc	double_helix
room allocated at	1	19	with center	6	21
room generator	function: 0x1617cad0	is making a room
alloc	hollow_cross
room allocated at	10	27	with center	16	33
room generator	function: 0x1617cad0	is making a room
loaded room	inner_cross	10	10
alloc	inner_cross
room allocated at	34	2	with center	38	6
room generator	function: 0x1617cad0	is making a room
loaded room	cross	10	14
alloc	cross
room generator	function: 0x1617cad0	is making a room
loaded room	equal	9	7
alloc	equal
room allocated at	38	26	with center	42	29
Begin tunnel	9	table: 0x17cdecb0
[TOME ENTITY FILTER] selected Ego	42.954524677236	65.5
[TOME ENTITY FILTER] selected Ego	63.43305046168	65.5
fight: 	iron dagger of crippling	iron dagger of erosion	::	nil	MAINHAND
fight: 	iron dagger of crippling	iron dagger of erosion	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	72.966129814034	103.5
fight: 	rough leather armour	iron dagger of erosion	::	nil	BODY
fight: 	rough leather armour	iron dagger of crippling	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	43.690350625941	65.5
[TOME ENTITY FILTER] selected Ego	55.945806268241	65.5
Loading tile	npc/humanoid_human_the_possessed.png
checkHit	30.413812651491	14.611755802985
=> chance to hit	79.038439298366
Spawning 	giant brown rat	 near 	room	inner_circle2	 at 	9	6
[TOME ENTITY FILTER] selected basic	109.21445046184	112.5
[TOME ENTITY FILTER] selected basic	98.087329772671	103.5
[TOME ENTITY FILTER] selected Ego	20.93486032552	65.5
fight: 	arcing iron dagger	iron dagger	::	nil	MAINHAND
fight: 	arcing iron dagger	iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	24.815333513849	65.5
fight: 	rough leather armour of resilience	iron dagger	::	nil	BODY
fight: 	rough leather armour of resilience	arcing iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Double Ego	17.546141310722	20.5
[TOME ENTITY FILTER] selected Ego	29.792472256066	65.5
[TOME ENTITY FILTER] selected basic	94.666220047666	103.5
[TOME ENTITY FILTER] selected Ego	46.085586058811	65.5
fight: 	flaming iron dagger	iron dagger	::	nil	MAINHAND
fight: 	flaming iron dagger	iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	10.2022734456	20.5
fight: 	spiked rough leather armour of acid resistance	iron dagger	::	nil	BODY
fight: 	spiked rough leather armour of acid resistance	flaming iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Uniques	0.38736588121098	0.5
[TOME ENTITY FILTER] selected basic	68.607543759655	103.5
Loading tile	npc/humanoid_human_rogue.png
Spawning 	grey mold	 near 	room	inner_circle2	 at 	13	9
[TOME ENTITY FILTER] selected basic	86.384064691347	103.5
[TOME ENTITY FILTER] selected Ego	35.448221735411	65.5
fight: 	iron dagger of daylight	steel dagger	::	nil	MAINHAND
fight: 	iron dagger of daylight	steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	50.442914705128	65.5
fight: 	rough leather armour of acid resistance	steel dagger	::	nil	BODY
fight: 	rough leather armour of acid resistance	iron dagger of daylight	::	nil	BODY
[TOME ENTITY FILTER] selected basic	98.160142565067	103.5
[TOME ENTITY FILTER] selected Ego	35.489701453478	65.5
[TOME ENTITY FILTER] selected Double Ego	4.0382752990206	20.5
[TOME ENTITY FILTER] selected Ego	53.098090788954	65.5
[TOME ENTITY FILTER] selected basic	75.968042647109	103.5
fight: 	iron dagger	steel dagger of paradox	::	nil	MAINHAND
fight: 	iron dagger	steel dagger of paradox	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	32.163096936574	65.5
fight: 	rough leather armour of cold resistance	steel dagger of paradox	::	nil	BODY
fight: 	rough leather armour of cold resistance	iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Double Ego	16.323083703016	20.5
[TOME ENTITY FILTER] selected Ego	38.054381990702	65.5
Spawning 	cutpurse	 near 	room	inner_circle2	 at 	10	9
Loading tile	npc/humanoid_human_cutpurse.png
[TOME ENTITY FILTER] selected basic	90.469930096988	103.5
[TOME ENTITY FILTER] selected Ego	29.276256882184	65.5
fight: 	arcing steel dagger	iron dagger	::	nil	MAINHAND
fight: 	arcing steel dagger	iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	22.650010635064	65.5
fight: 	rough leather armour of fire resistance	iron dagger	::	nil	BODY
fight: 	rough leather armour of fire resistance	arcing steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected basic	81.188307198623	103.5
[TOME ENTITY FILTER] selected Ego	48.490266474776	65.5
[TOME ENTITY FILTER] selected Ego	47.692973553248	65.5
[TOME ENTITY FILTER] selected Ego	31.237210719436	65.5
[TOME ENTITY FILTER] selected Double Ego	5.6048436709924	20.5
fight: 	huntsman's steel dagger of erosion	balanced iron dagger	::	nil	MAINHAND
fight: 	huntsman's steel dagger of erosion	balanced iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	61.39476061866	65.5
fight: 	rough leather armour of cold resistance	balanced iron dagger	::	nil	BODY
fight: 	rough leather armour of cold resistance	huntsman's steel dagger of erosion	::	nil	BODY
[TOME ENTITY FILTER] selected Double Ego	1.4158449230985	20.5
[TOME ENTITY FILTER] selected basic	87.695389313436	103.5
Spawning 	bandit lord	 near 	room	inner_circle2	 at 	9	7
Loading tile	npc/humanoid_human_bandit_lord.png
[TOME ENTITY FILTER] selected basic	84.326633516193	103.5
[TOME ENTITY FILTER] selected basic	95.321043002261	103.5
fight: 	iron dagger	iron dagger	::	nil	MAINHAND
fight: 	iron dagger	iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	102.89443445611	103.5
fight: 	rough leather armour	iron dagger	::	nil	BODY
fight: 	rough leather armour	iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Double Ego	12.122241790086	20.5
[TOME ENTITY FILTER] selected basic	67.897922981507	103.5
[TOME ENTITY FILTER] selected Ego	48.473475393717	65.5
[TOME ENTITY FILTER] selected Double Ego	4.4276016329945	20.5
fight: 	flaming steel dagger of daylight	arcing iron dagger	::	nil	MAINHAND
fight: 	flaming steel dagger of daylight	arcing iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	9.8604086796661	20.5
fight: 	prismatic rough leather armour of acid resistance	arcing iron dagger	::	nil	BODY
fight: 	prismatic rough leather armour of acid resistance	flaming steel dagger of daylight	::	nil	BODY
[TOME ENTITY FILTER] selected basic	87.099481200357	103.5
[TOME ENTITY FILTER] selected Double Ego	8.8406213423797	20.5
Loading tile	npc/humanoid_human_bandit.png
[TOME ENTITY FILTER] selected Uniques	0.41975647092791	0.5
Added unique	mod.class.Object/Umbral Razor	::	1
[TOME ENTITY FILTER] selected Ego	40.441015869482	65.5
fight: 	steel dagger of massacre	Umbral Razor	::	nil	MAINHAND
fight: 	steel dagger of massacre	Umbral Razor	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	44.29838117545	65.5
fight: 	spiked rough leather armour	Umbral Razor	::	nil	BODY
fight: 	spiked rough leather armour	steel dagger of massacre	::	nil	BODY
[TOME ENTITY FILTER] selected basic	84.419586043786	103.5
[TOME ENTITY FILTER] selected Double Ego	14.138037598375	20.5
Loading tile	npc/humanoid_human_thief.png
[TOME ENTITY FILTER] selected Ego	60.723788209312	65.5
[TOME ENTITY FILTER] selected Double Ego	6.0219110733648	20.5
[TOME ENTITY FILTER] selected Double Ego	7.1112183357149	20.5
fight: 	acidic iron dagger of paradox	slime-covered iron dagger of erosion	::	nil	MAINHAND
fight: 	acidic iron dagger of paradox	slime-covered iron dagger of erosion	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	27.48499712953	65.5
fight: 	prismatic rough leather armour	slime-covered iron dagger of erosion	::	nil	BODY
fight: 	prismatic rough leather armour	acidic iron dagger of paradox	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	51.852265007992	65.5
[TOME ENTITY FILTER] selected Ego	27.361480614371	65.5
Loading tile	npc/humanoid_human_thief.png
[TOME ENTITY FILTER] selected basic	73.141014794503	103.5
[TOME ENTITY FILTER] selected Double Ego	11.921566051878	20.5
fight: 	hateful iron dagger of massacre	iron dagger	::	nil	MAINHAND
fight: 	hateful iron dagger of massacre	iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	88.717151792771	103.5
fight: 	rough leather armour	iron dagger	::	nil	BODY
fight: 	rough leather armour	hateful iron dagger of massacre	::	nil	BODY
[TOME ENTITY FILTER] selected Double Ego	7.8347069181816	20.5
[TOME ENTITY FILTER] selected basic	76.104272215884	103.5
Loading tile	npc/humanoid_human_rogue.png
[TOME ENTITY FILTER] selected Ego	38.941819020301	65.5
[TOME ENTITY FILTER] selected Ego	52.027050367446	65.5
[TOME ENTITY FILTER] selected Ego	42.07174679138	65.5
fight: 	arcing iron dagger	iron dagger of vileness	::	nil	MAINHAND
fight: 	arcing iron dagger	iron dagger of vileness	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	44.11569907938	65.5
fight: 	rough leather armour of lightning resistance	iron dagger of vileness	::	nil	BODY
fight: 	rough leather armour of lightning resistance	arcing iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	48.741433150657	65.5
[TOME ENTITY FILTER] selected basic	98.86639815787	103.5
Loading tile	npc/humanoid_human_rogue.png
[TOME ENTITY FILTER] selected Double Ego	11.197555073583	20.5
[TOME ENTITY FILTER] selected Ego	30.494445277842	65.5
fight: 	acidic iron dagger	arcing iron dagger of projection	::	nil	MAINHAND
fight: 	acidic iron dagger	arcing iron dagger of projection	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	44.3160313251	65.5
fight: 	spiked rough leather armour	arcing iron dagger of projection	::	nil	BODY
fight: 	spiked rough leather armour	acidic iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Double Ego	19.467509843751	20.5
[TOME ENTITY FILTER] selected Ego	44.719684133707	65.5
Spawning 	rogue	 near 	room	inner_circle2	 at 	14	10
[TOME ENTITY FILTER] selected Ego	50.854242356227	65.5
Spawning 	degenerated skeleton warrior	 near 	room	inner_circle2	 at 	12	8
Loading tile	npc/degenerated_skeleton_warrior.png
[TOME ENTITY FILTER] selected basic	81.080921986159	103.5
[TOME ENTITY FILTER] selected Double Ego	1.4449313676322	20.5
fight: 	arcing iron dagger of projection	steel dagger	::	nil	MAINHAND
fight: 	arcing iron dagger of projection	steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	55.254835103116	65.5
fight: 	rough leather armour of lightning resistance	steel dagger	::	nil	BODY
fight: 	rough leather armour of lightning resistance	arcing iron dagger of projection	::	nil	BODY
[TOME ENTITY FILTER] selected basic	70.055496000814	103.5
[TOME ENTITY FILTER] selected Ego	25.521016876218	65.5
[TOME ENTITY FILTER] selected Ego	27.760926829712	65.5
Loading tile	npc/vermin_oozes_white_ooze.png
Random elite generating
Adding to random boss class	Cursed	Afflicted
Random boss forbade talent because of level	Evasion	7
Random boss forbade talent because of level	Piercing Sight	7
Random boss forbade talent because of level	Reckless Charge	7
Random boss forbade talent because of level	Blindside	7
Random boss forbade talent because of level	Harass Prey	7
Random boss forbade talent because of level	Seethe	7
Random boss forbade talent because of level	Cleave	7
Random boss forbade talent because of level	Tenacity	7
Random boss forbade talent because of level	Dismay	7
Random boss forbade talent because of level	Outmaneuver	7
Random boss forbade talent because of level	Repel	7
Random boss forbade talent because of level	Surge	7
Random boss forbade talent because of level	Panic	7
Random boss forbade talent because of level	Tyrant	7
Random boss forbade talent because of level	Mimic	7
Random boss forbade talent because of level	Sanctuary	7
Random boss forbade talent because of level	Grim Resolve	7
Random boss forbade talent because of level	Slam	7
Adding 6 random class talents to boss
 * talent	T_KNIFE_MASTERY
 * talent	T_GLOOM
 * talent	T_INSTILL_FEAR
 * talent	T_ANATOMY
 * talent	T_RELENTLESS
 * talent	T_RAMPAGE
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	7	points = 	5	nb_powers = 	3
Creating randart Emitira(twisted steel greatsword) with nil with level 7
 * using themes	mind,temporal
[TOME ENTITY FILTER] selected Greater	37.175257061649	50.5
[TOME ENTITY FILTER] selected Greater	34.527679668513	50.5
fight: 	rough leather armour of the wind	elemental iron battleaxe	::	OFFHAND	BODY
Spawning 	Arileda the storm drake hatchling	 near 	room	inner_circle2	 at 	14	9
Loading tile	npc/dragon_storm_storm_drake_hatchling.png
Added unique	mod.class.NPC/Arileda the storm drake hatchling	::	1
[TOME ENTITY FILTER] selected Double Ego	8.5954719300138	20.5
[TOME ENTITY FILTER] selected basic	73.120720012956	103.5
[TOME ENTITY FILTER] selected Ego	51.414088842788	65.5
Spawning 	brown mold	 near 	room	inner_circle2	 at 	12	10
Loading tile	npc/spiderkin_spider_giant_spider.png
Loading tile	npc/green-snake.png
[TOME ENTITY FILTER] selected Double Ego	1.283485030705	20.5
Spawning 	red jelly	 near 	room	inner_circle2	 at 	11	8
[TOME ENTITY FILTER] selected Ego	39.327291481972	65.5
[TOME ENTITY FILTER] selected Ego	44.526091680985	65.5
fight: 	balanced iron dagger	iron dagger of erosion	::	nil	MAINHAND
fight: 	balanced iron dagger	iron dagger of erosion	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	20.230319785357	20.5
fight: 	spiked rough leather armour of temporal resistance	iron dagger of erosion	::	nil	BODY
fight: 	spiked rough leather armour of temporal resistance	balanced iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	49.637141815302	65.5
[TOME ENTITY FILTER] selected basic	74.559985754676	103.5
[TOME ENTITY FILTER] selected Ego	25.562050974593	65.5
[TOME ENTITY FILTER] selected Ego	20.889690894724	65.5
fight: 	iron dagger of massacre	balanced iron dagger	::	nil	MAINHAND
fight: 	iron dagger of massacre	balanced iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	22.671038766082	65.5
fight: 	cured leather armour of fire resistance	balanced iron dagger	::	nil	BODY
fight: 	cured leather armour of fire resistance	iron dagger of massacre	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	42.756578757255	65.5
[TOME ENTITY FILTER] selected Ego	33.342919939627	65.5
Loading tile	npc/humanoid_human_rogue.png
[TOME ENTITY FILTER] selected basic	74.764359398923	112.5
[TOME ENTITY FILTER] selected Ego	55.822857022477	65.5
Loading tile	object/amethyst.png
[TOME ENTITY FILTER] selected basic	81.666165050507	112.5
[TOME ENTITY FILTER] selected Ego	53.404493240734	65.5
[TOME ENTITY FILTER] selected Ego	56.526171961805	65.5
Loading tile	object/arrow_ash.png
[TOME ENTITY FILTER] selected basic	99.098073385329	112.5
Loading tile	object/axe_iron.png
Astar fail: destination unreachable
Level unconnected, no way from entrance to exit	12	34	to	25	25
Removed unique	mod.class.Object/Unerring Scalpel	::	1
Removed unique	mod.class.NPC/The Possessed	::	nil
Removed unique	mod.class.Object/Umbral Razor	::	nil
Removed unique	mod.class.NPC/Arileda the storm drake hatchling	::	nil
C Map size 30:16 :: 480
C Map seens texture: 1613 (60x60)
Loading entities file from memory	/data/general/objects/egos/lite.lua
Loading entities file from memory	/data/general/objects/egos/infusions.lua
Loading entities file from memory	/data/general/objects/egos/wands.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/wands-powers.lua
Loading entities file from memory	/data/general/objects/egos/totems.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/totems-powers.lua
Loading entities file from memory	/data/general/objects/egos/torques.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/torques-powers.lua
Loading entities file from memory	/data/general/objects/egos/digger.lua
Loading entities file from memory	/data/general/objects/egos/rings.lua
Loading entities file from memory	/data/general/objects/egos/amulets.lua
Loading entities file from memory	/data/general/objects/egos/staves.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data/general/objects/egos/bow.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/sling.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
Loading entities file from memory	/data/general/objects/egos/robe.lua
Loading entities file from memory	/data/general/objects/egos/light-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/helm.lua
Loading entities file from memory	/data/general/objects/egos/wizard-hat.lua
Loading entities file from memory	/data/general/objects/egos/light-boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/gloves.lua
Loading entities file from memory	/data/general/objects/egos/cloak.lua
Loading entities file from memory	/data/general/objects/egos/belt.lua
Static generator using file	/data/maps/zones/ruins-kor-pul-invaded-last.lua
[STATIC MAP] size	50	50
[TOME ENTITY FILTER] selected Ego	36.629496345792	65.5
[TOME ENTITY FILTER] selected basic	74.009046480877	103.5
[TOME ENTITY FILTER] selected Double Ego	5.7801583182952	20.5
fight: 	acidic iron dagger of phasing	steel dagger	::	nil	MAINHAND
fight: 	acidic iron dagger of phasing	steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	69.727932778589	103.5
fight: 	cured leather armour	steel dagger	::	nil	BODY
fight: 	cured leather armour	acidic iron dagger of phasing	::	nil	BODY
[TOME ENTITY FILTER] selected basic	70.106473042771	103.5
[TOME ENTITY FILTER] selected Ego	64.372904055955	65.5
[TOME ENTITY FILTER] selected Ego	56.782047530818	98
[TOME ENTITY FILTER] selected Ego	55.65935291016	98
[TOME ENTITY FILTER] selected Double Ego	25.18851775238	53
fight: 	Unerring Scalpel	steel dagger	::	nil	MAINHAND
fight: 	Unerring Scalpel	acidic iron dagger of phasing	::	nil	MAINHAND
fight: 	Unerring Scalpel	cured leather armour	::	nil	MAINHAND
Added unique	mod.class.Object/Unerring Scalpel	::	2
[TOME ENTITY FILTER] selected Double Ego	1.9968122696729	20.5
fight: 	spiked rough leather armour of fire resistance	Unerring Scalpel	::	nil	BODY
fight: 	spiked rough leather armour of fire resistance	acidic iron dagger of phasing	::	nil	BODY
fight: 	spiked rough leather armour of fire resistance	cured leather armour	::	nil	BODY
Added unique	mod.class.NPC/The Possessed	::	1
C Map size 30:16 :: 480
C Map seens texture: 1618 (60x53)
room generator	function: 0x1617cad0	is making a room
alloc	simple9x7
room allocated at	30	7	with center	34	10
room generator	function: 0x1617cad0	is making a room
loaded room	narrow_spiral	15	8
alloc	narrow_spiral
room allocated at	16	8	with center	23	11
room generator	function: 0x1617cad0	is making a room
loaded room	cross_circled	9	9
alloc	cross_circled
room allocated at	11	21	with center	15	25
room generator	function: 0x1617cad0	is making a room
loaded room	cells8	7	7
alloc	cells8
room allocated at	33	22	with center	36	25
room generator	function: 0x1617cad0	is making a room
alloc	zigzag
room allocated at	43	22	with center	45	31
room generator	function: 0x1617cad0	is making a room
alloc	circle_cross
room allocated at	24	31	with center	30	35
room generator	function: 0x1617cad0	is making a room
alloc	cells3
room allocated at	8	33	with center	12	36
room generator	function: 0x1617cad0	is making a room
alloc	sideways_s
room allocated at	5	10	with center	10	14
room generator	function: 0x1617cad0	is making a room
alloc	inner_cross
room allocated at	20	21	with center	24	25
room generator	function: 0x1617cad0	is making a room
loaded room	basic_cell	9	9
alloc	basic_cell
room allocated at	38	4	with center	42	8
Begin tunnel	10	table: 0x0fc28d70
[TOME ENTITY FILTER] selected Double Ego	12.324816568947	20.5
[TOME ENTITY FILTER] selected basic	81.402736589057	103.5
fight: 	iron dagger	arcing iron dagger of crippling	::	nil	MAINHAND
fight: 	iron dagger	arcing iron dagger of crippling	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	54.591361723745	65.5
fight: 	spiked rough leather armour	arcing iron dagger of crippling	::	nil	BODY
fight: 	spiked rough leather armour	iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	43.150497551693	65.5
[TOME ENTITY FILTER] selected Ego	30.224405070586	65.5
checkHit	30.413812651491	15.684398921014
=> chance to hit	77.553607217635
Loading tile	npc/humanoid_human_thief.png
[TOME ENTITY FILTER] selected Ego	61.378194178892	65.5
[TOME ENTITY FILTER] selected Ego	48.418354729637	65.5
fight: 	slime-covered iron dagger	iron dagger of phasing	::	nil	MAINHAND
fight: 	slime-covered iron dagger	iron dagger of phasing	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	100.27617106686	103.5
fight: 	rough leather armour	iron dagger of phasing	::	nil	BODY
fight: 	rough leather armour	slime-covered iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected basic	86.42156901523	103.5
[TOME ENTITY FILTER] selected basic	68.329389572569	103.5
Spawning 	thief	 near 	room	circle_cross	 at 	33	32
Loading tile	npc/humanoid_human_thief.png
Spawning 	rattlesnake	 near 	room	circle_cross	 at 	33	38
[TOME ENTITY FILTER] selected Ego	32.424999837164	65.5
[TOME ENTITY FILTER] selected basic	90.685343576289	103.5
fight: 	iron dagger	acidic iron dagger	::	nil	MAINHAND
fight: 	iron dagger	acidic iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	81.472585330944	103.5
fight: 	rough leather armour	acidic iron dagger	::	nil	BODY
fight: 	rough leather armour	iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	64.314868814502	65.5
[TOME ENTITY FILTER] selected Double Ego	7.486053729543	20.5
Loading tile	npc/humanoid_human_thief.png
[TOME ENTITY FILTER] selected basic	84.005243519555	112.5
[TOME ENTITY FILTER] selected Double Ego	5.3680269516464	20.5
[TOME ENTITY FILTER] selected basic	102.65128370541	103.5
fight: 	iron dagger	huntsman's iron dagger of banishment	::	nil	MAINHAND
fight: 	iron dagger	huntsman's iron dagger of banishment	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	90.636605621464	103.5
fight: 	rough leather armour	huntsman's iron dagger of banishment	::	nil	BODY
fight: 	rough leather armour	iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	57.280686127437	65.5
[TOME ENTITY FILTER] selected Double Ego	18.741085333107	20.5
Spawning 	cutpurse	 near 	room	narrow_spiral	 at 	20	12
[TOME ENTITY FILTER] selected basic	96.973888247151	103.5
[TOME ENTITY FILTER] selected Ego	44.991902098756	65.5
fight: 	iron dagger of crippling	iron dagger	::	nil	MAINHAND
fight: 	iron dagger of crippling	iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	22.111297467167	65.5
fight: 	spiked rough leather armour	iron dagger	::	nil	BODY
fight: 	spiked rough leather armour	iron dagger of crippling	::	nil	BODY
[TOME ENTITY FILTER] selected Double Ego	17.990544994243	20.5
[TOME ENTITY FILTER] selected Double Ego	7.7827162673424	20.5
[TOME ENTITY FILTER] selected basic	81.243449093016	103.5
[TOME ENTITY FILTER] selected Ego	38.80772832148	65.5
fight: 	iron dagger of projection	iron dagger	::	nil	MAINHAND
fight: 	iron dagger of projection	iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	89.842269556677	103.5
fight: 	rough leather armour	iron dagger	::	nil	BODY
fight: 	rough leather armour	iron dagger of projection	::	nil	BODY
[TOME ENTITY FILTER] selected basic	89.203978388967	103.5
[TOME ENTITY FILTER] selected Ego	42.262042111429	65.5
Spawning 	rogue	 near 	room	circle_cross	 at 	30	34
Loading tile	npc/humanoid_human_rogue.png
[TOME ENTITY FILTER] selected Ego	41.398894794727	65.5
[TOME ENTITY FILTER] selected Ego	21.899060968053	65.5
fight: 	flaming iron dagger	iron dagger of phasing	::	nil	MAINHAND
fight: 	flaming iron dagger	iron dagger of phasing	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	8.3821388527011	20.5
fight: 	spiked rough leather armour of resilience	iron dagger of phasing	::	nil	BODY
fight: 	spiked rough leather armour of resilience	flaming iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	62.403125131829	65.5
[TOME ENTITY FILTER] selected Double Ego	15.625349827722	20.5
Spawning 	cutpurse	 near 	room	narrow_spiral	 at 	19	10
Loading tile	npc/humanoid_human_cutpurse.png
[TOME ENTITY FILTER] selected Ego	28.540975330756	65.5
[TOME ENTITY FILTER] selected basic	95.667176338301	103.5
fight: 	iron dagger	iron dagger of crippling	::	nil	MAINHAND
fight: 	iron dagger	iron dagger of crippling	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	30.969499316059	65.5
fight: 	prismatic rough leather armour	iron dagger of crippling	::	nil	BODY
fight: 	prismatic rough leather armour	iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Double Ego	10.178894292372	20.5
[TOME ENTITY FILTER] selected Ego	45.872441957791	65.5
Loading tile	npc/humanoid_human_rogue.png
[TOME ENTITY FILTER] selected Ego	39.030624968007	65.5
[TOME ENTITY FILTER] selected Ego	27.474688451033	65.5
fight: 	hateful iron dagger	thought-forged iron dagger	::	nil	MAINHAND
fight: 	hateful iron dagger	thought-forged iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	27.434885759008	65.5
fight: 	spiked rough leather armour	thought-forged iron dagger	::	nil	BODY
fight: 	spiked rough leather armour	hateful iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected basic	74.069087926664	103.5
[TOME ENTITY FILTER] selected basic	99.325156545226	103.5
[TOME ENTITY FILTER] selected basic	74.587406306431	103.5
[TOME ENTITY FILTER] selected Ego	48.833047758865	65.5
fight: 	iron dagger of daylight	iron dagger	::	nil	MAINHAND
fight: 	iron dagger of daylight	iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	101.55693762949	103.5
fight: 	rough leather armour	iron dagger	::	nil	BODY
fight: 	rough leather armour	iron dagger of daylight	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	44.150419870659	65.5
[TOME ENTITY FILTER] selected basic	88.14718888133	103.5
[TOME ENTITY FILTER] selected basic	83.88419523914	103.5
[TOME ENTITY FILTER] selected basic	77.514541398504	103.5
fight: 	iron dagger	iron dagger	::	nil	MAINHAND
fight: 	iron dagger	iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	41.325191919651	65.5
fight: 	rough leather armour of cold resistance	iron dagger	::	nil	BODY
fight: 	rough leather armour of cold resistance	iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	25.928059522395	65.5
[TOME ENTITY FILTER] selected Ego	52.434317245249	65.5
Spawning 	rogue	 near 	room	circle_cross	 at 	31	36
[TOME ENTITY FILTER] selected Ego	64.436540268463	65.5
[TOME ENTITY FILTER] selected Ego	56.643545372794	65.5
fight: 	iron dagger of crippling	iron dagger of erosion	::	nil	MAINHAND
fight: 	iron dagger of crippling	iron dagger of erosion	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	2.8119711266626	20.5
fight: 	spiked rough leather armour of cold resistance	iron dagger of erosion	::	nil	BODY
fight: 	spiked rough leather armour of cold resistance	iron dagger of crippling	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	60.104889480887	65.5
[TOME ENTITY FILTER] selected basic	81.128558567289	103.5
Loading tile	npc/humanoid_human_thief.png
[TOME ENTITY FILTER] selected basic	72.005894396339	103.5
[TOME ENTITY FILTER] selected Ego	28.563313307023	65.5
fight: 	iron dagger of projection	iron dagger	::	nil	MAINHAND
fight: 	iron dagger of projection	iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	90.137957644797	103.5
fight: 	rough leather armour	iron dagger	::	nil	BODY
fight: 	rough leather armour	iron dagger of projection	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	56.528666293604	65.5
[TOME ENTITY FILTER] selected basic	67.639321189755	103.5
[TOME ENTITY FILTER] selected Ego	63.848249355529	65.5
[TOME ENTITY FILTER] selected Ego	45.242387430682	65.5
[TOME ENTITY FILTER] selected Double Ego	5.5218933774209	20.5
Loading tile	object/spinel.png
[TOME ENTITY FILTER] selected Ego	26.782776514716	65.5
[TOME ENTITY FILTER] selected basic	110.77706716565	112.5
[TOME ENTITY FILTER] selected basic	89.733240719008	112.5
[TOME ENTITY FILTER] selected basic	106.00970027002	112.5
Spawning 	steel greatmaul	 near 	room	narrow_spiral	 at 	nil	nil
[TOME ENTITY FILTER] selected Ego	33.702422444756	65.5
[TOME ENTITY FILTER] selected basic	111.54142213614	112.5
Spawning 	iron waraxe	 near 	room	narrow_spiral	 at 	nil	nil
Astar fail: destination unreachable
Level unconnected, no way from entrance to exit	24	11	to	25	25
Removed unique	mod.class.Object/Unerring Scalpel	::	1
Removed unique	mod.class.NPC/The Possessed	::	nil
C Map size 30:16 :: 480
C Map seens texture: 1633 (60x60)
Loading entities file from memory	/data/general/objects/egos/lite.lua
Loading entities file from memory	/data/general/objects/egos/infusions.lua
Loading entities file from memory	/data/general/objects/egos/wands.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/wands-powers.lua
Loading entities file from memory	/data/general/objects/egos/totems.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/totems-powers.lua
Loading entities file from memory	/data/general/objects/egos/torques.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/torques-powers.lua
Loading entities file from memory	/data/general/objects/egos/digger.lua
Loading entities file from memory	/data/general/objects/egos/rings.lua
Loading entities file from memory	/data/general/objects/egos/amulets.lua
Loading entities file from memory	/data/general/objects/egos/staves.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data/general/objects/egos/bow.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/sling.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
Loading entities file from memory	/data/general/objects/egos/robe.lua
Loading entities file from memory	/data/general/objects/egos/light-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/helm.lua
Loading entities file from memory	/data/general/objects/egos/wizard-hat.lua
Loading entities file from memory	/data/general/objects/egos/light-boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/gloves.lua
Loading entities file from memory	/data/general/objects/egos/cloak.lua
Loading entities file from memory	/data/general/objects/egos/belt.lua
Static generator using file	/data/maps/zones/ruins-kor-pul-invaded-last.lua
[STATIC MAP] size	50	50
[TOME ENTITY FILTER] selected Lore	73.442685400006	74.5
Added unique	mod.class.Object/letter to Weisman(2)	::	1
[TOME ENTITY FILTER] selected basic	94.110848819514	103.5
[TOME ENTITY FILTER] selected Ego	44.786373920689	65.5
fight: 	iron dagger of erosion	iron dagger	::	nil	MAINHAND
fight: 	iron dagger of erosion	iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	85.263670587741	103.5
fight: 	rough leather armour	iron dagger	::	nil	BODY
fight: 	rough leather armour	iron dagger of erosion	::	nil	BODY
[TOME ENTITY FILTER] selected Double Ego	13.933175560537	20.5
[TOME ENTITY FILTER] selected basic	80.376599701326	103.5
[TOME ENTITY FILTER] selected Double Ego	12.246493010839	53
[TOME ENTITY FILTER] selected Double Ego	20.327010975295	53
[TOME ENTITY FILTER] selected Ego	59.779046226241	98
fight: 	Unerring Scalpel	iron dagger	::	nil	MAINHAND
fight: 	Unerring Scalpel	iron dagger of erosion	::	nil	MAINHAND
fight: 	Unerring Scalpel	rough leather armour	::	nil	MAINHAND
Added unique	mod.class.Object/Unerring Scalpel	::	2
[TOME ENTITY FILTER] selected basic	81.553519766325	103.5
fight: 	rough leather armour	Unerring Scalpel	::	nil	BODY
fight: 	rough leather armour	iron dagger of erosion	::	nil	BODY
fight: 	rough leather armour	rough leather armour	::	nil	BODY
Added unique	mod.class.NPC/The Possessed	::	1
C Map size 30:16 :: 480
C Map seens texture: 1634 (60x53)
room generator	function: 0x1617cad0	is making a room
alloc	simple10x8
room allocated at	26	18	with center	30	21
room generator	function: 0x1617cad0	is making a room
loaded room	five_walls	18	7
alloc	five_walls
room allocated at	26	1	with center	34	4
room generator	function: 0x1617cad0	is making a room
loaded room	cells7	7	9
alloc	cells7
room allocated at	11	11	with center	14	15
room generator	function: 0x1617cad0	is making a room
loaded room	inner	11	11
alloc	inner
room allocated at	12	21	with center	17	26
room generator	function: 0x1617cad0	is making a room
loaded room	thick_n	14	14
alloc	thick_n
room allocated at	30	26	with center	36	32
room generator	function: 0x1617cad0	is making a room
loaded room	nine_chambers	13	13
alloc	nine_chambers
room allocated at	35	11	with center	41	17
room generator	function: 0x1617cad0	is making a room
loaded room	cells6	7	10
alloc	cells6
room allocated at	19	7	with center	22	11
room generator	function: 0x1617cad0	is making a room
loaded room	circular	15	11
alloc	circular
room generator	function: 0x1617cad0	is making a room
alloc	side_passages_2
room generator	function: 0x1617cad0	is making a room
loaded room	inner_fort	11	9
alloc	inner_fort
room allocated at	14	32	with center	19	36
Begin tunnel	8	table: 0x1b9255b8
[TOME ENTITY FILTER] selected Ego	31.938897722387	65.5
[TOME ENTITY FILTER] selected Ego	47.591819557616	65.5
fight: 	balanced iron dagger	iron dagger of projection	::	nil	MAINHAND
fight: 	balanced iron dagger	iron dagger of projection	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	32.772010869526	65.5
fight: 	cured leather armour of acid resistance	iron dagger of projection	::	nil	BODY
fight: 	cured leather armour of acid resistance	balanced iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Double Ego	11.814674920126	20.5
[TOME ENTITY FILTER] selected Ego	65.039311628449	65.5
checkHit	30.413812651491	14.976388466476
=> chance to hit	78.539048659538
[TOME ENTITY FILTER] selected Ego	56.286504170575	65.5
[TOME ENTITY FILTER] selected basic	66.2827163103	103.5
[TOME ENTITY FILTER] selected Double Ego	9.4309782226176	20.5
fight: 	huntsman's iron dagger of crippling	iron dagger	::	nil	MAINHAND
fight: 	huntsman's iron dagger of crippling	iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	58.401769336639	65.5
fight: 	rough leather armour of acid resistance	iron dagger	::	nil	BODY
fight: 	rough leather armour of acid resistance	huntsman's iron dagger of crippling	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	39.190403893984	65.5
[TOME ENTITY FILTER] selected basic	88.411400680875	103.5
Spawning 	thief	 near 	room	cells6	 at 	24	8
Loading tile	npc/humanoid_human_thief.png
[TOME ENTITY FILTER] selected basic	75.56030597935	103.5
[TOME ENTITY FILTER] selected Double Ego	4.5013969960859	20.5
fight: 	balanced iron dagger of massacre	iron dagger	::	nil	MAINHAND
fight: 	balanced iron dagger of massacre	iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	22.96849065704	65.5
fight: 	rough leather armour of acid resistance	iron dagger	::	nil	BODY
fight: 	rough leather armour of acid resistance	balanced iron dagger of massacre	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	35.607816336003	65.5
[TOME ENTITY FILTER] selected Double Ego	18.693308501782	20.5
Spawning 	cutpurse	 near 	room	cells6	 at 	20	10
Loading tile	npc/humanoid_human_cutpurse.png
Spawning 	wolf	 near 	room	cells6	 at 	24	12
Spawning 	giant brown mouse	 near 	room	nine_chambers	 at 	46	16
[TOME ENTITY FILTER] selected Ego	34.277773278132	65.5
[TOME ENTITY FILTER] selected basic	73.886459954639	103.5
[TOME ENTITY FILTER] selected Ego	63.399292480759	65.5
fight: 	thought-forged steel dagger	iron dagger	::	nil	MAINHAND
fight: 	thought-forged steel dagger	iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	71.103412418417	103.5
fight: 	rough leather armour	iron dagger	::	nil	BODY
fight: 	rough leather armour	thought-forged steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	44.38237198067	65.5
[TOME ENTITY FILTER] selected basic	89.932432695858	103.5
Loading tile	npc/humanoid_human_bandit_lord.png
[TOME ENTITY FILTER] selected basic	96.12095001203	103.5
[TOME ENTITY FILTER] selected Double Ego	14.169561914208	20.5
fight: 	hateful iron dagger of erosion	iron dagger	::	nil	MAINHAND
fight: 	hateful iron dagger of erosion	iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	99.392012174449	103.5
fight: 	rough leather armour	iron dagger	::	nil	BODY
fight: 	rough leather armour	hateful iron dagger of erosion	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	44.189902830797	65.5
[TOME ENTITY FILTER] selected basic	74.095279530062	103.5
Loading tile	npc/humanoid_human_bandit.png
[TOME ENTITY FILTER] selected Ego	58.34045563844	65.5
[TOME ENTITY FILTER] selected Double Ego	15.512024995408	20.5
fight: 	acidic iron dagger of daylight	iron dagger of crippling	::	nil	MAINHAND
fight: 	acidic iron dagger of daylight	iron dagger of crippling	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	98.879493067944	103.5
fight: 	rough leather armour	iron dagger of crippling	::	nil	BODY
fight: 	rough leather armour	acidic iron dagger of daylight	::	nil	BODY
[TOME ENTITY FILTER] selected basic	72.607129920299	103.5
[TOME ENTITY FILTER] selected basic	67.184189547129	103.5
Loading tile	npc/humanoid_human_bandit.png
[TOME ENTITY FILTER] selected Ego	41.439972293549	65.5
[TOME ENTITY FILTER] selected basic	76.995636980165	103.5
fight: 	iron dagger	balanced iron dagger	::	nil	MAINHAND
fight: 	iron dagger	balanced iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	60.261474943664	65.5
fight: 	rough leather armour of cold resistance	balanced iron dagger	::	nil	BODY
fight: 	rough leather armour of cold resistance	iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected basic	88.26329235436	103.5
[TOME ENTITY FILTER] selected Ego	49.410722961046	65.5
[TOME ENTITY FILTER] selected Ego	60.383410680081	65.5
[TOME ENTITY FILTER] selected Ego	51.194623723322	65.5
fight: 	slime-covered iron dagger	balanced iron dagger	::	nil	MAINHAND
fight: 	slime-covered iron dagger	balanced iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	70.988925292736	103.5
fight: 	rough leather armour	balanced iron dagger	::	nil	BODY
fight: 	rough leather armour	slime-covered iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	49.074064513686	65.5
[TOME ENTITY FILTER] selected Ego	24.118958017118	65.5
[TOME ENTITY FILTER] selected Ego	24.410913016161	65.5
[TOME ENTITY FILTER] selected Double Ego	10.545710290909	20.5
fight: 	hateful iron dagger of banishment	thought-forged iron dagger	::	nil	MAINHAND
fight: 	hateful iron dagger of banishment	thought-forged iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	61.546464458934	65.5
fight: 	spiked rough leather armour	thought-forged iron dagger	::	nil	BODY
fight: 	spiked rough leather armour	hateful iron dagger of banishment	::	nil	BODY
[TOME ENTITY FILTER] selected basic	70.166652859111	103.5
[TOME ENTITY FILTER] selected basic	79.717174347424	103.5
[TOME ENTITY FILTER] selected Ego	61.873795689986	65.5
[TOME ENTITY FILTER] selected Ego	50.068772513552	65.5
fight: 	iron dagger of projection	icy iron dagger	::	nil	MAINHAND
fight: 	iron dagger of projection	icy iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	92.773339052283	103.5
fight: 	rough leather armour	icy iron dagger	::	nil	BODY
fight: 	rough leather armour	iron dagger of projection	::	nil	BODY
[TOME ENTITY FILTER] selected basic	83.054963672779	103.5
[TOME ENTITY FILTER] selected Double Ego	1.4692353287174	20.5
Loading tile	npc/black_bear.png
[TOME ENTITY FILTER] selected basic	75.197275556321	112.5
[TOME ENTITY FILTER] selected Double Ego	5.8446024875959	20.5
[TOME ENTITY FILTER] selected basic	72.018212195024	103.5
fight: 	iron dagger	manaburning iron dagger of purging	::	nil	MAINHAND
fight: 	iron dagger	manaburning iron dagger of purging	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	44.024928430334	65.5
fight: 	spiked cured leather armour	manaburning iron dagger of purging	::	nil	BODY
fight: 	spiked cured leather armour	iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	43.006033633721	65.5
[TOME ENTITY FILTER] selected Double Ego	12.630703087344	20.5
[TOME ENTITY FILTER] selected Ego	31.599613656429	65.5
[TOME ENTITY FILTER] selected Ego	62.069770395888	65.5
fight: 	arcing iron dagger	huntsman's iron dagger	::	nil	MAINHAND
fight: 	arcing iron dagger	huntsman's iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	27.708801185179	65.5
fight: 	rough leather armour of lightning resistance	huntsman's iron dagger	::	nil	BODY
fight: 	rough leather armour of lightning resistance	arcing iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	35.809199446069	65.5
[TOME ENTITY FILTER] selected basic	76.985549641537	103.5
[TOME ENTITY FILTER] selected basic	96.450160378811	103.5
[TOME ENTITY FILTER] selected Ego	25.374955407315	65.5
fight: 	iron dagger of crippling	iron dagger	::	nil	MAINHAND
fight: 	iron dagger of crippling	iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	43.22066551941	65.5
fight: 	rough leather armour of clarity	iron dagger	::	nil	BODY
fight: 	rough leather armour of clarity	iron dagger of crippling	::	nil	BODY
[TOME ENTITY FILTER] selected Double Ego	6.7569159559805	20.5
[TOME ENTITY FILTER] selected Ego	46.675637304475	65.5
Spawning 	cutpurse	 near 	room	nine_chambers	 at 	42	13
Loading tile	npc/humanoid_human_cutpurse.png
Spawning 	grey mold	 near 	room	cells6	 at 	23	14
[TOME ENTITY FILTER] selected Ego	53.079884795491	65.5
[TOME ENTITY FILTER] selected basic	79.493062343796	103.5
fight: 	iron dagger	slime-covered iron dagger	::	nil	MAINHAND
fight: 	iron dagger	slime-covered iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	43.49623115058	65.5
fight: 	spiked rough leather armour	slime-covered iron dagger	::	nil	BODY
fight: 	spiked rough leather armour	iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	41.51771232591	65.5
[TOME ENTITY FILTER] selected Ego	21.079633589154	65.5
[TOME ENTITY FILTER] selected Ego	52.863440525453	65.5
Loading tile	npc/skeleton_warrior.png
Spawning 	giant brown mouse	 near 	room	nine_chambers	 at 	41	16
Spawning 	large brown snake	 near 	room	cells6	 at 	23	15
[TOME ENTITY FILTER] selected Double Ego	5.0397010286198	20.5
[TOME ENTITY FILTER] selected basic	82.61597138157	103.5
fight: 	iron dagger	huntsman's iron dagger of erosion	::	nil	MAINHAND
fight: 	iron dagger	huntsman's iron dagger of erosion	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	73.039835388083	103.5
fight: 	rough leather armour	huntsman's iron dagger of erosion	::	nil	BODY
fight: 	rough leather armour	iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected basic	95.878629436455	103.5
[TOME ENTITY FILTER] selected basic	74.301244580257	103.5
Loading tile	npc/humanoid_human_cutpurse.png
[TOME ENTITY FILTER] selected Ego	54.615746509427	65.5
Spawning 	elm starstaff of illumination	 near 	room	nine_chambers	 at 	nil	nil
[TOME ENTITY FILTER] selected basic	79.336613216865	112.5
Spawning 	iron shield	 near 	room	nine_chambers	 at 	nil	nil
[TOME ENTITY FILTER] selected Double Ego	10.084015805643	20.5
[TOME ENTITY FILTER] selected Ego	37.419272764218	65.5
Spawning 	shimmering elm magestaff	 near 	room	nine_chambers	 at 	nil	nil
[TOME ENTITY FILTER] selected Ego	46.127285117662	65.5
[TOME ENTITY FILTER] selected basic	80.399828664469	112.5
[TOME ENTITY FILTER] selected basic	104.08645718512	112.5
Spawning 	rough leather armour	 near 	room	nine_chambers	 at 	nil	nil
[TOME ENTITY FILTER] selected basic	85.660025142287	112.5
Spawning 	linen wizard hat	 near 	room	nine_chambers	 at 	nil	nil
Astar fail: destination unreachable
Level unconnected, no way from entrance to exit	26	39	to	25	25
Removed unique	mod.class.Object/letter to Weisman(2)	::	nil
Removed unique	mod.class.Object/Unerring Scalpel	::	1
Removed unique	mod.class.NPC/The Possessed	::	nil
C Map size 30:16 :: 480
C Map seens texture: 1656 (60x60)
Loading entities file from memory	/data/general/objects/egos/lite.lua
Loading entities file from memory	/data/general/objects/egos/infusions.lua
Loading entities file from memory	/data/general/objects/egos/wands.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/wands-powers.lua
Loading entities file from memory	/data/general/objects/egos/totems.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/totems-powers.lua
Loading entities file from memory	/data/general/objects/egos/torques.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/torques-powers.lua
Loading entities file from memory	/data/general/objects/egos/digger.lua
Loading entities file from memory	/data/general/objects/egos/rings.lua
Loading entities file from memory	/data/general/objects/egos/amulets.lua
Loading entities file from memory	/data/general/objects/egos/staves.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data/general/objects/egos/bow.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/sling.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
Loading entities file from memory	/data/general/objects/egos/robe.lua
Loading entities file from memory	/data/general/objects/egos/light-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/helm.lua
Loading entities file from memory	/data/general/objects/egos/wizard-hat.lua
Loading entities file from memory	/data/general/objects/egos/light-boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/gloves.lua
Loading entities file from memory	/data/general/objects/egos/cloak.lua
Loading entities file from memory	/data/general/objects/egos/belt.lua
Static generator using file	/data/maps/zones/ruins-kor-pul-invaded-last.lua
[STATIC MAP] size	50	50
[TOME ENTITY FILTER] selected Ego	46.628763592832	65.5
[TOME ENTITY FILTER] selected basic	82.449121966131	103.5
fight: 	iron dagger	manaburning iron dagger	::	nil	MAINHAND
fight: 	iron dagger	manaburning iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	76.978084427299	103.5
fight: 	rough leather armour	manaburning iron dagger	::	nil	BODY
fight: 	rough leather armour	iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected basic	102.50294454442	103.5
[TOME ENTITY FILTER] selected basic	75.310654342945	103.5
[TOME ENTITY FILTER] selected Ego	84.142648121841	98
[TOME ENTITY FILTER] selected Ego	74.159665627442	98
[TOME ENTITY FILTER] selected Greater	3.7057656384319	8
fight: 	Unerring Scalpel	manaburning iron dagger	::	nil	MAINHAND
fight: 	Unerring Scalpel	iron dagger	::	nil	MAINHAND
fight: 	Unerring Scalpel	rough leather armour	::	nil	MAINHAND
Added unique	mod.class.Object/Unerring Scalpel	::	2
[TOME ENTITY FILTER] selected Ego	24.480958662573	65.5
fight: 	rough leather armour of resilience	Unerring Scalpel	::	nil	BODY
fight: 	rough leather armour of resilience	iron dagger	::	nil	BODY
fight: 	rough leather armour of resilience	rough leather armour	::	nil	BODY
Added unique	mod.class.NPC/The Possessed	::	1
C Map size 30:16 :: 480
C Map seens texture: 1658 (60x53)
room generator	function: 0x1617cad0	is making a room
loaded room	cells10	11	7
alloc	cells10
room allocated at	6	8	with center	11	11
room generator	function: 0x1617cad0	is making a room
loaded room	broken_infinity	9	9
alloc	broken_infinity
room allocated at	17	20	with center	21	24
room generator	function: 0x1617cad0	is making a room
loaded room	cells	13	13
alloc	cells
room allocated at	28	10	with center	34	16
room generator	function: 0x1617cad0	is making a room
loaded room	interstice	13	13
alloc	interstice
room allocated at	1	21	with center	7	27
room generator	function: 0x1617cad0	is making a room
alloc	inner_fort
room allocated at	26	31	with center	31	35
room generator	function: 0x1617cad0	is making a room
alloc	simple9x12
room allocated at	14	29	with center	18	34
room generator	function: 0x1617cad0	is making a room
alloc	inner_circle2
room allocated at	17	7	with center	21	10
room generator	function: 0x1617cad0	is making a room
alloc	big_cells
room allocated at	29	1	with center	32	5
room generator	function: 0x1617cad0	is making a room
loaded room	inner_circle	8	8
alloc	inner_circle
room allocated at	40	11	with center	43	14
room generator	function: 0x1617cad0	is making a room
loaded room	spiral_cell	9	9
alloc	spiral_cell
room allocated at	39	27	with center	43	31
Begin tunnel	10	table: 0x1ad7dec0
[TOME ENTITY FILTER] selected Ego	57.133554250731	65.5
[TOME ENTITY FILTER] selected basic	79.530819383108	103.5
fight: 	iron dagger	iron dagger of massacre	::	nil	MAINHAND
fight: 	iron dagger	iron dagger of massacre	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	25.677239736816	65.5
fight: 	rough leather armour of acid resistance	iron dagger of massacre	::	nil	BODY
fight: 	rough leather armour of acid resistance	iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected basic	71.159461914715	103.5
[TOME ENTITY FILTER] selected Double Ego	10.200178970397	20.5
checkHit	30.413812651491	15.684398921014
=> chance to hit	77.553607217635
Random elite generating
[TOME ENTITY FILTER] selected Ego	31.523838771746	65.5
[TOME ENTITY FILTER] selected basic	94.933229163856	103.5
Adding to random boss class	Mindslayer	Psionic
Random boss forbade talent because of level	Evasion	7
Random boss forbade talent because of level	Piercing Sight	7
Random boss forbade talent because of level	Reach	7
Random boss forbade talent because of level	Telekinetic Leap	7
Random boss forbade talent because of level	Perfect Control	7
Random boss forbade talent because of level	Deflect Projectiles	7
Random boss forbade talent because of level	Charged Aura	7
Random boss forbade talent because of level	Bind	7
Random boss forbade talent because of level	Frenzied Psifighting	7
Random boss forbade talent because of level	Highly Trained Mind	7
Random boss forbade talent because of level	Mindhook	7
Random boss forbade talent because of level	Iron Will	7
Random boss forbade talent because of level	Charged Shield	7
Random boss forbade talent because of level	Charge Leech	7
Random boss forbade talent because of level	Absorption Mastery	7
Random boss forbade talent because of level	Focused Channeling	7
Random boss forbade talent because of level	Greater Telekinetic Grasp	7
Random boss forbade talent because of level	Projection Mastery	7
Random boss forbade talent because of level	Shattering Charge	7
Random boss forbade talent because of level	Conduit	7
Random boss forbade talent because of level	Insatiable	7
Random boss forbade talent because of level	Quick as Thought	7
Adding 7 random class talents to boss
 * talent	T_CHARM_MASTERY
 * talent	T_WEAPON_COMBAT
 * talent	T_AUGMENTATION
 * talent	T_THICK_SKIN
 * talent	T_KINETIC_AURA
 * talent	T_PYROKINESIS
 * talent	T_THERMAL_AURA
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	7	points = 	7	nb_powers = 	2
Creating randart Ivoba the vined mindstar(plated vined mindstar) with nil with level 7
 * using themes	spell,misc
[TOME ENTITY FILTER] selected Double Ego	73.003131774837	95.5
[TOME ENTITY FILTER] selected Double Greater	3.0922874990134	10.5
fight: 	caustic iron greatsword of disruption	shimmering woollen robe of the mind (#RESIST#)	::	nil	MAINHAND
Loading tile	npc/vermin_oozes_black_ooze.png
Added unique	mod.class.NPC/Yvodheretira the black ooze	::	1
New GL Shader program 35
*p 35: Uniform: 0: 1406 aadjust
*p 35: Uniform: 1: 1406 antialiasingRadius
*p 35: Uniform: 2: 8B51 color
*p 35: Uniform: 3: 1406 ellipsoidalFactor
*p 35: Uniform: 4: 1406 horizontalScrollingSpeed
*p 35: Uniform: 5: 8B50 impact
*p 35: Uniform: 6: 8B51 impact_color
*p 35: Uniform: 7: 1406 impact_tick
*p 35: Uniform: 8: 1406 impact_time
*p 35: Uniform: 9: 1406 oscillationSpeed
*p 35: Uniform: 10: 1406 shieldIntensity
*p 35: Uniform: 11: 8B5E tex
*p 35: Uniform: 12: 1406 tick
*p 35: Uniform: 13: 1406 time_factor
*p 35: Uniform: 14: 1406 verticalScrollingSpeed
*p 35: Uniform: 15: 1406 wobblingPower
*p 35: Uniform: 16: 1406 wobblingSpeed
[TOME ENTITY FILTER] selected Double Ego	6.2237802154207	20.5
[TOME ENTITY FILTER] selected Ego	62.348568986833	65.5
fight: 	iron dagger of banishment	balanced iron dagger of crippling	::	nil	MAINHAND
fight: 	iron dagger of banishment	balanced iron dagger of crippling	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Uniques	0.025378634227761	0.5
fight: 	Eel-skin armour	balanced iron dagger of crippling	::	nil	BODY
fight: 	Eel-skin armour	iron dagger of banishment	::	nil	BODY
Added unique	mod.class.Object/Eel-skin armour	::	1
[TOME ENTITY FILTER] selected Ego	25.799264756217	65.5
[TOME ENTITY FILTER] selected basic	80.852560401627	103.5
[TOME ENTITY FILTER] selected Ego	34.256800354518	65.5
[TOME ENTITY FILTER] selected basic	77.870005396863	103.5
fight: 	iron dagger	iron dagger of massacre	::	nil	MAINHAND
fight: 	iron dagger	iron dagger of massacre	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	102.26928212907	103.5
fight: 	cured leather armour	iron dagger of massacre	::	nil	BODY
fight: 	cured leather armour	iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected basic	100.77527984494	103.5
[TOME ENTITY FILTER] selected Double Ego	5.6819445287534	20.5
Spawning 	thief	 near 	room	cells10	 at 	12	9
Spawning 	giant grey mouse	 near 	room	inner_circle	 at 	45	17
[TOME ENTITY FILTER] selected Ego	38.592184954112	65.5
[TOME ENTITY FILTER] selected Ego	38.33723533045	65.5
fight: 	steel dagger of paradox	iron dagger of massacre	::	nil	MAINHAND
fight: 	steel dagger of paradox	iron dagger of massacre	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	30.190692201068	65.5
fight: 	spiked cured leather armour	iron dagger of massacre	::	nil	BODY
fight: 	spiked cured leather armour	steel dagger of paradox	::	nil	BODY
[TOME ENTITY FILTER] selected Double Ego	17.202063724446	20.5
[TOME ENTITY FILTER] selected basic	85.202421134734	103.5
[TOME ENTITY FILTER] selected basic	67.948366783547	103.5
[TOME ENTITY FILTER] selected basic	69.561284460724	103.5
fight: 	iron dagger	iron dagger	::	nil	MAINHAND
fight: 	iron dagger	iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	5.4640844787853	20.5
fight: 	spiked rough leather armour of resilience	iron dagger	::	nil	BODY
fight: 	spiked rough leather armour of resilience	iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	51.884958388723	65.5
[TOME ENTITY FILTER] selected basic	75.777827838384	103.5
Spawning 	thief	 near 	room	cells10	 at 	10	12
Loading tile	npc/humanoid_human_thief.png
Spawning 	grey mold	 near 	room	cells10	 at 	8	10
[TOME ENTITY FILTER] selected Ego	54.545054507219	65.5
[TOME ENTITY FILTER] selected Double Ego	4.4504875971355	20.5
[TOME ENTITY FILTER] selected basic	81.365128402916	103.5
fight: 	iron dagger	arcing iron dagger of massacre	::	nil	MAINHAND
fight: 	iron dagger	arcing iron dagger of massacre	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	70.238504262929	103.5
fight: 	rough leather armour	arcing iron dagger of massacre	::	nil	BODY
fight: 	rough leather armour	iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	23.940642449409	65.5
[TOME ENTITY FILTER] selected Ego	30.970670646166	65.5
Spawning 	thief	 near 	room	inner_circle	 at 	42	12
[TOME ENTITY FILTER] selected basic	105.36744498074	112.5
[TOME ENTITY FILTER] selected Ego	33.153007223074	65.5
[TOME ENTITY FILTER] selected basic	97.861070832555	103.5
fight: 	iron dagger	arcing iron dagger	::	nil	MAINHAND
fight: 	iron dagger	arcing iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	42.394057234142	65.5
fight: 	spiked rough leather armour	arcing iron dagger	::	nil	BODY
fight: 	spiked rough leather armour	iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Double Ego	3.3474929519807	20.5
[TOME ENTITY FILTER] selected Ego	47.871882448642	65.5
[TOME ENTITY FILTER] selected Ego	24.766892470132	65.5
[TOME ENTITY FILTER] selected Ego	24.192590453823	65.5
fight: 	balanced iron dagger	iron dagger of vileness	::	nil	MAINHAND
fight: 	balanced iron dagger	iron dagger of vileness	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	1.0230466120464	20.5
fight: 	spiked rough leather armour of fire resistance	iron dagger of vileness	::	nil	BODY
fight: 	spiked rough leather armour of fire resistance	balanced iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected basic	76.213899624118	103.5
[TOME ENTITY FILTER] selected Ego	60.562840128332	65.5
Loading tile	npc/humanoid_human_cutpurse.png
[TOME ENTITY FILTER] selected Ego	29.201660888084	65.5
[TOME ENTITY FILTER] selected basic	78.510919050432	103.5
fight: 	iron dagger	flaming iron dagger	::	nil	MAINHAND
fight: 	iron dagger	flaming iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	84.978709735786	103.5
fight: 	cured leather armour	flaming iron dagger	::	nil	BODY
fight: 	cured leather armour	iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Double Ego	1.6160561006088	20.5
[TOME ENTITY FILTER] selected Ego	34.235727835036	65.5
Loading tile	npc/humanoid_human_cutpurse.png
[TOME ENTITY FILTER] selected Ego	45.445007174263	65.5
[TOME ENTITY FILTER] selected basic	88.466449364313	103.5
fight: 	iron dagger	iron dagger of daylight	::	nil	MAINHAND
fight: 	iron dagger	iron dagger of daylight	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	103.34744870636	103.5
fight: 	rough leather armour	iron dagger of daylight	::	nil	BODY
fight: 	rough leather armour	iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Double Ego	15.376272205002	20.5
[TOME ENTITY FILTER] selected Double Ego	9.7617067134151	20.5
Spawning 	bandit	 near 	room	cells10	 at 	7	13
Loading tile	npc/humanoid_human_bandit.png
Spawning 	king cobra	 near 	room	inner_circle	 at 	42	13
[TOME ENTITY FILTER] selected Ego	29.834630042858	65.5
[TOME ENTITY FILTER] selected basic	83.317471480653	103.5
fight: 	iron dagger	arcing iron dagger	::	nil	MAINHAND
fight: 	iron dagger	arcing iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	57.129816848116	65.5
fight: 	cleansing cured leather armour	arcing iron dagger	::	nil	BODY
fight: 	cleansing cured leather armour	iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected basic	70.433933294363	103.5
[TOME ENTITY FILTER] selected basic	69.694589379172	103.5
[TOME ENTITY FILTER] selected basic	95.64010168883	103.5
[TOME ENTITY FILTER] selected Ego	41.380628170767	65.5
fight: 	balanced iron dagger	iron dagger	::	nil	MAINHAND
fight: 	balanced iron dagger	iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	32.773311581643	65.5
fight: 	rough leather armour of resilience	iron dagger	::	nil	BODY
fight: 	rough leather armour of resilience	balanced iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	25.005654522336	65.5
[TOME ENTITY FILTER] selected Ego	46.638507029307	65.5
Loading tile	npc/humanoid_human_rogue.png
[TOME ENTITY FILTER] selected basic	110.9761054624	112.5
[TOME ENTITY FILTER] selected Ego	53.888400417959	65.5
Loading tile	object/topaz.png
[TOME ENTITY FILTER] selected basic	101.20506832346	112.5
Loading tile	object/ring_copper.png
[TOME ENTITY FILTER] selected Double Ego	12.443299480934	20.5
[TOME ENTITY FILTER] selected basic	94.622951864061	112.5
Spawning 	elm magestaff	 near 	room	cells10	 at 	nil	nil
[TOME ENTITY FILTER] selected Ego	39.506268298022	65.5
Loading tile	object/plate_iron.png
[TOME ENTITY FILTER] selected Ego	28.9604724656	65.5
[TOME ENTITY FILTER] selected Ego	55.252127787157	65.5
Spawning 	iron waraxe of massacre	 near 	room	cells10	 at 	nil	nil
Astar fail: destination unreachable
Level unconnected, no way from entrance to exit	43	19	to	25	25
Removed unique	mod.class.Object/Unerring Scalpel	::	1
Removed unique	mod.class.NPC/The Possessed	::	nil
Removed unique	mod.class.NPC/Yvodheretira the black ooze	::	nil
Removed unique	mod.class.Object/Eel-skin armour	::	nil
C Map size 30:16 :: 480
C Map seens texture: 1671 (60x60)
Loading entities file from memory	/data/general/objects/egos/lite.lua
Loading entities file from memory	/data/general/objects/egos/infusions.lua
Loading entities file from memory	/data/general/objects/egos/wands.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/wands-powers.lua
Loading entities file from memory	/data/general/objects/egos/totems.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/totems-powers.lua
Loading entities file from memory	/data/general/objects/egos/torques.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/torques-powers.lua
Loading entities file from memory	/data/general/objects/egos/digger.lua
Loading entities file from memory	/data/general/objects/egos/rings.lua
Loading entities file from memory	/data/general/objects/egos/amulets.lua
Loading entities file from memory	/data/general/objects/egos/staves.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data/general/objects/egos/bow.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/sling.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
Loading entities file from memory	/data/general/objects/egos/robe.lua
Loading entities file from memory	/data/general/objects/egos/light-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/helm.lua
Loading entities file from memory	/data/general/objects/egos/wizard-hat.lua
Loading entities file from memory	/data/general/objects/egos/light-boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/gloves.lua
Loading entities file from memory	/data/general/objects/egos/cloak.lua
Loading entities file from memory	/data/general/objects/egos/belt.lua
Static generator using file	/data/maps/zones/ruins-kor-pul-invaded-last.lua
[STATIC MAP] size	50	50
[TOME ENTITY FILTER] selected basic	69.944617956049	103.5
[TOME ENTITY FILTER] selected Ego	28.988361379245	65.5
fight: 	iron dagger of massacre	iron dagger	::	nil	MAINHAND
fight: 	iron dagger of massacre	iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	97.348372726317	103.5
fight: 	cured leather armour	iron dagger	::	nil	BODY
fight: 	cured leather armour	iron dagger of massacre	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	51.479033623351	65.5
[TOME ENTITY FILTER] selected Double Ego	5.8345545491517	20.5
[TOME ENTITY FILTER] selected Ego	85.500581113505	98
[TOME ENTITY FILTER] selected Double Ego	51.498519391636	53
[TOME ENTITY FILTER] selected Ego	66.520999780977	98
fight: 	Unerring Scalpel	iron dagger	::	nil	MAINHAND
fight: 	Unerring Scalpel	iron dagger of massacre	::	nil	MAINHAND
fight: 	Unerring Scalpel	cured leather armour	::	nil	MAINHAND
Added unique	mod.class.Object/Unerring Scalpel	::	2
[TOME ENTITY FILTER] selected Ego	64.033614447465	65.5
fight: 	rough leather armour of lightning resistance	Unerring Scalpel	::	nil	BODY
fight: 	rough leather armour of lightning resistance	iron dagger of massacre	::	nil	BODY
fight: 	rough leather armour of lightning resistance	cured leather armour	::	nil	BODY
Added unique	mod.class.NPC/The Possessed	::	1
C Map size 30:16 :: 480
C Map seens texture: 1673 (60x53)
room generator	function: 0x1617cad0	is making a room
loaded room	pilar	10	5
alloc	pilar
room allocated at	21	3	with center	25	5
room generator	function: 0x1617cad0	is making a room
alloc	center_arrows
room allocated at	25	13	with center	30	20
room generator	function: 0x1617cad0	is making a room
loaded room	inner_checkerboard	9	9
alloc	inner_checkerboard
room allocated at	29	31	with center	33	35
room generator	function: 0x1617cad0	is making a room
alloc	cells
room allocated at	2	15	with center	8	21
room generator	function: 0x1617cad0	is making a room
loaded room	two_passages	11	15
alloc	two_passages
room allocated at	36	7	with center	41	14
room generator	function: 0x1617cad0	is making a room
alloc	simple5x6
room allocated at	42	35	with center	44	37
room generator	function: 0x1617cad0	is making a room
loaded room	xroads	7	7
alloc	xroads
room allocated at	13	2	with center	16	5
room generator	function: 0x1617cad0	is making a room
alloc	cells3
room allocated at	12	28	with center	16	31
room generator	function: 0x1617cad0	is making a room
alloc	side_passages_2
room generator	function: 0x1617cad0	is making a room
loaded room	oval	10	14
alloc	oval
room allocated at	15	10	with center	19	16
Begin tunnel	9	table: 0x1bbe6208
[TOME ENTITY FILTER] selected Ego	38.773400953685	65.5
[TOME ENTITY FILTER] selected Ego	40.857090628207	65.5
fight: 	balanced iron dagger	arcing steel dagger	::	nil	MAINHAND
fight: 	balanced iron dagger	arcing steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	80.149129211588	103.5
fight: 	rough leather armour	arcing steel dagger	::	nil	BODY
fight: 	rough leather armour	balanced iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	54.911943859982	65.5
[TOME ENTITY FILTER] selected Ego	37.363836443951	65.5
checkHit	30.413812651491	14.23944413519
=> chance to hit	79.543192180973
[TOME ENTITY FILTER] selected basic	106.312572326	112.5
[TOME ENTITY FILTER] selected Ego	52.005716192188	65.5
[TOME ENTITY FILTER] selected basic	65.534694956507	103.5
fight: 	iron dagger	iron dagger of erosion	::	nil	MAINHAND
fight: 	iron dagger	iron dagger of erosion	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	16.439314823001	20.5
fight: 	spiked rough leather armour of cold resistance	iron dagger of erosion	::	nil	BODY
fight: 	spiked rough leather armour of cold resistance	iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected basic	84.902726734733	103.5
[TOME ENTITY FILTER] selected Ego	54.52036329173	65.5
[TOME ENTITY FILTER] selected basic	96.146105336641	112.5
[TOME ENTITY FILTER] selected basic	97.791655299904	103.5
[TOME ENTITY FILTER] selected Ego	21.971872410963	65.5
fight: 	steel dagger of erosion	iron dagger	::	nil	MAINHAND
fight: 	steel dagger of erosion	iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	94.29630039907	103.5
fight: 	rough leather armour	iron dagger	::	nil	BODY
fight: 	rough leather armour	steel dagger of erosion	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	30.290982705609	65.5
[TOME ENTITY FILTER] selected Ego	54.015831747096	65.5
Loading tile	npc/humanoid_human_thief.png
Spawning 	green worm mass	 near 	room	pilar	 at 	23	5
[TOME ENTITY FILTER] selected basic	74.83637155088	112.5
[TOME ENTITY FILTER] selected Double Ego	6.7211776760456	20.5
[TOME ENTITY FILTER] selected basic	78.72046411939	103.5
fight: 	iron dagger	acidic iron dagger of crippling	::	nil	MAINHAND
fight: 	iron dagger	acidic iron dagger of crippling	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	45.256228291373	65.5
fight: 	prismatic rough leather armour	acidic iron dagger of crippling	::	nil	BODY
fight: 	prismatic rough leather armour	iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected basic	79.677972490126	103.5
[TOME ENTITY FILTER] selected Ego	38.09621987692	65.5
Spawning 	bandit lord	 near 	room	xroads	 at 	18	5
Loading tile	npc/humanoid_human_bandit_lord.png
[TOME ENTITY FILTER] selected basic	65.629850665254	103.5
[TOME ENTITY FILTER] selected Ego	52.652395695134	65.5
fight: 	manaburning iron dagger	iron dagger	::	nil	MAINHAND
fight: 	manaburning iron dagger	iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	29.312486616152	65.5
fight: 	rough leather armour of lightning resistance	iron dagger	::	nil	BODY
fight: 	rough leather armour of lightning resistance	manaburning iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	61.900557740568	65.5
[TOME ENTITY FILTER] selected Ego	42.279457088974	65.5
Loading tile	npc/humanoid_human_bandit.png
[TOME ENTITY FILTER] selected Ego	58.994252814677	65.5
[TOME ENTITY FILTER] selected Ego	39.694871217523	65.5
fight: 	iron dagger of paradox	thought-forged iron dagger	::	nil	MAINHAND
fight: 	iron dagger of paradox	thought-forged iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	80.076543157007	103.5
fight: 	rough leather armour	thought-forged iron dagger	::	nil	BODY
fight: 	rough leather armour	iron dagger of paradox	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	51.876338592469	65.5
[TOME ENTITY FILTER] selected basic	70.421440809481	103.5
Loading tile	npc/humanoid_human_bandit.png
[TOME ENTITY FILTER] selected basic	108.39675101647	112.5
[TOME ENTITY FILTER] selected Ego	37.581509975619	65.5
[TOME ENTITY FILTER] selected basic	91.01238529431	103.5
fight: 	iron dagger	iron dagger of massacre	::	nil	MAINHAND
fight: 	iron dagger	iron dagger of massacre	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	39.619670629413	65.5
fight: 	spiked rough leather armour	iron dagger of massacre	::	nil	BODY
fight: 	spiked rough leather armour	iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected basic	66.734166939565	103.5
[TOME ENTITY FILTER] selected basic	69.321741320966	103.5
Loading tile	npc/humanoid_human_thief.png
[TOME ENTITY FILTER] selected Double Ego	1.5808029128427	20.5
[TOME ENTITY FILTER] selected basic	67.219385598604	103.5
fight: 	iron dagger	arcing steel dagger of crippling	::	nil	MAINHAND
fight: 	iron dagger	arcing steel dagger of crippling	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	56.055678608258	65.5
fight: 	spiked rough leather armour	arcing steel dagger of crippling	::	nil	BODY
fight: 	spiked rough leather armour	iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected basic	88.515201175473	103.5
[TOME ENTITY FILTER] selected basic	103.24831738655	103.5
[TOME ENTITY FILTER] selected Double Ego	14.092139276232	20.5
[TOME ENTITY FILTER] selected Double Ego	6.9275365111948	20.5
fight: 	balanced iron dagger of crippling	balanced iron dagger of massacre	::	nil	MAINHAND
fight: 	balanced iron dagger of crippling	balanced iron dagger of massacre	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	13.714987416685	20.5
fight: 	spiked rough leather armour of lightning resistance	balanced iron dagger of massacre	::	nil	BODY
fight: 	spiked rough leather armour of lightning resistance	balanced iron dagger of crippling	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	59.520490944623	65.5
[TOME ENTITY FILTER] selected Ego	34.934378782738	65.5
[TOME ENTITY FILTER] selected Ego	22.504626150477	65.5
[TOME ENTITY FILTER] selected basic	100.19457853997	103.5
fight: 	iron dagger	iron dagger of projection	::	nil	MAINHAND
fight: 	iron dagger	iron dagger of projection	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	27.262629505774	65.5
fight: 	spiked rough leather armour	iron dagger of projection	::	nil	BODY
fight: 	spiked rough leather armour	iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	35.706690409967	65.5
[TOME ENTITY FILTER] selected Ego	34.719230959476	65.5
Spawning 	large white snake	 near 	room	xroads	 at 	20	6
Spawning 	white worm mass	 near 	room	xroads	 at 	18	3
[TOME ENTITY FILTER] selected Ego	30.419783809553	65.5
[TOME ENTITY FILTER] selected Ego	35.064612535193	65.5
fight: 	acidic steel dagger	manaburning steel dagger	::	nil	MAINHAND
fight: 	acidic steel dagger	manaburning steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	90.710701462163	103.5
fight: 	rough leather armour	manaburning steel dagger	::	nil	BODY
fight: 	rough leather armour	acidic steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected basic	88.002986836015	103.5
[TOME ENTITY FILTER] selected basic	77.392736176702	103.5
Loading tile	npc/humanoid_human_rogue.png
Spawning 	brown mold	 near 	room	pilar	 at 	22	5
Spawning 	copperhead snake	 near 	room	pilar	 at 	27	6
Random elite generating
Adding to random boss class	Cursed	Afflicted
Random boss forbade talent because of level	Evasion	7
Random boss forbade talent because of level	Piercing Sight	7
Random boss forbade talent because of level	Reckless Charge	7
Random boss forbade talent because of level	Blindside	7
Random boss forbade talent because of level	Harass Prey	7
Random boss forbade talent because of level	Seethe	7
Random boss forbade talent because of level	Cleave	7
Random boss forbade talent because of level	Tenacity	7
Random boss forbade talent because of level	Dismay	7
Random boss forbade talent because of level	Outmaneuver	7
Random boss forbade talent because of level	Repel	7
Random boss forbade talent because of level	Surge	7
Random boss forbade talent because of level	Panic	7
Random boss forbade talent because of level	Tyrant	7
Random boss forbade talent because of level	Mimic	7
Random boss forbade talent because of level	Sanctuary	7
Random boss forbade talent because of level	Grim Resolve	7
Random boss forbade talent because of level	Slam	7
Adding 7 random class talents to boss
 * talent	T_SLASH
 * talent	T_RELENTLESS
 * talent	T_ARMOUR_TRAINING
 * talent	T_WEAPON_COMBAT
 * talent	T_HEIGHTENED_SENSES
 * talent	T_INSTILL_FEAR
 * talent	T_BECKON
Loading entities file from memory	/data/general/objects/random-artifacts/gloves.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	7	points = 	7	nb_powers = 	3
Creating randart Undeathspawn(immaculate rough leather gloves) with nature with level 7
 * using themes	misc,nature
[TOME ENTITY FILTER] selected Double Ego	68.823804085917	95.5
[TOME ENTITY FILTER] selected Greater	32.94674696155	50.5
fight: 	rough leather armour of Toknor	flaming iron battleaxe of crippling	::	OFFHAND	BODY
Spawning 	Yvuwyn the giant white mouse	 near 	room	pilar	 at 	26	8
Added unique	mod.class.NPC/Yvuwyn the giant white mouse	::	1
[TOME ENTITY FILTER] selected Ego	23.460072854874	65.5
[TOME ENTITY FILTER] selected Ego	21.947490998997	65.5
[TOME ENTITY FILTER] selected basic	90.368532507533	103.5
fight: 	iron dagger	iron dagger of massacre	::	nil	MAINHAND
fight: 	iron dagger	iron dagger of massacre	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	84.38883209191	103.5
fight: 	rough leather armour	iron dagger of massacre	::	nil	BODY
fight: 	rough leather armour	iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	33.098520889901	65.5
[TOME ENTITY FILTER] selected Ego	61.012707569057	65.5
[TOME ENTITY FILTER] selected basic	101.15129085832	103.5
[TOME ENTITY FILTER] selected basic	71.482732517059	103.5
fight: 	iron dagger	iron dagger	::	nil	MAINHAND
fight: 	iron dagger	iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	95.825692385977	103.5
fight: 	rough leather armour	iron dagger	::	nil	BODY
fight: 	rough leather armour	iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Double Ego	4.8418684173007	20.5
[TOME ENTITY FILTER] selected Ego	63.519710599217	65.5
[TOME ENTITY FILTER] selected Double Ego	13.509598163424	20.5
[TOME ENTITY FILTER] selected Double Ego	9.2988975534213	20.5
fight: 	balanced steel dagger of projection	balanced iron dagger of projection	::	nil	MAINHAND
fight: 	balanced steel dagger of projection	balanced iron dagger of projection	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	94.305742032548	103.5
fight: 	rough leather armour	balanced iron dagger of projection	::	nil	BODY
fight: 	rough leather armour	balanced steel dagger of projection	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	30.9345798852	65.5
[TOME ENTITY FILTER] selected basic	78.288123109329	103.5
Spawning 	green mold	 near 	room	pilar	 at 	25	6
[TOME ENTITY FILTER] selected Ego	62.49863293604	65.5
[TOME ENTITY FILTER] selected Ego	23.062966393322	65.5
fight: 	balanced steel dagger	steel dagger of erosion	::	nil	MAINHAND
fight: 	balanced steel dagger	steel dagger of erosion	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	101.03800067889	103.5
fight: 	rough leather armour	steel dagger of erosion	::	nil	BODY
fight: 	rough leather armour	balanced steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	64.861272898238	65.5
[TOME ENTITY FILTER] selected Ego	29.738892464488	65.5
Spawning 	rogue	 near 	room	pilar	 at 	24	8
Loading tile	npc/humanoid_human_rogue.png
[TOME ENTITY FILTER] selected basic	78.813787635256	103.5
[TOME ENTITY FILTER] selected basic	85.837710225335	103.5
fight: 	iron dagger	iron dagger	::	nil	MAINHAND
fight: 	iron dagger	iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	36.25367132685	65.5
fight: 	spiked rough leather armour	iron dagger	::	nil	BODY
fight: 	spiked rough leather armour	iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	35.04940895621	65.5
[TOME ENTITY FILTER] selected Double Ego	12.229885212316	20.5
[TOME ENTITY FILTER] selected Ego	56.560554030948	65.5
[TOME ENTITY FILTER] selected Double Ego	2.1992943677351	20.5
[TOME ENTITY FILTER] selected Ego	63.47405111207	65.5
fight: 	balanced iron dagger	hateful iron dagger of massacre	::	nil	MAINHAND
fight: 	balanced iron dagger	hateful iron dagger of massacre	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	80.175544661045	103.5
fight: 	rough leather armour	hateful iron dagger of massacre	::	nil	BODY
fight: 	rough leather armour	balanced iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected basic	99.176804491826	103.5
[TOME ENTITY FILTER] selected Ego	55.656241860277	65.5
[TOME ENTITY FILTER] selected Ego	36.364942815007	65.5
[TOME ENTITY FILTER] selected Ego	43.348504656425	65.5
[TOME ENTITY FILTER] selected Double Ego	14.54726887053	20.5
fight: 	arcing steel dagger of phasing	manaburning iron dagger	::	nil	MAINHAND
fight: 	arcing steel dagger of phasing	manaburning iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	32.029855709064	65.5
fight: 	rejuvenating rough leather armour	manaburning iron dagger	::	nil	BODY
fight: 	rejuvenating rough leather armour	arcing steel dagger of phasing	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	20.701474892255	65.5
[TOME ENTITY FILTER] selected basic	92.545201916258	103.5
[TOME ENTITY FILTER] selected basic	65.943407664412	103.5
[TOME ENTITY FILTER] selected basic	94.634339105951	103.5
fight: 	iron dagger	iron dagger	::	nil	MAINHAND
fight: 	iron dagger	iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	23.748453293868	65.5
fight: 	rough leather armour of acid resistance	iron dagger	::	nil	BODY
fight: 	rough leather armour of acid resistance	iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	21.674030181061	65.5
[TOME ENTITY FILTER] selected basic	70.378152249469	103.5
[TOME ENTITY FILTER] selected basic	75.285138253887	112.5
Spawning 	zircon	 near 	room	xroads	 at 	nil	nil
[TOME ENTITY FILTER] selected Money	67.531765343745	72.5
[TOME ENTITY FILTER] selected Money	70.671285783912	72.5
[TOME ENTITY FILTER] selected basic	111.51196330879	112.5
[TOME ENTITY FILTER] selected Ego	48.908432415665	65.5
Spawning 	flaming iron greatmaul	 near 	room	xroads	 at 	nil	nil
[TOME ENTITY FILTER] selected Ego	57.242614061628	65.5
Loading tile	object/totem_ash.png
[TOME ENTITY FILTER] selected basic	80.412798376152	112.5
[TOME ENTITY FILTER] selected basic	100.3811500298	112.5
Spawning 	rough leather cap	 near 	room	xroads	 at 	nil	nil
[TOME ENTITY FILTER] selected basic	90.922610803024	112.5
Astar fail: destination unreachable
Level unconnected, no way from entrance to exit	19	5	to	25	25
Removed unique	mod.class.Object/Unerring Scalpel	::	1
Removed unique	mod.class.NPC/The Possessed	::	nil
Removed unique	mod.class.NPC/Yvuwyn the giant white mouse	::	nil
C Map size 30:16 :: 480
C Map seens texture: 1712 (60x60)
Loading entities file from memory	/data/general/objects/egos/lite.lua
Loading entities file from memory	/data/general/objects/egos/infusions.lua
Loading entities file from memory	/data/general/objects/egos/wands.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/wands-powers.lua
Loading entities file from memory	/data/general/objects/egos/totems.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/totems-powers.lua
Loading entities file from memory	/data/general/objects/egos/torques.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/torques-powers.lua
Loading entities file from memory	/data/general/objects/egos/digger.lua
Loading entities file from memory	/data/general/objects/egos/rings.lua
Loading entities file from memory	/data/general/objects/egos/amulets.lua
Loading entities file from memory	/data/general/objects/egos/staves.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data/general/objects/egos/bow.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/sling.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
Loading entities file from memory	/data/general/objects/egos/robe.lua
Loading entities file from memory	/data/general/objects/egos/light-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/helm.lua
Loading entities file from memory	/data/general/objects/egos/wizard-hat.lua
Loading entities file from memory	/data/general/objects/egos/light-boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/gloves.lua
Loading entities file from memory	/data/general/objects/egos/cloak.lua
Loading entities file from memory	/data/general/objects/egos/belt.lua
Static generator using file	/data/maps/zones/ruins-kor-pul-invaded-last.lua
[STATIC MAP] size	50	50
[TOME ENTITY FILTER] selected Double Ego	5.6146033819799	20.5
[TOME ENTITY FILTER] selected basic	82.957880198596	103.5
[TOME ENTITY FILTER] selected Double Ego	11.678103425232	20.5
fight: 	flaming iron dagger of massacre	iron dagger	::	nil	MAINHAND
fight: 	flaming iron dagger of massacre	iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	93.542240262274	103.5
fight: 	rough leather armour	iron dagger	::	nil	BODY
fight: 	rough leather armour	flaming iron dagger of massacre	::	nil	BODY
[TOME ENTITY FILTER] selected basic	84.679763168138	103.5
[TOME ENTITY FILTER] selected Double Ego	10.114193527869	20.5
[TOME ENTITY FILTER] selected Double Ego	14.833379475128	53
[TOME ENTITY FILTER] selected Double Ego	35.866588755014	53
[TOME ENTITY FILTER] selected Double Ego	49.426024269179	53
fight: 	Unerring Scalpel	iron dagger	::	nil	MAINHAND
fight: 	Unerring Scalpel	flaming iron dagger of massacre	::	nil	MAINHAND
fight: 	Unerring Scalpel	rough leather armour	::	nil	MAINHAND
Added unique	mod.class.Object/Unerring Scalpel	::	2
[TOME ENTITY FILTER] selected basic	73.44256722041	103.5
fight: 	rough leather armour	Unerring Scalpel	::	nil	BODY
fight: 	rough leather armour	flaming iron dagger of massacre	::	nil	BODY
fight: 	rough leather armour	rough leather armour	::	nil	BODY
Added unique	mod.class.NPC/The Possessed	::	1
C Map size 30:16 :: 480
C Map seens texture: 1656 (60x53)
room generator	function: 0x1617cad0	is making a room
loaded room	double_y	11	7
alloc	double_y
room allocated at	25	14	with center	30	17
room generator	function: 0x1617cad0	is making a room
loaded room	womb	9	6
alloc	womb
room allocated at	31	3	with center	35	5
room generator	function: 0x1617cad0	is making a room
alloc	interstice
room allocated at	4	24	with center	10	30
room generator	function: 0x1617cad0	is making a room
alloc	simple6x6
room allocated at	17	19	with center	19	21
room generator	function: 0x1617cad0	is making a room
alloc	cross
room allocated at	26	27	with center	30	33
room generator	function: 0x1617cad0	is making a room
alloc	inner_cross
room allocated at	14	3	with center	18	7
room generator	function: 0x1617cad0	is making a room
loaded room	split2	15	5
alloc	split2
room allocated at	33	21	with center	40	23
room generator	function: 0x1617cad0	is making a room
alloc	side_passages_2
room allocated at	36	29	with center	41	34
room generator	function: 0x1617cad0	is making a room
loaded room	multi_pillar	12	9
alloc	multi_pillar
room allocated at	1	2	with center	6	6
room generator	function: 0x1617cad0	is making a room
loaded room	side_passages_4	10	9
alloc	side_passages_4
room allocated at	2	14	with center	6	18
Begin tunnel	10	table: 0x1ad74550
[TOME ENTITY FILTER] selected basic	100.23742205865	103.5
[TOME ENTITY FILTER] selected Ego	21.872526089049	65.5
fight: 	iron dagger of crippling	steel dagger	::	nil	MAINHAND
fight: 	iron dagger of crippling	steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	63.371281793777	65.5
fight: 	rough leather armour of fire resistance	steel dagger	::	nil	BODY
fight: 	rough leather armour of fire resistance	iron dagger of crippling	::	nil	BODY
[TOME ENTITY FILTER] selected Double Ego	0.7106858362003	20.5
[TOME ENTITY FILTER] selected Double Ego	18.939714093213	20.5
checkHit	30.413812651491	15.684398921014
=> chance to hit	77.553607217635
Loading tile	npc/humanoid_human_thief.png
[TOME ENTITY FILTER] selected Ego	42.214615335622	65.5
[TOME ENTITY FILTER] selected basic	76.962914609574	103.5
[TOME ENTITY FILTER] selected basic	76.570645465881	103.5
fight: 	iron dagger	iron dagger	::	nil	MAINHAND
fight: 	iron dagger	iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	17.048769659025	20.5
fight: 	cleansing cured leather armour of fire resistance	iron dagger	::	nil	BODY
fight: 	cleansing cured leather armour of fire resistance	iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected basic	97.925786224526	103.5
[TOME ENTITY FILTER] selected basic	88.66850977197	103.5
Spawning 	thief	 near 	room	side_passages_2	 at 	42	32
Spawning 	giant black ant	 near 	room	side_passages_2	 at 	44	33
Loading tile	npc/black_ant.png
Spawning 	giant white mouse	 near 	room	side_passages_2	 at 	42	36
[TOME ENTITY FILTER] selected basic	74.22196278377	103.5
[TOME ENTITY FILTER] selected basic	66.047017905523	103.5
fight: 	steel dagger	iron dagger	::	nil	MAINHAND
fight: 	steel dagger	iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	67.491378416305	103.5
fight: 	cured leather armour	iron dagger	::	nil	BODY
fight: 	cured leather armour	steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected basic	80.713043339367	103.5
[TOME ENTITY FILTER] selected basic	73.543259751411	103.5
[TOME ENTITY FILTER] selected basic	88.892454656165	103.5
[TOME ENTITY FILTER] selected Ego	25.126391914819	65.5
fight: 	slime-covered iron dagger	iron dagger	::	nil	MAINHAND
fight: 	slime-covered iron dagger	iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	84.98768832674	103.5
fight: 	rough leather armour	iron dagger	::	nil	BODY
fight: 	rough leather armour	slime-covered iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected basic	67.652950809722	103.5
[TOME ENTITY FILTER] selected Ego	28.084022749002	65.5
Loading tile	npc/brown_bear.png
[TOME ENTITY FILTER] selected Ego	61.868463497229	65.5
[TOME ENTITY FILTER] selected Double Ego	16.343425644292	20.5
[TOME ENTITY FILTER] selected Ego	64.158742128908	65.5
fight: 	iron dagger of paradox	hateful iron dagger of paradox	::	nil	MAINHAND
fight: 	iron dagger of paradox	hateful iron dagger of paradox	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	42.601745217015	65.5
fight: 	cured leather armour of acid resistance	hateful iron dagger of paradox	::	nil	BODY
fight: 	cured leather armour of acid resistance	iron dagger of paradox	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	65.127162109392	65.5
[TOME ENTITY FILTER] selected Double Ego	1.2059409630499	20.5
Loading tile	npc/humanoid_human_bandit_lord.png
[TOME ENTITY FILTER] selected Ego	24.930288043788	65.5
[TOME ENTITY FILTER] selected Uniques	0.053227382840874	0.5
fight: 	Umbral Razor	huntsman's steel dagger	::	nil	MAINHAND
fight: 	Umbral Razor	huntsman's steel dagger	::	nil	OFFHAND
Added unique	mod.class.Object/Umbral Razor	::	1
[TOME ENTITY FILTER] selected basic	99.472013512271	103.5
fight: 	rough leather armour	huntsman's steel dagger	::	nil	BODY
fight: 	rough leather armour	Umbral Razor	::	nil	BODY
[TOME ENTITY FILTER] selected basic	81.527797181748	103.5
[TOME ENTITY FILTER] selected Double Ego	1.4519466245435	20.5
Loading tile	npc/humanoid_human_bandit.png
[TOME ENTITY FILTER] selected Ego	50.125607194059	65.5
[TOME ENTITY FILTER] selected Ego	40.914848453811	65.5
fight: 	balanced iron dagger	iron dagger of projection	::	nil	MAINHAND
fight: 	balanced iron dagger	iron dagger of projection	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	76.373250714707	103.5
fight: 	rough leather armour	iron dagger of projection	::	nil	BODY
fight: 	rough leather armour	balanced iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected basic	91.278533920128	103.5
[TOME ENTITY FILTER] selected basic	68.776560377976	103.5
[TOME ENTITY FILTER] selected Ego	44.355653282338	65.5
[TOME ENTITY FILTER] selected basic	93.794527469737	103.5
fight: 	iron dagger	iron dagger of projection	::	nil	MAINHAND
fight: 	iron dagger	iron dagger of projection	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	18.662919272707	20.5
fight: 	prismatic rough leather armour of cold resistance	iron dagger of projection	::	nil	BODY
fight: 	prismatic rough leather armour of cold resistance	iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	40.208967608565	65.5
[TOME ENTITY FILTER] selected Double Ego	13.320863428018	20.5
[TOME ENTITY FILTER] selected basic	100.43858664831	103.5
[TOME ENTITY FILTER] selected Ego	55.867124390757	65.5
fight: 	balanced iron dagger	iron dagger	::	nil	MAINHAND
fight: 	balanced iron dagger	iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	23.389217553285	65.5
fight: 	rough leather armour of acid resistance	iron dagger	::	nil	BODY
fight: 	rough leather armour of acid resistance	balanced iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected basic	83.395803045923	103.5
[TOME ENTITY FILTER] selected Ego	38.705117037684	65.5
[TOME ENTITY FILTER] selected basic	93.681891044178	103.5
[TOME ENTITY FILTER] selected Ego	29.274807871151	65.5
fight: 	iron dagger of phasing	iron dagger	::	nil	MAINHAND
fight: 	iron dagger of phasing	iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	77.11292629028	103.5
fight: 	rough leather armour	iron dagger	::	nil	BODY
fight: 	rough leather armour	iron dagger of phasing	::	nil	BODY
[TOME ENTITY FILTER] selected basic	69.305044342486	103.5
[TOME ENTITY FILTER] selected basic	100.74125726829	103.5
[TOME ENTITY FILTER] selected Double Ego	12.992699371067	20.5
[TOME ENTITY FILTER] selected Double Ego	9.564127203092	20.5
fight: 	thought-forged iron dagger of crippling	acidic iron dagger of massacre	::	nil	MAINHAND
fight: 	thought-forged iron dagger of crippling	acidic iron dagger of massacre	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	30.964584703433	65.5
fight: 	spiked cured leather armour	acidic iron dagger of massacre	::	nil	BODY
fight: 	spiked cured leather armour	thought-forged iron dagger of crippling	::	nil	BODY
[TOME ENTITY FILTER] selected basic	77.709913028569	103.5
[TOME ENTITY FILTER] selected basic	86.992321641299	103.5
[TOME ENTITY FILTER] selected basic	98.132975451679	103.5
[TOME ENTITY FILTER] selected Double Ego	3.7500918357983	20.5
fight: 	acidic iron dagger of massacre	iron dagger	::	nil	MAINHAND
fight: 	acidic iron dagger of massacre	iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	47.063616189888	65.5
fight: 	cured leather armour of acid resistance	iron dagger	::	nil	BODY
fight: 	cured leather armour of acid resistance	acidic iron dagger of massacre	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	38.886403957588	65.5
[TOME ENTITY FILTER] selected basic	66.026164412505	103.5
[TOME ENTITY FILTER] selected basic	94.421990382583	103.5
[TOME ENTITY FILTER] selected Double Ego	19.769922952813	20.5
fight: 	flaming steel dagger of crippling	iron dagger	::	nil	MAINHAND
fight: 	flaming steel dagger of crippling	iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	35.254310972582	65.5
fight: 	rough leather armour of fire resistance	iron dagger	::	nil	BODY
fight: 	rough leather armour of fire resistance	flaming steel dagger of crippling	::	nil	BODY
[TOME ENTITY FILTER] selected basic	79.311180252189	103.5
[TOME ENTITY FILTER] selected Ego	60.483065986187	65.5
Loading tile	npc/humanoid_human_cutpurse.png
[TOME ENTITY FILTER] selected Ego	62.920971866097	65.5
[TOME ENTITY FILTER] selected Ego	26.724607419508	65.5
[TOME ENTITY FILTER] selected basic	88.536002044807	112.5
[TOME ENTITY FILTER] selected Uniques	0.21323521544999	0.5
Added unique	mod.class.Object/Spellblaze Shard	::	1
[TOME ENTITY FILTER] selected Ego	21.613859425558	65.5
fight: 	iron dagger of crippling	Spellblaze Shard	::	nil	MAINHAND
fight: 	iron dagger of crippling	Spellblaze Shard	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	86.163025733354	103.5
fight: 	cured leather armour	Spellblaze Shard	::	nil	BODY
fight: 	cured leather armour	iron dagger of crippling	::	nil	BODY
[TOME ENTITY FILTER] selected basic	90.296580157312	103.5
[TOME ENTITY FILTER] selected Ego	65.299667511554	65.5
[TOME ENTITY FILTER] selected Ego	41.038197126598	65.5
[TOME ENTITY FILTER] selected basic	82.000522175105	103.5
fight: 	iron dagger	arcing iron dagger	::	nil	MAINHAND
fight: 	iron dagger	arcing iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	60.041082847524	65.5
fight: 	rough leather armour of acid resistance	arcing iron dagger	::	nil	BODY
fight: 	rough leather armour of acid resistance	iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected basic	103.04614123633	103.5
[TOME ENTITY FILTER] selected Ego	38.576359575166	65.5
Spawning 	cutpurse	 near 	room	side_passages_2	 at 	39	34
[TOME ENTITY FILTER] selected basic	92.06095635741	103.5
[TOME ENTITY FILTER] selected Ego	56.92310560423	65.5
fight: 	hateful iron dagger	iron dagger	::	nil	MAINHAND
fight: 	hateful iron dagger	iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	76.939716817681	103.5
fight: 	rough leather armour	iron dagger	::	nil	BODY
fight: 	rough leather armour	hateful iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected basic	81.281369612967	103.5
[TOME ENTITY FILTER] selected Ego	37.178187212832	65.5
[TOME ENTITY FILTER] selected Ego	28.327958756203	65.5
[TOME ENTITY FILTER] selected Ego	24.181189028705	65.5
fight: 	iron dagger of phasing	steel dagger of crippling	::	nil	MAINHAND
fight: 	iron dagger of phasing	steel dagger of crippling	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	91.656520268334	103.5
fight: 	rough leather armour	steel dagger of crippling	::	nil	BODY
fight: 	rough leather armour	iron dagger of phasing	::	nil	BODY
[TOME ENTITY FILTER] selected basic	82.203378707451	103.5
[TOME ENTITY FILTER] selected Double Ego	19.893128170374	20.5
Spawning 	thief	 near 	room	side_passages_2	 at 	41	38
[TOME ENTITY FILTER] selected Double Ego	18.508343460273	20.5
[TOME ENTITY FILTER] selected Double Ego	11.742434334066	20.5
fight: 	arcing iron dagger of crippling	arcing iron dagger of crippling	::	nil	MAINHAND
fight: 	arcing iron dagger of crippling	arcing iron dagger of crippling	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	58.417612933651	65.5
fight: 	rejuvenating rough leather armour	arcing iron dagger of crippling	::	nil	BODY
fight: 	rejuvenating rough leather armour	arcing iron dagger of crippling	::	nil	BODY
[TOME ENTITY FILTER] selected basic	99.90111558626	103.5
[TOME ENTITY FILTER] selected basic	88.987063678328	103.5
Spawning 	thief	 near 	room	side_passages_2	 at 	39	39
[TOME ENTITY FILTER] selected Ego	27.092860452387	65.5
[TOME ENTITY FILTER] selected Double Ego	18.534086576322	20.5
fight: 	slime-covered iron dagger of erosion	iron dagger of crippling	::	nil	MAINHAND
fight: 	slime-covered iron dagger of erosion	iron dagger of crippling	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	93.562629218694	103.5
fight: 	rough leather armour	iron dagger of crippling	::	nil	BODY
fight: 	rough leather armour	slime-covered iron dagger of erosion	::	nil	BODY
[TOME ENTITY FILTER] selected basic	69.671972179709	103.5
[TOME ENTITY FILTER] selected Double Ego	19.052511420928	20.5
Spawning 	cutpurse	 near 	room	side_passages_2	 at 	41	31
[TOME ENTITY FILTER] selected basic	77.12555102483	103.5
[TOME ENTITY FILTER] selected Ego	53.497677305829	65.5
fight: 	iron dagger of daylight	iron dagger	::	nil	MAINHAND
fight: 	iron dagger of daylight	iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	39.715122285349	65.5
fight: 	rough leather armour of fire resistance	iron dagger	::	nil	BODY
fight: 	rough leather armour of fire resistance	iron dagger of daylight	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	42.407402016085	65.5
[TOME ENTITY FILTER] selected Ego	45.547068542346	65.5
Loading tile	npc/humanoid_human_cutpurse.png
[TOME ENTITY FILTER] selected Uniques	0.050447248050581	0.5
Added unique	mod.class.Object/Silent Blade	::	1
[TOME ENTITY FILTER] selected basic	83.569129008117	103.5
fight: 	iron dagger	Silent Blade	::	nil	MAINHAND
fight: 	iron dagger	Silent Blade	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	95.583353110376	103.5
fight: 	rough leather armour	Silent Blade	::	nil	BODY
fight: 	rough leather armour	iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Double Ego	18.199916365021	20.5
[TOME ENTITY FILTER] selected Ego	55.897477954835	65.5
[TOME ENTITY FILTER] selected basic	104.08886525351	112.5
Spawning 	iron plate armour	 near 	room	side_passages_2	 at 	nil	nil
[TOME ENTITY FILTER] selected basic	109.92170816984	112.5
Spawning 	mossy mindstar	 near 	room	side_passages_2	 at 	nil	nil
[TOME ENTITY FILTER] selected basic	112.34352317402	112.5
[TOME ENTITY FILTER] selected Double Ego	14.74859833013	20.5
[TOME ENTITY FILTER] selected basic	110.92941862844	112.5
Spawning 	iron mace	 near 	room	side_passages_2	 at 	nil	nil
[TOME ENTITY FILTER] selected basic	84.427968749527	112.5
[TOME ENTITY FILTER] selected Money	71.758443378321	72.5
[TOME ENTITY FILTER] selected Ego	46.987534194367	65.5
Astar fail: destination unreachable
Level unconnected, no way from entrance to exit	26	16	to	25	25
Removed unique	mod.class.Object/Unerring Scalpel	::	1
Removed unique	mod.class.NPC/The Possessed	::	nil
Removed unique	mod.class.Object/Umbral Razor	::	nil
Removed unique	mod.class.Object/Spellblaze Shard	::	nil
Removed unique	mod.class.Object/Silent Blade	::	nil
C Map size 30:16 :: 480
C Map seens texture: 1768 (60x60)
Loading entities file from memory	/data/general/objects/egos/lite.lua
Loading entities file from memory	/data/general/objects/egos/infusions.lua
Loading entities file from memory	/data/general/objects/egos/wands.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/wands-powers.lua
Loading entities file from memory	/data/general/objects/egos/totems.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/totems-powers.lua
Loading entities file from memory	/data/general/objects/egos/torques.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/torques-powers.lua
Loading entities file from memory	/data/general/objects/egos/digger.lua
Loading entities file from memory	/data/general/objects/egos/rings.lua
Loading entities file from memory	/data/general/objects/egos/amulets.lua
Loading entities file from memory	/data/general/objects/egos/staves.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data/general/objects/egos/bow.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/sling.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
Loading entities file from memory	/data/general/objects/egos/robe.lua
Loading entities file from memory	/data/general/objects/egos/light-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/helm.lua
Loading entities file from memory	/data/general/objects/egos/wizard-hat.lua
Loading entities file from memory	/data/general/objects/egos/light-boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/gloves.lua
Loading entities file from memory	/data/general/objects/egos/cloak.lua
Loading entities file from memory	/data/general/objects/egos/belt.lua
Static generator using file	/data/maps/zones/ruins-kor-pul-invaded-last.lua
[STATIC MAP] size	50	50
[TOME ENTITY FILTER] selected Ego	28.706982208813	65.5
[TOME ENTITY FILTER] selected basic	68.474130062962	103.5
fight: 	steel dagger	arcing iron dagger	::	nil	MAINHAND
fight: 	steel dagger	arcing iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	54.31414940588	65.5
fight: 	spiked rough leather armour	arcing iron dagger	::	nil	BODY
fight: 	spiked rough leather armour	steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	56.852231276769	65.5
[TOME ENTITY FILTER] selected Ego	51.2555753254	65.5
[TOME ENTITY FILTER] selected Double Ego	49.078858320387	53
[TOME ENTITY FILTER] selected Ego	82.754956385762	98
[TOME ENTITY FILTER] selected Greater	4.3784858394364	8
fight: 	Unerring Scalpel	arcing iron dagger	::	nil	MAINHAND
fight: 	Unerring Scalpel	steel dagger	::	nil	MAINHAND
fight: 	Unerring Scalpel	spiked rough leather armour	::	nil	MAINHAND
Added unique	mod.class.Object/Unerring Scalpel	::	2
[TOME ENTITY FILTER] selected Ego	35.411708994864	65.5
fight: 	rough leather armour of fire resistance	Unerring Scalpel	::	nil	BODY
fight: 	rough leather armour of fire resistance	steel dagger	::	nil	BODY
fight: 	rough leather armour of fire resistance	spiked rough leather armour	::	nil	BODY
Added unique	mod.class.NPC/The Possessed	::	1
C Map size 30:16 :: 480
C Map seens texture: 1656 (60x53)
room generator	function: 0x1617cad0	is making a room
alloc	spiral_cell
room allocated at	14	22	with center	18	26
room generator	function: 0x1617cad0	is making a room
alloc	four_chambers
room allocated at	9	5	with center	14	10
room generator	function: 0x1617cad0	is making a room
alloc	zigzag
room allocated at	8	20	with center	10	29
room generator	function: 0x1617cad0	is making a room
alloc	basic_cell
room allocated at	37	30	with center	41	34
room generator	function: 0x1617cad0	is making a room
alloc	circle_cross
room allocated at	27	3	with center	33	7
room generator	function: 0x1617cad0	is making a room
alloc	spiral_cell
room allocated at	39	19	with center	43	23
room generator	function: 0x1617cad0	is making a room
loaded room	big_inner_circle	11	11
alloc	big_inner_circle
room allocated at	26	14	with center	31	19
room generator	function: 0x1617cad0	is making a room
alloc	inner_circle2
room allocated at	26	29	with center	30	32
room generator	function: 0x1617cad0	is making a room
alloc	h
room generator	function: 0x1617cad0	is making a room
alloc	xroads
room allocated at	1	3	with center	4	6
Begin tunnel	9	table: 0x1b39ee08
[TOME ENTITY FILTER] selected Double Ego	2.1380619121804	20.5
[TOME ENTITY FILTER] selected basic	72.238761819605	103.5
[TOME ENTITY FILTER] selected basic	71.288043919901	103.5
fight: 	iron dagger	iron dagger	::	nil	MAINHAND
fight: 	iron dagger	iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	77.687107407066	103.5
fight: 	rough leather armour	iron dagger	::	nil	BODY
fight: 	rough leather armour	iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	62.141037544385	65.5
[TOME ENTITY FILTER] selected Ego	41.990850382599	65.5
checkHit	30.413812651491	20.735162043499
=> chance to hit	69.701546559078
[TOME ENTITY FILTER] selected Ego	49.642313938854	65.5
[TOME ENTITY FILTER] selected Double Ego	7.8446354511764	20.5
fight: 	balanced iron dagger of massacre	iron dagger of massacre	::	nil	MAINHAND
fight: 	balanced iron dagger of massacre	iron dagger of massacre	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	48.696674397494	65.5
fight: 	rough leather armour of lightning resistance	iron dagger of massacre	::	nil	BODY
fight: 	rough leather armour of lightning resistance	balanced iron dagger of massacre	::	nil	BODY
[TOME ENTITY FILTER] selected basic	75.701083534211	103.5
[TOME ENTITY FILTER] selected Ego	46.03287309537	65.5
Spawning 	thief	 near 	room	inner_circle2	 at 	31	34
Spawning 	giant crystal rat	 near 	room	inner_circle2	 at 	30	32
[TOME ENTITY FILTER] selected basic	73.771223647117	103.5
[TOME ENTITY FILTER] selected basic	66.576615509595	103.5
fight: 	iron dagger	iron dagger	::	nil	MAINHAND
fight: 	iron dagger	iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	24.668335188103	65.5
fight: 	spiked rough leather armour	iron dagger	::	nil	BODY
fight: 	spiked rough leather armour	iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Double Ego	1.2605131813932	20.5
[TOME ENTITY FILTER] selected Ego	42.640160950283	65.5
[TOME ENTITY FILTER] selected basic	95.122772651287	103.5
[TOME ENTITY FILTER] selected Ego	36.661862410061	65.5
fight: 	iron dagger of massacre	iron dagger	::	nil	MAINHAND
fight: 	iron dagger of massacre	iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	3.3720469054235	20.5
fight: 	spiked cured leather armour of cold resistance	iron dagger	::	nil	BODY
fight: 	spiked cured leather armour of cold resistance	iron dagger of massacre	::	nil	BODY
[TOME ENTITY FILTER] selected basic	87.887533140692	103.5
[TOME ENTITY FILTER] selected basic	97.301196344151	103.5
[TOME ENTITY FILTER] selected Ego	36.213209579399	65.5
Loading tile	npc/jelly-green.png
[TOME ENTITY FILTER] selected Ego	38.703052998218	65.5
[TOME ENTITY FILTER] selected Double Ego	5.7605015546457	20.5
fight: 	hateful iron dagger of purging	iron dagger of crippling	::	nil	MAINHAND
fight: 	hateful iron dagger of purging	iron dagger of crippling	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	45.018749239277	65.5
fight: 	rough leather armour of fire resistance	iron dagger of crippling	::	nil	BODY
fight: 	rough leather armour of fire resistance	hateful iron dagger of purging	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	53.969392979743	65.5
[TOME ENTITY FILTER] selected Ego	56.633032680869	65.5
Loading tile	npc/humanoid_human_bandit_lord.png
[TOME ENTITY FILTER] selected Ego	26.407459533403	65.5
[TOME ENTITY FILTER] selected Ego	52.929470558169	65.5
fight: 	arcing iron dagger	arcing iron dagger	::	nil	MAINHAND
fight: 	arcing iron dagger	arcing iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	70.950763503893	103.5
fight: 	rough leather armour	arcing iron dagger	::	nil	BODY
fight: 	rough leather armour	arcing iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	27.663038100852	65.5
[TOME ENTITY FILTER] selected basic	91.768213836655	103.5
Loading tile	npc/humanoid_human_bandit.png
[TOME ENTITY FILTER] selected Double Ego	5.6039397560768	20.5
[TOME ENTITY FILTER] selected basic	66.335498675899	103.5
fight: 	iron dagger	thought-forged iron dagger of daylight	::	nil	MAINHAND
fight: 	iron dagger	thought-forged iron dagger of daylight	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	12.066955259667	20.5
fight: 	spiked cured leather armour of fire resistance	thought-forged iron dagger of daylight	::	nil	BODY
fight: 	spiked cured leather armour of fire resistance	iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	23.566584263362	65.5
[TOME ENTITY FILTER] selected basic	78.287343250771	103.5
Loading tile	npc/humanoid_human_bandit.png
[TOME ENTITY FILTER] selected Double Ego	14.619762388901	20.5
[TOME ENTITY FILTER] selected Double Ego	12.336407500514	20.5
fight: 	hateful iron dagger of crippling	flaming iron dagger of projection	::	nil	MAINHAND
fight: 	hateful iron dagger of crippling	flaming iron dagger of projection	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	75.755764048839	103.5
fight: 	rough leather armour	flaming iron dagger of projection	::	nil	BODY
fight: 	rough leather armour	hateful iron dagger of crippling	::	nil	BODY
[TOME ENTITY FILTER] selected Double Ego	1.8675663653686	20.5
[TOME ENTITY FILTER] selected Ego	30.32095605189	65.5
[TOME ENTITY FILTER] selected basic	95.53804979125	103.5
[TOME ENTITY FILTER] selected basic	87.431133607386	103.5
fight: 	iron dagger	iron dagger	::	nil	MAINHAND
fight: 	iron dagger	iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	29.33848054389	65.5
fight: 	rejuvenating rough leather armour	iron dagger	::	nil	BODY
fight: 	rejuvenating rough leather armour	iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Double Ego	14.949989111733	20.5
[TOME ENTITY FILTER] selected Ego	47.58555685626	65.5
[TOME ENTITY FILTER] selected basic	99.803697958077	112.5
[TOME ENTITY FILTER] selected Ego	55.785646232843	65.5
[TOME ENTITY FILTER] selected Double Ego	16.493971528833	20.5
fight: 	manaburning iron dagger of projection	flaming iron dagger	::	nil	MAINHAND
fight: 	manaburning iron dagger of projection	flaming iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	100.30570305879	103.5
fight: 	rough leather armour	flaming iron dagger	::	nil	BODY
fight: 	rough leather armour	manaburning iron dagger of projection	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	27.377616471582	65.5
[TOME ENTITY FILTER] selected basic	86.482324459819	103.5
[TOME ENTITY FILTER] selected basic	77.829744602397	103.5
[TOME ENTITY FILTER] selected Ego	56.175292625598	65.5
fight: 	hateful iron dagger	iron dagger	::	nil	MAINHAND
fight: 	hateful iron dagger	iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	65.178770012147	65.5
fight: 	rough leather armour of acid resistance	iron dagger	::	nil	BODY
fight: 	rough leather armour of acid resistance	hateful iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Double Ego	17.683479723563	20.5
[TOME ENTITY FILTER] selected Ego	23.928870855348	65.5
Spawning 	giant white mouse	 near 	room	inner_circle2	 at 	27	30
Random elite generating
Adding to random boss class	Brawler	Warrior
Random boss forbade talent because of level	Evasion	7
Random boss forbade talent because of level	Unending Frenzy	7
Random boss forbade talent because of level	Piercing Sight	7
Random boss forbade talent because of level	Cripple	7
Random boss forbade talent because of level	Light of Foot	7
Random boss forbade talent because of level	Switch Place	7
Random boss forbade talent because of level	Spell Shield	7
Random boss forbade talent because of level	Haymaker	7
Random boss forbade talent because of level	Strider	7
Random boss forbade talent because of level	Take Down	7
Random boss forbade talent because of level	Exploit Weakness	7
Random boss forbade talent because of level	Heightened Reflexes	7
Random boss forbade talent because of level	Combo String	7
Random boss forbade talent because of level	Spinning Backhand	7
Random boss forbade talent because of level	Perfect Strike	7
Random boss forbade talent because of level	Set Up	7
Random boss forbade talent because of level	Unflinching Resolve	7
Random boss forbade talent because of level	Adrenaline Surge	7
Random boss forbade talent because of level	Breath Control	7
Random boss forbade talent because of level	Crushing Hold	7
Random boss forbade talent because of level	Blinding Speed	7
Random boss forbade talent because of level	Body Shot	7
Random boss forbade talent because of level	Roundhouse Kick	7
Random boss forbade talent because of level	Heave	7
Random boss forbade talent because of level	Slow Motion	7
Random boss forbade talent because of level	Flurry of Fists	7
Adding 3 random class talents to boss
 * talent	T_DOUBLE_STRIKE
 * talent	T_DAUNTING_PRESENCE
 * talent	T_RUSH
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	7	points = 	5	nb_powers = 	2
Creating randart Nehek the Glareclamor(crackling woollen robe) with light with level 7
 * using themes	light,blight
[TOME ENTITY FILTER] selected Double Ego	93.028146998381	95.5
[TOME ENTITY FILTER] selected Greater	48.526445133851	50.5
fight: 	radiant rough leather armour	restful iron gauntlets of magic (#STATBONUS#)	::	nil	BODY
Added unique	mod.class.NPC/Ivonne the cutpurse	::	1
Random elite generating
Adding to random boss class	Cursed	Afflicted
Random boss forbade talent because of level	Evasion	7
Random boss forbade talent because of level	Piercing Sight	7
Random boss forbade talent because of level	Reckless Charge	7
Random boss forbade talent because of level	Blindside	7
Random boss forbade talent because of level	Harass Prey	7
Random boss forbade talent because of level	Seethe	7
Random boss forbade talent because of level	Cleave	7
Random boss forbade talent because of level	Tenacity	7
Random boss forbade talent because of level	Dismay	7
Random boss forbade talent because of level	Outmaneuver	7
Random boss forbade talent because of level	Repel	7
Random boss forbade talent because of level	Surge	7
Random boss forbade talent because of level	Panic	7
Random boss forbade talent because of level	Tyrant	7
Random boss forbade talent because of level	Mimic	7
Random boss forbade talent because of level	Sanctuary	7
Random boss forbade talent because of level	Grim Resolve	7
Random boss forbade talent because of level	Slam	7
Adding 8 random class talents to boss
 * talent	T_BECKON
 * talent	T_GLOOM
 * talent	T_ARMOUR_TRAINING
 * talent	T_EXOTIC_WEAPONS_MASTERY
 * talent	T_UNNATURAL_BODY
 * talent	T_SLASH
 * talent	T_HEIGHTENED_SENSES
 * talent	T_BRUTALITY
Loading entities file from memory	/data/general/objects/random-artifacts/ammo.lua
Randart generation:	level = 	7	points = 	4	nb_powers = 	2
Creating randart Salonor the pouch of steel shots(laminated pouch of steel shots) with nil with level 7
 * using themes	blight,acid
[TOME ENTITY FILTER] selected Double Ego	75.332708400868	95.5
[TOME ENTITY FILTER] selected Double Ego	64.441038546954	95.5
fight: 	spiked rough leather armour of acid resistance	acidic iron battleaxe of massacre	::	OFFHAND	BODY
Added unique	mod.class.NPC/Betorin the forest troll	::	1
Spawning 	green mold	 near 	room	four_chambers	 at 	18	7
[TOME ENTITY FILTER] selected Ego	49.479218047573	65.5
[TOME ENTITY FILTER] selected Double Ego	11.317774841636	20.5
fight: 	insidious iron dagger of erosion	flaming iron dagger	::	nil	MAINHAND
fight: 	insidious iron dagger of erosion	flaming iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	4.01912344655	20.5
fight: 	prismatic cured leather armour of cold resistance	flaming iron dagger	::	nil	BODY
fight: 	prismatic cured leather armour of cold resistance	insidious iron dagger of erosion	::	nil	BODY
[TOME ENTITY FILTER] selected Double Ego	6.4185954233209	20.5
[TOME ENTITY FILTER] selected Ego	46.132585851041	65.5
Spawning 	giant brown rat	 near 	room	four_chambers	 at 	12	11
[TOME ENTITY FILTER] selected basic	107.03576769902	112.5
[TOME ENTITY FILTER] selected basic	69.158184965644	103.5
[TOME ENTITY FILTER] selected Ego	35.441902162843	65.5
fight: 	iron dagger of projection	iron dagger	::	nil	MAINHAND
fight: 	iron dagger of projection	iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	29.421505116839	65.5
fight: 	rough leather armour of acid resistance	iron dagger	::	nil	BODY
fight: 	rough leather armour of acid resistance	iron dagger of projection	::	nil	BODY
[TOME ENTITY FILTER] selected Double Ego	11.524764368898	20.5
[TOME ENTITY FILTER] selected Ego	58.459251047685	65.5
Spawning 	brown mold	 near 	room	inner_circle2	 at 	33	33
[TOME ENTITY FILTER] selected Ego	25.273662127502	65.5
[TOME ENTITY FILTER] selected basic	78.967713059151	112.5
[TOME ENTITY FILTER] selected basic	86.835528729562	112.5
[TOME ENTITY FILTER] selected Double Ego	16.847169193636	20.5
[TOME ENTITY FILTER] selected Ego	26.034813429819	65.5
[TOME ENTITY FILTER] selected basic	90.550700808654	112.5
Astar fail: destination unreachable
Level unconnected, no way from entrance to exit	38	15	to	25	25
Removed unique	mod.class.NPC/Ivonne the cutpurse	::	nil
Removed unique	mod.class.NPC/Betorin the forest troll	::	nil
Removed unique	mod.class.Object/Unerring Scalpel	::	1
Removed unique	mod.class.NPC/The Possessed	::	nil
C Map size 30:16 :: 480
C Map seens texture: 1792 (60x60)
Loading entities file from memory	/data/general/objects/egos/lite.lua
Loading entities file from memory	/data/general/objects/egos/infusions.lua
Loading entities file from memory	/data/general/objects/egos/wands.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/wands-powers.lua
Loading entities file from memory	/data/general/objects/egos/totems.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/totems-powers.lua
Loading entities file from memory	/data/general/objects/egos/torques.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/torques-powers.lua
Loading entities file from memory	/data/general/objects/egos/digger.lua
Loading entities file from memory	/data/general/objects/egos/rings.lua
Loading entities file from memory	/data/general/objects/egos/amulets.lua
Loading entities file from memory	/data/general/objects/egos/staves.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data/general/objects/egos/bow.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/sling.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
Loading entities file from memory	/data/general/objects/egos/robe.lua
Loading entities file from memory	/data/general/objects/egos/light-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/helm.lua
Loading entities file from memory	/data/general/objects/egos/wizard-hat.lua
Loading entities file from memory	/data/general/objects/egos/light-boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/gloves.lua
Loading entities file from memory	/data/general/objects/egos/cloak.lua
Loading entities file from memory	/data/general/objects/egos/belt.lua
Static generator using file	/data/maps/zones/ruins-kor-pul-invaded-last.lua
[STATIC MAP] size	50	50
[TOME ENTITY FILTER] selected Ego	31.673101288423	65.5
[TOME ENTITY FILTER] selected Ego	33.051918521419	65.5
fight: 	iron dagger of banishment	iron dagger of crippling	::	nil	MAINHAND
fight: 	iron dagger of banishment	iron dagger of crippling	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	95.272453081275	103.5
fight: 	rough leather armour	iron dagger of crippling	::	nil	BODY
fight: 	rough leather armour	iron dagger of banishment	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	62.482660149802	65.5
[TOME ENTITY FILTER] selected basic	93.122010603576	103.5
[TOME ENTITY FILTER] selected Ego	84.159146670289	98
[TOME ENTITY FILTER] selected Ego	96.656263497811	98
[TOME ENTITY FILTER] selected Double Ego	41.448121128475	53
fight: 	Unerring Scalpel	iron dagger of crippling	::	nil	MAINHAND
fight: 	Unerring Scalpel	iron dagger of banishment	::	nil	MAINHAND
fight: 	Unerring Scalpel	rough leather armour	::	nil	MAINHAND
Added unique	mod.class.Object/Unerring Scalpel	::	2
[TOME ENTITY FILTER] selected basic	71.281708611357	103.5
fight: 	rough leather armour	Unerring Scalpel	::	nil	BODY
fight: 	rough leather armour	iron dagger of banishment	::	nil	BODY
fight: 	rough leather armour	rough leather armour	::	nil	BODY
Added unique	mod.class.NPC/The Possessed	::	1
C Map size 30:16 :: 480
C Map seens texture: 1793 (60x53)
room generator	function: 0x1617cad0	is making a room
alloc	simple6x7
room allocated at	2	14	with center	4	17
room generator	function: 0x1617cad0	is making a room
alloc	simple5x5
room allocated at	17	1	with center	19	3
room generator	function: 0x1617cad0	is making a room
alloc	pilar
room allocated at	21	6	with center	25	8
room generator	function: 0x1617cad0	is making a room
alloc	inner_cross
room allocated at	32	16	with center	36	20
room generator	function: 0x1617cad0	is making a room
loaded room	weird1	9	9
alloc	weird1
room allocated at	21	22	with center	25	26
room generator	function: 0x1617cad0	is making a room
alloc	long_hall2
room allocated at	13	14	with center	16	20
room generator	function: 0x1617cad0	is making a room
alloc	simple8x5
room allocated at	10	5	with center	13	7
room generator	function: 0x1617cad0	is making a room
alloc	nine_chambers
room allocated at	34	28	with center	40	34
room generator	function: 0x1617cad0	is making a room
loaded room	small_x	5	5
alloc	small_x
room allocated at	22	17	with center	24	19
room generator	function: 0x1617cad0	is making a room
alloc	four_blocks
room allocated at	14	31	with center	18	35
Begin tunnel	10	table: 0x170cfe40
[TOME ENTITY FILTER] selected Ego	43.758573236703	65.5
[TOME ENTITY FILTER] selected Double Ego	16.842276140312	20.5
fight: 	manaburning iron dagger of massacre	iron dagger of crippling	::	nil	MAINHAND
fight: 	manaburning iron dagger of massacre	iron dagger of crippling	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	20.05920016115	20.5
fight: 	spiked rough leather armour of temporal resistance	iron dagger of crippling	::	nil	BODY
fight: 	spiked rough leather armour of temporal resistance	manaburning iron dagger of massacre	::	nil	BODY
[TOME ENTITY FILTER] selected basic	65.613201448953	103.5
[TOME ENTITY FILTER] selected Double Ego	17.972743509331	20.5
checkHit	30.413812651491	14.976388466476
=> chance to hit	78.539048659538
[TOME ENTITY FILTER] selected Double Ego	9.3250013679091	20.5
[TOME ENTITY FILTER] selected Double Ego	2.352062663611	20.5
fight: 	flaming steel dagger of paradox	acidic iron dagger of massacre	::	nil	MAINHAND
fight: 	flaming steel dagger of paradox	acidic iron dagger of massacre	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	5.9316606272319	20.5
fight: 	spiked cured leather armour of cold resistance	acidic iron dagger of massacre	::	nil	BODY
fight: 	spiked cured leather armour of cold resistance	flaming steel dagger of paradox	::	nil	BODY
[TOME ENTITY FILTER] selected Double Ego	3.1797622978175	20.5
[TOME ENTITY FILTER] selected Double Ego	12.772351060941	20.5
Spawning 	thief	 near 	room	simple6x7	 at 	3	14
Spawning 	giant grey mouse	 near 	room	simple6x7	 at 	6	17
Loading tile	npc/spiderkin_spider_spitting_spider.png
[TOME ENTITY FILTER] selected basic	86.484367678637	103.5
[TOME ENTITY FILTER] selected basic	76.999823834049	103.5
fight: 	steel dagger	steel dagger	::	nil	MAINHAND
fight: 	steel dagger	steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	101.00174677465	103.5
fight: 	rough leather armour	steel dagger	::	nil	BODY
fight: 	rough leather armour	steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	25.323212314938	65.5
[TOME ENTITY FILTER] selected Ego	60.024094645056	65.5
Spawning 	rogue	 near 	room	simple6x7	 at 	3	15
Loading tile	npc/humanoid_human_rogue.png
Spawning 	green mold	 near 	room	simple6x7	 at 	3	20
Spawning 	white worm mass	 near 	room	simple6x7	 at 	6	16
[TOME ENTITY FILTER] selected Ego	33.615620852126	65.5
[TOME ENTITY FILTER] selected Double Ego	4.047099649335	20.5
fight: 	hateful iron dagger of erosion	iron dagger of crippling	::	nil	MAINHAND
fight: 	hateful iron dagger of erosion	iron dagger of crippling	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	65.990256024988	103.5
fight: 	rough leather armour	iron dagger of crippling	::	nil	BODY
fight: 	rough leather armour	hateful iron dagger of erosion	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	36.472349334269	65.5
[TOME ENTITY FILTER] selected basic	69.279981873645	103.5
[TOME ENTITY FILTER] selected Double Ego	12.996645919978	20.5
[TOME ENTITY FILTER] selected basic	86.046945779945	103.5
fight: 	iron dagger	slime-covered iron dagger of erosion	::	nil	MAINHAND
fight: 	iron dagger	slime-covered iron dagger of erosion	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	75.89837415805	103.5
fight: 	rough leather armour	slime-covered iron dagger of erosion	::	nil	BODY
fight: 	rough leather armour	iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	58.077425314248	65.5
[TOME ENTITY FILTER] selected basic	71.514955216207	103.5
[TOME ENTITY FILTER] selected Ego	54.531842872857	65.5
[TOME ENTITY FILTER] selected basic	92.396877696015	103.5
Spawning 	yellow ooze	 near 	room	pilar	 at 	23	7
Loading tile	npc/vermin_oozes_yellow_ooze.png
[TOME ENTITY FILTER] selected basic	102.14087637645	103.5
[TOME ENTITY FILTER] selected Double Ego	6.6282624521126	20.5
fight: 	huntsman's iron dagger of erosion	iron dagger	::	nil	MAINHAND
fight: 	huntsman's iron dagger of erosion	iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	28.415007859099	65.5
fight: 	rough leather armour of lightning resistance	iron dagger	::	nil	BODY
fight: 	rough leather armour of lightning resistance	huntsman's iron dagger of erosion	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	35.782023488726	65.5
[TOME ENTITY FILTER] selected Double Ego	6.1266984521939	20.5
[TOME ENTITY FILTER] selected basic	65.598583595268	103.5
[TOME ENTITY FILTER] selected basic	79.760597518706	103.5
fight: 	iron dagger	iron dagger	::	nil	MAINHAND
fight: 	iron dagger	iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	21.779877436878	65.5
fight: 	rough leather armour of acid resistance	iron dagger	::	nil	BODY
fight: 	rough leather armour of acid resistance	iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected basic	74.720358117302	103.5
[TOME ENTITY FILTER] selected Double Ego	4.4890324232376	20.5
Spawning 	thief	 near 	room	pilar	 at 	29	7
Loading tile	npc/humanoid_human_thief.png
Spawning 	midge swarm	 near 	room	pilar	 at 	24	8
Spawning 	king cobra	 near 	room	pilar	 at 	26	7
[TOME ENTITY FILTER] selected Ego	59.260783195323	65.5
[TOME ENTITY FILTER] selected Ego	61.878255887162	65.5
[TOME ENTITY FILTER] selected Ego	30.562413197142	65.5
fight: 	flaming iron dagger	manaburning iron dagger	::	nil	MAINHAND
fight: 	flaming iron dagger	manaburning iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	45.99268281157	65.5
fight: 	spiked rough leather armour	manaburning iron dagger	::	nil	BODY
fight: 	spiked rough leather armour	flaming iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	37.837198081621	65.5
[TOME ENTITY FILTER] selected basic	72.135330698717	103.5
Spawning 	thief	 near 	room	simple6x7	 at 	7	17
[TOME ENTITY FILTER] selected basic	88.98353219288	103.5
[TOME ENTITY FILTER] selected basic	75.942684857627	103.5
fight: 	iron dagger	iron dagger	::	nil	MAINHAND
fight: 	iron dagger	iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	58.268921797692	65.5
fight: 	rough leather armour of resilience	iron dagger	::	nil	BODY
fight: 	rough leather armour of resilience	iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	23.563601777904	65.5
[TOME ENTITY FILTER] selected Double Ego	18.401026131795	20.5
Loading tile	npc/humanoid_human_bandit_lord.png
[TOME ENTITY FILTER] selected basic	75.813632362595	112.5
[TOME ENTITY FILTER] selected basic	101.98832532379	103.5
[TOME ENTITY FILTER] selected basic	92.209226574099	103.5
fight: 	iron dagger	iron dagger	::	nil	MAINHAND
fight: 	iron dagger	iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	8.3103535496188	20.5
fight: 	spiked rough leather armour of lightning resistance	iron dagger	::	nil	BODY
fight: 	spiked rough leather armour of lightning resistance	iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected basic	100.84147979246	103.5
[TOME ENTITY FILTER] selected Double Ego	5.1209004211987	20.5
[TOME ENTITY FILTER] selected basic	92.664700215139	112.5
[TOME ENTITY FILTER] selected Ego	46.634910286552	65.5
[TOME ENTITY FILTER] selected Double Ego	5.1319199898587	20.5
fight: 	slime-covered steel dagger of erosion	iron dagger of banishment	::	nil	MAINHAND
fight: 	slime-covered steel dagger of erosion	iron dagger of banishment	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	3.3719139087181	20.5
fight: 	spiked rough leather armour of resilience	iron dagger of banishment	::	nil	BODY
fight: 	spiked rough leather armour of resilience	slime-covered steel dagger of erosion	::	nil	BODY
[TOME ENTITY FILTER] selected basic	83.464223211856	103.5
[TOME ENTITY FILTER] selected basic	87.971931370318	103.5
Loading tile	npc/humanoid_human_bandit.png
[TOME ENTITY FILTER] selected Double Ego	9.9732946638189	20.5
[TOME ENTITY FILTER] selected Ego	41.694025810038	65.5
fight: 	iron dagger of paradox	flaming iron dagger of crippling	::	nil	MAINHAND
fight: 	iron dagger of paradox	flaming iron dagger of crippling	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	10.492527706198	20.5
fight: 	spiked rough leather armour of cold resistance	flaming iron dagger of crippling	::	nil	BODY
fight: 	spiked rough leather armour of cold resistance	iron dagger of paradox	::	nil	BODY
[TOME ENTITY FILTER] selected basic	82.555876606972	103.5
[TOME ENTITY FILTER] selected basic	79.184376990582	103.5
Loading tile	npc/humanoid_human_thief.png
[TOME ENTITY FILTER] selected Ego	28.785639554561	65.5
[TOME ENTITY FILTER] selected Ego	21.218697296274	65.5
fight: 	iron dagger of crippling	iron dagger of projection	::	nil	MAINHAND
fight: 	iron dagger of crippling	iron dagger of projection	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	3.5518097973084	20.5
fight: 	spiked rough leather armour of acid resistance	iron dagger of projection	::	nil	BODY
fight: 	spiked rough leather armour of acid resistance	iron dagger of crippling	::	nil	BODY
[TOME ENTITY FILTER] selected Double Ego	14.271107706188	20.5
[TOME ENTITY FILTER] selected Double Ego	17.493337040067	20.5
[TOME ENTITY FILTER] selected Ego	57.971992374857	65.5
[TOME ENTITY FILTER] selected basic	67.878164403927	103.5
fight: 	iron dagger	iron dagger of projection	::	nil	MAINHAND
fight: 	iron dagger	iron dagger of projection	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	55.704781392404	65.5
fight: 	prismatic rough leather armour	iron dagger of projection	::	nil	BODY
fight: 	prismatic rough leather armour	iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Double Ego	8.6023303332278	20.5
[TOME ENTITY FILTER] selected Ego	27.292084552881	65.5
[TOME ENTITY FILTER] selected Ego	53.762094661072	65.5
[TOME ENTITY FILTER] selected Double Ego	1.956624853531	20.5
fight: 	balanced iron dagger of massacre	acidic iron dagger	::	nil	MAINHAND
fight: 	balanced iron dagger of massacre	acidic iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	56.794882947997	65.5
fight: 	cleansing rough leather armour	acidic iron dagger	::	nil	BODY
fight: 	cleansing rough leather armour	balanced iron dagger of massacre	::	nil	BODY
[TOME ENTITY FILTER] selected basic	99.995395454228	103.5
[TOME ENTITY FILTER] selected Ego	52.393988687288	65.5
[TOME ENTITY FILTER] selected basic	82.770716723234	103.5
[TOME ENTITY FILTER] selected basic	91.109071176059	103.5
fight: 	iron dagger	iron dagger	::	nil	MAINHAND
fight: 	iron dagger	iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	79.936558160334	103.5
fight: 	rough leather armour	iron dagger	::	nil	BODY
fight: 	rough leather armour	iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected basic	87.318379366845	103.5
[TOME ENTITY FILTER] selected basic	68.677322858404	103.5
Spawning 	bandit	 near 	room	simple6x7	 at 	4	18
[TOME ENTITY FILTER] selected Double Ego	18.679574843538	20.5
[TOME ENTITY FILTER] selected Ego	63.15313018245	65.5
[TOME ENTITY FILTER] selected Ego	38.631719218831	65.5
fight: 	arcing iron dagger	iron dagger of projection	::	nil	MAINHAND
fight: 	arcing iron dagger	iron dagger of projection	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	5.8148591805517	20.5
fight: 	spiked rough leather armour of fire resistance	iron dagger of projection	::	nil	BODY
fight: 	spiked rough leather armour of fire resistance	arcing iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected basic	89.140988435862	103.5
[TOME ENTITY FILTER] selected Double Ego	14.39370083527	20.5
[TOME ENTITY FILTER] selected Ego	44.90252098695	65.5
[TOME ENTITY FILTER] selected basic	84.970477410818	103.5
fight: 	iron dagger	huntsman's iron dagger	::	nil	MAINHAND
fight: 	iron dagger	huntsman's iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	35.663174003633	65.5
fight: 	rough leather armour of cold resistance	huntsman's iron dagger	::	nil	BODY
fight: 	rough leather armour of cold resistance	iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected basic	66.792820269892	103.5
[TOME ENTITY FILTER] selected basic	85.847667916875	103.5
Spawning 	rogue	 near 	room	simple6x7	 at 	4	19
Loading tile	npc/humanoid_human_rogue.png
[TOME ENTITY FILTER] selected Ego	48.257288345428	65.5
[TOME ENTITY FILTER] selected Ego	34.158731996235	65.5
[TOME ENTITY FILTER] selected basic	70.191565631351	103.5
[TOME ENTITY FILTER] selected Ego	59.763599258792	65.5
[TOME ENTITY FILTER] selected Ego	44.686760207682	65.5
[TOME ENTITY FILTER] selected Ego	33.365695824233	65.5
fight: 	iron dagger of massacre	iron dagger of erosion	::	nil	MAINHAND
fight: 	iron dagger of massacre	iron dagger of erosion	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	33.391447013102	65.5
fight: 	rough leather armour of acid resistance	iron dagger of erosion	::	nil	BODY
fight: 	rough leather armour of acid resistance	iron dagger of massacre	::	nil	BODY
[TOME ENTITY FILTER] selected basic	75.847752753959	103.5
[TOME ENTITY FILTER] selected Ego	50.585133077713	65.5
Spawning 	giant carpenter ant	 near 	room	simple6x7	 at 	8	17
Loading tile	npc/carpenter_ant.png
[TOME ENTITY FILTER] selected Money	68.199326725025	72.5
[TOME ENTITY FILTER] selected Double Ego	2.6841502119052	20.5
Spawning 	sun infusion of the duelist	 near 	room	simple6x7	 at 	nil	nil
[TOME ENTITY FILTER] selected Ego	29.162319014236	65.5
[TOME ENTITY FILTER] selected Double Ego	14.572621504095	20.5
[TOME ENTITY FILTER] selected Ego	37.268868600896	65.5
[TOME ENTITY FILTER] selected Ego	43.061419001446	65.5
Spawning 	rough leather sling of fire	 near 	room	simple6x7	 at 	nil	nil
[TOME ENTITY FILTER] selected Double Ego	10.452495768073	20.5
Spawning 	citrine	 near 	room	simple6x7	 at 	nil	nil
[TOME ENTITY FILTER] selected Money	69.406865553327	72.5
Spawning 	citrine	 near 	room	simple6x7	 at 	nil	nil
[TOME ENTITY FILTER] selected Ego	32.447768100525	65.5
Astar fail: destination unreachable
Level unconnected, no way from entrance to exit	31	26	to	25	25
Removed unique	mod.class.Object/Unerring Scalpel	::	1
Removed unique	mod.class.NPC/The Possessed	::	nil
C Map size 30:16 :: 480
C Map seens texture: 1801 (60x60)
Loading entities file from memory	/data/general/objects/egos/lite.lua
Loading entities file from memory	/data/general/objects/egos/infusions.lua
Loading entities file from memory	/data/general/objects/egos/wands.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/wands-powers.lua
Loading entities file from memory	/data/general/objects/egos/totems.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/totems-powers.lua
Loading entities file from memory	/data/general/objects/egos/torques.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/torques-powers.lua
Loading entities file from memory	/data/general/objects/egos/digger.lua
Loading entities file from memory	/data/general/objects/egos/rings.lua
Loading entities file from memory	/data/general/objects/egos/amulets.lua
Loading entities file from memory	/data/general/objects/egos/staves.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data/general/objects/egos/bow.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/sling.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
Loading entities file from memory	/data/general/objects/egos/robe.lua
Loading entities file from memory	/data/general/objects/egos/light-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/helm.lua
Loading entities file from memory	/data/general/objects/egos/wizard-hat.lua
Loading entities file from memory	/data/general/objects/egos/light-boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/gloves.lua
Loading entities file from memory	/data/general/objects/egos/cloak.lua
Loading entities file from memory	/data/general/objects/egos/belt.lua
Static generator using file	/data/maps/zones/ruins-kor-pul-invaded-last.lua
[STATIC MAP] size	50	50
[TOME ENTITY FILTER] selected Double Ego	8.2355108163868	20.5
[TOME ENTITY FILTER] selected Double Ego	10.386630760363	20.5
fight: 	balanced iron dagger of purging	arcing iron dagger of crippling	::	nil	MAINHAND
fight: 	balanced iron dagger of purging	arcing iron dagger of crippling	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	16.905188329263	20.5
fight: 	spiked rough leather armour of cold resistance	arcing iron dagger of crippling	::	nil	BODY
fight: 	spiked rough leather armour of cold resistance	balanced iron dagger of purging	::	nil	BODY
[TOME ENTITY FILTER] selected basic	77.144424411618	103.5
[TOME ENTITY FILTER] selected basic	102.39220238812	103.5
[TOME ENTITY FILTER] selected Ego	64.071336493378	98
[TOME ENTITY FILTER] selected Uniques	2.4913297855508	3
Added unique	mod.class.Object/Tooth of the Mouth	::	1
[TOME ENTITY FILTER] selected Double Ego	17.704812649569	53
fight: 	Unerring Scalpel	arcing iron dagger of crippling	::	nil	MAINHAND
fight: 	Unerring Scalpel	balanced iron dagger of purging	::	nil	MAINHAND
fight: 	Unerring Scalpel	spiked rough leather armour of cold resistance	::	nil	MAINHAND
Added unique	mod.class.Object/Unerring Scalpel	::	2
[TOME ENTITY FILTER] selected basic	96.695741988298	103.5
fight: 	rough leather armour	Unerring Scalpel	::	nil	BODY
fight: 	rough leather armour	balanced iron dagger of purging	::	nil	BODY
fight: 	rough leather armour	spiked rough leather armour of cold resistance	::	nil	BODY
Added unique	mod.class.NPC/The Possessed	::	1
C Map size 30:16 :: 480
C Map seens texture: 1802 (60x53)
room generator	function: 0x1617cad0	is making a room
alloc	pilar_big
room allocated at	35	26	with center	39	30
room generator	function: 0x1617cad0	is making a room
alloc	simple10x6
room allocated at	38	9	with center	42	11
room generator	function: 0x1617cad0	is making a room
alloc	broken_room
room allocated at	25	24	with center	29	28
room generator	function: 0x1617cad0	is making a room
alloc	nine_chambers
room allocated at	3	26	with center	9	32
room generator	function: 0x1617cad0	is making a room
loaded room	pilar2	10	7
alloc	pilar2
room allocated at	21	7	with center	25	10
room generator	function: 0x1617cad0	is making a room
alloc	center_arrows
room allocated at	4	9	with center	9	16
room generator	function: 0x1617cad0	is making a room
loaded room	tiny_pillars	11	11
alloc	tiny_pillars
room generator	function: 0x1617cad0	is making a room
alloc	equal
room allocated at	38	14	with center	42	17
room generator	function: 0x1617cad0	is making a room
alloc	hollow_cross
room generator	function: 0x1617cad0	is making a room
alloc	narrow_spiral
room allocated at	20	15	with center	27	18
Begin tunnel	8	table: 0x103e73c0
[TOME ENTITY FILTER] selected basic	82.335568905071	112.5
[TOME ENTITY FILTER] selected Ego	37.461636037557	65.5
[TOME ENTITY FILTER] selected Double Ego	2.1681832357236	20.5
fight: 	acidic iron dagger of massacre	arcing steel dagger	::	nil	MAINHAND
fight: 	acidic iron dagger of massacre	arcing steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	88.6907056184	103.5
fight: 	rough leather armour	arcing steel dagger	::	nil	BODY
fight: 	rough leather armour	acidic iron dagger of massacre	::	nil	BODY
[TOME ENTITY FILTER] selected basic	87.844482765031	103.5
[TOME ENTITY FILTER] selected Ego	28.306698658109	65.5
checkHit	30.413812651491	14.23944413519
=> chance to hit	79.543192180973
[TOME ENTITY FILTER] selected Ego	28.898837559251	65.5
[TOME ENTITY FILTER] selected basic	83.190716728263	103.5
fight: 	iron dagger	iron dagger of massacre	::	nil	MAINHAND
fight: 	iron dagger	iron dagger of massacre	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	38.683695868748	65.5
fight: 	rough leather armour of lightning resistance	iron dagger of massacre	::	nil	BODY
fight: 	rough leather armour of lightning resistance	iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	51.666753448585	65.5
[TOME ENTITY FILTER] selected Ego	60.690280805386	65.5
Loading tile	npc/humanoid_human_bandit.png
[TOME ENTITY FILTER] selected Ego	21.042305325051	65.5
[TOME ENTITY FILTER] selected Ego	45.21576656802	65.5
fight: 	iron dagger of massacre	iron dagger of massacre	::	nil	MAINHAND
fight: 	iron dagger of massacre	iron dagger of massacre	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	22.085788438815	65.5
fight: 	spiked rough leather armour	iron dagger of massacre	::	nil	BODY
fight: 	spiked rough leather armour	iron dagger of massacre	::	nil	BODY
[TOME ENTITY FILTER] selected Double Ego	0.63592371068334	20.5
[TOME ENTITY FILTER] selected basic	73.982570208139	103.5
Spawning 	cutpurse	 near 	room	broken_room	 at 	28	28
Loading tile	npc/humanoid_human_cutpurse.png
[TOME ENTITY FILTER] selected basic	95.048462218151	103.5
[TOME ENTITY FILTER] selected Ego	43.723173171799	65.5
fight: 	iron dagger of projection	steel dagger	::	nil	MAINHAND
fight: 	iron dagger of projection	steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	57.353661725729	65.5
fight: 	rough leather armour of lightning resistance	steel dagger	::	nil	BODY
fight: 	rough leather armour of lightning resistance	iron dagger of projection	::	nil	BODY
[TOME ENTITY FILTER] selected Double Ego	12.578404343938	20.5
[TOME ENTITY FILTER] selected basic	84.279299750174	103.5
Spawning 	rogue	 near 	room	broken_room	 at 	27	30
[TOME ENTITY FILTER] selected Ego	61.98080535966	65.5
[TOME ENTITY FILTER] selected Double Ego	2.5918858940927	20.5
fight: 	flaming iron dagger of massacre	balanced iron dagger	::	nil	MAINHAND
fight: 	flaming iron dagger of massacre	balanced iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	19.033532918788	20.5
fight: 	spiked rough leather armour of fire resistance	balanced iron dagger	::	nil	BODY
fight: 	spiked rough leather armour of fire resistance	flaming iron dagger of massacre	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	31.714611225346	65.5
[TOME ENTITY FILTER] selected basic	91.502389593633	103.5
[TOME ENTITY FILTER] selected basic	68.976569445798	103.5
[TOME ENTITY FILTER] selected basic	66.200470848871	103.5
fight: 	iron dagger	iron dagger	::	nil	MAINHAND
fight: 	iron dagger	iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	54.669620344455	65.5
fight: 	spiked rough leather armour	iron dagger	::	nil	BODY
fight: 	spiked rough leather armour	iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Double Ego	7.7763408597736	20.5
[TOME ENTITY FILTER] selected basic	91.339587191548	103.5
Spawning 	green mold	 near 	room	nine_chambers	 at 	10	28
[TOME ENTITY FILTER] selected Ego	24.638140742932	65.5
[TOME ENTITY FILTER] selected basic	99.868572335892	103.5
fight: 	iron dagger	iron dagger of phasing	::	nil	MAINHAND
fight: 	iron dagger	iron dagger of phasing	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	74.568636516824	103.5
fight: 	rough leather armour	iron dagger of phasing	::	nil	BODY
fight: 	rough leather armour	iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected basic	84.411241831936	103.5
[TOME ENTITY FILTER] selected Ego	21.023980239412	65.5
Spawning 	giant brown mouse	 near 	room	nine_chambers	 at 	9	36
Spawning 	large brown snake	 near 	room	nine_chambers	 at 	4	33
[TOME ENTITY FILTER] selected basic	74.706876314293	103.5
[TOME ENTITY FILTER] selected basic	88.656540454053	103.5
fight: 	iron dagger	iron dagger	::	nil	MAINHAND
fight: 	iron dagger	iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	69.029551173916	103.5
fight: 	rough leather armour	iron dagger	::	nil	BODY
fight: 	rough leather armour	iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Double Ego	18.741615512581	20.5
[TOME ENTITY FILTER] selected Ego	41.366787669451	65.5
Spawning 	rogue	 near 	room	nine_chambers	 at 	10	29
Spawning 	grey mold	 near 	room	nine_chambers	 at 	10	32
Loading tile	npc/vermin_sandworm_sandworm_destroyer.png
[TOME ENTITY FILTER] selected basic	87.04797453318	103.5
[TOME ENTITY FILTER] selected Ego	54.685276001386	65.5
fight: 	arcing steel dagger	iron dagger	::	nil	MAINHAND
fight: 	arcing steel dagger	iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	46.776234768977	65.5
fight: 	spiked rough leather armour	iron dagger	::	nil	BODY
fight: 	spiked rough leather armour	arcing steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected basic	94.747039150155	103.5
[TOME ENTITY FILTER] selected basic	73.512399744362	103.5
Spawning 	rogue	 near 	room	broken_room	 at 	30	28
[TOME ENTITY FILTER] selected Ego	49.465956596417	65.5
[TOME ENTITY FILTER] selected Double Ego	12.463404341127	20.5
fight: 	huntsman's iron dagger of erosion	arcing iron dagger	::	nil	MAINHAND
fight: 	huntsman's iron dagger of erosion	arcing iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	45.285648709695	65.5
fight: 	spiked rough leather armour	arcing iron dagger	::	nil	BODY
fight: 	spiked rough leather armour	huntsman's iron dagger of erosion	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	49.8877332726	65.5
[TOME ENTITY FILTER] selected basic	102.29568733689	103.5
Spawning 	cutpurse	 near 	room	nine_chambers	 at 	10	35
[TOME ENTITY FILTER] selected Ego	45.667401967958	65.5
[TOME ENTITY FILTER] selected Ego	29.711686601562	65.5
[TOME ENTITY FILTER] selected Ego	22.722833259432	65.5
fight: 	iron dagger of phasing	flaming iron dagger	::	nil	MAINHAND
fight: 	iron dagger of phasing	flaming iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	94.894134349747	103.5
fight: 	rough leather armour	flaming iron dagger	::	nil	BODY
fight: 	rough leather armour	iron dagger of phasing	::	nil	BODY
[TOME ENTITY FILTER] selected basic	90.475332042895	103.5
[TOME ENTITY FILTER] selected Ego	54.880110873231	65.5
Spawning 	large brown snake	 near 	room	nine_chambers	 at 	5	31
[TOME ENTITY FILTER] selected Double Ego	19.744106603028	20.5
[TOME ENTITY FILTER] selected Ego	35.619388037389	65.5
fight: 	iron dagger of vileness	arcing iron dagger of crippling	::	nil	MAINHAND
fight: 	iron dagger of vileness	arcing iron dagger of crippling	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	27.058134841513	65.5
fight: 	spiked rough leather armour	arcing iron dagger of crippling	::	nil	BODY
fight: 	spiked rough leather armour	iron dagger of vileness	::	nil	BODY
[TOME ENTITY FILTER] selected basic	83.866927982161	103.5
[TOME ENTITY FILTER] selected basic	92.886411771617	103.5
Spawning 	grey mold	 near 	room	broken_room	 at 	32	26
[TOME ENTITY FILTER] selected Ego	64.989020536302	65.5
[TOME ENTITY FILTER] selected Ego	48.591543767157	65.5
[TOME ENTITY FILTER] selected Ego	62.630647287618	65.5
Spawning 	giant white mouse	 near 	room	broken_room	 at 	31	28
[TOME ENTITY FILTER] selected Ego	36.668426199855	65.5
Spawning 	zircon	 near 	room	broken_room	 at 	nil	nil
[TOME ENTITY FILTER] selected Double Ego	16.377848649602	20.5
[TOME ENTITY FILTER] selected basic	99.424618031346	112.5
[TOME ENTITY FILTER] selected Lore	72.721975392248	74.5
Added unique	mod.class.Object/Spellhunter's Guide part 2: How to Battle a Magic-User	::	1
[TOME ENTITY FILTER] selected Ego	22.992835842421	65.5
Spawning 	steady elm longbow	 near 	room	broken_room	 at 	nil	nil
[TOME ENTITY FILTER] selected Ego	43.163526324361	65.5
Spawning 	spiked rough leather armour	 near 	room	broken_room	 at 	nil	nil
Astar fail: destination unreachable
Level unconnected, no way from entrance to exit	35	38	to	25	25
Removed unique	mod.class.Object/Tooth of the Mouth	::	nil
Removed unique	mod.class.Object/Unerring Scalpel	::	1
Removed unique	mod.class.NPC/The Possessed	::	nil
Removed unique	mod.class.Object/Spellhunter's Guide part 2: How to Battle a Magic-User	::	nil
C Map size 30:16 :: 480
C Map seens texture: 1804 (60x60)
Loading entities file from memory	/data/general/objects/egos/lite.lua
Loading entities file from memory	/data/general/objects/egos/infusions.lua
Loading entities file from memory	/data/general/objects/egos/wands.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/wands-powers.lua
Loading entities file from memory	/data/general/objects/egos/totems.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/totems-powers.lua
Loading entities file from memory	/data/general/objects/egos/torques.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/torques-powers.lua
Loading entities file from memory	/data/general/objects/egos/digger.lua
Loading entities file from memory	/data/general/objects/egos/rings.lua
Loading entities file from memory	/data/general/objects/egos/amulets.lua
Loading entities file from memory	/data/general/objects/egos/staves.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data/general/objects/egos/bow.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/sling.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
Loading entities file from memory	/data/general/objects/egos/robe.lua
Loading entities file from memory	/data/general/objects/egos/light-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/helm.lua
Loading entities file from memory	/data/general/objects/egos/wizard-hat.lua
Loading entities file from memory	/data/general/objects/egos/light-boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/gloves.lua
Loading entities file from memory	/data/general/objects/egos/cloak.lua
Loading entities file from memory	/data/general/objects/egos/belt.lua
Static generator using file	/data/maps/zones/ruins-kor-pul-invaded-last.lua
[STATIC MAP] size	50	50
[TOME ENTITY FILTER] selected Double Ego	13.24906940147	20.5
[TOME ENTITY FILTER] selected Double Ego	8.2481256466704	20.5
fight: 	acidic iron dagger of paradox	flaming iron dagger of daylight	::	nil	MAINHAND
fight: 	acidic iron dagger of paradox	flaming iron dagger of daylight	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	27.78840013507	65.5
fight: 	spiked rough leather armour	flaming iron dagger of daylight	::	nil	BODY
fight: 	spiked rough leather armour	acidic iron dagger of paradox	::	nil	BODY
[TOME ENTITY FILTER] selected Double Ego	17.752047947434	20.5
[TOME ENTITY FILTER] selected basic	66.540161134335	103.5
[TOME ENTITY FILTER] selected Double Ego	24.215690604927	53
[TOME ENTITY FILTER] selected Greater	3.1464152753228	8
[TOME ENTITY FILTER] selected Ego	60.85624272955	98
fight: 	Unerring Scalpel	flaming iron dagger of daylight	::	nil	MAINHAND
fight: 	Unerring Scalpel	acidic iron dagger of paradox	::	nil	MAINHAND
fight: 	Unerring Scalpel	spiked rough leather armour	::	nil	MAINHAND
Added unique	mod.class.Object/Unerring Scalpel	::	2
[TOME ENTITY FILTER] selected Ego	36.612207672003	65.5
fight: 	rough leather armour of fire resistance	Unerring Scalpel	::	nil	BODY
fight: 	rough leather armour of fire resistance	acidic iron dagger of paradox	::	nil	BODY
fight: 	rough leather armour of fire resistance	spiked rough leather armour	::	nil	BODY
Added unique	mod.class.NPC/The Possessed	::	1
C Map size 30:16 :: 480
C Map seens texture: 1805 (60x53)
room generator	function: 0x1617cad0	is making a room
alloc	sideways_s
room allocated at	6	21	with center	11	25
room generator	function: 0x1617cad0	is making a room
alloc	five_walls
room allocated at	3	5	with center	11	8
room generator	function: 0x1617cad0	is making a room
loaded room	long_hall	9	14
alloc	long_hall
room allocated at	30	14	with center	34	20
room generator	function: 0x1617cad0	is making a room
alloc	basic_cell
room allocated at	38	32	with center	42	36
room generator	function: 0x1617cad0	is making a room
alloc	sideways_s
room allocated at	17	26	with center	22	30
room generator	function: 0x1617cad0	is making a room
alloc	inner_cross
room allocated at	21	1	with center	25	5
room generator	function: 0x1617cad0	is making a room
alloc	split2
room allocated at	1	31	with center	8	33
room generator	function: 0x1617cad0	is making a room
alloc	circular
room allocated at	33	2	with center	40	7
room generator	function: 0x1617cad0	is making a room
alloc	nine_chambers
room allocated at	17	12	with center	23	18
room generator	function: 0x1617cad0	is making a room
alloc	inner_circle2
room allocated at	28	33	with center	32	36
Begin tunnel	10	table: 0x1d15d480
[TOME ENTITY FILTER] selected basic	76.803636921408	103.5
[TOME ENTITY FILTER] selected Ego	39.518062230902	65.5
fight: 	iron dagger of projection	iron dagger	::	nil	MAINHAND
fight: 	iron dagger of projection	iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	44.585996057509	65.5
fight: 	rough leather armour of cold resistance	iron dagger	::	nil	BODY
fight: 	rough leather armour of cold resistance	iron dagger of projection	::	nil	BODY
[TOME ENTITY FILTER] selected basic	90.163316518688	103.5
[TOME ENTITY FILTER] selected Ego	56.607686434315	65.5
checkHit	30.413812651491	20.735162043499
=> chance to hit	69.701546559078
[TOME ENTITY FILTER] selected Double Ego	4.8158762728134	20.5
[TOME ENTITY FILTER] selected basic	99.836129260793	103.5
fight: 	iron dagger	arcing iron dagger of daylight	::	nil	MAINHAND
fight: 	iron dagger	arcing iron dagger of daylight	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	66.586659664658	103.5
fight: 	rough leather armour	arcing iron dagger of daylight	::	nil	BODY
fight: 	rough leather armour	iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	49.321386189508	65.5
[TOME ENTITY FILTER] selected Ego	61.989422312353	65.5
Spawning 	rogue	 near 	room	circular	 at 	41	7
Random elite generating
Adding to random boss class	Solipsist	Psionic
Random boss forbade talent because of level	Sandman	7
Random boss forbade talent because of level	Clarity	7
Random boss forbade talent because of level	Evasion	7
Random boss forbade talent because of level	Piercing Sight	7
Random boss forbade talent because of level	Dismissal	7
Random boss forbade talent because of level	Waking Nightmare	7
Random boss forbade talent because of level	Sunder Mind	7
Random boss forbade talent because of level	Amplification	7
Random boss forbade talent because of level	Forge Bellows	7
Random boss forbade talent because of level	Nightmare	7
Random boss forbade talent because of level	Mind Storm	7
Random boss forbade talent because of level	Conversion	7
Random boss forbade talent because of level	Night Terror	7
Random boss forbade talent because of level	Dream Prison	7
Random boss forbade talent because of level	Forge Echoes	7
Random boss forbade talent because of level	Forge Shield	7
Random boss forbade talent because of level	Synaptic Static	7
Random boss forbade talent because of level	Inner Demons	7
Random boss forbade talent because of level	Forge Armor	7
Random boss forbade talent because of level	Mind Link	7
Random boss forbade talent because of level	Ravage	7
Random boss forbade talent because of level	Feedback Loop	7
Random boss forbade talent because of level	Dream Crusher	7
Random boss forbade talent because of level	Thought-Form Unity	7
Random boss forbade talent because of level	Dream Walk	7
Random boss forbade talent because of level	Dreamforge	7
Random boss forbade talent because of level	Backlash	7
Random boss forbade talent because of level	Focused Wrath	7
Random boss forbade talent because of level	Maelstrom	7
Adding 6 random class talents to boss
 * talent	T_PSYCHOMETRY
 * talent	T_DISTORTION_BOLT
 * talent	T_RESTLESS_NIGHT
 * talent	T_LUCID_DREAMER
 * talent	T_MIND_SEAR
 * talent	T_SOLIPSISM
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	7	points = 	7	nb_powers = 	3
Creating randart Vorasemira(sigiled iron greatsword) with nil with level 7
 * using themes	blight,defense
[TOME ENTITY FILTER] selected Double Ego	78.980350532099	95.5
[TOME ENTITY FILTER] selected Double Ego	81.701598780044	95.5
fight: 	nature's mossy mindstar of slime	slimy linen robe of frost (#RESIST#)	::	nil	MAINHAND
[TOME ENTITY FILTER] selected Ego	100.64296349677	105.5
fight: 	mossy mindstar of balance	nature's mossy mindstar of slime	::	nil	MAINHAND
fight: 	mossy mindstar of balance	slimy linen robe of frost (#RESIST#)	::	nil	MAINHAND
fight: 	mossy mindstar of balance	nature's mossy mindstar of slime	::	nil	OFFHAND
fight: 	mossy mindstar of balance	slimy linen robe of frost (#RESIST#)	::	nil	OFFHAND
Added unique	mod.class.NPC/Bethenne the giant white mouse	::	1
[MIND CRIT %]	4.2
[TOME ENTITY FILTER] selected basic	95.045926509086	103.5
[TOME ENTITY FILTER] selected basic	74.820447933935	103.5
fight: 	quiver of ash arrows	elm longbow	::	OFFHAND	QUIVER
[TOME ENTITY FILTER] selected Ego	59.646288188208	65.5
fight: 	spiked rough leather armour	elm longbow	::	OFFHAND	BODY
fight: 	spiked rough leather armour	quiver of ash arrows	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	50.562238510596	65.5
fight: 	rough leather gloves of strength (#STATBONUS#)	elm longbow	::	OFFHAND	HANDS
fight: 	rough leather gloves of strength (#STATBONUS#)	spiked rough leather armour	::	nil	HANDS
fight: 	rough leather gloves of strength (#STATBONUS#)	quiver of ash arrows	::	nil	HANDS
[TOME ENTITY FILTER] selected Ego	30.283208844551	65.5
fight: 	insulating pair of rough leather boots	elm longbow	::	OFFHAND	FEET
fight: 	insulating pair of rough leather boots	spiked rough leather armour	::	nil	FEET
fight: 	insulating pair of rough leather boots	rough leather gloves of strength (#STATBONUS#)	::	nil	FEET
fight: 	insulating pair of rough leather boots	quiver of ash arrows	::	nil	FEET
Loading tile	npc/vermin_rodent_giant_white_mouse.png
New GL Shader program 37
New GL Shader 38 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/shadow_simulacrum.frag
*p 37: Uniform: 0: 1406 base
*p 37: Uniform: 1: 8B51 color
*p 37: Uniform: 2: 8B50 p2
*p 37: Uniform: 3: 8B5E tex
*p 37: Uniform: 4: 1406 tick
*p 37: Uniform: 5: 1406 time_factor
[TOME ENTITY FILTER] selected Double Ego	7.3027079512371	20.5
[TOME ENTITY FILTER] selected basic	84.358110407218	103.5
fight: 	iron dagger	arcing iron dagger of crippling	::	nil	MAINHAND
fight: 	iron dagger	arcing iron dagger of crippling	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	50.299313639127	65.5
fight: 	rough leather armour of cold resistance	arcing iron dagger of crippling	::	nil	BODY
fight: 	rough leather armour of cold resistance	iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected basic	67.965578687486	103.5
[TOME ENTITY FILTER] selected basic	101.43464382131	103.5
[TOME ENTITY FILTER] selected Ego	34.188407660273	65.5
[TOME ENTITY FILTER] selected Ego	35.255981540367	65.5
fight: 	balanced iron dagger	iron dagger of massacre	::	nil	MAINHAND
fight: 	balanced iron dagger	iron dagger of massacre	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	57.209049990799	65.5
fight: 	spiked cured leather armour	iron dagger of massacre	::	nil	BODY
fight: 	spiked cured leather armour	balanced iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected basic	74.087973651613	103.5
[TOME ENTITY FILTER] selected Ego	56.242858952201	65.5
Spawning 	rogue	 near 	room	circular	 at 	36	7
Loading tile	npc/humanoid_human_rogue.png
[TOME ENTITY FILTER] selected Double Ego	12.474987103482	20.5
[TOME ENTITY FILTER] selected basic	77.807915141528	103.5
fight: 	iron dagger	huntsman's iron dagger of vileness	::	nil	MAINHAND
fight: 	iron dagger	huntsman's iron dagger of vileness	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	17.562844434186	20.5
fight: 	spiked rough leather armour of acid resistance	huntsman's iron dagger of vileness	::	nil	BODY
fight: 	spiked rough leather armour of acid resistance	iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	30.832813452192	65.5
[TOME ENTITY FILTER] selected basic	86.851538688492	103.5
Spawning 	rogue	 near 	room	long_hall	 at 	37	19
Random elite generating
Adding to random boss class	Berserker	Warrior
Random boss forbade talent because of level	Evasion	7
Random boss forbade talent because of level	Battle Cry	7
Random boss forbade talent because of level	Unending Frenzy	7
Random boss forbade talent because of level	Piercing Sight	7
Random boss forbade talent because of level	Cripple	7
Random boss forbade talent because of level	Bloodbath	7
Random boss forbade talent because of level	Switch Place	7
Random boss forbade talent because of level	Shield Expertise	7
Random boss forbade talent because of level	Spell Shield	7
Random boss forbade talent because of level	Bloodrage	7
Random boss forbade talent because of level	Shattering Impact	7
Random boss forbade talent because of level	Juggernaut	7
Random boss forbade talent because of level	Second Wind	7
Random boss forbade talent because of level	Onslaught	7
Random boss forbade talent because of level	Battle Shout	7
Random boss forbade talent because of level	Perfect Strike	7
Random boss forbade talent because of level	Sunder Arms	7
Random boss forbade talent because of level	Unflinching Resolve	7
Random boss forbade talent because of level	Battle Call	7
Random boss forbade talent because of level	Death Blow	7
Random boss forbade talent because of level	Blood Frenzy	7
Random boss forbade talent because of level	Adrenaline Surge	7
Random boss forbade talent because of level	Unstoppable	7
Random boss forbade talent because of level	Warshout	7
Random boss forbade talent because of level	Rapid Shot	7
Random boss forbade talent because of level	Shattering Shout	7
Random boss forbade talent because of level	Blinding Speed	7
Random boss forbade talent because of level	Mortal Terror	7
Random boss forbade talent because of level	Heave	7
Random boss forbade talent because of level	Slow Motion	7
Random boss forbade talent because of level	Relaxed Shot	7
Adding 3 random class talents to boss
 * talent	T_EXOTIC_WEAPONS_MASTERY
 * talent	T_REPULSION
 * talent	T_STEADY_SHOT
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	7	points = 	4	nb_powers = 	3
Creating randart Glyriaba the steel greatmaul(gleaming steel greatmaul) with nil with level 7
 * using themes	blight,spell
[TOME ENTITY FILTER] selected Double Ego	87.35580770505	95.5
[TOME ENTITY FILTER] selected Double Ego	92.846324408391	95.5
fight: 	spiked iron mail armour of temporal resistance	thought-forged iron greatsword of daylight	::	OFFHAND	BODY
Added unique	mod.class.NPC/Bethevea the large brown snake	::	1
[TOME ENTITY FILTER] selected Ego	34.767584166086	65.5
Spawning 	cold drake hatchling	 near 	room	long_hall	 at 	36	24
Loading tile	npc/dragon_cold_cold_drake_hatchling.png
[TOME ENTITY FILTER] selected basic	71.717023094235	103.5
[TOME ENTITY FILTER] selected basic	86.738251400818	103.5
[TOME ENTITY FILTER] selected basic	92.167886985738	103.5
[TOME ENTITY FILTER] selected basic	90.895685468776	103.5
[TOME ENTITY FILTER] selected basic	78.265178490725	103.5
fight: 	iron dagger	iron dagger	::	nil	MAINHAND
fight: 	iron dagger	iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	13.161689047856	20.5
fight: 	spiked rough leather armour of fire resistance	iron dagger	::	nil	BODY
fight: 	spiked rough leather armour of fire resistance	iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Double Ego	14.208598266637	20.5
[TOME ENTITY FILTER] selected Double Ego	5.7089195090134	20.5
Spawning 	copperhead snake	 near 	room	long_hall	 at 	33	20
[TOME ENTITY FILTER] selected Ego	36.812421717172	65.5
[TOME ENTITY FILTER] selected basic	89.537925501246	103.5
fight: 	steel dagger	steel dagger of massacre	::	nil	MAINHAND
fight: 	steel dagger	steel dagger of massacre	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	31.445893996732	65.5
fight: 	spiked rough leather armour	steel dagger of massacre	::	nil	BODY
fight: 	spiked rough leather armour	steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Double Ego	18.377361634485	20.5
[TOME ENTITY FILTER] selected basic	83.600404367806	103.5
[TOME ENTITY FILTER] selected basic	74.988125596658	103.5
[TOME ENTITY FILTER] selected Ego	21.00787219126	65.5
fight: 	huntsman's iron dagger	iron dagger	::	nil	MAINHAND
fight: 	huntsman's iron dagger	iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	71.832195903601	103.5
fight: 	rough leather armour	iron dagger	::	nil	BODY
fight: 	rough leather armour	huntsman's iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	20.642916050074	65.5
[TOME ENTITY FILTER] selected Ego	30.17436515055	65.5
Loading tile	npc/cave_bear.png
Spawning 	copperhead snake	 near 	room	circular	 at 	43	9
[TOME ENTITY FILTER] selected basic	101.43571728955	103.5
[TOME ENTITY FILTER] selected Ego	59.882929908084	65.5
fight: 	flaming iron dagger	iron dagger	::	nil	MAINHAND
fight: 	flaming iron dagger	iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	67.636581780537	103.5
fight: 	rough leather armour	iron dagger	::	nil	BODY
fight: 	rough leather armour	flaming iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected basic	90.526823793428	103.5
[TOME ENTITY FILTER] selected Double Ego	20.376911457832	20.5
[TOME ENTITY FILTER] selected Ego	33.548259128828	65.5
[TOME ENTITY FILTER] selected basic	103.76002336358	112.5
[TOME ENTITY FILTER] selected basic	95.081280511241	112.5
[TOME ENTITY FILTER] selected Double Ego	16.135220605912	20.5
Spawning 	grounding linen wizard hat of corrosion (#RESIST#)	 near 	room	long_hall	 at 	nil	nil
[TOME ENTITY FILTER] selected basic	107.85386143435	112.5
Loading tile	object/leather_rough.png
[TOME ENTITY FILTER] selected basic	76.220448792731	112.5
Spawning 	regeneration infusion	 near 	room	long_hall	 at 	nil	nil
Astar fail: destination unreachable
Level unconnected, no way from entrance to exit	30	8	to	25	25
Removed unique	mod.class.Object/Unerring Scalpel	::	1
Removed unique	mod.class.NPC/The Possessed	::	nil
Removed unique	mod.class.NPC/Bethenne the giant white mouse	::	nil
Removed unique	mod.class.NPC/Bethevea the large brown snake	::	nil
C Map size 30:16 :: 480
C Map seens texture: 1827 (60x60)
Loading entities file from memory	/data/general/objects/egos/lite.lua
Loading entities file from memory	/data/general/objects/egos/infusions.lua
Loading entities file from memory	/data/general/objects/egos/wands.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/wands-powers.lua
Loading entities file from memory	/data/general/objects/egos/totems.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/totems-powers.lua
Loading entities file from memory	/data/general/objects/egos/torques.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/torques-powers.lua
Loading entities file from memory	/data/general/objects/egos/digger.lua
Loading entities file from memory	/data/general/objects/egos/rings.lua
Loading entities file from memory	/data/general/objects/egos/amulets.lua
Loading entities file from memory	/data/general/objects/egos/staves.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data/general/objects/egos/bow.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/sling.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
Loading entities file from memory	/data/general/objects/egos/robe.lua
Loading entities file from memory	/data/general/objects/egos/light-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/helm.lua
Loading entities file from memory	/data/general/objects/egos/wizard-hat.lua
Loading entities file from memory	/data/general/objects/egos/light-boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/gloves.lua
Loading entities file from memory	/data/general/objects/egos/cloak.lua
Loading entities file from memory	/data/general/objects/egos/belt.lua
Static generator using file	/data/maps/zones/ruins-kor-pul-invaded-last.lua
[STATIC MAP] size	50	50
[TOME ENTITY FILTER] selected Ego	44.96095591736	65.5
[TOME ENTITY FILTER] selected basic	97.106717809012	103.5
fight: 	iron dagger	iron dagger of projection	::	nil	MAINHAND
fight: 	iron dagger	iron dagger of projection	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	26.743157194635	65.5
fight: 	spiked rough leather armour	iron dagger of projection	::	nil	BODY
fight: 	spiked rough leather armour	iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Double Ego	6.7677649832954	20.5
[TOME ENTITY FILTER] selected basic	82.361961892075	103.5
[TOME ENTITY FILTER] selected Double Ego	42.409749849329	53
[TOME ENTITY FILTER] selected Double Ego	42.731748489833	53
[TOME ENTITY FILTER] selected Ego	97.726275679126	98
fight: 	Unerring Scalpel	iron dagger of projection	::	nil	MAINHAND
fight: 	Unerring Scalpel	iron dagger	::	nil	MAINHAND
fight: 	Unerring Scalpel	spiked rough leather armour	::	nil	MAINHAND
Added unique	mod.class.Object/Unerring Scalpel	::	2
[TOME ENTITY FILTER] selected basic	95.989945534149	103.5
fight: 	rough leather armour	Unerring Scalpel	::	nil	BODY
fight: 	rough leather armour	iron dagger	::	nil	BODY
fight: 	rough leather armour	spiked rough leather armour	::	nil	BODY
Added unique	mod.class.NPC/The Possessed	::	1
C Map size 30:16 :: 480
C Map seens texture: 1830 (60x53)
room generator	function: 0x1617cad0	is making a room
alloc	inner
room allocated at	27	28	with center	32	33
room generator	function: 0x1617cad0	is making a room
alloc	cells5
room allocated at	30	13	with center	32	19
room generator	function: 0x1617cad0	is making a room
alloc	interstice
room allocated at	12	13	with center	18	19
room generator	function: 0x1617cad0	is making a room
alloc	pilar
room allocated at	1	16	with center	5	18
room generator	function: 0x1617cad0	is making a room
alloc	cells
room allocated at	11	26	with center	17	32
room generator	function: 0x1617cad0	is making a room
alloc	simple11x6
room allocated at	34	7	with center	39	9
room generator	function: 0x1617cad0	is making a room
alloc	cells4
room allocated at	37	12	with center	41	16
room generator	function: 0x1617cad0	is making a room
alloc	simple6x10
room allocated at	2	29	with center	4	33
room generator	function: 0x1617cad0	is making a room
alloc	cells6
room allocated at	20	2	with center	23	6
room generator	function: 0x1617cad0	is making a room
alloc	side_passages_2
room allocated at	4	1	with center	9	6
Begin tunnel	10	table: 0x1b5cb1b0
[TOME ENTITY FILTER] selected Ego	56.198464271193	65.5
[TOME ENTITY FILTER] selected Ego	33.368202206066	65.5
fight: 	iron dagger of crippling	iron dagger of purging	::	nil	MAINHAND
fight: 	iron dagger of crippling	iron dagger of purging	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	41.332548693016	65.5
fight: 	rough leather armour of cold resistance	iron dagger of purging	::	nil	BODY
fight: 	rough leather armour of cold resistance	iron dagger of crippling	::	nil	BODY
[TOME ENTITY FILTER] selected basic	86.16271725522	103.5
[TOME ENTITY FILTER] selected Ego	26.214657686934	65.5
checkHit	30.413812651491	20.735162043499
=> chance to hit	69.701546559078
[TOME ENTITY FILTER] selected basic	93.993462587356	103.5
[TOME ENTITY FILTER] selected Ego	28.975710787572	65.5
fight: 	iron dagger of phasing	iron dagger	::	nil	MAINHAND
fight: 	iron dagger of phasing	iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	18.004526950653	20.5
fight: 	prismatic rough leather armour of resilience	iron dagger	::	nil	BODY
fight: 	prismatic rough leather armour of resilience	iron dagger of phasing	::	nil	BODY
[TOME ENTITY FILTER] selected basic	70.659083848274	103.5
[TOME ENTITY FILTER] selected Double Ego	5.145252674619	20.5
Spawning 	cutpurse	 near 	room	pilar	 at 	4	17
Random elite generating
Adding to random boss class	Temporal Warden	Chronomancer
Random boss forbade talent because of level	Evasion	7
Random boss forbade talent because of level	Precision	7
Random boss forbade talent because of level	Slow	7
Random boss forbade talent because of level	Temporal Reprieve	7
Random boss forbade talent because of level	Piercing Sight	7
Random boss forbade talent because of level	Sweep	7
Random boss forbade talent because of level	Dual Arrows	7
Random boss forbade talent because of level	Displace Damage	7
Random boss forbade talent because of level	Quantum Feed	7
Random boss forbade talent because of level	Haste	7
Random boss forbade talent because of level	Echoes From The Past	7
Random boss forbade talent because of level	Scatter Shot	7
Random boss forbade talent because of level	Momentum	7
Random boss forbade talent because of level	Spin Fate	7
Random boss forbade talent because of level	Volley of Arrows	7
Random boss forbade talent because of level	Damage Smearing	7
Random boss forbade talent because of level	Pinning Shot	7
Random boss forbade talent because of level	Spacetime Mastery	7
Random boss forbade talent because of level	Whirlwind	7
Random boss forbade talent because of level	Temporal Wake	7
Adding 5 random class talents to boss
 * talent	T_STRENGTH_OF_PURPOSE
 * talent	T_CHARM_MASTERY
 * talent	T_BOW_MASTERY
 * talent	T_ARMOUR_TRAINING
 * talent	T_DUAL_STRIKE
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	7	points = 	7	nb_powers = 	2
Creating randart Elumivena(crackling steel dagger) with nil with level 7
 * using themes	spell,dark
[TOME ENTITY FILTER] selected Greater + Ego	22.671710880513	25.5
[TOME ENTITY FILTER] selected Double Ego	70.970264060649	95.5
fight: 	balanced iron dagger of daylight	quick iron longsword of massacre	::	nil	MAINHAND
fight: 	balanced iron dagger of daylight	quick iron longsword of massacre	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	55.08172708612	95.5
fight: 	spiked rough leather armour of acid resistance	quick iron longsword of massacre	::	nil	BODY
fight: 	spiked rough leather armour of acid resistance	balanced iron dagger of daylight	::	nil	BODY
Spawning 	Eilinaseth the bandit lord	 near 	room	pilar	 at 	6	19
Loading tile	npc/humanoid_human_bandit_lord.png
Added unique	mod.class.NPC/Eilinaseth the bandit lord	::	1
[TOME ENTITY FILTER] selected Double Ego	3.9302202038072	20.5
[TOME ENTITY FILTER] selected basic	87.829146165245	103.5
[TOME ENTITY FILTER] selected Double Ego	6.5202917553299	20.5
fight: 	slime-covered iron dagger of erosion	iron dagger	::	nil	MAINHAND
fight: 	slime-covered iron dagger of erosion	iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	60.951135877974	65.5
fight: 	spiked cured leather armour	iron dagger	::	nil	BODY
fight: 	spiked cured leather armour	slime-covered iron dagger of erosion	::	nil	BODY
[TOME ENTITY FILTER] selected basic	88.706082678681	103.5
[TOME ENTITY FILTER] selected Ego	55.944841481849	65.5
[TOME ENTITY FILTER] selected Ego	53.840778818433	65.5
[TOME ENTITY FILTER] selected Ego	30.382766915342	65.5
[TOME ENTITY FILTER] selected basic	103.04750877212	103.5
fight: 	iron dagger	arcing iron dagger	::	nil	MAINHAND
fight: 	iron dagger	arcing iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	97.680988136488	103.5
fight: 	cured leather armour	arcing iron dagger	::	nil	BODY
fight: 	cured leather armour	iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	39.889936273193	65.5
[TOME ENTITY FILTER] selected Double Ego	18.883753181059	20.5
Loading tile	npc/humanoid_human_bandit.png
[TOME ENTITY FILTER] selected Double Ego	4.372682307468	20.5
[TOME ENTITY FILTER] selected basic	82.593882915702	103.5
fight: 	steel dagger	balanced iron dagger of projection	::	nil	MAINHAND
fight: 	steel dagger	balanced iron dagger of projection	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	85.771876374206	103.5
fight: 	rough leather armour	balanced iron dagger of projection	::	nil	BODY
fight: 	rough leather armour	steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	50.209113220384	65.5
[TOME ENTITY FILTER] selected Ego	44.958836018797	65.5
[TOME ENTITY FILTER] selected basic	82.404043047317	103.5
[TOME ENTITY FILTER] selected Double Ego	11.003356050817	20.5
fight: 	arcing iron dagger of massacre	iron dagger	::	nil	MAINHAND
fight: 	arcing iron dagger of massacre	iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	15.329682150583	20.5
fight: 	spiked rough leather armour of resilience	iron dagger	::	nil	BODY
fight: 	spiked rough leather armour of resilience	arcing iron dagger of massacre	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	49.286780996198	65.5
[TOME ENTITY FILTER] selected Ego	48.700967981294	65.5
[TOME ENTITY FILTER] selected Ego	62.736597755048	65.5
[TOME ENTITY FILTER] selected Ego	43.532784640797	65.5
fight: 	iron dagger of massacre	flaming iron dagger	::	nil	MAINHAND
fight: 	iron dagger of massacre	flaming iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	30.205076087547	65.5
fight: 	rough leather armour of acid resistance	flaming iron dagger	::	nil	BODY
fight: 	rough leather armour of acid resistance	iron dagger of massacre	::	nil	BODY
[TOME ENTITY FILTER] selected Double Ego	3.5833406195937	20.5
[TOME ENTITY FILTER] selected Ego	47.736433509559	65.5
Loading tile	npc/humanoid_human_rogue.png
[TOME ENTITY FILTER] selected Double Ego	3.8541609504852	20.5
[TOME ENTITY FILTER] selected Ego	44.935929547282	65.5
fight: 	flaming iron dagger	arcing iron dagger of massacre	::	nil	MAINHAND
fight: 	flaming iron dagger	arcing iron dagger of massacre	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	38.691009603136	65.5
fight: 	rough leather armour of cold resistance	arcing iron dagger of massacre	::	nil	BODY
fight: 	rough leather armour of cold resistance	flaming iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	44.423790971847	65.5
[TOME ENTITY FILTER] selected Ego	32.555698873255	65.5
[TOME ENTITY FILTER] selected Ego	31.935495618949	65.5
[TOME ENTITY FILTER] selected basic	86.279739945377	103.5
fight: 	steel dagger	arcing iron dagger	::	nil	MAINHAND
fight: 	steel dagger	arcing iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	90.504943100271	103.5
fight: 	rough leather armour	arcing iron dagger	::	nil	BODY
fight: 	rough leather armour	steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Double Ego	4.5440417546881	20.5
[TOME ENTITY FILTER] selected basic	93.954820935604	103.5
[TOME ENTITY FILTER] selected Double Ego	13.594732802965	20.5
[TOME ENTITY FILTER] selected Double Ego	10.629376183178	20.5
fight: 	flaming iron dagger of crippling	acidic iron dagger of crippling	::	nil	MAINHAND
fight: 	flaming iron dagger of crippling	acidic iron dagger of crippling	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	29.931025953715	65.5
fight: 	spiked rough leather armour	acidic iron dagger of crippling	::	nil	BODY
fight: 	spiked rough leather armour	flaming iron dagger of crippling	::	nil	BODY
[TOME ENTITY FILTER] selected basic	67.241934769494	103.5
[TOME ENTITY FILTER] selected basic	70.926715463266	103.5
Spawning 	rogue	 near 	room	cells4	 at 	40	16
[TOME ENTITY FILTER] selected basic	100.15774077332	112.5
[TOME ENTITY FILTER] selected basic	100.7753397284	103.5
[TOME ENTITY FILTER] selected Double Ego	6.8094523294851	20.5
fight: 	huntsman's steel dagger of erosion	iron dagger	::	nil	MAINHAND
fight: 	huntsman's steel dagger of erosion	iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	41.076968329045	65.5
fight: 	spiked rough leather armour	iron dagger	::	nil	BODY
fight: 	spiked rough leather armour	huntsman's steel dagger of erosion	::	nil	BODY
[TOME ENTITY FILTER] selected Uniques	0.40126404897339	0.5
[TOME ENTITY FILTER] selected Ego	52.863373701778	65.5
Spawning 	thief	 near 	room	pilar	 at 	2	17
[TOME ENTITY FILTER] selected basic	100.46471350046	103.5
Spawning 	giant white mouse	 near 	room	pilar	 at 	2	18
Spawning 	large white snake	 near 	room	pilar	 at 	6	22
[TOME ENTITY FILTER] selected basic	103.17182131558	103.5
[TOME ENTITY FILTER] selected Double Ego	7.1265483085594	20.5
fight: 	huntsman's steel dagger of banishment	iron dagger	::	nil	MAINHAND
fight: 	huntsman's steel dagger of banishment	iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	74.924591390864	103.5
fight: 	rough leather armour	iron dagger	::	nil	BODY
fight: 	rough leather armour	huntsman's steel dagger of banishment	::	nil	BODY
[TOME ENTITY FILTER] selected Double Ego	9.2074454378354	20.5
[TOME ENTITY FILTER] selected Ego	22.185139194756	65.5
Spawning 	thief	 near 	room	pilar	 at 	6	17
Loading tile	npc/jelly-yellow.png
[TOME ENTITY FILTER] selected Ego	26.481266937098	65.5
[TOME ENTITY FILTER] selected Double Ego	1.8693678092373	20.5
[TOME ENTITY FILTER] selected basic	94.21859171817	103.5
fight: 	iron dagger	slime-covered iron dagger of erosion	::	nil	MAINHAND
fight: 	iron dagger	slime-covered iron dagger of erosion	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	83.736283046016	103.5
fight: 	rough leather armour	slime-covered iron dagger of erosion	::	nil	BODY
fight: 	rough leather armour	iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	46.851881844306	65.5
[TOME ENTITY FILTER] selected Ego	63.577711525158	65.5
[TOME ENTITY FILTER] selected basic	101.58998110555	103.5
[TOME ENTITY FILTER] selected Double Ego	3.7117463722154	20.5
fight: 	acidic iron dagger of crippling	iron dagger	::	nil	MAINHAND
fight: 	acidic iron dagger of crippling	iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	37.392313402587	65.5
fight: 	rough leather armour of acid resistance	iron dagger	::	nil	BODY
fight: 	rough leather armour of acid resistance	acidic iron dagger of crippling	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	52.264189565849	65.5
[TOME ENTITY FILTER] selected Double Ego	2.342256620606	20.5
Spawning 	bandit	 near 	room	cells4	 at 	42	16
[TOME ENTITY FILTER] selected basic	68.524416505248	103.5
[TOME ENTITY FILTER] selected basic	99.219294637842	103.5
fight: 	iron dagger	steel dagger	::	nil	MAINHAND
fight: 	iron dagger	steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	9.8672380207263	20.5
fight: 	spiked rough leather armour of resilience	steel dagger	::	nil	BODY
fight: 	spiked rough leather armour of resilience	iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	21.243412923008	65.5
[TOME ENTITY FILTER] selected basic	87.983410680081	103.5
[TOME ENTITY FILTER] selected basic	72.241517519052	103.5
Loading tile	npc/dragon_fire_fire_drake_hatchling.png
[TOME ENTITY FILTER] selected Ego	43.96463270275	65.5
[TOME ENTITY FILTER] selected Double Ego	7.644671446561	20.5
[TOME ENTITY FILTER] selected basic	79.130267525588	103.5
[TOME ENTITY FILTER] selected basic	89.526261800091	112.5
[TOME ENTITY FILTER] selected basic	111.8759314499	112.5
[TOME ENTITY FILTER] selected basic	112.00410133158	112.5
Spawning 	agate	 near 	room	cells4	 at 	nil	nil
[TOME ENTITY FILTER] selected Ego	48.685669561076	65.5
Spawning 	copper ring of lightning (#RESIST#)	 near 	room	cells4	 at 	nil	nil
[TOME ENTITY FILTER] selected Money	67.53472897516	72.5
Spawning 	agate	 near 	room	cells4	 at 	nil	nil
[TOME ENTITY FILTER] selected basic	88.896958541916	112.5
Loading tile	object/helm_iron.png
Wait finished, counted 22869, 5289 ticks
Assigned events list
[1] = {
}
[2] = {
}
[3] = {
}
Not gone east, no backup guardian
Running on level loads	ruins-kor-pul-3
[LOG]	#YELLOW_GREEN#There is a previous level here (press '<', '>' or right click to use).
[PARTY] New member, add after	Rdraha	Rdraha
Adding entity	1526	after	1526
Entering tier1 zone for escort	tier1.2	0	3
[1] = true
Updating zone name	Ruins of Kor'Pul (3)
C Map minimap texture: 1840 (50x50; 64x64)
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
AI took for target	65940	Eilinaseth the bandit lord	::	1526	Rdraha	64	<	100
[TOME ENTITY FILTER] selected Ego	26.84129288265	65.5
[TOME ENTITY FILTER] selected Ego	58.370868796802	65.5
fight: 	arcing iron dagger	iron dagger of massacre	::	nil	MAINHAND
fight: 	arcing iron dagger	iron dagger of massacre	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	5.4043258949891	20.5
fight: 	spiked rough leather armour of acid resistance	iron dagger of massacre	::	nil	BODY
fight: 	spiked rough leather armour of acid resistance	arcing iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Double Ego	17.166253560261	20.5
[TOME ENTITY FILTER] selected Ego	64.059594832142	65.5
Loading tile	npc/humanoid_human_bandit.png
checkHit	30.413812651491	18.585879722145
=> chance to hit	73.243963627071
AI took for target	65972	thief	::	1526	Rdraha	81	<	121
AI took for target	65981	thief	::	1526	Rdraha	36	<	121
checkHit	30.413812651491	14.611755802985
=> chance to hit	79.038439298366
AI took for target	65992	rogue	::	1526	Rdraha	81	<	121
checkHit	30.413812651491	9.4325766767208
=> chance to hit	85.78646910348
AI took for target	66002	rogue	::	1526	Rdraha	81	<	121
AI took for target	66054	thief	::	1526	Rdraha	49	<	121
checkHit	30.413812651491	15.684398921014
=> chance to hit	77.553607217635
AI took for target	65724	cutpurse	::	1526	Rdraha	81	<	100
checkHit	30.413812651491	14.611755802985
=> chance to hit	79.038439298366
checkHit	30.413812651491	15.684398921014
=> chance to hit	77.553607217635
checkHit	30.413812651491	9.4325766767208
=> chance to hit	85.78646910348
checkHit	30.413812651491	14.976388466476
=> chance to hit	78.539048659538
checkHit	30.413812651491	9.4325766767208
=> chance to hit	85.78646910348
[TARGET] Passing target	bandit	from	Eilinaseth the bandit lord	to	Rdraha
[TARGET] Passing target	bandit	from	Eilinaseth the bandit lord	to	Rdraha
[TARGET] Passing target	bandit	from	Eilinaseth the bandit lord	to	Rdraha
[TARGET] Passing target	large white snake	from	Eilinaseth the bandit lord	to	Rdraha
checkHit	30.413812651491	18.129892916454
=> chance to hit	73.954363627473
thief	65972	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
dumb ai uses	T_INFUSION:_HEALING_1
New GL Shader program 39
*p 39: Uniform: 0: 8B52 beamColor1
*p 39: Uniform: 1: 8B52 beamColor2
*p 39: Uniform: 2: 1406 beamsCount
*p 39: Uniform: 3: 8B52 circleColor
*p 39: Uniform: 4: 1406 circleDescendSpeed
*p 39: Uniform: 5: 1406 circleRotationSpeed
*p 39: Uniform: 6: 1406 noup
*p 39: Uniform: 7: 8B5E tex
*p 39: Uniform: 8: 1406 tick
*p 39: Uniform: 9: 1406 tick_start
*p 39: Uniform: 10: 1406 time_factor
New GL Shader program 40
*p 40: Uniform: 0: 8B52 beamColor1
*p 40: Uniform: 1: 8B52 beamColor2
*p 40: Uniform: 2: 1406 beamsCount
*p 40: Uniform: 3: 8B52 circleColor
*p 40: Uniform: 4: 1406 circleDescendSpeed
*p 40: Uniform: 5: 1406 circleRotationSpeed
*p 40: Uniform: 6: 1406 noup
*p 40: Uniform: 7: 8B5E tex
*p 40: Uniform: 8: 1406 tick
*p 40: Uniform: 9: 1406 tick_start
*p 40: Uniform: 10: 1406 time_factor
AI took for target	65981	thief	::	1526	Rdraha	25	<	121
thief	65981	dumb ai talents can use	Infusion: Regeneration	T_INFUSION:_REGENERATION_1
dumb ai uses	T_INFUSION:_REGENERATION_1
thief	66054	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
dumb ai uses	T_INFUSION:_WILD_1
checkHit	30.413812651491	18.129892916454
=> chance to hit	73.954363627473
checkHit	30.413812651491	9.4325766767208
=> chance to hit	85.78646910348
[TARGET] Passing target	thief	from	bandit	to	Rdraha
[TARGET] Passing target	giant white mouse	from	bandit	to	Rdraha
checkHit	30.413812651491	19.032461706697
=> chance to hit	72.534812939163
checkHit	30.413812651491	9.4325766767208
=> chance to hit	85.78646910348
checkHit	30.413812651491	14.23944413519
=> chance to hit	79.543192180973
checkHit	30.413812651491	9.4325766767208
=> chance to hit	85.78646910348
checkHit	30.413812651491	14.23944413519
=> chance to hit	79.543192180973
checkHit	30.413812651491	19.032461706697
=> chance to hit	72.534812939163
checkHit	30.413812651491	9.4325766767208
=> chance to hit	85.78646910348
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the west (thief)).
[LOG]	
[LOG]	Rdraha casts Drain.
[SPELL CRIT %]	10.4
Adding entity	66124	after	1526
checkHit	30.413812651491	18.129892916454
=> chance to hit	73.954363627473
rogue	65992	dumb ai talents can use	Infusion: Sun	T_INFUSION:_SUN_1
dumb ai uses	T_INFUSION:_SUN_1
checkHit	12.440769071668	34.4
=> chance to hit	0
checkHit	7.15377814178	34.4
=> chance to hit	0
checkHit	13.432593817245	34.4
=> chance to hit	0
checkHit	12.850941795507	34.4
=> chance to hit	0
checkHit	13.432156421603	34.4
=> chance to hit	0
checkHit	13.529924407282	34.4
=> chance to hit	0
checkHit	12.413552854823	34.4
=> chance to hit	0
checkHit	12.583677964456	34.4
=> chance to hit	0
[LOG]	Bandit loses sight!
checkHit	15.091285899873	34.4
=> chance to hit	2
[LOG]	Thief loses sight!
checkHit	12.745557710405	34.4
=> chance to hit	0
[LOG]	Thief loses sight!
checkHit	23.425	34.4
=> chance to hit	23
[LOG]	Rdraha loses sight!
[LOG]	Rdraha has been illuminated.
thief	66035	dumb ai talents can use	Infusion: Regeneration	T_INFUSION:_REGENERATION_1
dumb ai uses	T_INFUSION:_REGENERATION_1
[PROJECTOR] starting dam	99.107716444168
[PROJECTOR] after difficulty dam	99.107716444168
[PROJECTOR] res	1.2291859597269	0.98770814040273	 on dam	113.97387391079
[PROJECTOR] after resists dam	112.57292305492
[PROJECTOR] after flat damage armor	112.57292305492
[PROJECTOR] final dam	112.57292305492
[LOG]	Something hits Something for #DARK_GREEN#113 blight#LAST# damage.
AI took for target	65940	Eilinaseth the bandit lord	::	1526	Rdraha	25	<	100
giant white mouse	66050	dumb ai talents can activate	Stealth	T_STEALTH
giant white mouse	66050	dumb ai talents can use	Hide in Plain Sight	T_HIDE_IN_PLAIN_SIGHT
dumb ai uses	T_HIDE_IN_PLAIN_SIGHT
[LOG]	
[LOG]	Rdraha uses Infusion: Wild.
[LOG]	Rdraha recovers sight.
checkHit	30.413812651491	14.976388466476
=> chance to hit	78.539048659538
checkHit	30.413812651491	18.585879722145
=> chance to hit	73.243963627071
checkHit	30.413812651491	0
=> chance to hit	99.359622635502
checkHit	30.413812651491	1.8324617066974
=> chance to hit	96.329817849204
checkHit	30.413812651491	9.4325766767208
=> chance to hit	85.78646910348
checkHit	30.413812651491	0.92989291645398
=> chance to hit	97.786592327475
checkHit	30.413812651491	1.3858797221446
=> chance to hit	97.042522953701
checkHit	30.413812651491	20.735162043499
=> chance to hit	69.701546559078
checkHit	30.413812651491	9.4325766767208
=> chance to hit	85.78646910348
checkHit	30.413812651491	15.684398921014
=> chance to hit	77.553607217635
[LOG]	Rdraha is cured!
[LOG]	Rdraha lessens the pain.
[LOG]	Rdraha casts Blood Spray.
[SPELL CRIT %]	10.4
[SPELL CRIT %]	10.4
[PROJECTOR] starting dam	48.208255710322
[PROJECTOR] after difficulty dam	48.208255710322
[PROJECTOR] res	0	1	 on dam	55.43949406687
[PROJECTOR] after resists dam	55.43949406687
[PROJECTOR] after flat damage armor	55.43949406687
[PROJECTOR] final dam	55.43949406687
[PROJECTOR] starting dam	48.208255710322
[PROJECTOR] after difficulty dam	48.208255710322
[PROJECTOR] res	11.35	0.8865	 on dam	55.43949406687
[PROJECTOR] after resists dam	49.14711149028
[PROJECTOR] after flat damage armor	49.14711149028
[PROJECTOR] final dam	49.14711149028
[LOG]	Thief is afflicted by a rotting disease!
[PROJECTOR] starting dam	48.208255710322
[PROJECTOR] after difficulty dam	48.208255710322
[PROJECTOR] res	1.2291859597269	0.98770814040273	 on dam	55.43949406687
[PROJECTOR] after resists dam	54.758039589657
[PROJECTOR] after flat damage armor	54.758039589657
[PROJECTOR] final dam	54.758039589657
[LOG]	#UID:1526:0#Rdraha(YOU) hits Thief for #DARK_GREEN#50 blight#LAST# damage.
[LOG]	#UID:1526:0#Rdraha(YOU) hits Thief for #DARK_GREEN#55 blight#LAST# damage.
[LOG]	#UID:1526:0#Rdraha(YOU) hits Bandit for #DARK_GREEN#56 blight#LAST# damage.
AI took for target	65950	bandit	::	1526	Rdraha	16	<	121
[LOG]	#{bold}##UID:1526:0#Rdraha(YOU) killed Thief!#{normal}#
bandit	66113	dumb ai talents can use	Infusion: Regeneration	T_INFUSION:_REGENERATION_1
dumb ai uses	T_INFUSION:_REGENERATION_1
[PROJECTOR] starting dam	9.3580639918545
[PROJECTOR] after difficulty dam	9.3580639918545
[PROJECTOR] res	11.35	0.8865	 on dam	10.761773590633
[PROJECTOR] after resists dam	9.5403122880959
[PROJECTOR] after flat damage armor	9.5403122880959
[PROJECTOR] final dam	9.5403122880959
[LOG]	
[LOG]	Rotting Disease from Rdraha hits Thief for #DARK_GREEN#10 blight#LAST# damage.
[LOG]	Rdraha casts Soul Rot.
checkHit	30.413812651491	0.92989291645398
=> chance to hit	97.786592327475
checkHit	30.413812651491	1.8324617066974
=> chance to hit	96.329817849204
checkHit	30.413812651491	9.4325766767208
=> chance to hit	85.78646910348
checkHit	30.413812651491	0
=> chance to hit	99.359622635502
[SPELL CRIT %]	36.166615533982
[LOG]	#{bold}#Rdraha's spell attains critical power!#{normal}#
Adding entity	66125	after	1526
bandit	65963	dumb ai talents can use	Infusion: Regeneration	T_INFUSION:_REGENERATION_1
dumb ai uses	T_INFUSION:_REGENERATION_1
[LOG]	Bandit uses Infusion: Regeneration.
[LOG]	Bandit starts regenerating health quickly.
[LOG]	Bandit deactivates Stealth.
[PROJECTOR] starting dam	224.92853406688
[PROJECTOR] after difficulty dam	224.92853406688
[PROJECTOR] res	11.35	0.8865	 on dam	258.66781417691
[PROJECTOR] after resists dam	229.30901726783
[PROJECTOR] after flat damage armor	229.30901726783
[PROJECTOR] final dam	229.30901726783
[LOG]	Rdraha's Soul Rot hits Thief for #{bold}##DARK_GREEN#230 blight#{normal}##LAST# damage.
[LOG]	#{bold}#Rdraha's Soul Rot killed Thief!#{normal}#
cutpurse	65724	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
dumb ai uses	T_INFUSION:_HEALING_1
[LOG]	
[LOG]	Rdraha casts Blood Grasp.
checkHit	30.413812651491	0.92989291645398
=> chance to hit	97.786592327475
checkHit	30.413812651491	9.4325766767208
=> chance to hit	85.78646910348
checkHit	30.413812651491	0
=> chance to hit	99.359622635502
[SPELL CRIT %]	10.4
Adding entity	66126	after	1526
[PROJECTOR] starting dam	139.5170139101
[PROJECTOR] after difficulty dam	139.5170139101
[PROJECTOR] res	0	1	 on dam	160.44456599662
[PROJECTOR] after resists dam	160.44456599662
[PROJECTOR] after flat damage armor	160.44456599662
[PROJECTOR] final dam	160.44456599662
[LOG]	#UID:1526:0#Rdraha(YOU) drains life from Bandit!
[LOG]	Rdraha's Blood Grasp hits Bandit for #DARK_GREEN#161 blight#LAST# damage.
[LOG]	Rdraha(YOU) receives #LIGHT_GREEN#80 healing#LAST# from Rdraha's Blood Grasp.
[LOG]	#{bold}#Rdraha's Blood Grasp killed Bandit!#{normal}#
AI took for target	65724	cutpurse	::	1526	Rdraha	49	<	100
[LOG]	
checkHit	30.413812651491	9.4325766767208
=> chance to hit	85.78646910348
[LOG]	Rdraha is no longer illuminated.
[LOG]	Thief is no longer illuminated.
[LOG]	Thief recovers sight.
[LOG]	Thief is no longer illuminated.
[LOG]	Thief recovers sight.
checkHit	30.413812651491	0
=> chance to hit	99.359622635502
[LOG]	Giant white mouse recovers sight.
[LOG]	Giant white mouse is no longer illuminated.
[LOG]	
[LOG]	Bandit is no longer illuminated.
[LOG]	Bandit recovers sight.
AI took for target	65972	thief	::	1526	Rdraha	25	<	100
checkHit	30.413812651491	9.4325766767208
=> chance to hit	85.78646910348
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	Rdraha feels pain again.
[LOG]	Thief stops regenerating health quickly.
[LOG]	
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	36.166615533982
Adding entity	66127	after	1526
[PROJECTOR] starting dam	135.74707202685
[PROJECTOR] after difficulty dam	135.74707202685
[PROJECTOR] res	5.0838315714113	0.94916168428589	 on dam	156.10913283088
[PROJECTOR] after resists dam	148.17280745016
[PROJECTOR] after flat damage armor	148.17280745016
[PROJECTOR] final dam	148.17280745016
[LOG]	Rdraha's Soul Rot hits Rogue for #DARK_GREEN#149 blight#LAST# damage.
AI took for target	66002	rogue	::	1526	Rdraha	25	<	121
[LOG]	#{bold}#Rdraha's Soul Rot killed Rogue!#{normal}#
checkHit	30.413812651491	5
=> chance to hit	91.649730790098
[LOG]	
[LOG]	Eilinaseth the bandit lord uses Summon.
[TOME ENTITY FILTER] selected Ego	33.041742791431	65.5
[TOME ENTITY FILTER] selected basic	86.715425970781	103.5
fight: 	iron dagger	iron dagger of crippling	::	nil	MAINHAND
fight: 	iron dagger	iron dagger of crippling	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	90.875268510514	103.5
fight: 	cured leather armour	iron dagger of crippling	::	nil	BODY
fight: 	cured leather armour	iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	41.920617832318	65.5
[TOME ENTITY FILTER] selected basic	65.990257639552	103.5
checkHit	30.413812651491	18.129892916454
=> chance to hit	73.954363627473
[LOG]	#UID:65940:0#Eilinaseth the bandit lord summons Something!
[PROFILE] filtering save of 	allow_build	 to profile 	offline
[PROFILE] mounted 	offline	on /current-profile
[PROFILE] unmounted 	offline	from /current-profile
[TARGET] Passing target	bandit	from	thief	to	Rdraha
AI took for target	66035	thief	::	1526	Rdraha	64	<	100
rogue	66002	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
dumb ai uses	T_INFUSION:_HEALING_1
checkHit	30.413812651491	9.4325766767208
=> chance to hit	85.78646910348
[LOG]	Rogue uses Infusion: Healing.
[LOG]	Rogue deactivates Stealth.
bandit	66128	dumb ai talents can use	Infusion: Sun	T_INFUSION:_SUN_1
dumb ai uses	T_INFUSION:_SUN_1
checkHit	13.432593817245	34.8
=> chance to hit	0
[LOG]	Cutpurse loses sight!
checkHit	12.440769071668	34.8
=> chance to hit	0
[LOG]	Thief loses sight!
checkHit	12.775784549657	34.8
=> chance to hit	0
[LOG]	Rogue loses sight!
checkHit	7.15377814178	34.8
=> chance to hit	0
checkHit	30.413812651491	5
=> chance to hit	91.649730790098
[LOG]	Giant white mouse loses sight!
checkHit	13.432156421603	34.8
=> chance to hit	0
[LOG]	Thief loses sight!
checkHit	12.413552854823	34.8
=> chance to hit	0
[LOG]	Eilinaseth the bandit lord loses sight!
[LOG]	Cutpurse has been illuminated.
[LOG]	Thief has been illuminated.
[LOG]	Rogue has been illuminated.
[LOG]	Giant white mouse has been illuminated.
[LOG]	Thief has been illuminated.
[LOG]	Eilinaseth the bandit lord has been illuminated.
[LOG]	Rogue receives #LIGHT_GREEN#72 healing#LAST# from Infusion: Healing.
[LOG]	#00ff00##UID:804:0#Talent Blood Spray is ready to use.
[LOG]	#00ff00##UID:805:0#Talent Blood Grasp is ready to use.
[LOG]	
[LOG]	Rdraha casts Blood Spray.
checkHit	30.413812651491	0
=> chance to hit	99.359622635502
[USERCHAT] channel achievement	jalpal	tome	Rescuer of the lost	false	false
[LOG]	Rdraha casts Blood Grasp.
[SPELL CRIT %]	10.4
Adding entity	66136	after	1526
[PROJECTOR] starting dam	139.5170139101
[PROJECTOR] after difficulty dam	139.5170139101
[PROJECTOR] res	0	1	 on dam	160.44456599662
[PROJECTOR] after resists dam	160.44456599662
[PROJECTOR] after flat damage armor	160.44456599662
[PROJECTOR] final dam	160.44456599662
[LOG]	#UID:1526:0#Rdraha(YOU) drains life from Bandit!
[LOG]	Rdraha(YOU) receives #LIGHT_GREEN#80 healing#LAST# from Rdraha's Blood Grasp.
[LOG]	Rdraha's Blood Grasp hits Bandit for #DARK_GREEN#161 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Blood Grasp killed Bandit!#{normal}#
[LOG]	#00ff00##UID:776:0#Talent Drain is ready to use.
[LOG]	
[LOG]	Rdraha casts Drain.
checkHit	30.413812651491	0
=> chance to hit	99.359622635502
[SPELL CRIT %]	10.4
Adding entity	66137	after	1526
[PROJECTOR] starting dam	99.107716444168
[PROJECTOR] after difficulty dam	99.107716444168
[PROJECTOR] res	3.0700338495108	0.96929966150489	 on dam	113.97387391079
[PROJECTOR] after resists dam	110.47483740213
[PROJECTOR] after flat damage armor	110.47483740213
[PROJECTOR] final dam	110.47483740213
[LOG]	Rdraha's Drain hits Eilinaseth the bandit lord for #DARK_GREEN#111 blight#LAST# damage.
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
AI took for target	66050	giant white mouse	::	1526	Rdraha	16	<	121
[LOG]	
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	36.166615533982
Adding entity	66138	after	1526
[PROJECTOR] starting dam	135.74707202685
[PROJECTOR] after difficulty dam	135.74707202685
[PROJECTOR] res	3.0700338495108	0.96929966150489	 on dam	156.10913283088
[PROJECTOR] after resists dam	151.31652961079
[PROJECTOR] after flat damage armor	151.31652961079
[PROJECTOR] final dam	151.31652961079
Loading tile	object/knife_steel.png
[LOG]	Rdraha's Soul Rot hits Eilinaseth the bandit lord for #DARK_GREEN#152 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Soul Rot killed Eilinaseth the bandit lord!#{normal}#
[LOG]	Cutpurse is no longer illuminated.
[LOG]	Cutpurse recovers sight.
[LOG]	Thief is no longer illuminated.
[LOG]	Thief recovers sight.
[LOG]	Thief is no longer illuminated.
[LOG]	Thief recovers sight.
checkHit	30.413812651491	0
=> chance to hit	99.359622635502
[LOG]	Giant white mouse recovers sight.
[LOG]	Giant white mouse is no longer illuminated.
[LOG]	
checkHit	30.413812651491	5
=> chance to hit	91.649730790098
Server latency	158
[LOG]	#00ff00##UID:60:0#Talent Infusion: Wild is ready to use.
[LOG]	#00ff00##UID:805:0#Talent Blood Grasp is ready to use.
checkHit	30.413812651491	5
=> chance to hit	91.649730790098
[LOG]	
[LOG]	Rdraha casts Blood Grasp.
checkHit	30.413812651491	5
=> chance to hit	91.649730790098
[SPELL CRIT %]	10.4
Adding entity	66139	after	1526
[PROJECTOR] starting dam	139.5170139101
[PROJECTOR] after difficulty dam	139.5170139101
[PROJECTOR] res	0	1	 on dam	160.44456599662
[PROJECTOR] after resists dam	160.44456599662
[PROJECTOR] after flat damage armor	160.44456599662
[PROJECTOR] final dam	160.44456599662
[LOG]	#UID:1526:0#Rdraha(YOU) drains life from Thief!
[LOG]	Rdraha(YOU) receives #LIGHT_GREEN#80 healing#LAST# from Rdraha's Blood Grasp.
[LOG]	Rdraha's Blood Grasp hits Thief for #DARK_GREEN#161 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Blood Grasp killed Thief!#{normal}#
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	
[LOG]	Rdraha casts Soul Rot.
checkHit	30.413812651491	5
=> chance to hit	91.649730790098
[SPELL CRIT %]	36.166615533982
Adding entity	66140	after	1526
[PROJECTOR] starting dam	135.74707202685
[PROJECTOR] after difficulty dam	135.74707202685
[PROJECTOR] res	0	1	 on dam	156.10913283088
[PROJECTOR] after resists dam	156.10913283088
[PROJECTOR] after flat damage armor	156.10913283088
[PROJECTOR] final dam	156.10913283088
[LOG]	Rdraha's Soul Rot hits Bandit for #DARK_GREEN#157 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Soul Rot killed Bandit!#{normal}#
[LOG]	
[LOG]	Rdraha casts Blood Spray.
checkHit	30.413812651491	5
=> chance to hit	91.649730790098
[SPELL CRIT %]	10.4
[SPELL CRIT %]	10.4
[PROJECTOR] starting dam	48.208255710322
[PROJECTOR] after difficulty dam	48.208255710322
[PROJECTOR] res	0	1	 on dam	55.43949406687
[PROJECTOR] after resists dam	55.43949406687
[PROJECTOR] after flat damage armor	55.43949406687
[PROJECTOR] final dam	55.43949406687
[PROJECTOR] starting dam	48.208255710322
[PROJECTOR] after difficulty dam	48.208255710322
[PROJECTOR] res	0	1	 on dam	55.43949406687
[PROJECTOR] after resists dam	55.43949406687
[PROJECTOR] after flat damage armor	55.43949406687
[PROJECTOR] final dam	55.43949406687
[LOG]	Thief is afflicted by a weakness disease!
[PROJECTOR] starting dam	48.208255710322
[PROJECTOR] after difficulty dam	48.208255710322
[PROJECTOR] res	0	1	 on dam	55.43949406687
[PROJECTOR] after resists dam	55.43949406687
[PROJECTOR] after flat damage armor	55.43949406687
[PROJECTOR] final dam	55.43949406687
[LOG]	#UID:1526:0#Rdraha(YOU) hits Rogue for #DARK_GREEN#56 blight#LAST# damage.
[LOG]	#UID:1526:0#Rdraha(YOU) hits Giant white mouse for #DARK_GREEN#56 blight#LAST# damage.
[LOG]	#UID:1526:0#Rdraha(YOU) hits Thief for #DARK_GREEN#56 blight#LAST# damage.
[LOG]	#{bold}##UID:1526:0#Rdraha(YOU) killed Giant white mouse!#{normal}#
AI took for target	66002	rogue	::	1526	Rdraha	16	<	100
bandit	66113	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	30.413812651491	18.585879722145
=> chance to hit	73.243963627071
[PROJECTOR] starting dam	9.3580639918545
[PROJECTOR] after difficulty dam	9.3580639918545
[PROJECTOR] res	0	1	 on dam	10.761773590633
[PROJECTOR] after resists dam	10.761773590633
[PROJECTOR] after flat damage armor	10.761773590633
[PROJECTOR] final dam	10.761773590633
[LOG]	
[LOG]	Weakness Disease from Rdraha hits Thief for #DARK_GREEN#11 blight#LAST# damage.
[PROJECTOR] starting dam	9.3580639918545
[PROJECTOR] after difficulty dam	9.3580639918545
[PROJECTOR] res	0	1	 on dam	10.761773590633
[PROJECTOR] after resists dam	10.761773590633
[PROJECTOR] after flat damage armor	10.761773590633
[PROJECTOR] final dam	10.761773590633
[LOG]	
[LOG]	Weakness Disease from Rdraha hits Thief for #DARK_GREEN#11 blight#LAST# damage.
[LOG]	#00ff00##UID:776:0#Talent Drain is ready to use.
[LOG]	#00ff00##UID:805:0#Talent Blood Grasp is ready to use.
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[PROJECTOR] starting dam	9.3580639918545
[PROJECTOR] after difficulty dam	9.3580639918545
[PROJECTOR] res	0	1	 on dam	10.761773590633
[PROJECTOR] after resists dam	10.761773590633
[PROJECTOR] after flat damage armor	10.761773590633
[PROJECTOR] final dam	10.761773590633
[LOG]	
[LOG]	Weakness Disease from Rdraha hits Thief for #DARK_GREEN#11 blight#LAST# damage.
[LOG]	Rdraha casts Drain.
[SPELL CRIT %]	10.4
Adding entity	66141	after	1526
[PROJECTOR] starting dam	99.107716444168
[PROJECTOR] after difficulty dam	99.107716444168
[PROJECTOR] res	0	1	 on dam	113.97387391079
[PROJECTOR] after resists dam	113.97387391079
[PROJECTOR] after flat damage armor	113.97387391079
[PROJECTOR] final dam	113.97387391079
[LOG]	Rdraha's Drain hits Thief for #DARK_GREEN#114 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Drain killed Thief!#{normal}#
[LOG]	
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	36.166615533982
Adding entity	66142	after	1526
[PROJECTOR] starting dam	135.74707202685
[PROJECTOR] after difficulty dam	135.74707202685
[PROJECTOR] res	0	1	 on dam	156.10913283088
[PROJECTOR] after resists dam	156.10913283088
[PROJECTOR] after flat damage armor	156.10913283088
[PROJECTOR] final dam	156.10913283088
[LOG]	Rdraha's Soul Rot hits Rogue for #DARK_GREEN#157 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Soul Rot killed Rogue!#{normal}#
[LOG]	
[LOG]	Rdraha casts Blood Grasp.
[SPELL CRIT %]	10.4
Adding entity	66143	after	1526
[PROJECTOR] starting dam	139.5170139101
[PROJECTOR] after difficulty dam	139.5170139101
[PROJECTOR] res	0	1	 on dam	160.44456599662
[PROJECTOR] after resists dam	160.44456599662
[PROJECTOR] after flat damage armor	160.44456599662
[PROJECTOR] final dam	160.44456599662
[LOG]	#UID:1526:0#Rdraha(YOU) drains life from Cutpurse!
[LOG]	Rdraha(YOU) receives #LIGHT_GREEN#80 healing#LAST# from Rdraha's Blood Grasp.
[LOG]	Rdraha's Blood Grasp hits Cutpurse for #DARK_GREEN#161 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Blood Grasp killed Cutpurse!#{normal}#
[LOG]	
[LOG]	You pickup 0.50 gold pieces.
[Identify]	pair of rough leather boots	true
[LOG]	Rdraha picks up (d.): #FFFFFF##UID:66037:0#pair of rough leather boots (0 def, 1 armour)#LAST#.
[LOG]	You pickup 0.55 gold pieces.
[LOG]	You pickup 0.80 gold pieces.
[LOG]	You pickup 0.75 gold pieces.
[LOG]	You pickup 0.60 gold pieces.
checkHit	30.413812651491	18.585879722145
=> chance to hit	73.243963627071
[LOG]	#00ff00##UID:804:0#Talent Blood Spray is ready to use.
[LOG]	
[LOG]	You pickup 0.65 gold pieces.
[LOG]	You pickup 0.55 gold pieces.
checkHit	30.413812651491	18.585879722145
=> chance to hit	73.243963627071
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	
[Identify]	Elumivena	true
[LOG]	Rdraha picks up (a.): #SALMON##UID:65737:0#Elumivena (10-13 power, 6 apr)#LAST#.
checkHit	30.413812651491	18.585879722145
=> chance to hit	73.243963627071
[LOG]	
[LOG]	You pickup 0.40 gold pieces.
[LOG]	You pickup 0.75 gold pieces.
[LOG]	You pickup 0.80 gold pieces.
[LOG]	You pickup 0.95 gold pieces.
[Identify]	citrine	true
[LOG]	Rdraha picks up (n.): #FFFFFF##UID:65965:0#citrine#LAST#.
checkHit	30.413812651491	18.585879722145
=> chance to hit	73.243963627071
[LOG]	#00ff00##UID:805:0#Talent Blood Grasp is ready to use.
[LOG]	
checkHit	30.413812651491	18.585879722145
=> chance to hit	73.243963627071
[LOG]	You pickup 0.95 gold pieces.
[LOG]	You pickup 0.75 gold pieces.
checkHit	30.413812651491	18.585879722145
=> chance to hit	73.243963627071
[LOG]	#00ff00##UID:776:0#Talent Drain is ready to use.
[LOG]	
[LOG]	You pickup 0.70 gold pieces.
[LOG]	You pickup 0.90 gold pieces.
[LOG]	You pickup 0.60 gold pieces.
[LOG]	You pickup 0.75 gold pieces.
[Identify]	potent elm magestaff of might	true
[LOG]	Rdraha picks up (e.): #00FF80##UID:65952:0#potent elm magestaff of might (12-14.4 power, 2 apr, cold damage)#LAST#.
[LOG]	
[LOG]	Rdraha casts Drain.
[SPELL CRIT %]	10.4
Adding entity	66144	after	1526
[PROJECTOR] starting dam	99.107716444168
[PROJECTOR] after difficulty dam	99.107716444168
[PROJECTOR] res	0	1	 on dam	113.97387391079
[PROJECTOR] after resists dam	113.97387391079
[PROJECTOR] after flat damage armor	113.97387391079
[PROJECTOR] final dam	113.97387391079
[LOG]	Rdraha's Drain hits Large white snake for #DARK_GREEN#114 blight#LAST# damage.
checkHit	30.413812651491	18.585879722145
=> chance to hit	73.243963627071
[LOG]	#{bold}#Rdraha's Drain killed Large white snake!#{normal}#
[LOG]	
[LOG]	Rdraha casts Soul Rot.
checkHit	30.413812651491	18.585879722145
=> chance to hit	73.243963627071
[SPELL CRIT %]	36.166615533982
Adding entity	66145	after	1526
[PROJECTOR] starting dam	135.74707202685
[PROJECTOR] after difficulty dam	135.74707202685
[PROJECTOR] res	0	1	 on dam	156.10913283088
[PROJECTOR] after resists dam	156.10913283088
[PROJECTOR] after flat damage armor	156.10913283088
[PROJECTOR] final dam	156.10913283088
[LOG]	Rdraha's Soul Rot hits Bandit for #DARK_GREEN#157 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Soul Rot killed Bandit!#{normal}#
[LOG]	
Using cached font	/data/font/DroidSansMono.ttf	12
[USERCHAT] channel talk	Aura of the Dawn	tome	Wow. Necrotic minions are... Crap.
[LOG]	Resting starts...
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	#00ff00##UID:776:0#Talent Drain is ready to use.
[LOG]	Rested for 7 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
AI took for target	66078	shining mold	::	1526	Rdraha	81	<	100
shining mold	66078	dumb ai talents can use	Slime Roots	T_SLIME_ROOTS
dumb ai uses	T_SLIME_ROOTS
[TARGET] Passing target	large brown snake	from	shining mold	to	Rdraha
AI took for target	66102	fire drake hatchling	::	1526	Rdraha	100	<	100
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the east (fire drake hatchling)).
[LOG]	
AI took for target	66098	fire drake hatchling	::	1526	Rdraha	100	<	100
AI took for target	66100	fire drake hatchling	::	1526	Rdraha	100	<	100
[TARGET] Passing target	fire drake hatchling	from	fire drake hatchling	to	Rdraha
AI took for target	66102	fire drake hatchling	::	1526	Rdraha	36	<	100
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	36.166615533982
Adding entity	66147	after	1526
[PROJECTOR] starting dam	135.74707202685
[PROJECTOR] after difficulty dam	135.74707202685
[PROJECTOR] res	0	1	 on dam	156.10913283088
[PROJECTOR] after resists dam	156.10913283088
[PROJECTOR] after flat damage armor	156.10913283088
[PROJECTOR] final dam	156.10913283088
[LOG]	Rdraha's Soul Rot hits Fire drake hatchling for #DARK_GREEN#157 blight#LAST# damage.
[LOG]	
[LOG]	Rdraha casts Drain.
[SPELL CRIT %]	10.4
Adding entity	66148	after	1526
[PROJECTOR] starting dam	99.107716444168
[PROJECTOR] after difficulty dam	99.107716444168
[PROJECTOR] res	0	1	 on dam	113.97387391079
[PROJECTOR] after resists dam	113.97387391079
[PROJECTOR] after flat damage armor	113.97387391079
[PROJECTOR] final dam	113.97387391079
[LOG]	Rdraha's Drain hits Fire drake hatchling for #DARK_GREEN#114 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Drain killed Fire drake hatchling!#{normal}#
AI took for target	66104	fire drake hatchling	::	1526	Rdraha	64	<	100
[LOG]	
[LOG]	Rdraha casts Blood Spray.
[SPELL CRIT %]	10.4
[SPELL CRIT %]	10.4
[PROJECTOR] starting dam	48.208255710322
[PROJECTOR] after difficulty dam	48.208255710322
[PROJECTOR] res	0	1	 on dam	55.43949406687
[PROJECTOR] after resists dam	55.43949406687
[PROJECTOR] after flat damage armor	55.43949406687
[PROJECTOR] final dam	55.43949406687
[PROJECTOR] starting dam	48.208255710322
[PROJECTOR] after difficulty dam	48.208255710322
[PROJECTOR] res	1.5194238608347	0.98480576139165	 on dam	55.43949406687
[PROJECTOR] after resists dam	54.597133165692
[PROJECTOR] after flat damage armor	54.597133165692
[PROJECTOR] final dam	54.597133165692
[LOG]	#UID:1526:0#Rdraha(YOU) hits Fire drake hatchling for #DARK_GREEN#55 blight#LAST# damage.
[LOG]	#UID:1526:0#Rdraha(YOU) hits Fire drake hatchling for #DARK_GREEN#56 blight#LAST# damage.
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
fire drake hatchling	66098	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Rdraha	 :: 	25.396518543356	25	7	3	::	1
checkHit	43.333333333333	3
=> chance to hit	100
[ATTACK] raw dam	25.396518543356	versus	7	0.3	with APR	25
[ATTACK] after armor	25.396518543356
[ATTACK] after range	25
[PHYS CRIT %]	0
[ATTACK] after crit	25
[ATTACK] after mult	25
[PROJECTOR] starting dam	25
[PROJECTOR] after difficulty dam	25
[PROJECTOR] res	1	0.99	 on dam	25
[PROJECTOR] after resists dam	24.75
[PROJECTOR] after flat damage armor	24.75
[PROJECTOR] final dam	24.75
fire drake hatchling	66100	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Rdraha	 :: 	23.492524124473	25	7	3	::	1
checkHit	39	3
=> chance to hit	100
[ATTACK] raw dam	23.492524124473	versus	7	0.3	with APR	25
[ATTACK] after armor	23.492524124473
[ATTACK] after range	23
[PHYS CRIT %]	0
[ATTACK] after crit	23
[ATTACK] after mult	23
[PROJECTOR] starting dam	23
[PROJECTOR] after difficulty dam	23
[PROJECTOR] res	1	0.99	 on dam	23
[PROJECTOR] after resists dam	22.77
[PROJECTOR] after flat damage armor	22.77
[PROJECTOR] final dam	22.77
[LOG]	
[LOG]	#UID:66100:0#Fire drake hatchling hits Rdraha(YOU) for #aaaaaa#23 physical#LAST# damage.
[LOG]	#UID:66098:0#Fire drake hatchling hits Rdraha(YOU) for #aaaaaa#25 physical#LAST# damage.
[LOG]	Rdraha casts Blood Grasp.
[SPELL CRIT %]	10.4
Adding entity	66149	after	1526
[PROJECTOR] starting dam	139.5170139101
[PROJECTOR] after difficulty dam	139.5170139101
[PROJECTOR] res	0	1	 on dam	160.44456599662
[PROJECTOR] after resists dam	160.44456599662
[PROJECTOR] after flat damage armor	160.44456599662
[PROJECTOR] final dam	160.44456599662
[LOG]	#UID:1526:0#Rdraha(YOU) drains life from Fire drake hatchling!
[LOG]	Rdraha(YOU) receives #LIGHT_GREEN#80 healing#LAST# from Rdraha's Blood Grasp.
[LOG]	Rdraha's Blood Grasp hits Fire drake hatchling for #DARK_GREEN#161 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Blood Grasp killed Fire drake hatchling!#{normal}#
fire drake hatchling	66100	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Rdraha	 :: 	23.492524124473	25	7	3	::	1
checkHit	39	3
=> chance to hit	100
[ATTACK] raw dam	23.492524124473	versus	7	0.3	with APR	25
[ATTACK] after armor	23.492524124473
[ATTACK] after range	24
[PHYS CRIT %]	0
[ATTACK] after crit	24
[ATTACK] after mult	24
[PROJECTOR] starting dam	24
[PROJECTOR] after difficulty dam	24
[PROJECTOR] res	1	0.99	 on dam	24
[PROJECTOR] after resists dam	23.76
[PROJECTOR] after flat damage armor	23.76
[PROJECTOR] final dam	23.76
[LOG]	
[LOG]	#UID:66100:0#Fire drake hatchling hits Rdraha(YOU) for #aaaaaa#24 physical#LAST# damage.
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	36.166615533982
Adding entity	66150	after	1526
[PROJECTOR] starting dam	135.74707202685
[PROJECTOR] after difficulty dam	135.74707202685
[PROJECTOR] res	1.5194238608347	0.98480576139165	 on dam	156.10913283088
[PROJECTOR] after resists dam	153.7371734177
[PROJECTOR] after flat damage armor	153.7371734177
[PROJECTOR] final dam	153.7371734177
[LOG]	Rdraha's Soul Rot hits Fire drake hatchling for #DARK_GREEN#154 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Soul Rot killed Fire drake hatchling!#{normal}#
AI took for target	66104	fire drake hatchling	::	1526	Rdraha	49	<	100
[LOG]	
[LOG]	You pickup 0.80 gold pieces.
[LOG]	
[LOG]	You pickup 0.95 gold pieces.
[LOG]	You pickup 0.45 gold pieces.
[LOG]	
[LOG]	#00ff00##UID:805:0#Talent Blood Grasp is ready to use.
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	
[LOG]	#00ff00##UID:804:0#Talent Blood Spray is ready to use.
[LOG]	#00ff00##UID:776:0#Talent Drain is ready to use.
[LOG]	
AI took for target	66104	fire drake hatchling	::	1526	Rdraha	16	<	100
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	36.166615533982
[LOG]	#{bold}#Rdraha's spell attains critical power!#{normal}#
Adding entity	66151	after	1526
[PROJECTOR] starting dam	224.92853406688
[PROJECTOR] after difficulty dam	224.92853406688
[PROJECTOR] res	0	1	 on dam	258.66781417691
[PROJECTOR] after resists dam	258.66781417691
[PROJECTOR] after flat damage armor	258.66781417691
[PROJECTOR] final dam	258.66781417691
[LOG]	Rdraha's Soul Rot hits Fire drake hatchling for #{bold}##DARK_GREEN#259 blight#{normal}##LAST# damage.
[LOG]	#{bold}#Rdraha's Soul Rot killed Fire drake hatchling!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	Rested for 6 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	You pickup 0.75 gold pieces.
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
AI took for target	66079	bandit	::	1526	Rdraha	49	<	121
bandit	66079	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
dumb ai uses	T_INFUSION:_HEALING_1
checkHit	30.413812651491	18.585879722145
=> chance to hit	73.243963627071
[LOG]	Ran for 9 turns (stop reason: hostile spotted to the northeast (bandit)).
[LOG]	
[TARGET] Passing target	rogue	from	bandit	to	Rdraha
AI took for target	66079	bandit	::	1526	Rdraha	36	<	100
checkHit	30.413812651491	9.4325766767208
=> chance to hit	85.78646910348
[LOG]	Rdraha casts Soul Rot.
checkHit	30.413812651491	9.4325766767208
=> chance to hit	85.78646910348
[SPELL CRIT %]	36.166615533982
Adding entity	66152	after	1526
[PROJECTOR] starting dam	135.74707202685
[PROJECTOR] after difficulty dam	135.74707202685
[PROJECTOR] res	0	1	 on dam	156.10913283088
[PROJECTOR] after resists dam	156.10913283088
[PROJECTOR] after flat damage armor	156.10913283088
[PROJECTOR] final dam	156.10913283088
[LOG]	Rdraha's Soul Rot hits Rogue for #DARK_GREEN#157 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Soul Rot killed Rogue!#{normal}#
[LOG]	
[LOG]	Rdraha casts Blood Grasp.
[SPELL CRIT %]	10.4
Adding entity	66153	after	1526
[PROJECTOR] starting dam	139.5170139101
[PROJECTOR] after difficulty dam	139.5170139101
[PROJECTOR] res	0	1	 on dam	160.44456599662
[PROJECTOR] after resists dam	160.44456599662
[PROJECTOR] after flat damage armor	160.44456599662
[PROJECTOR] final dam	160.44456599662
[LOG]	#UID:1526:0#Rdraha(YOU) drains life from Bandit!
[LOG]	Rdraha(YOU) receives #LIGHT_GREEN#80 healing#LAST# from Rdraha's Blood Grasp.
[LOG]	Rdraha's Blood Grasp hits Bandit for #DARK_GREEN#161 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Blood Grasp killed Bandit!#{normal}#
[LOG]	
[LOG]	You pickup 0.65 gold pieces.
[LOG]	You pickup 0.80 gold pieces.
[LOG]	You pickup 0.90 gold pieces.
[LOG]	You pickup 0.60 gold pieces.
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	#00ff00##UID:805:0#Talent Blood Grasp is ready to use.
[LOG]	Rested for 3 turns (stop reason: all resources and life at maximum).
[LOG]	
AI took for target	66013	thief	::	1526	Rdraha	49	<	121
checkHit	30.413812651491	14.976388466476
=> chance to hit	78.539048659538
AI took for target	66045	grey mold	::	1526	Rdraha	1	<	100
grey mold	66045	dumb ai talents can use	Attack	T_ATTACK
grey mold	66045	dumb ai talents can use	Slime Roots	T_SLIME_ROOTS
dumb ai uses	T_SLIME_ROOTS
[LOG]	Grey mold uses Slime Roots.
AI took for target	66049	grey mold	::	1526	Rdraha	25	<	100
grey mold	66049	dumb ai talents can use	Slime Roots	T_SLIME_ROOTS
dumb ai uses	T_SLIME_ROOTS
checkHit	30.413812651491	14.976388466476
=> chance to hit	78.539048659538
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the northwest (grey mold)).
[LOG]	
[LOG]	Rdraha casts Blood Spray.
[SPELL CRIT %]	10.4
[SPELL CRIT %]	10.4
[LOG]	#{bold}#Rdraha's spell attains critical power!#{normal}#
[PROJECTOR] starting dam	48.208255710322
[PROJECTOR] after difficulty dam	48.208255710322
[PROJECTOR] res	0	1	 on dam	55.43949406687
[PROJECTOR] after resists dam	55.43949406687
[PROJECTOR] after flat damage armor	55.43949406687
[PROJECTOR] final dam	55.43949406687
[PROJECTOR] starting dam	48.208255710322
[PROJECTOR] after difficulty dam	48.208255710322
[PROJECTOR] res	0	1	 on dam	55.43949406687
[PROJECTOR] after resists dam	55.43949406687
[PROJECTOR] after flat damage armor	55.43949406687
[PROJECTOR] final dam	55.43949406687
thief	66013	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
dumb ai uses	T_INFUSION:_WILD_1
[LOG]	#UID:1526:0#Rdraha(YOU) hits Grey mold for #DARK_GREEN#56 blight#LAST# damage.
[LOG]	#UID:1526:0#Rdraha(YOU) hits Grey mold for #{bold}##DARK_GREEN#56 blight#{normal}##LAST# damage.
[LOG]	#{bold}##UID:1526:0#Rdraha(YOU) killed Grey mold!#{normal}#
[LOG]	
[LOG]	Rdraha casts Blood Grasp.
[SPELL CRIT %]	10.4
Adding entity	66154	after	1526
[PROJECTOR] starting dam	139.5170139101
[PROJECTOR] after difficulty dam	139.5170139101
[PROJECTOR] res	17.25	0.8275	 on dam	160.44456599662
[PROJECTOR] after resists dam	132.7678783622
[PROJECTOR] after flat damage armor	132.7678783622
[PROJECTOR] final dam	132.7678783622
[LOG]	#UID:1526:0#Rdraha(YOU) drains life from Thief!
[LOG]	Rdraha(YOU) receives #LIGHT_GREEN#66 healing#LAST# from Rdraha's Blood Grasp.
[LOG]	Rdraha's Blood Grasp hits Thief for #DARK_GREEN#133 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Blood Grasp killed Thief!#{normal}#
[LOG]	
[USERCHAT] channel achievement	carpediem	tome	Wibbly Wobbly Timey Wimey Stuff	false	false
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	36.166615533982
[LOG]	#{bold}#Rdraha's spell attains critical power!#{normal}#
Adding entity	66155	after	1526
[PROJECTOR] starting dam	224.92853406688
[PROJECTOR] after difficulty dam	224.92853406688
[PROJECTOR] res	0	1	 on dam	258.66781417691
[PROJECTOR] after resists dam	258.66781417691
[PROJECTOR] after flat damage armor	258.66781417691
[PROJECTOR] final dam	258.66781417691
[LOG]	Rdraha's Soul Rot hits Grey mold for #{bold}##DARK_GREEN#259 blight#{normal}##LAST# damage.
[LOG]	#{bold}#Rdraha's Soul Rot killed Grey mold!#{normal}#
[LOG]	
[LOG]	You pickup 0.75 gold pieces.
[LOG]	You pickup 0.60 gold pieces.
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:804:0#Talent Blood Spray is ready to use.
[LOG]	#00ff00##UID:805:0#Talent Blood Grasp is ready to use.
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	Rested for 1 turns (stop reason: all resources and life at maximum).
[LOG]	
AI took for target	66052	giant white mouse	::	1526	Rdraha	4	<	100
AI took for target	66089	cutpurse	::	1526	Rdraha	16	<	100
cutpurse	66089	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
dumb ai uses	T_INFUSION:_HEALING_1
[LOG]	Cutpurse uses Infusion: Healing.
[LOG]	Ran for 4 turns (stop reason: hostile spotted to the south (cutpurse)).
[LOG]	
[LOG]	Cutpurse receives #LIGHT_GREEN#89 healing#LAST# from Infusion: Healing.
[ATTACK] attacking with	ash vilestaff of might
[ATTACK] to 	giant white mouse	 :: 	17.897699791898	3	1	3.45	::	1
checkHit	8	3.45
=> chance to hit	62
[ATTACK] raw dam	17.897699791898	versus	1	0.3	with APR	3
[ATTACK] after armor	17.897699791898
[ATTACK] after range	21
[PHYS CRIT %]	5.4
[ATTACK] after crit	21
[ATTACK] after mult	21
[PROJECTOR] starting dam	21
[PROJECTOR] after difficulty dam	21
[PROJECTOR] res	0	1	 on dam	24.15
[PROJECTOR] after resists dam	24.15
[PROJECTOR] after flat damage armor	24.15
[PROJECTOR] final dam	24.15
[ATTACK] staff accuracy bonus	8	3.45	=	1.182
[LOG]	#UID:1526:0#Rdraha(YOU) hits Giant white mouse for #DARK_GREEN#25 blight#LAST# damage.
[LOG]	#{bold}##UID:1526:0#Rdraha(YOU) killed Giant white mouse!#{normal}#
[LOG]	
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	36.166615533982
Adding entity	66156	after	1526
[PROJECTOR] starting dam	135.74707202685
[PROJECTOR] after difficulty dam	135.74707202685
[PROJECTOR] res	0	1	 on dam	156.10913283088
[PROJECTOR] after resists dam	156.10913283088
[PROJECTOR] after flat damage armor	156.10913283088
[PROJECTOR] final dam	156.10913283088
[LOG]	Rdraha's Soul Rot hits Cutpurse for #DARK_GREEN#157 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Soul Rot killed Cutpurse!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	Rested for 3 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	You pickup 0.80 gold pieces.
[LOG]	You pickup 0.55 gold pieces.
[LOG]	Ran for 4 turns (stop reason: hostile spotted to the southwest (brown mold)).
[LOG]	
AI took for target	66077	brown mold	::	1526	Rdraha	4	<	100
brown mold	66077	dumb ai talents can use	Slime Roots	T_SLIME_ROOTS
dumb ai uses	T_SLIME_ROOTS
[LOG]	Brown mold uses Slime Roots.
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: hostile spotted to the north (degenerated skeleton warrior)).
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	36.166615533982
Adding entity	66157	after	1526
[PROJECTOR] starting dam	135.74707202685
[PROJECTOR] after difficulty dam	135.74707202685
[PROJECTOR] res	0	1	 on dam	156.10913283088
[PROJECTOR] after resists dam	156.10913283088
[PROJECTOR] after flat damage armor	156.10913283088
[PROJECTOR] final dam	156.10913283088
[LOG]	Rdraha's Soul Rot hits Degenerated skeleton warrior for #DARK_GREEN#157 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Soul Rot killed Degenerated skeleton warrior!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	Rested for 3 turns (stop reason: all resources and life at maximum).
[LOG]	
AI took for target	66063	yellow jelly	::	1526	Rdraha	4	<	100
yellow jelly	66063	dumb ai talents can use	Slime Spit	T_SLIME_SPIT
dumb ai uses	T_SLIME_SPIT
[LOG]	Yellow jelly uses Slime Spit.
[MIND CRIT %]	1
Adding entity	66158	after	66063
[PROJECTOR] starting dam	26.798528071141
[PROJECTOR] after difficulty dam	26.798528071141
[PROJECTOR] res	0	1	 on dam	18.758969649799
[PROJECTOR] after resists dam	18.758969649799
[PROJECTOR] after flat damage armor	18.758969649799
[PROJECTOR] final dam	18.758969649799
[LOG]	Ran for 3 turns (stop reason: taken damage).
[PROJECTOR] starting dam	26.798528071141
[PROJECTOR] after difficulty dam	26.798528071141
[PROJECTOR] res	0	1	 on dam	18.758969649799
[PROJECTOR] after resists dam	18.758969649799
[PROJECTOR] after flat damage armor	18.758969649799
[PROJECTOR] final dam	18.758969649799
[LOG]	Rdraha slows down.
[LOG]	Yellow jelly's Slime Spit hits Rdraha(YOU) for #ROYAL_BLUE#19 lightning#LAST#, #LIGHT_GREEN#19 nature#LAST# (38 total damage).
Loading tile	talents/slow.png
[LOG]	
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	36.166615533982
Adding entity	66159	after	1526
[PROJECTOR] starting dam	135.74707202685
[PROJECTOR] after difficulty dam	135.74707202685
[PROJECTOR] res	0	1	 on dam	156.10913283088
[PROJECTOR] after resists dam	156.10913283088
[PROJECTOR] after flat damage armor	156.10913283088
[PROJECTOR] final dam	156.10913283088
[LOG]	Rdraha's Soul Rot hits Yellow jelly for #DARK_GREEN#157 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Soul Rot killed Yellow jelly!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Rdraha speeds up.
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
brown mold	66077	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
brown mold	66077	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[LOG]	Rested for 9 turns (stop reason: hostile spotted to the north (large brown snake)).
[LOG]	
Server latency	156
[LOG]	Rdraha casts Drain.
[SPELL CRIT %]	10.4
Adding entity	66160	after	1526
[PROJECTOR] starting dam	99.107716444168
[PROJECTOR] after difficulty dam	99.107716444168
[PROJECTOR] res	0	1	 on dam	113.97387391079
[PROJECTOR] after resists dam	113.97387391079
[PROJECTOR] after flat damage armor	113.97387391079
[PROJECTOR] final dam	113.97387391079
[LOG]	Rdraha's Drain hits Large brown snake for #DARK_GREEN#114 blight#LAST# damage.
[LOG]	
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	36.166615533982
Adding entity	66161	after	1526
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: hostile spotted to the north (large brown snake)).
[LOG]	Rdraha casts Blood Grasp.
[SPELL CRIT %]	10.4
[LOG]	#{bold}#Rdraha's spell attains critical power!#{normal}#
Adding entity	66162	after	1526
[PROJECTOR] starting dam	231.17520656343
[PROJECTOR] after difficulty dam	231.17520656343
[PROJECTOR] res	0	1	 on dam	265.85148754795
[PROJECTOR] after resists dam	265.85148754795
[PROJECTOR] after flat damage armor	265.85148754795
[PROJECTOR] final dam	265.85148754795
[LOG]	#UID:1526:0#Rdraha(YOU) drains life from Large brown snake!
[LOG]	Rdraha's Blood Grasp hits Large brown snake for #{bold}##DARK_GREEN#266 blight#{normal}##LAST# damage.
[LOG]	Rdraha(YOU) receives #LIGHT_GREEN#133 healing#LAST# from Rdraha's Blood Grasp.
[LOG]	#{bold}#Rdraha's Blood Grasp killed Large brown snake!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	#00ff00##UID:805:0#Talent Blood Grasp is ready to use.
brown mold	66077	dumb ai talents can use	Attack	T_ATTACK
brown mold	66077	dumb ai talents can use	Slime Roots	T_SLIME_ROOTS
dumb ai uses	T_ATTACK
[LOG]	#00ff00##UID:776:0#Talent Drain is ready to use.
[LOG]	Rested for 6 turns (stop reason: all resources and life at maximum).
[LOG]	
brown mold	66077	dumb ai talents can use	Slime Roots	T_SLIME_ROOTS
dumb ai uses	T_SLIME_ROOTS
[LOG]	Brown mold uses Slime Roots.
shining mold	66078	dumb ai talents can use	Slime Roots	T_SLIME_ROOTS
dumb ai uses	T_SLIME_ROOTS
[LOG]	Ran for 3 turns (stop reason: hostile spotted to the west (shining mold)).
[LOG]	
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	36.166615533982
Adding entity	66163	after	1526
[PROJECTOR] starting dam	135.74707202685
[PROJECTOR] after difficulty dam	135.74707202685
[PROJECTOR] res	0	1	 on dam	156.10913283088
[PROJECTOR] after resists dam	156.10913283088
[PROJECTOR] after flat damage armor	156.10913283088
[PROJECTOR] final dam	156.10913283088
[LOG]	Rdraha's Soul Rot hits Shining mold for #DARK_GREEN#157 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Soul Rot killed Shining mold!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	Rested for 3 turns (stop reason: all resources and life at maximum).
[LOG]	
[Identify]	iron gauntlets	true
[LOG]	Rdraha picks up (g.): #FFFFFF##UID:66106:0#iron gauntlets (0 def, 1 armour)#LAST#.
[Identify]	agate	true
[LOG]	Rdraha picks up (h.): #FFFFFF##UID:66107:0#agate#LAST#.
[LOG]	Ran for 15 turns (stop reason: at door).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
AI took for target	66065	shining mold	::	1526	Rdraha	49	<	100
shining mold	66065	dumb ai talents can use	Slime Roots	T_SLIME_ROOTS
dumb ai uses	T_SLIME_ROOTS
[LOG]	Ran for 13 turns (stop reason: hostile spotted to the northeast (shining mold)).
[LOG]	
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	36.166615533982
[LOG]	#{bold}#Rdraha's spell attains critical power!#{normal}#
Adding entity	66164	after	1526
[PROJECTOR] starting dam	224.92853406688
[PROJECTOR] after difficulty dam	224.92853406688
[PROJECTOR] res	0	1	 on dam	258.66781417691
[PROJECTOR] after resists dam	258.66781417691
[PROJECTOR] after flat damage armor	258.66781417691
[PROJECTOR] final dam	258.66781417691
[LOG]	Rdraha's Soul Rot hits Shining mold for #{bold}##DARK_GREEN#259 blight#{normal}##LAST# damage.
[LOG]	#{bold}#Rdraha's Soul Rot killed Shining mold!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	Rested for 3 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Ran for 4 turns (stop reason: at door).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	Ran for 14 turns (stop reason: at door).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	Ran for 4 turns (stop reason: at door).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	Ran for 38 turns (stop reason: at door).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	Ran for 34 turns (stop reason: at door).
[LOG]	
[USERCHAT] channel serial data	lf20491	tome	902
AI took for target	66034	large white snake	::	1526	Rdraha	9	<	100
AI took for target	66066	rogue	::	1526	Rdraha	4	<	121
checkHit	30.413812651491	15.684398921014
=> chance to hit	77.553607217635
[LOG]	Lore found: #0080FF#journal page (kor'pul)
[LOG]	You can read all your collected lore in the game menu, by pressing Escape.
[PROFILE] filtering save of 	lore	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LORE] learnt	kor-pul-note-5
large white snake	66034	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Rdraha	 :: 	12.340537263647	10	7	3	::	1
checkHit	21	3
=> chance to hit	95
[ATTACK] raw dam	12.340537263647	versus	7	0.3	with APR	10
[ATTACK] after armor	12.340537263647
[ATTACK] after range	12
[PHYS CRIT %]	1
[ATTACK] after crit	12
[ATTACK] after mult	12
[PROJECTOR] starting dam	12
[PROJECTOR] after difficulty dam	12
[PROJECTOR] res	1	0.99	 on dam	12
[PROJECTOR] after resists dam	11.88
[PROJECTOR] after flat damage armor	11.88
[PROJECTOR] final dam	11.88
checkHit	30.413812651491	15.684398921014
=> chance to hit	77.553607217635
[LOG]	Rogue deactivates Stealth.
[ATTACK] attacking with	slime-covered iron dagger of erosion
[ATTACK] to 	Rdraha	 :: 	18.440167465809	5	7	3	::	1
checkHit	28	3
=> chance to hit	100
[ATTACJ] dagger accuracy bonus	28	3	=	1.125	previous	5
[ATTACK] raw dam	18.440167465809	versus	7	0.3	with APR	5.625
[ATTACK] after armor	17.065167465809
[ATTACK] after range	18
[PHYS CRIT %]	13.912702313413
[ATTACK] after crit	18
[ATTACK] after mult	18
[PROJECTOR] starting dam	18
[PROJECTOR] after difficulty dam	18
[PROJECTOR] res	1	0.99	 on dam	18
[PROJECTOR] after resists dam	17.82
[PROJECTOR] after flat damage armor	17.82
[PROJECTOR] final dam	17.82
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam	5
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam	5
[LOG]	Rdraha slows down.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam	5
[ATTACK] attacking with	iron dagger
[ATTACK] to 	Rdraha	 :: 	17.711376993817	5	7	3	::	0.5
checkHit	28	3
=> chance to hit	100
[ATTACJ] dagger accuracy bonus	28	3	=	1.125	previous	5
[ATTACK] raw dam	17.711376993817	versus	7	0.3	with APR	5.625
[ATTACK] after armor	16.336376993817
[ATTACK] after range	21
[PHYS CRIT %]	13.912702313413
[ATTACK] after crit	34.144073269576
[ATTACK] after mult	17.072036634788
[LOG]	#{bold}##UID:66066:0#Rogue performs a melee critical strike against Rdraha(YOU)!#{normal}#
[PROJECTOR] starting dam	17.072036634788
[PROJECTOR] after difficulty dam	17.072036634788
[PROJECTOR] res	1	0.99	 on dam	17.072036634788
[PROJECTOR] after resists dam	16.90131626844
[PROJECTOR] after flat damage armor	16.90131626844
[PROJECTOR] final dam	16.90131626844
[LOG]	#UID:66034:0#Large white snake hits Rdraha(YOU) for #aaaaaa#12 physical#LAST# damage.
[LOG]	#UID:66066:0#Rogue hits Rdraha(YOU) for #aaaaaa#18 physical#LAST#, #LIGHT_GREEN#5 nature#LAST#, #LIGHT_GREEN#5 nature#LAST#, #LIGHT_STEEL_BLUE#5 temporal#LAST#, #{bold}##aaaaaa#17 physical#{normal}##LAST# (50 total damage).
[LOG]	
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	36.166615533982
Adding entity	66165	after	1526
[PROJECTOR] starting dam	135.74707202685
[PROJECTOR] after difficulty dam	135.74707202685
[PROJECTOR] res	0	1	 on dam	156.10913283088
[PROJECTOR] after resists dam	156.10913283088
[PROJECTOR] after flat damage armor	156.10913283088
[PROJECTOR] final dam	156.10913283088
[LOG]	Rdraha's Soul Rot hits Large white snake for #DARK_GREEN#157 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Soul Rot killed Large white snake!#{normal}#
[ATTACK] attacking with	slime-covered iron dagger of erosion
[ATTACK] to 	Rdraha	 :: 	18.440167465809	5	7	3	::	1
checkHit	28	3
=> chance to hit	100
[ATTACJ] dagger accuracy bonus	28	3	=	1.125	previous	5
[ATTACK] raw dam	18.440167465809	versus	7	0.3	with APR	5.625
[ATTACK] after armor	17.065167465809
[ATTACK] after range	17
[PHYS CRIT %]	13.912702313413
[ATTACK] after crit	17
[ATTACK] after mult	17
[PROJECTOR] starting dam	17
[PROJECTOR] after difficulty dam	17
[PROJECTOR] res	1	0.99	 on dam	17
[PROJECTOR] after resists dam	16.83
[PROJECTOR] after flat damage armor	16.83
[PROJECTOR] final dam	16.83
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam	5
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam	5
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam	5
[ATTACK] attacking with	iron dagger
[ATTACK] to 	Rdraha	 :: 	17.711376993817	5	7	3	::	0.5
checkHit	28	3
=> chance to hit	100
[ATTACJ] dagger accuracy bonus	28	3	=	1.125	previous	5
[ATTACK] raw dam	17.711376993817	versus	7	0.3	with APR	5.625
[ATTACK] after armor	16.336376993817
[ATTACK] after range	18
[PHYS CRIT %]	13.912702313413
[ATTACK] after crit	18
[ATTACK] after mult	9
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	1	0.99	 on dam	9
[PROJECTOR] after resists dam	8.91
[PROJECTOR] after flat damage armor	8.91
[PROJECTOR] final dam	8.91
[LOG]	#UID:66066:0#Rogue hits Rdraha(YOU) for #aaaaaa#17 physical#LAST#, #LIGHT_GREEN#5 nature#LAST#, #LIGHT_GREEN#5 nature#LAST#, #LIGHT_STEEL_BLUE#5 temporal#LAST#, #aaaaaa#9 physical#LAST# (41 total damage).
[LOG]	
[LOG]	Rdraha casts Blood Grasp.
[SPELL CRIT %]	10.4
[LOG]	#{bold}#Rdraha's spell attains critical power!#{normal}#
Adding entity	66166	after	1526
[PROJECTOR] starting dam	231.17520656343
[PROJECTOR] after difficulty dam	231.17520656343
[PROJECTOR] res	0	1	 on dam	265.85148754795
[PROJECTOR] after resists dam	265.85148754795
[PROJECTOR] after flat damage armor	265.85148754795
[PROJECTOR] final dam	265.85148754795
[LOG]	#UID:1526:0#Rdraha(YOU) drains life from Rogue!
[LOG]	Rdraha's Blood Grasp hits Rogue for #{bold}##DARK_GREEN#266 blight#{normal}##LAST# damage.
[LOG]	Rdraha(YOU) receives #LIGHT_GREEN#133 healing#LAST# from Rdraha's Blood Grasp.
[LOG]	#{bold}#Rdraha's Blood Grasp killed Rogue!#{normal}#
brown mold	66077	dumb ai talents can use	Attack	T_ATTACK
brown mold	66077	dumb ai talents can use	Slime Roots	T_SLIME_ROOTS
dumb ai uses	T_SLIME_ROOTS
[LOG]	
[LOG]	You pickup 0.75 gold pieces.
[LOG]	You pickup 0.60 gold pieces.
[Identify]	arcing pouch of iron shots	true
[LOG]	Rdraha picks up (o.): #00FF80##UID:66068:0#arcing pouch of iron shots (15/15, 10-12 power, 1 apr)#LAST#.
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	
[LOG]	Rdraha speeds up.
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:805:0#Talent Blood Grasp is ready to use.
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Ran for 2 turns (stop reason: at door).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	Ran for 4 turns (stop reason: at door).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
AI took for target	65723	giant white mouse	::	1526	Rdraha	64	<	100
giant white mouse	65723	dumb ai talents can use	Hide in Plain Sight	T_HIDE_IN_PLAIN_SIGHT
dumb ai uses	T_HIDE_IN_PLAIN_SIGHT
checkHit	4.5	9.1241437954473
=> chance to hit	39
Hide in Plain Sight: 4.5 stealth vs 9.1241437954473 detection -->chance 39
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the west (giant white mouse)).
[LOG]	
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	36.166615533982
Adding entity	66167	after	1526
[PROJECTOR] starting dam	135.74707202685
[PROJECTOR] after difficulty dam	135.74707202685
[PROJECTOR] res	0	1	 on dam	156.10913283088
[PROJECTOR] after resists dam	156.10913283088
[PROJECTOR] after flat damage armor	156.10913283088
[PROJECTOR] final dam	156.10913283088
[LOG]	Rdraha's Soul Rot hits Giant white mouse for #DARK_GREEN#157 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Soul Rot killed Giant white mouse!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	Rested for 3 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Ran for 2 turns (stop reason: at door).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	Ran for 3 turns (stop reason: at door).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
AI took for target	66064	grey mold	::	1526	Rdraha	16	<	100
grey mold	66064	dumb ai talents can use	Slime Roots	T_SLIME_ROOTS
dumb ai uses	T_SLIME_ROOTS
[LOG]	Grey mold uses Slime Roots.
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the southwest (grey mold)).
[LOG]	
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	36.166615533982
Adding entity	66168	after	1526
[PROJECTOR] starting dam	135.74707202685
[PROJECTOR] after difficulty dam	135.74707202685
[PROJECTOR] res	0	1	 on dam	156.10913283088
[PROJECTOR] after resists dam	156.10913283088
[PROJECTOR] after flat damage armor	156.10913283088
[PROJECTOR] final dam	156.10913283088
[LOG]	Rdraha's Soul Rot hits Grey mold for #DARK_GREEN#157 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Soul Rot killed Grey mold!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	Rested for 3 turns (stop reason: all resources and life at maximum).
[LOG]	
brown mold	66077	dumb ai talents can use	Attack	T_ATTACK
brown mold	66077	dumb ai talents can use	Slime Roots	T_SLIME_ROOTS
dumb ai uses	T_SLIME_ROOTS
[LOG]	Ran for 26 turns (stop reason: at door).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
brown mold	66077	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[Identify]	iron helm	true
[LOG]	Rdraha picks up (h.): #FFFFFF##UID:66112:0#iron helm (0 def, 3 armour)#LAST#.
[LOG]	Ran for 3 turns (stop reason: at door).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
brown mold	66077	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[LOG]	Today is the 2nd Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
[LOG]	Ran for 3 turns (stop reason: at door).
[LOG]	
AI took for target	66048	grey mold	::	1526	Rdraha	64	<	100
AI took for target	65695	The Possessed	::	1526	Rdraha	81	<	100
[SPELL CRIT %]	7.6
Adding entity	66169	after	65695
[SPELL CRIT %]	7.6
Adding entity	66170	after	65695
AI took for target	65712	thief	::	1526	Rdraha	81	<	121
checkHit	30.413812651491	20.735162043499
=> chance to hit	69.701546559078
[PROJECTOR] starting dam	12.323040614142
[PROJECTOR] after difficulty dam	12.323040614142
[PROJECTOR] res	1	0.99	 on dam	12.323040614142
[PROJECTOR] after resists dam	12.199810208
[PROJECTOR] after flat damage armor	12.199810208
[PROJECTOR] final dam	12.199810208
[PROJECTOR] starting dam	2.053840102357
[PROJECTOR] after difficulty dam	2.053840102357
[PROJECTOR] res	1	0.99	 on dam	2.053840102357
[PROJECTOR] after resists dam	2.0333017013334
[PROJECTOR] after flat damage armor	2.0333017013334
[PROJECTOR] final dam	2.0333017013334
[LOG]	Rdraha starts to bleed.
[LOG]	The Possessed's Earthen Missiles hits Rdraha(YOU) for #aaaaaa#13 physical#LAST#, #aaaaaa#3 physical#LAST# (14 total damage).
Loading tile	effects/cut.png
[PROJECTOR] starting dam	12.323040614142
[PROJECTOR] after difficulty dam	12.323040614142
[PROJECTOR] res	1	0.99	 on dam	12.323040614142
[PROJECTOR] after resists dam	12.199810208
[PROJECTOR] after flat damage armor	12.199810208
[PROJECTOR] final dam	12.199810208
[PROJECTOR] starting dam	2.053840102357
[PROJECTOR] after difficulty dam	2.053840102357
[PROJECTOR] res	1	0.99	 on dam	2.053840102357
[PROJECTOR] after resists dam	2.0333017013334
[PROJECTOR] after flat damage armor	2.0333017013334
[PROJECTOR] final dam	2.0333017013334
[LOG]	The Possessed's Earthen Missiles hits Rdraha(YOU) for #aaaaaa#13 physical#LAST#, #aaaaaa#3 physical#LAST# (14 total damage).
[PROJECTOR] starting dam	4.107680204714
[PROJECTOR] after difficulty dam	4.107680204714
[PROJECTOR] res	1	0.99	 on dam	4.107680204714
[PROJECTOR] after resists dam	4.0666034026668
[PROJECTOR] after flat damage armor	4.0666034026668
[PROJECTOR] final dam	4.0666034026668
[LOG]	Bleeding from The Possessed hits Rdraha(YOU) for #aaaaaa#5 physical#LAST# damage.
checkHit	30.413812651491	20.735162043499
=> chance to hit	69.701546559078
[LOG]	
grey mold	66048	dumb ai talents can use	Slime Roots	T_SLIME_ROOTS
dumb ai uses	T_SLIME_ROOTS
[PROJECTOR] starting dam	4.107680204714
[PROJECTOR] after difficulty dam	4.107680204714
[PROJECTOR] res	1	0.99	 on dam	4.107680204714
[PROJECTOR] after resists dam	4.0666034026668
[PROJECTOR] after flat damage armor	4.0666034026668
[PROJECTOR] final dam	4.0666034026668
[LOG]	Bleeding from The Possessed hits Rdraha(YOU) for #aaaaaa#5 physical#LAST# damage.
checkHit	30.413812651491	20.735162043499
=> chance to hit	69.701546559078
[LOG]	
[PROJECTOR] starting dam	4.107680204714
[PROJECTOR] after difficulty dam	4.107680204714
[PROJECTOR] res	1	0.99	 on dam	4.107680204714
[PROJECTOR] after resists dam	4.0666034026668
[PROJECTOR] after flat damage armor	4.0666034026668
[PROJECTOR] final dam	4.0666034026668
[LOG]	Bleeding from The Possessed hits Rdraha(YOU) for #aaaaaa#5 physical#LAST# damage.
AI took for target	65712	thief	::	1526	Rdraha	16	<	121
checkHit	30.413812651491	20.735162043499
=> chance to hit	69.701546559078
[LOG]	
[PROJECTOR] starting dam	4.107680204714
[PROJECTOR] after difficulty dam	4.107680204714
[PROJECTOR] res	1	0.99	 on dam	4.107680204714
[PROJECTOR] after resists dam	4.0666034026668
[PROJECTOR] after flat damage armor	4.0666034026668
[PROJECTOR] final dam	4.0666034026668
[LOG]	Bleeding from The Possessed hits Rdraha(YOU) for #aaaaaa#5 physical#LAST# damage.
checkHit	30.413812651491	20.735162043499
=> chance to hit	69.701546559078
[LOG]	
brown mold	66077	dumb ai talents can use	Slime Roots	T_SLIME_ROOTS
dumb ai uses	T_SLIME_ROOTS
[PROJECTOR] starting dam	4.107680204714
[PROJECTOR] after difficulty dam	4.107680204714
[PROJECTOR] res	1	0.99	 on dam	4.107680204714
[PROJECTOR] after resists dam	4.0666034026668
[PROJECTOR] after flat damage armor	4.0666034026668
[PROJECTOR] final dam	4.0666034026668
[LOG]	Bleeding from The Possessed hits Rdraha(YOU) for #aaaaaa#5 physical#LAST# damage.
checkHit	30.413812651491	20.735162043499
=> chance to hit	69.701546559078
[LOG]	
[LOG]	Rdraha casts Blood Spray.
checkHit	30.413812651491	20.735162043499
=> chance to hit	69.701546559078
[SPELL CRIT %]	10.4
[SPELL CRIT %]	10.4
[LOG]	#{bold}#Rdraha's spell attains critical power!#{normal}#
[PROJECTOR] starting dam	48.208255710322
[PROJECTOR] after difficulty dam	48.208255710322
[PROJECTOR] res	3.1947672117428	0.96805232788257	 on dam	55.43949406687
[PROJECTOR] after resists dam	53.668331288066
[PROJECTOR] after flat damage armor	53.668331288066
[PROJECTOR] final dam	53.668331288066
[PROJECTOR] starting dam	48.208255710322
[PROJECTOR] after difficulty dam	48.208255710322
[PROJECTOR] res	0	1	 on dam	55.43949406687
[PROJECTOR] after resists dam	55.43949406687
[PROJECTOR] after flat damage armor	55.43949406687
[PROJECTOR] final dam	55.43949406687
[PROJECTOR] starting dam	48.208255710322
[PROJECTOR] after difficulty dam	48.208255710322
[PROJECTOR] res	6.0484834009662	0.93951516599034	 on dam	55.43949406687
[PROJECTOR] after resists dam	52.086245470656
[PROJECTOR] after flat damage armor	52.086245470656
[PROJECTOR] final dam	52.086245470656
[LOG]	#UID:1526:0#Rdraha(YOU) hits The Possessed for #{bold}##DARK_GREEN#54 blight#{normal}##LAST# damage.
[LOG]	#UID:1526:0#Rdraha(YOU) hits Thief for #DARK_GREEN#53 blight#LAST# damage.
[LOG]	#UID:1526:0#Rdraha(YOU) hits Grey mold for #DARK_GREEN#56 blight#LAST# damage.
[LOG]	#{bold}##UID:1526:0#Rdraha(YOU) killed Grey mold!#{normal}#
[LOG]	Rdraha stops bleeding.
[LOG]	The Possessed casts Earthen Missiles.
[SPELL CRIT %]	7.6
Adding entity	66171	after	65695
[SPELL CRIT %]	7.6
Adding entity	66172	after	65695
[PROJECTOR] starting dam	12.323040614142
[PROJECTOR] after difficulty dam	12.323040614142
[PROJECTOR] res	0	1	 on dam	12.323040614142
[PROJECTOR] after resists dam	12.323040614142
[PROJECTOR] after flat damage armor	12.323040614142
[PROJECTOR] final dam	12.323040614142
[PROJECTOR] starting dam	2.053840102357
[PROJECTOR] after difficulty dam	2.053840102357
[PROJECTOR] res	0	1	 on dam	2.053840102357
[PROJECTOR] after resists dam	2.053840102357
[PROJECTOR] after flat damage armor	2.053840102357
[PROJECTOR] final dam	2.053840102357
[LOG]	Thief starts to bleed.
[PROJECTOR] starting dam	2.053840102357
[PROJECTOR] after difficulty dam	2.053840102357
[PROJECTOR] res	0	1	 on dam	2.053840102357
[PROJECTOR] after resists dam	2.053840102357
[PROJECTOR] after flat damage armor	2.053840102357
[PROJECTOR] final dam	2.053840102357
[LOG]	Bleeding from The Possessed hits Thief for #aaaaaa#3 physical#LAST# damage.
[LOG]	The Possessed's Earthen Missiles hits Thief for #aaaaaa#13 physical#LAST#, #aaaaaa#3 physical#LAST# (14 total damage).
[PROJECTOR] starting dam	12.323040614142
[PROJECTOR] after difficulty dam	12.323040614142
[PROJECTOR] res	0	1	 on dam	12.323040614142
[PROJECTOR] after resists dam	12.323040614142
[PROJECTOR] after flat damage armor	12.323040614142
[PROJECTOR] final dam	12.323040614142
[PROJECTOR] starting dam	2.053840102357
[PROJECTOR] after difficulty dam	2.053840102357
[PROJECTOR] res	0	1	 on dam	2.053840102357
[PROJECTOR] after resists dam	2.053840102357
[PROJECTOR] after flat damage armor	2.053840102357
[PROJECTOR] final dam	2.053840102357
[LOG]	The Possessed's Earthen Missiles hits Thief for #aaaaaa#13 physical#LAST#, #aaaaaa#3 physical#LAST# (14 total damage).
[LOG]	
[LOG]	Rdraha casts Pacification Hex.
checkHit	30.413812651491	20.735162043499
=> chance to hit	69.701546559078
checkHit	15.168919629065	33
=> chance to hit	6
[LOG]	Thief is hexed!
[LOG]	Thief is dazed!
checkHit	17.204568158803	33
=> chance to hit	11
[LOG]	The Possessed is hexed!
[LOG]	The Possessed is dazed!
[PROJECTOR] starting dam	3.6969121842426
[PROJECTOR] after difficulty dam	3.6969121842426
[PROJECTOR] res	0	1	 on dam	1.8484560921213
[PROJECTOR] after resists dam	1.8484560921213
[PROJECTOR] after flat damage armor	1.8484560921213
[PROJECTOR] final dam	1.8484560921213
[LOG]	Thief is not dazed anymore.
[LOG]	Bleeding from The Possessed hits Thief for #aaaaaa#2 physical#LAST# damage.
thief	65712	dumb ai talents can use	Disarm	T_DISARM
thief	65712	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_DISARM
[LOG]	Thief uses Disarm.
[LOG]	Thief deactivates Stealth.
[ATTACK] attacking with	iron dagger of purging
[ATTACK] to 	Rdraha	 :: 	18.443819169772	5	7	3	::	0.88729833462074
checkHit	28	3
=> chance to hit	100
[ATTACJ] dagger accuracy bonus	28	3	=	1.125	previous	5
[ATTACK] raw dam	18.443819169772	versus	7	0.3	with APR	5.625
[ATTACK] after armor	17.068819169772
[ATTACK] after range	17
[PHYS CRIT %]	19.512702313413
[ATTACK] after crit	27.640440265847
[ATTACK] after mult	24.52531661607
[LOG]	#{bold}##UID:65712:0#Thief performs a melee critical strike against Rdraha(YOU)!#{normal}#
[PROJECTOR] starting dam	24.52531661607
[PROJECTOR] after difficulty dam	24.52531661607
[PROJECTOR] res	1	0.99	 on dam	24.52531661607
[PROJECTOR] after resists dam	24.280063449909
[PROJECTOR] after flat damage armor	24.280063449909
[PROJECTOR] final dam	24.280063449909
[PROJECTOR] starting dam	4
[PROJECTOR] after difficulty dam	4
[PROJECTOR] res	0	1	 on dam	4
[PROJECTOR] after resists dam	4
[PROJECTOR] after flat damage armor	4
[PROJECTOR] final dam	4
[ATTACK] attacking with	iron dagger of crippling
[ATTACK] to 	Rdraha	 :: 	18.063856326882	5	7	3	::	0.44364916731037
checkHit	28	3
=> chance to hit	100
[ATTACJ] dagger accuracy bonus	28	3	=	1.125	previous	5
[ATTACK] raw dam	18.063856326882	versus	7	0.3	with APR	5.625
[ATTACK] after armor	16.688856326882
[ATTACK] after range	21
[PHYS CRIT %]	19.512702313413
[ATTACK] after crit	21
[ATTACK] after mult	9.3166325135178
[PROJECTOR] starting dam	9.3166325135178
[PROJECTOR] after difficulty dam	9.3166325135178
[PROJECTOR] res	1	0.99	 on dam	9.3166325135178
[PROJECTOR] after resists dam	9.2234661883826
[PROJECTOR] after flat damage armor	9.2234661883826
[PROJECTOR] final dam	9.2234661883826
checkHit	14.7	25
=> chance to hit	25
[LOG]	Rdraha is disarmed!
[LOG]	
[LOG]	#UID:65712:0#Thief hits Rdraha(YOU) for #{bold}##aaaaaa#25 physical#{normal}##LAST#, #LIGHT_GREEN#4 nature#LAST#, #aaaaaa#10 physical#LAST# (38 total damage).
[PROJECTOR] starting dam	3.6969121842426
[PROJECTOR] after difficulty dam	3.6969121842426
[PROJECTOR] res	0	1	 on dam	1.8484560921213
[PROJECTOR] after resists dam	1.8484560921213
[PROJECTOR] after flat damage armor	1.8484560921213
[PROJECTOR] final dam	1.8484560921213
[LOG]	Bleeding from The Possessed hits Thief for #aaaaaa#2 physical#LAST# damage.
[LOG]	
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	36.166615533982
Adding entity	66173	after	1526
[PROJECTOR] starting dam	135.74707202685
[PROJECTOR] after difficulty dam	135.74707202685
[PROJECTOR] res	6.0484834009662	0.93951516599034	 on dam	156.10913283088
[PROJECTOR] after resists dam	146.66689784421
[PROJECTOR] after flat damage armor	146.66689784421
[PROJECTOR] numbed dam	124.66686316758
[PROJECTOR] final dam	124.66686316758
[LOG]	Rdraha's Soul Rot hits Thief for #DARK_GREEN#125 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Soul Rot killed Thief!#{normal}#
[LOG]	
[LOG]	You pickup 0.45 gold pieces.
[LOG]	You pickup 0.80 gold pieces.
checkHit	23.425	40.2
=> chance to hit	9
[LOG]	Rdraha loses sight!
[LOG]	Rdraha has been illuminated.
[LOG]	
[LOG]	Rdraha uses Infusion: Wild.
[LOG]	Rdraha is no longer illuminated.
[LOG]	Rdraha is cured!
[LOG]	Rdraha lessens the pain.
[LOG]	
[LOG]	#00ff00##UID:804:0#Talent Blood Spray is ready to use.
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	
[LOG]	Rdraha rearms.
checkHit	33	3.4279434187586
=> chance to hit	95
[LOG]	
[LOG]	Rdraha recovers sight.
[LOG]	The Possessed casts Earthen Missiles.
[SPELL CRIT %]	7.6
Adding entity	66174	after	65695
[SPELL CRIT %]	7.6
Adding entity	66175	after	65695
[PROJECTOR] starting dam	10.847821926946
[PROJECTOR] after difficulty dam	10.847821926946
[PROJECTOR] res	14.86	0.8514	 on dam	5.423910963473
[PROJECTOR] after resists dam	4.6179177943009
[PROJECTOR] after flat damage armor	4.6179177943009
[PROJECTOR] final dam	4.6179177943009
[PROJECTOR] starting dam	1.8079703211577
[PROJECTOR] after difficulty dam	1.8079703211577
[PROJECTOR] res	14.86	0.8514	 on dam	0.90398516057883
[PROJECTOR] after resists dam	0.76965296571682
[PROJECTOR] after flat damage armor	0.76965296571682
[PROJECTOR] final dam	0.76965296571682
[LOG]	Rdraha starts to bleed.
[LOG]	The Possessed's Earthen Missiles hits Rdraha(YOU) for #aaaaaa#5 physical#LAST#, #aaaaaa#1 physical#LAST# (5 total damage).
[PROJECTOR] starting dam	10.847821926946
[PROJECTOR] after difficulty dam	10.847821926946
[PROJECTOR] res	14.86	0.8514	 on dam	5.423910963473
[PROJECTOR] after resists dam	4.6179177943009
[PROJECTOR] after flat damage armor	4.6179177943009
[PROJECTOR] final dam	4.6179177943009
[PROJECTOR] starting dam	1.8079703211577
[PROJECTOR] after difficulty dam	1.8079703211577
[PROJECTOR] res	14.86	0.8514	 on dam	0.90398516057883
[PROJECTOR] after resists dam	0.76965296571682
[PROJECTOR] after flat damage armor	0.76965296571682
[PROJECTOR] final dam	0.76965296571682
[LOG]	
[LOG]	The Possessed's Earthen Missiles hits Rdraha(YOU) for #aaaaaa#5 physical#LAST#, #aaaaaa#1 physical#LAST# (5 total damage).
[LOG]	Rdraha uses Infusion: Regeneration.
[LOG]	Rdraha starts regenerating health quickly.
New GL Shader program 31
*p 31: Uniform: 0: 8B52 beamColor1
*p 31: Uniform: 1: 8B52 beamColor2
*p 31: Uniform: 2: 1406 beamsCount
*p 31: Uniform: 3: 8B52 circleColor
*p 31: Uniform: 4: 1406 circleDescendSpeed
*p 31: Uniform: 5: 1406 circleRotationSpeed
*p 31: Uniform: 6: 1406 noup
*p 31: Uniform: 7: 8B5E tex
*p 31: Uniform: 8: 1406 tick
*p 31: Uniform: 9: 1406 tick_start
*p 31: Uniform: 10: 1406 time_factor
New GL Shader program 32
*p 32: Uniform: 0: 8B52 beamColor1
*p 32: Uniform: 1: 8B52 beamColor2
*p 32: Uniform: 2: 1406 beamsCount
*p 32: Uniform: 3: 8B52 circleColor
*p 32: Uniform: 4: 1406 circleDescendSpeed
*p 32: Uniform: 5: 1406 circleRotationSpeed
*p 32: Uniform: 6: 1406 noup
*p 32: Uniform: 7: 8B5E tex
*p 32: Uniform: 8: 1406 tick
*p 32: Uniform: 9: 1406 tick_start
*p 32: Uniform: 10: 1406 time_factor
[PROJECTOR] starting dam	3.6159406423153
[PROJECTOR] after difficulty dam	3.6159406423153
[PROJECTOR] res	14.86	0.8514	 on dam	1.8079703211577
[PROJECTOR] after resists dam	1.5393059314336
[PROJECTOR] after flat damage armor	1.5393059314336
[PROJECTOR] final dam	1.5393059314336
[LOG]	Rdraha feels pain again.
[LOG]	Bleeding from The Possessed hits Rdraha(YOU) for #aaaaaa#2 physical#LAST# damage.
[LOG]	
[LOG]	Rdraha casts Drain.
[LOG]	Rdraha casts Blood Grasp.
[SPELL CRIT %]	10.4
Adding entity	66176	after	1526
[PROJECTOR] starting dam	139.5170139101
[PROJECTOR] after difficulty dam	139.5170139101
[PROJECTOR] res	3.1947672117428	0.96805232788257	 on dam	160.44456599662
[PROJECTOR] after resists dam	155.31873560914
[PROJECTOR] after flat damage armor	155.31873560914
[PROJECTOR] final dam	155.31873560914
[LOG]	The Possessed is not dazed anymore.
[LOG]	#UID:1526:0#Rdraha(YOU) drains life from The Possessed!
[LOG]	Rdraha's Blood Grasp hits The Possessed for #DARK_GREEN#156 blight#LAST# damage.
[LOG]	Rdraha(YOU) receives #LIGHT_GREEN#78 healing#LAST# from Rdraha's Blood Grasp.
[PROJECTOR] starting dam	3.6159406423153
[PROJECTOR] after difficulty dam	3.6159406423153
[PROJECTOR] res	1	0.99	 on dam	3.6159406423153
[PROJECTOR] after resists dam	3.5797812358922
[PROJECTOR] after flat damage armor	3.5797812358922
[PROJECTOR] final dam	3.5797812358922
[LOG]	Bleeding from The Possessed hits Rdraha(YOU) for #aaaaaa#4 physical#LAST# damage.
[LOG]	
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	36.166615533982
Adding entity	66177	after	1526
[PROJECTOR] starting dam	135.74707202685
[PROJECTOR] after difficulty dam	135.74707202685
[PROJECTOR] res	3.1947672117428	0.96805232788257	 on dam	156.10913283088
[PROJECTOR] after resists dam	151.12180944066
[PROJECTOR] after flat damage armor	151.12180944066
[PROJECTOR] final dam	151.12180944066
[LOG]	Rdraha's Soul Rot hits The Possessed for #DARK_GREEN#152 blight#LAST# damage.
[PROJECTOR] starting dam	3.6159406423153
[PROJECTOR] after difficulty dam	3.6159406423153
[PROJECTOR] res	1	0.99	 on dam	3.6159406423153
[PROJECTOR] after resists dam	3.5797812358922
[PROJECTOR] after flat damage armor	3.5797812358922
[PROJECTOR] final dam	3.5797812358922
[LOG]	Bleeding from The Possessed hits Rdraha(YOU) for #aaaaaa#4 physical#LAST# damage.
[LOG]	
[LOG]	Rdraha casts Drain.
[SPELL CRIT %]	10.4
Adding entity	66178	after	1526
[PROJECTOR] starting dam	99.107716444168
[PROJECTOR] after difficulty dam	99.107716444168
[PROJECTOR] res	3.1947672117428	0.96805232788257	 on dam	113.97387391079
[PROJECTOR] after resists dam	110.33267395714
[PROJECTOR] after flat damage armor	110.33267395714
[PROJECTOR] final dam	110.33267395714
[LOG]	Rdraha's Drain hits The Possessed for #DARK_GREEN#111 blight#LAST# damage.
[LOG]	The Possessed is dazed!
checkHit	33	3.4279434187586
=> chance to hit	95
[PROJECTOR] starting dam	3.6159406423153
[PROJECTOR] after difficulty dam	3.6159406423153
[PROJECTOR] res	1	0.99	 on dam	1.8079703211577
[PROJECTOR] after resists dam	1.7898906179461
[PROJECTOR] after flat damage armor	1.7898906179461
[PROJECTOR] final dam	1.7898906179461
[LOG]	Bleeding from The Possessed hits Rdraha(YOU) for #aaaaaa#2 physical#LAST# damage.
[LOG]	
[LOG]	Rdraha casts Blood Spray.
[SPELL CRIT %]	10.4
[SPELL CRIT %]	10.4
[PROJECTOR] starting dam	48.208255710322
[PROJECTOR] after difficulty dam	48.208255710322
[PROJECTOR] res	3.1947672117428	0.96805232788257	 on dam	55.43949406687
[PROJECTOR] after resists dam	53.668331288066
[PROJECTOR] after flat damage armor	53.668331288066
[PROJECTOR] final dam	53.668331288066
[LOG]	The Possessed is not dazed anymore.
[LOG]	#UID:1526:0#Rdraha(YOU) hits The Possessed for #DARK_GREEN#54 blight#LAST# damage.
[PROJECTOR] starting dam	3.6159406423153
[PROJECTOR] after difficulty dam	3.6159406423153
[PROJECTOR] res	1	0.99	 on dam	3.6159406423153
[PROJECTOR] after resists dam	3.5797812358922
[PROJECTOR] after flat damage armor	3.5797812358922
[PROJECTOR] final dam	3.5797812358922
[LOG]	Bleeding from The Possessed hits Rdraha(YOU) for #aaaaaa#4 physical#LAST# damage.
[LOG]	
[LOG]	The Possessed is dazed!
checkHit	33	3.4279434187586
=> chance to hit	95
[LOG]	#00ff00##UID:805:0#Talent Blood Grasp is ready to use.
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	Rdraha stops regenerating health quickly.
[LOG]	Rdraha stops bleeding.
[LOG]	
[LOG]	Looking around... (direction keys to select interesting things, shift+direction keys to move freely)
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	36.166615533982
[LOG]	#{bold}#Rdraha's spell attains critical power!#{normal}#
Adding entity	66179	after	1526
[PROJECTOR] starting dam	224.92853406688
[PROJECTOR] after difficulty dam	224.92853406688
[PROJECTOR] res	3.1947672117428	0.96805232788257	 on dam	258.66781417691
[PROJECTOR] after resists dam	250.40397966226
[PROJECTOR] after flat damage armor	250.40397966226
[PROJECTOR] final dam	250.40397966226
[LOG]	The Possessed is not dazed anymore.
Zone guardian dead, setting up backup guardian	KOR_FURY	35
[QUEST] try update status on	Rdraha	start-allied	1	kor-pul
[QUEST] try update status on	Rdraha	start-allied	100	nil
[LOG]	#LIGHT_GREEN#Quest 'Of trolls and damp caves' is done! #WHITE#(Press 'j' to see the quest log)
===	nil	nil
[QUEST] given to	table: 0x0f3e2928	starter-zones
[LOG]	#LIGHT_GREEN#Accepted quest 'Into the darkness'! #WHITE#(Press 'j' to see the quest log)
[LOG]	#LIGHT_GREEN#Quest 'Of trolls and damp caves' status updated! #WHITE#(Press 'j' to see the quest log)
[QUEST] try update status on	Rdraha	start-allied	1	kor-pul-invaded
[QUEST] try update status on	Rdraha	start-allied	100	nil
===	nil	nil
[LOG]	#LIGHT_GREEN#Quest 'Of trolls and damp caves' status updated! #WHITE#(Press 'j' to see the quest log)
[LOG]	#00ffff#Welcome to level 9 [Rdraha].
[LOG]	Rdraha has 3 stat point(s), 1 class talent point(s), 1 generic talent point(s) to spend. Press p to use them.
[ONLINE PROFILE] current character 	Rdraha the level 9 Cornac Corruptor
Refusing to drop The Possessed artifact Unerring Scalpel with chance 100
Loading tile	object/artifact/artifact_jewelry_withering_orbs.png
Added unique	mod.class.Object/Withering Orbs	::	1
Removed unique	mod.class.Object/Unerring Scalpel	::	1
[PROFILE] filtering save of 	uniques	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LOG]	Rdraha's Soul Rot hits The Possessed for #{bold}##DARK_GREEN#251 blight#{normal}##LAST# damage.
[LOG]	#{bold}#Rdraha's Soul Rot killed The Possessed!#{normal}#
[LOG]	
Server latency	296
Using cached font	/data/font/DroidSansMono.ttf	12
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSans.ttf	14
[LOG]	Rdraha deactivates Dark Ritual.
[LOG]	Rdraha activates Dark Ritual.
[LOG]	Rdraha deactivates Willful Tormenter.
[LOG]	Rdraha activates Willful Tormenter.
[LOG]	#00ff00##UID:60:0#Talent Infusion: Wild is ready to use.
[LOG]	
[PROFILE] filtering save of 	artifacts	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[Identify]	Withering Orbs	true
[LOG]	Rdraha picks up (a.): #FFD700##UID:66180:0#Withering Orbs#LAST#.
[Identify]	quick-loading pouch of iron shots	true
[LOG]	Rdraha picks up (r.): #00FF80##UID:65708:0#quick-loading pouch of iron shots (22/22, 10.5-12.6 power, 1 apr)#LAST#.
[Identify]	acidic iron battleaxe of crippling	true
[LOG]	Rdraha picks up (b.): #00FF80##UID:65705:0#acidic iron battleaxe of crippling (11-16.5 power, 1 apr)#LAST#.
[Identify]	agate	true
[LOG]	Rdraha picks up (k.): #FFFFFF##UID:65704:0#agate#LAST#.
[LOG]	You pickup 0.80 gold pieces.
[LOG]	You pickup 0.65 gold pieces.
[LOG]	Lore found: #0080FF#Withering Orbs
[LOG]	You can read all your collected lore in the game menu, by pressing Escape.
[LORE] learnt	Withering Orbs
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	
[MOUSE] pre starting drag'n'drop
[MOUSE] enabling drag from predrag
[MOUSE] ending drag'n'drop
fight: 	Withering Orbs	ash vilestaff of might	::	OFFHAND	NECK
fight: 	Withering Orbs	wizard's steel ring of sensing	::	nil	NECK
fight: 	Withering Orbs	savior's steel ring of sensing	::	nil	NECK
fight: 	Withering Orbs	bright brass lantern of health	::	nil	NECK
fight: 	Withering Orbs	linen robe	::	nil	NECK
fight: 	Withering Orbs	linen cloak of protection	::	nil	NECK
fight: 	Withering Orbs	rough leather cap	::	nil	NECK
fight: 	Withering Orbs	insulating rough leather belt of the mystic	::	nil	NECK
fight: 	Withering Orbs	rough leather gloves 'Unraregohek'	::	nil	NECK
fight: 	Withering Orbs	miner's pair of rough leather boots of uncanny dodging	::	nil	NECK
[LOG]	Rdraha wears: #FFD700##UID:66180:0#Withering Orbs#LAST#.
brown mold	66077	dumb ai talents can use	Slime Roots	T_SLIME_ROOTS
dumb ai uses	T_SLIME_ROOTS
[LOG]	#00ff00##UID:804:0#Talent Blood Spray is ready to use.
[LOG]	#00ff00##UID:49:0#Talent Infusion: Regeneration is ready to use.
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:800:0#Talent Pacification Hex is ready to use.
[LOG]	#00ff00##UID:776:0#Talent Drain is ready to use.
brown mold	66077	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[LOG]	#00ff00##UID:796:0#Talent Curse of Defenselessness is ready to use.
[LOG]	Rested for 16 turns (stop reason: all resources and life at maximum).
[LOG]	
brown mold	66077	dumb ai talents can use	Slime Roots	T_SLIME_ROOTS
dumb ai uses	T_SLIME_ROOTS
[LOG]	#YELLOW_GREEN#There is a previous level here (press '<', '>' or right click to use).
[LOG]	Ran for 59 turns (stop reason: at exit).
[LOG]	
Server latency	160
[LOG]	Space around you starts to dissolve...
[Identify]	Rod of Recall	true
[LORE] learnt	Rod of Recall
[LOG]	
[LOG]	Resting starts...
[LOG]	You are yanked out of this place!
[LOG]	Rested for 40 turns (stop reason: dialog is displayed).
[LOG]	
[LOG]	You gain 1.40 gold from the transmogrification of #00FF80##UID:65708:0#quick-loading pouch of iron shots (22/22, 10.5-12.6 power, 1 apr)#LAST#.
[LOG]	You gain 0.81 gold from the transmogrification of #00FF80##UID:66068:0#arcing pouch of iron shots (15/15, 10-12 power, 1 apr)#LAST#.
[LOG]	You gain 0.25 gold from the transmogrification of #FFFFFF##UID:66112:0#iron helm (0 def, 3 armour)#LAST#.
[LOG]	You gain 0.25 gold from the transmogrification of #FFFFFF##UID:66106:0#iron gauntlets (0 def, 1 armour)#LAST#.
[LOG]	You gain 0.10 gold from the transmogrification of #FFFFFF##UID:66037:0#pair of rough leather boots (0 def, 1 armour)#LAST#.
[LOG]	You gain 1.72 gold from the transmogrification of #00FF80##UID:65952:0#potent elm magestaff of might (12-14.4 power, 2 apr, cold damage)#LAST#.
[LOG]	You gain 3.70 gold from the transmogrification of #SALMON##UID:65737:0#Elumivena (10-13 power, 6 apr)#LAST#.
[LOG]	You gain 1.82 gold from the transmogrification of #00FF80##UID:65705:0#acidic iron battleaxe of crippling (11-16.5 power, 1 apr)#LAST#.
[COROUTINE] registering	savefilepipe	thread: 0x15092ee0
[SAVEFILE PIPE] force waiting
Make wait background texture 1513 : 1920x1080 (2048, 2048)
[SAVEFILE PIPE] new save running in the pipe:	Rdraha	zone	::	zone-ruins-kor-pul.teaz	::	table: 0x17b74cd0	=>	table: 0x1510d6e8	(3409)
Loading savefile 	/save/Rdraha/
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/Rdraha/zone-ruins-kor-pul.teaz.tmp
Saved zipname /save/Rdraha/zone-ruins-kor-pul.teaz.tmp
[LOG]	Saving done.
Wait finished, counted 513, 295 ticks
[ZONE] Closed level map	1
[ZONE] Closed level map	2
[ZONE] Closed level map	3
[ZONE] Left zone	Ruins of Kor'Pul
[ZONE] loading from last persistent	wilderness	table: 0x171fbad8
[ZONE] using old zone	wilderness
Make wait background texture 1573 : 1920x1080 (2048, 2048)
C Map size 30:16 :: 480
C Map seens texture: 1585 (180x110)
New GL Shader program 33
*p 33: Uniform: 0: 8B50 mapCoord
*p 33: Uniform: 1: 8B5E tex
*p 33: Uniform: 2: 8B50 texSize
*p 33: Uniform: 3: 1406 tick
Wait finished, counted 1429, 352 ticks
Loading tile	terrain/jungle/jungle_brush_3_192_01.png
Loading tile	terrain/jungle/jungle_grass_3_02.png
Loading tile	terrain/jungle/jungle_grass_1_03.png
Loading tile	terrain/lava/lava_floor_2_07.png
Loading tile	terrain/lava/lava_floor_1_02.png
Loading tile	terrain/lava/lava_floor_9_04.png
Not gone east, no backup guardian
Running on level loads	wilderness-1
[LOG]	#YELLOW_GREEN#There is a Ruins of Kor'Pul here (press '<', '>' or right click to use).
Updating zone name	Maj'Eyal
[PARTY] New member, add after	Rdraha	Rdraha
Adding entity	1526	after	1526
[MUSIC] stoping	Swashing the buck.ogg
[MUSIC] loading	Remembrance.ogg	sound "/data/music/Remembrance.ogg" : <static>
[MUSIC] playing	Remembrance.ogg	sound "/data/music/Remembrance.ogg" : <static>
[LOG]	#TEAL#You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Updating zone name	Maj'Eyal
C Map minimap texture: 1459 (50x50; 64x64)
stack traceback:
[COROUTINE] error	cannot resume dead coroutine
[COROUTINE] dead	savefilepipe
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[COROUTINE] registering	savefilepipe	thread: 0x1a81cf08
[SAVEFILE PIPE] force waiting
Make wait background texture 1500 : 1920x1080 (2048, 2048)
[SAVEFILE PIPE] new save running in the pipe:	Rdraha	game	::	game.teag	::	table: 0x0bf2cdf8	=>	table: 0x176967d8	(4975)
Loading savefile 	/save/Rdraha/
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/Rdraha/game.teag.tmp
Saved zipname /save/Rdraha/game.teag.tmp
[LOG]	Saving done.
Wait finished, counted 1801, 795 ticks
[COROUTINE] registering	savefilepipe	thread: 0x1735e460
[SAVEFILE PIPE] force waiting
Make wait background texture 1601 : 1920x1080 (2048, 2048)
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x0b4d16d0	=>	table: 0x1a7bf678	(1)
Loading savefile 	/save//
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save//world.teaw.tmp
Saved zipname /save//world.teaw.tmp
[LOG]	Saving done.
Wait finished, counted 28, 384 ticks
Saving JSON	true
[LOG]	Saving game...
stack traceback:
[COROUTINE] error	cannot resume dead coroutine
[COROUTINE] dead	savefilepipe
[USERCHAT] channel talk	exarion	tome	they also require an absurd amount of micromanagement
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
Spawned hostile	8	26	adventurers party
Loading tile	npc/hostile_humanoid_adventurers_party.png
[LOG]	Today is the 3rd Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:26.
[LOG]	Today is the 4th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:53.
[LOG]	Today is the 5th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:08.
[LOG]	Today is the 6th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:35.
[LOG]	Today is the 7th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:50.
[LOG]	Today is the 8th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:16.
[LOG]	Today is the 9th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:31.
[LOG]	Today is the 10th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:46.
Added unique	mod.class.Encounter/Lost merchant	::	1
[LOG]	
[COROUTINE] registering	savefilepipe	thread: 0x1415ae78
[SAVEFILE PIPE] force waiting
Make wait background texture 1508 : 1920x1080 (2048, 2048)
[SAVEFILE PIPE] new save running in the pipe:	Rdraha	zone	::	zone-wilderness.teaz	::	table: 0x1bb62e98	=>	table: 0x0996d780	(4527)
Loading savefile 	/save/Rdraha/
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/Rdraha/zone-wilderness.teaz.tmp
Saved zipname /save/Rdraha/zone-wilderness.teaz.tmp
[LOG]	Saving done.
Wait finished, counted 1721, 579 ticks
[ZONE] Closed level map	1
[ZONE] Left zone	World of Eyal
Loading savefile 	/save/Rdraha/
Loading entities file from file	/data/zones/thieves-tunnels/npcs.lua
Loading entities file from memory	/data/general/npcs/thieve.lua
Loading entities file from file	/data/zones/thieves-tunnels/grids.lua
Loading entities file from memory	/data/general/grids/basic.lua
Loading entities file from file	/data/zones/thieves-tunnels/objects.lua
Loading entities file from memory	/data/general/objects/objects-maj-eyal.lua
Loading entities file from memory	/data/general/objects/objects.lua
Loading entities file from memory	/data/general/objects/money.lua
Loading entities file from memory	/data/general/objects/gem.lua
Loading entities file from memory	/data/general/objects/lites.lua
Loading entities file from memory	/data/general/objects/potions.lua
Loading entities file from memory	/data/general/objects/scrolls.lua
Loading entities file from memory	/data/general/objects/rods.lua
Loading entities file from memory	/data/general/objects/wands.lua
Loading entities file from memory	/data/general/objects/totems.lua
Loading entities file from memory	/data/general/objects/torques.lua
Loading entities file from memory	/data/general/objects/digger.lua
Loading entities file from memory	/data/general/objects/misc-tools.lua
Loading entities file from memory	/data/general/objects/jewelry.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data/general/objects/mindstars.lua
Loading entities file from memory	/data/general/objects/knifes.lua
Loading entities file from memory	/data/general/objects/whips.lua
Loading entities file from memory	/data/general/objects/swords.lua
Loading entities file from memory	/data/general/objects/2hswords.lua
Loading entities file from memory	/data/general/objects/maces.lua
Loading entities file from memory	/data/general/objects/2hmaces.lua
Loading entities file from memory	/data/general/objects/axes.lua
Loading entities file from memory	/data/general/objects/2haxes.lua
Loading entities file from memory	/data/general/objects/2htridents.lua
Loading entities file from memory	/data/general/objects/bows.lua
Loading entities file from memory	/data/general/objects/slings.lua
Loading entities file from memory	/data/general/objects/shields.lua
Loading entities file from memory	/data/general/objects/cloth-armors.lua
Loading entities file from memory	/data/general/objects/light-armors.lua
Loading entities file from memory	/data/general/objects/heavy-armors.lua
Loading entities file from memory	/data/general/objects/massive-armors.lua
Loading entities file from memory	/data/general/objects/leather-caps.lua
Loading entities file from memory	/data/general/objects/helms.lua
Loading entities file from memory	/data/general/objects/wizard-hat.lua
Loading entities file from memory	/data/general/objects/leather-boots.lua
Loading entities file from memory	/data/general/objects/heavy-boots.lua
Loading entities file from memory	/data/general/objects/gloves.lua
Loading entities file from memory	/data/general/objects/gauntlets.lua
Loading entities file from memory	/data/general/objects/cloak.lua
Loading entities file from memory	/data/general/objects/leather-belt.lua
Loading entities file from memory	/data/general/objects/world-artifacts.lua
Importing Aditha the yew starstaff into world artifacts
Importing Tuladin the Obsidianfiend into world artifacts
Importing Ivuthra the quiver of dragonbone arrows into world artifacts
Importing Voreyana the Glowreeve into world artifacts
Importing elven-wood wand of conjuration 'Islolewen' into world artifacts
Importing Mayiwen the stralite shield into world artifacts
Importing Pusfist the yew wand of lightning into world artifacts
Importing Armufang the cured leather sling into world artifacts
Importing Earemabar into world artifacts
Importing Issurohell the Cleansewill into world artifacts
Importing Gilokath the stralite dagger into world artifacts
Importing Gloomlace the drakeskin leather sling into world artifacts
Importing Kofast into world artifacts
Importing silk robe 'Siletta' into world artifacts
Importing Pyrevalor the quiver of yew arrows into world artifacts
Importing Glonn the drakeskin leather cap into world artifacts
Importing Salesewe into world artifacts
Importing Getaladar the Glimmersmasher into world artifacts
Importing Borumas into world artifacts
Importing Glorith the steel greatsword into world artifacts
Importing Bethereth the Dazzletouch into world artifacts
Importing Xabeth into world artifacts
Importing Brodumahad into world artifacts
Importing Brightrupture into world artifacts
Importing Glitterpyre into world artifacts
Importing steel plate armour 'Shadowripper' into world artifacts
Importing voratun longsword 'Rhonaridir' into world artifacts
Importing voratun amulet 'Ereloblek' into world artifacts
Importing Beredas the Scorpionwedge into world artifacts
Importing dwarven-steel greatmaul 'Gunytorain' into world artifacts
Importing Nereba the vined mindstar into world artifacts
Importing Charusher the elven-wood vilestaff into world artifacts
Importing Elirin the Cracklewrecker into world artifacts
Importing Isavena the elven-wood longbow into world artifacts
Importing Xerita the yew wand of lightning into world artifacts
Importing stralite battleaxe 'Vorulrawen' into world artifacts
Importing Aerydin the Offalbliss into world artifacts
Importing Polegamina the voratun waraxe into world artifacts
Importing Poriwe the Hellslore into world artifacts
Importing stralite ring 'Arthulin' into world artifacts
Importing Galera into world artifacts
Importing Ivygatira the voratun ring into world artifacts
Importing vined mindstar 'Ravenwilter' into world artifacts
Importing Sparkgasher into world artifacts
Importing Cutholin into world artifacts
Importing stralite dagger 'Strikejam' into world artifacts
Importing Harach into world artifacts
Importing Tulileg into world artifacts
Importing dwarven-steel greatsword 'Radhorath' into world artifacts
Importing Velutta into world artifacts
Loading entities file from memory	/data/general/objects/quest-artifacts.lua
Loading entities file from memory	/data/general/objects/special-artifacts.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data/general/objects/boss-artifacts.lua
Loading entities file from memory	/data/general/objects/lore/spellhunt.lua
Loading entities file from memory	/data/general/objects/lore/fun.lua
Loading entities file from memory	/data/general/objects/lore/misc.lua
Loading entities file from memory	/data/general/objects/lore/maj-eyal.lua
Loading entities file from file	/data/zones/thieves-tunnels/traps.lua
Loading entities file from file	/data/general/traps/alarm.lua
Initiated zone	Unknown tunnels	with base_level	9
[ZONE] persisting to persist_last_zones	thieves-tunnels
[ZONE] forgetting old zone	arena-unlock
Make wait background texture 1607 : 1920x1080 (2048, 2048)
C Map size 30:16 :: 480
C Map seens texture: 1641 (40x40)
Loading entities file from memory	/data/general/objects/egos/lite.lua
Loading entities file from memory	/data/general/objects/egos/infusions.lua
Loading entities file from memory	/data/general/objects/egos/wands.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/wands-powers.lua
Loading entities file from memory	/data/general/objects/egos/totems.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/totems-powers.lua
Loading entities file from memory	/data/general/objects/egos/torques.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/torques-powers.lua
Loading entities file from memory	/data/general/objects/egos/digger.lua
Loading entities file from memory	/data/general/objects/egos/rings.lua
Loading entities file from memory	/data/general/objects/egos/amulets.lua
Loading entities file from memory	/data/general/objects/egos/staves.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data/general/objects/egos/bow.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/sling.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
Loading entities file from memory	/data/general/objects/egos/robe.lua
Loading entities file from memory	/data/general/objects/egos/light-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/helm.lua
Loading entities file from memory	/data/general/objects/egos/wizard-hat.lua
Loading entities file from memory	/data/general/objects/egos/light-boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/gloves.lua
Loading entities file from memory	/data/general/objects/egos/cloak.lua
Loading entities file from memory	/data/general/objects/egos/belt.lua
Loading tile	terrain/granite_wall_lichen.png
Loading tile	terrain/oldstone_floor.png
[TOME ENTITY FILTER] selected Ego	29.332454596724	65.5
[TOME ENTITY FILTER] selected Ego	64.217231279755	65.5
[TOME ENTITY FILTER] selected basic	87.953172280209	103.5
fight: 	steel dagger	insidious iron dagger	::	nil	MAINHAND
fight: 	steel dagger	insidious iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	32.212587398759	65.5
fight: 	prismatic rough leather armour	insidious iron dagger	::	nil	BODY
fight: 	prismatic rough leather armour	steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	54.435864356681	65.5
[TOME ENTITY FILTER] selected Ego	60.127790723142	65.5
[TOME ENTITY FILTER] selected basic	111.85993469247	112.5
[TOME ENTITY FILTER] selected basic	86.33393389786	103.5
[TOME ENTITY FILTER] selected Double Ego	15.89575736036	20.5
fight: 	manaburning iron dagger of massacre	steel dagger	::	nil	MAINHAND
fight: 	manaburning iron dagger of massacre	steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	0.51058775047087	20.5
fight: 	spiked cured leather armour of spell shielding	steel dagger	::	nil	BODY
fight: 	spiked cured leather armour of spell shielding	manaburning iron dagger of massacre	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	38.301165558817	65.5
[TOME ENTITY FILTER] selected Ego	52.138961877823	65.5
[TOME ENTITY FILTER] selected basic	87.931057909022	103.5
[TOME ENTITY FILTER] selected Uniques	0.12649545821512	0.5
fight: 	Spellblaze Shard	steel dagger	::	nil	MAINHAND
fight: 	Spellblaze Shard	steel dagger	::	nil	OFFHAND
Added unique	mod.class.Object/Spellblaze Shard	::	1
[TOME ENTITY FILTER] selected Double Ego	1.6045883819704	20.5
fight: 	cleansing cured leather armour of stability	steel dagger	::	nil	BODY
fight: 	cleansing cured leather armour of stability	Spellblaze Shard	::	nil	BODY
[TOME ENTITY FILTER] selected Double Ego	10.525058040052	20.5
[TOME ENTITY FILTER] selected basic	100.18092262912	103.5
[TOME ENTITY FILTER] selected Ego	20.568307573224	65.5
[TOME ENTITY FILTER] selected Double Ego	19.993159356642	20.5
fight: 	balanced steel dagger of erosion	steel dagger of projection	::	nil	MAINHAND
fight: 	balanced steel dagger of erosion	steel dagger of projection	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	46.522761049686	65.5
fight: 	prismatic cured leather armour	steel dagger of projection	::	nil	BODY
fight: 	prismatic cured leather armour	balanced steel dagger of erosion	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	29.306036890439	65.5
[TOME ENTITY FILTER] selected Double Ego	13.617439140826	20.5
[TOME ENTITY FILTER] selected Ego	60.389295934907	65.5
[TOME ENTITY FILTER] selected Double Ego	18.751262749953	20.5
fight: 	manaburning steel dagger of crippling	steel dagger of crippling	::	nil	MAINHAND
fight: 	manaburning steel dagger of crippling	steel dagger of crippling	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	68.492246243286	103.5
fight: 	cured leather armour	steel dagger of crippling	::	nil	BODY
fight: 	cured leather armour	manaburning steel dagger of crippling	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	36.811711622242	65.5
[TOME ENTITY FILTER] selected basic	68.20866222894	103.5
[TOME ENTITY FILTER] selected Ego	58.69617719592	65.5
[TOME ENTITY FILTER] selected basic	75.96286514971	103.5
fight: 	iron dagger	steel dagger of daylight	::	nil	MAINHAND
fight: 	iron dagger	steel dagger of daylight	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	85.437747731907	103.5
fight: 	rough leather armour	steel dagger of daylight	::	nil	BODY
fight: 	rough leather armour	iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	30.008467580892	65.5
[TOME ENTITY FILTER] selected basic	99.759666276341	103.5
Wait finished, counted 607, 177 ticks
[1] = {
  [minor] = true
  [name] = glowing-chest
  [percent] = 70
}
Loading tile	terrain/granite_wall_lichen_2.png
Loading tile	terrain/granite_wall_lichen_3.png
Loading tile	terrain/granite_wall_lichen_1.png
Assigned events list
[1] = {
  [1] = glowing-chest
}
[2] = {
}
[TOME ENTITY FILTER] selected Double Greater	0.15191094348019	1
[TOME ENTITY FILTER] selected Double Ego	11.209187791033	20.5
[TOME ENTITY FILTER] selected Double Ego	14.753691059247	20.5
fight: 	arcing iron dagger of crippling	arcing steel dagger of crippling	::	nil	MAINHAND
fight: 	arcing iron dagger of crippling	arcing steel dagger of crippling	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	85.397791535803	103.5
fight: 	rough leather armour	arcing steel dagger of crippling	::	nil	BODY
fight: 	rough leather armour	arcing iron dagger of crippling	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	63.926503253036	65.5
[TOME ENTITY FILTER] selected Ego	32.610042932003	65.5
[TOME ENTITY FILTER] selected basic	77.97448747849	103.5
[TOME ENTITY FILTER] selected Double Ego	19.237687054611	20.5
fight: 	flaming steel dagger of crippling	steel dagger	::	nil	MAINHAND
fight: 	flaming steel dagger of crippling	steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	93.555458433473	103.5
fight: 	cured leather armour	steel dagger	::	nil	BODY
fight: 	cured leather armour	flaming steel dagger of crippling	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	22.551104028838	65.5
[TOME ENTITY FILTER] selected basic	97.580709271268	103.5
[TOME ENTITY FILTER] selected basic	99.138909491626	103.5
[TOME ENTITY FILTER] selected Double Ego	16.666525705291	20.5
fight: 	huntsman's iron dagger of erosion	iron dagger	::	nil	MAINHAND
fight: 	huntsman's iron dagger of erosion	iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	92.666510743943	103.5
fight: 	rough leather armour	iron dagger	::	nil	BODY
fight: 	rough leather armour	huntsman's iron dagger of erosion	::	nil	BODY
[TOME ENTITY FILTER] selected Double Ego	8.9476698338864	20.5
[TOME ENTITY FILTER] selected basic	77.41471309306	103.5
[TOME ENTITY FILTER] selected basic	103.48509762156	103.5
[TOME ENTITY FILTER] selected Double Ego	17.277329569863	20.5
fight: 	flaming steel dagger of crippling	iron dagger	::	nil	MAINHAND
fight: 	flaming steel dagger of crippling	iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	60.929627570773	65.5
fight: 	rough leather armour of spell shielding	iron dagger	::	nil	BODY
fight: 	rough leather armour of spell shielding	flaming steel dagger of crippling	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	50.147371036151	65.5
[TOME ENTITY FILTER] selected basic	75.585036956492	103.5
Loading tile	terrain/oldstone_floor.png
Loading tile	object/chest3.png
Not gone east, no backup guardian
Running on level loads	thieves-tunnels-1
[PARTY] New member, add after	Rdraha	Rdraha
Adding entity	1526	after	1526
[MUSIC] stoping	Remembrance.ogg
[MUSIC] loading	Zangarang.ogg	sound "/data/music/Zangarang.ogg" : <static>
[MUSIC] playing	Zangarang.ogg	sound "/data/music/Zangarang.ogg" : <static>
[LOG]	#LIGHT_RED#You carefully open the trap door and enter the underground tunnels...
[LOG]	#LIGHT_RED#As you enter you notice the trap door has no visible handle on the inside. You are stuck here!
===	nil	nil
[QUEST] given to	table: 0x0f3e2928	lost-merchant
[LOG]	#LIGHT_GREEN#Accepted quest 'Trapped!'! #WHITE#(Press 'j' to see the quest log)
Updating zone name	Unknown tunnels (1)
C Map minimap texture: 1473 (50x50; 64x64)
stack traceback:
[COROUTINE] error	cannot resume dead coroutine
[COROUTINE] dead	savefilepipe
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[COROUTINE] registering	savefilepipe	thread: 0x145257d0
[SAVEFILE PIPE] force waiting
Make wait background texture 1532 : 1920x1080 (2048, 2048)
[SAVEFILE PIPE] new save running in the pipe:	Rdraha	game	::	game.teag	::	table: 0x0bf2cdf8	=>	table: 0x1b72bbf8	(2694)
Loading savefile 	/save/Rdraha/
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/Rdraha/game.teag.tmp
Saved zipname /save/Rdraha/game.teag.tmp
[LOG]	Saving done.
Wait finished, counted 241, 470 ticks
[COROUTINE] registering	savefilepipe	thread: 0x1ad17010
[SAVEFILE PIPE] force waiting
Make wait background texture 1596 : 1920x1080 (2048, 2048)
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x0b4d16d0	=>	table: 0x1831b338	(1)
Loading savefile 	/save//
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save//world.teaw.tmp
Saved zipname /save//world.teaw.tmp
[LOG]	Saving done.
Wait finished, counted 83, 403 ticks
Saving JSON	true
[LOG]	Saving game...
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
stack traceback:
[COROUTINE] error	cannot resume dead coroutine
[COROUTINE] dead	savefilepipe
[LOG]	Ran for 3 turns (stop reason: something interesting).
[LOG]	
[LOG]	#GOLD#An object rolls from the chest!
[LOG]	Thief activates Stealth.
checkHit	38.405728739343	21.542380977378
=> chance to hit	77.908216298163
[LOG]	Thief activates Deadly Poison.
[LOG]	Thief activates Numbing Poison.
[LOG]	Rogue activates Stealth.
checkHit	38.405728739343	14.611755802985
=> chance to hit	84.603751528014
Loading tile	npc/humanoid_human_assassin.png
[LOG]	Assassin activates Stealth.
checkHit	38.405728739343	22.705855653941
=> chance to hit	76.62417814142
[LOG]	Assassin activates Precision.
[LOG]	Assassin deactivates Stealth.
[LOG]	#GOLD#But the chest was guarded!
Loading tile	object/chestopen3.png
[LOG]	Rdraha casts Blood Spray.
[SPELL CRIT %]	11
[SPELL CRIT %]	11
[LOG]	#{bold}#Rdraha's spell attains critical power!#{normal}#
[PROJECTOR] starting dam	48.791374343701
[PROJECTOR] after difficulty dam	48.791374343701
[PROJECTOR] res	0	1	 on dam	56.110080495256
[PROJECTOR] after resists dam	56.110080495256
[PROJECTOR] after flat damage armor	56.110080495256
[PROJECTOR] final dam	56.110080495256
[LOG]	Cutpurse is afflicted by a weakness disease!
[PROJECTOR] starting dam	48.791374343701
[PROJECTOR] after difficulty dam	48.791374343701
[PROJECTOR] res	0	1	 on dam	56.110080495256
[PROJECTOR] after resists dam	56.110080495256
[PROJECTOR] after flat damage armor	56.110080495256
[PROJECTOR] final dam	56.110080495256
[PROJECTOR] starting dam	48.791374343701
[PROJECTOR] after difficulty dam	48.791374343701
[PROJECTOR] res	0	1	 on dam	56.110080495256
[PROJECTOR] after resists dam	56.110080495256
[PROJECTOR] after flat damage armor	56.110080495256
[PROJECTOR] final dam	56.110080495256
[LOG]	Assassin is afflicted by a weakness disease!
[PROJECTOR] starting dam	48.791374343701
[PROJECTOR] after difficulty dam	48.791374343701
[PROJECTOR] res	0	1	 on dam	56.110080495256
[PROJECTOR] after resists dam	56.110080495256
[PROJECTOR] after flat damage armor	56.110080495256
[PROJECTOR] final dam	56.110080495256
[LOG]	Thief is afflicted by a weakness disease!
[LOG]	Thief deactivates Stealth.
[ATTACK] attacking with	arcing steel dagger of crippling
[ATTACK] to 	Rdraha	 :: 	21.792542247097	6	7	3	::	1
checkHit	29.5	3
=> chance to hit	100
[ATTACJ] dagger accuracy bonus	29.5	3	=	1.1325	previous	6
[ATTACK] raw dam	21.792542247097	versus	7	0.3	with APR	6.795
[ATTACK] after armor	21.587542247097
[ATTACK] after range	24
[PHYS CRIT %]	25.112702313413
[ATTACK] after crit	24
[ATTACK] after mult	24
[PROJECTOR] starting dam	24
[PROJECTOR] after difficulty dam	24
[PROJECTOR] res	1	0.99	 on dam	24
[PROJECTOR] after resists dam	23.76
[PROJECTOR] after flat damage armor	23.76
[PROJECTOR] final dam	23.76
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam	5
[LOG]	Rdraha is poisoned!
[ATTACK] attacking with	arcing iron dagger of crippling
[ATTACK] to 	Rdraha	 :: 	17.62760685695	5	7	3	::	0.5
checkHit	29.5	3
=> chance to hit	100
[ATTACJ] dagger accuracy bonus	29.5	3	=	1.1325	previous	5
[ATTACK] raw dam	17.62760685695	versus	7	0.3	with APR	5.6625
[ATTACK] after armor	16.29010685695
[ATTACK] after range	18
[PHYS CRIT %]	24.112702313413
[ATTACK] after crit	29.266348516779
[ATTACK] after mult	14.63317425839
[LOG]	#{bold}##UID:74076:0#Thief performs a melee critical strike against Rdraha(YOU)!#{normal}#
[PROJECTOR] starting dam	14.63317425839
[PROJECTOR] after difficulty dam	14.63317425839
[PROJECTOR] res	1	0.99	 on dam	14.63317425839
[PROJECTOR] after resists dam	14.486842515806
[PROJECTOR] after flat damage armor	14.486842515806
[PROJECTOR] final dam	14.486842515806
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam	5
checkHit	14.7	29.5
=> chance to hit	13
[LOG]	Rdraha is crippled.
[LOG]	Rogue deactivates Stealth.
[ATTACK] attacking with	steel dagger
[ATTACK] to 	Rdraha	 :: 	21.506938016236	6	7	3	::	1
checkHit	27.5	3
=> chance to hit	100
[ATTACJ] dagger accuracy bonus	27.5	3	=	1.1225	previous	6
[ATTACK] raw dam	21.506938016236	versus	7	0.3	with APR	6.735
[ATTACK] after armor	21.241938016236
[ATTACK] after range	23
[PHYS CRIT %]	19.012702313413
[ATTACK] after crit	37.39588977144
[ATTACK] after mult	37.39588977144
[LOG]	#{bold}##UID:74087:0#Rogue performs a melee critical strike against Rdraha(YOU)!#{normal}#
[PROJECTOR] starting dam	37.39588977144
[PROJECTOR] after difficulty dam	37.39588977144
[PROJECTOR] res	1	0.99	 on dam	37.39588977144
[PROJECTOR] after resists dam	37.021930873725
[PROJECTOR] after flat damage armor	37.021930873725
[PROJECTOR] final dam	37.021930873725
[ATTACK] attacking with	flaming steel dagger of crippling
[ATTACK] to 	Rdraha	 :: 	21.506938016236	6	7	3	::	0.5
checkHit	27.5	3
=> chance to hit	100
[ATTACJ] dagger accuracy bonus	27.5	3	=	1.1225	previous	6
[ATTACK] raw dam	21.506938016236	versus	7	0.3	with APR	6.735
[ATTACK] after armor	21.241938016236
[ATTACK] after range	25
[PHYS CRIT %]	19.012702313413
[ATTACK] after crit	25
[ATTACK] after mult	12.5
[PROJECTOR] starting dam	12.5
[PROJECTOR] after difficulty dam	12.5
[PROJECTOR] res	1	0.99	 on dam	12.5
[PROJECTOR] after resists dam	12.375
[PROJECTOR] after flat damage armor	12.375
[PROJECTOR] final dam	12.375
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	5	0.95	 on dam	6
[PROJECTOR] after resists dam	5.7
[PROJECTOR] after flat damage armor	5.7
[PROJECTOR] final dam	5.7
[LOG]	#UID:74076:0#Thief hits Rdraha(YOU) for #aaaaaa#24 physical#LAST#, #ROYAL_BLUE#5 lightning#LAST#, #{bold}##aaaaaa#15 physical#{normal}##LAST#, #ROYAL_BLUE#5 lightning#LAST# (48 total damage).
[LOG]	#UID:1526:0#Rdraha(YOU) hits Thief for #DARK_GREEN#57 blight#LAST# damage.
[LOG]	#UID:1526:0#Rdraha(YOU) hits Rogue for #DARK_GREEN#57 blight#LAST# damage.
[LOG]	#UID:1526:0#Rdraha(YOU) hits Cutpurse for #{bold}##DARK_GREEN#57 blight#{normal}##LAST# damage.
[LOG]	#UID:1526:0#Rdraha(YOU) hits Assassin for #DARK_GREEN#57 blight#LAST# damage.
[LOG]	#UID:74087:0#Rogue hits Rdraha(YOU) for #{bold}##aaaaaa#38 physical#{normal}##LAST#, #aaaaaa#13 physical#LAST#, #LIGHT_RED#6 fire#LAST# (55 total damage).
[PROJECTOR] starting dam	11.994229784286
[PROJECTOR] after difficulty dam	11.994229784286
[PROJECTOR] res	0	1	 on dam	11.994229784286
[PROJECTOR] after resists dam	11.994229784286
[PROJECTOR] after flat damage armor	11.994229784286
[PROJECTOR] final dam	11.994229784286
[LOG]	Numbing Poison from Thief hits Rdraha(YOU) for #LIGHT_GREEN#12 nature#LAST# damage.
[PROJECTOR] starting dam	15.7855267948
[PROJECTOR] after difficulty dam	15.7855267948
[PROJECTOR] res	0	1	 on dam	18.15335581402
[PROJECTOR] after resists dam	18.15335581402
[PROJECTOR] after flat damage armor	18.15335581402
[PROJECTOR] numbed dam	12.462976972318
[PROJECTOR] final dam	12.462976972318
[PROJECTOR] starting dam	15.7855267948
[PROJECTOR] after difficulty dam	15.7855267948
[PROJECTOR] res	0	1	 on dam	18.15335581402
[PROJECTOR] after resists dam	18.15335581402
[PROJECTOR] after flat damage armor	18.15335581402
[PROJECTOR] numbed dam	12.462976972318
[PROJECTOR] final dam	12.462976972318
[PROJECTOR] starting dam	15.7855267948
[PROJECTOR] after difficulty dam	15.7855267948
[PROJECTOR] res	0	1	 on dam	18.15335581402
[PROJECTOR] after resists dam	18.15335581402
[PROJECTOR] after flat damage armor	18.15335581402
[PROJECTOR] numbed dam	12.462976972318
[PROJECTOR] final dam	12.462976972318
[LOG]	Weakness Disease from Rdraha hits Cutpurse for #DARK_GREEN#13 blight#LAST# damage.
[LOG]	Weakness Disease from Rdraha hits Assassin for #DARK_GREEN#13 blight#LAST# damage.
[LOG]	Weakness Disease from Rdraha hits Thief for #DARK_GREEN#13 blight#LAST# damage.
[LOG]	
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	36.766615533982
Adding entity	74192	after	1526
[PROJECTOR] starting dam	137.07918063086
[PROJECTOR] after difficulty dam	137.07918063086
[PROJECTOR] res	0	1	 on dam	157.64105772549
[PROJECTOR] after resists dam	157.64105772549
[PROJECTOR] after flat damage armor	157.64105772549
[PROJECTOR] numbed dam	108.22664924615
[PROJECTOR] final dam	108.22664924615
[LOG]	Rdraha's Soul Rot hits Rogue for #DARK_GREEN#109 blight#LAST# damage.
AI took for target	74076	thief	::	1526	Rdraha	1	<	100
[ATTACK] attacking with	arcing steel dagger of crippling
[ATTACK] to 	Rdraha	 :: 	21.792542247097	6	7	3	::	1
checkHit	29.5	3
=> chance to hit	100
[ATTACJ] dagger accuracy bonus	29.5	3	=	1.1325	previous	6
[ATTACK] raw dam	21.792542247097	versus	7	0.3	with APR	6.795
[ATTACK] after armor	21.587542247097
[ATTACK] after range	22
[PHYS CRIT %]	25.112702313413
[ATTACK] after crit	22
[ATTACK] after mult	22
[PROJECTOR] starting dam	22
[PROJECTOR] after difficulty dam	22
[PROJECTOR] res	1	0.99	 on dam	22
[PROJECTOR] after resists dam	21.78
[PROJECTOR] after flat damage armor	21.78
[PROJECTOR] final dam	21.78
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam	5
[ATTACK] attacking with	arcing iron dagger of crippling
[ATTACK] to 	Rdraha	 :: 	17.62760685695	5	7	3	::	0.5
checkHit	29.5	3
=> chance to hit	100
[ATTACJ] dagger accuracy bonus	29.5	3	=	1.1325	previous	5
[ATTACK] raw dam	17.62760685695	versus	7	0.3	with APR	5.6625
[ATTACK] after armor	16.29010685695
[ATTACK] after range	21
[PHYS CRIT %]	24.112702313413
[ATTACK] after crit	21
[ATTACK] after mult	10.5
[PROJECTOR] starting dam	10.5
[PROJECTOR] after difficulty dam	10.5
[PROJECTOR] res	1	0.99	 on dam	10.5
[PROJECTOR] after resists dam	10.395
[PROJECTOR] after flat damage armor	10.395
[PROJECTOR] final dam	10.395
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam	5
[LOG]	#{bold}#Rdraha's Soul Rot killed Rogue!#{normal}#
[LOG]	#UID:74076:0#Thief hits Rdraha(YOU) for #aaaaaa#22 physical#LAST#, #ROYAL_BLUE#5 lightning#LAST#, #aaaaaa#11 physical#LAST#, #ROYAL_BLUE#5 lightning#LAST# (42 total damage).
[PROJECTOR] starting dam	11.994229784286
[PROJECTOR] after difficulty dam	11.994229784286
[PROJECTOR] res	0	1	 on dam	11.994229784286
[PROJECTOR] after resists dam	11.994229784286
[PROJECTOR] after flat damage armor	11.994229784286
[PROJECTOR] final dam	11.994229784286
[LOG]	Numbing Poison from Thief hits Rdraha(YOU) for #LIGHT_GREEN#12 nature#LAST# damage.
[PROJECTOR] starting dam	15.7855267948
[PROJECTOR] after difficulty dam	15.7855267948
[PROJECTOR] res	0	1	 on dam	18.15335581402
[PROJECTOR] after resists dam	18.15335581402
[PROJECTOR] after flat damage armor	18.15335581402
[PROJECTOR] numbed dam	15.185980344421
[PROJECTOR] final dam	15.185980344421
[PROJECTOR] starting dam	15.7855267948
[PROJECTOR] after difficulty dam	15.7855267948
[PROJECTOR] res	0	1	 on dam	18.15335581402
[PROJECTOR] after resists dam	18.15335581402
[PROJECTOR] after flat damage armor	18.15335581402
[PROJECTOR] numbed dam	15.185980344421
[PROJECTOR] final dam	15.185980344421
AI took for target	74105	cutpurse	::	1526	Rdraha	4	<	100
[LOG]	Weakness Disease from Rdraha hits Cutpurse for #DARK_GREEN#16 blight#LAST# damage.
[LOG]	Weakness Disease from Rdraha hits Assassin for #DARK_GREEN#16 blight#LAST# damage.
[PROJECTOR] starting dam	15.7855267948
[PROJECTOR] after difficulty dam	15.7855267948
[PROJECTOR] res	0	1	 on dam	18.15335581402
[PROJECTOR] after resists dam	18.15335581402
[PROJECTOR] after flat damage armor	18.15335581402
[PROJECTOR] numbed dam	15.185980344421
[PROJECTOR] final dam	15.185980344421
[LOG]	Weakness Disease from Rdraha hits Thief for #DARK_GREEN#16 blight#LAST# damage.
[ATTACK] attacking with	arcing steel dagger of crippling
[ATTACK] to 	Rdraha	 :: 	21.792542247097	6	7	3	::	1
checkHit	29.5	3
=> chance to hit	100
[ATTACJ] dagger accuracy bonus	29.5	3	=	1.1325	previous	6
[ATTACK] raw dam	21.792542247097	versus	7	0.3	with APR	6.795
[ATTACK] after armor	21.587542247097
[ATTACK] after range	27
[PHYS CRIT %]	25.112702313413
[ATTACK] after crit	27
[ATTACK] after mult	27
[PROJECTOR] starting dam	27
[PROJECTOR] after difficulty dam	27
[PROJECTOR] res	1	0.99	 on dam	27
[PROJECTOR] after resists dam	26.73
[PROJECTOR] after flat damage armor	26.73
[PROJECTOR] final dam	26.73
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam	5
[ATTACK] attacking with	arcing iron dagger of crippling
[ATTACK] to 	Rdraha	 :: 	17.62760685695	5	7	3	::	0.5
checkHit	29.5	3
=> chance to hit	100
[ATTACJ] dagger accuracy bonus	29.5	3	=	1.1325	previous	5
[ATTACK] raw dam	17.62760685695	versus	7	0.3	with APR	5.6625
[ATTACK] after armor	16.29010685695
[ATTACK] after range	17
[PHYS CRIT %]	24.112702313413
[ATTACK] after crit	17
[ATTACK] after mult	8.5
[PROJECTOR] starting dam	8.5
[PROJECTOR] after difficulty dam	8.5
[PROJECTOR] res	1	0.99	 on dam	8.5
[PROJECTOR] after resists dam	8.415
[PROJECTOR] after flat damage armor	8.415
[PROJECTOR] final dam	8.415
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam	5
[LOG]	#UID:74076:0#Thief hits Rdraha(YOU) for #aaaaaa#27 physical#LAST#, #ROYAL_BLUE#5 lightning#LAST#, #aaaaaa#9 physical#LAST#, #ROYAL_BLUE#5 lightning#LAST# (45 total damage).
[LOG]	
[LOG]	Rdraha uses Infusion: Regeneration.
[LOG]	Rdraha starts regenerating health quickly.
[PROJECTOR] starting dam	11.994229784286
[PROJECTOR] after difficulty dam	11.994229784286
[PROJECTOR] res	0	1	 on dam	11.994229784286
[PROJECTOR] after resists dam	11.994229784286
[PROJECTOR] after flat damage armor	11.994229784286
[PROJECTOR] final dam	11.994229784286
[LOG]	Numbing Poison from Thief hits Rdraha(YOU) for #LIGHT_GREEN#12 nature#LAST# damage.
[PROJECTOR] starting dam	15.7855267948
[PROJECTOR] after difficulty dam	15.7855267948
[PROJECTOR] res	0	1	 on dam	18.15335581402
[PROJECTOR] after resists dam	18.15335581402
[PROJECTOR] after flat damage armor	18.15335581402
[PROJECTOR] numbed dam	15.185980344421
[PROJECTOR] final dam	15.185980344421
[PROJECTOR] starting dam	15.7855267948
[PROJECTOR] after difficulty dam	15.7855267948
[PROJECTOR] res	0	1	 on dam	18.15335581402
[PROJECTOR] after resists dam	18.15335581402
[PROJECTOR] after flat damage armor	18.15335581402
[PROJECTOR] numbed dam	15.185980344421
[PROJECTOR] final dam	15.185980344421
[ATTACK] attacking with	iron dagger
[ATTACK] to 	Rdraha	 :: 	18.405087992621	5	7	3	::	1
checkHit	29.5	3
=> chance to hit	100
[ATTACJ] dagger accuracy bonus	29.5	3	=	1.1325	previous	5
[ATTACK] raw dam	18.405087992621	versus	7	0.3	with APR	5.6625
[ATTACK] after armor	17.067587992621
[ATTACK] after range	18
[PHYS CRIT %]	19.112702313413
[ATTACK] after crit	18
[ATTACK] after mult	18
[PROJECTOR] starting dam	18
[PROJECTOR] after difficulty dam	18
[PROJECTOR] res	1	0.99	 on dam	18
[PROJECTOR] after resists dam	17.82
[PROJECTOR] after flat damage armor	17.82
[PROJECTOR] final dam	17.82
[ATTACK] attacking with	flaming steel dagger of crippling
[ATTACK] to 	Rdraha	 :: 	21.792542247097	6	7	3	::	0.5
checkHit	29.5	3
=> chance to hit	100
[ATTACJ] dagger accuracy bonus	29.5	3	=	1.1325	previous	6
[ATTACK] raw dam	21.792542247097	versus	7	0.3	with APR	6.795
[ATTACK] after armor	21.587542247097
[ATTACK] after range	23
[PHYS CRIT %]	20.112702313413
[ATTACK] after crit	23
[ATTACK] after mult	11.5
[PROJECTOR] starting dam	11.5
[PROJECTOR] after difficulty dam	11.5
[PROJECTOR] res	1	0.99	 on dam	11.5
[PROJECTOR] after resists dam	11.385
[PROJECTOR] after flat damage armor	11.385
[PROJECTOR] final dam	11.385
[PROJECTOR] starting dam	4
[PROJECTOR] after difficulty dam	4
[PROJECTOR] res	5	0.95	 on dam	4
[PROJECTOR] after resists dam	3.8
[PROJECTOR] after flat damage armor	3.8
[PROJECTOR] final dam	3.8
[LOG]	Weakness Disease from Rdraha hits Cutpurse for #DARK_GREEN#16 blight#LAST# damage.
[LOG]	Weakness Disease from Rdraha hits Assassin for #DARK_GREEN#16 blight#LAST# damage.
[LOG]	#UID:74105:0#Cutpurse hits Rdraha(YOU) for #aaaaaa#18 physical#LAST#, #aaaaaa#12 physical#LAST#, #LIGHT_RED#4 fire#LAST# (33 total damage).
[PROJECTOR] starting dam	15.7855267948
[PROJECTOR] after difficulty dam	15.7855267948
[PROJECTOR] res	0	1	 on dam	18.15335581402
[PROJECTOR] after resists dam	18.15335581402
[PROJECTOR] after flat damage armor	18.15335581402
[PROJECTOR] numbed dam	15.185980344421
[PROJECTOR] final dam	15.185980344421
[LOG]	Weakness Disease from Rdraha hits Thief for #DARK_GREEN#16 blight#LAST# damage.
[ATTACK] attacking with	arcing steel dagger of crippling
[ATTACK] to 	Rdraha	 :: 	21.792542247097	6	7	3	::	1
checkHit	29.5	3
=> chance to hit	100
[ATTACJ] dagger accuracy bonus	29.5	3	=	1.1325	previous	6
[ATTACK] raw dam	21.792542247097	versus	7	0.3	with APR	6.795
[ATTACK] after armor	21.587542247097
[ATTACK] after range	27
[PHYS CRIT %]	25.112702313413
[ATTACK] after crit	27
[ATTACK] after mult	27
[PROJECTOR] starting dam	27
[PROJECTOR] after difficulty dam	27
[PROJECTOR] res	1	0.99	 on dam	27
[PROJECTOR] after resists dam	26.73
[PROJECTOR] after flat damage armor	26.73
[PROJECTOR] final dam	26.73
[PROFILE] filtering save of 	deaths	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[ATTACK] attacking with	arcing iron dagger of crippling
[ATTACK] to 	Rdraha	 :: 	17.62760685695	5	7	3	::	0.5
checkHit	29.5	3
=> chance to hit	100
[ATTACJ] dagger accuracy bonus	29.5	3	=	1.1325	previous	5
[ATTACK] raw dam	17.62760685695	versus	7	0.3	with APR	5.6625
[ATTACK] after armor	16.29010685695
[ATTACK] after range	17
[PHYS CRIT %]	24.112702313413
[ATTACK] after crit	27.640440265847
[ATTACK] after mult	13.820220132923
[LOG]	#{bold}##UID:74076:0#Thief performs a melee critical strike against Rdraha(YOU)!#{normal}#
[LOG]	#UID:74076:0#Thief hits Rdraha(YOU) for #aaaaaa#27 physical#LAST# damage.
[LOG]	#{bold}#Rdraha the level 9 cornac corruptor was squished to death by a thief on level 1 of Unknown tunnels.#{normal}#
[LOG]	#LIGHT_RED#You have 2 life(s) left.
[LOG]	Rdraha is no longer poisoned.
[LOG]	Rdraha is not cripple anymore.
[LOG]	Rdraha deactivates Willful Tormenter.
[LOG]	Rdraha deactivates Dark Ritual.
[LOG]	Rdraha stops regenerating health quickly.
[PARTY] New member, add after	Rdraha	Rdraha
Adding entity	1526	after	1526
checkHit	38.405728739343	15.684398921014
=> chance to hit	83.627889609957
checkHit	38.405728739343	21.542380977378
=> chance to hit	77.908216298163
checkHit	38.405728739343	14.611755802985
=> chance to hit	84.603751528014
checkHit	38.405728739343	14.976388466476
=> chance to hit	84.272869550742
Loading savefile 	/save/Rdraha/
Loading entities file from memory	/data/zones/eidolon-plane/npcs.lua
Loading entities file from memory	/data/zones/eidolon-plane/grids.lua
Loading entities file from memory	/data/general/grids/void.lua
Loading entities file from memory	/data/zones/eidolon-plane/objects.lua
Loading entities file from memory	/data/general/objects/objects.lua
Loading entities file from memory	/data/general/objects/money.lua
Loading entities file from memory	/data/general/objects/gem.lua
Loading entities file from memory	/data/general/objects/lites.lua
Loading entities file from memory	/data/general/objects/potions.lua
Loading entities file from memory	/data/general/objects/scrolls.lua
Loading entities file from memory	/data/general/objects/rods.lua
Loading entities file from memory	/data/general/objects/wands.lua
Loading entities file from memory	/data/general/objects/totems.lua
Loading entities file from memory	/data/general/objects/torques.lua
Loading entities file from memory	/data/general/objects/digger.lua
Loading entities file from memory	/data/general/objects/misc-tools.lua
Loading entities file from memory	/data/general/objects/jewelry.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data/general/objects/mindstars.lua
Loading entities file from memory	/data/general/objects/knifes.lua
Loading entities file from memory	/data/general/objects/whips.lua
Loading entities file from memory	/data/general/objects/swords.lua
Loading entities file from memory	/data/general/objects/2hswords.lua
Loading entities file from memory	/data/general/objects/maces.lua
Loading entities file from memory	/data/general/objects/2hmaces.lua
Loading entities file from memory	/data/general/objects/axes.lua
Loading entities file from memory	/data/general/objects/2haxes.lua
Loading entities file from memory	/data/general/objects/2htridents.lua
Loading entities file from memory	/data/general/objects/bows.lua
Loading entities file from memory	/data/general/objects/slings.lua
Loading entities file from memory	/data/general/objects/shields.lua
Loading entities file from memory	/data/general/objects/cloth-armors.lua
Loading entities file from memory	/data/general/objects/light-armors.lua
Loading entities file from memory	/data/general/objects/heavy-armors.lua
Loading entities file from memory	/data/general/objects/massive-armors.lua
Loading entities file from memory	/data/general/objects/leather-caps.lua
Loading entities file from memory	/data/general/objects/helms.lua
Loading entities file from memory	/data/general/objects/wizard-hat.lua
Loading entities file from memory	/data/general/objects/leather-boots.lua
Loading entities file from memory	/data/general/objects/heavy-boots.lua
Loading entities file from memory	/data/general/objects/gloves.lua
Loading entities file from memory	/data/general/objects/gauntlets.lua
Loading entities file from memory	/data/general/objects/cloak.lua
Loading entities file from memory	/data/general/objects/leather-belt.lua
Loading entities file from memory	/data/general/objects/world-artifacts.lua
Importing Aditha the yew starstaff into world artifacts
Importing Tuladin the Obsidianfiend into world artifacts
Importing Ivuthra the quiver of dragonbone arrows into world artifacts
Importing Voreyana the Glowreeve into world artifacts
Importing elven-wood wand of conjuration 'Islolewen' into world artifacts
Importing Mayiwen the stralite shield into world artifacts
Importing Pusfist the yew wand of lightning into world artifacts
Importing Armufang the cured leather sling into world artifacts
Importing Earemabar into world artifacts
Importing Issurohell the Cleansewill into world artifacts
Importing Gilokath the stralite dagger into world artifacts
Importing Gloomlace the drakeskin leather sling into world artifacts
Importing Kofast into world artifacts
Importing silk robe 'Siletta' into world artifacts
Importing Pyrevalor the quiver of yew arrows into world artifacts
Importing Glonn the drakeskin leather cap into world artifacts
Importing Salesewe into world artifacts
Importing Getaladar the Glimmersmasher into world artifacts
Importing Borumas into world artifacts
Importing Glorith the steel greatsword into world artifacts
Importing Bethereth the Dazzletouch into world artifacts
Importing Xabeth into world artifacts
Importing Brodumahad into world artifacts
Importing Brightrupture into world artifacts
Importing Glitterpyre into world artifacts
Importing steel plate armour 'Shadowripper' into world artifacts
Importing voratun longsword 'Rhonaridir' into world artifacts
Importing voratun amulet 'Ereloblek' into world artifacts
Importing Beredas the Scorpionwedge into world artifacts
Importing dwarven-steel greatmaul 'Gunytorain' into world artifacts
Importing Nereba the vined mindstar into world artifacts
Importing Charusher the elven-wood vilestaff into world artifacts
Importing Elirin the Cracklewrecker into world artifacts
Importing Isavena the elven-wood longbow into world artifacts
Importing Xerita the yew wand of lightning into world artifacts
Importing stralite battleaxe 'Vorulrawen' into world artifacts
Importing Aerydin the Offalbliss into world artifacts
Importing Polegamina the voratun waraxe into world artifacts
Importing Poriwe the Hellslore into world artifacts
Importing stralite ring 'Arthulin' into world artifacts
Importing Galera into world artifacts
Importing Ivygatira the voratun ring into world artifacts
Importing vined mindstar 'Ravenwilter' into world artifacts
Importing Sparkgasher into world artifacts
Importing Cutholin into world artifacts
Importing stralite dagger 'Strikejam' into world artifacts
Importing Harach into world artifacts
Importing Tulileg into world artifacts
Importing dwarven-steel greatsword 'Radhorath' into world artifacts
Importing Velutta into world artifacts
Loading entities file from memory	/data/general/objects/quest-artifacts.lua
Loading entities file from memory	/data/general/objects/special-artifacts.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data/general/objects/boss-artifacts.lua
Loading entities file from memory	/data/zones/eidolon-plane/traps.lua
Loading entities file from memory	/data/general/traps/natural_forest.lua
Initiated zone	Eidolon Plane	with base_level	1
[ZONE] persisting to persist_last_zones	eidolon-plane
[ZONE] forgetting old zone	town-derth
Removed unique	mod.class.Object/Spellblaze Shard	::	nil
Make wait background texture 1737 : 1920x1080 (2048, 2048)
C Map size 30:16 :: 480
C Map seens texture: 1749 (60x60)
Loading entities file from memory	/data/general/objects/egos/lite.lua
Loading entities file from memory	/data/general/objects/egos/infusions.lua
Loading entities file from memory	/data/general/objects/egos/wands.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/wands-powers.lua
Loading entities file from memory	/data/general/objects/egos/totems.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/totems-powers.lua
Loading entities file from memory	/data/general/objects/egos/torques.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/torques-powers.lua
Loading entities file from memory	/data/general/objects/egos/digger.lua
Loading entities file from memory	/data/general/objects/egos/rings.lua
Loading entities file from memory	/data/general/objects/egos/amulets.lua
Loading entities file from memory	/data/general/objects/egos/staves.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data/general/objects/egos/bow.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/sling.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
Loading entities file from memory	/data/general/objects/egos/robe.lua
Loading entities file from memory	/data/general/objects/egos/light-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/helm.lua
Loading entities file from memory	/data/general/objects/egos/wizard-hat.lua
Loading entities file from memory	/data/general/objects/egos/light-boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/gloves.lua
Loading entities file from memory	/data/general/objects/egos/cloak.lua
Loading entities file from memory	/data/general/objects/egos/belt.lua
Wait finished, counted 419, 126 ticks
[PARTY] New member, add after	Rdraha	Rdraha
Adding entity	1526	after	1526
[LOG]	#LIGHT_BLUE#You enter a zero gravity zone, beware!
[LOG]	#LIGHT_RED#From the brink of death you seem to be yanked to another plane.
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
Updating zone name	Eidolon Plane
C Map minimap texture: 1600 (50x50; 64x64)
[COROUTINE] registering	savefilepipe	thread: 0x1b1675a0
[SAVEFILE PIPE] force waiting
Make wait background texture 1698 : 1920x1080 (2048, 2048)
[SAVEFILE PIPE] new save running in the pipe:	Rdraha	game	::	game.teag	::	table: 0x0bf2cdf8	=>	table: 0x1a7ef1c0	(3968)
Loading savefile 	/save/Rdraha/
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/Rdraha/game.teag.tmp
Saved zipname /save/Rdraha/game.teag.tmp
[LOG]	Saving done.
Wait finished, counted 387, 524 ticks
[COROUTINE] registering	savefilepipe	thread: 0x1041a960
[SAVEFILE PIPE] force waiting
Make wait background texture 1733 : 1920x1080 (2048, 2048)
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x0b4d16d0	=>	table: 0x1a815da0	(1)
Loading savefile 	/save//
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save//world.teaw.tmp
Saved zipname /save//world.teaw.tmp
[LOG]	Saving done.
Wait finished, counted 28, 401 ticks
Saving JSON	true
[LOG]	Saving game...
[LOG]	#{bold}##UID:74076:0#Thief killed Rdraha(YOU)!#{normal}#
stack traceback:
[COROUTINE] error	cannot resume dead coroutine
[COROUTINE] dead	savefilepipe
[LOG]	Resting starts...
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	#00ff00##UID:804:0#Talent Blood Spray is ready to use.
[LOG]	#00ff00##UID:49:0#Talent Infusion: Regeneration is ready to use.
[LOG]	#00ff00##UID:820:0#Talent Willful Tormenter is ready to use.
[LOG]	#00ff00##UID:808:0#Talent Dark Ritual is ready to use.
[LOG]	Rested for 30 turns (stop reason: all resources and life at maximum).
[LOG]	
[CHAT] loaded	welcome	table: 0x0ef1c5a8
[CHAT] loaded	jump_error	table: 0x0ef1c918
[CHAT] loaded	die	table: 0x0ef1cb00
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[CHAT] selected	Thank you. I am ready to go back!	function: 0x1d64a1c8	nil
[PARTY] New member, add after	Rdraha	Rdraha
Adding entity	1526	after	1526
checkHit	38.405728739343	15.684398921014
=> chance to hit	83.627889609957
checkHit	38.405728739343	21.542380977378
=> chance to hit	77.908216298163
checkHit	38.405728739343	14.611755802985
=> chance to hit	84.603751528014
checkHit	38.405728739343	14.976388466476
=> chance to hit	84.272869550742
C Map size 30:16 :: 480
C Map seens texture: 1999 (40x40)
[LOG]	#LIGHT_RED#You are sent back to the material plane!
Updating zone name	Unknown tunnels (1)
C Map minimap texture: 2068 (50x50; 64x64)
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	36.766615533982
Adding entity	75553	after	1526
[ATTACK] attacking with	iron dagger
[ATTACK] to 	Rdraha	 :: 	18.405087992621	5	7	3	::	1
checkHit	29.5	3
=> chance to hit	100
[ATTACJ] dagger accuracy bonus	29.5	3	=	1.1325	previous	5
[ATTACK] raw dam	18.405087992621	versus	7	0.3	with APR	5.6625
[ATTACK] after armor	17.067587992621
[ATTACK] after range	17
[PHYS CRIT %]	19.112702313413
[ATTACK] after crit	17
[ATTACK] after mult	17
[PROJECTOR] starting dam	17
[PROJECTOR] after difficulty dam	17
[PROJECTOR] res	1	0.99	 on dam	17
[PROJECTOR] after resists dam	16.83
[PROJECTOR] after flat damage armor	16.83
[PROJECTOR] final dam	16.83
[ATTACK] attacking with	flaming steel dagger of crippling
[ATTACK] to 	Rdraha	 :: 	21.792542247097	6	7	3	::	0.5
checkHit	29.5	3
=> chance to hit	100
[ATTACJ] dagger accuracy bonus	29.5	3	=	1.1325	previous	6
[ATTACK] raw dam	21.792542247097	versus	7	0.3	with APR	6.795
[ATTACK] after armor	21.587542247097
[ATTACK] after range	22
[PHYS CRIT %]	20.112702313413
[ATTACK] after crit	22
[ATTACK] after mult	11
[PROJECTOR] starting dam	11
[PROJECTOR] after difficulty dam	11
[PROJECTOR] res	1	0.99	 on dam	11
[PROJECTOR] after resists dam	10.89
[PROJECTOR] after flat damage armor	10.89
[PROJECTOR] final dam	10.89
[PROJECTOR] starting dam	4
[PROJECTOR] after difficulty dam	4
[PROJECTOR] res	5	0.95	 on dam	4
[PROJECTOR] after resists dam	3.8
[PROJECTOR] after flat damage armor	3.8
[PROJECTOR] final dam	3.8
[PROJECTOR] starting dam	137.07918063086
[PROJECTOR] after difficulty dam	137.07918063086
[PROJECTOR] res	0	1	 on dam	157.64105772549
[PROJECTOR] after resists dam	157.64105772549
[PROJECTOR] after flat damage armor	157.64105772549
[PROJECTOR] final dam	157.64105772549
[LOG]	#UID:74105:0#Cutpurse hits Rdraha(YOU) for #aaaaaa#17 physical#LAST#, #aaaaaa#11 physical#LAST#, #LIGHT_RED#4 fire#LAST# (32 total damage).
[LOG]	Rdraha's Soul Rot hits Thief for #DARK_GREEN#158 blight#LAST# damage.
[ATTACK] attacking with	arcing steel dagger of crippling
[ATTACK] to 	Rdraha	 :: 	21.792542247097	6	7	3	::	1
checkHit	29.5	3
=> chance to hit	100
[ATTACJ] dagger accuracy bonus	29.5	3	=	1.1325	previous	6
[ATTACK] raw dam	21.792542247097	versus	7	0.3	with APR	6.795
[ATTACK] after armor	21.587542247097
[ATTACK] after range	22
[PHYS CRIT %]	25.112702313413
[ATTACK] after crit	22
[ATTACK] after mult	22
[PROJECTOR] starting dam	22
[PROJECTOR] after difficulty dam	22
[PROJECTOR] res	1	0.99	 on dam	22
[PROJECTOR] after resists dam	21.78
[PROJECTOR] after flat damage armor	21.78
[PROJECTOR] final dam	21.78
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam	5
[ATTACK] attacking with	arcing iron dagger of crippling
[ATTACK] to 	Rdraha	 :: 	17.62760685695	5	7	3	::	0.5
checkHit	29.5	3
=> chance to hit	100
[ATTACJ] dagger accuracy bonus	29.5	3	=	1.1325	previous	5
[ATTACK] raw dam	17.62760685695	versus	7	0.3	with APR	5.6625
[ATTACK] after armor	16.29010685695
[ATTACK] after range	17
[PHYS CRIT %]	24.112702313413
[ATTACK] after crit	17
[ATTACK] after mult	8.5
[PROJECTOR] starting dam	8.5
[PROJECTOR] after difficulty dam	8.5
[PROJECTOR] res	1	0.99	 on dam	8.5
[PROJECTOR] after resists dam	8.415
[PROJECTOR] after flat damage armor	8.415
[PROJECTOR] final dam	8.415
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam	5
[LOG]	Rdraha is poisoned!
[LOG]	#UID:74076:0#Thief hits Rdraha(YOU) for #aaaaaa#22 physical#LAST#, #ROYAL_BLUE#5 lightning#LAST#, #aaaaaa#9 physical#LAST#, #ROYAL_BLUE#5 lightning#LAST# (40 total damage).
[PROJECTOR] starting dam	11.994229784286
[PROJECTOR] after difficulty dam	11.994229784286
[PROJECTOR] res	0	1	 on dam	11.994229784286
[PROJECTOR] after resists dam	11.994229784286
[PROJECTOR] after flat damage armor	11.994229784286
[PROJECTOR] final dam	11.994229784286
[LOG]	Numbing Poison from Thief hits Rdraha(YOU) for #LIGHT_GREEN#12 nature#LAST# damage.
[PROJECTOR] starting dam	15.7855267948
[PROJECTOR] after difficulty dam	15.7855267948
[PROJECTOR] res	0	1	 on dam	18.15335581402
[PROJECTOR] after resists dam	18.15335581402
[PROJECTOR] after flat damage armor	18.15335581402
[PROJECTOR] numbed dam	15.185980344421
[PROJECTOR] final dam	15.185980344421
[PROJECTOR] starting dam	15.7855267948
[PROJECTOR] after difficulty dam	15.7855267948
[PROJECTOR] res	0	1	 on dam	18.15335581402
[PROJECTOR] after resists dam	18.15335581402
[PROJECTOR] after flat damage armor	18.15335581402
[PROJECTOR] numbed dam	15.185980344421
[PROJECTOR] final dam	15.185980344421
[LOG]	Weakness Disease from Rdraha hits Cutpurse for #DARK_GREEN#16 blight#LAST# damage.
[LOG]	Weakness Disease from Rdraha hits Assassin for #DARK_GREEN#16 blight#LAST# damage.
[PROJECTOR] starting dam	15.7855267948
[PROJECTOR] after difficulty dam	15.7855267948
[PROJECTOR] res	0	1	 on dam	18.15335581402
[PROJECTOR] after resists dam	18.15335581402
[PROJECTOR] after flat damage armor	18.15335581402
[PROJECTOR] numbed dam	15.185980344421
[PROJECTOR] final dam	15.185980344421
[LOG]	
[LOG]	Weakness Disease from Rdraha hits Thief for #DARK_GREEN#16 blight#LAST# damage.
[LOG]	Rdraha casts Blood Grasp.
[SPELL CRIT %]	11
Adding entity	75554	after	1526
[PROJECTOR] starting dam	141.20458732021
[PROJECTOR] after difficulty dam	141.20458732021
[PROJECTOR] res	0	1	 on dam	162.38527541824
[PROJECTOR] after resists dam	162.38527541824
[PROJECTOR] after flat damage armor	162.38527541824
[PROJECTOR] numbed dam	135.84152847488
[PROJECTOR] final dam	135.84152847488
[LOG]	#UID:1526:0#Rdraha(YOU) drains life from Cutpurse!
[LOG]	Rdraha's Blood Grasp hits Cutpurse for #DARK_GREEN#136 blight#LAST# damage.
[LOG]	Rdraha(YOU) receives #LIGHT_GREEN#68 healing#LAST# from Rdraha's Blood Grasp.
[ATTACK] attacking with	iron dagger
[ATTACK] to 	Rdraha	 :: 	18.405087992621	5	7	3	::	1
checkHit	29.5	3
=> chance to hit	100
[ATTACJ] dagger accuracy bonus	29.5	3	=	1.1325	previous	5
[ATTACK] raw dam	18.405087992621	versus	7	0.3	with APR	5.6625
[ATTACK] after armor	17.067587992621
[ATTACK] after range	19
[PHYS CRIT %]	19.112702313413
[ATTACK] after crit	19
[ATTACK] after mult	19
[PROJECTOR] starting dam	19
[PROJECTOR] after difficulty dam	19
[PROJECTOR] res	1	0.99	 on dam	19
[PROJECTOR] after resists dam	18.81
[PROJECTOR] after flat damage armor	18.81
[PROJECTOR] final dam	18.81
[ATTACK] attacking with	flaming steel dagger of crippling
[ATTACK] to 	Rdraha	 :: 	21.792542247097	6	7	3	::	0.5
checkHit	29.5	3
=> chance to hit	100
[ATTACJ] dagger accuracy bonus	29.5	3	=	1.1325	previous	6
[ATTACK] raw dam	21.792542247097	versus	7	0.3	with APR	6.795
[ATTACK] after armor	21.587542247097
[ATTACK] after range	22
[PHYS CRIT %]	20.112702313413
[ATTACK] after crit	22
[ATTACK] after mult	11
[PROJECTOR] starting dam	11
[PROJECTOR] after difficulty dam	11
[PROJECTOR] res	1	0.99	 on dam	11
[PROJECTOR] after resists dam	10.89
[PROJECTOR] after flat damage armor	10.89
[PROJECTOR] final dam	10.89
[PROJECTOR] starting dam	4
[PROJECTOR] after difficulty dam	4
[PROJECTOR] res	5	0.95	 on dam	4
[PROJECTOR] after resists dam	3.8
[PROJECTOR] after flat damage armor	3.8
[PROJECTOR] final dam	3.8
[LOG]	#UID:74105:0#Cutpurse hits Rdraha(YOU) for #aaaaaa#19 physical#LAST#, #aaaaaa#11 physical#LAST#, #LIGHT_RED#4 fire#LAST# (34 total damage).
[ATTACK] attacking with	arcing steel dagger of crippling
[ATTACK] to 	Rdraha	 :: 	21.792542247097	6	7	3	::	1
checkHit	29.5	3
=> chance to hit	100
[ATTACJ] dagger accuracy bonus	29.5	3	=	1.1325	previous	6
[ATTACK] raw dam	21.792542247097	versus	7	0.3	with APR	6.795
[ATTACK] after armor	21.587542247097
[ATTACK] after range	27
[PHYS CRIT %]	25.112702313413
[ATTACK] after crit	27
[ATTACK] after mult	27
[PROJECTOR] starting dam	27
[PROJECTOR] after difficulty dam	27
[PROJECTOR] res	1	0.99	 on dam	27
[PROJECTOR] after resists dam	26.73
[PROJECTOR] after flat damage armor	26.73
[PROJECTOR] final dam	26.73
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam	5
[ATTACK] attacking with	arcing iron dagger of crippling
[ATTACK] to 	Rdraha	 :: 	17.62760685695	5	7	3	::	0.5
checkHit	29.5	3
=> chance to hit	100
[ATTACJ] dagger accuracy bonus	29.5	3	=	1.1325	previous	5
[ATTACK] raw dam	17.62760685695	versus	7	0.3	with APR	5.6625
[ATTACK] after armor	16.29010685695
[ATTACK] after range	18
[PHYS CRIT %]	24.112702313413
[ATTACK] after crit	18
[ATTACK] after mult	9
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	1	0.99	 on dam	9
[PROJECTOR] after resists dam	8.91
[PROJECTOR] after flat damage armor	8.91
[PROJECTOR] final dam	8.91
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam	5
[LOG]	#UID:74076:0#Thief hits Rdraha(YOU) for #aaaaaa#27 physical#LAST#, #ROYAL_BLUE#5 lightning#LAST#, #aaaaaa#9 physical#LAST#, #ROYAL_BLUE#5 lightning#LAST# (46 total damage).
[PROJECTOR] starting dam	11.994229784286
[PROJECTOR] after difficulty dam	11.994229784286
[PROJECTOR] res	0	1	 on dam	11.994229784286
[PROJECTOR] after resists dam	11.994229784286
[PROJECTOR] after flat damage armor	11.994229784286
[PROJECTOR] final dam	11.994229784286
[LOG]	Numbing Poison from Thief hits Rdraha(YOU) for #LIGHT_GREEN#12 nature#LAST# damage.
[PROJECTOR] starting dam	15.7855267948
[PROJECTOR] after difficulty dam	15.7855267948
[PROJECTOR] res	0	1	 on dam	18.15335581402
[PROJECTOR] after resists dam	18.15335581402
[PROJECTOR] after flat damage armor	18.15335581402
[PROJECTOR] numbed dam	15.185980344421
[PROJECTOR] final dam	15.185980344421
[PROJECTOR] starting dam	15.7855267948
[PROJECTOR] after difficulty dam	15.7855267948
[PROJECTOR] res	0	1	 on dam	18.15335581402
[PROJECTOR] after resists dam	18.15335581402
[PROJECTOR] after flat damage armor	18.15335581402
[PROJECTOR] numbed dam	15.185980344421
[PROJECTOR] final dam	15.185980344421
[LOG]	Weakness Disease from Rdraha hits Cutpurse for #DARK_GREEN#16 blight#LAST# damage.
[LOG]	Weakness Disease from Rdraha hits Assassin for #DARK_GREEN#16 blight#LAST# damage.
[PROJECTOR] starting dam	15.7855267948
[PROJECTOR] after difficulty dam	15.7855267948
[PROJECTOR] res	0	1	 on dam	18.15335581402
[PROJECTOR] after resists dam	18.15335581402
[PROJECTOR] after flat damage armor	18.15335581402
[PROJECTOR] numbed dam	15.185980344421
[PROJECTOR] final dam	15.185980344421
[LOG]	
[LOG]	Weakness Disease from Rdraha hits Thief for #DARK_GREEN#16 blight#LAST# damage.
[LOG]	Rdraha casts Blood Spray.
[SPELL CRIT %]	11
[SPELL CRIT %]	11
[PROJECTOR] starting dam	48.791374343701
[PROJECTOR] after difficulty dam	48.791374343701
[PROJECTOR] res	0	1	 on dam	56.110080495256
[PROJECTOR] after resists dam	56.110080495256
[PROJECTOR] after flat damage armor	56.110080495256
[PROJECTOR] numbed dam	46.9382404143
[PROJECTOR] final dam	46.9382404143
[PROJECTOR] starting dam	48.791374343701
[PROJECTOR] after difficulty dam	48.791374343701
[PROJECTOR] res	0	1	 on dam	56.110080495256
[PROJECTOR] after resists dam	56.110080495256
[PROJECTOR] after flat damage armor	56.110080495256
[PROJECTOR] numbed dam	46.9382404143
[PROJECTOR] final dam	46.9382404143
[PROJECTOR] starting dam	48.791374343701
[PROJECTOR] after difficulty dam	48.791374343701
[PROJECTOR] res	0	1	 on dam	56.110080495256
[PROJECTOR] after resists dam	56.110080495256
[PROJECTOR] after flat damage armor	56.110080495256
[PROJECTOR] numbed dam	46.9382404143
[PROJECTOR] final dam	46.9382404143
[LOG]	#UID:1526:0#Rdraha(YOU) hits Thief for #DARK_GREEN#47 blight#LAST# damage.
[LOG]	#UID:1526:0#Rdraha(YOU) hits Cutpurse for #DARK_GREEN#47 blight#LAST# damage.
[LOG]	#UID:1526:0#Rdraha(YOU) hits Assassin for #DARK_GREEN#47 blight#LAST# damage.
[LOG]	#{bold}##UID:1526:0#Rdraha(YOU) killed Cutpurse!#{normal}#
[LOG]	#{bold}##UID:1526:0#Rdraha(YOU) killed Thief!#{normal}#
[PROJECTOR] starting dam	11.994229784286
[PROJECTOR] after difficulty dam	11.994229784286
[PROJECTOR] res	0	1	 on dam	11.994229784286
[PROJECTOR] after resists dam	11.994229784286
[PROJECTOR] after flat damage armor	11.994229784286
[PROJECTOR] final dam	11.994229784286
[LOG]	Numbing Poison from Thief hits Rdraha(YOU) for #LIGHT_GREEN#12 nature#LAST# damage.
[PROJECTOR] starting dam	9.4712574979376
[PROJECTOR] after difficulty dam	9.4712574979376
[PROJECTOR] res	0	1	 on dam	10.891946122628
[PROJECTOR] after resists dam	10.891946122628
[PROJECTOR] after flat damage armor	10.891946122628
[PROJECTOR] numbed dam	9.1115318525832
[PROJECTOR] final dam	9.1115318525832
[LOG]	Weakness Disease from Rdraha hits Assassin for #DARK_GREEN#10 blight#LAST# damage.
[LOG]	
[LOG]	Rdraha casts Drain.
[SPELL CRIT %]	11
Adding entity	75555	after	1526
[PROJECTOR] starting dam	114.31450394
[PROJECTOR] after difficulty dam	114.31450394
[PROJECTOR] res	0	1	 on dam	131.461679531
[PROJECTOR] after resists dam	131.461679531
[PROJECTOR] after flat damage armor	131.461679531
[PROJECTOR] numbed dam	109.97275114612
[PROJECTOR] final dam	109.97275114612
[LOG]	Rdraha's Drain hits Assassin for #DARK_GREEN#110 blight#LAST# damage.
[ATTACK] attacking with	iron dagger
[ATTACK] to 	Rdraha	 :: 	14.536686082731	14.061599039351	7	3	::	1
checkHit	24.5	3
=> chance to hit	100
[ATTACJ] dagger accuracy bonus	24.5	3	=	1.1075	previous	14.061599039351
[ATTACK] raw dam	14.536686082731	versus	7	0.3	with APR	15.573220936082
[ATTACK] after armor	14.536686082731
[ATTACK] after range	14
[PHYS CRIT %]	20.787073970831
[ATTACK] after crit	25.012179082411
[ATTACK] after mult	25.012179082411
[LOG]	#{bold}##UID:74096:0#Assassin performs a melee critical strike against Rdraha(YOU)!#{normal}#
[PROJECTOR] starting dam	25.012179082411
[PROJECTOR] after difficulty dam	25.012179082411
[PROJECTOR] res	1	0.99	 on dam	25.012179082411
[PROJECTOR] after resists dam	24.762057291587
[PROJECTOR] after flat damage armor	24.762057291587
[PROJECTOR] final dam	24.762057291587
[ATTACK] attacking with	huntsman's iron dagger of erosion
[ATTACK] to 	Rdraha	 :: 	14.536686082731	14.061599039351	7	3	::	0.7375
checkHit	24.5	3
=> chance to hit	100
[ATTACJ] dagger accuracy bonus	24.5	3	=	1.1075	previous	14.061599039351
[ATTACK] raw dam	14.536686082731	versus	7	0.3	with APR	15.573220936082
[ATTACK] after armor	14.536686082731
[ATTACK] after range	14
[PHYS CRIT %]	20.787073970831
[ATTACK] after crit	25.012179082411
[ATTACK] after mult	18.446482073278
[ATTACK] after inc by type	18.446482073278
[LOG]	#{bold}##UID:74096:0#Assassin performs a melee critical strike against Rdraha(YOU)!#{normal}#
[PROJECTOR] starting dam	18.446482073278
[PROJECTOR] after difficulty dam	18.446482073278
[PROJECTOR] res	1	0.99	 on dam	18.446482073278
[PROJECTOR] after resists dam	18.262017252545
[PROJECTOR] after flat damage armor	18.262017252545
[PROJECTOR] final dam	18.262017252545
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	0	1	 on dam	9
[PROJECTOR] after resists dam	9
[PROJECTOR] after flat damage armor	9
[PROJECTOR] final dam	9
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam	5
[LOG]	#UID:74096:0#Assassin hits Rdraha(YOU) for #{bold}##aaaaaa#25 physical#{normal}##LAST#, #{bold}##aaaaaa#19 physical#{normal}##LAST#, #LIGHT_GREEN#9 nature#LAST#, #LIGHT_STEEL_BLUE#5 temporal#LAST# (57 total damage).
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[PROJECTOR] starting dam	11.994229784286
[PROJECTOR] after difficulty dam	11.994229784286
[PROJECTOR] res	0	1	 on dam	11.994229784286
[PROJECTOR] after resists dam	11.994229784286
[PROJECTOR] after flat damage armor	11.994229784286
[PROJECTOR] final dam	11.994229784286
[LOG]	Numbing Poison from Thief hits Rdraha(YOU) for #LIGHT_GREEN#12 nature#LAST# damage.
[PROJECTOR] starting dam	9.4712574979376
[PROJECTOR] after difficulty dam	9.4712574979376
[PROJECTOR] res	0	1	 on dam	10.891946122628
[PROJECTOR] after resists dam	10.891946122628
[PROJECTOR] after flat damage armor	10.891946122628
[PROJECTOR] numbed dam	9.1115318525832
[PROJECTOR] final dam	9.1115318525832
[LOG]	Weakness Disease from Rdraha hits Assassin for #DARK_GREEN#10 blight#LAST# damage.
[LOG]	
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	36.766615533982
[LOG]	#{bold}#Rdraha's spell attains critical power!#{normal}#
Adding entity	75556	after	1526
[PROJECTOR] starting dam	205.61877094629
[PROJECTOR] after difficulty dam	205.61877094629
[PROJECTOR] res	0	1	 on dam	236.46158658823
[PROJECTOR] after resists dam	236.46158658823
[PROJECTOR] after flat damage armor	236.46158658823
[PROJECTOR] numbed dam	197.80921185746
[PROJECTOR] final dam	197.80921185746
[LOG]	Rdraha's Soul Rot hits Assassin for #{bold}##DARK_GREEN#198 blight#{normal}##LAST# damage.
[LOG]	#{bold}#Rdraha's Soul Rot killed Assassin!#{normal}#
[PROJECTOR] starting dam	11.994229784286
[PROJECTOR] after difficulty dam	11.994229784286
[PROJECTOR] res	0	1	 on dam	11.994229784286
[PROJECTOR] after resists dam	11.994229784286
[PROJECTOR] after flat damage armor	11.994229784286
[PROJECTOR] final dam	11.994229784286
[LOG]	Numbing Poison from Thief hits Rdraha(YOU) for #LIGHT_GREEN#12 nature#LAST# damage.
[LOG]	
[LOG]	You pickup 0.50 gold pieces.
[LOG]	You pickup 0.85 gold pieces.
[LOG]	You pickup 0.65 gold pieces.
[LOG]	You pickup 0.80 gold pieces.
[LOG]	#00ff00##UID:805:0#Talent Blood Grasp is ready to use.
[PROJECTOR] starting dam	11.994229784286
[PROJECTOR] after difficulty dam	11.994229784286
[PROJECTOR] res	0	1	 on dam	11.994229784286
[PROJECTOR] after resists dam	11.994229784286
[PROJECTOR] after flat damage armor	11.994229784286
[PROJECTOR] final dam	11.994229784286
[LOG]	Numbing Poison from Thief hits Rdraha(YOU) for #LIGHT_GREEN#12 nature#LAST# damage.
[LOG]	
Server latency	160
[LOG]	You pickup 0.70 gold pieces.
[LOG]	You pickup 0.65 gold pieces.
[LOG]	You pickup 0.75 gold pieces.
[LOG]	You pickup 0.80 gold pieces.
[PROJECTOR] starting dam	11.994229784286
[PROJECTOR] after difficulty dam	11.994229784286
[PROJECTOR] res	0	1	 on dam	11.994229784286
[PROJECTOR] after resists dam	11.994229784286
[PROJECTOR] after flat damage armor	11.994229784286
[PROJECTOR] final dam	11.994229784286
[LOG]	Numbing Poison from Thief hits Rdraha(YOU) for #LIGHT_GREEN#12 nature#LAST# damage.
[LOG]	
[Identify]	quick steel waraxe of torment	true
[LOG]	Rdraha picks up (e.): #8d55ff##UID:74073:0#quick steel waraxe of torment (13-18.2 power, 3 apr)#LAST#.
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[PROJECTOR] starting dam	11.994229784286
[PROJECTOR] after difficulty dam	11.994229784286
[PROJECTOR] res	0	1	 on dam	11.994229784286
[PROJECTOR] after resists dam	11.994229784286
[PROJECTOR] after flat damage armor	11.994229784286
[PROJECTOR] final dam	11.994229784286
[LOG]	Numbing Poison from Thief hits Rdraha(YOU) for #LIGHT_GREEN#12 nature#LAST# damage.
[LOG]	
[LOG]	#00ff00##UID:804:0#Talent Blood Spray is ready to use.
[LOG]	Rdraha is no longer poisoned.
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:776:0#Talent Drain is ready to use.
[LOG]	Rested for 51 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	Ran for 5 turns (stop reason: interesting terrain).
[LOG]	
[USERCHAT] channel talk	Aura of the Dawn	tome	Tell me what to look for?
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
AI took for target	73990	thief	::	1526	Rdraha	4	<	121
checkHit	38.405728739343	21.542380977378
=> chance to hit	77.908216298163
AI took for target	74014	rogue	::	1526	Rdraha	16	<	121
checkHit	38.405728739343	14.976388466476
=> chance to hit	84.272869550742
checkHit	38.405728739343	21.542380977378
=> chance to hit	77.908216298163
checkHit	38.405728739343	14.976388466476
=> chance to hit	84.272869550742
thief	73990	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
thief	73990	dumb ai talents can use	Attack	T_ATTACK
thief	73990	dumb ai talents can use	Disarm	T_DISARM
dumb ai uses	T_ATTACK
[ATTACK] attacking with	insidious iron dagger
[ATTACK] to 	Rdraha	 :: 	18.946202737395	5	7	3	::	1
checkHit	29.5	3
=> chance to hit	100
[ATTACJ] dagger accuracy bonus	29.5	3	=	1.1325	previous	5
[ATTACK] raw dam	18.946202737395	versus	7	0.3	with APR	5.6625
[ATTACK] after armor	17.608702737395
[ATTACK] after range	19
[PHYS CRIT %]	15.112702313413
[ATTACK] after crit	19
[ATTACK] after mult	19
[PROJECTOR] starting dam	19
[PROJECTOR] after difficulty dam	19
[PROJECTOR] res	1	0.99	 on dam	19
[PROJECTOR] after resists dam	18.81
[PROJECTOR] after flat damage armor	18.81
[PROJECTOR] final dam	18.81
[LOG]	Ran for 4 turns (stop reason: taken damage).
[PROJECTOR] starting dam	1.2857142857143
[PROJECTOR] after difficulty dam	1.2857142857143
[PROJECTOR] res	0	1	 on dam	1.2857142857143
[PROJECTOR] after resists dam	1.2857142857143
[PROJECTOR] after flat damage armor	1.2857142857143
[PROJECTOR] final dam	1.2857142857143
[LOG]	Rdraha is poisoned!
[LOG]	Rdraha is poisoned!
[ATTACK] attacking with	steel dagger
[ATTACK] to 	Rdraha	 :: 	22.043854334452	6	7	3	::	0.5
checkHit	29.5	3
=> chance to hit	100
[ATTACJ] dagger accuracy bonus	29.5	3	=	1.1325	previous	6
[ATTACK] raw dam	22.043854334452	versus	7	0.3	with APR	6.795
[ATTACK] after armor	21.838854334452
[ATTACK] after range	27
[PHYS CRIT %]	16.112702313413
[ATTACK] after crit	27
[ATTACK] after mult	13.5
[PROJECTOR] starting dam	13.5
[PROJECTOR] after difficulty dam	13.5
[PROJECTOR] res	1	0.99	 on dam	13.5
[PROJECTOR] after resists dam	13.365
[PROJECTOR] after flat damage armor	13.365
[PROJECTOR] final dam	13.365
[LOG]	Something hits Rdraha(YOU) for #aaaaaa#19 physical#LAST#, #LIGHT_GREEN#2 nature#LAST#, #aaaaaa#14 physical#LAST# (33 total damage).
[PROJECTOR] starting dam	11.994229784286
[PROJECTOR] after difficulty dam	11.994229784286
[PROJECTOR] res	0	1	 on dam	11.994229784286
[PROJECTOR] after resists dam	11.994229784286
[PROJECTOR] after flat damage armor	11.994229784286
[PROJECTOR] final dam	11.994229784286
[PROJECTOR] starting dam	1.2857142857143
[PROJECTOR] after difficulty dam	1.2857142857143
[PROJECTOR] res	0	1	 on dam	1.2857142857143
[PROJECTOR] after resists dam	1.2857142857143
[PROJECTOR] after flat damage armor	1.2857142857143
[PROJECTOR] final dam	1.2857142857143
[LOG]	Insidious Poison from Thief hits Rdraha(YOU) for #LIGHT_GREEN#2 nature#LAST# damage.
[LOG]	Numbing Poison from Thief hits Rdraha(YOU) for #LIGHT_GREEN#12 nature#LAST# damage.
[LOG]	
[LOG]	Rdraha casts Soul Rot.
checkHit	38.405728739343	14.976388466476
=> chance to hit	84.272869550742
[SPELL CRIT %]	36.766615533982
Adding entity	75557	after	1526
[PROJECTOR] starting dam	137.07918063086
[PROJECTOR] after difficulty dam	137.07918063086
[PROJECTOR] res	0	1	 on dam	157.64105772549
[PROJECTOR] after resists dam	157.64105772549
[PROJECTOR] after flat damage armor	157.64105772549
[PROJECTOR] numbed dam	131.87280790497
[PROJECTOR] final dam	131.87280790497
[LOG]	Rdraha's Soul Rot hits Thief for #DARK_GREEN#132 blight#LAST# damage.
[ATTACK] attacking with	insidious iron dagger
[ATTACK] to 	Rdraha	 :: 	18.946202737395	5	7	3	::	1
checkHit	29.5	3
=> chance to hit	100
[ATTACJ] dagger accuracy bonus	29.5	3	=	1.1325	previous	5
[ATTACK] raw dam	18.946202737395	versus	7	0.3	with APR	5.6625
[ATTACK] after armor	17.608702737395
[ATTACK] after range	22
[PHYS CRIT %]	15.112702313413
[ATTACK] after crit	22
[ATTACK] after mult	22
[PROJECTOR] starting dam	22
[PROJECTOR] after difficulty dam	22
[PROJECTOR] res	1	0.99	 on dam	22
[PROJECTOR] after resists dam	21.78
[PROJECTOR] after flat damage armor	21.78
[PROJECTOR] final dam	21.78
[PROJECTOR] starting dam	1.2857142857143
[PROJECTOR] after difficulty dam	1.2857142857143
[PROJECTOR] res	0	1	 on dam	1.2857142857143
[PROJECTOR] after resists dam	1.2857142857143
[PROJECTOR] after flat damage armor	1.2857142857143
[PROJECTOR] final dam	1.2857142857143
[ATTACK] attacking with	steel dagger
[ATTACK] to 	Rdraha	 :: 	22.043854334452	6	7	3	::	0.5
checkHit	29.5	3
=> chance to hit	100
[ATTACJ] dagger accuracy bonus	29.5	3	=	1.1325	previous	6
[ATTACK] raw dam	22.043854334452	versus	7	0.3	with APR	6.795
[ATTACK] after armor	21.838854334452
[ATTACK] after range	27
[PHYS CRIT %]	16.112702313413
[ATTACK] after crit	27
[ATTACK] after mult	13.5
[PROJECTOR] starting dam	13.5
[PROJECTOR] after difficulty dam	13.5
[PROJECTOR] res	1	0.99	 on dam	13.5
[PROJECTOR] after resists dam	13.365
[PROJECTOR] after flat damage armor	13.365
[PROJECTOR] final dam	13.365
[LOG]	#UID:73990:0#Thief hits Rdraha(YOU) for #aaaaaa#22 physical#LAST#, #LIGHT_GREEN#2 nature#LAST#, #aaaaaa#14 physical#LAST# (36 total damage).
[PROJECTOR] starting dam	11.994229784286
[PROJECTOR] after difficulty dam	11.994229784286
[PROJECTOR] res	0	1	 on dam	11.994229784286
[PROJECTOR] after resists dam	11.994229784286
[PROJECTOR] after flat damage armor	11.994229784286
[PROJECTOR] final dam	11.994229784286
[PROJECTOR] starting dam	1.2857142857143
[PROJECTOR] after difficulty dam	1.2857142857143
[PROJECTOR] res	0	1	 on dam	1.2857142857143
[PROJECTOR] after resists dam	1.2857142857143
[PROJECTOR] after flat damage armor	1.2857142857143
[PROJECTOR] final dam	1.2857142857143
[LOG]	Insidious Poison from Thief hits Rdraha(YOU) for #LIGHT_GREEN#2 nature#LAST# damage.
[LOG]	Numbing Poison from Thief hits Rdraha(YOU) for #LIGHT_GREEN#12 nature#LAST# damage.
[LOG]	
[USERCHAT] channel talk	Aura of the Dawn	tome	oops.
[LOG]	Rdraha casts Blood Grasp.
checkHit	38.405728739343	14.976388466476
=> chance to hit	84.272869550742
[SPELL CRIT %]	11
Adding entity	75558	after	1526
[PROJECTOR] starting dam	141.20458732021
[PROJECTOR] after difficulty dam	141.20458732021
[PROJECTOR] res	20	0.8	 on dam	162.38527541824
[PROJECTOR] after resists dam	129.90822033459
[PROJECTOR] after flat damage armor	129.90822033459
[PROJECTOR] numbed dam	108.6732227799
[PROJECTOR] final dam	108.6732227799
[LOG]	#UID:1526:0#Rdraha(YOU) drains life from Rogue!
[LOG]	Rdraha(YOU) receives #LIGHT_GREEN#49 healing#LAST# from Rdraha's Blood Grasp.
[LOG]	Rdraha's Blood Grasp hits Rogue for #DARK_GREEN#109 blight#LAST# damage.
[ATTACK] attacking with	insidious iron dagger
[ATTACK] to 	Rdraha	 :: 	18.946202737395	5	7	3	::	1
checkHit	29.5	3
=> chance to hit	100
[ATTACJ] dagger accuracy bonus	29.5	3	=	1.1325	previous	5
[ATTACK] raw dam	18.946202737395	versus	7	0.3	with APR	5.6625
[ATTACK] after armor	17.608702737395
[ATTACK] after range	22
[PHYS CRIT %]	15.112702313413
[ATTACK] after crit	22
[ATTACK] after mult	22
[PROJECTOR] starting dam	22
[PROJECTOR] after difficulty dam	22
[PROJECTOR] res	1	0.99	 on dam	22
[PROJECTOR] after resists dam	21.78
[PROJECTOR] after flat damage armor	21.78
[PROJECTOR] final dam	21.78
[PROJECTOR] starting dam	1.2857142857143
[PROJECTOR] after difficulty dam	1.2857142857143
[PROJECTOR] res	0	1	 on dam	1.2857142857143
[PROJECTOR] after resists dam	1.2857142857143
[PROJECTOR] after flat damage armor	1.2857142857143
[PROJECTOR] final dam	1.2857142857143
[ATTACK] attacking with	steel dagger
[ATTACK] to 	Rdraha	 :: 	22.043854334452	6	7	3	::	0.5
checkHit	29.5	3
=> chance to hit	100
[ATTACJ] dagger accuracy bonus	29.5	3	=	1.1325	previous	6
[ATTACK] raw dam	22.043854334452	versus	7	0.3	with APR	6.795
[ATTACK] after armor	21.838854334452
[ATTACK] after range	21
[PHYS CRIT %]	16.112702313413
[ATTACK] after crit	21
[ATTACK] after mult	10.5
[PROJECTOR] starting dam	10.5
[PROJECTOR] after difficulty dam	10.5
[PROJECTOR] res	1	0.99	 on dam	10.5
[PROJECTOR] after resists dam	10.395
[PROJECTOR] after flat damage armor	10.395
[PROJECTOR] final dam	10.395
[LOG]	Rogue deactivates Stealth.
[ATTACK] attacking with	steel dagger
[ATTACK] to 	Rdraha	 :: 	20.819498111944	6	7	3	::	1
checkHit	28	3
=> chance to hit	100
[ATTACJ] dagger accuracy bonus	28	3	=	1.125	previous	6
[ATTACK] raw dam	20.819498111944	versus	7	0.3	with APR	6.75
[ATTACK] after armor	20.569498111944
[ATTACK] after range	21
[PHYS CRIT %]	14.312702313413
[ATTACK] after crit	21
[ATTACK] after mult	21
[PROJECTOR] starting dam	21
[PROJECTOR] after difficulty dam	21
[PROJECTOR] res	1	0.99	 on dam	21
[PROJECTOR] after resists dam	20.79
[PROJECTOR] after flat damage armor	20.79
[PROJECTOR] final dam	20.79
[ATTACK] attacking with	Spellblaze Shard
[ATTACK] to 	Rdraha	 :: 	26.01513328443	10	7	3	::	0.5
checkHit	28	3
=> chance to hit	100
[ATTACJ] dagger accuracy bonus	28	3	=	1.125	previous	10
[ATTACK] raw dam	26.01513328443	versus	7	0.3	with APR	11.25
[ATTACK] after armor	26.01513328443
[ATTACK] after range	27
[PHYS CRIT %]	21.312702313413
[ATTACK] after crit	43.899522775168
[ATTACK] after mult	21.949761387584
[LOG]	#{bold}##UID:74014:0#Rogue performs a melee critical strike against Rdraha(YOU)!#{normal}#
[PROJECTOR] starting dam	21.949761387584
[PROJECTOR] after difficulty dam	21.949761387584
[PROJECTOR] res	1	0.99	 on dam	21.949761387584
[PROJECTOR] after resists dam	21.730263773708
[PROJECTOR] after flat damage armor	21.730263773708
[PROJECTOR] final dam	21.730263773708
[PROJECTOR] starting dam	10
[PROJECTOR] after difficulty dam	10
[PROJECTOR] res	0	1	 on dam	10
[PROJECTOR] after resists dam	10
[PROJECTOR] after flat damage armor	10
[PROJECTOR] final dam	10
[LOG]	#UID:74014:0#Rogue drains life from Rdraha(YOU)!
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	5	0.95	 on dam	5
[PROJECTOR] after resists dam	4.75
[PROJECTOR] after flat damage armor	4.75
[PROJECTOR] final dam	4.75
[LOG]	Rdraha is on fire!
[PROJECTOR] starting dam	20
[PROJECTOR] after difficulty dam	20
[PROJECTOR] res	0	1	 on dam	20
[PROJECTOR] after resists dam	20
[PROJECTOR] after flat damage armor	20
[PROJECTOR] final dam	20
[PROJECTOR] starting dam	20
[PROJECTOR] after difficulty dam	20
[PROJECTOR] res	5	0.95	 on dam	20
[PROJECTOR] after resists dam	19
[PROJECTOR] after flat damage armor	19
[PROJECTOR] final dam	19
[LOG]	#UID:73990:0#Thief hits Rdraha(YOU) for #aaaaaa#22 physical#LAST#, #LIGHT_GREEN#2 nature#LAST#, #aaaaaa#11 physical#LAST# (33 total damage).
[LOG]	#UID:74014:0#Rogue hits Rdraha(YOU) for #aaaaaa#21 physical#LAST#, #{bold}##aaaaaa#22 physical#{normal}##LAST#, #DARK_GREEN#10 blight#LAST#, #LIGHT_RED#5 fire#LAST#, #DARK_GREEN#20 blight#LAST#, #LIGHT_RED#19 fire#LAST# (96 total damage).
[LOG]	#UID:74014:0#Rogue receives #LIGHT_GREEN#4 healing#LAST#.
[PROJECTOR] starting dam	1.6666666666667
[PROJECTOR] after difficulty dam	1.6666666666667
[PROJECTOR] res	5	0.95	 on dam	1.6666666666667
[PROJECTOR] after resists dam	1.5833333333333
[PROJECTOR] after flat damage armor	1.5833333333333
[PROJECTOR] final dam	1.5833333333333
[PROJECTOR] starting dam	11.994229784286
[PROJECTOR] after difficulty dam	11.994229784286
[PROJECTOR] res	0	1	 on dam	11.994229784286
[PROJECTOR] after resists dam	11.994229784286
[PROJECTOR] after flat damage armor	11.994229784286
[PROJECTOR] final dam	11.994229784286
[PROJECTOR] starting dam	1.2857142857143
[PROJECTOR] after difficulty dam	1.2857142857143
[PROJECTOR] res	0	1	 on dam	1.2857142857143
[PROJECTOR] after resists dam	1.2857142857143
[PROJECTOR] after flat damage armor	1.2857142857143
[PROJECTOR] final dam	1.2857142857143
[LOG]	Burning from Rogue hits Rdraha(YOU) for #LIGHT_RED#2 fire#LAST# damage.
[LOG]	Insidious Poison from Thief hits Rdraha(YOU) for #LIGHT_GREEN#2 nature#LAST# damage.
[LOG]	Numbing Poison from Thief hits Rdraha(YOU) for #LIGHT_GREEN#12 nature#LAST# damage.
[LOG]	
[LOG]	Rdraha casts Rune: Phase Door.
[LOG]	Rdraha is out of phase.
Astar fail: destination unreachable
rogue	74014	dumb ai talents can use	Infusion: Sun	T_INFUSION:_SUN_1
dumb ai uses	T_INFUSION:_SUN_1
[LOG]	Rogue uses Infusion: Sun.
checkHit	16.329102477248	36
=> chance to hit	1
[LOG]	Thief loses sight!
[LOG]	Thief has been illuminated.
[PROJECTOR] starting dam	1.6666666666667
[PROJECTOR] after difficulty dam	1.6666666666667
[PROJECTOR] res	21.644	0.78356	 on dam	1.6666666666667
[PROJECTOR] after resists dam	1.3059333333333
[PROJECTOR] after flat damage armor	1.3059333333333
[PROJECTOR] final dam	1.3059333333333
[PROJECTOR] starting dam	11.994229784286
[PROJECTOR] after difficulty dam	11.994229784286
[PROJECTOR] res	17.52	0.8248	 on dam	11.994229784286
[PROJECTOR] after resists dam	9.8928407260789
[PROJECTOR] after flat damage armor	9.8928407260789
[PROJECTOR] final dam	9.8928407260789
[PROJECTOR] starting dam	1.2857142857143
[PROJECTOR] after difficulty dam	1.2857142857143
[PROJECTOR] res	17.52	0.8248	 on dam	1.2857142857143
[PROJECTOR] after resists dam	1.0604571428571
[PROJECTOR] after flat damage armor	1.0604571428571
[PROJECTOR] final dam	1.0604571428571
[LOG]	Burning from Rogue hits Rdraha(YOU) for #LIGHT_RED#2 fire#LAST# damage.
[LOG]	Insidious Poison from Thief hits Rdraha(YOU) for #LIGHT_GREEN#2 nature#LAST# damage.
[LOG]	Numbing Poison from Thief hits Rdraha(YOU) for #LIGHT_GREEN#10 nature#LAST# damage.
[LOG]	
[LOG]	Rdraha casts Drain.
checkHit	38.405728739343	14.611755802985
=> chance to hit	84.603751528014
[SPELL CRIT %]	11
Adding entity	75559	after	1526
[PROJECTOR] starting dam	114.31450394
[PROJECTOR] after difficulty dam	114.31450394
[PROJECTOR] res	0	1	 on dam	131.461679531
[PROJECTOR] after resists dam	131.461679531
[PROJECTOR] after flat damage armor	131.461679531
[PROJECTOR] numbed dam	109.97275114612
[PROJECTOR] final dam	109.97275114612
[LOG]	Rdraha's Drain hits Something for #DARK_GREEN#110 blight#LAST# damage.
Astar fail: destination unreachable
Astar fail: destination unreachable
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[PROJECTOR] starting dam	1.6666666666667
[PROJECTOR] after difficulty dam	1.6666666666667
[PROJECTOR] res	21.644	0.78356	 on dam	1.6666666666667
[PROJECTOR] after resists dam	1.3059333333333
[PROJECTOR] after flat damage armor	1.3059333333333
[PROJECTOR] final dam	1.3059333333333
[PROJECTOR] starting dam	11.994229784286
[PROJECTOR] after difficulty dam	11.994229784286
[PROJECTOR] res	17.52	0.8248	 on dam	11.994229784286
[PROJECTOR] after resists dam	9.8928407260789
[PROJECTOR] after flat damage armor	9.8928407260789
[PROJECTOR] final dam	9.8928407260789
[PROJECTOR] starting dam	1.2857142857143
[PROJECTOR] after difficulty dam	1.2857142857143
[PROJECTOR] res	17.52	0.8248	 on dam	1.2857142857143
[PROJECTOR] after resists dam	1.0604571428571
[PROJECTOR] after flat damage armor	1.0604571428571
[PROJECTOR] final dam	1.0604571428571
[LOG]	Burning from Rogue hits Rdraha(YOU) for #LIGHT_RED#2 fire#LAST# damage.
[LOG]	Insidious Poison from Thief hits Rdraha(YOU) for #LIGHT_GREEN#2 nature#LAST# damage.
[LOG]	Numbing Poison from Thief hits Rdraha(YOU) for #LIGHT_GREEN#10 nature#LAST# damage.
[LOG]	
[LOG]	Rdraha casts Soul Rot.
checkHit	38.405728739343	14.611755802985
=> chance to hit	84.603751528014
[SPELL CRIT %]	36.766615533982
Adding entity	75560	after	1526
[PROJECTOR] starting dam	137.07918063086
[PROJECTOR] after difficulty dam	137.07918063086
[PROJECTOR] res	0	1	 on dam	157.64105772549
[PROJECTOR] after resists dam	157.64105772549
[PROJECTOR] after flat damage armor	157.64105772549
[PROJECTOR] numbed dam	131.87280790497
[PROJECTOR] final dam	131.87280790497
[LOG]	Rdraha's Soul Rot hits Thief for #DARK_GREEN#132 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Soul Rot killed Thief!#{normal}#
Astar fail: destination unreachable
Astar fail: destination unreachable
[PROJECTOR] starting dam	11.994229784286
[PROJECTOR] after difficulty dam	11.994229784286
[PROJECTOR] res	17.52	0.8248	 on dam	11.994229784286
[PROJECTOR] after resists dam	9.8928407260789
[PROJECTOR] after flat damage armor	9.8928407260789
[PROJECTOR] final dam	9.8928407260789
[PROJECTOR] starting dam	1.2857142857143
[PROJECTOR] after difficulty dam	1.2857142857143
[PROJECTOR] res	17.52	0.8248	 on dam	1.2857142857143
[PROJECTOR] after resists dam	1.0604571428571
[PROJECTOR] after flat damage armor	1.0604571428571
[PROJECTOR] final dam	1.0604571428571
[LOG]	Rdraha stops burning.
[LOG]	Insidious Poison from Thief hits Rdraha(YOU) for #LIGHT_GREEN#2 nature#LAST# damage.
[LOG]	Numbing Poison from Thief hits Rdraha(YOU) for #LIGHT_GREEN#10 nature#LAST# damage.
[LOG]	
[LOG]	Rdraha uses Infusion: Wild.
[LOG]	Rdraha is no longer poisoned.
[LOG]	Rdraha is cured!
[LOG]	Rdraha lessens the pain.
[LOG]	Rdraha uses Infusion: Regeneration.
[LOG]	Rdraha starts regenerating health quickly.
Astar fail: destination unreachable
Astar fail: destination unreachable
[LOG]	#00ff00##UID:805:0#Talent Blood Grasp is ready to use.
[PROJECTOR] starting dam	1.2857142857143
[PROJECTOR] after difficulty dam	1.2857142857143
[PROJECTOR] res	31.52	0.6848	 on dam	1.2857142857143
[PROJECTOR] after resists dam	0.88045714285714
[PROJECTOR] after flat damage armor	0.88045714285714
[PROJECTOR] final dam	0.88045714285714
[LOG]	Insidious Poison from Thief hits Rdraha(YOU) for #LIGHT_GREEN#1 nature#LAST# damage.
[LOG]	
[LOG]	You pickup 0.70 gold pieces.
[LOG]	You pickup 0.65 gold pieces.
Astar fail: destination unreachable
[PROJECTOR] starting dam	1.2857142857143
[PROJECTOR] after difficulty dam	1.2857142857143
[PROJECTOR] res	31.52	0.6848	 on dam	1.2857142857143
[PROJECTOR] after resists dam	0.88045714285714
[PROJECTOR] after flat damage armor	0.88045714285714
[PROJECTOR] final dam	0.88045714285714
[LOG]	Rdraha is no longer out of phase.
[LOG]	Insidious Poison from Thief hits Rdraha(YOU) for #LIGHT_GREEN#1 nature#LAST# damage.
[LOG]	
Astar fail: destination unreachable
Astar fail: destination unreachable
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[PROJECTOR] starting dam	1.2857142857143
[PROJECTOR] after difficulty dam	1.2857142857143
[PROJECTOR] res	14	0.86	 on dam	1.2857142857143
[PROJECTOR] after resists dam	1.1057142857143
[PROJECTOR] after flat damage armor	1.1057142857143
[PROJECTOR] final dam	1.1057142857143
[LOG]	Insidious Poison from Thief hits Rdraha(YOU) for #LIGHT_GREEN#2 nature#LAST# damage.
[LOG]	
Astar fail: destination unreachable
[LOG]	Rdraha is no longer poisoned.
[LOG]	
[LOG]	Resting starts...
Astar fail: destination unreachable
Astar fail: destination unreachable
[LOG]	#00ff00##UID:98:0#Talent Rune: Phase Door is ready to use.
[LOG]	Rdraha feels pain again.
Astar fail: destination unreachable
[LOG]	Rdraha stops regenerating health quickly.
thief	73990	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
thief	73990	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	38.405728739343	21.542380977378
=> chance to hit	77.908216298163
Astar fail: destination unreachable
[LOG]	#00ff00##UID:776:0#Talent Drain is ready to use.
checkHit	38.405728739343	21.542380977378
=> chance to hit	77.908216298163
thief	73990	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
dumb ai uses	T_INFUSION:_HEALING_1
New GL Shader program 37
*p 37: Uniform: 0: 8B52 beamColor1
*p 37: Uniform: 1: 8B52 beamColor2
*p 37: Uniform: 2: 1406 beamsCount
*p 37: Uniform: 3: 8B52 circleColor
*p 37: Uniform: 4: 1406 circleDescendSpeed
*p 37: Uniform: 5: 1406 circleRotationSpeed
*p 37: Uniform: 6: 1406 noup
*p 37: Uniform: 7: 8B5E tex
*p 37: Uniform: 8: 1406 tick
*p 37: Uniform: 9: 1406 tick_start
*p 37: Uniform: 10: 1406 time_factor
New GL Shader program 39
*p 39: Uniform: 0: 8B52 beamColor1
*p 39: Uniform: 1: 8B52 beamColor2
*p 39: Uniform: 2: 1406 beamsCount
*p 39: Uniform: 3: 8B52 circleColor
*p 39: Uniform: 4: 1406 circleDescendSpeed
*p 39: Uniform: 5: 1406 circleRotationSpeed
*p 39: Uniform: 6: 1406 noup
*p 39: Uniform: 7: 8B5E tex
*p 39: Uniform: 8: 1406 tick
*p 39: Uniform: 9: 1406 tick_start
*p 39: Uniform: 10: 1406 time_factor
[LOG]	#00ff00##UID:49:0#Talent Infusion: Regeneration is ready to use.
[LOG]	#00ff00##UID:60:0#Talent Infusion: Wild is ready to use.
thief	73990	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	38.405728739343	21.542380977378
=> chance to hit	77.908216298163
checkHit	38.405728739343	21.542380977378
=> chance to hit	77.908216298163
rogue	74014	dumb ai talents can use	Infusion: Sun	T_INFUSION:_SUN_1
rogue	74014	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_INFUSION:_SUN_1
checkHit	38.405728739343	21.542380977378
=> chance to hit	77.908216298163
checkHit	38.405728739343	21.542380977378
=> chance to hit	77.908216298163
checkHit	38.405728739343	21.542380977378
=> chance to hit	77.908216298163
checkHit	38.405728739343	21.542380977378
=> chance to hit	77.908216298163
checkHit	38.405728739343	21.542380977378
=> chance to hit	77.908216298163
checkHit	38.405728739343	21.542380977378
=> chance to hit	77.908216298163
checkHit	38.405728739343	21.542380977378
=> chance to hit	77.908216298163
thief	73990	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
dumb ai uses	T_INFUSION:_HEALING_1
rogue	74014	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	38.405728739343	14.976388466476
=> chance to hit	84.272869550742
checkHit	38.405728739343	14.976388466476
=> chance to hit	84.272869550742
checkHit	38.405728739343	14.976388466476
=> chance to hit	84.272869550742
checkHit	38.405728739343	14.976388466476
=> chance to hit	84.272869550742
rogue	74014	dumb ai talents can use	Infusion: Sun	T_INFUSION:_SUN_1
dumb ai uses	T_INFUSION:_SUN_1
thief	73990	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	38.405728739343	21.542380977378
=> chance to hit	77.908216298163
checkHit	38.405728739343	21.542380977378
=> chance to hit	77.908216298163
checkHit	38.405728739343	21.542380977378
=> chance to hit	77.908216298163
checkHit	38.405728739343	21.542380977378
=> chance to hit	77.908216298163
[LOG]	Rested for 40 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
checkHit	38.405728739343	21.542380977378
=> chance to hit	77.908216298163
checkHit	38.405728739343	21.542380977378
=> chance to hit	77.908216298163
checkHit	38.405728739343	21.542380977378
=> chance to hit	77.908216298163
checkHit	38.405728739343	21.542380977378
=> chance to hit	77.908216298163
checkHit	38.405728739343	21.542380977378
=> chance to hit	77.908216298163
checkHit	38.405728739343	21.542380977378
=> chance to hit	77.908216298163
checkHit	38.405728739343	21.542380977378
=> chance to hit	77.908216298163
thief	73990	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
dumb ai uses	T_INFUSION:_HEALING_1
rogue	74014	dumb ai talents can use	Infusion: Sun	T_INFUSION:_SUN_1
rogue	74014	dumb ai talents can activate	Stealth	T_STEALTH
dumb ai uses	T_STEALTH
checkHit	38.405728739343	14.976388466476
=> chance to hit	84.272869550742
checkHit	38.405728739343	14.976388466476
=> chance to hit	84.272869550742
rogue	74014	dumb ai talents can use	Infusion: Sun	T_INFUSION:_SUN_1
dumb ai uses	T_INFUSION:_SUN_1
[LOG]	Ran for 4 turns (stop reason: hostile spotted to the south (thief)).
[LOG]	
[LOG]	Rdraha casts Blood Spray.
[SPELL CRIT %]	11
[LOG]	#{bold}#Rdraha's spell attains critical power!#{normal}#
[SPELL CRIT %]	11
[LOG]	
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	36.766615533982
[LOG]	#{bold}#Rdraha's spell attains critical power!#{normal}#
Adding entity	75561	after	1526
[PROJECTOR] starting dam	205.61877094629
[PROJECTOR] after difficulty dam	205.61877094629
[PROJECTOR] res	0	1	 on dam	236.46158658823
[PROJECTOR] after resists dam	236.46158658823
[PROJECTOR] after flat damage armor	236.46158658823
[PROJECTOR] final dam	236.46158658823
[LOG]	Rdraha's Soul Rot hits Thief for #{bold}##DARK_GREEN#237 blight#{normal}##LAST# damage.
[LOG]	#{bold}#Rdraha's Soul Rot killed Thief!#{normal}#
[LOG]	
[USERCHAT] channel achievement	itastelikelove	tome	Curse Lifter	false	false
[LOG]	Resting starts...
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	#00ff00##UID:804:0#Talent Blood Spray is ready to use.
[LOG]	Rested for 5 turns (stop reason: hostile spotted to the west (rogue)).
[LOG]	
[LOG]	Rdraha casts Drain.
[SPELL CRIT %]	11
Adding entity	75562	after	1526
[PROJECTOR] starting dam	114.31450394
[PROJECTOR] after difficulty dam	114.31450394
[PROJECTOR] res	20	0.8	 on dam	131.461679531
[PROJECTOR] after resists dam	105.1693436248
[PROJECTOR] after flat damage armor	105.1693436248
[PROJECTOR] final dam	105.1693436248
Loading tile	object/artifact/spellblaze_shard.png
[LOG]	Rdraha's Drain hits Rogue for #DARK_GREEN#106 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Drain killed Rogue!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:776:0#Talent Drain is ready to use.
[LOG]	Rested for 8 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	An alarm rings!
[TOME ENTITY FILTER] selected basic	86.11700957213	103.5
[TOME ENTITY FILTER] selected basic	78.127752264875	103.5
fight: 	steel dagger	iron dagger	::	nil	MAINHAND
fight: 	steel dagger	iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	86.856422190637	103.5
fight: 	cured leather armour	iron dagger	::	nil	BODY
fight: 	cured leather armour	steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Double Ego	13.862252434684	20.5
[TOME ENTITY FILTER] selected Ego	54.429970860349	65.5
[LOG]	Rogue activates Stealth.
checkHit	38.405728739343	16.366637469819
=> chance to hit	83.001766223871
[LOG]	Rogue appears out of the thin air!
[TOME ENTITY FILTER] selected Ego	46.077456955932	65.5
[TOME ENTITY FILTER] selected basic	69.348102333105	103.5
[TOME ENTITY FILTER] selected basic	102.07640249435	103.5
fight: 	steel dagger	steel dagger	::	nil	MAINHAND
fight: 	steel dagger	steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	50.685806908688	65.5
fight: 	cleansing cured leather armour	steel dagger	::	nil	BODY
fight: 	cleansing cured leather armour	steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected basic	100.30177595695	103.5
[TOME ENTITY FILTER] selected basic	85.374302688608	103.5
[LOG]	Bandit activates Stealth.
checkHit	38.405728739343	24.417998618904
=> chance to hit	74.596906741189
[LOG]	Bandit appears out of the thin air!
[TOME ENTITY FILTER] selected Ego	58.384913215154	65.5
[TOME ENTITY FILTER] selected Ego	29.731027657686	65.5
fight: 	iron dagger of erosion	iron dagger of crippling	::	nil	MAINHAND
fight: 	iron dagger of erosion	iron dagger of crippling	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	74.263119854094	103.5
fight: 	rough leather armour	iron dagger of crippling	::	nil	BODY
fight: 	rough leather armour	iron dagger of erosion	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	53.860951288105	65.5
[TOME ENTITY FILTER] selected Double Ego	10.459261926347	20.5
[LOG]	Rogue activates Stealth.
checkHit	38.405728739343	15.684398921014
=> chance to hit	83.627889609957
[LOG]	Rogue appears out of the thin air!
Loading tile	trap/trap_summoning_alarm_01.png
[LOG]	Ran for 3 turns (stop reason: trap).
AI took for target	75563	rogue	::	1526	Rdraha	1	<	121
[ATTACK] attacking with	iron dagger
[ATTACK] to 	Rdraha	 :: 	18.160256222149	5	7	3	::	1
checkHit	28.5	3
=> chance to hit	100
[ATTACJ] dagger accuracy bonus	28.5	3	=	1.1275	previous	5
[ATTACK] raw dam	18.160256222149	versus	7	0.3	with APR	5.6375
[ATTACK] after armor	16.797756222149
[ATTACK] after range	16
[PHYS CRIT %]	14.512702313413
[ATTACK] after crit	16
[ATTACK] after mult	16
[PROJECTOR] starting dam	16
[PROJECTOR] after difficulty dam	16
[PROJECTOR] res	1	0.99	 on dam	16
[PROJECTOR] after resists dam	15.84
[PROJECTOR] after flat damage armor	15.84
[PROJECTOR] final dam	15.84
[ATTACK] attacking with	steel dagger
[ATTACK] to 	Rdraha	 :: 	23.275297501279	6	7	3	::	0.5
checkHit	28.5	3
=> chance to hit	100
[ATTACJ] dagger accuracy bonus	28.5	3	=	1.1275	previous	6
[ATTACK] raw dam	23.275297501279	versus	7	0.3	with APR	6.765
[ATTACK] after armor	23.040297501279
[ATTACK] after range	23
[PHYS CRIT %]	15.512702313413
[ATTACK] after crit	23
[ATTACK] after mult	11.5
[PROJECTOR] starting dam	11.5
[PROJECTOR] after difficulty dam	11.5
[PROJECTOR] res	1	0.99	 on dam	11.5
[PROJECTOR] after resists dam	11.385
[PROJECTOR] after flat damage armor	11.385
[PROJECTOR] final dam	11.385
AI took for target	75570	bandit	::	1526	Rdraha	1	<	121
bandit	75570	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_1
bandit	75570	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with	steel dagger
[ATTACK] to 	Rdraha	 :: 	23.00003283393	11	7	3	::	1
checkHit	28.5	3
=> chance to hit	100
[ATTACJ] dagger accuracy bonus	28.5	3	=	1.1275	previous	11
[ATTACK] raw dam	23.00003283393	versus	7	0.3	with APR	12.4025
[ATTACK] after armor	23.00003283393
[ATTACK] after range	23
[PHYS CRIT %]	18.056754218803
[ATTACK] after crit	23
[ATTACK] after mult	23
[PROJECTOR] starting dam	23
[PROJECTOR] after difficulty dam	23
[PROJECTOR] res	1	0.99	 on dam	23
[PROJECTOR] after resists dam	22.77
[PROJECTOR] after flat damage armor	22.77
[PROJECTOR] final dam	22.77
[ATTACK] attacking with	steel dagger
[ATTACK] to 	Rdraha	 :: 	22.135198688736	11	7	3	::	0.5
checkHit	28.5	3
=> chance to hit	100
[ATTACJ] dagger accuracy bonus	28.5	3	=	1.1275	previous	11
[ATTACK] raw dam	22.135198688736	versus	7	0.3	with APR	12.4025
[ATTACK] after armor	22.135198688736
[ATTACK] after range	22
[PHYS CRIT %]	18.056754218803
[ATTACK] after crit	22
[ATTACK] after mult	11
[PROJECTOR] starting dam	11
[PROJECTOR] after difficulty dam	11
[PROJECTOR] res	1	0.99	 on dam	11
[PROJECTOR] after resists dam	10.89
[PROJECTOR] after flat damage armor	10.89
[PROJECTOR] final dam	10.89
AI took for target	75580	rogue	::	1526	Rdraha	4	<	121
[LOG]	Something hits Rdraha(YOU) for #aaaaaa#16 physical#LAST#, #aaaaaa#12 physical#LAST# (27 total damage).
[LOG]	Something hits Rdraha(YOU) for #aaaaaa#23 physical#LAST#, #aaaaaa#11 physical#LAST# (34 total damage).
[LOG]	
[LOG]	Rdraha casts Blood Grasp.
checkHit	38.405728739343	15.684398921014
=> chance to hit	83.627889609957
[SPELL CRIT %]	11
Adding entity	75589	after	1526
[PROJECTOR] starting dam	141.20458732021
[PROJECTOR] after difficulty dam	141.20458732021
[PROJECTOR] res	0	1	 on dam	162.38527541824
[PROJECTOR] after resists dam	162.38527541824
[PROJECTOR] after flat damage armor	162.38527541824
[PROJECTOR] final dam	162.38527541824
[LOG]	#UID:1526:0#Rdraha(YOU) drains life from Rogue!
[LOG]	Rdraha's Blood Grasp hits Rogue for #DARK_GREEN#163 blight#LAST# damage.
[LOG]	Rdraha(YOU) receives #LIGHT_GREEN#81 healing#LAST# from Rdraha's Blood Grasp.
AI took for target	75570	bandit	::	1526	Rdraha	1	<	100
bandit	75570	dumb ai talents can use	Infusion: Movement	T_INFUSION:_MOVEMENT_1
bandit	75570	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_INFUSION:_MOVEMENT_1
[LOG]	Bandit uses Infusion: Movement.
[LOG]	Bandit is moving freely.
[ATTACK] attacking with	steel dagger
[ATTACK] to 	Rdraha	 :: 	23.00003283393	11	7	3	::	1
checkHit	28.5	3
=> chance to hit	100
[ATTACJ] dagger accuracy bonus	28.5	3	=	1.1275	previous	11
[ATTACK] raw dam	23.00003283393	versus	7	0.3	with APR	12.4025
[ATTACK] after armor	23.00003283393
[ATTACK] after range	26
[PHYS CRIT %]	18.056754218803
[ATTACK] after crit	26
[ATTACK] after mult	26
[PROJECTOR] starting dam	26
[PROJECTOR] after difficulty dam	26
[PROJECTOR] res	1	0.99	 on dam	26
[PROJECTOR] after resists dam	25.74
[PROJECTOR] after flat damage armor	25.74
[PROJECTOR] final dam	25.74
[ATTACK] attacking with	steel dagger
[ATTACK] to 	Rdraha	 :: 	22.135198688736	11	7	3	::	0.5
checkHit	28.5	3
=> chance to hit	100
[ATTACJ] dagger accuracy bonus	28.5	3	=	1.1275	previous	11
[ATTACK] raw dam	22.135198688736	versus	7	0.3	with APR	12.4025
[ATTACK] after armor	22.135198688736
[ATTACK] after range	28
[PHYS CRIT %]	18.056754218803
[ATTACK] after crit	28
[ATTACK] after mult	14
[PROJECTOR] starting dam	14
[PROJECTOR] after difficulty dam	14
[PROJECTOR] res	1	0.99	 on dam	14
[PROJECTOR] after resists dam	13.86
[PROJECTOR] after flat damage armor	13.86
[PROJECTOR] final dam	13.86
[LOG]	#UID:75570:0#Bandit hits Rdraha(YOU) for #aaaaaa#26 physical#LAST#, #aaaaaa#14 physical#LAST# (40 total damage).
[LOG]	Bandit prepares for the next kill!.
[ATTACK] attacking with	iron dagger
[ATTACK] to 	Rdraha	 :: 	18.160256222149	5	7	3	::	1
checkHit	28.5	3
=> chance to hit	100
[ATTACJ] dagger accuracy bonus	28.5	3	=	1.1275	previous	5
[ATTACK] raw dam	18.160256222149	versus	7	0.3	with APR	5.6375
[ATTACK] after armor	16.797756222149
[ATTACK] after range	17
[PHYS CRIT %]	14.512702313413
[ATTACK] after crit	17
[ATTACK] after mult	17
[PROJECTOR] starting dam	17
[PROJECTOR] after difficulty dam	17
[PROJECTOR] res	1	0.99	 on dam	17
[PROJECTOR] after resists dam	16.83
[PROJECTOR] after flat damage armor	16.83
[PROJECTOR] final dam	16.83
[ATTACK] attacking with	steel dagger
[ATTACK] to 	Rdraha	 :: 	23.275297501279	6	7	3	::	0.5
checkHit	28.5	3
=> chance to hit	100
[ATTACJ] dagger accuracy bonus	28.5	3	=	1.1275	previous	6
[ATTACK] raw dam	23.275297501279	versus	7	0.3	with APR	6.765
[ATTACK] after armor	23.040297501279
[ATTACK] after range	26
[PHYS CRIT %]	15.512702313413
[ATTACK] after crit	26
[ATTACK] after mult	13
[PROJECTOR] starting dam	13
[PROJECTOR] after difficulty dam	13
[PROJECTOR] res	1	0.99	 on dam	13
[PROJECTOR] after resists dam	12.87
[PROJECTOR] after flat damage armor	12.87
[PROJECTOR] final dam	12.87
[LOG]	#UID:75563:0#Rogue hits Rdraha(YOU) for #aaaaaa#17 physical#LAST#, #aaaaaa#13 physical#LAST# (30 total damage).
[LOG]	
[LOG]	Rdraha casts Soul Rot.
checkHit	38.405728739343	15.684398921014
=> chance to hit	83.627889609957
[SPELL CRIT %]	36.766615533982
[LOG]	#{bold}#Rdraha's spell attains critical power!#{normal}#
Adding entity	75590	after	1526
[PROJECTOR] starting dam	205.61877094629
[PROJECTOR] after difficulty dam	205.61877094629
[PROJECTOR] res	11	0.89	 on dam	236.46158658823
[PROJECTOR] after resists dam	210.45081206352
[PROJECTOR] after flat damage armor	210.45081206352
[PROJECTOR] final dam	210.45081206352
[LOG]	Rdraha's Soul Rot hits Bandit for #{bold}##DARK_GREEN#211 blight#{normal}##LAST# damage.
[LOG]	#{bold}#Rdraha's Soul Rot killed Bandit!#{normal}#
[ATTACK] attacking with	iron dagger
[ATTACK] to 	Rdraha	 :: 	18.160256222149	5	7	3	::	1
checkHit	28.5	3
=> chance to hit	100
[ATTACJ] dagger accuracy bonus	28.5	3	=	1.1275	previous	5
[ATTACK] raw dam	18.160256222149	versus	7	0.3	with APR	5.6375
[ATTACK] after armor	16.797756222149
[ATTACK] after range	17
[PHYS CRIT %]	14.512702313413
[ATTACK] after crit	17
[ATTACK] after mult	17
[PROJECTOR] starting dam	17
[PROJECTOR] after difficulty dam	17
[PROJECTOR] res	1	0.99	 on dam	17
[PROJECTOR] after resists dam	16.83
[PROJECTOR] after flat damage armor	16.83
[PROJECTOR] final dam	16.83
[ATTACK] attacking with	steel dagger
[ATTACK] to 	Rdraha	 :: 	23.275297501279	6	7	3	::	0.5
checkHit	28.5	3
=> chance to hit	100
[ATTACJ] dagger accuracy bonus	28.5	3	=	1.1275	previous	6
[ATTACK] raw dam	23.275297501279	versus	7	0.3	with APR	6.765
[ATTACK] after armor	23.040297501279
[ATTACK] after range	26
[PHYS CRIT %]	15.512702313413
[ATTACK] after crit	26
[ATTACK] after mult	13
[PROJECTOR] starting dam	13
[PROJECTOR] after difficulty dam	13
[PROJECTOR] res	1	0.99	 on dam	13
[PROJECTOR] after resists dam	12.87
[PROJECTOR] after flat damage armor	12.87
[PROJECTOR] final dam	12.87
[LOG]	#UID:75563:0#Rogue hits Rdraha(YOU) for #aaaaaa#17 physical#LAST#, #aaaaaa#13 physical#LAST# (30 total damage).
[LOG]	
[LOG]	Rdraha casts Blood Spray.
checkHit	38.405728739343	15.684398921014
=> chance to hit	83.627889609957
[SPELL CRIT %]	11
[SPELL CRIT %]	11
[PROJECTOR] starting dam	48.791374343701
[PROJECTOR] after difficulty dam	48.791374343701
[PROJECTOR] res	0	1	 on dam	56.110080495256
[PROJECTOR] after resists dam	56.110080495256
[PROJECTOR] after flat damage armor	56.110080495256
[PROJECTOR] final dam	56.110080495256
[PROJECTOR] starting dam	48.791374343701
[PROJECTOR] after difficulty dam	48.791374343701
[PROJECTOR] res	0	1	 on dam	56.110080495256
[PROJECTOR] after resists dam	56.110080495256
[PROJECTOR] after flat damage armor	56.110080495256
[PROJECTOR] final dam	56.110080495256
[LOG]	#UID:1526:0#Rdraha(YOU) hits Rogue for #DARK_GREEN#57 blight#LAST# damage.
[LOG]	#UID:1526:0#Rdraha(YOU) hits Rogue for #DARK_GREEN#57 blight#LAST# damage.
[LOG]	Rogue deactivates Stealth.
[ATTACK] attacking with	iron dagger of crippling
[ATTACK] to 	Rdraha	 :: 	17.32001127494	5	7	3	::	1
checkHit	28	3
=> chance to hit	100
[ATTACJ] dagger accuracy bonus	28	3	=	1.125	previous	5
[ATTACK] raw dam	17.32001127494	versus	7	0.3	with APR	5.625
[ATTACK] after armor	15.94501127494
[ATTACK] after range	18
[PHYS CRIT %]	18.912702313413
[ATTACK] after crit	18
[ATTACK] after mult	18
[PROJECTOR] starting dam	18
[PROJECTOR] after difficulty dam	18
[PROJECTOR] res	1	0.99	 on dam	18
[PROJECTOR] after resists dam	17.82
[PROJECTOR] after flat damage armor	17.82
[PROJECTOR] final dam	17.82
[ATTACK] attacking with	iron dagger of erosion
[ATTACK] to 	Rdraha	 :: 	18.083925636382	5	7	3	::	0.5
checkHit	28	3
=> chance to hit	100
[ATTACJ] dagger accuracy bonus	28	3	=	1.125	previous	5
[ATTACK] raw dam	18.083925636382	versus	7	0.3	with APR	5.625
[ATTACK] after armor	16.708925636382
[ATTACK] after range	19
[PHYS CRIT %]	18.912702313413
[ATTACK] after crit	30.892256767711
[ATTACK] after mult	15.446128383856
[LOG]	#{bold}##UID:75580:0#Rogue performs a melee critical strike against Rdraha(YOU)!#{normal}#
[PROJECTOR] starting dam	15.446128383856
[PROJECTOR] after difficulty dam	15.446128383856
[PROJECTOR] res	1	0.99	 on dam	15.446128383856
[PROJECTOR] after resists dam	15.291667100017
[PROJECTOR] after flat damage armor	15.291667100017
[PROJECTOR] final dam	15.291667100017
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam	5
[PROJECTOR] starting dam	4
[PROJECTOR] after difficulty dam	4
[PROJECTOR] res	0	1	 on dam	4
[PROJECTOR] after resists dam	4
[PROJECTOR] after flat damage armor	4
[PROJECTOR] final dam	4
[LOG]	#{bold}##UID:1526:0#Rdraha(YOU) killed Rogue!#{normal}#
[LOG]	#UID:75580:0#Rogue hits Rdraha(YOU) for #aaaaaa#18 physical#LAST#, #{bold}##aaaaaa#16 physical#{normal}##LAST#, #LIGHT_GREEN#5 nature#LAST#, #LIGHT_STEEL_BLUE#4 temporal#LAST# (42 total damage).
[LOG]	
[LOG]	Rdraha casts Drain.
[SPELL CRIT %]	11
Adding entity	75591	after	1526
[PROJECTOR] starting dam	114.31450394
[PROJECTOR] after difficulty dam	114.31450394
[PROJECTOR] res	0	1	 on dam	131.461679531
[PROJECTOR] after resists dam	131.461679531
[PROJECTOR] after flat damage armor	131.461679531
[PROJECTOR] final dam	131.461679531
[LOG]	Rdraha's Drain hits Rogue for #DARK_GREEN#132 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Drain killed Rogue!#{normal}#
[LOG]	
[PROFILE] filtering save of 	artifacts	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[Identify]	Spellblaze Shard	true
[LOG]	Rdraha picks up (b.): #FFD700##UID:74017:0#Spellblaze Shard (20-26 power, 10 apr)#LAST#.
[LOG]	You pickup 0.50 gold pieces.
[LOG]	You pickup 0.80 gold pieces.
[LOG]	You pickup 0.65 gold pieces.
[LOG]	You pickup 0.45 gold pieces.
[LOG]	Lore found: #0080FF#Spellblaze Shard
[LOG]	You can read all your collected lore in the game menu, by pressing Escape.
[LORE] learnt	Spellblaze Shard
[LOG]	#00ff00##UID:805:0#Talent Blood Grasp is ready to use.
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	
[LOG]	You pickup 0.45 gold pieces.
[LOG]	You pickup 0.65 gold pieces.
Loading tile	object/robe_woollen.png
[Identify]	woollen robe of fire (#RESIST#)	true
[LOG]	Rdraha picks up (g.): #00FF80##UID:75572:0#woollen robe of fire (+15%) (0 def, 0 armour)#LAST#.
[LOG]	You pickup 0.45 gold pieces.
[LOG]	You pickup 0.55 gold pieces.
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:804:0#Talent Blood Spray is ready to use.
[LOG]	#00ff00##UID:776:0#Talent Drain is ready to use.
[LOG]	Rested for 37 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	You pickup 1.00 gold pieces.
[LOG]	You pickup 0.85 gold pieces.
[Identify]	pair of rough leather boots of uncanny dodging	true
[LOG]	Rdraha picks up (h.): #00FF80##UID:73993:0#pair of rough leather boots of uncanny dodging (3 def, 1 armour)#LAST#.
AI took for target	74044	thief	::	1526	Rdraha	4	<	121
thief	74044	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
dumb ai uses	T_INFUSION:_HEALING_1
checkHit	38.405728739343	15.684398921014
=> chance to hit	83.627889609957
[LOG]	Thief uses Infusion: Healing.
[LOG]	Thief deactivates Stealth.
[LOG]	Thief receives #LIGHT_GREEN#78 healing#LAST# from Infusion: Healing.
[LOG]	Ran for 4 turns (stop reason: hostile spotted to the north (thief)).
[LOG]	
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	36.766615533982
Adding entity	75592	after	1526
[PROJECTOR] starting dam	137.07918063086
[PROJECTOR] after difficulty dam	137.07918063086
[PROJECTOR] res	0	1	 on dam	157.64105772549
[PROJECTOR] after resists dam	157.64105772549
[PROJECTOR] after flat damage armor	157.64105772549
[PROJECTOR] final dam	157.64105772549
[LOG]	Rdraha's Soul Rot hits Thief for #DARK_GREEN#158 blight#LAST# damage.
[LOG]	
[LOG]	Rdraha casts Blood Grasp.
[SPELL CRIT %]	11
Adding entity	75593	after	1526
[PROJECTOR] starting dam	141.20458732021
[PROJECTOR] after difficulty dam	141.20458732021
[PROJECTOR] res	0	1	 on dam	162.38527541824
[PROJECTOR] after resists dam	162.38527541824
[PROJECTOR] after flat damage armor	162.38527541824
[PROJECTOR] final dam	162.38527541824
[LOG]	#UID:1526:0#Rdraha(YOU) drains life from Thief!
[LOG]	Rdraha(YOU) receives #LIGHT_GREEN#81 healing#LAST# from Rdraha's Blood Grasp.
[LOG]	Rdraha's Blood Grasp hits Thief for #DARK_GREEN#163 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Blood Grasp killed Thief!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	#00ff00##UID:805:0#Talent Blood Grasp is ready to use.
[LOG]	Rested for 4 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Rdraha triggers an alarm!
Loading tile	trap/trap_intruder_alarm_01.png
[LOG]	Ran for 1 turns (stop reason: trap).
[LOG]	You pickup 0.70 gold pieces.
[LOG]	You pickup 0.60 gold pieces.
[LOG]	
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	36.766615533982
Adding entity	75594	after	1526
cutpurse	74002	dumb ai talents can use	Infusion: Sun	T_INFUSION:_SUN_1
dumb ai uses	T_INFUSION:_SUN_1
[LOG]	Cutpurse uses Infusion: Sun.
[LOG]	Rdraha resists the blinding light!
[LOG]	Rdraha has been illuminated.
[PROJECTOR] starting dam	137.07918063086
[PROJECTOR] after difficulty dam	137.07918063086
[PROJECTOR] res	7.1575522239221	0.92842447776078	 on dam	157.64105772549
[PROJECTOR] after resists dam	146.35781669244
[PROJECTOR] after flat damage armor	146.35781669244
[PROJECTOR] final dam	146.35781669244
[LOG]	Rdraha's Soul Rot hits Cutpurse for #DARK_GREEN#147 blight#LAST# damage.
[LOG]	
[LOG]	Rdraha casts Blood Grasp.
[SPELL CRIT %]	11
Adding entity	75595	after	1526
[PROJECTOR] starting dam	141.20458732021
[PROJECTOR] after difficulty dam	141.20458732021
[PROJECTOR] res	7.1575522239221	0.92842447776078	 on dam	162.38527541824
[PROJECTOR] after resists dam	150.76246452622
[PROJECTOR] after flat damage armor	150.76246452622
[PROJECTOR] final dam	150.76246452622
[LOG]	#UID:1526:0#Rdraha(YOU) drains life from Cutpurse!
[LOG]	Rdraha(YOU) receives #LIGHT_GREEN#75 healing#LAST# from Rdraha's Blood Grasp.
[LOG]	Rdraha's Blood Grasp hits Cutpurse for #DARK_GREEN#151 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Blood Grasp killed Cutpurse!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	Rdraha is no longer illuminated.
[LOG]	#00ff00##UID:805:0#Talent Blood Grasp is ready to use.
[LOG]	Rested for 4 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	You pickup 0.70 gold pieces.
[LOG]	You pickup 0.50 gold pieces.
[Identify]	iron battleaxe	true
[LOG]	Rdraha picks up (b.): #FFFFFF##UID:74004:0#iron battleaxe (6.5-9.75 power, 1 apr)#LAST#.
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the north (cutpurse)).
[LOG]	
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	36.766615533982
[LOG]	#{bold}#Rdraha's spell attains critical power!#{normal}#
Adding entity	75596	after	1526
[PROJECTOR] starting dam	205.61877094629
[PROJECTOR] after difficulty dam	205.61877094629
[PROJECTOR] res	0	1	 on dam	236.46158658823
[PROJECTOR] after resists dam	236.46158658823
[PROJECTOR] after flat damage armor	236.46158658823
[PROJECTOR] final dam	236.46158658823
[LOG]	Rdraha's Soul Rot hits Cutpurse for #{bold}##DARK_GREEN#237 blight#{normal}##LAST# damage.
[LOG]	#{bold}#Rdraha's Soul Rot killed Cutpurse!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	Rested for 3 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	You pickup 0.55 gold pieces.
[LOG]	You pickup 0.70 gold pieces.
[LOG]	#YELLOW_GREEN#There is a next level here (press '<', '>' or right click to use).
[LOG]	Ran for 50 turns (stop reason: at exit).
[LOG]	
Server latency	157
[MOUSE] pre starting drag'n'drop
[MOUSE] enabling drag from predrag
[MOUSE] ending drag'n'drop
fight: 	woollen robe of fire (#RESIST#)	ash vilestaff of might	::	OFFHAND	BODY
fight: 	woollen robe of fire (#RESIST#)	wizard's steel ring of sensing	::	nil	BODY
fight: 	woollen robe of fire (#RESIST#)	savior's steel ring of sensing	::	nil	BODY
fight: 	woollen robe of fire (#RESIST#)	Withering Orbs	::	nil	BODY
fight: 	woollen robe of fire (#RESIST#)	bright brass lantern of health	::	nil	BODY
fight: 	woollen robe of fire (#RESIST#)	linen cloak of protection	::	nil	BODY
fight: 	woollen robe of fire (#RESIST#)	rough leather cap	::	nil	BODY
fight: 	woollen robe of fire (#RESIST#)	insulating rough leather belt of the mystic	::	nil	BODY
fight: 	woollen robe of fire (#RESIST#)	rough leather gloves 'Unraregohek'	::	nil	BODY
fight: 	woollen robe of fire (#RESIST#)	miner's pair of rough leather boots of uncanny dodging	::	nil	BODY
Loading tile	player/human_female/upper_body_16.png
[LOG]	Rdraha wears: #00FF80##UID:75572:0#woollen robe of fire (+15%) (0 def, 0 armour)#LAST#.
[LOG]	
[LOG]	You gain 0.65 gold from the transmogrification of #00FF80##UID:73993:0#pair of rough leather boots of uncanny dodging (3 def, 1 armour)#LAST#.
[LOG]	You gain 4.65 gold from the transmogrification of #8d55ff##UID:74073:0#quick steel waraxe of torment (13-18.2 power, 3 apr)#LAST#.
[LOG]	You gain 12.50 gold from the transmogrification of #FFD700##UID:74017:0#Spellblaze Shard (20-26 power, 10 apr)#LAST#.
[LOG]	You gain 0.25 gold from the transmogrification of #FFFFFF##UID:74004:0#iron battleaxe (6.5-9.75 power, 1 apr)#LAST#.
Make wait background texture 1780 : 1920x1080 (2048, 2048)
C Map size 30:16 :: 480
C Map seens texture: 1807 (40x40)
Loading entities file from memory	/data/general/objects/egos/lite.lua
Loading entities file from memory	/data/general/objects/egos/infusions.lua
Loading entities file from memory	/data/general/objects/egos/wands.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/wands-powers.lua
Loading entities file from memory	/data/general/objects/egos/totems.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/totems-powers.lua
Loading entities file from memory	/data/general/objects/egos/torques.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/torques-powers.lua
Loading entities file from memory	/data/general/objects/egos/digger.lua
Loading entities file from memory	/data/general/objects/egos/rings.lua
Loading entities file from memory	/data/general/objects/egos/amulets.lua
Loading entities file from memory	/data/general/objects/egos/staves.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data/general/objects/egos/bow.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/sling.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
Loading entities file from memory	/data/general/objects/egos/robe.lua
Loading entities file from memory	/data/general/objects/egos/light-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/helm.lua
Loading entities file from memory	/data/general/objects/egos/wizard-hat.lua
Loading entities file from memory	/data/general/objects/egos/light-boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/gloves.lua
Loading entities file from memory	/data/general/objects/egos/cloak.lua
Loading entities file from memory	/data/general/objects/egos/belt.lua
Static generator using file	/data/maps/quests/lost-merchant.lua
[STATIC MAP] size	22	22
[TOME ENTITY FILTER] selected Ego	37.32947435098	65.5
[TOME ENTITY FILTER] selected Ego	23.13308397218	65.5
fight: 	balanced iron dagger	thought-forged dwarven-steel dagger	::	nil	MAINHAND
fight: 	balanced iron dagger	thought-forged dwarven-steel dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	101.83101706645	103.5
fight: 	cured leather armour	thought-forged dwarven-steel dagger	::	nil	BODY
fight: 	cured leather armour	balanced iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected basic	72.578572426242	103.5
[TOME ENTITY FILTER] selected basic	90.359748363113	103.5
[TOME ENTITY FILTER] selected Ego	29.510588305423	65.5
[TOME ENTITY FILTER] selected Double Ego	12.025505905046	20.5
fight: 	balanced iron dagger of erosion	iron dagger of crippling	::	nil	MAINHAND
fight: 	balanced iron dagger of erosion	iron dagger of crippling	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	30.658569164495	65.5
fight: 	spiked cured leather armour	iron dagger of crippling	::	nil	BODY
fight: 	spiked cured leather armour	balanced iron dagger of erosion	::	nil	BODY
[TOME ENTITY FILTER] selected basic	94.983921946139	103.5
[TOME ENTITY FILTER] selected Ego	38.210529159571	65.5
[TOME ENTITY FILTER] selected Ego	45.54455305148	65.5
[TOME ENTITY FILTER] selected Double Ego	15.026739705477	20.5
fight: 	hateful iron dagger of erosion	flaming iron dagger	::	nil	MAINHAND
fight: 	hateful iron dagger of erosion	flaming iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	5.6248812066915	20.5
fight: 	prismatic cured leather armour of temporal resistance	flaming iron dagger	::	nil	BODY
fight: 	prismatic cured leather armour of temporal resistance	hateful iron dagger of erosion	::	nil	BODY
[TOME ENTITY FILTER] selected basic	75.531085983857	103.5
[TOME ENTITY FILTER] selected Ego	42.272439470462	65.5
[TOME ENTITY FILTER] selected Ego	35.355851631694	65.5
[TOME ENTITY FILTER] selected Ego	25.253600142839	65.5
fight: 	arcing steel dagger	huntsman's iron dagger	::	nil	MAINHAND
fight: 	arcing steel dagger	huntsman's iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	76.866746978803	103.5
fight: 	cured leather armour	huntsman's iron dagger	::	nil	BODY
fight: 	cured leather armour	arcing steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Double Ego	9.140039700116	20.5
[TOME ENTITY FILTER] selected basic	91.754895441992	103.5
[TOME ENTITY FILTER] selected Ego	59.421292330469	98
[TOME ENTITY FILTER] selected Ego	76.505781224581	98
fight: 	steel dagger of erosion	steel dagger of vileness	::	nil	MAINHAND
fight: 	steel dagger of erosion	steel dagger of vileness	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	45.674223002436	53
fight: 	cleansing rough leather armour of stability	steel dagger of vileness	::	nil	BODY
fight: 	cleansing rough leather armour of stability	steel dagger of erosion	::	nil	BODY
[TOME ENTITY FILTER] selected Double Ego	10.337423111973	20.5
[TOME ENTITY FILTER] selected Ego	64.671839707222	65.5
checkHit	38.405728739343	22.451889623301
=> chance to hit	76.910402399195
checkHit	38.405728739343	20.321109069292
=> chance to hit	79.188278255058
checkHit	38.405728739343	23.082181012118
=> chance to hit	76.193531127789
Loading tile	npc/humanoid_human_shadowblade.png
checkHit	38.405728739343	22.705855653941
=> chance to hit	76.62417814142
Loading tile	npc/humanoid_human_shadowblade.png
Loading tile	npc/humanoid_human_lost_merchant.png
Loading tile	npc/humanoid_human_assassin_lord.png
Wait finished, counted 332, 215 ticks
Assigned events list
[1] = {
}
[2] = {
}
Not gone east, no backup guardian
Running on level loads	thieves-tunnels-2
[PARTY] New member, add after	Rdraha	Rdraha
Adding entity	1526	after	1526
Updating zone name	Unknown tunnels (2)
C Map minimap texture: 568 (50x50; 64x64)
[LOG]	
[LOG]	Rdraha activates Dark Ritual.
[LOG]	
[LOG]	Rdraha activates Willful Tormenter.
[LOG]	
[CHAT] loaded	welcome	table: 0x18349c78
[CHAT] loaded	hostile	table: 0x1747b638
[CHAT] loaded	what	table: 0x1747b660
[CHAT] loaded	greed	table: 0x0afe22d0
[CHAT] loaded	offer	table: 0x1af4d860
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[CHAT] selected	I thought there might be some treasure to be had around here.	nil	greed
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[CHAT] selected	[attack]	function: 0x18490e28	nil
[FACTION]	allied-kingdoms	assassin-lair	-100	true
[LOG]	Rdraha uses Infusion: Regeneration.
[LOG]	Rdraha starts regenerating health quickly.
AI took for target	76301	bandit	::	1526	Rdraha	64	<	121
bandit	76301	dumb ai talents can use	Infusion: Sun	T_INFUSION:_SUN_1
dumb ai uses	T_INFUSION:_SUN_1
checkHit	38.405728739343	20.321109069292
=> chance to hit	79.188278255058
checkHit	18.556126229087	37.8
=> chance to hit	2
checkHit	38.405728739343	23.082181012118
=> chance to hit	76.193531127789
[LOG]	Shadowblade loses sight!
checkHit	17.917708779057	37.8
=> chance to hit	1
checkHit	38.405728739343	22.705855653941
=> chance to hit	76.62417814142
[LOG]	Shadowblade loses sight!
checkHit	8.0967049505205	37.8
=> chance to hit	0
[LOG]	Lost Merchant loses sight!
[LOG]	Shadowblade has been illuminated.
[LOG]	Shadowblade has been illuminated.
[LOG]	Lost Merchant has been illuminated.
AI took for target	76312	shadowblade	::	1526	Rdraha	16	<	121
AI took for target	76324	shadowblade	::	1526	Rdraha	9	<	121
AI took for target	76334	Assassin Lord	::	1526	Rdraha	1	<	0
[ATTACK] attacking with	steel dagger of vileness
[ATTACK] to 	Rdraha	 :: 	13.456769208038	6	7	3	::	1
checkHit	22	3
=> chance to hit	98
[ATTACJ] dagger accuracy bonus	22	3	=	1.095	previous	6
[ATTACK] raw dam	13.456769208038	versus	7	0.3	with APR	6.57
[ATTACK] after armor	13.026769208038
[ATTACK] after range	14
[PHYS CRIT %]	22.256754218803
[ATTACK] after crit	14
[ATTACK] after mult	14
[PROJECTOR] starting dam	14
[PROJECTOR] after difficulty dam	14
[PROJECTOR] res	1	0.99	 on dam	14
[PROJECTOR] after resists dam	13.86
[PROJECTOR] after flat damage armor	13.86
[PROJECTOR] final dam	13.86
[PROJECTOR] starting dam	4
[PROJECTOR] after difficulty dam	4
[PROJECTOR] res	0	1	 on dam	4
[PROJECTOR] after resists dam	4
[PROJECTOR] after flat damage armor	4
[PROJECTOR] final dam	4
[ATTACK] attacking with	steel dagger of erosion
[ATTACK] to 	Rdraha	 :: 	13.857812538607	6	7	3	::	0.5
checkHit	22	3
=> chance to hit	98
[ATTACJ] dagger accuracy bonus	22	3	=	1.095	previous	6
[ATTACK] raw dam	13.857812538607	versus	7	0.3	with APR	6.57
[ATTACK] after armor	13.427812538607
[ATTACK] after range	16
[PHYS CRIT %]	22.256754218803
[ATTACK] after crit	16
[ATTACK] after mult	8
[PROJECTOR] starting dam	8
[PROJECTOR] after difficulty dam	8
[PROJECTOR] res	1	0.99	 on dam	8
[PROJECTOR] after resists dam	7.92
[PROJECTOR] after flat damage armor	7.92
[PROJECTOR] final dam	7.92
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam	5
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam	5
[LOG]	
[LOG]	#UID:76334:0#Assassin Lord hits Rdraha(YOU) for #aaaaaa#14 physical#LAST#, #DARK_GREEN#4 blight#LAST#, #aaaaaa#8 physical#LAST#, #LIGHT_GREEN#5 nature#LAST#, #LIGHT_STEEL_BLUE#5 temporal#LAST# (36 total damage).
shadowblade	76312	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
shadowblade	76312	dumb ai talents can use	Infusion: Sun	T_INFUSION:_SUN_1
shadowblade	76312	dumb ai talents can use	Shadowstep	T_SHADOWSTEP
dumb ai uses	T_SHADOWSTEP
checkHit	38.405728739343	4.1821810121177
=> chance to hit	94.716338029948
[LOG]	Shadowblade casts Shadowstep.
[LOG]	Shadowblade deactivates Stealth.
[ATTACK] attacking with	flaming iron dagger
[ATTACK] to 	Rdraha	 :: 	17.125273018843	5	7	3	::	2.0221921916438
checkHit	24.5	3
=> chance to hit	100
[ATTACJ] dagger accuracy bonus	24.5	3	=	1.1075	previous	5
[ATTACK] raw dam	17.125273018843	versus	7	0.3	with APR	5.5375
[ATTACK] after armor	15.662773018843
[ATTACK] after range	17
[PHYS CRIT %]	21.087073970831
[ATTACK] after crit	17
[ATTACK] after mult	34.377267257944
[PROJECTOR] starting dam	34.377267257944
[PROJECTOR] after difficulty dam	34.377267257944
[PROJECTOR] res	0	1	 on dam	34.377267257944
[PROJECTOR] after resists dam	34.377267257944
[PROJECTOR] after flat damage armor	34.377267257944
[PROJECTOR] final dam	34.377267257944
[PROJECTOR] starting dam	4.0260544199045
[PROJECTOR] after difficulty dam	4.0260544199045
[PROJECTOR] res	0	1	 on dam	4.0260544199045
[PROJECTOR] after resists dam	4.0260544199045
[PROJECTOR] after flat damage armor	4.0260544199045
[PROJECTOR] final dam	4.0260544199045
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	20	0.8	 on dam	5
[PROJECTOR] after resists dam	4
[PROJECTOR] after flat damage armor	4
[PROJECTOR] final dam	4
[ATTACK] attacking with	hateful iron dagger of erosion
[ATTACK] to 	Rdraha	 :: 	17.829946394084	5	7	3	::	1.4913667413373
checkHit	24.5	3
=> chance to hit	100
[LOG]	#UID:76312:0#Shadowblade misses Rdraha(YOU).
[LOG]	Rdraha is dazed!
checkHit	38.405728739343	3.8058556539412
=> chance to hit	95.137741006791
[LOG]	#UID:76312:0#Shadowblade hits Rdraha(YOU) for #GREY#35 darkness#LAST#, #GREY#5 darkness#LAST#, #LIGHT_RED#4 fire#LAST# (42 total damage).
[LOG]	
[ATTACK] attacking with	ash vilestaff of might
[ATTACK] to 	Assassin Lord	 :: 	16.349222934539	3	7	15	::	1
checkHit	4	15
=> chance to hit	23
[LOG]	#UID:1526:0#Rdraha(YOU) misses Assassin Lord.
[ATTACK] staff accuracy bonus	4	15	=	1
AI took for target	76301	bandit	::	1526	Rdraha	49	<	100
[ATTACK] attacking with	flaming iron dagger
[ATTACK] to 	Rdraha	 :: 	17.125273018843	5	7	1.5	::	1
checkHit	24.5	1.5
=> chance to hit	100
[LOG]	#UID:76312:0#Shadowblade misses Rdraha(YOU).
[ATTACK] attacking with	hateful iron dagger of erosion
[ATTACK] to 	Rdraha	 :: 	17.829946394084	5	7	1.5	::	0.7375
checkHit	24.5	1.5
=> chance to hit	100
[LOG]	#UID:76312:0#Shadowblade misses Rdraha(YOU).
checkHit	38.405728739343	3.8058556539412
=> chance to hit	95.137741006791
[LOG]	Shadowblade deactivates Stealth.
[ATTACK] attacking with	huntsman's iron dagger
[ATTACK] to 	Rdraha	 :: 	17.125273018843	5	7	1.5	::	1
checkHit	25	1.5
=> chance to hit	100
[ATTACJ] dagger accuracy bonus	25	1.5	=	1.1175	previous	5
[ATTACK] raw dam	17.125273018843	versus	7	0.3	with APR	5.5875
[ATTACK] after armor	15.712773018843
[ATTACK] after range	18
[PHYS CRIT %]	20.787073970831
[ATTACK] after crit	18
[ATTACK] after mult	18
[ATTACK] after inc by type	18
[PROJECTOR] starting dam	18
[PROJECTOR] after difficulty dam	18
[PROJECTOR] res	1	0.99	 on dam	18
[PROJECTOR] after resists dam	17.82
[PROJECTOR] after flat damage armor	17.82
[PROJECTOR] final dam	17.82
[LOG]	Rdraha is not dazed anymore.
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6
[PROJECTOR] after resists dam	6
[PROJECTOR] after flat damage armor	6
[PROJECTOR] final dam	6
[PROJECTOR] starting dam	4.0260544199045
[PROJECTOR] after difficulty dam	4.0260544199045
[PROJECTOR] res	0	1	 on dam	4.0260544199045
[PROJECTOR] after resists dam	4.0260544199045
[PROJECTOR] after flat damage armor	4.0260544199045
[PROJECTOR] final dam	4.0260544199045
[ATTACK] attacking with	arcing steel dagger
[ATTACK] to 	Rdraha	 :: 	19.372211518246	6	7	3	::	0.7375
checkHit	25	3
=> chance to hit	100
[ATTACJ] dagger accuracy bonus	25	3	=	1.11	previous	6
[ATTACK] raw dam	19.372211518246	versus	7	0.3	with APR	6.66
[ATTACK] after armor	19.032211518246
[ATTACK] after range	20
[PHYS CRIT %]	21.787073970831
[ATTACK] after crit	20
[ATTACK] after mult	14.75
[PROJECTOR] starting dam	14.75
[PROJECTOR] after difficulty dam	14.75
[PROJECTOR] res	1	0.99	 on dam	14.75
[PROJECTOR] after resists dam	14.6025
[PROJECTOR] after flat damage armor	14.6025
[PROJECTOR] final dam	14.6025
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6
[PROJECTOR] after resists dam	6
[PROJECTOR] after flat damage armor	6
[PROJECTOR] final dam	6
[PROJECTOR] starting dam	4.0260544199045
[PROJECTOR] after difficulty dam	4.0260544199045
[PROJECTOR] res	0	1	 on dam	4.0260544199045
[PROJECTOR] after resists dam	4.0260544199045
[PROJECTOR] after flat damage armor	4.0260544199045
[PROJECTOR] final dam	4.0260544199045
[LOG]	#UID:76324:0#Shadowblade hits Rdraha(YOU) for #aaaaaa#18 physical#LAST#, #LIGHT_GREEN#6 nature#LAST#, #GREY#5 darkness#LAST#, #aaaaaa#15 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST#, #GREY#5 darkness#LAST# (52 total damage).
[ATTACK] attacking with	steel dagger of vileness
[ATTACK] to 	Rdraha	 :: 	13.456769208038	6	7	3	::	1
checkHit	22	3
=> chance to hit	98
[ATTACJ] dagger accuracy bonus	22	3	=	1.095	previous	6
[ATTACK] raw dam	13.456769208038	versus	7	0.3	with APR	6.57
[ATTACK] after armor	13.026769208038
[ATTACK] after range	16
[PHYS CRIT %]	22.256754218803
[ATTACK] after crit	16
[ATTACK] after mult	16
[PROJECTOR] starting dam	16
[PROJECTOR] after difficulty dam	16
[PROJECTOR] res	1	0.99	 on dam	16
[PROJECTOR] after resists dam	15.84
[PROJECTOR] after flat damage armor	15.84
[PROJECTOR] final dam	15.84
[PROJECTOR] starting dam	4
[PROJECTOR] after difficulty dam	4
[PROJECTOR] res	0	1	 on dam	4
[PROJECTOR] after resists dam	4
[PROJECTOR] after flat damage armor	4
[PROJECTOR] final dam	4
[ATTACK] attacking with	steel dagger of erosion
[ATTACK] to 	Rdraha	 :: 	13.857812538607	6	7	3	::	0.5
checkHit	22	3
=> chance to hit	98
[ATTACJ] dagger accuracy bonus	22	3	=	1.095	previous	6
[ATTACK] raw dam	13.857812538607	versus	7	0.3	with APR	6.57
[ATTACK] after armor	13.427812538607
[ATTACK] after range	13
[PHYS CRIT %]	22.256754218803
[ATTACK] after crit	13
[ATTACK] after mult	6.5
[PROJECTOR] starting dam	6.5
[PROJECTOR] after difficulty dam	6.5
[PROJECTOR] res	1	0.99	 on dam	6.5
[PROJECTOR] after resists dam	6.435
[PROJECTOR] after flat damage armor	6.435
[PROJECTOR] final dam	6.435
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam	5
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam	5
[LOG]	
[LOG]	#UID:76334:0#Assassin Lord hits Rdraha(YOU) for #aaaaaa#16 physical#LAST#, #DARK_GREEN#4 blight#LAST#, #aaaaaa#7 physical#LAST#, #LIGHT_GREEN#5 nature#LAST#, #LIGHT_STEEL_BLUE#5 temporal#LAST# (36 total damage).
[LOG]	Rdraha casts Blood Grasp.
[SPELL CRIT %]	11
Adding entity	76347	after	1526
[PROJECTOR] starting dam	141.20458732021
[PROJECTOR] after difficulty dam	141.20458732021
[PROJECTOR] res	5.6444718737957	0.94355528126204	 on dam	162.38527541824
[PROJECTOR] after resists dam	153.21948422007
[PROJECTOR] after flat damage armor	153.21948422007
[PROJECTOR] final dam	153.21948422007
[LOG]	#UID:1526:0#Rdraha(YOU) drains life from Shadowblade!
[LOG]	Rdraha(YOU) receives #LIGHT_GREEN#77 healing#LAST# from Rdraha's Blood Grasp.
[LOG]	Rdraha's Blood Grasp hits Shadowblade for #DARK_GREEN#154 blight#LAST# damage.
[ATTACK] attacking with	flaming iron dagger
[ATTACK] to 	Rdraha	 :: 	17.125273018843	5	7	3	::	1
checkHit	24.5	3
=> chance to hit	100
[ATTACJ] dagger accuracy bonus	24.5	3	=	1.1075	previous	5
[ATTACK] raw dam	17.125273018843	versus	7	0.3	with APR	5.5375
[ATTACK] after armor	15.662773018843
[ATTACK] after range	20
[PHYS CRIT %]	21.087073970831
[ATTACK] after crit	20
[ATTACK] after mult	20
[PROJECTOR] starting dam	20
[PROJECTOR] after difficulty dam	20
[PROJECTOR] res	1	0.99	 on dam	20
[PROJECTOR] after resists dam	19.8
[PROJECTOR] after flat damage armor	19.8
[PROJECTOR] final dam	19.8
[PROJECTOR] starting dam	4.0260544199045
[PROJECTOR] after difficulty dam	4.0260544199045
[PROJECTOR] res	0	1	 on dam	4.0260544199045
[PROJECTOR] after resists dam	4.0260544199045
[PROJECTOR] after flat damage armor	4.0260544199045
[PROJECTOR] final dam	4.0260544199045
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	20	0.8	 on dam	5
[PROJECTOR] after resists dam	4
[PROJECTOR] after flat damage armor	4
[PROJECTOR] final dam	4
[ATTACK] attacking with	hateful iron dagger of erosion
[ATTACK] to 	Rdraha	 :: 	17.829946394084	5	7	3	::	0.7375
checkHit	24.5	3
=> chance to hit	100
[ATTACJ] dagger accuracy bonus	24.5	3	=	1.1075	previous	5
[ATTACK] raw dam	17.829946394084	versus	7	0.3	with APR	5.5375
[ATTACK] after armor	16.367446394084
[ATTACK] after range	17
[PHYS CRIT %]	21.087073970831
[ATTACK] after crit	17
[ATTACK] after mult	12.5375
[ATTACK] after inc by type	13.039
[PROJECTOR] starting dam	13.039
[PROJECTOR] after difficulty dam	13.039
[PROJECTOR] res	1	0.99	 on dam	13.039
[PROJECTOR] after resists dam	12.90861
[PROJECTOR] after flat damage armor	12.90861
[PROJECTOR] final dam	12.90861
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam	5
[PROJECTOR] starting dam	4
[PROJECTOR] after difficulty dam	4
[PROJECTOR] res	0	1	 on dam	4
[PROJECTOR] after resists dam	4
[PROJECTOR] after flat damage armor	4
[PROJECTOR] final dam	4
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam	5
[PROJECTOR] starting dam	4.0260544199045
[PROJECTOR] after difficulty dam	4.0260544199045
[PROJECTOR] res	0	1	 on dam	4.0260544199045
[PROJECTOR] after resists dam	4.0260544199045
[PROJECTOR] after flat damage armor	4.0260544199045
[PROJECTOR] final dam	4.0260544199045
AI took for target	76324	shadowblade	::	1526	Rdraha	1	<	100
[ATTACK] attacking with	huntsman's iron dagger
[ATTACK] to 	Rdraha	 :: 	17.125273018843	5	7	3	::	1
checkHit	25	3
=> chance to hit	100
[LOG]	#UID:76324:0#Shadowblade misses Rdraha(YOU).
[ATTACK] attacking with	arcing steel dagger
[ATTACK] to 	Rdraha	 :: 	19.372211518246	6	7	3	::	0.7375
checkHit	25	3
=> chance to hit	100
[LOG]	#UID:76324:0#Shadowblade misses Rdraha(YOU).
[LOG]	#UID:76312:0#Shadowblade hits Rdraha(YOU) for #aaaaaa#20 physical#LAST#, #GREY#5 darkness#LAST#, #LIGHT_RED#4 fire#LAST#, #aaaaaa#13 physical#LAST#, #LIGHT_GREEN#5 nature#LAST#, #GREY#4 darkness#LAST#, #LIGHT_STEEL_BLUE#5 temporal#LAST#, #GREY#5 darkness#LAST# (59 total damage).
[ATTACK] attacking with	steel dagger of vileness
[ATTACK] to 	Rdraha	 :: 	13.456769208038	6	7	3	::	1
checkHit	22	3
=> chance to hit	98
[ATTACJ] dagger accuracy bonus	22	3	=	1.095	previous	6
[ATTACK] raw dam	13.456769208038	versus	7	0.3	with APR	6.57
[ATTACK] after armor	13.026769208038
[ATTACK] after range	13
[PHYS CRIT %]	22.256754218803
[ATTACK] after crit	13
[ATTACK] after mult	13
[PROJECTOR] starting dam	13
[PROJECTOR] after difficulty dam	13
[PROJECTOR] res	1	0.99	 on dam	13
[PROJECTOR] after resists dam	12.87
[PROJECTOR] after flat damage armor	12.87
[PROJECTOR] final dam	12.87
[PROJECTOR] starting dam	4
[PROJECTOR] after difficulty dam	4
[PROJECTOR] res	0	1	 on dam	4
[PROJECTOR] after resists dam	4
[PROJECTOR] after flat damage armor	4
[PROJECTOR] final dam	4
[ATTACK] attacking with	steel dagger of erosion
[ATTACK] to 	Rdraha	 :: 	13.857812538607	6	7	3	::	0.5
checkHit	22	3
=> chance to hit	98
[ATTACJ] dagger accuracy bonus	22	3	=	1.095	previous	6
[ATTACK] raw dam	13.857812538607	versus	7	0.3	with APR	6.57
[ATTACK] after armor	13.427812538607
[ATTACK] after range	13
[PHYS CRIT %]	22.256754218803
[ATTACK] after crit	22.249829970726
[ATTACK] after mult	11.124914985363
[LOG]	#{bold}##UID:76334:0#Assassin Lord performs a melee critical strike against Rdraha(YOU)!#{normal}#
[PROJECTOR] starting dam	11.124914985363
[PROJECTOR] after difficulty dam	11.124914985363
[PROJECTOR] res	1	0.99	 on dam	11.124914985363
[PROJECTOR] after resists dam	11.013665835509
[PROJECTOR] after flat damage armor	11.013665835509
[PROJECTOR] final dam	11.013665835509
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam	5
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam	5
[LOG]	
[LOG]	#UID:76334:0#Assassin Lord hits Rdraha(YOU) for #aaaaaa#13 physical#LAST#, #DARK_GREEN#4 blight#LAST#, #{bold}##aaaaaa#12 physical#{normal}##LAST#, #LIGHT_GREEN#5 nature#LAST#, #LIGHT_STEEL_BLUE#5 temporal#LAST# (38 total damage).
[LOG]	Rdraha casts Rune: Phase Door.
[LOG]	Rdraha is out of phase.
shadowblade	76312	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
shadowblade	76312	dumb ai talents can use	Infusion: Sun	T_INFUSION:_SUN_1
shadowblade	76312	dumb ai talents can use	Shadow Ambush	T_SHADOW_AMBUSH
dumb ai uses	T_HIGHBORN_S_BLOOM
[LOG]	Shadowblade uses Highborn's Bloom.
[LOG]	
[LOG]	Rdraha casts Pacification Hex.
checkHit	21.788273582773	33.5
=> chance to hit	21
[LOG]	#ORANGE#Assassin Lord shrugs off the effect 'Pacification Hex'!
checkHit	17.917708779057	33.5
=> chance to hit	12
[LOG]	Shadowblade is hexed!
[LOG]	Shadowblade is dazed!
checkHit	18.556126229087	33.5
=> chance to hit	13
[LOG]	Shadowblade is hexed!
[LOG]	Shadowblade is dazed!
AI took for target	76324	shadowblade	::	1526	Rdraha	25	<	100
[LOG]	Rdraha stops regenerating health quickly.
[LOG]	Shadowblade is no longer illuminated.
[LOG]	Shadowblade recovers sight.
[LOG]	Shadowblade is no longer illuminated.
[LOG]	Shadowblade recovers sight.
[LOG]	Lost Merchant recovers sight.
[LOG]	Lost Merchant is no longer illuminated.
[LOG]	
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	36.766615533982
[LOG]	#{bold}#Rdraha's spell attains critical power!#{normal}#
Adding entity	76348	after	1526
shadowblade	76312	dumb ai talents can use	Shadow Ambush	T_SHADOW_AMBUSH
dumb ai uses	T_SHADOW_AMBUSH
[LOG]	Shadowblade casts Shadow Ambush.
checkHit	14.7	15
=> chance to hit	50
[LOG]	#ORANGE#Rdraha shrugs off the effect 'Dazed'!
checkHit	23.775	15
=> chance to hit	72
[LOG]	#ORANGE#Rdraha shrugs off the effect 'Silenced'!
[ATTACK] attacking with	huntsman's iron dagger
[ATTACK] to 	Rdraha	 :: 	13.506436217275	5	7	20.26	::	1
checkHit	15	20.26
=> chance to hit	37
[LOG]	#UID:76324:0#Shadowblade misses Rdraha(YOU).
[ATTACK] attacking with	arcing steel dagger
[ATTACK] to 	Rdraha	 :: 	15.278561630571	6	7	20.26	::	0.7375
checkHit	15	20.26
=> chance to hit	37
[LOG]	#UID:76324:0#Shadowblade misses Rdraha(YOU).
[PROJECTOR] starting dam	228.46671409038
[PROJECTOR] after difficulty dam	228.46671409038
[PROJECTOR] res	17.52	0.8248	 on dam	262.73672120393
[PROJECTOR] after resists dam	216.705247649
[PROJECTOR] res	0	1	 on dam	216.705247649
[PROJECTOR] after self-resists dam	216.705247649
[PROJECTOR] after flat damage armor	216.705247649
[PROJECTOR] final dam	216.705247649
[PROFILE] filtering save of 	uniques	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[PROFILE] filtering save of 	deaths	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LOG]	Rdraha's Soul Rot hits Rdraha(YOU) for #{bold}##DARK_GREEN#217 blight#{normal}##LAST# damage.
[LOG]	#{bold}#Rdraha the level 9 cornac corruptor was poxed to death by herself, providing a free meal to the wildlife on level 2 of Unknown tunnels.#{normal}#
[LOG]	#LIGHT_RED#You have 1 life(s) left.
[LOG]	Rdraha is no longer out of phase.
[LOG]	Rdraha deactivates Dark Ritual.
[LOG]	Rdraha deactivates Willful Tormenter.
[PARTY] New member, add after	Rdraha	Rdraha
Adding entity	1526	after	1526
checkHit	38.405728739343	22.451889623301
=> chance to hit	76.910402399195
[ZONE] loading from last persistent	eidolon-plane	table: 0x1ac18090
[ZONE] using old zone	eidolon-plane
Make wait background texture 1724 : 1920x1080 (2048, 2048)
C Map size 30:16 :: 480
C Map seens texture: 1729 (60x60)
Loading entities file from memory	/data/general/objects/egos/lite.lua
Loading entities file from memory	/data/general/objects/egos/infusions.lua
Loading entities file from memory	/data/general/objects/egos/wands.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/wands-powers.lua
Loading entities file from memory	/data/general/objects/egos/totems.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/totems-powers.lua
Loading entities file from memory	/data/general/objects/egos/torques.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/torques-powers.lua
Loading entities file from memory	/data/general/objects/egos/digger.lua
Loading entities file from memory	/data/general/objects/egos/rings.lua
Loading entities file from memory	/data/general/objects/egos/amulets.lua
Loading entities file from memory	/data/general/objects/egos/staves.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data/general/objects/egos/bow.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/sling.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
Loading entities file from memory	/data/general/objects/egos/robe.lua
Loading entities file from memory	/data/general/objects/egos/light-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/helm.lua
Loading entities file from memory	/data/general/objects/egos/wizard-hat.lua
Loading entities file from memory	/data/general/objects/egos/light-boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/gloves.lua
Loading entities file from memory	/data/general/objects/egos/cloak.lua
Loading entities file from memory	/data/general/objects/egos/belt.lua
Wait finished, counted 419, 174 ticks
[PARTY] New member, add after	Rdraha	Rdraha
Adding entity	1526	after	1526
[LOG]	#LIGHT_BLUE#You enter a zero gravity zone, beware!
[LOG]	#LIGHT_RED#From the brink of death you seem to be yanked to another plane.
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
Updating zone name	Eidolon Plane
C Map minimap texture: 1060 (50x50; 64x64)
[COROUTINE] registering	savefilepipe	thread: 0x1bc81d90
[SAVEFILE PIPE] force waiting
Make wait background texture 1475 : 1920x1080 (2048, 2048)
[SAVEFILE PIPE] new save running in the pipe:	Rdraha	game	::	game.teag	::	table: 0x0bf2cdf8	=>	table: 0x0d276818	(3938)
Loading savefile 	/save/Rdraha/
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/Rdraha/game.teag.tmp
Saved zipname /save/Rdraha/game.teag.tmp
[LOG]	Saving done.
Wait finished, counted 360, 527 ticks
[COROUTINE] registering	savefilepipe	thread: 0x08a35cb8
[SAVEFILE PIPE] force waiting
Make wait background texture 1685 : 1920x1080 (2048, 2048)
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x0b4d16d0	=>	table: 0x0bcdd498	(1)
Loading savefile 	/save//
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save//world.teaw.tmp
Saved zipname /save//world.teaw.tmp
[LOG]	Saving done.
Wait finished, counted 28, 399 ticks
Saving JSON	true
[LOG]	Saving game...
[LOG]	#{bold}#Rdraha's Soul Rot killed Rdraha(YOU)!#{normal}#
stack traceback:
[COROUTINE] error	cannot resume dead coroutine
[COROUTINE] dead	savefilepipe
Server latency	158
[USERCHAT] channel talk	exarion	tome	Serious bug: corruptor spell somehow backfired
[LOG]	#00ff00##UID:805:0#Talent Blood Grasp is ready to use.
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	#00ff00##UID:49:0#Talent Infusion: Regeneration is ready to use.
[LOG]	#00ff00##UID:98:0#Talent Rune: Phase Door is ready to use.
[LOG]	#00ff00##UID:800:0#Talent Pacification Hex is ready to use.
[LOG]	#00ff00##UID:820:0#Talent Willful Tormenter is ready to use.
[LOG]	#00ff00##UID:808:0#Talent Dark Ritual is ready to use.
[LOG]	Rested for 27 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Rdraha activates Dark Ritual.
[LOG]	
[LOG]	Rdraha activates Willful Tormenter.
[LOG]	
[CHAT] loaded	welcome	table: 0x16b6fd70
[CHAT] loaded	jump_error	table: 0x1b3c6440
[CHAT] loaded	die	table: 0x1b406088
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[CHAT] selected	Thank you. I am ready to go back!	function: 0x1a91dc28	nil
[PARTY] New member, add after	Rdraha	Rdraha
Adding entity	1526	after	1526
checkHit	38.405728739343	22.451889623301
=> chance to hit	76.910402399195
C Map size 30:16 :: 480
C Map seens texture: 1001 (32x32)
[LOG]	#LIGHT_RED#You are sent back to the material plane!
Updating zone name	Unknown tunnels (2)
C Map minimap texture: 1065 (50x50; 64x64)
[LOG]	Rdraha uses Infusion: Regeneration.
[LOG]	Rdraha starts regenerating health quickly.
AI took for target	76301	bandit	::	1526	Rdraha	4	<	100
[ATTACK] attacking with	flaming iron dagger
[ATTACK] to 	Rdraha	 :: 	13.506436217275	5	7	3	::	1
checkHit	14.5	3
=> chance to hit	79
[ATTACJ] dagger accuracy bonus	14.5	3	=	1.0575	previous	5
[ATTACK] raw dam	13.506436217275	versus	7	0.3	with APR	5.2875
[ATTACK] after armor	11.793936217275
[ATTACK] after range	12
[PHYS CRIT %]	21.087073970831
[ATTACK] after crit	12
[ATTACK] after mult	12
[PROJECTOR] starting dam	12
[PROJECTOR] after difficulty dam	12
[PROJECTOR] res	1	0.99	 on dam	6
[PROJECTOR] after resists dam	5.94
[PROJECTOR] after flat damage armor	5.94
[PROJECTOR] final dam	5.94
[PROJECTOR] starting dam	3.2427000745405
[PROJECTOR] after difficulty dam	3.2427000745405
[PROJECTOR] res	0	1	 on dam	1.6213500372702
[PROJECTOR] after resists dam	1.6213500372702
[PROJECTOR] after flat damage armor	1.6213500372702
[PROJECTOR] final dam	1.6213500372702
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	20	0.8	 on dam	2.5
[PROJECTOR] after resists dam	2
[PROJECTOR] after flat damage armor	2
[PROJECTOR] final dam	2
[ATTACK] attacking with	hateful iron dagger of erosion
[ATTACK] to 	Rdraha	 :: 	14.062201137708	5	7	3	::	0.7375
checkHit	14.5	3
=> chance to hit	79
[LOG]	#UID:76312:0#Shadowblade misses Rdraha(YOU).
[ATTACK] attacking with	huntsman's iron dagger
[ATTACK] to 	Rdraha	 :: 	13.506436217275	5	7	3	::	1
checkHit	15	3
=> chance to hit	80
[ATTACJ] dagger accuracy bonus	15	3	=	1.06	previous	5
[ATTACK] raw dam	13.506436217275	versus	7	0.3	with APR	5.3
[ATTACK] after armor	11.806436217275
[ATTACK] after range	15
[PHYS CRIT %]	20.787073970831
[ATTACK] after crit	15
[ATTACK] after mult	15
[ATTACK] after inc by type	15
[PROJECTOR] starting dam	15
[PROJECTOR] after difficulty dam	15
[PROJECTOR] res	1	0.99	 on dam	7.5
[PROJECTOR] after resists dam	7.425
[PROJECTOR] after flat damage armor	7.425
[PROJECTOR] final dam	7.425
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	3
[PROJECTOR] after resists dam	3
[PROJECTOR] after flat damage armor	3
[PROJECTOR] final dam	3
[PROJECTOR] starting dam	3.2427000745405
[PROJECTOR] after difficulty dam	3.2427000745405
[PROJECTOR] res	0	1	 on dam	1.6213500372702
[PROJECTOR] after resists dam	1.6213500372702
[PROJECTOR] after flat damage armor	1.6213500372702
[PROJECTOR] final dam	1.6213500372702
[ATTACK] attacking with	arcing steel dagger
[ATTACK] to 	Rdraha	 :: 	15.278561630571	6	7	3	::	0.7375
checkHit	15	3
=> chance to hit	80
[ATTACJ] dagger accuracy bonus	15	3	=	1.06	previous	6
[ATTACK] raw dam	15.278561630571	versus	7	0.3	with APR	6.36
[ATTACK] after armor	14.638561630571
[ATTACK] after range	17
[PHYS CRIT %]	21.787073970831
[ATTACK] after crit	30.371931742927
[ATTACK] after mult	22.399299660409
[LOG]	#{bold}##UID:76324:0#Shadowblade performs a melee critical strike against Rdraha(YOU)!#{normal}#
[PROJECTOR] starting dam	22.399299660409
[PROJECTOR] after difficulty dam	22.399299660409
[PROJECTOR] res	1	0.99	 on dam	11.199649830205
[PROJECTOR] after resists dam	11.087653331902
[PROJECTOR] after flat damage armor	11.087653331902
[PROJECTOR] final dam	11.087653331902
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	3
[PROJECTOR] after resists dam	3
[PROJECTOR] after flat damage armor	3
[PROJECTOR] final dam	3
[PROJECTOR] starting dam	3.2427000745405
[PROJECTOR] after difficulty dam	3.2427000745405
[PROJECTOR] res	0	1	 on dam	1.6213500372702
[PROJECTOR] after resists dam	1.6213500372702
[PROJECTOR] after flat damage armor	1.6213500372702
[PROJECTOR] final dam	1.6213500372702
Assassin Lord	76334	dumb ai talents can activate	Deadly Poison	T_DEADLY_POISON
Assassin Lord	76334	dumb ai talents can activate	Insidious Poison	T_INSIDIOUS_POISON
Assassin Lord	76334	dumb ai talents can use	Attack	T_ATTACK
Assassin Lord	76334	dumb ai talents can use	Empower Poisons	T_EMPOWER_POISONS
Assassin Lord	76334	dumb ai talents can activate	Crippling Poison	T_CRIPPLING_POISON
Assassin Lord	76334	dumb ai talents can activate	Numbing Poison	T_NUMBING_POISON
Assassin Lord	76334	dumb ai talents can use	Venomous Strike	T_VENOMOUS_STRIKE
Assassin Lord	76334	dumb ai talents can use	Hide in Plain Sight	T_HIDE_IN_PLAIN_SIGHT
Assassin Lord	76334	dumb ai talents can use	Shadowstep	T_SHADOWSTEP
Assassin Lord	76334	dumb ai talents can use	Dirty Fighting	T_DIRTY_FIGHTING
dumb ai uses	T_DEADLY_POISON
[LOG]	Assassin Lord activates Deadly Poison.
[ATTACK] attacking with	steel dagger of vileness
[ATTACK] to 	Rdraha	 :: 	13.456769208038	6	7	3	::	1
checkHit	22	3
=> chance to hit	98
[ATTACJ] dagger accuracy bonus	22	3	=	1.095	previous	6
[ATTACK] raw dam	13.456769208038	versus	7	0.3	with APR	6.57
[ATTACK] after armor	13.026769208038
[ATTACK] after range	16
[PHYS CRIT %]	22.256754218803
[ATTACK] after crit	27.384406117817
[ATTACK] after mult	27.384406117817
[LOG]	#{bold}##UID:76334:0#Assassin Lord performs a melee critical strike against Rdraha(YOU)!#{normal}#
[PROJECTOR] starting dam	27.384406117817
[PROJECTOR] after difficulty dam	27.384406117817
[PROJECTOR] res	1	0.99	 on dam	27.384406117817
[PROJECTOR] after resists dam	27.110562056639
[PROJECTOR] after flat damage armor	27.110562056639
[PROJECTOR] final dam	27.110562056639
[PROJECTOR] starting dam	4
[PROJECTOR] after difficulty dam	4
[PROJECTOR] res	0	1	 on dam	4
[PROJECTOR] after resists dam	4
[PROJECTOR] after flat damage armor	4
[PROJECTOR] final dam	4
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam	5
[ATTACK] attacking with	steel dagger of erosion
[ATTACK] to 	Rdraha	 :: 	13.857812538607	6	7	3	::	0.5
checkHit	22	3
=> chance to hit	98
[ATTACJ] dagger accuracy bonus	22	3	=	1.095	previous	6
[ATTACK] raw dam	13.857812538607	versus	7	0.3	with APR	6.57
[ATTACK] after armor	13.427812538607
[ATTACK] after range	13
[PHYS CRIT %]	22.256754218803
[ATTACK] after crit	13
[ATTACK] after mult	6.5
[PROJECTOR] starting dam	6.5
[PROJECTOR] after difficulty dam	6.5
[PROJECTOR] res	1	0.99	 on dam	6.5
[PROJECTOR] after resists dam	6.435
[PROJECTOR] after flat damage armor	6.435
[PROJECTOR] final dam	6.435
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam	5
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam	5
[LOG]	#UID:76334:0#Assassin Lord hits Rdraha(YOU) for #{bold}##aaaaaa#28 physical#{normal}##LAST#, #DARK_GREEN#4 blight#LAST#, #DARK_GREEN#5 blight#LAST#, #aaaaaa#7 physical#LAST#, #LIGHT_GREEN#5 nature#LAST#, #LIGHT_STEEL_BLUE#5 temporal#LAST# (53 total damage).
[LOG]	#UID:76324:0#Shadowblade hits Rdraha(YOU) for #aaaaaa#8 physical#LAST#, #LIGHT_GREEN#3 nature#LAST#, #GREY#2 darkness#LAST#, #{bold}##aaaaaa#12 physical#{normal}##LAST#, #ROYAL_BLUE#3 lightning#LAST#, #GREY#2 darkness#LAST# (28 total damage).
[LOG]	#UID:76312:0#Shadowblade hits Rdraha(YOU) for #aaaaaa#6 physical#LAST#, #GREY#2 darkness#LAST#, #LIGHT_RED#2 fire#LAST# (10 total damage).
[LOG]	
[USERCHAT] channel talk	zul	tome	you prolly ran into the missile
[LOG]	Rdraha casts Rune: Phase Door.
[LOG]	Rdraha is out of phase.
AI took for target	76301	bandit	::	1526	Rdraha	49	<	100
Assassin Lord	76334	dumb ai talents can activate	Insidious Poison	T_INSIDIOUS_POISON
Assassin Lord	76334	dumb ai talents can activate	Stealth	T_STEALTH
Assassin Lord	76334	dumb ai talents can activate	Crippling Poison	T_CRIPPLING_POISON
Assassin Lord	76334	dumb ai talents can activate	Numbing Poison	T_NUMBING_POISON
Assassin Lord	76334	dumb ai talents can use	Hide in Plain Sight	T_HIDE_IN_PLAIN_SIGHT
Assassin Lord	76334	dumb ai talents can use	Shadowstep	T_SHADOWSTEP
dumb ai uses	T_NUMBING_POISON
[LOG]	Assassin Lord activates Numbing Poison.
[LOG]	
[LOG]	Rdraha casts Drain.
[SPELL CRIT %]	11
Adding entity	77114	after	1526
[PROJECTOR] starting dam	114.31450394
[PROJECTOR] after difficulty dam	114.31450394
[PROJECTOR] res	23.746467242558	0.76253532757442	 on dam	131.461679531
[PROJECTOR] after resists dam	100.24417486465
[PROJECTOR] after flat damage armor	100.24417486465
[PROJECTOR] final dam	100.24417486465
[LOG]	Rdraha's Drain hits Assassin Lord for #DARK_GREEN#101 blight#LAST# damage.
[LOG]	Shadowblade is not dazed anymore.
[LOG]	Shadowblade is not dazed anymore.
[LOG]	
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	36.766615533982
Adding entity	77115	after	1526
AI took for target	76334	Assassin Lord	::	1526	Rdraha	16	<	0
[PROJECTOR] starting dam	137.07918063086
[PROJECTOR] after difficulty dam	137.07918063086
[PROJECTOR] res	23.746467242558	0.76253532757442	 on dam	157.64105772549
[PROJECTOR] after resists dam	120.20687559188
[PROJECTOR] after flat damage armor	120.20687559188
[PROJECTOR] final dam	120.20687559188
[LOG]	Rdraha's Soul Rot hits Assassin Lord for #DARK_GREEN#121 blight#LAST# damage.
[LOG]	Shadowblade is dazed!
checkHit	33.5	3.4382134332317
=> chance to hit	95
[LOG]	
[LOG]	Rdraha casts Blood Grasp.
[SPELL CRIT %]	11
[LOG]	#{bold}#Rdraha's spell attains critical power!#{normal}#
Adding entity	77116	after	1526
AI took for target	76312	shadowblade	::	1526	Rdraha	16	<	100
[PROJECTOR] starting dam	235.34243443146
[PROJECTOR] crit power reduce dam	141.20458732021
[LOG]	Assassin Lord shrugs off the critical damage!
[PROJECTOR] after difficulty dam	141.20458732021
[PROJECTOR] res	23.746467242558	0.76253532757442	 on dam	162.38527541824
[PROJECTOR] after resists dam	123.82450918431
[PROJECTOR] after flat damage armor	123.82450918431
[PROJECTOR] final dam	123.82450918431
[LOG]	#UID:1526:0#Rdraha(YOU) drains life from Assassin Lord!
[LOG]	Rdraha's Blood Grasp hits Assassin Lord for #{bold}##DARK_GREEN#124 blight#{normal}##LAST# damage.
[LOG]	Rdraha(YOU) receives #LIGHT_GREEN#62 healing#LAST# from Rdraha's Blood Grasp.
[LOG]	
[LOG]	Rdraha casts Blood Spray.
[SPELL CRIT %]	11
[SPELL CRIT %]	11
[LOG]	#{bold}#Rdraha's spell attains critical power!#{normal}#
[PROJECTOR] starting dam	48.791374343701
[PROJECTOR] after difficulty dam	48.791374343701
[PROJECTOR] res	5.6444718737957	0.94355528126204	 on dam	56.110080495256
[PROJECTOR] after resists dam	52.942962783337
[PROJECTOR] after flat damage armor	52.942962783337
[PROJECTOR] final dam	52.942962783337
[PROJECTOR] starting dam	48.791374343701
[PROJECTOR] after difficulty dam	48.791374343701
[PROJECTOR] res	0	1	 on dam	56.110080495256
[PROJECTOR] after resists dam	56.110080495256
[PROJECTOR] after flat damage armor	56.110080495256
[PROJECTOR] final dam	56.110080495256
[PROJECTOR] starting dam	48.791374343701
[PROJECTOR] after difficulty dam	48.791374343701
[PROJECTOR] res	23.746467242558	0.76253532757442	 on dam	56.110080495256
[PROJECTOR] after resists dam	42.785918610677
[PROJECTOR] after flat damage armor	42.785918610677
[PROJECTOR] final dam	42.785918610677
[LOG]	Assassin Lord is afflicted by a rotting disease!
AI took for target	76334	Assassin Lord	::	1526	Rdraha	4	<	0
[LOG]	#UID:1526:0#Rdraha(YOU) hits Assassin Lord for #DARK_GREEN#43 blight#LAST# damage.
[LOG]	#UID:1526:0#Rdraha(YOU) hits Shadowblade for #{bold}##DARK_GREEN#53 blight#{normal}##LAST# damage.
[LOG]	#UID:1526:0#Rdraha(YOU) hits Bandit for #DARK_GREEN#57 blight#LAST# damage.
[LOG]	Rdraha is no longer out of phase.
[LOG]	Rdraha stops regenerating health quickly.
[PROJECTOR] starting dam	15.7855267948
[PROJECTOR] after difficulty dam	15.7855267948
[PROJECTOR] res	23.746467242558	0.76253532757442	 on dam	18.15335581402
[PROJECTOR] after resists dam	13.842575122219
[PROJECTOR] after flat damage armor	13.842575122219
[PROJECTOR] final dam	13.842575122219
[LOG]	Rotting Disease from Rdraha hits Assassin Lord for #DARK_GREEN#14 blight#LAST# damage.
[LOG]	
shadowblade	76312	dumb ai talents can use	Infusion: Sun	T_INFUSION:_SUN_1
shadowblade	76312	dumb ai talents can use	Shadowstep	T_SHADOWSTEP
dumb ai uses	T_INFUSION:_SUN_1
[LOG]	Shadowblade uses Infusion: Sun.
checkHit	8.9588543895286	41
=> chance to hit	0
[LOG]	Shadowblade loses sight!
checkHit	21.788273582773	41
=> chance to hit	2
[LOG]	Assassin Lord loses sight!
checkHit	14.888933068461	41
=> chance to hit	0
[LOG]	Bandit loses sight!
[LOG]	Rdraha resists the blinding light!
[LOG]	Shadowblade has been illuminated.
[LOG]	Assassin Lord has been illuminated.
[LOG]	Bandit has been illuminated.
[LOG]	Rdraha has been illuminated.
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[PROJECTOR] starting dam	15.7855267948
[PROJECTOR] after difficulty dam	15.7855267948
[PROJECTOR] res	23.746467242558	0.76253532757442	 on dam	18.15335581402
[PROJECTOR] after resists dam	13.842575122219
[PROJECTOR] after flat damage armor	13.842575122219
[PROJECTOR] final dam	13.842575122219
[LOG]	Rotting Disease from Rdraha hits Assassin Lord for #DARK_GREEN#14 blight#LAST# damage.
[LOG]	
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	36.766615533982
Adding entity	77117	after	1526
[PROJECTOR] starting dam	137.07918063086
[PROJECTOR] after difficulty dam	137.07918063086
[PROJECTOR] res	23.746467242558	0.76253532757442	 on dam	157.64105772549
[PROJECTOR] after resists dam	120.20687559188
[PROJECTOR] after flat damage armor	120.20687559188
[PROJECTOR] final dam	120.20687559188
[LOG]	Rdraha's Soul Rot hits Assassin Lord for #DARK_GREEN#121 blight#LAST# damage.
[ATTACK] attacking with	steel dagger of vileness
[ATTACK] to 	Rdraha	 :: 	13.456769208038	6	7	3	::	1
checkHit	22	3
=> chance to hit	98
[LOG]	#UID:76334:0#Assassin Lord misses Rdraha(YOU).
[ATTACK] attacking with	steel dagger of erosion
[ATTACK] to 	Rdraha	 :: 	13.857812538607	6	7	3	::	0.5
checkHit	22	3
=> chance to hit	98
[LOG]	#UID:76334:0#Assassin Lord misses Rdraha(YOU).
[PROJECTOR] starting dam	15.7855267948
[PROJECTOR] after difficulty dam	15.7855267948
[PROJECTOR] res	23.746467242558	0.76253532757442	 on dam	18.15335581402
[PROJECTOR] after resists dam	13.842575122219
[PROJECTOR] after flat damage armor	13.842575122219
[PROJECTOR] final dam	13.842575122219
[LOG]	Rotting Disease from Rdraha hits Assassin Lord for #DARK_GREEN#14 blight#LAST# damage.
[LOG]	
Assassin Lord	76334	dumb ai talents can activate	Insidious Poison	T_INSIDIOUS_POISON
Assassin Lord	76334	dumb ai talents can activate	Crippling Poison	T_CRIPPLING_POISON
Assassin Lord	76334	dumb ai talents can use	Hide in Plain Sight	T_HIDE_IN_PLAIN_SIGHT
Assassin Lord	76334	dumb ai talents can use	Shadowstep	T_SHADOWSTEP
dumb ai uses	T_CRIPPLING_POISON
[LOG]	Assassin Lord activates Crippling Poison.
[LOG]	Assassin Lord deactivates Deadly Poison.
[LOG]	#00ff00##UID:805:0#Talent Blood Grasp is ready to use.
[LOG]	#00ff00##UID:98:0#Talent Rune: Phase Door is ready to use.
[PROJECTOR] starting dam	15.7855267948
[PROJECTOR] after difficulty dam	15.7855267948
[PROJECTOR] res	23.746467242558	0.76253532757442	 on dam	18.15335581402
[PROJECTOR] after resists dam	13.842575122219
[PROJECTOR] after flat damage armor	13.842575122219
[PROJECTOR] final dam	13.842575122219
[LOG]	Rotting Disease from Rdraha hits Assassin Lord for #DARK_GREEN#14 blight#LAST# damage.
[LOG]	
[LOG]	Rdraha casts Blood Grasp.
[SPELL CRIT %]	11
Adding entity	77118	after	1526
[PROJECTOR] starting dam	141.20458732021
[PROJECTOR] after difficulty dam	141.20458732021
[PROJECTOR] res	23.746467242558	0.76253532757442	 on dam	162.38527541824
[PROJECTOR] after resists dam	123.82450918431
[PROJECTOR] after flat damage armor	123.82450918431
[PROJECTOR] final dam	123.82450918431
[FACTION]	assassin-lair	allied-kingdoms	-100	true
[LOG]	As the assassin dies the magical veil protecting the stairs out vanishes.
[LOG]	#00ffff#Welcome to level 10 [Rdraha].
[LOG]	Rdraha has 3 stat point(s), 2 class talent point(s), 1 category point(s) to spend. Press p to use them.
[LOG]	#LIGHT_GREEN#Personal New Achievement: Level 10!
Donation check: too soon (donator)
[ONLINE PROFILE] current character 	Rdraha the level 10 Cornac Corruptor
[LOG]	#UID:1526:0#Rdraha(YOU) drains life from Assassin Lord!
[LOG]	Rdraha's Blood Grasp hits Assassin Lord for #DARK_GREEN#124 blight#LAST# damage.
[LOG]	Rdraha(YOU) receives #LIGHT_GREEN#62 healing#LAST# from Rdraha's Blood Grasp.
AI took for target	76301	bandit	::	1526	Rdraha	1	<	100
Astar fail: destination unreachable
[ATTACK] attacking with	iron dagger of crippling
[ATTACK] to 	Rdraha	 :: 	15.150390791458	10	7	3	::	1
checkHit	25.5	3
=> chance to hit	100
[LOG]	#UID:76301:0#Bandit misses Rdraha(YOU).
[ATTACK] attacking with	balanced iron dagger of erosion
[ATTACK] to 	Rdraha	 :: 	15.818612129385	10	7	3	::	0.5
checkHit	25.5	3
=> chance to hit	100
[ATTACJ] dagger accuracy bonus	25.5	3	=	1.1125	previous	10
[ATTACK] raw dam	15.818612129385	versus	7	0.3	with APR	11.125
[ATTACK] after armor	15.818612129385
[ATTACK] after range	16
[PHYS CRIT %]	20.538858372335
[ATTACK] after crit	27.688616046642
[ATTACK] after mult	13.844308023321
[LOG]	#{bold}##UID:76301:0#Bandit performs a melee critical strike against Rdraha(YOU)!#{normal}#
[PROJECTOR] starting dam	13.844308023321
[PROJECTOR] after difficulty dam	13.844308023321
[PROJECTOR] res	1	0.99	 on dam	13.844308023321
[PROJECTOR] after resists dam	13.705864943088
[PROJECTOR] after flat damage armor	13.705864943088
[PROJECTOR] final dam	13.705864943088
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam	5
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6
[PROJECTOR] after resists dam	6
[PROJECTOR] after flat damage armor	6
[PROJECTOR] final dam	6
shadowblade	76324	dumb ai talents can use	Highborn's Bloom	T_HIGHBORN_S_BLOOM
shadowblade	76324	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
shadowblade	76324	dumb ai talents can use	Shadowstep	T_SHADOWSTEP
shadowblade	76324	dumb ai talents can use	Shadow Ambush	T_SHADOW_AMBUSH
dumb ai uses	T_INFUSION:_HEALING_1
[LOG]	Shadowblade uses Infusion: Healing.
[LOG]	#{bold}#Rdraha's Blood Grasp killed Assassin Lord!#{normal}#
[LOG]	Shadowblade receives #LIGHT_GREEN#86 healing#LAST# from Infusion: Healing.
[LOG]	#UID:76301:0#Bandit hits Rdraha(YOU) for #{bold}##aaaaaa#14 physical#{normal}##LAST#, #LIGHT_GREEN#5 nature#LAST#, #LIGHT_STEEL_BLUE#6 temporal#LAST# (25 total damage).
[LOG]	#00ff00##UID:49:0#Talent Infusion: Regeneration is ready to use.
[LOG]	
[USERCHAT] channel talk	exarion	tome	It was not instant cast
Using cached font	/data/font/DroidSansMono.ttf	12
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSans.ttf	14
Server latency	156
[USERCHAT] channel talk	StarKeep	tome	Which spell was it.
[LOG]	Rdraha deactivates Dark Ritual.
[LOG]	Rdraha activates Dark Ritual.
[LOG]	Rdraha deactivates Willful Tormenter.
[LOG]	Rdraha activates Willful Tormenter.
[USERCHAT] channel talk	StarKeep	tome	We can troubleshoot this, boring style.
[USERCHAT] channel talk	exarion	tome	soul rot
[LOG]	Looking around... (direction keys to select interesting things, shift+direction keys to move freely)
[PARTY] error trying to set player, not a member of party: 	76301	bandit
[PARTY] error trying to order, not a member of party: 	76301	bandit
Using cached font	/data/font/DroidSansMono.ttf	12
[USERCHAT] channel talk	Aura of the Dawn	tome	Explains it.
[USERCHAT] channel talk	Aura of the Dawn	tome	It stopped mid move, you moved into it.
[USERCHAT] channel talk	exarion	tome	one enemy visible, no teleportation
[USERCHAT] channel talk	StarKeep	tome	And what were you fighting?
[USERCHAT] channel talk	Aura of the Dawn	tome	what enemy?
[USERCHAT] channel talk	exarion	tome	I got hit the same time I cast it
[LOG]	Looking around... (direction keys to select interesting things, shift+direction keys to move freely)
[PARTY] error trying to set player, not a member of party: 	76301	bandit
[PARTY] error trying to order, not a member of party: 	76301	bandit
Using cached font	/data/font/DroidSansMono.ttf	12
Server latency	156
[USERCHAT] channel talk	Aura of the Dawn	tome	ninja'd.
[USERCHAT] channel talk	exarion	tome	a bandit
[LOG]	Looking around... (direction keys to select interesting things, shift+direction keys to move freely)
[PARTY] error trying to set player, not a member of party: 	76312	shadowblade
[PARTY] error trying to order, not a member of party: 	76312	shadowblade
Using cached font	/data/font/DroidSansMono.ttf	12
[USERCHAT] channel achievement	Brown Recluse	tome	Level 10	false	false
shadowblade	76312	dumb ai talents can use	Shadowstep	T_SHADOWSTEP
dumb ai uses	T_SHADOWSTEP
[LOG]	Shadowblade casts Shadowstep.
[ATTACK] attacking with	flaming iron dagger
[ATTACK] to 	Rdraha	 :: 	17.125273018843	5	7	3	::	2.0221921916438
checkHit	24.5	3
=> chance to hit	100
[ATTACJ] dagger accuracy bonus	24.5	3	=	1.1075	previous	5
[ATTACK] raw dam	17.125273018843	versus	7	0.3	with APR	5.5375
[ATTACK] after armor	15.662773018843
[ATTACK] after range	18
[PHYS CRIT %]	21.087073970831
[ATTACK] after crit	18
[ATTACK] after mult	36.399459449588
[PROJECTOR] starting dam	36.399459449588
[PROJECTOR] after difficulty dam	36.399459449588
[PROJECTOR] res	0	1	 on dam	36.399459449588
[PROJECTOR] after resists dam	36.399459449588
[PROJECTOR] after flat damage armor	36.399459449588
[PROJECTOR] final dam	36.399459449588
[PROJECTOR] starting dam	4.0260544199045
[PROJECTOR] after difficulty dam	4.0260544199045
[PROJECTOR] res	0	1	 on dam	4.0260544199045
[PROJECTOR] after resists dam	4.0260544199045
[PROJECTOR] after flat damage armor	4.0260544199045
[PROJECTOR] final dam	4.0260544199045
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	20	0.8	 on dam	5
[PROJECTOR] after resists dam	4
[PROJECTOR] after flat damage armor	4
[PROJECTOR] final dam	4
[ATTACK] attacking with	hateful iron dagger of erosion
[ATTACK] to 	Rdraha	 :: 	17.829946394084	5	7	3	::	1.4913667413373
checkHit	24.5	3
=> chance to hit	100
[ATTACJ] dagger accuracy bonus	24.5	3	=	1.1075	previous	5
[ATTACK] raw dam	17.829946394084	versus	7	0.3	with APR	5.5375
[ATTACK] after armor	16.367446394084
[ATTACK] after range	19
[PHYS CRIT %]	21.087073970831
[ATTACK] after crit	19
[ATTACK] after mult	28.335968085408
[ATTACK] after inc by type	29.469406808825
[PROJECTOR] starting dam	29.469406808825
[PROJECTOR] after difficulty dam	29.469406808825
[PROJECTOR] res	0	1	 on dam	29.469406808825
[PROJECTOR] after resists dam	29.469406808825
[PROJECTOR] after flat damage armor	29.469406808825
[PROJECTOR] final dam	29.469406808825
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam	5
[PROJECTOR] starting dam	4
[PROJECTOR] after difficulty dam	4
[PROJECTOR] res	0	1	 on dam	4
[PROJECTOR] after resists dam	4
[PROJECTOR] after flat damage armor	4
[PROJECTOR] final dam	4
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam	5
[PROJECTOR] starting dam	4.0260544199045
[PROJECTOR] after difficulty dam	4.0260544199045
[PROJECTOR] res	0	1	 on dam	4.0260544199045
[PROJECTOR] after resists dam	4.0260544199045
[PROJECTOR] after flat damage armor	4.0260544199045
[PROJECTOR] final dam	4.0260544199045
[LOG]	Rdraha is dazed!
[LOG]	#UID:76312:0#Shadowblade hits Rdraha(YOU) for #GREY#37 darkness#LAST#, #GREY#5 darkness#LAST#, #LIGHT_RED#4 fire#LAST#, #GREY#30 darkness#LAST#, #LIGHT_GREEN#5 nature#LAST#, #GREY#4 darkness#LAST#, #LIGHT_STEEL_BLUE#5 temporal#LAST#, #GREY#5 darkness#LAST# (92 total damage).
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	#00ff00##UID:776:0#Talent Drain is ready to use.
[LOG]	Shadowblade is dazed!
checkHit	33.5	3.4352831605625
=> chance to hit	95
[LOG]	Shadowblade is dazed!
checkHit	33.5	3.4382134332317
=> chance to hit	95
[LOG]	
[LOG]	Rdraha uses Infusion: Regeneration.
[LOG]	Rdraha starts regenerating health quickly.
New GL Shader program 31
*p 31: Uniform: 0: 8B52 beamColor1
*p 31: Uniform: 1: 8B52 beamColor2
*p 31: Uniform: 2: 1406 beamsCount
*p 31: Uniform: 3: 8B52 circleColor
*p 31: Uniform: 4: 1406 circleDescendSpeed
*p 31: Uniform: 5: 1406 circleRotationSpeed
*p 31: Uniform: 6: 1406 noup
*p 31: Uniform: 7: 8B5E tex
*p 31: Uniform: 8: 1406 tick
*p 31: Uniform: 9: 1406 tick_start
*p 31: Uniform: 10: 1406 time_factor
New GL Shader program 32
*p 32: Uniform: 0: 8B52 beamColor1
*p 32: Uniform: 1: 8B52 beamColor2
*p 32: Uniform: 2: 1406 beamsCount
*p 32: Uniform: 3: 8B52 circleColor
*p 32: Uniform: 4: 1406 circleDescendSpeed
*p 32: Uniform: 5: 1406 circleRotationSpeed
*p 32: Uniform: 6: 1406 noup
*p 32: Uniform: 7: 8B5E tex
*p 32: Uniform: 8: 1406 tick
*p 32: Uniform: 9: 1406 tick_start
*p 32: Uniform: 10: 1406 time_factor
[ATTACK] attacking with	iron dagger of crippling
[ATTACK] to 	Rdraha	 :: 	15.150390791458	10	7	1.5	::	1
checkHit	25.5	1.5
=> chance to hit	100
[LOG]	#UID:76301:0#Bandit misses Rdraha(YOU).
[ATTACK] attacking with	balanced iron dagger of erosion
[ATTACK] to 	Rdraha	 :: 	15.818612129385	10	7	1.5	::	0.5
checkHit	25.5	1.5
=> chance to hit	100
[LOG]	#UID:76301:0#Bandit misses Rdraha(YOU).
shadowblade	76312	dumb ai talents can use	Attack	T_ATTACK
shadowblade	76312	dumb ai talents can use	Dual Strike	T_DUAL_STRIKE
shadowblade	76312	dumb ai talents can use	Shadow Leash	T_SHADOW_LEASH
dumb ai uses	T_ATTACK
[ATTACK] attacking with	flaming iron dagger
[ATTACK] to 	Rdraha	 :: 	13.506436217275	5	7	1.5	::	1
checkHit	14.5	1.5
=> chance to hit	83
[ATTACJ] dagger accuracy bonus	14.5	1.5	=	1.065	previous	5
[ATTACK] raw dam	13.506436217275	versus	7	0.3	with APR	5.325
[ATTACK] after armor	11.831436217275
[ATTACK] after range	11
[PHYS CRIT %]	21.087073970831
[ATTACK] after crit	19.652426421894
[ATTACK] after mult	19.652426421894
[LOG]	#{bold}##UID:76312:0#Shadowblade performs a melee critical strike against Rdraha(YOU)!#{normal}#
[PROJECTOR] starting dam	19.652426421894
[PROJECTOR] after difficulty dam	19.652426421894
[PROJECTOR] res	1	0.99	 on dam	9.8262132109471
[PROJECTOR] after resists dam	9.7279510788376
[PROJECTOR] after flat damage armor	9.7279510788376
[PROJECTOR] final dam	9.7279510788376
[LOG]	Rdraha is not dazed anymore.
[PROJECTOR] starting dam	3.2427000745405
[PROJECTOR] after difficulty dam	3.2427000745405
[PROJECTOR] res	0	1	 on dam	1.6213500372702
[PROJECTOR] after resists dam	1.6213500372702
[PROJECTOR] after flat damage armor	1.6213500372702
[PROJECTOR] final dam	1.6213500372702
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	20	0.8	 on dam	2.5
[PROJECTOR] after resists dam	2
[PROJECTOR] after flat damage armor	2
[PROJECTOR] final dam	2
[ATTACK] attacking with	hateful iron dagger of erosion
[ATTACK] to 	Rdraha	 :: 	14.062201137708	5	7	3	::	0.7375
checkHit	14.5	3
=> chance to hit	79
[LOG]	#UID:76312:0#Shadowblade misses Rdraha(YOU).
[LOG]	#UID:76312:0#Shadowblade hits Rdraha(YOU) for #{bold}##aaaaaa#10 physical#{normal}##LAST#, #GREY#2 darkness#LAST#, #LIGHT_RED#2 fire#LAST# (13 total damage).
[LOG]	#00ff00##UID:804:0#Talent Blood Spray is ready to use.
[LOG]	Rdraha is no longer illuminated.
[LOG]	Bandit recovers sight.
[LOG]	Bandit is no longer illuminated.
[LOG]	Shadowblade is no longer illuminated.
[LOG]	Shadowblade recovers sight.
[LOG]	
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	37.366615533982
Adding entity	77129	after	1526
[PROJECTOR] starting dam	138.41178731959
[PROJECTOR] after difficulty dam	138.41178731959
[PROJECTOR] res	5.6444718737957	0.94355528126204	 on dam	159.17355541753
[PROJECTOR] after resists dam	150.18904885147
[PROJECTOR] after flat damage armor	150.18904885147
[PROJECTOR] final dam	150.18904885147
[LOG]	Shadowblade is not dazed anymore.
[LOG]	Rdraha's Soul Rot hits Shadowblade for #DARK_GREEN#151 blight#LAST# damage.
[ATTACK] attacking with	iron dagger of crippling
[ATTACK] to 	Rdraha	 :: 	15.150390791458	10	7	3	::	1
checkHit	25.5	3
=> chance to hit	100
[ATTACJ] dagger accuracy bonus	25.5	3	=	1.1125	previous	10
[ATTACK] raw dam	15.150390791458	versus	7	0.3	with APR	11.125
[ATTACK] after armor	15.150390791458
[ATTACK] after range	15
[PHYS CRIT %]	20.538858372335
[ATTACK] after crit	15
[ATTACK] after mult	15
[PROJECTOR] starting dam	15
[PROJECTOR] after difficulty dam	15
[PROJECTOR] res	1	0.99	 on dam	15
[PROJECTOR] after resists dam	14.85
[PROJECTOR] after flat damage armor	14.85
[PROJECTOR] final dam	14.85
[ATTACK] attacking with	balanced iron dagger of erosion
[ATTACK] to 	Rdraha	 :: 	15.818612129385	10	7	3	::	0.5
checkHit	25.5	3
=> chance to hit	100
[ATTACJ] dagger accuracy bonus	25.5	3	=	1.1125	previous	10
[ATTACK] raw dam	15.818612129385	versus	7	0.3	with APR	11.125
[ATTACK] after armor	15.818612129385
[ATTACK] after range	19
[PHYS CRIT %]	20.538858372335
[ATTACK] after crit	19
[ATTACK] after mult	9.5
[PROJECTOR] starting dam	9.5
[PROJECTOR] after difficulty dam	9.5
[PROJECTOR] res	1	0.99	 on dam	9.5
[PROJECTOR] after resists dam	9.405
[PROJECTOR] after flat damage armor	9.405
[PROJECTOR] final dam	9.405
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam	5
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6
[PROJECTOR] after resists dam	6
[PROJECTOR] after flat damage armor	6
[PROJECTOR] final dam	6
[ATTACK] attacking with	flaming iron dagger
[ATTACK] to 	Rdraha	 :: 	17.125273018843	5	7	3	::	1
checkHit	24.5	3
=> chance to hit	100
[ATTACJ] dagger accuracy bonus	24.5	3	=	1.1075	previous	5
[ATTACK] raw dam	17.125273018843	versus	7	0.3	with APR	5.5375
[ATTACK] after armor	15.662773018843
[ATTACK] after range	20
[PHYS CRIT %]	21.087073970831
[ATTACK] after crit	20
[ATTACK] after mult	20
[PROJECTOR] starting dam	20
[PROJECTOR] after difficulty dam	20
[PROJECTOR] res	1	0.99	 on dam	20
[PROJECTOR] after resists dam	19.8
[PROJECTOR] after flat damage armor	19.8
[PROJECTOR] final dam	19.8
[PROJECTOR] starting dam	4.0260544199045
[PROJECTOR] after difficulty dam	4.0260544199045
[PROJECTOR] res	0	1	 on dam	4.0260544199045
[PROJECTOR] after resists dam	4.0260544199045
[PROJECTOR] after flat damage armor	4.0260544199045
[PROJECTOR] final dam	4.0260544199045
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	20	0.8	 on dam	5
[PROJECTOR] after resists dam	4
[PROJECTOR] after flat damage armor	4
[PROJECTOR] final dam	4
[ATTACK] attacking with	hateful iron dagger of erosion
[ATTACK] to 	Rdraha	 :: 	17.829946394084	5	7	3	::	0.7375
checkHit	24.5	3
=> chance to hit	100
[ATTACJ] dagger accuracy bonus	24.5	3	=	1.1075	previous	5
[ATTACK] raw dam	17.829946394084	versus	7	0.3	with APR	5.5375
[ATTACK] after armor	16.367446394084
[ATTACK] after range	17
[PHYS CRIT %]	21.087073970831
[ATTACK] after crit	30.371931742927
[ATTACK] after mult	22.399299660409
[ATTACK] after inc by type	23.295271646825
[LOG]	#{bold}##UID:76312:0#Shadowblade performs a melee critical strike against Rdraha(YOU)!#{normal}#
[PROJECTOR] starting dam	23.295271646825
[PROJECTOR] after difficulty dam	23.295271646825
[PROJECTOR] res	1	0.99	 on dam	23.295271646825
[PROJECTOR] after resists dam	23.062318930357
[PROJECTOR] after flat damage armor	23.062318930357
[PROJECTOR] final dam	23.062318930357
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam	5
[PROJECTOR] starting dam	4
[PROJECTOR] after difficulty dam	4
[PROJECTOR] res	0	1	 on dam	4
[PROJECTOR] after resists dam	4
[PROJECTOR] after flat damage armor	4
[PROJECTOR] final dam	4
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam	5
[PROJECTOR] starting dam	4.0260544199045
[PROJECTOR] after difficulty dam	4.0260544199045
[PROJECTOR] res	0	1	 on dam	4.0260544199045
[PROJECTOR] after resists dam	4.0260544199045
[PROJECTOR] after flat damage armor	4.0260544199045
[PROJECTOR] final dam	4.0260544199045
[LOG]	#UID:76312:0#Shadowblade hits Rdraha(YOU) for #aaaaaa#20 physical#LAST#, #GREY#5 darkness#LAST#, #LIGHT_RED#4 fire#LAST#, #{bold}##aaaaaa#24 physical#{normal}##LAST#, #LIGHT_GREEN#5 nature#LAST#, #GREY#4 darkness#LAST#, #LIGHT_STEEL_BLUE#5 temporal#LAST#, #GREY#5 darkness#LAST# (69 total damage).
[LOG]	#UID:76301:0#Bandit hits Rdraha(YOU) for #aaaaaa#15 physical#LAST#, #aaaaaa#10 physical#LAST#, #LIGHT_GREEN#5 nature#LAST#, #LIGHT_STEEL_BLUE#6 temporal#LAST# (35 total damage).
[LOG]	
[LOG]	Rdraha casts Drain.
[SPELL CRIT %]	11.6
Adding entity	77130	after	1526
[PROJECTOR] starting dam	115.33080608807
[PROJECTOR] after difficulty dam	115.33080608807
[PROJECTOR] res	0	1	 on dam	132.63042700128
[PROJECTOR] after resists dam	132.63042700128
[PROJECTOR] after flat damage armor	132.63042700128
[PROJECTOR] final dam	132.63042700128
[LOG]	Rdraha's Drain hits Bandit for #DARK_GREEN#133 blight#LAST# damage.
AI took for target	76301	bandit	::	1526	Rdraha	1	<	100
[ATTACK] attacking with	iron dagger of crippling
[ATTACK] to 	Rdraha	 :: 	15.150390791458	10	7	3	::	1
checkHit	25.5	3
=> chance to hit	100
[ATTACJ] dagger accuracy bonus	25.5	3	=	1.1125	previous	10
[ATTACK] raw dam	15.150390791458	versus	7	0.3	with APR	11.125
[ATTACK] after armor	15.150390791458
[ATTACK] after range	17
[PHYS CRIT %]	20.538858372335
[ATTACK] after crit	29.419154549557
[ATTACK] after mult	29.419154549557
[LOG]	#{bold}##UID:76301:0#Bandit performs a melee critical strike against Rdraha(YOU)!#{normal}#
[PROJECTOR] starting dam	29.419154549557
[PROJECTOR] after difficulty dam	29.419154549557
[PROJECTOR] res	1	0.99	 on dam	29.419154549557
[PROJECTOR] after resists dam	29.124963004061
[PROJECTOR] after flat damage armor	29.124963004061
[PROJECTOR] final dam	29.124963004061
checkHit	14.7	25.5
=> chance to hit	23
[LOG]	Rdraha is crippled.
[ATTACK] attacking with	balanced iron dagger of erosion
[ATTACK] to 	Rdraha	 :: 	15.818612129385	10	7	3	::	0.5
checkHit	25.5	3
=> chance to hit	100
[ATTACJ] dagger accuracy bonus	25.5	3	=	1.1125	previous	10
[ATTACK] raw dam	15.818612129385	versus	7	0.3	with APR	11.125
[ATTACK] after armor	15.818612129385
[ATTACK] after range	17
[PHYS CRIT %]	20.538858372335
[ATTACK] after crit	17
[ATTACK] after mult	8.5
[PROJECTOR] starting dam	8.5
[PROJECTOR] after difficulty dam	8.5
[PROJECTOR] res	1	0.99	 on dam	8.5
[PROJECTOR] after resists dam	8.415
[PROJECTOR] after flat damage armor	8.415
[PROJECTOR] final dam	8.415
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam	5
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6
[PROJECTOR] after resists dam	6
[PROJECTOR] after flat damage armor	6
[PROJECTOR] final dam	6
[ATTACK] attacking with	flaming iron dagger
[ATTACK] to 	Rdraha	 :: 	17.125273018843	5	7	3	::	1
checkHit	24.5	3
=> chance to hit	100
[ATTACJ] dagger accuracy bonus	24.5	3	=	1.1075	previous	5
[ATTACK] raw dam	17.125273018843	versus	7	0.3	with APR	5.5375
[ATTACK] after armor	15.662773018843
[ATTACK] after range	17
[PHYS CRIT %]	21.087073970831
[ATTACK] after crit	30.371931742927
[ATTACK] after mult	30.371931742927
[LOG]	#{bold}##UID:76312:0#Shadowblade performs a melee critical strike against Rdraha(YOU)!#{normal}#
[PROJECTOR] starting dam	30.371931742927
[PROJECTOR] after difficulty dam	30.371931742927
[PROJECTOR] res	1	0.99	 on dam	30.371931742927
[PROJECTOR] after resists dam	30.068212425498
[PROJECTOR] after flat damage armor	30.068212425498
[PROJECTOR] final dam	30.068212425498
[PROFILE] filtering save of 	deaths	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[ATTACK] attacking with	hateful iron dagger of erosion
[ATTACK] to 	Rdraha	 :: 	17.829946394084	5	7	3	::	0.7375
checkHit	24.5	3
=> chance to hit	100
[ATTACJ] dagger accuracy bonus	24.5	3	=	1.1075	previous	5
[ATTACK] raw dam	17.829946394084	versus	7	0.3	with APR	5.5375
[ATTACK] after armor	16.367446394084
[ATTACK] after range	21
[PHYS CRIT %]	21.087073970831
[ATTACK] after crit	21
[ATTACK] after mult	15.4875
[ATTACK] after inc by type	16.107
[LOG]	#UID:76312:0#Shadowblade hits Rdraha(YOU) for #{bold}##aaaaaa#31 physical#{normal}##LAST# damage.
[LOG]	#UID:76301:0#Bandit hits Rdraha(YOU) for #{bold}##aaaaaa#30 physical#{normal}##LAST#, #aaaaaa#9 physical#LAST#, #LIGHT_GREEN#5 nature#LAST#, #LIGHT_STEEL_BLUE#6 temporal#LAST# (49 total damage).
[LOG]	#{bold}#Rdraha the level 10 cornac corruptor was bludgeoned to death by a shadowblade on level 2 of Unknown tunnels.#{normal}#
[LOG]	#LIGHT_RED#You have no more lives left.
[LOG]	Rdraha deactivates Dark Ritual.
[LOG]	Rdraha stops regenerating health quickly.
[LOG]	Rdraha is not cripple anymore.
[LOG]	Rdraha deactivates Willful Tormenter.
[PARTY] New member, add after	Rdraha	Rdraha
Adding entity	1526	after	1526
checkHit	39.051248379533	22.451889623301
=> chance to hit	77.478128910651
[ZONE] loading from last persistent	eidolon-plane	table: 0x1850c010
[ZONE] using old zone	eidolon-plane
Make wait background texture 1907 : 1920x1080 (2048, 2048)
C Map size 30:16 :: 480
C Map seens texture: 1587 (60x60)
Loading entities file from memory	/data/general/objects/egos/lite.lua
Loading entities file from memory	/data/general/objects/egos/infusions.lua
Loading entities file from memory	/data/general/objects/egos/wands.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/wands-powers.lua
Loading entities file from memory	/data/general/objects/egos/totems.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/totems-powers.lua
Loading entities file from memory	/data/general/objects/egos/torques.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/torques-powers.lua
Loading entities file from memory	/data/general/objects/egos/digger.lua
Loading entities file from memory	/data/general/objects/egos/rings.lua
Loading entities file from memory	/data/general/objects/egos/amulets.lua
Loading entities file from memory	/data/general/objects/egos/staves.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data/general/objects/egos/bow.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/sling.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
Loading entities file from memory	/data/general/objects/egos/robe.lua
Loading entities file from memory	/data/general/objects/egos/light-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/helm.lua
Loading entities file from memory	/data/general/objects/egos/wizard-hat.lua
Loading entities file from memory	/data/general/objects/egos/light-boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/gloves.lua
Loading entities file from memory	/data/general/objects/egos/cloak.lua
Loading entities file from memory	/data/general/objects/egos/belt.lua
Wait finished, counted 419, 187 ticks
[PARTY] New member, add after	Rdraha	Rdraha
Adding entity	1526	after	1526
[LOG]	#LIGHT_BLUE#You enter a zero gravity zone, beware!
[LOG]	#LIGHT_RED#From the brink of death you seem to be yanked to another plane.
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
Updating zone name	Eidolon Plane
C Map minimap texture: 1456 (50x50; 64x64)
[COROUTINE] registering	savefilepipe	thread: 0x1c05c370
[SAVEFILE PIPE] force waiting
Make wait background texture 1602 : 1920x1080 (2048, 2048)
[SAVEFILE PIPE] new save running in the pipe:	Rdraha	game	::	game.teag	::	table: 0x0bf2cdf8	=>	table: 0x0f35ab68	(3941)
Loading savefile 	/save/Rdraha/
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/Rdraha/game.teag.tmp
Saved zipname /save/Rdraha/game.teag.tmp
[LOG]	Saving done.
Wait finished, counted 359, 504 ticks
[COROUTINE] registering	savefilepipe	thread: 0x1d13a9c8
[SAVEFILE PIPE] force waiting
Make wait background texture 1730 : 1920x1080 (2048, 2048)
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x0b4d16d0	=>	table: 0x171ad708	(1)
Loading savefile 	/save//
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save//world.teaw.tmp
Saved zipname /save//world.teaw.tmp
[LOG]	Saving done.
Wait finished, counted 28, 398 ticks
Saving JSON	true
[LOG]	Saving game...
[LOG]	#{bold}##UID:76301:0#Bandit killed Rdraha(YOU)!#{normal}#
[LOG]	Resting starts...
stack traceback:
[COROUTINE] error	cannot resume dead coroutine
[COROUTINE] dead	savefilepipe
[LOG]	#00ff00##UID:805:0#Talent Blood Grasp is ready to use.
[LOG]	#00ff00##UID:792:0#Talent Bone Spear is ready to use.
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	#00ff00##UID:49:0#Talent Infusion: Regeneration is ready to use.
[LOG]	#00ff00##UID:776:0#Talent Drain is ready to use.
[LOG]	#00ff00##UID:793:0#Talent Bone Grab is ready to use.
[LOG]	#00ff00##UID:820:0#Talent Willful Tormenter is ready to use.
[LOG]	#00ff00##UID:808:0#Talent Dark Ritual is ready to use.
[LOG]	Rested for 30 turns (stop reason: all resources and life at maximum).
[LOG]	
[USERCHAT] channel achievement	Akimitsu	tome	The Arena	false	false
[LOG]	Rdraha activates Dark Ritual.
[LOG]	
[LOG]	Rdraha activates Willful Tormenter.
[LOG]	
Server latency	184
[CHAT] loaded	welcome	table: 0x17ba38e8
[CHAT] loaded	jump_error	table: 0x106450c8
[CHAT] loaded	die	table: 0x1d0169e0
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[CHAT] selected	Thank you. I am ready to go back!	function: 0x144f50a0	nil
[PARTY] New member, add after	Rdraha	Rdraha
Adding entity	1526	after	1526
checkHit	39.051248379533	22.451889623301
=> chance to hit	77.478128910651
C Map size 30:16 :: 480
C Map seens texture: 1008 (32x32)
[LOG]	#LIGHT_RED#You are sent back to the material plane!
Updating zone name	Unknown tunnels (2)
C Map minimap texture: 1442 (50x50; 64x64)
[LOG]	Rdraha casts Blood Grasp.
[SPELL CRIT %]	11.6
Adding entity	77890	after	1526
[PROJECTOR] starting dam	142.89293682128
[PROJECTOR] after difficulty dam	142.89293682128
[PROJECTOR] res	5.6444718737957	0.94355528126204	 on dam	164.32687734448
[PROJECTOR] after resists dam	155.05149297168
[PROJECTOR] after flat damage armor	155.05149297168
[PROJECTOR] final dam	155.05149297168
[LOG]	#UID:1526:0#Rdraha(YOU) drains life from Shadowblade!
[LOG]	Rdraha(YOU) receives #LIGHT_GREEN#78 healing#LAST# from Rdraha's Blood Grasp.
[LOG]	Rdraha's Blood Grasp hits Shadowblade for #DARK_GREEN#156 blight#LAST# damage.
[ATTACK] attacking with	iron dagger of crippling
[ATTACK] to 	Rdraha	 :: 	15.150390791458	10	7	3	::	1
checkHit	25.5	3
=> chance to hit	100
[ATTACJ] dagger accuracy bonus	25.5	3	=	1.1125	previous	10
[ATTACK] raw dam	15.150390791458	versus	7	0.3	with APR	11.125
[ATTACK] after armor	15.150390791458
[ATTACK] after range	16
[PHYS CRIT %]	20.538858372335
[ATTACK] after crit	27.688616046642
[ATTACK] after mult	27.688616046642
[LOG]	#{bold}##UID:76301:0#Bandit performs a melee critical strike against Rdraha(YOU)!#{normal}#
[PROJECTOR] starting dam	27.688616046642
[PROJECTOR] after difficulty dam	27.688616046642
[PROJECTOR] res	1	0.99	 on dam	27.688616046642
[PROJECTOR] after resists dam	27.411729886175
[PROJECTOR] after flat damage armor	27.411729886175
[PROJECTOR] final dam	27.411729886175
checkHit	14.7	25.5
=> chance to hit	23
[LOG]	Rdraha is crippled.
[ATTACK] attacking with	balanced iron dagger of erosion
[ATTACK] to 	Rdraha	 :: 	15.818612129385	10	7	3	::	0.5
checkHit	25.5	3
=> chance to hit	100
[ATTACJ] dagger accuracy bonus	25.5	3	=	1.1125	previous	10
[ATTACK] raw dam	15.818612129385	versus	7	0.3	with APR	11.125
[ATTACK] after armor	15.818612129385
[ATTACK] after range	16
[PHYS CRIT %]	20.538858372335
[ATTACK] after crit	16
[ATTACK] after mult	8
[PROJECTOR] starting dam	8
[PROJECTOR] after difficulty dam	8
[PROJECTOR] res	1	0.99	 on dam	8
[PROJECTOR] after resists dam	7.92
[PROJECTOR] after flat damage armor	7.92
[PROJECTOR] final dam	7.92
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam	5
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6
[PROJECTOR] after resists dam	6
[PROJECTOR] after flat damage armor	6
[PROJECTOR] final dam	6
shadowblade	76312	dumb ai talents can use	Attack	T_ATTACK
shadowblade	76312	dumb ai talents can use	Dual Strike	T_DUAL_STRIKE
shadowblade	76312	dumb ai talents can use	Shadow Leash	T_SHADOW_LEASH
dumb ai uses	T_ATTACK
[ATTACK] attacking with	flaming iron dagger
[ATTACK] to 	Rdraha	 :: 	17.125273018843	5	7	3	::	1
checkHit	24.5	3
=> chance to hit	100
[ATTACJ] dagger accuracy bonus	24.5	3	=	1.1075	previous	5
[ATTACK] raw dam	17.125273018843	versus	7	0.3	with APR	5.5375
[ATTACK] after armor	15.662773018843
[ATTACK] after range	18
[PHYS CRIT %]	21.087073970831
[ATTACK] after crit	32.1585159631
[ATTACK] after mult	32.1585159631
[LOG]	#{bold}##UID:76312:0#Shadowblade performs a melee critical strike against Rdraha(YOU)!#{normal}#
[PROJECTOR] starting dam	32.1585159631
[PROJECTOR] after difficulty dam	32.1585159631
[PROJECTOR] res	1	0.99	 on dam	32.1585159631
[PROJECTOR] after resists dam	31.836930803469
[PROJECTOR] after flat damage armor	31.836930803469
[PROJECTOR] final dam	31.836930803469
[PROJECTOR] starting dam	4.0260544199045
[PROJECTOR] after difficulty dam	4.0260544199045
[PROJECTOR] res	0	1	 on dam	4.0260544199045
[PROJECTOR] after resists dam	4.0260544199045
[PROJECTOR] after flat damage armor	4.0260544199045
[PROJECTOR] final dam	4.0260544199045
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	20	0.8	 on dam	5
[PROJECTOR] after resists dam	4
[PROJECTOR] after flat damage armor	4
[PROJECTOR] final dam	4
[ATTACK] attacking with	hateful iron dagger of erosion
[ATTACK] to 	Rdraha	 :: 	17.829946394084	5	7	3	::	0.7375
checkHit	24.5	3
=> chance to hit	100
[ATTACJ] dagger accuracy bonus	24.5	3	=	1.1075	previous	5
[ATTACK] raw dam	17.829946394084	versus	7	0.3	with APR	5.5375
[ATTACK] after armor	16.367446394084
[ATTACK] after range	19
[PHYS CRIT %]	21.087073970831
[ATTACK] after crit	19
[ATTACK] after mult	14.0125
[ATTACK] after inc by type	14.573
[PROJECTOR] starting dam	14.573
[PROJECTOR] after difficulty dam	14.573
[PROJECTOR] res	1	0.99	 on dam	14.573
[PROJECTOR] after resists dam	14.42727
[PROJECTOR] after flat damage armor	14.42727
[PROJECTOR] final dam	14.42727
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam	5
[PROJECTOR] starting dam	4
[PROJECTOR] after difficulty dam	4
[PROJECTOR] res	0	1	 on dam	4
[PROJECTOR] after resists dam	4
[PROJECTOR] after flat damage armor	4
[PROJECTOR] final dam	4
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam	5
[PROJECTOR] starting dam	4.0260544199045
[PROJECTOR] after difficulty dam	4.0260544199045
[PROJECTOR] res	0	1	 on dam	4.0260544199045
[PROJECTOR] after resists dam	4.0260544199045
[PROJECTOR] after flat damage armor	4.0260544199045
[PROJECTOR] final dam	4.0260544199045
[LOG]	#UID:76312:0#Shadowblade hits Rdraha(YOU) for #{bold}##aaaaaa#32 physical#{normal}##LAST#, #GREY#5 darkness#LAST#, #LIGHT_RED#4 fire#LAST#, #aaaaaa#15 physical#LAST#, #LIGHT_GREEN#5 nature#LAST#, #GREY#4 darkness#LAST#, #LIGHT_STEEL_BLUE#5 temporal#LAST#, #GREY#5 darkness#LAST# (72 total damage).
[LOG]	#UID:76301:0#Bandit hits Rdraha(YOU) for #{bold}##aaaaaa#28 physical#{normal}##LAST#, #aaaaaa#8 physical#LAST#, #LIGHT_GREEN#5 nature#LAST#, #LIGHT_STEEL_BLUE#6 temporal#LAST# (46 total damage).
[LOG]	Shadowblade is dazed!
checkHit	33.5	3.4352831605625
=> chance to hit	95
[LOG]	Shadowblade is not dazed anymore.
[LOG]	
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	37.366615533982
Adding entity	77891	after	1526
[PROJECTOR] starting dam	138.41178731959
[PROJECTOR] after difficulty dam	138.41178731959
[PROJECTOR] res	5.6444718737957	0.94355528126204	 on dam	159.17355541753
[PROJECTOR] after resists dam	150.18904885147
[PROJECTOR] after flat damage armor	150.18904885147
[PROJECTOR] numbed dam	127.66069152375
[PROJECTOR] final dam	127.66069152375
[LOG]	Shadowblade is not dazed anymore.
[FACTION]	assassin-lair	allied-kingdoms	-100	true
[LOG]	Rdraha's Soul Rot hits Shadowblade for #DARK_GREEN#128 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Soul Rot killed Shadowblade!#{normal}#
[ATTACK] attacking with	iron dagger of crippling
[ATTACK] to 	Rdraha	 :: 	15.150390791458	10	7	3	::	1
checkHit	25.5	3
=> chance to hit	100
[ATTACJ] dagger accuracy bonus	25.5	3	=	1.1125	previous	10
[ATTACK] raw dam	15.150390791458	versus	7	0.3	with APR	11.125
[ATTACK] after armor	15.150390791458
[ATTACK] after range	17
[PHYS CRIT %]	20.538858372335
[ATTACK] after crit	17
[ATTACK] after mult	17
[PROJECTOR] starting dam	17
[PROJECTOR] after difficulty dam	17
[PROJECTOR] res	1	0.99	 on dam	17
[PROJECTOR] after resists dam	16.83
[PROJECTOR] after flat damage armor	16.83
[PROJECTOR] final dam	16.83
[ATTACK] attacking with	balanced iron dagger of erosion
[ATTACK] to 	Rdraha	 :: 	15.818612129385	10	7	3	::	0.5
checkHit	25.5	3
=> chance to hit	100
[ATTACJ] dagger accuracy bonus	25.5	3	=	1.1125	previous	10
[ATTACK] raw dam	15.818612129385	versus	7	0.3	with APR	11.125
[ATTACK] after armor	15.818612129385
[ATTACK] after range	19
[PHYS CRIT %]	20.538858372335
[ATTACK] after crit	19
[ATTACK] after mult	9.5
[PROJECTOR] starting dam	9.5
[PROJECTOR] after difficulty dam	9.5
[PROJECTOR] res	1	0.99	 on dam	9.5
[PROJECTOR] after resists dam	9.405
[PROJECTOR] after flat damage armor	9.405
[PROJECTOR] final dam	9.405
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam	5
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6
[PROJECTOR] after resists dam	6
[PROJECTOR] after flat damage armor	6
[PROJECTOR] final dam	6
[LOG]	#UID:76301:0#Bandit hits Rdraha(YOU) for #aaaaaa#17 physical#LAST#, #aaaaaa#10 physical#LAST#, #LIGHT_GREEN#5 nature#LAST#, #LIGHT_STEEL_BLUE#6 temporal#LAST# (37 total damage).
AI took for target	76324	shadowblade	::	1526	Rdraha	16	<	100
[ATTACK] attacking with	iron dagger of crippling
[ATTACK] to 	Rdraha	 :: 	15.150390791458	10	7	3	::	1
checkHit	25.5	3
=> chance to hit	100
[ATTACJ] dagger accuracy bonus	25.5	3	=	1.1125	previous	10
[ATTACK] raw dam	15.150390791458	versus	7	0.3	with APR	11.125
[ATTACK] after armor	15.150390791458
[ATTACK] after range	19
[PHYS CRIT %]	20.538858372335
[ATTACK] after crit	19
[ATTACK] after mult	19
[PROJECTOR] starting dam	19
[PROJECTOR] after difficulty dam	19
[PROJECTOR] res	1	0.99	 on dam	19
[PROJECTOR] after resists dam	18.81
[PROJECTOR] after flat damage armor	18.81
[PROJECTOR] final dam	18.81
[ATTACK] attacking with	balanced iron dagger of erosion
[ATTACK] to 	Rdraha	 :: 	15.818612129385	10	7	3	::	0.5
checkHit	25.5	3
=> chance to hit	100
[ATTACJ] dagger accuracy bonus	25.5	3	=	1.1125	previous	10
[ATTACK] raw dam	15.818612129385	versus	7	0.3	with APR	11.125
[ATTACK] after armor	15.818612129385
[ATTACK] after range	19
[PHYS CRIT %]	20.538858372335
[ATTACK] after crit	19
[ATTACK] after mult	9.5
[PROJECTOR] starting dam	9.5
[PROJECTOR] after difficulty dam	9.5
[PROJECTOR] res	1	0.99	 on dam	9.5
[PROJECTOR] after resists dam	9.405
[PROJECTOR] after flat damage armor	9.405
[PROJECTOR] final dam	9.405
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam	5
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6
[PROJECTOR] after resists dam	6
[PROJECTOR] after flat damage armor	6
[PROJECTOR] final dam	6
[LOG]	#UID:76301:0#Bandit hits Rdraha(YOU) for #aaaaaa#19 physical#LAST#, #aaaaaa#10 physical#LAST#, #LIGHT_GREEN#5 nature#LAST#, #LIGHT_STEEL_BLUE#6 temporal#LAST# (39 total damage).
[LOG]	
[LOG]	Rdraha casts Drain.
[SPELL CRIT %]	11.6
Adding entity	77892	after	1526
[PROJECTOR] starting dam	115.33080608807
[PROJECTOR] after difficulty dam	115.33080608807
[PROJECTOR] res	0	1	 on dam	132.63042700128
[PROJECTOR] after resists dam	132.63042700128
[PROJECTOR] after flat damage armor	132.63042700128
[PROJECTOR] final dam	132.63042700128
[LOG]	Rdraha's Drain hits Bandit for #DARK_GREEN#133 blight#LAST# damage.
[ATTACK] attacking with	iron dagger of crippling
[ATTACK] to 	Rdraha	 :: 	15.150390791458	10	7	3	::	1
checkHit	25.5	3
=> chance to hit	100
[ATTACJ] dagger accuracy bonus	25.5	3	=	1.1125	previous	10
[ATTACK] raw dam	15.150390791458	versus	7	0.3	with APR	11.125
[ATTACK] after armor	15.150390791458
[ATTACK] after range	16
[PHYS CRIT %]	20.538858372335
[ATTACK] after crit	16
[ATTACK] after mult	16
[PROJECTOR] starting dam	16
[PROJECTOR] after difficulty dam	16
[PROJECTOR] res	1	0.99	 on dam	16
[PROJECTOR] after resists dam	15.84
[PROJECTOR] after flat damage armor	15.84
[PROJECTOR] final dam	15.84
[ATTACK] attacking with	balanced iron dagger of erosion
[ATTACK] to 	Rdraha	 :: 	15.818612129385	10	7	3	::	0.5
checkHit	25.5	3
=> chance to hit	100
[ATTACJ] dagger accuracy bonus	25.5	3	=	1.1125	previous	10
[ATTACK] raw dam	15.818612129385	versus	7	0.3	with APR	11.125
[ATTACK] after armor	15.818612129385
[ATTACK] after range	15
[PHYS CRIT %]	20.538858372335
[ATTACK] after crit	15
[ATTACK] after mult	7.5
[PROJECTOR] starting dam	7.5
[PROJECTOR] after difficulty dam	7.5
[PROJECTOR] res	1	0.99	 on dam	7.5
[PROJECTOR] after resists dam	7.425
[PROJECTOR] after flat damage armor	7.425
[PROJECTOR] final dam	7.425
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam	5
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6
[PROJECTOR] after resists dam	6
[PROJECTOR] after flat damage armor	6
[PROJECTOR] final dam	6
[LOG]	#UID:76301:0#Bandit hits Rdraha(YOU) for #aaaaaa#16 physical#LAST#, #aaaaaa#8 physical#LAST#, #LIGHT_GREEN#5 nature#LAST#, #LIGHT_STEEL_BLUE#6 temporal#LAST# (34 total damage).
[LOG]	
[USERCHAT] channel achievement	vodurden	tome	Level 20	false	false
[LOG]	Rdraha casts Blood Spray.
[SPELL CRIT %]	11.6
[SPELL CRIT %]	11.6
[PROJECTOR] starting dam	49.37476114503
[PROJECTOR] after difficulty dam	49.37476114503
[PROJECTOR] res	0	1	 on dam	56.780975316785
[PROJECTOR] after resists dam	56.780975316785
[PROJECTOR] after flat damage armor	56.780975316785
[PROJECTOR] final dam	56.780975316785
[FACTION]	assassin-lair	allied-kingdoms	-100	true
[PROJECTOR] starting dam	49.37476114503
[PROJECTOR] after difficulty dam	49.37476114503
[PROJECTOR] res	0	1	 on dam	56.780975316785
[PROJECTOR] after resists dam	56.780975316785
[PROJECTOR] after flat damage armor	56.780975316785
[PROJECTOR] final dam	56.780975316785
[LOG]	Shadowblade is afflicted by a rotting disease!
[LOG]	#UID:1526:0#Rdraha(YOU) hits Shadowblade for #DARK_GREEN#57 blight#LAST# damage.
[LOG]	#UID:1526:0#Rdraha(YOU) hits Bandit for #DARK_GREEN#57 blight#LAST# damage.
[ATTACK] attacking with	huntsman's iron dagger
[ATTACK] to 	Rdraha	 :: 	17.125273018843	5	7	3	::	1
checkHit	25	3
=> chance to hit	100
[ATTACJ] dagger accuracy bonus	25	3	=	1.11	previous	5
[ATTACK] raw dam	17.125273018843	versus	7	0.3	with APR	5.55
[ATTACK] after armor	15.675273018843
[ATTACK] after range	15
[PHYS CRIT %]	20.787073970831
[ATTACK] after crit	26.798763302583
[ATTACK] after mult	26.798763302583
[ATTACK] after inc by type	26.798763302583
[LOG]	#{bold}##UID:76324:0#Shadowblade performs a melee critical strike against Rdraha(YOU)!#{normal}#
[PROJECTOR] starting dam	26.798763302583
[PROJECTOR] after difficulty dam	26.798763302583
[PROJECTOR] res	1	0.99	 on dam	26.798763302583
[PROJECTOR] after resists dam	26.530775669557
[PROJECTOR] after flat damage armor	26.530775669557
[PROJECTOR] final dam	26.530775669557
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6
[PROJECTOR] after resists dam	6
[PROJECTOR] after flat damage armor	6
[PROJECTOR] final dam	6
[PROJECTOR] starting dam	4.0260544199045
[PROJECTOR] after difficulty dam	4.0260544199045
[PROJECTOR] res	0	1	 on dam	4.0260544199045
[PROJECTOR] after resists dam	4.0260544199045
[PROJECTOR] after flat damage armor	4.0260544199045
[PROJECTOR] final dam	4.0260544199045
[ATTACK] attacking with	arcing steel dagger
[ATTACK] to 	Rdraha	 :: 	19.372211518246	6	7	3	::	0.7375
checkHit	25	3
=> chance to hit	100
[ATTACJ] dagger accuracy bonus	25	3	=	1.11	previous	6
[ATTACK] raw dam	19.372211518246	versus	7	0.3	with APR	6.66
[ATTACK] after armor	19.032211518246
[ATTACK] after range	23
[PHYS CRIT %]	21.787073970831
[ATTACK] after crit	23
[ATTACK] after mult	16.9625
[PROJECTOR] starting dam	16.9625
[PROJECTOR] after difficulty dam	16.9625
[PROJECTOR] res	1	0.99	 on dam	16.9625
[PROJECTOR] after resists dam	16.792875
[PROJECTOR] after flat damage armor	16.792875
[PROJECTOR] final dam	16.792875
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6
[PROJECTOR] after resists dam	6
[PROJECTOR] after flat damage armor	6
[PROJECTOR] final dam	6
[PROFILE] filtering save of 	deaths	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[COROUTINE] registering	savefilepipe	thread: 0x1734b880
[SAVEFILE PIPE] force waiting
Make wait background texture 1432 : 1920x1080 (2048, 2048)
[SAVEFILE PIPE] new save running in the pipe:	Rdraha	game	::	game.teag	::	table: 0x0bf2cdf8	=>	table: 0x1820b528	(2663)
Loading savefile 	/save/Rdraha/
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/Rdraha/game.teag.tmp
Saved zipname /save/Rdraha/game.teag.tmp
[LOG]	Saving done.
Wait finished, counted 212, 474 ticks
[COROUTINE] registering	savefilepipe	thread: 0x04eb2830
[SAVEFILE PIPE] force waiting
Make wait background texture 1655 : 1920x1080 (2048, 2048)
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x0b4d16d0	=>	table: 0x1b8e7a30	(1)
Loading savefile 	/save//
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save//world.teaw.tmp
Saved zipname /save//world.teaw.tmp
[LOG]	Saving done.
Wait finished, counted 55, 401 ticks
Saving JSON	true
[LOG]	Saving game...
[LOG]	#{bold}##UID:1526:0#Rdraha(YOU) killed Bandit!#{normal}#
[LOG]	#UID:76324:0#Shadowblade hits Rdraha(YOU) for #{bold}##aaaaaa#27 physical#{normal}##LAST#, #LIGHT_GREEN#6 nature#LAST#, #GREY#5 darkness#LAST#, #aaaaaa#17 physical#LAST#, #ROYAL_BLUE#6 lightning#LAST# (59 total damage).
[LOG]	#{bold}#Rdraha the level 10 cornac corruptor was amped to death by a shadowblade on level 2 of Unknown tunnels.#{normal}#
stack traceback:
[COROUTINE] error	cannot resume dead coroutine
[COROUTINE] dead	savefilepipe
[LOG]	#{bold}##UID:76324:0#Shadowblade killed Rdraha(YOU)!#{normal}#
[ENGINE] Switching to turn based
[SAVEFILE PIPE] force waiting
Played ToME for 2191 seconds
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[MAIN] rebooting lua state: 	te4	1.0.5	tome	Rdraha	true
[ENGINE] Switching to turn based
NO SELFEXE: bootstrapping from CWD
===top 0
===top 2
Booting T-Engine from: c:\users\ryan\games\t-engine4-windows-1.0.5g\t-engine4-windows-1.0.5g\t-engine.exe
SelfExe gave us app directory of:	c:\users\ryan\games\t-engine4-windows-1.0.5g\t-engine4-windows-1.0.5g\
LuaVM:	LuaJIT 2.0.2	x86
Destroying particle thread 0 (waiting for mutex)
Destroying particle thread 0
Destroying particle thread 0 (waiting for thread ad9f80)
Cleaning up particle thread 0
Cleaned up particle thread 0
Destroyed particle thread 0 (0)
Destroying particle thread 1 (waiting for mutex)
Destroying particle thread 1
Destroying particle thread 1 (waiting for thread a932bc0)
Cleaning up particle thread 1
Cleaned up particle thread 1
Destroyed particle thread 1 (0)
Destroying particle thread 2 (waiting for mutex)
Destroying particle thread 2
Destroying particle thread 2 (waiting for thread ad8fe8)
Cleaning up particle thread 2
Cleaned up particle thread 2
Destroyed particle thread 2 (0)
Destroying particle thread 3 (waiting for mutex)
Destroying particle thread 3
Destroying particle thread 3 (waiting for thread a96ffb0)
Cleaning up particle thread 3
Cleaned up particle thread 3
Destroyed particle thread 3 (0)
Destroying particle thread 4 (waiting for mutex)
Destroying particle thread 4
Destroying particle thread 4 (waiting for thread 2df3f0)
Cleaning up particle thread 4
Cleaned up particle thread 4
Destroyed particle thread 4 (0)
Destroying particle thread 5 (waiting for mutex)
Destroying particle thread 5
Destroying particle thread 5 (waiting for thread 2df9b8)
Cleaning up particle thread 5
Cleaned up particle thread 5
Destroyed particle thread 5 (0)
Destroying particle thread 6 (waiting for mutex)
Destroying particle thread 6
Destroying particle thread 6 (waiting for thread aa1e008)
Cleaning up particle thread 6
Cleaned up particle thread 6
Destroyed particle thread 6 (0)
Creating particles thread 0
Creating particles thread 1
Creating particles thread 2
Creating particles thread 3
Creating particles thread 4
Creating particles thread 5
Creating particles thread 6
Running lua loader code...
LuaVM:	LuaJIT 2.0.2	x86
LuaVM:	LuaJIT 2.0.2	x86
LuaVM:	LuaJIT 2.0.2	x86
LuaVM:	LuaJIT 2.0.2	x86
LuaVM:	LuaJIT 2.0.2	x86
LuaVM:	LuaJIT 2.0.2	x86
===	auto_quickbirth="Rdraha" set_addons={'items-vault', 'stone-wardens'}
 * Module extra info	auto_quickbirth	:=:	Rdraha
 * Module extra info	set_addons	:=:	table: 0x02594a60
Reboot using	te4	1.0.5	tome	Rdraha	true
LuaVM:	LuaJIT 2.0.2	x86
[ENGINE LOADER] available from teae: 	te4-1.0.5
[ENGINE LOADER] found engines	te4={[1]={[1]=1.000000 , [2]=0.000000 , [3]=5.000000 , [4]="te4" , [5]=17.000000 , ["load_teae"]="/engines/te4-1.0.5.teae" , } , } __byname={["te4-1.0.5"]=true , } 
[ENGINE LOADER] looked in:
	C:\Users\ryan\\T-Engine\4.0
	bootstrap
	c:\users\ryan\games\t-engine4-windows-1.0.5g\t-engine4-windows-1.0.5g\\game\thirdparty
	c:\users\ryan\games\t-engine4-windows-1.0.5g\t-engine4-windows-1.0.5g\\game
[ENGINE LOADER] loading engine:	1	0	5	te4
[ENGINE LOADER] using archived engine:	/engines/te4-1.0.5.teae
Available resolutions: 1920x1080x32
Available resolutions: 1680x1050x32
Available resolutions: 1440x900x32
Available resolutions: 1400x1050x32
Available resolutions: 1366x768x32
Available resolutions: 1360x768x32
Available resolutions: 1280x1024x32
Available resolutions: 1280x800x32
Available resolutions: 1280x768x32
Available resolutions: 1280x720x32
Available resolutions: 1024x768x32
Available resolutions: 800x600x32
Available resolutions: 720x576x32
Available resolutions: 720x480x32
Available resolutions: 640x480x32
Available resolutions: 1920x1080x16
Available resolutions: 1680x1050x16
Available resolutions: 1440x900x16
Available resolutions: 1400x1050x16
Available resolutions: 1366x768x16
Available resolutions: 1360x768x16
Available resolutions: 1280x1024x16
Available resolutions: 1280x800x16
Available resolutions: 1280x768x16
Available resolutions: 1280x720x16
Available resolutions: 1024x768x16
Available resolutions: 800x600x16
Available resolutions: 720x576x16
Available resolutions: 720x480x16
Available resolutions: 640x480x16
[KEYBINDER] Loaded keybinds: move
[KEYBINDER] Loaded keybinds: hotkeys
[KEYBINDER] Loaded keybinds: inventory
[KEYBINDER] Loaded keybinds: actions
[KEYBINDER] Loaded keybinds: interface
[KEYBINDER] Loaded keybinds: debug
Remapping	DEBUG_MODE	table: 0x05f899a0
setResolution: switching resolution to	1920x1080 Fullscreen	1920	1080	true	(forced)
Setting resolution to 1920x1080 (fullscreen)
[DO RESIZE] Requested: 1920x1080 (1)
[DO RESIZE] Got: 1920x1080 (1)
OpenGL max texture size: 16384
setResolution: performing onResolutionChange...

onResolutionChange: resolution changed to 	1920	1080	from	nil	nil
onResolutionChange: no game yet!
[ONLINE PROFILE] fun facts	nil
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[ONLINE PROFILE] auth
[PROFILE] waiting for first auth
[PROFILE] reusing login	exarion
[PROFILE] Main thread got authed	exarion
[ENGINE] Setting requested FPS to 60 (16 ms)
[ENGINE] Switching to turn based
[SAVEFILE PIPE] force waiting
Creating module	boot-te4-1.0.5.team	:: (as dir)	false	:: (as team)	15	
Module mismatch engine version boot-1.0.0 using engine te4-1.0.1
Loaded module definition for boot-1.0.0 using engine te4-1.0.1
Creating module	example	:: (as dir)	true	:: (as team)	nil	
Loaded module definition for example-1.0.5 using engine te4-1.0.5
Creating module	example_realtime	:: (as dir)	true	:: (as team)	nil	
Loaded module definition for example_realtime-1.0.5 using engine te4-1.0.5
Creating module	tome-1.0.5.team	:: (as dir)	false	:: (as team)	11	
Loaded module definition for tome-1.0.5 using engine te4-1.0.5
tome	boot
example	tome
boot	example
example_realtime	boot
boot	example_realtime
boot	tome
example	example_realtime
* Module: tome
 ** 1.0.5
* Module: boot
 ** 1.0.0
* Module: example
 ** 1.0.5
* Module: example_realtime
 ** 1.0.5
After fs.reset
[1] = {
  [path] = c:\users\ryan\games\t-engine4-windows-1.0.5g\t-engine4-windows-1.0.5g\\game\engines\te4-1.0.5.teae
}
[ENGINE] Switching to turn based
Loading savefile 	/save//
Loading savefile 	/save/Rdraha/
Make wait background texture 2 : 1920x1080 (2048, 2048)
Using cached font	/data/font/DroidSans.ttf	12
Computing fun facts
true
[1] = Total playtime of all registered players:
249 years, 32 days, 15 hours and 2 minutes
[2] = #LIGHT_BLUE#Dwarf#WHITE# is one of the top five played races
[3] = #LIGHT_BLUE#Alchemist#WHITE# is one of the top five played classes
[4] = #CRIMSON#Red crystal#WHITE# is one of the top ten killers
[5] = #LIGHT_BLUE#Shalore Archmage (Maj'Eyal; normal difficulty)#WHITE# is one of the top ten race/class combo
[6] = There are currently 162 people playing online
[7] = The character's vault has registered a total of #RED#2685048#WHITE# character's deaths
[8] = The character's vault has registered a total of #LIGHT_BLUE#1256#WHITE# winners for the current version
[9] = The latest donator is #LIGHT_GREEN#TheHarshax#WHITE#. Many thanks to all donators, you are keeping this game alive!
[MODULE LOADER] module MD5	8c54fe5c8c7b984318eec23837ea190d	computed in 	452
Checking addon	tome-items-vault.teaa	:: (as dir)	false	:: (as teaa)	17	
Checking addon	tome-stone-wardens.teaa	:: (as dir)	false	:: (as teaa)	19	
Preloading DLC class	mod.class.StoneWardensDLC
DLCD for	tome-stone-wardens	1.0.5	mod/class/StoneWardensDLC.lua	got a result of size	1195
Binding addon	Items Vault	/addons/tome-items-vault.teaa	tome-items-vault-1.0.1
 * with data
 * with overload
 * with hooks
[MODULE LOADER] computing addon md5 from	c:\users\ryan\games\t-engine4-windows-1.0.5g\t-engine4-windows-1.0.5g\\game\addons\tome-items-vault.teaa
[1] = /loaded-addons/items-vault/data/entities/fortress-grids.lua:d463753dae336654d3ace341075c3ba8
[2] = /loaded-addons/items-vault/hooks/load.lua:479f85f7284a88a587aaf5dcdd32151c
[3] = /loaded-addons/items-vault/init.lua:b9d80ec8d861ab6c5acb3d8e260ad900
[4] = /loaded-addons/items-vault/overload/data/chats/items-vault-command-orb.lua:01532ca6b1ce6fe0c3af16f73cd26c2b
[5] = /loaded-addons/items-vault/overload/data/maps/items-vault/fortress.lua:1fd1f10e30eff902675fe07897aae3a6
[6] = /loaded-addons/items-vault/overload/engine/EntityVaultSave.lua:79d3bb199d43fd789763b6b1183033fe
[7] = /loaded-addons/items-vault/overload/mod/class/ItemsVaultDLC.lua:0842eabbe5f44c45b3fe725216767055
[8] = /loaded-addons/items-vault/overload/mod/dialogs/ItemsVault.lua:49de1db151513d4425e5af2bf027e114
[MODULE LOADER] addon 	items-vault	 MD5	013120ef5911d499905e7dfadc37f641	computed in 	21	nil
[ONLINE PROFILE] addon hash is valid
Binding addon	Stone Wardens DLC Class	/addons/tome-stone-wardens.teaa	tome-stone-wardens-1.0.5
 * with data
 * with superload
 * with overload
===DLCLOADER:class	/mod/class/StoneWardensDLC.lua.stub
===DLCLOADER:class using preloaded file
 * with hooks
[MODULE LOADER] computing addon md5 from	c:\users\ryan\games\t-engine4-windows-1.0.5g\t-engine4-windows-1.0.5g\\game\addons\tome-stone-wardens.teaa
[1] = /loaded-addons/stone-wardens/data/birth/wilder.lua:a9c5c41ebd7fbf9ac57d72719fab2a87
[2] = /loaded-addons/stone-wardens/data/talents/gifts/dwarven-nature.lua:e74229457d8ab8a7eff39a5671344c9c
[3] = /loaded-addons/stone-wardens/data/talents/gifts/earthen-power.lua:1eff75925bf1ff58b0ba0212a4c18de2
[4] = /loaded-addons/stone-wardens/data/talents/gifts/earthen-vines.lua:7e6e96002e8ddd90474b7e3695a8a31a
[5] = /loaded-addons/stone-wardens/data/talents/gifts/gifts.lua:c24414349196758bae2b93b5b1ec2e46
[6] = /loaded-addons/stone-wardens/data/talents/spells/deeprock.lua:908c25931bafb42b95f9b006578906ea
[7] = /loaded-addons/stone-wardens/data/talents/spells/eldritch-shield.lua:0095b241c6e76626cb5925d9b31f5088
[8] = /loaded-addons/stone-wardens/data/talents/spells/eldritch-stone.lua:b836404ca2a83b6b1fce9682af082114
[9] = /loaded-addons/stone-wardens/data/talents/spells/spells.lua:a3fb71a2207d341f01275ede08990891
[10] = /loaded-addons/stone-wardens/data/timed_effects.lua:adb04230ff5c2d5a4a2c62991716b741
[11] = /loaded-addons/stone-wardens/hooks/load.lua:316fd1a8d9c05a28f87d365f798ca003
[12] = /loaded-addons/stone-wardens/init.lua:4ac2a8be8bb6b5bc3dfe9c8bac665fd7
[13] = /loaded-addons/stone-wardens/overload/data/gfx/particles/eldricth_stone_explo.lua:166b66b6abd1a0891021f7f2d94ddadb
[14] = /loaded-addons/stone-wardens/overload/data/gfx/particles/eldritch_stone.lua:472044aca741a1890bced29bbda6dbf9
[15] = /loaded-addons/stone-wardens/overload/data/gfx/particles/shieldstorm.lua:69a1b5f2bead2b655014c57fdcd9b8ce
[16] = /loaded-addons/stone-wardens/overload/data/gfx/particles/stone_spikes.lua:e00c7d6e0e3bc9f6b5043599deaa9457
[17] = /loaded-addons/stone-wardens/overload/data/gfx/particles/stonevine.lua:07e409b7b29037dd46cfd91ba4cab170
[18] = /loaded-addons/stone-wardens/overload/data/gfx/particles/stonevine_static.lua:4b54a51a68b2935b1a3d32ad5ba64e39
[19] = /loaded-addons/stone-wardens/superload/mod/class/Actor.lua:41ed0fa559e6f0dd980e87bf74c3e987
[20] = /loaded-addons/stone-wardens/superload/mod/class/Game.lua:3ea882994c9a8883d5e102dd5177a590
[21] = /loaded-addons/stone-wardens/superload/mod/class/interface/Combat.lua:ac8c028a97fc7e8d3cd1c9431057f85a
[MODULE LOADER] addon 	stone-wardens	 MD5	739f6712d567b61acc4836cb997ee7f4	computed in 	24	nil
[PROFILE] mounted 	offline	on /current-profile
[PROFILE] filtering load of 	achievements	 from profile 	offline	=>	allowed
[PROFILE] filtering load of 	allow_build	 from profile 	offline	=>	allowed
[PROFILE] filtering load of 	donations	 from profile 	offline	=>	allowed
[PROFILE] unmounted 	offline	from /current-profile
[PROFILE THREAD] batching CSETs
[PROFILE] mounted 	online	on /current-profile
[PROFILE] filtering load of 	achievements	 from profile 	online	=>	allowed
[PROFILE] filtering load of 	allow_build	 from profile 	online	=>	allowed
[PROFILE] filtering load of 	artifacts	 from profile 	online	=>	allowed
[PROFILE] filtering load of 	characters	 from profile 	online	=>	allowed
[PROFILE] filtering load of 	deaths	 from profile 	online	=>	allowed
[PROFILE] filtering load of 	escorts	 from profile 	online	=>	allowed
[PROFILE] filtering load of 	lore	 from profile 	online	=>	allowed
[PROFILE] filtering load of 	scores	 from profile 	online	=>	allowed
[PROFILE] filtering load of 	uniques	 from profile 	online	=>	allowed
[PROFILE] unmounted 	online	from /current-profile
[ONLINE PROFILE] current character 	game did not tell us
[INVENTORY] define slot	1	In inventory
Using cached font	/data/font/DroidSans.ttf	16
Using cached font	/data/font/DroidSans.ttf	16
Made 44 last hope graveyard stones
[KEYBINDER] Loaded keybinds: tome
[INVENTORY] define slot	2	In main hand
[INVENTORY] define slot	3	In off hand
[INVENTORY] define slot	4	Psionic focus
[INVENTORY] define slot	5	On fingers
[INVENTORY] define slot	6	Around neck
[INVENTORY] define slot	7	Light source
[INVENTORY] define slot	8	Main armor
[INVENTORY] define slot	9	Cloak
[INVENTORY] define slot	10	On head
[INVENTORY] define slot	11	Around waist
[INVENTORY] define slot	12	On hands
[INVENTORY] define slot	13	On feet
[INVENTORY] define slot	14	Tool
[INVENTORY] define slot	15	Quiver
[INVENTORY] define slot	16	Socketed Gems
[INVENTORY] define slot	17	Second weapon set: In main hand
[INVENTORY] define slot	18	Second weapon set: In off hand
[INVENTORY] define slot	19	Second weapon set: psionic focus
[INVENTORY] define slot	20	Second weapon set: Quiver
FROM 	/mod/addons/stone-wardens/superload/mod/class/interface/Combat.lua	loading previous!
[TALENTS TACTICS]
 * 	cure
 * 	mana
 * 	heal
 * 	debuff
 * 	special
 * 	paradox
 * 	attackarea
 * 	hate
 * 	equilibrium
 * 	positive
 * 	stamina
 * 	closein
 * 	negative
 * 	attack
 * 	escape
 * 	feedback
 * 	defend
 * 	surrounded
 * 	protect
 * 	vim
 * 	buff
 * 	ammo
 * 	disable
 * 	psi
===	mental	MALIGNED
===	other	POSSESSION
[FACTION] tried to redefine	Enemies
[FACTION] added	enemies	Enemies
[FACTION] added	undead	Undead
[FACTION] added	allied-kingdoms	Allied Kingdoms
[FACTION] added	shalore	Shalore
[FACTION] added	thalore	Thalore
[FACTION] added	iron-throne	Iron Throne
[FACTION] added	the-way	The Way
[FACTION] added	angolwen	Angolwen
[FACTION] added	keepers-of-reality	Keepers of Reality
[FACTION] added	dreadfell	Dreadfell
[FACTION] added	temple-of-creation	Temple of Creation
[FACTION] added	water-lair	Water lair
[FACTION] added	assassin-lair	Assassin lair
[FACTION] added	rhalore	Rhalore
[FACTION] added	zigur	Zigur
[FACTION] added	vargh-republic	Vargh Republic
[FACTION] added	sunwall	Sunwall
[FACTION] added	orc-pride	Orc Pride
[FACTION] added	sandworm-burrowers	Sandworm Burrowers
[FACTION] added	victim	Victim
[FACTION] added	slavers	Slavers
[FACTION] added	sorcerers	Sorcerers
[FACTION] added	fearscape	Fearscape
[FACTION] added	sher'tul	Sher'Tul
Loading entities file from file	/data/general/stores/basic.lua
===	physical	STONE_VINE
FROM 	/mod/addons/stone-wardens/superload/mod/class/Game.lua	loading previous!
FROM 	/mod/addons/stone-wardens/superload/mod/class/Actor.lua	loading previous!
[MODULE LOADER] loading module	Tales of Maj'Eyal: Age of Ascendancy	[mod.load]	::	nil	nil
[GAMMA] Setting gamma correction using SDL	1.2
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[DISPLAY MODE] Tileset: shockbolt
[DISPLAY MODE] Size: 64x64
Loading tileset attachements from 	/data/gfx/shockbolt/attachements.lua
[MAP] Reseting tiles caches
Using cached font	/data/font/DroidSansMono.ttf	49
Using cached font	/data/font/DroidSansMono.ttf	49
Using cached font	/data/font/DroidSansMono.ttf	49
New GL Shader program 1
New GL Shader 2 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/main_fbo.frag
*p 1: Uniform: 0: 1406 air_warning
*p 1: Uniform: 1: 1406 blur
*p 1: Uniform: 2: 8B52 colorize
*p 1: Uniform: 3: 1406 hp_warning
*p 1: Uniform: 4: 8B52 intensify
*p 1: Uniform: 5: 1406 motionblur
*p 1: Uniform: 6: 8B5E noisevol
*p 1: Uniform: 7: 1406 solipsism_warning
*p 1: Uniform: 8: 8B5E tex
*p 1: Uniform: 9: 8B50 texSize
*p 1: Uniform: 10: 1406 tick
New GL Shader program 3
New GL Shader 4 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/full_fbo.frag
*p 3: Uniform: 0: 1406 gamma
*p 3: Uniform: 1: 8B5E sceneBuffer
[GAMMA] Setting gamma correction using fullscreen shader	1.2
Using cached font	/data/font/DroidSansMono.ttf	49
Using cached font	/data/font/DroidSansMono.ttf	49
Using cached font	/data/font/DroidSansMono.ttf	49
Using cached font	/data/font/DroidSansMono.ttf	49
[DISPLAY MODE] Tileset: shockbolt
[DISPLAY MODE] Size: 64x64
Loading tileset attachements from 	/data/gfx/shockbolt/attachements.lua
Loading savefile 	/save//
Loading savefile 	/save/Rdraha/
New GL Shader program 5
New GL Shader 6 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/textoutline.frag
*p 5: Uniform: 0: 1406 intensity
*p 5: Uniform: 1: 8B52 outlineColor
*p 5: Uniform: 2: 8B50 outlineSize
*p 5: Uniform: 3: 8B5E tex
*p 5: Uniform: 4: 8B50 textSize
Using cached font	/data/font/DroidSans.ttf	16
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSans.ttf	16
Using cached font	/data/font/DroidSans.ttf	16
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[DISPLAY MODE] Tileset: shockbolt
[DISPLAY MODE] Size: 64x64
Loading tileset attachements from 	/data/gfx/shockbolt/attachements.lua
Using cached font	/data/font/DroidSans.ttf	12
New GL Shader program 7
*p 7: Uniform: 0: 1406 intensity
*p 7: Uniform: 1: 8B52 outlineColor
*p 7: Uniform: 2: 8B50 outlineSize
*p 7: Uniform: 3: 8B5E tex
*p 7: Uniform: 4: 8B50 textSize
[SORTING HOTKEYS] actor = "Rdraha"
[LOG]	#MOCCASIN#Character control switched to Rdraha.
Using cached font	/data/font/DroidSansMono.ttf	14
Loading entities file from file	/data/general/objects/objects.lua
Loading entities file from file	/data/general/objects/money.lua
Loading entities file from file	/data/general/objects/gem.lua
Loading entities file from file	/data/general/objects/lites.lua
Loading entities file from file	/data/general/objects/potions.lua
Loading entities file from file	/data/general/objects/scrolls.lua
Loading entities file from file	/data/general/objects/rods.lua
Loading entities file from file	/data/general/objects/wands.lua
Loading entities file from file	/data/general/objects/totems.lua
Loading entities file from file	/data/general/objects/torques.lua
Loading entities file from file	/data/general/objects/digger.lua
Loading entities file from file	/data/general/objects/misc-tools.lua
Loading entities file from file	/data/general/objects/jewelry.lua
Loading entities file from file	/data/general/objects/staves.lua
Loading entities file from file	/data/general/objects/mindstars.lua
Loading entities file from file	/data/general/objects/knifes.lua
Loading entities file from file	/data/general/objects/whips.lua
Loading entities file from file	/data/general/objects/swords.lua
Loading entities file from file	/data/general/objects/2hswords.lua
Loading entities file from file	/data/general/objects/maces.lua
Loading entities file from file	/data/general/objects/2hmaces.lua
Loading entities file from file	/data/general/objects/axes.lua
Loading entities file from file	/data/general/objects/2haxes.lua
Loading entities file from file	/data/general/objects/2htridents.lua
Loading entities file from file	/data/general/objects/bows.lua
Loading entities file from file	/data/general/objects/slings.lua
Loading entities file from file	/data/general/objects/shields.lua
Loading entities file from file	/data/general/objects/cloth-armors.lua
Loading entities file from file	/data/general/objects/light-armors.lua
Loading entities file from file	/data/general/objects/heavy-armors.lua
Loading entities file from file	/data/general/objects/massive-armors.lua
Loading entities file from file	/data/general/objects/leather-caps.lua
Loading entities file from file	/data/general/objects/helms.lua
Loading entities file from file	/data/general/objects/wizard-hat.lua
Loading entities file from file	/data/general/objects/leather-boots.lua
Loading entities file from file	/data/general/objects/heavy-boots.lua
Loading entities file from file	/data/general/objects/gloves.lua
Loading entities file from file	/data/general/objects/gauntlets.lua
Loading entities file from file	/data/general/objects/cloak.lua
Loading entities file from file	/data/general/objects/leather-belt.lua
Loading entities file from file	/data/general/objects/world-artifacts.lua
Loading entities file from file	/data/general/objects/quest-artifacts.lua
Loading entities file from file	/data/general/objects/special-artifacts.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from file	/data/general/objects/boss-artifacts.lua
[BIRTHER] checking allowance for 	Maj'Eyal	world	::	permadeath=true difficulty=true subclass=true class=true subrace=true race=true 
[BIRTHER] checking allowance for 	Infinite	world	::	permadeath=true difficulty=true subclass=true class=true subrace=true race=true 
[BIRTHER] checking allowance for 	Arena	world	::	permadeath=true difficulty=true subclass=true class=true subrace=true race=true 
[BIRTHER] checking allowance for 	Tutorial	difficulty	::	permadeath=true subclass=true class=true subrace=true race=true 
[BIRTHER] checking allowance for 	Easy	difficulty	::	permadeath=true subclass=true class=true subrace=true race=true 
[BIRTHER] checking allowance for 	Normal	difficulty	::	permadeath=true subclass=true class=true subrace=true race=true 
[BIRTHER] checking allowance for 	Nightmare	difficulty	::	permadeath=true subclass=true class=true subrace=true race=true 
[BIRTHER] checking allowance for 	Insane	difficulty	::	permadeath=true subclass=true class=true subrace=true race=true 
[BIRTHER] checking allowance for 	Madness	difficulty	::	permadeath=true subclass=true class=true subrace=true race=true 
[BIRTHER] checking allowance for 	Exploration	permadeath	::	subrace=true class=true subclass=true race=true 
[BIRTHER] checking allowance for 	Adventure	permadeath	::	subrace=true class=true subclass=true race=true 
[BIRTHER] checking allowance for 	Roguelike	permadeath	::	subrace=true class=true subclass=true race=true 
[BIRTHER] set descriptor	base	base
Missing 	world
[BIRTHER] set descriptor	world	Maj'Eyal
Missing 	difficulty
[BIRTHER] set descriptor	difficulty	Normal
Missing 	permadeath
[BIRTHER] set descriptor	permadeath	Adventure
Missing 	race
[BIRTHER] set descriptor	sex	Female
Missing 	race
[BIRTHER] checking allowance for 	Tutorial Human	race	::	subclass=true class=true 
[BIRTHER] test against 	Maj'Eyal	=>	disallow	false
[BIRTHER] test against 	Normal	=>	forbid	nil
[BIRTHER] checking allowance for 	Human	race	::	subclass=true class=true 
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Elf	race	::	subclass=true class=true 
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Halfling	race	::	subclass=true class=true 
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Dwarf	race	::	subclass=true class=true 
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Yeek	race	::	subclass=true class=true 
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Undead	race	::	subclass=true class=true 
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Construct	race	::	subclass=true class=true 
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Tutorial Adventurer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	disallow	false
[BIRTHER] test against 	Normal	=>	forbid	nil
[BIRTHER] checking allowance for 	Warrior	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Berserker	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Berserker	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Bulwark	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Bulwark	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Archer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Archer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Arcane Blade	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Arcane Blade	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Brawler	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Brawler	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Rogue	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Rogue	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Rogue	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Shadowblade	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Shadowblade	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Marauder	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Marauder	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Mage	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Alchemist	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Alchemist	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Archmage	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Archmage	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nolore	nolore
[BIRTHER] checking allowance for 	Necromancer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Necromancer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Wilder	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Summoner	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Summoner	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Wyrmic	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Wyrmic	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Oozemancer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Oozemancer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Stone Warden	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Celestial	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Sun Paladin	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Sun Paladin	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nolore	nolore
[BIRTHER] checking allowance for 	Anorithil	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Anorithil	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nolore	nolore
[BIRTHER] checking allowance for 	Defiler	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Reaver	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Reaver	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Corruptor	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Corruptor	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Afflicted	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Cursed	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Cursed	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Doomed	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Doomed	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Chronomancer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Paradox Mage	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Paradox Mage	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Temporal Warden	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Temporal Warden	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Psionic	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Mindslayer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Mindslayer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Psion	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Solipsist	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Solipsist	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Adventurer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Adventurer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Adventurer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	None	class	::	subclass=true 
[BIRTHER] test against 	base	=>	disallow	false
[BIRTHER] test against 	Maj'Eyal	=>	disallow	false
[BIRTHER] test against 	Normal	=>	nil	false
[BIRTHER] set descriptor	sex	Female
Missing 	race
 * save	/vault/Ahlian
 * save	/vault/Amylaleg
 * save	/vault/Barinei
 * save	/vault/Beillls
 * save	/vault/Calen
 * save	/vault/Ciallfio
 * save	/vault/Crisonian
 * save	/vault/Daribthari
 * save	/vault/Darydcia
 * save	/vault/Echarai
 * save	/vault/Eilinovena
 * save	/vault/Emessra
 * save	/vault/Erksa
 * save	/vault/Erthi
 * save	/vault/Hiimimiie
 * save	/vault/Ideldan
 * save	/vault/Iesin
 * save	/vault/Ikara
 * save	/vault/Inla
 * save	/vault/Irstane
 * save	/vault/Iteat
 * save	/vault/Kayalen
 * save	/vault/Kelrig
 * save	/vault/Lane
 * save	/vault/Lenne
 * save	/vault/Likeka
 * save	/vault/Lisura
 * save	/vault/Llina
 * save	/vault/Lweeth
 * save	/vault/Orraan
 * save	/vault/Othsi
 * save	/vault/Rdraha
 * save	/vault/Renein
 * save	/vault/Renik
 * save	/vault/Thlen
 * save	/vault/Tirier
 * save	/vault/Ulrwe
 * save	/vault/Xeroseriakira
 * save	/vault/Yvaba
 * save	/vault/player
Loading savefile 	/save/Rdraha/
[LOG]	#MOCCASIN#Character control switched to Rdraha.
Registering on level load	wilderness-1	function: 0x09be3450	nil
Loading savefile 	/save/Rdraha/
Loading entities file from file	/data/zones/trollmire/npcs.lua
Loading entities file from file	/data/general/npcs/rodent.lua
Loading entities file from file	/data/general/npcs/vermin.lua
Loading entities file from file	/data/general/npcs/canine.lua
Loading entities file from file	/data/general/npcs/troll.lua
Loading entities file from file	/data/general/npcs/snake.lua
Loading entities file from file	/data/general/npcs/plant.lua
Loading entities file from file	/data/general/npcs/swarm.lua
Loading entities file from file	/data/general/npcs/bear.lua
Loading entities file from file	/data/general/npcs/all.lua
Loading entities file from file	/data/general/npcs/ant.lua
Loading entities file from file	/data/general/npcs/bird.lua
Loading entities file from file	/data/general/npcs/cold-drake.lua
Loading entities file from file	/data/general/npcs/fire-drake.lua
Loading entities file from file	/data/general/npcs/ghost.lua
Loading entities file from file	/data/general/npcs/ghoul.lua
Loading entities file from file	/data/general/npcs/horror.lua
Loading entities file from file	/data/general/npcs/horror_temporal.lua
Loading entities file from file	/data/general/npcs/jelly.lua
Loading entities file from file	/data/general/npcs/lich.lua
Loading entities file from file	/data/general/npcs/minor-demon.lua
Loading entities file from file	/data/general/npcs/major-demon.lua
Loading entities file from file	/data/general/npcs/minotaur.lua
Loading entities file from file	/data/general/npcs/molds.lua
Loading entities file from file	/data/general/npcs/multihued-drake.lua
Loading entities file from file	/data/general/npcs/naga.lua
Loading entities file from file	/data/general/npcs/ooze.lua
Loading entities file from file	/data/general/npcs/orc-grushnak.lua
Loading entities file from file	/data/general/npcs/orc-gorbat.lua
Loading entities file from file	/data/general/npcs/orc.lua
Loading entities file from file	/data/general/npcs/orc-rak-shor.lua
Loading entities file from file	/data/general/npcs/orc-vor.lua
Loading entities file from file	/data/general/npcs/sandworm.lua
Loading entities file from file	/data/general/npcs/skeleton.lua
Loading entities file from file	/data/general/npcs/snow-giant.lua
Loading entities file from file	/data/general/npcs/spider.lua
Loading entities file from file	/data/general/npcs/storm-drake.lua
Loading entities file from file	/data/general/npcs/thieve.lua
Loading entities file from file	/data/general/npcs/vampire.lua
Loading entities file from file	/data/general/npcs/venom-drake.lua
Loading entities file from file	/data/general/npcs/wight.lua
Loading entities file from file	/data/general/npcs/wild-drake.lua
Loading entities file from file	/data/general/npcs/xorn.lua
Loading entities file from file	/data/general/npcs/humanoid_random_boss.lua
Loading entities file from file	/data/zones/trollmire/grids.lua
Loading entities file from file	/data/general/grids/basic.lua
Loading entities file from file	/data/general/grids/forest.lua
Loading entities file from file	/data/general/grids/water.lua
Loading entities file from file	/data/zones/trollmire/objects.lua
Loading entities file from file	/data/general/objects/objects-maj-eyal.lua
Loading entities file from memory	/data/general/objects/objects.lua
Loading entities file from memory	/data/general/objects/money.lua
Loading entities file from memory	/data/general/objects/gem.lua
Loading entities file from memory	/data/general/objects/lites.lua
Loading entities file from memory	/data/general/objects/potions.lua
Loading entities file from memory	/data/general/objects/scrolls.lua
Loading entities file from memory	/data/general/objects/rods.lua
Loading entities file from memory	/data/general/objects/wands.lua
Loading entities file from memory	/data/general/objects/totems.lua
Loading entities file from memory	/data/general/objects/torques.lua
Loading entities file from memory	/data/general/objects/digger.lua
Loading entities file from memory	/data/general/objects/misc-tools.lua
Loading entities file from memory	/data/general/objects/jewelry.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data/general/objects/mindstars.lua
Loading entities file from memory	/data/general/objects/knifes.lua
Loading entities file from memory	/data/general/objects/whips.lua
Loading entities file from memory	/data/general/objects/swords.lua
Loading entities file from memory	/data/general/objects/2hswords.lua
Loading entities file from memory	/data/general/objects/maces.lua
Loading entities file from memory	/data/general/objects/2hmaces.lua
Loading entities file from memory	/data/general/objects/axes.lua
Loading entities file from memory	/data/general/objects/2haxes.lua
Loading entities file from memory	/data/general/objects/2htridents.lua
Loading entities file from memory	/data/general/objects/bows.lua
Loading entities file from memory	/data/general/objects/slings.lua
Loading entities file from memory	/data/general/objects/shields.lua
Loading entities file from memory	/data/general/objects/cloth-armors.lua
Loading entities file from memory	/data/general/objects/light-armors.lua
Loading entities file from memory	/data/general/objects/heavy-armors.lua
Loading entities file from memory	/data/general/objects/massive-armors.lua
Loading entities file from memory	/data/general/objects/leather-caps.lua
Loading entities file from memory	/data/general/objects/helms.lua
Loading entities file from memory	/data/general/objects/wizard-hat.lua
Loading entities file from memory	/data/general/objects/leather-boots.lua
Loading entities file from memory	/data/general/objects/heavy-boots.lua
Loading entities file from memory	/data/general/objects/gloves.lua
Loading entities file from memory	/data/general/objects/gauntlets.lua
Loading entities file from memory	/data/general/objects/cloak.lua
Loading entities file from memory	/data/general/objects/leather-belt.lua
Loading entities file from memory	/data/general/objects/world-artifacts.lua
Loading entities file from memory	/data/general/objects/quest-artifacts.lua
Loading entities file from memory	/data/general/objects/special-artifacts.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data/general/objects/boss-artifacts.lua
Loading entities file from file	/data/general/objects/lore/spellhunt.lua
Loading entities file from file	/data/general/objects/lore/fun.lua
Loading entities file from file	/data/general/objects/lore/misc.lua
Loading entities file from file	/data/general/objects/lore/maj-eyal.lua
Loading entities file from file	/data/zones/trollmire/traps.lua
Loading entities file from file	/data/general/traps/natural_forest.lua
Initiated zone	Trollmire	with base_level	1
[ZONE] persisting to persist_last_zones	trollmire
C Map size 30:16 :: 480
C Map seens texture: 373 (75x50)
Loading entities file from file	/data/general/objects/egos/lite.lua
Loading entities file from file	/data/general/objects/egos/infusions.lua
Loading entities file from file	/data/general/objects/egos/wands.lua
Loading entities file from file	/data/general/objects/egos/charms.lua
Loading entities file from file	/data/general/objects/egos/wands-powers.lua
Loading entities file from file	/data/general/objects/egos/totems.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from file	/data/general/objects/egos/totems-powers.lua
Loading entities file from file	/data/general/objects/egos/torques.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from file	/data/general/objects/egos/torques-powers.lua
Loading entities file from file	/data/general/objects/egos/digger.lua
Loading entities file from file	/data/general/objects/egos/rings.lua
Loading entities file from file	/data/general/objects/egos/amulets.lua
Loading entities file from file	/data/general/objects/egos/staves.lua
Loading entities file from file	/data/general/objects/egos/mindstars.lua
Loading entities file from file	/data/general/objects/egos/weapon.lua
Loading entities file from file	/data/general/objects/egos/bow.lua
Loading entities file from file	/data/general/objects/egos/ranged.lua
Loading entities file from file	/data/general/objects/egos/ammo.lua
Loading entities file from file	/data/general/objects/egos/sling.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from file	/data/general/objects/egos/shield.lua
Loading entities file from file	/data/general/objects/egos/robe.lua
Loading entities file from file	/data/general/objects/egos/light-armor.lua
Loading entities file from file	/data/general/objects/egos/armor.lua
Loading entities file from file	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from file	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from file	/data/general/objects/egos/helm.lua
Loading entities file from file	/data/general/objects/egos/wizard-hat.lua
Loading entities file from file	/data/general/objects/egos/light-boots.lua
Loading entities file from file	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from file	/data/general/objects/egos/gloves.lua
Loading entities file from file	/data/general/objects/egos/cloak.lua
Loading entities file from file	/data/general/objects/egos/belt.lua
loaded room generator	lesser_vault	function: 0x0c02d578
End Room:	nil
room generator	function: 0x0c02d578	is making a room
C Map size 30:16 :: 480
C Map seens texture: 364 (60x60)
Static generator using file	/data/maps/vaults/honey_glade.lua
[STATIC MAP] size	11	10
Loading tile	terrain/tree.png
Loading tile	terrain/grass.png
Loading tile	terrain/grass.png
Loading tile	terrain/huge_rock.png
[TOME ENTITY FILTER] selected Uniques	1.1894360542506	2.5
Added unique	mod.class.Object/Bill's Tree Trunk	::	1
[TOME ENTITY FILTER] selected Double Ego	15.271725794364	42.5
[TOME ENTITY FILTER] selected Double Ego	41.351892368717	42.5
[TOME ENTITY FILTER] selected Double Ego	40.918250998579	42.5
[TOME ENTITY FILTER] selected Double Ego	6.317237585042	42.5
alloc	lesser_vault-honey_glade-11x10
room allocated at	42	19	with center	47	23
Axis : 	x	 from 	0	 to 	65
Possible waypoint	1	2	38
Waypoint	1	2	38	rejected: 	not enough progress from previous waypoint
Possible waypoint	2	3	12
Waypoint	2	3	12	accepted
Possible waypoint	3	6	9
Waypoint	3	6	9	accepted
Possible waypoint	4	8	3
Waypoint	4	8	3	rejected: 	not enough progress from previous waypoint
Possible waypoint	5	11	12
Waypoint	5	11	12	accepted
Possible waypoint	6	11	35
Waypoint	6	11	35	rejected: 	not enough progress from previous waypoint
Possible waypoint	7	12	22
Waypoint	7	12	22	rejected: 	not enough progress from previous waypoint
Possible waypoint	8	15	23
Waypoint	8	15	23	accepted
Possible waypoint	9	16	26
Waypoint	9	16	26	rejected: 	not enough progress from previous waypoint
Possible waypoint	10	18	22
Waypoint	10	18	22	accepted
Possible waypoint	11	22	23
Waypoint	11	22	23	accepted
Possible waypoint	12	22	31
Waypoint	12	22	31	rejected: 	not enough progress from previous waypoint
Possible waypoint	13	23	17
Waypoint	13	23	17	rejected: 	not enough progress from previous waypoint
Possible waypoint	14	26	18
Waypoint	14	26	18	accepted
Possible waypoint	15	31	14
Waypoint	15	31	14	accepted
Possible waypoint	16	31	31
Waypoint	16	31	31	rejected: 	not enough progress from previous waypoint
Possible waypoint	17	35	39
Waypoint	17	35	39	rejected: 	on non-progress axis, the measure was more than 20% different from previous
Possible waypoint	18	36	23
Waypoint	18	36	23	accepted
Possible waypoint	19	37	3
Waypoint	19	37	3	rejected: 	not enough progress from previous waypoint
Possible waypoint	20	41	30
Waypoint	20	41	30	accepted
Possible waypoint	21	41	21
Waypoint	21	41	21	rejected: 	not enough progress from previous waypoint
Possible waypoint	22	43	30
Waypoint	22	43	30	rejected: 	not enough progress from previous waypoint
Possible waypoint	23	45	36
Waypoint	23	45	36	accepted
Possible waypoint	24	47	8
Waypoint	24	47	8	rejected: 	not enough progress from previous waypoint
Possible waypoint	25	51	33
Waypoint	25	51	33	accepted
Possible waypoint	26	53	0
Waypoint	26	53	0	rejected: 	not enough progress from previous waypoint
Possible waypoint	27	53	9
Waypoint	27	53	9	rejected: 	not enough progress from previous waypoint
Possible waypoint	28	55	36
Waypoint	28	55	36	accepted
Possible waypoint	29	60	15
Waypoint	29	60	15	rejected: 	on non-progress axis, the measure was more than 20% different from previous
Possible waypoint	30	64	9
Waypoint	30	64	9	rejected: 	measure too close to finish
tunnel waypoint 	1	 from 	0	5	 to 	3	12
tunnel waypoint 	2	 from 	3	12	 to 	6	9
tunnel waypoint 	3	 from 	6	9	 to 	11	12
tunnel waypoint 	4	 from 	11	12	 to 	15	23
tunnel waypoint 	5	 from 	15	23	 to 	18	22
tunnel waypoint 	6	 from 	18	22	 to 	22	23
tunnel waypoint 	7	 from 	22	23	 to 	26	18
tunnel waypoint 	8	 from 	26	18	 to 	31	14
tunnel waypoint 	9	 from 	31	14	 to 	36	23
tunnel waypoint 	10	 from 	36	23	 to 	41	30
tunnel waypoint 	11	 from 	41	30	 to 	45	36
tunnel waypoint 	12	 from 	45	36	 to 	51	33
tunnel waypoint 	13	 from 	51	33	 to 	55	36
tunnel waypoint 	14	 from 	55	36	 to 	64	24
Loading tile	terrain/grass.png
Loading tile	terrain/worldmap.png
Loading tile	terrain/grass.png
Loading tile	terrain/flower.png
Loading tile	terrain/water_grass_5_1.png
New GL Shader program 8
New GL Shader 9 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/water.frag
*p 8: Uniform: 0: 8B50 mapCoord
*p 8: Uniform: 1: 8B5E tex
*p 8: Uniform: 2: 8B50 texSize
*p 8: Uniform: 3: 1406 tick
Loading tile	npc/immovable_plants_honey_tree.png
Loading tile	invis.png
Loading tile	object/artifact/bill_treestump.png
Loading tile	npc/brown_bear.png
Loading tile	object/axe_iron.png
Loading tile	object/axe_steel.png
Loading tile	invis.png
Loading tile	npc/grizzly_bear.png
Loading tile	object/topaz.png
Loading tile	object/mindstar_vined.png
Loading tile	terrain/grass.png
Loading tile	terrain/way_next_6.png
Loading tile	npc/vermin_rodent_giant_rabbit.png
Loading tile	npc/troll_f.png
[TOME ENTITY FILTER] selected basic	90.189709436542	103.5
Spawning 	forest troll	 near 	clearing	clearing	 at 	39	11
Spawning 	giant crystal rat	 near 	clearing	clearing	 at 	40	9
Loading tile	npc/vermin_rodent_giant_crystal_rat.png
Loading tile	npc/umber-snake.png
Loading tile	npc/immovable_molds_brown_mold.png
Spawning 	white worm mass	 near 	clearing	clearing	 at 	22	39
Loading tile	npc/vermin_worms_white_worm_mass.png
Loading tile	npc/vermin_worms_green_worm_mass.png
[TOME ENTITY FILTER] selected Ego	21.36932140283	65.5
Loading tile	npc/canine_w.png
Loading tile	npc/canine_fox.png
[TOME ENTITY FILTER] selected Double Ego	16.45181106088	20.5
[TOME ENTITY FILTER] selected basic	89.564161083443	103.5
Spawning 	giant white rat	 near 	clearing	clearing	 at 	21	36
Loading tile	npc/vermin_rodent_giant_white_rat.png
[TOME ENTITY FILTER] selected basic	84.705249781186	112.5
Loading tile	npc/vermin_oozes_yellow_ooze.png
Loading tile	npc/brown_ant.png
[TOME ENTITY FILTER] selected Double Ego	8.271766913536	20.5
Loading tile	npc/troll_s.png
Loading tile	npc/midge_swarm.png
Loading tile	npc/vermin_rodent_giant_brown_rat.png
Loading tile	npc/vermin_rodent_giant_grey_rat.png
[TOME ENTITY FILTER] selected Ego	26.885619149517	65.5
Spawning 	stone troll	 near 	clearing	clearing	 at 	39	8
Loading tile	npc/vermin_rodent_giant_brown_mouse.png
[TOME ENTITY FILTER] selected Double Ego	15.448898599588	20.5
[TOME ENTITY FILTER] selected basic	88.18971854802	103.5
fight: 	iron dagger	manaburning iron dagger of erosion	::	nil	MAINHAND
fight: 	iron dagger	manaburning iron dagger of erosion	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	50.681091754972	65.5
fight: 	rough leather armour of fire resistance	manaburning iron dagger of erosion	::	nil	BODY
fight: 	rough leather armour of fire resistance	iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected basic	91.526187690097	103.5
[TOME ENTITY FILTER] selected basic	88.825757037342	103.5
Spawning 	cutpurse	 near 	clearing	clearing	 at 	41	10
Loading tile	npc/humanoid_human_cutpurse.png
Spawning 	large white snake	 near 	clearing	clearing	 at 	45	9
Loading tile	npc/white-snake.png
[TOME ENTITY FILTER] selected Ego	50.873690130742	65.5
Loading tile	object/wand_elm.png
[TOME ENTITY FILTER] selected basic	109.80396283495	112.5
Loading tile	object/rune_green.png
[TOME ENTITY FILTER] selected Double Ego	2.3536810016617	20.5
Spawning 	quick elm wand of illumination	 near 	clearing	clearing	 at 	nil	nil
[TOME ENTITY FILTER] selected Double Ego	11.630235620921	20.5
Spawning 	slime-covered iron dagger of massacre	 near 	clearing	clearing	 at 	nil	nil
[TOME ENTITY FILTER] selected Double Ego	3.8296532389544	20.5
Spawning 	flaming iron greatsword of massacre	 near 	clearing	clearing	 at 	nil	nil
[TOME ENTITY FILTER] selected basic	76.311189442945	112.5
Loading tile	object/cloak_linen.png
[TOME ENTITY FILTER] selected basic	103.92343404037	112.5
Loading tile	object/ametrine.png
[TOME ENTITY FILTER] selected Ego	28.263505901155	65.5
Loading tile	object/pickaxe_iron.png
[TOME ENTITY FILTER] selected Ego	44.842940972266	65.5
Loading tile	object/mindstar_mossy.png
Loading tile	object/scroll-lore.png
Placed lore	tattered paper scrap	36	0
[Identify]	tattered paper scrap	true
[1] = {
  [minor] = true
  [name] = font-life
  [percent] = 60
}
Loading tile	terrain/tree_alpha3.png
Loading tile	terrain/grass/grass_main_06.png
Loading tile	terrain/grass/grass_main_10.png
Loading tile	terrain/grass/grass_main_02.png
Loading tile	terrain/grass/grass_main_11.png
Loading tile	terrain/grass/grass_main_14.png
Loading tile	terrain/grass/grass_main_03.png
Loading tile	terrain/tree_alpha11.png
Loading tile	terrain/grass/grass_main_08.png
Loading tile	terrain/tree_alpha7.png
Loading tile	terrain/grass.png
Loading tile	terrain/mushroom_03.png
Loading tile	terrain/grass/grass_main_12.png
Loading tile	terrain/grass/grass_main_09.png
Loading tile	terrain/grass/grass_main_05.png
Loading tile	terrain/grass/grass_main_04.png
Loading tile	terrain/tree_alpha6.png
Loading tile	terrain/tree_alpha14.png
Loading tile	terrain/tree_alpha10.png
Loading tile	terrain/tree_alpha2.png
Loading tile	terrain/tree_alpha9.png
Loading tile	terrain/tree_alpha8.png
Loading tile	terrain/tree_alpha1.png
Loading tile	terrain/grass/grass_main_07.png
Loading tile	terrain/tree_alpha4.png
Loading tile	terrain/tree_alpha5.png
Loading tile	terrain/tree_alpha13.png
Loading tile	terrain/grass/grass_main_13.png
Loading tile	terrain/tree_alpha12.png
Loading tile	terrain/flower_06.png
Loading tile	terrain/grass/grass_main_01.png
Loading tile	terrain/flower_01.png
Loading tile	terrain/mushroom_02.png
Loading tile	terrain/mushroom_06.png
Loading tile	terrain/flower_05.png
Loading tile	terrain/mushroom_01.png
Loading tile	terrain/mushroom_04.png
Loading tile	terrain/flower_04.png
Loading tile	terrain/flower_02.png
Loading tile	terrain/mushroom_05.png
Loading tile	terrain/mushroom_07.png
Loading tile	terrain/flower_03.png
Loading tile	invis.png
Loading tile	terrain/road_dirt/road_end_a_03.png
Loading tile	terrain/road_dirt/road_vertical_a_03.png
Loading tile	terrain/road_dirt/road_vertical_a_01.png
Loading tile	terrain/road_dirt/road_turn_d_02.png
Loading tile	terrain/road_dirt/road_turn_d_01.png
Loading tile	terrain/road_dirt/road_turn_b_01.png
Loading tile	terrain/road_dirt/road_t_section_a_01.png
Loading tile	terrain/road_dirt/road_end_a_04.png
Loading tile	terrain/road_dirt/road_turn_a_01.png
Loading tile	terrain/road_dirt/road_turn_c_01.png
Loading tile	terrain/road_dirt/road_horizontal_a_02.png
Loading tile	terrain/road_dirt/road_turn_b_02.png
Loading tile	terrain/road_dirt/road_vertical_a_02.png
Loading tile	terrain/road_dirt/road_horizontal_a_03.png
Loading tile	terrain/road_dirt/road_turn_a_02.png
Loading tile	terrain/road_dirt/road_t_section_c_01.png
Loading tile	terrain/road_dirt/road_t_section_b_01.png
Loading tile	terrain/grass/grass_7_01.png
Loading tile	terrain/grass/grass_4_01.png
Loading tile	terrain/grass/grass_1_01.png
Loading tile	terrain/grass/grass_2_01.png
Loading tile	terrain/grass/grass_inner_9_01.png
Loading tile	terrain/grass/grass_8_01.png
Loading tile	terrain/grass/grass_6_01.png
Loading tile	terrain/grass/grass_inner_7_01.png
Loading tile	terrain/grass/grass_inner_1_01.png
Loading tile	terrain/grass/grass_inner_3_01.png
Loading tile	terrain/grass/grass_9_01.png
Loading tile	terrain/grass/grass_3_01.png
Loading tile	terrain/road_dirt/road_horizontal_a_01.png
Loading tile	terrain/road_dirt/road_turn_c_02.png
Loading tile	terrain/road_dirt/road_end_a_02.png
Assigned events list
[1] = {
  [1] = font-life
}
[2] = {
  [1] = font-life
}
[3] = {
}
Loading tile	terrain/terrain_pot_03_01_64.png
New GL Shader program 10
New GL Shader 11 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/sparks.frag
*p 10: Uniform: 0: 1406 aam
*p 10: Uniform: 1: 8B52 color1
*p 10: Uniform: 2: 8B52 color2
*p 10: Uniform: 3: 1406 hide_center
*p 10: Uniform: 4: 1406 npow
*p 10: Uniform: 5: 8B5E tex
*p 10: Uniform: 6: 1406 tick
*p 10: Uniform: 7: 1406 time_factor
*p 10: Uniform: 8: 8B50 xy
*p 10: Uniform: 9: 1406 zoom
Not gone east, no backup guardian
Running on level loads	trollmire-1
Loading tile	player/human_female/base_shadow_01.png
Loading tile	player/human_female/base_redhead_01.png
Loading tile	player/human_female/lower_body_01.png
Loading tile	player/human_female/upper_body_18.png
Loading tile	player/human_female/right_hand_08.png
Loading tile	player/human_female/braid_redhead_01.png
[LOG]	#YELLOW_GREEN#There is an exit to the worldmap here (press '<', '>' or right click to use).
[PARTY] New member, add after	Rdraha	Rdraha
Adding entity	2044	after	2044
Entering tier1 zone for escort	tier1.1	1	0
[2] = true
[1] = true
[MUSIC] loading	Rainy Day.ogg	sound "/data/music/Rainy Day.ogg" : <static>
[MUSIC] playing	Rainy Day.ogg	sound "/data/music/Rainy Day.ogg" : <static>
===	nil	nil
[QUEST] given to	table: 0x0ad9ddb8	start-allied
[LOG]	#LIGHT_GREEN#Accepted quest 'Of trolls and damp caves'! #WHITE#(Press 'j' to see the quest log)
Added unique	mod.class.Object/Transmogrification Chest	::	1
[PROFILE] filtering save of 	artifacts	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
Loading entities file from file	/data/general/objects/random-artifacts/shields.lua
Loading entities file from file	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	45	points = 	20	nb_powers = 	6
Creating randart Cyrema(glowing voratun shield) with nil with level 45
 * using themes	temporal,misc
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	46	points = 	25	nb_powers = 	5
Creating randart Kindlekarma the pair of voratun boots(shadowy pair of voratun boots) with fire with level 46
 * using themes	arcane,fire,temporal
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	18	points = 	9	nb_powers = 	4
Creating randart Earelatharan(shadowy steel mace) with nil with level 18
 * using themes	temporal,acid
Loading entities file from file	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	22	points = 	14	nb_powers = 	4
Creating randart Noonpride the dwarven-steel greatsword(plated dwarven-steel greatsword) with light with level 22
 * using themes	light,arcane
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	31	points = 	12	nb_powers = 	7
Creating randart Murkransom(flawless totem) with nature with level 31
 * using themes	arcane,nature
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	26	points = 	12	nb_powers = 	5
Creating randart Eilinegassra the hardened leather cap(laminated hardened leather cap) with nil with level 26
 * using themes	defense,spell
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	13	points = 	9	nb_powers = 	4
Creating randart Lustrespitter the steel greatsword(flawless steel greatsword) with light with level 13
 * using themes	light,temporal
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	27	points = 	12	nb_powers = 	6
Creating randart Nulakor the Stokequench(plated torque) with fire with level 27
 * using themes	mental,fire
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	40	points = 	15	nb_powers = 	6
Creating randart elven-wood magestaff 'Pitchsweeper'(faded elven-wood magestaff) with dark with level 40
 * using themes	light,dark
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	29	points = 	15	nb_powers = 	5
Creating randart Harirath(crackling dwarven-steel mace) with nil with level 29
 * using themes	mind,arcane
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	45	points = 	25	nb_powers = 	4
Creating randart Glorivena the voratun longsword(twisted voratun longsword) with nil with level 45
 * using themes	temporal,defense
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	25	points = 	14	nb_powers = 	5
Creating randart Poludhelaith(glistening cashmere wizard hat) with nil with level 25
 * using themes	acid,defense
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	24	points = 	11	nb_powers = 	5
Creating randart gold amulet 'Shimmerwitch'(crackling gold amulet) with lightning with level 24
 * using themes	lightning,temporal
Loading entities file from file	/data/general/objects/random-artifacts/ammo.lua
Randart generation:	level = 	26	points = 	15	nb_powers = 	5
Creating randart Stormvortex the pouch of dwarven-steel shots(sigiled pouch of dwarven-steel shots) with lightning with level 26
 * using themes	fire,lightning
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	18	points = 	8	nb_powers = 	4
Creating randart Galorezor(jewel-encrusted pair of hardened leather boots) with nil with level 18
 * using themes	mind,physical
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	15	points = 	11	nb_powers = 	4
Creating randart Elissra the Plaguevagrant(scintillating ash vilestaff) with nature with level 15
 * using themes	blight,nature
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	36	points = 	23	nb_powers = 	7
Creating randart Betoth the pair of hardened leather boots(faded pair of hardened leather boots) with nil with level 36
 * using themes	spell,acid
Loading entities file from memory	/data/general/objects/random-artifacts/ammo.lua
Randart generation:	level = 	13	points = 	7	nb_powers = 	4
Creating randart Eremirorig the Gleamream(twisted pouch of steel shots) with light with level 13
 * using themes	light,defense
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	26	points = 	11	nb_powers = 	5
Creating randart yew magestaff 'Blazesquall'(glistening yew magestaff) with lightning with level 26
 * using themes	acid,lightning
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	12	points = 	7	nb_powers = 	5
Creating randart steel amulet 'Infernoglamour'(flawless steel amulet) with fire with level 12
 * using themes	fire,defense
Loading entities file from file	/data/general/objects/random-artifacts/ranged.lua
Randart generation:	level = 	48	points = 	17	nb_powers = 	6
Creating randart Xoldaba(glowing drakeskin leather sling) with nil with level 48
 * using themes	blight,spell
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	35	points = 	19	nb_powers = 	7
Creating randart stralite waraxe 'Windquake'(laminated stralite waraxe) with nature with level 35
 * using themes	temporal,nature
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	48	points = 	17	nb_powers = 	5
Creating randart Cracklebender(jewel-encrusted pair of drakeskin leather boots) with lightning with level 48
 * using themes	lightning,light,mental
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	20	points = 	12	nb_powers = 	3
Creating randart cashmere cloak 'Burnfoe'(gleaming cashmere cloak) with fire with level 20
 * using themes	light,fire
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	42	points = 	15	nb_powers = 	6
Creating randart Aroyavena the Shadepyre(humming dwarven lantern) with dark with level 42
 * using themes	fire,dark
Loading entities file from memory	/data/general/objects/random-artifacts/shields.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	19	points = 	11	nb_powers = 	3
Creating randart Coalwarden the steel shield(faceted steel shield) with dark with level 19
 * using themes	mind,dark
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	45	points = 	18	nb_powers = 	6
Creating randart Carrionwend(glowing elven-wood vilestaff) with nature with level 45
 * using themes	nature,misc
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	16	points = 	11	nb_powers = 	5
Creating randart Yarilahor the cured leather armour(flawless cured leather armour) with nil with level 16
 * using themes	temporal,misc
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	47	points = 	20	nb_powers = 	5
Creating randart Flashmight(plated totem) with lightning with level 47
 * using themes	blight,lightning,arcane
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	30	points = 	17	nb_powers = 	5
Creating randart Elenaran(humming dwarven-steel mail armour) with nil with level 30
 * using themes	arcane,temporal
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	38	points = 	14	nb_powers = 	6
Creating randart Shockglean(faded stralite mace) with lightning with level 38
 * using themes	antimagic,lightning
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	16	points = 	9	nb_powers = 	4
Creating randart Falachak the elven-wood vilestaff(scintillating elven-wood vilestaff) with nil with level 16
 * using themes	temporal,spell
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	45	points = 	25	nb_powers = 	6
Creating randart voratun mail armour 'Areritira'(shadowy voratun mail armour) with nil with level 45
 * using themes	blight,dark,temporal
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	47	points = 	24	nb_powers = 	4
Creating randart Earorain the drakeskin leather belt(humming drakeskin leather belt) with nil with level 47
 * using themes	lightning,physical,misc
Loading entities file from memory	/data/general/objects/random-artifacts/ranged.lua
Randart generation:	level = 	22	points = 	13	nb_powers = 	4
Creating randart Bethareta the Furnacebreeze(crackling hardened leather sling) with fire with level 22
 * using themes	blight,fire
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	44	points = 	19	nb_powers = 	5
Creating randart Bokyroddamas the voratun amulet(shadowy voratun amulet) with nil with level 44
 * using themes	mental,temporal
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	27	points = 	16	nb_powers = 	5
Creating randart Kurach the Satyrsage(glowing dwarven-steel helm) with nature with level 27
 * using themes	mind,nature
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	15	points = 	7	nb_powers = 	5
Creating randart Blasthunter(humming steel greatsword) with lightning with level 15
 * using themes	misc,lightning
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	33	points = 	17	nb_powers = 	5
Creating randart Duvuleran(shadowy stralite plate armour) with nil with level 33
 * using themes	fire,physical
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	15	points = 	10	nb_powers = 	3
Creating randart alchemist's lamp 'Drykath'(jewel-encrusted alchemist's lamp) with nil with level 15
 * using themes	nature,defense
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	12	points = 	8	nb_powers = 	4
Creating randart Blindspar(humming steel mace) with dark with level 12
 * using themes	mind,dark
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	50	points = 	17	nb_powers = 	6
Creating randart Pitchmoon the dragonbone magestaff(rune-covered dragonbone magestaff) with dark with level 50
 * using themes	arcane,dark,temporal
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	26	points = 	11	nb_powers = 	4
Creating randart Searquarry(faded dwarven-steel longsword) with fire with level 26
 * using themes	fire,arcane
Loading entities file from memory	/data/general/objects/random-artifacts/ammo.lua
Randart generation:	level = 	15	points = 	10	nb_powers = 	5
Creating randart Stormbreacher(plated pouch of stralite shots) with lightning with level 15
 * using themes	light,lightning
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	32	points = 	18	nb_powers = 	6
Creating randart hardened leather cap 'Sepsisviper'(glistening hardened leather cap) with nature with level 32
 * using themes	nature,temporal
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	48	points = 	26	nb_powers = 	5
Creating randart Hettiyatir(unblemished dwarven lantern) with nil with level 48
 * using themes	arcane,spell
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	14	points = 	8	nb_powers = 	4
Creating randart Chaludir the cured leather armour(shadowy cured leather armour) with nil with level 14
 * using themes	spell,acid
Loading entities file from memory	/data/general/objects/random-artifacts/shields.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	12	points = 	8	nb_powers = 	4
Creating randart steel shield 'Gorekin'(flawless steel shield) with nature with level 12
 * using themes	nature,dark
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	28	points = 	15	nb_powers = 	4
Creating randart Belona the dwarven-steel mail armour(faceted dwarven-steel mail armour) with nil with level 28
 * using themes	mental,misc
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Randart generation:	level = 	25	points = 	16	nb_powers = 	5
Creating randart Betagawyn the pair of hardened leather boots(scintillating pair of hardened leather boots) with nil with level 25
 * using themes	blight,misc
[SORTING HOTKEYS] actor = "Rdraha"
[ONLINE PROFILE] current character 	Rdraha the level 1 Cornac Corruptor
Using cached font	/data/font/DroidSans.ttf	12
[KEYBINDER] Loaded keybinds: chat
Joining selected channels
[LOG]	#LIGHT_RED#Online profile disabled(switching to offline profile) due to bad game version.
[MODULE LOADER] done loading module	Tales of Maj'Eyal: Age of Ascendancy
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[QUICK HOTKEYS] Loading quick hotkey settings for module "tome" from /save/quick_hotkeys...
[QUICK HOTKEYS] Successfully loaded quick hotkey settings.
Wait finished, counted 4190, 5774 ticks
Loading tile	tactical_self.png
Loading tile	tactical_powerful.png
Loading tile	tactical_danger.png
Loading tile	tactical_enemy_strong.png
Loading tile	tactical_friend.png
Loading tile	tactical_enemy.png
Loading tile	tactical_neutral.png
Updating zone name	Trollmire (1)
C Map minimap texture: 519 (50x50; 64x64)
Shader delayed load running for	resources
New GL Shader program 12
New GL Shader 13 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/resources.frag
*p 12: Uniform: 0: 1406 a
*p 12: Uniform: 1: 1406 amp
*p 12: Uniform: 2: 8B51 color
*p 12: Uniform: 3: 8B50 p2
*p 12: Uniform: 4: 1406 speed
*p 12: Uniform: 5: 8B5E tex
*p 12: Uniform: 6: 1406 tick
Shader delayed load running for	resources
New GL Shader program 14
*p 14: Uniform: 0: 1406 a
*p 14: Uniform: 1: 1406 amp
*p 14: Uniform: 2: 8B51 color
*p 14: Uniform: 3: 8B50 p2
*p 14: Uniform: 4: 1406 speed
*p 14: Uniform: 5: 8B5E tex
*p 14: Uniform: 6: 1406 tick
Loading tile	talents/blood_spray.png
Loading tile	talents/soul_rot.png
Loading tile	talents/drain.png
Loading tile	talents/command_staff.png
Loading tile	talents/infusion__wild.png
Loading tile	talents/infusion__regeneration.png
Loading tile	talents/willful_tormenter.png
Loading tile	talents/dark_ritual.png
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[PROFILE] filtering save of 	uniques	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[PROFILE] filtering save of 	allow_build	 to profile 	offline
[PROFILE] mounted 	offline	on /current-profile
[PROFILE] unmounted 	offline	from /current-profile
[PROFILE] filtering save of 	lore	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[PROFILE] filtering save of 	artifacts	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[PROFILE] filtering save of 	deaths	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[PROFILE] filtering save of 	achievements	 to profile 	offline
[PROFILE] mounted 	offline	on /current-profile
[PROFILE] unmounted 	offline	from /current-profile
move 0 x 0
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[PROFILE] filtering save of 	characters	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[PROFILE THREAD] batching CSETs
[PROFILE] filtering save of 	escorts	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] batching CSETs
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] batching CSETs
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] batching CSETs
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] batching CSETs
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] batching CSETs
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] batching CSETs
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] batching CSETs
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] batching CSETs
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] batching CSETs
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] batching CSETs
[PROFILE THREAD] flushing CSETs
[USERCHAT] channel talk	StarKeep	tome	Other than your mouse bugging out and shooting it onto you (i've done that on accident once), I don't have a logical reason.
[SOUND] loading from	/data/sound/ambient/forest/wind2.ogg	:=:	sound "/data/sound/ambient/forest/wind2.ogg" : <static>
[SOUND] loading from	/data/sound/ambient/forest/wind4.ogg	:=:	sound "/data/sound/ambient/forest/wind4.ogg" : <static>
[SOUND] loading from	/data/sound/ambient/forest/bird1.ogg	:=:	sound "/data/sound/ambient/forest/bird1.ogg" : <static>
[SOUND] loading from	/data/sound/ambient/forest/cricket1.ogg	:=:	sound "/data/sound/ambient/forest/cricket1.ogg" : <static>
[USERCHAT] channel talk	exarion	tome	I just lost that character due to getting hit by my own projectile while firing at an adjacent enemy
[LOG]	Rdraha casts Soul Rot.
[SOUND] loading from	/data/sound/ui/subtle_button_sound.ogg	:=:	sound "/data/sound/ui/subtle_button_sound.ogg" : <static>
Server latency	157
[SOUND] loading from	/data/sound/ambient/forest/wind1.ogg	:=:	sound "/data/sound/ambient/forest/wind1.ogg" : <static>
[SOUND] loading from	/data/sound/ambient/forest/cricket2.ogg	:=:	sound "/data/sound/ambient/forest/cricket2.ogg" : <static>
[SOUND] loading from	/data/sound/ambient/forest/bird7.ogg	:=:	sound "/data/sound/ambient/forest/bird7.ogg" : <static>
[USERCHAT] channel talk	exarion	tome	also, there is a warning before firing at yourself
[LOG]	
[LOG]	Today is the 74th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 11:01.
[LOG]	
AI took for target	4225	fox	::	2044	Rdraha	81	<	100
AI took for target	4242	fox	::	2044	Rdraha	81	<	100
[LOG]	#00ff00##UID:39:0#Talent Command Staff is ready to use.
[LOG]	
[LOG]	Rdraha activates Willful Tormenter.
[SOUND] loading from	/data/sound/talents/flame.ogg	:=: unknown file
[SOUND] loading from	/data/sound/creatures/wolves/bark_1.ogg	:=: unknown file
[LOG]	
[LOG]	Rdraha activates Dark Ritual.
[SOUND] loading from	/data/sound/talents/slime.ogg	:=:	sound "/data/sound/talents/slime.ogg" : <static>
AI took for target	4242	fox	::	2044	Rdraha	16	<	100
[LOG]	
[LOG]	Rdraha casts Blood Spray.
[SPELL CRIT %]	2
[SPELL CRIT %]	2
[PROJECTOR] starting dam	33.152808807846
[PROJECTOR] after difficulty dam	33.152808807846
[PROJECTOR] res	0	1	 on dam	33.152808807846
[PROJECTOR] after resists dam	33.152808807846
[PROJECTOR] after flat damage armor	33.152808807846
[PROJECTOR] final dam	33.152808807846
[LOG]	Fox is afflicted by a decrepitude disease!
[PROJECTOR] starting dam	33.152808807846
[PROJECTOR] after difficulty dam	33.152808807846
[PROJECTOR] res	0	1	 on dam	33.152808807846
[PROJECTOR] after resists dam	33.152808807846
[PROJECTOR] after flat damage armor	33.152808807846
[PROJECTOR] final dam	33.152808807846
[LOG]	Fox is afflicted by a rotting disease!
[LOG]	#UID:2044:0#Rdraha(YOU) hits Fox for #DARK_GREEN#34 blight#LAST# damage.
[LOG]	#UID:2044:0#Rdraha(YOU) hits Fox for #DARK_GREEN#34 blight#LAST# damage.
[PROJECTOR] starting dam	6.4355389292194
[PROJECTOR] after difficulty dam	6.4355389292194
[PROJECTOR] res	0	1	 on dam	6.4355389292194
[PROJECTOR] after resists dam	6.4355389292194
[PROJECTOR] after flat damage armor	6.4355389292194
[PROJECTOR] final dam	6.4355389292194
[PROJECTOR] starting dam	6.4355389292194
[PROJECTOR] after difficulty dam	6.4355389292194
[PROJECTOR] res	0	1	 on dam	6.4355389292194
[PROJECTOR] after resists dam	6.4355389292194
[PROJECTOR] after flat damage armor	6.4355389292194
[PROJECTOR] final dam	6.4355389292194
[LOG]	
[LOG]	Decrepitude Disease from Rdraha hits Fox for #DARK_GREEN#7 blight#LAST# damage.
[LOG]	Rotting Disease from Rdraha hits Fox for #DARK_GREEN#7 blight#LAST# damage.
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	17.045187284549
Adding entity	12943	after	2044
[PROJECTOR] starting dam	73.65570108112
[PROJECTOR] after difficulty dam	73.65570108112
[PROJECTOR] res	0	1	 on dam	73.65570108112
[PROJECTOR] after resists dam	73.65570108112
[PROJECTOR] after flat damage armor	73.65570108112
[PROJECTOR] final dam	73.65570108112
[LOG]	Rdraha's Soul Rot hits Fox for #DARK_GREEN#74 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Soul Rot killed Fox!#{normal}#
[ATTACK] attacking with innate combat
[ATTACK] to 	Rdraha	 :: 	4.1378496437169	3	0	0	::	1
checkHit	7.8107557619898	0
=> chance to hit	70
[ATTACK] raw dam	4.1378496437169	versus	0	0.3	with APR	3
[ATTACK] after armor	4.1378496437169
[ATTACK] after range	4
[PHYS CRIT %]	1
[ATTACK] after crit	4
[ATTACK] after mult	4
[PROJECTOR] starting dam	4
[PROJECTOR] after difficulty dam	4
[PROJECTOR] res	0	1	 on dam	4
[PROJECTOR] after resists dam	4
[PROJECTOR] after flat damage armor	4
[PROJECTOR] final dam	4
[SOUND] loading from	/data/sound/creatures/foxes/attack_1.ogg	:=:	sound "/data/sound/creatures/foxes/attack_1.ogg" : <static>
[SOUND] loading from	/data/sound/actions/melee_hit_squish.lua	:=:	/data/sound/actions/melee_hit_squish.ogg	:>
[SOUND] :=>	sound "/data/sound/actions/melee_hit_squish.ogg" : <static>
[LOG]	#UID:4242:0#Fox hits Rdraha(YOU) for #aaaaaa#4 physical#LAST# damage.
[PROJECTOR] starting dam	6.4355389292194
[PROJECTOR] after difficulty dam	6.4355389292194
[PROJECTOR] res	0	1	 on dam	6.4355389292194
[PROJECTOR] after resists dam	6.4355389292194
[PROJECTOR] after flat damage armor	6.4355389292194
[PROJECTOR] final dam	6.4355389292194
[LOG]	
[LOG]	Decrepitude Disease from Rdraha hits Fox for #DARK_GREEN#7 blight#LAST# damage.
[LOG]	Rdraha casts Drain.
[SPELL CRIT %]	2
Adding entity	12944	after	2044
[PROJECTOR] starting dam	46.675036690845
[PROJECTOR] after difficulty dam	46.675036690845
[PROJECTOR] res	0	1	 on dam	46.675036690845
[PROJECTOR] after resists dam	46.675036690845
[PROJECTOR] after flat damage armor	46.675036690845
[PROJECTOR] final dam	46.675036690845
[SOUND] loading from	/data/sound/creatures/wolves/death_1.ogg	:=: unknown file
[LOG]	Rdraha's Drain hits Fox for #DARK_GREEN#47 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Drain killed Fox!#{normal}#
[LOG]	
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	
[LOG]	#00ff00##UID:804:0#Talent Blood Spray is ready to use.
[LOG]	
[Identify]	regeneration infusion	true
[LOG]	Rdraha picks up (a.): #FFFFFF##UID:4263:0#regeneration infusion (heal 106 over 5 turns)#LAST#.
[LOG]	
[USERCHAT] channel talk	StarKeep	tome	Perhaps overkill bugged out, and hit yourself?
[USERCHAT] channel talk	exarion	tome	I didn't even have overkill
[LOG]	#00ff00##UID:776:0#Talent Drain is ready to use.
[LOG]	
[SOUND] loading from	/data/sound/ambient/forest/wind3.ogg	:=:	sound "/data/sound/ambient/forest/wind3.ogg" : <static>
AI took for target	4231	green worm mass	::	2044	Rdraha	81	<	100
green worm mass	4231	dumb ai talents can use	Multiply	T_MULTIPLY
dumb ai uses	T_MULTIPLY
[LOG]	Green worm mass uses Multiply.
[MULTIPLY]	9	22	::	nil
[MULTIPLY]	2	uids	4231	=>	12945	::	nil	nil
[LOG]	
AI took for target	4231	green worm mass	::	2044	Rdraha	16	<	100
green worm mass	12945	dumb ai talents can use	Multiply	T_MULTIPLY
dumb ai uses	T_MULTIPLY
[LOG]	Green worm mass uses Multiply.
[MULTIPLY]	8	22	::	nil
[MULTIPLY]	0	uids	12945	=>	12946	::	nil	nil
[LOG]	
green worm mass	4231	dumb ai talents can use	Multiply	T_MULTIPLY
dumb ai uses	T_MULTIPLY
[LOG]	Green worm mass uses Multiply.
[MULTIPLY]	6	19	::	nil
[MULTIPLY]	1	uids	4231	=>	12947	::	nil	nil
[TARGET] Passing target	wolf	from	green worm mass	to	Rdraha
[LOG]	
[LOG]	Rdraha casts Blood Spray.
[SPELL CRIT %]	2
[SPELL CRIT %]	2
[PROJECTOR] starting dam	33.152808807846
[PROJECTOR] after difficulty dam	33.152808807846
[PROJECTOR] res	0	1	 on dam	33.152808807846
[PROJECTOR] after resists dam	33.152808807846
[PROJECTOR] after flat damage armor	33.152808807846
[PROJECTOR] final dam	33.152808807846
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:27:0#green worm#WHITE#.
[PROJECTOR] starting dam	33.152808807846
[PROJECTOR] after difficulty dam	33.152808807846
[PROJECTOR] res	0	1	 on dam	33.152808807846
[PROJECTOR] after resists dam	33.152808807846
[PROJECTOR] after flat damage armor	33.152808807846
[PROJECTOR] final dam	33.152808807846
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:27:0#green worm#WHITE#.
[SOUND] loading from	/data/sound/creatures/worms/worm_die_1.ogg	:=:	sound "/data/sound/creatures/worms/worm_die_1.ogg" : <static>
[PROJECTOR] starting dam	33.152808807846
[PROJECTOR] after difficulty dam	33.152808807846
[PROJECTOR] res	0	1	 on dam	33.152808807846
[PROJECTOR] after resists dam	33.152808807846
[PROJECTOR] after flat damage armor	33.152808807846
[PROJECTOR] final dam	33.152808807846
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:27:0#green worm#WHITE#.
[PROJECTOR] starting dam	33.152808807846
[PROJECTOR] after difficulty dam	33.152808807846
[PROJECTOR] res	0	1	 on dam	33.152808807846
[PROJECTOR] after resists dam	33.152808807846
[PROJECTOR] after flat damage armor	33.152808807846
[PROJECTOR] final dam	33.152808807846
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:27:0#green worm#WHITE#.
[SOUND] loading from	/data/sound/creatures/worms/worm_die_2.ogg	:=:	sound "/data/sound/creatures/worms/worm_die_2.ogg" : <static>
Loading tile	object/green_worm.png
[LOG]	#UID:2044:0#Rdraha(YOU) hits Green worm mass for #DARK_GREEN#34 blight#LAST# damage.
[LOG]	#UID:2044:0#Rdraha(YOU) hits Green worm mass for #DARK_GREEN#34 blight#LAST# damage.
[LOG]	#UID:2044:0#Rdraha(YOU) hits Green worm mass for #DARK_GREEN#34 blight#LAST# damage.
[LOG]	#UID:2044:0#Rdraha(YOU) hits Green worm mass for #DARK_GREEN#34 blight#LAST# damage.
[LOG]	#{bold}##UID:2044:0#Rdraha(YOU) killed Green worm mass!#{normal}#
[LOG]	#{bold}##UID:2044:0#Rdraha(YOU) killed Green worm mass!#{normal}#
[LOG]	#{bold}##UID:2044:0#Rdraha(YOU) killed Green worm mass!#{normal}#
[LOG]	#{bold}##UID:2044:0#Rdraha(YOU) killed Green worm mass!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:804:0#Talent Blood Spray is ready to use.
[LOG]	Rested for 5 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Ran for 3 turns (stop reason: hostile spotted to the northeast (wolf)).
[LOG]	
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	17.045187284549
Adding entity	12948	after	2044
[PROJECTOR] starting dam	73.65570108112
[PROJECTOR] after difficulty dam	73.65570108112
[PROJECTOR] res	0	1	 on dam	73.65570108112
[PROJECTOR] after resists dam	73.65570108112
[PROJECTOR] after flat damage armor	73.65570108112
[PROJECTOR] final dam	73.65570108112
[LOG]	Rdraha's Soul Rot hits Wolf for #DARK_GREEN#74 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Soul Rot killed Wolf!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	Rested for 3 turns (stop reason: all resources and life at maximum).
[LOG]	
AI took for target	4243	giant grey rat	::	2044	Rdraha	100	<	100
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the east (giant grey rat)).
[LOG]	
AI took for target	4243	giant grey rat	::	2044	Rdraha	64	<	100
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	17.045187284549
Adding entity	12949	after	2044
[PROJECTOR] starting dam	73.65570108112
[PROJECTOR] after difficulty dam	73.65570108112
[PROJECTOR] res	0	1	 on dam	73.65570108112
[PROJECTOR] after resists dam	73.65570108112
[PROJECTOR] after flat damage armor	73.65570108112
[PROJECTOR] final dam	73.65570108112
[LOG]	Rdraha's Soul Rot hits Giant grey rat for #DARK_GREEN#74 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Soul Rot killed Giant grey rat!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	Rested for 3 turns (stop reason: all resources and life at maximum).
[LOG]	
AI took for target	4214	forest troll	::	2044	Rdraha	100	<	100
AI took for target	4216	giant crystal rat	::	2044	Rdraha	81	<	100
giant crystal rat	4216	dumb ai talents can activate	Stone Skin	T_STONE_SKIN
dumb ai uses	T_STONE_SKIN
[LOG]	Giant crystal rat activates Stone Skin.
[SOUND] loading from	/data/sound/talents/earth.ogg	:=:	sound "/data/sound/talents/earth.ogg" : <static>
AI took for target	4244	stone troll	::	2044	Rdraha	64	<	100
[LOG]	Ran for 6 turns (stop reason: hostile spotted to the southeast (stone troll)).
[LOG]	
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	17.045187284549
Adding entity	12950	after	2044
[PROJECTOR] starting dam	73.65570108112
[PROJECTOR] after difficulty dam	73.65570108112
[PROJECTOR] res	2.1656645646239	0.97834335435376	 on dam	73.65570108112
[PROJECTOR] after resists dam	72.060565662981
[PROJECTOR] after flat damage armor	72.060565662981
[PROJECTOR] final dam	72.060565662981
[LOG]	Rdraha's Soul Rot hits Stone troll for #DARK_GREEN#73 blight#LAST# damage.
[LOG]	
Server latency	5064
[TARGET] Passing target	cutpurse	from	giant crystal rat	to	Rdraha
[LOG]	Rdraha casts Drain.
[SPELL CRIT %]	2
Adding entity	12951	after	2044
[PROJECTOR] starting dam	46.675036690845
[PROJECTOR] after difficulty dam	46.675036690845
[PROJECTOR] res	2.1656645646239	0.97834335435376	 on dam	46.675036690845
[PROJECTOR] after resists dam	45.664211960706
[PROJECTOR] after flat damage armor	45.664211960706
[PROJECTOR] final dam	45.664211960706
[LOG]	Rdraha's Drain hits Stone troll for #DARK_GREEN#46 blight#LAST# damage.
[LOG]	
[LOG]	Rdraha casts Blood Spray.
[SPELL CRIT %]	2
[SPELL CRIT %]	2
[PROJECTOR] starting dam	33.152808807846
[PROJECTOR] after difficulty dam	33.152808807846
[PROJECTOR] res	2.1656645646239	0.97834335435376	 on dam	33.152808807846
[PROJECTOR] after resists dam	32.434830175317
[PROJECTOR] after flat damage armor	32.434830175317
[PROJECTOR] final dam	32.434830175317
[LOG]	Stone troll is afflicted by a rotting disease!
[PROJECTOR] starting dam	33.152808807846
[PROJECTOR] after difficulty dam	33.152808807846
[PROJECTOR] res	0	1	 on dam	33.152808807846
[PROJECTOR] after resists dam	33.152808807846
[PROJECTOR] after flat damage armor	33.152808807846
[PROJECTOR] final dam	33.152808807846
[LOG]	Forest troll is afflicted by a decrepitude disease!
[PROJECTOR] starting dam	33.152808807846
[PROJECTOR] after difficulty dam	33.152808807846
[PROJECTOR] res	0	1	 on dam	33.152808807846
[PROJECTOR] after resists dam	33.152808807846
[PROJECTOR] after flat damage armor	33.152808807846
[PROJECTOR] final dam	33.152808807846
[LOG]	Giant crystal rat is afflicted by a decrepitude disease!
[LOG]	#UID:2044:0#Rdraha(YOU) hits Giant crystal rat for #DARK_GREEN#34 blight#LAST# damage.
[LOG]	#UID:2044:0#Rdraha(YOU) hits Forest troll for #DARK_GREEN#34 blight#LAST# damage.
[LOG]	#UID:2044:0#Rdraha(YOU) hits Stone troll for #DARK_GREEN#33 blight#LAST# damage.
[PROJECTOR] starting dam	6.4355389292194
[PROJECTOR] after difficulty dam	6.4355389292194
[PROJECTOR] res	0	1	 on dam	6.4355389292194
[PROJECTOR] after resists dam	6.4355389292194
[PROJECTOR] after flat damage armor	6.4355389292194
[PROJECTOR] final dam	6.4355389292194
[PROJECTOR] starting dam	6.4355389292194
[PROJECTOR] after difficulty dam	6.4355389292194
[PROJECTOR] res	0	1	 on dam	6.4355389292194
[PROJECTOR] after resists dam	6.4355389292194
[PROJECTOR] after flat damage armor	6.4355389292194
[PROJECTOR] final dam	6.4355389292194
[PROJECTOR] starting dam	6.4355389292194
[PROJECTOR] after difficulty dam	6.4355389292194
[PROJECTOR] res	2.1656645646239	0.97834335435376	 on dam	6.4355389292194
[PROJECTOR] after resists dam	6.2961667430867
[PROJECTOR] after flat damage armor	6.2961667430867
[PROJECTOR] final dam	6.2961667430867
stone troll	4244	dumb ai talents can use	Stun	T_STUN
stone troll	4244	dumb ai talents can use	Attack	T_ATTACK
stone troll	4244	dumb ai talents can use	Knockback	T_KNOCKBACK
dumb ai uses	T_STUN
[LOG]	Stone troll uses Stun.
[ATTACK] attacking with innate combat
[ATTACK] to 	Rdraha	 :: 	14.346810294684	6	0	0	::	0.72360679774998
checkHit	6	0
=> chance to hit	65
[ATTACK] raw dam	14.346810294684	versus	0	0.3	with APR	6
[ATTACK] after armor	14.346810294684
[ATTACK] after range	14
[PHYS CRIT %]	1
[ATTACK] after crit	14
[ATTACK] after mult	10.1304951685
[PROJECTOR] starting dam	10.1304951685
[PROJECTOR] after difficulty dam	10.1304951685
[PROJECTOR] res	0	1	 on dam	10.1304951685
[PROJECTOR] after resists dam	10.1304951685
[PROJECTOR] after flat damage armor	10.1304951685
[PROJECTOR] final dam	10.1304951685
[SOUND] loading from	/data/sound/creatures/trolls/stomp.ogg	:=:	sound "/data/sound/creatures/trolls/stomp.ogg" : <static>
checkHit	7.7	22
=> chance to hit	15
[LOG]	Rdraha is stunned!
[LOG]	
[LOG]	Decrepitude Disease from Rdraha hits Giant crystal rat for #DARK_GREEN#7 blight#LAST# damage.
[LOG]	Rotting Disease from Rdraha hits Stone troll for #DARK_GREEN#7 blight#LAST# damage.
[LOG]	Decrepitude Disease from Rdraha hits Forest troll for #DARK_GREEN#7 blight#LAST# damage.
[LOG]	#UID:4244:0#Stone troll hits Rdraha(YOU) for #aaaaaa#11 physical#LAST# damage.
Loading tile	effects/stunned.png
Loading tile	effects/offbalance.png
[LOG]	Rdraha uses Infusion: Wild.
[LOG]	Rdraha is not stunned anymore.
[LOG]	Rdraha is cured!
[LOG]	Rdraha lessens the pain.
Loading tile	effects/infusion_cooldown.png
[PROJECTOR] starting dam	6.4355389292194
[PROJECTOR] after difficulty dam	6.4355389292194
[PROJECTOR] res	0	1	 on dam	6.4355389292194
[PROJECTOR] after resists dam	6.4355389292194
[PROJECTOR] after flat damage armor	6.4355389292194
[PROJECTOR] final dam	6.4355389292194
[PROJECTOR] starting dam	6.4355389292194
[PROJECTOR] after difficulty dam	6.4355389292194
[PROJECTOR] res	0	1	 on dam	6.4355389292194
[PROJECTOR] after resists dam	6.4355389292194
[PROJECTOR] after flat damage armor	6.4355389292194
[PROJECTOR] final dam	6.4355389292194
[SOUND] loading from	/data/sound/creatures/rats/rat_die_1.ogg	:=:	sound "/data/sound/creatures/rats/rat_die_1.ogg" : <static>
[PROJECTOR] starting dam	6.4355389292194
[PROJECTOR] after difficulty dam	6.4355389292194
[PROJECTOR] res	2.1656645646239	0.97834335435376	 on dam	6.4355389292194
[PROJECTOR] after resists dam	6.2961667430867
[PROJECTOR] after flat damage armor	6.2961667430867
[PROJECTOR] final dam	6.2961667430867
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	#00ff00##UID:49:0#Talent Infusion: Regeneration is ready to use.
[LOG]	#00ff00##UID:39:0#Talent Command Staff is ready to use.
[LOG]	
[LOG]	Decrepitude Disease from Rdraha hits Giant crystal rat for #DARK_GREEN#7 blight#LAST# damage.
[LOG]	Rotting Disease from Rdraha hits Stone troll for #DARK_GREEN#7 blight#LAST# damage.
[LOG]	Decrepitude Disease from Rdraha hits Forest troll for #DARK_GREEN#7 blight#LAST# damage.
[LOG]	#{bold}#Decrepitude Disease from Rdraha killed Giant crystal rat!#{normal}#
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	17.045187284549
[LOG]	#{bold}#Rdraha's spell attains critical power!#{normal}#
Adding entity	12952	after	2044
[PROJECTOR] starting dam	119.55624920304
[PROJECTOR] after difficulty dam	119.55624920304
[PROJECTOR] res	2.1656645646239	0.97834335435376	 on dam	119.55624920304
[PROJECTOR] after resists dam	116.96706187926
[PROJECTOR] after flat damage armor	116.96706187926
[PROJECTOR] final dam	116.96706187926
Loading tile	object/money_small.png
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine#WHITE#.
[LOG]	Rdraha's Soul Rot hits Stone troll for #{bold}##DARK_GREEN#117 blight#{normal}##LAST# damage.
Loading tile	object/troll_intestine.png
[LOG]	#{bold}#Rdraha's Soul Rot killed Stone troll!#{normal}#
[PROJECTOR] starting dam	6.4355389292194
[PROJECTOR] after difficulty dam	6.4355389292194
[PROJECTOR] res	0	1	 on dam	6.4355389292194
[PROJECTOR] after resists dam	6.4355389292194
[PROJECTOR] after flat damage armor	6.4355389292194
[PROJECTOR] final dam	6.4355389292194
AI took for target	4214	forest troll	::	2044	Rdraha	16	<	100
cutpurse	4247	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
dumb ai uses	T_INFUSION:_WILD_1
[LOG]	Cutpurse uses Infusion: Wild.
[LOG]	Cutpurse lessens the pain.
[LOG]	
[LOG]	Decrepitude Disease from Rdraha hits Forest troll for #DARK_GREEN#7 blight#LAST# damage.
[PROJECTOR] starting dam	6.4355389292194
[PROJECTOR] after difficulty dam	6.4355389292194
[PROJECTOR] res	0	1	 on dam	6.4355389292194
[PROJECTOR] after resists dam	6.4355389292194
[PROJECTOR] after flat damage armor	6.4355389292194
[PROJECTOR] final dam	6.4355389292194
[LOG]	
[LOG]	Decrepitude Disease from Rdraha hits Forest troll for #DARK_GREEN#7 blight#LAST# damage.
[PROJECTOR] starting dam	6.4355389292194
[PROJECTOR] after difficulty dam	6.4355389292194
[PROJECTOR] res	0	1	 on dam	6.4355389292194
[PROJECTOR] after resists dam	6.4355389292194
[PROJECTOR] after flat damage armor	6.4355389292194
[PROJECTOR] final dam	6.4355389292194
[LOG]	
[LOG]	Decrepitude Disease from Rdraha hits Forest troll for #DARK_GREEN#7 blight#LAST# damage.
[PROJECTOR] starting dam	6.4355389292194
[PROJECTOR] after difficulty dam	6.4355389292194
[PROJECTOR] res	0	1	 on dam	6.4355389292194
[PROJECTOR] after resists dam	6.4355389292194
[PROJECTOR] after flat damage armor	6.4355389292194
[PROJECTOR] final dam	6.4355389292194
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	Rdraha feels pain again.
[LOG]	
[LOG]	Decrepitude Disease from Rdraha hits Forest troll for #DARK_GREEN#7 blight#LAST# damage.
[LOG]	Forest troll is free from the decrepitude disease.
[LOG]	
[LOG]	Cutpurse feels pain again.
[LOG]	#00ff00##UID:804:0#Talent Blood Spray is ready to use.
[LOG]	
[LOG]	#00ff00##UID:776:0#Talent Drain is ready to use.
[LOG]	
[LOG]	Rdraha casts Drain.
[SPELL CRIT %]	2
Adding entity	12953	after	2044
[PROJECTOR] starting dam	46.675036690845
[PROJECTOR] after difficulty dam	46.675036690845
[PROJECTOR] res	0	1	 on dam	46.675036690845
[PROJECTOR] after resists dam	46.675036690845
[PROJECTOR] after flat damage armor	46.675036690845
[PROJECTOR] final dam	46.675036690845
[LOG]	Rdraha's Drain hits Forest troll for #DARK_GREEN#47 blight#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	Rdraha	 :: 	11.878475484689	6	0	0	::	1
checkHit	4	0
=> chance to hit	60
[ATTACK] raw dam	11.878475484689	versus	0	0.3	with APR	6
[ATTACK] after armor	11.878475484689
[ATTACK] after range	13
[PHYS CRIT %]	1
[ATTACK] after crit	13
[ATTACK] after mult	13
[PROJECTOR] starting dam	13
[PROJECTOR] after difficulty dam	13
[PROJECTOR] res	0	1	 on dam	13
[PROJECTOR] after resists dam	13
[PROJECTOR] after flat damage armor	13
[PROJECTOR] final dam	13
[LOG]	
[LOG]	#UID:4214:0#Forest troll hits Rdraha(YOU) for #aaaaaa#13 physical#LAST# damage.
[LOG]	Rdraha casts Blood Spray.
[SPELL CRIT %]	2
[SPELL CRIT %]	2
[PROJECTOR] starting dam	33.152808807846
[PROJECTOR] after difficulty dam	33.152808807846
[PROJECTOR] res	0	1	 on dam	33.152808807846
[PROJECTOR] after resists dam	33.152808807846
[PROJECTOR] after flat damage armor	33.152808807846
[PROJECTOR] final dam	33.152808807846
[LOG]	Cutpurse is afflicted by a decrepitude disease!
[PROJECTOR] starting dam	33.152808807846
[PROJECTOR] after difficulty dam	33.152808807846
[PROJECTOR] res	0	1	 on dam	33.152808807846
[PROJECTOR] after resists dam	33.152808807846
[PROJECTOR] after flat damage armor	33.152808807846
[PROJECTOR] final dam	33.152808807846
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine#WHITE#.
[LOG]	#UID:2044:0#Rdraha(YOU) hits Cutpurse for #DARK_GREEN#34 blight#LAST# damage.
[LOG]	#UID:2044:0#Rdraha(YOU) hits Forest troll for #DARK_GREEN#34 blight#LAST# damage.
[LOG]	#{bold}##UID:2044:0#Rdraha(YOU) killed Forest troll!#{normal}#
[PROJECTOR] starting dam	6.4355389292194
[PROJECTOR] after difficulty dam	6.4355389292194
[PROJECTOR] res	0	1	 on dam	6.4355389292194
[PROJECTOR] after resists dam	6.4355389292194
[PROJECTOR] after flat damage armor	6.4355389292194
[PROJECTOR] final dam	6.4355389292194
[LOG]	
[LOG]	Decrepitude Disease from Rdraha hits Cutpurse for #DARK_GREEN#7 blight#LAST# damage.
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	17.045187284549
Adding entity	12954	after	2044
[PROJECTOR] starting dam	73.65570108112
[PROJECTOR] after difficulty dam	73.65570108112
[PROJECTOR] res	0	1	 on dam	73.65570108112
[PROJECTOR] after resists dam	73.65570108112
[PROJECTOR] after flat damage armor	73.65570108112
[PROJECTOR] final dam	73.65570108112
[LOG]	Rdraha's Soul Rot hits Cutpurse for #DARK_GREEN#74 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Soul Rot killed Cutpurse!#{normal}#
[LOG]	
[USERCHAT] channel talk	Aura of the Dawn	tome	Were you adjacent to the bandit?
[USERCHAT] channel achievement	jalpal	tome	Bringer of Doom	false	false
[USERCHAT] channel talk	exarion	tome	The only thing I can think of is swap, which bandits can have
[SOUND] loading from	/data/sound/ambient/forest/bird4.ogg	:=:	sound "/data/sound/ambient/forest/bird4.ogg" : <static>
[USERCHAT] channel talk	Aura of the Dawn	tome	ninja'd.
[USERCHAT] channel talk	exarion	tome	but I also got hit while not adjacent
[SOUND] loading from	/data/sound/actions/coins.lua	:=:	/data/sound/actions/coins.ogg	:>
[SOUND] :=>	sound "/data/sound/actions/coins.ogg" : <static>
[LOG]	You pickup 0.55 gold pieces.
[LOG]	You pickup 0.70 gold pieces.
[LOG]	You pickup 0.60 gold pieces.
[LOG]	#00ff00##UID:60:0#Talent Infusion: Wild is ready to use.
[LOG]	
[USERCHAT] channel talk	Aura of the Dawn	tome	Oh.
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	
[LOG]	#00ff00##UID:804:0#Talent Blood Spray is ready to use.
[LOG]	
[LOG]	#00ff00##UID:776:0#Talent Drain is ready to use.
[LOG]	
[Identify]	woodsman's iron pickaxe	true
[LOG]	Rdraha picks up (b.): #00FF80##UID:4275:0#woodsman's iron pickaxe (dig speed 40 turns)#LAST#.
[LOG]	
Loading tile	talents/dig_object.png
[LOG]	You pickup 0.95 gold pieces.
[LOG]	
Loading tile	object/staff_elm.png
Loading tile	object/robe_linen.png
Loading tile	object/lite_brass.png
[SOUND] loading from	/data/sound/ambient/forest/bird2.ogg	:=:	sound "/data/sound/ambient/forest/bird2.ogg" : <static>
[USERCHAT] channel achievement	Akimitsu	tome	Curse Lifter	false	false
fight: 	woodsman's iron pickaxe	elm vilestaff	::	OFFHAND	TOOL
fight: 	woodsman's iron pickaxe	linen robe	::	nil	TOOL
fight: 	woodsman's iron pickaxe	brass lantern	::	nil	TOOL
[SOUND] loading from	/data/sound/actions/wear.ogg	:=:	sound "/data/sound/actions/wear.ogg" : <static>
[LOG]	Rdraha wears: #00FF80##UID:4275:0#woodsman's iron pickaxe (dig speed 40 turns)#LAST#.
[LOG]	
Server latency	164
[USERCHAT] channel talk	Aura of the Dawn	tome	And you're positive it was X hits self for X blight damage?
[LOG]	You are now inscribed with Infusion: Regeneration.
[SOUND] loading from	/data/sound/actions/read.ogg	:=:	sound "/data/sound/actions/read.ogg" : <static>
[Identify]	regeneration infusion	true
[LOG]	You have no more #FFFFFF##UID:4263:0#regeneration infusion (heal 106 over 5 turns)#LAST#.
[LOG]	#00ff00##UID:47:0#Talent Dig is ready to use.
[LOG]	
[USERCHAT] channel talk	Aura of the Dawn	tome	not something that some nearby enemy could have done?
[USERCHAT] channel talk	exarion	tome	Yes, death message explicitly said killed by herself
[LOG]	Resting starts...
[LOG]	#00ff00##UID:50:0#Talent Infusion: Regeneration is ready to use.
[LOG]	Rested for 29 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Lore found: #0080FF#tattered paper scrap (trollmire)
[LOG]	You can read all your collected lore in the game menu, by pressing Escape.
[PROFILE] filtering save of 	lore	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LORE] learnt	trollmire-note-1
[LOG]	Ran for 4 turns (stop reason: learnt lore).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Identify]	ametrine	true
[SOUND] loading from	/data/sound/actions/gem.ogg	:=:	sound "/data/sound/actions/gem.ogg" : <static>
[LOG]	Rdraha picks up (c.): #FFFFFF##UID:4274:0#ametrine#LAST#.
AI took for target	4259	large white snake	::	2044	Rdraha	36	<	100
AI took for target	4239	wolf	::	2044	Rdraha	81	<	100
[TARGET] Passing target	brown mold	from	wolf	to	Rdraha
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the south (large white snake)).
[LOG]	
[USERCHAT] channel talk	Aura of the Dawn	tome	Could there have been stealth bandit?
[USERCHAT] channel talk	Aura of the Dawn	tome	One you didn't see that used swap?
[USERCHAT] channel talk	exarion	tome	negative, this was unknown tunnels 2 after assain lord died, and I could see all 4 enemies
[LOG]	Rdraha casts Blood Spray.
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	17.045187284549
Adding entity	12955	after	2044
[PROJECTOR] starting dam	73.65570108112
[PROJECTOR] after difficulty dam	73.65570108112
[PROJECTOR] res	0	1	 on dam	73.65570108112
[PROJECTOR] after resists dam	73.65570108112
[PROJECTOR] after flat damage armor	73.65570108112
[PROJECTOR] final dam	73.65570108112
[LOG]	Rdraha's Soul Rot hits Large white snake for #DARK_GREEN#74 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Soul Rot killed Large white snake!#{normal}#
[LOG]	
[LOG]	Rdraha casts Drain.
[SPELL CRIT %]	2
Adding entity	12956	after	2044
[PROJECTOR] starting dam	46.675036690845
[PROJECTOR] after difficulty dam	46.675036690845
[PROJECTOR] res	0	1	 on dam	46.675036690845
[PROJECTOR] after resists dam	46.675036690845
[PROJECTOR] after flat damage armor	46.675036690845
[PROJECTOR] final dam	46.675036690845
[LOG]	Rdraha's Drain hits Wolf for #DARK_GREEN#47 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Drain killed Wolf!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	#00ff00##UID:776:0#Talent Drain is ready to use.
[LOG]	Rested for 8 turns (stop reason: all resources and life at maximum).
[LOG]	
[USERCHAT] channel talk	Aura of the Dawn	tome	That would do it, but would be hard timing to fire, get swapped, and all before it hits next enemy.
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the south (brown mold)).
[LOG]	
[USERCHAT] channel talk	StarKeep	tome	Ah.
Server latency	161
[USERCHAT] channel talk	Aura of the Dawn	tome	Strange.
[USERCHAT] channel talk	StarKeep	tome	Shadowblade could have done it there.
[LOG]	Rdraha casts Blood Spray.
[USERCHAT] channel talk	exarion	tome	I saw both of them, they were well away from me
Using cached font	/data/font/DroidSansMono.ttf	12
Loading tile	talents/heightened_senses.png
Loading tile	talents/charm_mastery.png
Loading tile	talents/piercing_sight.png
Loading tile	talents/evasion.png
Loading tile	talents/bloodcasting.png
Loading tile	talents/absorb_life.png
Loading tile	talents/life_tap.png
Loading tile	talents/blood_lock.png
Loading tile	talents/overkill.png
Loading tile	talents/blood_vengeance.png
Loading tile	talents/vimsense.png
Loading tile	talents/leech.png
Loading tile	talents/dark_portal.png
Loading tile	talents/bone_spear.png
Loading tile	talents/bone_grab.png
Loading tile	talents/bone_nova.png
Loading tile	talents/bone_shield.png
Loading tile	talents/pacification_hex.png
Loading tile	talents/burning_hex.png
Loading tile	talents/empathic_hex.png
Loading tile	talents/domination_hex.png
Loading tile	talents/curse_of_defenselessness.png
Loading tile	talents/curse_of_impotence.png
Loading tile	talents/curse_of_death.png
Loading tile	talents/curse_of_vulnerability.png
Loading tile	talents/virulent_disease.png
Loading tile	talents/cyst_burst.png
Loading tile	talents/catalepsy.png
Loading tile	talents/epidemic.png
Loading tile	talents/blood_grasp.png
Loading tile	talents/blood_boil.png
Loading tile	talents/blood_fury.png
Loading tile	talents/corrupted_negation.png
Loading tile	talents/corrosive_worm.png
Loading tile	talents/poison_storm.png
Loading tile	talents/wraithform.png
Loading tile	talents/darkfire.png
Loading tile	talents/flame_of_urh_rok.png
Loading tile	talents/demon_plane.png
Loading tile	stats/strength.png
Loading tile	stats/dexterity.png
Loading tile	stats/constitution.png
Loading tile	stats/magic.png
Loading tile	stats/willpower.png
Loading tile	stats/cunning.png
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSans.ttf	14
[LOG]	Rdraha deactivates Dark Ritual.
[LOG]	Rdraha activates Dark Ritual.
[LOG]	Rdraha deactivates Willful Tormenter.
[LOG]	Rdraha activates Willful Tormenter.
[USERCHAT] channel talk	StarKeep	tome	Those buggers are around, and can pull you around.
[LOG]	Rdraha casts Blood Spray.
[SPELL CRIT %]	2
[SPELL CRIT %]	2
[LOG]	
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	17.045187284549
Adding entity	12964	after	2044
[PROJECTOR] starting dam	73.65570108112
[PROJECTOR] after difficulty dam	73.65570108112
[PROJECTOR] res	0	1	 on dam	73.65570108112
[PROJECTOR] after resists dam	73.65570108112
[PROJECTOR] after flat damage armor	73.65570108112
[PROJECTOR] final dam	73.65570108112
[LOG]	Rdraha's Soul Rot hits Brown mold for #DARK_GREEN#74 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Soul Rot killed Brown mold!#{normal}#
[LOG]	
[USERCHAT] channel talk	explodedman	tome	Is the transmog gold the same as the sell price?
[USERCHAT] channel talk	exarion	tome	I didn't see anything like that in their talent list, I only saw a teleport to target talent
[LOG]	Resting starts...
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	#00ff00##UID:804:0#Talent Blood Spray is ready to use.
[LOG]	Rested for 5 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Ran for 5 turns (stop reason: hostile spotted to the south (yellow ooze)).
[LOG]	
[LOG]	Rdraha casts Blood Spray.
[SPELL CRIT %]	2
[SPELL CRIT %]	2
[LOG]	#{bold}#Rdraha's spell attains critical power!#{normal}#
[PROJECTOR] starting dam	33.152808807846
[PROJECTOR] after difficulty dam	33.152808807846
[PROJECTOR] res	0	1	 on dam	33.152808807846
[PROJECTOR] after resists dam	33.152808807846
[PROJECTOR] after flat damage armor	33.152808807846
[PROJECTOR] final dam	33.152808807846
[LOG]	#UID:2044:0#Rdraha(YOU) hits Yellow ooze for #{bold}##DARK_GREEN#34 blight#{normal}##LAST# damage.
[LOG]	#{bold}##UID:2044:0#Rdraha(YOU) killed Yellow ooze!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:804:0#Talent Blood Spray is ready to use.
[LOG]	Rested for 6 turns (stop reason: all resources and life at maximum).
[LOG]	
[Identify]	regeneration infusion	true
[LOG]	Rdraha picks up (a.): #FFFFFF##UID:4234:0#regeneration infusion (heal 89 over 5 turns)#LAST#.
AI took for target	4240	giant brown rat	::	2044	Rdraha	64	<	100
[LOG]	Ran for 3 turns (stop reason: hostile spotted to the south (giant brown rat)).
[LOG]	
[Identify]	linen cloak	true
[LOG]	Rdraha picks up (b.): #FFFFFF##UID:4273:0#linen cloak (1 def, 0 armour)#LAST#.
[LOG]	
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	17.045187284549
[LOG]	#{bold}#Rdraha's spell attains critical power!#{normal}#
Adding entity	12965	after	2044
[PROJECTOR] starting dam	119.55624920304
[PROJECTOR] after difficulty dam	119.55624920304
[PROJECTOR] res	0.54237222385013	0.9945762777615	 on dam	119.55624920304
[PROJECTOR] after resists dam	118.90780931549
[PROJECTOR] after flat damage armor	118.90780931549
[PROJECTOR] final dam	118.90780931549
[LOG]	Rdraha's Soul Rot hits Giant brown rat for #{bold}##DARK_GREEN#119 blight#{normal}##LAST# damage.
[LOG]	#{bold}#Rdraha's Soul Rot killed Giant brown rat!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	#00ff00##UID:816:0#Talent Soul Rot is ready to use.
[LOG]	Rested for 3 turns (stop reason: all resources and life at maximum).
[LOG]	
AI took for target	4220	green worm mass	::	2044	Rdraha	100	<	100
[LOG]	Ran for 7 turns (stop reason: hostile spotted to the west (green worm mass)).
[LOG]	
Server latency	159
[USERCHAT] channel talk	exarion	tome	and now my screen is cyan
[SOUND] loading from	/data/sound/ambient/forest/bird5.ogg	:=:	sound "/data/sound/ambient/forest/bird5.ogg" : <static>
[LOG]	Rdraha casts Soul Rot.
[LOG]	
[USERCHAT] channel talk	hollower	tome	what about that soundrel talent that deflects projectiles to an adjacent tile
green worm mass	4220	dumb ai talents can use	Multiply	T_MULTIPLY
dumb ai uses	T_MULTIPLY
[LOG]	Green worm mass uses Multiply.
[MULTIPLY]	43	18	::	nil
[MULTIPLY]	2	uids	4220	=>	12966	::	nil	nil
[LOG]	
[LOG]	Rdraha casts Soul Rot.
[SPELL CRIT %]	17.045187284549
Adding entity	12967	after	2044
[PROJECTOR] starting dam	73.65570108112
[PROJECTOR] after difficulty dam	73.65570108112
[PROJECTOR] res	0	1	 on dam	73.65570108112
[PROJECTOR] after resists dam	73.65570108112
[PROJECTOR] after flat damage armor	73.65570108112
[PROJECTOR] final dam	73.65570108112
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:27:0#green worm#WHITE#.
[LOG]	Rdraha's Soul Rot hits Green worm mass for #DARK_GREEN#74 blight#LAST# damage.
[LOG]	#{bold}#Rdraha's Soul Rot killed Green worm mass!#{normal}#
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: hostile spotted to the west (green worm mass)).
[USERCHAT] channel talk	Aura of the Dawn	tome	you in the .5 beta?
[USERCHAT] channel achievement	soscannonballs	global	The Right thing to do	false	false
[USERCHAT] channel talk	exarion	tome	yes
[LOG]	Rdraha casts Blood Spray.
[USERCHAT] channel talk	Aura of the Dawn	tome	Screenshot and snag the log then.
[USERCHAT] channel achievement	itastelikelove	tome	Rescuer of the lost	false	false
[USERCHAT] channel talk	Aura of the Dawn	tome	It's a shader issue DG is trying to track down.
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[COROUTINE] registering	savefilepipe	thread: 0x0ab48a88
[SAVEFILE PIPE] force waiting
Make wait background texture 335 : 1920x1080 (2048, 2048)
[SAVEFILE PIPE] new save running in the pipe:	Rdraha	game	::	game.teag	::	table: 0x098d5558	=>	table: 0x0d0ef628	(2714)
Loading savefile 	/save/Rdraha/
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save/Rdraha/game.teag.tmp
Saved zipname /save/Rdraha/game.teag.tmp
[LOG]	Saving done.
Wait finished, counted 443, 268 ticks
[COROUTINE] registering	savefilepipe	thread: 0x0fc0e1c0
[SAVEFILE PIPE] force waiting
Make wait background texture 762 : 1920x1080 (2048, 2048)
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x09986318	=>	table: 0x0fc07648	(1)
Loading savefile 	/save//
[SAVEFILE PIPE] unleashing save thread
Saving zipname /save//world.teaw.tmp
Saved zipname /save//world.teaw.tmp
[LOG]	Saving done.
Wait finished, counted 55, 153 ticks
Saving JSON	true
[LOG]	Saving game...
[SAVEFILE PIPE] force waiting
