[CPU] Detected 8 CPUs
OpenAL device available: DirectSound Default (default DirectSound Default)
OpenAL device available: WaveOut Default (default DirectSound Default)
OpenAL device available: No Output (default DirectSound Default)
Available video driver: windows
Available video driver: dummy
NO SELFEXE: bootstrapping from CWD
Booting T-Engine from: C:\Users\Jinsediaoying\Desktop\ToME4 SVN\t-engine.exe
SelfExe gave us app directory of:	C:\Users\Jinsediaoying\Desktop\ToME4 SVN\
LuaVM:	LuaJIT 2.0.0-beta8	x86
Creating particles thread 0
Creating particles thread 1
Creating particles thread 2
LuaVM:	LuaJIT 2.0.0-beta8	x86
LuaVM:	LuaJIT 2.0.0-beta8	x86
Creating particles thread 3
LuaVM:	LuaJIT 2.0.0-beta8	x86
LuaVM:	LuaJIT 2.0.0-beta8	x86
LuaVM:	LuaJIT 2.0.0-beta8	x86
Creating particles thread 4
Creating particles thread 5
LuaVM:	LuaJIT 2.0.0-beta8	x86
Creating particles thread 6
[DO RESIZE] Requested: 800x600 (0)
LuaVM:	LuaJIT 2.0.0-beta8	x86
[DO RESIZE] Got: 800x600 (0)
OpenGL max texture size: 16384
OpenGL max texture size: 16384
Running lua loader code...
Reboot using	te4	LATEST	boot	player	false
[ENGINE LOADER] available from dir: 	te4-1.0.1
[ENGINE LOADER] found engines	te4={[1]={[1]=1.000000 , [2]=0.000000 , [3]=1.000000 , [4]="te4" , [5]=17.000000 , ["load_dir"]="/engines/default/" , } , } __byname={["te4-1.0.1"]=true , } 
[ENGINE LOADER] looked in:
	C:\Users\Jinsediaoying\\T-Engine\4.0
	bootstrap
	C:\Users\Jinsediaoying\Desktop\ToME4 SVN\\game\thirdparty
	C:\Users\Jinsediaoying\Desktop\ToME4 SVN\\game
[ENGINE LOADER] sorted:	te4	1	0	1
[ENGINE LOADER] loading engine:	1	0	1	te4
[ENGINE LOADER] using directory engine:	/engines/default/
Available resolutions: 1920x1080x32
Available resolutions: 1680x1050x32
Available resolutions: 1440x900x32
Available resolutions: 1400x1050x32
Available resolutions: 1366x768x32
Available resolutions: 1360x768x32
Available resolutions: 1280x1024x32
Available resolutions: 1280x800x32
Available resolutions: 1280x768x32
Available resolutions: 1280x720x32
Available resolutions: 1024x768x32
Available resolutions: 800x600x32
Available resolutions: 720x576x32
Available resolutions: 720x480x32
Available resolutions: 640x480x32
Available resolutions: 1920x1080x16
Available resolutions: 1680x1050x16
Available resolutions: 1440x900x16
Available resolutions: 1400x1050x16
Available resolutions: 1366x768x16
Available resolutions: 1360x768x16
Available resolutions: 1280x1024x16
Available resolutions: 1280x800x16
Available resolutions: 1280x768x16
Available resolutions: 1280x720x16
Available resolutions: 1024x768x16
Available resolutions: 800x600x16
Available resolutions: 720x576x16
Available resolutions: 720x480x16
Available resolutions: 640x480x16
[KEYBINDER] Loaded keybinds: move
[KEYBINDER] Loaded keybinds: hotkeys
[KEYBINDER] Loaded keybinds: inventory
[KEYBINDER] Loaded keybinds: actions
[KEYBINDER] Loaded keybinds: interface
[KEYBINDER] Loaded keybinds: debug
Remapping	QUICK_SWITCH_WEAPON	table: 0x0eaa1950
Remapping	MOVE_STAY	table: 0x0eaa1cf0
Remapping	DEBUG_MODE	table: 0x0eaa1d40
setResolution: switching resolution to	1920x1080 Fullscreen	1920	1080	true	(forced)
Setting resolution to 1920x1080 (fullscreen)
[DO RESIZE] Requested: 1920x1080 (1)
[DO RESIZE] Got: 1920x1080 (1)
OpenGL max texture size: 16384
setResolution: performing onResolutionChange...

onResolutionChange: resolution changed to 	1920	1080	from	nil	nil
onResolutionChange: no game yet!
Creating profile thread
[ONLINE PROFILE] fun facts	nil
[PROFILE] mounted 	online	on /current-profile
LuaVM:	LuaJIT 2.0.0-beta8	x86
TE4Online starting...
[PROFILE] unmounted 	online	from /current-profile
[ENGINE] Setting requested FPS to 30 (33 ms)
[ENGINE] Switching to turn based
Creating module	boot	:: (as dir)	true	:: (as team)	nil	
Loaded module definition for boot-1.0.0 using engine te4-1.0.1
Creating module	example	:: (as dir)	true	:: (as team)	nil	
Loaded module definition for example-1.0.1 using engine te4-1.0.1
Creating module	example_realtime	:: (as dir)	true	:: (as team)	nil	
Loaded module definition for example_realtime-1.0.1 using engine te4-1.0.1
Creating module	gruesome	:: (as dir)	true	:: (as team)	nil	
Module mismatch engine version gruesome-1.0.0 using engine te4-0.9.44
Loaded module definition for gruesome-1.0.0 using engine te4-0.9.44
Creating module	tome	:: (as dir)	true	:: (as team)	nil	
Loaded module definition for tome-1.0.1 using engine te4-1.0.1
tome	boot
example_realtime	tome
boot	example_realtime
example	boot
boot	gruesome
boot	example
boot	tome
example_realtime	gruesome
example	gruesome
* Module: tome
 ** 1.0.1
* Module: boot
 ** 1.0.0
* Module: example
 ** 1.0.1
* Module: gruesome
 ** 1.0.0
* Module: example_realtime
 ** 1.0.1
After fs.reset
[1] = {
  [path] = C:\Users\Jinsediaoying\Desktop\ToME4 SVN\\game\engines\default\
}
[ENGINE] Switching to turn based
Loading savefile 	/save//
Loading savefile 	/save/player/
Make wait background texture 2 : 1920x1080 (2048, 2048)
Using cached font	/data/font/DroidSans.ttf	12
[ENGINE] Switching to realtime, interval 125 ms
[MODULE LOADER] loading module	Tales of Maj'Eyal Main Menu	[mod.load]	::	nil	nil
[GAMMA] Setting gamma correction using SDL	1.2
[ENGINE] Switching to turn based
[GAMMA] Setting gamma correction using SDL	1.2
Loading savefile 	/save/player/
Using cached font	/data/font/DroidSans.ttf	12
[MAP] Reseting tiles caches
Using cached font	/data/font/DroidSansMono.ttf	22
Using cached font	/data/font/DroidSansMono.ttf	22
Using cached font	/data/font/DroidSansMono.ttf	22
Using cached font	/data/font/DroidSansMono.ttf	22
Using cached font	/data/font/DroidSansMono.ttf	22
Using cached font	/data/font/DroidSansMono.ttf	22
Using cached font	/data/font/DroidSansMono.ttf	22
[SHADER] Loading from /data/gfx/shaders/main_fbo.lua
New GL Shader program 1
New GL Shader 2 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/main_fbo.frag
*p 1: Uniform: 0: 1406 blur
*p 1: Uniform: 1: 8B52 colorize
*p 1: Uniform: 2: 1406 hp_warning
*p 1: Uniform: 3: 1406 motionblur
*p 1: Uniform: 4: 8B5E noisevol
*p 1: Uniform: 5: 8B5E tex
*p 1: Uniform: 6: 8B50 texSize
*p 1: Uniform: 7: 1406 tick
[SHADER] Loading from /data/gfx/shaders/full_fbo.lua
New GL Shader program 3
New GL Shader 4 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/full_fbo.frag
*p 3: Uniform: 0: 1406 gamma
*p 3: Uniform: 1: 8B5E sceneBuffer
[GAMMA] Setting gamma correction using fullscreen shader	1.2
Loading savefile 	/save/player/
Loading entities file from file	/data/zones/dungeon/npcs.lua
Loading entities file from file	/data/general/npcs/skeleton.lua
Loading entities file from file	/data/general/npcs/canine.lua
Loading entities file from file	/data/general/npcs/troll.lua
Loading entities file from file	/data/zones/dungeon/grids.lua
Loading entities file from file	/data/general/grids/basic.lua
Loading entities file from file	/data/general/grids/forest.lua
Loading entities file from file	/data/general/grids/water.lua
Loading entities file from file	/data/general/grids/underground.lua
Loading entities file from file	/data/zones/dungeon/objects.lua
Loading entities file from file	/data/zones/dungeon/traps.lua
Initiated zone	Forest	with base_level	1
C Map size 40:22 :: 880
C Map seens texture: 40 (60x60)
loaded room generator	random_room	function: 0x0cdbef60
room generator	function: 0x0cdbef60	is making a room
loaded room generator	simple	function: 0x0ce00800
alloc	simple7x5
room allocated at	20	31	with center	23	33
room generator	function: 0x0cdbef60	is making a room
loaded room	double_helix	12	6
alloc	double_helix
room allocated at	11	20	with center	16	22
room generator	function: 0x0cdbef60	is making a room
alloc	simple6x12
room allocated at	41	6	with center	43	11
room generator	function: 0x0cdbef60	is making a room
alloc	simple8x9
room allocated at	16	38	with center	19	42
room generator	function: 0x0cdbef60	is making a room
loaded room	small_x	5	5
alloc	small_x
room allocated at	37	38	with center	39	40
room generator	function: 0x0cdbef60	is making a room
alloc	simple9x8
room allocated at	15	12	with center	19	15
room generator	function: 0x0cdbef60	is making a room
loaded room	inner_checkerboard	9	9
alloc	inner_checkerboard
room allocated at	10	3	with center	14	7
room generator	function: 0x0cdbef60	is making a room
loaded room	small_cross	9	9
alloc	small_cross
room allocated at	1	4	with center	5	8
room generator	function: 0x0cdbef60	is making a room
loaded room	inner_circle2	9	8
alloc	inner_circle2
room allocated at	32	16	with center	36	19
room generator	function: 0x0cdbef60	is making a room
alloc	simple9x8
room allocated at	32	6	with center	36	9
Begin tunnel	10	table: 0x0ceaf3c0
Loading tile	terrain/granite_wall1.png
Loading tile	terrain/marble_floor.png
Loading tile	terrain/granite_door1.png
Loading tile	npc/troll_f.png
Loading tile	npc/degenerated_skeleton_warrior.png
Loading tile	npc/canine_w.png
Loading tile	npc/skeleton_mage.png
Loading tile	npc/troll_s.png
Loading tile	npc/troll_c.png
Loading tile	npc/skeleton_warrior.png
Loading tile	npc/canine_fox.png
Loading tile	npc/canine_ww.png
Loading tile	terrain/granite_wall1_3.png
Loading tile	terrain/granite_wall1_2.png
Loading tile	terrain/granite_wall1_5.png
Loading tile	terrain/granite_wall1_1.png
Loading tile	terrain/granite_wall2.png
Loading tile	terrain/granite_wall3.png
Loading tile	terrain/granite_wall1_4.png
Loading tile	terrain/granite_wall2_15.png
Loading tile	terrain/granite_wall2_9.png
Loading tile	terrain/granite_wall_pillar_8.png
Loading tile	terrain/marble_floor.png
Loading tile	terrain/granite_wall_pillar_2.png
Loading tile	terrain/granite_wall2_16.png
Loading tile	terrain/granite_wall2_17.png
Loading tile	terrain/granite_wall_pillar_1.png
Loading tile	terrain/granite_wall_pillar_7.png
Loading tile	terrain/granite_wall_pillar_small.png
Loading tile	terrain/granite_wall_pillar_small_top.png
Loading tile	terrain/granite_wall_pillar_3.png
Loading tile	terrain/granite_wall_pillar_9.png
Loading tile	terrain/granite_wall2_8.png
Loading tile	terrain/granite_wall2_11.png
Loading tile	terrain/granite_wall2_1.png
Loading tile	terrain/granite_wall2_5.png
Loading tile	terrain/granite_wall2_3.png
Loading tile	terrain/marble_floor.png
Loading tile	terrain/granite_door1_vert.png
Loading tile	terrain/granite_door1_vert_north.png
Loading tile	player/humanoid_human_riala_shalarak.png
[MUSIC] loading	The saga begins.ogg	sound "/data/music/The saga begins.ogg" : <static>
[MUSIC] playing	The saga begins.ogg	sound "/data/music/The saga begins.ogg" : <static>
[COROUTINE] registering	getnews	thread: 0x0cf061e8
[ENGINE] Setting requested FPS to 30 (33 ms)
[MODULE LOADER] done loading module	Tales of Maj'Eyal Main Menu
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
Wait finished, counted 1297, 2288 ticks
[EVENT HANDLER]: Got a SHOW/FOCUS_GAINED event, restoring full FPS.
[EVENT HANDLER]: Got a SHOW/FOCUS_GAINED event, restoring full FPS.
move 0 x 0
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[ONLINE PROFILE] get news
move 0 x 0
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[EVENT HANDLER]: Got a HIDDEN/FOCUS_LOST event, going idle.
[ENGINE] Setting requested FPS to 2 (500 ms)
move 0 x 0
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[EVENT HANDLER]: Got a SHOW/FOCUS_GAINED event, restoring full FPS.
[ENGINE] Setting requested FPS to 30 (33 ms)
[SOUND] loading from	/data/sound/ui/subtle_button_sound.ogg	:=:	sound "/data/sound/ui/subtle_button_sound.ogg" : <static>
Creating module	boot	:: (as dir)	true	:: (as team)	nil	
Loaded module definition for boot-1.0.0 using engine te4-1.0.1
Creating module	example	:: (as dir)	true	:: (as team)	nil	
Loaded module definition for example-1.0.1 using engine te4-1.0.1
Creating module	example_realtime	:: (as dir)	true	:: (as team)	nil	
Loaded module definition for example_realtime-1.0.1 using engine te4-1.0.1
Creating module	gruesome	:: (as dir)	true	:: (as team)	nil	
Module mismatch engine version gruesome-1.0.0 using engine te4-0.9.44
Creating module	tome	:: (as dir)	true	:: (as team)	nil	
Loaded module definition for tome-1.0.1 using engine te4-1.0.1
tome	boot
example	tome
boot	example
example_realtime	boot
boot	example_realtime
boot	tome
example	example_realtime
* Module: tome
 ** 1.0.1
* Module: boot
 ** 1.0.0
* Module: example
 ** 1.0.1
* Module: example_realtime
 ** 1.0.1
After fs.reset
[1] = {
  [path] = C:\Users\Jinsediaoying\Desktop\ToME4 SVN\\game\engines\default\
}
Using cached font	/data/font/DroidSans-Bold.ttf	16
[ENGINE] Switching to turn based
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[MAIN] rebooting lua state: 	te4	1.0.1	tome-1.0.1	player	true
[ENGINE] Switching to turn based
NO SELFEXE: bootstrapping from CWD
Booting T-Engine from: C:\Users\Jinsediaoying\Desktop\ToME4 SVN\t-engine.exe
SelfExe gave us app directory of:	C:\Users\Jinsediaoying\Desktop\ToME4 SVN\
LuaVM:	LuaJIT 2.0.0-beta8	x86
Destroying particle thread 0 (waiting for mutex)
Destroying particle thread 0
Destroying particle thread 0 (waiting for thread 3bc40)
Cleaning up particle thread 0
Cleaned up particle thread 0
Destroyed particle thread 0 (0)
Destroying particle thread 1 (waiting for mutex)
Destroying particle thread 1
Destroying particle thread 1 (waiting for thread 3c3f8)
Cleaning up particle thread 1
Cleaned up particle thread 1
Destroyed particle thread 1 (0)
Destroying particle thread 2 (waiting for mutex)
Destroying particle thread 2
Destroying particle thread 2 (waiting for thread 3cb60)
Cleaning up particle thread 2
Cleaned up particle thread 2
Destroyed particle thread 2 (0)
Destroying particle thread 3 (waiting for mutex)
Destroying particle thread 3
Destroying particle thread 3 (waiting for thread 3d0a8)
Cleaning up particle thread 3
Cleaned up particle thread 3
Destroyed particle thread 3 (0)
Destroying particle thread 4 (waiting for mutex)
Destroying particle thread 4
Destroying particle thread 4 (waiting for thread 3d9f0)
Cleaning up particle thread 4
Cleaned up particle thread 4
Destroyed particle thread 4 (0)
Destroying particle thread 5 (waiting for mutex)
Destroying particle thread 5
Destroying particle thread 5 (waiting for thread 3e518)
Cleaning up particle thread 5
Cleaned up particle thread 5
Destroyed particle thread 5 (0)
Destroying particle thread 6 (waiting for mutex)
Destroying particle thread 6
Destroying particle thread 6 (waiting for thread 3e840)
Cleaning up particle thread 6
Cleaned up particle thread 6
Destroyed particle thread 6 (0)
Creating particles thread 0
Creating particles thread 1
Creating particles thread 2
Creating particles thread 3
Creating particles thread 4
Creating particles thread 5
Creating particles thread 6
Running lua loader code...
LuaVM:	LuaJIT 2.0.0-beta8	x86
LuaVM:	LuaJIT 2.0.0-beta8	x86
LuaVM:	LuaJIT 2.0.0-beta8	x86
LuaVM:	LuaJIT 2.0.0-beta8	x86
LuaVM:	LuaJIT 2.0.0-beta8	x86
LuaVM:	LuaJIT 2.0.0-beta8	x86
LuaVM:	LuaJIT 2.0.0-beta8	x86
===	
Reboot using	te4	1.0.1	tome-1.0.1	player	true
[ENGINE LOADER] available from dir: 	te4-1.0.1
[ENGINE LOADER] found engines	te4={[1]={[1]=1.000000 , [2]=0.000000 , [3]=1.000000 , [4]="te4" , [5]=17.000000 , ["load_dir"]="/engines/default/" , } , } __byname={["te4-1.0.1"]=true , } 
[ENGINE LOADER] looked in:
	C:\Users\Jinsediaoying\\T-Engine\4.0
	bootstrap
	C:\Users\Jinsediaoying\Desktop\ToME4 SVN\\game\thirdparty
	C:\Users\Jinsediaoying\Desktop\ToME4 SVN\\game
[ENGINE LOADER] loading engine:	1	0	1	te4
[ENGINE LOADER] using directory engine:	/engines/default/
Available resolutions: 1920x1080x32
Available resolutions: 1680x1050x32
Available resolutions: 1440x900x32
Available resolutions: 1400x1050x32
Available resolutions: 1366x768x32
Available resolutions: 1360x768x32
Available resolutions: 1280x1024x32
Available resolutions: 1280x800x32
Available resolutions: 1280x768x32
Available resolutions: 1280x720x32
Available resolutions: 1024x768x32
Available resolutions: 800x600x32
Available resolutions: 720x576x32
Available resolutions: 720x480x32
Available resolutions: 640x480x32
Available resolutions: 1920x1080x16
Available resolutions: 1680x1050x16
Available resolutions: 1440x900x16
Available resolutions: 1400x1050x16
Available resolutions: 1366x768x16
Available resolutions: 1360x768x16
Available resolutions: 1280x1024x16
Available resolutions: 1280x800x16
Available resolutions: 1280x768x16
Available resolutions: 1280x720x16
Available resolutions: 1024x768x16
Available resolutions: 800x600x16
Available resolutions: 720x576x16
Available resolutions: 720x480x16
Available resolutions: 640x480x16
[KEYBINDER] Loaded keybinds: move
[KEYBINDER] Loaded keybinds: hotkeys
[KEYBINDER] Loaded keybinds: inventory
[KEYBINDER] Loaded keybinds: actions
[KEYBINDER] Loaded keybinds: interface
[KEYBINDER] Loaded keybinds: debug
Remapping	QUICK_SWITCH_WEAPON	table: 0x04f9ce20
Remapping	MOVE_STAY	table: 0x04f9cea8
Remapping	DEBUG_MODE	table: 0x04f9cef8
setResolution: switching resolution to	1920x1080 Fullscreen	1920	1080	true	(forced)
Setting resolution to 1920x1080 (fullscreen)
[DO RESIZE] Requested: 1920x1080 (1)
[DO RESIZE] Got: 1920x1080 (1)
OpenGL max texture size: 16384
setResolution: performing onResolutionChange...

onResolutionChange: resolution changed to 	1920	1080	from	nil	nil
onResolutionChange: no game yet!
[ONLINE PROFILE] fun facts	nil
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[ENGINE] Setting requested FPS to 30 (33 ms)
[ENGINE] Switching to turn based
Creating module	boot	:: (as dir)	true	:: (as team)	nil	
Loaded module definition for boot-1.0.0 using engine te4-1.0.1
Creating module	example	:: (as dir)	true	:: (as team)	nil	
Loaded module definition for example-1.0.1 using engine te4-1.0.1
Creating module	example_realtime	:: (as dir)	true	:: (as team)	nil	
Loaded module definition for example_realtime-1.0.1 using engine te4-1.0.1
Creating module	gruesome	:: (as dir)	true	:: (as team)	nil	
Module mismatch engine version gruesome-1.0.0 using engine te4-0.9.44
Loaded module definition for gruesome-1.0.0 using engine te4-0.9.44
Creating module	tome	:: (as dir)	true	:: (as team)	nil	
Loaded module definition for tome-1.0.1 using engine te4-1.0.1
tome	boot
example_realtime	tome
boot	example_realtime
example	boot
boot	gruesome
boot	example
boot	tome
example_realtime	gruesome
example	gruesome
* Module: tome
 ** 1.0.1
* Module: boot
 ** 1.0.0
* Module: example
 ** 1.0.1
* Module: gruesome
 ** 1.0.0
* Module: example_realtime
 ** 1.0.1
After fs.reset
[1] = {
  [path] = C:\Users\Jinsediaoying\Desktop\ToME4 SVN\\game\engines\default\
}
[ENGINE] Switching to turn based
Loading savefile 	/save//
Loading savefile 	/save/player/
Make wait background texture 2 : 1920x1080 (2048, 2048)
Using cached font	/data/font/DroidSans.ttf	12
[MODULE LOADER] module MD5	29b429d457c11ab5e1a35aa930736fc6	computed in 	31505
[PROFILE] mounted 	offline	on /current-profile
[PROFILE] filtering load of 	achievements	 from profile 	offline	=>	allowed
[PROFILE] filtering load of 	allow_build	 from profile 	offline	=>	allowed
[PROFILE] filtering load of 	donations	 from profile 	offline	=>	allowed
[PROFILE] unmounted 	offline	from /current-profile
[PROFILE] mounted 	online	on /current-profile
[PROFILE] filtering load of 	artifacts	 from profile 	online	=>	allowed
[PROFILE] filtering load of 	characters	 from profile 	online	=>	allowed
[PROFILE] filtering load of 	deaths	 from profile 	online	=>	allowed
[PROFILE] filtering load of 	escorts	 from profile 	online	=>	allowed
[PROFILE] filtering load of 	lore	 from profile 	online	=>	allowed
[PROFILE] filtering load of 	scores	 from profile 	online	=>	allowed
[PROFILE] filtering load of 	uniques	 from profile 	online	=>	allowed
[PROFILE] unmounted 	online	from /current-profile
[INVENTORY] define slot	1	In inventory
Using cached font	/data/font/DroidSans.ttf	16
Using cached font	/data/font/DroidSans.ttf	16
Made 44 last hope graveyard stones
[KEYBINDER] Loaded keybinds: tome
[INVENTORY] define slot	2	In main hand
[INVENTORY] define slot	3	In off hand
[INVENTORY] define slot	4	Psionic focus
[INVENTORY] define slot	5	On fingers
[INVENTORY] define slot	6	Around neck
[INVENTORY] define slot	7	Light source
[INVENTORY] define slot	8	Main armor
[INVENTORY] define slot	9	Cloak
[INVENTORY] define slot	10	On head
[INVENTORY] define slot	11	Around waist
[INVENTORY] define slot	12	On hands
[INVENTORY] define slot	13	On feet
[INVENTORY] define slot	14	Tool
[INVENTORY] define slot	15	Quiver
[INVENTORY] define slot	16	Socketed Gems
[INVENTORY] define slot	17	Second weapon set: In main hand
[INVENTORY] define slot	18	Second weapon set: In off hand
[INVENTORY] define slot	19	Second weapon set: psionic focus
[INVENTORY] define slot	20	Second weapon set: Quiver
[TALENTS TACTICS]
 * 	cure
 * 	mana
 * 	heal
 * 	debuff
 * 	paradox
 * 	attackarea
 * 	hate
 * 	equilibrium
 * 	positive
 * 	stamina
 * 	closein
 * 	negative
 * 	attack
 * 	escape
 * 	feedback
 * 	defend
 * 	surrounded
 * 	protect
 * 	vim
 * 	buff
 * 	ammo
 * 	disable
 * 	psi
===	mental	MALIGNED
===	other	POSSESSION
[FACTION] tried to redefine	Enemies
[FACTION] added	enemies	Enemies
[FACTION] added	undead	Undead
[FACTION] added	allied-kingdoms	Allied Kingdoms
[FACTION] added	shalore	Shalore
[FACTION] added	thalore	Thalore
[FACTION] added	iron-throne	Iron Throne
[FACTION] added	the-way	The Way
[FACTION] added	angolwen	Angolwen
[FACTION] added	keepers-of-reality	Keepers of Reality
[FACTION] added	dreadfell	Dreadfell
[FACTION] added	temple-of-creation	Temple of Creation
[FACTION] added	water-lair	Water lair
[FACTION] added	assassin-lair	Assassin lair
[FACTION] added	rhalore	Rhalore
[FACTION] added	zigur	Zigur
[FACTION] added	vargh-republic	Vargh Republic
[FACTION] added	sunwall	Sunwall
[FACTION] added	orc-pride	Orc Pride
[FACTION] added	sandworm-burrowers	Sandworm Burrowers
[FACTION] added	victim	Victim
[FACTION] added	slavers	Slavers
[FACTION] added	sorcerers	Sorcerers
[FACTION] added	fearscape	Fearscape
[FACTION] added	sher'tul	Sher'Tul
Loading entities file from file	/data/general/stores/basic.lua
[MODULE LOADER] loading module	Tales of Maj'Eyal: Age of Ascendancy	[mod.load]	::	nil	nil
[GAMMA] Setting gamma correction using SDL	1.2
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[DISPLAY MODE] Tileset: shockbolt
[DISPLAY MODE] Size: 56x56
[MAP] Reseting tiles caches
Using cached font	/data/font/DroidSansMono.ttf	50
Using cached font	/data/font/DroidSansMono.ttf	50
Using cached font	/data/font/DroidSansMono.ttf	50
[SHADER] Loading from /data/gfx/shaders/main_fbo.lua
New GL Shader program 1
New GL Shader 2 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/main_fbo.frag
*p 1: Uniform: 0: 1406 air_warning
*p 1: Uniform: 1: 1406 blur
*p 1: Uniform: 2: 8B52 colorize
*p 1: Uniform: 3: 1406 hp_warning
*p 1: Uniform: 4: 8B52 intensify
*p 1: Uniform: 5: 1406 motionblur
*p 1: Uniform: 6: 8B5E noisevol
*p 1: Uniform: 7: 1406 solipsism_warning
*p 1: Uniform: 8: 8B5E tex
*p 1: Uniform: 9: 8B50 texSize
*p 1: Uniform: 10: 1406 tick
[SHADER] Loading from /data/gfx/shaders/full_fbo.lua
New GL Shader program 3
New GL Shader 4 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/full_fbo.frag
*p 3: Uniform: 0: 1406 gamma
*p 3: Uniform: 1: 8B5E sceneBuffer
[GAMMA] Setting gamma correction using fullscreen shader	1.2
Using cached font	/data/font/DroidSansMono.ttf	50
Using cached font	/data/font/DroidSansMono.ttf	50
Using cached font	/data/font/DroidSansMono.ttf	50
Using cached font	/data/font/DroidSansMono.ttf	50
[DISPLAY MODE] Tileset: shockbolt
[DISPLAY MODE] Size: 56x56
Loading savefile 	/save//
Loading savefile 	/save/player/
Using cached font	/data/font/DroidSans.ttf	16
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSans.ttf	16
Using cached font	/data/font/DroidSans.ttf	16
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[DISPLAY MODE] Tileset: shockbolt
[DISPLAY MODE] Size: 56x56
Using cached font	/data/font/DroidSans.ttf	12
[SORTING HOTKEYS] actor = "player"
[LOG]	#MOCCASIN#Character control switched to player.
Using cached font	/data/font/DroidSansMono.ttf	14
Loading entities file from file	/data/general/objects/objects.lua
Loading entities file from file	/data/general/objects/money.lua
Loading entities file from file	/data/general/objects/gem.lua
Loading entities file from file	/data/general/objects/lites.lua
Loading entities file from file	/data/general/objects/potions.lua
Loading entities file from file	/data/general/objects/scrolls.lua
Loading entities file from file	/data/general/objects/rods.lua
Loading entities file from file	/data/general/objects/wands.lua
Loading entities file from file	/data/general/objects/totems.lua
Loading entities file from file	/data/general/objects/torques.lua
Loading entities file from file	/data/general/objects/digger.lua
Loading entities file from file	/data/general/objects/misc-tools.lua
Loading entities file from file	/data/general/objects/jewelry.lua
Loading entities file from file	/data/general/objects/staves.lua
Loading entities file from file	/data/general/objects/mindstars.lua
Loading entities file from file	/data/general/objects/knifes.lua
Loading entities file from file	/data/general/objects/whips.lua
Loading entities file from file	/data/general/objects/swords.lua
Loading entities file from file	/data/general/objects/2hswords.lua
Loading entities file from file	/data/general/objects/maces.lua
Loading entities file from file	/data/general/objects/2hmaces.lua
Loading entities file from file	/data/general/objects/axes.lua
Loading entities file from file	/data/general/objects/2haxes.lua
Loading entities file from file	/data/general/objects/2htridents.lua
Loading entities file from file	/data/general/objects/bows.lua
Loading entities file from file	/data/general/objects/slings.lua
Loading entities file from file	/data/general/objects/shields.lua
Loading entities file from file	/data/general/objects/cloth-armors.lua
Loading entities file from file	/data/general/objects/light-armors.lua
Loading entities file from file	/data/general/objects/heavy-armors.lua
Loading entities file from file	/data/general/objects/massive-armors.lua
Loading entities file from file	/data/general/objects/leather-caps.lua
Loading entities file from file	/data/general/objects/helms.lua
Loading entities file from file	/data/general/objects/wizard-hat.lua
Loading entities file from file	/data/general/objects/leather-boots.lua
Loading entities file from file	/data/general/objects/heavy-boots.lua
Loading entities file from file	/data/general/objects/gloves.lua
Loading entities file from file	/data/general/objects/gauntlets.lua
Loading entities file from file	/data/general/objects/cloak.lua
Loading entities file from file	/data/general/objects/leather-belt.lua
Loading entities file from file	/data/general/objects/lore/spellhunt.lua
Loading entities file from file	/data/general/objects/lore/fun.lua
Loading entities file from file	/data/general/objects/lore/misc.lua
Loading entities file from file	/data/general/objects/world-artifacts.lua
Loading entities file from file	/data/general/objects/quest-artifacts.lua
Loading entities file from file	/data/general/objects/special-artifacts.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from file	/data/general/objects/boss-artifacts.lua
[BIRTHER] checking allowance for 	Maj'Eyal	world	::	permadeath=true difficulty=true subclass=true class=true subrace=true race=true 
[BIRTHER] checking allowance for 	Infinite	world	::	permadeath=true difficulty=true subclass=true class=true subrace=true race=true 
[BIRTHER] checking allowance for 	Arena	world	::	permadeath=true difficulty=true subclass=true class=true subrace=true race=true 
[BIRTHER] checking allowance for 	Tutorial	difficulty	::	permadeath=true subclass=true class=true subrace=true race=true 
[BIRTHER] checking allowance for 	Easy	difficulty	::	permadeath=true subclass=true class=true subrace=true race=true 
[BIRTHER] checking allowance for 	Normal	difficulty	::	permadeath=true subclass=true class=true subrace=true race=true 
[BIRTHER] checking allowance for 	Nightmare	difficulty	::	permadeath=true subclass=true class=true subrace=true race=true 
[BIRTHER] checking allowance for 	Insane	difficulty	::	permadeath=true subclass=true class=true subrace=true race=true 
[BIRTHER] checking allowance for 	Exploration	permadeath	::	subrace=true class=true subclass=true race=true 
[BIRTHER] checking allowance for 	Adventure	permadeath	::	subrace=true class=true subclass=true race=true 
[BIRTHER] checking allowance for 	Roguelike	permadeath	::	subrace=true class=true subclass=true race=true 
[BIRTHER] set descriptor	base	base
Missing 	world
[BIRTHER] set descriptor	world	Maj'Eyal
Missing 	difficulty
[BIRTHER] set descriptor	difficulty	Normal
Missing 	permadeath
[BIRTHER] set descriptor	permadeath	Adventure
Missing 	race
[BIRTHER] set descriptor	sex	Female
Missing 	race
[BIRTHER] checking allowance for 	Tutorial Human	race	::	subclass=true class=true 
[BIRTHER] test against 	Maj'Eyal	=>	disallow	false
[BIRTHER] test against 	Normal	=>	forbid	nil
[BIRTHER] checking allowance for 	Human	race	::	subclass=true class=true 
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Elf	race	::	subclass=true class=true 
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Halfling	race	::	subclass=true class=true 
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Dwarf	race	::	subclass=true class=true 
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Yeek	race	::	subclass=true class=true 
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Undead	race	::	subclass=true class=true 
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Construct	race	::	subclass=true class=true 
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Tutorial Adventurer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	disallow	false
[BIRTHER] test against 	Normal	=>	forbid	nil
[BIRTHER] checking allowance for 	Warrior	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Berserker	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Berserker	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Bulwark	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Bulwark	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Archer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Archer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Arcane Blade	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Arcane Blade	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Brawler	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Brawler	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Rogue	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Rogue	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Rogue	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Shadowblade	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Shadowblade	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Marauder	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Marauder	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Mage	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Alchemist	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Alchemist	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Archmage	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Archmage	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nolore	nolore
[BIRTHER] checking allowance for 	Necromancer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Necromancer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Wilder	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Summoner	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Summoner	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Wyrmic	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Wyrmic	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Oozemancer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Oozemancer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Celestial	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Sun Paladin	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Sun Paladin	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nolore	nolore
[BIRTHER] checking allowance for 	Anorithil	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Anorithil	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nolore	nolore
[BIRTHER] checking allowance for 	Defiler	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Reaver	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Reaver	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Corruptor	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Corruptor	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Afflicted	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Cursed	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Cursed	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Doomed	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Doomed	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Chronomancer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Paradox Mage	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Paradox Mage	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Temporal Warden	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Temporal Warden	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Psionic	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Mindslayer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Mindslayer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Psion	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Solipsist	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Solipsist	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Adventurer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Adventurer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Adventurer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	None	class	::	subclass=true 
[BIRTHER] test against 	base	=>	disallow	false
[BIRTHER] test against 	Maj'Eyal	=>	disallow	false
[BIRTHER] test against 	Normal	=>	nil	false
[BIRTHER] set descriptor	sex	Male
Missing 	race
Using cached font	/data/font/DroidSans.ttf	12
[KEYBINDER] Loaded keybinds: chat
Joining default channels
[LOG]	#LIGHT_RED#Online profile disabled(switching to offline profile) due to no online profile active.
[MODULE LOADER] done loading module	Tales of Maj'Eyal: Age of Ascendancy
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[QUICK HOTKEYS] Loading quick hotkey settings for module "tome" from /save/quick_hotkeys...
[QUICK HOTKEYS] Successfully loaded quick hotkey settings.
Wait finished, counted 350, 35395 ticks
Loading tile	npc/humanoid_player_player.png
Shader delayed load running for	resources
[SHADER] Loading from /data/gfx/shaders/resources.lua
New GL Shader program 5
New GL Shader 6 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/resources.frag
*p 5: Uniform: 0: 1406 a
*p 5: Uniform: 1: 1406 amp
*p 5: Uniform: 2: 8B51 color
*p 5: Uniform: 3: 8B50 p2
*p 5: Uniform: 4: 1406 speed
*p 5: Uniform: 5: 8B5E tex
*p 5: Uniform: 6: 1406 tick
Loading tile	player/human_male/base_shadow_01.png
Loading tile	player/human_male/base_cornac_01.png
Loading tile	player/human_male/lower_body_08.png
Loading tile	player/human_male/upper_body_25.png
Loading tile	player/human_male/right_2hsword.png
move 0 x 0
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[SOUND] loading from	/data/sound/ui/subtle_button_sound.ogg	:=:	sound "/data/sound/ui/subtle_button_sound.ogg" : <static>
[BIRTHER] set descriptor	race	Elf
Missing 	subrace
[BIRTHER] set descriptor	subrace	Thalore
Missing 	class
[BIRTHER] checking allowance for 	Tutorial Adventurer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	disallow	false
[BIRTHER] test against 	Normal	=>	forbid	nil
[BIRTHER] checking allowance for 	Warrior	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Berserker	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Berserker	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Bulwark	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Bulwark	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Archer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Archer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Arcane Blade	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Arcane Blade	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Brawler	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Brawler	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Rogue	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Rogue	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Rogue	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Shadowblade	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Shadowblade	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Marauder	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Marauder	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Mage	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Alchemist	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Alchemist	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Archmage	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Archmage	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nolore	nolore
[BIRTHER] test against 	Elf	=>	allow	true
[BIRTHER] checking allowance for 	Necromancer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Necromancer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Wilder	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Summoner	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Summoner	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Wyrmic	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Wyrmic	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Oozemancer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Oozemancer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Celestial	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Sun Paladin	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Sun Paladin	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nolore	nolore
[BIRTHER] test against 	Elf	=>	allow	true
[BIRTHER] checking allowance for 	Anorithil	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Anorithil	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nolore	nolore
[BIRTHER] test against 	Elf	=>	allow	true
[BIRTHER] checking allowance for 	Defiler	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Reaver	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Reaver	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Corruptor	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Corruptor	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Afflicted	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Cursed	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Cursed	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Doomed	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Doomed	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Chronomancer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Paradox Mage	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Paradox Mage	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Temporal Warden	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Temporal Warden	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Psionic	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Mindslayer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Mindslayer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Psion	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Solipsist	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Solipsist	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Adventurer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Adventurer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Adventurer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	None	class	::	subclass=true 
[BIRTHER] test against 	base	=>	disallow	false
[BIRTHER] test against 	Maj'Eyal	=>	disallow	false
[BIRTHER] test against 	Normal	=>	nil	false
[BIRTHER] set descriptor	class	nil
Missing 	class
[BIRTHER] set descriptor	subclass	nil
Missing 	class
Loading tile	player/elf_male/base_shadow_01.png
Loading tile	player/elf_male/base_thalore_01.png
Loading tile	player/elf_male/lower_body_08.png
Loading tile	player/elf_male/upper_body_25.png
Loading tile	player/elf_male/right_2hsword.png
[BIRTHER] set descriptor	class	Wilder
Missing 	subclass
[BIRTHER] set descriptor	subclass	Oozemancer
[SHADER] Loading from /data/gfx/shaders/flames.lua
New GL Shader program 7
New GL Shader 8 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/sparks.frag
*p 7: Uniform: 0: 1406 aam
*p 7: Uniform: 1: 8B52 color1
*p 7: Uniform: 2: 8B52 color2
*p 7: Uniform: 3: 1406 hide_center
*p 7: Uniform: 4: 1406 npow
*p 7: Uniform: 5: 8B5E tex
*p 7: Uniform: 6: 1406 tick
*p 7: Uniform: 7: 1406 time_factor
*p 7: Uniform: 8: 8B50 xy
*p 7: Uniform: 9: 1406 zoom
Loading tile	player/elf_male/lower_body_01.png
Loading tile	player/elf_male/upper_body_18.png
Loading tile	player/elf_male/mindstar_mossy_right_01.png
Loading tile	player/elf_male/mindstar_mossy_left_01.png
[BIRTHER] set descriptor	difficulty	Nightmare
[BIRTHER] checking allowance for 	Exploration	permadeath	::	subrace=true class=true subclass=true race=true 
[BIRTHER] checking allowance for 	Adventure	permadeath	::	subrace=true class=true subclass=true race=true 
[BIRTHER] checking allowance for 	Roguelike	permadeath	::	subrace=true class=true subclass=true race=true 
[BIRTHER] checking allowance for 	Tutorial Human	race	::	subclass=true class=true 
[BIRTHER] test against 	Maj'Eyal	=>	disallow	false
[BIRTHER] test against 	Nightmare	=>	forbid	nil
[BIRTHER] checking allowance for 	Human	race	::	subclass=true class=true 
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Nightmare	=>	nil	true
[BIRTHER] checking allowance for 	Elf	race	::	subclass=true class=true 
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Nightmare	=>	nil	true
[BIRTHER] checking allowance for 	Halfling	race	::	subclass=true class=true 
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Nightmare	=>	nil	true
[BIRTHER] checking allowance for 	Dwarf	race	::	subclass=true class=true 
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Nightmare	=>	nil	true
[BIRTHER] checking allowance for 	Yeek	race	::	subclass=true class=true 
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Nightmare	=>	nil	true
[BIRTHER] checking allowance for 	Undead	race	::	subclass=true class=true 
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Nightmare	=>	nil	true
[BIRTHER] checking allowance for 	Construct	race	::	subclass=true class=true 
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Nightmare	=>	nil	true
[BIRTHER] set descriptor	race	Elf
[BIRTHER] set descriptor	subrace	Thalore
[BIRTHER] checking allowance for 	Tutorial Adventurer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	disallow	false
[BIRTHER] test against 	Nightmare	=>	forbid	nil
[BIRTHER] checking allowance for 	Warrior	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Nightmare	=>	nil	true
[BIRTHER] checking allowance for 	Berserker	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Berserker	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Bulwark	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Bulwark	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Archer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Archer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Arcane Blade	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Arcane Blade	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Brawler	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Brawler	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Rogue	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Nightmare	=>	nil	true
[BIRTHER] checking allowance for 	Rogue	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Rogue	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Shadowblade	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Shadowblade	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Marauder	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Marauder	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Mage	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Nightmare	=>	nil	true
[BIRTHER] checking allowance for 	Alchemist	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Alchemist	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Archmage	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Archmage	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nolore	nolore
[BIRTHER] test against 	Elf	=>	allow	true
[BIRTHER] checking allowance for 	Necromancer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Necromancer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Wilder	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Nightmare	=>	nil	true
[BIRTHER] checking allowance for 	Summoner	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Summoner	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Wyrmic	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Wyrmic	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Oozemancer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Oozemancer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Celestial	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Nightmare	=>	nil	true
[BIRTHER] checking allowance for 	Sun Paladin	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Sun Paladin	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nolore	nolore
[BIRTHER] test against 	Elf	=>	allow	true
[BIRTHER] checking allowance for 	Anorithil	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Anorithil	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nolore	nolore
[BIRTHER] test against 	Elf	=>	allow	true
[BIRTHER] checking allowance for 	Defiler	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Nightmare	=>	nil	true
[BIRTHER] checking allowance for 	Reaver	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Reaver	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Corruptor	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Corruptor	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Afflicted	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Nightmare	=>	nil	true
[BIRTHER] checking allowance for 	Cursed	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Cursed	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Doomed	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Doomed	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Chronomancer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Nightmare	=>	nil	true
[BIRTHER] checking allowance for 	Paradox Mage	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Paradox Mage	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Temporal Warden	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Temporal Warden	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Psionic	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Nightmare	=>	nil	true
[BIRTHER] checking allowance for 	Mindslayer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Mindslayer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Psion	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Solipsist	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Solipsist	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Adventurer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Nightmare	=>	nil	true
[BIRTHER] checking allowance for 	Adventurer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Adventurer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	None	class	::	subclass=true 
[BIRTHER] test against 	base	=>	disallow	false
[BIRTHER] test against 	Maj'Eyal	=>	disallow	false
[BIRTHER] test against 	Nightmare	=>	nil	false
[BIRTHER] set descriptor	class	Wilder
[BIRTHER] set descriptor	subclass	Oozemancer
[BIRTHER] checking allowance for 	Tutorial Human	race	::	subclass=true class=true 
[BIRTHER] test against 	Maj'Eyal	=>	disallow	false
[BIRTHER] test against 	Nightmare	=>	forbid	nil
[BIRTHER] checking allowance for 	Human	race	::	subclass=true class=true 
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Nightmare	=>	nil	true
[BIRTHER] checking allowance for 	Elf	race	::	subclass=true class=true 
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Nightmare	=>	nil	true
[BIRTHER] checking allowance for 	Halfling	race	::	subclass=true class=true 
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Nightmare	=>	nil	true
[BIRTHER] checking allowance for 	Dwarf	race	::	subclass=true class=true 
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Nightmare	=>	nil	true
[BIRTHER] checking allowance for 	Yeek	race	::	subclass=true class=true 
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Nightmare	=>	nil	true
[BIRTHER] checking allowance for 	Undead	race	::	subclass=true class=true 
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Nightmare	=>	nil	true
[BIRTHER] checking allowance for 	Construct	race	::	subclass=true class=true 
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Nightmare	=>	nil	true
[BIRTHER] set descriptor	race	Elf
[SHADER] Loading from /data/gfx/shaders/flames.lua
New GL Shader program 9
*p 9: Uniform: 0: 1406 aam
*p 9: Uniform: 1: 8B52 color1
*p 9: Uniform: 2: 8B52 color2
*p 9: Uniform: 3: 1406 hide_center
*p 9: Uniform: 4: 1406 npow
*p 9: Uniform: 5: 8B5E tex
*p 9: Uniform: 6: 1406 tick
*p 9: Uniform: 7: 1406 time_factor
*p 9: Uniform: 8: 8B50 xy
*p 9: Uniform: 9: 1406 zoom
[BIRTHER] set descriptor	subrace	Thalore
[BIRTHER] checking allowance for 	Tutorial Adventurer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	disallow	false
[BIRTHER] test against 	Nightmare	=>	forbid	nil
[BIRTHER] checking allowance for 	Warrior	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Nightmare	=>	nil	true
[BIRTHER] checking allowance for 	Berserker	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Berserker	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Bulwark	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Bulwark	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Archer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Archer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Arcane Blade	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Arcane Blade	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Brawler	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Brawler	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Rogue	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Nightmare	=>	nil	true
[BIRTHER] checking allowance for 	Rogue	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Rogue	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Shadowblade	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Shadowblade	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Marauder	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Marauder	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Mage	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Nightmare	=>	nil	true
[BIRTHER] checking allowance for 	Alchemist	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Alchemist	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Archmage	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Archmage	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nolore	nolore
[BIRTHER] test against 	Elf	=>	allow	true
[BIRTHER] checking allowance for 	Necromancer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Necromancer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Wilder	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Nightmare	=>	nil	true
[BIRTHER] checking allowance for 	Summoner	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Summoner	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Wyrmic	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Wyrmic	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Oozemancer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Oozemancer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Celestial	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Nightmare	=>	nil	true
[BIRTHER] checking allowance for 	Sun Paladin	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Sun Paladin	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nolore	nolore
[BIRTHER] test against 	Elf	=>	allow	true
[BIRTHER] checking allowance for 	Anorithil	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Anorithil	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nolore	nolore
[BIRTHER] test against 	Elf	=>	allow	true
[BIRTHER] checking allowance for 	Defiler	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Nightmare	=>	nil	true
[BIRTHER] checking allowance for 	Reaver	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Reaver	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Corruptor	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Corruptor	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Afflicted	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Nightmare	=>	nil	true
[BIRTHER] checking allowance for 	Cursed	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Cursed	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Doomed	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Doomed	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Chronomancer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Nightmare	=>	nil	true
[BIRTHER] checking allowance for 	Paradox Mage	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Paradox Mage	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Temporal Warden	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Temporal Warden	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Psionic	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Nightmare	=>	nil	true
[BIRTHER] checking allowance for 	Mindslayer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Mindslayer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Psion	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Solipsist	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Solipsist	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Adventurer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Nightmare	=>	nil	true
[BIRTHER] checking allowance for 	Adventurer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Adventurer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	None	class	::	subclass=true 
[BIRTHER] test against 	base	=>	disallow	false
[BIRTHER] test against 	Maj'Eyal	=>	disallow	false
[BIRTHER] test against 	Nightmare	=>	nil	false
[BIRTHER] set descriptor	class	Wilder
[BIRTHER] set descriptor	subclass	Oozemancer
[BIRTHER] checking allowance for 	Tutorial Adventurer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	disallow	false
[BIRTHER] test against 	Nightmare	=>	forbid	nil
[BIRTHER] checking allowance for 	Warrior	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Nightmare	=>	nil	true
[BIRTHER] checking allowance for 	Berserker	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Berserker	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Bulwark	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Bulwark	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Archer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Archer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Arcane Blade	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Arcane Blade	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Brawler	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Brawler	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Rogue	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Nightmare	=>	nil	true
[BIRTHER] checking allowance for 	Rogue	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Rogue	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Shadowblade	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Shadowblade	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Marauder	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Marauder	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Mage	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Nightmare	=>	nil	true
[BIRTHER] checking allowance for 	Alchemist	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Alchemist	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Archmage	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Archmage	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nolore	nolore
[BIRTHER] test against 	Elf	=>	allow	true
[BIRTHER] checking allowance for 	Necromancer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Necromancer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Wilder	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Nightmare	=>	nil	true
[BIRTHER] checking allowance for 	Summoner	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Summoner	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Wyrmic	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Wyrmic	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Oozemancer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Oozemancer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Celestial	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Nightmare	=>	nil	true
[BIRTHER] checking allowance for 	Sun Paladin	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Sun Paladin	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nolore	nolore
[BIRTHER] test against 	Elf	=>	allow	true
[BIRTHER] checking allowance for 	Anorithil	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Anorithil	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nolore	nolore
[BIRTHER] test against 	Elf	=>	allow	true
[BIRTHER] checking allowance for 	Defiler	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Nightmare	=>	nil	true
[BIRTHER] checking allowance for 	Reaver	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Reaver	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Corruptor	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Corruptor	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Afflicted	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Nightmare	=>	nil	true
[BIRTHER] checking allowance for 	Cursed	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Cursed	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Doomed	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Doomed	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Chronomancer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Nightmare	=>	nil	true
[BIRTHER] checking allowance for 	Paradox Mage	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Paradox Mage	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Temporal Warden	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Temporal Warden	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Psionic	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Nightmare	=>	nil	true
[BIRTHER] checking allowance for 	Mindslayer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Mindslayer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Psion	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Solipsist	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Solipsist	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Adventurer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Nightmare	=>	nil	true
[BIRTHER] checking allowance for 	Adventurer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Adventurer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	None	class	::	subclass=true 
[BIRTHER] test against 	base	=>	disallow	false
[BIRTHER] test against 	Maj'Eyal	=>	disallow	false
[BIRTHER] test against 	Nightmare	=>	nil	false
[BIRTHER] set descriptor	class	Wilder
[BIRTHER] set descriptor	subclass	Oozemancer
[BIRTHER] Applying descriptor base
[BIRTHER] Applying descriptor Maj'Eyal
[BIRTHER] Applying descriptor Nightmare
[BIRTHER] Applying descriptor Adventure
[BIRTHER] Applying descriptor Male
[BIRTHER] Applying descriptor Elf
[BIRTHER] Applying descriptor Thalore
[BIRTHER] Applying descriptor Wilder
[BIRTHER] Applying descriptor Oozemancer
Loading savefile 	/save/Oozemancer/
Registering on level load	wilderness-1	function: 0x147f2de0	nil
Loading savefile 	/save/Oozemancer/
Loading entities file from file	/data/zones/norgos-lair/npcs.lua
Loading entities file from file	/data/general/npcs/bear.lua
Loading entities file from file	/data/general/npcs/vermin.lua
Loading entities file from file	/data/general/npcs/canine.lua
Loading entities file from file	/data/general/npcs/snake.lua
Loading entities file from file	/data/general/npcs/plant.lua
Loading entities file from file	/data/general/npcs/all.lua
Loading entities file from file	/data/general/npcs/ant.lua
Loading entities file from file	/data/general/npcs/bird.lua
Loading entities file from file	/data/general/npcs/cold-drake.lua
Loading entities file from file	/data/general/npcs/fire-drake.lua
Loading entities file from file	/data/general/npcs/ghost.lua
Loading entities file from file	/data/general/npcs/ghoul.lua
Loading entities file from file	/data/general/npcs/horror.lua
Loading entities file from file	/data/general/npcs/horror_temporal.lua
Loading entities file from file	/data/general/npcs/jelly.lua
Loading entities file from file	/data/general/npcs/lich.lua
Loading entities file from file	/data/general/npcs/minor-demon.lua
Loading entities file from file	/data/general/npcs/major-demon.lua
Loading entities file from file	/data/general/npcs/minotaur.lua
Loading entities file from file	/data/general/npcs/molds.lua
Loading entities file from file	/data/general/npcs/multihued-drake.lua
Loading entities file from file	/data/general/npcs/naga.lua
Loading entities file from file	/data/general/npcs/ooze.lua
Loading entities file from file	/data/general/npcs/orc-grushnak.lua
Loading entities file from file	/data/general/npcs/orc-gorbat.lua
Loading entities file from file	/data/general/npcs/orc.lua
Loading entities file from file	/data/general/npcs/orc-rak-shor.lua
Loading entities file from file	/data/general/npcs/orc-vor.lua
Loading entities file from file	/data/general/npcs/rodent.lua
Loading entities file from file	/data/general/npcs/sandworm.lua
Loading entities file from file	/data/general/npcs/skeleton.lua
Loading entities file from file	/data/general/npcs/snow-giant.lua
Loading entities file from file	/data/general/npcs/spider.lua
Loading entities file from file	/data/general/npcs/storm-drake.lua
Loading entities file from file	/data/general/npcs/swarm.lua
Loading entities file from file	/data/general/npcs/thieve.lua
Loading entities file from file	/data/general/npcs/troll.lua
Loading entities file from file	/data/general/npcs/vampire.lua
Loading entities file from file	/data/general/npcs/venom-drake.lua
Loading entities file from file	/data/general/npcs/wight.lua
Loading entities file from file	/data/general/npcs/wild-drake.lua
Loading entities file from file	/data/general/npcs/xorn.lua
Loading entities file from file	/data/general/npcs/humanoid_random_boss.lua
Loading entities file from file	/data/zones/norgos-lair/grids.lua
Loading entities file from file	/data/general/grids/basic.lua
Loading entities file from file	/data/general/grids/mountain.lua
Loading entities file from file	/data/zones/norgos-lair/objects.lua
Loading entities file from file	/data/general/objects/objects-maj-eyal.lua
Loading entities file from memory	/data/general/objects/objects.lua
Loading entities file from memory	/data/general/objects/money.lua
Loading entities file from memory	/data/general/objects/gem.lua
Loading entities file from memory	/data/general/objects/lites.lua
Loading entities file from memory	/data/general/objects/potions.lua
Loading entities file from memory	/data/general/objects/scrolls.lua
Loading entities file from memory	/data/general/objects/rods.lua
Loading entities file from memory	/data/general/objects/wands.lua
Loading entities file from memory	/data/general/objects/totems.lua
Loading entities file from memory	/data/general/objects/torques.lua
Loading entities file from memory	/data/general/objects/digger.lua
Loading entities file from memory	/data/general/objects/misc-tools.lua
Loading entities file from memory	/data/general/objects/jewelry.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data/general/objects/mindstars.lua
Loading entities file from memory	/data/general/objects/knifes.lua
Loading entities file from memory	/data/general/objects/whips.lua
Loading entities file from memory	/data/general/objects/swords.lua
Loading entities file from memory	/data/general/objects/2hswords.lua
Loading entities file from memory	/data/general/objects/maces.lua
Loading entities file from memory	/data/general/objects/2hmaces.lua
Loading entities file from memory	/data/general/objects/axes.lua
Loading entities file from memory	/data/general/objects/2haxes.lua
Loading entities file from memory	/data/general/objects/2htridents.lua
Loading entities file from memory	/data/general/objects/bows.lua
Loading entities file from memory	/data/general/objects/slings.lua
Loading entities file from memory	/data/general/objects/shields.lua
Loading entities file from memory	/data/general/objects/cloth-armors.lua
Loading entities file from memory	/data/general/objects/light-armors.lua
Loading entities file from memory	/data/general/objects/heavy-armors.lua
Loading entities file from memory	/data/general/objects/massive-armors.lua
Loading entities file from memory	/data/general/objects/leather-caps.lua
Loading entities file from memory	/data/general/objects/helms.lua
Loading entities file from memory	/data/general/objects/wizard-hat.lua
Loading entities file from memory	/data/general/objects/leather-boots.lua
Loading entities file from memory	/data/general/objects/heavy-boots.lua
Loading entities file from memory	/data/general/objects/gloves.lua
Loading entities file from memory	/data/general/objects/gauntlets.lua
Loading entities file from memory	/data/general/objects/cloak.lua
Loading entities file from memory	/data/general/objects/leather-belt.lua
Loading entities file from memory	/data/general/objects/lore/spellhunt.lua
Loading entities file from memory	/data/general/objects/lore/fun.lua
Loading entities file from memory	/data/general/objects/lore/misc.lua
Loading entities file from memory	/data/general/objects/world-artifacts.lua
Loading entities file from memory	/data/general/objects/quest-artifacts.lua
Loading entities file from memory	/data/general/objects/special-artifacts.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data/general/objects/boss-artifacts.lua
Loading entities file from file	/data/general/objects/lore/maj-eyal.lua
Loading entities file from file	/data/zones/norgos-lair/traps.lua
Loading entities file from file	/data/general/traps/natural_forest.lua
Initiated zone	Norgos Lair	with base_level	4.5
Shader delayed load running for	resources2
[SHADER] Loading from /data/gfx/shaders/resources2.lua
New GL Shader program 10
New GL Shader 11 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/resources2.frag
*p 10: Uniform: 0: 1406 a
*p 10: Uniform: 1: 1406 amp
*p 10: Uniform: 2: 8B51 color1
*p 10: Uniform: 3: 8B51 color2
*p 10: Uniform: 4: 8B50 p2
*p 10: Uniform: 5: 1406 pivot
*p 10: Uniform: 6: 1406 speed
*p 10: Uniform: 7: 8B5E tex
*p 10: Uniform: 8: 1406 tick
Loading tile	talents/slime_spit.png
Loading tile	talents/mucus.png
Loading tile	talents/mitosis.png
Loading tile	talents/psiblades.png
Loading tile	talents/thaloren_wrath.png
Make wait background texture 741 : 1920x1080 (2048, 2048)
Wait finished, counted 0, 96 ticks
Make wait background texture 752 : 1920x1080 (2048, 2048)
C Map size 34:19 :: 646
C Map seens texture: 757 (60x60)
Loading entities file from file	/data/general/objects/egos/lite.lua
Loading entities file from file	/data/general/objects/egos/infusions.lua
Loading entities file from file	/data/general/objects/egos/wands.lua
Loading entities file from file	/data/general/objects/egos/charms.lua
Loading entities file from file	/data/general/objects/egos/wands-powers.lua
Loading entities file from file	/data/general/objects/egos/totems.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from file	/data/general/objects/egos/totems-powers.lua
Loading entities file from file	/data/general/objects/egos/torques.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from file	/data/general/objects/egos/torques-powers.lua
Loading entities file from file	/data/general/objects/egos/digger.lua
Loading entities file from file	/data/general/objects/egos/rings.lua
Loading entities file from file	/data/general/objects/egos/amulets.lua
Loading entities file from file	/data/general/objects/egos/staves.lua
Loading entities file from file	/data/general/objects/egos/mindstars.lua
Loading entities file from file	/data/general/objects/egos/weapon.lua
Loading entities file from file	/data/general/objects/egos/bow.lua
Loading entities file from file	/data/general/objects/egos/ranged.lua
Loading entities file from file	/data/general/objects/egos/ammo.lua
Loading entities file from file	/data/general/objects/egos/sling.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from file	/data/general/objects/egos/shield.lua
Loading entities file from file	/data/general/objects/egos/robe.lua
Loading entities file from file	/data/general/objects/egos/light-armor.lua
Loading entities file from file	/data/general/objects/egos/armor.lua
Loading entities file from file	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from file	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from file	/data/general/objects/egos/helm.lua
Loading entities file from file	/data/general/objects/egos/wizard-hat.lua
Loading entities file from file	/data/general/objects/egos/light-boots.lua
Loading entities file from file	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from file	/data/general/objects/egos/gloves.lua
Loading entities file from file	/data/general/objects/egos/cloak.lua
Loading entities file from file	/data/general/objects/egos/belt.lua
loaded room generator	forest_clearing	function: 0x13ddc4a8
room generator	function: 0x13ddc4a8	is making a room
alloc	forest_clearing7x7
Making heightmap	7	7
room allocated at	38	20	with center	41	23
room generator	function: 0x13ddc4a8	is making a room
alloc	forest_clearing6x7
Making heightmap	6	7
room allocated at	34	40	with center	36	43
room generator	function: 0x13ddc4a8	is making a room
alloc	forest_clearing10x7
Making heightmap	10	7
room allocated at	1	21	with center	5	24
room generator	function: 0x13ddc4a8	is making a room
alloc	forest_clearing9x8
Making heightmap	9	8
room allocated at	33	30	with center	37	33
room generator	function: 0x13ddc4a8	is making a room
alloc	forest_clearing10x6
Making heightmap	10	6
room allocated at	15	5	with center	19	7
room generator	function: 0x13ddc4a8	is making a room
alloc	forest_clearing6x6
Making heightmap	6	6
room allocated at	29	20	with center	31	22
room generator	function: 0x13ddc4a8	is making a room
alloc	forest_clearing6x10
Making heightmap	6	10
room allocated at	34	9	with center	36	13
room generator	function: 0x13ddc4a8	is making a room
alloc	forest_clearing10x7
Making heightmap	10	7
room allocated at	5	36	with center	9	39
room generator	function: 0x13ddc4a8	is making a room
alloc	forest_clearing6x8
Making heightmap	6	8
room allocated at	26	26	with center	28	29
room generator	function: 0x13ddc4a8	is making a room
alloc	forest_clearing8x6
Making heightmap	8	6
room allocated at	6	13	with center	9	15
Begin tunnel	10	table: 0x1619f308
Loading tile	terrain/snowy_grass.png
Loading tile	terrain/tree_dark_snow13.png
Loading tile	terrain/tree_dark_snow6.png
Loading tile	terrain/tree_dark_snow7.png
Loading tile	terrain/tree_dark_snow3.png
Loading tile	terrain/tree_dark_snow10.png
Loading tile	terrain/tree_dark_snow9.png
Loading tile	terrain/tree_dark_snow2.png
Loading tile	terrain/tree_dark_snow5.png
Loading tile	terrain/tree_dark_snow12.png
Loading tile	terrain/tree_dark_snow11.png
Loading tile	terrain/tree_dark_snow4.png
Loading tile	terrain/snowy_grass.png
Loading tile	terrain/snowy_grass.png
Loading tile	terrain/way_next_4.png
Loading tile	terrain/tree_dark_snow1.png
Loading tile	terrain/rocky_snowy_tree.png
Loading tile	terrain/snowy_grass.png
Loading tile	terrain/worldmap.png
Loading tile	npc/vermin_worms_green_worm_mass.png
Loading tile	npc/white-snake.png
Random elite generating
Adding to random boss class	Wyrmic	Wilder
Random boss forbade talent because of level	Corrosive Mist	4.5
Random boss forbade talent because of level	Evasion	4.5
Random boss forbade talent because of level	Unending Frenzy	4.5
Random boss forbade talent because of level	Piercing Sight	4.5
Random boss forbade talent because of level	Sudden Growth	4.5
Random boss forbade talent because of level	Fungal Growth	4.5
Random boss forbade talent because of level	Precise Strikes	4.5
Random boss forbade talent because of level	Ice Wall	4.5
Random boss forbade talent because of level	Corrosive Breath	4.5
Random boss forbade talent because of level	Berserker	4.5
Random boss forbade talent because of level	Spell Shield	4.5
Random boss forbade talent because of level	Fire Breath	4.5
Random boss forbade talent because of level	Icy Skin	4.5
Random boss forbade talent because of level	Chromatic Fury	4.5
Random boss forbade talent because of level	Devouring Flame	4.5
Random boss forbade talent because of level	Dissolve	4.5
Random boss forbade talent because of level	Perfect Strike	4.5
Random boss forbade talent because of level	Fast Metabolism	4.5
Random boss forbade talent because of level	Wyrmic Guile	4.5
Random boss forbade talent because of level	Riposte	4.5
Random boss forbade talent because of level	Elemental Harmony	4.5
Random boss forbade talent because of level	Static Field	4.5
Random boss forbade talent because of level	Burrow	4.5
Random boss forbade talent because of level	Venomous Breath	4.5
Random boss forbade talent because of level	Prismatic Slash	4.5
Random boss forbade talent because of level	Healing Nexus	4.5
Random boss forbade talent because of level	Overpower	4.5
Random boss forbade talent because of level	Tornado	4.5
Random boss forbade talent because of level	One with Nature	4.5
Random boss forbade talent because of level	Blinding Speed	4.5
Random boss forbade talent because of level	Ice Breath	4.5
Random boss forbade talent because of level	Lightning Breath	4.5
Random boss forbade talent because of level	Nature's Balance	4.5
Random boss forbade talent because of level	Death Blow	4.5
Random boss forbade talent because of level	Wing Buffet	4.5
Random boss forbade talent because of level	Ancestral Life	4.5
Random boss forbade talent because of level	Warshout	4.5
Random boss forbade talent because of level	Assault	4.5
Random boss forbade talent because of level	Charm Mastery	4.5
Random boss forbade talent because of level	Nature's Touch	4.5
Random boss forbade talent because of level	Sand Breath	4.5
Adding 6 random class talents to boss
 * talent	T_THICK_SKIN
 * talent	T_ARMOUR_TRAINING
 * talent	T_WATERS_OF_LIFE
 * talent	T_BELLOWING_ROAR
 * talent	T_HEIGHTENED_SENSES
 * talent	T_ACIDIC_SPRAY
[TOME ENTITY FILTER] selected Double Ego	13.590909980375	20.5
[TOME ENTITY FILTER] random object requested, removing ego chances
Loading entities file from file	/data/general/objects/random-artifacts/generic.lua
Creating randart Daimegoneg(scintillating rough leather cap) with nil with level 4.5
 * using themes	defense,arcane
[TOME ENTITY FILTER] selected Double Ego	53.364073517701	95.5
[TOME ENTITY FILTER] selected Greater + Ego	21.469859951052	25.5
fight: 	spiked rough leather armour of Eyal	balanced iron battleaxe of crippling	::	OFFHAND	BODY
Loading tile	npc/umber-snake.png
Added unique	mod.class.NPC/Lisebrewyn the large brown snake	::	1
Loading tile	npc/firebrick-snake.png
[TOME ENTITY FILTER] selected Ego	44.712230449359	65.5
Loading tile	npc/skeleton_warrior.png
Random elite generating
Adding to random boss class	Rogue	Rogue
Random boss forbade talent because of level	Evasion	4.5
Random boss forbade talent because of level	Precision	4.5
Random boss forbade talent because of level	Unending Frenzy	4.5
Random boss forbade talent because of level	Piercing Sight	4.5
Random boss forbade talent because of level	Sweep	4.5
Random boss forbade talent because of level	Cripple	4.5
Random boss forbade talent because of level	Heave	4.5
Random boss forbade talent because of level	Precise Strikes	4.5
Random boss forbade talent because of level	Switch Place	4.5
Random boss forbade talent because of level	Spell Shield	4.5
Random boss forbade talent because of level	Sticky Smoke	4.5
Random boss forbade talent because of level	Unseen Actions	4.5
Random boss forbade talent because of level	Shadowstrike	4.5
Random boss forbade talent because of level	Nimble Movements	4.5
Random boss forbade talent because of level	Venomous Strike	4.5
Random boss forbade talent because of level	Trap Launcher	4.5
Random boss forbade talent because of level	Deadly Strikes	4.5
Random boss forbade talent because of level	Perfect Strike	4.5
Random boss forbade talent because of level	Momentum	4.5
Random boss forbade talent because of level	Fast Metabolism	4.5
Random boss forbade talent because of level	Misdirection	4.5
Random boss forbade talent because of level	Empower Poisons	4.5
Random boss forbade talent because of level	Dual Weapon Defense	4.5
Random boss forbade talent because of level	Hide in Plain Sight	4.5
Random boss forbade talent because of level	Willful Combat	4.5
Random boss forbade talent because of level	Vile Poisons	4.5
Random boss forbade talent because of level	Toxic Death	4.5
Random boss forbade talent because of level	Flurry	4.5
Random boss forbade talent because of level	Blinding Speed	4.5
Random boss forbade talent because of level	Snap	4.5
Random boss forbade talent because of level	Scoundrel's Strategies	4.5
Random boss forbade talent because of level	Slow Motion	4.5
Random boss forbade talent because of level	Backstab	4.5
Random boss forbade talent because of level	Whirlwind	4.5
Random boss forbade talent because of level	Charm Mastery	4.5
Adding 7 random class talents to boss
 * talent	T_EXOTIC_WEAPONS_MASTERY
 * talent	T_RUSH
 * talent	T_DUAL_STRIKE
 * talent	T_HEIGHTENED_SENSES
 * talent	T_DUAL_WEAPON_TRAINING
 * talent	T_LETHALITY
 * talent	T_LACERATING_STRIKES
[TOME ENTITY FILTER] selected Ego	29.224781925842	65.5
[TOME ENTITY FILTER] random object requested, removing ego chances
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Creating randart Brodidenik(unblemished cured leather armour) with nil with level 4.5
 * using themes	mind,temporal
[TOME ENTITY FILTER] selected Greater	49.026612799388	50.5
[TOME ENTITY FILTER] selected Double Ego	74.429454638839	95.5
fight: 	acidic iron dagger of massacre	iron dagger of ruin	::	nil	MAINHAND
fight: 	acidic iron dagger of massacre	iron dagger of ruin	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Greater	29.943725252045	50.5
fight: 	rough leather armour of command	iron dagger of ruin	::	nil	BODY
fight: 	rough leather armour of command	acidic iron dagger of massacre	::	nil	BODY
Added unique	mod.class.NPC/Vorinne the rattlesnake	::	1
Loading tile	npc/salmon-snake.png
Loading tile	npc/canine_fox.png
Loading tile	npc/immovable_molds_green_mold.png
Loading tile	npc/black_bear.png
Loading tile	npc/brown_bear.png
Loading tile	npc/canine_ww.png
Loading tile	npc/canine_dw.png
Random elite generating
Adding to random boss class	Mindslayer	Psionic
Random boss forbade talent because of level	Thermal Aura	4.5
Random boss forbade talent because of level	Pyrokinesis	4.5
Random boss forbade talent because of level	Evasion	4.5
Random boss forbade talent because of level	Piercing Sight	4.5
Random boss forbade talent because of level	Augmentation	4.5
Random boss forbade talent because of level	Reach	4.5
Random boss forbade talent because of level	Telekinetic Leap	4.5
Random boss forbade talent because of level	Perfect Control	4.5
Random boss forbade talent because of level	Deflect Projectiles	4.5
Random boss forbade talent because of level	Charged Aura	4.5
Random boss forbade talent because of level	Bind	4.5
Random boss forbade talent because of level	Thermal Shield	4.5
Random boss forbade talent because of level	Frenzied Psifighting	4.5
Random boss forbade talent because of level	Highly Trained Mind	4.5
Random boss forbade talent because of level	Mindhook	4.5
Random boss forbade talent because of level	Iron Will	4.5
Random boss forbade talent because of level	Charged Shield	4.5
Random boss forbade talent because of level	Thermal Leech	4.5
Random boss forbade talent because of level	Charge Leech	4.5
Random boss forbade talent because of level	Absorption Mastery	4.5
Random boss forbade talent because of level	Focused Channeling	4.5
Random boss forbade talent because of level	Greater Telekinetic Grasp	4.5
Random boss forbade talent because of level	Shattering Charge	4.5
Random boss forbade talent because of level	Projection Mastery	4.5
Random boss forbade talent because of level	Shield Discipline	4.5
Random boss forbade talent because of level	Conduit	4.5
Random boss forbade talent because of level	Insatiable	4.5
Random boss forbade talent because of level	Charm Mastery	4.5
Random boss forbade talent because of level	Quick as Thought	4.5
Adding 7 random class talents to boss
 * talent	T_WEAPON_COMBAT
 * talent	T_WEAPONS_MASTERY
 * talent	T_KINETIC_LEECH
 * talent	T_KINETIC_SHIELD
 * talent	T_TELEKINETIC_SMASH
 * talent	T_KNIFE_MASTERY
 * talent	T_ARMOUR_TRAINING
[TOME ENTITY FILTER] selected Double Ego	8.2079744654959	20.5
[TOME ENTITY FILTER] random object requested, removing ego chances
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Creating randart Duvasabers(rune-covered brass lantern) with nil with level 4.5
 * using themes	dark,physical
[TOME ENTITY FILTER] selected Double Greater	5.4282584317094	10.5
[TOME ENTITY FILTER] selected Double Greater	3.6863372958466	10.5
fight: 	caustic iron greatsword of ruin	stargazer's linen robe of power	::	nil	MAINHAND
Added unique	mod.class.NPC/Aratira the brown bear	::	1
[SHADER] Loading from /data/gfx/shaders/shield.lua
New GL Shader program 12
New GL Shader 13 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/shield.frag
*p 12: Uniform: 0: 1406 aadjust
*p 12: Uniform: 1: 8B51 color
*p 12: Uniform: 2: 8B50 impact
*p 12: Uniform: 3: 8B51 impact_color
*p 12: Uniform: 4: 1406 impact_tick
*p 12: Uniform: 5: 1406 impact_time
*p 12: Uniform: 6: 1406 llpow
*p 12: Uniform: 7: 8B5E tex
*p 12: Uniform: 8: 1406 tick
*p 12: Uniform: 9: 1406 time_factor
Loading tile	npc/immovable_molds_brown_mold.png
Loading tile	npc/canine_w.png
Random elite generating
Adding to random boss class	Berserker	Warrior
Random boss forbade talent because of level	Evasion	4.5
Random boss forbade talent because of level	Battle Cry	4.5
Random boss forbade talent because of level	Sunder Armour	4.5
Random boss forbade talent because of level	Unending Frenzy	4.5
Random boss forbade talent because of level	Piercing Sight	4.5
Random boss forbade talent because of level	Cripple	4.5
Random boss forbade talent because of level	Heave	4.5
Random boss forbade talent because of level	Bloodbath	4.5
Random boss forbade talent because of level	Precise Strikes	4.5
Random boss forbade talent because of level	Repulsion	4.5
Random boss forbade talent because of level	Switch Place	4.5
Random boss forbade talent because of level	Shield Expertise	4.5
Random boss forbade talent because of level	Berserker	4.5
Random boss forbade talent because of level	Spell Shield	4.5
Random boss forbade talent because of level	Bloodrage	4.5
Random boss forbade talent because of level	Adrenaline Surge	4.5
Random boss forbade talent because of level	Shattering Impact	4.5
Random boss forbade talent because of level	Juggernaut	4.5
Random boss forbade talent because of level	Second Wind	4.5
Random boss forbade talent because of level	Onslaught	4.5
Random boss forbade talent because of level	Battle Shout	4.5
Random boss forbade talent because of level	Daunting Presence	4.5
Random boss forbade talent because of level	Perfect Strike	4.5
Random boss forbade talent because of level	Sunder Arms	4.5
Random boss forbade talent because of level	Fast Metabolism	4.5
Random boss forbade talent because of level	Unflinching Resolve	4.5
Random boss forbade talent because of level	Battle Call	4.5
Random boss forbade talent because of level	Blood Frenzy	4.5
Random boss forbade talent because of level	Rapid Shot	4.5
Random boss forbade talent because of level	Unstoppable	4.5
Random boss forbade talent because of level	Shattering Shout	4.5
Random boss forbade talent because of level	Blinding Speed	4.5
Random boss forbade talent because of level	Mortal Terror	4.5
Random boss forbade talent because of level	Death Blow	4.5
Random boss forbade talent because of level	Slow Motion	4.5
Random boss forbade talent because of level	Warshout	4.5
Random boss forbade talent because of level	Relaxed Shot	4.5
Random boss forbade talent because of level	Backstab	4.5
Random boss forbade talent because of level	Charm Mastery	4.5
Adding 7 random class talents to boss
 * talent	T_WEAPON_COMBAT
 * talent	T_THICK_SKIN
 * talent	T_EXOTIC_WEAPONS_MASTERY
 * talent	T_VITALITY
 * talent	T_KNIFE_MASTERY
 * talent	T_WEAPONS_MASTERY
 * talent	T_DIRTY_FIGHTING
[TOME ENTITY FILTER] selected Ego	21.907882217064	65.5
[TOME ENTITY FILTER] random object requested, removing ego chances
Loading entities file from file	/data/general/objects/random-artifacts/ammo.lua
Creating randart Salilaith(scintillating quiver of elm arrows) with nil with level 4.5
 * using themes	misc,spell
[TOME ENTITY FILTER] selected Greater	34.19144357268	50.5
[TOME ENTITY FILTER] selected Double Ego	83.526627700898	95.5
fight: 	spiked iron mail armour of temporal resistance	inquisitor's iron greatsword	::	OFFHAND	BODY
Added unique	mod.class.NPC/Glowe the large white snake	::	1
Loading tile	npc/hornet_swarm.png
[TOME ENTITY FILTER] selected Double Ego	14.554889535544	20.5
Loading tile	object/cap_rough.png
[TOME ENTITY FILTER] selected Ego	22.597087427298	65.5
Loading tile	object/hgloves_iron.png
[TOME ENTITY FILTER] selected Ego	37.301342320233	65.5
Loading tile	object/shield_iron.png
[TOME ENTITY FILTER] selected basic	92.378040121956	112.5
Loading tile	object/shield_steel.png
[TOME ENTITY FILTER] selected basic	93.06738216676	112.5
Loading tile	object/2hsword_iron.png
[TOME ENTITY FILTER] selected Ego	40.558002136079	65.5
[TOME ENTITY FILTER] selected Ego	36.046905800711	65.5
Loading tile	object/cloak_linen.png
[TOME ENTITY FILTER] selected Double Ego	10.828041805846	20.5
Loading tile	object/spinel.png
Wait finished, counted 1139, 1168 ticks
[1] = {
  [minor] = true
  [name] = antimagic-bush
  [percent] = 60
}
[2] = {
  [minor] = true
  [name] = font-life
  [percent] = 30
}
Loading tile	terrain/tree_dark_snow8.png
Assigned events list
[1] = {
  [1] = antimagic-bush
}
[2] = {
  [1] = antimagic-bush
}
[3] = {
  [1] = font-life
}
Loading tile	terrain/snowy_grass.png
Loading tile	terrain/antimagic_bush.png
[SHADER] Loading from /data/gfx/shaders/flames.lua
New GL Shader program 14
*p 14: Uniform: 0: 1406 aam
*p 14: Uniform: 1: 8B52 color1
*p 14: Uniform: 2: 8B52 color2
*p 14: Uniform: 3: 1406 hide_center
*p 14: Uniform: 4: 1406 npow
*p 14: Uniform: 5: 8B5E tex
*p 14: Uniform: 6: 1406 tick
*p 14: Uniform: 7: 1406 time_factor
*p 14: Uniform: 8: 8B50 xy
*p 14: Uniform: 9: 1406 zoom
Not gone east, no backup guardian
Running on level loads	norgos-lair-1
[PARTY] New member, add after	Oozemancer	Oozemancer
Adding entity	1473	after	1473
Entering tier1 zone for escort	tier1.1	1	0
[MUSIC] loading	Woods of Eremae.ogg	sound "/data/music/Woods of Eremae.ogg" : <static>
[MUSIC] playing	Woods of Eremae.ogg	sound "/data/music/Woods of Eremae.ogg" : <static>
[LOG]	#TEAL#You feel mildly anxious, and walk with caution.
[PLAYER BIRTH] resolve...
Loading tile	player/elf_male/base_shadow_01.png
Loading tile	player/elf_male/base_thalore_01.png
Loading tile	player/elf_male/lower_body_01.png
Loading tile	player/elf_male/upper_body_01.png
[SOUND] loading from	/data/sound/actions/wear.ogg	:=:	sound "/data/sound/actions/wear.ogg" : <static>
[Identify]	brass lantern	true
Inventory resolver	Oozemancer	nil	nil	nil
[PROFILE] filtering save of 	artifacts	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
Added unique	mod.class.Object/Scrying Orb	::	1
[Identify]	Scrying Orb	true
fight: 	mossy mindstar	brass lantern	::	nil	MAINHAND
Loading tile	player/elf_male/mindstar_mossy_right_01.png
[Identify]	mossy mindstar	true
fight: 	mossy mindstar	mossy mindstar	::	nil	MAINHAND
fight: 	mossy mindstar	brass lantern	::	nil	MAINHAND
fight: 	mossy mindstar	mossy mindstar	::	nil	OFFHAND
fight: 	mossy mindstar	brass lantern	::	nil	OFFHAND
Loading tile	player/elf_male/mindstar_mossy_left_01.png
[Identify]	mossy mindstar	true
fight: 	linen robe	mossy mindstar	::	nil	BODY
fight: 	linen robe	mossy mindstar	::	nil	BODY
fight: 	linen robe	brass lantern	::	nil	BODY
Loading tile	player/elf_male/upper_body_18.png
[Identify]	linen robe	true
[PLAYER BIRTH] resolved!
Using cached font	/data/font/DroidSansMono.ttf	12
Loading tile	talents/unshackled.png
Loading tile	talents/guardian_of_the_wood.png
Loading tile	talents/nature_s_pride.png
Loading tile	talents/heightened_senses.png
Loading tile	talents/charm_mastery.png
Loading tile	talents/piercing_sight.png
Loading tile	talents/evasion.png
Loading tile	talents/meditation.png
Loading tile	talents/nature_touch.png
Loading tile	talents/earth_s_eyes.png
Loading tile	talents/nature_s_balance.png
Loading tile	talents/resolve.png
Loading tile	talents/aura_of_silence.png
Loading tile	talents/antimagic_shield.png
Loading tile	talents/mana_clash.png
Loading tile	talents/poisonous_spores.png
Loading tile	talents/acidic_skin.png
Loading tile	talents/slime_roots.png
Loading tile	talents/wild_growth.png
Loading tile	talents/fungal_growth.png
Loading tile	talents/ancestral_life.png
Loading tile	talents/sudden_growth.png
Loading tile	talents/thorn_grab.png
Loading tile	talents/leaves_tide.png
Loading tile	talents/nature_s_equilibrium.png
Loading tile	talents/acid_splash.png
Loading tile	talents/living_mucus.png
Loading tile	talents/oozewalk.png
Loading tile	talents/reabsorb.png
Loading tile	talents/call_of_the_ooze.png
Loading tile	talents/indiscernible_anatomy.png
Loading tile	talents/grasping_moss.png
Loading tile	talents/nourishing_moss.png
Loading tile	talents/slippery_moss.png
Loading tile	talents/hallucinogenic_moss.png
Loading tile	talents/oozebeam.png
Loading tile	talents/natural_acid.png
Loading tile	talents/mind_parasite.png
Loading tile	talents/unstoppable_nature.png
Loading tile	talents/acidbeam.png
Loading tile	talents/corrosive_nature.png
Loading tile	talents/corrosive_seeds.png
Loading tile	talents/acidic_soil.png
Loading tile	stats/strength.png
Loading tile	stats/dexterity.png
Loading tile	stats/constitution.png
Loading tile	stats/magic.png
Loading tile	stats/willpower.png
Loading tile	stats/cunning.png
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSans.ttf	14
Loading tile	tactical_self.png
Loading tile	tactical_powerful.png
Loading tile	tactical_danger.png
Loading tile	tactical_enemy_strong.png
Loading tile	tactical_friend.png
Loading tile	tactical_enemy.png
Loading tile	tactical_neutral.png
Updating zone name	Norgos Lair (1)
C Map minimap texture: 979 (50x50; 64x64)
Loading tile	talents/infusion__regeneration.png
Loading tile	talents/infusion__wild.png
<====	100	100	0	533	844
====>	100	100	0	533	844
<====	100	100	0	466	884
====>	100	100	0	466	884
<====	100	100	0	466	884
====>	100	100	0	466	884
<====	100	100	0	533	844
====>	100	100	0	533	844
move 0 x 0
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[EVENT HANDLER]: Got a HIDDEN/FOCUS_LOST event, going idle.
[ENGINE] Setting requested FPS to 2 (500 ms)
move 0 x 0
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[EVENT HANDLER]: Got a SHOW/FOCUS_GAINED event, restoring full FPS.
[ENGINE] Setting requested FPS to 30 (33 ms)
<====	100	100	0	466	884
====>	100	100	0	466	884
<====	100	100	0	533	844
====>	100	100	0	533	844
[PROFILE] filtering save of 	characters	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
Random escort on	dreadfell	3
Random escort on	tier1.2	1
Random escort on	old-forest	4
Random escort on	daikara	1
Random escort on	old-forest	1
Random escort on	tier1.2	2
Random escort on	dreadfell	1
Random escort on	reknor	1
Random escort on	daikara	2
[COROUTINE] registering	savefilepipe	thread: 0x1780a530
Make wait background texture 951 : 1920x1080 (2048, 2048)
[SAVEFILE PIPE] new save running in the pipe:	Oozemancer	entity	::	character.teac	::	table: 0x0f1d42f0	=>	table: 0x176a3ae0	(51)
Loading savefile 	/save/Oozemancer/
[LOG]	Saving done.
Wait finished, counted 3, 639 ticks
[QUEST] given to	table: 0x0f1d4588	start-thaloren
[LOG]	#LIGHT_GREEN#Accepted quest 'Madness of the Ages'! #WHITE#(Press 'j' to see the quest log)
Added unique	mod.class.Object/Transmogrification Chest	::	1
[PROFILE] filtering save of 	artifacts	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
Loading entities file from file	/data/general/objects/random-artifacts/ranged.lua
Creating randart Loruregoromikath(rune-covered dragonbone longbow) with nil with level 50
 * using themes	blight,spell
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Creating randart Erudrarin the voratun plate armour(glowing voratun plate armour) with nil with level 38
 * using themes	acid,spell
Loading entities file from file	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Creating randart voratun waraxe 'Betissra'(unblemished voratun waraxe) with nil with level 45
 * using themes	temporal,acid
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Creating randart Heatclamor(glowing voratun greatmaul) with fire with level 41
 * using themes	mental,fire
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Creating randart Olivor the dwarven-steel greatsword(jewel-encrusted dwarven-steel greatsword) with nil with level 22
 * using themes	physical,dark
Loading entities file from file	/data/general/objects/random-artifacts/shields.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Creating randart Aeryyanor the voratun shield(glowing voratun shield) with nil with level 47
 * using themes	blight,arcane
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Creating randart Earurain(glowing thorny mindstar) with nil with level 20
 * using themes	dark,acid
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Creating randart Grinafang the Moldguile(unblemished dwarven-steel mace) with nature with level 14
 * using themes	nature,lightning
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Creating randart Isonn(glowing voratun mail armour) with nil with level 39
 * using themes	mental,mind
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Creating randart pair of voratun boots 'Arotha'(unblemished pair of voratun boots) with nil with level 45
 * using themes	mind,defense
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Creating randart Aligas the stralite dagger(scintillating stralite dagger) with nil with level 22
 * using themes	mental,arcane
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Creating randart Arthynik the dwarven-steel helm(glowing dwarven-steel helm) with nil with level 18
 * using themes	blight,mental
Loading entities file from memory	/data/general/objects/random-artifacts/shields.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Creating randart stralite shield 'Scaldcrypt'(scintillating stralite shield) with fire with level 34
 * using themes	fire,physical
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Creating randart drakeskin leather belt 'Zorand'(jewel-encrusted drakeskin leather belt) with nil with level 43
 * using themes	mental,dark
Loading entities file from memory	/data/general/objects/random-artifacts/shields.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Creating randart voratun shield 'Silyriann'(jewel-encrusted voratun shield) with nil with level 38
 * using themes	blight,spell
Loading entities file from file	/data/general/objects/random-artifacts/gloves.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Creating randart Gutta(rune-covered voratun gauntlets) with nil with level 36
 * using themes	misc,temporal
Loading entities file from memory	/data/general/objects/random-artifacts/ranged.lua
Creating randart Xitta the Moldviper(unblemished ash longbow) with nature with level 26
 * using themes	nature,acid
Loading entities file from memory	/data/general/objects/random-artifacts/ammo.lua
Creating randart quiver of ash arrows 'Xanireta'(glowing quiver of ash arrows) with nil with level 13
 * using themes	light,physical
Loading entities file from memory	/data/general/objects/random-artifacts/ammo.lua
Creating randart pouch of stralite shots 'Skywither'(scintillating pouch of stralite shots) with lightning with level 35
 * using themes	nature,lightning
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Creating randart Bleakvice the dragonbone vilestaff(glowing dragonbone vilestaff) with dark with level 48
 * using themes	mental,dark
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Creating randart ash wand of detection 'Dagarodin'(glowing wand) with nil with level 13
 * using themes	physical,nature
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Creating randart Tempestpython(glowing dwarven-steel greatsword) with lightning with level 20
 * using themes	fire,lightning
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Creating randart Emomiriatira(glowing stralite greatmaul) with nil with level 34
 * using themes	arcane,spell
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Creating randart Ravenroar the voratun waraxe(unblemished voratun waraxe) with dark with level 38
 * using themes	light,dark
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Creating randart Nerukira the pair of drakeskin leather boots(rune-covered pair of drakeskin leather boots) with nil with level 39
 * using themes	dark,defense
Loading entities file from memory	/data/general/objects/random-artifacts/ranged.lua
Creating randart elven-wood longbow 'Manydulen'(scintillating elven-wood longbow) with nil with level 28
 * using themes	mental,temporal
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Creating randart Sunjustice the dwarven-steel torque of kinetic psionic shield(rune-covered torque) with fire with level 21
 * using themes	fire,arcane
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Creating randart Issarendil the elven-silk cloak(scintillating elven-silk cloak) with nil with level 42
 * using themes	antimagic,acid
Loading entities file from memory	/data/general/objects/random-artifacts/gloves.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Creating randart Erilagogund the dwarven-steel gauntlets(scintillating dwarven-steel gauntlets) with nil with level 24
 * using themes	spell,dark
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Creating randart Camindur the Murksmasher(rune-covered yew starstaff) with dark with level 22
 * using themes	dark,nature
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Creating randart voratun greatmaul 'Gloretira'(rune-covered voratun greatmaul) with nil with level 43
 * using themes	mind,acid
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Creating randart Zuchak the elven-silk robe(glowing elven-silk robe) with nil with level 46
 * using themes	mind,physical
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Creating randart Cuthemanariran(scintillating elven-silk cloak) with nil with level 39
 * using themes	temporal,physical
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Creating randart Muckquill the thorny mindstar(rune-covered thorny mindstar) with nature with level 26
 * using themes	lightning,nature
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Creating randart Duvandur the voratun greatsword(scintillating voratun greatsword) with nil with level 43
 * using themes	spell,misc
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Creating randart pulsing mindstar 'Hurodunarach'(jewel-encrusted pulsing mindstar) with nil with level 31
 * using themes	blight,misc
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Creating randart steel battleaxe 'Layatta'(rune-covered steel battleaxe) with nil with level 15
 * using themes	spell,dark
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Creating randart yew starstaff 'Ivoba'(rune-covered yew starstaff) with nil with level 27
 * using themes	mind,fire
Loading entities file from memory	/data/general/objects/random-artifacts/shields.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Creating randart Turuharahek the Umbraslice(unblemished dwarven-steel shield) with dark with level 15
 * using themes	dark,misc
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Creating randart Undeathhunter the pair of drakeskin leather boots(unblemished pair of drakeskin leather boots) with nature with level 48
 * using themes	nature,misc
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Creating randart Kamas the stralite mace(rune-covered stralite mace) with nil with level 25
 * using themes	spell,defense
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Creating randart Ce'Niyara the voratun helm(rune-covered voratun helm) with nil with level 37
 * using themes	fire,temporal
Loading entities file from memory	/data/general/objects/random-artifacts/gloves.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Creating randart Velasethra the drakeskin leather gloves(glowing drakeskin leather gloves) with nil with level 43
 * using themes	defense,spell
Loading entities file from memory	/data/general/objects/random-artifacts/ammo.lua
Creating randart Ginn the pouch of steel shots(rune-covered pouch of steel shots) with nil with level 17
 * using themes	defense,acid
Loading entities file from memory	/data/general/objects/random-artifacts/gloves.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Creating randart voratun gauntlets 'Betheretta'(rune-covered voratun gauntlets) with nil with level 44
 * using themes	misc,dark
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Creating randart Zidedin the Burnsun(jewel-encrusted dwarven-steel waraxe) with fire with level 26
 * using themes	fire,lightning
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Creating randart dwarven-steel helm 'Yvebreta'(unblemished dwarven-steel helm) with nil with level 29
 * using themes	nature,physical
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Creating randart Rhalatharomisin(rune-covered cashmere cloak) with nil with level 32
 * using themes	antimagic,defense
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Creating randart dwarven-steel dagger 'Isletha'(jewel-encrusted dwarven-steel dagger) with nil with level 29
 * using themes	blight,arcane
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Creating randart Dazzleburst(jewel-encrusted ash magestaff) with light with level 21
 * using themes	light,mind
[SORTING HOTKEYS] actor = "Oozemancer"
[SORTING HOTKEYS] actor = "Oozemancer" - pairing	T_PSIBLADES	nil
[SORTING HOTKEYS] actor = "Oozemancer" - pairing	T_SLIME_SPIT	nil
[SORTING HOTKEYS] actor = "Oozemancer" - pairing	T_THALOREN_WRATH	nil
[SORTING HOTKEYS] actor = "Oozemancer" - pairing	T_INFUSION:_REGENERATION_2	nil
[SORTING HOTKEYS] actor = "Oozemancer" - pairing	T_ATTACK	nil
[SORTING HOTKEYS] actor = "Oozemancer" - pairing	T_INFUSION:_WILD_1	nil
[SORTING HOTKEYS] actor = "Oozemancer" - pairing	T_MITOSIS	nil
[SORTING HOTKEYS] actor = "Oozemancer" - pairing	Scrying Orb	nil
[SORTING HOTKEYS] actor = "Oozemancer" - added back	T_MUCUS	2
[SORTING HOTKEYS] actor = "Oozemancer" - added back	T_GRASPING_MOSS	3
Loading tile	talents/attack.png
Loading tile	object/artifact/orb_scrying.png
stack traceback:
[COROUTINE] error	cannot resume dead coroutine
[COROUTINE] dead	savefilepipe
move 0 x 0
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[EVENT HANDLER]: Got a HIDDEN/FOCUS_LOST event, going idle.
[ENGINE] Setting requested FPS to 2 (500 ms)
move 0 x 0
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[EVENT HANDLER]: Got a SHOW/FOCUS_GAINED event, restoring full FPS.
[ENGINE] Setting requested FPS to 30 (33 ms)
[LOG]	Today is the 74th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 11:01.
AI took for target	4258	dire wolf	::	1473	Oozemancer	100	<	100
dire wolf	4258	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
[LOG]	Dire wolf howls
[LOG]	Ran for 4 turns (stop reason: hostile spotted to the west (dire wolf)).
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	4.2
Adding entity	13332	after	1473
[SOUND] loading from	/data/sound/talents/slime.ogg	:=:	sound "/data/sound/talents/slime.ogg" : <static>
[MIND CRIT %]	1
[LOG]	
[LOG]	Oozemancer uses Grasping Moss.
[SPELL CRIT %]	2.2
[MIND CRIT %]	4.2
[LOG]	Oozemancer uses Mucus.
move 0 x 0
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[EVENT HANDLER]: Got a HIDDEN/FOCUS_LOST event, going idle.
[ENGINE] Setting requested FPS to 2 (500 ms)
move 0 x 0
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[EVENT HANDLER]: Got a SHOW/FOCUS_GAINED event, restoring full FPS.
[ENGINE] Setting requested FPS to 30 (33 ms)
[PARTY] error trying to set player, not a member of party: 	4090	Lisebrewyn the large brown snake
[PARTY] error trying to order, not a member of party: 	4090	Lisebrewyn the large brown snake
Using cached font	/data/font/DroidSansMono.ttf	12
[LOG]	Oozemancer activates Mitosis.
[PROJECTOR] starting dam	100.67538806919
[PROJECTOR] after difficulty dam	100.67538806919
[PROJECTOR] res	0	1	 on dam	100.67538806919
[PROJECTOR] after resists dam	100.67538806919
[PROJECTOR] after flat damage armor	100.67538806919
[PROJECTOR] final dam	100.67538806919
[LOG]	Dire wolf slows down.
[BounceSlime] found possible actor	Lisebrewyn the large brown snake	42	40	distance	4
Adding entity	13334	after	1473
[LOG]	#UID:1473:0#Oozemancer hits dire wolf for #LIGHT_GREEN#101 nature#LAST# damage.
[PROJECTOR] starting dam	100.67538806919
[PROJECTOR] after difficulty dam	100.67538806919
[PROJECTOR] res	3	0.97	 on dam	100.67538806919
[PROJECTOR] after resists dam	97.655126427116
[PROJECTOR] after flat damage armor	97.655126427116
[PROJECTOR] final dam	97.655126427116
[LOG]	Lisebrewyn the large brown snake slows down.
[BounceSlime] found possible actor	large white snake	42	45	distance	5
Adding entity	13335	after	1473
[LOG]	#UID:1473:0#Oozemancer hits Lisebrewyn the large brown snake for #LIGHT_GREEN#98 nature#LAST# damage.
[SOUND] loading from	/data/sound/creatures/snakes/snake_4.ogg	:=:	sound "/data/sound/creatures/snakes/snake_4.ogg" : <static>
[LOG]	Lisebrewyn the large brown snake spits acid!
[MIND CRIT %]	1
[PROJECTOR] starting dam	55.198089877699
[PROJECTOR] after difficulty dam	55.198089877699
[PROJECTOR] res	0	1	 on dam	36.982720218059
[PROJECTOR] after resists dam	36.982720218059
[PROJECTOR] after flat damage armor	36.982720218059
[PROJECTOR] final dam	36.982720218059
[Mitosis] chance	29	 => 	29
[SOUND] loading from	/data/sound/talents/cloud.ogg	:=:	sound "/data/sound/talents/cloud.ogg" : <static>
[LOG]	#UID:4090:0#Lisebrewyn the large brown snake hits Oozemancer for #GREEN#37 acid#LAST# damage.
[PROJECTOR] starting dam	100.67538806919
[PROJECTOR] after difficulty dam	100.67538806919
[PROJECTOR] res	0	1	 on dam	100.67538806919
[PROJECTOR] after resists dam	100.67538806919
[PROJECTOR] after flat damage armor	100.67538806919
[PROJECTOR] final dam	100.67538806919
[BounceSlime] found possible actor	brown bear	42	47	distance	3
Adding entity	13336	after	1473
[LOG]	
[LOG]	Oozemancer activates Psiblades.
Activating psiblade	mossy mindstar
Activating psiblade	mossy mindstar
Loading tile	player/elf_male/mindstar_psiblade_right_01.png
Loading tile	player/elf_male/mindstar_psiblade_left_01.png
[PROJECTOR] starting dam	100.67538806919
[PROJECTOR] after difficulty dam	100.67538806919
[PROJECTOR] res	20	0.8	 on dam	100.67538806919
[PROJECTOR] after resists dam	80.540310455354
[PROJECTOR] after flat damage armor	80.540310455354
[PROJECTOR] final dam	80.540310455354
[LOG]	
[PROJECTOR] starting dam	5.9786876704742
[PROJECTOR] after difficulty dam	5.9786876704742
[PROJECTOR] res	3	0.97	 on dam	5.9786876704742
[PROJECTOR] after resists dam	5.7993270403599
[PROJECTOR] after flat damage armor	5.7993270403599
[PROJECTOR] final dam	5.7993270403599
checkHit	13.112340884696	20.45
=> chance to hit	32
[LOG]	#ORANGE#Lisebrewyn the large brown snake shrugs off the effect 'Slow movement'!
[LOG]	Lisebrewyn the large brown snake resists!
[LOG]	#UID:1473:0#Oozemancer hits Lisebrewyn the large brown snake for #LIGHT_GREEN#6 nature#LAST# damage.
[LOG]	Lisebrewyn the large brown snake speeds up.
[LOG]	Dire wolf speeds up.
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[LOG]	
[PROJECTOR] starting dam	5.9786876704742
[PROJECTOR] after difficulty dam	5.9786876704742
[PROJECTOR] res	3	0.97	 on dam	5.9786876704742
[PROJECTOR] after resists dam	5.7993270403599
[PROJECTOR] after flat damage armor	5.7993270403599
[PROJECTOR] final dam	5.7993270403599
checkHit	13.112340884696	20.45
=> chance to hit	32
[LOG]	Lisebrewyn the large brown snake resists!
[LOG]	#UID:1473:0#Oozemancer hits Lisebrewyn the large brown snake for #LIGHT_GREEN#6 nature#LAST# damage.
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	4.2
Adding entity	13337	after	1473
[PROJECTOR] starting dam	100.67538806919
[PROJECTOR] after difficulty dam	100.67538806919
[PROJECTOR] res	3	0.97	 on dam	100.67538806919
[PROJECTOR] after resists dam	97.655126427116
[PROJECTOR] after flat damage armor	97.655126427116
[PROJECTOR] final dam	97.655126427116
[PROFILE] filtering save of 	uniques	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[SOUND] loading from	/data/sound/creatures/snakes/snake_die_2.ogg	:=:	sound "/data/sound/creatures/snakes/snake_die_2.ogg" : <static>
[BounceSlime] found possible actor	dire wolf	42	41	distance	4
Adding entity	13338	after	1473
[LOG]	#UID:1473:0#Oozemancer hits Lisebrewyn the large brown snake for #LIGHT_GREEN#98 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed Lisebrewyn the large brown snake!#{normal}#
[PROJECTOR] starting dam	100.67538806919
[PROJECTOR] after difficulty dam	100.67538806919
[PROJECTOR] res	0	1	 on dam	100.67538806919
[PROJECTOR] after resists dam	100.67538806919
[PROJECTOR] after flat damage armor	100.67538806919
[PROJECTOR] final dam	100.67538806919
[BounceSlime] found possible actor	brown bear	42	44	distance	3
Adding entity	13339	after	1473
[LOG]	#UID:1473:0#Oozemancer hits dire wolf for #LIGHT_GREEN#101 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed dire wolf!#{normal}#
[LOG]	
move 0 x 0
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[EVENT HANDLER]: Got a HIDDEN/FOCUS_LOST event, going idle.
[ENGINE] Setting requested FPS to 2 (500 ms)
move 0 x 0
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[EVENT HANDLER]: Got a SHOW/FOCUS_GAINED event, restoring full FPS.
[ENGINE] Setting requested FPS to 30 (33 ms)
Loading tile	object/mindstar_mossy.png
Loading tile	object/robe_linen.png
Loading tile	object/lite_brass.png
Using cached font	/data/font/DroidSansMono.ttf	12
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSans.ttf	14
<====	100	100	0	533	844
====>	100	100	0	533	844
<====	100	100	0	466	884
====>	100	100	0	466	884
<====	100	100	0	533	844
====>	100	100	0	533	844
<====	100	100	0	466	884
====>	100	100	0	466	884
move 0 x 0
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[EVENT HANDLER]: Got a HIDDEN/FOCUS_LOST event, going idle.
[ENGINE] Setting requested FPS to 2 (500 ms)
move 0 x 0
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[EVENT HANDLER]: Got a SHOW/FOCUS_GAINED event, restoring full FPS.
[ENGINE] Setting requested FPS to 30 (33 ms)
<====	100	100	0	533	844
====>	100	100	0	533	844
[LOG]	Resting starts...
[HEALING]	1473	Oozemancer	for	0
[PROJECTOR] starting dam	100.67538806919
[PROJECTOR] after difficulty dam	100.67538806919
[PROJECTOR] res	20	0.8	 on dam	100.67538806919
[PROJECTOR] after resists dam	80.540310455354
[PROJECTOR] after flat damage armor	80.540310455354
[PROJECTOR] final dam	80.540310455354
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:17:0#bear paw#WHITE#.
[HEALING]	1473	Oozemancer	for	0.025
[HEALING]	1473	Oozemancer	for	0.05
Loading tile	object/bear_paw.png
[HEALING]	1473	Oozemancer	for	0.075
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[HEALING]	1473	Oozemancer	for	0.1
[HEALING]	1473	Oozemancer	for	0.125
[HEALING]	1473	Oozemancer	for	0.15
[HEALING]	1473	Oozemancer	for	0.175
[HEALING]	1473	Oozemancer	for	0.2
[HEALING]	1473	Oozemancer	for	0.225
[HEALING]	1473	Oozemancer	for	0.25
[LOG]	#00ff00##UID:645:0#Talent Grasping Moss is ready to use.
[HEALING]	1473	Oozemancer	for	0.275
[HEALING]	1473	Oozemancer	for	0.3
[HEALING]	1473	Oozemancer	for	0.325
[HEALING]	1473	Oozemancer	for	0.35
[LOG]	#00ff00##UID:636:0#Talent Mucus is ready to use.
[HEALING]	1473	Oozemancer	for	0.375
[HEALING]	1473	Oozemancer	for	0.4
[HEALING]	1473	Oozemancer	for	0.425
[HEALING]	1473	Oozemancer	for	0.45
[HEALING]	1473	Oozemancer	for	0.475
[HEALING]	1473	Oozemancer	for	0.5
[HEALING]	1473	Oozemancer	for	0.525
[HEALING]	1473	Oozemancer	for	0.55
[HEALING]	1473	Oozemancer	for	0.575
[HEALING]	1473	Oozemancer	for	0.6
[HEALING]	1473	Oozemancer	for	0.625
[HEALING]	1473	Oozemancer	for	0.65
[HEALING]	1473	Oozemancer	for	0.675
[HEALING]	1473	Oozemancer	for	0.7
[HEALING]	1473	Oozemancer	for	0.725
[HEALING]	1473	Oozemancer	for	0.75
[HEALING]	1473	Oozemancer	for	0.775
[HEALING]	1473	Oozemancer	for	0.8
[HEALING]	1473	Oozemancer	for	0.825
[HEALING]	1473	Oozemancer	for	0.85
[HEALING]	1473	Oozemancer	for	0.875
[HEALING]	1473	Oozemancer	for	0.9
[HEALING]	1473	Oozemancer	for	0.925
[HEALING]	1473	Oozemancer	for	0.95
[HEALING]	1473	Oozemancer	for	0.975
[HEALING]	1473	Oozemancer	for	1
[HEALING]	1473	Oozemancer	for	1.025
[HEALING]	1473	Oozemancer	for	1.05
[HEALING]	1473	Oozemancer	for	1.075
[HEALING]	1473	Oozemancer	for	1.1
[LOG]	Rested for 44 turns (stop reason: all resources and life at maximum).
[LOG]	
[Identify]	Daimegoneg	true
[LOG]	Oozemancer picks up (a.): #SALMON##UID:4089:0#Daimegoneg (0 def, 1 armour)#LAST#.
[LOG]	
AI took for target	4486	copperhead snake	::	1473	Oozemancer	64	<	100
[LOG]	Ran for 10 turns (stop reason: hostile spotted to the west (copperhead snake)).
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	4.2
Adding entity	13347	after	1473
[PROJECTOR] starting dam	100.67538806919
[PROJECTOR] after difficulty dam	100.67538806919
[PROJECTOR] res	0	1	 on dam	100.67538806919
[PROJECTOR] after resists dam	100.67538806919
[PROJECTOR] after flat damage armor	100.67538806919
[PROJECTOR] final dam	100.67538806919
[LOG]	#00ffff#Welcome to level 2 [Oozemancer].
[LOG]	Oozemancer has 3 stat point(s), 1 class talent point(s), 1 generic talent point(s) to spend. Press p to use them.
[LOG]	#AQUAMARINE#You have gained one more life (2 remaining).
[BounceSlime] found possible actor	copperhead snake	25	39	distance	6
Adding entity	13348	after	1473
[LOG]	#UID:1473:0#Oozemancer hits copperhead snake for #LIGHT_GREEN#101 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed copperhead snake!#{normal}#
[SOUND] loading from	/data/sound/actions/levelup.ogg	:=:	sound "/data/sound/actions/levelup.ogg" : <static>
[LOG]	
[PROJECTOR] starting dam	100.67538806919
[PROJECTOR] after difficulty dam	100.67538806919
[PROJECTOR] res	0	1	 on dam	100.67538806919
[PROJECTOR] after resists dam	100.67538806919
[PROJECTOR] after flat damage armor	100.67538806919
[PROJECTOR] final dam	100.67538806919
[TARGET] Passing target	fox	from	copperhead snake	to	Oozemancer
[TARGET] Passing target	large white snake	from	fox	to	Oozemancer
[TARGET] Passing target	large white snake	from	fox	to	Oozemancer
[LOG]	Ran for 4 turns (stop reason: hostile spotted to the northeast (brown mold)).
[LOG]	
[LOG]	Slime Spit is still on cooldown for 1 turns.
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	4.2
Adding entity	13349	after	1473
[PROJECTOR] starting dam	100.67538806919
[PROJECTOR] after difficulty dam	100.67538806919
[PROJECTOR] res	0	1	 on dam	100.67538806919
[PROJECTOR] after resists dam	100.67538806919
[PROJECTOR] after flat damage armor	100.67538806919
[PROJECTOR] final dam	100.67538806919
[LOG]	#UID:1473:0#Oozemancer hits brown mold for #LIGHT_GREEN#101 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed brown mold!#{normal}#
[LOG]	
AI took for target	4099	large white snake	::	1473	Oozemancer	49	<	100
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	4.2
Adding entity	13350	after	1473
[SOUND] loading from	/data/sound/creatures/wolves/bark_2.ogg	:=: unknown file
[PROJECTOR] starting dam	100.67538806919
[PROJECTOR] after difficulty dam	100.67538806919
[PROJECTOR] res	0	1	 on dam	100.67538806919
[PROJECTOR] after resists dam	100.67538806919
[PROJECTOR] after flat damage armor	100.67538806919
[PROJECTOR] final dam	100.67538806919
[BounceSlime] found possible actor	fox	32	33	distance	5
[BounceSlime] found possible actor	large white snake	38	31	distance	5
Adding entity	13351	after	1473
[LOG]	#UID:1473:0#Oozemancer hits large white snake for #LIGHT_GREEN#101 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed large white snake!#{normal}#
[LOG]	
AI took for target	4099	large white snake	::	1473	Oozemancer	36	<	100
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	4.2
Adding entity	13352	after	1473
AI took for target	4249	fox	::	1473	Oozemancer	16	<	100
[PROJECTOR] starting dam	100.67538806919
[PROJECTOR] after difficulty dam	100.67538806919
[PROJECTOR] res	0	1	 on dam	100.67538806919
[PROJECTOR] after resists dam	100.67538806919
[PROJECTOR] after flat damage armor	100.67538806919
[PROJECTOR] final dam	100.67538806919
[BounceSlime] found possible actor	large white snake	37	36	distance	1
Adding entity	13353	after	1473
[LOG]	#UID:1473:0#Oozemancer hits fox for #LIGHT_GREEN#101 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed fox!#{normal}#
[PROJECTOR] starting dam	100.67538806919
[PROJECTOR] after difficulty dam	100.67538806919
[PROJECTOR] res	0	1	 on dam	100.67538806919
[PROJECTOR] after resists dam	100.67538806919
[PROJECTOR] after flat damage armor	100.67538806919
[PROJECTOR] final dam	100.67538806919
[LOG]	#UID:1473:0#Oozemancer hits large white snake for #LIGHT_GREEN#101 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed large white snake!#{normal}#
[LOG]	
[SOUND] loading from	/data/sound/creatures/snakes/snake_2.ogg	:=:	sound "/data/sound/creatures/snakes/snake_2.ogg" : <static>
[LOG]	Oozemancer uses Grasping Moss.
[SPELL CRIT %]	2.2
[MIND CRIT %]	4.2
[LOG]	
AI took for target	4248	copperhead snake	::	1473	Oozemancer	16	<	100
[PROJECTOR] starting dam	5.9786876704742
[PROJECTOR] after difficulty dam	5.9786876704742
[PROJECTOR] res	0	1	 on dam	5.9786876704742
[PROJECTOR] after resists dam	5.9786876704742
[PROJECTOR] after flat damage armor	5.9786876704742
[PROJECTOR] final dam	5.9786876704742
checkHit	11.747262403375	20.45
=> chance to hit	29
checkHit	11.747262403375	20.45
=> chance to hit	29
[LOG]	#UID:1473:0#Oozemancer hits copperhead snake for #LIGHT_GREEN#6 nature#LAST# damage.
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[LOG]	
[PROJECTOR] starting dam	5.9786876704742
[PROJECTOR] after difficulty dam	5.9786876704742
[PROJECTOR] res	0	1	 on dam	5.9786876704742
[PROJECTOR] after resists dam	5.9786876704742
[PROJECTOR] after flat damage armor	5.9786876704742
[PROJECTOR] final dam	5.9786876704742
checkHit	11.747262403375	20.45
=> chance to hit	29
[LOG]	#ORANGE#Copperhead snake shrugs off the effect 'Slow movement'!
[LOG]	Copperhead snake resists!
[LOG]	#UID:1473:0#Oozemancer hits copperhead snake for #LIGHT_GREEN#6 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed copperhead snake!#{normal}#
[LOG]	Resting starts...
[HEALING]	1473	Oozemancer	for	0
[HEALING]	1473	Oozemancer	for	0.025
[HEALING]	1473	Oozemancer	for	0.05
[HEALING]	1473	Oozemancer	for	0.075
[HEALING]	1473	Oozemancer	for	0.1
[HEALING]	1473	Oozemancer	for	0.125
[HEALING]	1473	Oozemancer	for	0.15
[HEALING]	1473	Oozemancer	for	0.175
[HEALING]	1473	Oozemancer	for	0.2
[HEALING]	1473	Oozemancer	for	0.225
[HEALING]	1473	Oozemancer	for	0.25
[HEALING]	1473	Oozemancer	for	0.275
[HEALING]	1473	Oozemancer	for	0.3
[LOG]	#00ff00##UID:645:0#Talent Grasping Moss is ready to use.
[HEALING]	1473	Oozemancer	for	0.325
[LOG]	Rested for 13 turns (stop reason: all resources and life at maximum).
[LOG]	
[MOUSE] pre starting drag'n'drop
[MOUSE] enabling drag from predrag
[MOUSE] ending drag'n'drop
Loading tile	ui/chat-icon.png
Loading tile	/ui/hotkeys/mainmenu.png
[LOG]	Resting starts...
[HEALING]	1473	Oozemancer	for	0
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	Resting starts...
[HEALING]	1473	Oozemancer	for	0
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[Identify]	stabilizing rough leather cap of strength (#STATBONUS#)	true
[LOG]	Oozemancer picks up (b.): #00FF80##UID:4490:0#stabilizing rough leather cap of strength (+2) (0 def, 1 armour)#LAST#.
[LOG]	Oozemancer uses Mucus.
[LOG]	Ran for 5 turns (stop reason: hostile spotted to the northeast (green mold)).
[LOG]	
[LOG]	You fail to use Slime Spit due to your equilibrium!
AI took for target	4251	green mold	::	1473	Oozemancer	16	<	100
[LOG]	
[LOG]	You fail to use Slime Spit due to your equilibrium!
[TARGET] Passing target	rattlesnake	from	green mold	to	Oozemancer
[TARGET] Passing target	Vorinne the rattlesnake	from	green mold	to	Oozemancer
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	4.2
Adding entity	13356	after	1473
[TARGET] Passing target	rattlesnake	from	Vorinne the rattlesnake	to	Oozemancer
[PROJECTOR] starting dam	100.67538806919
[PROJECTOR] after difficulty dam	100.67538806919
[PROJECTOR] res	0	1	 on dam	100.67538806919
[PROJECTOR] after resists dam	100.67538806919
[PROJECTOR] after flat damage armor	100.67538806919
[PROJECTOR] final dam	100.67538806919
[BounceSlime] found possible actor	Vorinne the rattlesnake	34	21	distance	6
[BounceSlime] found possible actor	rattlesnake	38	24	distance	2
Adding entity	13357	after	1473
[LOG]	#UID:1473:0#Oozemancer hits green mold for #LIGHT_GREEN#101 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed green mold!#{normal}#
[PROJECTOR] starting dam	100.67538806919
[PROJECTOR] after difficulty dam	100.67538806919
[PROJECTOR] res	0	1	 on dam	100.67538806919
[PROJECTOR] after resists dam	100.67538806919
[PROJECTOR] after flat damage armor	100.67538806919
[PROJECTOR] final dam	100.67538806919
[LOG]	#UID:1473:0#Oozemancer hits rattlesnake for #LIGHT_GREEN#101 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed rattlesnake!#{normal}#
[LOG]	
[LOG]	Resting starts...
[HEALING]	1473	Oozemancer	for	0
[LOG]	Rested for 1 turns (stop reason: hostile spotted to the north (Vorinne the rattlesnake)).
[LOG]	
[LOG]	Slime Spit is still on cooldown for 3 turns.
move 0 x 0
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[EVENT HANDLER]: Got a HIDDEN/FOCUS_LOST event, going idle.
[ENGINE] Setting requested FPS to 2 (500 ms)
move 0 x 0
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[EVENT HANDLER]: Got a SHOW/FOCUS_GAINED event, restoring full FPS.
[ENGINE] Setting requested FPS to 30 (33 ms)
[PARTY] error trying to set player, not a member of party: 	4239	Vorinne the rattlesnake
[PARTY] error trying to order, not a member of party: 	4239	Vorinne the rattlesnake
Using cached font	/data/font/DroidSansMono.ttf	12
[LOG]	Vorinne the rattlesnake rushes out!
[ATTACK] attacking with	iron dagger of ruin
[ATTACK] to 	Oozemancer	 :: 	12.704060188779	10	0	1.05	::	1.2
checkHit	23	1.05
=> chance to hit	100
[ATTACK] raw dam	12.704060188779	versus	0	0.3	with APR	10
[ATTACK] after armor	12.704060188779
[ATTACK] after range	14
[PHYS CRIT %]	18.87
[ATTACK] after crit	14
[ATTACK] after mult	16.8
[PROJECTOR] starting dam	16.8
[PROJECTOR] after difficulty dam	16.8
[PROJECTOR] res	0	1	 on dam	11.256
[PROJECTOR] after resists dam	11.256
[PROJECTOR] after flat damage armor	11.256
[PROJECTOR] final dam	11.256
[Mitosis] chance	29	 => 	9.4890697674419
[ATTACK] attacking with	acidic iron dagger of massacre
[ATTACK] to 	Oozemancer	 :: 	14.858160807399	10	0	1.05	::	0.67289719626168
checkHit	23	1.05
=> chance to hit	100
[ATTACK] raw dam	14.858160807399	versus	0	0.3	with APR	10
[ATTACK] after armor	14.858160807399
[ATTACK] after range	17
[PHYS CRIT %]	18.87
[ATTACK] after crit	17
[ATTACK] after mult	11.439252336449
[PROJECTOR] starting dam	11.439252336449
[PROJECTOR] after difficulty dam	11.439252336449
[PROJECTOR] res	0	1	 on dam	7.6642990654206
[PROJECTOR] after resists dam	7.6642990654206
[PROJECTOR] after flat damage armor	7.6642990654206
[PROJECTOR] final dam	7.6642990654206
[Mitosis] chance	29	 => 	7.252175440394
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	4.02
[PROJECTOR] after resists dam	4.02
[PROJECTOR] after flat damage armor	4.02
[PROJECTOR] final dam	4.02
[Mitosis] chance	29	 => 	4.1497536906482
[SOUND] loading from	/data/sound/actions/melee.lua	:=:	/data/sound/actions/melee.ogg	:>
[SOUND] :=>	sound "/data/sound/actions/melee.ogg" : <static>
[SOUND] loading from	/data/sound/actions/melee_hit_squish.lua	:=:	/data/sound/actions/melee_hit_squish.ogg	:>
[SOUND] :=>	sound "/data/sound/actions/melee_hit_squish.ogg" : <static>
[LOG]	Oozemancer is dazed!
[LOG]	#UID:4239:0#Vorinne the rattlesnake hits Oozemancer for #aaaaaa#12 physical#LAST#, #aaaaaa#8 physical#LAST#, #GREEN#5 acid#LAST# damage (total 22.94).
Loading tile	effects/dazed.png
[LOG]	
checkHit	9.1329722181857	10.45
=> chance to hit	47
[LOG]	Vorinne the rattlesnake is poisoned!
[LOG]	Oozemancer uses Grasping Moss.
[SPELL CRIT %]	2.2
[MIND CRIT %]	4.2
[LOG]	Oozemancer uses Infusion: Wild.
[LOG]	Oozemancer is not dazed anymore.
[LOG]	Oozemancer is cured!
[LOG]	Oozemancer lessens the pain.
Loading tile	effects/infusion_cooldown.png
move 0 x 0
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[EVENT HANDLER]: Got a HIDDEN/FOCUS_LOST event, going idle.
[ENGINE] Setting requested FPS to 2 (500 ms)
move 0 x 0
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[EVENT HANDLER]: Got a SHOW/FOCUS_GAINED event, restoring full FPS.
[ENGINE] Setting requested FPS to 30 (33 ms)
Using cached font	/data/font/DroidSansMono.ttf	12
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSans.ttf	14
<====	100	100	0	533	844
====>	100	100	0	533	844
<====	100	100	0	466	884
====>	100	100	0	466	884
move 0 x 0
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[EVENT HANDLER]: Got a HIDDEN/FOCUS_LOST event, going idle.
[ENGINE] Setting requested FPS to 2 (500 ms)
move 0 x 0
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[EVENT HANDLER]: Got a SHOW/FOCUS_GAINED event, restoring full FPS.
[ENGINE] Setting requested FPS to 30 (33 ms)
[PROJECTOR] starting dam	13.481850552961
[PROJECTOR] after difficulty dam	13.481850552961
[PROJECTOR] res	0	1	 on dam	13.481850552961
[PROJECTOR] after resists dam	13.481850552961
[PROJECTOR] after flat damage armor	13.481850552961
[PROJECTOR] final dam	13.481850552961
[LOG]	
checkHit	9.1329722181857	20.45
=> chance to hit	22
[PROJECTOR] starting dam	3.6483433302833
[PROJECTOR] after difficulty dam	3.6483433302833
[PROJECTOR] res	0	1	 on dam	3.6483433302833
[PROJECTOR] after resists dam	3.6483433302833
[PROJECTOR] after flat damage armor	3.6483433302833
[PROJECTOR] final dam	3.6483433302833
checkHit	9.1329722181857	20.45
=> chance to hit	22
[LOG]	Vorinne the rattlesnake resists!
[LOG]	#UID:1473:0#Oozemancer hits Vorinne the rattlesnake for #LIGHT_GREEN#14 nature#LAST#, #LIGHT_GREEN#4 nature#LAST# damage (total 17.13).
[PROJECTOR] starting dam	18.808167161795
[PROJECTOR] after difficulty dam	18.808167161795
[PROJECTOR] res	0	1	 on dam	18.808167161795
[PROJECTOR] after resists dam	18.808167161795
[PROJECTOR] after flat damage armor	18.808167161795
[PROJECTOR] final dam	18.808167161795
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[LOG]	
[PROJECTOR] starting dam	3.6483433302833
[PROJECTOR] after difficulty dam	3.6483433302833
[PROJECTOR] res	0	1	 on dam	3.6483433302833
[PROJECTOR] after resists dam	3.6483433302833
[PROJECTOR] after flat damage armor	3.6483433302833
[PROJECTOR] final dam	3.6483433302833
checkHit	9.1329722181857	20.45
=> chance to hit	22
[LOG]	Vorinne the rattlesnake resists!
checkHit	9.1329722181857	20.45
=> chance to hit	22
[LOG]	#UID:1473:0#Oozemancer hits Vorinne the rattlesnake for #LIGHT_GREEN#19 nature#LAST#, #LIGHT_GREEN#4 nature#LAST# damage (total 22.46).
[LOG]	Oozemancer uses Slime Spit.
[PARTY] error trying to set player, not a member of party: 	4239	Vorinne the rattlesnake
[PARTY] error trying to order, not a member of party: 	4239	Vorinne the rattlesnake
Using cached font	/data/font/DroidSansMono.ttf	12
[PROJECTOR] starting dam	28.528384282397
[PROJECTOR] after difficulty dam	28.528384282397
[PROJECTOR] res	0	1	 on dam	28.528384282397
[PROJECTOR] after resists dam	28.528384282397
[PROJECTOR] after flat damage armor	28.528384282397
[PROJECTOR] final dam	28.528384282397
[LOG]	
[PROJECTOR] starting dam	3.6483433302833
[PROJECTOR] after difficulty dam	3.6483433302833
[PROJECTOR] res	0	1	 on dam	3.6483433302833
[PROJECTOR] after resists dam	3.6483433302833
[PROJECTOR] after flat damage armor	3.6483433302833
[PROJECTOR] final dam	3.6483433302833
checkHit	9.1329722181857	20.45
=> chance to hit	22
[LOG]	#ORANGE#Vorinne the rattlesnake shrugs off the effect 'Slow movement'!
[LOG]	Vorinne the rattlesnake resists!
checkHit	9.1329722181857	20.45
=> chance to hit	22
[LOG]	#ORANGE#Vorinne the rattlesnake shrugs off the effect 'Poisoned'!
[LOG]	Vorinne the rattlesnake stops being poisoned.
[LOG]	#UID:1473:0#Oozemancer hits Vorinne the rattlesnake for #LIGHT_GREEN#29 nature#LAST#, #LIGHT_GREEN#4 nature#LAST# damage (total 32.18).
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	4.2
Adding entity	13367	after	1473
[PROJECTOR] starting dam	100.67538806919
[PROJECTOR] after difficulty dam	100.67538806919
[PROJECTOR] res	0	1	 on dam	100.67538806919
[PROJECTOR] after resists dam	100.67538806919
[PROJECTOR] after flat damage armor	100.67538806919
[PROJECTOR] final dam	100.67538806919
[LOG]	Vorinne the rattlesnake slows down.
[BounceSlime] found possible actor	rattlesnake	38	23	distance	5
Adding entity	13368	after	1473
[LOG]	#UID:1473:0#Oozemancer hits Vorinne the rattlesnake for #LIGHT_GREEN#101 nature#LAST# damage.
[LOG]	Vorinne the rattlesnake uses Dual Strike.
[ATTACK] to 	Oozemancer	 :: 	14.858160807399	10	0	1.05	::	0.78871450615302
checkHit	23	1.05
=> chance to hit	100
[ATTACK] raw dam	14.858160807399	versus	0	0.3	with APR	10
[ATTACK] after armor	14.858160807399
[ATTACK] after range	17
[PHYS CRIT %]	18.87
[ATTACK] after crit	29.58
[ATTACK] after mult	23.330175092006
[LOG]	#{bold}#Vorinne the rattlesnake performs a critical strike!#{normal}#
[PROJECTOR] starting dam	23.330175092006
[PROJECTOR] after difficulty dam	23.330175092006
[PROJECTOR] res	14	0.86	 on dam	15.631217311644
[PROJECTOR] after resists dam	13.442846888014
[PROJECTOR] after flat damage armor	13.442846888014
[PROJECTOR] final dam	13.442846888014
[Mitosis] chance	29	 => 	14.392468416771
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	14	0.86	 on dam	4.02
[PROJECTOR] after resists dam	3.4572
[PROJECTOR] after flat damage armor	3.4572
[PROJECTOR] final dam	3.4572
[Mitosis] chance	29	 => 	4.4351275833803
[LOG]	Oozemancer is covered in acid!
checkHit	8.05	23
=> chance to hit	13
[LOG]	Oozemancer is stunned!
[ATTACK] to 	Oozemancer	 :: 	12.704060188779	10	-5.5	1.05	::	1.4065408693062
checkHit	23	1.05
=> chance to hit	100
[ATTACK] raw dam	12.704060188779	versus	-5.5	0.3	with APR	10
[ATTACK] after armor	12.704060188779
[ATTACK] after range	16
[PHYS CRIT %]	18.87
[ATTACK] after crit	27.84
[ATTACK] after mult	39.158097801485
[LOG]	#{bold}#Vorinne the rattlesnake performs a critical strike!#{normal}#
[PROJECTOR] starting dam	39.158097801485
[PROJECTOR] after difficulty dam	39.158097801485
[PROJECTOR] res	14	0.86	 on dam	26.235925526995
[PROJECTOR] after resists dam	22.562895953216
[PROJECTOR] after flat damage armor	22.562895953216
[PROJECTOR] final dam	22.562895953216
[Mitosis] chance	29	 => 	29
[LOG]	#UID:4239:0#Vorinne the rattlesnake hits Oozemancer for #{bold}##aaaaaa#14 physical#{normal}##LAST#, #GREEN#4 acid#LAST#, #{bold}##aaaaaa#23 physical#{normal}##LAST# damage (total 39.46).
Loading tile	effects/stunned.png
Loading tile	effects/offbalance.png
[PROJECTOR] starting dam	5.5
[PROJECTOR] after difficulty dam	5.5
[PROJECTOR] res	14	0.86	 on dam	3.685
[PROJECTOR] after resists dam	3.1691
[PROJECTOR] after flat damage armor	3.1691
[PROJECTOR] final dam	3.1691
[Mitosis] chance	29	 => 	6.557264162623
[PROJECTOR] starting dam	3.6483433302833
[PROJECTOR] after difficulty dam	3.6483433302833
[PROJECTOR] res	0	1	 on dam	3.6483433302833
[PROJECTOR] after resists dam	3.6483433302833
[PROJECTOR] after flat damage armor	3.6483433302833
[PROJECTOR] stunned dam	1.094502999085
[PROJECTOR] final dam	1.094502999085
checkHit	9.1329722181857	20.45
=> chance to hit	22
[LOG]	Vorinne the rattlesnake resists!
checkHit	9.1329722181857	20.45
=> chance to hit	22
[LOG]	#ORANGE#Vorinne the rattlesnake shrugs off the effect 'Poisoned'!
[LOG]	#UID:4239:0#Vorinne the rattlesnake hits Oozemancer for #GREEN#4 acid#LAST# damage.
[LOG]	#UID:1473:0#Oozemancer hits Vorinne the rattlesnake for #LIGHT_GREEN#2 nature#LAST# damage.
[LOG]	
[LOG]	Oozemancer uses Wrath of the Woods.
[LOG]	Oozemancer radiates power.
[ATTACK] attacking with	mossy mindstar
[ATTACK] to 	Vorinne the rattlesnake	 :: 	13.158864679001	17.668203483917	7	20.85	::	1
checkHit	7.5	20.85
=> chance to hit	17
[LOG]	Oozemancer misses Vorinne the rattlesnake.
[ATTACK] attacking with	mossy mindstar
[ATTACK] to 	Vorinne the rattlesnake	 :: 	13.158864679001	17.668203483917	7	20.85	::	1
checkHit	7.5	20.85
=> chance to hit	17
[LOG]	Oozemancer misses Vorinne the rattlesnake.
[PROJECTOR] starting dam	5.5
[PROJECTOR] after difficulty dam	5.5
[PROJECTOR] res	25.9	0.741	 on dam	3.685
[PROJECTOR] after resists dam	2.730585
[PROJECTOR] after flat damage armor	2.730585
[PROJECTOR] final dam	2.730585
[Mitosis] chance	29	 => 	6.0714314777857
[LOG]	Oozemancer feels pain again.
[PROJECTOR] starting dam	3.6483433302833
[PROJECTOR] after difficulty dam	3.6483433302833
[PROJECTOR] res	0	1	 on dam	4.082496186587
[PROJECTOR] after resists dam	4.082496186587
[PROJECTOR] after flat damage armor	4.082496186587
[PROJECTOR] stunned dam	1.2247488559761
[PROJECTOR] final dam	1.2247488559761
checkHit	9.1329722181857	20.45
=> chance to hit	22
[LOG]	Vorinne the rattlesnake resists!
[PROJECTOR] starting dam	3.6483433302833
[PROJECTOR] after difficulty dam	3.6483433302833
[PROJECTOR] res	0	1	 on dam	4.082496186587
[PROJECTOR] after resists dam	4.082496186587
[PROJECTOR] after flat damage armor	4.082496186587
[PROJECTOR] stunned dam	1.2247488559761
[PROJECTOR] final dam	1.2247488559761
checkHit	10.830571808164	20.45
=> chance to hit	26
[LOG]	Rattlesnake resists!
[LOG]	#UID:4239:0#Vorinne the rattlesnake hits Oozemancer for #GREEN#3 acid#LAST# damage.
[LOG]	#UID:1473:0#Oozemancer hits Vorinne the rattlesnake for #LIGHT_GREEN#2 nature#LAST# damage.
[LOG]	#UID:1473:0#Oozemancer hits rattlesnake for #LIGHT_GREEN#2 nature#LAST# damage.
[LOG]	
[PROJECTOR] starting dam	5.5
[PROJECTOR] after difficulty dam	5.5
[PROJECTOR] res	11.9	0.881	 on dam	3.685
[PROJECTOR] after resists dam	3.246485
[PROJECTOR] after flat damage armor	3.246485
[PROJECTOR] final dam	3.246485
[Mitosis] chance	29	 => 	7.7071419668507
checkHit	10.830571808164	20.45
=> chance to hit	26
[LOG]	Rattlesnake is poisoned!
[LOG]	#UID:4239:0#Vorinne the rattlesnake hits Oozemancer for #GREEN#4 acid#LAST# damage.
[SOUND] loading from	/data/sound/creatures/snakes/snake_1.ogg	:=:	sound "/data/sound/creatures/snakes/snake_1.ogg" : <static>
[LOG]	Vorinne the rattlesnake speeds up.
[PROJECTOR] starting dam	13.481850552961
[PROJECTOR] after difficulty dam	13.481850552961
[PROJECTOR] res	0	1	 on dam	15.086190768763
[PROJECTOR] after resists dam	15.086190768763
[PROJECTOR] after flat damage armor	15.086190768763
[PROJECTOR] stunned dam	4.5258572306289
[PROJECTOR] final dam	4.5258572306289
[PROJECTOR] starting dam	5.5
[PROJECTOR] after difficulty dam	5.5
[PROJECTOR] res	11.9	0.881	 on dam	3.685
[PROJECTOR] after resists dam	3.246485
[PROJECTOR] after flat damage armor	3.246485
[PROJECTOR] final dam	3.246485
[Mitosis] chance	29	 => 	8.3934400853999
checkHit	10.830571808164	20.45
=> chance to hit	26
[LOG]	#ORANGE#Rattlesnake shrugs off the effect 'Poisoned'!
[LOG]	Rattlesnake stops being poisoned.
[LOG]	#UID:1473:0#Oozemancer hits rattlesnake for #LIGHT_GREEN#5 nature#LAST# damage.
[LOG]	#UID:4239:0#Vorinne the rattlesnake hits Oozemancer for #GREEN#4 acid#LAST# damage.
[LOG]	
AI took for target	4239	Vorinne the rattlesnake	::	1473	Oozemancer	16	<	100
AI took for target	4488	rattlesnake	::	1473	Oozemancer	25	<	100
[PROJECTOR] starting dam	5.5
[PROJECTOR] after difficulty dam	5.5
[PROJECTOR] res	11.9	0.881	 on dam	3.685
[PROJECTOR] after resists dam	3.246485
[PROJECTOR] after flat damage armor	3.246485
[PROJECTOR] final dam	3.246485
[Mitosis] chance	29	 => 	9.2139115647875
checkHit	10.830571808164	20.45
=> chance to hit	26
[LOG]	#ORANGE#Rattlesnake shrugs off the effect 'Poisoned'!
checkHit	9.1329722181857	20.45
=> chance to hit	22
[LOG]	Vorinne the rattlesnake is poisoned!
[LOG]	#UID:4239:0#Vorinne the rattlesnake hits Oozemancer for #GREEN#4 acid#LAST# damage.
AI took for target	4488	rattlesnake	::	1473	Oozemancer	16	<	100
[PROJECTOR] starting dam	13.481850552961
[PROJECTOR] after difficulty dam	13.481850552961
[PROJECTOR] res	0	1	 on dam	15.086190768763
[PROJECTOR] after resists dam	15.086190768763
[PROJECTOR] after flat damage armor	15.086190768763
[PROJECTOR] stunned dam	4.5258572306289
[PROJECTOR] final dam	4.5258572306289
[LOG]	Oozemancer is free from the acid.
[LOG]	Oozemancer is not stunned anymore.
checkHit	10.830571808164	20.45
=> chance to hit	26
[LOG]	Rattlesnake is poisoned!
[LOG]	#UID:1473:0#Oozemancer hits Vorinne the rattlesnake for #LIGHT_GREEN#5 nature#LAST# damage.
[LOG]	
[PROJECTOR] starting dam	13.481850552961
[PROJECTOR] after difficulty dam	13.481850552961
[PROJECTOR] res	0	1	 on dam	15.086190768763
[PROJECTOR] after resists dam	15.086190768763
[PROJECTOR] after flat damage armor	15.086190768763
[PROJECTOR] final dam	15.086190768763
Loading tile	object/leather_cured.png
[PROFILE] filtering save of 	uniques	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[SOUND] loading from	/data/sound/creatures/snakes/snake_die_1.ogg	:=:	sound "/data/sound/creatures/snakes/snake_die_1.ogg" : <static>
[PROJECTOR] starting dam	13.481850552961
[PROJECTOR] after difficulty dam	13.481850552961
[PROJECTOR] res	0	1	 on dam	15.086190768763
[PROJECTOR] after resists dam	15.086190768763
[PROJECTOR] after flat damage armor	15.086190768763
[PROJECTOR] final dam	15.086190768763
[LOG]	#00ff00##UID:46:0#Talent Infusion: Regeneration is ready to use.
[LOG]	Oozemancer's aura of power vanishes.
[LOG]	#UID:1473:0#Oozemancer hits Vorinne the rattlesnake for #LIGHT_GREEN#16 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed Vorinne the rattlesnake!#{normal}#
[LOG]	#UID:1473:0#Oozemancer hits rattlesnake for #LIGHT_GREEN#16 nature#LAST# damage.
[LOG]	
[PROJECTOR] starting dam	13.481850552961
[PROJECTOR] after difficulty dam	13.481850552961
[PROJECTOR] res	0	1	 on dam	13.481850552961
[PROJECTOR] after resists dam	13.481850552961
[PROJECTOR] after flat damage armor	13.481850552961
[PROJECTOR] final dam	13.481850552961
[LOG]	#UID:1473:0#Oozemancer hits rattlesnake for #LIGHT_GREEN#14 nature#LAST# damage.
[LOG]	
[PROJECTOR] starting dam	13.481850552961
[PROJECTOR] after difficulty dam	13.481850552961
[PROJECTOR] res	0	1	 on dam	13.481850552961
[PROJECTOR] after resists dam	13.481850552961
[PROJECTOR] after flat damage armor	13.481850552961
[PROJECTOR] final dam	13.481850552961
[LOG]	#UID:1473:0#Oozemancer hits rattlesnake for #LIGHT_GREEN#14 nature#LAST# damage.
[LOG]	
[SOUND] loading from	/data/sound/creatures/snakes/snake_3.ogg	:=:	sound "/data/sound/creatures/snakes/snake_3.ogg" : <static>
[PROJECTOR] starting dam	13.481850552961
[PROJECTOR] after difficulty dam	13.481850552961
[PROJECTOR] res	0	1	 on dam	13.481850552961
[PROJECTOR] after resists dam	13.481850552961
[PROJECTOR] after flat damage armor	13.481850552961
[PROJECTOR] final dam	13.481850552961
[LOG]	#UID:1473:0#Oozemancer hits rattlesnake for #LIGHT_GREEN#14 nature#LAST# damage.
[LOG]	
[PROJECTOR] starting dam	13.481850552961
[PROJECTOR] after difficulty dam	13.481850552961
[PROJECTOR] res	0	1	 on dam	13.481850552961
[PROJECTOR] after resists dam	13.481850552961
[PROJECTOR] after flat damage armor	13.481850552961
[PROJECTOR] final dam	13.481850552961
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[LOG]	#UID:1473:0#Oozemancer hits rattlesnake for #LIGHT_GREEN#14 nature#LAST# damage.
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	4.2
[LOG]	#{bold}#Oozemancer's mind surges with critical power!#{normal}#
Adding entity	13369	after	1473
[PROJECTOR] starting dam	151.01308210379
[PROJECTOR] after difficulty dam	151.01308210379
[PROJECTOR] res	0	1	 on dam	151.01308210379
[PROJECTOR] after resists dam	151.01308210379
[PROJECTOR] after flat damage armor	151.01308210379
[PROJECTOR] final dam	151.01308210379
[LOG]	#UID:1473:0#Oozemancer hits rattlesnake for #{bold}##LIGHT_GREEN#152 nature#{normal}##LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed rattlesnake!#{normal}#
[LOG]	
[LOG]	Resting starts...
[HEALING]	1473	Oozemancer	for	0
[HEALING]	1473	Oozemancer	for	0.025
[HEALING]	1473	Oozemancer	for	0.05
[LOG]	#00ff00##UID:57:0#Talent Infusion: Wild is ready to use.
[HEALING]	1473	Oozemancer	for	0.075
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[HEALING]	1473	Oozemancer	for	0.1
[HEALING]	1473	Oozemancer	for	0.125
[LOG]	#00ff00##UID:636:0#Talent Mucus is ready to use.
[HEALING]	1473	Oozemancer	for	0.15
[LOG]	#00ff00##UID:645:0#Talent Grasping Moss is ready to use.
[HEALING]	1473	Oozemancer	for	0.175
[HEALING]	1473	Oozemancer	for	0.2
[HEALING]	1473	Oozemancer	for	0.225
[HEALING]	1473	Oozemancer	for	0.25
[HEALING]	1473	Oozemancer	for	0.275
[HEALING]	1473	Oozemancer	for	0.3
[HEALING]	1473	Oozemancer	for	0.325
[HEALING]	1473	Oozemancer	for	0.35
[HEALING]	1473	Oozemancer	for	0.375
[HEALING]	1473	Oozemancer	for	0.4
[HEALING]	1473	Oozemancer	for	0.425
[HEALING]	1473	Oozemancer	for	0.45
[HEALING]	1473	Oozemancer	for	0.475
[HEALING]	1473	Oozemancer	for	0.5
[HEALING]	1473	Oozemancer	for	0.525
[HEALING]	1473	Oozemancer	for	0.55
[HEALING]	1473	Oozemancer	for	0.575
[HEALING]	1473	Oozemancer	for	0.6
[HEALING]	1473	Oozemancer	for	0.625
[HEALING]	1473	Oozemancer	for	0.65
[HEALING]	1473	Oozemancer	for	0.675
[HEALING]	1473	Oozemancer	for	0.7
[HEALING]	1473	Oozemancer	for	0.725
[HEALING]	1473	Oozemancer	for	0.75
[HEALING]	1473	Oozemancer	for	0.775
[HEALING]	1473	Oozemancer	for	0.8
[HEALING]	1473	Oozemancer	for	0.825
[HEALING]	1473	Oozemancer	for	0.85
[HEALING]	1473	Oozemancer	for	0.875
[HEALING]	1473	Oozemancer	for	0.9
[HEALING]	1473	Oozemancer	for	0.925
[HEALING]	1473	Oozemancer	for	0.95
[LOG]	#00ff00##UID:269:0#Talent Wrath of the Woods is ready to use.
[HEALING]	1473	Oozemancer	for	0.975
[HEALING]	1473	Oozemancer	for	1
[HEALING]	1473	Oozemancer	for	1.025
[HEALING]	1473	Oozemancer	for	1.05
[HEALING]	1473	Oozemancer	for	1.075
[HEALING]	1473	Oozemancer	for	1.1
[HEALING]	1473	Oozemancer	for	1.125
[HEALING]	1473	Oozemancer	for	1.15
[HEALING]	1473	Oozemancer	for	1.175
[HEALING]	1473	Oozemancer	for	1.2
[HEALING]	1473	Oozemancer	for	1.225
[HEALING]	1473	Oozemancer	for	1.25
[HEALING]	1473	Oozemancer	for	1.275
[HEALING]	1473	Oozemancer	for	1.3
[HEALING]	1473	Oozemancer	for	1.325
[HEALING]	1473	Oozemancer	for	1.35
[HEALING]	1473	Oozemancer	for	1.375
[HEALING]	1473	Oozemancer	for	1.4
[HEALING]	1473	Oozemancer	for	1.425
[HEALING]	1473	Oozemancer	for	1.45
[HEALING]	1473	Oozemancer	for	1.475
[HEALING]	1473	Oozemancer	for	1.5
[HEALING]	1473	Oozemancer	for	1.525
[HEALING]	1473	Oozemancer	for	1.55
[HEALING]	1473	Oozemancer	for	1.575
[HEALING]	1473	Oozemancer	for	1.6
[HEALING]	1473	Oozemancer	for	1.625
[HEALING]	1473	Oozemancer	for	1.65
[HEALING]	1473	Oozemancer	for	1.675
[HEALING]	1473	Oozemancer	for	1.7
[LOG]	Rested for 68 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Resting starts...
[HEALING]	1473	Oozemancer	for	0
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	
[Identify]	Brodidenik	true
[LOG]	Oozemancer picks up (c.): #SALMON##UID:4238:0#Brodidenik (2 def, 4 armour)#LAST#.
[LOG]	
[Identify]	spinel	true
[SOUND] loading from	/data/sound/actions/gem.ogg	:=:	sound "/data/sound/actions/gem.ogg" : <static>
[LOG]	Oozemancer picks up (d.): #FFFFFF##UID:4503:0#spinel#LAST#.
[Identify]	reinforced iron shield	true
[LOG]	Oozemancer picks up (d.): #00FF80##UID:4495:0#reinforced iron shield (4 def, 6 armour, 49.5 block)#LAST#.
AI took for target	3951	green worm mass	::	1473	Oozemancer	100	<	100
[LOG]	Oozemancer uses Mucus.
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the west (green worm mass)).
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	4.2
Adding entity	13370	after	1473
green worm mass	3951	dumb ai talents can use	Multiply	T_MULTIPLY
dumb ai uses	T_MULTIPLY
[LOG]	Green worm mass uses Multiply.
[MULTIPLY]	22	22	::	nil
[MULTIPLY]	2	uids	3951	=>	13371	::	nil	nil
[LOG]	
[PROJECTOR] starting dam	100.67538806919
[PROJECTOR] after difficulty dam	100.67538806919
[PROJECTOR] res	0	1	 on dam	100.67538806919
[PROJECTOR] after resists dam	100.67538806919
[PROJECTOR] after flat damage armor	100.67538806919
[PROJECTOR] final dam	100.67538806919
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:27:0#green worm#WHITE#.
[BounceSlime] found possible actor	rattlesnake	19	22	distance	2
[BounceSlime] found possible actor	green worm mass	23	22	distance	2
Adding entity	13372	after	1473
[LOG]	#UID:1473:0#Oozemancer hits green worm mass for #LIGHT_GREEN#101 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed green worm mass!#{normal}#
[PROJECTOR] starting dam	100.67538806919
[PROJECTOR] after difficulty dam	100.67538806919
[PROJECTOR] res	0	1	 on dam	100.67538806919
[PROJECTOR] after resists dam	100.67538806919
[PROJECTOR] after flat damage armor	100.67538806919
[PROJECTOR] final dam	100.67538806919
[BounceSlime] found possible actor	hornet swarm	13	24	distance	6
[BounceSlime] found possible actor	green worm mass	23	22	distance	4
Adding entity	13373	after	1473
[LOG]	
Loading tile	object/green_worm.png
[PROJECTOR] starting dam	100.67538806919
[PROJECTOR] after difficulty dam	100.67538806919
[PROJECTOR] res	0	1	 on dam	100.67538806919
[PROJECTOR] after resists dam	100.67538806919
[PROJECTOR] after flat damage armor	100.67538806919
[PROJECTOR] final dam	100.67538806919
green worm mass	13371	dumb ai talents can use	Multiply	T_MULTIPLY
dumb ai uses	T_MULTIPLY
[LOG]	Green worm mass uses Multiply.
[MULTIPLY]	23	23	::	nil
[MULTIPLY]	0	uids	13371	=>	13374	::	nil	nil
[LOG]	
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	4.2
Adding entity	13375	after	1473
[PROJECTOR] starting dam	100.67538806919
[PROJECTOR] after difficulty dam	100.67538806919
[PROJECTOR] res	0	1	 on dam	100.67538806919
[PROJECTOR] after resists dam	100.67538806919
[PROJECTOR] after flat damage armor	100.67538806919
[PROJECTOR] final dam	100.67538806919
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:27:0#green worm#WHITE#.
[BounceSlime] found possible actor	green worm mass	25	23	distance	1
Adding entity	13376	after	1473
[LOG]	#UID:1473:0#Oozemancer hits green worm mass for #LIGHT_GREEN#101 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed green worm mass!#{normal}#
[PROJECTOR] starting dam	100.67538806919
[PROJECTOR] after difficulty dam	100.67538806919
[PROJECTOR] res	0	1	 on dam	100.67538806919
[PROJECTOR] after resists dam	100.67538806919
[PROJECTOR] after flat damage armor	100.67538806919
[PROJECTOR] final dam	100.67538806919
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:27:0#green worm#WHITE#.
[LOG]	#UID:1473:0#Oozemancer hits green worm mass for #LIGHT_GREEN#101 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed green worm mass!#{normal}#
[LOG]	
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[LOG]	
[LOG]	#00ff00##UID:636:0#Talent Mucus is ready to use.
[Identify]	iron greatsword of crippling	true
[LOG]	Oozemancer picks up (a.): #00FF80##UID:4499:0#iron greatsword of crippling (9-14.4 power, 1 apr)#LAST#.
AI took for target	4480	Glowe the large white snake	::	1473	Oozemancer	16	<	100
[LOG]	Oozemancer uses Mucus.
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the north (Glowe the large white snake)).
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	4.2
Adding entity	13377	after	1473
[PROJECTOR] starting dam	100.67538806919
[PROJECTOR] after difficulty dam	100.67538806919
[PROJECTOR] res	3	0.97	 on dam	100.67538806919
[PROJECTOR] after resists dam	97.655126427116
[PROJECTOR] after flat damage armor	97.655126427116
[PROJECTOR] final dam	97.655126427116
[LOG]	Glowe the large white snake is recovering from the damage!
[LOG]	Glowe the large white snake slows down.
[LOG]	#UID:1473:0#Oozemancer hits Glowe the large white snake for #LIGHT_GREEN#98 nature#LAST# damage.
[LOG]	
[LOG]	Oozemancer uses Grasping Moss.
[SPELL CRIT %]	2.2
[MIND CRIT %]	4.2
[PROJECTOR] starting dam	5.9786876704742
[PROJECTOR] after difficulty dam	5.9786876704742
[PROJECTOR] res	3	0.97	 on dam	5.9786876704742
[PROJECTOR] after resists dam	5.7993270403599
[PROJECTOR] after flat damage armor	5.7993270403599
[PROJECTOR] final dam	5.7993270403599
checkHit	15.281098061171	20.45
=> chance to hit	38
[LOG]	#ORANGE#Glowe the large white snake shrugs off the effect 'Slow movement'!
[LOG]	Glowe the large white snake resists!
[LOG]	#UID:1473:0#Oozemancer hits Glowe the large white snake for #LIGHT_GREEN#6 nature#LAST# damage.
[LOG]	
checkHit	15.281098061171	20.45
=> chance to hit	38
[LOG]	Glowe the large white snake is poisoned!
[PROJECTOR] starting dam	5.9786876704742
[PROJECTOR] after difficulty dam	5.9786876704742
[PROJECTOR] res	3	0.97	 on dam	5.9786876704742
[PROJECTOR] after resists dam	5.7993270403599
[PROJECTOR] after flat damage armor	5.7993270403599
[PROJECTOR] final dam	5.7993270403599
checkHit	15.281098061171	20.45
=> chance to hit	38
[LOG]	Glowe the large white snake resists!
[LOG]	#UID:1473:0#Oozemancer hits Glowe the large white snake for #LIGHT_GREEN#6 nature#LAST# damage.
[LOG]	
[PROJECTOR] starting dam	13.481850552961
[PROJECTOR] after difficulty dam	13.481850552961
[PROJECTOR] res	3	0.97	 on dam	13.481850552961
[PROJECTOR] after resists dam	13.077395036372
[PROJECTOR] after flat damage armor	13.077395036372
[PROJECTOR] final dam	13.077395036372
[LOG]	Glowe the large white snake speeds up.
[PROJECTOR] starting dam	5.9786876704742
[PROJECTOR] after difficulty dam	5.9786876704742
[PROJECTOR] res	3	0.97	 on dam	5.9786876704742
[PROJECTOR] after resists dam	5.7993270403599
[PROJECTOR] after flat damage armor	5.7993270403599
[PROJECTOR] final dam	5.7993270403599
checkHit	15.281098061171	20.45
=> chance to hit	38
checkHit	15.281098061171	20.45
=> chance to hit	38
[LOG]	#UID:1473:0#Oozemancer hits Glowe the large white snake for #LIGHT_GREEN#14 nature#LAST#, #LIGHT_GREEN#6 nature#LAST# damage (total 18.88).
[LOG]	
[PROJECTOR] starting dam	13.481850552961
[PROJECTOR] after difficulty dam	13.481850552961
[PROJECTOR] res	3	0.97	 on dam	13.481850552961
[PROJECTOR] after resists dam	13.077395036372
[PROJECTOR] after flat damage armor	13.077395036372
[PROJECTOR] final dam	13.077395036372
[LOG]	Glowe the large white snake has finished recovering.
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[PROJECTOR] starting dam	5.9786876704742
[PROJECTOR] after difficulty dam	5.9786876704742
[PROJECTOR] res	3	0.97	 on dam	5.9786876704742
[PROJECTOR] after resists dam	5.7993270403599
[PROJECTOR] after flat damage armor	5.7993270403599
[PROJECTOR] final dam	5.7993270403599
checkHit	15.281098061171	20.45
=> chance to hit	38
[LOG]	Glowe the large white snake resists!
[LOG]	#UID:1473:0#Oozemancer hits Glowe the large white snake for #LIGHT_GREEN#14 nature#LAST#, #LIGHT_GREEN#6 nature#LAST# damage (total 18.88).
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	4.2
Adding entity	13378	after	1473
[PROJECTOR] starting dam	100.67538806919
[PROJECTOR] after difficulty dam	100.67538806919
[PROJECTOR] res	3	0.97	 on dam	100.67538806919
[PROJECTOR] after resists dam	97.655126427116
[PROJECTOR] after flat damage armor	97.655126427116
[PROJECTOR] final dam	97.655126427116
[LOG]	#00ffff#Welcome to level 3 [Oozemancer].
[LOG]	Oozemancer has 6 stat point(s), 2 class talent point(s), 2 generic talent point(s) to spend. Press p to use them.
Loading tile	object/arrow_elm.png
[PROFILE] filtering save of 	uniques	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LOG]	#UID:1473:0#Oozemancer hits Glowe the large white snake for #LIGHT_GREEN#98 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed Glowe the large white snake!#{normal}#
[LOG]	
[Identify]	Salilaith	true
[LOG]	Oozemancer picks up (f.): #SALMON##UID:4479:0#Salilaith (10/10, 11-15.4 power, 5 apr)#LAST#.
[LOG]	
[LOG]	Resting starts...
[HEALING]	1473	Oozemancer	for	0
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[HEALING]	1473	Oozemancer	for	0.025
[HEALING]	1473	Oozemancer	for	0.05
[HEALING]	1473	Oozemancer	for	0.075
[HEALING]	1473	Oozemancer	for	0.1
[HEALING]	1473	Oozemancer	for	0.125
[HEALING]	1473	Oozemancer	for	0.15
[HEALING]	1473	Oozemancer	for	0.175
[LOG]	#00ff00##UID:645:0#Talent Grasping Moss is ready to use.
[HEALING]	1473	Oozemancer	for	0.2
[LOG]	Rested for 8 turns (stop reason: all resources and life at maximum).
[LOG]	
move 0 x 0
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[EVENT HANDLER]: Got a HIDDEN/FOCUS_LOST event, going idle.
[ENGINE] Setting requested FPS to 2 (500 ms)
move 0 x 0
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[EVENT HANDLER]: Got a SHOW/FOCUS_GAINED event, restoring full FPS.
[ENGINE] Setting requested FPS to 30 (33 ms)
[LOG]	Resting starts...
[HEALING]	1473	Oozemancer	for	0
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	#00ff00##UID:636:0#Talent Mucus is ready to use.
AI took for target	4252	large brown snake	::	1473	Oozemancer	49	<	100
AI took for target	4487	copperhead snake	::	1473	Oozemancer	36	<	100
AI took for target	4253	black bear	::	1473	Oozemancer	100	<	100
[LOG]	Oozemancer uses Mucus.
[LOG]	Ran for 3 turns (stop reason: hostile spotted to the south (large brown snake)).
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	4.2
Adding entity	13379	after	1473
[PROJECTOR] starting dam	100.67538806919
[PROJECTOR] after difficulty dam	100.67538806919
[PROJECTOR] res	0	1	 on dam	100.67538806919
[PROJECTOR] after resists dam	100.67538806919
[PROJECTOR] after flat damage armor	100.67538806919
[PROJECTOR] final dam	100.67538806919
[BounceSlime] found possible actor	black bear	9	14	distance	5
Adding entity	13380	after	1473
[LOG]	#UID:1473:0#Oozemancer hits copperhead snake for #LIGHT_GREEN#101 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed copperhead snake!#{normal}#
[PROJECTOR] starting dam	100.67538806919
[PROJECTOR] after difficulty dam	100.67538806919
[PROJECTOR] res	22.605008191221	0.77394991808779	 on dam	100.67538806919
[PROJECTOR] after resists dam	77.917708349608
[PROJECTOR] after flat damage armor	77.917708349608
[PROJECTOR] final dam	77.917708349608
[LOG]	Black bear slows down.
[BounceSlime] found possible actor	wolf	9	11	distance	4
Adding entity	13381	after	1473
[LOG]	#UID:1473:0#Oozemancer hits black bear for #LIGHT_GREEN#78 nature#LAST# damage.
[LOG]	
[PROJECTOR] starting dam	100.67538806919
[PROJECTOR] after difficulty dam	100.67538806919
[PROJECTOR] res	0	1	 on dam	100.67538806919
[PROJECTOR] after resists dam	100.67538806919
[PROJECTOR] after flat damage armor	100.67538806919
[PROJECTOR] final dam	100.67538806919
[BounceSlime] found possible actor	Aratira the brown bear	9	6	distance	5
Adding entity	13382	after	1473
[PROJECTOR] starting dam	100.67538806919
[PROJECTOR] after difficulty dam	100.67538806919
[PROJECTOR] res	20	0.8	 on dam	100.67538806919
[PROJECTOR] after resists dam	80.540310455354
[PROJECTOR] after flat damage armor	80.540310455354
[PROJECTOR] final dam	80.540310455354
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	4.2
Adding entity	13383	after	1473
[PROJECTOR] starting dam	100.67538806919
[PROJECTOR] after difficulty dam	100.67538806919
[PROJECTOR] res	22.605008191221	0.77394991808779	 on dam	100.67538806919
[PROJECTOR] after resists dam	77.917708349608
[PROJECTOR] after flat damage armor	77.917708349608
[PROJECTOR] final dam	77.917708349608
[LOG]	Black bear slows down.
[LOG]	#UID:1473:0#Oozemancer hits black bear for #LIGHT_GREEN#78 nature#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	Oozemancer	 :: 	18.666367711206	3	0	1.05	::	1
checkHit	21	1.05
=> chance to hit	100
[ATTACK] raw dam	18.666367711206	versus	0	0.3	with APR	3
[ATTACK] after armor	18.666367711206
[ATTACK] after range	18
[PHYS CRIT %]	1
[ATTACK] after crit	18
[ATTACK] after mult	18
[PROJECTOR] starting dam	18
[PROJECTOR] after difficulty dam	18
[PROJECTOR] res	0	1	 on dam	18
[PROJECTOR] after resists dam	18
[PROJECTOR] after flat damage armor	18
[PROJECTOR] final dam	18
[Mitosis] chance	29	 => 	13.907637655417
Loading tile	npc/vermin_oozes_bloated_ooze.png
[PARTY] New member, add after	bloated ooze	Oozemancer
Adding entity	13384	after	1473
[SOUND] loading from	/data/sound/talents/spell_generic2.ogg	:=:	sound "/data/sound/talents/spell_generic2.ogg" : <static>
[SOUND] loading from	/data/sound/creatures/bears/bear_moan_1.ogg	:=:	sound "/data/sound/creatures/bears/bear_moan_1.ogg" : <static>
[LOG]	#UID:4253:0#Black bear hits Oozemancer for #aaaaaa#18 physical#LAST# damage.
[LOG]	
AI took for target	13384	bloated ooze	::	4253	black bear	1	<	100
bloated ooze	13384	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	black bear	 :: 	0.41179918167649	5	8	5.8	::	1
checkHit	4	5.8
=> chance to hit	46
[ATTACK] raw dam	0.41179918167649	versus	8	0.3	with APR	5
[ATTACK] after armor	0.28825942717354
[ATTACK] after range	0
[PHYS CRIT %]	2.2
[ATTACK] after crit	0
[ATTACK] after mult	0
[SOUND] loading from	/data/sound/creatures/jelly/jelly_1.ogg	:=:	sound "/data/sound/creatures/jelly/jelly_1.ogg" : <static>
[ATTACK] attacking with innate combat
[ATTACK] to 	bloated ooze	 :: 	18.666367711206	3	6.5	6.5	::	1
checkHit	21	6.5
=> chance to hit	87
[ATTACK] raw dam	18.666367711206	versus	6.5	0.3	with APR	3
[ATTACK] after armor	15.166367711206
[ATTACK] after range	16
[PHYS CRIT %]	1
[ATTACK] after crit	16
[ATTACK] after mult	16
[PROJECTOR] starting dam	16
[PROJECTOR] after difficulty dam	16
[PROJECTOR] res	50	0.5	 on dam	16
[PROJECTOR] after resists dam	8
[PROJECTOR] after flat damage armor	8
[PROJECTOR] final dam	8
[LOG]	#UID:4253:0#Black bear hits bloated ooze for #aaaaaa#8 physical#LAST# damage.
[LOG]	Oozemancer uses Grasping Moss.
[SPELL CRIT %]	2.2
[MIND CRIT %]	4.2
[LOG]	Black bear speeds up.
[PROJECTOR] starting dam	5.9786876704742
[PROJECTOR] after difficulty dam	5.9786876704742
[PROJECTOR] res	22.605008191221	0.77394991808779	 on dam	5.9786876704742
[PROJECTOR] after resists dam	4.627204832836
[PROJECTOR] after flat damage armor	4.627204832836
[PROJECTOR] final dam	4.627204832836
checkHit	16.217476703207	20.45
=> chance to hit	40
[LOG]	#ORANGE#Black bear shrugs off the effect 'Slow movement'!
[LOG]	Black bear resists!
[LOG]	#UID:1473:0#Oozemancer hits black bear for #LIGHT_GREEN#5 nature#LAST# damage.
[LOG]	
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
bloated ooze	13384	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	black bear	 :: 	0.41179918167649	5	8	5.8	::	1
checkHit	4	5.8
=> chance to hit	46
[LOG]	Bloated ooze misses black bear.
[PROJECTOR] starting dam	5.9786876704742
[PROJECTOR] after difficulty dam	5.9786876704742
[PROJECTOR] res	22.605008191221	0.77394991808779	 on dam	5.9786876704742
[PROJECTOR] after resists dam	4.627204832836
[PROJECTOR] after flat damage armor	4.627204832836
[PROJECTOR] final dam	4.627204832836
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:17:0#bear paw#WHITE#.
checkHit	16.217476703207	20.45
=> chance to hit	40
[LOG]	Black bear resists!
[LOG]	#UID:1473:0#Oozemancer hits black bear for #LIGHT_GREEN#5 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed black bear!#{normal}#
[LOG]	
[LOG]	You fail to use Slime Spit due to your equilibrium!
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	4.2
Adding entity	13386	after	1473
[PROJECTOR] starting dam	100.67538806919
[PROJECTOR] after difficulty dam	100.67538806919
[PROJECTOR] res	50	0.5	 on dam	100.67538806919
[PROJECTOR] after resists dam	50.337694034596
[PROJECTOR] after flat damage armor	50.337694034596
[PROJECTOR] final dam	50.337694034596
[BounceSlime] found possible actor	Aratira the brown bear	13	19	distance	4
Adding entity	13387	after	1473
[LOG]	#UID:1473:0#Oozemancer hits bloated ooze for #LIGHT_GREEN#51 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed bloated ooze!#{normal}#
[PROJECTOR] starting dam	100.67538806919
[PROJECTOR] after difficulty dam	100.67538806919
[PROJECTOR] res	20	0.8	 on dam	100.67538806919
[PROJECTOR] after resists dam	80.540310455354
[PROJECTOR] after flat damage armor	80.540310455354
[PROJECTOR] final dam	80.540310455354
[LOG]	Aratira the brown bear slows down.
[LOG]	#UID:1473:0#Oozemancer hits Aratira the brown bear for #LIGHT_GREEN#81 nature#LAST# damage.
[LOG]	
==UNREG part 	bloated ooze	party13384
[LOG]	#00ff00##UID:636:0#Talent Mucus is ready to use.
[LOG]	
[LOG]	Aratira the brown bear speeds up.
[LOG]	Oozemancer uses Mucus.
[LOG]	
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	4.2
Adding entity	13388	after	1473
[PROJECTOR] starting dam	100.67538806919
[PROJECTOR] after difficulty dam	100.67538806919
[PROJECTOR] res	20	0.8	 on dam	100.67538806919
[PROJECTOR] after resists dam	80.540310455354
[PROJECTOR] after flat damage armor	80.540310455354
[PROJECTOR] final dam	80.540310455354
[PROFILE] filtering save of 	uniques	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:17:0#bear paw#WHITE#.
[SOUND] loading from	/data/sound/creatures/bears/bear_moan_4.ogg	:=:	sound "/data/sound/creatures/bears/bear_moan_4.ogg" : <static>
[LOG]	#UID:1473:0#Oozemancer hits Aratira the brown bear for #LIGHT_GREEN#81 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed Aratira the brown bear!#{normal}#
[LOG]	
[LOG]	Resting starts...
[HEALING]	1473	Oozemancer	for	0
[HEALING]	1473	Oozemancer	for	0.025
[HEALING]	1473	Oozemancer	for	0.05
[HEALING]	1473	Oozemancer	for	0.075
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[HEALING]	1473	Oozemancer	for	0.1
[HEALING]	1473	Oozemancer	for	0.125
[HEALING]	1473	Oozemancer	for	0.15
[LOG]	#00ff00##UID:645:0#Talent Grasping Moss is ready to use.
[HEALING]	1473	Oozemancer	for	0.175
[HEALING]	1473	Oozemancer	for	0.2
[HEALING]	1473	Oozemancer	for	0.225
[HEALING]	1473	Oozemancer	for	0.25
[HEALING]	1473	Oozemancer	for	0.275
[HEALING]	1473	Oozemancer	for	0.3
[HEALING]	1473	Oozemancer	for	0.325
[HEALING]	1473	Oozemancer	for	0.35
[HEALING]	1473	Oozemancer	for	0.375
[HEALING]	1473	Oozemancer	for	0.4
[HEALING]	1473	Oozemancer	for	0.425
[LOG]	#00ff00##UID:636:0#Talent Mucus is ready to use.
[HEALING]	1473	Oozemancer	for	0.45
[HEALING]	1473	Oozemancer	for	0.475
[HEALING]	1473	Oozemancer	for	0.5
[HEALING]	1473	Oozemancer	for	0.525
[HEALING]	1473	Oozemancer	for	0.55
[HEALING]	1473	Oozemancer	for	0.575
[HEALING]	1473	Oozemancer	for	0.6
[HEALING]	1473	Oozemancer	for	0.625
[HEALING]	1473	Oozemancer	for	0.65
[LOG]	Rested for 26 turns (stop reason: all resources and life at maximum).
[LOG]	
[Identify]	Duvasabers	true
[LOG]	Oozemancer picks up (h.): #SALMON##UID:4394:0#Duvasabers#LAST#.
[LOG]	Oozemancer uses Mucus.
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	4.2
Adding entity	13389	after	1473
[PROJECTOR] starting dam	100.67538806919
[PROJECTOR] after difficulty dam	100.67538806919
[PROJECTOR] res	1.4355867022964	0.98564413297704	 on dam	100.67538806919
[PROJECTOR] after resists dam	99.230105585585
[PROJECTOR] after flat damage armor	99.230105585585
[PROJECTOR] final dam	99.230105585585
[LOG]	#UID:1473:0#Oozemancer hits large brown snake for #LIGHT_GREEN#100 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed large brown snake!#{normal}#
[LOG]	
[LOG]	Resting starts...
[HEALING]	1473	Oozemancer	for	0
[HEALING]	1473	Oozemancer	for	0.025
[HEALING]	1473	Oozemancer	for	0.05
[HEALING]	1473	Oozemancer	for	0.075
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[HEALING]	1473	Oozemancer	for	0.1
[LOG]	Rested for 4 turns (stop reason: all resources and life at maximum).
[LOG]	
AI took for target	4255	rattlesnake	::	1473	Oozemancer	81	<	100
[LOG]	Ran for 7 turns (stop reason: hostile spotted to the south (rattlesnake)).
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	4.2
Adding entity	13390	after	1473
[PROJECTOR] starting dam	100.67538806919
[PROJECTOR] after difficulty dam	100.67538806919
[PROJECTOR] res	0	1	 on dam	100.67538806919
[PROJECTOR] after resists dam	100.67538806919
[PROJECTOR] after flat damage armor	100.67538806919
[PROJECTOR] final dam	100.67538806919
[LOG]	#UID:1473:0#Oozemancer hits rattlesnake for #LIGHT_GREEN#101 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed rattlesnake!#{normal}#
[LOG]	
[Identify]	iron greatsword	true
[LOG]	Oozemancer picks up (a.): #FFFFFF##UID:4498:0#iron greatsword (13-20.8 power, 1 apr)#LAST#.
[LOG]	
[LOG]	Resting starts...
[HEALING]	1473	Oozemancer	for	0
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[HEALING]	1473	Oozemancer	for	0.025
[LOG]	Rested for 1 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	#00ff00##UID:636:0#Talent Mucus is ready to use.
AI took for target	4100	skeleton warrior	::	1473	Oozemancer	4	<	100
[LOG]	Oozemancer uses Mucus.
[LOG]	Ran for 4 turns (stop reason: hostile spotted to the southeast (skeleton warrior)).
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	4.2
Adding entity	13391	after	1473
[PROJECTOR] starting dam	100.67538806919
[PROJECTOR] after difficulty dam	100.67538806919
[PROJECTOR] res	0	1	 on dam	100.67538806919
[PROJECTOR] after resists dam	100.67538806919
[PROJECTOR] after flat damage armor	100.67538806919
[PROJECTOR] final dam	100.67538806919
[LOG]	Skeleton warrior slows down.
[LOG]	#UID:1473:0#Oozemancer hits skeleton warrior for #LIGHT_GREEN#101 nature#LAST# damage.
skeleton warrior	4100	dumb ai talents can use	Stunning Blow	T_STUNNING_BLOW
skeleton warrior	4100	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_STUNNING_BLOW
[LOG]	Skeleton warrior uses Stunning Blow.
[ATTACK] to 	Oozemancer	 :: 	26.331103865213	1	0	1.05	::	1.3605551275464
checkHit	25	1.05
=> chance to hit	100
[ATTACK] raw dam	26.331103865213	versus	0	0.3	with APR	1
[ATTACK] after armor	26.331103865213
[ATTACK] after range	34
[PHYS CRIT %]	2.5
[ATTACK] after crit	34
[ATTACK] after mult	46.258874336578
[PROJECTOR] starting dam	46.258874336578
[PROJECTOR] after difficulty dam	46.258874336578
[PROJECTOR] res	0	1	 on dam	46.258874336578
[PROJECTOR] after resists dam	46.258874336578
[PROJECTOR] after flat damage armor	46.258874336578
[PROJECTOR] final dam	46.258874336578
[Mitosis] chance	29	 => 	29
[PROJECTOR] starting dam	8
[PROJECTOR] after difficulty dam	8
[PROJECTOR] res	0	1	 on dam	8
[PROJECTOR] after resists dam	8
[PROJECTOR] after flat damage armor	8
[PROJECTOR] final dam	8
[Mitosis] chance	29	 => 	10.491229882518
[PROJECTOR] starting dam	8
[PROJECTOR] after difficulty dam	8
[PROJECTOR] res	0	1	 on dam	8
[PROJECTOR] after resists dam	8
[PROJECTOR] after flat damage armor	8
[PROJECTOR] final dam	8
[Mitosis] chance	29	 => 	11.929834950654
checkHit	8.05	31
=> chance to hit	0
[LOG]	Oozemancer is stunned!
[LOG]	#UID:4100:0#Skeleton warrior hits Oozemancer for #aaaaaa#47 physical#LAST#, #LIGHT_GREEN#8 nature#LAST#, #LIGHT_STEEL_BLUE#8 temporal#LAST# damage (total 62.26).
[LOG]	
[LOG]	Oozemancer uses Grasping Moss.
[SPELL CRIT %]	2.2
[MIND CRIT %]	4.2
[LOG]	Oozemancer uses Infusion: Wild.
[LOG]	Oozemancer is not stunned anymore.
[LOG]	Oozemancer is cured!
[LOG]	Oozemancer lessens the pain.
[LOG]	#00ff00##UID:46:0#Talent Infusion: Regeneration is ready to use.
[PROJECTOR] starting dam	5.9786876704742
[PROJECTOR] after difficulty dam	5.9786876704742
[PROJECTOR] res	0	1	 on dam	5.9786876704742
[PROJECTOR] after resists dam	5.9786876704742
[PROJECTOR] after flat damage armor	5.9786876704742
[PROJECTOR] final dam	5.9786876704742
checkHit	12.603584171787	20.45
=> chance to hit	31
[LOG]	#ORANGE#Skeleton warrior shrugs off the effect 'Slow movement'!
[LOG]	Skeleton warrior resists!
[LOG]	#UID:1473:0#Oozemancer hits skeleton warrior for #LIGHT_GREEN#6 nature#LAST# damage.
[LOG]	
[PROJECTOR] starting dam	5.9786876704742
[PROJECTOR] after difficulty dam	5.9786876704742
[PROJECTOR] res	0	1	 on dam	5.9786876704742
[PROJECTOR] after resists dam	5.9786876704742
[PROJECTOR] after flat damage armor	5.9786876704742
[PROJECTOR] final dam	5.9786876704742
checkHit	12.603584171787	20.45
=> chance to hit	31
[LOG]	#ORANGE#Skeleton warrior shrugs off the effect 'Slow movement'!
[LOG]	Skeleton warrior resists!
[LOG]	#UID:1473:0#Oozemancer hits skeleton warrior for #LIGHT_GREEN#6 nature#LAST# damage.
[LOG]	
[LOG]	Skeleton warrior speeds up.
[PROJECTOR] starting dam	5.9786876704742
[PROJECTOR] after difficulty dam	5.9786876704742
[PROJECTOR] res	0	1	 on dam	5.9786876704742
[PROJECTOR] after resists dam	5.9786876704742
[PROJECTOR] after flat damage armor	5.9786876704742
[PROJECTOR] final dam	5.9786876704742
checkHit	12.603584171787	20.45
=> chance to hit	31
checkHit	12.603584171787	20.45
=> chance to hit	31
[LOG]	#UID:1473:0#Oozemancer hits skeleton warrior for #LIGHT_GREEN#6 nature#LAST# damage.
[LOG]	
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[PROJECTOR] starting dam	5.9786876704742
[PROJECTOR] after difficulty dam	5.9786876704742
[PROJECTOR] res	0	1	 on dam	5.9786876704742
[PROJECTOR] after resists dam	5.9786876704742
[PROJECTOR] after flat damage armor	5.9786876704742
[PROJECTOR] final dam	5.9786876704742
checkHit	12.603584171787	20.45
=> chance to hit	31
[LOG]	Skeleton warrior resists!
[LOG]	#UID:1473:0#Oozemancer hits skeleton warrior for #LIGHT_GREEN#6 nature#LAST# damage.
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	4.2
Adding entity	13392	after	1473
[PROJECTOR] starting dam	100.67538806919
[PROJECTOR] after difficulty dam	100.67538806919
[PROJECTOR] res	0	1	 on dam	100.67538806919
[PROJECTOR] after resists dam	100.67538806919
[PROJECTOR] after flat damage armor	100.67538806919
[PROJECTOR] final dam	100.67538806919
[LOG]	#UID:1473:0#Oozemancer hits skeleton warrior for #LIGHT_GREEN#101 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed skeleton warrior!#{normal}#
[LOG]	Oozemancer feels pain again.
[LOG]	
[LOG]	Resting starts...
[HEALING]	1473	Oozemancer	for	0
[HEALING]	1473	Oozemancer	for	0.025
[HEALING]	1473	Oozemancer	for	0.05
[HEALING]	1473	Oozemancer	for	0.075
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[HEALING]	1473	Oozemancer	for	0.1
[HEALING]	1473	Oozemancer	for	0.125
[HEALING]	1473	Oozemancer	for	0.15
[LOG]	#00ff00##UID:57:0#Talent Infusion: Wild is ready to use.
[HEALING]	1473	Oozemancer	for	0.175
[HEALING]	1473	Oozemancer	for	0.2
[HEALING]	1473	Oozemancer	for	0.225
[HEALING]	1473	Oozemancer	for	0.25
[LOG]	#00ff00##UID:645:0#Talent Grasping Moss is ready to use.
[HEALING]	1473	Oozemancer	for	0.275
[HEALING]	1473	Oozemancer	for	0.3
[HEALING]	1473	Oozemancer	for	0.325
[LOG]	#00ff00##UID:636:0#Talent Mucus is ready to use.
[HEALING]	1473	Oozemancer	for	0.35
[HEALING]	1473	Oozemancer	for	0.375
[HEALING]	1473	Oozemancer	for	0.4
[HEALING]	1473	Oozemancer	for	0.425
[HEALING]	1473	Oozemancer	for	0.45
[HEALING]	1473	Oozemancer	for	0.475
[HEALING]	1473	Oozemancer	for	0.5
[HEALING]	1473	Oozemancer	for	0.525
[HEALING]	1473	Oozemancer	for	0.55
[HEALING]	1473	Oozemancer	for	0.575
[HEALING]	1473	Oozemancer	for	0.6
[HEALING]	1473	Oozemancer	for	0.625
[HEALING]	1473	Oozemancer	for	0.65
[HEALING]	1473	Oozemancer	for	0.675
[HEALING]	1473	Oozemancer	for	0.7
[HEALING]	1473	Oozemancer	for	0.725
[HEALING]	1473	Oozemancer	for	0.75
[HEALING]	1473	Oozemancer	for	0.775
[HEALING]	1473	Oozemancer	for	0.8
[HEALING]	1473	Oozemancer	for	0.825
[HEALING]	1473	Oozemancer	for	0.85
[HEALING]	1473	Oozemancer	for	0.875
[LOG]	Today is the 75th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
[HEALING]	1473	Oozemancer	for	0.9
[HEALING]	1473	Oozemancer	for	0.925
[HEALING]	1473	Oozemancer	for	0.95
[HEALING]	1473	Oozemancer	for	0.975
[HEALING]	1473	Oozemancer	for	1
[HEALING]	1473	Oozemancer	for	1.025
[HEALING]	1473	Oozemancer	for	1.05
[HEALING]	1473	Oozemancer	for	1.075
[HEALING]	1473	Oozemancer	for	1.1
[HEALING]	1473	Oozemancer	for	1.125
[HEALING]	1473	Oozemancer	for	1.15
[HEALING]	1473	Oozemancer	for	1.175
[HEALING]	1473	Oozemancer	for	1.2
[HEALING]	1473	Oozemancer	for	1.225
[HEALING]	1473	Oozemancer	for	1.25
[HEALING]	1473	Oozemancer	for	1.275
[HEALING]	1473	Oozemancer	for	1.3
[HEALING]	1473	Oozemancer	for	1.325
[HEALING]	1473	Oozemancer	for	1.35
[HEALING]	1473	Oozemancer	for	1.375
[HEALING]	1473	Oozemancer	for	1.4
[HEALING]	1473	Oozemancer	for	1.425
[HEALING]	1473	Oozemancer	for	1.45
[HEALING]	1473	Oozemancer	for	1.475
[HEALING]	1473	Oozemancer	for	1.5
[HEALING]	1473	Oozemancer	for	1.525
[LOG]	Rested for 61 turns (stop reason: all resources and life at maximum).
[LOG]	
[Identify]	enveloping linen cloak	true
[LOG]	Oozemancer picks up (c.): #00FF80##UID:4501:0#enveloping linen cloak (7 def, 0 armour)#LAST#.
AI took for target	4257	white wolf	::	1473	Oozemancer	4	<	100
white wolf	4257	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
[LOG]	White wolf howls
[LOG]	Oozemancer uses Mucus.
[LOG]	Ran for 7 turns (stop reason: hostile spotted to the northeast (white wolf)).
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	4.2
Adding entity	13393	after	1473
[PROJECTOR] starting dam	100.67538806919
[PROJECTOR] after difficulty dam	100.67538806919
[PROJECTOR] res	0	1	 on dam	100.67538806919
[PROJECTOR] after resists dam	100.67538806919
[PROJECTOR] after flat damage armor	100.67538806919
[PROJECTOR] final dam	100.67538806919
[LOG]	White wolf slows down.
[LOG]	#UID:1473:0#Oozemancer hits white wolf for #LIGHT_GREEN#101 nature#LAST# damage.
[LOG]	
[LOG]	Oozemancer uses Grasping Moss.
[SPELL CRIT %]	2.2
[MIND CRIT %]	4.2
checkHit	9.4721785434376	20.45
=> chance to hit	23
[LOG]	White wolf is poisoned!
[PROJECTOR] starting dam	5.9786876704742
[PROJECTOR] after difficulty dam	5.9786876704742
[PROJECTOR] res	0	1	 on dam	5.9786876704742
[PROJECTOR] after resists dam	5.9786876704742
[PROJECTOR] after flat damage armor	5.9786876704742
[PROJECTOR] final dam	5.9786876704742
checkHit	9.4721785434376	20.45
=> chance to hit	23
[LOG]	White wolf resists!
[LOG]	#UID:1473:0#Oozemancer hits white wolf for #LIGHT_GREEN#6 nature#LAST# damage.
[LOG]	
[PROJECTOR] starting dam	13.481850552961
[PROJECTOR] after difficulty dam	13.481850552961
[PROJECTOR] res	0	1	 on dam	13.481850552961
[PROJECTOR] after resists dam	13.481850552961
[PROJECTOR] after flat damage armor	13.481850552961
[PROJECTOR] final dam	13.481850552961
[PROJECTOR] starting dam	5.9786876704742
[PROJECTOR] after difficulty dam	5.9786876704742
[PROJECTOR] res	0	1	 on dam	5.9786876704742
[PROJECTOR] after resists dam	5.9786876704742
[PROJECTOR] after flat damage armor	5.9786876704742
[PROJECTOR] final dam	5.9786876704742
checkHit	9.4721785434376	20.45
=> chance to hit	23
[LOG]	White wolf resists!
checkHit	9.4721785434376	20.45
=> chance to hit	23
[LOG]	#UID:1473:0#Oozemancer hits white wolf for #LIGHT_GREEN#14 nature#LAST#, #LIGHT_GREEN#6 nature#LAST# damage (total 19.46).
[LOG]	
[PROJECTOR] starting dam	24.267330995329
[PROJECTOR] after difficulty dam	24.267330995329
[PROJECTOR] res	0	1	 on dam	24.267330995329
[PROJECTOR] after resists dam	24.267330995329
[PROJECTOR] after flat damage armor	24.267330995329
[PROJECTOR] final dam	24.267330995329
[LOG]	White wolf speeds up.
[LOG]	#UID:1473:0#Oozemancer hits white wolf for #LIGHT_GREEN#25 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed white wolf!#{normal}#
[LOG]	
[LOG]	Resting starts...
[HEALING]	1473	Oozemancer	for	0
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[HEALING]	1473	Oozemancer	for	0.025
[HEALING]	1473	Oozemancer	for	0.05
[HEALING]	1473	Oozemancer	for	0.075
[HEALING]	1473	Oozemancer	for	0.1
[HEALING]	1473	Oozemancer	for	0.125
[HEALING]	1473	Oozemancer	for	0.15
[HEALING]	1473	Oozemancer	for	0.175
[HEALING]	1473	Oozemancer	for	0.2
[HEALING]	1473	Oozemancer	for	0.225
[HEALING]	1473	Oozemancer	for	0.25
[HEALING]	1473	Oozemancer	for	0.275
[HEALING]	1473	Oozemancer	for	0.3
[LOG]	#00ff00##UID:645:0#Talent Grasping Moss is ready to use.
[HEALING]	1473	Oozemancer	for	0.325
[LOG]	Rested for 13 turns (stop reason: all resources and life at maximum).
[LOG]	
move 0 x 0
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[EVENT HANDLER]: Got a HIDDEN/FOCUS_LOST event, going idle.
[ENGINE] Setting requested FPS to 2 (500 ms)
move 0 x 0
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[EVENT HANDLER]: Got a SHOW/FOCUS_GAINED event, restoring full FPS.
[ENGINE] Setting requested FPS to 30 (33 ms)
[LOG]	#00ff00##UID:636:0#Talent Mucus is ready to use.
[LOG]	Oozemancer uses Mucus.
[LOG]	Ran for 3 turns (stop reason: hostile spotted to the north (large white snake)).
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	4.2
Adding entity	13394	after	1473
[PROJECTOR] starting dam	100.67538806919
[PROJECTOR] after difficulty dam	100.67538806919
[PROJECTOR] res	0	1	 on dam	100.67538806919
[PROJECTOR] after resists dam	100.67538806919
[PROJECTOR] after flat damage armor	100.67538806919
[PROJECTOR] final dam	100.67538806919
[LOG]	#UID:1473:0#Oozemancer hits large white snake for #LIGHT_GREEN#101 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed large white snake!#{normal}#
[LOG]	
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[Identify]	blighted iron gauntlets	true
[LOG]	Oozemancer picks up (d.): #00FF80##UID:4493:0#blighted iron gauntlets (0 def, 1 armour)#LAST#.
AI took for target	4097	rattlesnake	::	1473	Oozemancer	100	<	100
[LOG]	Ran for 6 turns (stop reason: hostile spotted to the east (rattlesnake)).
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	4.2
Adding entity	13395	after	1473
[PROJECTOR] starting dam	100.67538806919
[PROJECTOR] after difficulty dam	100.67538806919
[PROJECTOR] res	0	1	 on dam	100.67538806919
[PROJECTOR] after resists dam	100.67538806919
[PROJECTOR] after flat damage armor	100.67538806919
[PROJECTOR] final dam	100.67538806919
[LOG]	Rattlesnake slows down.
[LOG]	#UID:1473:0#Oozemancer hits rattlesnake for #LIGHT_GREEN#101 nature#LAST# damage.
[LOG]	
[LOG]	#00ff00##UID:636:0#Talent Mucus is ready to use.
[LOG]	Oozemancer uses Mucus.
[LOG]	
[LOG]	Rattlesnake speeds up.
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	4.2
Adding entity	13396	after	1473
[PROJECTOR] starting dam	100.67538806919
[PROJECTOR] after difficulty dam	100.67538806919
[PROJECTOR] res	0	1	 on dam	100.67538806919
[PROJECTOR] after resists dam	100.67538806919
[PROJECTOR] after flat damage armor	100.67538806919
[PROJECTOR] final dam	100.67538806919
[LOG]	#UID:1473:0#Oozemancer hits rattlesnake for #LIGHT_GREEN#101 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed rattlesnake!#{normal}#
[LOG]	
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[LOG]	#00ff00##UID:636:0#Talent Mucus is ready to use.
[Identify]	steel shield	true
[LOG]	Oozemancer picks up (i.): #FFFFFF##UID:4497:0#steel shield (6 def, 2 armour, 37 block)#LAST#.
[LOG]	#YELLOW_GREEN#There is a way to the next level here (press '<', '>' or right click to use).
[LOG]	Ran for 15 turns (stop reason: at exit).
[LOG]	
[LOG]	Resting starts...
[HEALING]	1473	Oozemancer	for	0
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	#YELLOW_GREEN#There is an exit to the worldmap here (press '<', '>' or right click to use).
[LOG]	Ran for 54 turns (stop reason: at exit).
[LOG]	
[LOG]	#YELLOW_GREEN#There is a way to the next level here (press '<', '>' or right click to use).
[LOG]	Ran for 54 turns (stop reason: at exit).
[LOG]	
[LOG]	#YELLOW_GREEN#There is a way to the next level here (press '<', '>' or right click to use).
[LOG]	
Using cached font	/data/font/DroidSansMono.ttf	12
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSans.ttf	14
<====	100	100	0	466	884
====>	100	100	0	466	884
<====	100	100	0	533	844
====>	100	100	0	533	844
<====	100	100	0	466	884
====>	100	100	0	466	884
<====	100	100	0	466	884
====>	100	100	0	466	884
[LOG]	Oozemancer deactivates Mitosis.
[LOG]	Oozemancer activates Mitosis.
[LOG]	Oozemancer deactivates Psiblades.
Disabling psiblade	mossy mindstar
Disabling psiblade	mossy mindstar
[LOG]	Oozemancer activates Psiblades.
Activating psiblade	mossy mindstar
Activating psiblade	mossy mindstar
[LOG]	Resting starts...
[HEALING]	1473	Oozemancer	for	0
[HEALING]	1473	Oozemancer	for	0.025
[HEALING]	1473	Oozemancer	for	0.05
[HEALING]	1473	Oozemancer	for	0.075
[HEALING]	1473	Oozemancer	for	0.1
[HEALING]	1473	Oozemancer	for	0.125
[HEALING]	1473	Oozemancer	for	0.15
[HEALING]	1473	Oozemancer	for	0.175
[HEALING]	1473	Oozemancer	for	0.2
[HEALING]	1473	Oozemancer	for	0.225
[HEALING]	1473	Oozemancer	for	0.25
[HEALING]	1473	Oozemancer	for	0.275
[HEALING]	1473	Oozemancer	for	0.3
[HEALING]	1473	Oozemancer	for	0.325
[LOG]	Rested for 13 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Resting starts...
[HEALING]	1473	Oozemancer	for	0
[HEALING]	1473	Oozemancer	for	0.025
[HEALING]	1473	Oozemancer	for	0.05
[HEALING]	1473	Oozemancer	for	0.075
[HEALING]	1473	Oozemancer	for	0.1
[HEALING]	1473	Oozemancer	for	0.125
[HEALING]	1473	Oozemancer	for	0.15
[LOG]	#00ff00##UID:616:0#Talent Meditation is ready to use.
[HEALING]	1473	Oozemancer	for	0.175
[LOG]	Rested for 7 turns (stop reason: all resources and life at maximum).
[LOG]	
move 0 x 0
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[EVENT HANDLER]: Got a HIDDEN/FOCUS_LOST event, going idle.
[ENGINE] Setting requested FPS to 2 (500 ms)
move 0 x 0
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[EVENT HANDLER]: Got a SHOW/FOCUS_GAINED event, restoring full FPS.
[ENGINE] Setting requested FPS to 30 (33 ms)
[MOUSE] pre starting drag'n'drop
[MOUSE] enabling drag from predrag
[MOUSE] ending drag'n'drop
fight: 	enveloping linen cloak	mossy mindstar	::	nil	CLOAK
fight: 	enveloping linen cloak	mossy mindstar	::	nil	CLOAK
fight: 	enveloping linen cloak	brass lantern	::	nil	CLOAK
fight: 	enveloping linen cloak	linen robe	::	nil	CLOAK
Loading tile	player/elf_male/cloak_behind_01.png
Loading tile	player/elf_male/cloak_shoulder_01.png
[LOG]	Oozemancer wears: #00FF80##UID:4501:0#enveloping linen cloak (7 def, 0 armour)#LAST#.
[LOG]	
[MOUSE] pre starting drag'n'drop
[MOUSE] enabling drag from predrag
[MOUSE] ending drag'n'drop
fight: 	stabilizing rough leather cap of strength (#STATBONUS#)	mossy mindstar	::	nil	HEAD
fight: 	stabilizing rough leather cap of strength (#STATBONUS#)	mossy mindstar	::	nil	HEAD
fight: 	stabilizing rough leather cap of strength (#STATBONUS#)	brass lantern	::	nil	HEAD
fight: 	stabilizing rough leather cap of strength (#STATBONUS#)	linen robe	::	nil	HEAD
fight: 	stabilizing rough leather cap of strength (#STATBONUS#)	enveloping linen cloak	::	nil	HEAD
Loading tile	player/elf_male/head_03.png
[LOG]	Oozemancer wears: #00FF80##UID:4490:0#stabilizing rough leather cap of strength (+2) (0 def, 1 armour)#LAST#.
[LOG]	
[MOUSE] pre starting drag'n'drop
[MOUSE] enabling drag from predrag
[MOUSE] ending drag'n'drop
fight: 	Duvasabers	mossy mindstar	::	nil	LITE
fight: 	Duvasabers	mossy mindstar	::	nil	LITE
fight: 	Duvasabers	brass lantern	::	nil	LITE
fight: 	Duvasabers	linen robe	::	nil	LITE
fight: 	Duvasabers	enveloping linen cloak	::	nil	LITE
fight: 	Duvasabers	stabilizing rough leather cap of strength (#STATBONUS#)	::	nil	LITE
[SOUND] loading from	/data/sound/actions/takeoff.ogg	:=:	sound "/data/sound/actions/takeoff.ogg" : <static>
[LOG]	Oozemancer wears(replacing): #SALMON##UID:4394:0#Duvasabers#LAST#.
[LOG]	
[SOUND] loading from	/data/sound/actions/coins.lua	:=:	/data/sound/actions/coins.ogg	:>
[SOUND] :=>	sound "/data/sound/actions/coins.ogg" : <static>
[LOG]	You gain 22.50 gold from the transmogrification of #SALMON##UID:4479:0#Salilaith (10/10, 11-15.4 power, 5 apr)#LAST#.
[LOG]	You gain 0.50 gold from the transmogrification of #FFFFFF##UID:4497:0#steel shield (6 def, 2 armour, 37 block)#LAST#.
[LOG]	You gain 1.05 gold from the transmogrification of #00FF80##UID:4495:0#reinforced iron shield (4 def, 6 armour, 49.5 block)#LAST#.
[LOG]	You gain 15.65 gold from the transmogrification of #SALMON##UID:4238:0#Brodidenik (2 def, 4 armour)#LAST#.
[LOG]	You gain 11.65 gold from the transmogrification of #SALMON##UID:4089:0#Daimegoneg (0 def, 1 armour)#LAST#.
[LOG]	You gain 0.96 gold from the transmogrification of #00FF80##UID:4493:0#blighted iron gauntlets (0 def, 1 armour)#LAST#.
[LOG]	You gain 1.01 gold from the transmogrification of #00FF80##UID:4499:0#iron greatsword of crippling (9-14.4 power, 1 apr)#LAST#.
[LOG]	You gain 0.25 gold from the transmogrification of #FFFFFF##UID:4498:0#iron greatsword (13-20.8 power, 1 apr)#LAST#.
Make wait background texture 420 : 1920x1080 (2048, 2048)
Wait finished, counted 0, 44 ticks
Make wait background texture 449 : 1920x1080 (2048, 2048)
C Map size 34:19 :: 646
C Map seens texture: 454 (60x60)
Loading entities file from memory	/data/general/objects/egos/lite.lua
Loading entities file from memory	/data/general/objects/egos/infusions.lua
Loading entities file from memory	/data/general/objects/egos/wands.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/wands-powers.lua
Loading entities file from memory	/data/general/objects/egos/totems.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/totems-powers.lua
Loading entities file from memory	/data/general/objects/egos/torques.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/torques-powers.lua
Loading entities file from memory	/data/general/objects/egos/digger.lua
Loading entities file from memory	/data/general/objects/egos/rings.lua
Loading entities file from memory	/data/general/objects/egos/amulets.lua
Loading entities file from memory	/data/general/objects/egos/staves.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data/general/objects/egos/bow.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/sling.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
Loading entities file from memory	/data/general/objects/egos/robe.lua
Loading entities file from memory	/data/general/objects/egos/light-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/helm.lua
Loading entities file from memory	/data/general/objects/egos/wizard-hat.lua
Loading entities file from memory	/data/general/objects/egos/light-boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/gloves.lua
Loading entities file from memory	/data/general/objects/egos/cloak.lua
Loading entities file from memory	/data/general/objects/egos/belt.lua
room generator	function: 0x13ddc4a8	is making a room
alloc	forest_clearing7x8
Making heightmap	7	8
room allocated at	4	23	with center	7	26
room generator	function: 0x13ddc4a8	is making a room
alloc	forest_clearing8x6
Making heightmap	8	6
room allocated at	11	27	with center	14	29
room generator	function: 0x13ddc4a8	is making a room
alloc	forest_clearing10x10
Making heightmap	10	10
room allocated at	38	20	with center	42	24
room generator	function: 0x13ddc4a8	is making a room
alloc	forest_clearing9x10
Making heightmap	9	10
room allocated at	13	4	with center	17	8
room generator	function: 0x13ddc4a8	is making a room
alloc	forest_clearing8x8
Making heightmap	8	8
room allocated at	13	36	with center	16	39
room generator	function: 0x13ddc4a8	is making a room
alloc	forest_clearing7x9
Making heightmap	7	9
room allocated at	27	31	with center	30	35
room generator	function: 0x13ddc4a8	is making a room
alloc	forest_clearing9x9
Making heightmap	9	9
room allocated at	29	4	with center	33	8
room generator	function: 0x13ddc4a8	is making a room
alloc	forest_clearing6x9
Making heightmap	6	9
room allocated at	2	35	with center	4	39
room generator	function: 0x13ddc4a8	is making a room
alloc	forest_clearing6x9
Making heightmap	6	9
room allocated at	16	18	with center	18	22
room generator	function: 0x13ddc4a8	is making a room
alloc	forest_clearing9x8
Making heightmap	9	8
room allocated at	29	21	with center	33	24
Begin tunnel	10	table: 0x13ec1dc0
Loading tile	terrain/way_next_6.png
Loading tile	npc/immovable_plants_giant_venus_flytrap.png
[TOME ENTITY FILTER] selected Ego	26.187342570789	65.5
[TOME ENTITY FILTER] selected basic	99.662722003451	105.5
fight: 	iron dagger	balanced iron dagger	::	nil	MAINHAND
fight: 	iron dagger	balanced iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	56.054331451201	65.5
fight: 	rough leather armour of lightning resistance	balanced iron dagger	::	nil	BODY
fight: 	rough leather armour of lightning resistance	iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Double Ego	10.617188008529	20.5
[TOME ENTITY FILTER] selected Double Ego	15.596387343154	20.5
Loading tile	npc/humanoid_human_rogue.png
Loading tile	npc/war_bear.png
Loading tile	npc/immovable_plants_poison_ivy.png
Random elite generating
Adding to random boss class	Cursed	Afflicted
Random boss forbade talent because of level	Evasion	5.5
Random boss forbade talent because of level	Relentless	5.5
Random boss forbade talent because of level	Piercing Sight	5.5
Random boss forbade talent because of level	Beckon	5.5
Random boss forbade talent because of level	Reckless Charge	5.5
Random boss forbade talent because of level	Blindside	5.5
Random boss forbade talent because of level	Harass Prey	5.5
Random boss forbade talent because of level	Seethe	5.5
Random boss forbade talent because of level	Cleave	5.5
Random boss forbade talent because of level	Tenacity	5.5
Random boss forbade talent because of level	Dismay	5.5
Random boss forbade talent because of level	Heighten Fear	5.5
Random boss forbade talent because of level	Outmaneuver	5.5
Random boss forbade talent because of level	Brutality	5.5
Random boss forbade talent because of level	Repel	5.5
Random boss forbade talent because of level	Surge	5.5
Random boss forbade talent because of level	Panic	5.5
Random boss forbade talent because of level	Tyrant	5.5
Random boss forbade talent because of level	Frenzy	5.5
Random boss forbade talent because of level	Anatomy	5.5
Random boss forbade talent because of level	Mimic	5.5
Random boss forbade talent because of level	Preternatural Senses	5.5
Random boss forbade talent because of level	Sanctuary	5.5
Random boss forbade talent because of level	Grim Resolve	5.5
Random boss forbade talent because of level	Charm Mastery	5.5
Random boss forbade talent because of level	Weakness	5.5
Random boss forbade talent because of level	Slam	5.5
Adding 4 random class talents to boss
 * talent	T_SLASH
 * talent	T_INSTILL_FEAR
 * talent	T_THICK_SKIN
 * talent	T_WEAPON_COMBAT
[TOME ENTITY FILTER] selected Money	67.286128694491	72.5
[TOME ENTITY FILTER] random object requested, removing ego chances
[TOME ENTITY FILTER] selected Double Ego	95.427848227538	95.5
[TOME ENTITY FILTER] selected Ego	102.14250622728	105.5
fight: 	spiked rough leather armour	hateful iron battleaxe of phasing	::	OFFHAND	BODY
Added unique	mod.class.NPC/Globrera the wolf	::	1
Loading tile	npc/green-snake.png
Random elite generating
Adding to random boss class	Marauder	Rogue
Random boss forbade talent because of level	Evasion	5.5
Random boss forbade talent because of level	Precision	5.5
Random boss forbade talent because of level	Unending Frenzy	5.5
Random boss forbade talent because of level	Piercing Sight	5.5
Random boss forbade talent because of level	Sweep	5.5
Random boss forbade talent because of level	Cripple	5.5
Random boss forbade talent because of level	Light of Foot	5.5
Random boss forbade talent because of level	Heave	5.5
Random boss forbade talent because of level	Precise Strikes	5.5
Random boss forbade talent because of level	Switch Place	5.5
Random boss forbade talent because of level	Spell Shield	5.5
Random boss forbade talent because of level	Adrenaline Surge	5.5
Random boss forbade talent because of level	Mobile Defence	5.5
Random boss forbade talent because of level	Strider	5.5
Random boss forbade talent because of level	Venomous Strike	5.5
Random boss forbade talent because of level	Riot-born	5.5
Random boss forbade talent because of level	Exploit Weakness	5.5
Random boss forbade talent because of level	True Grit	5.5
Random boss forbade talent because of level	Vicious Strikes	5.5
Random boss forbade talent because of level	Daunting Presence	5.5
Random boss forbade talent because of level	Greater Weapon Focus	5.5
Random boss forbade talent because of level	Total Thuggery	5.5
Random boss forbade talent because of level	Perfect Strike	5.5
Random boss forbade talent because of level	Momentum	5.5
Random boss forbade talent because of level	Set Up	5.5
Random boss forbade talent because of level	Fast Metabolism	5.5
Random boss forbade talent because of level	Empower Poisons	5.5
Random boss forbade talent because of level	Unflinching Resolve	5.5
Random boss forbade talent because of level	Bleeding Edge	5.5
Random boss forbade talent because of level	Dual Weapon Defense	5.5
Random boss forbade talent because of level	Vile Poisons	5.5
Random boss forbade talent because of level	Toxic Death	5.5
Random boss forbade talent because of level	Flurry	5.5
Random boss forbade talent because of level	Blinding Speed	5.5
Random boss forbade talent because of level	Step Up	5.5
Random boss forbade talent because of level	Counter Attack	5.5
Random boss forbade talent because of level	Slow Motion	5.5
Random boss forbade talent because of level	Backstab	5.5
Random boss forbade talent because of level	Whirlwind	5.5
Random boss forbade talent because of level	Charm Mastery	5.5
Adding 3 random class talents to boss
 * talent	T_HEIGHTENED_SENSES
 * talent	T_DUAL_STRIKE
 * talent	T_WEAPON_COMBAT
[TOME ENTITY FILTER] selected Ego	52.873156357178	65.5
[TOME ENTITY FILTER] random object requested, removing ego chances
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Creating randart Gloth(glowing copper ring) with nil with level 5.5
 * using themes	mind,arcane
[TOME ENTITY FILTER] selected Greater + Ego	17.699644579249	25.5
[TOME ENTITY FILTER] selected Greater	33.069874234863	50.5
fight: 	iron dagger of gravity	hateful iron dagger of nature	::	nil	MAINHAND
fight: 	iron dagger of gravity	hateful iron dagger of nature	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Greater	10.202499402851	10.5
fight: 	enlightening rough leather armour of the wind	hateful iron dagger of nature	::	nil	BODY
fight: 	enlightening rough leather armour of the wind	iron dagger of gravity	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	101.25110574457	105.5
fight: 	rough leather cap of dexterity (#STATBONUS#)	hateful iron dagger of nature	::	nil	HEAD
fight: 	rough leather cap of dexterity (#STATBONUS#)	iron dagger of gravity	::	nil	HEAD
fight: 	rough leather cap of dexterity (#STATBONUS#)	enlightening rough leather armour of the wind	::	nil	HEAD
Added unique	mod.class.NPC/Eilinylrabeth the copperhead snake	::	1
Loading tile	npc/jelly-yellow.png
[TOME ENTITY FILTER] selected Ego	29.824295088142	65.5
Loading tile	object/sling_rough.png
[TOME ENTITY FILTER] selected Money	69.808543929204	72.5
[TOME ENTITY FILTER] selected Ego	55.226926992817	65.5
Loading tile	object/wizardhat_linen.png
[TOME ENTITY FILTER] selected Ego	26.033763491673	65.5
Loading tile	object/mindstar_vined.png
[TOME ENTITY FILTER] selected Money	69.940233502989	72.5
Loading tile	object/citrine.png
[TOME ENTITY FILTER] selected Ego	57.506434254466	65.5
Loading tile	object/plate_iron.png
Wait finished, counted 1054, 736 ticks
Assigned events list
[1] = {
}
[2] = {
  [1] = antimagic-bush
}
[3] = {
  [1] = font-life
}
Not gone east, no backup guardian
Running on level loads	norgos-lair-2
[LOG]	#YELLOW_GREEN#There is a way to the previous level here (press '<', '>' or right click to use).
[PARTY] New member, add after	Oozemancer	Oozemancer
Adding entity	1473	after	1473
Entering tier1 zone for escort	tier1.1	1	1
[LOG]	#TEAL#You feel mildly anxious, and walk with caution.
Updating zone name	Norgos Lair (2)
C Map minimap texture: 455 (50x50; 64x64)
[LOG]	Resting starts...
[HEALING]	1473	Oozemancer	for	0
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
move 0 x 0
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[EVENT HANDLER]: Got a HIDDEN/FOCUS_LOST event, going idle.
[ENGINE] Setting requested FPS to 2 (500 ms)
move 0 x 0
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[EVENT HANDLER]: Got a SHOW/FOCUS_GAINED event, restoring full FPS.
[ENGINE] Setting requested FPS to 30 (33 ms)
AI took for target	14132	large brown snake	::	1473	Oozemancer	64	<	100
AI took for target	14143	king cobra	::	1473	Oozemancer	25	<	100
AI took for target	14130	poison ivy	::	1473	Oozemancer	16	<	100
[LOG]	Oozemancer uses Mucus.
[LOG]	Ran for 6 turns (stop reason: hostile spotted to the northwest (poison ivy)).
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	4.2
[LOG]	#{bold}#Oozemancer's mind surges with critical power!#{normal}#
Adding entity	14366	after	1473
[LOG]	
AI took for target	14132	large brown snake	::	1473	Oozemancer	49	<	100
[LOG]	You fail to use Grasping Moss due to your equilibrium!
AI took for target	14130	poison ivy	::	1473	Oozemancer	16	<	100
[LOG]	
[LOG]	Oozemancer uses Grasping Moss.
[SPELL CRIT %]	2.2
[LOG]	#{bold}#Oozemancer's spell attains critical power!#{normal}#
[MIND CRIT %]	4.2
[PROJECTOR] starting dam	6.4731179399595
[PROJECTOR] after difficulty dam	6.4731179399595
[PROJECTOR] res	4.0124894105858	0.95987510589414	 on dam	6.4731179399595
[PROJECTOR] after resists dam	6.2133847680839
[PROJECTOR] after flat damage armor	6.2133847680839
[PROJECTOR] final dam	6.2133847680839
checkHit	11.764615381286	22.55
=> chance to hit	24
[LOG]	#ORANGE#King cobra shrugs off the effect 'Slow movement'!
[LOG]	King cobra resists!
[LOG]	#UID:1473:0#Oozemancer hits king cobra for #LIGHT_GREEN#7 nature#LAST# damage.
[LOG]	
checkHit	11.764615381286	22.55
=> chance to hit	24
[LOG]	King cobra is poisoned!
[PROJECTOR] starting dam	6.4731179399595
[PROJECTOR] after difficulty dam	6.4731179399595
[PROJECTOR] res	4.0124894105858	0.95987510589414	 on dam	6.4731179399595
[PROJECTOR] after resists dam	6.2133847680839
[PROJECTOR] after flat damage armor	6.2133847680839
[PROJECTOR] final dam	6.2133847680839
checkHit	11.764615381286	22.55
=> chance to hit	24
[LOG]	King cobra resists!
[LOG]	#UID:1473:0#Oozemancer hits king cobra for #LIGHT_GREEN#7 nature#LAST# damage.
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[PROJECTOR] starting dam	14.640660765137
[PROJECTOR] after difficulty dam	14.640660765137
[PROJECTOR] res	4.0124894105858	0.95987510589414	 on dam	14.640660765137
[PROJECTOR] after resists dam	14.053205802296
[PROJECTOR] after flat damage armor	14.053205802296
[PROJECTOR] final dam	14.053205802296
[LOG]	
[LOG]	#UID:1473:0#Oozemancer hits king cobra for #LIGHT_GREEN#15 nature#LAST# damage.
[LOG]	You fail to use Slime Spit due to your equilibrium!
[PROJECTOR] starting dam	6.4731179399595
[PROJECTOR] after difficulty dam	6.4731179399595
[PROJECTOR] res	4.0124894105858	0.95987510589414	 on dam	6.4731179399595
[PROJECTOR] after resists dam	6.2133847680839
[PROJECTOR] after flat damage armor	6.2133847680839
[PROJECTOR] final dam	6.2133847680839
checkHit	11.764615381286	22.55
=> chance to hit	24
[LOG]	King cobra resists!
checkHit	11.764615381286	22.55
=> chance to hit	24
[LOG]	#UID:1473:0#Oozemancer hits king cobra for #LIGHT_GREEN#7 nature#LAST# damage.
[PROJECTOR] starting dam	26.353189377247
[PROJECTOR] after difficulty dam	26.353189377247
[PROJECTOR] res	4.0124894105858	0.95987510589414	 on dam	26.353189377247
[PROJECTOR] after resists dam	25.295770444133
[PROJECTOR] after flat damage armor	25.295770444133
[PROJECTOR] final dam	25.295770444133
[LOG]	
[LOG]	#UID:1473:0#Oozemancer hits king cobra for #LIGHT_GREEN#26 nature#LAST# damage.
[PROJECTOR] starting dam	6.4731179399595
[PROJECTOR] after difficulty dam	6.4731179399595
[PROJECTOR] res	4.0124894105858	0.95987510589414	 on dam	6.4731179399595
[PROJECTOR] after resists dam	6.2133847680839
[PROJECTOR] after flat damage armor	6.2133847680839
[PROJECTOR] final dam	6.2133847680839
checkHit	11.764615381286	22.55
=> chance to hit	24
[LOG]	#ORANGE#King cobra shrugs off the effect 'Slow movement'!
[LOG]	King cobra resists!
checkHit	11.764615381286	22.55
=> chance to hit	24
[LOG]	#UID:1473:0#Oozemancer hits king cobra for #LIGHT_GREEN#7 nature#LAST# damage.
[PROJECTOR] starting dam	35.723212266935
[PROJECTOR] after difficulty dam	35.723212266935
[PROJECTOR] res	4.0124894105858	0.95987510589414	 on dam	35.723212266935
[PROJECTOR] after resists dam	34.289822157603
[PROJECTOR] after flat damage armor	34.289822157603
[PROJECTOR] final dam	34.289822157603
[LOG]	
[LOG]	#UID:1473:0#Oozemancer hits king cobra for #LIGHT_GREEN#35 nature#LAST# damage.
[PROJECTOR] starting dam	6.4731179399595
[PROJECTOR] after difficulty dam	6.4731179399595
[PROJECTOR] res	4.0124894105858	0.95987510589414	 on dam	6.4731179399595
[PROJECTOR] after resists dam	6.2133847680839
[PROJECTOR] after flat damage armor	6.2133847680839
[PROJECTOR] final dam	6.2133847680839
checkHit	11.764615381286	22.55
=> chance to hit	24
checkHit	11.764615381286	22.55
=> chance to hit	24
[LOG]	#UID:1473:0#Oozemancer hits king cobra for #LIGHT_GREEN#7 nature#LAST# damage.
[PROJECTOR] starting dam	35.723212266935
[PROJECTOR] after difficulty dam	35.723212266935
[PROJECTOR] res	4.0124894105858	0.95987510589414	 on dam	35.723212266935
[PROJECTOR] after resists dam	34.289822157603
[PROJECTOR] after flat damage armor	34.289822157603
[PROJECTOR] final dam	34.289822157603
[LOG]	
[LOG]	#UID:1473:0#Oozemancer hits king cobra for #LIGHT_GREEN#35 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed king cobra!#{normal}#
[PROJECTOR] starting dam	6.4731179399595
[PROJECTOR] after difficulty dam	6.4731179399595
[PROJECTOR] res	0	1	 on dam	6.4731179399595
[PROJECTOR] after resists dam	6.4731179399595
[PROJECTOR] after flat damage armor	6.4731179399595
[PROJECTOR] final dam	6.4731179399595
checkHit	10.884233781167	22.55
=> chance to hit	21
checkHit	10.884233781167	22.55
=> chance to hit	21
[LOG]	
[PROJECTOR] starting dam	6.4731179399595
[PROJECTOR] after difficulty dam	6.4731179399595
[PROJECTOR] res	0	1	 on dam	6.4731179399595
[PROJECTOR] after resists dam	6.4731179399595
[PROJECTOR] after flat damage armor	6.4731179399595
[PROJECTOR] final dam	6.4731179399595
checkHit	10.884233781167	22.55
=> chance to hit	21
[PROJECTOR] starting dam	6.4731179399595
[PROJECTOR] after difficulty dam	6.4731179399595
[PROJECTOR] res	0	1	 on dam	6.4731179399595
[PROJECTOR] after resists dam	6.4731179399595
[PROJECTOR] after flat damage armor	6.4731179399595
[PROJECTOR] final dam	6.4731179399595
checkHit	10.884233781167	22.55
=> chance to hit	21
AI took for target	14132	large brown snake	::	1473	Oozemancer	4	<	100
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	4.2
Adding entity	14367	after	1473
[PROJECTOR] starting dam	144.4650905076
[PROJECTOR] after difficulty dam	144.4650905076
[PROJECTOR] res	0	1	 on dam	144.4650905076
[PROJECTOR] after resists dam	144.4650905076
[PROJECTOR] after flat damage armor	144.4650905076
[PROJECTOR] final dam	144.4650905076
[BounceSlime] found possible actor	poison ivy	41	26	distance	2
Adding entity	14368	after	1473
[LOG]	#UID:1473:0#Oozemancer hits large brown snake for #LIGHT_GREEN#145 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed large brown snake!#{normal}#
[PROJECTOR] starting dam	144.4650905076
[PROJECTOR] after difficulty dam	144.4650905076
[PROJECTOR] res	0	1	 on dam	144.4650905076
[PROJECTOR] after resists dam	144.4650905076
[PROJECTOR] after flat damage armor	144.4650905076
[PROJECTOR] final dam	144.4650905076
[LOG]	#UID:1473:0#Oozemancer hits poison ivy for #LIGHT_GREEN#145 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed poison ivy!#{normal}#
[LOG]	
[LOG]	Resting starts...
[HEALING]	1473	Oozemancer	for	0
[HEALING]	1473	Oozemancer	for	0.025
[HEALING]	1473	Oozemancer	for	0.05
[HEALING]	1473	Oozemancer	for	0.075
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[HEALING]	1473	Oozemancer	for	0.1
[HEALING]	1473	Oozemancer	for	0.125
[LOG]	#00ff00##UID:645:0#Talent Grasping Moss is ready to use.
[HEALING]	1473	Oozemancer	for	0.15
[LOG]	#00ff00##UID:636:0#Talent Mucus is ready to use.
[HEALING]	1473	Oozemancer	for	0.175
[HEALING]	1473	Oozemancer	for	0.2
[LOG]	Rested for 8 turns (stop reason: all resources and life at maximum).
[LOG]	
AI took for target	14299	large brown snake	::	1473	Oozemancer	100	<	100
AI took for target	14299	large brown snake	::	1473	Oozemancer	81	<	100
[LOG]	You fail to use Mucus due to your equilibrium!
[LOG]	Oozemancer uses Mucus.
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the west (large brown snake)).
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	4.2
Adding entity	14369	after	1473
[PROJECTOR] starting dam	144.4650905076
[PROJECTOR] after difficulty dam	144.4650905076
[PROJECTOR] res	0	1	 on dam	144.4650905076
[PROJECTOR] after resists dam	144.4650905076
[PROJECTOR] after flat damage armor	144.4650905076
[PROJECTOR] final dam	144.4650905076
[LOG]	#UID:1473:0#Oozemancer hits large brown snake for #LIGHT_GREEN#145 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed large brown snake!#{normal}#
[LOG]	
[LOG]	Resting starts...
[HEALING]	1473	Oozemancer	for	0
[HEALING]	1473	Oozemancer	for	0.025
[HEALING]	1473	Oozemancer	for	0.05
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
AI took for target	14127	war bear	::	1473	Oozemancer	100	<	100
[LOG]	Ran for 3 turns (stop reason: hostile spotted to the west (war bear)).
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	4.2
Adding entity	14370	after	1473
[LOG]	
[PROJECTOR] starting dam	144.4650905076
[PROJECTOR] after difficulty dam	144.4650905076
[PROJECTOR] res	20	0.8	 on dam	144.4650905076
[PROJECTOR] after resists dam	115.57207240608
[PROJECTOR] after flat damage armor	115.57207240608
[PROJECTOR] final dam	115.57207240608
[LOG]	War bear slows down.
[LOG]	#UID:1473:0#Oozemancer hits war bear for #LIGHT_GREEN#116 nature#LAST# damage.
[LOG]	
[LOG]	Oozemancer uses Grasping Moss.
[SPELL CRIT %]	2.2
[MIND CRIT %]	4.2
[LOG]	
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[LOG]	War bear speeds up.
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	4.2
Adding entity	14371	after	1473
[PROJECTOR] starting dam	144.4650905076
[PROJECTOR] after difficulty dam	144.4650905076
[PROJECTOR] res	20	0.8	 on dam	144.4650905076
[PROJECTOR] after resists dam	115.57207240608
[PROJECTOR] after flat damage armor	115.57207240608
[PROJECTOR] final dam	115.57207240608
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:17:0#bear paw#WHITE#.
[LOG]	#UID:1473:0#Oozemancer hits war bear for #LIGHT_GREEN#116 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed war bear!#{normal}#
[LOG]	#00ff00##UID:636:0#Talent Mucus is ready to use.
[LOG]	
[LOG]	Resting starts...
[HEALING]	1473	Oozemancer	for	0
[HEALING]	1473	Oozemancer	for	0.025
[HEALING]	1473	Oozemancer	for	0.05
[HEALING]	1473	Oozemancer	for	0.075
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[HEALING]	1473	Oozemancer	for	0.1
[HEALING]	1473	Oozemancer	for	0.125
[HEALING]	1473	Oozemancer	for	0.15
[HEALING]	1473	Oozemancer	for	0.175
[HEALING]	1473	Oozemancer	for	0.2
[HEALING]	1473	Oozemancer	for	0.225
[HEALING]	1473	Oozemancer	for	0.25
[HEALING]	1473	Oozemancer	for	0.275
[LOG]	#00ff00##UID:645:0#Talent Grasping Moss is ready to use.
[HEALING]	1473	Oozemancer	for	0.3
[HEALING]	1473	Oozemancer	for	0.325
[HEALING]	1473	Oozemancer	for	0.35
[HEALING]	1473	Oozemancer	for	0.375
[HEALING]	1473	Oozemancer	for	0.4
[HEALING]	1473	Oozemancer	for	0.425
[HEALING]	1473	Oozemancer	for	0.45
[HEALING]	1473	Oozemancer	for	0.475
[HEALING]	1473	Oozemancer	for	0.5
[HEALING]	1473	Oozemancer	for	0.525
[HEALING]	1473	Oozemancer	for	0.55
[HEALING]	1473	Oozemancer	for	0.575
[HEALING]	1473	Oozemancer	for	0.6
[HEALING]	1473	Oozemancer	for	0.625
[HEALING]	1473	Oozemancer	for	0.65
[LOG]	Rested for 26 turns (stop reason: all resources and life at maximum).
[LOG]	
AI took for target	14131	fox	::	1473	Oozemancer	100	<	100
[LOG]	Oozemancer uses Mucus.
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the west (fox)).
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	4.2
Adding entity	14372	after	1473
[LOG]	
[TARGET] Passing target	wolf	from	fox	to	Oozemancer
AI took for target	14131	fox	::	1473	Oozemancer	9	<	100
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	4.2
Adding entity	14373	after	1473
[PROJECTOR] starting dam	144.4650905076
[PROJECTOR] after difficulty dam	144.4650905076
[PROJECTOR] res	0	1	 on dam	144.4650905076
[PROJECTOR] after resists dam	144.4650905076
[PROJECTOR] after flat damage armor	144.4650905076
[PROJECTOR] final dam	144.4650905076
[LOG]	#UID:1473:0#Oozemancer hits fox for #LIGHT_GREEN#145 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed fox!#{normal}#
[LOG]	
[LOG]	Resting starts...
[HEALING]	1473	Oozemancer	for	0
[HEALING]	1473	Oozemancer	for	0.025
[LOG]	Rested for 1 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[LOG]	
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the north (wolf)).
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	4.2
Adding entity	14374	after	1473
[LOG]	
[PROJECTOR] starting dam	144.4650905076
[PROJECTOR] after difficulty dam	144.4650905076
[PROJECTOR] res	0	1	 on dam	144.4650905076
[PROJECTOR] after resists dam	144.4650905076
[PROJECTOR] after flat damage armor	144.4650905076
[PROJECTOR] final dam	144.4650905076
[SOUND] loading from	/data/sound/creatures/wolves/wolf_hurt_1.ogg	:=:	sound "/data/sound/creatures/wolves/wolf_hurt_1.ogg" : <static>
[LOG]	#UID:1473:0#Oozemancer hits wolf for #LIGHT_GREEN#145 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed wolf!#{normal}#
[LOG]	
[LOG]	Resting starts...
[HEALING]	1473	Oozemancer	for	0
[HEALING]	1473	Oozemancer	for	0.025
[HEALING]	1473	Oozemancer	for	0.05
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[HEALING]	1473	Oozemancer	for	0.075
[HEALING]	1473	Oozemancer	for	0.1
[HEALING]	1473	Oozemancer	for	0.125
[HEALING]	1473	Oozemancer	for	0.15
[LOG]	#00ff00##UID:636:0#Talent Mucus is ready to use.
[HEALING]	1473	Oozemancer	for	0.175
[HEALING]	1473	Oozemancer	for	0.2
[LOG]	Rested for 8 turns (stop reason: all resources and life at maximum).
[LOG]	
[Identify]	iron plate armour of lightning resistance	true
[LOG]	Oozemancer picks up (a.): #00FF80##UID:14312:0#iron plate armour of lightning resistance (3 def, 7 armour)#LAST#.
[Identify]	mindwoven linen wizard hat	true
[LOG]	Oozemancer picks up (a.): #00FF80##UID:14307:0#mindwoven linen wizard hat (1 def, 0 armour)#LAST#.
[Identify]	vined mindstar of slime	true
[LOG]	Oozemancer picks up (a.): #00FF80##UID:14309:0#vined mindstar of slime (5-5.5 power, 18 apr, mind damage)#LAST#.
AI took for target	14284	Eilinylrabeth the copperhead snake	::	1473	Oozemancer	81	<	100
[LOG]	Oozemancer uses Mucus.
[LOG]	Ran for 7 turns (stop reason: hostile spotted to the west (Eilinylrabeth the copperhead snake)).
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	4.2
Adding entity	14375	after	1473
[TARGET] Passing target	large white snake	from	Eilinylrabeth the copperhead snake	to	Oozemancer
[LOG]	
[LOG]	Slime Spit is still on cooldown for 1 turns.
[LOG]	Oozemancer uses Grasping Moss.
[SPELL CRIT %]	2.2
[MIND CRIT %]	4.2
[LOG]	Slime Spit is still on cooldown for 1 turns.
[PROJECTOR] starting dam	6.4731179399595
[PROJECTOR] after difficulty dam	6.4731179399595
[PROJECTOR] res	2	0.98	 on dam	6.4731179399595
[PROJECTOR] after resists dam	6.3436555811603
[PROJECTOR] after flat damage armor	6.3436555811603
[PROJECTOR] final dam	6.3436555811603
checkHit	12.57806921437	22.55
=> chance to hit	26
[LOG]	Eilinylrabeth the copperhead snake resists!
[LOG]	#UID:1473:0#Oozemancer hits Eilinylrabeth the copperhead snake for #LIGHT_GREEN#7 nature#LAST# damage.
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	4.2
Adding entity	14376	after	1473
[PROJECTOR] starting dam	144.4650905076
[PROJECTOR] after difficulty dam	144.4650905076
[PROJECTOR] res	2	0.98	 on dam	144.4650905076
[PROJECTOR] after resists dam	141.57578869745
[PROJECTOR] after flat damage armor	141.57578869745
[PROJECTOR] final dam	141.57578869745
Loading tile	object/ring_copper.png
[PROFILE] filtering save of 	uniques	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LOG]	#UID:1473:0#Oozemancer hits Eilinylrabeth the copperhead snake for #LIGHT_GREEN#142 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed Eilinylrabeth the copperhead snake!#{normal}#
[LOG]	
[PROJECTOR] starting dam	6.4731179399595
[PROJECTOR] after difficulty dam	6.4731179399595
[PROJECTOR] res	0	1	 on dam	6.4731179399595
[PROJECTOR] after resists dam	6.4731179399595
[PROJECTOR] after flat damage armor	6.4731179399595
[PROJECTOR] final dam	6.4731179399595
checkHit	10.873682036552	22.55
=> chance to hit	21
checkHit	10.873682036552	22.55
=> chance to hit	21
[LOG]	#UID:1473:0#Oozemancer hits large white snake for #LIGHT_GREEN#7 nature#LAST# damage.
AI took for target	14144	large white snake	::	1473	Oozemancer	9	<	100
[LOG]	
[PROJECTOR] starting dam	6.4731179399595
[PROJECTOR] after difficulty dam	6.4731179399595
[PROJECTOR] res	0	1	 on dam	6.4731179399595
[PROJECTOR] after resists dam	6.4731179399595
[PROJECTOR] after flat damage armor	6.4731179399595
[PROJECTOR] final dam	6.4731179399595
checkHit	10.873682036552	22.55
=> chance to hit	21
checkHit	10.873682036552	22.55
=> chance to hit	21
[LOG]	#UID:1473:0#Oozemancer hits large white snake for #LIGHT_GREEN#7 nature#LAST# damage.
[LOG]	
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	4.2
Adding entity	14377	after	1473
[PROJECTOR] starting dam	144.4650905076
[PROJECTOR] after difficulty dam	144.4650905076
[PROJECTOR] res	0	1	 on dam	144.4650905076
[PROJECTOR] after resists dam	144.4650905076
[PROJECTOR] after flat damage armor	144.4650905076
[PROJECTOR] final dam	144.4650905076
[LOG]	#UID:1473:0#Oozemancer hits large white snake for #LIGHT_GREEN#145 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed large white snake!#{normal}#
[LOG]	
[LOG]	Resting starts...
[HEALING]	1473	Oozemancer	for	0
[HEALING]	1473	Oozemancer	for	0.025
[HEALING]	1473	Oozemancer	for	0.05
[HEALING]	1473	Oozemancer	for	0.075
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[HEALING]	1473	Oozemancer	for	0.1
[HEALING]	1473	Oozemancer	for	0.125
[HEALING]	1473	Oozemancer	for	0.15
[HEALING]	1473	Oozemancer	for	0.175
[LOG]	#00ff00##UID:636:0#Talent Mucus is ready to use.
[LOG]	#00ff00##UID:645:0#Talent Grasping Moss is ready to use.
[HEALING]	1473	Oozemancer	for	0.2
[LOG]	Rested for 8 turns (stop reason: all resources and life at maximum).
[LOG]	
[Identify]	Gloth	true
[LOG]	Oozemancer picks up (a.): #SALMON##UID:14283:0#Gloth#LAST#.
AI took for target	14296	dire wolf	::	1473	Oozemancer	64	<	100
dire wolf	14296	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
[LOG]	Dire wolf howls
[TARGET] Passing target	brown bear	from	giant venus flytrap	to	Oozemancer
[TARGET] Passing target	wolf	from	giant venus flytrap	to	Oozemancer
[LOG]	Oozemancer uses Mucus.
[LOG]	Ran for 9 turns (stop reason: hostile spotted to the northeast (dire wolf)).
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	4.2
Adding entity	14378	after	1473
[TARGET] Passing target	large brown snake	from	wolf	to	Oozemancer
[PROJECTOR] starting dam	144.4650905076
[PROJECTOR] after difficulty dam	144.4650905076
[PROJECTOR] res	1.4867070148209	0.98513292985179	 on dam	144.4650905076
[PROJECTOR] after resists dam	142.31731787305
[PROJECTOR] after flat damage armor	142.31731787305
[PROJECTOR] final dam	142.31731787305
[LOG]	Dire wolf slows down.
[BounceSlime] found possible actor	Globrera the wolf	16	23	distance	3
Adding entity	14379	after	1473
[LOG]	#UID:1473:0#Oozemancer hits dire wolf for #LIGHT_GREEN#143 nature#LAST# damage.
[LOG]	
[LOG]	Globrera the wolf uses Instill Fear.
checkHit	20.75	13.65
=> chance to hit	68
[LOG]	#F53CBE#Oozemancer is in despair!
Loading tile	effects/despair.png
[LOG]	
[LOG]	Dire wolf speeds up.
[LOG]	
[SOUND] loading from	/data/sound/creatures/wolves/wolf_howl_2.ogg	:=:	sound "/data/sound/creatures/wolves/wolf_howl_2.ogg" : <static>
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	4.2
Adding entity	14380	after	1473
[PROJECTOR] starting dam	144.4650905076
[PROJECTOR] after difficulty dam	144.4650905076
[PROJECTOR] res	1.4867070148209	0.98513292985179	 on dam	144.4650905076
[PROJECTOR] after resists dam	142.31731787305
[PROJECTOR] after flat damage armor	142.31731787305
[PROJECTOR] final dam	142.31731787305
[BounceSlime] found possible actor	Globrera the wolf	13	28	distance	2
Adding entity	14381	after	1473
[LOG]	#UID:1473:0#Oozemancer hits dire wolf for #LIGHT_GREEN#143 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed dire wolf!#{normal}#
[PROJECTOR] starting dam	144.4650905076
[PROJECTOR] after difficulty dam	144.4650905076
[PROJECTOR] res	3	0.97	 on dam	144.4650905076
[PROJECTOR] after resists dam	140.13113779237
[PROJECTOR] after flat damage armor	140.13113779237
[PROJECTOR] final dam	140.13113779237
[LOG]	Globrera the wolf slows down.
[LOG]	#UID:1473:0#Oozemancer hits Globrera the wolf for #LIGHT_GREEN#141 nature#LAST# damage.
[LOG]	
[LOG]	Oozemancer uses Grasping Moss.
[SPELL CRIT %]	2.2
[MIND CRIT %]	4.2
[PROJECTOR] starting dam	6.4731179399595
[PROJECTOR] after difficulty dam	6.4731179399595
[PROJECTOR] res	3	0.97	 on dam	6.4731179399595
[PROJECTOR] after resists dam	6.2789244017607
[PROJECTOR] after flat damage armor	6.2789244017607
[PROJECTOR] final dam	6.2789244017607
checkHit	13.127582161052	22.55
=> chance to hit	27
[LOG]	Globrera the wolf resists!
[LOG]	#UID:1473:0#Oozemancer hits Globrera the wolf for #LIGHT_GREEN#7 nature#LAST# damage.
[LOG]	
[PROJECTOR] starting dam	6.4731179399595
[PROJECTOR] after difficulty dam	6.4731179399595
[PROJECTOR] res	3	0.97	 on dam	6.4731179399595
[PROJECTOR] after resists dam	6.2789244017607
[PROJECTOR] after flat damage armor	6.2789244017607
[PROJECTOR] final dam	6.2789244017607
checkHit	13.127582161052	22.55
=> chance to hit	27
[LOG]	#ORANGE#Globrera the wolf shrugs off the effect 'Slow movement'!
checkHit	13.127582161052	22.55
=> chance to hit	27
[LOG]	#UID:1473:0#Oozemancer hits Globrera the wolf for #LIGHT_GREEN#7 nature#LAST# damage.
[LOG]	
[PROJECTOR] starting dam	6.4731179399595
[PROJECTOR] after difficulty dam	6.4731179399595
[PROJECTOR] res	3	0.97	 on dam	6.4731179399595
[PROJECTOR] after resists dam	6.2789244017607
[PROJECTOR] after flat damage armor	6.2789244017607
[PROJECTOR] final dam	6.2789244017607
checkHit	13.127582161052	22.55
=> chance to hit	27
checkHit	13.127582161052	22.55
=> chance to hit	27
[LOG]	#UID:1473:0#Oozemancer hits Globrera the wolf for #LIGHT_GREEN#7 nature#LAST# damage.
[LOG]	Globrera the wolf speeds up.
[LOG]	
[LOG]	Slime Spit is still on cooldown for 1 turns.
[PROJECTOR] starting dam	6.4731179399595
[PROJECTOR] after difficulty dam	6.4731179399595
[PROJECTOR] res	3	0.97	 on dam	6.4731179399595
[PROJECTOR] after resists dam	6.2789244017607
[PROJECTOR] after flat damage armor	6.2789244017607
[PROJECTOR] final dam	6.2789244017607
checkHit	13.127582161052	22.55
=> chance to hit	27
[LOG]	#ORANGE#Globrera the wolf shrugs off the effect 'Slow movement'!
[LOG]	Globrera the wolf resists!
[LOG]	#UID:1473:0#Oozemancer hits Globrera the wolf for #LIGHT_GREEN#7 nature#LAST# damage.
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	4.2
Adding entity	14382	after	1473
[PROJECTOR] starting dam	144.4650905076
[PROJECTOR] after difficulty dam	144.4650905076
[PROJECTOR] res	3	0.97	 on dam	144.4650905076
[PROJECTOR] after resists dam	140.13113779237
[PROJECTOR] after flat damage armor	140.13113779237
[PROJECTOR] final dam	140.13113779237
[LOG]	#00ffff#Welcome to level 4 [Oozemancer].
[LOG]	Oozemancer has 3 stat point(s), 1 class talent point(s), 1 generic talent point(s) to spend. Press p to use them.
Loading tile	object/money_small.png
[PROFILE] filtering save of 	uniques	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LOG]	#UID:1473:0#Oozemancer hits Globrera the wolf for #LIGHT_GREEN#141 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed Globrera the wolf!#{normal}#
[LOG]	Oozemancer is no longer in despair
[LOG]	
[LOG]	Resting starts...
[HEALING]	1473	Oozemancer	for	0
[HEALING]	1473	Oozemancer	for	0.025
[HEALING]	1473	Oozemancer	for	0.05
[HEALING]	1473	Oozemancer	for	0.075
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[HEALING]	1473	Oozemancer	for	0.1
[HEALING]	1473	Oozemancer	for	0.125
[HEALING]	1473	Oozemancer	for	0.15
[HEALING]	1473	Oozemancer	for	0.175
[HEALING]	1473	Oozemancer	for	0.2
[LOG]	#00ff00##UID:636:0#Talent Mucus is ready to use.
[HEALING]	1473	Oozemancer	for	0.225
[HEALING]	1473	Oozemancer	for	0.25
[LOG]	#00ff00##UID:645:0#Talent Grasping Moss is ready to use.
[HEALING]	1473	Oozemancer	for	0.275
[LOG]	Rested for 11 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Oozemancer uses Mucus.
[LOG]	Ran for 5 turns (stop reason: hostile spotted to the northwest (wolf)).
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	4.2
Adding entity	14383	after	1473
[PROJECTOR] starting dam	144.4650905076
[PROJECTOR] after difficulty dam	144.4650905076
[PROJECTOR] res	1.6127410685297	0.9838725893147	 on dam	144.4650905076
[PROJECTOR] after resists dam	142.13524266329
[PROJECTOR] after flat damage armor	142.13524266329
[PROJECTOR] final dam	142.13524266329
[LOG]	#UID:1473:0#Oozemancer hits wolf for #LIGHT_GREEN#143 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed wolf!#{normal}#
[LOG]	
[LOG]	Resting starts...
[HEALING]	1473	Oozemancer	for	0
[LOG]	Rested for 1 turns (stop reason: hostile spotted to the northwest (brown bear)).
[LOG]	
[LOG]	You may not auto-explore with enemies in sight (brown bear to the northwest)!
[LOG]	
AI took for target	14128	brown bear	::	1473	Oozemancer	36	<	100
[LOG]	Oozemancer uses Grasping Moss.
[SPELL CRIT %]	2.2
[MIND CRIT %]	4.2
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	4.2
Adding entity	14384	after	1473
[PROJECTOR] starting dam	144.4650905076
[PROJECTOR] after difficulty dam	144.4650905076
[PROJECTOR] res	20	0.8	 on dam	144.4650905076
[PROJECTOR] after resists dam	115.57207240608
[PROJECTOR] after flat damage armor	115.57207240608
[PROJECTOR] final dam	115.57207240608
[LOG]	Brown bear slows down.
[BounceSlime] found possible actor	large brown snake	6	27	distance	3
Adding entity	14385	after	1473
[LOG]	#UID:1473:0#Oozemancer hits brown bear for #LIGHT_GREEN#116 nature#LAST# damage.
[PROJECTOR] starting dam	144.4650905076
[PROJECTOR] after difficulty dam	144.4650905076
[PROJECTOR] res	0	1	 on dam	144.4650905076
[PROJECTOR] after resists dam	144.4650905076
[PROJECTOR] after flat damage armor	144.4650905076
[PROJECTOR] final dam	144.4650905076
[LOG]	
[PROJECTOR] starting dam	6.4731179399595
[PROJECTOR] after difficulty dam	6.4731179399595
[PROJECTOR] res	20	0.8	 on dam	6.4731179399595
[PROJECTOR] after resists dam	5.1784943519676
[PROJECTOR] after flat damage armor	5.1784943519676
[PROJECTOR] final dam	5.1784943519676
checkHit	15.284010904669	22.55
=> chance to hit	32
checkHit	15.284010904669	22.55
=> chance to hit	32
[LOG]	#UID:1473:0#Oozemancer hits brown bear for #LIGHT_GREEN#6 nature#LAST# damage.
[LOG]	
[PROJECTOR] starting dam	6.4731179399595
[PROJECTOR] after difficulty dam	6.4731179399595
[PROJECTOR] res	20	0.8	 on dam	6.4731179399595
[PROJECTOR] after resists dam	5.1784943519676
[PROJECTOR] after flat damage armor	5.1784943519676
[PROJECTOR] final dam	5.1784943519676
checkHit	15.284010904669	22.55
=> chance to hit	32
[LOG]	Brown bear resists!
[LOG]	#UID:1473:0#Oozemancer hits brown bear for #LIGHT_GREEN#6 nature#LAST# damage.
[LOG]	
AI took for target	14128	brown bear	::	1473	Oozemancer	9	<	100
[LOG]	Brown bear speeds up.
[LOG]	
[LOG]	You pickup 0.80 gold pieces.
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
AI took for target	14128	brown bear	::	1473	Oozemancer	9	<	100
[LOG]	
[LOG]	Brown bear is no longer pinned.
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	4.2
Adding entity	14386	after	1473
[LOG]	
[ATTACK] attacking with	mossy mindstar
[ATTACK] to 	brown bear	 :: 	19.203341579444	22.886031606776	7	5.45	::	1
checkHit	19	5.45
=> chance to hit	84
[ATTACK] raw dam	19.203341579444	versus	7	0.3	with APR	22.886031606776
[ATTACK] after armor	19.203341579444
[ATTACK] after range	21
[PHYS CRIT %]	3.7
[ATTACK] after crit	21
[ATTACK] after mult	21
[PROJECTOR] starting dam	21
[PROJECTOR] after difficulty dam	21
[PROJECTOR] res	20	0.8	 on dam	21
[PROJECTOR] after resists dam	16.8
[PROJECTOR] after flat damage armor	16.8
[PROJECTOR] final dam	16.8
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:17:0#bear paw#WHITE#.
[ATTACK] attacking with	mossy mindstar
[ATTACK] to 	brown bear	 :: 	19.203341579444	22.886031606776	7	5.45	::	1
checkHit	19	5.45
=> chance to hit	84
[ATTACK] raw dam	19.203341579444	versus	7	0.3	with APR	22.886031606776
[ATTACK] after armor	19.203341579444
[ATTACK] after range	20
[PHYS CRIT %]	3.7
[ATTACK] after crit	20
[ATTACK] after mult	20
[LOG]	#UID:1473:0#Oozemancer hits brown bear for #LIGHT_GREEN#17 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed brown bear!#{normal}#
[LOG]	
[LOG]	Resting starts...
[HEALING]	1473	Oozemancer	for	0
[HEALING]	1473	Oozemancer	for	0.025
[HEALING]	1473	Oozemancer	for	0.05
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[HEALING]	1473	Oozemancer	for	0.075
[HEALING]	1473	Oozemancer	for	0.1
[HEALING]	1473	Oozemancer	for	0.125
[LOG]	#00ff00##UID:636:0#Talent Mucus is ready to use.
[LOG]	#00ff00##UID:645:0#Talent Grasping Moss is ready to use.
[HEALING]	1473	Oozemancer	for	0.15
[HEALING]	1473	Oozemancer	for	0.175
[HEALING]	1473	Oozemancer	for	0.2
[LOG]	Rested for 8 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Oozemancer uses Mucus.
[LOG]	Ran for 3 turns (stop reason: hostile spotted to the east (giant venus flytrap)).
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	4.2
Adding entity	14387	after	1473
[PROJECTOR] starting dam	144.4650905076
[PROJECTOR] after difficulty dam	144.4650905076
[PROJECTOR] res	3.1300752913418	0.96869924708658	 on dam	144.4650905076
[PROJECTOR] after resists dam	139.943224405
[PROJECTOR] after flat damage armor	139.943224405
[PROJECTOR] final dam	139.943224405
[LOG]	#UID:1473:0#Oozemancer hits giant venus flytrap for #LIGHT_GREEN#140 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed giant venus flytrap!#{normal}#
[LOG]	
[LOG]	Resting starts...
[HEALING]	1473	Oozemancer	for	0
[HEALING]	1473	Oozemancer	for	0.025
[HEALING]	1473	Oozemancer	for	0.05
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
AI took for target	14295	king cobra	::	1473	Oozemancer	36	<	100
AI took for target	14298	king cobra	::	1473	Oozemancer	9	<	100
AI took for target	14295	king cobra	::	1473	Oozemancer	25	<	100
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the southwest (king cobra)).
[LOG]	
[LOG]	You fail to use Slime Spit due to your equilibrium!
AI took for target	14295	king cobra	::	1473	Oozemancer	16	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	Oozemancer	 :: 	11.251298199514	10	1	8.05	::	1
checkHit	22	8.05
=> chance to hit	85
[ATTACK] raw dam	11.251298199514	versus	1	0.3	with APR	10
[ATTACK] after armor	11.251298199514
[ATTACK] after range	12
[PHYS CRIT %]	1
[ATTACK] after crit	12
[ATTACK] after mult	12
[PROJECTOR] starting dam	12
[PROJECTOR] after difficulty dam	12
[PROJECTOR] res	3	0.97	 on dam	12
[PROJECTOR] after resists dam	11.64
[PROJECTOR] after flat damage armor	11.64
[PROJECTOR] final dam	11.64
[Mitosis] chance	29	 => 	8.2870703764321
[SOUND] loading from	/data/sound/creatures/snakes/snake_attack.ogg	:=:	sound "/data/sound/creatures/snakes/snake_attack.ogg" : <static>
[LOG]	#UID:14298:0#King cobra hits Oozemancer for #aaaaaa#12 physical#LAST# damage.
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	4.2
Adding entity	14388	after	1473
[PROJECTOR] starting dam	144.4650905076
[PROJECTOR] after difficulty dam	144.4650905076
[PROJECTOR] res	0	1	 on dam	144.4650905076
[PROJECTOR] after resists dam	144.4650905076
[PROJECTOR] after flat damage armor	144.4650905076
[PROJECTOR] final dam	144.4650905076
[BounceSlime] found possible actor	king cobra	2	27	distance	2
Adding entity	14389	after	1473
[LOG]	#UID:1473:0#Oozemancer hits king cobra for #LIGHT_GREEN#145 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed king cobra!#{normal}#
[PROJECTOR] starting dam	144.4650905076
[PROJECTOR] after difficulty dam	144.4650905076
[PROJECTOR] res	0	1	 on dam	144.4650905076
[PROJECTOR] after resists dam	144.4650905076
[PROJECTOR] after flat damage armor	144.4650905076
[PROJECTOR] final dam	144.4650905076
[LOG]	#UID:1473:0#Oozemancer hits king cobra for #LIGHT_GREEN#145 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed king cobra!#{normal}#
[LOG]	
[LOG]	Resting starts...
[HEALING]	1473	Oozemancer	for	0
[HEALING]	1473	Oozemancer	for	0.025
[HEALING]	1473	Oozemancer	for	0.05
[HEALING]	1473	Oozemancer	for	0.075
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[HEALING]	1473	Oozemancer	for	0.1
[HEALING]	1473	Oozemancer	for	0.125
[HEALING]	1473	Oozemancer	for	0.15
[LOG]	#00ff00##UID:636:0#Talent Mucus is ready to use.
[HEALING]	1473	Oozemancer	for	0.175
[HEALING]	1473	Oozemancer	for	0.2
[HEALING]	1473	Oozemancer	for	0.225
[HEALING]	1473	Oozemancer	for	0.25
[HEALING]	1473	Oozemancer	for	0.275
[HEALING]	1473	Oozemancer	for	0.3
[HEALING]	1473	Oozemancer	for	0.325
[HEALING]	1473	Oozemancer	for	0.35
[HEALING]	1473	Oozemancer	for	0.375
[HEALING]	1473	Oozemancer	for	0.4
[HEALING]	1473	Oozemancer	for	0.425
[HEALING]	1473	Oozemancer	for	0.45
[HEALING]	1473	Oozemancer	for	0.475
[HEALING]	1473	Oozemancer	for	0.5
[HEALING]	1473	Oozemancer	for	0.525
[HEALING]	1473	Oozemancer	for	0.55
[LOG]	Rested for 22 turns (stop reason: all resources and life at maximum).
[LOG]	
[Identify]	spinel	true
[LOG]	Oozemancer picks up (e.): #FFFFFF##UID:14306:0#spinel#LAST#.
AI took for target	14133	rattlesnake	::	1473	Oozemancer	100	<	100
AI took for target	14302	poison ivy	::	1473	Oozemancer	4	<	100
[LOG]	Oozemancer uses Mucus.
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the east (rattlesnake)).
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	4.2
Adding entity	14390	after	1473
[PROJECTOR] starting dam	144.4650905076
[PROJECTOR] after difficulty dam	144.4650905076
[PROJECTOR] res	0	1	 on dam	144.4650905076
[PROJECTOR] after resists dam	144.4650905076
[PROJECTOR] after flat damage armor	144.4650905076
[PROJECTOR] final dam	144.4650905076
[LOG]	#UID:1473:0#Oozemancer hits poison ivy for #LIGHT_GREEN#145 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed poison ivy!#{normal}#
[LOG]	
[LOG]	Oozemancer uses Grasping Moss.
[SPELL CRIT %]	2.2
[MIND CRIT %]	4.2
[TARGET] Passing target	copperhead snake	from	rattlesnake	to	Oozemancer
[LOG]	
AI took for target	14133	rattlesnake	::	1473	Oozemancer	25	<	100
[PROJECTOR] starting dam	6.4731179399595
[PROJECTOR] after difficulty dam	6.4731179399595
[PROJECTOR] res	0	1	 on dam	6.4731179399595
[PROJECTOR] after resists dam	6.4731179399595
[PROJECTOR] after flat damage armor	6.4731179399595
[PROJECTOR] final dam	6.4731179399595
checkHit	11.725404551959	22.55
=> chance to hit	23
[LOG]	Copperhead snake resists!
[LOG]	#UID:1473:0#Oozemancer hits copperhead snake for #LIGHT_GREEN#7 nature#LAST# damage.
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	4.2
Adding entity	14391	after	1473
[PROJECTOR] starting dam	144.4650905076
[PROJECTOR] after difficulty dam	144.4650905076
[PROJECTOR] res	0	1	 on dam	144.4650905076
[PROJECTOR] after resists dam	144.4650905076
[PROJECTOR] after flat damage armor	144.4650905076
[PROJECTOR] final dam	144.4650905076
[BounceSlime] found possible actor	rattlesnake	17	9	distance	2
Adding entity	14392	after	1473
[LOG]	#UID:1473:0#Oozemancer hits copperhead snake for #LIGHT_GREEN#145 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed copperhead snake!#{normal}#
[PROJECTOR] starting dam	144.4650905076
[PROJECTOR] after difficulty dam	144.4650905076
[PROJECTOR] res	7.3888312517406	0.92611168748259	 on dam	144.4650905076
[PROJECTOR] after resists dam	133.79080875232
[PROJECTOR] after flat damage armor	133.79080875232
[PROJECTOR] final dam	133.79080875232
[LOG]	#UID:1473:0#Oozemancer hits rattlesnake for #LIGHT_GREEN#134 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed rattlesnake!#{normal}#
[LOG]	
[LOG]	Resting starts...
[HEALING]	1473	Oozemancer	for	0
[HEALING]	1473	Oozemancer	for	0.025
[HEALING]	1473	Oozemancer	for	0.05
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[LOG]	#00ff00##UID:645:0#Talent Grasping Moss is ready to use.
[LOG]	#00ff00##UID:636:0#Talent Mucus is ready to use.
[Identify]	citrine	true
[LOG]	Oozemancer picks up (i.): #FFFFFF##UID:14311:0#citrine#LAST#.
AI took for target	14146	fox	::	1473	Oozemancer	100	<	100
[LOG]	Oozemancer uses Mucus.
[LOG]	Ran for 6 turns (stop reason: hostile spotted to the north (fox)).
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	4.2
Adding entity	14393	after	1473
[PROJECTOR] starting dam	144.4650905076
[PROJECTOR] after difficulty dam	144.4650905076
[PROJECTOR] res	0.62228861481799	0.99377711385182	 on dam	144.4650905076
[PROJECTOR] after resists dam	143.56610069698
[PROJECTOR] after flat damage armor	143.56610069698
[PROJECTOR] final dam	143.56610069698
[BounceSlime] found possible actor	large white snake	31	4	distance	6
Adding entity	14394	after	1473
[LOG]	
[LOG]	#UID:1473:0#Oozemancer hits fox for #LIGHT_GREEN#144 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed fox!#{normal}#
[PROJECTOR] starting dam	144.4650905076
[PROJECTOR] after difficulty dam	144.4650905076
[PROJECTOR] res	0	1	 on dam	144.4650905076
[PROJECTOR] after resists dam	144.4650905076
[PROJECTOR] after flat damage armor	144.4650905076
[PROJECTOR] final dam	144.4650905076
[BounceSlime] found possible actor	yellow jelly	26	3	distance	5
[BounceSlime] found possible actor	rogue	30	3	distance	1
Adding entity	14395	after	1473
checkHit	5.5	9
=> chance to hit	37.842550681287
[PROJECTOR] starting dam	144.4650905076
[PROJECTOR] after difficulty dam	144.4650905076
[PROJECTOR] res	0	1	 on dam	144.4650905076
[PROJECTOR] after resists dam	144.4650905076
[PROJECTOR] after flat damage armor	144.4650905076
[PROJECTOR] final dam	144.4650905076
[BounceSlime] found possible actor	yellow jelly	26	3	distance	4
Adding entity	14396	after	1473
[LOG]	
[LOG]	Resting starts...
[HEALING]	1473	Oozemancer	for	0
[PROJECTOR] starting dam	144.4650905076
[PROJECTOR] after difficulty dam	144.4650905076
[PROJECTOR] res	0	1	 on dam	144.4650905076
[PROJECTOR] after resists dam	144.4650905076
[PROJECTOR] after flat damage armor	144.4650905076
[PROJECTOR] final dam	144.4650905076
checkHit	5.5	9
=> chance to hit	37.842550681287
[HEALING]	1473	Oozemancer	for	0.025
[LOG]	Rested for 1 turns (stop reason: all resources and life at maximum).
[LOG]	
checkHit	5.5	9
=> chance to hit	37.842550681287
checkHit	5.5	9
=> chance to hit	37.842550681287
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the north (rogue - offscreen)).
[LOG]	
[LOG]	Slime Spit is still on cooldown for 1 turns.
rogue	14118	dumb ai talents can use	Infusion: Regeneration	T_INFUSION:_REGENERATION_1
dumb ai uses	T_INFUSION:_REGENERATION_1
[LOG]	Rogue uses Infusion: Regeneration.
[LOG]	Rogue starts regenerating health quickly.
[LOG]	Rogue deactivates Stealth.
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[LOG]	Rogue speeds up.
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	4.2
Adding entity	14397	after	1473
[LOG]	
[PROJECTOR] starting dam	144.4650905076
[PROJECTOR] after difficulty dam	144.4650905076
[PROJECTOR] res	0	1	 on dam	144.4650905076
[PROJECTOR] after resists dam	144.4650905076
[PROJECTOR] after flat damage armor	144.4650905076
[PROJECTOR] final dam	144.4650905076
[LOG]	#UID:1473:0#Oozemancer hits rogue for #LIGHT_GREEN#145 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed rogue!#{normal}#
[LOG]	
[LOG]	Resting starts...
[HEALING]	1473	Oozemancer	for	0
[HEALING]	1473	Oozemancer	for	0.025
[HEALING]	1473	Oozemancer	for	0.05
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[HEALING]	1473	Oozemancer	for	0.075
[LOG]	Rested for 3 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	You pickup 0.45 gold pieces.
[LOG]	You pickup 0.65 gold pieces.
[LOG]	#00ff00##UID:636:0#Talent Mucus is ready to use.
AI took for target	14129	copperhead snake	::	1473	Oozemancer	16	<	100
AI took for target	14129	copperhead snake	::	1473	Oozemancer	4	<	100
[LOG]	Oozemancer uses Mucus.
[LOG]	Ran for 9 turns (stop reason: hostile spotted to the south (copperhead snake)).
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	4.2
Adding entity	14398	after	1473
[PROJECTOR] starting dam	144.4650905076
[PROJECTOR] after difficulty dam	144.4650905076
[PROJECTOR] res	0	1	 on dam	144.4650905076
[PROJECTOR] after resists dam	144.4650905076
[PROJECTOR] after flat damage armor	144.4650905076
[PROJECTOR] final dam	144.4650905076
[LOG]	#UID:1473:0#Oozemancer hits copperhead snake for #LIGHT_GREEN#145 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed copperhead snake!#{normal}#
[LOG]	
[LOG]	Resting starts...
[HEALING]	1473	Oozemancer	for	0
[HEALING]	1473	Oozemancer	for	0.025
[HEALING]	1473	Oozemancer	for	0.05
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[Identify]	rough leather sling of dampening	true
[LOG]	Oozemancer picks up (c.): #00FF80##UID:14304:0#rough leather sling of dampening#LAST#.
[LOG]	#00ff00##UID:636:0#Talent Mucus is ready to use.
[LOG]	#YELLOW_GREEN#There is a way to the next level here (press '<', '>' or right click to use).
[LOG]	Ran for 22 turns (stop reason: at exit).
[LOG]	
[LOG]	Today is the 76th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
[LOG]	#YELLOW_GREEN#There is a way to the previous level here (press '<', '>' or right click to use).
[LOG]	Ran for 55 turns (stop reason: at exit).
[LOG]	
[LOG]	#YELLOW_GREEN#There is a way to the next level here (press '<', '>' or right click to use).
[LOG]	Ran for 55 turns (stop reason: at exit).
[LOG]	
[LOG]	Resting starts...
[HEALING]	1473	Oozemancer	for	0
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
Using cached font	/data/font/DroidSansMono.ttf	12
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSans.ttf	14
<====	100	100	0	466	884
====>	100	100	0	466	884
<====	100	100	0	533	844
====>	100	100	0	533	844
[LOG]	Oozemancer deactivates Mitosis.
[LOG]	Oozemancer activates Mitosis.
[LOG]	Oozemancer deactivates Psiblades.
Disabling psiblade	mossy mindstar
Disabling psiblade	mossy mindstar
[LOG]	Oozemancer activates Psiblades.
Activating psiblade	mossy mindstar
Activating psiblade	mossy mindstar
[LOG]	Resting starts...
[HEALING]	1473	Oozemancer	for	0
[HEALING]	1473	Oozemancer	for	0.025
[HEALING]	1473	Oozemancer	for	0.05
[HEALING]	1473	Oozemancer	for	0.075
[HEALING]	1473	Oozemancer	for	0.1
[HEALING]	1473	Oozemancer	for	0.125
[HEALING]	1473	Oozemancer	for	0.15
[HEALING]	1473	Oozemancer	for	0.175
[HEALING]	1473	Oozemancer	for	0.2
[HEALING]	1473	Oozemancer	for	0.225
[LOG]	#00ff00##UID:637:0#Talent Acid Splash is ready to use.
[HEALING]	1473	Oozemancer	for	0.25
[HEALING]	1473	Oozemancer	for	0.275
[HEALING]	1473	Oozemancer	for	0.3
[HEALING]	1473	Oozemancer	for	0.325
[HEALING]	1473	Oozemancer	for	0.35
[LOG]	#00ff00##UID:617:0#Talent Nature's Touch is ready to use.
[HEALING]	1473	Oozemancer	for	0.375
[HEALING]	1473	Oozemancer	for	0.4
[LOG]	Rested for 16 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	You gain 0.91 gold from the transmogrification of #00FF80##UID:14312:0#iron plate armour of lightning resistance (3 def, 7 armour)#LAST#.
[LOG]	You gain 0.45 gold from the transmogrification of #00FF80##UID:14307:0#mindwoven linen wizard hat (1 def, 0 armour)#LAST#.
[LOG]	You gain 1.56 gold from the transmogrification of #00FF80##UID:14304:0#rough leather sling of dampening#LAST#.
[LOG]	You gain 1.04 gold from the transmogrification of #00FF80##UID:14309:0#vined mindstar of slime (5-5.5 power, 18 apr, mind damage)#LAST#.
[LOG]	You gain 22.10 gold from the transmogrification of #SALMON##UID:14283:0#Gloth#LAST#.
Make wait background texture 505 : 1920x1080 (2048, 2048)
Wait finished, counted 0, 65 ticks
Make wait background texture 610 : 1920x1080 (2048, 2048)
C Map size 34:19 :: 646
C Map seens texture: 615 (60x60)
Loading entities file from memory	/data/general/objects/egos/lite.lua
Loading entities file from memory	/data/general/objects/egos/infusions.lua
Loading entities file from memory	/data/general/objects/egos/wands.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/wands-powers.lua
Loading entities file from memory	/data/general/objects/egos/totems.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/totems-powers.lua
Loading entities file from memory	/data/general/objects/egos/torques.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/torques-powers.lua
Loading entities file from memory	/data/general/objects/egos/digger.lua
Loading entities file from memory	/data/general/objects/egos/rings.lua
Loading entities file from memory	/data/general/objects/egos/amulets.lua
Loading entities file from memory	/data/general/objects/egos/staves.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data/general/objects/egos/bow.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/sling.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
Loading entities file from memory	/data/general/objects/egos/robe.lua
Loading entities file from memory	/data/general/objects/egos/light-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/helm.lua
Loading entities file from memory	/data/general/objects/egos/wizard-hat.lua
Loading entities file from memory	/data/general/objects/egos/light-boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/gloves.lua
Loading entities file from memory	/data/general/objects/egos/cloak.lua
Loading entities file from memory	/data/general/objects/egos/belt.lua
room generator	function: 0x13ddc4a8	is making a room
alloc	forest_clearing9x10
Making heightmap	9	10
room allocated at	20	8	with center	24	12
room generator	function: 0x13ddc4a8	is making a room
alloc	forest_clearing9x9
Making heightmap	9	9
room allocated at	13	37	with center	17	41
room generator	function: 0x13ddc4a8	is making a room
alloc	forest_clearing8x10
Making heightmap	8	10
room allocated at	16	16	with center	19	20
room generator	function: 0x13ddc4a8	is making a room
alloc	forest_clearing9x6
Making heightmap	9	6
room allocated at	4	23	with center	8	25
room generator	function: 0x13ddc4a8	is making a room
alloc	forest_clearing9x9
Making heightmap	9	9
room allocated at	39	23	with center	43	27
room generator	function: 0x13ddc4a8	is making a room
alloc	forest_clearing8x9
Making heightmap	8	9
room allocated at	32	38	with center	35	42
room generator	function: 0x13ddc4a8	is making a room
alloc	forest_clearing6x7
Making heightmap	6	7
room allocated at	30	8	with center	32	11
room generator	function: 0x13ddc4a8	is making a room
alloc	forest_clearing7x8
Making heightmap	7	8
room allocated at	37	11	with center	40	14
room generator	function: 0x13ddc4a8	is making a room
alloc	forest_clearing8x8
Making heightmap	8	8
room allocated at	20	1	with center	23	4
room generator	function: 0x13ddc4a8	is making a room
alloc	forest_clearing10x7
Making heightmap	10	7
room allocated at	2	15	with center	6	18
Begin tunnel	10	table: 0x148b6368
Loading tile	npc/midge_swarm.png
[TOME ENTITY FILTER] selected Money	72.490249506661	72.5
[TOME ENTITY FILTER] selected basic	72.345404837245	105.5
Loading tile	npc/vermin_oozes_blue_ooze.png
Loading tile	npc/vermin_worms_white_worm_mass.png
Loading tile	npc/jelly-darkgrey.png
Loading tile	npc/spiderkin_spider_giant_spider.png
[TOME ENTITY FILTER] selected basic	101.03288304387	105.5
[TOME ENTITY FILTER] selected Ego	59.661705436455	65.5
fight: 	hateful iron dagger	iron dagger	::	nil	MAINHAND
fight: 	hateful iron dagger	iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	61.392047742473	65.5
fight: 	rough leather armour of fire resistance	iron dagger	::	nil	BODY
fight: 	rough leather armour of fire resistance	hateful iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected basic	80.191384084451	105.5
[TOME ENTITY FILTER] selected basic	83.127493278852	105.5
Loading tile	npc/humanoid_human_bandit.png
Loading tile	npc/jelly-white.png
Loading tile	npc/canine_warg.png
Loading tile	npc/bee_swarm.png
Added unique	mod.class.Object/Mighty Girdle	::	1
[TOME ENTITY FILTER] selected Ego	93.698813792714	98
[TOME ENTITY FILTER] selected Double Ego	23.523056669981	53
[TOME ENTITY FILTER] selected Ego	94.616901409956	98
Loading tile	invis.png
Loading tile	npc/animal_bear_norgos_the_guardian.png
Added unique	mod.class.NPC/Norgos, the Guardian	::	1
Guardian allocated: 	NORGOS	15154	Norgos, the Guardian
[TOME ENTITY FILTER] selected Ego	33.665945004594	65.5
[TOME ENTITY FILTER] selected basic	82.85965193246	112.5
Loading tile	object/rune_green.png
[TOME ENTITY FILTER] selected Ego	47.039046620959	65.5
Loading tile	object/helm_iron.png
[TOME ENTITY FILTER] selected basic	101.38058815242	112.5
[TOME ENTITY FILTER] selected Ego	47.166490970335	65.5
Loading tile	object/2haxe_iron.png
[TOME ENTITY FILTER] selected basic	91.492768837836	112.5
Loading tile	object/shot_iron.png
[TOME ENTITY FILTER] selected Double Ego	14.737291640424	20.5
Loading tile	object/mail_iron.png
[TOME ENTITY FILTER] selected Ego	47.828311848065	65.5
Loading tile	object/sword_steel.png
[TOME ENTITY FILTER] selected Double Ego	9.408086796619	20.5
Loading tile	object/longbow_ash.png
Wait finished, counted 1067, 861 ticks
Assigned events list
[1] = {
}
[2] = {
}
[3] = {
  [1] = font-life
}
Loading tile	terrain/snowy_grass.png
Loading tile	terrain/terrain_pot_03_01_64.png
[SHADER] Loading from /data/gfx/shaders/flames.lua
New GL Shader program 15
*p 15: Uniform: 0: 1406 aam
*p 15: Uniform: 1: 8B52 color1
*p 15: Uniform: 2: 8B52 color2
*p 15: Uniform: 3: 1406 hide_center
*p 15: Uniform: 4: 1406 npow
*p 15: Uniform: 5: 8B5E tex
*p 15: Uniform: 6: 1406 tick
*p 15: Uniform: 7: 1406 time_factor
*p 15: Uniform: 8: 8B50 xy
*p 15: Uniform: 9: 1406 zoom
Not gone east, no backup guardian
Running on level loads	norgos-lair-3
[LOG]	#YELLOW_GREEN#There is a way to the previous level here (press '<', '>' or right click to use).
[PARTY] New member, add after	Oozemancer	Oozemancer
Adding entity	1473	after	1473
Entering tier1 zone for escort	tier1.1	1	2
[LOG]	#TEAL#You feel mildly anxious, and walk with caution.
Updating zone name	Norgos Lair (3)
C Map minimap texture: 570 (50x50; 64x64)
move 0 x 0
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[EVENT HANDLER]: Got a HIDDEN/FOCUS_LOST event, going idle.
[ENGINE] Setting requested FPS to 2 (500 ms)
move 0 x 0
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[EVENT HANDLER]: Got a SHOW/FOCUS_GAINED event, restoring full FPS.
[ENGINE] Setting requested FPS to 30 (33 ms)
Loading tile	talents/grand_arrival.png
[LOG]	Ran for 4 turns (stop reason: interesting terrain).
[LOG]	
[LOG]	Ran for 2 turns (stop reason: interesting terrain).
[LOG]	
AI took for target	15144	brown bear	::	1473	Oozemancer	36	<	100
[LOG]	Oozemancer uses Mucus.
[LOG]	Ran for 6 turns (stop reason: hostile spotted to the south (brown bear)).
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	4.5
Adding entity	15221	after	1473
[TARGET] Passing target	brown bear	from	brown bear	to	Oozemancer
[PROJECTOR] starting dam	147.03912266336
[PROJECTOR] after difficulty dam	147.03912266336
[PROJECTOR] res	20	0.8	 on dam	147.03912266336
[PROJECTOR] after resists dam	117.63129813068
[PROJECTOR] after flat damage armor	117.63129813068
[PROJECTOR] final dam	117.63129813068
[LOG]	Brown bear slows down.
[LOG]	#UID:1473:0#Oozemancer hits brown bear for #LIGHT_GREEN#118 nature#LAST# damage.
[LOG]	
[TARGET] Passing target	copperhead snake	from	brown bear	to	Oozemancer
[LOG]	Brown bear speeds up.
[LOG]	
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	4.5
Adding entity	15222	after	1473
[PROJECTOR] starting dam	147.03912266336
[PROJECTOR] after difficulty dam	147.03912266336
[PROJECTOR] res	20	0.8	 on dam	147.03912266336
[PROJECTOR] after resists dam	117.63129813068
[PROJECTOR] after flat damage armor	117.63129813068
[PROJECTOR] final dam	117.63129813068
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:17:0#bear paw#WHITE#.
[LOG]	#UID:1473:0#Oozemancer hits brown bear for #LIGHT_GREEN#118 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed brown bear!#{normal}#
[LOG]	
[LOG]	Resting starts...
[HEALING]	1473	Oozemancer	for	0
[HEALING]	1473	Oozemancer	for	0.025
[LOG]	Rested for 1 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[LOG]	Ran for 5 turns (stop reason: hostile spotted to the south (brown bear)).
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	4.5
Adding entity	15223	after	1473
[PROJECTOR] starting dam	147.03912266336
[PROJECTOR] after difficulty dam	147.03912266336
[PROJECTOR] res	20	0.8	 on dam	147.03912266336
[PROJECTOR] after resists dam	117.63129813068
[PROJECTOR] after flat damage armor	117.63129813068
[PROJECTOR] final dam	117.63129813068
[LOG]	Brown bear slows down.
[BounceSlime] found possible actor	copperhead snake	34	27	distance	1
Adding entity	15224	after	1473
[LOG]	#UID:1473:0#Oozemancer hits brown bear for #LIGHT_GREEN#118 nature#LAST# damage.
[PROJECTOR] starting dam	147.03912266336
[PROJECTOR] after difficulty dam	147.03912266336
[PROJECTOR] res	0	1	 on dam	147.03912266336
[PROJECTOR] after resists dam	147.03912266336
[PROJECTOR] after flat damage armor	147.03912266336
[PROJECTOR] final dam	147.03912266336
[LOG]	
[LOG]	Oozemancer uses Acid Splash.
[MIND CRIT %]	4.5
[PROJECTOR] starting dam	51.848874792558
[PROJECTOR] after difficulty dam	51.848874792558
[PROJECTOR] res	0	1	 on dam	51.848874792558
[PROJECTOR] after resists dam	51.848874792558
[PROJECTOR] after flat damage armor	51.848874792558
[PROJECTOR] final dam	51.848874792558
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:17:0#bear paw#WHITE#.
[LOG]	#UID:1473:0#Oozemancer hits brown bear for #GREEN#52 acid#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed brown bear!#{normal}#
[LOG]	
[MOUSE] pre starting drag'n'drop
[MOUSE] enabling drag from predrag
[MOUSE] ending drag'n'drop
[LOG]	Resting starts...
[HEALING]	1473	Oozemancer	for	0
[HEALING]	1473	Oozemancer	for	0.025
[HEALING]	1473	Oozemancer	for	0.05
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[HEALING]	1473	Oozemancer	for	0.075
[LOG]	#00ff00##UID:636:0#Talent Mucus is ready to use.
[HEALING]	1473	Oozemancer	for	0.1
[HEALING]	1473	Oozemancer	for	0.125
[HEALING]	1473	Oozemancer	for	0.15
[HEALING]	1473	Oozemancer	for	0.175
[HEALING]	1473	Oozemancer	for	0.2
[LOG]	#00ff00##UID:637:0#Talent Acid Splash is ready to use.
[HEALING]	1473	Oozemancer	for	0.225
[HEALING]	1473	Oozemancer	for	0.25
[HEALING]	1473	Oozemancer	for	0.275
[HEALING]	1473	Oozemancer	for	0.3
[HEALING]	1473	Oozemancer	for	0.325
[HEALING]	1473	Oozemancer	for	0.35
[HEALING]	1473	Oozemancer	for	0.375
[HEALING]	1473	Oozemancer	for	0.4
[HEALING]	1473	Oozemancer	for	0.425
[HEALING]	1473	Oozemancer	for	0.45
[HEALING]	1473	Oozemancer	for	0.475
[HEALING]	1473	Oozemancer	for	0.5
[HEALING]	1473	Oozemancer	for	0.525
[HEALING]	1473	Oozemancer	for	0.55
[HEALING]	1473	Oozemancer	for	0.575
[HEALING]	1473	Oozemancer	for	0.6
[HEALING]	1473	Oozemancer	for	0.625
[HEALING]	1473	Oozemancer	for	0.65
[HEALING]	1473	Oozemancer	for	0.675
[HEALING]	1473	Oozemancer	for	0.7
[LOG]	Rested for 28 turns (stop reason: all resources and life at maximum).
[LOG]	
AI took for target	15149	giant venus flytrap	::	1473	Oozemancer	100	<	100
[LOG]	Oozemancer uses Mucus.
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the east (giant venus flytrap)).
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	4.5
Adding entity	15225	after	1473
[LOG]	
[PROJECTOR] starting dam	147.03912266336
[PROJECTOR] after difficulty dam	147.03912266336
[PROJECTOR] res	0	1	 on dam	147.03912266336
[PROJECTOR] after resists dam	147.03912266336
[PROJECTOR] after flat damage armor	147.03912266336
[PROJECTOR] final dam	147.03912266336
[LOG]	#UID:1473:0#Oozemancer hits giant venus flytrap for #LIGHT_GREEN#148 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed giant venus flytrap!#{normal}#
[LOG]	
[Identify]	iron shield of cold resistance (#RESIST#)	true
[LOG]	Oozemancer picks up (a.): #00FF80##UID:15164:0#iron shield of cold resistance (+15%) (4 def, 2 armour, 22 block)#LAST#.
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
AI took for target	15127	wolf	::	1473	Oozemancer	49	<	100
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the south (wolf)).
[LOG]	
[LOG]	You fail to use Slime Spit due to your equilibrium!
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	4.5
Adding entity	15226	after	1473
[PROJECTOR] starting dam	147.03912266336
[PROJECTOR] after difficulty dam	147.03912266336
[PROJECTOR] res	0	1	 on dam	147.03912266336
[PROJECTOR] after resists dam	147.03912266336
[PROJECTOR] after flat damage armor	147.03912266336
[PROJECTOR] final dam	147.03912266336
[LOG]	#UID:1473:0#Oozemancer hits wolf for #LIGHT_GREEN#148 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed wolf!#{normal}#
[LOG]	
[LOG]	Resting starts...
[HEALING]	1473	Oozemancer	for	0
[HEALING]	1473	Oozemancer	for	0.025
[HEALING]	1473	Oozemancer	for	0.05
[HEALING]	1473	Oozemancer	for	0.075
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[HEALING]	1473	Oozemancer	for	0.1
[HEALING]	1473	Oozemancer	for	0.125
[HEALING]	1473	Oozemancer	for	0.15
[HEALING]	1473	Oozemancer	for	0.175
[LOG]	#00ff00##UID:636:0#Talent Mucus is ready to use.
[HEALING]	1473	Oozemancer	for	0.2
[HEALING]	1473	Oozemancer	for	0.225
[HEALING]	1473	Oozemancer	for	0.25
[HEALING]	1473	Oozemancer	for	0.275
[LOG]	Rested for 11 turns (stop reason: all resources and life at maximum).
[LOG]	
AI took for target	15152	bee swarm	::	1473	Oozemancer	36	<	100
AI took for target	15124	white worm mass	::	1473	Oozemancer	81	<	100
[LOG]	Oozemancer uses Mucus.
[LOG]	Ran for 8 turns (stop reason: hostile spotted to the west (bee swarm)).
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	4.5
Adding entity	15227	after	1473
[PROJECTOR] starting dam	147.03912266336
[PROJECTOR] after difficulty dam	147.03912266336
[PROJECTOR] res	0	1	 on dam	147.03912266336
[PROJECTOR] after resists dam	147.03912266336
[PROJECTOR] after flat damage armor	147.03912266336
[PROJECTOR] final dam	147.03912266336
[BounceSlime] found possible actor	white worm mass	35	42	distance	5
Adding entity	15228	after	1473
[LOG]	#UID:1473:0#Oozemancer hits bee swarm for #LIGHT_GREEN#148 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed bee swarm!#{normal}#
[PROJECTOR] starting dam	147.03912266336
[PROJECTOR] after difficulty dam	147.03912266336
[PROJECTOR] res	0	1	 on dam	147.03912266336
[PROJECTOR] after resists dam	147.03912266336
[PROJECTOR] after flat damage armor	147.03912266336
[PROJECTOR] final dam	147.03912266336
[BounceSlime] found possible actor	bandit	33	45	distance	4
Adding entity	15229	after	1473
[LOG]	#UID:1473:0#Oozemancer hits white worm mass for #LIGHT_GREEN#148 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed white worm mass!#{normal}#
[LOG]	
[LOG]	Resting starts...
[HEALING]	1473	Oozemancer	for	0
checkHit	5.75	16
=> chance to hit	22.609026374184
[PROJECTOR] starting dam	147.03912266336
[PROJECTOR] after difficulty dam	147.03912266336
[PROJECTOR] res	0	1	 on dam	147.03912266336
[PROJECTOR] after resists dam	147.03912266336
[PROJECTOR] after flat damage armor	147.03912266336
[PROJECTOR] final dam	147.03912266336
[HEALING]	1473	Oozemancer	for	0.025
checkHit	5.75	16
=> chance to hit	22.609026374184
[HEALING]	1473	Oozemancer	for	0.05
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
checkHit	5.75	16
=> chance to hit	22.609026374184
bandit	15133	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
dumb ai uses	T_INFUSION:_WILD_1
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[LOG]	Ran for 3 turns (stop reason: hostile spotted to the west (bandit)).
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	4.5
Adding entity	15230	after	1473
[LOG]	
[LOG]	Oozemancer uses Grasping Moss.
[SPELL CRIT %]	2.5
[MIND CRIT %]	4.5
[LOG]	
[PROJECTOR] starting dam	6.6854689163324
[PROJECTOR] after difficulty dam	6.6854689163324
[PROJECTOR] res	11.2	0.888	 on dam	6.6854689163324
[PROJECTOR] after resists dam	5.9366963977032
[PROJECTOR] after flat damage armor	5.9366963977032
[PROJECTOR] final dam	5.9366963977032
checkHit	6.5218953913164	23.45
=> chance to hit	8
[LOG]	Bandit resists!
[LOG]	#UID:1473:0#Oozemancer hits bandit for #LIGHT_GREEN#6 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed bandit!#{normal}#
[LOG]	
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[LOG]	
[LOG]	Resting starts...
[HEALING]	1473	Oozemancer	for	0
[HEALING]	1473	Oozemancer	for	0.025
[HEALING]	1473	Oozemancer	for	0.05
[HEALING]	1473	Oozemancer	for	0.075
[HEALING]	1473	Oozemancer	for	0.1
[HEALING]	1473	Oozemancer	for	0.125
[HEALING]	1473	Oozemancer	for	0.15
[HEALING]	1473	Oozemancer	for	0.175
[HEALING]	1473	Oozemancer	for	0.2
[HEALING]	1473	Oozemancer	for	0.225
[LOG]	#00ff00##UID:636:0#Talent Mucus is ready to use.
[HEALING]	1473	Oozemancer	for	0.25
[HEALING]	1473	Oozemancer	for	0.275
[HEALING]	1473	Oozemancer	for	0.3
[LOG]	#00ff00##UID:645:0#Talent Grasping Moss is ready to use.
[HEALING]	1473	Oozemancer	for	0.325
[LOG]	Rested for 13 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	You pickup 1.00 gold pieces.
[LOG]	You pickup 0.80 gold pieces.
[Identify]	flaming iron battleaxe	true
[LOG]	Oozemancer picks up (a.): #00FF80##UID:15170:0#flaming iron battleaxe (7-10.5 power, 1 apr)#LAST#.
AI took for target	15120	blue ooze	::	1473	Oozemancer	16	<	100
AI took for target	15154	Norgos, the Guardian	::	1473	Oozemancer	49	<	100
AI took for target	15145	poison ivy	::	1473	Oozemancer	64	<	100
[LOG]	Oozemancer uses Mucus.
[LOG]	Ran for 6 turns (stop reason: hostile spotted to the south (poison ivy)).
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	4.5
Adding entity	15231	after	1473
[PROJECTOR] starting dam	147.03912266336
[PROJECTOR] after difficulty dam	147.03912266336
[PROJECTOR] res	4.2268143537599	0.9577318564624	 on dam	147.03912266336
[PROJECTOR] after resists dam	140.82405192098
[PROJECTOR] after flat damage armor	140.82405192098
[PROJECTOR] final dam	140.82405192098
[BounceSlime] found possible actor	large white snake	14	22	distance	4
[BounceSlime] found possible actor	Norgos, the Guardian	18	20	distance	4
Adding entity	15232	after	1473
[LOG]	#UID:1473:0#Oozemancer hits blue ooze for #LIGHT_GREEN#141 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed blue ooze!#{normal}#
[TARGET] Passing target	large white snake	from	Norgos, the Guardian	to	Oozemancer
[TARGET] Passing target	large white snake	from	Norgos, the Guardian	to	Oozemancer
[PROJECTOR] starting dam	147.03912266336
[PROJECTOR] after difficulty dam	147.03912266336
[PROJECTOR] res	5.7879229903426	0.94212077009657	 on dam	147.03912266336
[PROJECTOR] after resists dam	138.52861147793
[PROJECTOR] after flat damage armor	138.52861147793
[PROJECTOR] final dam	138.52861147793
[BounceSlime] found possible actor	Norgos, the Guardian	18	21	distance	4
Adding entity	15233	after	1473
[LOG]	
[LOG]	Oozemancer uses Acid Splash.
[MIND CRIT %]	4.5
[PROJECTOR] starting dam	51.848874792558
[PROJECTOR] after difficulty dam	51.848874792558
[PROJECTOR] res	3.9591008065452	0.96040899193455	 on dam	51.848874792558
[PROJECTOR] after resists dam	49.796125572461
[PROJECTOR] after flat damage armor	49.796125572461
[PROJECTOR] final dam	49.796125572461
[PROJECTOR] starting dam	147.03912266336
[PROJECTOR] after difficulty dam	147.03912266336
[PROJECTOR] res	23.167280645236	0.76832719354764	 on dam	147.03912266336
[PROJECTOR] after resists dam	112.97415645764
[PROJECTOR] after flat damage armor	112.97415645764
[PROJECTOR] final dam	112.97415645764
[LOG]	Norgos, the Guardian slows down.
[BounceSlime] found possible actor	large white snake	22	19	distance	4
Adding entity	15234	after	1473
[LOG]	#UID:1473:0#Oozemancer hits Norgos, the Guardian for #GREEN#50 acid#LAST#, #LIGHT_GREEN#113 nature#LAST# damage (total 162.77).
checkHit	24.715048805796	23.45
=> chance to hit	54
[LOG]	Norgos, the Guardian is poisoned!
[PROJECTOR] starting dam	15.138392879049
[PROJECTOR] after difficulty dam	15.138392879049
[PROJECTOR] res	23.167280645236	0.76832719354764	 on dam	15.138392879049
[PROJECTOR] after resists dam	11.631238915582
[PROJECTOR] after flat damage armor	11.631238915582
[PROJECTOR] final dam	11.631238915582
[LOG]	
[LOG]	#UID:1473:0#Oozemancer hits Norgos, the Guardian for #LIGHT_GREEN#12 nature#LAST# damage.
AI took for target	15146	white wolf	::	1473	Oozemancer	100	<	100
white wolf	15146	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
checkHit	24.715048805796	23.45
=> chance to hit	54
[LOG]	#ORANGE#Norgos, the Guardian shrugs off the effect 'Poisoned'!
[LOG]	Norgos, the Guardian stops being poisoned.
[LOG]	
AI took for target	15154	Norgos, the Guardian	::	1473	Oozemancer	36	<	100
white wolf	15143	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
warg	15150	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
checkHit	24.715048805796	23.45
=> chance to hit	54
[LOG]	#ORANGE#Norgos, the Guardian shrugs off the effect 'Poisoned'!
[LOG]	
[LOG]	Oozemancer uses Grasping Moss.
[SPELL CRIT %]	2.5
[MIND CRIT %]	4.5
[SOUND] loading from	/data/sound/creatures/bears/bear_growl_3.ogg	:=:	sound "/data/sound/creatures/bears/bear_growl_3.ogg" : <static>
[LOG]	Norgos, the Guardian uses Infusion: Wild.
[LOG]	Norgos, the Guardian speeds up.
[LOG]	Norgos, the Guardian is cured!
[LOG]	Norgos, the Guardian lessens the pain.
checkHit	11.757465587477	23.45
=> chance to hit	21
checkHit	24.715048805796	23.45
=> chance to hit	54
[LOG]	Norgos, the Guardian is poisoned!
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[PROJECTOR] starting dam	15.138392879049
[PROJECTOR] after difficulty dam	15.138392879049
[PROJECTOR] res	0	1	 on dam	15.138392879049
[PROJECTOR] after resists dam	15.138392879049
[PROJECTOR] after flat damage armor	15.138392879049
[PROJECTOR] final dam	15.138392879049
AI took for target	15145	poison ivy	::	1473	Oozemancer	25	<	100
AI took for target	15146	white wolf	::	1473	Oozemancer	36	<	100
[PROJECTOR] starting dam	15.138392879049
[PROJECTOR] after difficulty dam	15.138392879049
[PROJECTOR] res	37.847280645236	0.62152719354764	 on dam	15.138392879049
[PROJECTOR] after resists dam	9.4089228409371
[PROJECTOR] after flat damage armor	9.4089228409371
[PROJECTOR] final dam	9.4089228409371
[LOG]	
[LOG]	#UID:1473:0#Oozemancer hits Norgos, the Guardian for #LIGHT_GREEN#10 nature#LAST# damage.
[LOG]	#UID:1473:0#Oozemancer hits large white snake for #LIGHT_GREEN#16 nature#LAST# damage.
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	4.5
Adding entity	15235	after	1473
[PROJECTOR] starting dam	147.03912266336
[PROJECTOR] after difficulty dam	147.03912266336
[PROJECTOR] res	0	1	 on dam	147.03912266336
[PROJECTOR] after resists dam	147.03912266336
[PROJECTOR] after flat damage armor	147.03912266336
[PROJECTOR] final dam	147.03912266336
[BounceSlime] found possible actor	warg	17	38	distance	4
[BounceSlime] found possible actor	white wolf	18	35	distance	1
[BounceSlime] found possible actor	rattlesnake	18	38	distance	4
[BounceSlime] found possible actor	king cobra	18	36	distance	2
Adding entity	15236	after	1473
checkHit	24.715048805796	23.45
=> chance to hit	54
checkHit	11.757465587477	23.45
=> chance to hit	21
[LOG]	#UID:1473:0#Oozemancer hits poison ivy for #LIGHT_GREEN#148 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed poison ivy!#{normal}#
[PROJECTOR] starting dam	147.03912266336
[PROJECTOR] after difficulty dam	147.03912266336
[PROJECTOR] res	0	1	 on dam	147.03912266336
[PROJECTOR] after resists dam	147.03912266336
[PROJECTOR] after flat damage armor	147.03912266336
[PROJECTOR] final dam	147.03912266336
[BounceSlime] found possible actor	warg	17	38	distance	3
[BounceSlime] found possible actor	rattlesnake	18	37	distance	2
[BounceSlime] found possible actor	king cobra	18	36	distance	1
Adding entity	15237	after	1473
[LOG]	#UID:1473:0#Oozemancer hits white wolf for #LIGHT_GREEN#148 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed white wolf!#{normal}#
[PROJECTOR] starting dam	147.03912266336
[PROJECTOR] after difficulty dam	147.03912266336
[PROJECTOR] res	0	1	 on dam	147.03912266336
[PROJECTOR] after resists dam	147.03912266336
[PROJECTOR] after flat damage armor	147.03912266336
[PROJECTOR] final dam	147.03912266336
[BounceSlime] found possible actor	white wolf	17	41	distance	5
[BounceSlime] found possible actor	warg	17	38	distance	2
[BounceSlime] found possible actor	rattlesnake	18	37	distance	1
Adding entity	15238	after	1473
[LOG]	#UID:1473:0#Oozemancer hits king cobra for #LIGHT_GREEN#148 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed king cobra!#{normal}#
[PROJECTOR] starting dam	27.249107182289
[PROJECTOR] after difficulty dam	27.249107182289
[PROJECTOR] res	0	1	 on dam	27.249107182289
[PROJECTOR] after resists dam	27.249107182289
[PROJECTOR] after flat damage armor	27.249107182289
[PROJECTOR] final dam	27.249107182289
[PROJECTOR] starting dam	27.249107182289
[PROJECTOR] after difficulty dam	27.249107182289
[PROJECTOR] res	37.847280645236	0.62152719354764	 on dam	27.249107182289
[PROJECTOR] after resists dam	16.936061113687
[PROJECTOR] after flat damage armor	16.936061113687
[PROJECTOR] final dam	16.936061113687
[LOG]	
[LOG]	#UID:1473:0#Oozemancer hits Norgos, the Guardian for #LIGHT_GREEN#17 nature#LAST# damage.
[LOG]	#UID:1473:0#Oozemancer hits large white snake for #LIGHT_GREEN#28 nature#LAST# damage.
[PROJECTOR] starting dam	147.03912266336
[PROJECTOR] after difficulty dam	147.03912266336
[PROJECTOR] res	0	1	 on dam	147.03912266336
[PROJECTOR] after resists dam	147.03912266336
[PROJECTOR] after flat damage armor	147.03912266336
[PROJECTOR] final dam	147.03912266336
[BounceSlime] found possible actor	black jelly	15	38	distance	3
[BounceSlime] found possible actor	warg	17	38	distance	1
[BounceSlime] found possible actor	white wolf	17	41	distance	4
Adding entity	15239	after	1473
[LOG]	#UID:1473:0#Oozemancer hits rattlesnake for #LIGHT_GREEN#148 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed rattlesnake!#{normal}#
[PROJECTOR] starting dam	147.03912266336
[PROJECTOR] after difficulty dam	147.03912266336
[PROJECTOR] res	0	1	 on dam	147.03912266336
[PROJECTOR] after resists dam	147.03912266336
[PROJECTOR] after flat damage armor	147.03912266336
[PROJECTOR] final dam	147.03912266336
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:30:0#warg claw#WHITE#.
[BounceSlime] found possible actor	black jelly	15	38	distance	2
[BounceSlime] found possible actor	white wolf	17	41	distance	3
Adding entity	15240	after	1473
[LOG]	#UID:1473:0#Oozemancer hits warg for #LIGHT_GREEN#148 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed warg!#{normal}#
[PROJECTOR] starting dam	147.03912266336
[PROJECTOR] after difficulty dam	147.03912266336
[PROJECTOR] res	0	1	 on dam	147.03912266336
[PROJECTOR] after resists dam	147.03912266336
[PROJECTOR] after flat damage armor	147.03912266336
[PROJECTOR] final dam	147.03912266336
[BounceSlime] found possible actor	white wolf	17	41	distance	4
Adding entity	15241	after	1473
AI took for target	15128	large white snake	::	1473	Oozemancer	49	<	100
checkHit	24.715048805796	23.45
=> chance to hit	54
[LOG]	#ORANGE#Norgos, the Guardian shrugs off the effect 'Poisoned'!
[LOG]	Norgos, the Guardian stops being poisoned.
checkHit	11.757465587477	23.45
=> chance to hit	21
[PROJECTOR] starting dam	6.6854689163324
[PROJECTOR] after difficulty dam	6.6854689163324
[PROJECTOR] res	37.847280645236	0.62152719354764	 on dam	6.6854689163324
[PROJECTOR] after resists dam	4.1552007331181
[PROJECTOR] after flat damage armor	4.1552007331181
[PROJECTOR] final dam	4.1552007331181
checkHit	24.715048805796	23.45
=> chance to hit	54
checkHit	24.715048805796	23.45
=> chance to hit	54
[LOG]	#ORANGE#Norgos, the Guardian shrugs off the effect 'Pinned to the ground'!
[LOG]	#UID:1473:0#Oozemancer hits Norgos, the Guardian for #LIGHT_GREEN#5 nature#LAST# damage.
Loading tile	object/warg_claw.png
[PROJECTOR] starting dam	36.93767862488
[PROJECTOR] after difficulty dam	36.93767862488
[PROJECTOR] res	0	1	 on dam	36.93767862488
[PROJECTOR] after resists dam	36.93767862488
[PROJECTOR] after flat damage armor	36.93767862488
[PROJECTOR] final dam	36.93767862488
[LOG]	
[LOG]	#UID:1473:0#Oozemancer hits large white snake for #LIGHT_GREEN#37 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed large white snake!#{normal}#
checkHit	24.715048805796	23.45
=> chance to hit	54
[LOG]	#ORANGE#Norgos, the Guardian shrugs off the effect 'Poisoned'!
[PROJECTOR] starting dam	6.6854689163324
[PROJECTOR] after difficulty dam	6.6854689163324
[PROJECTOR] res	37.847280645236	0.62152719354764	 on dam	6.6854689163324
[PROJECTOR] after resists dam	4.1552007331181
[PROJECTOR] after flat damage armor	4.1552007331181
[PROJECTOR] final dam	4.1552007331181
checkHit	24.715048805796	23.45
=> chance to hit	54
[LOG]	Norgos, the Guardian resists!
[LOG]	#UID:1473:0#Oozemancer hits Norgos, the Guardian for #LIGHT_GREEN#5 nature#LAST# damage.
[LOG]	
[PROJECTOR] starting dam	6.6854689163324
[PROJECTOR] after difficulty dam	6.6854689163324
[PROJECTOR] res	37.847280645236	0.62152719354764	 on dam	6.6854689163324
[PROJECTOR] after resists dam	4.1552007331181
[PROJECTOR] after flat damage armor	4.1552007331181
[PROJECTOR] final dam	4.1552007331181
checkHit	24.715048805796	23.45
=> chance to hit	54
[LOG]	#ORANGE#Norgos, the Guardian shrugs off the effect 'Slow movement'!
[LOG]	Norgos, the Guardian resists!
[LOG]	#UID:1473:0#Oozemancer hits Norgos, the Guardian for #LIGHT_GREEN#5 nature#LAST# damage.
[LOG]	Norgos, the Guardian feels pain again.
[LOG]	
checkHit	24.715048805796	23.45
=> chance to hit	54
[LOG]	#ORANGE#Norgos, the Guardian shrugs off the effect 'Poisoned'!
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[LOG]	
[LOG]	You fail to use Slime Spit due to your equilibrium!
checkHit	24.715048805796	23.45
=> chance to hit	54
[LOG]	Norgos, the Guardian is poisoned!
[LOG]	#00ff00##UID:637:0#Talent Acid Splash is ready to use.
[PROJECTOR] starting dam	15.138392879049
[PROJECTOR] after difficulty dam	15.138392879049
[PROJECTOR] res	23.167280645236	0.76832719354764	 on dam	15.138392879049
[PROJECTOR] after resists dam	11.631238915582
[PROJECTOR] after flat damage armor	11.631238915582
[PROJECTOR] final dam	11.631238915582
[LOG]	
[LOG]	#UID:1473:0#Oozemancer hits Norgos, the Guardian for #LIGHT_GREEN#12 nature#LAST# damage.
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	4.5
Adding entity	15242	after	1473
[PROJECTOR] starting dam	147.03912266336
[PROJECTOR] after difficulty dam	147.03912266336
[PROJECTOR] res	23.167280645236	0.76832719354764	 on dam	147.03912266336
[PROJECTOR] after resists dam	112.97415645764
[PROJECTOR] after flat damage armor	112.97415645764
[PROJECTOR] final dam	112.97415645764
[LOG]	Norgos, the Guardian slows down.
[LOG]	#UID:1473:0#Oozemancer hits Norgos, the Guardian for #LIGHT_GREEN#113 nature#LAST# damage.
[PROJECTOR] starting dam	15.138392879049
[PROJECTOR] after difficulty dam	15.138392879049
[PROJECTOR] res	23.167280645236	0.76832719354764	 on dam	15.138392879049
[PROJECTOR] after resists dam	11.631238915582
[PROJECTOR] after flat damage armor	11.631238915582
[PROJECTOR] final dam	11.631238915582
[LOG]	
[LOG]	#UID:1473:0#Oozemancer hits Norgos, the Guardian for #LIGHT_GREEN#12 nature#LAST# damage.
[LOG]	Oozemancer uses Acid Splash.
[MIND CRIT %]	4.5
[PROJECTOR] starting dam	51.848874792558
[PROJECTOR] after difficulty dam	51.848874792558
[PROJECTOR] res	3.9591008065452	0.96040899193455	 on dam	51.848874792558
[PROJECTOR] after resists dam	49.796125572461
[PROJECTOR] after flat damage armor	49.796125572461
[PROJECTOR] final dam	49.796125572461
[PROJECTOR] starting dam	51.848874792558
[PROJECTOR] after difficulty dam	51.848874792558
[PROJECTOR] res	0	1	 on dam	51.848874792558
[PROJECTOR] after resists dam	51.848874792558
[PROJECTOR] after flat damage armor	51.848874792558
[PROJECTOR] final dam	51.848874792558
[LOG]	#UID:1473:0#Oozemancer hits white wolf for #GREEN#52 acid#LAST# damage.
[LOG]	#UID:1473:0#Oozemancer hits Norgos, the Guardian for #GREEN#50 acid#LAST# damage.
[SOUND] loading from	/data/sound/creatures/wolves/wolf_howl_3.ogg	:=:	sound "/data/sound/creatures/wolves/wolf_howl_3.ogg" : <static>
checkHit	24.715048805796	23.45
=> chance to hit	54
[LOG]	#ORANGE#Norgos, the Guardian shrugs off the effect 'Poisoned'!
[LOG]	Norgos, the Guardian stops being poisoned.
checkHit	9.9676001112232	23.45
=> chance to hit	17
[LOG]	White wolf is poisoned!
[PROJECTOR] starting dam	15.138392879049
[PROJECTOR] after difficulty dam	15.138392879049
[PROJECTOR] res	0	1	 on dam	15.138392879049
[PROJECTOR] after resists dam	15.138392879049
[PROJECTOR] after flat damage armor	15.138392879049
[PROJECTOR] final dam	15.138392879049
[LOG]	
[LOG]	#UID:1473:0#Oozemancer hits white wolf for #LIGHT_GREEN#16 nature#LAST# damage.
[ATTACK] attacking with	mossy mindstar
[ATTACK] to 	white wolf	 :: 	19.641493985182	22.886031606776	3	8.2	::	1
checkHit	20.5	8.2
=> chance to hit	81
[ATTACK] raw dam	19.641493985182	versus	3	0.3	with APR	22.886031606776
[ATTACK] after armor	19.641493985182
[ATTACK] after range	21
[PHYS CRIT %]	4
[ATTACK] after crit	21
[ATTACK] after mult	21
[PROJECTOR] starting dam	21
[PROJECTOR] after difficulty dam	21
[PROJECTOR] res	0	1	 on dam	21
[PROJECTOR] after resists dam	21
[PROJECTOR] after flat damage armor	21
[PROJECTOR] final dam	21
[ATTACK] attacking with	mossy mindstar
[ATTACK] to 	white wolf	 :: 	19.641493985182	22.886031606776	3	8.2	::	1
checkHit	20.5	8.2
=> chance to hit	81
[ATTACK] raw dam	19.641493985182	versus	3	0.3	with APR	22.886031606776
[ATTACK] after armor	19.641493985182
[ATTACK] after range	19
[PHYS CRIT %]	4
[ATTACK] after crit	19
[ATTACK] after mult	19
checkHit	23.45	7.4689858418093
=> chance to hit	90
[PROJECTOR] starting dam	19
[PROJECTOR] after difficulty dam	19
[PROJECTOR] res	0	1	 on dam	19
[PROJECTOR] after resists dam	19
[PROJECTOR] after flat damage armor	19
[PROJECTOR] final dam	19
[LOG]	#UID:1473:0#Oozemancer hits white wolf for #LIGHT_GREEN#21 nature#LAST#, #YELLOW#19 mind#LAST# damage (total 40.00).
white wolf	15143	dumb ai talents can use	Attack	T_ATTACK
white wolf	15143	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Oozemancer	 :: 	10.697110293179	3	1	8.05	::	1
checkHit	20.5	8.05
=> chance to hit	82
[ATTACK] raw dam	10.697110293179	versus	1	0.3	with APR	3
[ATTACK] after armor	10.697110293179
[ATTACK] after range	10
[PHYS CRIT %]	1
[ATTACK] after crit	10
[ATTACK] after mult	10
[PROJECTOR] starting dam	10
[PROJECTOR] after difficulty dam	10
[PROJECTOR] res	3	0.97	 on dam	10
[PROJECTOR] after resists dam	9.7
[PROJECTOR] after flat damage armor	9.7
[PROJECTOR] final dam	9.7
[Mitosis] chance	30	 => 	7.1440261865794
[SOUND] loading from	/data/sound/creatures/wolves/wolf_attack_1.ogg	:=:	sound "/data/sound/creatures/wolves/wolf_attack_1.ogg" : <static>
[LOG]	#UID:15143:0#White wolf hits Oozemancer for #aaaaaa#10 physical#LAST# damage.
checkHit	24.715048805796	23.45
=> chance to hit	54
[LOG]	#ORANGE#Norgos, the Guardian shrugs off the effect 'Poisoned'!
checkHit	9.9676001112232	23.45
=> chance to hit	17
[PROJECTOR] starting dam	27.249107182289
[PROJECTOR] after difficulty dam	27.249107182289
[PROJECTOR] res	0	1	 on dam	27.249107182289
[PROJECTOR] after resists dam	27.249107182289
[PROJECTOR] after flat damage armor	27.249107182289
[PROJECTOR] final dam	27.249107182289
[LOG]	
[LOG]	#UID:1473:0#Oozemancer hits white wolf for #LIGHT_GREEN#28 nature#LAST# damage.
[ATTACK] attacking with	mossy mindstar
[ATTACK] to 	white wolf	 :: 	19.641493985182	22.886031606776	3	8.2	::	1
checkHit	20.5	8.2
=> chance to hit	81
[ATTACK] raw dam	19.641493985182	versus	3	0.3	with APR	22.886031606776
[ATTACK] after armor	19.641493985182
[ATTACK] after range	20
[PHYS CRIT %]	4
[ATTACK] after crit	20
[ATTACK] after mult	20
[PROJECTOR] starting dam	20
[PROJECTOR] after difficulty dam	20
[PROJECTOR] res	0	1	 on dam	20
[PROJECTOR] after resists dam	20
[PROJECTOR] after flat damage armor	20
[PROJECTOR] final dam	20
[ATTACK] attacking with	mossy mindstar
[ATTACK] to 	white wolf	 :: 	19.641493985182	22.886031606776	3	8.2	::	1
checkHit	20.5	8.2
=> chance to hit	81
[LOG]	Oozemancer misses white wolf.
[LOG]	#UID:1473:0#Oozemancer hits white wolf for #LIGHT_GREEN#20 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed white wolf!#{normal}#
checkHit	24.715048805796	23.45
=> chance to hit	54
[LOG]	#ORANGE#Norgos, the Guardian shrugs off the effect 'Poisoned'!
[LOG]	Norgos, the Guardian speeds up.
[LOG]	
checkHit	24.715048805796	23.45
=> chance to hit	54
[LOG]	#ORANGE#Norgos, the Guardian shrugs off the effect 'Poisoned'!
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	4.5
Adding entity	15243	after	1473
[PROJECTOR] starting dam	147.03912266336
[PROJECTOR] after difficulty dam	147.03912266336
[PROJECTOR] res	23.167280645236	0.76832719354764	 on dam	147.03912266336
[PROJECTOR] after resists dam	112.97415645764
[PROJECTOR] after flat damage armor	112.97415645764
[PROJECTOR] final dam	112.97415645764
[LOG]	Norgos, the Guardian slows down.
[LOG]	#UID:1473:0#Oozemancer hits Norgos, the Guardian for #LIGHT_GREEN#113 nature#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	Oozemancer	 :: 	37.985575958767	9	1	8.05	::	1
checkHit	25	8.05
=> chance to hit	93
[ATTACK] raw dam	37.985575958767	versus	1	0.3	with APR	9
[ATTACK] after armor	37.985575958767
[ATTACK] after range	41
[PHYS CRIT %]	0.4
[ATTACK] after crit	41
[ATTACK] after mult	41
[PROJECTOR] starting dam	41
[PROJECTOR] after difficulty dam	41
[PROJECTOR] res	3	0.97	 on dam	41
[PROJECTOR] after resists dam	39.77
[PROJECTOR] after flat damage armor	39.77
[PROJECTOR] final dam	39.77
[Mitosis] chance	30	 => 	30
checkHit	24.715048805796	23.45
=> chance to hit	54
[LOG]	#ORANGE#Norgos, the Guardian shrugs off the effect 'Poisoned'!
[LOG]	#UID:15154:0#Norgos, the Guardian hits Oozemancer for #aaaaaa#40 physical#LAST# damage.
[LOG]	
checkHit	24.715048805796	23.45
=> chance to hit	54
[LOG]	Norgos, the Guardian is poisoned!
[LOG]	#00ff00##UID:636:0#Talent Mucus is ready to use.
[LOG]	#00ff00##UID:645:0#Talent Grasping Moss is ready to use.
[PROJECTOR] starting dam	15.138392879049
[PROJECTOR] after difficulty dam	15.138392879049
[PROJECTOR] res	23.167280645236	0.76832719354764	 on dam	15.138392879049
[PROJECTOR] after resists dam	11.631238915582
[PROJECTOR] after flat damage armor	11.631238915582
[PROJECTOR] final dam	11.631238915582
[LOG]	Norgos, the Guardian speeds up.
[LOG]	Oozemancer uses Mucus.
[LOG]	
[LOG]	#UID:1473:0#Oozemancer hits Norgos, the Guardian for #LIGHT_GREEN#12 nature#LAST# damage.
[LOG]	Oozemancer uses Grasping Moss.
[SPELL CRIT %]	2.5
[MIND CRIT %]	4.5
[Identify]	spiked iron mail armour of acid resistance	true
[LOG]	Oozemancer picks up (b.): #00FF80##UID:15173:0#spiked iron mail armour of acid resistance (2 def, 4 armour)#LAST#.
AI took for target	15154	Norgos, the Guardian	::	1473	Oozemancer	16	<	100
[PROJECTOR] starting dam	6.6854689163324
[PROJECTOR] after difficulty dam	6.6854689163324
[PROJECTOR] res	23.167280645236	0.76832719354764	 on dam	6.6854689163324
[PROJECTOR] after resists dam	5.1366275700357
[PROJECTOR] after flat damage armor	5.1366275700357
[PROJECTOR] final dam	5.1366275700357
checkHit	24.715048805796	23.45
=> chance to hit	54
checkHit	24.715048805796	23.45
=> chance to hit	54
[LOG]	#UID:1473:0#Oozemancer hits Norgos, the Guardian for #LIGHT_GREEN#6 nature#LAST# damage.
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[PROJECTOR] starting dam	15.138392879049
[PROJECTOR] after difficulty dam	15.138392879049
[PROJECTOR] res	23.167280645236	0.76832719354764	 on dam	15.138392879049
[PROJECTOR] after resists dam	11.631238915582
[PROJECTOR] after flat damage armor	11.631238915582
[PROJECTOR] final dam	11.631238915582
[LOG]	
[LOG]	#UID:1473:0#Oozemancer hits Norgos, the Guardian for #LIGHT_GREEN#12 nature#LAST# damage.
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	4.5
Adding entity	15244	after	1473
[PROJECTOR] starting dam	147.03912266336
[PROJECTOR] after difficulty dam	147.03912266336
[PROJECTOR] res	23.167280645236	0.76832719354764	 on dam	147.03912266336
[PROJECTOR] after resists dam	112.97415645764
[PROJECTOR] after flat damage armor	112.97415645764
[PROJECTOR] final dam	112.97415645764
[LOG]	Norgos, the Guardian slows down.
[LOG]	#UID:1473:0#Oozemancer hits Norgos, the Guardian for #LIGHT_GREEN#113 nature#LAST# damage.
[PROJECTOR] starting dam	6.6854689163324
[PROJECTOR] after difficulty dam	6.6854689163324
[PROJECTOR] res	23.167280645236	0.76832719354764	 on dam	6.6854689163324
[PROJECTOR] after resists dam	5.1366275700357
[PROJECTOR] after flat damage armor	5.1366275700357
[PROJECTOR] final dam	5.1366275700357
checkHit	24.715048805796	23.45
=> chance to hit	54
[LOG]	#ORANGE#Norgos, the Guardian shrugs off the effect 'Slow movement'!
checkHit	24.715048805796	23.45
=> chance to hit	54
[LOG]	#UID:1473:0#Oozemancer hits Norgos, the Guardian for #LIGHT_GREEN#6 nature#LAST# damage.
[LOG]	#00ff00##UID:637:0#Talent Acid Splash is ready to use.
[PROJECTOR] starting dam	15.138392879049
[PROJECTOR] after difficulty dam	15.138392879049
[PROJECTOR] res	23.167280645236	0.76832719354764	 on dam	15.138392879049
[PROJECTOR] after resists dam	11.631238915582
[PROJECTOR] after flat damage armor	11.631238915582
[PROJECTOR] final dam	11.631238915582
[LOG]	
[LOG]	#UID:1473:0#Oozemancer hits Norgos, the Guardian for #LIGHT_GREEN#12 nature#LAST# damage.
[PROJECTOR] starting dam	6.6854689163324
[PROJECTOR] after difficulty dam	6.6854689163324
[PROJECTOR] res	23.167280645236	0.76832719354764	 on dam	6.6854689163324
[PROJECTOR] after resists dam	5.1366275700357
[PROJECTOR] after flat damage armor	5.1366275700357
[PROJECTOR] final dam	5.1366275700357
checkHit	24.715048805796	23.45
=> chance to hit	54
[LOG]	Norgos, the Guardian resists!
[LOG]	#UID:1473:0#Oozemancer hits Norgos, the Guardian for #LIGHT_GREEN#6 nature#LAST# damage.
[PROJECTOR] starting dam	15.138392879049
[PROJECTOR] after difficulty dam	15.138392879049
[PROJECTOR] res	23.167280645236	0.76832719354764	 on dam	15.138392879049
[PROJECTOR] after resists dam	11.631238915582
[PROJECTOR] after flat damage armor	11.631238915582
[PROJECTOR] final dam	11.631238915582
[LOG]	
[LOG]	#UID:1473:0#Oozemancer hits Norgos, the Guardian for #LIGHT_GREEN#12 nature#LAST# damage.
[LOG]	Oozemancer uses Acid Splash.
[MIND CRIT %]	4.5
[PROJECTOR] starting dam	51.848874792558
[PROJECTOR] after difficulty dam	51.848874792558
[PROJECTOR] res	3.9591008065452	0.96040899193455	 on dam	51.848874792558
[PROJECTOR] after resists dam	49.796125572461
[PROJECTOR] after flat damage armor	49.796125572461
[PROJECTOR] final dam	49.796125572461
[LOG]	#UID:1473:0#Oozemancer hits Norgos, the Guardian for #GREEN#50 acid#LAST# damage.
[PROJECTOR] starting dam	6.6854689163324
[PROJECTOR] after difficulty dam	6.6854689163324
[PROJECTOR] res	23.167280645236	0.76832719354764	 on dam	6.6854689163324
[PROJECTOR] after resists dam	5.1366275700357
[PROJECTOR] after flat damage armor	5.1366275700357
[PROJECTOR] final dam	5.1366275700357
checkHit	24.715048805796	23.45
=> chance to hit	54
[LOG]	#ORANGE#Norgos, the Guardian shrugs off the effect 'Slow movement'!
checkHit	24.715048805796	23.45
=> chance to hit	54
[LOG]	#ORANGE#Norgos, the Guardian shrugs off the effect 'Pinned to the ground'!
[LOG]	Norgos, the Guardian is no longer pinned.
checkHit	24.715048805796	23.45
=> chance to hit	54
[LOG]	#ORANGE#Norgos, the Guardian shrugs off the effect 'Poisoned'!
[LOG]	Norgos, the Guardian stops being poisoned.
[LOG]	#UID:1473:0#Oozemancer hits Norgos, the Guardian for #LIGHT_GREEN#6 nature#LAST# damage.
[LOG]	
[PROJECTOR] starting dam	6.6854689163324
[PROJECTOR] after difficulty dam	6.6854689163324
[PROJECTOR] res	23.167280645236	0.76832719354764	 on dam	6.6854689163324
[PROJECTOR] after resists dam	5.1366275700357
[PROJECTOR] after flat damage armor	5.1366275700357
[PROJECTOR] final dam	5.1366275700357
checkHit	24.715048805796	23.45
=> chance to hit	54
[LOG]	#ORANGE#Norgos, the Guardian shrugs off the effect 'Slow movement'!
[LOG]	Norgos, the Guardian resists!
checkHit	24.715048805796	23.45
=> chance to hit	54
[LOG]	Norgos, the Guardian is poisoned!
[LOG]	#UID:1473:0#Oozemancer hits Norgos, the Guardian for #LIGHT_GREEN#6 nature#LAST# damage.
[PROJECTOR] starting dam	15.138392879049
[PROJECTOR] after difficulty dam	15.138392879049
[PROJECTOR] res	23.167280645236	0.76832719354764	 on dam	15.138392879049
[PROJECTOR] after resists dam	11.631238915582
[PROJECTOR] after flat damage armor	11.631238915582
[PROJECTOR] final dam	11.631238915582
[LOG]	Norgos, the Guardian speeds up.
[LOG]	
[LOG]	#UID:1473:0#Oozemancer hits Norgos, the Guardian for #LIGHT_GREEN#12 nature#LAST# damage.
checkHit	24.715048805796	23.45
=> chance to hit	54
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[PROJECTOR] starting dam	27.249107182289
[PROJECTOR] after difficulty dam	27.249107182289
[PROJECTOR] res	23.167280645236	0.76832719354764	 on dam	27.249107182289
[PROJECTOR] after resists dam	20.936230048047
[PROJECTOR] after flat damage armor	20.936230048047
[PROJECTOR] final dam	20.936230048047
[LOG]	
[LOG]	#UID:1473:0#Oozemancer hits Norgos, the Guardian for #LIGHT_GREEN#21 nature#LAST# damage.
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	4.5
Adding entity	15245	after	1473
[PROJECTOR] starting dam	147.03912266336
[PROJECTOR] after difficulty dam	147.03912266336
[PROJECTOR] res	23.167280645236	0.76832719354764	 on dam	147.03912266336
[PROJECTOR] after resists dam	112.97415645764
[PROJECTOR] after flat damage armor	112.97415645764
[PROJECTOR] final dam	112.97415645764
Loading tile	object/artifact/rod_of_recall.png
Added unique	mod.class.Object/Rod of Recall	::	1
[QUEST] try update status on	Oozemancer	start-thaloren	1	norgos
[LOG]	#LIGHT_GREEN#Quest 'Madness of the Ages' status updated! #WHITE#(Press 'j' to see the quest log)
[LOG]	#00ffff#Welcome to level 5 [Oozemancer].
[LOG]	Oozemancer has 3 stat point(s), 2 class talent point(s) to spend. Press p to use them.
[LOG]	#AQUAMARINE#You have gained one more life (3 remaining).
[LOG]	#00ffff#Welcome to level 6 [Oozemancer].
[LOG]	Oozemancer has 6 stat point(s), 3 class talent point(s), 1 generic talent point(s) to spend. Press p to use them.
[PROFILE] filtering save of 	uniques	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:17:0#bear paw#WHITE#.
[LOG]	#UID:1473:0#Oozemancer hits Norgos, the Guardian for #LIGHT_GREEN#113 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed Norgos, the Guardian!#{normal}#
[LOG]	
[LOG]	Resting starts...
[HEALING]	1473	Oozemancer	for	0
[HEALING]	1473	Oozemancer	for	0.025
[HEALING]	1473	Oozemancer	for	0.05
[HEALING]	1473	Oozemancer	for	0.075
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[HEALING]	1473	Oozemancer	for	0.1
[HEALING]	1473	Oozemancer	for	0.125
[LOG]	#00ff00##UID:637:0#Talent Acid Splash is ready to use.
[HEALING]	1473	Oozemancer	for	0.15
[HEALING]	1473	Oozemancer	for	0.175
[HEALING]	1473	Oozemancer	for	0.2
[LOG]	#00ff00##UID:645:0#Talent Grasping Moss is ready to use.
[HEALING]	1473	Oozemancer	for	0.225
[LOG]	Rested for 9 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Resting starts...
[HEALING]	1473	Oozemancer	for	0
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	Lore found: #0080FF#Rod of Recall (1/1)
[SOUND] loading from	/data/sound/actions/read.ogg	:=:	sound "/data/sound/actions/read.ogg" : <static>
[LOG]	You can read all your collected lore in the game menu, by pressing Escape.
[LORE] learnt	Rod of Recall
[LOG]	Ran for 4 turns (stop reason: learnt lore).
[PROFILE] filtering save of 	artifacts	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[Identify]	Rod of Recall	true
[LOG]	Oozemancer picks up (g.): #FFD700##UID:15246:0#Rod of Recall (1/1)#LAST#.
[Identify]	mindwoven linen wizard hat	true
[LOG]	Oozemancer picks up (b.): #00FF80##UID:15162:0#mindwoven linen wizard hat (1 def, 0 armour)#LAST#.
[Identify]	spiked iron plate armour of resilience	true
[LOG]	Oozemancer picks up (d.): #00FF80##UID:15159:0#spiked iron plate armour of resilience (3 def, 7 armour)#LAST#.
Loading tile	object/artifact/belt_mighty_girdle.png
[Identify]	linen cloak of Eldoral	true
[LOG]	Oozemancer picks up (b.): #00FF80##UID:15157:0#linen cloak of Eldoral (1 def, 0 armour)#LAST#.
[PROFILE] filtering save of 	artifacts	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[Identify]	Mighty Girdle	true
[LOG]	Oozemancer picks up (b.): #FFD700##UID:15156:0#Mighty Girdle#LAST#.
[LORE] learnt	Rod of Recall
[LOG]	Lore found: #0080FF#Mighty Girdle
[LOG]	You can read all your collected lore in the game menu, by pressing Escape.
[LORE] learnt	Mighty Girdle
[LOG]	#00ff00##UID:636:0#Talent Mucus is ready to use.
[LOG]	
[LOG]	Resting starts...
[HEALING]	1473	Oozemancer	for	0
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[MOUSE] pre starting drag'n'drop
[MOUSE] enabling drag from predrag
[MOUSE] ending drag'n'drop
fight: 	Mighty Girdle	mossy mindstar	::	nil	BELT
fight: 	Mighty Girdle	mossy mindstar	::	nil	BELT
fight: 	Mighty Girdle	Duvasabers	::	nil	BELT
fight: 	Mighty Girdle	linen robe	::	nil	BELT
fight: 	Mighty Girdle	enveloping linen cloak	::	nil	BELT
fight: 	Mighty Girdle	stabilizing rough leather cap of strength (#STATBONUS#)	::	nil	BELT
[LOG]	Oozemancer wears: #FFD700##UID:15156:0#Mighty Girdle#LAST#.
[LOG]	
[MOUSE] pre starting drag'n'drop
[MOUSE] enabling drag from predrag
[MOUSE] ending drag'n'drop
fight: 	linen cloak of Eldoral	mossy mindstar	::	nil	CLOAK
fight: 	linen cloak of Eldoral	mossy mindstar	::	nil	CLOAK
fight: 	linen cloak of Eldoral	Duvasabers	::	nil	CLOAK
fight: 	linen cloak of Eldoral	linen robe	::	nil	CLOAK
fight: 	linen cloak of Eldoral	stabilizing rough leather cap of strength (#STATBONUS#)	::	nil	CLOAK
fight: 	linen cloak of Eldoral	Mighty Girdle	::	nil	CLOAK
[LOG]	Oozemancer wears: #00FF80##UID:15157:0#linen cloak of Eldoral (1 def, 0 armour)#LAST#.
[LOG]	
[LOG]	You pickup 0.65 gold pieces.
Loading tile	object/ametrine.png
[Identify]	ametrine	true
[LOG]	Oozemancer picks up (l.): #FFFFFF##UID:15121:0#ametrine#LAST#.
AI took for target	15119	midge swarm	::	1473	Oozemancer	49	<	100
[LOG]	Oozemancer uses Mucus.
[LOG]	Ran for 7 turns (stop reason: hostile spotted to the west (midge swarm)).
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	5.1
Adding entity	15247	after	1473
[PROJECTOR] starting dam	148.18369531813
[PROJECTOR] after difficulty dam	148.18369531813
[PROJECTOR] res	0	1	 on dam	148.18369531813
[PROJECTOR] after resists dam	148.18369531813
[PROJECTOR] after flat damage armor	148.18369531813
[PROJECTOR] final dam	148.18369531813
[LOG]	#UID:1473:0#Oozemancer hits midge swarm for #LIGHT_GREEN#149 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed midge swarm!#{normal}#
[LOG]	
[LOG]	Resting starts...
[HEALING]	1473	Oozemancer	for	0
[HEALING]	1473	Oozemancer	for	0.025
[HEALING]	1473	Oozemancer	for	0.05
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[Identify]	acidic steel longsword	true
[LOG]	Oozemancer picks up (b.): #00FF80##UID:15176:0#acidic steel longsword (11-15.4 power, 3 apr)#LAST#.
[LOG]	#00ff00##UID:636:0#Talent Mucus is ready to use.
AI took for target	15142	white jelly	::	1473	Oozemancer	100	<	100
[LOG]	Oozemancer uses Mucus.
[LOG]	Ran for 5 turns (stop reason: hostile spotted to the east (white jelly)).
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	5.1
Adding entity	15248	after	1473
[TARGET] Passing target	brown bear	from	white jelly	to	Oozemancer
[TARGET] Passing target	large white snake	from	white jelly	to	Oozemancer
[LOG]	
[PROJECTOR] starting dam	148.18369531813
[PROJECTOR] after difficulty dam	148.18369531813
[PROJECTOR] res	0	1	 on dam	148.18369531813
[PROJECTOR] after resists dam	148.18369531813
[PROJECTOR] after flat damage armor	148.18369531813
[PROJECTOR] final dam	148.18369531813
[BounceSlime] found possible actor	large white snake	20	6	distance	6
[BounceSlime] found possible actor	brown bear	21	9	distance	4
Adding entity	15249	after	1473
[LOG]	#UID:1473:0#Oozemancer hits white jelly for #LIGHT_GREEN#149 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed white jelly!#{normal}#
[PROJECTOR] starting dam	148.18369531813
[PROJECTOR] after difficulty dam	148.18369531813
[PROJECTOR] res	20	0.8	 on dam	148.18369531813
[PROJECTOR] after resists dam	118.5469562545
[PROJECTOR] after flat damage armor	118.5469562545
[PROJECTOR] final dam	118.5469562545
[LOG]	
[LOG]	Resting starts...
[HEALING]	1473	Oozemancer	for	0
[LOG]	Rested for 1 turns (stop reason: hostile spotted to the east (brown bear)).
[LOG]	
[LOG]	You may not auto-explore with enemies in sight (brown bear to the east)!
[LOG]	Slime Spit is still on cooldown for 1 turns.
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	5.1
Adding entity	15250	after	1473
[LOG]	Brown bear speeds up.
[SOUND] loading from	/data/sound/creatures/bears/bear_growl_2.ogg	:=:	sound "/data/sound/creatures/bears/bear_growl_2.ogg" : <static>
[PROJECTOR] starting dam	148.18369531813
[PROJECTOR] after difficulty dam	148.18369531813
[PROJECTOR] res	20	0.8	 on dam	148.18369531813
[PROJECTOR] after resists dam	118.5469562545
[PROJECTOR] after flat damage armor	118.5469562545
[PROJECTOR] final dam	118.5469562545
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:17:0#bear paw#WHITE#.
[LOG]	#UID:1473:0#Oozemancer hits brown bear for #LIGHT_GREEN#119 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed brown bear!#{normal}#
[LOG]	
[LOG]	Resting starts...
[HEALING]	1473	Oozemancer	for	0
[HEALING]	1473	Oozemancer	for	0.025
[LOG]	Rested for 1 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[Identify]	wild infusion	true
[LOG]	Oozemancer picks up (a.): #FFFFFF##UID:15166:0#wild infusion (resist 10%; cure physical)#LAST#.
[Identify]	mighty ash longbow of power	true
[LOG]	Oozemancer picks up (c.): #00FF80##UID:15178:0#mighty ash longbow of power#LAST#.
AI took for target	15151	large white snake	::	1473	Oozemancer	1	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	Oozemancer	 :: 	12.340537263647	10	5	2.4	::	1
checkHit	21	2.4
=> chance to hit	97
[ATTACK] raw dam	12.340537263647	versus	5	0.3	with APR	10
[ATTACK] after armor	12.340537263647
[ATTACK] after range	13
[PHYS CRIT %]	1
[ATTACK] after crit	13
[ATTACK] after mult	13
[PROJECTOR] starting dam	13
[PROJECTOR] after difficulty dam	13
[PROJECTOR] res	3	0.97	 on dam	13
[PROJECTOR] after resists dam	12.61
[PROJECTOR] after flat damage armor	12.61
[PROJECTOR] final dam	12.61
[LOG]	Ran for 2 turns (stop reason: taken damage).
[Mitosis] chance	30	 => 	7.9922535211268
[LOG]	#UID:15151:0#Large white snake hits Oozemancer for #aaaaaa#13 physical#LAST# damage.
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	5.1
Adding entity	15251	after	1473
[PROJECTOR] starting dam	148.18369531813
[PROJECTOR] after difficulty dam	148.18369531813
[PROJECTOR] res	0	1	 on dam	148.18369531813
[PROJECTOR] after resists dam	148.18369531813
[PROJECTOR] after flat damage armor	148.18369531813
[PROJECTOR] final dam	148.18369531813
[LOG]	#UID:1473:0#Oozemancer hits large white snake for #LIGHT_GREEN#149 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed large white snake!#{normal}#
[LOG]	
[LOG]	Resting starts...
[HEALING]	1473	Oozemancer	for	0
[HEALING]	1473	Oozemancer	for	0.025
[HEALING]	1473	Oozemancer	for	0.05
[HEALING]	1473	Oozemancer	for	0.075
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[HEALING]	1473	Oozemancer	for	0.1
[LOG]	#00ff00##UID:636:0#Talent Mucus is ready to use.
[HEALING]	1473	Oozemancer	for	0.125
[HEALING]	1473	Oozemancer	for	0.15
[HEALING]	1473	Oozemancer	for	0.175
[HEALING]	1473	Oozemancer	for	0.2
[HEALING]	1473	Oozemancer	for	0.225
[HEALING]	1473	Oozemancer	for	0.25
[HEALING]	1473	Oozemancer	for	0.275
[HEALING]	1473	Oozemancer	for	0.3
[HEALING]	1473	Oozemancer	for	0.325
[HEALING]	1473	Oozemancer	for	0.35
[HEALING]	1473	Oozemancer	for	0.375
[HEALING]	1473	Oozemancer	for	0.4
[HEALING]	1473	Oozemancer	for	0.425
[HEALING]	1473	Oozemancer	for	0.45
[HEALING]	1473	Oozemancer	for	0.475
[HEALING]	1473	Oozemancer	for	0.5
[HEALING]	1473	Oozemancer	for	0.525
[HEALING]	1473	Oozemancer	for	0.55
[HEALING]	1473	Oozemancer	for	0.575
[LOG]	Rested for 23 turns (stop reason: all resources and life at maximum).
[LOG]	
[Identify]	mossy mindstar	true
[LOG]	Oozemancer picks up (e.): #FFFFFF##UID:15169:0#mossy mindstar (2-2.2 power, 12 apr, nature damage)#LAST#.
[Identify]	pouch of iron shots	true
[LOG]	Oozemancer picks up (p.): #FFFFFF##UID:15172:0#pouch of iron shots (18/18, 10-12 power, 1 apr)#LAST#.
[Identify]	iron helm of dexterity (#STATBONUS#)	true
[LOG]	Oozemancer picks up (g.): #00FF80##UID:15167:0#iron helm of dexterity (+3) (0 def, 3 armour)#LAST#.
AI took for target	15129	giant spider	::	1473	Oozemancer	100	<	100
[LOG]	Oozemancer uses Mucus.
[LOG]	Ran for 3 turns (stop reason: hostile spotted to the east (giant spider)).
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	5.1
Adding entity	15252	after	1473
[LOG]	
[PROJECTOR] starting dam	148.18369531813
[PROJECTOR] after difficulty dam	148.18369531813
[PROJECTOR] res	20	0.8	 on dam	148.18369531813
[PROJECTOR] after resists dam	118.5469562545
[PROJECTOR] after flat damage armor	118.5469562545
[PROJECTOR] final dam	118.5469562545
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:12:0#giant spider spinneret#WHITE#.
[LOG]	#UID:1473:0#Oozemancer hits giant spider for #LIGHT_GREEN#119 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed giant spider!#{normal}#
[LOG]	
Loading tile	object/spider_spinnarets.png
[LOG]	Resting starts...
[HEALING]	1473	Oozemancer	for	0
[HEALING]	1473	Oozemancer	for	0.025
[LOG]	Rested for 1 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[LOG]	#00ff00##UID:636:0#Talent Mucus is ready to use.
[LOG]	Ran for 17 turns (stop reason: interesting terrain).
[LOG]	
[LOG]	Ran for 2 turns (stop reason: interesting terrain).
[LOG]	
[LOG]	#YELLOW_GREEN#There is a way to the previous level here (press '<', '>' or right click to use).
[LOG]	Ran for 12 turns (stop reason: at exit).
[LOG]	
[LOG]	There is nowhere left to explore.
[LOG]	Resting starts...
[HEALING]	1473	Oozemancer	for	0
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	Resting starts...
[HEALING]	1473	Oozemancer	for	0
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
Using cached font	/data/font/DroidSansMono.ttf	12
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSans.ttf	14
<====	100	100	0	533	844
====>	100	100	0	533	844
<====	100	100	0	466	884
====>	100	100	0	466	884
[LOG]	Oozemancer deactivates Mitosis.
[LOG]	Oozemancer activates Mitosis.
[LOG]	Oozemancer deactivates Psiblades.
Disabling psiblade	mossy mindstar
Disabling psiblade	mossy mindstar
[LOG]	Oozemancer activates Psiblades.
Activating psiblade	mossy mindstar
Activating psiblade	mossy mindstar
[LOG]	Resting starts...
[HEALING]	1473	Oozemancer	for	0
[HEALING]	1473	Oozemancer	for	0.025
[HEALING]	1473	Oozemancer	for	0.05
[HEALING]	1473	Oozemancer	for	0.075
[HEALING]	1473	Oozemancer	for	0.1
[HEALING]	1473	Oozemancer	for	0.125
[HEALING]	1473	Oozemancer	for	0.15
[HEALING]	1473	Oozemancer	for	0.175
[HEALING]	1473	Oozemancer	for	0.2
[HEALING]	1473	Oozemancer	for	0.225
[HEALING]	1473	Oozemancer	for	0.25
[HEALING]	1473	Oozemancer	for	0.275
[HEALING]	1473	Oozemancer	for	0.3
[HEALING]	1473	Oozemancer	for	0.325
[HEALING]	1473	Oozemancer	for	0.35
[LOG]	#00ff00##UID:715:0#Talent Thorn Grab is ready to use.
[HEALING]	1473	Oozemancer	for	0.375
[LOG]	Rested for 15 turns (stop reason: all resources and life at maximum).
[LOG]	
[MOUSE] pre starting drag'n'drop
[MOUSE] enabling drag from predrag
[MOUSE] ending drag'n'drop
move 0 x 0
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[EVENT HANDLER]: Got a HIDDEN/FOCUS_LOST event, going idle.
[ENGINE] Setting requested FPS to 2 (500 ms)
move 0 x 0
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[EVENT HANDLER]: Got a SHOW/FOCUS_GAINED event, restoring full FPS.
[ENGINE] Setting requested FPS to 30 (33 ms)
Using cached font	/data/font/DroidSansMono.ttf	12
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSans.ttf	14
move 0 x 0
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[EVENT HANDLER]: Got a HIDDEN/FOCUS_LOST event, going idle.
[ENGINE] Setting requested FPS to 2 (500 ms)
move 0 x 0
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[EVENT HANDLER]: Got a SHOW/FOCUS_GAINED event, restoring full FPS.
[ENGINE] Setting requested FPS to 30 (33 ms)
move 0 x 0
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[EVENT HANDLER]: Got a HIDDEN/FOCUS_LOST event, going idle.
[ENGINE] Setting requested FPS to 2 (500 ms)
move 0 x 0
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[EVENT HANDLER]: Got a SHOW/FOCUS_GAINED event, restoring full FPS.
[ENGINE] Setting requested FPS to 30 (33 ms)
[LOG]	You gain 0.10 gold from the transmogrification of #FFFFFF##UID:15172:0#pouch of iron shots (18/18, 10-12 power, 1 apr)#LAST#.
[LOG]	You gain 0.76 gold from the transmogrification of #00FF80##UID:15164:0#iron shield of cold resistance (+15%) (4 def, 2 armour, 22 block)#LAST#.
[LOG]	You gain 1.75 gold from the transmogrification of #00FF80##UID:15159:0#spiked iron plate armour of resilience (3 def, 7 armour)#LAST#.
[LOG]	You gain 1.79 gold from the transmogrification of #00FF80##UID:15173:0#spiked iron mail armour of acid resistance (2 def, 4 armour)#LAST#.
[LOG]	You gain 0.45 gold from the transmogrification of #00FF80##UID:15162:0#mindwoven linen wizard hat (1 def, 0 armour)#LAST#.
[LOG]	You gain 0.80 gold from the transmogrification of #00FF80##UID:15167:0#iron helm of dexterity (+3) (0 def, 3 armour)#LAST#.
[LOG]	You gain 0.25 gold from the transmogrification of #FFFFFF##UID:15169:0#mossy mindstar (2-2.2 power, 12 apr, nature damage)#LAST#.
[LOG]	You gain 1.17 gold from the transmogrification of #00FF80##UID:15176:0#acidic steel longsword (11-15.4 power, 3 apr)#LAST#.
[LOG]	You gain 2.77 gold from the transmogrification of #00FF80##UID:15178:0#mighty ash longbow of power#LAST#.
[LOG]	You gain 0.99 gold from the transmogrification of #00FF80##UID:15170:0#flaming iron battleaxe (7-10.5 power, 1 apr)#LAST#.
[LOG]	You gain 1.00 gold from the transmogrification of #FFFFFF##UID:15166:0#wild infusion (resist 10%; cure physical)#LAST#.
Make wait background texture 348 : 1920x1080 (2048, 2048)
C Map size 34:19 :: 646
C Map seens texture: 377 (60x60)
Wait finished, counted 235, 183 ticks
Not gone east, no backup guardian
Running on level loads	norgos-lair-2
[LOG]	#YELLOW_GREEN#There is a way to the next level here (press '<', '>' or right click to use).
[PARTY] New member, add after	Oozemancer	Oozemancer
Adding entity	1473	after	1473
Entering tier1 zone for escort	tier1.1	1	1
Updating zone name	Norgos Lair (2)
C Map minimap texture: 348 (50x50; 64x64)
[LOG]	#YELLOW_GREEN#There is a way to the previous level here (press '<', '>' or right click to use).
[LOG]	Ran for 55 turns (stop reason: at exit).
[LOG]	
Make wait background texture 298 : 1920x1080 (2048, 2048)
C Map size 34:19 :: 646
C Map seens texture: 310 (60x60)
Wait finished, counted 233, 172 ticks
Not gone east, no backup guardian
Running on level loads	norgos-lair-1
[LOG]	#YELLOW_GREEN#There is a way to the next level here (press '<', '>' or right click to use).
[PARTY] New member, add after	Oozemancer	Oozemancer
Adding entity	1473	after	1473
Entering tier1 zone for escort	tier1.1	1	0
Updating zone name	Norgos Lair (1)
C Map minimap texture: 283 (50x50; 64x64)
[LOG]	#YELLOW_GREEN#There is an exit to the worldmap here (press '<', '>' or right click to use).
[LOG]	Ran for 54 turns (stop reason: at exit).
[LOG]	
[COROUTINE] registering	savefilepipe	thread: 0x109637a8
Make wait background texture 281 : 1920x1080 (2048, 2048)
[SAVEFILE PIPE] new save running in the pipe:	Oozemancer	zone	::	zone-norgos-lair.teaz	::	table: 0x0f77f9e8	=>	table: 0x0dfaa578	(3680)
Loading savefile 	/save/Oozemancer/
[LOG]	Saving done.
Wait finished, counted 432, 2093 ticks
[ZONE] Closed level map	1
[ZONE] Closed level map	2
[ZONE] Closed level map	3
[ZONE] Left zone	Norgos Lair
Loading savefile 	/save/Oozemancer/
Loading entities file from file	/data/zones/wilderness/npcs.lua
Loading entities file from file	/data/zones/wilderness/grids.lua
Loading entities file from file	/data/zones/wilderness/objects.lua
Loading entities file from memory	/data/general/objects/objects.lua
Loading entities file from memory	/data/general/objects/money.lua
Loading entities file from memory	/data/general/objects/gem.lua
Loading entities file from memory	/data/general/objects/lites.lua
Loading entities file from memory	/data/general/objects/potions.lua
Loading entities file from memory	/data/general/objects/scrolls.lua
Loading entities file from memory	/data/general/objects/rods.lua
Loading entities file from memory	/data/general/objects/wands.lua
Loading entities file from memory	/data/general/objects/totems.lua
Loading entities file from memory	/data/general/objects/torques.lua
Loading entities file from memory	/data/general/objects/digger.lua
Loading entities file from memory	/data/general/objects/misc-tools.lua
Loading entities file from memory	/data/general/objects/jewelry.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data/general/objects/mindstars.lua
Loading entities file from memory	/data/general/objects/knifes.lua
Loading entities file from memory	/data/general/objects/whips.lua
Loading entities file from memory	/data/general/objects/swords.lua
Loading entities file from memory	/data/general/objects/2hswords.lua
Loading entities file from memory	/data/general/objects/maces.lua
Loading entities file from memory	/data/general/objects/2hmaces.lua
Loading entities file from memory	/data/general/objects/axes.lua
Loading entities file from memory	/data/general/objects/2haxes.lua
Loading entities file from memory	/data/general/objects/2htridents.lua
Loading entities file from memory	/data/general/objects/bows.lua
Loading entities file from memory	/data/general/objects/slings.lua
Loading entities file from memory	/data/general/objects/shields.lua
Loading entities file from memory	/data/general/objects/cloth-armors.lua
Loading entities file from memory	/data/general/objects/light-armors.lua
Loading entities file from memory	/data/general/objects/heavy-armors.lua
Loading entities file from memory	/data/general/objects/massive-armors.lua
Loading entities file from memory	/data/general/objects/leather-caps.lua
Loading entities file from memory	/data/general/objects/helms.lua
Loading entities file from memory	/data/general/objects/wizard-hat.lua
Loading entities file from memory	/data/general/objects/leather-boots.lua
Loading entities file from memory	/data/general/objects/heavy-boots.lua
Loading entities file from memory	/data/general/objects/gloves.lua
Loading entities file from memory	/data/general/objects/gauntlets.lua
Loading entities file from memory	/data/general/objects/cloak.lua
Loading entities file from memory	/data/general/objects/leather-belt.lua
Loading entities file from memory	/data/general/objects/lore/spellhunt.lua
Loading entities file from memory	/data/general/objects/lore/fun.lua
Loading entities file from memory	/data/general/objects/lore/misc.lua
Loading entities file from memory	/data/general/objects/world-artifacts.lua
Importing Tempestpython into world artifacts
Importing Olivor the dwarven-steel greatsword into world artifacts
Importing pair of voratun boots 'Arotha' into world artifacts
Importing Aligas the stralite dagger into world artifacts
Importing Camindur the Murksmasher into world artifacts
Importing stralite shield 'Scaldcrypt' into world artifacts
Importing drakeskin leather belt 'Zorand' into world artifacts
Importing Zuchak the elven-silk robe into world artifacts
Importing dwarven-steel dagger 'Isletha' into world artifacts
Importing elven-wood longbow 'Manydulen' into world artifacts
Importing Zidedin the Burnsun into world artifacts
Importing Velasethra the drakeskin leather gloves into world artifacts
Importing Duvandur the voratun greatsword into world artifacts
Importing Turuharahek the Umbraslice into world artifacts
Importing Gutta into world artifacts
Importing Nerukira the pair of drakeskin leather boots into world artifacts
Importing Rhalatharomisin into world artifacts
Importing voratun shield 'Silyriann' into world artifacts
Importing Grinafang the Moldguile into world artifacts
Importing Isonn into world artifacts
Importing voratun gauntlets 'Betheretta' into world artifacts
Importing Loruregoromikath into world artifacts
Importing Ce'Niyara the voratun helm into world artifacts
Importing Heatclamor into world artifacts
Importing Ginn the pouch of steel shots into world artifacts
Importing Aeryyanor the voratun shield into world artifacts
Importing Earurain into world artifacts
Importing Undeathhunter the pair of drakeskin leather boots into world artifacts
Importing yew starstaff 'Ivoba' into world artifacts
Importing Erudrarin the voratun plate armour into world artifacts
Importing Emomiriatira into world artifacts
Importing steel battleaxe 'Layatta' into world artifacts
Importing quiver of ash arrows 'Xanireta' into world artifacts
Importing Sunjustice the dwarven-steel torque of kinetic psionic shield into world artifacts
Importing pulsing mindstar 'Hurodunarach' into world artifacts
Importing voratun waraxe 'Betissra' into world artifacts
Importing ash wand of detection 'Dagarodin' into world artifacts
Importing Muckquill the thorny mindstar into world artifacts
Importing Issarendil the elven-silk cloak into world artifacts
Importing Kamas the stralite mace into world artifacts
Importing dwarven-steel helm 'Yvebreta' into world artifacts
Importing Erilagogund the dwarven-steel gauntlets into world artifacts
Importing Cuthemanariran into world artifacts
Importing Xitta the Moldviper into world artifacts
Importing pouch of stralite shots 'Skywither' into world artifacts
Importing Arthynik the dwarven-steel helm into world artifacts
Importing Bleakvice the dragonbone vilestaff into world artifacts
Importing voratun greatmaul 'Gloretira' into world artifacts
Importing Ravenroar the voratun waraxe into world artifacts
Importing Dazzleburst into world artifacts
Loading entities file from memory	/data/general/objects/quest-artifacts.lua
Loading entities file from memory	/data/general/objects/special-artifacts.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data/general/objects/boss-artifacts.lua
Loading entities file from file	/data/zones/wilderness/traps.lua	which does not exists!
Initiated zone	World of Eyal	with base_level	4.5
Make wait background texture 403 : 1920x1080 (2048, 2048)
Wait finished, counted 0, 48 ticks
Make wait background texture 552 : 1920x1080 (2048, 2048)
C Map size 34:19 :: 646
C Map seens texture: 290 (180x110)
Loading entities file from memory	/data/general/objects/egos/lite.lua
Loading entities file from memory	/data/general/objects/egos/infusions.lua
Loading entities file from memory	/data/general/objects/egos/wands.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/wands-powers.lua
Loading entities file from memory	/data/general/objects/egos/totems.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/totems-powers.lua
Loading entities file from memory	/data/general/objects/egos/torques.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/torques-powers.lua
Loading entities file from memory	/data/general/objects/egos/digger.lua
Loading entities file from memory	/data/general/objects/egos/rings.lua
Loading entities file from memory	/data/general/objects/egos/amulets.lua
Loading entities file from memory	/data/general/objects/egos/staves.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data/general/objects/egos/bow.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/sling.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
Loading entities file from memory	/data/general/objects/egos/robe.lua
Loading entities file from memory	/data/general/objects/egos/light-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/helm.lua
Loading entities file from memory	/data/general/objects/egos/wizard-hat.lua
Loading entities file from memory	/data/general/objects/egos/light-boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/gloves.lua
Loading entities file from memory	/data/general/objects/egos/cloak.lua
Loading entities file from memory	/data/general/objects/egos/belt.lua
Static generator using file	/data/maps/wilderness/eyal.lua
Loading entities file from file	/data/general/encounters/maj-eyal.lua
Loading entities file from file	/data/general/encounters/maj-eyal-npcs.lua
Loading entities file from file	/data/general/encounters/fareast.lua
Loading entities file from file	/data/general/encounters/fareast-npcs.lua
[STATIC MAP] size	170	100
Loading tile	terrain/water_grass_5_1.png
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Loading tile	terrain/cave_entrance_closed01.png
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Loading tile	terrain/tower_entrance_up02.png
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Loading tile	terrain/lava/volcano_02.png
Loading tile	terrain/lava/volcano_02_up.png
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Loading tile	terrain/cave_entrance01.png
Loading tile	terrain/golden_mountain5_1.png
Loading tile	terrain/golden_cave_entrance02.png
Wait finished, counted 3943, 2518 ticks
[1] = {
  [percent] = 30
  [name] = noxious-caldera
  [special] = function: 0x10a2b1c0
}
[2] = {
  [percent] = 30
  [name] = sludgenest
  [special] = function: 0x10a1cc60
}
Loading tile	terrain/ice/frozen_ground_5_01.png
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Loading tile	terrain/golden_mountain7.png
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Loading tile	terrain/golden_mountain1i.png
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Loading tile	terrain/golden_mountain2.png
Loading tile	terrain/golden_mountain1.png
Loading tile	terrain/golden_mountain9i.png
Loading tile	terrain/golden_mountain7i.png
Loading tile	terrain/golden_mountain3.png
Loading tile	terrain/golden_mountain5_2.png
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Loading tile	terrain/golden_mountain5_5.png
Loading tile	terrain/sand/sand_3_01.png
Loading tile	terrain/golden_mountain5_3.png
Loading tile	npc/humanoid_human_apprentice_mage.png
Added unique	mod.class.Encounter/Novice mage	::	1
Loading tile	terrain/frozen_ground.png
Loading tile	terrain/dungeon_entrance_closed02.png
[WORLDMAP] Elven ruins at	71	10
Added unique	mod.class.Encounter/Ancient Elven Ruins	::	1
Loading tile	terrain/grass.png
Loading tile	terrain/ruin_entrance_closed01.png
[WORLDMAP] Ruined dungeon at	63	44
Added unique	mod.class.Encounter/Ruined Dungeon	::	1
Loading tile	terrain/lava/lava_floor12.png
Loading tile	terrain/floor_pentagram.png
[WORLDMAP] Mark of the spellblaze at	42	40
Added unique	mod.class.Encounter/Mark of the Spellblaze	::	1
Loading tile	npc/alchemist_golem.png
[WORLDMAP] Golem Graveyard at	23	40
Added unique	mod.class.Encounter/Golem Graveyard	::	1
Loading tile	npc/humanoid_human_agrimley_the_hermit.png
[WORLDMAP] Agrimley at	34	27
Added unique	mod.class.Encounter/Agrimley the Hermit	::	1
Loading tile	terrain/grass.png
Loading tile	terrain/cave_entrance_closed02.png
[WORLDMAP] Hidden compound at	11	22
Added unique	mod.class.Encounter/Ring of Blood	::	1
Added unique	mod.class.Encounter/Shadow Crypt	::	1
Loading tile	terrain/grass2.png
Loading tile	terrain/ladder_down.png
Added unique	mod.class.Encounter/Orc Breeding Pit	::	1
Assigned events list
[1] = {
  [1] = sludgenest
}
Not gone east, no backup guardian
Running on level loads	wilderness-1
[LOG]	#YELLOW_GREEN#There is a Passageway into Norgos' Lair here (press '<', '>' or right click to use).
Updating zone name	Maj'Eyal
[PARTY] New member, add after	Oozemancer	Oozemancer
Adding entity	1473	after	1473
[MUSIC] stoping	Woods of Eremae.ogg
[MUSIC] loading	Remembrance.ogg	sound "/data/music/Remembrance.ogg" : <static>
[MUSIC] playing	Remembrance.ogg	sound "/data/music/Remembrance.ogg" : <static>
Updating zone name	Maj'Eyal
C Map minimap texture: 1230 (50x50; 64x64)
stack traceback:
[COROUTINE] error	cannot resume dead coroutine
[COROUTINE] dead	savefilepipe
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[COROUTINE] registering	savefilepipe	thread: 0x1780a4b8
Make wait background texture 304 : 1920x1080 (2048, 2048)
[SAVEFILE PIPE] new save running in the pipe:	Oozemancer	game	::	game.teag	::	table: 0x0e935d00	=>	table: 0x10e67480	(4714)
Loading savefile 	/save/Oozemancer/
[LOG]	Saving done.
Wait finished, counted 1607, 7396 ticks
[COROUTINE] registering	savefilepipe	thread: 0x140c9d70
Make wait background texture 1250 : 1920x1080 (2048, 2048)
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x0eaf5f28	=>	table: 0x140c6b48	(1)
Loading savefile 	/save//
[LOG]	Saving done.
Wait finished, counted 1, 591 ticks
Disabling psiblade	mossy mindstar
Disabling psiblade	mossy mindstar
Saving JSON	true
[LOG]	Saving game...
stack traceback:
[COROUTINE] error	cannot resume dead coroutine
[COROUTINE] dead	savefilepipe
Spawned allied kingdom patrol	41	18	Allied Kingdoms human patrol
Loading tile	npc/patrol_allied_kingdoms_allied_kingdoms_human_patrol.png
Spawned allied kingdom patrol	60	38	Allied Kingdoms halfling patrol
Loading tile	npc/patrol_allied_kingdoms_allied_kingdoms_halfling_patrol.png
Spawned allied kingdom patrol	33	40	Allied Kingdoms halfling patrol
[LOG]	Today is the 77th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:20.
[LOG]	
[LOG]	#YELLOW_GREEN#There is a Way into the heart of the gloom here (press '<', '>' or right click to use).
[LOG]	Ran for 3 turns (stop reason: interesting terrain).
[LOG]	
[COROUTINE] registering	savefilepipe	thread: 0x109f15e8
Make wait background texture 440 : 1920x1080 (2048, 2048)
[SAVEFILE PIPE] new save running in the pipe:	Oozemancer	zone	::	zone-wilderness.teaz	::	table: 0x10a2aec0	=>	table: 0x1057e2f8	(4460)
Loading savefile 	/save/Oozemancer/
[LOG]	Saving done.
Wait finished, counted 1409, 13046 ticks
[ZONE] Closed level map	1
[ZONE] Left zone	World of Eyal
Loading savefile 	/save/Oozemancer/
Loading entities file from file	/data/zones/heart-gloom/npcs.lua
Loading entities file from memory	/data/general/npcs/rodent.lua
Loading entities file from memory	/data/general/npcs/bear.lua
Loading entities file from memory	/data/general/npcs/canine.lua
Loading entities file from memory	/data/general/npcs/plant.lua
Loading entities file from file	/data/zones/heart-gloom/grids.lua
Loading entities file from memory	/data/general/grids/basic.lua
Loading entities file from file	/data/general/grids/forest.lua
Loading entities file from file	/data/general/grids/underground.lua
Loading entities file from file	/data/zones/heart-gloom/objects.lua
Loading entities file from memory	/data/general/objects/objects-maj-eyal.lua
Loading entities file from memory	/data/general/objects/objects.lua
Loading entities file from memory	/data/general/objects/money.lua
Loading entities file from memory	/data/general/objects/gem.lua
Loading entities file from memory	/data/general/objects/lites.lua
Loading entities file from memory	/data/general/objects/potions.lua
Loading entities file from memory	/data/general/objects/scrolls.lua
Loading entities file from memory	/data/general/objects/rods.lua
Loading entities file from memory	/data/general/objects/wands.lua
Loading entities file from memory	/data/general/objects/totems.lua
Loading entities file from memory	/data/general/objects/torques.lua
Loading entities file from memory	/data/general/objects/digger.lua
Loading entities file from memory	/data/general/objects/misc-tools.lua
Loading entities file from memory	/data/general/objects/jewelry.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data/general/objects/mindstars.lua
Loading entities file from memory	/data/general/objects/knifes.lua
Loading entities file from memory	/data/general/objects/whips.lua
Loading entities file from memory	/data/general/objects/swords.lua
Loading entities file from memory	/data/general/objects/2hswords.lua
Loading entities file from memory	/data/general/objects/maces.lua
Loading entities file from memory	/data/general/objects/2hmaces.lua
Loading entities file from memory	/data/general/objects/axes.lua
Loading entities file from memory	/data/general/objects/2haxes.lua
Loading entities file from memory	/data/general/objects/2htridents.lua
Loading entities file from memory	/data/general/objects/bows.lua
Loading entities file from memory	/data/general/objects/slings.lua
Loading entities file from memory	/data/general/objects/shields.lua
Loading entities file from memory	/data/general/objects/cloth-armors.lua
Loading entities file from memory	/data/general/objects/light-armors.lua
Loading entities file from memory	/data/general/objects/heavy-armors.lua
Loading entities file from memory	/data/general/objects/massive-armors.lua
Loading entities file from memory	/data/general/objects/leather-caps.lua
Loading entities file from memory	/data/general/objects/helms.lua
Loading entities file from memory	/data/general/objects/wizard-hat.lua
Loading entities file from memory	/data/general/objects/leather-boots.lua
Loading entities file from memory	/data/general/objects/heavy-boots.lua
Loading entities file from memory	/data/general/objects/gloves.lua
Loading entities file from memory	/data/general/objects/gauntlets.lua
Loading entities file from memory	/data/general/objects/cloak.lua
Loading entities file from memory	/data/general/objects/leather-belt.lua
Loading entities file from memory	/data/general/objects/lore/spellhunt.lua
Loading entities file from memory	/data/general/objects/lore/fun.lua
Loading entities file from memory	/data/general/objects/lore/misc.lua
Loading entities file from memory	/data/general/objects/world-artifacts.lua
Importing Tempestpython into world artifacts
Importing Olivor the dwarven-steel greatsword into world artifacts
Importing pair of voratun boots 'Arotha' into world artifacts
Importing Aligas the stralite dagger into world artifacts
Importing Camindur the Murksmasher into world artifacts
Importing stralite shield 'Scaldcrypt' into world artifacts
Importing drakeskin leather belt 'Zorand' into world artifacts
Importing Zuchak the elven-silk robe into world artifacts
Importing dwarven-steel dagger 'Isletha' into world artifacts
Importing elven-wood longbow 'Manydulen' into world artifacts
Importing Zidedin the Burnsun into world artifacts
Importing Velasethra the drakeskin leather gloves into world artifacts
Importing Duvandur the voratun greatsword into world artifacts
Importing Turuharahek the Umbraslice into world artifacts
Importing Gutta into world artifacts
Importing Nerukira the pair of drakeskin leather boots into world artifacts
Importing Rhalatharomisin into world artifacts
Importing voratun shield 'Silyriann' into world artifacts
Importing Grinafang the Moldguile into world artifacts
Importing Isonn into world artifacts
Importing voratun gauntlets 'Betheretta' into world artifacts
Importing Loruregoromikath into world artifacts
Importing Ce'Niyara the voratun helm into world artifacts
Importing Heatclamor into world artifacts
Importing Ginn the pouch of steel shots into world artifacts
Importing Aeryyanor the voratun shield into world artifacts
Importing Earurain into world artifacts
Importing Undeathhunter the pair of drakeskin leather boots into world artifacts
Importing yew starstaff 'Ivoba' into world artifacts
Importing Erudrarin the voratun plate armour into world artifacts
Importing Emomiriatira into world artifacts
Importing steel battleaxe 'Layatta' into world artifacts
Importing quiver of ash arrows 'Xanireta' into world artifacts
Importing Sunjustice the dwarven-steel torque of kinetic psionic shield into world artifacts
Importing pulsing mindstar 'Hurodunarach' into world artifacts
Importing voratun waraxe 'Betissra' into world artifacts
Importing ash wand of detection 'Dagarodin' into world artifacts
Importing Muckquill the thorny mindstar into world artifacts
Importing Issarendil the elven-silk cloak into world artifacts
Importing Kamas the stralite mace into world artifacts
Importing dwarven-steel helm 'Yvebreta' into world artifacts
Importing Erilagogund the dwarven-steel gauntlets into world artifacts
Importing Cuthemanariran into world artifacts
Importing Xitta the Moldviper into world artifacts
Importing pouch of stralite shots 'Skywither' into world artifacts
Importing Arthynik the dwarven-steel helm into world artifacts
Importing Bleakvice the dragonbone vilestaff into world artifacts
Importing voratun greatmaul 'Gloretira' into world artifacts
Importing Ravenroar the voratun waraxe into world artifacts
Importing Dazzleburst into world artifacts
Loading entities file from memory	/data/general/objects/quest-artifacts.lua
Loading entities file from memory	/data/general/objects/special-artifacts.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data/general/objects/boss-artifacts.lua
Loading entities file from memory	/data/general/objects/lore/maj-eyal.lua
Loading entities file from file	/data/zones/heart-gloom/traps.lua
Loading entities file from memory	/data/general/traps/natural_forest.lua
Initiated zone	Heart of the Gloom	with base_level	6
Make wait background texture 1227 : 1920x1080 (2048, 2048)
Wait finished, counted 0, 57 ticks
Make wait background texture 1249 : 1920x1080 (2048, 2048)
C Map size 34:19 :: 646
C Map seens texture: 1254 (60x60)
Loading entities file from memory	/data/general/objects/egos/lite.lua
Loading entities file from memory	/data/general/objects/egos/infusions.lua
Loading entities file from memory	/data/general/objects/egos/wands.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/wands-powers.lua
Loading entities file from memory	/data/general/objects/egos/totems.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/totems-powers.lua
Loading entities file from memory	/data/general/objects/egos/torques.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/torques-powers.lua
Loading entities file from memory	/data/general/objects/egos/digger.lua
Loading entities file from memory	/data/general/objects/egos/rings.lua
Loading entities file from memory	/data/general/objects/egos/amulets.lua
Loading entities file from memory	/data/general/objects/egos/staves.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data/general/objects/egos/bow.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/sling.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
Loading entities file from memory	/data/general/objects/egos/robe.lua
Loading entities file from memory	/data/general/objects/egos/light-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/helm.lua
Loading entities file from memory	/data/general/objects/egos/wizard-hat.lua
Loading entities file from memory	/data/general/objects/egos/light-boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/gloves.lua
Loading entities file from memory	/data/general/objects/egos/cloak.lua
Loading entities file from memory	/data/general/objects/egos/belt.lua
Side octoroom	44	25	0.77673409689508
Side octoroom	34	40	0.7382376716923
Side octoroom	15	41	0.78328494901468
Side octoroom	5	25	0.79843258103202
Side octoroom	16	9	0.70219721674271
Side octoroom	34	7	0.78582129866509
Loading tile	terrain/underground_floor.png
Loading tile	terrain/underground_tree_alpha2.png
Loading tile	terrain/underground_tree_alpha9.png
Loading tile	terrain/underground_tree_alpha1.png
Loading tile	terrain/underground_tree_alpha8.png
Loading tile	terrain/underground_tree_alpha10.png
Loading tile	terrain/underground_tree_alpha4.png
Loading tile	terrain/underground_tree_alpha7.png
Loading tile	terrain/underground_tree_alpha3.png
Loading tile	terrain/underground_tree_alpha5.png
Loading tile	terrain/underground_tree_alpha6.png
Loading tile	terrain/underground_floor.png
Loading tile	terrain/underground_floor.png
Loading tile	terrain/ladder_up_wild.png
Loading tile	npc/vermin_rodent_giant_brown_rat.png
Loading tile	npc/vermin_rodent_giant_brown_mouse.png
Random elite generating
Adding to random boss class	Brawler	Warrior
Random boss forbade talent because of level	Evasion	6
Random boss forbade talent because of level	Unending Frenzy	6
Random boss forbade talent because of level	Piercing Sight	6
Random boss forbade talent because of level	Cripple	6
Random boss forbade talent because of level	Light of Foot	6
Random boss forbade talent because of level	Heave	6
Random boss forbade talent because of level	Precise Strikes	6
Random boss forbade talent because of level	Switch Place	6
Random boss forbade talent because of level	Spell Shield	6
Random boss forbade talent because of level	Adrenaline Surge	6
Random boss forbade talent because of level	Haymaker	6
Random boss forbade talent because of level	Mobile Defence	6
Random boss forbade talent because of level	Strider	6
Random boss forbade talent because of level	Take Down	6
Random boss forbade talent because of level	Relentless Strikes	6
Random boss forbade talent because of level	Steady Mind	6
Random boss forbade talent because of level	Roundhouse Kick	6
Random boss forbade talent because of level	Exploit Weakness	6
Random boss forbade talent because of level	Heightened Reflexes	6
Random boss forbade talent because of level	Concussive Punch	6
Random boss forbade talent because of level	Daunting Presence	6
Random boss forbade talent because of level	Combo String	6
Random boss forbade talent because of level	Spinning Backhand	6
Random boss forbade talent because of level	Perfect Strike	6
Random boss forbade talent because of level	Set Up	6
Random boss forbade talent because of level	Fast Metabolism	6
Random boss forbade talent because of level	Unflinching Resolve	6
Random boss forbade talent because of level	Crushing Hold	6
Random boss forbade talent because of level	Blinding Speed	6
Random boss forbade talent because of level	Breath Control	6
Random boss forbade talent because of level	Defensive Throw	6
Random boss forbade talent because of level	Counter Attack	6
Random boss forbade talent because of level	Slow Motion	6
Random boss forbade talent because of level	Maim	6
Random boss forbade talent because of level	Body Shot	6
Random boss forbade talent because of level	Backstab	6
Random boss forbade talent because of level	Flurry of Fists	6
Random boss forbade talent because of level	Charm Mastery	6
Adding 4 random class talents to boss
 * talent	T_WEAPONS_MASTERY
 * talent	T_PUSH_KICK
 * talent	T_TACTICAL_EXPERT
 * talent	T_UNARMED_MASTERY
[TOME ENTITY FILTER] selected basic	102.81753933006	112.5
[TOME ENTITY FILTER] random object requested, removing ego chances
Loading entities file from memory	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Creating randart Chamekor(unblemished elm staff) with nil with level 6
 * using themes	spell,arcane
[TOME ENTITY FILTER] selected Double Ego	87.819000397185	95.5
[TOME ENTITY FILTER] selected Greater	34.929057020445	50.5
fight: 	rough leather armour of Toknor	polar iron gauntlets of strength (#STATBONUS#)	::	nil	BODY
Loading tile	npc/vermin_rodent_giant_white_rat.png
Added unique	mod.class.NPC/Ivuma the sick giant white rat	::	1
Loading tile	npc/vermin_rodent_giant_grey_rat.png
Loading tile	npc/canine_gw.png
Loading tile	npc/vermin_rodent_giant_rabbit.png
[TOME ENTITY FILTER] selected basic	76.836966845867	112.5
[TOME ENTITY FILTER] selected Money	70.191678706368	72.5
[TOME ENTITY FILTER] selected Ego	42.504985966372	65.5
Loading tile	object/belt_rough.png
[TOME ENTITY FILTER] selected Money	69.786864608127	72.5
[TOME ENTITY FILTER] selected Money	66.740770065631	72.5
Loading tile	object/zircon.png
[TOME ENTITY FILTER] selected Double Ego	14.401746271039	20.5
Wait finished, counted 875, 741 ticks
[1] = {
  [minor] = true
  [name] = bligthed-soil
  [percent] = 40
}
Loading tile	terrain/underground_floor5.png
Loading tile	terrain/underground_floor1.png
Loading tile	terrain/underground_floor3.png
Loading tile	terrain/underground_floor4.png
Loading tile	terrain/underground_floor8.png
Loading tile	terrain/underground_floor6.png
Loading tile	terrain/underground_floor2.png
Loading tile	terrain/underground_floor7.png
Loading tile	terrain/grass/grass_4_03.png
Loading tile	terrain/grass/grass_inner_9_02.png
Loading tile	terrain/grass/grass_inner_3_03.png
Loading tile	terrain/grass/grass_8_05.png
Loading tile	terrain/grass/grass_4_02.png
Loading tile	terrain/grass/grass_8_02.png
Loading tile	terrain/grass/grass_inner_3_02.png
Assigned events list
[1] = {
}
[2] = {
}
[3] = {
  [1] = bligthed-soil
}
Not gone east, no backup guardian
Running on level loads	heart-gloom-1
[LOG]	#YELLOW_GREEN#There is a ladder to worldmap here (press '<', '>' or right click to use).
[PARTY] New member, add after	Oozemancer	Oozemancer
Adding entity	1473	after	1473
Entering tier1 zone for escort	tier1.2	0	1
[1] = true
[2] = true
[TOME ENTITY FILTER] selected Ego	52.264518156826	65.5
Placing portal at 	17	40
Loading tile	terrain/underground_floor.png
Loading tile	terrain/maze_teleport.png
Loading tile	player/shalore_male.png
[CHAT] loaded	welcome	table: 0x16295878
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[QUEST] given to	table: 0x0f1d4588	escort-duty-heart-gloom-1
[LOG]	#LIGHT_GREEN#Accepted quest ''! #WHITE#(Press 'j' to see the quest log)
[MUSIC] stoping	Remembrance.ogg
[MUSIC] loading	Taking flight.ogg	sound "/data/music/Taking flight.ogg" : <static>
[MUSIC] playing	Taking flight.ogg	sound "/data/music/Taking flight.ogg" : <static>
Updating zone name	Heart of the Gloom (1)
C Map minimap texture: 1214 (50x50; 64x64)
stack traceback:
[COROUTINE] error	cannot resume dead coroutine
[COROUTINE] dead	savefilepipe
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[COROUTINE] registering	savefilepipe	thread: 0x10591b08
Make wait background texture 316 : 1920x1080 (2048, 2048)
[SAVEFILE PIPE] new save running in the pipe:	Oozemancer	game	::	game.teag	::	table: 0x0e935d00	=>	table: 0x1481d8a8	(2841)
Loading savefile 	/save/Oozemancer/
[LOG]	Saving done.
Wait finished, counted 364, 1955 ticks
[COROUTINE] registering	savefilepipe	thread: 0x1730bd40
Make wait background texture 1273 : 1920x1080 (2048, 2048)
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x0eaf5f28	=>	table: 0x103392f8	(1)
Loading savefile 	/save//
[LOG]	Saving done.
Wait finished, counted 1, 285 ticks
Disabling psiblade	mossy mindstar
Disabling psiblade	mossy mindstar
Saving JSON	true
[LOG]	Saving game...
stack traceback:
[COROUTINE] error	cannot resume dead coroutine
[COROUTINE] dead	savefilepipe
[CHAT] selected	#LIGHT_GREEN#[Pretend to help but when it is time you will use a Ziguranth technique to make the portal fizzle. @npcname@ will be sent to Zigur to be 'dealt with' properly.]#WHITE#
Lead on; I will protect you.	function: 0x1351d738	nil
move 0 x 0
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[EVENT HANDLER]: Got a HIDDEN/FOCUS_LOST event, going idle.
[ENGINE] Setting requested FPS to 2 (500 ms)
move 0 x 0
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[EVENT HANDLER]: Got a SHOW/FOCUS_GAINED event, restoring full FPS.
[ENGINE] Setting requested FPS to 30 (33 ms)
AI took for target	26889	gloomy fox	::	27287	Tarrugund, the lone alchemist	25	<	100
gloomy fox	26889	dumb ai talents can use	Reproach	T_REPROACH
dumb ai uses	T_REPROACH
[LOG]	
[TARGET] Passing target	sick warg	from	gloomy fox	to	Tarrugund, the lone alchemist
[TARGET] Passing target	deformed wolf	from	gloomy fox	to	Tarrugund, the lone alchemist
[TARGET] Passing target	gloomy giant venus flytrap	from	gloomy fox	to	Tarrugund, the lone alchemist
[TARGET] Passing target	deformed giant brown rat	from	gloomy fox	to	Tarrugund, the lone alchemist
[TARGET] Passing target	sick poison ivy	from	gloomy fox	to	Tarrugund, the lone alchemist
gloomy fox	26889	dumb ai talents can use	Reproach	T_REPROACH
dumb ai uses	T_REPROACH
[TARGET] Passing target	Ivuma the sick giant white rat	from	gloomy giant venus flytrap	to	Tarrugund, the lone alchemist
[LOG]	Oozemancer uses Mucus.
[LOG]	
AI took for target	27287	Tarrugund, the lone alchemist	::	26889	gloomy fox	4	<	16
Tarrugund, the lone alchemist	27287	dumb ai talents can use	Heat	T_HEAT
dumb ai uses	T_HEAT
[LOG]	Tarrugund, the lone alchemist casts Heat.
[LOG]	Gloomy fox is on fire!
[SOUND] loading from	/data/sound/talents/fire.ogg	:=:	sound "/data/sound/talents/fire.ogg" : <static>
deformed wolf	26664	dumb ai talents can activate	Gloom	T_GLOOM
dumb ai uses	T_GLOOM
sick warg	26668	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
AI took for target	26889	gloomy fox	::	27287	Tarrugund, the lone alchemist	4	<	100
gloomy giant venus flytrap	26667	dumb ai talents can activate	Gloom	T_GLOOM
dumb ai uses	T_GLOOM
deformed giant grey rat	26883	dumb ai talents can use	Reproach	T_REPROACH
dumb ai uses	T_REPROACH
[TARGET] Passing target	deformed great wolf	from	sick poison ivy	to	Tarrugund, the lone alchemist
[PROJECTOR] starting dam	23.081642425234
[PROJECTOR] after difficulty dam	23.081642425234
[PROJECTOR] res	0	1	 on dam	11.540821212617
[PROJECTOR] after resists dam	11.540821212617
[PROJECTOR] after flat damage armor	11.540821212617
[PROJECTOR] final dam	11.540821212617
[LOG]	
[LOG]	#UID:27287:0#Tarrugund, the lone alchemist hits gloomy fox for #LIGHT_RED#12 fire#LAST# damage.
AI took for target	27287	Tarrugund, the lone alchemist	::	26889	gloomy fox	4	<	16
[TARGET] Passing target	sick poison ivy	from	deformed brown bear	to	Tarrugund, the lone alchemist
[TARGET] Passing target	deformed brown bear	from	deformed great wolf	to	Tarrugund, the lone alchemist
AI took for target	26889	gloomy fox	::	1473	Oozemancer	1	<	100
gloomy fox	26889	dumb ai talents can use	Reproach	T_REPROACH
gloomy fox	26889	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_REPROACH
[LOG]	Gloomy fox uses Reproach.
[MIND CRIT %]	1
checkHit	11	17.5
=> chance to hit	34
[LOG]	Oozemancer resists the mind attack!
[PROJECTOR] starting dam	9.3084342652145
[PROJECTOR] after difficulty dam	9.3084342652145
[PROJECTOR] res	0	1	 on dam	9.3084342652145
[PROJECTOR] after resists dam	9.3084342652145
[PROJECTOR] after flat damage armor	9.3084342652145
[PROJECTOR] final dam	9.3084342652145
[Mitosis] chance	31	 => 	6.0963689201757
checkHit	11	11.285677639146
=> chance to hit	50
[PROJECTOR] starting dam	18.616868530429
[PROJECTOR] after difficulty dam	18.616868530429
[PROJECTOR] res	0	1	 on dam	18.616868530429
[PROJECTOR] after resists dam	18.616868530429
[PROJECTOR] after flat damage armor	18.616868530429
[PROJECTOR] final dam	18.616868530429
[LOG]	#UID:26889:0#Gloomy fox hits Oozemancer for #YELLOW#10 mind#LAST# damage.
[LOG]	#UID:26889:0#Gloomy fox hits Tarrugund, the lone alchemist for #YELLOW#19 mind#LAST# damage.
deformed giant grey rat	26883	dumb ai talents can use	Reproach	T_REPROACH
dumb ai uses	T_REPROACH
[PROJECTOR] starting dam	23.081642425234
[PROJECTOR] after difficulty dam	23.081642425234
[PROJECTOR] res	0	1	 on dam	11.540821212617
[PROJECTOR] after resists dam	11.540821212617
[PROJECTOR] after flat damage armor	11.540821212617
[PROJECTOR] final dam	11.540821212617
[LOG]	
[LOG]	#UID:27287:0#Tarrugund, the lone alchemist hits gloomy fox for #LIGHT_RED#12 fire#LAST# damage.
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	6
Adding entity	27339	after	1473
[ATTACK] attacking with innate combat
[ATTACK] to 	Oozemancer	 :: 	7.3858635731678	3	5	2.4	::	1
checkHit	14	2.4
=> chance to hit	79
[ATTACK] raw dam	7.3858635731678	versus	5	0.3	with APR	3
[ATTACK] after armor	5.3858635731678
[ATTACK] after range	5
[PHYS CRIT %]	1
[ATTACK] after crit	5
[ATTACK] after mult	5
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	3	0.97	 on dam	5
[PROJECTOR] after resists dam	4.85
[PROJECTOR] after flat damage armor	4.85
[PROJECTOR] final dam	4.85
[Mitosis] chance	31	 => 	3.3928440477362
[SOUND] loading from	/data/sound/creatures/foxes/attack_1.ogg	:=:	sound "/data/sound/creatures/foxes/attack_1.ogg" : <static>
[PROJECTOR] starting dam	152.90862649656
[PROJECTOR] after difficulty dam	152.90862649656
[PROJECTOR] res	0	1	 on dam	152.90862649656
[PROJECTOR] after resists dam	152.90862649656
[PROJECTOR] after flat damage armor	152.90862649656
[PROJECTOR] final dam	152.90862649656
[BounceSlime] found possible actor	sick warg	22	20	distance	2
[BounceSlime] found possible actor	Ivuma the sick giant white rat	22	25	distance	6
[BounceSlime] found possible actor	deformed wolf	21	20	distance	1
[BounceSlime] found possible actor	deformed giant brown rat	25	23	distance	6
Adding entity	27340	after	1473
[LOG]	#UID:1473:0#Oozemancer hits gloomy fox for #LIGHT_GREEN#153 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed gloomy fox!#{normal}#
[LOG]	#UID:26889:0#Gloomy fox hits Oozemancer for #aaaaaa#5 physical#LAST# damage.
AI took for target	27287	Tarrugund, the lone alchemist	::	26664	deformed wolf	9	<	16
[PROJECTOR] starting dam	152.90862649656
[PROJECTOR] after difficulty dam	152.90862649656
[PROJECTOR] res	0	1	 on dam	152.90862649656
[PROJECTOR] after resists dam	152.90862649656
[PROJECTOR] after flat damage armor	152.90862649656
[PROJECTOR] final dam	152.90862649656
Loading tile	object/staff_elm.png
[PROFILE] filtering save of 	uniques	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[SOUND] loading from	/data/sound/creatures/rats/rat_die_2.ogg	:=:	sound "/data/sound/creatures/rats/rat_die_2.ogg" : <static>
[BounceSlime] found possible actor	deformed wolf	21	20	distance	5
[BounceSlime] found possible actor	sick warg	22	20	distance	5
[BounceSlime] found possible actor	deformed giant brown rat	24	27	distance	3
[BounceSlime] found possible actor	deformed giant brown rat	25	23	distance	4
[BounceSlime] found possible actor	deformed wolf	25	25	distance	3
[BounceSlime] found possible actor	deformed giant grey rat	26	25	distance	4
Adding entity	27341	after	1473
[LOG]	#UID:1473:0#Oozemancer hits Ivuma the sick giant white rat for #LIGHT_GREEN#153 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed Ivuma the sick giant white rat!#{normal}#
[SOUND] loading from	/data/sound/creatures/rats/rat_1.ogg	:=:	sound "/data/sound/creatures/rats/rat_1.ogg" : <static>
[LOG]	
[ATTACK] attacking with	mossy mindstar
[ATTACK] to 	deformed wolf	 :: 	20.518920039022	22.886031606776	1	6.85	::	1
checkHit	22	6.85
=> chance to hit	88
[ATTACK] raw dam	20.518920039022	versus	1	0.3	with APR	22.886031606776
[ATTACK] after armor	20.518920039022
[ATTACK] after range	20
[PHYS CRIT %]	5.5
[ATTACK] after crit	20
[ATTACK] after mult	20
[PROJECTOR] starting dam	20
[PROJECTOR] after difficulty dam	20
[PROJECTOR] res	0	1	 on dam	20
[PROJECTOR] after resists dam	20
[PROJECTOR] after flat damage armor	20
[PROJECTOR] final dam	20
[ATTACK] attacking with	mossy mindstar
[ATTACK] to 	deformed wolf	 :: 	20.518920039022	22.886031606776	1	6.85	::	1
checkHit	22	6.85
=> chance to hit	88
[ATTACK] raw dam	20.518920039022	versus	1	0.3	with APR	22.886031606776
[ATTACK] after armor	20.518920039022
[ATTACK] after range	21
[PHYS CRIT %]	5.5
[ATTACK] after crit	21
[ATTACK] after mult	21
checkHit	25.5	7.4105872243332
=> chance to hit	95
[PROJECTOR] starting dam	21
[PROJECTOR] after difficulty dam	21
[PROJECTOR] res	0	1	 on dam	21
[PROJECTOR] after resists dam	21
[PROJECTOR] after flat damage armor	21
[PROJECTOR] final dam	21
[LOG]	#UID:1473:0#Oozemancer hits deformed wolf for #LIGHT_GREEN#20 nature#LAST#, #YELLOW#21 mind#LAST# damage (total 41.00).
[PROJECTOR] starting dam	152.90862649656
[PROJECTOR] after difficulty dam	152.90862649656
[PROJECTOR] res	0	1	 on dam	152.90862649656
[PROJECTOR] after resists dam	152.90862649656
[PROJECTOR] after flat damage armor	152.90862649656
[PROJECTOR] final dam	152.90862649656
[BounceSlime] found possible actor	deformed giant brown rat	23	26	distance	2
[BounceSlime] found possible actor	deformed giant brown rat	25	23	distance	2
[BounceSlime] found possible actor	deformed giant grey rat	25	24	distance	1
[BounceSlime] found possible actor	gloomy giant venus flytrap	29	21	distance	6
[BounceSlime] found possible actor	deformed brown bear	30	23	distance	5
Adding entity	27342	after	1473
[PROJECTOR] starting dam	152.90862649656
[PROJECTOR] after difficulty dam	152.90862649656
[PROJECTOR] res	0	1	 on dam	152.90862649656
[PROJECTOR] after resists dam	152.90862649656
[PROJECTOR] after flat damage armor	152.90862649656
[PROJECTOR] final dam	152.90862649656
[BounceSlime] found possible actor	deformed giant brown rat	25	23	distance	4
[BounceSlime] found possible actor	deformed giant grey rat	25	24	distance	3
Adding entity	27343	after	1473
[LOG]	#UID:1473:0#Oozemancer hits deformed giant brown rat for #LIGHT_GREEN#153 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed deformed giant brown rat!#{normal}#
[PROJECTOR] starting dam	152.90862649656
[PROJECTOR] after difficulty dam	152.90862649656
[PROJECTOR] res	0	1	 on dam	152.90862649656
[PROJECTOR] after resists dam	152.90862649656
[PROJECTOR] after flat damage armor	152.90862649656
[PROJECTOR] final dam	152.90862649656
[BounceSlime] found possible actor	deformed wolf	20	19	distance	6
[BounceSlime] found possible actor	sick warg	22	19	distance	5
[BounceSlime] found possible actor	sick poison ivy	25	18	distance	5
[BounceSlime] found possible actor	deformed giant grey rat	25	24	distance	1
[BounceSlime] found possible actor	gloomy giant venus flytrap	29	21	distance	4
[BounceSlime] found possible actor	deformed brown bear	29	22	distance	4
Adding entity	27344	after	1473
checkHit	9.500510558863	25.5
=> chance to hit	11
[LOG]	Deformed wolf is poisoned!
[ATTACK] attacking with innate combat
[ATTACK] to 	Oozemancer	 :: 	9.5590833788394	3	5	2.4	::	1
checkHit	15	2.4
=> chance to hit	82
[ATTACK] raw dam	9.5590833788394	versus	5	0.3	with APR	3
[ATTACK] after armor	7.5590833788394
[ATTACK] after range	7
[PHYS CRIT %]	1
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	3	0.97	 on dam	7
[PROJECTOR] after resists dam	6.79
[PROJECTOR] after flat damage armor	6.79
[PROJECTOR] final dam	6.79
[Mitosis] chance	31	 => 	4.9106642134087
[LOG]	#UID:26664:0#Deformed wolf hits Oozemancer for #aaaaaa#7 physical#LAST# damage.
[PROJECTOR] starting dam	30.340422565052
[PROJECTOR] after difficulty dam	30.340422565052
[PROJECTOR] res	0	1	 on dam	30.340422565052
[PROJECTOR] after resists dam	30.340422565052
[PROJECTOR] after flat damage armor	30.340422565052
[PROJECTOR] final dam	30.340422565052
[LOG]	
[LOG]	#UID:1473:0#Oozemancer hits deformed wolf for #LIGHT_GREEN#31 nature#LAST# damage.
[LOG]	Oozemancer uses Acid Splash.
[MIND CRIT %]	6
[PROJECTOR] starting dam	54.395355123163
[PROJECTOR] after difficulty dam	54.395355123163
[PROJECTOR] res	0	1	 on dam	54.395355123163
[PROJECTOR] after resists dam	54.395355123163
[PROJECTOR] after flat damage armor	54.395355123163
[PROJECTOR] final dam	54.395355123163
[PROJECTOR] starting dam	54.395355123163
[PROJECTOR] after difficulty dam	54.395355123163
[PROJECTOR] res	0	1	 on dam	54.395355123163
[PROJECTOR] after resists dam	54.395355123163
[PROJECTOR] after flat damage armor	54.395355123163
[PROJECTOR] final dam	54.395355123163
[PROJECTOR] starting dam	54.395355123163
[PROJECTOR] after difficulty dam	54.395355123163
[PROJECTOR] res	0	1	 on dam	54.395355123163
[PROJECTOR] after resists dam	54.395355123163
[PROJECTOR] after flat damage armor	54.395355123163
[PROJECTOR] final dam	54.395355123163
AI took for target	27287	Tarrugund, the lone alchemist	::	26668	sick warg	9	<	16
[LOG]	#UID:1473:0#Oozemancer hits sick warg for #GREEN#55 acid#LAST# damage.
[LOG]	#UID:1473:0#Oozemancer hits deformed wolf for #GREEN#55 acid#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed deformed wolf!#{normal}#
[PROJECTOR] starting dam	152.90862649656
[PROJECTOR] after difficulty dam	152.90862649656
[PROJECTOR] res	0	1	 on dam	152.90862649656
[PROJECTOR] after resists dam	152.90862649656
[PROJECTOR] after flat damage armor	152.90862649656
[PROJECTOR] final dam	152.90862649656
[BounceSlime] found possible actor	sick warg	21	20	distance	4
[BounceSlime] found possible actor	deformed brown bear	29	22	distance	6
[BounceSlime] found possible actor	gloomy giant venus flytrap	29	21	distance	5
Adding entity	27345	after	1473
[PROJECTOR] starting dam	152.90862649656
[PROJECTOR] after difficulty dam	152.90862649656
[PROJECTOR] res	20	0.8	 on dam	152.90862649656
[PROJECTOR] after resists dam	122.32690119725
[PROJECTOR] after flat damage armor	122.32690119725
[PROJECTOR] final dam	122.32690119725
deformed great wolf	26887	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
checkHit	9.5043949744708	25.5
=> chance to hit	11
[LOG]	Sick warg is poisoned!
[PROJECTOR] starting dam	30.340422565052
[PROJECTOR] after difficulty dam	30.340422565052
[PROJECTOR] res	0	1	 on dam	30.340422565052
[PROJECTOR] after resists dam	30.340422565052
[PROJECTOR] after flat damage armor	30.340422565052
[PROJECTOR] final dam	30.340422565052
[LOG]	
[LOG]	#UID:1473:0#Oozemancer hits sick warg for #LIGHT_GREEN#31 nature#LAST# damage.
[ATTACK] attacking with	mossy mindstar
[ATTACK] to 	sick warg	 :: 	20.518920039022	22.886031606776	5	10.85	::	1
checkHit	22	10.85
=> chance to hit	78
[LOG]	Oozemancer misses sick warg.
[ATTACK] attacking with	mossy mindstar
[ATTACK] to 	sick warg	 :: 	20.518920039022	22.886031606776	5	10.85	::	1
checkHit	22	10.85
=> chance to hit	78
[ATTACK] raw dam	20.518920039022	versus	5	0.3	with APR	22.886031606776
[ATTACK] after armor	20.518920039022
[ATTACK] after range	20
[PHYS CRIT %]	5.5
[ATTACK] after crit	20
[ATTACK] after mult	20
checkHit	25.5	7.3844252360729
=> chance to hit	95
[PROJECTOR] starting dam	20
[PROJECTOR] after difficulty dam	20
[PROJECTOR] res	0	1	 on dam	20
[PROJECTOR] after resists dam	20
[PROJECTOR] after flat damage armor	20
[PROJECTOR] final dam	20
[LOG]	#UID:1473:0#Oozemancer hits sick warg for #YELLOW#20 mind#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	Oozemancer	 :: 	9.963103268893	5	5	2.4	::	1
checkHit	22.5	2.4
=> chance to hit	100
[ATTACK] raw dam	9.963103268893	versus	5	0.3	with APR	5
[ATTACK] after armor	9.963103268893
[ATTACK] after range	9
[PHYS CRIT %]	1
[ATTACK] after crit	9
[ATTACK] after mult	9
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	3	0.97	 on dam	9
[PROJECTOR] after resists dam	8.73
[PROJECTOR] after flat damage armor	8.73
[PROJECTOR] final dam	8.73
[Mitosis] chance	31	 => 	6.6520244546818
[LOG]	#UID:26668:0#Sick warg hits Oozemancer for #aaaaaa#9 physical#LAST# damage.
checkHit	9.5043949744708	25.5
=> chance to hit	11
[TARGET] Passing target	deformed wolf	from	deformed brown bear	to	Tarrugund, the lone alchemist
[PROJECTOR] starting dam	54.612760617094
[PROJECTOR] after difficulty dam	54.612760617094
[PROJECTOR] res	0	1	 on dam	54.612760617094
[PROJECTOR] after resists dam	54.612760617094
[PROJECTOR] after flat damage armor	54.612760617094
[PROJECTOR] final dam	54.612760617094
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:30:0#warg claw#WHITE#.
[LOG]	
[LOG]	#UID:1473:0#Oozemancer hits sick warg for #LIGHT_GREEN#55 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed sick warg!#{normal}#
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	6
Adding entity	27346	after	1473
AI took for target	26667	gloomy giant venus flytrap	::	1473	Oozemancer	81	<	100
[LOG]	Deformed brown bear speeds up.
[LOG]	
AI took for target	26886	deformed brown bear	::	1473	Oozemancer	25	<	100
deformed wolf	26888	dumb ai talents can activate	Gloom	T_GLOOM
dumb ai uses	T_GLOOM
checkHit	17.137914175319	25.5
=> chance to hit	30
[LOG]	Deformed brown bear is poisoned!
[PROJECTOR] starting dam	30.340422565052
[PROJECTOR] after difficulty dam	30.340422565052
[PROJECTOR] res	20	0.8	 on dam	30.340422565052
[PROJECTOR] after resists dam	24.272338052042
[PROJECTOR] after flat damage armor	24.272338052042
[PROJECTOR] final dam	24.272338052042
[LOG]	
[LOG]	#UID:1473:0#Oozemancer hits deformed brown bear for #LIGHT_GREEN#25 nature#LAST# damage.
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[PROJECTOR] starting dam	30.340422565052
[PROJECTOR] after difficulty dam	30.340422565052
[PROJECTOR] res	20	0.8	 on dam	30.340422565052
[PROJECTOR] after resists dam	24.272338052042
[PROJECTOR] after flat damage armor	24.272338052042
[PROJECTOR] final dam	24.272338052042
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:17:0#bear paw#WHITE#.
[LOG]	
[LOG]	#UID:1473:0#Oozemancer hits deformed brown bear for #LIGHT_GREEN#25 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed deformed brown bear!#{normal}#
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	6
Adding entity	27347	after	1473
[LOG]	#00ff00##UID:637:0#Talent Acid Splash is ready to use.
[LOG]	
[PROJECTOR] starting dam	152.90862649656
[PROJECTOR] after difficulty dam	152.90862649656
[PROJECTOR] res	0	1	 on dam	152.90862649656
[PROJECTOR] after resists dam	152.90862649656
[PROJECTOR] after flat damage armor	152.90862649656
[PROJECTOR] final dam	152.90862649656
[LOG]	#UID:1473:0#Oozemancer hits gloomy giant venus flytrap for #LIGHT_GREEN#153 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed gloomy giant venus flytrap!#{normal}#
deformed great wolf	26887	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
[LOG]	
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[LOG]	
[LOG]	#00ff00##UID:636:0#Talent Mucus is ready to use.
[LOG]	
deformed great wolf	26887	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
[LOG]	Oozemancer uses Mucus.
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	6
Adding entity	27348	after	1473
[PROJECTOR] starting dam	152.90862649656
[PROJECTOR] after difficulty dam	152.90862649656
[PROJECTOR] res	0	1	 on dam	152.90862649656
[PROJECTOR] after resists dam	152.90862649656
[PROJECTOR] after flat damage armor	152.90862649656
[PROJECTOR] final dam	152.90862649656
[LOG]	#UID:1473:0#Oozemancer hits sick poison ivy for #LIGHT_GREEN#153 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed sick poison ivy!#{normal}#
[LOG]	
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[LOG]	
AI took for target	27287	Tarrugund, the lone alchemist	::	26888	deformed wolf	81	<	16
[LOG]	Tarrugund, the lone alchemist says: 'Help! Deformed wolf to the south!'
[EMOTE] added	Help! Deformed wolf to the south!	15	29
[LOG]	
AI took for target	26888	deformed wolf	::	1473	Oozemancer	64	<	100
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	6
Adding entity	27349	after	1473
deformed great wolf	26887	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
[LOG]	Deformed great wolf howls
[PROJECTOR] starting dam	152.90862649656
[PROJECTOR] after difficulty dam	152.90862649656
[PROJECTOR] res	0	1	 on dam	152.90862649656
[PROJECTOR] after resists dam	152.90862649656
[PROJECTOR] after flat damage armor	152.90862649656
[PROJECTOR] final dam	152.90862649656
[BounceSlime] found possible actor	deformed great wolf	15	37	distance	2
[BounceSlime] found possible actor	deformed brown bear	15	38	distance	3
Adding entity	27350	after	1473
[LOG]	#UID:1473:0#Oozemancer hits deformed wolf for #LIGHT_GREEN#153 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed deformed wolf!#{normal}#
[LOG]	
[PROJECTOR] starting dam	152.90862649656
[PROJECTOR] after difficulty dam	152.90862649656
[PROJECTOR] res	1.8867741364223	0.98113225863578	 on dam	152.90862649656
[PROJECTOR] after resists dam	150.02358607946
[PROJECTOR] after flat damage armor	150.02358607946
[PROJECTOR] final dam	150.02358607946
[BounceSlime] found possible actor	deformed brown bear	15	38	distance	1
Adding entity	27351	after	1473
[LOG]	#UID:1473:0#Oozemancer hits deformed great wolf for #LIGHT_GREEN#151 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed deformed great wolf!#{normal}#
[PROJECTOR] starting dam	152.90862649656
[PROJECTOR] after difficulty dam	152.90862649656
[PROJECTOR] res	20	0.8	 on dam	152.90862649656
[PROJECTOR] after resists dam	122.32690119725
[PROJECTOR] after flat damage armor	122.32690119725
[PROJECTOR] final dam	122.32690119725
[LOG]	Deformed brown bear slows down.
[LOG]	#UID:1473:0#Oozemancer hits deformed brown bear for #LIGHT_GREEN#123 nature#LAST# damage.
AI took for target	27287	Tarrugund, the lone alchemist	::	26663	deformed brown bear	81	<	16
[LOG]	
Tarrugund, the lone alchemist	27287	dumb ai talents can use	Heat	T_HEAT
dumb ai uses	T_HEAT
[LOG]	Tarrugund, the lone alchemist casts Heat.
[LOG]	Deformed brown bear is on fire!
[PROJECTOR] starting dam	23.081642425234
[PROJECTOR] after difficulty dam	23.081642425234
[PROJECTOR] res	20	0.8	 on dam	11.540821212617
[PROJECTOR] after resists dam	9.2326569700935
[PROJECTOR] after flat damage armor	9.2326569700935
[PROJECTOR] final dam	9.2326569700935
[LOG]	
[LOG]	#UID:27287:0#Tarrugund, the lone alchemist hits deformed brown bear for #LIGHT_RED#10 fire#LAST# damage.
[LOG]	Slime Spit is still on cooldown for 1 turns.
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[PROJECTOR] starting dam	23.081642425234
[PROJECTOR] after difficulty dam	23.081642425234
[PROJECTOR] res	20	0.8	 on dam	11.540821212617
[PROJECTOR] after resists dam	9.2326569700935
[PROJECTOR] after flat damage armor	9.2326569700935
[PROJECTOR] final dam	9.2326569700935
[LOG]	Deformed brown bear speeds up.
[LOG]	
[LOG]	#UID:27287:0#Tarrugund, the lone alchemist hits deformed brown bear for #LIGHT_RED#10 fire#LAST# damage.
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	6
Adding entity	27352	after	1473
[PROJECTOR] starting dam	152.90862649656
[PROJECTOR] after difficulty dam	152.90862649656
[PROJECTOR] res	20	0.8	 on dam	152.90862649656
[PROJECTOR] after resists dam	122.32690119725
[PROJECTOR] after flat damage armor	122.32690119725
[PROJECTOR] final dam	122.32690119725
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:17:0#bear paw#WHITE#.
[LOG]	#UID:1473:0#Oozemancer hits deformed brown bear for #LIGHT_GREEN#123 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed deformed brown bear!#{normal}#
[LOG]	
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[LOG]	
[LOG]	#00ff00##UID:636:0#Talent Mucus is ready to use.
[LOG]	
Using cached font	/data/font/DroidSansMono.ttf	12
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSans.ttf	14
<====	100	100	0	533	844
====>	100	100	0	533	844
[LOG]	Oozemancer deactivates Mitosis.
[LOG]	Oozemancer activates Mitosis.
[LOG]	Oozemancer deactivates Psiblades.
Disabling psiblade	mossy mindstar
Disabling psiblade	mossy mindstar
[LOG]	Oozemancer activates Psiblades.
Activating psiblade	mossy mindstar
Activating psiblade	mossy mindstar
[LOG]	
[QUEST] try update status on	Oozemancer	escort-duty-heart-gloom-1	100	nil
[LOG]	#LIGHT_GREEN#Quest 'Escort: lone alchemist (level 1 of Heart of the Gloom)' is done! #WHITE#(Press 'j' to see the quest log)
[PROFILE] filtering save of 	escorts	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[CHAT] loaded	welcome	table: 0x13e97268
[CHAT] loaded	done	table: 0x13e916d8
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
==UNREG part 	Tarrugund, the lone alchemist	party27287
[LOG]	
[CHAT] selected	[Improve talent Psiblades (+1 level(s))]	function: 0x13e92730	done
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[CHAT] selected	Thank you.	nil	nil
Using cached font	/data/font/DroidSansMono.ttf	12
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSans.ttf	14
<====	100	100	0	533	844
====>	100	100	0	533	844
[Identify]	Chamekor	true
[LOG]	Oozemancer picks up (a.): #SALMON##UID:26874:0#Chamekor (10-12 power, 2 apr, acid damage)#LAST#.
[Identify]	rough leather belt of the mind	true
[LOG]	Oozemancer picks up (b.): #00FF80##UID:26895:0#rough leather belt of the mind#LAST#.
[Identify]	ametrine	true
[LOG]	Oozemancer picks up (i.): #FFFFFF##UID:26899:0#ametrine#LAST#.
[Identify]	zircon	true
[LOG]	Oozemancer picks up (k.): #FFFFFF##UID:26898:0#zircon#LAST#.
AI took for target	26881	sick poison ivy	::	1473	Oozemancer	64	<	100
[LOG]	Oozemancer uses Mucus.
[LOG]	Ran for 25 turns (stop reason: hostile spotted to the east (sick poison ivy)).
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	6
Adding entity	27367	after	1473
[LOG]	
[PROJECTOR] starting dam	152.90862649656
[PROJECTOR] after difficulty dam	152.90862649656
[PROJECTOR] res	0	1	 on dam	152.90862649656
[PROJECTOR] after resists dam	152.90862649656
[PROJECTOR] after flat damage armor	152.90862649656
[PROJECTOR] final dam	152.90862649656
[BounceSlime] found possible actor	sick white wolf	44	26	distance	5
Adding entity	27368	after	1473
[LOG]	#UID:1473:0#Oozemancer hits sick poison ivy for #LIGHT_GREEN#153 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed sick poison ivy!#{normal}#
[PROJECTOR] starting dam	152.90862649656
[PROJECTOR] after difficulty dam	152.90862649656
[PROJECTOR] res	0	1	 on dam	152.90862649656
[PROJECTOR] after resists dam	152.90862649656
[PROJECTOR] after flat damage armor	152.90862649656
[PROJECTOR] final dam	152.90862649656
[LOG]	
sick white wolf	26891	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
[LOG]	Resting starts...
[HEALING]	1473	Oozemancer	for	0
[HEALING]	1473	Oozemancer	for	0.025
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[HEALING]	1473	Oozemancer	for	0.05
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
AI took for target	26891	sick white wolf	::	1473	Oozemancer	100	<	100
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the east (sick white wolf)).
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	6
Adding entity	27369	after	1473
[LOG]	
[PROJECTOR] starting dam	152.90862649656
[PROJECTOR] after difficulty dam	152.90862649656
[PROJECTOR] res	0	1	 on dam	152.90862649656
[PROJECTOR] after resists dam	152.90862649656
[PROJECTOR] after flat damage armor	152.90862649656
[PROJECTOR] final dam	152.90862649656
[LOG]	#UID:1473:0#Oozemancer hits sick white wolf for #LIGHT_GREEN#153 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed sick white wolf!#{normal}#
[LOG]	
[LOG]	Resting starts...
[HEALING]	1473	Oozemancer	for	0
[HEALING]	1473	Oozemancer	for	0.025
[HEALING]	1473	Oozemancer	for	0.05
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[HEALING]	1473	Oozemancer	for	0.075
[LOG]	Rested for 3 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	#00ff00##UID:636:0#Talent Mucus is ready to use.
AI took for target	26666	deformed giant brown mouse	::	1473	Oozemancer	100	<	100
AI took for target	26890	deformed giant rabbit	::	1473	Oozemancer	36	<	100
[LOG]	Oozemancer uses Mucus.
[LOG]	Ran for 10 turns (stop reason: hostile spotted to the east (deformed giant rabbit)).
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	6
Adding entity	27370	after	1473
[PROJECTOR] starting dam	152.90862649656
[PROJECTOR] after difficulty dam	152.90862649656
[PROJECTOR] res	0	1	 on dam	152.90862649656
[PROJECTOR] after resists dam	152.90862649656
[PROJECTOR] after flat damage armor	152.90862649656
[PROJECTOR] final dam	152.90862649656
[BounceSlime] found possible actor	deformed giant brown mouse	34	6	distance	4
Adding entity	27371	after	1473
[LOG]	#UID:1473:0#Oozemancer hits deformed giant rabbit for #LIGHT_GREEN#153 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed deformed giant rabbit!#{normal}#
[LOG]	
[PROJECTOR] starting dam	152.90862649656
[PROJECTOR] after difficulty dam	152.90862649656
[PROJECTOR] res	0	1	 on dam	152.90862649656
[PROJECTOR] after resists dam	152.90862649656
[PROJECTOR] after flat damage armor	152.90862649656
[PROJECTOR] final dam	152.90862649656
[SOUND] loading from	/data/sound/creatures/rats/rat_die_1.ogg	:=:	sound "/data/sound/creatures/rats/rat_die_1.ogg" : <static>
[LOG]	#UID:1473:0#Oozemancer hits deformed giant brown mouse for #LIGHT_GREEN#153 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed deformed giant brown mouse!#{normal}#
[LOG]	
[LOG]	Resting starts...
[HEALING]	1473	Oozemancer	for	0
[HEALING]	1473	Oozemancer	for	0.025
[HEALING]	1473	Oozemancer	for	0.05
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[HEALING]	1473	Oozemancer	for	0.075
[LOG]	Rested for 3 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	#00ff00##UID:636:0#Talent Mucus is ready to use.
[LOG]	#YELLOW_GREEN#There is a ladder to worldmap here (press '<', '>' or right click to use).
AI took for target	26665	sick white wolf	::	1473	Oozemancer	16	<	100
[LOG]	Oozemancer uses Mucus.
[LOG]	Ran for 31 turns (stop reason: hostile spotted to the northwest (sick white wolf)).
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	6
Adding entity	27372	after	1473
[PROJECTOR] starting dam	152.90862649656
[PROJECTOR] after difficulty dam	152.90862649656
[PROJECTOR] res	2.5379168158004	0.974620831842	 on dam	152.90862649656
[PROJECTOR] after resists dam	149.02793275189
[PROJECTOR] after flat damage armor	149.02793275189
[PROJECTOR] final dam	149.02793275189
[BounceSlime] found possible actor	deformed giant brown rat	15	11	distance	3
Adding entity	27373	after	1473
[LOG]	#UID:1473:0#Oozemancer hits sick white wolf for #LIGHT_GREEN#150 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed sick white wolf!#{normal}#
[PROJECTOR] starting dam	152.90862649656
[PROJECTOR] after difficulty dam	152.90862649656
[PROJECTOR] res	0	1	 on dam	152.90862649656
[PROJECTOR] after resists dam	152.90862649656
[PROJECTOR] after flat damage armor	152.90862649656
[PROJECTOR] final dam	152.90862649656
[LOG]	
[LOG]	Resting starts...
[HEALING]	1473	Oozemancer	for	0
[HEALING]	1473	Oozemancer	for	0.025
[LOG]	Rested for 1 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[Identify]	citrine	true
[LOG]	Oozemancer picks up (j.): #FFFFFF##UID:26894:0#citrine#LAST#.
[Identify]	citrine	true
[LOG]	Oozemancer picks up (j.): #FFFFFF##UID:26897:0#citrine#LAST#.
[LOG]	#00ff00##UID:636:0#Talent Mucus is ready to use.
[LOG]	#YELLOW_GREEN#There is a ladder to worldmap here (press '<', '>' or right click to use).
AI took for target	26885	gloomy dire wolf	::	1473	Oozemancer	49	<	100
gloomy dire wolf	26885	dumb ai talents can use	Agony	T_AGONY
gloomy dire wolf	26885	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
[LOG]	Gloomy dire wolf howls
AI took for target	26885	gloomy dire wolf	::	1473	Oozemancer	49	<	100
gloomy dire wolf	26885	dumb ai talents can use	Agony	T_AGONY
dumb ai uses	T_AGONY
[LOG]	Gloomy dire wolf uses Agony.
[MIND CRIT %]	1
[LOG]	Ran for 26 turns (stop reason: detrimental status effect).
[LOG]	Oozemancer is writhing in agony!
[LOG]	Oozemancer uses Mucus.
[LOG]	
Loading tile	talents/agony.png
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	6
Adding entity	27374	after	1473
checkHit	11	17.5
=> chance to hit	34
[PROJECTOR] starting dam	2
[PROJECTOR] after difficulty dam	2
[PROJECTOR] res	0	1	 on dam	2
[PROJECTOR] after resists dam	2
[PROJECTOR] after flat damage armor	2
[PROJECTOR] final dam	2
[Mitosis] chance	31	 => 	1.3098591549296
[LOG]	#UID:26885:0#Gloomy dire wolf hits Oozemancer for #YELLOW#2 mind#LAST# damage.
[LOG]	
checkHit	11	17.5
=> chance to hit	34
[LOG]	Oozemancer resists the mind attack!
[PROJECTOR] starting dam	2.5
[PROJECTOR] after difficulty dam	2.5
[PROJECTOR] res	0	1	 on dam	2.5
[PROJECTOR] after resists dam	2.5
[PROJECTOR] after flat damage armor	2.5
[PROJECTOR] final dam	2.5
[Mitosis] chance	31	 => 	1.6577540106952
[LOG]	#UID:26885:0#Gloomy dire wolf hits Oozemancer for #YELLOW#3 mind#LAST# damage.
[LOG]	
[LOG]	Oozemancer uses Acid Splash.
[MIND CRIT %]	6
[PROJECTOR] starting dam	54.395355123163
[PROJECTOR] after difficulty dam	54.395355123163
[PROJECTOR] res	0	1	 on dam	54.395355123163
[PROJECTOR] after resists dam	54.395355123163
[PROJECTOR] after flat damage armor	54.395355123163
[PROJECTOR] final dam	54.395355123163
[LOG]	#UID:1473:0#Oozemancer hits gloomy dire wolf for #GREEN#55 acid#LAST# damage.
checkHit	9.5101125982509	25.5
=> chance to hit	11
[LOG]	Gloomy dire wolf is poisoned!
checkHit	11	17.5
=> chance to hit	34
[LOG]	Oozemancer resists the mind attack!
[PROJECTOR] starting dam	3.5
[PROJECTOR] after difficulty dam	3.5
[PROJECTOR] res	0	1	 on dam	3.5
[PROJECTOR] after resists dam	3.5
[PROJECTOR] after flat damage armor	3.5
[PROJECTOR] final dam	3.5
[Mitosis] chance	31	 => 	2.3586956521739
[LOG]	#UID:26885:0#Gloomy dire wolf hits Oozemancer for #YELLOW#4 mind#LAST# damage.
[PROJECTOR] starting dam	30.340422565052
[PROJECTOR] after difficulty dam	30.340422565052
[PROJECTOR] res	0	1	 on dam	30.340422565052
[PROJECTOR] after resists dam	30.340422565052
[PROJECTOR] after flat damage armor	30.340422565052
[PROJECTOR] final dam	30.340422565052
[LOG]	
[LOG]	#UID:1473:0#Oozemancer hits gloomy dire wolf for #LIGHT_GREEN#31 nature#LAST# damage.
checkHit	9.5101125982509	25.5
=> chance to hit	11
checkHit	11	17.5
=> chance to hit	34
[PROJECTOR] starting dam	10
[PROJECTOR] after difficulty dam	10
[PROJECTOR] res	0	1	 on dam	10
[PROJECTOR] after resists dam	10
[PROJECTOR] after flat damage armor	10
[PROJECTOR] final dam	10
[Mitosis] chance	31	 => 	6.9016697588126
[PARTY] New member, add after	bloated ooze	Oozemancer
Adding entity	27375	after	1473
[LOG]	#UID:26885:0#Gloomy dire wolf hits Oozemancer for #YELLOW#10 mind#LAST# damage.
[PROJECTOR] starting dam	54.612760617094
[PROJECTOR] after difficulty dam	54.612760617094
[PROJECTOR] res	0	1	 on dam	54.612760617094
[PROJECTOR] after resists dam	54.612760617094
[PROJECTOR] after flat damage armor	54.612760617094
[PROJECTOR] final dam	54.612760617094
[LOG]	#UID:1473:0#Oozemancer hits gloomy dire wolf for #LIGHT_GREEN#55 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed gloomy dire wolf!#{normal}#
[LOG]	
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
checkHit	11	17.5
=> chance to hit	34
[LOG]	Oozemancer resists the mind attack!
[PROJECTOR] starting dam	6.5
[PROJECTOR] after difficulty dam	6.5
[PROJECTOR] res	0	1	 on dam	6.5
[PROJECTOR] after resists dam	6.5
[PROJECTOR] after flat damage armor	6.5
[PROJECTOR] final dam	6.5
[Mitosis] chance	31	 => 	4.836
[LOG]	#UID:26885:0#Gloomy dire wolf hits Oozemancer for #YELLOW#7 mind#LAST# damage.
[LOG]	
[LOG]	Oozemancer is no longer writhing in agony.
[LOG]	
[LOG]	Resting starts...
[HEALING]	1473	Oozemancer	for	0
[HEALING]	27375	bloated ooze	for	0
[HEALING]	1473	Oozemancer	for	0.025
[HEALING]	27375	bloated ooze	for	0
[HEALING]	1473	Oozemancer	for	0.05
[HEALING]	27375	bloated ooze	for	0
[SOUND] loading from	/data/sound/creatures/jelly/jelly_2.ogg	:=:	sound "/data/sound/creatures/jelly/jelly_2.ogg" : <static>
[HEALING]	1473	Oozemancer	for	0.075
[HEALING]	27375	bloated ooze	for	0
[HEALING]	1473	Oozemancer	for	0.1
[HEALING]	27375	bloated ooze	for	0
[HEALING]	1473	Oozemancer	for	0.125
[HEALING]	27375	bloated ooze	for	0
[LOG]	#00ff00##UID:637:0#Talent Acid Splash is ready to use.
[HEALING]	1473	Oozemancer	for	0.15
[HEALING]	27375	bloated ooze	for	0
[HEALING]	1473	Oozemancer	for	0.175
[HEALING]	27375	bloated ooze	for	0
[HEALING]	1473	Oozemancer	for	0.2
[HEALING]	27375	bloated ooze	for	0
[HEALING]	1473	Oozemancer	for	0.225
[HEALING]	27375	bloated ooze	for	0
[HEALING]	1473	Oozemancer	for	0.25
[HEALING]	27375	bloated ooze	for	0
[HEALING]	1473	Oozemancer	for	0.275
[HEALING]	27375	bloated ooze	for	0
[HEALING]	1473	Oozemancer	for	0.3
[HEALING]	27375	bloated ooze	for	0
[LOG]	#PINK#Your summoned bloated ooze disappears.
[SOUND] loading from	/data/sound/creatures/jelly/jelly_die_1.ogg	:=:	sound "/data/sound/creatures/jelly/jelly_die_1.ogg" : <static>
==UNREG part 	bloated ooze	party27375
[HEALING]	1473	Oozemancer	for	0.325
[LOG]	#00ff00##UID:636:0#Talent Mucus is ready to use.
[HEALING]	1473	Oozemancer	for	0.35
[HEALING]	1473	Oozemancer	for	0.375
[HEALING]	1473	Oozemancer	for	0.4
[HEALING]	1473	Oozemancer	for	0.425
[HEALING]	1473	Oozemancer	for	0.45
[HEALING]	1473	Oozemancer	for	0.475
[HEALING]	1473	Oozemancer	for	0.5
[HEALING]	1473	Oozemancer	for	0.525
[HEALING]	1473	Oozemancer	for	0.55
[HEALING]	1473	Oozemancer	for	0.575
[HEALING]	1473	Oozemancer	for	0.6
[HEALING]	1473	Oozemancer	for	0.625
[HEALING]	1473	Oozemancer	for	0.65
[HEALING]	1473	Oozemancer	for	0.675
[HEALING]	1473	Oozemancer	for	0.7
[HEALING]	1473	Oozemancer	for	0.725
[HEALING]	1473	Oozemancer	for	0.75
[HEALING]	1473	Oozemancer	for	0.775
[HEALING]	1473	Oozemancer	for	0.8
[HEALING]	1473	Oozemancer	for	0.825
[HEALING]	1473	Oozemancer	for	0.85
[LOG]	Rested for 34 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Today is the 78th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
[Identify]	copper ring	true
[LOG]	Oozemancer picks up (a.): #FFFFFF##UID:26893:0#copper ring#LAST#.
[LOG]	#YELLOW_GREEN#There is a ladder to the next level here (press '<', '>' or right click to use).
[LOG]	Ran for 18 turns (stop reason: at exit).
[LOG]	
[LOG]	#YELLOW_GREEN#There is a ladder to worldmap here (press '<', '>' or right click to use).
[LOG]	Ran for 12 turns (stop reason: at exit).
[LOG]	
[LOG]	#YELLOW_GREEN#There is a ladder to the next level here (press '<', '>' or right click to use).
[LOG]	Ran for 12 turns (stop reason: at exit).
[LOG]	
[LOG]	Resting starts...
[HEALING]	1473	Oozemancer	for	0
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
move 0 x 0
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[EVENT HANDLER]: Got a HIDDEN/FOCUS_LOST event, going idle.
[ENGINE] Setting requested FPS to 2 (500 ms)
move 0 x 0
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[EVENT HANDLER]: Got a SHOW/FOCUS_GAINED event, restoring full FPS.
[ENGINE] Setting requested FPS to 30 (33 ms)
[LOG]	You gain 0.35 gold from the transmogrification of #00FF80##UID:26895:0#rough leather belt of the mind#LAST#.
[LOG]	You gain 24.05 gold from the transmogrification of #SALMON##UID:26874:0#Chamekor (10-12 power, 2 apr, acid damage)#LAST#.
[LOG]	You gain 0.05 gold from the transmogrification of #FFFFFF##UID:26893:0#copper ring#LAST#.
Make wait background texture 1568 : 1920x1080 (2048, 2048)
Wait finished, counted 0, 67 ticks
Make wait background texture 1595 : 1920x1080 (2048, 2048)
C Map size 34:19 :: 646
C Map seens texture: 1600 (60x60)
Loading entities file from memory	/data/general/objects/egos/lite.lua
Loading entities file from memory	/data/general/objects/egos/infusions.lua
Loading entities file from memory	/data/general/objects/egos/wands.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/wands-powers.lua
Loading entities file from memory	/data/general/objects/egos/totems.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/totems-powers.lua
Loading entities file from memory	/data/general/objects/egos/torques.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/torques-powers.lua
Loading entities file from memory	/data/general/objects/egos/digger.lua
Loading entities file from memory	/data/general/objects/egos/rings.lua
Loading entities file from memory	/data/general/objects/egos/amulets.lua
Loading entities file from memory	/data/general/objects/egos/staves.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data/general/objects/egos/bow.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/sling.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
Loading entities file from memory	/data/general/objects/egos/robe.lua
Loading entities file from memory	/data/general/objects/egos/light-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/helm.lua
Loading entities file from memory	/data/general/objects/egos/wizard-hat.lua
Loading entities file from memory	/data/general/objects/egos/light-boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/gloves.lua
Loading entities file from memory	/data/general/objects/egos/cloak.lua
Loading entities file from memory	/data/general/objects/egos/belt.lua
Side octoroom	44	25	0.76621572449131
Side octoroom	38	36	0.72525745017661
Side octoroom	28	44	0.79922823971345
Side octoroom	15	41	0.7644987000877
Side octoroom	8	31	0.71446647139456
Side octoroom	7	18	0.73895182882567
Side octoroom	15	9	0.73899117707414
Side octoroom	28	7	0.71540199697182
Side octoroom	40	12	0.78745221666491
Loading tile	terrain/ladder_up.png
Loading tile	npc/vermin_rodent_giant_crystal_rat.png
Loading tile	npc/vermin_rodent_giant_grey_mouse.png
[TOME ENTITY FILTER] selected Ego	38.321565886336	65.5
[TOME ENTITY FILTER] selected Ego	29.378233906319	65.5
[TOME ENTITY FILTER] selected Ego	39.344544688786	65.5
[TOME ENTITY FILTER] selected Ego	55.595267527526	65.5
[TOME ENTITY FILTER] selected basic	104.30963017671	112.5
Loading tile	object/hboots_iron.png
[TOME ENTITY FILTER] selected basic	87.651563397993	112.5
Loading tile	object/leather_rough.png
[TOME ENTITY FILTER] selected basic	90.013597725777	112.5
Loading tile	object/sword_iron.png
[TOME ENTITY FILTER] selected basic	97.855780409965	112.5
Wait finished, counted 937, 620 ticks
Assigned events list
[1] = {
}
[2] = {
}
[3] = {
  [1] = bligthed-soil
}
Not gone east, no backup guardian
Running on level loads	heart-gloom-2
[LOG]	#YELLOW_GREEN#There is a ladder to the previous level here (press '<', '>' or right click to use).
[PARTY] New member, add after	Oozemancer	Oozemancer
Adding entity	1473	after	1473
Entering tier1 zone for escort	tier1.2	0	2
[1] = true
[2] = true
[TOME ENTITY FILTER] selected basic	81.557752131498	105.5
Placing portal at 	41	13
Loading tile	terrain/underground_floor4.png
[CHAT] loaded	welcome	table: 0x1103d2a8
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[QUEST] given to	table: 0x0f1d4588	escort-duty-heart-gloom-2
[LOG]	#LIGHT_GREEN#Accepted quest ''! #WHITE#(Press 'j' to see the quest log)
Updating zone name	Heart of the Gloom (2)
C Map minimap texture: 1245 (50x50; 64x64)
[CHAT] selected	#LIGHT_GREEN#[Pretend to help but when it is time you will use a Ziguranth technique to make the portal fizzle. @npcname@ will be sent to Zigur to be 'dealt with' properly.]#WHITE#
Lead on; I will protect you.	function: 0x053e4738	nil
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	6
Adding entity	28412	after	1473
[PROJECTOR] starting dam	152.90862649656
[PROJECTOR] after difficulty dam	152.90862649656
[PROJECTOR] res	2.0271078938589	0.97972892106141	 on dam	152.90862649656
[PROJECTOR] after resists dam	149.80900365845
[PROJECTOR] after flat damage armor	149.80900365845
[PROJECTOR] final dam	149.80900365845
[BounceSlime] found possible actor	gloomy giant grey mouse	27	32	distance	2
[BounceSlime] found possible actor	deformed wolf	27	33	distance	1
Adding entity	28413	after	1473
[LOG]	#UID:1473:0#Oozemancer hits gloomy fox for #LIGHT_GREEN#150 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed gloomy fox!#{normal}#
[PROJECTOR] starting dam	152.90862649656
[PROJECTOR] after difficulty dam	152.90862649656
[PROJECTOR] res	0	1	 on dam	152.90862649656
[PROJECTOR] after resists dam	152.90862649656
[PROJECTOR] after flat damage armor	152.90862649656
[PROJECTOR] final dam	152.90862649656
[BounceSlime] found possible actor	gloomy giant grey mouse	27	32	distance	1
Adding entity	28414	after	1473
[LOG]	#UID:1473:0#Oozemancer hits deformed wolf for #LIGHT_GREEN#153 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed deformed wolf!#{normal}#
[PROJECTOR] starting dam	152.90862649656
[PROJECTOR] after difficulty dam	152.90862649656
[PROJECTOR] res	0	1	 on dam	152.90862649656
[PROJECTOR] after resists dam	152.90862649656
[PROJECTOR] after flat damage armor	152.90862649656
[PROJECTOR] final dam	152.90862649656
[BounceSlime] found possible actor	gloomy giant venus flytrap	28	26	distance	6
Adding entity	28415	after	1473
[LOG]	#UID:1473:0#Oozemancer hits gloomy giant grey mouse for #LIGHT_GREEN#153 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed gloomy giant grey mouse!#{normal}#
AI took for target	28107	gloomy giant venus flytrap	::	28407	Zeriyon, the lone alchemist	81	<	100
AI took for target	28110	gloomy giant venus flytrap	::	1473	Oozemancer	81	<	100
AI took for target	28112	gloomy giant venus flytrap	::	28407	Zeriyon, the lone alchemist	9	<	100
AI took for target	28115	gloomy giant venus flytrap	::	28407	Zeriyon, the lone alchemist	100	<	100
[LOG]	Oozemancer uses Mucus.
[LOG]	
[LOG]	Oozemancer uses Acid Splash.
[MIND CRIT %]	6
[PROJECTOR] starting dam	54.395355123163
[PROJECTOR] after difficulty dam	54.395355123163
[PROJECTOR] res	0	1	 on dam	54.395355123163
[PROJECTOR] after resists dam	54.395355123163
[PROJECTOR] after flat damage armor	54.395355123163
[PROJECTOR] final dam	54.395355123163
[LOG]	#UID:1473:0#Oozemancer hits gloomy giant venus flytrap for #GREEN#55 acid#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed gloomy giant venus flytrap!#{normal}#
[PROJECTOR] starting dam	152.90862649656
[PROJECTOR] after difficulty dam	152.90862649656
[PROJECTOR] res	0	1	 on dam	152.90862649656
[PROJECTOR] after resists dam	152.90862649656
[PROJECTOR] after flat damage armor	152.90862649656
[PROJECTOR] final dam	152.90862649656
[BounceSlime] found possible actor	gloomy giant grey mouse	34	25	distance	6
[BounceSlime] found possible actor	deformed black bear	27	20	distance	6
[BounceSlime] found possible actor	sick warg	25	21	distance	6
[BounceSlime] found possible actor	sick warg	23	24	distance	5
Adding entity	28416	after	1473
[LOG]	#UID:1473:0#Oozemancer hits gloomy giant venus flytrap for #LIGHT_GREEN#153 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed gloomy giant venus flytrap!#{normal}#
AI took for target	28407	Zeriyon, the lone alchemist	::	28112	gloomy giant venus flytrap	9	<	16
Using cached font	/data/font/DroidSans-Bold.ttf	16
[LOG]	Zeriyon, the lone alchemist says: 'Help! Gloomy giant venus flytrap to the south!'
[EMOTE] added	Help! Gloomy giant venus flytrap to the south!	29	34
[PROJECTOR] starting dam	152.90862649656
[PROJECTOR] after difficulty dam	152.90862649656
[PROJECTOR] res	0	1	 on dam	152.90862649656
[PROJECTOR] after resists dam	152.90862649656
[PROJECTOR] after flat damage armor	152.90862649656
[PROJECTOR] final dam	152.90862649656
gloomy giant venus flytrap	28112	dumb ai talents can activate	Gloom	T_GLOOM
dumb ai uses	T_GLOOM
[TARGET] Passing target	deformed giant rabbit	from	gloomy giant venus flytrap	to	Zeriyon, the lone alchemist
gloomy giant venus flytrap	28115	dumb ai talents can activate	Gloom	T_GLOOM
dumb ai uses	T_GLOOM
[LOG]	
Using cached font	/data/font/DroidSans-Bold.ttf	16
[LOG]	Zeriyon, the lone alchemist says: 'Help! Gloomy giant venus flytrap to the south!'
[EMOTE] added	Help! Gloomy giant venus flytrap to the south!	28	32
[LOG]	
AI took for target	28100	deformed black bear	::	28407	Zeriyon, the lone alchemist	81	<	100
checkHit	6.8198100431197	25.5
=> chance to hit	4
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[PROJECTOR] starting dam	30.340422565052
[PROJECTOR] after difficulty dam	30.340422565052
[PROJECTOR] res	0	1	 on dam	30.340422565052
[PROJECTOR] after resists dam	30.340422565052
[PROJECTOR] after flat damage armor	30.340422565052
[PROJECTOR] final dam	30.340422565052
AI took for target	28095	sick warg	::	28407	Zeriyon, the lone alchemist	81	<	100
[LOG]	
deformed black bear	28100	dumb ai talents can use	Reproach	T_REPROACH
dumb ai uses	T_REPROACH
[LOG]	Deformed black bear uses Reproach.
checkHit	6.8198100431197	25.5
=> chance to hit	4
AI took for target	28095	sick warg	::	1473	Oozemancer	64	<	100
[PROJECTOR] starting dam	54.612760617094
[PROJECTOR] after difficulty dam	54.612760617094
[PROJECTOR] res	0	1	 on dam	54.612760617094
[PROJECTOR] after resists dam	54.612760617094
[PROJECTOR] after flat damage armor	54.612760617094
[PROJECTOR] final dam	54.612760617094
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	6
Adding entity	28417	after	1473
[LOG]	
sick warg	28095	dumb ai talents can use	Blindside	T_BLINDSIDE
sick warg	28095	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_BLINDSIDE
[LOG]	Sick warg uses Blindside.
[SOUND] loading from	/data/sound/talents/teleport.ogg	:=:	sound "/data/sound/talents/teleport.ogg" : <static>
[ATTACK] attacking with innate combat
[ATTACK] to 	Oozemancer	 :: 	11.82086891571	5	5	2.4	::	1.4104423820156
checkHit	23	2.4
=> chance to hit	100
[ATTACK] raw dam	11.82086891571	versus	5	0.3	with APR	5
[ATTACK] after armor	11.82086891571
[ATTACK] after range	11
[PHYS CRIT %]	1
[ATTACK] after crit	11
[ATTACK] after mult	15.514866202171
[PROJECTOR] starting dam	15.514866202171
[PROJECTOR] after difficulty dam	15.514866202171
[PROJECTOR] res	3	0.97	 on dam	15.514866202171
[PROJECTOR] after resists dam	15.049420216106
[PROJECTOR] after flat damage armor	15.049420216106
[PROJECTOR] final dam	15.049420216106
[Mitosis] chance	31	 => 	9.8563104232246
[LOG]	#UID:28095:0#Sick warg hits Oozemancer for #aaaaaa#16 physical#LAST# damage.
checkHit	10.785125323507	25.5
=> chance to hit	14
[LOG]	Sick warg is poisoned!
[PROJECTOR] starting dam	30.340422565052
[PROJECTOR] after difficulty dam	30.340422565052
[PROJECTOR] res	0	1	 on dam	30.340422565052
[PROJECTOR] after resists dam	30.340422565052
[PROJECTOR] after flat damage armor	30.340422565052
[PROJECTOR] final dam	30.340422565052
[LOG]	
[LOG]	#UID:1473:0#Oozemancer hits sick warg for #LIGHT_GREEN#31 nature#LAST# damage.
[ATTACK] attacking with	mossy mindstar
[ATTACK] to 	sick warg	 :: 	20.046980411106	20.668203483917	5	20.311212156127	::	1
checkHit	22	20.311212156127
=> chance to hit	55
[ATTACK] raw dam	20.046980411106	versus	5	0.3	with APR	20.668203483917
[ATTACK] after armor	20.046980411106
[ATTACK] after range	21
[PHYS CRIT %]	5.5
[ATTACK] after crit	21
[ATTACK] after mult	21
[PROJECTOR] starting dam	21
[PROJECTOR] after difficulty dam	21
[PROJECTOR] res	0	1	 on dam	21
[PROJECTOR] after resists dam	21
[PROJECTOR] after flat damage armor	21
[PROJECTOR] final dam	21
[ATTACK] attacking with	mossy mindstar
[ATTACK] to 	sick warg	 :: 	20.046980411106	20.668203483917	5	20.311212156127	::	1
checkHit	22	20.311212156127
=> chance to hit	55
[ATTACK] raw dam	20.046980411106	versus	5	0.3	with APR	20.668203483917
[ATTACK] after armor	20.046980411106
[ATTACK] after range	21
[PHYS CRIT %]	5.5
[ATTACK] after crit	21
[ATTACK] after mult	21
checkHit	25.5	7.564612838056
=> chance to hit	95
[PROJECTOR] starting dam	21
[PROJECTOR] after difficulty dam	21
[PROJECTOR] res	0	1	 on dam	21
[PROJECTOR] after resists dam	21
[PROJECTOR] after flat damage armor	21
[PROJECTOR] final dam	21
[LOG]	#UID:1473:0#Oozemancer hits sick warg for #LIGHT_GREEN#21 nature#LAST#, #YELLOW#21 mind#LAST# damage (total 42.00).
sick warg	28095	dumb ai talents can use	Attack	T_ATTACK
sick warg	28095	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
[LOG]	Sick warg howls
Using cached font	/data/font/DroidSans-Bold.ttf	16
[LOG]	Zeriyon, the lone alchemist says: 'Help! Sick warg to the northwest!'
[EMOTE] added	Help! Sick warg to the northwest!	29	34
checkHit	10.785125323507	25.5
=> chance to hit	14
[LOG]	#ORANGE#Sick warg shrugs off the effect 'Poisoned'!
[LOG]	Sick warg stops being poisoned.
[TARGET] Passing target	sick warg	from	deformed black bear	to	Oozemancer
[TARGET] Passing target	deformed great wolf	from	deformed black bear	to	Oozemancer
[LOG]	
deformed great wolf	28109	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
sick white wolf	28113	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
Zeriyon, the lone alchemist	28407	dumb ai talents can use	Heat	T_HEAT
Zeriyon, the lone alchemist	28407	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with	ash magestaff
[ATTACK] to 	sick warg	 :: 	9.4597272388131	3	5	11.2	::	1
checkHit	6	11.2
=> chance to hit	37
[LOG]	Zeriyon, the lone alchemist misses sick warg.
checkHit	10.785125323507	25.5
=> chance to hit	14
[LOG]	Sick warg is poisoned!
deformed black bear	28090	dumb ai talents can use	Reproach	T_REPROACH
dumb ai uses	T_REPROACH
[PROJECTOR] starting dam	30.340422565052
[PROJECTOR] after difficulty dam	30.340422565052
[PROJECTOR] res	0	1	 on dam	30.340422565052
[PROJECTOR] after resists dam	30.340422565052
[PROJECTOR] after flat damage armor	30.340422565052
[PROJECTOR] final dam	30.340422565052
AI took for target	28095	sick warg	::	28407	Zeriyon, the lone alchemist	1	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	Zeriyon, the lone alchemist	 :: 	11.82086891571	5	3	3.7	::	1
checkHit	23	3.7
=> chance to hit	99
[ATTACK] raw dam	11.82086891571	versus	3	0.3	with APR	5
[ATTACK] after armor	11.82086891571
[ATTACK] after range	11
[PHYS CRIT %]	1
[ATTACK] after crit	11
[ATTACK] after mult	11
[PROJECTOR] starting dam	11
[PROJECTOR] after difficulty dam	11
[PROJECTOR] res	0	1	 on dam	11
[PROJECTOR] after resists dam	11
[PROJECTOR] after flat damage armor	11
[PROJECTOR] final dam	11
[LOG]	
[LOG]	#UID:1473:0#Oozemancer hits sick warg for #LIGHT_GREEN#31 nature#LAST# damage.
[LOG]	#UID:28095:0#Sick warg hits Zeriyon, the lone alchemist for #aaaaaa#11 physical#LAST# damage.
[ATTACK] attacking with	mossy mindstar
[ATTACK] to 	sick warg	 :: 	20.046980411106	20.668203483917	5	11.2	::	1
checkHit	22	11.2
=> chance to hit	77
[LOG]	Oozemancer misses sick warg.
[ATTACK] attacking with	mossy mindstar
[ATTACK] to 	sick warg	 :: 	20.046980411106	20.668203483917	5	11.2	::	1
checkHit	22	11.2
=> chance to hit	77
[ATTACK] raw dam	20.046980411106	versus	5	0.3	with APR	20.668203483917
[ATTACK] after armor	20.046980411106
[ATTACK] after range	22
[PHYS CRIT %]	5.5
[ATTACK] after crit	22
[ATTACK] after mult	22
checkHit	25.5	7.564612838056
=> chance to hit	95
[PROJECTOR] starting dam	22
[PROJECTOR] after difficulty dam	22
[PROJECTOR] res	0	1	 on dam	22
[PROJECTOR] after resists dam	22
[PROJECTOR] after flat damage armor	22
[PROJECTOR] final dam	22
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:30:0#warg claw#WHITE#.
[LOG]	#UID:1473:0#Oozemancer hits sick warg for #YELLOW#22 mind#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed sick warg!#{normal}#
AI took for target	28407	Zeriyon, the lone alchemist	::	28100	deformed black bear	25	<	16
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[LOG]	#00ff00##UID:637:0#Talent Acid Splash is ready to use.
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	6
[LOG]	#{bold}#Oozemancer's mind surges with critical power!#{normal}#
Adding entity	28418	after	1473
deformed black bear	28090	dumb ai talents can use	Reproach	T_REPROACH
dumb ai uses	T_REPROACH
AI took for target	28108	sick warg	::	1473	Oozemancer	81	<	100
Zeriyon, the lone alchemist	28407	dumb ai talents can use	Heat	T_HEAT
dumb ai uses	T_HEAT
[LOG]	Zeriyon, the lone alchemist casts Heat.
[LOG]	Deformed black bear is on fire!
[PROJECTOR] starting dam	23.873529388181
[PROJECTOR] after difficulty dam	23.873529388181
[PROJECTOR] res	20	0.8	 on dam	11.93676469409
[PROJECTOR] after resists dam	9.5494117552722
[PROJECTOR] after flat damage armor	9.5494117552722
[PROJECTOR] final dam	9.5494117552722
[LOG]	
[LOG]	#UID:28407:0#Zeriyon, the lone alchemist hits deformed black bear for #LIGHT_RED#10 fire#LAST# damage.
[LOG]	Oozemancer uses Grasping Moss.
[SPELL CRIT %]	4
[MIND CRIT %]	6
[LOG]	Oozemancer uses Acid Splash.
[MIND CRIT %]	6
[PROJECTOR] starting dam	54.395355123163
[PROJECTOR] after difficulty dam	54.395355123163
[PROJECTOR] res	5.831482289669	0.94168517710331	 on dam	54.395355123163
[PROJECTOR] after resists dam	51.223299622753
[PROJECTOR] after flat damage armor	51.223299622753
[PROJECTOR] final dam	51.223299622753
[PROJECTOR] starting dam	54.395355123163
[PROJECTOR] after difficulty dam	54.395355123163
[PROJECTOR] res	0	1	 on dam	54.395355123163
[PROJECTOR] after resists dam	54.395355123163
[PROJECTOR] after flat damage armor	54.395355123163
[PROJECTOR] final dam	54.395355123163
[PROJECTOR] starting dam	54.395355123163
[PROJECTOR] after difficulty dam	54.395355123163
[PROJECTOR] res	0	1	 on dam	54.395355123163
[PROJECTOR] after resists dam	54.395355123163
[PROJECTOR] after flat damage armor	54.395355123163
[PROJECTOR] final dam	54.395355123163
[LOG]	#UID:1473:0#Oozemancer hits deformed brown bear for #GREEN#52 acid#LAST# damage.
[LOG]	#UID:1473:0#Oozemancer hits deformed black bear for #GREEN#55 acid#LAST# damage.
[LOG]	#UID:1473:0#Oozemancer hits sick warg for #GREEN#55 acid#LAST# damage.
deformed black bear	28100	dumb ai talents can use	Reproach	T_REPROACH
dumb ai uses	T_REPROACH
[LOG]	Deformed black bear uses Reproach.
checkHit	18.211285164383	25.5
=> chance to hit	32
[LOG]	Deformed black bear is poisoned!
[PROJECTOR] starting dam	7.170115288777
[PROJECTOR] after difficulty dam	7.170115288777
[PROJECTOR] res	23.648114110145	0.76351885889855	 on dam	7.170115288777
[PROJECTOR] after resists dam	5.4745182434581
[PROJECTOR] after flat damage armor	5.4745182434581
[PROJECTOR] final dam	5.4745182434581
checkHit	18.211285164383	25.5
=> chance to hit	32
checkHit	18.211285164383	25.5
=> chance to hit	32
[LOG]	#ORANGE#Deformed black bear shrugs off the effect 'Pinned to the ground'!
checkHit	10.756068871687	25.5
=> chance to hit	14
[LOG]	Sick warg is poisoned!
checkHit	18.204099031128	25.5
=> chance to hit	32
[LOG]	Deformed brown bear is poisoned!
[LOG]	#UID:1473:0#Oozemancer hits deformed black bear for #LIGHT_GREEN#6 nature#LAST# damage.
[PROJECTOR] starting dam	23.873529388181
[PROJECTOR] after difficulty dam	23.873529388181
[PROJECTOR] res	20	0.8	 on dam	11.93676469409
[PROJECTOR] after resists dam	9.5494117552722
[PROJECTOR] after flat damage armor	9.5494117552722
[PROJECTOR] final dam	9.5494117552722
[PROJECTOR] starting dam	30.340422565052
[PROJECTOR] after difficulty dam	30.340422565052
[PROJECTOR] res	23.648114110145	0.76351885889855	 on dam	30.340422565052
[PROJECTOR] after resists dam	23.165484815369
[PROJECTOR] after flat damage armor	23.165484815369
[PROJECTOR] final dam	23.165484815369
[PROJECTOR] starting dam	30.340422565052
[PROJECTOR] after difficulty dam	30.340422565052
[PROJECTOR] res	0	1	 on dam	30.340422565052
[PROJECTOR] after resists dam	30.340422565052
[PROJECTOR] after flat damage armor	30.340422565052
[PROJECTOR] final dam	30.340422565052
[LOG]	
[LOG]	#UID:28407:0#Zeriyon, the lone alchemist hits deformed black bear for #LIGHT_RED#10 fire#LAST# damage.
[LOG]	#UID:1473:0#Oozemancer hits deformed black bear for #LIGHT_GREEN#24 nature#LAST# damage.
[LOG]	#UID:1473:0#Oozemancer hits sick warg for #LIGHT_GREEN#31 nature#LAST# damage.
[PROJECTOR] starting dam	30.340422565052
[PROJECTOR] after difficulty dam	30.340422565052
[PROJECTOR] res	20	0.8	 on dam	30.340422565052
[PROJECTOR] after resists dam	24.272338052042
[PROJECTOR] after flat damage armor	24.272338052042
[PROJECTOR] final dam	24.272338052042
[LOG]	#UID:1473:0#Oozemancer hits deformed brown bear for #LIGHT_GREEN#25 nature#LAST# damage.
checkHit	18.211285164383	25.5
=> chance to hit	32
[LOG]	#ORANGE#Deformed black bear shrugs off the effect 'Poisoned'!
[LOG]	Deformed black bear stops being poisoned.
[PROJECTOR] starting dam	7.170115288777
[PROJECTOR] after difficulty dam	7.170115288777
[PROJECTOR] res	23.648114110145	0.76351885889855	 on dam	7.170115288777
[PROJECTOR] after resists dam	5.4745182434581
[PROJECTOR] after flat damage armor	5.4745182434581
[PROJECTOR] final dam	5.4745182434581
checkHit	18.211285164383	25.5
=> chance to hit	32
[LOG]	Deformed black bear resists!
checkHit	10.756068871687	25.5
=> chance to hit	14
checkHit	18.204099031128	25.5
=> chance to hit	32
[LOG]	#UID:1473:0#Oozemancer hits deformed black bear for #LIGHT_GREEN#6 nature#LAST# damage.
[PROJECTOR] starting dam	23.873529388181
[PROJECTOR] after difficulty dam	23.873529388181
[PROJECTOR] res	20	0.8	 on dam	11.93676469409
[PROJECTOR] after resists dam	9.5494117552722
[PROJECTOR] after flat damage armor	9.5494117552722
[PROJECTOR] final dam	9.5494117552722
[PROJECTOR] starting dam	54.612760617094
[PROJECTOR] after difficulty dam	54.612760617094
[PROJECTOR] res	0	1	 on dam	54.612760617094
[PROJECTOR] after resists dam	54.612760617094
[PROJECTOR] after flat damage armor	54.612760617094
[PROJECTOR] final dam	54.612760617094
[LOG]	
[LOG]	#UID:28407:0#Zeriyon, the lone alchemist hits deformed black bear for #LIGHT_RED#10 fire#LAST# damage.
[PROJECTOR] starting dam	54.612760617094
[PROJECTOR] after difficulty dam	54.612760617094
[PROJECTOR] res	20	0.8	 on dam	54.612760617094
[PROJECTOR] after resists dam	43.690208493675
[PROJECTOR] after flat damage armor	43.690208493675
[PROJECTOR] final dam	43.690208493675
[LOG]	#UID:1473:0#Oozemancer hits deformed brown bear for #LIGHT_GREEN#44 nature#LAST# damage.
sick warg	28108	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
[PROJECTOR] starting dam	7.170115288777
[PROJECTOR] after difficulty dam	7.170115288777
[PROJECTOR] res	23.648114110145	0.76351885889855	 on dam	7.170115288777
[PROJECTOR] after resists dam	5.4745182434581
[PROJECTOR] after flat damage armor	5.4745182434581
[PROJECTOR] final dam	5.4745182434581
checkHit	18.211285164383	25.5
=> chance to hit	32
checkHit	18.211285164383	25.5
=> chance to hit	32
checkHit	10.756068871687	25.5
=> chance to hit	14
checkHit	18.204099031128	25.5
=> chance to hit	32
[LOG]	#UID:1473:0#Oozemancer hits deformed black bear for #LIGHT_GREEN#6 nature#LAST# damage.
[PROJECTOR] starting dam	23.873529388181
[PROJECTOR] after difficulty dam	23.873529388181
[PROJECTOR] res	20	0.8	 on dam	11.93676469409
[PROJECTOR] after resists dam	9.5494117552722
[PROJECTOR] after flat damage armor	9.5494117552722
[PROJECTOR] final dam	9.5494117552722
[PROJECTOR] starting dam	74.030631058728
[PROJECTOR] after difficulty dam	74.030631058728
[PROJECTOR] res	0	1	 on dam	74.030631058728
[PROJECTOR] after resists dam	74.030631058728
[PROJECTOR] after flat damage armor	74.030631058728
[PROJECTOR] final dam	74.030631058728
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:30:0#warg claw#WHITE#.
[ATTACK] attacking with innate combat
[ATTACK] to 	Zeriyon, the lone alchemist	 :: 	11.241607436512	10	3	3.7	::	1
checkHit	22	3.7
=> chance to hit	96
[ATTACK] raw dam	11.241607436512	versus	3	0.3	with APR	10
[ATTACK] after armor	11.241607436512
[ATTACK] after range	11
[PHYS CRIT %]	0
[ATTACK] after crit	11
[ATTACK] after mult	11
[PROJECTOR] starting dam	11
[PROJECTOR] after difficulty dam	11
[PROJECTOR] res	0	1	 on dam	11
[PROJECTOR] after resists dam	11
[PROJECTOR] after flat damage armor	11
[PROJECTOR] final dam	11
[LOG]	
[LOG]	#UID:28407:0#Zeriyon, the lone alchemist hits deformed black bear for #LIGHT_RED#10 fire#LAST# damage.
[LOG]	#UID:28112:0#Gloomy giant venus flytrap hits Zeriyon, the lone alchemist for #aaaaaa#11 physical#LAST# damage.
[PROJECTOR] starting dam	74.030631058728
[PROJECTOR] after difficulty dam	74.030631058728
[PROJECTOR] res	20	0.8	 on dam	74.030631058728
[PROJECTOR] after resists dam	59.224504846982
[PROJECTOR] after flat damage armor	59.224504846982
[PROJECTOR] final dam	59.224504846982
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:17:0#bear paw#WHITE#.
[LOG]	#UID:1473:0#Oozemancer hits deformed brown bear for #LIGHT_GREEN#60 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed deformed brown bear!#{normal}#
AI took for target	28407	Zeriyon, the lone alchemist	::	28112	gloomy giant venus flytrap	1	<	16
checkHit	18.211285164383	25.5
=> chance to hit	32
[LOG]	Deformed black bear is poisoned!
[PROJECTOR] starting dam	7.170115288777
[PROJECTOR] after difficulty dam	7.170115288777
[PROJECTOR] res	23.648114110145	0.76351885889855	 on dam	7.170115288777
[PROJECTOR] after resists dam	5.4745182434581
[PROJECTOR] after flat damage armor	5.4745182434581
[PROJECTOR] final dam	5.4745182434581
checkHit	18.211285164383	25.5
=> chance to hit	32
[LOG]	Deformed black bear resists!
checkHit	19.127474699527	25.5
=> chance to hit	35
checkHit	9.0362091559179	25.5
=> chance to hit	9
[LOG]	#UID:1473:0#Oozemancer hits deformed black bear for #LIGHT_GREEN#6 nature#LAST# damage.
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[PROJECTOR] starting dam	23.873529388181
[PROJECTOR] after difficulty dam	23.873529388181
[PROJECTOR] res	20	0.8	 on dam	11.93676469409
[PROJECTOR] after resists dam	9.5494117552722
[PROJECTOR] after flat damage armor	9.5494117552722
[PROJECTOR] final dam	9.5494117552722
[PROJECTOR] starting dam	30.340422565052
[PROJECTOR] after difficulty dam	30.340422565052
[PROJECTOR] res	23.648114110145	0.76351885889855	 on dam	30.340422565052
[PROJECTOR] after resists dam	23.165484815369
[PROJECTOR] after flat damage armor	23.165484815369
[PROJECTOR] final dam	23.165484815369
[ATTACK] attacking with innate combat
[ATTACK] to 	Zeriyon, the lone alchemist	 :: 	11.241607436512	10	3	3.7	::	1
checkHit	22	3.7
=> chance to hit	96
[ATTACK] raw dam	11.241607436512	versus	3	0.3	with APR	10
[ATTACK] after armor	11.241607436512
[ATTACK] after range	12
[PHYS CRIT %]	0
[ATTACK] after crit	12
[ATTACK] after mult	12
[PROJECTOR] starting dam	12
[PROJECTOR] after difficulty dam	12
[PROJECTOR] res	0	1	 on dam	12
[PROJECTOR] after resists dam	12
[PROJECTOR] after flat damage armor	12
[PROJECTOR] final dam	12
[LOG]	
[LOG]	#UID:28407:0#Zeriyon, the lone alchemist hits deformed black bear for #LIGHT_RED#10 fire#LAST# damage.
[LOG]	#UID:28112:0#Gloomy giant venus flytrap hits Zeriyon, the lone alchemist for #aaaaaa#12 physical#LAST# damage.
[LOG]	#UID:1473:0#Oozemancer hits deformed black bear for #LIGHT_GREEN#24 nature#LAST# damage.
[PROJECTOR] starting dam	30.340422565052
[PROJECTOR] after difficulty dam	30.340422565052
[PROJECTOR] res	2.510290608596	0.97489709391404	 on dam	30.340422565052
[PROJECTOR] after resists dam	29.578789786793
[PROJECTOR] after flat damage armor	29.578789786793
[PROJECTOR] final dam	29.578789786793
[PROJECTOR] starting dam	7.170115288777
[PROJECTOR] after difficulty dam	7.170115288777
[PROJECTOR] res	23.648114110145	0.76351885889855	 on dam	7.170115288777
[PROJECTOR] after resists dam	5.4745182434581
[PROJECTOR] after flat damage armor	5.4745182434581
[PROJECTOR] final dam	5.4745182434581
checkHit	18.211285164383	25.5
=> chance to hit	32
[LOG]	#ORANGE#Deformed black bear shrugs off the effect 'Slow movement'!
[LOG]	Deformed black bear resists!
checkHit	9.0362091559179	25.5
=> chance to hit	9
[LOG]	#UID:1473:0#Oozemancer hits deformed black bear for #LIGHT_GREEN#6 nature#LAST# damage.
deformed black bear	28100	dumb ai talents can use	Reproach	T_REPROACH
dumb ai uses	T_REPROACH
[LOG]	Deformed black bear uses Reproach.
[PROJECTOR] starting dam	23.873529388181
[PROJECTOR] after difficulty dam	23.873529388181
[PROJECTOR] res	20	0.8	 on dam	11.93676469409
[PROJECTOR] after resists dam	9.5494117552722
[PROJECTOR] after flat damage armor	9.5494117552722
[PROJECTOR] final dam	9.5494117552722
[PROJECTOR] starting dam	30.340422565052
[PROJECTOR] after difficulty dam	30.340422565052
[PROJECTOR] res	23.648114110145	0.76351885889855	 on dam	30.340422565052
[PROJECTOR] after resists dam	23.165484815369
[PROJECTOR] after flat damage armor	23.165484815369
[PROJECTOR] final dam	23.165484815369
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:17:0#bear paw#WHITE#.
[ATTACK] attacking with innate combat
[ATTACK] to 	Oozemancer	 :: 	11.241607436512	10	5	2.4	::	1
checkHit	22	2.4
=> chance to hit	99
[ATTACK] raw dam	11.241607436512	versus	5	0.3	with APR	10
[ATTACK] after armor	11.241607436512
[ATTACK] after range	11
[PHYS CRIT %]	0
[ATTACK] after crit	11
[ATTACK] after mult	11
[PROJECTOR] starting dam	11
[PROJECTOR] after difficulty dam	11
[PROJECTOR] res	3	0.97	 on dam	11
[PROJECTOR] after resists dam	10.67
[PROJECTOR] after flat damage armor	10.67
[PROJECTOR] final dam	10.67
[Mitosis] chance	31	 => 	7.665550835358
[LOG]	
[LOG]	#UID:28112:0#Gloomy giant venus flytrap hits Oozemancer for #aaaaaa#11 physical#LAST# damage.
[ATTACK] attacking with	mossy mindstar
[ATTACK] to 	gloomy giant venus flytrap	 :: 	20.046980411106	20.668203483917	1	2.75	::	1
checkHit	22	2.75
=> chance to hit	99
[ATTACK] raw dam	20.046980411106	versus	1	0.3	with APR	20.668203483917
[ATTACK] after armor	20.046980411106
[ATTACK] after range	22
[PHYS CRIT %]	5.5
[ATTACK] after crit	22
[ATTACK] after mult	22
[PROJECTOR] starting dam	22
[PROJECTOR] after difficulty dam	22
[PROJECTOR] res	0	1	 on dam	22
[PROJECTOR] after resists dam	22
[PROJECTOR] after flat damage armor	22
[PROJECTOR] final dam	22
[ATTACK] attacking with	mossy mindstar
[ATTACK] to 	gloomy giant venus flytrap	 :: 	20.046980411106	20.668203483917	1	2.75	::	1
checkHit	22	2.75
=> chance to hit	99
[ATTACK] raw dam	20.046980411106	versus	1	0.3	with APR	20.668203483917
[ATTACK] after armor	20.046980411106
[ATTACK] after range	20
[PHYS CRIT %]	5.5
[ATTACK] after crit	20
[ATTACK] after mult	20
checkHit	25.5	7.4598351470976
=> chance to hit	95
[PROJECTOR] starting dam	20
[PROJECTOR] after difficulty dam	20
[PROJECTOR] res	0	1	 on dam	20
[PROJECTOR] after resists dam	20
[PROJECTOR] after flat damage armor	20
[PROJECTOR] final dam	20
[PROJECTOR] starting dam	54.612760617094
[PROJECTOR] after difficulty dam	54.612760617094
[PROJECTOR] res	2.510290608596	0.97489709391404	 on dam	54.612760617094
[PROJECTOR] after resists dam	53.241821616228
[PROJECTOR] after flat damage armor	53.241821616228
[PROJECTOR] final dam	53.241821616228
[LOG]	#UID:1473:0#Oozemancer hits gloomy giant venus flytrap for #LIGHT_GREEN#22 nature#LAST#, #YELLOW#20 mind#LAST# damage (total 42.00).
AI took for target	28407	Zeriyon, the lone alchemist	::	28112	gloomy giant venus flytrap	9	<	16
Zeriyon, the lone alchemist	28407	dumb ai talents can use	Heat	T_HEAT
dumb ai uses	T_HEAT
[LOG]	Zeriyon, the lone alchemist casts Heat.
[LOG]	Gloomy giant venus flytrap is on fire!
checkHit	19.127474699527	25.5
=> chance to hit	35
checkHit	9.0362091559179	25.5
=> chance to hit	9
[PROJECTOR] starting dam	30.340422565052
[PROJECTOR] after difficulty dam	30.340422565052
[PROJECTOR] res	20	0.8	 on dam	30.340422565052
[PROJECTOR] after resists dam	24.272338052042
[PROJECTOR] after flat damage armor	24.272338052042
[PROJECTOR] final dam	24.272338052042
[PROJECTOR] starting dam	23.873529388181
[PROJECTOR] after difficulty dam	23.873529388181
[PROJECTOR] res	0	1	 on dam	11.93676469409
[PROJECTOR] after resists dam	11.93676469409
[PROJECTOR] after flat damage armor	11.93676469409
[PROJECTOR] final dam	11.93676469409
gloomy giant venus flytrap	28112	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Oozemancer	 :: 	11.241607436512	10	5	2.4	::	1
checkHit	22	2.4
=> chance to hit	99
[ATTACK] raw dam	11.241607436512	versus	5	0.3	with APR	10
[ATTACK] after armor	11.241607436512
[ATTACK] after range	12
[PHYS CRIT %]	0
[ATTACK] after crit	12
[ATTACK] after mult	12
[PROJECTOR] starting dam	12
[PROJECTOR] after difficulty dam	12
[PROJECTOR] res	3	0.97	 on dam	12
[PROJECTOR] after resists dam	11.64
[PROJECTOR] after flat damage armor	11.64
[PROJECTOR] final dam	11.64
[Mitosis] chance	31	 => 	9.0944696897669
[LOG]	
[LOG]	#UID:28407:0#Zeriyon, the lone alchemist hits gloomy giant venus flytrap for #LIGHT_RED#12 fire#LAST# damage.
[LOG]	#UID:28112:0#Gloomy giant venus flytrap hits Oozemancer for #aaaaaa#12 physical#LAST# damage.
[LOG]	#UID:1473:0#Oozemancer hits deformed black bear for #LIGHT_GREEN#25 nature#LAST# damage.
[ATTACK] attacking with	mossy mindstar
[ATTACK] to 	gloomy giant venus flytrap	 :: 	20.046980411106	20.668203483917	1	2.75	::	1
checkHit	22	2.75
=> chance to hit	99
[ATTACK] raw dam	20.046980411106	versus	1	0.3	with APR	20.668203483917
[ATTACK] after armor	20.046980411106
[ATTACK] after range	22
[PHYS CRIT %]	5.5
[ATTACK] after crit	22
[ATTACK] after mult	22
[PROJECTOR] starting dam	22
[PROJECTOR] after difficulty dam	22
[PROJECTOR] res	0	1	 on dam	22
[PROJECTOR] after resists dam	22
[PROJECTOR] after flat damage armor	22
[PROJECTOR] final dam	22
[ATTACK] attacking with	mossy mindstar
[ATTACK] to 	gloomy giant venus flytrap	 :: 	20.046980411106	20.668203483917	1	2.75	::	1
checkHit	22	2.75
=> chance to hit	99
[ATTACK] raw dam	20.046980411106	versus	1	0.3	with APR	20.668203483917
[ATTACK] after armor	20.046980411106
[ATTACK] after range	20
[PHYS CRIT %]	5.5
[ATTACK] after crit	20
[ATTACK] after mult	20
[PROJECTOR] starting dam	74.030631058728
[PROJECTOR] after difficulty dam	74.030631058728
[PROJECTOR] res	2.510290608596	0.97489709391404	 on dam	74.030631058728
[PROJECTOR] after resists dam	72.172247079776
[PROJECTOR] after flat damage armor	72.172247079776
[PROJECTOR] final dam	72.172247079776
[LOG]	#UID:1473:0#Oozemancer hits gloomy giant venus flytrap for #LIGHT_GREEN#22 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed gloomy giant venus flytrap!#{normal}#
AI took for target	28407	Zeriyon, the lone alchemist	::	28115	gloomy giant venus flytrap	81	<	16
Using cached font	/data/font/DroidSans-Bold.ttf	16
[LOG]	Zeriyon, the lone alchemist says: 'Help! Gloomy giant venus flytrap to the east!'
[EMOTE] added	Help! Gloomy giant venus flytrap to the east!	31	36
checkHit	19.127474699527	25.5
=> chance to hit	35
[LOG]	#ORANGE#Deformed black bear shrugs off the effect 'Poisoned'!
[LOG]	Deformed black bear stops being poisoned.
[LOG]	
[MOUSE] pre starting drag'n'drop
[LOG]	Oozemancer uses Nature's Touch.
[MIND CRIT %]	6
[HEALING]	28407	Zeriyon, the lone alchemist	for	147.75297808138
[SOUND] loading from	/data/sound/talents/heal.ogg	:=:	sound "/data/sound/talents/heal.ogg" : <static>
sick white wolf	28113	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
checkHit	19.127474699527	25.5
=> chance to hit	35
[PROJECTOR] starting dam	30.340422565052
[PROJECTOR] after difficulty dam	30.340422565052
[PROJECTOR] res	20	0.8	 on dam	30.340422565052
[PROJECTOR] after resists dam	24.272338052042
[PROJECTOR] after flat damage armor	24.272338052042
[PROJECTOR] final dam	24.272338052042
[TARGET] Passing target	gloomy giant venus flytrap	from	deformed black bear	to	Oozemancer
deformed black bear	28116	dumb ai talents can use	Reproach	T_REPROACH
dumb ai uses	T_REPROACH
[LOG]	
[LOG]	#UID:1473:0#Oozemancer hits deformed black bear for #LIGHT_GREEN#25 nature#LAST# damage.
Using cached font	/data/font/DroidSans-Bold.ttf	16
[LOG]	Zeriyon, the lone alchemist says: 'Help! Gloomy giant venus flytrap to the east!'
[EMOTE] added	Help! Gloomy giant venus flytrap to the east!	32	34
[LOG]	#00ff00##UID:636:0#Talent Mucus is ready to use.
[PROJECTOR] starting dam	30.340422565052
[PROJECTOR] after difficulty dam	30.340422565052
[PROJECTOR] res	20	0.8	 on dam	30.340422565052
[PROJECTOR] after resists dam	24.272338052042
[PROJECTOR] after flat damage armor	24.272338052042
[PROJECTOR] final dam	24.272338052042
[LOG]	Oozemancer uses Mucus.
[LOG]	
[LOG]	#UID:1473:0#Oozemancer hits deformed black bear for #LIGHT_GREEN#25 nature#LAST# damage.
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	6
Adding entity	28419	after	1473
deformed black bear	28116	dumb ai talents can use	Reproach	T_REPROACH
dumb ai uses	T_REPROACH
[LOG]	#00ff00##UID:637:0#Talent Acid Splash is ready to use.
[PROJECTOR] starting dam	30.340422565052
[PROJECTOR] after difficulty dam	30.340422565052
[PROJECTOR] res	20	0.8	 on dam	30.340422565052
[PROJECTOR] after resists dam	24.272338052042
[PROJECTOR] after flat damage armor	24.272338052042
[PROJECTOR] final dam	24.272338052042
[LOG]	
[LOG]	#UID:1473:0#Oozemancer hits deformed black bear for #LIGHT_GREEN#25 nature#LAST# damage.
[PROJECTOR] starting dam	30.340422565052
[PROJECTOR] after difficulty dam	30.340422565052
[PROJECTOR] res	20	0.8	 on dam	30.340422565052
[PROJECTOR] after resists dam	24.272338052042
[PROJECTOR] after flat damage armor	24.272338052042
[PROJECTOR] final dam	24.272338052042
AI took for target	28115	gloomy giant venus flytrap	::	1473	Oozemancer	81	<	100
[LOG]	
[LOG]	#UID:1473:0#Oozemancer hits deformed black bear for #LIGHT_GREEN#25 nature#LAST# damage.
[LOG]	Oozemancer uses Acid Splash.
[MIND CRIT %]	6
[PROJECTOR] starting dam	54.395355123163
[PROJECTOR] after difficulty dam	54.395355123163
[PROJECTOR] res	0	1	 on dam	54.395355123163
[PROJECTOR] after resists dam	54.395355123163
[PROJECTOR] after flat damage armor	54.395355123163
[PROJECTOR] final dam	54.395355123163
[LOG]	#UID:1473:0#Oozemancer hits deformed black bear for #GREEN#55 acid#LAST# damage.
AI took for target	28090	deformed black bear	::	1473	Oozemancer	16	<	100
checkHit	19.127474699527	25.5
=> chance to hit	35
[LOG]	#ORANGE#Deformed black bear shrugs off the effect 'Poisoned'!
[LOG]	Deformed black bear stops being poisoned.
[LOG]	
AI took for target	28090	deformed black bear	::	1473	Oozemancer	9	<	100
checkHit	19.127474699527	25.5
=> chance to hit	35
[LOG]	#ORANGE#Deformed black bear shrugs off the effect 'Poisoned'!
[LOG]	
[ATTACK] attacking with	mossy mindstar
[ATTACK] to 	deformed black bear	 :: 	20.046980411106	20.668203483917	8	6.5	::	1
checkHit	22	6.5
=> chance to hit	89
[ATTACK] raw dam	20.046980411106	versus	8	0.3	with APR	20.668203483917
[ATTACK] after armor	20.046980411106
[ATTACK] after range	22
[PHYS CRIT %]	5.5
[ATTACK] after crit	22
[ATTACK] after mult	22
[PROJECTOR] starting dam	22
[PROJECTOR] after difficulty dam	22
[PROJECTOR] res	20	0.8	 on dam	22
[PROJECTOR] after resists dam	17.6
[PROJECTOR] after flat damage armor	17.6
[PROJECTOR] final dam	17.6
[ATTACK] attacking with	mossy mindstar
[ATTACK] to 	deformed black bear	 :: 	20.046980411106	20.668203483917	8	6.5	::	1
checkHit	22	6.5
=> chance to hit	89
[ATTACK] raw dam	20.046980411106	versus	8	0.3	with APR	20.668203483917
[ATTACK] after armor	20.046980411106
[ATTACK] after range	20
[PHYS CRIT %]	5.5
[ATTACK] after crit	20
[ATTACK] after mult	20
checkHit	25.5	7.946529415412
=> chance to hit	94
[LOG]	Deformed black bear resists the mind attack!
[PROJECTOR] starting dam	10
[PROJECTOR] after difficulty dam	10
[PROJECTOR] res	0	1	 on dam	10
[PROJECTOR] after resists dam	10
[PROJECTOR] after flat damage armor	10
[PROJECTOR] final dam	10
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:17:0#bear paw#WHITE#.
[LOG]	#UID:1473:0#Oozemancer hits deformed black bear for #LIGHT_GREEN#18 nature#LAST#, #YELLOW#10 mind#LAST# damage (total 27.60).
[LOG]	#{bold}##UID:1473:0#Oozemancer killed deformed black bear!#{normal}#
deformed black bear	28116	dumb ai talents can use	Reproach	T_REPROACH
dumb ai uses	T_REPROACH
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
gloomy giant venus flytrap	28103	dumb ai talents can activate	Gloom	T_GLOOM
dumb ai uses	T_GLOOM
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	6
Adding entity	28420	after	1473
[LOG]	
AI took for target	28407	Zeriyon, the lone alchemist	::	28101	deformed brown bear	49	<	16
Zeriyon, the lone alchemist	28407	dumb ai talents can use	Heat	T_HEAT
dumb ai uses	T_HEAT
[LOG]	Zeriyon, the lone alchemist casts Heat.
[LOG]	Deformed brown bear is on fire!
checkHit	17.16057480819	25.5
=> chance to hit	30
[LOG]	Deformed brown bear is poisoned!
[LOG]	#00ff00##UID:645:0#Talent Grasping Moss is ready to use.
[LOG]	
[PROJECTOR] starting dam	23.873529388181
[PROJECTOR] after difficulty dam	23.873529388181
[PROJECTOR] res	24.636774227404	0.75363225772596	 on dam	11.93676469409
[PROJECTOR] after resists dam	8.9959309263507
[PROJECTOR] after flat damage armor	8.9959309263507
[PROJECTOR] final dam	8.9959309263507
[PROJECTOR] starting dam	30.340422565052
[PROJECTOR] after difficulty dam	30.340422565052
[PROJECTOR] res	20	0.8	 on dam	30.340422565052
[PROJECTOR] after resists dam	24.272338052042
[PROJECTOR] after flat damage armor	24.272338052042
[PROJECTOR] final dam	24.272338052042
checkHit	17.16057480819	25.5
=> chance to hit	30
Using cached font	/data/font/DroidSans-Bold.ttf	16
[LOG]	Zeriyon, the lone alchemist says: 'Help! Deformed brown bear to the north!'
[EMOTE] added	Help! Deformed brown bear to the north!	30	35
AI took for target	28101	deformed brown bear	::	28407	Zeriyon, the lone alchemist	16	<	100
[LOG]	
[PROJECTOR] starting dam	23.873529388181
[PROJECTOR] after difficulty dam	23.873529388181
[PROJECTOR] res	24.636774227404	0.75363225772596	 on dam	11.93676469409
[PROJECTOR] after resists dam	8.9959309263507
[PROJECTOR] after flat damage armor	8.9959309263507
[PROJECTOR] final dam	8.9959309263507
[PROJECTOR] starting dam	54.612760617094
[PROJECTOR] after difficulty dam	54.612760617094
[PROJECTOR] res	20	0.8	 on dam	54.612760617094
[PROJECTOR] after resists dam	43.690208493675
[PROJECTOR] after flat damage armor	43.690208493675
[PROJECTOR] final dam	43.690208493675
[LOG]	#UID:28407:0#Zeriyon, the lone alchemist hits deformed brown bear for #LIGHT_RED#9 fire#LAST# damage.
[LOG]	#UID:1473:0#Oozemancer hits deformed brown bear for #LIGHT_GREEN#44 nature#LAST# damage.
sick white wolf	28113	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
checkHit	17.16057480819	25.5
=> chance to hit	30
[LOG]	
[PROJECTOR] starting dam	23.873529388181
[PROJECTOR] after difficulty dam	23.873529388181
[PROJECTOR] res	24.636774227404	0.75363225772596	 on dam	11.93676469409
[PROJECTOR] after resists dam	8.9959309263507
[PROJECTOR] after flat damage armor	8.9959309263507
[PROJECTOR] final dam	8.9959309263507
[PROJECTOR] starting dam	74.030631058728
[PROJECTOR] after difficulty dam	74.030631058728
[PROJECTOR] res	20	0.8	 on dam	74.030631058728
[PROJECTOR] after resists dam	59.224504846982
[PROJECTOR] after flat damage armor	59.224504846982
[PROJECTOR] final dam	59.224504846982
[ATTACK] attacking with innate combat
[ATTACK] to 	Oozemancer	 :: 	20.927350777713	3	5	2.4	::	1
checkHit	21.5	2.4
=> chance to hit	98
[ATTACK] raw dam	20.927350777713	versus	5	0.3	with APR	3
[ATTACK] after armor	18.927350777713
[ATTACK] after range	18
[PHYS CRIT %]	1
[ATTACK] after crit	18
[ATTACK] after mult	18
[PROJECTOR] starting dam	18
[PROJECTOR] after difficulty dam	18
[PROJECTOR] res	3	0.97	 on dam	18
[PROJECTOR] after resists dam	17.46
[PROJECTOR] after flat damage armor	17.46
[PROJECTOR] final dam	17.46
[Mitosis] chance	31	 => 	14.709407298873
[LOG]	#UID:28407:0#Zeriyon, the lone alchemist hits deformed brown bear for #LIGHT_RED#9 fire#LAST# damage.
[LOG]	#UID:1473:0#Oozemancer hits deformed brown bear for #LIGHT_GREEN#60 nature#LAST# damage.
[LOG]	#UID:28101:0#Deformed brown bear hits Oozemancer for #aaaaaa#18 physical#LAST# damage.
checkHit	17.16057480819	25.5
=> chance to hit	30
[LOG]	#ORANGE#Deformed brown bear shrugs off the effect 'Poisoned'!
[LOG]	Deformed brown bear stops being poisoned.
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[LOG]	
[ATTACK] attacking with	mossy mindstar
[ATTACK] to 	deformed brown bear	 :: 	20.046980411106	20.668203483917	7	6.15	::	1
checkHit	22	6.15
=> chance to hit	90
[ATTACK] raw dam	20.046980411106	versus	7	0.3	with APR	20.668203483917
[ATTACK] after armor	20.046980411106
[ATTACK] after range	20
[PHYS CRIT %]	5.5
[ATTACK] after crit	20
[ATTACK] after mult	20
[PROJECTOR] starting dam	20
[PROJECTOR] after difficulty dam	20
[PROJECTOR] res	20	0.8	 on dam	20
[PROJECTOR] after resists dam	16
[PROJECTOR] after flat damage armor	16
[PROJECTOR] final dam	16
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:17:0#bear paw#WHITE#.
[ATTACK] attacking with	mossy mindstar
[ATTACK] to 	deformed brown bear	 :: 	20.046980411106	20.668203483917	7	6.15	::	1
checkHit	22	6.15
=> chance to hit	90
[ATTACK] raw dam	20.046980411106	versus	7	0.3	with APR	20.668203483917
[ATTACK] after armor	20.046980411106
[ATTACK] after range	22
[PHYS CRIT %]	5.5
[ATTACK] after crit	22
[ATTACK] after mult	22
[LOG]	#UID:1473:0#Oozemancer hits deformed brown bear for #LIGHT_GREEN#16 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed deformed brown bear!#{normal}#
[LOG]	
AI took for target	28407	Zeriyon, the lone alchemist	::	28115	gloomy giant venus flytrap	64	<	16
Using cached font	/data/font/DroidSans-Bold.ttf	16
[LOG]	Zeriyon, the lone alchemist says: 'Help! Gloomy giant venus flytrap to the east!'
[EMOTE] added	Help! Gloomy giant venus flytrap to the east!	33	33
[LOG]	#00ff00##UID:637:0#Talent Acid Splash is ready to use.
[LOG]	
[LOG]	#00ff00##UID:617:0#Talent Nature's Touch is ready to use.
[LOG]	
AI took for target	28407	Zeriyon, the lone alchemist	::	28115	gloomy giant venus flytrap	16	<	16
Zeriyon, the lone alchemist	28407	dumb ai talents can use	Heat	T_HEAT
dumb ai uses	T_HEAT
[LOG]	Zeriyon, the lone alchemist casts Heat.
[LOG]	Gloomy giant venus flytrap is on fire!
[PROJECTOR] starting dam	23.873529388181
[PROJECTOR] after difficulty dam	23.873529388181
[PROJECTOR] res	0	1	 on dam	11.93676469409
[PROJECTOR] after resists dam	11.93676469409
[PROJECTOR] after flat damage armor	11.93676469409
[PROJECTOR] final dam	11.93676469409
AI took for target	28115	gloomy giant venus flytrap	::	28407	Zeriyon, the lone alchemist	16	<	100
[LOG]	
[LOG]	#UID:28407:0#Zeriyon, the lone alchemist hits gloomy giant venus flytrap for #LIGHT_RED#12 fire#LAST# damage.
[PROJECTOR] starting dam	23.873529388181
[PROJECTOR] after difficulty dam	23.873529388181
[PROJECTOR] res	0	1	 on dam	11.93676469409
[PROJECTOR] after resists dam	11.93676469409
[PROJECTOR] after flat damage armor	11.93676469409
[PROJECTOR] final dam	11.93676469409
AI took for target	28115	gloomy giant venus flytrap	::	28407	Zeriyon, the lone alchemist	9	<	100
[LOG]	
[LOG]	#UID:28407:0#Zeriyon, the lone alchemist hits gloomy giant venus flytrap for #LIGHT_RED#12 fire#LAST# damage.
[PROJECTOR] starting dam	23.873529388181
[PROJECTOR] after difficulty dam	23.873529388181
[PROJECTOR] res	0	1	 on dam	11.93676469409
[PROJECTOR] after resists dam	11.93676469409
[PROJECTOR] after flat damage armor	11.93676469409
[PROJECTOR] final dam	11.93676469409
checkHit	13	11.286340902233
=> chance to hit	55
[LOG]	#F53CBE#Zeriyon, the lone alchemist is lost in despair!
[LOG]	
[LOG]	#UID:28407:0#Zeriyon, the lone alchemist hits gloomy giant venus flytrap for #LIGHT_RED#12 fire#LAST# damage.
sick white wolf	28113	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
[PROJECTOR] starting dam	23.873529388181
[PROJECTOR] after difficulty dam	23.873529388181
[PROJECTOR] res	0	1	 on dam	11.93676469409
[PROJECTOR] after resists dam	11.93676469409
[PROJECTOR] after flat damage armor	11.93676469409
[PROJECTOR] final dam	11.93676469409
[LOG]	
[LOG]	#UID:28407:0#Zeriyon, the lone alchemist hits gloomy giant venus flytrap for #LIGHT_RED#12 fire#LAST# damage.
[LOG]	#00ff00##UID:636:0#Talent Mucus is ready to use.
[PROJECTOR] starting dam	23.873529388181
[PROJECTOR] after difficulty dam	23.873529388181
[PROJECTOR] res	0	1	 on dam	11.93676469409
[PROJECTOR] after resists dam	11.93676469409
[PROJECTOR] after flat damage armor	11.93676469409
[PROJECTOR] final dam	11.93676469409
[LOG]	Oozemancer uses Mucus.
[LOG]	
[LOG]	#UID:28407:0#Zeriyon, the lone alchemist hits gloomy giant venus flytrap for #LIGHT_RED#12 fire#LAST# damage.
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	6
[LOG]	#{bold}#Oozemancer's mind surges with critical power!#{normal}#
Adding entity	28421	after	1473
[PROJECTOR] starting dam	229.36293974484
[PROJECTOR] after difficulty dam	229.36293974484
[PROJECTOR] res	0	1	 on dam	229.36293974484
[PROJECTOR] after resists dam	229.36293974484
[PROJECTOR] after flat damage armor	229.36293974484
[PROJECTOR] final dam	229.36293974484
[LOG]	#UID:1473:0#Oozemancer hits gloomy giant venus flytrap for #{bold}##LIGHT_GREEN#230 nature#{normal}##LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed gloomy giant venus flytrap!#{normal}#
[LOG]	
[LOG]	Oozemancer uses Nature's Touch.
[MIND CRIT %]	6
[HEALING]	1473	Oozemancer	for	147.75297808138
[LOG]	Zeriyon, the lone alchemist overcomes the gloom
[LOG]	
move 0 x 0
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[EVENT HANDLER]: Got a HIDDEN/FOCUS_LOST event, going idle.
[ENGINE] Setting requested FPS to 2 (500 ms)
move 0 x 0
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[EVENT HANDLER]: Got a SHOW/FOCUS_GAINED event, restoring full FPS.
[ENGINE] Setting requested FPS to 30 (33 ms)
[LOG]	Resting starts...
[HEALING]	1473	Oozemancer	for	0
[HEALING]	28407	Zeriyon, the lone alchemist	for	0
deformed black bear	28116	dumb ai talents can use	Reproach	T_REPROACH
dumb ai uses	T_REPROACH
[HEALING]	1473	Oozemancer	for	0.025
[HEALING]	28407	Zeriyon, the lone alchemist	for	0
[HEALING]	1473	Oozemancer	for	0.05
[HEALING]	28407	Zeriyon, the lone alchemist	for	0
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[LOG]	
sick white wolf	28113	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
deformed black bear	28116	dumb ai talents can use	Reproach	T_REPROACH
dumb ai uses	T_REPROACH
AI took for target	28104	gloomy giant venus flytrap	::	1473	Oozemancer	25	<	100
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	6
Adding entity	28422	after	1473
deformed black bear	28116	dumb ai talents can use	Reproach	T_REPROACH
dumb ai uses	T_REPROACH
[PROJECTOR] starting dam	152.90862649656
[PROJECTOR] after difficulty dam	152.90862649656
[PROJECTOR] res	1.628363262575	0.98371636737425	 on dam	152.90862649656
[PROJECTOR] after resists dam	150.41871859738
[PROJECTOR] after flat damage armor	150.41871859738
[PROJECTOR] final dam	150.41871859738
[LOG]	#UID:1473:0#Oozemancer hits gloomy giant venus flytrap for #LIGHT_GREEN#151 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed gloomy giant venus flytrap!#{normal}#
[LOG]	
[LOG]	#00ff00##UID:617:0#Talent Nature's Touch is ready to use.
[LOG]	
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[SOUND] loading from	/data/sound/creatures/rats/rat_3.ogg	:=:	sound "/data/sound/creatures/rats/rat_3.ogg" : <static>
AI took for target	28096	gloomy giant grey mouse	::	1473	Oozemancer	81	<	100
[LOG]	
AI took for target	28407	Zeriyon, the lone alchemist	::	28096	gloomy giant grey mouse	81	<	16
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	6
Adding entity	28423	after	1473
[LOG]	#00ff00##UID:636:0#Talent Mucus is ready to use.
[PROJECTOR] starting dam	152.90862649656
[PROJECTOR] after difficulty dam	152.90862649656
[PROJECTOR] res	0	1	 on dam	152.90862649656
[PROJECTOR] after resists dam	152.90862649656
[PROJECTOR] after flat damage armor	152.90862649656
[PROJECTOR] final dam	152.90862649656
[LOG]	#UID:1473:0#Oozemancer hits gloomy giant grey mouse for #LIGHT_GREEN#153 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed gloomy giant grey mouse!#{normal}#
sick white wolf	28113	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
[LOG]	
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[LOG]	
deformed black bear	28116	dumb ai talents can use	Reproach	T_REPROACH
dumb ai uses	T_REPROACH
deformed black bear	28116	dumb ai talents can use	Reproach	T_REPROACH
dumb ai uses	T_REPROACH
Using cached font	/data/font/DroidSansMono.ttf	12
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSans.ttf	14
<====	100	100	0	533	844
====>	100	100	0	533	844
[LOG]	Oozemancer deactivates Mitosis.
[LOG]	Oozemancer activates Mitosis.
[LOG]	Oozemancer deactivates Psiblades.
Disabling psiblade	mossy mindstar
Disabling psiblade	mossy mindstar
[LOG]	Oozemancer activates Psiblades.
Activating psiblade	mossy mindstar
Activating psiblade	mossy mindstar
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	6
Adding entity	28431	after	1473
AI took for target	28093	deformed giant crystal rat	::	1473	Oozemancer	16	<	100
[PROJECTOR] starting dam	152.90862649656
[PROJECTOR] after difficulty dam	152.90862649656
[PROJECTOR] res	0	1	 on dam	152.90862649656
[PROJECTOR] after resists dam	152.90862649656
[PROJECTOR] after flat damage armor	152.90862649656
[PROJECTOR] final dam	152.90862649656
[LOG]	#UID:1473:0#Oozemancer hits deformed giant crystal rat for #LIGHT_GREEN#153 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed deformed giant crystal rat!#{normal}#
[LOG]	
deformed black bear	28116	dumb ai talents can use	Reproach	T_REPROACH
dumb ai uses	T_REPROACH
sick white wolf	28113	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[LOG]	
deformed black bear	28116	dumb ai talents can use	Reproach	T_REPROACH
dumb ai uses	T_REPROACH
[QUEST] try update status on	Oozemancer	escort-duty-heart-gloom-2	100	nil
[LOG]	#LIGHT_GREEN#Quest 'Escort: lone alchemist (level 2 of Heart of the Gloom)' is done! #WHITE#(Press 'j' to see the quest log)
[PROFILE] filtering save of 	escorts	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[CHAT] loaded	welcome	table: 0x13ae9288
[CHAT] loaded	done	table: 0x13509078
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
==UNREG part 	Zeriyon, the lone alchemist	party28407
[LOG]	
[CHAT] selected	[Improve talent Psiblades (+1 level(s))]	function: 0x13e74110	done
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[CHAT] selected	Thank you.	nil	nil
[LOG]	Resting starts...
[HEALING]	1473	Oozemancer	for	0
[HEALING]	1473	Oozemancer	for	0.025
deformed black bear	28116	dumb ai talents can use	Reproach	T_REPROACH
dumb ai uses	T_REPROACH
[HEALING]	1473	Oozemancer	for	0.05
[HEALING]	1473	Oozemancer	for	0.075
[HEALING]	1473	Oozemancer	for	0.1
[HEALING]	1473	Oozemancer	for	0.125
[HEALING]	1473	Oozemancer	for	0.15
deformed black bear	28116	dumb ai talents can use	Reproach	T_REPROACH
dumb ai uses	T_REPROACH
[HEALING]	1473	Oozemancer	for	0.175
sick white wolf	28113	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
[HEALING]	1473	Oozemancer	for	0.2
[HEALING]	1473	Oozemancer	for	0.225
sick white wolf	28113	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
[HEALING]	1473	Oozemancer	for	0.25
[HEALING]	1473	Oozemancer	for	0.275
[HEALING]	1473	Oozemancer	for	0.3
[HEALING]	1473	Oozemancer	for	0.325
[HEALING]	1473	Oozemancer	for	0.35
[HEALING]	1473	Oozemancer	for	0.375
[HEALING]	1473	Oozemancer	for	0.4
[HEALING]	1473	Oozemancer	for	0.425
[HEALING]	1473	Oozemancer	for	0.45
[HEALING]	1473	Oozemancer	for	0.475
[HEALING]	1473	Oozemancer	for	0.5
sick white wolf	28113	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
[HEALING]	1473	Oozemancer	for	0.525
[HEALING]	1473	Oozemancer	for	0.55
[HEALING]	1473	Oozemancer	for	0.575
[HEALING]	1473	Oozemancer	for	0.6
[LOG]	Rested for 24 turns (stop reason: all resources and life at maximum).
[LOG]	
deformed black bear	28116	dumb ai talents can use	Reproach	T_REPROACH
dumb ai uses	T_REPROACH
sick white wolf	28113	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
sick white wolf	28113	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
deformed black bear	28116	dumb ai talents can use	Reproach	T_REPROACH
dumb ai uses	T_REPROACH
deformed black bear	28116	dumb ai talents can use	Reproach	T_REPROACH
dumb ai uses	T_REPROACH
[LOG]	Ran for 19 turns (stop reason: interesting terrain).
[LOG]	
[LOG]	#YELLOW_GREEN#There is a ladder to the next level here (press '<', '>' or right click to use).
deformed black bear	28116	dumb ai talents can use	Reproach	T_REPROACH
dumb ai uses	T_REPROACH
sick white wolf	28113	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
[Identify]	iron shield of fire resistance (#RESIST#)	true
[LOG]	Oozemancer picks up (b.): #00FF80##UID:28119:0#iron shield of fire resistance (+16%) (4 def, 2 armour, 20.5 block)#LAST#.
deformed black bear	28116	dumb ai talents can use	Reproach	T_REPROACH
dumb ai uses	T_REPROACH
deformed black bear	28116	dumb ai talents can use	Reproach	T_REPROACH
dumb ai uses	T_REPROACH
deformed black bear	28116	dumb ai talents can use	Reproach	T_REPROACH
dumb ai uses	T_REPROACH
deformed black bear	28116	dumb ai talents can use	Reproach	T_REPROACH
dumb ai uses	T_REPROACH
deformed black bear	28116	dumb ai talents can use	Reproach	T_REPROACH
dumb ai uses	T_REPROACH
sick white wolf	28113	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
deformed black bear	28116	dumb ai talents can use	Reproach	T_REPROACH
dumb ai uses	T_REPROACH
deformed black bear	28116	dumb ai talents can use	Reproach	T_REPROACH
dumb ai uses	T_REPROACH
deformed black bear	28116	dumb ai talents can use	Reproach	T_REPROACH
dumb ai uses	T_REPROACH
deformed black bear	28116	dumb ai talents can use	Reproach	T_REPROACH
dumb ai uses	T_REPROACH
deformed black bear	28116	dumb ai talents can use	Reproach	T_REPROACH
dumb ai uses	T_REPROACH
deformed black bear	28116	dumb ai talents can use	Reproach	T_REPROACH
dumb ai uses	T_REPROACH
sick white wolf	28113	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
deformed black bear	28116	dumb ai talents can use	Reproach	T_REPROACH
dumb ai uses	T_REPROACH
[LOG]	Oozemancer uses Mucus.
[LOG]	Ran for 16 turns (stop reason: hostile spotted to the west (deformed giant brown mouse)).
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	6
Adding entity	28432	after	1473
[LOG]	
[PROJECTOR] starting dam	152.90862649656
[PROJECTOR] after difficulty dam	152.90862649656
[PROJECTOR] res	0	1	 on dam	152.90862649656
[PROJECTOR] after resists dam	152.90862649656
[PROJECTOR] after flat damage armor	152.90862649656
[PROJECTOR] final dam	152.90862649656
[LOG]	#UID:1473:0#Oozemancer hits deformed giant brown mouse for #LIGHT_GREEN#153 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed deformed giant brown mouse!#{normal}#
[LOG]	
[LOG]	Resting starts...
[HEALING]	1473	Oozemancer	for	0
[HEALING]	1473	Oozemancer	for	0.025
[HEALING]	1473	Oozemancer	for	0.05
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[HEALING]	1473	Oozemancer	for	0.075
[LOG]	Rested for 3 turns (stop reason: all resources and life at maximum).
[LOG]	
sick white wolf	28113	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
[Identify]	iron longsword	true
[LOG]	Oozemancer picks up (a.): #FFFFFF##UID:28126:0#iron longsword (7-9.8 power, 2 apr)#LAST#.
[Identify]	ametrine	true
[LOG]	Oozemancer picks up (i.): #FFFFFF##UID:28121:0#ametrine#LAST#.
deformed black bear	28116	dumb ai talents can use	Reproach	T_REPROACH
dumb ai uses	T_REPROACH
[Identify]	pair of iron boots	true
[LOG]	Oozemancer picks up (c.): #FFFFFF##UID:28124:0#pair of iron boots (0 def, 3 armour)#LAST#.
sick white wolf	28113	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
[LOG]	#00ff00##UID:636:0#Talent Mucus is ready to use.
[Identify]	elm vilestaff of projection	true
[LOG]	Oozemancer picks up (b.): #00FF80##UID:28117:0#elm vilestaff of projection (10-12 power, 2 apr, acid damage)#LAST#.
deformed black bear	28116	dumb ai talents can use	Reproach	T_REPROACH
dumb ai uses	T_REPROACH
[Identify]	miner's rough leather cap	true
[LOG]	Oozemancer picks up (e.): #00FF80##UID:28122:0#miner's rough leather cap (0 def, 2 armour)#LAST#.
sick white wolf	28113	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
AI took for target	28098	sick poison ivy	::	1473	Oozemancer	100	<	100
[LOG]	Oozemancer uses Mucus.
[LOG]	Ran for 4 turns (stop reason: hostile spotted to the west (sick poison ivy)).
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	6
Adding entity	28433	after	1473
[TARGET] Passing target	deformed brown bear	from	sick poison ivy	to	Oozemancer
[LOG]	
[PROJECTOR] starting dam	152.90862649656
[PROJECTOR] after difficulty dam	152.90862649656
[PROJECTOR] res	0	1	 on dam	152.90862649656
[PROJECTOR] after resists dam	152.90862649656
[PROJECTOR] after flat damage armor	152.90862649656
[PROJECTOR] final dam	152.90862649656
[BounceSlime] found possible actor	deformed brown bear	15	11	distance	3
Adding entity	28434	after	1473
[LOG]	#UID:1473:0#Oozemancer hits sick poison ivy for #LIGHT_GREEN#153 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed sick poison ivy!#{normal}#
[PROJECTOR] starting dam	152.90862649656
[PROJECTOR] after difficulty dam	152.90862649656
[PROJECTOR] res	22.474183158477	0.77525816841523	 on dam	152.90862649656
[PROJECTOR] after resists dam	118.54366171261
[PROJECTOR] after flat damage armor	118.54366171261
[PROJECTOR] final dam	118.54366171261
[LOG]	
[LOG]	Resting starts...
[HEALING]	1473	Oozemancer	for	0
deformed black bear	28116	dumb ai talents can use	Reproach	T_REPROACH
dumb ai uses	T_REPROACH
[HEALING]	1473	Oozemancer	for	0.025
[LOG]	Rested for 2 turns (stop reason: hostile spotted to the west (deformed brown bear)).
[LOG]	
[LOG]	You may not auto-explore with enemies in sight (deformed brown bear to the west)!
[LOG]	Slime Spit is still on cooldown for 1 turns.
AI took for target	28106	deformed brown bear	::	1473	Oozemancer	49	<	100
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[LOG]	Deformed brown bear speeds up.
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	6
Adding entity	28435	after	1473
[PROJECTOR] starting dam	152.90862649656
[PROJECTOR] after difficulty dam	152.90862649656
[PROJECTOR] res	22.474183158477	0.77525816841523	 on dam	152.90862649656
[PROJECTOR] after resists dam	118.54366171261
[PROJECTOR] after flat damage armor	118.54366171261
[PROJECTOR] final dam	118.54366171261
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:17:0#bear paw#WHITE#.
[LOG]	#UID:1473:0#Oozemancer hits deformed brown bear for #LIGHT_GREEN#119 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed deformed brown bear!#{normal}#
[LOG]	
[LOG]	Resting starts...
[HEALING]	1473	Oozemancer	for	0
sick white wolf	28113	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
[HEALING]	1473	Oozemancer	for	0.025
deformed black bear	28116	dumb ai talents can use	Reproach	T_REPROACH
dumb ai uses	T_REPROACH
[HEALING]	1473	Oozemancer	for	0.05
[HEALING]	1473	Oozemancer	for	0.075
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[HEALING]	1473	Oozemancer	for	0.1
[LOG]	Rested for 4 turns (stop reason: all resources and life at maximum).
[LOG]	
deformed black bear	28116	dumb ai talents can use	Reproach	T_REPROACH
dumb ai uses	T_REPROACH
deformed black bear	28116	dumb ai talents can use	Reproach	T_REPROACH
dumb ai uses	T_REPROACH
deformed black bear	28116	dumb ai talents can use	Reproach	T_REPROACH
dumb ai uses	T_REPROACH
deformed black bear	28116	dumb ai talents can use	Reproach	T_REPROACH
dumb ai uses	T_REPROACH
sick white wolf	28113	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
[LOG]	#00ff00##UID:636:0#Talent Mucus is ready to use.
deformed black bear	28116	dumb ai talents can use	Reproach	T_REPROACH
dumb ai uses	T_REPROACH
deformed black bear	28116	dumb ai talents can use	Reproach	T_REPROACH
dumb ai uses	T_REPROACH
sick white wolf	28113	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
deformed black bear	28116	dumb ai talents can use	Reproach	T_REPROACH
dumb ai uses	T_REPROACH
AI took for target	28114	sick white wolf	::	1473	Oozemancer	100	<	100
sick white wolf	28114	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
[LOG]	Sick white wolf howls
[LOG]	Oozemancer uses Mucus.
[LOG]	Ran for 21 turns (stop reason: hostile spotted to the west (sick white wolf)).
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	6
Adding entity	28436	after	1473
[LOG]	
[PROJECTOR] starting dam	152.90862649656
[PROJECTOR] after difficulty dam	152.90862649656
[PROJECTOR] res	0	1	 on dam	152.90862649656
[PROJECTOR] after resists dam	152.90862649656
[PROJECTOR] after flat damage armor	152.90862649656
[PROJECTOR] final dam	152.90862649656
[LOG]	#UID:1473:0#Oozemancer hits sick white wolf for #LIGHT_GREEN#153 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed sick white wolf!#{normal}#
[LOG]	
[LOG]	Resting starts...
[HEALING]	1473	Oozemancer	for	0
[HEALING]	1473	Oozemancer	for	0.025
[HEALING]	1473	Oozemancer	for	0.05
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[HEALING]	1473	Oozemancer	for	0.075
[LOG]	Rested for 3 turns (stop reason: all resources and life at maximum).
[LOG]	
sick white wolf	28113	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
deformed black bear	28116	dumb ai talents can use	Reproach	T_REPROACH
dumb ai uses	T_REPROACH
sick white wolf	28113	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
deformed black bear	28116	dumb ai talents can use	Reproach	T_REPROACH
dumb ai uses	T_REPROACH
[LOG]	#00ff00##UID:636:0#Talent Mucus is ready to use.
deformed black bear	28116	dumb ai talents can use	Reproach	T_REPROACH
dumb ai uses	T_REPROACH
sick white wolf	28113	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
deformed black bear	28116	dumb ai talents can use	Reproach	T_REPROACH
dumb ai uses	T_REPROACH
deformed black bear	28116	dumb ai talents can use	Reproach	T_REPROACH
dumb ai uses	T_REPROACH
sick white wolf	28113	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
[LOG]	Oozemancer uses Mucus.
[LOG]	Ran for 21 turns (stop reason: hostile spotted to the west (deformed black bear)).
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	6
Adding entity	28437	after	1473
[PROJECTOR] starting dam	152.90862649656
[PROJECTOR] after difficulty dam	152.90862649656
[PROJECTOR] res	20	0.8	 on dam	152.90862649656
[PROJECTOR] after resists dam	122.32690119725
[PROJECTOR] after flat damage armor	122.32690119725
[PROJECTOR] final dam	122.32690119725
[LOG]	Deformed black bear slows down.
[BounceSlime] found possible actor	gloomy giant venus flytrap	9	29	distance	4
Adding entity	28438	after	1473
[LOG]	#UID:1473:0#Oozemancer hits deformed black bear for #LIGHT_GREEN#123 nature#LAST# damage.
[LOG]	
[PROJECTOR] starting dam	152.90862649656
[PROJECTOR] after difficulty dam	152.90862649656
[PROJECTOR] res	0	1	 on dam	152.90862649656
[PROJECTOR] after resists dam	152.90862649656
[PROJECTOR] after flat damage armor	152.90862649656
[PROJECTOR] final dam	152.90862649656
AI took for target	28116	deformed black bear	::	1473	Oozemancer	36	<	100
[LOG]	Oozemancer uses Acid Splash.
[MIND CRIT %]	6
[PROJECTOR] starting dam	54.395355123163
[PROJECTOR] after difficulty dam	54.395355123163
[PROJECTOR] res	0	1	 on dam	54.395355123163
[PROJECTOR] after resists dam	54.395355123163
[PROJECTOR] after flat damage armor	54.395355123163
[PROJECTOR] final dam	54.395355123163
[LOG]	#UID:1473:0#Oozemancer hits deformed black bear for #GREEN#55 acid#LAST# damage.
checkHit	17.178890051681	25.5
=> chance to hit	30
[LOG]	Deformed black bear is poisoned!
deformed black bear	28116	dumb ai talents can use	Reproach	T_REPROACH
dumb ai uses	T_REPROACH
[LOG]	Deformed black bear uses Reproach.
[PROJECTOR] starting dam	30.340422565052
[PROJECTOR] after difficulty dam	30.340422565052
[PROJECTOR] res	20	0.8	 on dam	30.340422565052
[PROJECTOR] after resists dam	24.272338052042
[PROJECTOR] after flat damage armor	24.272338052042
[PROJECTOR] final dam	24.272338052042
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:17:0#bear paw#WHITE#.
[LOG]	#UID:1473:0#Oozemancer hits deformed black bear for #LIGHT_GREEN#25 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed deformed black bear!#{normal}#
[LOG]	
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[LOG]	
sick white wolf	28113	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
[LOG]	#00ff00##UID:637:0#Talent Acid Splash is ready to use.
[LOG]	
[Identify]	rough leather armour	true
[LOG]	Oozemancer picks up (f.): #FFFFFF##UID:28125:0#rough leather armour (1 def, 2 armour)#LAST#.
[Identify]	ametrine	true
[LOG]	Oozemancer picks up (m.): #FFFFFF##UID:28127:0#ametrine#LAST#.
sick white wolf	28113	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
[LOG]	#00ff00##UID:636:0#Talent Mucus is ready to use.
sick white wolf	28113	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
AI took for target	28102	sick war bear	::	1473	Oozemancer	49	<	100
sick war bear	28102	dumb ai talents can use	Agony	T_AGONY
dumb ai uses	T_AGONY
[LOG]	Sick war bear uses Agony.
[MIND CRIT %]	1
[LOG]	Ran for 22 turns (stop reason: detrimental status effect).
[LOG]	Oozemancer is writhing in agony!
checkHit	11	17.5
=> chance to hit	34
[LOG]	Oozemancer resists the mind attack!
[PROJECTOR] starting dam	1
[PROJECTOR] after difficulty dam	1
[PROJECTOR] res	0	1	 on dam	1
[PROJECTOR] after resists dam	1
[PROJECTOR] after flat damage armor	1
[PROJECTOR] final dam	1
[Mitosis] chance	31	 => 	0.65492957746479
[LOG]	#UID:28102:0#Sick war bear hits Oozemancer for #YELLOW#1 mind#LAST# damage.
[LOG]	Oozemancer uses Mucus.
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	6
Adding entity	28439	after	1473
checkHit	11	17.5
=> chance to hit	34
[LOG]	Oozemancer resists the mind attack!
[PROJECTOR] starting dam	2.5
[PROJECTOR] after difficulty dam	2.5
[PROJECTOR] res	0	1	 on dam	2.5
[PROJECTOR] after resists dam	2.5
[PROJECTOR] after flat damage armor	2.5
[PROJECTOR] final dam	2.5
[Mitosis] chance	31	 => 	1.646017699115
[LOG]	#UID:28102:0#Sick war bear hits Oozemancer for #YELLOW#3 mind#LAST# damage.
sick white wolf	28113	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
[LOG]	
checkHit	11	17.5
=> chance to hit	34
[LOG]	Oozemancer resists the mind attack!
[PROJECTOR] starting dam	3.5
[PROJECTOR] after difficulty dam	3.5
[PROJECTOR] res	0	1	 on dam	3.5
[PROJECTOR] after resists dam	3.5
[PROJECTOR] after flat damage armor	3.5
[PROJECTOR] final dam	3.5
[Mitosis] chance	31	 => 	2.341726618705
[LOG]	#UID:28102:0#Sick war bear hits Oozemancer for #YELLOW#4 mind#LAST# damage.
[LOG]	
sick white wolf	28113	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
checkHit	11	17.5
=> chance to hit	34
[LOG]	Oozemancer resists the mind attack!
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam	5
[Mitosis] chance	31	 => 	3.4254143646409
[LOG]	#UID:28102:0#Sick war bear hits Oozemancer for #YELLOW#5 mind#LAST# damage.
[LOG]	
[LOG]	Oozemancer uses Acid Splash.
[MIND CRIT %]	6
[PROJECTOR] starting dam	54.395355123163
[PROJECTOR] after difficulty dam	54.395355123163
[PROJECTOR] res	0	1	 on dam	54.395355123163
[PROJECTOR] after resists dam	54.395355123163
[PROJECTOR] after flat damage armor	54.395355123163
[PROJECTOR] final dam	54.395355123163
[LOG]	#UID:1473:0#Oozemancer hits sick war bear for #GREEN#55 acid#LAST# damage.
checkHit	17.203159002373	25.5
=> chance to hit	30
[LOG]	Sick war bear is poisoned!
checkHit	11	17.5
=> chance to hit	34
[LOG]	Oozemancer resists the mind attack!
[PROJECTOR] starting dam	6.5
[PROJECTOR] after difficulty dam	6.5
[PROJECTOR] res	0	1	 on dam	6.5
[PROJECTOR] after resists dam	6.5
[PROJECTOR] after flat damage armor	6.5
[PROJECTOR] final dam	6.5
[Mitosis] chance	31	 => 	4.6145038167939
[PARTY] New member, add after	bloated ooze	Oozemancer
Adding entity	28440	after	1473
[LOG]	#UID:28102:0#Sick war bear hits Oozemancer for #YELLOW#7 mind#LAST# damage.
[PROJECTOR] starting dam	30.340422565052
[PROJECTOR] after difficulty dam	30.340422565052
[PROJECTOR] res	20	0.8	 on dam	30.340422565052
[PROJECTOR] after resists dam	24.272338052042
[PROJECTOR] after flat damage armor	24.272338052042
[PROJECTOR] final dam	24.272338052042
[LOG]	#UID:1473:0#Oozemancer hits sick war bear for #LIGHT_GREEN#25 nature#LAST# damage.
[LOG]	
checkHit	17.203159002373	25.5
=> chance to hit	30
[LOG]	#ORANGE#Sick war bear shrugs off the effect 'Poisoned'!
[LOG]	Sick war bear stops being poisoned.
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[LOG]	Oozemancer is no longer writhing in agony.
[LOG]	
sick war bear	28102	dumb ai talents can use	Agony	T_AGONY
dumb ai uses	T_AGONY
[LOG]	Sick war bear uses Agony.
[MIND CRIT %]	1
[LOG]	Oozemancer is writhing in agony!
checkHit	17.203159002373	25.5
=> chance to hit	30
[LOG]	Sick war bear is poisoned!
checkHit	11	17.5
=> chance to hit	34
[PROJECTOR] starting dam	2
[PROJECTOR] after difficulty dam	2
[PROJECTOR] res	0	1	 on dam	2
[PROJECTOR] after resists dam	2
[PROJECTOR] after flat damage armor	2
[PROJECTOR] final dam	2
[Mitosis] chance	31	 => 	1.488
[LOG]	#UID:28102:0#Sick war bear hits Oozemancer for #YELLOW#2 mind#LAST# damage.
[PROJECTOR] starting dam	30.340422565052
[PROJECTOR] after difficulty dam	30.340422565052
[PROJECTOR] res	20	0.8	 on dam	30.340422565052
[PROJECTOR] after resists dam	24.272338052042
[PROJECTOR] after flat damage armor	24.272338052042
[PROJECTOR] final dam	24.272338052042
[LOG]	#UID:1473:0#Oozemancer hits sick war bear for #LIGHT_GREEN#25 nature#LAST# damage.
[LOG]	
AI took for target	28440	bloated ooze	::	28102	sick war bear	9	<	100
checkHit	17.203159002373	25.5
=> chance to hit	30
[LOG]	#ORANGE#Sick war bear shrugs off the effect 'Poisoned'!
[LOG]	Sick war bear stops being poisoned.
checkHit	11	17.5
=> chance to hit	34
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam	5
[Mitosis] chance	31	 => 	3.7728194726166
[LOG]	#UID:28102:0#Sick war bear hits Oozemancer for #YELLOW#5 mind#LAST# damage.
[LOG]	
==UNREG part 	bloated ooze	party28440
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	6
[LOG]	#{bold}#Oozemancer's mind surges with critical power!#{normal}#
Adding entity	28442	after	1473
[PROJECTOR] starting dam	229.36293974484
[PROJECTOR] after difficulty dam	229.36293974484
[PROJECTOR] res	20	0.8	 on dam	229.36293974484
[PROJECTOR] after resists dam	183.49035179587
[PROJECTOR] after flat damage armor	183.49035179587
[PROJECTOR] final dam	183.49035179587
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:17:0#bear paw#WHITE#.
[LOG]	#UID:1473:0#Oozemancer hits sick war bear for #{bold}##LIGHT_GREEN#184 nature#{normal}##LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed sick war bear!#{normal}#
checkHit	11	17.5
=> chance to hit	34
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7
[PROJECTOR] after resists dam	7
[PROJECTOR] after flat damage armor	7
[PROJECTOR] final dam	7
[Mitosis] chance	31	 => 	5.4936708860759
[LOG]	#UID:28102:0#Sick war bear hits Oozemancer for #YELLOW#7 mind#LAST# damage.
[LOG]	
[LOG]	Resting starts...
[HEALING]	1473	Oozemancer	for	0
checkHit	11	17.5
=> chance to hit	34
[LOG]	Oozemancer resists the mind attack!
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] after flat damage armor	5
[PROJECTOR] final dam	5
[LOG]	Rested for 1 turns (stop reason: taken damage).
[Mitosis] chance	31	 => 	4.1610738255034
[LOG]	#UID:28102:0#Sick war bear hits Oozemancer for #YELLOW#5 mind#LAST# damage.
[LOG]	
checkHit	11	17.5
=> chance to hit	34
[PROJECTOR] starting dam	13
[PROJECTOR] after difficulty dam	13
[PROJECTOR] res	0	1	 on dam	13
[PROJECTOR] after resists dam	13
[PROJECTOR] after flat damage armor	13
[PROJECTOR] final dam	13
[Mitosis] chance	31	 => 	11.299065420561
[LOG]	#UID:28102:0#Sick war bear hits Oozemancer for #YELLOW#13 mind#LAST# damage.
[LOG]	
[LOG]	Oozemancer is no longer writhing in agony.
[LOG]	
[LOG]	Resting starts...
[HEALING]	1473	Oozemancer	for	0
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[HEALING]	1473	Oozemancer	for	0.025
[LOG]	#00ff00##UID:637:0#Talent Acid Splash is ready to use.
[HEALING]	1473	Oozemancer	for	0.05
sick white wolf	28113	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
[HEALING]	1473	Oozemancer	for	0.075
[HEALING]	1473	Oozemancer	for	0.1
[HEALING]	1473	Oozemancer	for	0.125
[HEALING]	1473	Oozemancer	for	0.15
[HEALING]	1473	Oozemancer	for	0.175
[HEALING]	1473	Oozemancer	for	0.2
[LOG]	#00ff00##UID:636:0#Talent Mucus is ready to use.
[HEALING]	1473	Oozemancer	for	0.225
[HEALING]	1473	Oozemancer	for	0.25
[HEALING]	1473	Oozemancer	for	0.275
[HEALING]	1473	Oozemancer	for	0.3
[HEALING]	1473	Oozemancer	for	0.325
[HEALING]	1473	Oozemancer	for	0.35
[HEALING]	1473	Oozemancer	for	0.375
[HEALING]	1473	Oozemancer	for	0.4
sick white wolf	28113	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
[HEALING]	1473	Oozemancer	for	0.425
sick white wolf	28113	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
[HEALING]	1473	Oozemancer	for	0.45
[HEALING]	1473	Oozemancer	for	0.475
[HEALING]	1473	Oozemancer	for	0.5
[HEALING]	1473	Oozemancer	for	0.525
[HEALING]	1473	Oozemancer	for	0.55
[HEALING]	1473	Oozemancer	for	0.575
[HEALING]	1473	Oozemancer	for	0.6
[HEALING]	1473	Oozemancer	for	0.625
[HEALING]	1473	Oozemancer	for	0.65
[HEALING]	1473	Oozemancer	for	0.675
[HEALING]	1473	Oozemancer	for	0.7
[HEALING]	1473	Oozemancer	for	0.725
sick white wolf	28113	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
[HEALING]	1473	Oozemancer	for	0.75
[HEALING]	1473	Oozemancer	for	0.775
[HEALING]	1473	Oozemancer	for	0.8
[HEALING]	1473	Oozemancer	for	0.825
[HEALING]	1473	Oozemancer	for	0.85
[HEALING]	1473	Oozemancer	for	0.875
[HEALING]	1473	Oozemancer	for	0.9
[HEALING]	1473	Oozemancer	for	0.925
[HEALING]	1473	Oozemancer	for	0.95
[HEALING]	1473	Oozemancer	for	0.975
sick white wolf	28113	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
sick white wolf	28113	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
[HEALING]	1473	Oozemancer	for	1
[HEALING]	1473	Oozemancer	for	1.025
[HEALING]	1473	Oozemancer	for	1.05
[HEALING]	1473	Oozemancer	for	1.075
[HEALING]	1473	Oozemancer	for	1.1
[HEALING]	1473	Oozemancer	for	1.125
[HEALING]	1473	Oozemancer	for	1.15
[HEALING]	1473	Oozemancer	for	1.175
[HEALING]	1473	Oozemancer	for	1.2
[HEALING]	1473	Oozemancer	for	1.225
[HEALING]	1473	Oozemancer	for	1.25
sick white wolf	28113	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
[HEALING]	1473	Oozemancer	for	1.275
[HEALING]	1473	Oozemancer	for	1.3
[HEALING]	1473	Oozemancer	for	1.325
[LOG]	Rested for 53 turns (stop reason: all resources and life at maximum).
[LOG]	
sick white wolf	28113	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
sick white wolf	28113	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
[LOG]	Oozemancer uses Mucus.
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the west (sick white wolf)).
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	6
Adding entity	28443	after	1473
[LOG]	
[PROJECTOR] starting dam	152.90862649656
[PROJECTOR] after difficulty dam	152.90862649656
[PROJECTOR] res	0	1	 on dam	152.90862649656
[PROJECTOR] after resists dam	152.90862649656
[PROJECTOR] after flat damage armor	152.90862649656
[PROJECTOR] final dam	152.90862649656
[LOG]	#UID:1473:0#Oozemancer hits sick white wolf for #LIGHT_GREEN#153 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed sick white wolf!#{normal}#
[LOG]	
[LOG]	Resting starts...
[HEALING]	1473	Oozemancer	for	0
[HEALING]	1473	Oozemancer	for	0.025
[HEALING]	1473	Oozemancer	for	0.05
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[HEALING]	1473	Oozemancer	for	0.075
[LOG]	Rested for 3 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	#00ff00##UID:636:0#Talent Mucus is ready to use.
[LOG]	#YELLOW_GREEN#There is a ladder to the previous level here (press '<', '>' or right click to use).
[LOG]	#YELLOW_GREEN#There is a ladder to the next level here (press '<', '>' or right click to use).
[LOG]	Ran for 41 turns (stop reason: at exit).
[LOG]	
[LOG]	#YELLOW_GREEN#There is a ladder to the previous level here (press '<', '>' or right click to use).
[LOG]	Ran for 24 turns (stop reason: at exit).
[LOG]	
[LOG]	#YELLOW_GREEN#There is a ladder to the next level here (press '<', '>' or right click to use).
[LOG]	Ran for 24 turns (stop reason: at exit).
[LOG]	
[LOG]	Resting starts...
[HEALING]	1473	Oozemancer	for	0
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
move 0 x 0
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[EVENT HANDLER]: Got a HIDDEN/FOCUS_LOST event, going idle.
[ENGINE] Setting requested FPS to 2 (500 ms)
move 0 x 0
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[EVENT HANDLER]: Got a SHOW/FOCUS_GAINED event, restoring full FPS.
[ENGINE] Setting requested FPS to 30 (33 ms)
[MOUSE] pre starting drag'n'drop
[MOUSE] enabling drag from predrag
[MOUSE] ending drag'n'drop
fight: 	miner's rough leather cap	mossy mindstar	::	nil	HEAD
fight: 	miner's rough leather cap	mossy mindstar	::	nil	HEAD
fight: 	miner's rough leather cap	Duvasabers	::	nil	HEAD
fight: 	miner's rough leather cap	linen robe	::	nil	HEAD
fight: 	miner's rough leather cap	linen cloak of Eldoral	::	nil	HEAD
fight: 	miner's rough leather cap	Mighty Girdle	::	nil	HEAD
[LOG]	Oozemancer wears: #00FF80##UID:28122:0#miner's rough leather cap (0 def, 2 armour)#LAST#.
[LOG]	
[LOG]	You gain 0.77 gold from the transmogrification of #00FF80##UID:28119:0#iron shield of fire resistance (+16%) (4 def, 2 armour, 20.5 block)#LAST#.
[LOG]	You gain 0.50 gold from the transmogrification of #FFFFFF##UID:28125:0#rough leather armour (1 def, 2 armour)#LAST#.
[LOG]	You gain 0.25 gold from the transmogrification of #FFFFFF##UID:28124:0#pair of iron boots (0 def, 3 armour)#LAST#.
[LOG]	You gain 1.54 gold from the transmogrification of #00FF80##UID:28117:0#elm vilestaff of projection (10-12 power, 2 apr, acid damage)#LAST#.
[LOG]	You gain 0.25 gold from the transmogrification of #FFFFFF##UID:28126:0#iron longsword (7-9.8 power, 2 apr)#LAST#.
Make wait background texture 710 : 1920x1080 (2048, 2048)
Wait finished, counted 0, 51 ticks
Make wait background texture 1365 : 1920x1080 (2048, 2048)
C Map size 34:19 :: 646
C Map seens texture: 1370 (60x60)
Loading entities file from memory	/data/general/objects/egos/lite.lua
Loading entities file from memory	/data/general/objects/egos/infusions.lua
Loading entities file from memory	/data/general/objects/egos/wands.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/wands-powers.lua
Loading entities file from memory	/data/general/objects/egos/totems.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/totems-powers.lua
Loading entities file from memory	/data/general/objects/egos/torques.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/torques-powers.lua
Loading entities file from memory	/data/general/objects/egos/digger.lua
Loading entities file from memory	/data/general/objects/egos/rings.lua
Loading entities file from memory	/data/general/objects/egos/amulets.lua
Loading entities file from memory	/data/general/objects/egos/staves.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data/general/objects/egos/bow.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/sling.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
Loading entities file from memory	/data/general/objects/egos/robe.lua
Loading entities file from memory	/data/general/objects/egos/light-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/helm.lua
Loading entities file from memory	/data/general/objects/egos/wizard-hat.lua
Loading entities file from memory	/data/general/objects/egos/light-boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/gloves.lua
Loading entities file from memory	/data/general/objects/egos/cloak.lua
Loading entities file from memory	/data/general/objects/egos/belt.lua
Side octoroom	43	25	0.72361326026814
Side octoroom	37	37	0.72631718387714
Side octoroom	25	44	0.79195103946836
Side octoroom	11	38	0.73878554798551
Side octoroom	6	25	0.73673395683344
Side octoroom	10	10	0.79687037849615
Side octoroom	24	6	0.75129158575411
Side octoroom	38	11	0.75885559777426
Loading tile	npc/vermin_rodent_giant_white_mouse.png
Loading tile	npc/immovable_plants_honey_tree.png
Added unique	mod.class.Object/Withering Orbs	::	1
[TOME ENTITY FILTER] selected Ego	94.757810293873	98
[TOME ENTITY FILTER] selected Ego	58.148584804532	98
[TOME ENTITY FILTER] selected Double Ego	15.392650090017	53
Loading tile	npc/animal_canine_the_withering_thing.png
Added unique	mod.class.NPC/The Withering Thing	::	1
Guardian allocated: 	WITHERING_THING	29182	The Withering Thing
[TOME ENTITY FILTER] selected Lore	73.728816673679	72.5
Loading tile	object/scroll.png
Added unique	mod.class.Object/letter to Weisman(1)	::	1
[TOME ENTITY FILTER] selected Ego	63.445990820985	65.5
[TOME ENTITY FILTER] selected basic	103.97794915281	112.5
[TOME ENTITY FILTER] selected Ego	56.005845205743	65.5
[TOME ENTITY FILTER] selected basic	78.670423665007	112.5
Loading tile	object/2hmace_iron.png
[TOME ENTITY FILTER] selected basic	94.015599343464	112.5
Wait finished, counted 918, 650 ticks
Assigned events list
[1] = {
}
[2] = {
}
[3] = {
  [1] = bligthed-soil
}
Loading tile	terrain/underground_floor5.png
Loading tile	terrain/blight_root.png
[SHADER] Loading from /data/gfx/shaders/flames.lua
New GL Shader program 16
*p 16: Uniform: 0: 1406 aam
*p 16: Uniform: 1: 8B52 color1
*p 16: Uniform: 2: 8B52 color2
*p 16: Uniform: 3: 1406 hide_center
*p 16: Uniform: 4: 1406 npow
*p 16: Uniform: 5: 8B5E tex
*p 16: Uniform: 6: 1406 tick
*p 16: Uniform: 7: 1406 time_factor
*p 16: Uniform: 8: 8B50 xy
*p 16: Uniform: 9: 1406 zoom
Not gone east, no backup guardian
Running on level loads	heart-gloom-3
[LOG]	#YELLOW_GREEN#There is a ladder to the previous level here (press '<', '>' or right click to use).
[PARTY] New member, add after	Oozemancer	Oozemancer
Adding entity	1473	after	1473
Entering tier1 zone for escort	tier1.2	0	3
[1] = true
[2] = true
[LOG]	#TEAL#You feel mildly anxious, and walk with caution.
Updating zone name	Heart of the Gloom (3)
C Map minimap texture: 700 (50x50; 64x64)
[LOG]	Oozemancer uses Acid Splash.
[MIND CRIT %]	6
[PROJECTOR] starting dam	54.395355123163
[PROJECTOR] after difficulty dam	54.395355123163
[PROJECTOR] res	4.9859928890897	0.9501400711091	 on dam	54.395355123163
[PROJECTOR] after resists dam	51.683206584727
[PROJECTOR] after flat damage armor	51.683206584727
[PROJECTOR] final dam	51.683206584727
[PROJECTOR] starting dam	54.395355123163
[PROJECTOR] after difficulty dam	54.395355123163
[PROJECTOR] res	2.1228125490441	0.97877187450956	 on dam	54.395355123163
[PROJECTOR] after resists dam	53.240643698511
[PROJECTOR] after flat damage armor	53.240643698511
[PROJECTOR] final dam	53.240643698511
[PROJECTOR] starting dam	54.395355123163
[PROJECTOR] after difficulty dam	54.395355123163
[PROJECTOR] res	0	1	 on dam	54.395355123163
[PROJECTOR] after resists dam	54.395355123163
[PROJECTOR] after flat damage armor	54.395355123163
[PROJECTOR] final dam	54.395355123163
[PROJECTOR] starting dam	54.395355123163
[PROJECTOR] after difficulty dam	54.395355123163
[PROJECTOR] res	4.0277082677778	0.95972291732222	 on dam	54.395355123163
[PROJECTOR] after resists dam	52.20446890758
[PROJECTOR] after flat damage armor	52.20446890758
[PROJECTOR] final dam	52.20446890758
[PROJECTOR] starting dam	54.395355123163
[PROJECTOR] after difficulty dam	54.395355123163
[PROJECTOR] res	0	1	 on dam	54.395355123163
[PROJECTOR] after resists dam	54.395355123163
[PROJECTOR] after flat damage armor	54.395355123163
[PROJECTOR] final dam	54.395355123163
[TARGET] Passing target	deformed wolf	from	The Withering Thing	to	Oozemancer
[TARGET] Passing target	deformed wolf	from	The Withering Thing	to	Oozemancer
[TARGET] Passing target	sick poison ivy	from	The Withering Thing	to	Oozemancer
[TARGET] Passing target	gloomy giant venus flytrap	from	The Withering Thing	to	Oozemancer
[TARGET] Passing target	deformed great wolf	from	The Withering Thing	to	Oozemancer
[LOG]	#UID:1473:0#Oozemancer hits gloomy giant venus flytrap for #GREEN#53 acid#LAST# damage.
[LOG]	#UID:1473:0#Oozemancer hits sick giant white rat for #GREEN#54 acid#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed sick giant white rat!#{normal}#
[LOG]	#UID:1473:0#Oozemancer hits The Withering Thing for #GREEN#52 acid#LAST# damage.
[LOG]	#UID:1473:0#Oozemancer hits deformed brown bear for #GREEN#55 acid#LAST# damage.
[LOG]	#UID:1473:0#Oozemancer hits gloomy giant venus flytrap for #GREEN#55 acid#LAST# damage.
checkHit	21.187800709934	25.5
=> chance to hit	40
[LOG]	The Withering Thing is poisoned!
checkHit	11.86007158866	25.5
=> chance to hit	16
[LOG]	#ORANGE#Gloomy giant venus flytrap shrugs off the effect 'Poisoned'!
checkHit	11.764808227934	25.5
=> chance to hit	16
[LOG]	Gloomy giant venus flytrap is poisoned!
checkHit	18.124978438762	25.5
=> chance to hit	32
[LOG]	#ORANGE#Deformed brown bear shrugs off the effect 'Poisoned'!
AI took for target	29157	deformed wolf	::	1473	Oozemancer	49	<	100
deformed wolf	29157	dumb ai talents can activate	Gloom	T_GLOOM
dumb ai uses	T_GLOOM
[LOG]	Deformed wolf activates Gloom.
[SOUND] loading from	/data/sound/talents/arcane.ogg	:=:	sound "/data/sound/talents/arcane.ogg" : <static>
[PROJECTOR] starting dam	30.340422565052
[PROJECTOR] after difficulty dam	30.340422565052
[PROJECTOR] res	0	1	 on dam	30.340422565052
[PROJECTOR] after resists dam	30.340422565052
[PROJECTOR] after flat damage armor	30.340422565052
[PROJECTOR] final dam	30.340422565052
AI took for target	29178	sick honey tree	::	1473	Oozemancer	64	<	100
sick poison ivy	29181	dumb ai talents can use	Dark Tendrils	T_DARK_TENDRILS
sick poison ivy	29181	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Oozemancer	 :: 	10.15215260174	3	6	2.4	::	1
checkHit	22	2.4
=> chance to hit	99
[ATTACK] raw dam	10.15215260174	versus	6	0.3	with APR	3
[ATTACK] after armor	7.1521526017397
[ATTACK] after range	7
[PHYS CRIT %]	0
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	1.1666666666667
[PROJECTOR] after difficulty dam	1.1666666666667
[PROJECTOR] res	0	1	 on dam	1.1666666666667
[PROJECTOR] after resists dam	1.1666666666667
[PROJECTOR] after flat damage armor	1.1666666666667
[PROJECTOR] final dam	1.1666666666667
[Mitosis] chance	31	 => 	0.76408450704225
checkHit	8.05	22
=> chance to hit	16
[LOG]	Oozemancer is poisoned!
[PROJECTOR] starting dam	30.340422565052
[PROJECTOR] after difficulty dam	30.340422565052
[PROJECTOR] res	4.9859928890897	0.9501400711091	 on dam	30.340422565052
[PROJECTOR] after resists dam	28.827651253439
[PROJECTOR] after flat damage armor	28.827651253439
[PROJECTOR] final dam	28.827651253439
Loading tile	npc/undead_shadow_shadow.png
[SOUND] loading from	/data/sound/talents/spell_generic.ogg	:=:	sound "/data/sound/talents/spell_generic.ogg" : <static>
[TARGET] Passing target	shadow	from	The Withering Thing	to	Oozemancer
[LOG]	Oozemancer uses Mucus.
[LOG]	
[LOG]	#UID:1473:0#Oozemancer hits The Withering Thing for #LIGHT_GREEN#29 nature#LAST# damage.
[LOG]	#UID:1473:0#Oozemancer hits gloomy giant venus flytrap for #LIGHT_GREEN#31 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed gloomy giant venus flytrap!#{normal}#
[LOG]	#UID:29181:0#Sick poison ivy hits Oozemancer for #LIGHT_GREEN#2 nature#LAST# damage.
Loading tile	effects/poisoned.png
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	6
Adding entity	29503	after	1473
[PROJECTOR] starting dam	152.90862649656
[PROJECTOR] after difficulty dam	152.90862649656
[PROJECTOR] res	0	1	 on dam	152.90862649656
[PROJECTOR] after resists dam	152.90862649656
[PROJECTOR] after flat damage armor	152.90862649656
[PROJECTOR] final dam	152.90862649656
[BounceSlime] found possible actor	The Withering Thing	22	27	distance	3
[BounceSlime] found possible actor	shadow	23	28	distance	4
[BounceSlime] found possible actor	deformed wolf	24	20	distance	4
[BounceSlime] found possible actor	deformed brown bear	24	29	distance	5
[BounceSlime] found possible actor	sick poison ivy	26	20	distance	5
[BounceSlime] found possible actor	gloomy giant venus flytrap	28	27	distance	6
[BounceSlime] found possible actor	gloomy giant venus flytrap	29	23	distance	6
Adding entity	29504	after	1473
[LOG]	#UID:1473:0#Oozemancer hits deformed wolf for #LIGHT_GREEN#153 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed deformed wolf!#{normal}#
checkHit	21.187800709934	25.5
=> chance to hit	40
checkHit	11.86007158866	25.5
=> chance to hit	16
[LOG]	#ORANGE#Gloomy giant venus flytrap shrugs off the effect 'Poisoned'!
checkHit	18.124978438762	25.5
=> chance to hit	32
[LOG]	#ORANGE#Deformed brown bear shrugs off the effect 'Poisoned'!
AI took for target	29157	deformed wolf	::	1473	Oozemancer	36	<	100
AI took for target	29164	deformed great wolf	::	1473	Oozemancer	49	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	Oozemancer	 :: 	11.232070778942	3	6	2.4	::	1
checkHit	16	2.4
=> chance to hit	84
[ATTACK] raw dam	11.232070778942	versus	6	0.3	with APR	3
[ATTACK] after armor	8.2320707789424
[ATTACK] after range	8
[PHYS CRIT %]	1
[ATTACK] after crit	8
[ATTACK] after mult	8
[PROJECTOR] starting dam	8
[PROJECTOR] after difficulty dam	8
[PROJECTOR] res	3	0.97	 on dam	8
[PROJECTOR] after resists dam	7.76
[PROJECTOR] after flat damage armor	7.76
[PROJECTOR] final dam	7.76
[Mitosis] chance	31	 => 	5.1243550295858
[LOG]	#UID:29175:0#Deformed wolf hits Oozemancer for #aaaaaa#8 physical#LAST# damage.
[PROJECTOR] starting dam	1.1666666666667
[PROJECTOR] after difficulty dam	1.1666666666667
[PROJECTOR] res	0	1	 on dam	1.1666666666667
[PROJECTOR] after resists dam	1.1666666666667
[PROJECTOR] after flat damage armor	1.1666666666667
[PROJECTOR] final dam	1.1666666666667
[Mitosis] chance	31	 => 	0.81381103582769
[PROJECTOR] starting dam	152.90862649656
[PROJECTOR] after difficulty dam	152.90862649656
[PROJECTOR] res	0	1	 on dam	152.90862649656
[PROJECTOR] after resists dam	152.90862649656
[PROJECTOR] after flat damage armor	152.90862649656
[PROJECTOR] final dam	152.90862649656
[BounceSlime] found possible actor	The Withering Thing	23	26	distance	6
[BounceSlime] found possible actor	deformed wolf	26	16	distance	4
[BounceSlime] found possible actor	sick poison ivy	26	20	distance	2
[BounceSlime] found possible actor	gloomy giant venus flytrap	29	23	distance	6
Adding entity	29505	after	1473
[LOG]	#UID:1473:0#Oozemancer hits deformed wolf for #LIGHT_GREEN#153 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed deformed wolf!#{normal}#
[LOG]	#UID:29181:0#Sick poison ivy hits Oozemancer for #LIGHT_GREEN#2 nature#LAST# damage.
gloomy giant venus flytrap	29160	dumb ai talents can activate	Gloom	T_GLOOM
dumb ai uses	T_GLOOM
[LOG]	Gloomy giant venus flytrap activates Gloom.
[TARGET] Passing target	gloomy giant venus flytrap	from	sick honey tree	to	Oozemancer
[TARGET] Passing target	sick poison ivy	from	sick honey tree	to	Oozemancer
sick honey tree	29178	dumb ai talents can use	Summon	T_SUMMON
sick honey tree	29178	dumb ai talents can activate	Gloom	T_GLOOM
dumb ai uses	T_SUMMON
[LOG]	Sick honey tree uses Summon.
[ATTACK] attacking with innate combat
[ATTACK] to 	Oozemancer	 :: 	10.15215260174	3	6	2.4	::	1
checkHit	22	2.4
=> chance to hit	99
[ATTACK] raw dam	10.15215260174	versus	6	0.3	with APR	3
[ATTACK] after armor	7.1521526017397
[ATTACK] after range	7
[PHYS CRIT %]	0
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	1.1666666666667
[PROJECTOR] after difficulty dam	1.1666666666667
[PROJECTOR] res	0	1	 on dam	1.1666666666667
[PROJECTOR] after resists dam	1.1666666666667
[PROJECTOR] after flat damage armor	1.1666666666667
[PROJECTOR] final dam	1.1666666666667
[Mitosis] chance	31	 => 	0.82099528337579
checkHit	8.05	22
=> chance to hit	16
[PROJECTOR] starting dam	54.612760617094
[PROJECTOR] after difficulty dam	54.612760617094
[PROJECTOR] res	4.9859928890897	0.9501400711091	 on dam	54.612760617094
[PROJECTOR] after resists dam	51.88977225619
[PROJECTOR] after flat damage armor	51.88977225619
[PROJECTOR] final dam	51.88977225619
[LOG]	
[LOG]	#UID:1473:0#Oozemancer hits The Withering Thing for #LIGHT_GREEN#52 nature#LAST# damage.
[LOG]	#UID:29181:0#Sick poison ivy hits Oozemancer for #LIGHT_GREEN#2 nature#LAST# damage.
[LOG]	Oozemancer uses Infusion: Regeneration.
[LOG]	Oozemancer starts regenerating health quickly.
[PROJECTOR] starting dam	152.90862649656
[PROJECTOR] after difficulty dam	152.90862649656
[PROJECTOR] res	0	1	 on dam	152.90862649656
[PROJECTOR] after resists dam	152.90862649656
[PROJECTOR] after flat damage armor	152.90862649656
[PROJECTOR] final dam	152.90862649656
[LOG]	#00ffff#Welcome to level 7 [Oozemancer].
[LOG]	Oozemancer has 3 stat point(s), 1 class talent point(s), 3 generic talent point(s) to spend. Press p to use them.
[LOG]	#AQUAMARINE#You have gained one more life (4 remaining).
[BounceSlime] found possible actor	deformed wolf	26	16	distance	4
[BounceSlime] found possible actor	gloomy giant venus flytrap	29	23	distance	4
[BounceSlime] found possible actor	deformed great wolf	29	25	distance	6
Adding entity	29506	after	1473
[LOG]	#UID:1473:0#Oozemancer hits sick poison ivy for #LIGHT_GREEN#153 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed sick poison ivy!#{normal}#
[PROJECTOR] starting dam	152.90862649656
[PROJECTOR] after difficulty dam	152.90862649656
[PROJECTOR] res	0	1	 on dam	152.90862649656
[PROJECTOR] after resists dam	152.90862649656
[PROJECTOR] after flat damage armor	152.90862649656
[PROJECTOR] final dam	152.90862649656
[BounceSlime] found possible actor	sick honey tree	24	13	distance	4
Adding entity	29507	after	1473
deformed great wolf	29164	dumb ai talents can use	Blindside	T_BLINDSIDE
deformed great wolf	29164	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
[LOG]	Deformed great wolf howls
checkHit	21.187800709934	25.5
=> chance to hit	40
checkHit	11.86007158866	25.5
=> chance to hit	16
[LOG]	Gloomy giant venus flytrap is poisoned!
checkHit	18.124978438762	25.5
=> chance to hit	32
[LOG]	Deformed brown bear is poisoned!
[LOG]	#UID:1473:0#Oozemancer hits deformed wolf for #LIGHT_GREEN#153 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed deformed wolf!#{normal}#
[LOG]	The Withering Thing uses Blindside.
[ATTACK] attacking with innate combat
[ATTACK] to 	Oozemancer	 :: 	20.010545537905	3	6	2.4	::	1.5458959341665
checkHit	29.5	2.4
=> chance to hit	100
[ATTACK] raw dam	20.010545537905	versus	6	0.3	with APR	3
[ATTACK] after armor	17.010545537905
[ATTACK] after range	17
[PHYS CRIT %]	1.6
[ATTACK] after crit	17
[ATTACK] after mult	26.28023088083
[PROJECTOR] starting dam	26.28023088083
[PROJECTOR] after difficulty dam	26.28023088083
[PROJECTOR] res	3	0.97	 on dam	26.28023088083
[PROJECTOR] after resists dam	25.491823954405
[PROJECTOR] after flat damage armor	25.491823954405
[PROJECTOR] final dam	25.491823954405
[Mitosis] chance	31	 => 	15.576475872271
[LOG]	#UID:29182:0#The Withering Thing hits Oozemancer for #aaaaaa#26 physical#LAST# damage.
[PROJECTOR] starting dam	2.1
[PROJECTOR] after difficulty dam	2.1
[PROJECTOR] res	0	1	 on dam	2.1
[PROJECTOR] after resists dam	2.1
[PROJECTOR] after flat damage armor	2.1
[PROJECTOR] final dam	2.1
[Mitosis] chance	31	 => 	1.4054588622113
[PROJECTOR] starting dam	152.90862649656
[PROJECTOR] after difficulty dam	152.90862649656
[PROJECTOR] res	0	1	 on dam	152.90862649656
[PROJECTOR] after resists dam	152.90862649656
[PROJECTOR] after flat damage armor	152.90862649656
[PROJECTOR] final dam	152.90862649656
[LOG]	Sick honey tree slows down.
[BounceSlime] found possible actor	sick poison ivy	21	13	distance	3
[BounceSlime] found possible actor	gloomy giant venus flytrap	22	13	distance	2
Adding entity	29508	after	1473
[LOG]	#UID:1473:0#Oozemancer hits sick honey tree for #LIGHT_GREEN#153 nature#LAST# damage.
[LOG]	#UID:29181:0#Sick poison ivy hits Oozemancer for #LIGHT_GREEN#3 nature#LAST# damage.
[PROJECTOR] starting dam	30.340422565052
[PROJECTOR] after difficulty dam	30.340422565052
[PROJECTOR] res	0	1	 on dam	30.340422565052
[PROJECTOR] after resists dam	30.340422565052
[PROJECTOR] after flat damage armor	30.340422565052
[PROJECTOR] final dam	30.340422565052
[PROJECTOR] starting dam	74.030631058728
[PROJECTOR] after difficulty dam	74.030631058728
[PROJECTOR] res	4.9859928890897	0.9501400711091	 on dam	74.030631058728
[PROJECTOR] after resists dam	70.339469058391
[PROJECTOR] after flat damage armor	70.339469058391
[PROJECTOR] final dam	70.339469058391
[LOG]	
[LOG]	#UID:1473:0#Oozemancer hits The Withering Thing for #LIGHT_GREEN#71 nature#LAST# damage.
[LOG]	#UID:1473:0#Oozemancer hits gloomy giant venus flytrap for #LIGHT_GREEN#31 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed gloomy giant venus flytrap!#{normal}#
[LOG]	Oozemancer uses Grasping Moss.
[SPELL CRIT %]	4
[MIND CRIT %]	6
[LOG]	Oozemancer uses Wrath of the Woods.
[LOG]	Oozemancer radiates power.
[ATTACK] attacking with	mossy mindstar
[ATTACK] to 	The Withering Thing	 :: 	23.003463637435	22.886031606776	1	21.804809911057	::	1
checkHit	22	21.804809911057
=> chance to hit	51
[LOG]	Oozemancer misses The Withering Thing.
[ATTACK] attacking with	mossy mindstar
[ATTACK] to 	The Withering Thing	 :: 	23.003463637435	22.886031606776	1	21.804809911057	::	1
checkHit	22	21.804809911057
=> chance to hit	51
[LOG]	Oozemancer misses The Withering Thing.
[PROJECTOR] starting dam	30.340422565052
[PROJECTOR] after difficulty dam	30.340422565052
[PROJECTOR] res	20	0.8	 on dam	34.284677498509
[PROJECTOR] after resists dam	27.427741998807
[PROJECTOR] after flat damage armor	27.427741998807
[PROJECTOR] final dam	27.427741998807
[PROJECTOR] starting dam	152.90862649656
[PROJECTOR] after difficulty dam	152.90862649656
[PROJECTOR] res	0	1	 on dam	172.78674794111
[PROJECTOR] after resists dam	172.78674794111
[PROJECTOR] after flat damage armor	172.78674794111
[PROJECTOR] final dam	172.78674794111
[BounceSlime] found possible actor	deformed great wolf	17	13	distance	5
[BounceSlime] found possible actor	sick poison ivy	21	13	distance	1
Adding entity	29509	after	1473
[LOG]	#UID:1473:0#Oozemancer hits deformed brown bear for #LIGHT_GREEN#28 nature#LAST# damage.
[PROJECTOR] starting dam	152.90862649656
[PROJECTOR] after difficulty dam	152.90862649656
[PROJECTOR] res	0	1	 on dam	172.78674794111
[PROJECTOR] after resists dam	172.78674794111
[PROJECTOR] after flat damage armor	172.78674794111
[PROJECTOR] final dam	172.78674794111
[ATTACK] attacking with innate combat
[ATTACK] to 	Oozemancer	 :: 	20.010545537905	3	6	2.4	::	1
checkHit	29.5	2.4
=> chance to hit	100
[ATTACK] raw dam	20.010545537905	versus	6	0.3	with APR	3
[ATTACK] after armor	17.010545537905
[ATTACK] after range	17
[PHYS CRIT %]	1.6
[ATTACK] after crit	17
[ATTACK] after mult	17
[PROJECTOR] starting dam	17
[PROJECTOR] after difficulty dam	17
[PROJECTOR] res	15.61	0.8439	 on dam	17
[PROJECTOR] after resists dam	14.3463
[PROJECTOR] after flat damage armor	14.3463
[PROJECTOR] final dam	14.3463
[Mitosis] chance	31	 => 	9.7488212874875
[SOUND] loading from	/data/sound/creatures/wolves/wolf_hurt_2.ogg	:=:	sound "/data/sound/creatures/wolves/wolf_hurt_2.ogg" : <static>
checkHit	18.124978438762	25.5
=> chance to hit	32
[LOG]	#ORANGE#Deformed brown bear shrugs off the effect 'Poisoned'!
[LOG]	Deformed brown bear stops being poisoned.
checkHit	21.187800709934	25.5
=> chance to hit	40
[PROJECTOR] starting dam	7.170115288777
[PROJECTOR] after difficulty dam	7.170115288777
[PROJECTOR] res	4.9859928890897	0.9501400711091	 on dam	8.102230276318
[PROJECTOR] after resists dam	7.6982536508831
[PROJECTOR] after flat damage armor	7.6982536508831
[PROJECTOR] final dam	7.6982536508831
checkHit	21.187800709934	25.5
=> chance to hit	40
[LOG]	The Withering Thing resists!
[LOG]	#UID:1473:0#Oozemancer hits The Withering Thing for #LIGHT_GREEN#8 nature#LAST# damage.
[LOG]	#UID:29182:0#The Withering Thing hits Oozemancer for #aaaaaa#15 physical#LAST# damage.
[LOG]	Shadow casts Shadow Flames.
[SPELL CRIT %]	2.2
[PROJECTOR] starting dam	60.802169065759
[PROJECTOR] after difficulty dam	60.802169065759
[PROJECTOR] res	9.75	0.9025	 on dam	86.947101764035
[PROJECTOR] after resists dam	78.469759342042
[PROJECTOR] after flat damage armor	78.469759342042
[PROJECTOR] final dam	78.469759342042
[Mitosis] chance	31	 => 	31
[LOG]	#UID:29502:0#Shadow hits Oozemancer for #LIGHT_RED#79 fire#LAST# damage.
[PROJECTOR] starting dam	2.1
[PROJECTOR] after difficulty dam	2.1
[PROJECTOR] res	13	0.87	 on dam	2.1
[PROJECTOR] after resists dam	1.827
[PROJECTOR] after flat damage armor	1.827
[PROJECTOR] final dam	1.827
[Mitosis] chance	31	 => 	3.0183800139332
[LOG]	#UID:29181:0#Sick poison ivy hits Oozemancer for #LIGHT_GREEN#2 nature#LAST# damage.
[PROJECTOR] starting dam	89.564927412034
[PROJECTOR] after difficulty dam	89.564927412034
[PROJECTOR] res	4.9859928890897	0.9501400711091	 on dam	101.2083679756
[PROJECTOR] after resists dam	96.162125945172
[PROJECTOR] after flat damage armor	96.162125945172
[PROJECTOR] final dam	96.162125945172
[LOG]	
[LOG]	#UID:1473:0#Oozemancer hits The Withering Thing for #LIGHT_GREEN#97 nature#LAST# damage.
[LOG]	Oozemancer uses Nature's Touch.
[MIND CRIT %]	6
[HEALING]	1473	Oozemancer	for	147.75297808138
sick honey tree	29178	dumb ai talents can activate	Gloom	T_GLOOM
dumb ai uses	T_GLOOM
[LOG]	Sick honey tree activates Gloom.
[ATTACK] attacking with innate combat
[ATTACK] to 	Oozemancer	 :: 	20.010545537905	3	6	2.4	::	1
checkHit	29.5	2.4
=> chance to hit	100
[ATTACK] raw dam	20.010545537905	versus	6	0.3	with APR	3
[ATTACK] after armor	17.010545537905
[ATTACK] after range	17
[PHYS CRIT %]	1.6
[ATTACK] after crit	17
[ATTACK] after mult	17
[PROJECTOR] starting dam	17
[PROJECTOR] after difficulty dam	17
[PROJECTOR] res	15.61	0.8439	 on dam	17
[PROJECTOR] after resists dam	14.3463
[PROJECTOR] after flat damage armor	14.3463
[PROJECTOR] final dam	14.3463
[Mitosis] chance	31	 => 	8.7661360052562
[LOG]	#UID:29182:0#The Withering Thing hits Oozemancer for #aaaaaa#15 physical#LAST# damage.
checkHit	21.187800709934	25.5
=> chance to hit	40
[LOG]	#ORANGE#The Withering Thing shrugs off the effect 'Poisoned'!
[LOG]	The Withering Thing stops being poisoned.
[PROJECTOR] starting dam	7.170115288777
[PROJECTOR] after difficulty dam	7.170115288777
[PROJECTOR] res	4.9859928890897	0.9501400711091	 on dam	8.102230276318
[PROJECTOR] after resists dam	7.6982536508831
[PROJECTOR] after flat damage armor	7.6982536508831
[PROJECTOR] final dam	7.6982536508831
checkHit	21.187800709934	25.5
=> chance to hit	40
[LOG]	The Withering Thing resists!
[LOG]	#UID:1473:0#Oozemancer hits The Withering Thing for #LIGHT_GREEN#8 nature#LAST# damage.
[PROJECTOR] starting dam	2.1
[PROJECTOR] after difficulty dam	2.1
[PROJECTOR] res	13	0.87	 on dam	2.1
[PROJECTOR] after resists dam	1.827
[PROJECTOR] after flat damage armor	1.827
[PROJECTOR] final dam	1.827
[Mitosis] chance	31	 => 	1.1319574400898
[LOG]	#UID:29181:0#Sick poison ivy hits Oozemancer for #LIGHT_GREEN#2 nature#LAST# damage.
deformed great wolf	29164	dumb ai talents can use	Blindside	T_BLINDSIDE
dumb ai uses	T_BLINDSIDE
[LOG]	Deformed great wolf uses Blindside.
[ATTACK] attacking with innate combat
[ATTACK] to 	Oozemancer	 :: 	11.261422572645	3	6	2.4	::	1.5904182084064
checkHit	16	2.4
=> chance to hit	84
[ATTACK] raw dam	11.261422572645	versus	6	0.3	with APR	3
[ATTACK] after armor	8.2614225726454
[ATTACK] after range	9
[PHYS CRIT %]	1
[ATTACK] after crit	9
[ATTACK] after mult	14.313763875658
[PROJECTOR] starting dam	14.313763875658
[PROJECTOR] after difficulty dam	14.313763875658
[PROJECTOR] res	15.61	0.8439	 on dam	14.313763875658
[PROJECTOR] after resists dam	12.079385334667
[PROJECTOR] after flat damage armor	12.079385334667
[PROJECTOR] final dam	12.079385334667
[Mitosis] chance	31	 => 	7.5762600335998
[LOG]	
[LOG]	#UID:29164:0#Deformed great wolf hits Oozemancer for #aaaaaa#13 physical#LAST# damage.
[ATTACK] attacking with	mossy mindstar
[ATTACK] to 	The Withering Thing	 :: 	23.003463637435	22.886031606776	1	8	::	1
checkHit	22	8
=> chance to hit	85
[LOG]	Oozemancer misses The Withering Thing.
[ATTACK] attacking with	mossy mindstar
[ATTACK] to 	The Withering Thing	 :: 	23.003463637435	22.886031606776	1	8	::	1
checkHit	22	8
=> chance to hit	85
[ATTACK] raw dam	23.003463637435	versus	1	0.3	with APR	22.886031606776
[ATTACK] after armor	23.003463637435
[ATTACK] after range	24
[PHYS CRIT %]	5.5
[ATTACK] after crit	24
[ATTACK] after mult	24
checkHit	25.5	21.562144219363
=> chance to hit	60
[PROJECTOR] starting dam	24
[PROJECTOR] after difficulty dam	24
[PROJECTOR] res	4.9859928890897	0.9501400711091	 on dam	27.12
[PROJECTOR] after resists dam	25.767798728479
[PROJECTOR] after flat damage armor	25.767798728479
[PROJECTOR] final dam	25.767798728479
[ATTACK] attacking with innate combat
[ATTACK] to 	Oozemancer	 :: 	20.010545537905	3	6	2.4	::	1
checkHit	29.5	2.4
=> chance to hit	100
[ATTACK] raw dam	20.010545537905	versus	6	0.3	with APR	3
[ATTACK] after armor	17.010545537905
[ATTACK] after range	18
[PHYS CRIT %]	1.6
[ATTACK] after crit	18
[ATTACK] after mult	18
[PROJECTOR] starting dam	18
[PROJECTOR] after difficulty dam	18
[PROJECTOR] res	15.61	0.8439	 on dam	18
[PROJECTOR] after resists dam	15.1902
[PROJECTOR] after flat damage armor	15.1902
[PROJECTOR] final dam	15.1902
[Mitosis] chance	31	 => 	10.37236749837
[LOG]	#UID:1473:0#Oozemancer hits The Withering Thing for #YELLOW#26 mind#LAST# damage.
[LOG]	#UID:29182:0#The Withering Thing hits Oozemancer for #aaaaaa#16 physical#LAST# damage.
checkHit	18.124978438762	25.5
=> chance to hit	32
[LOG]	#ORANGE#Deformed brown bear shrugs off the effect 'Poisoned'!
checkHit	10.706435798006	25.5
=> chance to hit	14
[LOG]	Deformed great wolf is poisoned!
checkHit	21.187800709934	25.5
=> chance to hit	40
[LOG]	The Withering Thing is poisoned!
[PROJECTOR] starting dam	7.170115288777
[PROJECTOR] after difficulty dam	7.170115288777
[PROJECTOR] res	0	1	 on dam	8.102230276318
[PROJECTOR] after resists dam	8.102230276318
[PROJECTOR] after flat damage armor	8.102230276318
[PROJECTOR] final dam	8.102230276318
checkHit	10.706435798006	25.5
=> chance to hit	14
[LOG]	#ORANGE#Deformed great wolf shrugs off the effect 'Slow movement'!
[LOG]	Deformed great wolf resists!
[PROJECTOR] starting dam	7.170115288777
[PROJECTOR] after difficulty dam	7.170115288777
[PROJECTOR] res	4.9859928890897	0.9501400711091	 on dam	8.102230276318
[PROJECTOR] after resists dam	7.6982536508831
[PROJECTOR] after flat damage armor	7.6982536508831
[PROJECTOR] final dam	7.6982536508831
checkHit	21.187800709934	25.5
=> chance to hit	40
[LOG]	The Withering Thing resists!
[LOG]	#UID:1473:0#Oozemancer hits deformed great wolf for #LIGHT_GREEN#9 nature#LAST# damage.
[LOG]	#UID:1473:0#Oozemancer hits The Withering Thing for #LIGHT_GREEN#8 nature#LAST# damage.
deformed brown bear	29166	dumb ai talents can use	Blindside	T_BLINDSIDE
dumb ai uses	T_BLINDSIDE
[LOG]	Deformed brown bear uses Blindside.
[ATTACK] attacking with innate combat
[ATTACK] to 	Oozemancer	 :: 	23.083427871203	3	6	2.4	::	1.4447238926747
checkHit	22	2.4
=> chance to hit	99
[ATTACK] raw dam	23.083427871203	versus	6	0.3	with APR	3
[ATTACK] after armor	20.083427871203
[ATTACK] after range	20
[PHYS CRIT %]	1
[ATTACK] after crit	20
[ATTACK] after mult	28.894477853494
[PROJECTOR] starting dam	28.894477853494
[PROJECTOR] after difficulty dam	28.894477853494
[PROJECTOR] res	15.61	0.8439	 on dam	28.894477853494
[PROJECTOR] after resists dam	24.384049860563
[PROJECTOR] after flat damage armor	24.384049860563
[PROJECTOR] final dam	24.384049860563
[Mitosis] chance	31	 => 	18.740357897998
[LOG]	#UID:29166:0#Deformed brown bear hits Oozemancer for #aaaaaa#25 physical#LAST# damage.
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[PROJECTOR] starting dam	2.1
[PROJECTOR] after difficulty dam	2.1
[PROJECTOR] res	13	0.87	 on dam	2.1
[PROJECTOR] after resists dam	1.827
[PROJECTOR] after flat damage armor	1.827
[PROJECTOR] final dam	1.827
[Mitosis] chance	31	 => 	1.5606339392088
[LOG]	#UID:29181:0#Sick poison ivy hits Oozemancer for #LIGHT_GREEN#2 nature#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	Oozemancer	 :: 	11.261422572645	3	6	2.4	::	1
checkHit	16	2.4
=> chance to hit	84
[ATTACK] raw dam	11.261422572645	versus	6	0.3	with APR	3
[ATTACK] after armor	8.2614225726454
[ATTACK] after range	9
[PHYS CRIT %]	1
[ATTACK] after crit	9
[ATTACK] after mult	9
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	15.61	0.8439	 on dam	9
[PROJECTOR] after resists dam	7.5951
[PROJECTOR] after flat damage armor	7.5951
[PROJECTOR] final dam	7.5951
[Mitosis] chance	31	 => 	6.5985078600342
[LOG]	#UID:29164:0#Deformed great wolf hits Oozemancer for #aaaaaa#8 physical#LAST# damage.
[PROJECTOR] starting dam	30.340422565052
[PROJECTOR] after difficulty dam	30.340422565052
[PROJECTOR] res	0	1	 on dam	34.284677498509
[PROJECTOR] after resists dam	34.284677498509
[PROJECTOR] after flat damage armor	34.284677498509
[PROJECTOR] final dam	34.284677498509
[LOG]	Sick honey tree speeds up.
[PROJECTOR] starting dam	30.340422565052
[PROJECTOR] after difficulty dam	30.340422565052
[PROJECTOR] res	4.9859928890897	0.9501400711091	 on dam	34.284677498509
[PROJECTOR] after resists dam	32.575245916386
[PROJECTOR] after flat damage armor	32.575245916386
[PROJECTOR] final dam	32.575245916386
[ATTACK] attacking with innate combat
[ATTACK] to 	Oozemancer	 :: 	20.010545537905	3	6	2.4	::	1
checkHit	29.5	2.4
=> chance to hit	100
[ATTACK] raw dam	20.010545537905	versus	6	0.3	with APR	3
[ATTACK] after armor	17.010545537905
[ATTACK] after range	17
[PHYS CRIT %]	1.6
[ATTACK] after crit	17
[ATTACK] after mult	17
[PROJECTOR] starting dam	17
[PROJECTOR] after difficulty dam	17
[PROJECTOR] res	15.61	0.8439	 on dam	17
[PROJECTOR] after resists dam	14.3463
[PROJECTOR] after flat damage armor	14.3463
[PROJECTOR] final dam	14.3463
[Mitosis] chance	31	 => 	13.415716002546
[LOG]	
[LOG]	#UID:1473:0#Oozemancer hits deformed great wolf for #LIGHT_GREEN#35 nature#LAST# damage.
[LOG]	#UID:1473:0#Oozemancer hits The Withering Thing for #LIGHT_GREEN#33 nature#LAST# damage.
[LOG]	#UID:29182:0#The Withering Thing hits Oozemancer for #aaaaaa#15 physical#LAST# damage.
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	6
Adding entity	29510	after	1473
[PROJECTOR] starting dam	152.90862649656
[PROJECTOR] after difficulty dam	152.90862649656
[PROJECTOR] res	4.9859928890897	0.9501400711091	 on dam	172.78674794111
[PROJECTOR] after resists dam	164.17161297548
[PROJECTOR] after flat damage armor	164.17161297548
[PROJECTOR] final dam	164.17161297548
[LOG]	The Withering Thing slows down.
[BounceSlime] found possible actor	shadow	23	25	distance	3
[BounceSlime] found possible actor	deformed great wolf	25	20	distance	2
[BounceSlime] found possible actor	deformed brown bear	26	20	distance	3
[BounceSlime] found possible actor	gloomy giant venus flytrap	29	23	distance	5
Adding entity	29511	after	1473
[LOG]	#UID:1473:0#Oozemancer hits The Withering Thing for #LIGHT_GREEN#165 nature#LAST# damage.
checkHit	18.124978438762	25.5
=> chance to hit	32
[LOG]	#ORANGE#Deformed brown bear shrugs off the effect 'Poisoned'!
checkHit	10.706435798006	25.5
=> chance to hit	14
checkHit	21.187800709934	25.5
=> chance to hit	40
[LOG]	#ORANGE#The Withering Thing shrugs off the effect 'Poisoned'!
[LOG]	The Withering Thing stops being poisoned.
[PROJECTOR] starting dam	7.170115288777
[PROJECTOR] after difficulty dam	7.170115288777
[PROJECTOR] res	20	0.8	 on dam	8.102230276318
[PROJECTOR] after resists dam	6.4817842210544
[PROJECTOR] after flat damage armor	6.4817842210544
[PROJECTOR] final dam	6.4817842210544
checkHit	18.124978438762	25.5
=> chance to hit	32
[LOG]	#ORANGE#Deformed brown bear shrugs off the effect 'Slow movement'!
[LOG]	Deformed brown bear resists!
[PROJECTOR] starting dam	7.170115288777
[PROJECTOR] after difficulty dam	7.170115288777
[PROJECTOR] res	0	1	 on dam	8.102230276318
[PROJECTOR] after resists dam	8.102230276318
[PROJECTOR] after flat damage armor	8.102230276318
[PROJECTOR] final dam	8.102230276318
checkHit	10.706435798006	25.5
=> chance to hit	14
[LOG]	Deformed great wolf resists!
[PROJECTOR] starting dam	7.170115288777
[PROJECTOR] after difficulty dam	7.170115288777
[PROJECTOR] res	4.9859928890897	0.9501400711091	 on dam	8.102230276318
[PROJECTOR] after resists dam	7.6982536508831
[PROJECTOR] after flat damage armor	7.6982536508831
[PROJECTOR] final dam	7.6982536508831
checkHit	21.187800709934	25.5
=> chance to hit	40
checkHit	21.187800709934	25.5
=> chance to hit	40
[LOG]	#UID:1473:0#Oozemancer hits deformed great wolf for #LIGHT_GREEN#9 nature#LAST# damage.
[LOG]	#UID:1473:0#Oozemancer hits deformed brown bear for #LIGHT_GREEN#7 nature#LAST# damage.
[LOG]	#UID:1473:0#Oozemancer hits The Withering Thing for #LIGHT_GREEN#8 nature#LAST# damage.
[PROJECTOR] starting dam	2.1
[PROJECTOR] after difficulty dam	2.1
[PROJECTOR] res	13	0.87	 on dam	2.1
[PROJECTOR] after resists dam	1.827
[PROJECTOR] after flat damage armor	1.827
[PROJECTOR] final dam	1.827
[Mitosis] chance	31	 => 	1.7452784655027
[LOG]	#UID:29181:0#Sick poison ivy hits Oozemancer for #LIGHT_GREEN#2 nature#LAST# damage.
deformed great wolf	29164	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Oozemancer	 :: 	11.261422572645	3	6	2.4	::	1
checkHit	16	2.4
=> chance to hit	84
[ATTACK] raw dam	11.261422572645	versus	6	0.3	with APR	3
[ATTACK] after armor	8.2614225726454
[ATTACK] after range	9
[PHYS CRIT %]	1
[ATTACK] after crit	9
[ATTACK] after mult	9
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	15.61	0.8439	 on dam	9
[PROJECTOR] after resists dam	7.5951
[PROJECTOR] after flat damage armor	7.5951
[PROJECTOR] final dam	7.5951
[Mitosis] chance	31	 => 	7.3941334318552
[PARTY] New member, add after	bloated ooze	Oozemancer
Adding entity	29512	after	1473
deformed brown bear	29166	dumb ai talents can use	Attack	T_ATTACK
deformed brown bear	29166	dumb ai talents can use	Stun	T_STUN
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Oozemancer	 :: 	23.083427871203	3	6	2.4	::	1
checkHit	22	2.4
=> chance to hit	99
[ATTACK] raw dam	23.083427871203	versus	6	0.3	with APR	3
[ATTACK] after armor	20.083427871203
[ATTACK] after range	22
[PHYS CRIT %]	1
[ATTACK] after crit	22
[ATTACK] after mult	22
[PROJECTOR] starting dam	22
[PROJECTOR] after difficulty dam	22
[PROJECTOR] res	15.61	0.8439	 on dam	22
[PROJECTOR] after resists dam	18.5658
[PROJECTOR] after flat damage armor	18.5658
[PROJECTOR] final dam	18.5658
[Mitosis] chance	31	 => 	19.635722031235
[ATTACK] attacking with innate combat
[ATTACK] to 	Oozemancer	 :: 	20.010545537905	3	6	2.4	::	1
checkHit	29.5	2.4
=> chance to hit	100
[ATTACK] raw dam	20.010545537905	versus	6	0.3	with APR	3
[ATTACK] after armor	17.010545537905
[ATTACK] after range	17
[PHYS CRIT %]	1.6
[ATTACK] after crit	17
[ATTACK] after mult	17
[PROJECTOR] starting dam	17
[PROJECTOR] after difficulty dam	17
[PROJECTOR] res	15.61	0.8439	 on dam	17
[PROJECTOR] after resists dam	14.3463
[PROJECTOR] after flat damage armor	14.3463
[PROJECTOR] final dam	14.3463
[Mitosis] chance	31	 => 	19.234079948158
[LOG]	#UID:29164:0#Deformed great wolf hits Oozemancer for #aaaaaa#8 physical#LAST# damage.
[LOG]	#UID:29166:0#Deformed brown bear hits Oozemancer for #aaaaaa#19 physical#LAST# damage.
[LOG]	#UID:29182:0#The Withering Thing hits Oozemancer for #aaaaaa#15 physical#LAST# damage.
[PROJECTOR] starting dam	54.612760617094
[PROJECTOR] after difficulty dam	54.612760617094
[PROJECTOR] res	0	1	 on dam	61.712419497316
[PROJECTOR] after resists dam	61.712419497316
[PROJECTOR] after flat damage armor	61.712419497316
[PROJECTOR] final dam	61.712419497316
[LOG]	
[LOG]	#UID:1473:0#Oozemancer hits deformed great wolf for #LIGHT_GREEN#62 nature#LAST# damage.
Make wait background texture 1225 : 1920x1080 (2048, 2048)
C Map size 34:19 :: 646
C Map seens texture: 1240 (60x60)
Wait finished, counted 224, 178 ticks
Not gone east, no backup guardian
Running on level loads	heart-gloom-2
[LOG]	#YELLOW_GREEN#There is a ladder to the next level here (press '<', '>' or right click to use).
[PARTY] New member, add after	Oozemancer	Oozemancer
Adding entity	1473	after	1473
Entering tier1 zone for escort	tier1.2	0	2
[1] = true
[2] = true
Updating zone name	Heart of the Gloom (2)
C Map minimap texture: 1244 (50x50; 64x64)
[LOG]	Resting starts...
[HEALING]	1473	Oozemancer	for	0
[LOG]	Oozemancer stops regenerating health quickly.
[LOG]	Oozemancer stops being poisoned.
[HEALING]	1473	Oozemancer	for	0.025
[LOG]	Oozemancer's aura of power vanishes.
[HEALING]	1473	Oozemancer	for	0.05
[LOG]	#00ff00##UID:637:0#Talent Acid Splash is ready to use.
[HEALING]	1473	Oozemancer	for	0.075
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[HEALING]	1473	Oozemancer	for	0.1
[LOG]	#00ff00##UID:46:0#Talent Infusion: Regeneration is ready to use.
[HEALING]	1473	Oozemancer	for	0.125
[HEALING]	1473	Oozemancer	for	0.15
[HEALING]	1473	Oozemancer	for	0.175
[HEALING]	1473	Oozemancer	for	0.2
[HEALING]	1473	Oozemancer	for	0.225
[HEALING]	1473	Oozemancer	for	0.25
[HEALING]	1473	Oozemancer	for	0.275
[LOG]	#00ff00##UID:645:0#Talent Grasping Moss is ready to use.
[LOG]	#00ff00##UID:617:0#Talent Nature's Touch is ready to use.
[HEALING]	1473	Oozemancer	for	0.3
[HEALING]	1473	Oozemancer	for	0.325
[LOG]	#00ff00##UID:636:0#Talent Mucus is ready to use.
[HEALING]	1473	Oozemancer	for	0.35
[HEALING]	1473	Oozemancer	for	0.375
[HEALING]	1473	Oozemancer	for	0.4
[HEALING]	1473	Oozemancer	for	0.425
[HEALING]	1473	Oozemancer	for	0.45
[HEALING]	1473	Oozemancer	for	0.475
[HEALING]	1473	Oozemancer	for	0.5
[HEALING]	1473	Oozemancer	for	0.525
[HEALING]	1473	Oozemancer	for	0.55
[HEALING]	1473	Oozemancer	for	0.575
[HEALING]	1473	Oozemancer	for	0.6
[HEALING]	1473	Oozemancer	for	0.625
[HEALING]	1473	Oozemancer	for	0.65
[HEALING]	1473	Oozemancer	for	0.675
[HEALING]	1473	Oozemancer	for	0.7
[HEALING]	1473	Oozemancer	for	0.725
[HEALING]	1473	Oozemancer	for	0.75
[HEALING]	1473	Oozemancer	for	0.775
[HEALING]	1473	Oozemancer	for	0.8
[HEALING]	1473	Oozemancer	for	0.825
[HEALING]	1473	Oozemancer	for	0.85
[HEALING]	1473	Oozemancer	for	0.875
[HEALING]	1473	Oozemancer	for	0.9
[HEALING]	1473	Oozemancer	for	0.925
[HEALING]	1473	Oozemancer	for	0.95
[HEALING]	1473	Oozemancer	for	0.975
[HEALING]	1473	Oozemancer	for	1
[LOG]	#00ff00##UID:269:0#Talent Wrath of the Woods is ready to use.
[HEALING]	1473	Oozemancer	for	1.025
[HEALING]	1473	Oozemancer	for	1.05
[HEALING]	1473	Oozemancer	for	1.075
[HEALING]	1473	Oozemancer	for	1.1
[HEALING]	1473	Oozemancer	for	1.125
[HEALING]	1473	Oozemancer	for	1.15
[HEALING]	1473	Oozemancer	for	1.175
[HEALING]	1473	Oozemancer	for	1.2
[HEALING]	1473	Oozemancer	for	1.225
[HEALING]	1473	Oozemancer	for	1.25
[HEALING]	1473	Oozemancer	for	1.275
[HEALING]	1473	Oozemancer	for	1.3
[HEALING]	1473	Oozemancer	for	1.325
[HEALING]	1473	Oozemancer	for	1.35
[HEALING]	1473	Oozemancer	for	1.375
[HEALING]	1473	Oozemancer	for	1.4
[HEALING]	1473	Oozemancer	for	1.425
[HEALING]	1473	Oozemancer	for	1.45
[HEALING]	1473	Oozemancer	for	1.475
[HEALING]	1473	Oozemancer	for	1.5
[HEALING]	1473	Oozemancer	for	1.525
[HEALING]	1473	Oozemancer	for	1.55
[HEALING]	1473	Oozemancer	for	1.575
[HEALING]	1473	Oozemancer	for	1.6
[HEALING]	1473	Oozemancer	for	1.625
[HEALING]	1473	Oozemancer	for	1.65
[HEALING]	1473	Oozemancer	for	1.675
[HEALING]	1473	Oozemancer	for	1.7
[HEALING]	1473	Oozemancer	for	1.725
[HEALING]	1473	Oozemancer	for	1.75
[HEALING]	1473	Oozemancer	for	1.775
[HEALING]	1473	Oozemancer	for	1.8
[HEALING]	1473	Oozemancer	for	1.825
[LOG]	Rested for 73 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	#YELLOW_GREEN#There is a ladder to the previous level here (press '<', '>' or right click to use).
[LOG]	Ran for 24 turns (stop reason: at exit).
[LOG]	
Make wait background texture 647 : 1920x1080 (2048, 2048)
C Map size 34:19 :: 646
C Map seens texture: 669 (60x60)
Wait finished, counted 226, 168 ticks
Not gone east, no backup guardian
Running on level loads	heart-gloom-1
[LOG]	#YELLOW_GREEN#There is a ladder to the next level here (press '<', '>' or right click to use).
[PARTY] New member, add after	Oozemancer	Oozemancer
Adding entity	1473	after	1473
Entering tier1 zone for escort	tier1.2	0	1
[1] = true
[2] = true
Updating zone name	Heart of the Gloom (1)
C Map minimap texture: 674 (50x50; 64x64)
[LOG]	#YELLOW_GREEN#There is a ladder to worldmap here (press '<', '>' or right click to use).
[LOG]	Ran for 12 turns (stop reason: at exit).
[LOG]	
move 0 x 0
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[EVENT HANDLER]: Got a HIDDEN/FOCUS_LOST event, going idle.
[ENGINE] Setting requested FPS to 2 (500 ms)
move 0 x 0
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[EVENT HANDLER]: Got a SHOW/FOCUS_GAINED event, restoring full FPS.
[ENGINE] Setting requested FPS to 30 (33 ms)
[COROUTINE] registering	savefilepipe	thread: 0x105c72e0
Make wait background texture 675 : 1920x1080 (2048, 2048)
[SAVEFILE PIPE] new save running in the pipe:	Oozemancer	zone	::	zone-heart-gloom.teaz	::	table: 0x11533d60	=>	table: 0x0f609800	(3842)
Loading savefile 	/save/Oozemancer/
[LOG]	Saving done.
Wait finished, counted 491, 1497 ticks
[ZONE] Closed level map	1
[ZONE] Closed level map	2
[ZONE] Closed level map	3
[ZONE] Left zone	Heart of the Gloom
Loading savefile 	/save/Oozemancer/
Make wait background texture 1222 : 1920x1080 (2048, 2048)
Loading entities file from memory	/data/zones/wilderness/npcs.lua
Loading entities file from memory	/data/zones/wilderness/grids.lua
Loading entities file from memory	/data/zones/wilderness/objects.lua
Loading entities file from memory	/data/general/objects/objects.lua
Loading entities file from memory	/data/general/objects/money.lua
Loading entities file from memory	/data/general/objects/gem.lua
Loading entities file from memory	/data/general/objects/lites.lua
Loading entities file from memory	/data/general/objects/potions.lua
Loading entities file from memory	/data/general/objects/scrolls.lua
Loading entities file from memory	/data/general/objects/rods.lua
Loading entities file from memory	/data/general/objects/wands.lua
Loading entities file from memory	/data/general/objects/totems.lua
Loading entities file from memory	/data/general/objects/torques.lua
Loading entities file from memory	/data/general/objects/digger.lua
Loading entities file from memory	/data/general/objects/misc-tools.lua
Loading entities file from memory	/data/general/objects/jewelry.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data/general/objects/mindstars.lua
Loading entities file from memory	/data/general/objects/knifes.lua
Loading entities file from memory	/data/general/objects/whips.lua
Loading entities file from memory	/data/general/objects/swords.lua
Loading entities file from memory	/data/general/objects/2hswords.lua
Loading entities file from memory	/data/general/objects/maces.lua
Loading entities file from memory	/data/general/objects/2hmaces.lua
Loading entities file from memory	/data/general/objects/axes.lua
Loading entities file from memory	/data/general/objects/2haxes.lua
Loading entities file from memory	/data/general/objects/2htridents.lua
Loading entities file from memory	/data/general/objects/bows.lua
Loading entities file from memory	/data/general/objects/slings.lua
Loading entities file from memory	/data/general/objects/shields.lua
Loading entities file from memory	/data/general/objects/cloth-armors.lua
Loading entities file from memory	/data/general/objects/light-armors.lua
Loading entities file from memory	/data/general/objects/heavy-armors.lua
Loading entities file from memory	/data/general/objects/massive-armors.lua
Loading entities file from memory	/data/general/objects/leather-caps.lua
Loading entities file from memory	/data/general/objects/helms.lua
Loading entities file from memory	/data/general/objects/wizard-hat.lua
Loading entities file from memory	/data/general/objects/leather-boots.lua
Loading entities file from memory	/data/general/objects/heavy-boots.lua
Loading entities file from memory	/data/general/objects/gloves.lua
Loading entities file from memory	/data/general/objects/gauntlets.lua
Loading entities file from memory	/data/general/objects/cloak.lua
Loading entities file from memory	/data/general/objects/leather-belt.lua
Loading entities file from memory	/data/general/objects/lore/spellhunt.lua
Loading entities file from memory	/data/general/objects/lore/fun.lua
Loading entities file from memory	/data/general/objects/lore/misc.lua
Loading entities file from memory	/data/general/objects/world-artifacts.lua
Importing Tempestpython into world artifacts
Importing Olivor the dwarven-steel greatsword into world artifacts
Importing pair of voratun boots 'Arotha' into world artifacts
Importing Aligas the stralite dagger into world artifacts
Importing Camindur the Murksmasher into world artifacts
Importing stralite shield 'Scaldcrypt' into world artifacts
Importing drakeskin leather belt 'Zorand' into world artifacts
Importing Zuchak the elven-silk robe into world artifacts
Importing dwarven-steel dagger 'Isletha' into world artifacts
Importing elven-wood longbow 'Manydulen' into world artifacts
Importing Zidedin the Burnsun into world artifacts
Importing Velasethra the drakeskin leather gloves into world artifacts
Importing Duvandur the voratun greatsword into world artifacts
Importing Turuharahek the Umbraslice into world artifacts
Importing Gutta into world artifacts
Importing Nerukira the pair of drakeskin leather boots into world artifacts
Importing Rhalatharomisin into world artifacts
Importing voratun shield 'Silyriann' into world artifacts
Importing Grinafang the Moldguile into world artifacts
Importing Isonn into world artifacts
Importing voratun gauntlets 'Betheretta' into world artifacts
Importing Loruregoromikath into world artifacts
Importing Ce'Niyara the voratun helm into world artifacts
Importing Heatclamor into world artifacts
Importing Ginn the pouch of steel shots into world artifacts
Importing Aeryyanor the voratun shield into world artifacts
Importing Earurain into world artifacts
Importing Undeathhunter the pair of drakeskin leather boots into world artifacts
Importing yew starstaff 'Ivoba' into world artifacts
Importing Erudrarin the voratun plate armour into world artifacts
Importing Emomiriatira into world artifacts
Importing steel battleaxe 'Layatta' into world artifacts
Importing quiver of ash arrows 'Xanireta' into world artifacts
Importing Sunjustice the dwarven-steel torque of kinetic psionic shield into world artifacts
Importing pulsing mindstar 'Hurodunarach' into world artifacts
Importing voratun waraxe 'Betissra' into world artifacts
Importing ash wand of detection 'Dagarodin' into world artifacts
Importing Muckquill the thorny mindstar into world artifacts
Importing Issarendil the elven-silk cloak into world artifacts
Importing Kamas the stralite mace into world artifacts
Importing dwarven-steel helm 'Yvebreta' into world artifacts
Importing Erilagogund the dwarven-steel gauntlets into world artifacts
Importing Cuthemanariran into world artifacts
Importing Xitta the Moldviper into world artifacts
Importing pouch of stralite shots 'Skywither' into world artifacts
Importing Arthynik the dwarven-steel helm into world artifacts
Importing Bleakvice the dragonbone vilestaff into world artifacts
Importing voratun greatmaul 'Gloretira' into world artifacts
Importing Ravenroar the voratun waraxe into world artifacts
Importing Dazzleburst into world artifacts
Loading entities file from memory	/data/general/objects/quest-artifacts.lua
Loading entities file from memory	/data/general/objects/special-artifacts.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data/general/objects/boss-artifacts.lua
Loading entities file from file	/data/zones/wilderness/traps.lua	which does not exists!
C Map size 34:19 :: 646
C Map seens texture: 593 (180x110)
Loading tile	terrain/grass2.png
Loading tile	terrain/grass.png
Wait finished, counted 2688, 1845 ticks
Loaded zone	World of Eyal	with base_level	4.5
Make wait background texture 671 : 1920x1080 (2048, 2048)
C Map size 34:19 :: 646
C Map seens texture: 678 (180x110)
Wait finished, counted 1370, 752 ticks
Loading tile	terrain/jungle/jungle_tree_1.png
Loading tile	terrain/jungle/jungle_plant_03.png
Loading tile	terrain/jungle/jungle_brush_5_192_01.png
Loading tile	terrain/jungle/jungle_brush_3_192_01.png
Loading tile	terrain/jungle/jungle_tree_6.png
Loading tile	terrain/jungle/jungle_tree_5.png
Loading tile	terrain/jungle/jungle_tree_12.png
Loading tile	terrain/jungle/jungle_brush_4_192_01.png
Loading tile	terrain/jungle/jungle_brush_9_128_01.png
Loading tile	terrain/jungle/jungle_brush_6_128_01.png
Loading tile	terrain/jungle/jungle_plant_04.png
Loading tile	terrain/burnttree_alpha6.png
Loading tile	terrain/lava/lava_floor7.png
Loading tile	terrain/sand/sand_inner_7_01.png
Loading tile	terrain/sand/sand_6_03.png
Loading tile	terrain/sand/sand_1_03.png
Loading tile	terrain/jungle/jungle_grass_6_01.png
Loading tile	terrain/jungle/jungle_grass_3_01.png
Loading tile	terrain/jungle/jungle_grass_inner_1_01.png
Loading tile	terrain/jungle/jungle_grass_inner_7_03.png
Loading tile	terrain/jungle/jungle_grass_7_02.png
Loading tile	terrain/jungle/jungle_grass_4_04.png
Loading tile	terrain/jungle/jungle_grass_4_03.png
Loading tile	terrain/jungle/jungle_grass_inner_3_01.png
Loading tile	terrain/sand/sand_2_02.png
Loading tile	terrain/lava/lava_floor_2_01.png
Loading tile	terrain/lava/lava_floor_6_08.png
Loading tile	terrain/lava/lava_floor_6_06.png
Loading tile	terrain/lava/lava_floor_1_01.png
Loading tile	terrain/lava/lava_floor_8_08.png
Loading tile	terrain/lava/lava_floor_4_06.png
Loading tile	terrain/lava/lava_floor_8_07.png
Loading tile	terrain/lava/lava_floor_inner_1_03.png
Loading tile	terrain/lava/lava_floor_inner_7_04.png
Loading tile	terrain/lava/lava_floor_3_04.png
Loading tile	terrain/lava/lava_floor_9_04.png
Loading tile	terrain/lava/lava_floor_7_03.png
Loading tile	terrain/lava/lava_floor_7_04.png
Not gone east, no backup guardian
Running on level loads	wilderness-1
[LOG]	#YELLOW_GREEN#There is a Way into the heart of the gloom here (press '<', '>' or right click to use).
Updating zone name	Maj'Eyal
[PARTY] New member, add after	Oozemancer	Oozemancer
Adding entity	1473	after	1473
[MUSIC] stoping	Taking flight.ogg
[MUSIC] loading	Remembrance.ogg	sound "/data/music/Remembrance.ogg" : <static>
[MUSIC] playing	Remembrance.ogg	sound "/data/music/Remembrance.ogg" : <static>
[LOG]	#TEAL#You feel very confident walking into this place.
Updating zone name	Maj'Eyal
C Map minimap texture: 1267 (50x50; 64x64)
stack traceback:
[COROUTINE] error	cannot resume dead coroutine
[COROUTINE] dead	savefilepipe
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[COROUTINE] registering	savefilepipe	thread: 0x0dec24e8
Make wait background texture 611 : 1920x1080 (2048, 2048)
[SAVEFILE PIPE] new save running in the pipe:	Oozemancer	game	::	game.teag	::	table: 0x0e935d00	=>	table: 0x1396b268	(4661)
Loading savefile 	/save/Oozemancer/
[LOG]	Saving done.
Wait finished, counted 1613, 12214 ticks
[COROUTINE] registering	savefilepipe	thread: 0x108aa4c0
Make wait background texture 1296 : 1920x1080 (2048, 2048)
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x0eaf5f28	=>	table: 0x1453a4b8	(1)
Loading savefile 	/save//
[LOG]	Saving done.
Wait finished, counted 1, 395 ticks
Disabling psiblade	mossy mindstar
Disabling psiblade	mossy mindstar
Saving JSON	true
[LOG]	Saving game...
stack traceback:
[COROUTINE] error	cannot resume dead coroutine
[COROUTINE] dead	savefilepipe
[LOG]	Today is the 79th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:06.
Spawned hostile	57	14	ziguranth patrol
Loading tile	npc/hostile_humanoid_ziguranth_patrol.png
[LOG]	Ran for 7 turns (stop reason: didn't move).
[LOG]	
[LOG]	Today is the 1st Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:31.
[LOG]	
[LOG]	Ran for 4 turns (stop reason: didn't move).
[LOG]	
[LOG]	Today is the 2nd Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:45.
[LOG]	
Spawned hostile	25	27	adventurers party
Loading tile	npc/hostile_humanoid_adventurers_party.png
Spawned hostile	56	13	adventurers party
[LOG]	#YELLOW_GREEN#There is a Passageway into the Trollmire here (press '<', '>' or right click to use).
[LOG]	Today is the 3rd Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:11.
[LOG]	Ran for 4 turns (stop reason: interesting terrain).
[LOG]	
[COROUTINE] registering	savefilepipe	thread: 0x13c05d48
Make wait background texture 663 : 1920x1080 (2048, 2048)
[SAVEFILE PIPE] new save running in the pipe:	Oozemancer	zone	::	zone-wilderness.teaz	::	table: 0x10657550	=>	table: 0x1058b0c0	(4047)
Loading savefile 	/save/Oozemancer/
[LOG]	Saving done.
Wait finished, counted 1413, 11680 ticks
[ZONE] Closed level map	1
[ZONE] Left zone	World of Eyal
Loading savefile 	/save/Oozemancer/
Loading entities file from file	/data/zones/trollmire/npcs.lua
Loading entities file from memory	/data/general/npcs/rodent.lua
Loading entities file from memory	/data/general/npcs/vermin.lua
Loading entities file from memory	/data/general/npcs/canine.lua
Loading entities file from memory	/data/general/npcs/troll.lua
Loading entities file from memory	/data/general/npcs/snake.lua
Loading entities file from memory	/data/general/npcs/plant.lua
Loading entities file from memory	/data/general/npcs/swarm.lua
Loading entities file from memory	/data/general/npcs/bear.lua
Loading entities file from memory	/data/general/npcs/all.lua
Loading entities file from memory	/data/general/npcs/ant.lua
Loading entities file from memory	/data/general/npcs/bird.lua
Loading entities file from memory	/data/general/npcs/cold-drake.lua
Loading entities file from memory	/data/general/npcs/fire-drake.lua
Loading entities file from memory	/data/general/npcs/ghost.lua
Loading entities file from memory	/data/general/npcs/ghoul.lua
Loading entities file from memory	/data/general/npcs/horror.lua
Loading entities file from memory	/data/general/npcs/horror_temporal.lua
Loading entities file from memory	/data/general/npcs/jelly.lua
Loading entities file from memory	/data/general/npcs/lich.lua
Loading entities file from memory	/data/general/npcs/minor-demon.lua
Loading entities file from memory	/data/general/npcs/major-demon.lua
Loading entities file from memory	/data/general/npcs/minotaur.lua
Loading entities file from memory	/data/general/npcs/molds.lua
Loading entities file from memory	/data/general/npcs/multihued-drake.lua
Loading entities file from memory	/data/general/npcs/naga.lua
Loading entities file from memory	/data/general/npcs/ooze.lua
Loading entities file from memory	/data/general/npcs/orc-grushnak.lua
Loading entities file from memory	/data/general/npcs/orc-gorbat.lua
Loading entities file from memory	/data/general/npcs/orc.lua
Loading entities file from memory	/data/general/npcs/orc-rak-shor.lua
Loading entities file from memory	/data/general/npcs/orc-vor.lua
Loading entities file from memory	/data/general/npcs/sandworm.lua
Loading entities file from memory	/data/general/npcs/skeleton.lua
Loading entities file from memory	/data/general/npcs/snow-giant.lua
Loading entities file from memory	/data/general/npcs/spider.lua
Loading entities file from memory	/data/general/npcs/storm-drake.lua
Loading entities file from memory	/data/general/npcs/thieve.lua
Loading entities file from memory	/data/general/npcs/vampire.lua
Loading entities file from memory	/data/general/npcs/venom-drake.lua
Loading entities file from memory	/data/general/npcs/wight.lua
Loading entities file from memory	/data/general/npcs/wild-drake.lua
Loading entities file from memory	/data/general/npcs/xorn.lua
Loading entities file from memory	/data/general/npcs/humanoid_random_boss.lua
Loading entities file from file	/data/zones/trollmire/grids.lua
Loading entities file from memory	/data/general/grids/basic.lua
Loading entities file from memory	/data/general/grids/forest.lua
Loading entities file from file	/data/general/grids/water.lua
Loading entities file from file	/data/zones/trollmire/objects.lua
Loading entities file from memory	/data/general/objects/objects-maj-eyal.lua
Loading entities file from memory	/data/general/objects/objects.lua
Loading entities file from memory	/data/general/objects/money.lua
Loading entities file from memory	/data/general/objects/gem.lua
Loading entities file from memory	/data/general/objects/lites.lua
Loading entities file from memory	/data/general/objects/potions.lua
Loading entities file from memory	/data/general/objects/scrolls.lua
Loading entities file from memory	/data/general/objects/rods.lua
Loading entities file from memory	/data/general/objects/wands.lua
Loading entities file from memory	/data/general/objects/totems.lua
Loading entities file from memory	/data/general/objects/torques.lua
Loading entities file from memory	/data/general/objects/digger.lua
Loading entities file from memory	/data/general/objects/misc-tools.lua
Loading entities file from memory	/data/general/objects/jewelry.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data/general/objects/mindstars.lua
Loading entities file from memory	/data/general/objects/knifes.lua
Loading entities file from memory	/data/general/objects/whips.lua
Loading entities file from memory	/data/general/objects/swords.lua
Loading entities file from memory	/data/general/objects/2hswords.lua
Loading entities file from memory	/data/general/objects/maces.lua
Loading entities file from memory	/data/general/objects/2hmaces.lua
Loading entities file from memory	/data/general/objects/axes.lua
Loading entities file from memory	/data/general/objects/2haxes.lua
Loading entities file from memory	/data/general/objects/2htridents.lua
Loading entities file from memory	/data/general/objects/bows.lua
Loading entities file from memory	/data/general/objects/slings.lua
Loading entities file from memory	/data/general/objects/shields.lua
Loading entities file from memory	/data/general/objects/cloth-armors.lua
Loading entities file from memory	/data/general/objects/light-armors.lua
Loading entities file from memory	/data/general/objects/heavy-armors.lua
Loading entities file from memory	/data/general/objects/massive-armors.lua
Loading entities file from memory	/data/general/objects/leather-caps.lua
Loading entities file from memory	/data/general/objects/helms.lua
Loading entities file from memory	/data/general/objects/wizard-hat.lua
Loading entities file from memory	/data/general/objects/leather-boots.lua
Loading entities file from memory	/data/general/objects/heavy-boots.lua
Loading entities file from memory	/data/general/objects/gloves.lua
Loading entities file from memory	/data/general/objects/gauntlets.lua
Loading entities file from memory	/data/general/objects/cloak.lua
Loading entities file from memory	/data/general/objects/leather-belt.lua
Loading entities file from memory	/data/general/objects/lore/spellhunt.lua
Loading entities file from memory	/data/general/objects/lore/fun.lua
Loading entities file from memory	/data/general/objects/lore/misc.lua
Loading entities file from memory	/data/general/objects/world-artifacts.lua
Importing Tempestpython into world artifacts
Importing Olivor the dwarven-steel greatsword into world artifacts
Importing pair of voratun boots 'Arotha' into world artifacts
Importing Aligas the stralite dagger into world artifacts
Importing Camindur the Murksmasher into world artifacts
Importing stralite shield 'Scaldcrypt' into world artifacts
Importing drakeskin leather belt 'Zorand' into world artifacts
Importing Zuchak the elven-silk robe into world artifacts
Importing dwarven-steel dagger 'Isletha' into world artifacts
Importing elven-wood longbow 'Manydulen' into world artifacts
Importing Zidedin the Burnsun into world artifacts
Importing Velasethra the drakeskin leather gloves into world artifacts
Importing Duvandur the voratun greatsword into world artifacts
Importing Turuharahek the Umbraslice into world artifacts
Importing Gutta into world artifacts
Importing Nerukira the pair of drakeskin leather boots into world artifacts
Importing Rhalatharomisin into world artifacts
Importing voratun shield 'Silyriann' into world artifacts
Importing Grinafang the Moldguile into world artifacts
Importing Isonn into world artifacts
Importing voratun gauntlets 'Betheretta' into world artifacts
Importing Loruregoromikath into world artifacts
Importing Ce'Niyara the voratun helm into world artifacts
Importing Heatclamor into world artifacts
Importing Ginn the pouch of steel shots into world artifacts
Importing Aeryyanor the voratun shield into world artifacts
Importing Earurain into world artifacts
Importing Undeathhunter the pair of drakeskin leather boots into world artifacts
Importing yew starstaff 'Ivoba' into world artifacts
Importing Erudrarin the voratun plate armour into world artifacts
Importing Emomiriatira into world artifacts
Importing steel battleaxe 'Layatta' into world artifacts
Importing quiver of ash arrows 'Xanireta' into world artifacts
Importing Sunjustice the dwarven-steel torque of kinetic psionic shield into world artifacts
Importing pulsing mindstar 'Hurodunarach' into world artifacts
Importing voratun waraxe 'Betissra' into world artifacts
Importing ash wand of detection 'Dagarodin' into world artifacts
Importing Muckquill the thorny mindstar into world artifacts
Importing Issarendil the elven-silk cloak into world artifacts
Importing Kamas the stralite mace into world artifacts
Importing dwarven-steel helm 'Yvebreta' into world artifacts
Importing Erilagogund the dwarven-steel gauntlets into world artifacts
Importing Cuthemanariran into world artifacts
Importing Xitta the Moldviper into world artifacts
Importing pouch of stralite shots 'Skywither' into world artifacts
Importing Arthynik the dwarven-steel helm into world artifacts
Importing Bleakvice the dragonbone vilestaff into world artifacts
Importing voratun greatmaul 'Gloretira' into world artifacts
Importing Ravenroar the voratun waraxe into world artifacts
Importing Dazzleburst into world artifacts
Loading entities file from memory	/data/general/objects/quest-artifacts.lua
Loading entities file from memory	/data/general/objects/special-artifacts.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data/general/objects/boss-artifacts.lua
Loading entities file from memory	/data/general/objects/lore/maj-eyal.lua
Loading entities file from file	/data/zones/trollmire/traps.lua
Loading entities file from memory	/data/general/traps/natural_forest.lua
Initiated zone	Trollmire	with base_level	7
Make wait background texture 1252 : 1920x1080 (2048, 2048)
Wait finished, counted 0, 52 ticks
Make wait background texture 1309 : 1920x1080 (2048, 2048)
C Map size 34:19 :: 646
C Map seens texture: 1317 (75x50)
Loading entities file from memory	/data/general/objects/egos/lite.lua
Loading entities file from memory	/data/general/objects/egos/infusions.lua
Loading entities file from memory	/data/general/objects/egos/wands.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/wands-powers.lua
Loading entities file from memory	/data/general/objects/egos/totems.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/totems-powers.lua
Loading entities file from memory	/data/general/objects/egos/torques.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/torques-powers.lua
Loading entities file from memory	/data/general/objects/egos/digger.lua
Loading entities file from memory	/data/general/objects/egos/rings.lua
Loading entities file from memory	/data/general/objects/egos/amulets.lua
Loading entities file from memory	/data/general/objects/egos/staves.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data/general/objects/egos/bow.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/sling.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
Loading entities file from memory	/data/general/objects/egos/robe.lua
Loading entities file from memory	/data/general/objects/egos/light-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/helm.lua
Loading entities file from memory	/data/general/objects/egos/wizard-hat.lua
Loading entities file from memory	/data/general/objects/egos/light-boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/gloves.lua
Loading entities file from memory	/data/general/objects/egos/cloak.lua
Loading entities file from memory	/data/general/objects/egos/belt.lua
loaded room generator	lesser_vault	function: 0x0db44a28
End Room:	nil
Axis : 	x	 from 	0	 to 	65
Possible waypoint	1	3	12
Waypoint	1	3	12	accepted
Possible waypoint	2	4	5
Waypoint	2	4	5	rejected: 	not enough progress from previous waypoint
Possible waypoint	3	6	37
Waypoint	3	6	37	rejected: 	on non-progress axis, the measure was more than 20% different from previous
Possible waypoint	4	7	38
Waypoint	4	7	38	rejected: 	on non-progress axis, the measure was more than 20% different from previous
Possible waypoint	5	10	1
Waypoint	5	10	1	accepted
Possible waypoint	6	13	14
Waypoint	6	13	14	rejected: 	on non-progress axis, the measure was more than 20% different from previous
Possible waypoint	7	16	28
Waypoint	7	16	28	rejected: 	on non-progress axis, the measure was more than 20% different from previous
Possible waypoint	8	18	30
Waypoint	8	18	30	rejected: 	on non-progress axis, the measure was more than 20% different from previous
Possible waypoint	9	19	26
Waypoint	9	19	26	rejected: 	on non-progress axis, the measure was more than 20% different from previous
Possible waypoint	10	20	9
Waypoint	10	20	9	accepted
Possible waypoint	11	20	16
Waypoint	11	20	16	rejected: 	not enough progress from previous waypoint
Possible waypoint	12	20	0
Waypoint	12	20	0	rejected: 	not enough progress from previous waypoint
Possible waypoint	13	21	1
Waypoint	13	21	1	rejected: 	not enough progress from previous waypoint
Possible waypoint	14	23	26
Waypoint	14	23	26	rejected: 	on non-progress axis, the measure was more than 20% different from previous
Possible waypoint	15	26	6
Waypoint	15	26	6	accepted
Possible waypoint	16	36	1
Waypoint	16	36	1	accepted
Possible waypoint	17	36	9
Waypoint	17	36	9	rejected: 	not enough progress from previous waypoint
Possible waypoint	18	38	10
Waypoint	18	38	10	rejected: 	not enough progress from previous waypoint
Possible waypoint	19	43	6
Waypoint	19	43	6	accepted
Possible waypoint	20	46	9
Waypoint	20	46	9	accepted
Possible waypoint	21	47	12
Waypoint	21	47	12	rejected: 	not enough progress from previous waypoint
Possible waypoint	22	49	30
Waypoint	22	49	30	rejected: 	on non-progress axis, the measure was more than 20% different from previous
Possible waypoint	23	54	30
Waypoint	23	54	30	rejected: 	on non-progress axis, the measure was more than 20% different from previous
Possible waypoint	24	54	6
Waypoint	24	54	6	accepted
Possible waypoint	25	54	14
Waypoint	25	54	14	rejected: 	not enough progress from previous waypoint
Possible waypoint	26	58	8
Waypoint	26	58	8	accepted
Possible waypoint	27	60	18
Waypoint	27	60	18	rejected: 	not enough progress from previous waypoint
Possible waypoint	28	62	16
Waypoint	28	62	16	rejected: 	measure too close to finish
Possible waypoint	29	62	20
Waypoint	29	62	20	rejected: 	measure too close to finish
Possible waypoint	30	63	38
Waypoint	30	63	38	rejected: 	measure too close to finish
tunnel waypoint 	1	 from 	0	6	 to 	3	12
tunnel waypoint 	2	 from 	3	12	 to 	10	1
tunnel waypoint 	3	 from 	10	1	 to 	20	9
tunnel waypoint 	4	 from 	20	9	 to 	26	6
tunnel waypoint 	5	 from 	26	6	 to 	36	1
tunnel waypoint 	6	 from 	36	1	 to 	43	6
tunnel waypoint 	7	 from 	43	6	 to 	46	9
tunnel waypoint 	8	 from 	46	9	 to 	54	6
tunnel waypoint 	9	 from 	54	6	 to 	58	8
tunnel waypoint 	10	 from 	58	8	 to 	64	19
Loading tile	terrain/grass.png
Loading tile	terrain/worldmap.png
Loading tile	terrain/stone_road1.png
Loading tile	terrain/flower.png
Loading tile	terrain/grass.png
Loading tile	terrain/way_next_6.png
[TOME ENTITY FILTER] selected basic	104.92198258113	112.5
[TOME ENTITY FILTER] selected Double Ego	3.8931403881621	20.5
Spawning 	stone troll	 near 	pond	pond	 at 	37	20
Loading tile	npc/troll_s.png
Spawning 	giant venus flytrap	 near 	pond	pond	 at 	37	24
Loading tile	npc/troll_f.png
Loading tile	npc/jelly-green.png
Spawning 	green worm mass	 near 	clearing	clearing	 at 	25	9
Random elite generating
Adding to random boss class	Brawler	Warrior
Random boss forbade talent because of level	Evasion	7
Random boss forbade talent because of level	Unending Frenzy	7
Random boss forbade talent because of level	Piercing Sight	7
Random boss forbade talent because of level	Cripple	7
Random boss forbade talent because of level	Light of Foot	7
Random boss forbade talent because of level	Heave	7
Random boss forbade talent because of level	Switch Place	7
Random boss forbade talent because of level	Spell Shield	7
Random boss forbade talent because of level	Adrenaline Surge	7
Random boss forbade talent because of level	Haymaker	7
Random boss forbade talent because of level	Strider	7
Random boss forbade talent because of level	Take Down	7
Random boss forbade talent because of level	Roundhouse Kick	7
Random boss forbade talent because of level	Exploit Weakness	7
Random boss forbade talent because of level	Heightened Reflexes	7
Random boss forbade talent because of level	Combo String	7
Random boss forbade talent because of level	Spinning Backhand	7
Random boss forbade talent because of level	Perfect Strike	7
Random boss forbade talent because of level	Set Up	7
Random boss forbade talent because of level	Unflinching Resolve	7
Random boss forbade talent because of level	Crushing Hold	7
Random boss forbade talent because of level	Blinding Speed	7
Random boss forbade talent because of level	Breath Control	7
Random boss forbade talent because of level	Slow Motion	7
Random boss forbade talent because of level	Body Shot	7
Random boss forbade talent because of level	Flurry of Fists	7
Adding 3 random class talents to boss
 * talent	T_MAIM
 * talent	T_DEFENSIVE_THROW
 * talent	T_WEAPON_COMBAT
[TOME ENTITY FILTER] selected Ego	36.789763311224	65.5
[TOME ENTITY FILTER] random object requested, removing ego chances
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Creating randart Zalabers(scintillating linen robe) with nil with level 7
 * using themes	temporal,defense
[TOME ENTITY FILTER] selected Double Ego	52.034359864084	95.5
[TOME ENTITY FILTER] selected Double Ego	79.34450302479	95.5
fight: 	spiked rough leather armour of fire resistance	restful iron gauntlets of strength (#STATBONUS#)	::	nil	BODY
Spawning 	Xanema the giant yellow ant	 near 	pond	pond	 at 	35	24
Loading tile	npc/yellow_ant.png
Added unique	mod.class.NPC/Xanema the giant yellow ant	::	1
Spawning 	wolf	 near 	clearing	clearing	 at 	20	6
Spawning 	wolf	 near 	clearing	clearing	 at 	21	9
[TOME ENTITY FILTER] selected Double Ego	17.540054631662	20.5
Spawning 	forest troll	 near 	pond	pond	 at 	36	27
[TOME ENTITY FILTER] selected Ego	35.305299512182	65.5
[TOME ENTITY FILTER] selected basic	105.1196858896	105.5
Random elite generating
Adding to random boss class	Temporal Warden	Chronomancer
Random boss forbade talent because of level	Evasion	7
Random boss forbade talent because of level	Precision	7
Random boss forbade talent because of level	Slow	7
Random boss forbade talent because of level	Temporal Reprieve	7
Random boss forbade talent because of level	Piercing Sight	7
Random boss forbade talent because of level	Sweep	7
Random boss forbade talent because of level	Dual Arrows	7
Random boss forbade talent because of level	Displace Damage	7
Random boss forbade talent because of level	Quantum Feed	7
Random boss forbade talent because of level	Haste	7
Random boss forbade talent because of level	Echoes From The Past	7
Random boss forbade talent because of level	Momentum	7
Random boss forbade talent because of level	Spin Fate	7
Random boss forbade talent because of level	Temporal Wake	7
Random boss forbade talent because of level	Volley of Arrows	7
Random boss forbade talent because of level	Pinning Shot	7
Random boss forbade talent because of level	Damage Smearing	7
Random boss forbade talent because of level	Spacetime Mastery	7
Random boss forbade talent because of level	Whirlwind	7
Random boss forbade talent because of level	Scatter Shot	7
Adding 7 random class talents to boss
 * talent	T_DIMENSIONAL_STEP
 * talent	T_FORESIGHT
 * talent	T_CRIPPLING_SHOT
 * talent	T_BOW_MASTERY
 * talent	T_CHARM_MASTERY
 * talent	T_INVIGORATE
 * talent	T_SWAP
[TOME ENTITY FILTER] selected Ego	64.20917593972	65.5
[TOME ENTITY FILTER] random object requested, removing ego chances
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Creating randart Duverion(unblemished linen robe) with nil with level 7
 * using themes	blight,physical
[TOME ENTITY FILTER] selected Double Ego	93.396585378306	95.5
[TOME ENTITY FILTER] selected Double Greater	7.5116367372711	10.5
fight: 	quick iron dagger of shearing	flaming iron longsword of vileness	::	nil	MAINHAND
fight: 	quick iron dagger of shearing	flaming iron longsword of vileness	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Greater	34.212076189162	50.5
fight: 	rough leather armour of command	flaming iron longsword of vileness	::	nil	BODY
fight: 	rough leather armour of command	quick iron dagger of shearing	::	nil	BODY
Added unique	mod.class.NPC/Ivumitta the giant spider	::	1
[TOME ENTITY FILTER] selected basic	70.354339783745	105.5
[TOME ENTITY FILTER] selected Ego	44.728231091222	65.5
[TOME ENTITY FILTER] selected Ego	43.94578885181	65.5
Spawning 	forest troll	 near 	pond	pond	 at 	33	21
Spawning 	forest troll	 near 	clearing	clearing	 at 	27	7
[TOME ENTITY FILTER] selected Double Ego	5.6664787449796	20.5
[TOME ENTITY FILTER] selected Double Ego	7.5269880252953	20.5
[TOME ENTITY FILTER] selected Double Ego	9.3393074277181	20.5
[TOME ENTITY FILTER] selected Ego	51.773224035109	65.5
Spawning 	balanced iron mace	 near 	pond	pond	 at 	nil	nil
[TOME ENTITY FILTER] selected Ego	33.90539887394	65.5
Loading tile	object/boots_rough.png
[TOME ENTITY FILTER] selected Double Ego	17.760967342244	20.5
Loading tile	object/axe_steel.png
[TOME ENTITY FILTER] selected basic	84.667162753681	112.5
Loading tile	object/longbow_elm.png
[TOME ENTITY FILTER] selected Ego	54.850320513325	65.5
[TOME ENTITY FILTER] selected basic	111.62551572759	112.5
Spawning 	rough leather armour	 near 	pond	pond	 at 	nil	nil
[TOME ENTITY FILTER] selected Double Ego	2.4424991314166	20.5
[TOME ENTITY FILTER] selected basic	99.430743604766	112.5
Spawning 	iron waraxe	 near 	clearing	clearing	 at 	nil	nil
Loading tile	object/scroll-lore.png
Placed lore	tattered paper scrap	5	8
[Identify]	tattered paper scrap	true
Wait finished, counted 1505, 1494 ticks
[1] = {
  [minor] = true
  [name] = font-life
  [percent] = 60
}
Loading tile	terrain/grass.png
Loading tile	terrain/flower_02.png
Loading tile	terrain/flower_05.png
Loading tile	terrain/mushroom_07.png
Loading tile	terrain/mushroom_04.png
Loading tile	terrain/flower_03.png
Loading tile	terrain/mushroom_06.png
Loading tile	terrain/mushroom_03.png
Loading tile	terrain/mushroom_05.png
Loading tile	terrain/flower_04.png
Loading tile	terrain/flower_06.png
Loading tile	terrain/mushroom_01.png
Loading tile	terrain/mushroom_02.png
Loading tile	terrain/flower_01.png
Loading tile	terrain/grass/grass_1_02.png
Loading tile	terrain/grass/grass_7_03.png
Assigned events list
[1] = {
  [1] = font-life
}
[2] = {
  [1] = font-life
}
[3] = {
  [1] = font-life
}
Not gone east, no backup guardian
Running on level loads	trollmire-1
[LOG]	#YELLOW_GREEN#There is an exit to the worldmap here (press '<', '>' or right click to use).
[PARTY] New member, add after	Oozemancer	Oozemancer
Adding entity	1473	after	1473
Entering tier1 zone for escort	tier1.3	1	0
[MUSIC] stoping	Remembrance.ogg
[MUSIC] loading	Rainy Day.ogg	sound "/data/music/Rainy Day.ogg" : <static>
[MUSIC] playing	Rainy Day.ogg	sound "/data/music/Rainy Day.ogg" : <static>
Updating zone name	Trollmire (1)
C Map minimap texture: 1271 (50x50; 64x64)
stack traceback:
[COROUTINE] error	cannot resume dead coroutine
[COROUTINE] dead	savefilepipe
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[SOUND] loading from	/data/sound/ambient/forest/wind4.ogg	:=:	sound "/data/sound/ambient/forest/wind4.ogg" : <static>
[COROUTINE] registering	savefilepipe	thread: 0x139571f8
Make wait background texture 878 : 1920x1080 (2048, 2048)
[SAVEFILE PIPE] new save running in the pipe:	Oozemancer	game	::	game.teag	::	table: 0x0e935d00	=>	table: 0x1464bdc8	(3366)
Loading savefile 	/save/Oozemancer/
[LOG]	Saving done.
Wait finished, counted 423, 3008 ticks
[COROUTINE] registering	savefilepipe	thread: 0x1414d4b8
Make wait background texture 1359 : 1920x1080 (2048, 2048)
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x0eaf5f28	=>	table: 0x1397dd18	(1)
Loading savefile 	/save//
[LOG]	Saving done.
Wait finished, counted 1, 314 ticks
Disabling psiblade	mossy mindstar
Disabling psiblade	mossy mindstar
Saving JSON	true
[LOG]	Saving game...
[SOUND] loading from	/data/sound/ambient/forest/bird6.ogg	:=:	sound "/data/sound/ambient/forest/bird6.ogg" : <static>
stack traceback:
[COROUTINE] error	cannot resume dead coroutine
[COROUTINE] dead	savefilepipe
move 0 x 0
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[EVENT HANDLER]: Got a HIDDEN/FOCUS_LOST event, going idle.
[ENGINE] Setting requested FPS to 2 (500 ms)
move 0 x 0
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[EVENT HANDLER]: Got a SHOW/FOCUS_GAINED event, restoring full FPS.
[ENGINE] Setting requested FPS to 30 (33 ms)
[SOUND] loading from	/data/sound/ambient/forest/wind2.ogg	:=:	sound "/data/sound/ambient/forest/wind2.ogg" : <static>
AI took for target	42657	white wolf	::	1473	Oozemancer	100	<	100
white wolf	42657	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
[LOG]	White wolf howls
[LOG]	Oozemancer uses Mucus.
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the east (white wolf)).
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	6
Adding entity	43740	after	1473
[LOG]	
[PROJECTOR] starting dam	152.90862649656
[PROJECTOR] after difficulty dam	152.90862649656
[PROJECTOR] res	1.8674566312224	0.98132543368778	 on dam	152.90862649656
[PROJECTOR] after resists dam	150.05312421134
[PROJECTOR] after flat damage armor	150.05312421134
[PROJECTOR] final dam	150.05312421134
[LOG]	#UID:1473:0#Oozemancer hits white wolf for #LIGHT_GREEN#151 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed white wolf!#{normal}#
[LOG]	
[LOG]	Resting starts...
[HEALING]	1473	Oozemancer	for	0
[HEALING]	1473	Oozemancer	for	0.025
[HEALING]	1473	Oozemancer	for	0.05
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[HEALING]	1473	Oozemancer	for	0.075
[LOG]	Rested for 3 turns (stop reason: all resources and life at maximum).
[LOG]	
AI took for target	42506	green jelly	::	1473	Oozemancer	36	<	100
[LOG]	Ran for 3 turns (stop reason: hostile spotted to the south (green jelly)).
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	6
Adding entity	43741	after	1473
[PROJECTOR] starting dam	152.90862649656
[PROJECTOR] after difficulty dam	152.90862649656
[PROJECTOR] res	3.5461009865501	0.9645389901345	 on dam	152.90862649656
[PROJECTOR] after resists dam	147.48633218384
[PROJECTOR] after flat damage armor	147.48633218384
[PROJECTOR] final dam	147.48633218384
[LOG]	#UID:1473:0#Oozemancer hits green jelly for #LIGHT_GREEN#148 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed green jelly!#{normal}#
[LOG]	
[LOG]	Resting starts...
[HEALING]	1473	Oozemancer	for	0
[HEALING]	1473	Oozemancer	for	0.025
[HEALING]	1473	Oozemancer	for	0.05
[HEALING]	1473	Oozemancer	for	0.075
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[HEALING]	1473	Oozemancer	for	0.1
[LOG]	Rested for 4 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Lore found: #0080FF#tattered paper scrap (trollmire)
[LOG]	You can read all your collected lore in the game menu, by pressing Escape.
[PROFILE] filtering save of 	lore	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LORE] learnt	trollmire-note-1
[LOG]	Ran for 2 turns (stop reason: learnt lore).
[LOG]	
[Identify]	arcing steel waraxe of massacre	true
[LOG]	Oozemancer picks up (a.): #00FF80##UID:42834:0#arcing steel waraxe of massacre (17.5-24.5 power, 3 apr)#LAST#.
[LOG]	#00ff00##UID:636:0#Talent Mucus is ready to use.
AI took for target	42654	wolf	::	1473	Oozemancer	25	<	100
[TARGET] Passing target	wolf	from	wolf	to	Oozemancer
[LOG]	Oozemancer uses Mucus.
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the east (wolf)).
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	6
[LOG]	#{bold}#Oozemancer's mind surges with critical power!#{normal}#
Adding entity	43742	after	1473
[PROJECTOR] starting dam	229.36293974484
[PROJECTOR] after difficulty dam	229.36293974484
[PROJECTOR] res	0	1	 on dam	229.36293974484
[PROJECTOR] after resists dam	229.36293974484
[PROJECTOR] after flat damage armor	229.36293974484
[PROJECTOR] final dam	229.36293974484
[BounceSlime] found possible actor	wolf	20	6	distance	3
Adding entity	43743	after	1473
[LOG]	#UID:1473:0#Oozemancer hits wolf for #{bold}##LIGHT_GREEN#230 nature#{normal}##LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed wolf!#{normal}#
[PROJECTOR] starting dam	229.36293974484
[PROJECTOR] after difficulty dam	229.36293974484
[PROJECTOR] res	2.0296283414226	0.97970371658577	 on dam	229.36293974484
[PROJECTOR] after resists dam	224.70772451506
[PROJECTOR] after flat damage armor	224.70772451506
[PROJECTOR] final dam	224.70772451506
[LOG]	
[LOG]	Resting starts...
[HEALING]	1473	Oozemancer	for	0
[HEALING]	1473	Oozemancer	for	0.025
[LOG]	Rested for 1 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
AI took for target	42819	forest troll	::	1473	Oozemancer	49	<	100
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the east (forest troll)).
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	6
Adding entity	43744	after	1473
[PROJECTOR] starting dam	152.90862649656
[PROJECTOR] after difficulty dam	152.90862649656
[PROJECTOR] res	0	1	 on dam	152.90862649656
[PROJECTOR] after resists dam	152.90862649656
[PROJECTOR] after flat damage armor	152.90862649656
[PROJECTOR] final dam	152.90862649656
[LOG]	Forest troll slows down.
[BounceSlime] found possible actor	green worm mass	25	9	distance	2
Adding entity	43745	after	1473
[LOG]	#UID:1473:0#Oozemancer hits forest troll for #LIGHT_GREEN#153 nature#LAST# damage.
[LOG]	
[TARGET] Passing target	green worm mass	from	forest troll	to	Oozemancer
[PROJECTOR] starting dam	152.90862649656
[PROJECTOR] after difficulty dam	152.90862649656
[PROJECTOR] res	3.2410884134058	0.96758911586594	 on dam	152.90862649656
[PROJECTOR] after resists dam	147.95272272008
[PROJECTOR] after flat damage armor	147.95272272008
[PROJECTOR] final dam	147.95272272008
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:27:0#green worm#WHITE#.
[LOG]	
[LOG]	Oozemancer uses Acid Splash.
[MIND CRIT %]	6
[PROJECTOR] starting dam	54.395355123163
[PROJECTOR] after difficulty dam	54.395355123163
[PROJECTOR] res	0	1	 on dam	54.395355123163
[PROJECTOR] after resists dam	54.395355123163
[PROJECTOR] after flat damage armor	54.395355123163
[PROJECTOR] final dam	54.395355123163
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine#WHITE#.
[SOUND] loading from	/data/sound/creatures/trolls/troll_die_1.ogg	:=:	sound "/data/sound/creatures/trolls/troll_die_1.ogg" : <static>
Loading tile	object/troll_intestine.png
[LOG]	#UID:1473:0#Oozemancer hits forest troll for #GREEN#55 acid#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed forest troll!#{normal}#
[LOG]	
[LOG]	Resting starts...
[HEALING]	1473	Oozemancer	for	0
[HEALING]	1473	Oozemancer	for	0.025
[LOG]	Rested for 1 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[LOG]	#00ff00##UID:637:0#Talent Acid Splash is ready to use.
[LOG]	#00ff00##UID:636:0#Talent Mucus is ready to use.
AI took for target	42659	giant grey mouse	::	1473	Oozemancer	4	<	100
[LOG]	Oozemancer uses Mucus.
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the northeast (giant grey mouse)).
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	6
Adding entity	43746	after	1473
[PROJECTOR] starting dam	152.90862649656
[PROJECTOR] after difficulty dam	152.90862649656
[PROJECTOR] res	0	1	 on dam	152.90862649656
[PROJECTOR] after resists dam	152.90862649656
[PROJECTOR] after flat damage armor	152.90862649656
[PROJECTOR] final dam	152.90862649656
[LOG]	#UID:1473:0#Oozemancer hits giant grey mouse for #LIGHT_GREEN#153 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed giant grey mouse!#{normal}#
[LOG]	
[LOG]	Resting starts...
[HEALING]	1473	Oozemancer	for	0
[HEALING]	1473	Oozemancer	for	0.025
[LOG]	Rested for 1 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
AI took for target	42802	Ivumitta the giant spider	::	1473	Oozemancer	49	<	100
[LOG]	Ivumitta the giant spider uses Web.
[LOG]	Ran for 2 turns (stop reason: detrimental status effect).
checkHit	8.05	26.5
=> chance to hit	4
[LOG]	Oozemancer is pinned to the ground.
[LOG]	
Loading tile	effects/pinned.png
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	6
[LOG]	#{bold}#Oozemancer's mind surges with critical power!#{normal}#
Adding entity	43747	after	1473
[LOG]	Ivumitta the giant spider uses Infusion: Sun.
[PROJECTOR] starting dam	229.36293974484
[PROJECTOR] after difficulty dam	229.36293974484
[PROJECTOR] res	20	0.8	 on dam	229.36293974484
[PROJECTOR] after resists dam	183.49035179587
[PROJECTOR] after flat damage armor	183.49035179587
[PROJECTOR] final dam	183.49035179587
[LOG]	Ivumitta the giant spider slows down.
[LOG]	#UID:1473:0#Oozemancer hits Ivumitta the giant spider for #{bold}##LIGHT_GREEN#184 nature#{normal}##LAST# damage.
[LOG]	
[SOUND] loading from	/data/sound/ambient/forest/cricket1.ogg	:=:	sound "/data/sound/ambient/forest/cricket1.ogg" : <static>
[LOG]	Oozemancer uses Acid Splash.
[MIND CRIT %]	6
[PROJECTOR] starting dam	54.395355123163
[PROJECTOR] after difficulty dam	54.395355123163
[PROJECTOR] res	0	1	 on dam	54.395355123163
[PROJECTOR] after resists dam	54.395355123163
[PROJECTOR] after flat damage armor	54.395355123163
[PROJECTOR] final dam	54.395355123163
[PROFILE] filtering save of 	uniques	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:12:0#giant spider spinneret#WHITE#.
[LOG]	#UID:1473:0#Oozemancer hits Ivumitta the giant spider for #GREEN#55 acid#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed Ivumitta the giant spider!#{normal}#
[LOG]	
[LOG]	Resting starts...
[HEALING]	1473	Oozemancer	for	0
[HEALING]	1473	Oozemancer	for	0.025
[LOG]	Rested for 1 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	You are unable to move!
[LOG]	Ran for 1 turns (stop reason: didn't move).
[LOG]	
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[LOG]	
[LOG]	Oozemancer is no longer pinned.
[LOG]	
[LOG]	#00ff00##UID:637:0#Talent Acid Splash is ready to use.
[Identify]	Duverion	true
[LOG]	Oozemancer picks up (c.): #SALMON##UID:42801:0#Duverion (0 def, 0 armour)#LAST#.
[LOG]	#00ff00##UID:636:0#Talent Mucus is ready to use.
AI took for target	42501	stone troll	::	1473	Oozemancer	81	<	100
[LOG]	Oozemancer uses Mucus.
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the southwest (stone troll)).
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	6
Adding entity	43748	after	1473
AI took for target	42501	stone troll	::	1473	Oozemancer	64	<	100
[PROJECTOR] starting dam	152.90862649656
[PROJECTOR] after difficulty dam	152.90862649656
[PROJECTOR] res	0	1	 on dam	152.90862649656
[PROJECTOR] after resists dam	152.90862649656
[PROJECTOR] after flat damage armor	152.90862649656
[PROJECTOR] final dam	152.90862649656
[LOG]	Stone troll slows down.
[BounceSlime] found possible actor	forest troll	33	21	distance	6
[BounceSlime] found possible actor	giant venus flytrap	37	24	distance	6
[BounceSlime] found possible actor	copperhead snake	40	19	distance	2
Adding entity	43749	after	1473
[LOG]	#UID:1473:0#Oozemancer hits stone troll for #LIGHT_GREEN#153 nature#LAST# damage.
[LOG]	
[LOG]	Oozemancer uses Acid Splash.
[MIND CRIT %]	6
[PROJECTOR] starting dam	54.395355123163
[PROJECTOR] after difficulty dam	54.395355123163
[PROJECTOR] res	0	1	 on dam	54.395355123163
[PROJECTOR] after resists dam	54.395355123163
[PROJECTOR] after flat damage armor	54.395355123163
[PROJECTOR] final dam	54.395355123163
[PROJECTOR] starting dam	54.395355123163
[PROJECTOR] after difficulty dam	54.395355123163
[PROJECTOR] res	0	1	 on dam	54.395355123163
[PROJECTOR] after resists dam	54.395355123163
[PROJECTOR] after flat damage armor	54.395355123163
[PROJECTOR] final dam	54.395355123163
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine#WHITE#.
[PROJECTOR] starting dam	152.90862649656
[PROJECTOR] after difficulty dam	152.90862649656
[PROJECTOR] res	0	1	 on dam	152.90862649656
[PROJECTOR] after resists dam	152.90862649656
[PROJECTOR] after flat damage armor	152.90862649656
[PROJECTOR] final dam	152.90862649656
[BounceSlime] found possible actor	giant venus flytrap	37	24	distance	6
Adding entity	43750	after	1473
[LOG]	#UID:1473:0#Oozemancer hits stone troll for #GREEN#55 acid#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed stone troll!#{normal}#
[PROJECTOR] starting dam	152.90862649656
[PROJECTOR] after difficulty dam	152.90862649656
[PROJECTOR] res	0	1	 on dam	152.90862649656
[PROJECTOR] after resists dam	152.90862649656
[PROJECTOR] after flat damage armor	152.90862649656
[PROJECTOR] final dam	152.90862649656
[BounceSlime] found possible actor	Xanema the giant yellow ant	35	24	distance	2
[BounceSlime] found possible actor	forest troll	33	21	distance	5
[BounceSlime] found possible actor	forest troll	36	27	distance	3
Adding entity	43751	after	1473
[LOG]	
[LOG]	Resting starts...
[HEALING]	1473	Oozemancer	for	0
[PROJECTOR] starting dam	152.90862649656
[PROJECTOR] after difficulty dam	152.90862649656
[PROJECTOR] res	0	1	 on dam	152.90862649656
[PROJECTOR] after resists dam	152.90862649656
[PROJECTOR] after flat damage armor	152.90862649656
[PROJECTOR] final dam	152.90862649656
[BounceSlime] found possible actor	Xanema the giant yellow ant	35	24	distance	4
Adding entity	43752	after	1473
[PROJECTOR] starting dam	152.90862649656
[PROJECTOR] after difficulty dam	152.90862649656
[PROJECTOR] res	0	1	 on dam	152.90862649656
[PROJECTOR] after resists dam	152.90862649656
[PROJECTOR] after flat damage armor	152.90862649656
[PROJECTOR] final dam	152.90862649656
[PROFILE] filtering save of 	uniques	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[BounceSlime] found possible actor	forest troll	36	27	distance	3
Adding entity	43753	after	1473
[PROJECTOR] starting dam	152.90862649656
[PROJECTOR] after difficulty dam	152.90862649656
[PROJECTOR] res	0	1	 on dam	152.90862649656
[PROJECTOR] after resists dam	152.90862649656
[PROJECTOR] after flat damage armor	152.90862649656
[PROJECTOR] final dam	152.90862649656
[HEALING]	1473	Oozemancer	for	0.025
[HEALING]	1473	Oozemancer	for	0.05
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Slime Spit is still on cooldown for 1 turns.
[SOUND] loading from	/data/sound/ambient/forest/wind1.ogg	:=:	sound "/data/sound/ambient/forest/wind1.ogg" : <static>
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[LOG]	
checkHit	19.334160558537	25.5
=> chance to hit	35
[PROJECTOR] starting dam	30.340422565052
[PROJECTOR] after difficulty dam	30.340422565052
[PROJECTOR] res	0	1	 on dam	30.340422565052
[PROJECTOR] after resists dam	30.340422565052
[PROJECTOR] after flat damage armor	30.340422565052
[PROJECTOR] final dam	30.340422565052
checkHit	19.334160558537	25.5
=> chance to hit	35
[PROJECTOR] starting dam	54.612760617094
[PROJECTOR] after difficulty dam	54.612760617094
[PROJECTOR] res	0	1	 on dam	54.612760617094
[PROJECTOR] after resists dam	54.612760617094
[PROJECTOR] after flat damage armor	54.612760617094
[PROJECTOR] final dam	54.612760617094
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine#WHITE#.
[LOG]	#UID:1473:0#Oozemancer hits forest troll for #LIGHT_GREEN#55 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed forest troll!#{normal}#
[LOG]	#00ff00##UID:637:0#Talent Acid Splash is ready to use.
[LOG]	Ran for 7 turns (stop reason: hostile spotted to the south (forest troll)).
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	6
Adding entity	43754	after	1473
[PROJECTOR] starting dam	152.90862649656
[PROJECTOR] after difficulty dam	152.90862649656
[PROJECTOR] res	0	1	 on dam	152.90862649656
[PROJECTOR] after resists dam	152.90862649656
[PROJECTOR] after flat damage armor	152.90862649656
[PROJECTOR] final dam	152.90862649656
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine#WHITE#.
[LOG]	#UID:1473:0#Oozemancer hits forest troll for #LIGHT_GREEN#153 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed forest troll!#{normal}#
[LOG]	
[LOG]	Resting starts...
[HEALING]	1473	Oozemancer	for	0
[HEALING]	1473	Oozemancer	for	0.025
[HEALING]	1473	Oozemancer	for	0.05
[HEALING]	1473	Oozemancer	for	0.075
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[HEALING]	1473	Oozemancer	for	0.1
[HEALING]	1473	Oozemancer	for	0.125
[HEALING]	1473	Oozemancer	for	0.15
[HEALING]	1473	Oozemancer	for	0.175
[LOG]	#00ff00##UID:636:0#Talent Mucus is ready to use.
[HEALING]	1473	Oozemancer	for	0.2
[LOG]	Rested for 8 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	You pickup 0.90 gold pieces.
[Identify]	quiver of elm arrows	true
[LOG]	Oozemancer picks up (e.): #FFFFFF##UID:42502:0#quiver of elm arrows (12/12, 7.5-10.5 power, 5 apr)#LAST#.
[LOG]	You pickup 0.65 gold pieces.
[Identify]	rough leather sling of fire	true
[LOG]	Oozemancer picks up (a.): #00FF80##UID:42816:0#rough leather sling of fire#LAST#.
[LOG]	You pickup 0.90 gold pieces.
[Identify]	Zalabers	true
[LOG]	Oozemancer picks up (e.): #SALMON##UID:42644:0#Zalabers (0 def, 0 armour)#LAST#.
AI took for target	42820	skeleton warrior	::	1473	Oozemancer	49	<	100
[LOG]	Oozemancer uses Mucus.
[LOG]	Ran for 5 turns (stop reason: hostile spotted to the east (skeleton warrior)).
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	6
Adding entity	43755	after	1473
[TARGET] Passing target	stone troll	from	skeleton warrior	to	Oozemancer
[TARGET] Passing target	stone troll	from	skeleton warrior	to	Oozemancer
AI took for target	42820	skeleton warrior	::	1473	Oozemancer	36	<	100
[PROJECTOR] starting dam	152.90862649656
[PROJECTOR] after difficulty dam	152.90862649656
[PROJECTOR] res	0	1	 on dam	152.90862649656
[PROJECTOR] after resists dam	152.90862649656
[PROJECTOR] after flat damage armor	152.90862649656
[PROJECTOR] final dam	152.90862649656
[LOG]	Skeleton warrior slows down.
[BounceSlime] found possible actor	stone troll	51	29	distance	2
Adding entity	43756	after	1473
[LOG]	#UID:1473:0#Oozemancer hits skeleton warrior for #LIGHT_GREEN#153 nature#LAST# damage.
[PROJECTOR] starting dam	152.90862649656
[PROJECTOR] after difficulty dam	152.90862649656
[PROJECTOR] res	0	1	 on dam	152.90862649656
[PROJECTOR] after resists dam	152.90862649656
[PROJECTOR] after flat damage armor	152.90862649656
[PROJECTOR] final dam	152.90862649656
[LOG]	
[LOG]	Oozemancer uses Acid Splash.
[MIND CRIT %]	6
[PROJECTOR] starting dam	54.395355123163
[PROJECTOR] after difficulty dam	54.395355123163
[PROJECTOR] res	0	1	 on dam	54.395355123163
[PROJECTOR] after resists dam	54.395355123163
[PROJECTOR] after flat damage armor	54.395355123163
[PROJECTOR] final dam	54.395355123163
[PROJECTOR] starting dam	54.395355123163
[PROJECTOR] after difficulty dam	54.395355123163
[PROJECTOR] res	0	1	 on dam	54.395355123163
[PROJECTOR] after resists dam	54.395355123163
[PROJECTOR] after flat damage armor	54.395355123163
[PROJECTOR] final dam	54.395355123163
[LOG]	#UID:1473:0#Oozemancer hits skeleton warrior for #GREEN#55 acid#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed skeleton warrior!#{normal}#
checkHit	19.123575872753	25.5
=> chance to hit	35
[LOG]	
[LOG]	Resting starts...
[HEALING]	1473	Oozemancer	for	0
checkHit	19.123575872753	25.5
=> chance to hit	35
[HEALING]	1473	Oozemancer	for	0.025
checkHit	19.123575872753	25.5
=> chance to hit	35
[HEALING]	1473	Oozemancer	for	0.05
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Slime Spit is still on cooldown for 1 turns.
[ATTACK] attacking with innate combat
[ATTACK] to 	Oozemancer	 :: 	26.979837093747	6	6	2.4	::	1
checkHit	11	2.4
=> chance to hit	72
[ATTACK] raw dam	26.979837093747	versus	6	0.3	with APR	6
[ATTACK] after armor	26.979837093747
[ATTACK] after range	29
[PHYS CRIT %]	1
[ATTACK] after crit	29
[ATTACK] after mult	29
[PROJECTOR] starting dam	29
[PROJECTOR] after difficulty dam	29
[PROJECTOR] res	3	0.97	 on dam	29
[PROJECTOR] after resists dam	28.13
[PROJECTOR] after flat damage armor	28.13
[PROJECTOR] final dam	28.13
[Mitosis] chance	31	 => 	17.188501971091
checkHit	19.123575872753	25.5
=> chance to hit	35
[LOG]	#UID:42660:0#Stone troll hits Oozemancer for #aaaaaa#29 physical#LAST# damage.
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[PROJECTOR] starting dam	30.340422565052
[PROJECTOR] after difficulty dam	30.340422565052
[PROJECTOR] res	0	1	 on dam	30.340422565052
[PROJECTOR] after resists dam	30.340422565052
[PROJECTOR] after flat damage armor	30.340422565052
[PROJECTOR] final dam	30.340422565052
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine#WHITE#.
[LOG]	Stone troll speeds up.
[LOG]	#UID:1473:0#Oozemancer hits stone troll for #LIGHT_GREEN#31 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed stone troll!#{normal}#
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	6
Adding entity	43757	after	1473
[PROJECTOR] starting dam	152.90862649656
[PROJECTOR] after difficulty dam	152.90862649656
[PROJECTOR] res	0	1	 on dam	152.90862649656
[PROJECTOR] after resists dam	152.90862649656
[PROJECTOR] after flat damage armor	152.90862649656
[PROJECTOR] final dam	152.90862649656
[LOG]	Stone troll slows down.
[LOG]	#UID:1473:0#Oozemancer hits stone troll for #LIGHT_GREEN#153 nature#LAST# damage.
[LOG]	
[SOUND] loading from	/data/sound/creatures/trolls/troll_growl_3.ogg	:=:	sound "/data/sound/creatures/trolls/troll_growl_3.ogg" : <static>
checkHit	19.305815116948	25.5
=> chance to hit	35
[LOG]	Stone troll is poisoned!
[PROJECTOR] starting dam	30.340422565052
[PROJECTOR] after difficulty dam	30.340422565052
[PROJECTOR] res	0	1	 on dam	30.340422565052
[PROJECTOR] after resists dam	30.340422565052
[PROJECTOR] after flat damage armor	30.340422565052
[PROJECTOR] final dam	30.340422565052
[LOG]	#UID:1473:0#Oozemancer hits stone troll for #LIGHT_GREEN#31 nature#LAST# damage.
[LOG]	
checkHit	19.305815116948	25.5
=> chance to hit	35
[LOG]	#ORANGE#Stone troll shrugs off the effect 'Poisoned'!
[LOG]	Stone troll stops being poisoned.
[LOG]	Stone troll speeds up.
[LOG]	
[LOG]	Slime Spit is still on cooldown for 1 turns.
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	6
Adding entity	43758	after	1473
checkHit	19.305815116948	25.5
=> chance to hit	35
[LOG]	#ORANGE#Stone troll shrugs off the effect 'Poisoned'!
AI took for target	42662	stone troll	::	1473	Oozemancer	4	<	100
[PROJECTOR] starting dam	152.90862649656
[PROJECTOR] after difficulty dam	152.90862649656
[PROJECTOR] res	0	1	 on dam	152.90862649656
[PROJECTOR] after resists dam	152.90862649656
[PROJECTOR] after flat damage armor	152.90862649656
[PROJECTOR] final dam	152.90862649656
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine#WHITE#.
[SOUND] loading from	/data/sound/creatures/trolls/troll_die_2.ogg	:=:	sound "/data/sound/creatures/trolls/troll_die_2.ogg" : <static>
[LOG]	#UID:1473:0#Oozemancer hits stone troll for #LIGHT_GREEN#153 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed stone troll!#{normal}#
[LOG]	#00ff00##UID:637:0#Talent Acid Splash is ready to use.
AI took for target	42653	large brown snake	::	1473	Oozemancer	100	<	100
[LOG]	
[SOUND] loading from	/data/sound/ambient/forest/bird5.ogg	:=:	sound "/data/sound/ambient/forest/bird5.ogg" : <static>
[LOG]	You pickup 0.50 gold pieces.
[LOG]	
[LOG]	Oozemancer uses Acid Splash.
[MIND CRIT %]	6
[PROJECTOR] starting dam	54.395355123163
[PROJECTOR] after difficulty dam	54.395355123163
[PROJECTOR] res	0	1	 on dam	54.395355123163
[PROJECTOR] after resists dam	54.395355123163
[PROJECTOR] after flat damage armor	54.395355123163
[PROJECTOR] final dam	54.395355123163
[LOG]	#UID:1473:0#Oozemancer hits large brown snake for #GREEN#55 acid#LAST# damage.
checkHit	11.75757829192	25.5
=> chance to hit	16
[LOG]	Large brown snake is poisoned!
[PROJECTOR] starting dam	30.340422565052
[PROJECTOR] after difficulty dam	30.340422565052
[PROJECTOR] res	0	1	 on dam	30.340422565052
[PROJECTOR] after resists dam	30.340422565052
[PROJECTOR] after flat damage armor	30.340422565052
[PROJECTOR] final dam	30.340422565052
[LOG]	#UID:1473:0#Oozemancer hits large brown snake for #LIGHT_GREEN#31 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed large brown snake!#{normal}#
[LOG]	
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[LOG]	
[LOG]	Resting starts...
[HEALING]	1473	Oozemancer	for	0
[HEALING]	1473	Oozemancer	for	0.025
[HEALING]	1473	Oozemancer	for	0.05
[HEALING]	1473	Oozemancer	for	0.075
[HEALING]	1473	Oozemancer	for	0.1
[LOG]	#00ff00##UID:636:0#Talent Mucus is ready to use.
[HEALING]	1473	Oozemancer	for	0.125
[HEALING]	1473	Oozemancer	for	0.15
[HEALING]	1473	Oozemancer	for	0.175
[LOG]	#00ff00##UID:637:0#Talent Acid Splash is ready to use.
[HEALING]	1473	Oozemancer	for	0.2
[HEALING]	1473	Oozemancer	for	0.225
[HEALING]	1473	Oozemancer	for	0.25
[HEALING]	1473	Oozemancer	for	0.275
[HEALING]	1473	Oozemancer	for	0.3
[HEALING]	1473	Oozemancer	for	0.325
[HEALING]	1473	Oozemancer	for	0.35
[HEALING]	1473	Oozemancer	for	0.375
[HEALING]	1473	Oozemancer	for	0.4
[HEALING]	1473	Oozemancer	for	0.425
[HEALING]	1473	Oozemancer	for	0.45
[HEALING]	1473	Oozemancer	for	0.475
[HEALING]	1473	Oozemancer	for	0.5
[HEALING]	1473	Oozemancer	for	0.525
[HEALING]	1473	Oozemancer	for	0.55
[HEALING]	1473	Oozemancer	for	0.575
[HEALING]	1473	Oozemancer	for	0.6
[HEALING]	1473	Oozemancer	for	0.625
[HEALING]	1473	Oozemancer	for	0.65
[HEALING]	1473	Oozemancer	for	0.675
[HEALING]	1473	Oozemancer	for	0.7
[HEALING]	1473	Oozemancer	for	0.725
[HEALING]	1473	Oozemancer	for	0.75
[HEALING]	1473	Oozemancer	for	0.775
[HEALING]	1473	Oozemancer	for	0.8
[HEALING]	1473	Oozemancer	for	0.825
[HEALING]	1473	Oozemancer	for	0.85
[HEALING]	1473	Oozemancer	for	0.875
[HEALING]	1473	Oozemancer	for	0.9
[LOG]	Rested for 36 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	You pickup 0.90 gold pieces.
Loading tile	object/mace_iron.png
[Identify]	hateful iron mace of crippling	true
[LOG]	Oozemancer picks up (a.): #00FF80##UID:42821:0#hateful iron mace of crippling (6.5-9.1 power, 2 apr)#LAST#.
[LOG]	You pickup 0.60 gold pieces.
AI took for target	42813	stone troll	::	1473	Oozemancer	9	<	100
[LOG]	Oozemancer uses Mucus.
[LOG]	Ran for 7 turns (stop reason: hostile spotted to the north (stone troll)).
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	6
Adding entity	43759	after	1473
[PROJECTOR] starting dam	152.90862649656
[PROJECTOR] after difficulty dam	152.90862649656
[PROJECTOR] res	0	1	 on dam	152.90862649656
[PROJECTOR] after resists dam	152.90862649656
[PROJECTOR] after flat damage armor	152.90862649656
[PROJECTOR] final dam	152.90862649656
[LOG]	Stone troll slows down.
[LOG]	#UID:1473:0#Oozemancer hits stone troll for #LIGHT_GREEN#153 nature#LAST# damage.
[LOG]	
[LOG]	Oozemancer uses Acid Splash.
[MIND CRIT %]	6
[PROJECTOR] starting dam	54.395355123163
[PROJECTOR] after difficulty dam	54.395355123163
[PROJECTOR] res	0	1	 on dam	54.395355123163
[PROJECTOR] after resists dam	54.395355123163
[PROJECTOR] after flat damage armor	54.395355123163
[PROJECTOR] final dam	54.395355123163
[LOG]	#UID:1473:0#Oozemancer hits stone troll for #GREEN#55 acid#LAST# damage.
checkHit	19.279925808702	25.5
=> chance to hit	35
[LOG]	#ORANGE#Stone troll shrugs off the effect 'Poisoned'!
[ATTACK] attacking with innate combat
[ATTACK] to 	Oozemancer	 :: 	22.109599727126	6	6	2.4	::	1
checkHit	11	2.4
=> chance to hit	72
[ATTACK] raw dam	22.109599727126	versus	6	0.3	with APR	6
[ATTACK] after armor	22.109599727126
[ATTACK] after range	23
[PHYS CRIT %]	1
[ATTACK] after crit	23
[ATTACK] after mult	23
[PROJECTOR] starting dam	23
[PROJECTOR] after difficulty dam	23
[PROJECTOR] res	3	0.97	 on dam	23
[PROJECTOR] after resists dam	22.31
[PROJECTOR] after flat damage armor	22.31
[PROJECTOR] final dam	22.31
[Mitosis] chance	31	 => 	13.632260183968
[SOUND] loading from	/data/sound/creatures/trolls/stomp.ogg	:=:	sound "/data/sound/creatures/trolls/stomp.ogg" : <static>
[LOG]	
[LOG]	#UID:42813:0#Stone troll hits Oozemancer for #aaaaaa#23 physical#LAST# damage.
checkHit	19.279925808702	25.5
=> chance to hit	35
[LOG]	Stone troll is poisoned!
[PROJECTOR] starting dam	30.340422565052
[PROJECTOR] after difficulty dam	30.340422565052
[PROJECTOR] res	0	1	 on dam	30.340422565052
[PROJECTOR] after resists dam	30.340422565052
[PROJECTOR] after flat damage armor	30.340422565052
[PROJECTOR] final dam	30.340422565052
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine#WHITE#.
[LOG]	#UID:1473:0#Oozemancer hits stone troll for #LIGHT_GREEN#31 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed stone troll!#{normal}#
[LOG]	
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[LOG]	You pickup 0.70 gold pieces.
AI took for target	42811	black bear	::	1473	Oozemancer	100	<	100
[LOG]	Ran for 3 turns (stop reason: hostile spotted to the southeast (black bear)).
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	6
Adding entity	43760	after	1473
[PROJECTOR] starting dam	152.90862649656
[PROJECTOR] after difficulty dam	152.90862649656
[PROJECTOR] res	20	0.8	 on dam	152.90862649656
[PROJECTOR] after resists dam	122.32690119725
[PROJECTOR] after flat damage armor	122.32690119725
[PROJECTOR] final dam	122.32690119725
[LOG]	Black bear slows down.
[LOG]	
[LOG]	#UID:1473:0#Oozemancer hits black bear for #LIGHT_GREEN#123 nature#LAST# damage.
[LOG]	#00ff00##UID:637:0#Talent Acid Splash is ready to use.
[LOG]	
[LOG]	Oozemancer uses Acid Splash.
[MIND CRIT %]	6
[PROJECTOR] starting dam	54.395355123163
[PROJECTOR] after difficulty dam	54.395355123163
[PROJECTOR] res	0	1	 on dam	54.395355123163
[PROJECTOR] after resists dam	54.395355123163
[PROJECTOR] after flat damage armor	54.395355123163
[PROJECTOR] final dam	54.395355123163
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:17:0#bear paw#WHITE#.
[LOG]	#UID:1473:0#Oozemancer hits black bear for #GREEN#55 acid#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed black bear!#{normal}#
[LOG]	
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[LOG]	#00ff00##UID:636:0#Talent Mucus is ready to use.
[LOG]	#00ff00##UID:637:0#Talent Acid Splash is ready to use.
AI took for target	42658	green worm mass	::	1473	Oozemancer	81	<	100
[LOG]	Oozemancer uses Mucus.
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the northwest (green worm mass)).
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	6
[LOG]	#{bold}#Oozemancer's mind surges with critical power!#{normal}#
Adding entity	43761	after	1473
[PROJECTOR] starting dam	229.36293974484
[PROJECTOR] after difficulty dam	229.36293974484
[PROJECTOR] res	3.7039596943628	0.96296040305637	 on dam	229.36293974484
[PROJECTOR] after resists dam	220.86742890288
[PROJECTOR] after flat damage armor	220.86742890288
[PROJECTOR] final dam	220.86742890288
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:27:0#green worm#WHITE#.
[LOG]	#UID:1473:0#Oozemancer hits green worm mass for #{bold}##LIGHT_GREEN#221 nature#{normal}##LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed green worm mass!#{normal}#
[LOG]	
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
AI took for target	42828	king cobra	::	1473	Oozemancer	16	<	100
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the south (king cobra)).
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	6
Adding entity	43762	after	1473
[PROJECTOR] starting dam	152.90862649656
[PROJECTOR] after difficulty dam	152.90862649656
[PROJECTOR] res	0	1	 on dam	152.90862649656
[PROJECTOR] after resists dam	152.90862649656
[PROJECTOR] after flat damage armor	152.90862649656
[PROJECTOR] final dam	152.90862649656
[LOG]	#UID:1473:0#Oozemancer hits king cobra for #LIGHT_GREEN#153 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed king cobra!#{normal}#
[LOG]	
[LOG]	#00ff00##UID:636:0#Talent Mucus is ready to use.
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[Identify]	pair of rough leather boots of uncanny dodging	true
[LOG]	Oozemancer picks up (g.): #00FF80##UID:42832:0#pair of rough leather boots of uncanny dodging (2 def, 1 armour)#LAST#.
AI took for target	42812	dire wolf	::	1473	Oozemancer	36	<	100
[LOG]	Oozemancer uses Mucus.
[LOG]	Ran for 3 turns (stop reason: hostile spotted to the west (dire wolf)).
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	6
Adding entity	43763	after	1473
[PROJECTOR] starting dam	152.90862649656
[PROJECTOR] after difficulty dam	152.90862649656
[PROJECTOR] res	3.9796350915434	0.96020364908457	 on dam	152.90862649656
[PROJECTOR] after resists dam	146.8234211385
[PROJECTOR] after flat damage armor	146.8234211385
[PROJECTOR] final dam	146.8234211385
[LOG]	Dire wolf slows down.
[LOG]	#UID:1473:0#Oozemancer hits dire wolf for #LIGHT_GREEN#147 nature#LAST# damage.
[LOG]	
[LOG]	Oozemancer uses Acid Splash.
[MIND CRIT %]	6
[PROJECTOR] starting dam	54.395355123163
[PROJECTOR] after difficulty dam	54.395355123163
[PROJECTOR] res	0	1	 on dam	54.395355123163
[PROJECTOR] after resists dam	54.395355123163
[PROJECTOR] after flat damage armor	54.395355123163
[PROJECTOR] final dam	54.395355123163
[LOG]	#UID:1473:0#Oozemancer hits dire wolf for #GREEN#55 acid#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed dire wolf!#{normal}#
[LOG]	
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[LOG]	#00ff00##UID:637:0#Talent Acid Splash is ready to use.
[LOG]	#00ff00##UID:636:0#Talent Mucus is ready to use.
[SOUND] loading from	/data/sound/ambient/forest/bird2.ogg	:=:	sound "/data/sound/ambient/forest/bird2.ogg" : <static>
[Identify]	mindwoven linen wizard hat	true
[LOG]	Oozemancer picks up (h.): #00FF80##UID:42838:0#mindwoven linen wizard hat (1 def, 0 armour)#LAST#.
AI took for target	42505	forest troll	::	1473	Oozemancer	81	<	100
[LOG]	Oozemancer uses Mucus.
[LOG]	Ran for 3 turns (stop reason: hostile spotted to the north (forest troll)).
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	6
[LOG]	#{bold}#Oozemancer's mind surges with critical power!#{normal}#
Adding entity	43764	after	1473
[PROJECTOR] starting dam	229.36293974484
[PROJECTOR] after difficulty dam	229.36293974484
[PROJECTOR] res	0	1	 on dam	229.36293974484
[PROJECTOR] after resists dam	229.36293974484
[PROJECTOR] after flat damage armor	229.36293974484
[PROJECTOR] final dam	229.36293974484
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine#WHITE#.
[LOG]	#UID:1473:0#Oozemancer hits forest troll for #{bold}##LIGHT_GREEN#230 nature#{normal}##LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed forest troll!#{normal}#
[LOG]	
AI took for target	42508	large brown snake	::	1473	Oozemancer	36	<	100
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the west (large brown snake)).
[LOG]	
[LOG]	Slime Spit is still on cooldown for 3 turns.
[LOG]	Oozemancer uses Acid Splash.
[MIND CRIT %]	6
[PROJECTOR] starting dam	54.395355123163
[PROJECTOR] after difficulty dam	54.395355123163
[PROJECTOR] res	0	1	 on dam	54.395355123163
[PROJECTOR] after resists dam	54.395355123163
[PROJECTOR] after flat damage armor	54.395355123163
[PROJECTOR] final dam	54.395355123163
[LOG]	#UID:1473:0#Oozemancer hits large brown snake for #GREEN#55 acid#LAST# damage.
checkHit	12.588334989997	25.5
=> chance to hit	18
[LOG]	Large brown snake is poisoned!
[PROJECTOR] starting dam	30.340422565052
[PROJECTOR] after difficulty dam	30.340422565052
[PROJECTOR] res	0	1	 on dam	30.340422565052
[PROJECTOR] after resists dam	30.340422565052
[PROJECTOR] after flat damage armor	30.340422565052
[PROJECTOR] final dam	30.340422565052
[LOG]	#UID:1473:0#Oozemancer hits large brown snake for #LIGHT_GREEN#31 nature#LAST# damage.
[LOG]	
[LOG]	Slime Spit is still on cooldown for 2 turns.
checkHit	12.588334989997	25.5
=> chance to hit	18
[PROJECTOR] starting dam	54.612760617094
[PROJECTOR] after difficulty dam	54.612760617094
[PROJECTOR] res	0	1	 on dam	54.612760617094
[PROJECTOR] after resists dam	54.612760617094
[PROJECTOR] after flat damage armor	54.612760617094
[PROJECTOR] final dam	54.612760617094
[LOG]	#UID:1473:0#Oozemancer hits large brown snake for #LIGHT_GREEN#55 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed large brown snake!#{normal}#
[LOG]	
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[LOG]	
[Identify]	elm longbow	true
[LOG]	Oozemancer picks up (a.): #FFFFFF##UID:42837:0#elm longbow#LAST#.
[LOG]	#00ff00##UID:637:0#Talent Acid Splash is ready to use.
[Identify]	marksman's copper ring of lightning (#RESIST#)	true
[LOG]	Oozemancer picks up (a.): #00FF80##UID:42841:0#marksman's copper ring of lightning (+24%)#LAST#.
[LOG]	#00ff00##UID:636:0#Talent Mucus is ready to use.
Shader delayed load running for	resources
[SHADER] Loading from /data/gfx/shaders/resources.lua
New GL Shader program 17
*p 17: Uniform: 0: 1406 a
*p 17: Uniform: 1: 1406 amp
*p 17: Uniform: 2: 8B51 color
*p 17: Uniform: 3: 8B50 p2
*p 17: Uniform: 4: 1406 speed
*p 17: Uniform: 5: 8B5E tex
*p 17: Uniform: 6: 1406 tick
[LOG]	#YELLOW_GREEN#There is a way to the next level here (press '<', '>' or right click to use).
[LOG]	Ran for 36 turns (stop reason: at exit).
[LOG]	
[LOG]	#YELLOW_GREEN#There is an exit to the worldmap here (press '<', '>' or right click to use).
[LOG]	Ran for 66 turns (stop reason: at exit).
[LOG]	
[LOG]	Today is the 4th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
[LOG]	#YELLOW_GREEN#There is a way to the next level here (press '<', '>' or right click to use).
[LOG]	Ran for 66 turns (stop reason: at exit).
[LOG]	
[MOUSE] pre starting drag'n'drop
[MOUSE] enabling drag from predrag
[MOUSE] ending drag'n'drop
fight: 	marksman's copper ring of lightning (#RESIST#)	mossy mindstar	::	nil	FINGER
fight: 	marksman's copper ring of lightning (#RESIST#)	mossy mindstar	::	nil	FINGER
fight: 	marksman's copper ring of lightning (#RESIST#)	Duvasabers	::	nil	FINGER
fight: 	marksman's copper ring of lightning (#RESIST#)	linen robe	::	nil	FINGER
fight: 	marksman's copper ring of lightning (#RESIST#)	linen cloak of Eldoral	::	nil	FINGER
fight: 	marksman's copper ring of lightning (#RESIST#)	miner's rough leather cap	::	nil	FINGER
fight: 	marksman's copper ring of lightning (#RESIST#)	Mighty Girdle	::	nil	FINGER
[LOG]	Oozemancer wears: #00FF80##UID:42841:0#marksman's copper ring of lightning (+24%)#LAST#.
[LOG]	
[SOUND] loading from	/data/sound/ambient/forest/bird4.ogg	:=:	sound "/data/sound/ambient/forest/bird4.ogg" : <static>
[LOG]	You gain 0.10 gold from the transmogrification of #FFFFFF##UID:42502:0#quiver of elm arrows (12/12, 7.5-10.5 power, 5 apr)#LAST#.
[LOG]	You gain 0.45 gold from the transmogrification of #00FF80##UID:42838:0#mindwoven linen wizard hat (1 def, 0 armour)#LAST#.
[LOG]	You gain 0.60 gold from the transmogrification of #00FF80##UID:42832:0#pair of rough leather boots of uncanny dodging (2 def, 1 armour)#LAST#.
[LOG]	You gain 19.62 gold from the transmogrification of #SALMON##UID:42644:0#Zalabers (0 def, 0 armour)#LAST#.
[LOG]	You gain 17.17 gold from the transmogrification of #SALMON##UID:42801:0#Duverion (0 def, 0 armour)#LAST#.
[LOG]	You gain 1.37 gold from the transmogrification of #00FF80##UID:42834:0#arcing steel waraxe of massacre (17.5-24.5 power, 3 apr)#LAST#.
[LOG]	You gain 1.11 gold from the transmogrification of #00FF80##UID:42816:0#rough leather sling of fire#LAST#.
[LOG]	You gain 2.25 gold from the transmogrification of #00FF80##UID:42821:0#hateful iron mace of crippling (6.5-9.1 power, 2 apr)#LAST#.
[LOG]	You gain 0.25 gold from the transmogrification of #FFFFFF##UID:42837:0#elm longbow#LAST#.
Make wait background texture 1608 : 1920x1080 (2048, 2048)
Wait finished, counted 0, 69 ticks
Make wait background texture 1641 : 1920x1080 (2048, 2048)
C Map size 34:19 :: 646
C Map seens texture: 1647 (75x50)
Loading entities file from memory	/data/general/objects/egos/lite.lua
Loading entities file from memory	/data/general/objects/egos/infusions.lua
Loading entities file from memory	/data/general/objects/egos/wands.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/wands-powers.lua
Loading entities file from memory	/data/general/objects/egos/totems.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/totems-powers.lua
Loading entities file from memory	/data/general/objects/egos/torques.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/torques-powers.lua
Loading entities file from memory	/data/general/objects/egos/digger.lua
Loading entities file from memory	/data/general/objects/egos/rings.lua
Loading entities file from memory	/data/general/objects/egos/amulets.lua
Loading entities file from memory	/data/general/objects/egos/staves.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data/general/objects/egos/bow.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/sling.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
Loading entities file from memory	/data/general/objects/egos/robe.lua
Loading entities file from memory	/data/general/objects/egos/light-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/helm.lua
Loading entities file from memory	/data/general/objects/egos/wizard-hat.lua
Loading entities file from memory	/data/general/objects/egos/light-boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/gloves.lua
Loading entities file from memory	/data/general/objects/egos/cloak.lua
Loading entities file from memory	/data/general/objects/egos/belt.lua
End Room:	nil
Axis : 	x	 from 	0	 to 	65
Possible waypoint	1	1	9
Waypoint	1	1	9	rejected: 	not enough progress from previous waypoint
Possible waypoint	2	7	33
Waypoint	2	7	33	accepted
Possible waypoint	3	8	33
Waypoint	3	8	33	rejected: 	not enough progress from previous waypoint
Possible waypoint	4	12	28
Waypoint	4	12	28	accepted
Possible waypoint	5	12	16
Waypoint	5	12	16	rejected: 	not enough progress from previous waypoint
Possible waypoint	6	19	19
Waypoint	6	19	19	accepted
Possible waypoint	7	22	32
Waypoint	7	22	32	rejected: 	on non-progress axis, the measure was more than 20% different from previous
Possible waypoint	8	23	39
Waypoint	8	23	39	rejected: 	on non-progress axis, the measure was more than 20% different from previous
Possible waypoint	9	24	7
Waypoint	9	24	7	accepted
Possible waypoint	10	25	18
Waypoint	10	25	18	rejected: 	not enough progress from previous waypoint
Possible waypoint	11	27	9
Waypoint	11	27	9	accepted
Possible waypoint	12	29	2
Waypoint	12	29	2	rejected: 	not enough progress from previous waypoint
Possible waypoint	13	30	12
Waypoint	13	30	12	accepted
Possible waypoint	14	31	0
Waypoint	14	31	0	rejected: 	not enough progress from previous waypoint
Possible waypoint	15	36	27
Waypoint	15	36	27	rejected: 	on non-progress axis, the measure was more than 20% different from previous
Possible waypoint	16	37	20
Waypoint	16	37	20	accepted
Possible waypoint	17	37	37
Waypoint	17	37	37	rejected: 	not enough progress from previous waypoint
Possible waypoint	18	38	14
Waypoint	18	38	14	rejected: 	not enough progress from previous waypoint
Possible waypoint	19	42	30
Waypoint	19	42	30	accepted
Possible waypoint	20	49	38
Waypoint	20	49	38	accepted
Possible waypoint	21	49	27
Waypoint	21	49	27	rejected: 	not enough progress from previous waypoint
Possible waypoint	22	51	30
Waypoint	22	51	30	rejected: 	not enough progress from previous waypoint
Possible waypoint	23	52	37
Waypoint	23	52	37	accepted
Possible waypoint	24	52	19
Waypoint	24	52	19	rejected: 	not enough progress from previous waypoint
Possible waypoint	25	55	25
Waypoint	25	55	25	accepted
Possible waypoint	26	58	34
Waypoint	26	58	34	accepted
Possible waypoint	27	59	15
Waypoint	27	59	15	rejected: 	not enough progress from previous waypoint
Possible waypoint	28	59	18
Waypoint	28	59	18	rejected: 	not enough progress from previous waypoint
Possible waypoint	29	59	29
Waypoint	29	59	29	rejected: 	not enough progress from previous waypoint
Possible waypoint	30	62	2
Waypoint	30	62	2	rejected: 	measure too close to finish
tunnel waypoint 	1	 from 	0	30	 to 	7	33
tunnel waypoint 	2	 from 	7	33	 to 	12	28
tunnel waypoint 	3	 from 	12	28	 to 	19	19
tunnel waypoint 	4	 from 	19	19	 to 	24	7
tunnel waypoint 	5	 from 	24	7	 to 	27	9
tunnel waypoint 	6	 from 	27	9	 to 	30	12
tunnel waypoint 	7	 from 	30	12	 to 	37	20
tunnel waypoint 	8	 from 	37	20	 to 	42	30
tunnel waypoint 	9	 from 	42	30	 to 	49	38
tunnel waypoint 	10	 from 	49	38	 to 	52	37
tunnel waypoint 	11	 from 	52	37	 to 	55	25
tunnel waypoint 	12	 from 	55	25	 to 	58	34
tunnel waypoint 	13	 from 	58	34	 to 	64	14
Loading tile	terrain/way_next_4.png
[TOME ENTITY FILTER] selected basic	99.578494313308	105.5
[TOME ENTITY FILTER] selected Ego	36.673570675816	65.5
Spawning 	degenerated skeleton warrior	 near 	clearing	clearing	 at 	64	22
Loading tile	npc/degenerated_skeleton_warrior.png
[TOME ENTITY FILTER] selected basic	83.886559399983	105.5
Spawning 	wolf	 near 	clearing	clearing	 at 	58	20
[TOME ENTITY FILTER] selected Uniques	0.32450369415444	0.5
Spawning 	forest troll	 near 	clearing	clearing	 at 	57	22
Spawning 	great wolf	 near 	clearing	clearing	 at 	15	24
Spawning 	large brown snake	 near 	clearing	clearing	 at 	59	24
Spawning 	cave bear	 near 	clearing	clearing	 at 	16	21
Loading tile	npc/cave_bear.png
Spawning 	giant venus flytrap	 near 	clearing	clearing	 at 	61	25
[TOME ENTITY FILTER] selected basic	86.887498310392	112.5
Loading tile	npc/vermin_oozes_white_ooze.png
Random elite generating
Adding to random boss class	Anorithil	Celestial
Random boss forbade talent because of level	Chant of Resistance	8
Random boss forbade talent because of level	Evasion	8
Random boss forbade talent because of level	Circle of Warding	8
Random boss forbade talent because of level	Glyph of Paralysis	8
Random boss forbade talent because of level	Piercing Sight	8
Random boss forbade talent because of level	Mind Blast	8
Random boss forbade talent because of level	Barrier	8
Random boss forbade talent because of level	Corona	8
Random boss forbade talent because of level	Sunburst	8
Random boss forbade talent because of level	Circle of Sanctity	8
Random boss forbade talent because of level	Glyph of Fatigue	8
Random boss forbade talent because of level	Darkest Light	8
Random boss forbade talent because of level	Glyph of Repulsion	8
Random boss forbade talent because of level	Chant of Light	8
Random boss forbade talent because of level	Circle of Blazing Light	8
Random boss forbade talent because of level	Starfall	8
Random boss forbade talent because of level	Firebeam	8
Random boss forbade talent because of level	Glyph of Explosion	8
Random boss forbade talent because of level	Circle of Shifting Shadows	8
Random boss forbade talent because of level	Providence	8
Random boss forbade talent because of level	Twilight Surge	8
Random boss forbade talent because of level	Hymn of Moonlight	8
Random boss forbade talent because of level	Hymn of Perseverance	8
Adding 4 random class talents to boss
 * talent	T_BATHE_IN_LIGHT
 * talent	T_BLOOD_RED_MOON
 * talent	T_CHANT_OF_FORTITUDE
 * talent	T_SUN_FLARE
[TOME ENTITY FILTER] selected Lore	74.076978038432	72.5
[TOME ENTITY FILTER] random object requested, removing ego chances
Added unique	mod.class.Object/memories of Artelia Firstborn	::	1
[TOME ENTITY FILTER] selected Double Ego	56.09271276628	95.5
[TOME ENTITY FILTER] selected Double Ego	54.240345185213	95.5
fight: 	spellwoven linen robe of light (#RESIST#)	earthen elm vilestaff of fate	::	OFFHAND	BODY
Spawning 	Layynne the stone troll	 near 	clearing	clearing	 at 	15	23
Added unique	mod.class.NPC/Layynne the stone troll	::	1
Spawning 	poison ivy	 near 	clearing	clearing	 at 	58	24
Spawning 	forest troll	 near 	clearing	clearing	 at 	63	27
Spawning 	cave bear	 near 	clearing	clearing	 at 	63	22
Spawning 	brown mold	 near 	clearing	clearing	 at 	60	25
[TOME ENTITY FILTER] selected Ego	26.669675697146	65.5
[TOME ENTITY FILTER] selected Double Ego	18.046339526085	20.5
Spawning 	cave troll	 near 	clearing	clearing	 at 	15	25
Loading tile	npc/troll_c.png
[TOME ENTITY FILTER] selected Ego	32.773149102641	65.5
Loading tile	object/knife_steel.png
[TOME ENTITY FILTER] selected basic	100.62244781307	112.5
[TOME ENTITY FILTER] selected Ego	31.965639065477	65.5
Loading tile	object/gloves_rough.png
[TOME ENTITY FILTER] selected Ego	48.718638127022	65.5
Spawning 	elm magestaff of fate	 near 	clearing	clearing	 at 	nil	nil
[TOME ENTITY FILTER] selected basic	83.026787972317	112.5
[TOME ENTITY FILTER] selected basic	92.415135937025	112.5
[TOME ENTITY FILTER] selected Double Ego	9.1555875165285	20.5
Spawning 	arcing iron dagger of massacre	 near 	clearing	clearing	 at 	nil	nil
[TOME ENTITY FILTER] selected Double Ego	7.3324628860765	20.5
Spawning 	cruel elm magestaff of fate	 near 	clearing	clearing	 at 	nil	nil
[TOME ENTITY FILTER] selected basic	83.295549663784	112.5
Spawning 	copper ring	 near 	clearing	clearing	 at 	nil	nil
Placed lore	tattered paper scrap	6	39
[Identify]	tattered paper scrap	true
Wait finished, counted 1431, 1088 ticks
Assigned events list
[1] = {
}
[2] = {
  [1] = font-life
}
[3] = {
  [1] = font-life
}
Not gone east, no backup guardian
Running on level loads	trollmire-2
[LOG]	#YELLOW_GREEN#There is a way to the previous level here (press '<', '>' or right click to use).
[PARTY] New member, add after	Oozemancer	Oozemancer
Adding entity	1473	after	1473
Entering tier1 zone for escort	tier1.3	1	1
Updating zone name	Trollmire (2)
C Map minimap texture: 919 (50x50; 64x64)
AI took for target	44487	giant venus flytrap	::	1473	Oozemancer	4	<	100
[LOG]	Oozemancer uses Mucus.
[LOG]	Ran for 5 turns (stop reason: hostile spotted to the south (giant venus flytrap)).
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	6
Adding entity	45444	after	1473
[PROJECTOR] starting dam	152.90862649656
[PROJECTOR] after difficulty dam	152.90862649656
[PROJECTOR] res	0	1	 on dam	152.90862649656
[PROJECTOR] after resists dam	152.90862649656
[PROJECTOR] after flat damage armor	152.90862649656
[PROJECTOR] final dam	152.90862649656
[LOG]	#UID:1473:0#Oozemancer hits giant venus flytrap for #LIGHT_GREEN#153 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed giant venus flytrap!#{normal}#
[LOG]	
[LOG]	Lore found: #0080FF#tattered paper scrap (trollmire)
[LOG]	You can read all your collected lore in the game menu, by pressing Escape.
[PROFILE] filtering save of 	lore	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LORE] learnt	trollmire-note-2
[LOG]	Ran for 3 turns (stop reason: learnt lore).
[LOG]	
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[LOG]	#00ff00##UID:636:0#Talent Mucus is ready to use.
AI took for target	44499	Layynne the stone troll	::	1473	Oozemancer	25	<	100
[LOG]	Layynne the stone troll casts Searing Light.
[SPELL CRIT %]	10.7
[PROJECTOR] starting dam	54.344564812405
[PROJECTOR] after difficulty dam	54.344564812405
[PROJECTOR] res	0	1	 on dam	45.64943444242
[PROJECTOR] after resists dam	45.64943444242
[PROJECTOR] after flat damage armor	45.64943444242
[PROJECTOR] final dam	45.64943444242
[LOG]	Ran for 2 turns (stop reason: taken damage).
[Mitosis] chance	31	 => 	27.893544041689
[SPELL] friendly fire chance	100
[SOUND] loading from	/data/sound/talents/flame.ogg	:=: unknown file
[PROJECTOR] starting dam	26.429254914877
[PROJECTOR] after difficulty dam	26.429254914877
[PROJECTOR] res	0	1	 on dam	22.200574128496
[PROJECTOR] after resists dam	22.200574128496
[PROJECTOR] after flat damage armor	22.200574128496
[PROJECTOR] final dam	22.200574128496
[Mitosis] chance	31	 => 	19.377216659018
[PARTY] New member, add after	bloated ooze	Oozemancer
Adding entity	45445	after	1473
[LOG]	#UID:44499:0#Layynne the stone troll hits Oozemancer for #YELLOW#46 light#LAST#, #YELLOW#23 light#LAST# damage (total 67.85).
AI took for target	44488	great wolf	::	45445	bloated ooze	16	<	100
great wolf	44488	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
[LOG]	Great wolf howls
[LOG]	Oozemancer uses Mucus.
[LOG]	
[LOG]	Oozemancer uses Acid Splash.
[MIND CRIT %]	6
[PROJECTOR] starting dam	54.395355123163
[PROJECTOR] after difficulty dam	54.395355123163
[PROJECTOR] res	0	1	 on dam	54.395355123163
[PROJECTOR] after resists dam	54.395355123163
[PROJECTOR] after flat damage armor	54.395355123163
[PROJECTOR] final dam	54.395355123163
[PROJECTOR] starting dam	54.395355123163
[PROJECTOR] after difficulty dam	54.395355123163
[PROJECTOR] res	0	1	 on dam	54.395355123163
[PROJECTOR] after resists dam	54.395355123163
[PROJECTOR] after flat damage armor	54.395355123163
[PROJECTOR] final dam	54.395355123163
[PROJECTOR] starting dam	54.395355123163
[PROJECTOR] after difficulty dam	54.395355123163
[PROJECTOR] res	0	1	 on dam	54.395355123163
[PROJECTOR] after resists dam	54.395355123163
[PROJECTOR] after flat damage armor	54.395355123163
[PROJECTOR] final dam	54.395355123163
[PROJECTOR] starting dam	54.395355123163
[PROJECTOR] after difficulty dam	54.395355123163
[PROJECTOR] res	0	1	 on dam	54.395355123163
[PROJECTOR] after resists dam	54.395355123163
[PROJECTOR] after flat damage armor	54.395355123163
[PROJECTOR] final dam	54.395355123163
AI took for target	44499	Layynne the stone troll	::	45445	bloated ooze	16	<	100
[PROJECTOR] starting dam	26.429254914877
[PROJECTOR] after difficulty dam	26.429254914877
[PROJECTOR] res	0	1	 on dam	22.200574128496
[PROJECTOR] after resists dam	22.200574128496
[PROJECTOR] after flat damage armor	22.200574128496
[PROJECTOR] final dam	22.200574128496
[Mitosis] chance	31	 => 	24.404888925797
checkHit	17.241461534555	25.5
=> chance to hit	30
[LOG]	Cave bear is poisoned!
checkHit	19.381061601411	25.5
=> chance to hit	35
[LOG]	Cave troll is poisoned!
checkHit	26.954879946643	25.5
=> chance to hit	54
[LOG]	Layynne the stone troll is poisoned!
checkHit	10.784542750139	25.5
=> chance to hit	14
[LOG]	Great wolf is poisoned!
[LOG]	#UID:1473:0#Oozemancer hits great wolf for #GREEN#55 acid#LAST# damage.
[LOG]	#UID:1473:0#Oozemancer hits cave bear for #GREEN#55 acid#LAST# damage.
[LOG]	#UID:1473:0#Oozemancer hits Layynne the stone troll for #GREEN#55 acid#LAST# damage.
[LOG]	#UID:1473:0#Oozemancer hits cave troll for #GREEN#55 acid#LAST# damage.
[LOG]	#UID:44499:0#Layynne the stone troll hits Oozemancer for #YELLOW#23 light#LAST# damage.
AI took for target	44488	great wolf	::	1473	Oozemancer	16	<	100
AI took for target	44492	cave bear	::	1473	Oozemancer	36	<	100
[PROJECTOR] starting dam	30.340422565052
[PROJECTOR] after difficulty dam	30.340422565052
[PROJECTOR] res	0	1	 on dam	30.340422565052
[PROJECTOR] after resists dam	30.340422565052
[PROJECTOR] after flat damage armor	30.340422565052
[PROJECTOR] final dam	30.340422565052
[PROJECTOR] starting dam	30.340422565052
[PROJECTOR] after difficulty dam	30.340422565052
[PROJECTOR] res	26.800865630806	0.73199134369194	 on dam	30.340422565052
[PROJECTOR] after resists dam	22.208926681574
[PROJECTOR] after flat damage armor	22.208926681574
[PROJECTOR] final dam	22.208926681574
[PROJECTOR] starting dam	30.340422565052
[PROJECTOR] after difficulty dam	30.340422565052
[PROJECTOR] res	9.2626861064676	0.90737313893532	 on dam	30.340422565052
[PROJECTOR] after resists dam	27.530084459476
[PROJECTOR] after flat damage armor	27.530084459476
[PROJECTOR] final dam	27.530084459476
[PROJECTOR] starting dam	30.340422565052
[PROJECTOR] after difficulty dam	30.340422565052
[PROJECTOR] res	0	1	 on dam	30.340422565052
[PROJECTOR] after resists dam	30.340422565052
[PROJECTOR] after flat damage armor	30.340422565052
[PROJECTOR] final dam	30.340422565052
AI took for target	44515	cave troll	::	1473	Oozemancer	4	<	100
[LOG]	
[LOG]	#UID:1473:0#Oozemancer hits great wolf for #LIGHT_GREEN#31 nature#LAST# damage.
[LOG]	#UID:1473:0#Oozemancer hits cave bear for #LIGHT_GREEN#23 nature#LAST# damage.
[LOG]	#UID:1473:0#Oozemancer hits Layynne the stone troll for #LIGHT_GREEN#28 nature#LAST# damage.
[LOG]	#UID:1473:0#Oozemancer hits cave troll for #LIGHT_GREEN#31 nature#LAST# damage.
==UNREG part 	bloated ooze	party45445
checkHit	17.241461534555	25.5
=> chance to hit	30
checkHit	10.784542750139	25.5
=> chance to hit	14
checkHit	26.954879946643	25.5
=> chance to hit	54
checkHit	19.381061601411	25.5
=> chance to hit	35
[TARGET] Passing target	Layynne the stone troll	from	cave bear	to	Oozemancer
[PROJECTOR] starting dam	54.612760617094
[PROJECTOR] after difficulty dam	54.612760617094
[PROJECTOR] res	0	1	 on dam	54.612760617094
[PROJECTOR] after resists dam	54.612760617094
[PROJECTOR] after flat damage armor	54.612760617094
[PROJECTOR] final dam	54.612760617094
[PROJECTOR] starting dam	54.612760617094
[PROJECTOR] after difficulty dam	54.612760617094
[PROJECTOR] res	26.800865630806	0.73199134369194	 on dam	54.612760617094
[PROJECTOR] after resists dam	39.976068026833
[PROJECTOR] after flat damage armor	39.976068026833
[PROJECTOR] final dam	39.976068026833
[PROJECTOR] starting dam	54.612760617094
[PROJECTOR] after difficulty dam	54.612760617094
[PROJECTOR] res	9.2626861064676	0.90737313893532	 on dam	54.612760617094
[PROJECTOR] after resists dam	49.554152027056
[PROJECTOR] after flat damage armor	49.554152027056
[PROJECTOR] final dam	49.554152027056
[PROJECTOR] starting dam	54.612760617094
[PROJECTOR] after difficulty dam	54.612760617094
[PROJECTOR] res	0	1	 on dam	54.612760617094
[PROJECTOR] after resists dam	54.612760617094
[PROJECTOR] after flat damage armor	54.612760617094
[PROJECTOR] final dam	54.612760617094
[LOG]	
[LOG]	#UID:1473:0#Oozemancer hits cave troll for #LIGHT_GREEN#55 nature#LAST# damage.
[LOG]	Oozemancer uses Grasping Moss.
[SPELL CRIT %]	4
[MIND CRIT %]	6
[LOG]	Oozemancer uses Nature's Touch.
[MIND CRIT %]	6
[HEALING]	1473	Oozemancer	for	147.75297808138
[PROJECTOR] starting dam	26.429254914877
[PROJECTOR] after difficulty dam	26.429254914877
[PROJECTOR] res	0	1	 on dam	22.200574128496
[PROJECTOR] after resists dam	22.200574128496
[PROJECTOR] after flat damage armor	22.200574128496
[PROJECTOR] final dam	22.200574128496
checkHit	26.954879946643	25.5
=> chance to hit	54
checkHit	17.241461534555	25.5
=> chance to hit	30
checkHit	19.381061601411	25.5
=> chance to hit	35
[LOG]	#ORANGE#Cave troll shrugs off the effect 'Poisoned'!
[LOG]	Cave troll stops being poisoned.
[PROJECTOR] starting dam	7.170115288777
[PROJECTOR] after difficulty dam	7.170115288777
[PROJECTOR] res	0	1	 on dam	7.170115288777
[PROJECTOR] after resists dam	7.170115288777
[PROJECTOR] after flat damage armor	7.170115288777
[PROJECTOR] final dam	7.170115288777
checkHit	19.381061601411	25.5
=> chance to hit	35
[LOG]	Cave troll resists!
[LOG]	#UID:1473:0#Oozemancer hits cave troll for #LIGHT_GREEN#8 nature#LAST# damage.
[LOG]	#UID:44499:0#Layynne the stone troll hits cave troll for #YELLOW#23 light#LAST# damage.
[PROJECTOR] starting dam	74.030631058728
[PROJECTOR] after difficulty dam	74.030631058728
[PROJECTOR] res	26.800865630806	0.73199134369194	 on dam	74.030631058728
[PROJECTOR] after resists dam	54.189781103041
[PROJECTOR] after flat damage armor	54.189781103041
[PROJECTOR] final dam	54.189781103041
[PROJECTOR] starting dam	74.030631058728
[PROJECTOR] after difficulty dam	74.030631058728
[PROJECTOR] res	9.2626861064676	0.90737313893532	 on dam	74.030631058728
[PROJECTOR] after resists dam	67.173406081121
[PROJECTOR] after flat damage armor	67.173406081121
[PROJECTOR] final dam	67.173406081121
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	6
Adding entity	45447	after	1473
checkHit	17.241461534555	25.5
=> chance to hit	30
checkHit	26.954879946643	25.5
=> chance to hit	54
[PROJECTOR] starting dam	7.170115288777
[PROJECTOR] after difficulty dam	7.170115288777
[PROJECTOR] res	0	1	 on dam	7.170115288777
[PROJECTOR] after resists dam	7.170115288777
[PROJECTOR] after flat damage armor	7.170115288777
[PROJECTOR] final dam	7.170115288777
checkHit	19.381061601411	25.5
=> chance to hit	35
[LOG]	Cave troll resists!
[LOG]	#UID:1473:0#Oozemancer hits cave troll for #LIGHT_GREEN#8 nature#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	Oozemancer	 :: 	22.109599727126	6	6	3.45	::	1
checkHit	11	3.45
=> chance to hit	69
[ATTACK] raw dam	22.109599727126	versus	6	0.3	with APR	6
[ATTACK] after armor	22.109599727126
[ATTACK] after range	23
[PHYS CRIT %]	1
[ATTACK] after crit	23
[ATTACK] after mult	23
[PROJECTOR] starting dam	23
[PROJECTOR] after difficulty dam	23
[PROJECTOR] res	3	0.97	 on dam	23
[PROJECTOR] after resists dam	22.31
[PROJECTOR] after flat damage armor	22.31
[PROJECTOR] final dam	22.31
[Mitosis] chance	31	 => 	13.632260183968
[PROJECTOR] starting dam	152.90862649656
[PROJECTOR] after difficulty dam	152.90862649656
[PROJECTOR] res	0	1	 on dam	152.90862649656
[PROJECTOR] after resists dam	152.90862649656
[PROJECTOR] after flat damage armor	152.90862649656
[PROJECTOR] final dam	152.90862649656
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine#WHITE#.
[BounceSlime] found possible actor	cave bear	16	25	distance	3
[BounceSlime] found possible actor	Layynne the stone troll	16	24	distance	4
Adding entity	45448	after	1473
[LOG]	#UID:1473:0#Oozemancer hits cave troll for #LIGHT_GREEN#153 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed cave troll!#{normal}#
[LOG]	#UID:44515:0#Cave troll hits Oozemancer for #aaaaaa#23 physical#LAST# damage.
[PROJECTOR] starting dam	152.90862649656
[PROJECTOR] after difficulty dam	152.90862649656
[PROJECTOR] res	26.800865630806	0.73199134369194	 on dam	152.90862649656
[PROJECTOR] after resists dam	111.9277909713
[PROJECTOR] after flat damage armor	111.9277909713
[PROJECTOR] final dam	111.9277909713
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:17:0#bear paw#WHITE#.
[BounceSlime] found possible actor	Layynne the stone troll	16	24	distance	1
Adding entity	45449	after	1473
[PROJECTOR] starting dam	152.90862649656
[PROJECTOR] after difficulty dam	152.90862649656
[PROJECTOR] res	9.2626861064676	0.90737313893532	 on dam	152.90862649656
[PROJECTOR] after resists dam	138.74518039447
[PROJECTOR] after flat damage armor	138.74518039447
[PROJECTOR] final dam	138.74518039447
[PROJECTOR] starting dam	89.564927412034
[PROJECTOR] after difficulty dam	89.564927412034
[PROJECTOR] res	9.2626861064676	0.90737313893532	 on dam	89.564927412034
[PROJECTOR] after resists dam	81.268809324372
[PROJECTOR] after flat damage armor	81.268809324372
[PROJECTOR] final dam	81.268809324372
[PROFILE] filtering save of 	uniques	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine#WHITE#.
[LOG]	
[LOG]	Resting starts...
[HEALING]	1473	Oozemancer	for	0
[HEALING]	1473	Oozemancer	for	0.025
[HEALING]	1473	Oozemancer	for	0.05
[HEALING]	1473	Oozemancer	for	0.075
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[HEALING]	1473	Oozemancer	for	0.1
[HEALING]	1473	Oozemancer	for	0.125
[LOG]	#00ff00##UID:637:0#Talent Acid Splash is ready to use.
[HEALING]	1473	Oozemancer	for	0.15
[HEALING]	1473	Oozemancer	for	0.175
[HEALING]	1473	Oozemancer	for	0.2
[HEALING]	1473	Oozemancer	for	0.225
[HEALING]	1473	Oozemancer	for	0.25
[HEALING]	1473	Oozemancer	for	0.275
[HEALING]	1473	Oozemancer	for	0.3
[LOG]	#00ff00##UID:617:0#Talent Nature's Touch is ready to use.
[HEALING]	1473	Oozemancer	for	0.325
[LOG]	#00ff00##UID:645:0#Talent Grasping Moss is ready to use.
[HEALING]	1473	Oozemancer	for	0.35
[HEALING]	1473	Oozemancer	for	0.375
[LOG]	#00ff00##UID:636:0#Talent Mucus is ready to use.
[HEALING]	1473	Oozemancer	for	0.4
[HEALING]	1473	Oozemancer	for	0.425
[HEALING]	1473	Oozemancer	for	0.45
[HEALING]	1473	Oozemancer	for	0.475
[HEALING]	1473	Oozemancer	for	0.5
[HEALING]	1473	Oozemancer	for	0.525
[HEALING]	1473	Oozemancer	for	0.55
[HEALING]	1473	Oozemancer	for	0.575
[HEALING]	1473	Oozemancer	for	0.6
[HEALING]	1473	Oozemancer	for	0.625
[HEALING]	1473	Oozemancer	for	0.65
[HEALING]	1473	Oozemancer	for	0.675
[HEALING]	1473	Oozemancer	for	0.7
[HEALING]	1473	Oozemancer	for	0.725
[HEALING]	1473	Oozemancer	for	0.75
[HEALING]	1473	Oozemancer	for	0.775
[HEALING]	1473	Oozemancer	for	0.8
[HEALING]	1473	Oozemancer	for	0.825
[LOG]	Rested for 33 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	You pickup 0.70 gold pieces.
Loading tile	object/2hmace_steel.png
[Identify]	steel greatmaul of paradox	true
[LOG]	Oozemancer picks up (a.): #00FF80##UID:44516:0#steel greatmaul of paradox (26.5-39.75 power, 2 apr)#LAST#.
[LOG]	Lore found: #0080FF#memories of Artelia Firstborn
[LOG]	You can read all your collected lore in the game menu, by pressing Escape.
[PROFILE] filtering save of 	lore	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LORE] learnt	creation-elf
[LOG]	Ran for 4 turns (stop reason: learnt lore).
[LOG]	
AI took for target	44486	wolf	::	1473	Oozemancer	16	<	100
[LOG]	Oozemancer uses Mucus.
[LOG]	Ran for 3 turns (stop reason: hostile spotted to the west (wolf)).
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	6
Adding entity	45450	after	1473
[PROJECTOR] starting dam	152.90862649656
[PROJECTOR] after difficulty dam	152.90862649656
[PROJECTOR] res	0	1	 on dam	152.90862649656
[PROJECTOR] after resists dam	152.90862649656
[PROJECTOR] after flat damage armor	152.90862649656
[PROJECTOR] final dam	152.90862649656
[LOG]	#UID:1473:0#Oozemancer hits wolf for #LIGHT_GREEN#153 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed wolf!#{normal}#
[LOG]	
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[Identify]	iron shield	true
[LOG]	Oozemancer picks up (d.): #FFFFFF##UID:44526:0#iron shield (4 def, 2 armour, 22 block)#LAST#.
[LOG]	#00ff00##UID:636:0#Talent Mucus is ready to use.
AI took for target	44514	copperhead snake	::	1473	Oozemancer	36	<	100
[LOG]	Oozemancer uses Mucus.
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the east (copperhead snake)).
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	6
Adding entity	45451	after	1473
[PROJECTOR] starting dam	152.90862649656
[PROJECTOR] after difficulty dam	152.90862649656
[PROJECTOR] res	5.0747584628581	0.94925241537142	 on dam	152.90862649656
[PROJECTOR] after resists dam	145.14888303298
[PROJECTOR] after flat damage armor	145.14888303298
[PROJECTOR] final dam	145.14888303298
[LOG]	#UID:1473:0#Oozemancer hits copperhead snake for #LIGHT_GREEN#146 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed copperhead snake!#{normal}#
[LOG]	
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[LOG]	#00ff00##UID:636:0#Talent Mucus is ready to use.
AI took for target	44496	wolf	::	1473	Oozemancer	25	<	100
[LOG]	Oozemancer uses Mucus.
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the east (wolf)).
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	6
Adding entity	45452	after	1473
[TARGET] Passing target	wolf	from	wolf	to	Oozemancer
AI took for target	44496	wolf	::	1473	Oozemancer	16	<	100
[PROJECTOR] starting dam	152.90862649656
[PROJECTOR] after difficulty dam	152.90862649656
[PROJECTOR] res	0	1	 on dam	152.90862649656
[PROJECTOR] after resists dam	152.90862649656
[PROJECTOR] after flat damage armor	152.90862649656
[PROJECTOR] final dam	152.90862649656
[LOG]	#UID:1473:0#Oozemancer hits wolf for #LIGHT_GREEN#153 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed wolf!#{normal}#
[LOG]	
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
AI took for target	44493	giant venus flytrap	::	1473	Oozemancer	81	<	100
AI took for target	44511	brown mold	::	1473	Oozemancer	64	<	100
AI took for target	44512	war bear	::	1473	Oozemancer	49	<	100
[LOG]	Ran for 4 turns (stop reason: hostile spotted to the east (war bear)).
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	6
Adding entity	45453	after	1473
[PROJECTOR] starting dam	152.90862649656
[PROJECTOR] after difficulty dam	152.90862649656
[PROJECTOR] res	26.471136945526	0.73528863054474	 on dam	152.90862649656
[PROJECTOR] after resists dam	112.43197457513
[PROJECTOR] after flat damage armor	112.43197457513
[PROJECTOR] final dam	112.43197457513
[LOG]	War bear slows down.
[BounceSlime] found possible actor	brown mold	60	25	distance	2
[BounceSlime] found possible actor	wolf	58	20	distance	5
[BounceSlime] found possible actor	poison ivy	58	24	distance	1
[BounceSlime] found possible actor	large brown snake	59	24	distance	1
[BounceSlime] found possible actor	giant venus flytrap	61	25	distance	3
[BounceSlime] found possible actor	forest troll	63	27	distance	5
[BounceSlime] found possible actor	forest troll	57	22	distance	3
Adding entity	45454	after	1473
[LOG]	#UID:1473:0#Oozemancer hits war bear for #LIGHT_GREEN#113 nature#LAST# damage.
[PROJECTOR] starting dam	152.90862649656
[PROJECTOR] after difficulty dam	152.90862649656
[PROJECTOR] res	1.9568266336595	0.98043173366341	 on dam	152.90862649656
[PROJECTOR] after resists dam	149.91646976811
[PROJECTOR] after flat damage armor	149.91646976811
[PROJECTOR] final dam	149.91646976811
[BounceSlime] found possible actor	brown mold	60	25	distance	2
[BounceSlime] found possible actor	wolf	58	20	distance	4
[BounceSlime] found possible actor	large brown snake	59	24	distance	1
[BounceSlime] found possible actor	giant venus flytrap	61	25	distance	3
[BounceSlime] found possible actor	cave bear	63	22	distance	5
[BounceSlime] found possible actor	forest troll	63	27	distance	6
[BounceSlime] found possible actor	forest troll	57	22	distance	2
Adding entity	45455	after	1473
[TARGET] Passing target	large brown snake	from	giant venus flytrap	to	Oozemancer
[TARGET] Passing target	wolf	from	giant venus flytrap	to	Oozemancer
[LOG]	
[SOUND] loading from	/data/sound/ambient/forest/wind3.ogg	:=:	sound "/data/sound/ambient/forest/wind3.ogg" : <static>
[LOG]	Oozemancer uses Acid Splash.
[SOUND] loading from	/data/sound/ambient/forest/bird3.ogg	:=:	sound "/data/sound/ambient/forest/bird3.ogg" : <static>
[MIND CRIT %]	6
[PROJECTOR] starting dam	54.395355123163
[PROJECTOR] after difficulty dam	54.395355123163
[PROJECTOR] res	0	1	 on dam	54.395355123163
[PROJECTOR] after resists dam	54.395355123163
[PROJECTOR] after flat damage armor	54.395355123163
[PROJECTOR] final dam	54.395355123163
[PROJECTOR] starting dam	54.395355123163
[PROJECTOR] after difficulty dam	54.395355123163
[PROJECTOR] res	0	1	 on dam	54.395355123163
[PROJECTOR] after resists dam	54.395355123163
[PROJECTOR] after flat damage armor	54.395355123163
[PROJECTOR] final dam	54.395355123163
[PROJECTOR] starting dam	54.395355123163
[PROJECTOR] after difficulty dam	54.395355123163
[PROJECTOR] res	0	1	 on dam	54.395355123163
[PROJECTOR] after resists dam	54.395355123163
[PROJECTOR] after flat damage armor	54.395355123163
[PROJECTOR] final dam	54.395355123163
[PROJECTOR] starting dam	54.395355123163
[PROJECTOR] after difficulty dam	54.395355123163
[PROJECTOR] res	0	1	 on dam	54.395355123163
[PROJECTOR] after resists dam	54.395355123163
[PROJECTOR] after flat damage armor	54.395355123163
[PROJECTOR] final dam	54.395355123163
[PROJECTOR] starting dam	152.90862649656
[PROJECTOR] after difficulty dam	152.90862649656
[PROJECTOR] res	7.1662425519121	0.92833757448088	 on dam	152.90862649656
[PROJECTOR] after resists dam	141.95082343902
[PROJECTOR] after flat damage armor	141.95082343902
[PROJECTOR] final dam	141.95082343902
[BounceSlime] found possible actor	wolf	58	20	distance	4
[BounceSlime] found possible actor	cave bear	63	22	distance	4
[BounceSlime] found possible actor	forest troll	63	27	distance	5
[BounceSlime] found possible actor	brown mold	60	25	distance	1
[BounceSlime] found possible actor	giant venus flytrap	61	25	distance	2
[BounceSlime] found possible actor	forest troll	57	22	distance	3
Adding entity	45456	after	1473
checkHit	18.219526423718	25.5
=> chance to hit	32
[LOG]	War bear is poisoned!
checkHit	11.057603913473	25.5
=> chance to hit	14
[LOG]	Giant venus flytrap is poisoned!
[LOG]	#UID:1473:0#Oozemancer hits giant venus flytrap for #GREEN#55 acid#LAST# damage.
[LOG]	#UID:1473:0#Oozemancer hits brown mold for #GREEN#55 acid#LAST# damage.
[LOG]	#UID:1473:0#Oozemancer hits war bear for #GREEN#55 acid#LAST# damage.
[TARGET] Passing target	forest troll	from	war bear	to	Oozemancer
[PROJECTOR] starting dam	152.90862649656
[PROJECTOR] after difficulty dam	152.90862649656
[PROJECTOR] res	0	1	 on dam	152.90862649656
[PROJECTOR] after resists dam	152.90862649656
[PROJECTOR] after flat damage armor	152.90862649656
[PROJECTOR] final dam	152.90862649656
[BounceSlime] found possible actor	forest troll	63	27	distance	4
[BounceSlime] found possible actor	giant venus flytrap	61	25	distance	1
[BounceSlime] found possible actor	forest troll	57	22	distance	4
Adding entity	45457	after	1473
[LOG]	#UID:1473:0#Oozemancer hits brown mold for #LIGHT_GREEN#153 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed brown mold!#{normal}#
[PROJECTOR] starting dam	152.90862649656
[PROJECTOR] after difficulty dam	152.90862649656
[PROJECTOR] res	0	1	 on dam	152.90862649656
[PROJECTOR] after resists dam	152.90862649656
[PROJECTOR] after flat damage armor	152.90862649656
[PROJECTOR] final dam	152.90862649656
[BounceSlime] found possible actor	wolf	58	20	distance	2
[BounceSlime] found possible actor	cave bear	63	22	distance	6
Adding entity	45458	after	1473
[PROJECTOR] starting dam	30.340422565052
[PROJECTOR] after difficulty dam	30.340422565052
[PROJECTOR] res	0	1	 on dam	30.340422565052
[PROJECTOR] after resists dam	30.340422565052
[PROJECTOR] after flat damage armor	30.340422565052
[PROJECTOR] final dam	30.340422565052
[PROJECTOR] starting dam	30.340422565052
[PROJECTOR] after difficulty dam	30.340422565052
[PROJECTOR] res	26.471136945526	0.73528863054474	 on dam	30.340422565052
[PROJECTOR] after resists dam	22.308967758006
[PROJECTOR] after flat damage armor	22.308967758006
[PROJECTOR] final dam	22.308967758006
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:17:0#bear paw#WHITE#.
[LOG]	
[LOG]	#UID:1473:0#Oozemancer hits giant venus flytrap for #LIGHT_GREEN#31 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed giant venus flytrap!#{normal}#
[LOG]	#UID:1473:0#Oozemancer hits war bear for #LIGHT_GREEN#23 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed war bear!#{normal}#
[LOG]	Resting starts...
[HEALING]	1473	Oozemancer	for	0
[HEALING]	1473	Oozemancer	for	0.025
[LOG]	Rested for 1 turns (stop reason: all resources and life at maximum).
[LOG]	
AI took for target	44507	forest troll	::	1473	Oozemancer	100	<	100
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the east (forest troll)).
[LOG]	
[LOG]	Slime Spit is still on cooldown for 1 turns.
checkHit	20.597004231425	25.5
=> chance to hit	38
[LOG]	Forest troll is poisoned!
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[TARGET] Passing target	cave bear	from	wolf	to	Oozemancer
[PROJECTOR] starting dam	30.340422565052
[PROJECTOR] after difficulty dam	30.340422565052
[PROJECTOR] res	0	1	 on dam	30.340422565052
[PROJECTOR] after resists dam	30.340422565052
[PROJECTOR] after flat damage armor	30.340422565052
[PROJECTOR] final dam	30.340422565052
[LOG]	Forest troll speeds up.
[LOG]	
[LOG]	#UID:1473:0#Oozemancer hits forest troll for #LIGHT_GREEN#31 nature#LAST# damage.
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	6
Adding entity	45459	after	1473
checkHit	20.24143278337	25.5
=> chance to hit	37
[LOG]	#ORANGE#Forest troll shrugs off the effect 'Poisoned'!
[PROJECTOR] starting dam	152.90862649656
[PROJECTOR] after difficulty dam	152.90862649656
[PROJECTOR] res	0	1	 on dam	152.90862649656
[PROJECTOR] after resists dam	152.90862649656
[PROJECTOR] after flat damage armor	152.90862649656
[PROJECTOR] final dam	152.90862649656
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine#WHITE#.
[BounceSlime] found possible actor	forest troll	61	27	distance	6
Adding entity	45460	after	1473
[LOG]	#UID:1473:0#Oozemancer hits forest troll for #LIGHT_GREEN#153 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed forest troll!#{normal}#
[PROJECTOR] starting dam	152.90862649656
[PROJECTOR] after difficulty dam	152.90862649656
[PROJECTOR] res	8.2918184226825	0.91708181577317	 on dam	152.90862649656
[PROJECTOR] after resists dam	140.22972083485
[PROJECTOR] after flat damage armor	140.22972083485
[PROJECTOR] final dam	140.22972083485
[LOG]	Forest troll slows down.
[LOG]	#UID:1473:0#Oozemancer hits forest troll for #LIGHT_GREEN#141 nature#LAST# damage.
[LOG]	
checkHit	20.24143278337	25.5
=> chance to hit	37
[LOG]	Forest troll is poisoned!
[PROJECTOR] starting dam	30.340422565052
[PROJECTOR] after difficulty dam	30.340422565052
[PROJECTOR] res	8.2918184226825	0.91708181577317	 on dam	30.340422565052
[PROJECTOR] after resists dam	27.824649817284
[PROJECTOR] after flat damage armor	27.824649817284
[PROJECTOR] final dam	27.824649817284
[LOG]	
[LOG]	#UID:1473:0#Oozemancer hits forest troll for #LIGHT_GREEN#28 nature#LAST# damage.
[PROJECTOR] starting dam	30.340422565052
[PROJECTOR] after difficulty dam	30.340422565052
[PROJECTOR] res	8.2918184226825	0.91708181577317	 on dam	30.340422565052
[PROJECTOR] after resists dam	27.824649817284
[PROJECTOR] after flat damage armor	27.824649817284
[PROJECTOR] final dam	27.824649817284
[LOG]	
[LOG]	#UID:1473:0#Oozemancer hits forest troll for #LIGHT_GREEN#28 nature#LAST# damage.
checkHit	20.24143278337	25.5
=> chance to hit	37
[PROJECTOR] starting dam	60.680845130105
[PROJECTOR] after difficulty dam	60.680845130105
[PROJECTOR] res	8.2918184226825	0.91708181577317	 on dam	60.680845130105
[PROJECTOR] after resists dam	55.649299634567
[PROJECTOR] after flat damage armor	55.649299634567
[PROJECTOR] final dam	55.649299634567
[LOG]	Forest troll speeds up.
[LOG]	
[LOG]	#UID:1473:0#Oozemancer hits forest troll for #LIGHT_GREEN#56 nature#LAST# damage.
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[PROJECTOR] starting dam	60.680845130105
[PROJECTOR] after difficulty dam	60.680845130105
[PROJECTOR] res	8.2918184226825	0.91708181577317	 on dam	60.680845130105
[PROJECTOR] after resists dam	55.649299634567
[PROJECTOR] after flat damage armor	55.649299634567
[PROJECTOR] final dam	55.649299634567
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine#WHITE#.
[LOG]	
[LOG]	#UID:1473:0#Oozemancer hits forest troll for #LIGHT_GREEN#56 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed forest troll!#{normal}#
[LOG]	#00ff00##UID:637:0#Talent Acid Splash is ready to use.
[LOG]	#00ff00##UID:636:0#Talent Mucus is ready to use.
[LOG]	Oozemancer uses Mucus.
[LOG]	Ran for 5 turns (stop reason: hostile spotted to the northeast (wolf)).
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	6
Adding entity	45461	after	1473
AI took for target	44484	wolf	::	1473	Oozemancer	49	<	100
[PROJECTOR] starting dam	152.90862649656
[PROJECTOR] after difficulty dam	152.90862649656
[PROJECTOR] res	0	1	 on dam	152.90862649656
[PROJECTOR] after resists dam	152.90862649656
[PROJECTOR] after flat damage armor	152.90862649656
[PROJECTOR] final dam	152.90862649656
[BounceSlime] found possible actor	degenerated skeleton warrior	64	22	distance	4
[BounceSlime] found possible actor	cave bear	63	22	distance	3
Adding entity	45462	after	1473
[LOG]	#UID:1473:0#Oozemancer hits wolf for #LIGHT_GREEN#153 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed wolf!#{normal}#
[LOG]	
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the northeast (cave bear)).
[LOG]	
[LOG]	Slime Spit is still on cooldown for 3 turns.
[SOUND] loading from	/data/sound/creatures/bears/bear_growl_1.ogg	:=:	sound "/data/sound/creatures/bears/bear_growl_1.ogg" : <static>
[TARGET] Passing target	degenerated skeleton warrior	from	cave bear	to	Oozemancer
[LOG]	
[LOG]	Oozemancer uses Acid Splash.
[MIND CRIT %]	6
[LOG]	#{bold}#Oozemancer's mind surges with critical power!#{normal}#
[PROJECTOR] starting dam	81.593032684744
[PROJECTOR] after difficulty dam	81.593032684744
[PROJECTOR] res	0	1	 on dam	81.593032684744
[PROJECTOR] after resists dam	81.593032684744
[PROJECTOR] after flat damage armor	81.593032684744
[PROJECTOR] final dam	81.593032684744
[PROJECTOR] starting dam	81.593032684744
[PROJECTOR] after difficulty dam	81.593032684744
[PROJECTOR] res	0	1	 on dam	81.593032684744
[PROJECTOR] after resists dam	81.593032684744
[PROJECTOR] after flat damage armor	81.593032684744
[PROJECTOR] final dam	81.593032684744
checkHit	19.259962604616	25.5
=> chance to hit	35
[LOG]	Cave bear is poisoned!
[LOG]	#UID:1473:0#Oozemancer hits cave bear for #GREEN#82 acid#LAST# damage.
[LOG]	#UID:1473:0#Oozemancer hits degenerated skeleton warrior for #{bold}##GREEN#82 acid#{normal}##LAST# damage.
[LOG]	
[PROJECTOR] starting dam	30.340422565052
[PROJECTOR] after difficulty dam	30.340422565052
[PROJECTOR] res	20	0.8	 on dam	30.340422565052
[PROJECTOR] after resists dam	24.272338052042
[PROJECTOR] after flat damage armor	24.272338052042
[PROJECTOR] final dam	24.272338052042
checkHit	19.259962604616	25.5
=> chance to hit	35
[LOG]	#UID:1473:0#Oozemancer hits cave bear for #LIGHT_GREEN#25 nature#LAST# damage.
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	6
Adding entity	45463	after	1473
[PROJECTOR] starting dam	54.612760617094
[PROJECTOR] after difficulty dam	54.612760617094
[PROJECTOR] res	20	0.8	 on dam	54.612760617094
[PROJECTOR] after resists dam	43.690208493675
[PROJECTOR] after flat damage armor	43.690208493675
[PROJECTOR] final dam	43.690208493675
checkHit	19.259962604616	25.5
=> chance to hit	35
[LOG]	#ORANGE#Cave bear shrugs off the effect 'Poisoned'!
[LOG]	Cave bear stops being poisoned.
[LOG]	#UID:1473:0#Oozemancer hits cave bear for #LIGHT_GREEN#44 nature#LAST# damage.
[PROJECTOR] starting dam	152.90862649656
[PROJECTOR] after difficulty dam	152.90862649656
[PROJECTOR] res	20	0.8	 on dam	152.90862649656
[PROJECTOR] after resists dam	122.32690119725
[PROJECTOR] after flat damage armor	122.32690119725
[PROJECTOR] final dam	122.32690119725
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:17:0#bear paw#WHITE#.
[BounceSlime] found possible actor	degenerated skeleton warrior	61	23	distance	2
Adding entity	45464	after	1473
[LOG]	#UID:1473:0#Oozemancer hits cave bear for #LIGHT_GREEN#123 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed cave bear!#{normal}#
[PROJECTOR] starting dam	152.90862649656
[PROJECTOR] after difficulty dam	152.90862649656
[PROJECTOR] res	0	1	 on dam	152.90862649656
[PROJECTOR] after resists dam	152.90862649656
[PROJECTOR] after flat damage armor	152.90862649656
[PROJECTOR] final dam	152.90862649656
[LOG]	#UID:1473:0#Oozemancer hits degenerated skeleton warrior for #LIGHT_GREEN#153 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed degenerated skeleton warrior!#{normal}#
[LOG]	
[LOG]	Resting starts...
[HEALING]	1473	Oozemancer	for	0
[HEALING]	1473	Oozemancer	for	0.025
[HEALING]	1473	Oozemancer	for	0.05
[HEALING]	1473	Oozemancer	for	0.075
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[HEALING]	1473	Oozemancer	for	0.1
[HEALING]	1473	Oozemancer	for	0.125
[HEALING]	1473	Oozemancer	for	0.15
[LOG]	#00ff00##UID:637:0#Talent Acid Splash is ready to use.
[HEALING]	1473	Oozemancer	for	0.175
[LOG]	Rested for 7 turns (stop reason: all resources and life at maximum).
[LOG]	
[Identify]	ametrine	true
[LOG]	Oozemancer picks up (j.): #FFFFFF##UID:44527:0#ametrine#LAST#.
[LOG]	You pickup 0.60 gold pieces.
[Identify]	pouch of iron shots	true
[LOG]	Oozemancer picks up (j.): #FFFFFF##UID:44521:0#pouch of iron shots (10/10, 9-10.8 power, 1 apr)#LAST#.
[LOG]	#00ff00##UID:636:0#Talent Mucus is ready to use.
AI took for target	44482	stone troll	::	1473	Oozemancer	49	<	100
[LOG]	Oozemancer uses Mucus.
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the northeast (stone troll)).
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	6
Adding entity	45465	after	1473
[PROJECTOR] starting dam	152.90862649656
[PROJECTOR] after difficulty dam	152.90862649656
[PROJECTOR] res	0	1	 on dam	152.90862649656
[PROJECTOR] after resists dam	152.90862649656
[PROJECTOR] after flat damage armor	152.90862649656
[PROJECTOR] final dam	152.90862649656
[LOG]	Stone troll slows down.
[LOG]	#UID:1473:0#Oozemancer hits stone troll for #LIGHT_GREEN#153 nature#LAST# damage.
[LOG]	
[LOG]	Oozemancer uses Acid Splash.
[MIND CRIT %]	6
[PROJECTOR] starting dam	54.395355123163
[PROJECTOR] after difficulty dam	54.395355123163
[PROJECTOR] res	0	1	 on dam	54.395355123163
[PROJECTOR] after resists dam	54.395355123163
[PROJECTOR] after flat damage armor	54.395355123163
[PROJECTOR] final dam	54.395355123163
checkHit	20.232359048778	25.5
=> chance to hit	37
[LOG]	#ORANGE#Stone troll shrugs off the effect 'Poisoned'!
[LOG]	#UID:1473:0#Oozemancer hits stone troll for #GREEN#55 acid#LAST# damage.
[LOG]	
checkHit	20.232359048778	25.5
=> chance to hit	37
[LOG]	Stone troll is poisoned!
[PROJECTOR] starting dam	30.340422565052
[PROJECTOR] after difficulty dam	30.340422565052
[PROJECTOR] res	0	1	 on dam	30.340422565052
[PROJECTOR] after resists dam	30.340422565052
[PROJECTOR] after flat damage armor	30.340422565052
[PROJECTOR] final dam	30.340422565052
[LOG]	Stone troll speeds up.
[LOG]	
[LOG]	#UID:1473:0#Oozemancer hits stone troll for #LIGHT_GREEN#31 nature#LAST# damage.
checkHit	20.232359048778	25.5
=> chance to hit	37
[LOG]	#ORANGE#Stone troll shrugs off the effect 'Poisoned'!
[LOG]	Stone troll stops being poisoned.
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[LOG]	
checkHit	20.232359048778	25.5
=> chance to hit	37
[LOG]	Stone troll is poisoned!
[SOUND] loading from	/data/sound/creatures/trolls/troll_growl_1.ogg	:=:	sound "/data/sound/creatures/trolls/troll_growl_1.ogg" : <static>
[PROJECTOR] starting dam	30.340422565052
[PROJECTOR] after difficulty dam	30.340422565052
[PROJECTOR] res	0	1	 on dam	30.340422565052
[PROJECTOR] after resists dam	30.340422565052
[PROJECTOR] after flat damage armor	30.340422565052
[PROJECTOR] final dam	30.340422565052
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine#WHITE#.
[LOG]	
[LOG]	#UID:1473:0#Oozemancer hits stone troll for #LIGHT_GREEN#31 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed stone troll!#{normal}#
[LOG]	You pickup 0.50 gold pieces.
[LOG]	#00ff00##UID:637:0#Talent Acid Splash is ready to use.
[LOG]	#00ff00##UID:636:0#Talent Mucus is ready to use.
[Identify]	umbral rough leather gloves	true
[LOG]	Oozemancer picks up (c.): #00FF80##UID:44522:0#umbral rough leather gloves (0 def, 1 armour)#LAST#.
AI took for target	44510	large white snake	::	1473	Oozemancer	4	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	Oozemancer	 :: 	13.337887403809	10	6	3.45	::	1
checkHit	21	3.45
=> chance to hit	94
[ATTACK] raw dam	13.337887403809	versus	6	0.3	with APR	10
[ATTACK] after armor	13.337887403809
[ATTACK] after range	13
[PHYS CRIT %]	1
[ATTACK] after crit	13
[ATTACK] after mult	13
[PROJECTOR] starting dam	13
[PROJECTOR] after difficulty dam	13
[PROJECTOR] res	3	0.97	 on dam	13
[PROJECTOR] after resists dam	12.61
[PROJECTOR] after flat damage armor	12.61
[PROJECTOR] final dam	12.61
[LOG]	Ran for 3 turns (stop reason: taken damage).
[Mitosis] chance	31	 => 	7.7051905387648
[LOG]	Oozemancer uses Mucus.
[LOG]	
[LOG]	#UID:44510:0#Large white snake hits Oozemancer for #aaaaaa#13 physical#LAST# damage.
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	6
Adding entity	45466	after	1473
[PROJECTOR] starting dam	152.90862649656
[PROJECTOR] after difficulty dam	152.90862649656
[PROJECTOR] res	0	1	 on dam	152.90862649656
[PROJECTOR] after resists dam	152.90862649656
[PROJECTOR] after flat damage armor	152.90862649656
[PROJECTOR] final dam	152.90862649656
[LOG]	#UID:1473:0#Oozemancer hits large white snake for #LIGHT_GREEN#153 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed large white snake!#{normal}#
[LOG]	
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
AI took for target	44513	wolf	::	1473	Oozemancer	49	<	100
[LOG]	Ran for 6 turns (stop reason: hostile spotted to the northwest (wolf)).
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	6
Adding entity	45467	after	1473
[PROJECTOR] starting dam	152.90862649656
[PROJECTOR] after difficulty dam	152.90862649656
[PROJECTOR] res	0	1	 on dam	152.90862649656
[PROJECTOR] after resists dam	152.90862649656
[PROJECTOR] after flat damage armor	152.90862649656
[PROJECTOR] final dam	152.90862649656
[BounceSlime] found possible actor	hornet swarm	27	6	distance	6
Adding entity	45468	after	1473
[LOG]	#UID:1473:0#Oozemancer hits wolf for #LIGHT_GREEN#153 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed wolf!#{normal}#
[PROJECTOR] starting dam	152.90862649656
[PROJECTOR] after difficulty dam	152.90862649656
[PROJECTOR] res	0	1	 on dam	152.90862649656
[PROJECTOR] after resists dam	152.90862649656
[PROJECTOR] after flat damage armor	152.90862649656
[PROJECTOR] final dam	152.90862649656
[LOG]	
[LOG]	#00ff00##UID:636:0#Talent Mucus is ready to use.
[Identify]	flaming steel dagger	true
[LOG]	Oozemancer picks up (a.): #00FF80##UID:44519:0#flaming steel dagger (10-13 power, 6 apr)#LAST#.
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
AI took for target	44509	stone troll	::	1473	Oozemancer	9	<	100
[LOG]	Oozemancer uses Mucus.
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the northwest (stone troll)).
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	6
Adding entity	45469	after	1473
[PROJECTOR] starting dam	152.90862649656
[PROJECTOR] after difficulty dam	152.90862649656
[PROJECTOR] res	0	1	 on dam	152.90862649656
[PROJECTOR] after resists dam	152.90862649656
[PROJECTOR] after flat damage armor	152.90862649656
[PROJECTOR] final dam	152.90862649656
[LOG]	Stone troll slows down.
[LOG]	#UID:1473:0#Oozemancer hits stone troll for #LIGHT_GREEN#153 nature#LAST# damage.
[LOG]	
[LOG]	Oozemancer uses Acid Splash.
[MIND CRIT %]	6
[PROJECTOR] starting dam	54.395355123163
[PROJECTOR] after difficulty dam	54.395355123163
[PROJECTOR] res	0	1	 on dam	54.395355123163
[PROJECTOR] after resists dam	54.395355123163
[PROJECTOR] after flat damage armor	54.395355123163
[PROJECTOR] final dam	54.395355123163
checkHit	18.469376465892	25.5
=> chance to hit	33
[LOG]	Stone troll is poisoned!
[LOG]	#UID:1473:0#Oozemancer hits stone troll for #GREEN#55 acid#LAST# damage.
[ATTACK] attacking with innate combat
[ATTACK] to 	Oozemancer	 :: 	20.351277870704	6	6	3.45	::	1
checkHit	10	3.45
=> chance to hit	67
[LOG]	Stone troll misses Oozemancer.
[SOUND] loading from	/data/sound/creatures/trolls/troll_moan_2.ogg	:=:	sound "/data/sound/creatures/trolls/troll_moan_2.ogg" : <static>
[PROJECTOR] starting dam	30.340422565052
[PROJECTOR] after difficulty dam	30.340422565052
[PROJECTOR] res	0	1	 on dam	30.340422565052
[PROJECTOR] after resists dam	30.340422565052
[PROJECTOR] after flat damage armor	30.340422565052
[PROJECTOR] final dam	30.340422565052
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine#WHITE#.
[LOG]	#UID:1473:0#Oozemancer hits stone troll for #LIGHT_GREEN#31 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed stone troll!#{normal}#
[LOG]	
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[LOG]	#00ff00##UID:637:0#Talent Acid Splash is ready to use.
[LOG]	#00ff00##UID:636:0#Talent Mucus is ready to use.
[LOG]	Oozemancer uses Mucus.
[LOG]	Ran for 12 turns (stop reason: hostile spotted to the northeast (wolf)).
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	6
Adding entity	45470	after	1473
[PROJECTOR] starting dam	152.90862649656
[PROJECTOR] after difficulty dam	152.90862649656
[PROJECTOR] res	0	1	 on dam	152.90862649656
[PROJECTOR] after resists dam	152.90862649656
[PROJECTOR] after flat damage armor	152.90862649656
[PROJECTOR] final dam	152.90862649656
[LOG]	#UID:1473:0#Oozemancer hits wolf for #LIGHT_GREEN#153 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed wolf!#{normal}#
[LOG]	
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[LOG]	#00ff00##UID:636:0#Talent Mucus is ready to use.
AI took for target	44494	white ooze	::	1473	Oozemancer	9	<	100
[LOG]	Oozemancer uses Mucus.
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the east (white ooze)).
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	6
Adding entity	45471	after	1473
[PROJECTOR] starting dam	152.90862649656
[PROJECTOR] after difficulty dam	152.90862649656
[PROJECTOR] res	0	1	 on dam	152.90862649656
[PROJECTOR] after resists dam	152.90862649656
[PROJECTOR] after flat damage armor	152.90862649656
[PROJECTOR] final dam	152.90862649656
Loading tile	object/staff_ash.png
[LOG]	#UID:1473:0#Oozemancer hits white ooze for #LIGHT_GREEN#153 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed white ooze!#{normal}#
[LOG]	
[Identify]	ash magestaff	true
[LOG]	Oozemancer picks up (c.): #FFFFFF##UID:44495:0#ash magestaff (15-18 power, 3 apr, fire damage)#LAST#.
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[LOG]	Ran for 3 turns (stop reason: interesting terrain).
[LOG]	
[LOG]	Ran for 2 turns (stop reason: interesting terrain).
[LOG]	
[LOG]	Ran for 2 turns (stop reason: interesting terrain).
[LOG]	
[LOG]	Ran for 2 turns (stop reason: interesting terrain).
[LOG]	
[LOG]	#00ff00##UID:636:0#Talent Mucus is ready to use.
[LOG]	#YELLOW_GREEN#There is a way to the next level here (press '<', '>' or right click to use).
[LOG]	Ran for 37 turns (stop reason: at exit).
[LOG]	
[LOG]	Resting starts...
[HEALING]	1473	Oozemancer	for	0
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	#YELLOW_GREEN#There is a way to the previous level here (press '<', '>' or right click to use).
[LOG]	Ran for 65 turns (stop reason: at exit).
[LOG]	
[LOG]	Today is the 5th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
[LOG]	#YELLOW_GREEN#There is a way to the next level here (press '<', '>' or right click to use).
[LOG]	Ran for 65 turns (stop reason: at exit).
[LOG]	
[LOG]	You gain 0.10 gold from the transmogrification of #FFFFFF##UID:44521:0#pouch of iron shots (10/10, 9-10.8 power, 1 apr)#LAST#.
[LOG]	You gain 0.25 gold from the transmogrification of #FFFFFF##UID:44526:0#iron shield (4 def, 2 armour, 22 block)#LAST#.
[LOG]	You gain 0.92 gold from the transmogrification of #00FF80##UID:44522:0#umbral rough leather gloves (0 def, 1 armour)#LAST#.
[LOG]	You gain 0.50 gold from the transmogrification of #FFFFFF##UID:44495:0#ash magestaff (15-18 power, 3 apr, fire damage)#LAST#.
[LOG]	You gain 2.61 gold from the transmogrification of #00FF80##UID:44516:0#steel greatmaul of paradox (26.5-39.75 power, 2 apr)#LAST#.
[LOG]	You gain 1.24 gold from the transmogrification of #00FF80##UID:44519:0#flaming steel dagger (10-13 power, 6 apr)#LAST#.
Make wait background texture 1788 : 1920x1080 (2048, 2048)
Wait finished, counted 0, 68 ticks
Make wait background texture 1811 : 1920x1080 (2048, 2048)
C Map size 34:19 :: 646
C Map seens texture: 1816 (75x50)
Loading entities file from memory	/data/general/objects/egos/lite.lua
Loading entities file from memory	/data/general/objects/egos/infusions.lua
Loading entities file from memory	/data/general/objects/egos/wands.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/wands-powers.lua
Loading entities file from memory	/data/general/objects/egos/totems.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/totems-powers.lua
Loading entities file from memory	/data/general/objects/egos/torques.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/torques-powers.lua
Loading entities file from memory	/data/general/objects/egos/digger.lua
Loading entities file from memory	/data/general/objects/egos/rings.lua
Loading entities file from memory	/data/general/objects/egos/amulets.lua
Loading entities file from memory	/data/general/objects/egos/staves.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data/general/objects/egos/bow.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/sling.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
Loading entities file from memory	/data/general/objects/egos/robe.lua
Loading entities file from memory	/data/general/objects/egos/light-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/helm.lua
Loading entities file from memory	/data/general/objects/egos/wizard-hat.lua
Loading entities file from memory	/data/general/objects/egos/light-boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/gloves.lua
Loading entities file from memory	/data/general/objects/egos/cloak.lua
Loading entities file from memory	/data/general/objects/egos/belt.lua
End Room:	zones/prox
Trying to load	zones/prox
loaded room generator	zones/prox	function: 0x1743a4b0
room generator	function: 0x1743a4b0	is making a room
alloc	prox3x3
Prox stew at	45	8
room allocated at	45	8	with center	46	9
Successfully loaded the end room
Axis : 	x	 from 	0	 to 	65
Possible waypoint	1	2	10
Waypoint	1	2	10	rejected: 	not enough progress from previous waypoint
Possible waypoint	2	2	34
Waypoint	2	2	34	rejected: 	not enough progress from previous waypoint
Possible waypoint	3	3	2
Waypoint	3	3	2	accepted
Possible waypoint	4	4	21
Waypoint	4	4	21	rejected: 	not enough progress from previous waypoint
Possible waypoint	5	8	34
Waypoint	5	8	34	rejected: 	on non-progress axis, the measure was more than 20% different from previous
Possible waypoint	6	8	22
Waypoint	6	8	22	rejected: 	on non-progress axis, the measure was more than 20% different from previous
Possible waypoint	7	12	27
Waypoint	7	12	27	rejected: 	on non-progress axis, the measure was more than 20% different from previous
Possible waypoint	8	14	30
Waypoint	8	14	30	rejected: 	on non-progress axis, the measure was more than 20% different from previous
Possible waypoint	9	15	11
Waypoint	9	15	11	rejected: 	on non-progress axis, the measure was more than 20% different from previous
Possible waypoint	10	15	18
Waypoint	10	15	18	rejected: 	on non-progress axis, the measure was more than 20% different from previous
Possible waypoint	11	18	10
Waypoint	11	18	10	accepted
Possible waypoint	12	19	32
Waypoint	12	19	32	rejected: 	not enough progress from previous waypoint
Possible waypoint	13	19	12
Waypoint	13	19	12	rejected: 	not enough progress from previous waypoint
Possible waypoint	14	25	33
Waypoint	14	25	33	rejected: 	on non-progress axis, the measure was more than 20% different from previous
Possible waypoint	15	25	3
Waypoint	15	25	3	accepted
Possible waypoint	16	26	17
Waypoint	16	26	17	rejected: 	not enough progress from previous waypoint
Possible waypoint	17	32	4
Waypoint	17	32	4	accepted
Possible waypoint	18	37	4
Waypoint	18	37	4	accepted
Possible waypoint	19	38	20
Waypoint	19	38	20	rejected: 	not enough progress from previous waypoint
Possible waypoint	20	38	26
Waypoint	20	38	26	rejected: 	not enough progress from previous waypoint
Possible waypoint	21	40	36
Waypoint	21	40	36	rejected: 	on non-progress axis, the measure was more than 20% different from previous
Possible waypoint	22	43	25
Waypoint	22	43	25	rejected: 	measure too close to finish
Possible waypoint	23	45	39
Waypoint	23	45	39	rejected: 	measure too close to finish
Possible waypoint	24	46	9
Waypoint	24	46	9	rejected: 	measure too close to finish
Possible waypoint	25	46	0
Waypoint	25	46	0	rejected: 	measure too close to finish
Possible waypoint	26	50	19
Waypoint	26	50	19	rejected: 	measure too close to finish
Possible waypoint	27	50	25
Waypoint	27	50	25	rejected: 	measure too close to finish
Possible waypoint	28	52	15
Waypoint	28	52	15	rejected: 	measure too close to finish
Possible waypoint	29	53	11
Waypoint	29	53	11	rejected: 	measure too close to finish
Possible waypoint	30	63	25
Waypoint	30	63	25	rejected: 	measure too close to finish
tunnel waypoint 	1	 from 	0	4	 to 	3	2
tunnel waypoint 	2	 from 	3	2	 to 	18	10
tunnel waypoint 	3	 from 	18	10	 to 	25	3
tunnel waypoint 	4	 from 	25	3	 to 	32	4
tunnel waypoint 	5	 from 	32	4	 to 	37	4
tunnel waypoint 	6	 from 	37	4	 to 	45	8
Spawning 	cave troll	 near 	clearing	clearing	 at 	17	36
Spawning 	honey tree	 near 	clearing	clearing	 at 	34	22
Spawning 	hornet swarm	 near 	clearing	clearing	 at 	13	39
Spawning 	giant venus flytrap	 near 	clearing	clearing	 at 	16	36
Spawning 	hornet swarm	 near 	clearing	clearing	 at 	33	23
Spawning 	dredgling	 near 	clearing	clearing	 at 	13	38
Loading tile	npc/horror_temporal_dredgling.png
Spawning 	giant venus flytrap	 near 	clearing	clearing	 at 	33	21
Loading tile	npc/carpenter_ant.png
Spawning 	forest troll	 near 	clearing	clearing	 at 	16	37
Spawning 	warg	 near 	clearing	clearing	 at 	11	39
Random elite generating
Adding to random boss class	Cursed	Afflicted
Random boss forbade talent because of level	Evasion	9
Random boss forbade talent because of level	Piercing Sight	9
Random boss forbade talent because of level	Reckless Charge	9
Random boss forbade talent because of level	Blindside	9
Random boss forbade talent because of level	Harass Prey	9
Random boss forbade talent because of level	Seethe	9
Random boss forbade talent because of level	Cleave	9
Random boss forbade talent because of level	Tenacity	9
Random boss forbade talent because of level	Dismay	9
Random boss forbade talent because of level	Outmaneuver	9
Random boss forbade talent because of level	Repel	9
Random boss forbade talent because of level	Surge	9
Random boss forbade talent because of level	Panic	9
Random boss forbade talent because of level	Tyrant	9
Random boss forbade talent because of level	Mimic	9
Random boss forbade talent because of level	Sanctuary	9
Random boss forbade talent because of level	Grim Resolve	9
Random boss forbade talent because of level	Slam	9
Adding 4 random class talents to boss
 * talent	T_KNIFE_MASTERY
 * talent	T_DOMINATE
 * talent	T_BRUTALITY
 * talent	T_FRENZY
[TOME ENTITY FILTER] selected Double Ego	20.004669156625	20.5
[TOME ENTITY FILTER] random object requested, removing ego chances
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Creating randart Ce'Nuwe(rune-covered linen robe) with nil with level 9
 * using themes	spell,defense
[TOME ENTITY FILTER] selected Greater + Ego	11.107608677146	25.5
[TOME ENTITY FILTER] selected Double Ego	52.83127272195	95.5
fight: 	rejuvenating rough leather armour of acid resistance	flaming iron battleaxe of shearing	::	OFFHAND	BODY
Added unique	mod.class.NPC/Silaribeth the midge swarm	::	1
[TOME ENTITY FILTER] selected basic	89.224631151586	105.5
fight: 	Prox's Lucky Halfling Foot	steel greatmaul	::	OFFHAND	TOOL
Added unique	mod.class.Object/Prox's Lucky Halfling Foot	::	1
Added unique	mod.class.Object/Tooth of the Mouth	::	1
[TOME ENTITY FILTER] selected Double Ego	52.946186444477	53
[TOME ENTITY FILTER] selected Ego	61.894988193618	98
[TOME ENTITY FILTER] selected Ego	66.705783533097	98
Selecting guardian spot	47	9
Loading tile	npc/giant_troll_prox_the_mighty.png
Added unique	mod.class.NPC/Prox the Mighty	::	1
Guardian allocated: 	TROLL_PROX	46351	Prox the Mighty
[TOME ENTITY FILTER] selected Ego	36.823352792841	65.5
Spawning 	iron shield of physical resistance (#RESIST#)	 near 	clearing	clearing	 at 	nil	nil
[TOME ENTITY FILTER] selected basic	83.822298791218	112.5
[TOME ENTITY FILTER] selected Double Ego	9.7409533883307	20.5
Loading tile	object/rune_red.png
[TOME ENTITY FILTER] selected Money	71.397493298607	72.5
Spawning 	spinel	 near 	clearing	clearing	 at 	nil	nil
[TOME ENTITY FILTER] selected Double Ego	16.853848365567	20.5
Spawning 	stabilizing linen wizard hat of corrosion (#RESIST#)	 near 	clearing	clearing	 at 	nil	nil
[TOME ENTITY FILTER] selected Double Ego	4.0464619300436	20.5
Spawning 	quick elm totem of cure poisons	 near 	clearing	clearing	 at 	nil	nil
Wait finished, counted 1472, 949 ticks
Loading tile	terrain/grass/grass_9_02.png
Assigned events list
[1] = {
}
[2] = {
}
[3] = {
  [1] = font-life
}
Not gone east, no backup guardian
Running on level loads	trollmire-3
[LOG]	#YELLOW_GREEN#There is a way to the previous level here (press '<', '>' or right click to use).
[PARTY] New member, add after	Oozemancer	Oozemancer
Adding entity	1473	after	1473
Entering tier1 zone for escort	tier1.3	1	2
[LOG]	#TEAL#You feel mildly anxious, and walk with caution.
Updating zone name	Trollmire (3)
C Map minimap texture: 1253 (50x50; 64x64)
move 0 x 0
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[EVENT HANDLER]: Got a HIDDEN/FOCUS_LOST event, going idle.
[ENGINE] Setting requested FPS to 2 (500 ms)
move 0 x 0
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[EVENT HANDLER]: Got a SHOW/FOCUS_GAINED event, restoring full FPS.
[ENGINE] Setting requested FPS to 30 (33 ms)
[SOUND] loading from	/data/sound/ambient/forest/bird1.ogg	:=:	sound "/data/sound/ambient/forest/bird1.ogg" : <static>
[SOUND] loading from	/data/sound/creatures/wolves/wolf_howl_1.ogg	:=:	sound "/data/sound/creatures/wolves/wolf_howl_1.ogg" : <static>
AI took for target	46195	white wolf	::	1473	Oozemancer	100	<	100
[LOG]	Oozemancer uses Mucus.
[LOG]	Ran for 4 turns (stop reason: hostile spotted to the east (white wolf)).
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	6
Adding entity	47163	after	1473
[LOG]	
[PROJECTOR] starting dam	152.90862649656
[PROJECTOR] after difficulty dam	152.90862649656
[PROJECTOR] res	0	1	 on dam	152.90862649656
[PROJECTOR] after resists dam	152.90862649656
[PROJECTOR] after flat damage armor	152.90862649656
[PROJECTOR] final dam	152.90862649656
[BounceSlime] found possible actor	wolf	16	2	distance	4
Adding entity	47164	after	1473
[LOG]	#UID:1473:0#Oozemancer hits white wolf for #LIGHT_GREEN#153 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed white wolf!#{normal}#
[PROJECTOR] starting dam	152.90862649656
[PROJECTOR] after difficulty dam	152.90862649656
[PROJECTOR] res	0	1	 on dam	152.90862649656
[PROJECTOR] after resists dam	152.90862649656
[PROJECTOR] after flat damage armor	152.90862649656
[PROJECTOR] final dam	152.90862649656
[LOG]	
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[LOG]	#00ff00##UID:636:0#Talent Mucus is ready to use.
AI took for target	46200	giant carpenter ant	::	1473	Oozemancer	100	<	100
[LOG]	Oozemancer uses Mucus.
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the south (giant carpenter ant)).
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	6
Adding entity	47165	after	1473
[LOG]	
[PROJECTOR] starting dam	152.90862649656
[PROJECTOR] after difficulty dam	152.90862649656
[PROJECTOR] res	0	1	 on dam	152.90862649656
[PROJECTOR] after resists dam	152.90862649656
[PROJECTOR] after flat damage armor	152.90862649656
[PROJECTOR] final dam	152.90862649656
[LOG]	#UID:1473:0#Oozemancer hits giant carpenter ant for #LIGHT_GREEN#153 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed giant carpenter ant!#{normal}#
[LOG]	
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
AI took for target	46202	green worm mass	::	1473	Oozemancer	36	<	100
AI took for target	46197	giant venus flytrap	::	1473	Oozemancer	25	<	100
[LOG]	Ran for 5 turns (stop reason: hostile spotted to the northeast (giant venus flytrap)).
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	6
Adding entity	47166	after	1473
[PROJECTOR] starting dam	152.90862649656
[PROJECTOR] after difficulty dam	152.90862649656
[PROJECTOR] res	0	1	 on dam	152.90862649656
[PROJECTOR] after resists dam	152.90862649656
[PROJECTOR] after flat damage armor	152.90862649656
[PROJECTOR] final dam	152.90862649656
[BounceSlime] found possible actor	green worm mass	17	18	distance	1
Adding entity	47167	after	1473
[LOG]	#UID:1473:0#Oozemancer hits giant venus flytrap for #LIGHT_GREEN#153 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed giant venus flytrap!#{normal}#
[PROJECTOR] starting dam	152.90862649656
[PROJECTOR] after difficulty dam	152.90862649656
[PROJECTOR] res	0	1	 on dam	152.90862649656
[PROJECTOR] after resists dam	152.90862649656
[PROJECTOR] after flat damage armor	152.90862649656
[PROJECTOR] final dam	152.90862649656
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:27:0#green worm#WHITE#.
[LOG]	
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[LOG]	#00ff00##UID:636:0#Talent Mucus is ready to use.
AI took for target	46192	giant venus flytrap	::	1473	Oozemancer	49	<	100
AI took for target	46203	forest troll	::	1473	Oozemancer	64	<	100
[LOG]	Oozemancer uses Mucus.
[LOG]	Ran for 18 turns (stop reason: hostile spotted to the south (giant venus flytrap)).
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	6
Adding entity	47168	after	1473
[PROJECTOR] starting dam	152.90862649656
[PROJECTOR] after difficulty dam	152.90862649656
[PROJECTOR] res	2.5533533582685	0.97446646641732	 on dam	152.90862649656
[PROJECTOR] after resists dam	149.00432894683
[PROJECTOR] after flat damage armor	149.00432894683
[PROJECTOR] final dam	149.00432894683
[BounceSlime] found possible actor	warg	11	39	distance	6
[BounceSlime] found possible actor	hornet swarm	13	39	distance	4
[BounceSlime] found possible actor	dredgling	13	38	distance	4
[BounceSlime] found possible actor	forest troll	15	37	distance	1
[BounceSlime] found possible actor	cave troll	17	36	distance	1
Adding entity	47169	after	1473
[LOG]	#UID:1473:0#Oozemancer hits giant venus flytrap for #LIGHT_GREEN#150 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed giant venus flytrap!#{normal}#
[TARGET] Passing target	hornet swarm	from	forest troll	to	Oozemancer
[TARGET] Passing target	dredgling	from	forest troll	to	Oozemancer
[TARGET] Passing target	warg	from	forest troll	to	Oozemancer
[TARGET] Passing target	cave troll	from	forest troll	to	Oozemancer
[PROJECTOR] starting dam	152.90862649656
[PROJECTOR] after difficulty dam	152.90862649656
[PROJECTOR] res	0	1	 on dam	152.90862649656
[PROJECTOR] after resists dam	152.90862649656
[PROJECTOR] after flat damage armor	152.90862649656
[PROJECTOR] final dam	152.90862649656
[LOG]	Forest troll slows down.
[BounceSlime] found possible actor	warg	11	39	distance	6
[BounceSlime] found possible actor	hornet swarm	13	39	distance	4
[BounceSlime] found possible actor	dredgling	13	38	distance	4
[BounceSlime] found possible actor	cave troll	17	36	distance	1
Adding entity	47170	after	1473
[LOG]	
[LOG]	#UID:1473:0#Oozemancer hits forest troll for #LIGHT_GREEN#153 nature#LAST# damage.
[LOG]	You may not auto-explore with enemies in sight (forest troll to the south)!
[PROJECTOR] starting dam	152.90862649656
[PROJECTOR] after difficulty dam	152.90862649656
[PROJECTOR] res	0	1	 on dam	152.90862649656
[PROJECTOR] after resists dam	152.90862649656
[PROJECTOR] after flat damage armor	152.90862649656
[PROJECTOR] final dam	152.90862649656
[BounceSlime] found possible actor	dredgling	13	38	distance	4
[BounceSlime] found possible actor	hornet swarm	13	39	distance	5
Adding entity	47171	after	1473
warg	46205	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
[LOG]	
[LOG]	Oozemancer uses Acid Splash.
[MIND CRIT %]	6
[PROJECTOR] starting dam	54.395355123163
[PROJECTOR] after difficulty dam	54.395355123163
[PROJECTOR] res	0	1	 on dam	54.395355123163
[PROJECTOR] after resists dam	54.395355123163
[PROJECTOR] after flat damage armor	54.395355123163
[PROJECTOR] final dam	54.395355123163
[PROJECTOR] starting dam	54.395355123163
[PROJECTOR] after difficulty dam	54.395355123163
[PROJECTOR] res	0	1	 on dam	54.395355123163
[PROJECTOR] after resists dam	54.395355123163
[PROJECTOR] after flat damage armor	54.395355123163
[PROJECTOR] final dam	54.395355123163
[LOG]	#UID:1473:0#Oozemancer hits forest troll for #GREEN#55 acid#LAST# damage.
[LOG]	
checkHit	19.334434623524	25.5
=> chance to hit	35
[LOG]	#ORANGE#Cave troll shrugs off the effect 'Poisoned'!
checkHit	21.100418622901	25.5
=> chance to hit	40
[LOG]	#ORANGE#Forest troll shrugs off the effect 'Poisoned'!
AI took for target	46203	forest troll	::	1473	Oozemancer	36	<	100
dredgling	46196	dumb ai talents can use	Dust to Dust	T_DUST_TO_DUST
dumb ai uses	T_DUST_TO_DUST
[LOG]	Dredgling casts Dust to Dust.
[SPELL CRIT %]	4
[PROJECTOR] starting dam	29.404513855515
[PROJECTOR] after difficulty dam	29.404513855515
[PROJECTOR] res	0	1	 on dam	29.404513855515
[PROJECTOR] after resists dam	29.404513855515
[PROJECTOR] after flat damage armor	29.404513855515
[PROJECTOR] final dam	29.404513855515
[Mitosis] chance	31	 => 	17.96727850567
[PROJECTOR] starting dam	29.404513855515
[PROJECTOR] after difficulty dam	29.404513855515
[PROJECTOR] res	3	0.97	 on dam	29.404513855515
[PROJECTOR] after resists dam	28.52237843985
[PROJECTOR] after flat damage armor	28.52237843985
[PROJECTOR] final dam	28.52237843985
[Mitosis] chance	31	 => 	21.601618090301
[PROJECTOR] starting dam	29.404513855515
[PROJECTOR] after difficulty dam	29.404513855515
[PROJECTOR] res	0	1	 on dam	29.404513855515
[PROJECTOR] after resists dam	29.404513855515
[PROJECTOR] after flat damage armor	29.404513855515
[PROJECTOR] final dam	29.404513855515
[PROJECTOR] starting dam	29.404513855515
[PROJECTOR] after difficulty dam	29.404513855515
[PROJECTOR] res	0	1	 on dam	29.404513855515
[PROJECTOR] after resists dam	29.404513855515
[PROJECTOR] after flat damage armor	29.404513855515
[PROJECTOR] final dam	29.404513855515
[LOG]	
checkHit	19.334434623524	25.5
=> chance to hit	35
[LOG]	Cave troll is poisoned!
checkHit	21.100418622901	25.5
=> chance to hit	40
[LOG]	Forest troll is poisoned!
[LOG]	#UID:46196:0#Dredgling hits Oozemancer for #LIGHT_STEEL_BLUE#30 temporal#LAST#, #aaaaaa#29 physical#LAST# damage (total 57.93).
[LOG]	#UID:46196:0#Dredgling hits hornet swarm for #LIGHT_STEEL_BLUE#30 temporal#LAST#, #aaaaaa#30 physical#LAST# damage (total 58.81).
[LOG]	Oozemancer uses Infusion: Regeneration.
[LOG]	Oozemancer starts regenerating health quickly.
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[PROJECTOR] starting dam	30.340422565052
[PROJECTOR] after difficulty dam	30.340422565052
[PROJECTOR] res	0	1	 on dam	30.340422565052
[PROJECTOR] after resists dam	30.340422565052
[PROJECTOR] after flat damage armor	30.340422565052
[PROJECTOR] final dam	30.340422565052
[LOG]	Cave troll speeds up.
[PROJECTOR] starting dam	30.340422565052
[PROJECTOR] after difficulty dam	30.340422565052
[PROJECTOR] res	0	1	 on dam	30.340422565052
[PROJECTOR] after resists dam	30.340422565052
[PROJECTOR] after flat damage armor	30.340422565052
[PROJECTOR] final dam	30.340422565052
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine#WHITE#.
[LOG]	Forest troll speeds up.
[LOG]	
checkHit	19.334434623524	25.5
=> chance to hit	35
[LOG]	#UID:1473:0#Oozemancer hits forest troll for #LIGHT_GREEN#31 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed forest troll!#{normal}#
[LOG]	#UID:1473:0#Oozemancer hits cave troll for #LIGHT_GREEN#31 nature#LAST# damage.
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	6
Adding entity	47172	after	1473
[PROJECTOR] starting dam	152.90862649656
[PROJECTOR] after difficulty dam	152.90862649656
[PROJECTOR] res	0	1	 on dam	152.90862649656
[PROJECTOR] after resists dam	152.90862649656
[PROJECTOR] after flat damage armor	152.90862649656
[PROJECTOR] final dam	152.90862649656
[SOUND] loading from	/data/sound/creatures/bee/bee_die.ogg	:=:	sound "/data/sound/creatures/bee/bee_die.ogg" : <static>
[BounceSlime] found possible actor	warg	11	35	distance	4
[BounceSlime] found possible actor	dredgling	12	35	distance	4
[BounceSlime] found possible actor	cave troll	15	35	distance	4
Adding entity	47173	after	1473
[LOG]	#UID:1473:0#Oozemancer hits hornet swarm for #LIGHT_GREEN#153 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed hornet swarm!#{normal}#
[PROJECTOR] starting dam	152.90862649656
[PROJECTOR] after difficulty dam	152.90862649656
[PROJECTOR] res	0	1	 on dam	152.90862649656
[PROJECTOR] after resists dam	152.90862649656
[PROJECTOR] after flat damage armor	152.90862649656
[PROJECTOR] final dam	152.90862649656
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine#WHITE#.
[LOG]	#UID:1473:0#Oozemancer hits cave troll for #LIGHT_GREEN#153 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed cave troll!#{normal}#
[LOG]	
AI took for target	46205	warg	::	1473	Oozemancer	36	<	100
AI took for target	46196	dredgling	::	1473	Oozemancer	25	<	100
dredgling	46196	dumb ai talents can use	Dust to Dust	T_DUST_TO_DUST
dumb ai uses	T_DUST_TO_DUST
[LOG]	Dredgling casts Dust to Dust.
[SPELL CRIT %]	4
[PROJECTOR] starting dam	29.648538901558
[PROJECTOR] after difficulty dam	29.648538901558
[PROJECTOR] res	0	1	 on dam	29.648538901558
[PROJECTOR] after resists dam	29.648538901558
[PROJECTOR] after flat damage armor	29.648538901558
[PROJECTOR] final dam	29.648538901558
[Mitosis] chance	31	 => 	21.04448723702
[PARTY] New member, add after	bloated ooze	Oozemancer
Adding entity	47174	after	1473
[PROJECTOR] starting dam	29.648538901558
[PROJECTOR] after difficulty dam	29.648538901558
[PROJECTOR] res	3	0.97	 on dam	29.648538901558
[PROJECTOR] after resists dam	28.759082734511
[PROJECTOR] after flat damage armor	28.759082734511
[PROJECTOR] final dam	28.759082734511
[Mitosis] chance	31	 => 	26.383290463163
[PROJECTOR] starting dam	29.648538901558
[PROJECTOR] after difficulty dam	29.648538901558
[PROJECTOR] res	50	0.5	 on dam	29.648538901558
[PROJECTOR] after resists dam	14.824269450779
[PROJECTOR] after flat damage armor	14.824269450779
[PROJECTOR] final dam	14.824269450779
[PROJECTOR] starting dam	29.648538901558
[PROJECTOR] after difficulty dam	29.648538901558
[PROJECTOR] res	0	1	 on dam	29.648538901558
[PROJECTOR] after resists dam	29.648538901558
[PROJECTOR] after flat damage armor	29.648538901558
[PROJECTOR] final dam	29.648538901558
[PROJECTOR] starting dam	29.648538901558
[PROJECTOR] after difficulty dam	29.648538901558
[PROJECTOR] res	0	1	 on dam	29.648538901558
[PROJECTOR] after resists dam	29.648538901558
[PROJECTOR] after flat damage armor	29.648538901558
[PROJECTOR] final dam	29.648538901558
[LOG]	
[LOG]	#UID:46196:0#Dredgling hits warg for #LIGHT_STEEL_BLUE#30 temporal#LAST#, #aaaaaa#30 physical#LAST# damage (total 59.30).
[LOG]	#UID:46196:0#Dredgling hits Oozemancer for #LIGHT_STEEL_BLUE#30 temporal#LAST#, #aaaaaa#29 physical#LAST# damage (total 58.41).
[LOG]	#UID:46196:0#Dredgling hits bloated ooze for #LIGHT_STEEL_BLUE#15 temporal#LAST# damage.
[LOG]	#{bold}##UID:46196:0#Dredgling killed bloated ooze!#{normal}#
[LOG]	Oozemancer uses Nature's Touch.
[MIND CRIT %]	6
[HEALING]	1473	Oozemancer	for	147.75297808138
[LOG]	
checkHit	11.214830432584	25.5
=> chance to hit	15
[LOG]	Warg is poisoned!
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[LOG]	Oozemancer stops regenerating health quickly.
[PROJECTOR] starting dam	30.340422565052
[PROJECTOR] after difficulty dam	30.340422565052
[PROJECTOR] res	0	1	 on dam	30.340422565052
[PROJECTOR] after resists dam	30.340422565052
[PROJECTOR] after flat damage armor	30.340422565052
[PROJECTOR] final dam	30.340422565052
[LOG]	
checkHit	11.214830432584	25.5
=> chance to hit	15
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	6
Adding entity	47176	after	1473
[PROJECTOR] starting dam	152.90862649656
[PROJECTOR] after difficulty dam	152.90862649656
[PROJECTOR] res	0	1	 on dam	152.90862649656
[PROJECTOR] after resists dam	152.90862649656
[PROJECTOR] after flat damage armor	152.90862649656
[PROJECTOR] final dam	152.90862649656
[LOG]	Dredgling slows down.
[BounceSlime] found possible actor	warg	15	30	distance	2
Adding entity	47177	after	1473
[LOG]	#UID:1473:0#Oozemancer hits dredgling for #LIGHT_GREEN#153 nature#LAST# damage.
[PROJECTOR] starting dam	152.90862649656
[PROJECTOR] after difficulty dam	152.90862649656
[PROJECTOR] res	0	1	 on dam	152.90862649656
[PROJECTOR] after resists dam	152.90862649656
[PROJECTOR] after flat damage armor	152.90862649656
[PROJECTOR] final dam	152.90862649656
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:30:0#warg claw#WHITE#.
[LOG]	
[LOG]	#00ff00##UID:637:0#Talent Acid Splash is ready to use.
[LOG]	
checkHit	19.187430565524	25.5
=> chance to hit	35
[LOG]	#ORANGE#Dredgling shrugs off the effect 'Poisoned'!
[LOG]	Oozemancer uses Acid Splash.
[MIND CRIT %]	6
[LOG]	#{bold}#Oozemancer's mind surges with critical power!#{normal}#
[PROJECTOR] starting dam	81.593032684744
[PROJECTOR] after difficulty dam	81.593032684744
[PROJECTOR] res	0	1	 on dam	81.593032684744
[PROJECTOR] after resists dam	81.593032684744
[PROJECTOR] after flat damage armor	81.593032684744
[PROJECTOR] final dam	81.593032684744
[LOG]	#UID:1473:0#Oozemancer hits dredgling for #{bold}##GREEN#82 acid#{normal}##LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed dredgling!#{normal}#
[LOG]	
[LOG]	Resting starts...
[HEALING]	1473	Oozemancer	for	0
[LOG]	#00ff00##UID:46:0#Talent Infusion: Regeneration is ready to use.
[HEALING]	1473	Oozemancer	for	0.025
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[HEALING]	1473	Oozemancer	for	0.05
[HEALING]	1473	Oozemancer	for	0.075
[HEALING]	1473	Oozemancer	for	0.1
[HEALING]	1473	Oozemancer	for	0.125
[HEALING]	1473	Oozemancer	for	0.15
[LOG]	#00ff00##UID:636:0#Talent Mucus is ready to use.
[HEALING]	1473	Oozemancer	for	0.175
[HEALING]	1473	Oozemancer	for	0.2
[LOG]	#00ff00##UID:637:0#Talent Acid Splash is ready to use.
[LOG]	#00ff00##UID:617:0#Talent Nature's Touch is ready to use.
[HEALING]	1473	Oozemancer	for	0.225
[HEALING]	1473	Oozemancer	for	0.25
[HEALING]	1473	Oozemancer	for	0.275
[HEALING]	1473	Oozemancer	for	0.3
[HEALING]	1473	Oozemancer	for	0.325
[HEALING]	1473	Oozemancer	for	0.35
[HEALING]	1473	Oozemancer	for	0.375
[HEALING]	1473	Oozemancer	for	0.4
[HEALING]	1473	Oozemancer	for	0.425
[HEALING]	1473	Oozemancer	for	0.45
[HEALING]	1473	Oozemancer	for	0.475
[HEALING]	1473	Oozemancer	for	0.5
[HEALING]	1473	Oozemancer	for	0.525
[HEALING]	1473	Oozemancer	for	0.55
[HEALING]	1473	Oozemancer	for	0.575
[HEALING]	1473	Oozemancer	for	0.6
[HEALING]	1473	Oozemancer	for	0.625
[HEALING]	1473	Oozemancer	for	0.65
[HEALING]	1473	Oozemancer	for	0.675
[HEALING]	1473	Oozemancer	for	0.7
[LOG]	Rested for 28 turns (stop reason: all resources and life at maximum).
[LOG]	
AI took for target	46194	stone troll	::	1473	Oozemancer	81	<	100
[LOG]	Oozemancer uses Mucus.
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the north (stone troll)).
[LOG]	
[LOG]	Oozemancer uses Acid Splash.
[MIND CRIT %]	6
[PROJECTOR] starting dam	54.395355123163
[PROJECTOR] after difficulty dam	54.395355123163
[PROJECTOR] res	0	1	 on dam	54.395355123163
[PROJECTOR] after resists dam	54.395355123163
[PROJECTOR] after flat damage armor	54.395355123163
[PROJECTOR] final dam	54.395355123163
[LOG]	#UID:1473:0#Oozemancer hits stone troll for #GREEN#55 acid#LAST# damage.
[LOG]	
checkHit	21.018719779096	25.5
=> chance to hit	39
[LOG]	#ORANGE#Stone troll shrugs off the effect 'Poisoned'!
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	6
Adding entity	47178	after	1473
[PROJECTOR] starting dam	152.90862649656
[PROJECTOR] after difficulty dam	152.90862649656
[PROJECTOR] res	0	1	 on dam	152.90862649656
[PROJECTOR] after resists dam	152.90862649656
[PROJECTOR] after flat damage armor	152.90862649656
[PROJECTOR] final dam	152.90862649656
[LOG]	Stone troll slows down.
[LOG]	#UID:1473:0#Oozemancer hits stone troll for #LIGHT_GREEN#153 nature#LAST# damage.
[LOG]	
checkHit	21.018719779096	25.5
=> chance to hit	39
[LOG]	#ORANGE#Stone troll shrugs off the effect 'Poisoned'!
[LOG]	
checkHit	21.018719779096	25.5
=> chance to hit	39
[LOG]	#ORANGE#Stone troll shrugs off the effect 'Poisoned'!
[LOG]	Stone troll speeds up.
[LOG]	
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	6
Adding entity	47179	after	1473
[PROJECTOR] starting dam	152.90862649656
[PROJECTOR] after difficulty dam	152.90862649656
[PROJECTOR] res	0	1	 on dam	152.90862649656
[PROJECTOR] after resists dam	152.90862649656
[PROJECTOR] after flat damage armor	152.90862649656
[PROJECTOR] final dam	152.90862649656
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine#WHITE#.
[LOG]	#UID:1473:0#Oozemancer hits stone troll for #LIGHT_GREEN#153 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed stone troll!#{normal}#
[LOG]	
[LOG]	Resting starts...
[HEALING]	1473	Oozemancer	for	0
[HEALING]	1473	Oozemancer	for	0.025
[HEALING]	1473	Oozemancer	for	0.05
[LOG]	#00ff00##UID:637:0#Talent Acid Splash is ready to use.
[HEALING]	1473	Oozemancer	for	0.075
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[HEALING]	1473	Oozemancer	for	0.1
[LOG]	Rested for 4 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	#00ff00##UID:636:0#Talent Mucus is ready to use.
AI took for target	46199	giant venus flytrap	::	1473	Oozemancer	25	<	100
[LOG]	Oozemancer uses Mucus.
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the east (giant venus flytrap)).
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	6
Adding entity	47180	after	1473
[PROJECTOR] starting dam	152.90862649656
[PROJECTOR] after difficulty dam	152.90862649656
[PROJECTOR] res	0	1	 on dam	152.90862649656
[PROJECTOR] after resists dam	152.90862649656
[PROJECTOR] after flat damage armor	152.90862649656
[PROJECTOR] final dam	152.90862649656
[BounceSlime] found possible actor	honey tree	34	22	distance	1
[BounceSlime] found possible actor	hornet swarm	33	23	distance	2
Adding entity	47181	after	1473
[LOG]	#UID:1473:0#Oozemancer hits giant venus flytrap for #LIGHT_GREEN#153 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed giant venus flytrap!#{normal}#
[PROJECTOR] starting dam	152.90862649656
[PROJECTOR] after difficulty dam	152.90862649656
[PROJECTOR] res	0	1	 on dam	152.90862649656
[PROJECTOR] after resists dam	152.90862649656
[PROJECTOR] after flat damage armor	152.90862649656
[PROJECTOR] final dam	152.90862649656
[BounceSlime] found possible actor	honey tree	34	22	distance	1
Adding entity	47182	after	1473
[LOG]	
[LOG]	Resting starts...
[HEALING]	1473	Oozemancer	for	0
[PROJECTOR] starting dam	152.90862649656
[PROJECTOR] after difficulty dam	152.90862649656
[PROJECTOR] res	0	1	 on dam	152.90862649656
[PROJECTOR] after resists dam	152.90862649656
[PROJECTOR] after flat damage armor	152.90862649656
[PROJECTOR] final dam	152.90862649656
[HEALING]	1473	Oozemancer	for	0.025
[HEALING]	1473	Oozemancer	for	0.05
[HEALING]	1473	Oozemancer	for	0.075
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[HEALING]	1473	Oozemancer	for	0.1
[LOG]	Rested for 4 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Ran for 3 turns (stop reason: hostile spotted to the northeast (honey tree)).
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	6
Adding entity	47183	after	1473
[PROJECTOR] starting dam	152.90862649656
[PROJECTOR] after difficulty dam	152.90862649656
[PROJECTOR] res	0	1	 on dam	152.90862649656
[PROJECTOR] after resists dam	152.90862649656
[PROJECTOR] after flat damage armor	152.90862649656
[PROJECTOR] final dam	152.90862649656
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:13:0#honey tree root#WHITE#.
[LOG]	#UID:1473:0#Oozemancer hits honey tree for #LIGHT_GREEN#153 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed honey tree!#{normal}#
[LOG]	
Loading tile	object/honey_tree_root.png
[LOG]	Resting starts...
[HEALING]	1473	Oozemancer	for	0
[HEALING]	1473	Oozemancer	for	0.025
[HEALING]	1473	Oozemancer	for	0.05
[HEALING]	1473	Oozemancer	for	0.075
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[HEALING]	1473	Oozemancer	for	0.1
[LOG]	Rested for 4 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	#00ff00##UID:636:0#Talent Mucus is ready to use.
AI took for target	46190	large white snake	::	1473	Oozemancer	49	<	100
[LOG]	Oozemancer uses Mucus.
[LOG]	Ran for 3 turns (stop reason: hostile spotted to the east (large white snake)).
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	6
Adding entity	47184	after	1473
[PROJECTOR] starting dam	152.90862649656
[PROJECTOR] after difficulty dam	152.90862649656
[PROJECTOR] res	0	1	 on dam	152.90862649656
[PROJECTOR] after resists dam	152.90862649656
[PROJECTOR] after flat damage armor	152.90862649656
[PROJECTOR] final dam	152.90862649656
[LOG]	#UID:1473:0#Oozemancer hits large white snake for #LIGHT_GREEN#153 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed large white snake!#{normal}#
[LOG]	
[LOG]	Resting starts...
[HEALING]	1473	Oozemancer	for	0
[HEALING]	1473	Oozemancer	for	0.025
[HEALING]	1473	Oozemancer	for	0.05
[HEALING]	1473	Oozemancer	for	0.075
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[HEALING]	1473	Oozemancer	for	0.1
[LOG]	Rested for 4 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	#00ff00##UID:636:0#Talent Mucus is ready to use.
AI took for target	46185	king cobra	::	1473	Oozemancer	49	<	100
[LOG]	Oozemancer uses Mucus.
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the northeast (king cobra)).
[LOG]	
[LOG]	Oozemancer uses Acid Splash.
[MIND CRIT %]	6
[PROJECTOR] starting dam	54.395355123163
[PROJECTOR] after difficulty dam	54.395355123163
[PROJECTOR] res	0	1	 on dam	54.395355123163
[PROJECTOR] after resists dam	54.395355123163
[PROJECTOR] after flat damage armor	54.395355123163
[PROJECTOR] final dam	54.395355123163
[LOG]	#UID:1473:0#Oozemancer hits king cobra for #GREEN#55 acid#LAST# damage.
[LOG]	
checkHit	15.04029724301	25.5
=> chance to hit	24
[LOG]	King cobra is poisoned!
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	6
Adding entity	47185	after	1473
[PROJECTOR] starting dam	30.340422565052
[PROJECTOR] after difficulty dam	30.340422565052
[PROJECTOR] res	0	1	 on dam	30.340422565052
[PROJECTOR] after resists dam	30.340422565052
[PROJECTOR] after flat damage armor	30.340422565052
[PROJECTOR] final dam	30.340422565052
[LOG]	
checkHit	15.04029724301	25.5
=> chance to hit	24
[LOG]	#UID:1473:0#Oozemancer hits king cobra for #LIGHT_GREEN#31 nature#LAST# damage.
[PROJECTOR] starting dam	54.612760617094
[PROJECTOR] after difficulty dam	54.612760617094
[PROJECTOR] res	0	1	 on dam	54.612760617094
[PROJECTOR] after resists dam	54.612760617094
[PROJECTOR] after flat damage armor	54.612760617094
[PROJECTOR] final dam	54.612760617094
[LOG]	
checkHit	15.04029724301	25.5
=> chance to hit	24
[LOG]	#ORANGE#King cobra shrugs off the effect 'Poisoned'!
[LOG]	King cobra stops being poisoned.
[LOG]	#UID:1473:0#Oozemancer hits king cobra for #LIGHT_GREEN#55 nature#LAST# damage.
[LOG]	
checkHit	15.04029724301	25.5
=> chance to hit	24
[LOG]	#ORANGE#King cobra shrugs off the effect 'Poisoned'!
[LOG]	
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	6
Adding entity	47186	after	1473
king cobra	46185	dumb ai talents can use	Attack	T_ATTACK
king cobra	46185	dumb ai talents can use	Poisonous Bite	T_BITE_POISON
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Oozemancer	 :: 	15.899676062485	10	6	3.45	::	1
checkHit	24	3.45
=> chance to hit	100
[ATTACK] raw dam	15.899676062485	versus	6	0.3	with APR	10
[ATTACK] after armor	15.899676062485
[ATTACK] after range	17
[PHYS CRIT %]	1
[ATTACK] after crit	17
[ATTACK] after mult	17
[PROJECTOR] starting dam	17
[PROJECTOR] after difficulty dam	17
[PROJECTOR] res	3	0.97	 on dam	17
[PROJECTOR] after resists dam	16.49
[PROJECTOR] after flat damage armor	16.49
[PROJECTOR] final dam	16.49
[Mitosis] chance	31	 => 	10.076018396846
[LOG]	
checkHit	15.04029724301	25.5
=> chance to hit	24
[LOG]	King cobra is poisoned!
[LOG]	#UID:46185:0#King cobra hits Oozemancer for #aaaaaa#17 physical#LAST# damage.
[PROJECTOR] starting dam	30.340422565052
[PROJECTOR] after difficulty dam	30.340422565052
[PROJECTOR] res	0	1	 on dam	30.340422565052
[PROJECTOR] after resists dam	30.340422565052
[PROJECTOR] after flat damage armor	30.340422565052
[PROJECTOR] final dam	30.340422565052
[LOG]	
[LOG]	#UID:1473:0#Oozemancer hits king cobra for #LIGHT_GREEN#31 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed king cobra!#{normal}#
[LOG]	
[LOG]	Resting starts...
[HEALING]	1473	Oozemancer	for	0
[LOG]	#00ff00##UID:637:0#Talent Acid Splash is ready to use.
[HEALING]	1473	Oozemancer	for	0.025
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[HEALING]	1473	Oozemancer	for	0.05
[HEALING]	1473	Oozemancer	for	0.075
[HEALING]	1473	Oozemancer	for	0.1
[HEALING]	1473	Oozemancer	for	0.125
[HEALING]	1473	Oozemancer	for	0.15
[HEALING]	1473	Oozemancer	for	0.175
[HEALING]	1473	Oozemancer	for	0.2
[HEALING]	1473	Oozemancer	for	0.225
[HEALING]	1473	Oozemancer	for	0.25
[LOG]	#00ff00##UID:636:0#Talent Mucus is ready to use.
[HEALING]	1473	Oozemancer	for	0.275
[HEALING]	1473	Oozemancer	for	0.3
[HEALING]	1473	Oozemancer	for	0.325
[HEALING]	1473	Oozemancer	for	0.35
[HEALING]	1473	Oozemancer	for	0.375
[HEALING]	1473	Oozemancer	for	0.4
[HEALING]	1473	Oozemancer	for	0.425
[HEALING]	1473	Oozemancer	for	0.45
[HEALING]	1473	Oozemancer	for	0.475
[HEALING]	1473	Oozemancer	for	0.5
[HEALING]	1473	Oozemancer	for	0.525
[HEALING]	1473	Oozemancer	for	0.55
[HEALING]	1473	Oozemancer	for	0.575
[HEALING]	1473	Oozemancer	for	0.6
[HEALING]	1473	Oozemancer	for	0.625
[HEALING]	1473	Oozemancer	for	0.65
[HEALING]	1473	Oozemancer	for	0.675
[LOG]	Rested for 27 turns (stop reason: all resources and life at maximum).
[LOG]	
[Identify]	sneak's phase door rune	true
[LOG]	Oozemancer picks up (a.): #00FF80##UID:46362:0#sneak's phase door rune (range 7; power 22; dur 4)#LAST#.
AI took for target	46186	large brown snake	::	1473	Oozemancer	4	<	100
[LOG]	Oozemancer uses Mucus.
[LOG]	Ran for 8 turns (stop reason: hostile spotted to the east (large brown snake)).
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	6
Adding entity	47187	after	1473
AI took for target	46186	large brown snake	::	1473	Oozemancer	1	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	Oozemancer	 :: 	14.354902389232	10	6	3.45	::	1
checkHit	21.5	3.45
=> chance to hit	96
[ATTACK] raw dam	14.354902389232	versus	6	0.3	with APR	10
[ATTACK] after armor	14.354902389232
[ATTACK] after range	14
[PHYS CRIT %]	1
[ATTACK] after crit	14
[ATTACK] after mult	14
[PROJECTOR] starting dam	14
[PROJECTOR] after difficulty dam	14
[PROJECTOR] res	3	0.97	 on dam	14
[PROJECTOR] after resists dam	13.58
[PROJECTOR] after flat damage armor	13.58
[PROJECTOR] final dam	13.58
[Mitosis] chance	31	 => 	8.2978975032852
[PROJECTOR] starting dam	152.90862649656
[PROJECTOR] after difficulty dam	152.90862649656
[PROJECTOR] res	9.9941824738621	0.90005817526138	 on dam	152.90862649656
[PROJECTOR] after resists dam	137.62665934622
[PROJECTOR] after flat damage armor	137.62665934622
[PROJECTOR] final dam	137.62665934622
[LOG]	#UID:1473:0#Oozemancer hits large brown snake for #LIGHT_GREEN#138 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed large brown snake!#{normal}#
[LOG]	#UID:46186:0#Large brown snake hits Oozemancer for #aaaaaa#14 physical#LAST# damage.
[LOG]	
[Identify]	brass lantern	true
[LOG]	Oozemancer picks up (e.): #FFFFFF##UID:46361:0#brass lantern#LAST#.
AI took for target	46204	white worm mass	::	1473	Oozemancer	36	<	100
[LOG]	Ran for 3 turns (stop reason: hostile spotted to the southeast (white worm mass)).
[LOG]	
[LOG]	Slime Spit is still on cooldown for 2 turns.
[LOG]	
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
white worm mass	46204	dumb ai talents can use	Multiply	T_MULTIPLY
dumb ai uses	T_MULTIPLY
[LOG]	White worm mass uses Multiply.
[MULTIPLY]	61	31	::	nil
[MULTIPLY]	2	uids	46204	=>	47188	::	nil	nil
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	6
Adding entity	47189	after	1473
white worm mass	47188	dumb ai talents can use	Multiply	T_MULTIPLY
dumb ai uses	T_MULTIPLY
[LOG]	White worm mass uses Multiply.
[MULTIPLY]	62	32	::	nil
[MULTIPLY]	0	uids	47188	=>	47190	::	nil	nil
[PROJECTOR] starting dam	152.90862649656
[PROJECTOR] after difficulty dam	152.90862649656
[PROJECTOR] res	0	1	 on dam	152.90862649656
[PROJECTOR] after resists dam	152.90862649656
[PROJECTOR] after flat damage armor	152.90862649656
[PROJECTOR] final dam	152.90862649656
[BounceSlime] found possible actor	white worm mass	61	32	distance	1
[BounceSlime] found possible actor	white worm mass	61	31	distance	1
Adding entity	47191	after	1473
[LOG]	#UID:1473:0#Oozemancer hits white worm mass for #LIGHT_GREEN#153 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed white worm mass!#{normal}#
[PROJECTOR] starting dam	152.90862649656
[PROJECTOR] after difficulty dam	152.90862649656
[PROJECTOR] res	0	1	 on dam	152.90862649656
[PROJECTOR] after resists dam	152.90862649656
[PROJECTOR] after flat damage armor	152.90862649656
[PROJECTOR] final dam	152.90862649656
[BounceSlime] found possible actor	white worm mass	61	31	distance	1
Adding entity	47192	after	1473
[LOG]	#UID:1473:0#Oozemancer hits white worm mass for #LIGHT_GREEN#153 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed white worm mass!#{normal}#
[PROJECTOR] starting dam	152.90862649656
[PROJECTOR] after difficulty dam	152.90862649656
[PROJECTOR] res	0	1	 on dam	152.90862649656
[PROJECTOR] after resists dam	152.90862649656
[PROJECTOR] after flat damage armor	152.90862649656
[PROJECTOR] final dam	152.90862649656
[SOUND] loading from	/data/sound/creatures/worms/worm_die_2.ogg	:=:	sound "/data/sound/creatures/worms/worm_die_2.ogg" : <static>
[LOG]	#UID:1473:0#Oozemancer hits white worm mass for #LIGHT_GREEN#153 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed white worm mass!#{normal}#
[LOG]	
[LOG]	Resting starts...
[HEALING]	1473	Oozemancer	for	0
[HEALING]	1473	Oozemancer	for	0.025
[HEALING]	1473	Oozemancer	for	0.05
[HEALING]	1473	Oozemancer	for	0.075
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[HEALING]	1473	Oozemancer	for	0.1
[HEALING]	1473	Oozemancer	for	0.125
[HEALING]	1473	Oozemancer	for	0.15
[HEALING]	1473	Oozemancer	for	0.175
[HEALING]	1473	Oozemancer	for	0.2
[HEALING]	1473	Oozemancer	for	0.225
[HEALING]	1473	Oozemancer	for	0.25
[HEALING]	1473	Oozemancer	for	0.275
[HEALING]	1473	Oozemancer	for	0.3
[HEALING]	1473	Oozemancer	for	0.325
[LOG]	#00ff00##UID:636:0#Talent Mucus is ready to use.
[HEALING]	1473	Oozemancer	for	0.35
[HEALING]	1473	Oozemancer	for	0.375
[HEALING]	1473	Oozemancer	for	0.4
[HEALING]	1473	Oozemancer	for	0.425
[HEALING]	1473	Oozemancer	for	0.45
[HEALING]	1473	Oozemancer	for	0.475
[HEALING]	1473	Oozemancer	for	0.5
[HEALING]	1473	Oozemancer	for	0.525
[HEALING]	1473	Oozemancer	for	0.55
[HEALING]	1473	Oozemancer	for	0.575
[LOG]	Rested for 23 turns (stop reason: all resources and life at maximum).
[LOG]	
AI took for target	46344	Silaribeth the midge swarm	::	1473	Oozemancer	100	<	100
[LOG]	Silaribeth the midge swarm uses Frenzy.
[LOG]	Silaribeth the midge swarm uses Frenzy.
[LOG]	Oozemancer uses Mucus.
[LOG]	Ran for 6 turns (stop reason: hostile spotted to the north (Silaribeth the midge swarm)).
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	6
Adding entity	47193	after	1473
[LOG]	Silaribeth the midge swarm uses Frenzy.
[LOG]	Silaribeth the midge swarm uses Frenzy.
[PROJECTOR] starting dam	152.90862649656
[PROJECTOR] after difficulty dam	152.90862649656
[PROJECTOR] res	0	1	 on dam	152.90862649656
[PROJECTOR] after resists dam	152.90862649656
[PROJECTOR] after flat damage armor	152.90862649656
[PROJECTOR] final dam	152.90862649656
[LOG]	Silaribeth the midge swarm slows down.
[LOG]	#UID:1473:0#Oozemancer hits Silaribeth the midge swarm for #LIGHT_GREEN#153 nature#LAST# damage.
[LOG]	
[LOG]	Oozemancer uses Acid Splash.
[MIND CRIT %]	6
[PROJECTOR] starting dam	54.395355123163
[PROJECTOR] after difficulty dam	54.395355123163
[PROJECTOR] res	19.74085571656	0.8025914428344	 on dam	54.395355123163
[PROJECTOR] after resists dam	43.657246551789
[PROJECTOR] after flat damage armor	43.657246551789
[PROJECTOR] final dam	43.657246551789
[PROFILE] filtering save of 	uniques	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[SOUND] loading from	/data/sound/creatures/swarm/mswarm_die.ogg	:=:	sound "/data/sound/creatures/swarm/mswarm_die.ogg" : <static>
[LOG]	#UID:1473:0#Oozemancer hits Silaribeth the midge swarm for #GREEN#44 acid#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed Silaribeth the midge swarm!#{normal}#
[LOG]	
[LOG]	Resting starts...
[HEALING]	1473	Oozemancer	for	0
[HEALING]	1473	Oozemancer	for	0.025
[HEALING]	1473	Oozemancer	for	0.05
[LOG]	Rested for 2 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[Identify]	Ce'Nuwe	true
[LOG]	Oozemancer picks up (c.): #SALMON##UID:46343:0#Ce'Nuwe (0 def, 0 armour)#LAST#.
[LOG]	#00ff00##UID:637:0#Talent Acid Splash is ready to use.
[LOG]	#00ff00##UID:636:0#Talent Mucus is ready to use.
[LOG]	Ran for 2 turns (stop reason: interesting terrain).
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	6
Adding entity	47194	after	1473
[LOG]	
[LOG]	Resting starts...
[HEALING]	1473	Oozemancer	for	0
[HEALING]	1473	Oozemancer	for	0.775
[HEALING]	1473	Oozemancer	for	1.55
[HEALING]	1473	Oozemancer	for	2.325
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[HEALING]	1473	Oozemancer	for	3.1
[LOG]	Rested for 4 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Ran for 2 turns (stop reason: interesting terrain).
[LOG]	
AI took for target	46201	wolf	::	1473	Oozemancer	4	<	100
[ATTACK] attacking with innate combat
[ATTACK] to 	Oozemancer	 :: 	12.409741580226	3	6	3.45	::	1
checkHit	18	3.45
=> chance to hit	87
[ATTACK] raw dam	12.409741580226	versus	6	0.3	with APR	3
[ATTACK] after armor	9.4097415802257
[ATTACK] after range	9
[PHYS CRIT %]	1
[ATTACK] after crit	9
[ATTACK] after mult	9
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	3	0.97	 on dam	9
[PROJECTOR] after resists dam	8.73
[PROJECTOR] after flat damage armor	8.73
[PROJECTOR] final dam	8.73
[LOG]	Ran for 2 turns (stop reason: taken damage).
[Mitosis] chance	31	 => 	5.3343626806833
[LOG]	Oozemancer uses Mucus.
[LOG]	
[LOG]	#UID:46201:0#Wolf hits Oozemancer for #aaaaaa#9 physical#LAST# damage.
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	6
Adding entity	47195	after	1473
[PROJECTOR] starting dam	152.90862649656
[PROJECTOR] after difficulty dam	152.90862649656
[PROJECTOR] res	0	1	 on dam	152.90862649656
[PROJECTOR] after resists dam	152.90862649656
[PROJECTOR] after flat damage armor	152.90862649656
[PROJECTOR] final dam	152.90862649656
[LOG]	#UID:1473:0#Oozemancer hits wolf for #LIGHT_GREEN#153 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed wolf!#{normal}#
[LOG]	
[LOG]	Resting starts...
[HEALING]	1473	Oozemancer	for	0
[HEALING]	1473	Oozemancer	for	0.025
[HEALING]	1473	Oozemancer	for	0.05
[HEALING]	1473	Oozemancer	for	0.075
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[HEALING]	1473	Oozemancer	for	0.1
[HEALING]	1473	Oozemancer	for	0.125
[HEALING]	1473	Oozemancer	for	0.15
[HEALING]	1473	Oozemancer	for	0.175
[HEALING]	1473	Oozemancer	for	0.2
[HEALING]	1473	Oozemancer	for	0.225
[HEALING]	1473	Oozemancer	for	0.25
[HEALING]	1473	Oozemancer	for	0.275
[HEALING]	1473	Oozemancer	for	0.3
[HEALING]	1473	Oozemancer	for	0.325
[HEALING]	1473	Oozemancer	for	0.35
[HEALING]	1473	Oozemancer	for	0.375
[HEALING]	1473	Oozemancer	for	0.4
[HEALING]	1473	Oozemancer	for	0.425
[HEALING]	1473	Oozemancer	for	0.45
[LOG]	Rested for 18 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	#00ff00##UID:636:0#Talent Mucus is ready to use.
AI took for target	46351	Prox the Mighty	::	1473	Oozemancer	16	<	100
[LOG]	Oozemancer uses Mucus.
[LOG]	Ran for 5 turns (stop reason: hostile spotted to the southwest (Prox the Mighty)).
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	6
Adding entity	47196	after	1473
[PROJECTOR] starting dam	152.90862649656
[PROJECTOR] after difficulty dam	152.90862649656
[PROJECTOR] res	4.3286625900121	0.95671337409988	 on dam	152.90862649656
[PROJECTOR] after resists dam	146.2897279845
[PROJECTOR] after flat damage armor	146.2897279845
[PROJECTOR] final dam	146.2897279845
[LOG]	Prox the Mighty slows down.
[LOG]	#UID:1473:0#Oozemancer hits Prox the Mighty for #LIGHT_GREEN#147 nature#LAST# damage.
[LOG]	
[LOG]	Oozemancer uses Acid Splash.
[MIND CRIT %]	6
[PROJECTOR] starting dam	54.395355123163
[PROJECTOR] after difficulty dam	54.395355123163
[PROJECTOR] res	4.3286625900121	0.95671337409988	 on dam	54.395355123163
[PROJECTOR] after resists dam	52.040763735242
[PROJECTOR] after flat damage armor	52.040763735242
[PROJECTOR] final dam	52.040763735242
[LOG]	#UID:1473:0#Oozemancer hits Prox the Mighty for #GREEN#53 acid#LAST# damage.
[LOG]	
checkHit	23.837272555597	25.5
=> chance to hit	46
[LOG]	Prox the Mighty is poisoned!
[LOG]	Oozemancer uses Grasping Moss.
[SPELL CRIT %]	4
[MIND CRIT %]	6
[PROJECTOR] starting dam	30.340422565052
[PROJECTOR] after difficulty dam	30.340422565052
[PROJECTOR] res	4.3286625900121	0.95671337409988	 on dam	30.340422565052
[PROJECTOR] after resists dam	29.027088043827
[PROJECTOR] after flat damage armor	29.027088043827
[PROJECTOR] final dam	29.027088043827
[LOG]	
checkHit	23.837272555597	25.5
=> chance to hit	46
[PROJECTOR] starting dam	7.170115288777
[PROJECTOR] after difficulty dam	7.170115288777
[PROJECTOR] res	4.3286625900121	0.95671337409988	 on dam	7.170115288777
[PROJECTOR] after resists dam	6.859745190611
[PROJECTOR] after flat damage armor	6.859745190611
[PROJECTOR] final dam	6.859745190611
checkHit	23.837272555597	25.5
=> chance to hit	46
[LOG]	Prox the Mighty resists!
[LOG]	#UID:1473:0#Oozemancer hits Prox the Mighty for #LIGHT_GREEN#30 nature#LAST#, #LIGHT_GREEN#7 nature#LAST# damage (total 35.89).
[PROJECTOR] starting dam	54.612760617094
[PROJECTOR] after difficulty dam	54.612760617094
[PROJECTOR] res	4.3286625900121	0.95671337409988	 on dam	54.612760617094
[PROJECTOR] after resists dam	52.248758478889
[PROJECTOR] after flat damage armor	52.248758478889
[PROJECTOR] final dam	52.248758478889
[LOG]	Prox the Mighty speeds up.
[LOG]	
checkHit	23.837272555597	25.5
=> chance to hit	46
[PROJECTOR] starting dam	7.170115288777
[PROJECTOR] after difficulty dam	7.170115288777
[PROJECTOR] res	4.3286625900121	0.95671337409988	 on dam	7.170115288777
[PROJECTOR] after resists dam	6.859745190611
[PROJECTOR] after flat damage armor	6.859745190611
[PROJECTOR] final dam	6.859745190611
checkHit	23.837272555597	25.5
=> chance to hit	46
checkHit	23.837272555597	25.5
=> chance to hit	46
[LOG]	#UID:1473:0#Oozemancer hits Prox the Mighty for #LIGHT_GREEN#53 nature#LAST#, #LIGHT_GREEN#7 nature#LAST# damage (total 59.11).
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[PROJECTOR] starting dam	74.030631058728
[PROJECTOR] after difficulty dam	74.030631058728
[PROJECTOR] res	4.3286625900121	0.95671337409988	 on dam	74.030631058728
[PROJECTOR] after resists dam	70.826094826939
[PROJECTOR] after flat damage armor	70.826094826939
[PROJECTOR] final dam	70.826094826939
[LOG]	
[PROJECTOR] starting dam	7.170115288777
[PROJECTOR] after difficulty dam	7.170115288777
[PROJECTOR] res	4.3286625900121	0.95671337409988	 on dam	7.170115288777
[PROJECTOR] after resists dam	6.859745190611
[PROJECTOR] after flat damage armor	6.859745190611
[PROJECTOR] final dam	6.859745190611
checkHit	23.837272555597	25.5
=> chance to hit	46
[LOG]	Prox the Mighty resists!
[LOG]	#UID:1473:0#Oozemancer hits Prox the Mighty for #LIGHT_GREEN#71 nature#LAST#, #LIGHT_GREEN#7 nature#LAST# damage (total 77.69).
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	6
Adding entity	47197	after	1473
[PROJECTOR] starting dam	152.90862649656
[PROJECTOR] after difficulty dam	152.90862649656
[PROJECTOR] res	4.3286625900121	0.95671337409988	 on dam	152.90862649656
[PROJECTOR] after resists dam	146.2897279845
[PROJECTOR] after flat damage armor	146.2897279845
[PROJECTOR] final dam	146.2897279845
[LOG]	Prox staggers for a moment. A note seems to drop at his feet.
[LOG]	Prox the Mighty slows down.
[LOG]	#UID:1473:0#Oozemancer hits Prox the Mighty for #LIGHT_GREEN#147 nature#LAST# damage.
[PROJECTOR] starting dam	74.030631058728
[PROJECTOR] after difficulty dam	74.030631058728
[PROJECTOR] res	4.3286625900121	0.95671337409988	 on dam	74.030631058728
[PROJECTOR] after resists dam	70.826094826939
[PROJECTOR] after flat damage armor	70.826094826939
[PROJECTOR] final dam	70.826094826939
[LOG]	
checkHit	23.837272555597	25.5
=> chance to hit	46
[LOG]	#ORANGE#Prox the Mighty shrugs off the effect 'Poisoned'!
[LOG]	Prox the Mighty stops being poisoned.
[PROJECTOR] starting dam	7.170115288777
[PROJECTOR] after difficulty dam	7.170115288777
[PROJECTOR] res	4.3286625900121	0.95671337409988	 on dam	7.170115288777
[PROJECTOR] after resists dam	6.859745190611
[PROJECTOR] after flat damage armor	6.859745190611
[PROJECTOR] final dam	6.859745190611
checkHit	23.837272555597	25.5
=> chance to hit	46
[LOG]	Prox the Mighty resists!
[LOG]	#UID:1473:0#Oozemancer hits Prox the Mighty for #LIGHT_GREEN#71 nature#LAST#, #LIGHT_GREEN#7 nature#LAST# damage (total 77.69).
[LOG]	
checkHit	23.837272555597	25.5
=> chance to hit	46
[LOG]	Prox the Mighty is poisoned!
[PROJECTOR] starting dam	7.170115288777
[PROJECTOR] after difficulty dam	7.170115288777
[PROJECTOR] res	4.3286625900121	0.95671337409988	 on dam	7.170115288777
[PROJECTOR] after resists dam	6.859745190611
[PROJECTOR] after flat damage armor	6.859745190611
[PROJECTOR] final dam	6.859745190611
checkHit	23.837272555597	25.5
=> chance to hit	46
[LOG]	Prox the Mighty resists!
[LOG]	#UID:1473:0#Oozemancer hits Prox the Mighty for #LIGHT_GREEN#7 nature#LAST# damage.
[PROJECTOR] starting dam	30.340422565052
[PROJECTOR] after difficulty dam	30.340422565052
[PROJECTOR] res	4.3286625900121	0.95671337409988	 on dam	30.340422565052
[PROJECTOR] after resists dam	29.027088043827
[PROJECTOR] after flat damage armor	29.027088043827
[PROJECTOR] final dam	29.027088043827
[LOG]	
checkHit	23.837272555597	25.5
=> chance to hit	46
[LOG]	#UID:1473:0#Oozemancer hits Prox the Mighty for #LIGHT_GREEN#30 nature#LAST# damage.
[PROJECTOR] starting dam	54.612760617094
[PROJECTOR] after difficulty dam	54.612760617094
[PROJECTOR] res	4.3286625900121	0.95671337409988	 on dam	54.612760617094
[PROJECTOR] after resists dam	52.248758478889
[PROJECTOR] after flat damage armor	52.248758478889
[PROJECTOR] final dam	52.248758478889
Zone guardian dead, setting up backup guardian	ALUIN	35
[QUEST] try update status on	Oozemancer	start-allied	1	trollmire
[LOG]	#00ffff#Welcome to level 8 [Oozemancer].
[LOG]	Oozemancer has 6 stat point(s), 2 class talent point(s), 4 generic talent point(s) to spend. Press p to use them.
Refusing to drop Prox the Mighty artifact Prox's Lucky Halfling Foot with chance 70
Added unique	mod.class.Object/Crystal Focus	::	1
Removed unique	mod.class.Object/Prox's Lucky Halfling Foot	::	nil
[PROFILE] filtering save of 	uniques	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LOG]	Prox the Mighty speeds up.
[LOG]	Prox the Mighty is no longer pinned.
[LOG]	#UID:1473:0#Oozemancer hits Prox the Mighty for #LIGHT_GREEN#53 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed Prox the Mighty!#{normal}#
[LOG]	
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[LOG]	
[LOG]	#00ff00##UID:637:0#Talent Acid Splash is ready to use.
[LOG]	
Loading tile	object/artifact/crystal_focus.png
[LOG]	Lore found: #0080FF#tattered paper scrap (trollmire)
[LOG]	You can read all your collected lore in the game menu, by pressing Escape.
[PROFILE] filtering save of 	lore	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LORE] learnt	trollmire-note-3
[QUEST] given to	table: 0x0f1d4588	trollmire-treasure
[LOG]	#LIGHT_GREEN#Accepted quest 'Hidden treasure'! #WHITE#(Press 'j' to see the quest log)
[PROFILE] filtering save of 	artifacts	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[Identify]	Crystal Focus	true
[LOG]	Oozemancer picks up (h.): #FFD700##UID:47199:0#Crystal Focus#LAST#.
[Identify]	spinel	true
[LOG]	Oozemancer picks up (e.): #FFFFFF##UID:46358:0#spinel#LAST#.
Loading tile	object/agate.png
[Identify]	arcing iron greatsword	true
[LOG]	Oozemancer picks up (b.): #00FF80##UID:46356:0#arcing iron greatsword (12-19.2 power, 1 apr)#LAST#.
Loading tile	object/artifact/tooth_of_the_mouth.png
[Identify]	agate	true
[LOG]	Oozemancer picks up (f.): #FFFFFF##UID:46355:0#agate#LAST#.
[PROFILE] filtering save of 	artifacts	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[Identify]	Tooth of the Mouth	true
[LOG]	Oozemancer picks up (g.): #FFD700##UID:46354:0#Tooth of the Mouth (dig speed 12 turns)#LAST#.
[LOG]	Lore found: #0080FF#Crystal Focus
[LOG]	You can read all your collected lore in the game menu, by pressing Escape.
[LORE] learnt	Crystal Focus
[LOG]	Lore found: #0080FF#Tooth of the Mouth
[LOG]	You can read all your collected lore in the game menu, by pressing Escape.
[LORE] learnt	Tooth of the Mouth
[LOG]	
[LOG]	Resting starts...
[HEALING]	1473	Oozemancer	for	0
[HEALING]	1473	Oozemancer	for	0.025
[HEALING]	1473	Oozemancer	for	0.05
[HEALING]	1473	Oozemancer	for	0.075
[HEALING]	1473	Oozemancer	for	0.1
[LOG]	#00ff00##UID:645:0#Talent Grasping Moss is ready to use.
[HEALING]	1473	Oozemancer	for	0.125
[LOG]	Rested for 5 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	#00ff00##UID:636:0#Talent Mucus is ready to use.
AI took for target	46188	fox	::	1473	Oozemancer	100	<	100
[LOG]	Oozemancer uses Mucus.
[LOG]	Ran for 5 turns (stop reason: hostile spotted to the northwest (fox)).
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	6
Adding entity	47202	after	1473
[PROJECTOR] starting dam	152.90862649656
[PROJECTOR] after difficulty dam	152.90862649656
[PROJECTOR] res	0	1	 on dam	152.90862649656
[PROJECTOR] after resists dam	152.90862649656
[PROJECTOR] after flat damage armor	152.90862649656
[PROJECTOR] final dam	152.90862649656
[SOUND] loading from	/data/sound/creatures/wolves/death_1.ogg	:=: unknown file
[LOG]	#UID:1473:0#Oozemancer hits fox for #LIGHT_GREEN#153 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed fox!#{normal}#
[LOG]	
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[LOG]	#00ff00##UID:636:0#Talent Mucus is ready to use.
[LOG]	#YELLOW_GREEN#There is a way to the hidden trollmire treasure here (press '<', '>' or right click to use).
[LOG]	Ran for 27 turns (stop reason: at exit).
[LOG]	
[LOG]	Today is the 6th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
[LOG]	#YELLOW_GREEN#There is a way to the previous level here (press '<', '>' or right click to use).
[LOG]	Ran for 67 turns (stop reason: at exit).
[LOG]	
[LOG]	#YELLOW_GREEN#There is a way to the hidden trollmire treasure here (press '<', '>' or right click to use).
[LOG]	Ran for 67 turns (stop reason: at exit).
[LOG]	
[LOG]	Resting starts...
[HEALING]	1473	Oozemancer	for	0
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
move 0 x 0
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[EVENT HANDLER]: Got a HIDDEN/FOCUS_LOST event, going idle.
[ENGINE] Setting requested FPS to 2 (500 ms)
[SOUND] loading from	/data/sound/ambient/forest/cricket2.ogg	:=:	sound "/data/sound/ambient/forest/cricket2.ogg" : <static>
move 0 x 0
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[EVENT HANDLER]: Got a SHOW/FOCUS_GAINED event, restoring full FPS.
[ENGINE] Setting requested FPS to 30 (33 ms)
Using cached font	/data/font/DroidSansMono.ttf	12
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSans.ttf	14
<====	100	100	0	533	844
====>	100	100	0	533	844
<====	100	100	0	466	884
====>	100	100	0	466	884
<====	100	100	0	466	884
====>	100	100	0	466	884
<====	100	100	0	466	884
====>	100	100	0	466	884
<====	100	100	0	533	844
====>	100	100	0	533	844
[LOG]	Oozemancer deactivates Mitosis.
[LOG]	Oozemancer activates Mitosis.
[LOG]	Oozemancer deactivates Psiblades.
Disabling psiblade	mossy mindstar
Disabling psiblade	mossy mindstar
[LOG]	Oozemancer activates Psiblades.
Activating psiblade	mossy mindstar
Activating psiblade	mossy mindstar
[LOG]	Resting starts...
[HEALING]	1473	Oozemancer	for	0
[HEALING]	1473	Oozemancer	for	0.025
[HEALING]	1473	Oozemancer	for	0.05
[HEALING]	1473	Oozemancer	for	0.075
[HEALING]	1473	Oozemancer	for	0.1
[HEALING]	1473	Oozemancer	for	0.125
[HEALING]	1473	Oozemancer	for	0.15
[HEALING]	1473	Oozemancer	for	0.175
[LOG]	#00ff00##UID:643:0#Talent Call of the Ooze is ready to use.
[HEALING]	1473	Oozemancer	for	0.2
[HEALING]	1473	Oozemancer	for	0.225
[LOG]	#00ff00##UID:625:0#Talent Aura of Silence is ready to use.
[HEALING]	1473	Oozemancer	for	0.25
[HEALING]	1473	Oozemancer	for	0.275
[LOG]	#00ff00##UID:642:0#Talent Reabsorb is ready to use.
[HEALING]	1473	Oozemancer	for	0.3
[HEALING]	1473	Oozemancer	for	0.325
[HEALING]	1473	Oozemancer	for	0.35
[LOG]	#00ff00##UID:715:0#Talent Thorn Grab is ready to use.
[HEALING]	1473	Oozemancer	for	0.375
[HEALING]	1473	Oozemancer	for	0.4
[HEALING]	1473	Oozemancer	for	0.425
[HEALING]	1473	Oozemancer	for	0.45
[HEALING]	1473	Oozemancer	for	0.475
[LOG]	#00ff00##UID:626:0#Talent Antimagic Shield is ready to use.
[HEALING]	1473	Oozemancer	for	0.5
[LOG]	Rested for 20 turns (stop reason: all resources and life at maximum).
[LOG]	
[MOUSE] pre starting drag'n'drop
[MOUSE] enabling drag from predrag
[MOUSE] ending drag'n'drop
[MOUSE] pre starting drag'n'drop
[MOUSE] enabling drag from predrag
[MOUSE] ending drag'n'drop
[MOUSE] pre starting drag'n'drop
[MOUSE] enabling drag from predrag
[MOUSE] ending drag'n'drop
fight: 	Tooth of the Mouth	mossy mindstar	::	nil	TOOL
fight: 	Tooth of the Mouth	mossy mindstar	::	nil	TOOL
fight: 	Tooth of the Mouth	marksman's copper ring of lightning (#RESIST#)	::	nil	TOOL
fight: 	Tooth of the Mouth	Duvasabers	::	nil	TOOL
fight: 	Tooth of the Mouth	linen robe	::	nil	TOOL
fight: 	Tooth of the Mouth	linen cloak of Eldoral	::	nil	TOOL
fight: 	Tooth of the Mouth	miner's rough leather cap	::	nil	TOOL
fight: 	Tooth of the Mouth	Mighty Girdle	::	nil	TOOL
[LOG]	Oozemancer wears: #FFD700##UID:46354:0#Tooth of the Mouth (dig speed 12 turns)#LAST#.
[LOG]	
[LOG]	You gain 0.02 gold from the transmogrification of #FFFFFF##UID:46361:0#brass lantern#LAST#.
[LOG]	You gain 22.77 gold from the transmogrification of #SALMON##UID:46343:0#Ce'Nuwe (0 def, 0 armour)#LAST#.
[LOG]	You gain 0.96 gold from the transmogrification of #00FF80##UID:46356:0#arcing iron greatsword (12-19.2 power, 1 apr)#LAST#.
[LOG]	You gain 2.20 gold from the transmogrification of #00FF80##UID:46362:0#sneak's phase door rune (range 8; power 23; dur 4)#LAST#.
Make wait background texture 543 : 1920x1080 (2048, 2048)
Wait finished, counted 0, 42 ticks
Make wait background texture 1712 : 1920x1080 (2048, 2048)
C Map size 34:19 :: 646
C Map seens texture: 1718 (75x50)
Loading entities file from memory	/data/general/objects/egos/lite.lua
Loading entities file from memory	/data/general/objects/egos/infusions.lua
Loading entities file from memory	/data/general/objects/egos/wands.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/wands-powers.lua
Loading entities file from memory	/data/general/objects/egos/totems.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/totems-powers.lua
Loading entities file from memory	/data/general/objects/egos/torques.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/torques-powers.lua
Loading entities file from memory	/data/general/objects/egos/digger.lua
Loading entities file from memory	/data/general/objects/egos/rings.lua
Loading entities file from memory	/data/general/objects/egos/amulets.lua
Loading entities file from memory	/data/general/objects/egos/staves.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data/general/objects/egos/bow.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/sling.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
Loading entities file from memory	/data/general/objects/egos/robe.lua
Loading entities file from memory	/data/general/objects/egos/light-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/helm.lua
Loading entities file from memory	/data/general/objects/egos/wizard-hat.lua
Loading entities file from memory	/data/general/objects/egos/light-boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/gloves.lua
Loading entities file from memory	/data/general/objects/egos/cloak.lua
Loading entities file from memory	/data/general/objects/egos/belt.lua
Static generator using file	/data/maps/zones/trollmire-treasure.lua
[STATIC MAP] size	20	20
[TOME ENTITY FILTER] selected basic	85.518659529863	105.5
[TOME ENTITY FILTER] selected basic	73.201211142051	105.5
[TOME ENTITY FILTER] selected Ego	29.137023589955	65.5
[TOME ENTITY FILTER] selected Ego	51.193943264823	65.5
[TOME ENTITY FILTER] selected Ego	43.222022538009	65.5
[TOME ENTITY FILTER] selected Ego	25.342975869156	65.5
Added unique	mod.class.Object/Bill's Tree Trunk	::	1
[TOME ENTITY FILTER] selected Double Ego	11.542686867887	53
[TOME ENTITY FILTER] selected Double Ego	51.25291973661	53
[TOME ENTITY FILTER] selected Double Ego	14.634571578036	53
Refused unique by name	Transmogrification Chest	mod.class.Object/Transmogrification Chest
Added unique	mod.class.NPC/Bill the Stone Troll	::	1
[TOME ENTITY FILTER] selected basic	68.258758117971	105.5
[TOME ENTITY FILTER] selected Double Ego	18.039917266006	20.5
[TOME ENTITY FILTER] selected basic	83.16804879477	105.5
[TOME ENTITY FILTER] selected basic	103.9012582416	105.5
[TOME ENTITY FILTER] selected basic	104.6893725781	105.5
[TOME ENTITY FILTER] selected Ego	29.827969181078	65.5
[TOME ENTITY FILTER] selected Double Ego	11.349130180164	20.5
[TOME ENTITY FILTER] selected Money	67.687653026704	72.5
[TOME ENTITY FILTER] selected Double Ego	16.806684576046	20.5
[TOME ENTITY FILTER] selected basic	70.910410249352	105.5
Loading tile	object/aquamarine.png
Loading tile	npc/troll_bill.png
Loading tile	object/opal.png
Loading tile	terrain/grass.png
Loading tile	terrain/troll_stew.png
Loading tile	terrain/grass.png
Loading tile	terrain/huge_rock.png
Loading tile	npc/white_ant.png
[TOME ENTITY FILTER] selected Ego	27.194190994998	65.5
[TOME ENTITY FILTER] selected basic	101.28923420883	112.5
[TOME ENTITY FILTER] selected Money	71.122042062604	72.5
No spots for spawning
Wait finished, counted 412, 336 ticks
Assigned events list
[1] = {
}
[2] = {
}
[3] = {
}
Not gone east, no backup guardian
Running on level loads	trollmire-4
[LOG]	#YELLOW_GREEN#There is a way to the previous level here (press '<', '>' or right click to use).
[PARTY] New member, add after	Oozemancer	Oozemancer
Adding entity	1473	after	1473
Entering tier1 zone for escort	tier1.3	1	3
[MUSIC] loading	weather/rain.ogg	sound "/data/music/weather/rain.ogg" : <static>
[MUSIC] playing	weather/rain.ogg	sound "/data/music/weather/rain.ogg" : <static>
[LOG]	#TEAL#You feel mildly anxious, and walk with caution.
Updating zone name	Trollmire (4)
C Map minimap texture: 521 (50x50; 64x64)
[LOG]	Oozemancer uses Mucus.
[LOG]	Ran for 3 turns (stop reason: hostile spotted to the south (stone troll)).
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	6.9
Adding entity	47991	after	1473
[PROJECTOR] starting dam	157.63918066672
[PROJECTOR] after difficulty dam	157.63918066672
[PROJECTOR] res	0	1	 on dam	157.63918066672
[PROJECTOR] after resists dam	157.63918066672
[PROJECTOR] after flat damage armor	157.63918066672
[PROJECTOR] final dam	157.63918066672
[LOG]	Stone troll slows down.
[LOG]	#UID:1473:0#Oozemancer hits stone troll for #LIGHT_GREEN#158 nature#LAST# damage.
[LOG]	
[LOG]	Oozemancer uses Acid Splash.
[MIND CRIT %]	6.9
[PROJECTOR] starting dam	56.448308010156
[PROJECTOR] after difficulty dam	56.448308010156
[PROJECTOR] res	0	1	 on dam	56.448308010156
[PROJECTOR] after resists dam	56.448308010156
[PROJECTOR] after flat damage armor	56.448308010156
[PROJECTOR] final dam	56.448308010156
[LOG]	#UID:1473:0#Oozemancer hits stone troll for #GREEN#57 acid#LAST# damage.
checkHit	20.984193842239	27.15
=> chance to hit	35
[LOG]	#ORANGE#Stone troll shrugs off the effect 'Poisoned'!
[LOG]	
checkHit	20.984193842239	27.15
=> chance to hit	35
[LOG]	Stone troll is poisoned!
[PROJECTOR] starting dam	32.049260162005
[PROJECTOR] after difficulty dam	32.049260162005
[PROJECTOR] res	0	1	 on dam	32.049260162005
[PROJECTOR] after resists dam	32.049260162005
[PROJECTOR] after flat damage armor	32.049260162005
[PROJECTOR] final dam	32.049260162005
[LOG]	
[LOG]	#UID:1473:0#Oozemancer hits stone troll for #LIGHT_GREEN#33 nature#LAST# damage.
checkHit	20.984193842239	27.15
=> chance to hit	35
[PROJECTOR] starting dam	57.68866829161
[PROJECTOR] after difficulty dam	57.68866829161
[PROJECTOR] res	0	1	 on dam	57.68866829161
[PROJECTOR] after resists dam	57.68866829161
[PROJECTOR] after flat damage armor	57.68866829161
[PROJECTOR] final dam	57.68866829161
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine#WHITE#.
[LOG]	Stone troll speeds up.
[LOG]	
[LOG]	#UID:1473:0#Oozemancer hits stone troll for #LIGHT_GREEN#58 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed stone troll!#{normal}#
[LOG]	Resting starts...
[HEALING]	1473	Oozemancer	for	0
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[HEALING]	1473	Oozemancer	for	0.025
[HEALING]	1473	Oozemancer	for	0.05
[HEALING]	1473	Oozemancer	for	0.075
[HEALING]	1473	Oozemancer	for	0.1
[HEALING]	1473	Oozemancer	for	0.125
[HEALING]	1473	Oozemancer	for	0.15
[LOG]	#00ff00##UID:637:0#Talent Acid Splash is ready to use.
[HEALING]	1473	Oozemancer	for	0.175
[LOG]	Rested for 7 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Resting starts...
[HEALING]	1473	Oozemancer	for	0
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	
[SOUND] loading from	/data/sound/ambient/horror/ambient_horror_sound_01.ogg	:=:	sound "/data/sound/ambient/horror/ambient_horror_sound_01.ogg" : <static>
[LOG]	#00ff00##UID:636:0#Talent Mucus is ready to use.
[LOG]	
move 0 x 0
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[EVENT HANDLER]: Got a HIDDEN/FOCUS_LOST event, going idle.
[ENGINE] Setting requested FPS to 2 (500 ms)
move 0 x 0
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[EVENT HANDLER]: Got a SHOW/FOCUS_GAINED event, restoring full FPS.
[ENGINE] Setting requested FPS to 30 (33 ms)
Using cached font	/data/font/DroidSansMono.ttf	12
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSans.ttf	14
[SOUND] loading from	/data/sound/ambient/horror/ambient_horror_sound_05.ogg	:=:	sound "/data/sound/ambient/horror/ambient_horror_sound_05.ogg" : <static>
[SOUND] loading from	/data/sound/ambient/door_creaks/creak_3.ogg	:=:	sound "/data/sound/ambient/door_creaks/creak_3.ogg" : <static>
[LOG]	Oozemancer uses Slime Spit.
[SOUND] loading from	/data/sound/ambient/horror/ambient_horror_sound_04.ogg	:=:	sound "/data/sound/ambient/horror/ambient_horror_sound_04.ogg" : <static>
[MIND CRIT %]	6.9
Adding entity	47999	after	1473
[PROJECTOR] starting dam	157.63918066672
[PROJECTOR] after difficulty dam	157.63918066672
[PROJECTOR] res	0	1	 on dam	157.63918066672
[PROJECTOR] after resists dam	157.63918066672
[PROJECTOR] after flat damage armor	157.63918066672
[PROJECTOR] final dam	157.63918066672
[LOG]	Stone troll slows down.
[LOG]	#UID:1473:0#Oozemancer hits stone troll for #LIGHT_GREEN#158 nature#LAST# damage.
AI took for target	47955	forest troll	::	1473	Oozemancer	100	<	100
AI took for target	47956	giant venus flytrap	::	1473	Oozemancer	64	<	100
[LOG]	Oozemancer uses Mucus.
[LOG]	
[LOG]	Oozemancer uses Acid Splash.
[MIND CRIT %]	6.9
[PROJECTOR] starting dam	56.448308010156
[PROJECTOR] after difficulty dam	56.448308010156
[PROJECTOR] res	0	1	 on dam	56.448308010156
[PROJECTOR] after resists dam	56.448308010156
[PROJECTOR] after flat damage armor	56.448308010156
[PROJECTOR] final dam	56.448308010156
[PROJECTOR] starting dam	56.448308010156
[PROJECTOR] after difficulty dam	56.448308010156
[PROJECTOR] res	0	1	 on dam	56.448308010156
[PROJECTOR] after resists dam	56.448308010156
[PROJECTOR] after flat damage armor	56.448308010156
[PROJECTOR] final dam	56.448308010156
[LOG]	#UID:1473:0#Oozemancer hits stone troll for #GREEN#57 acid#LAST# damage.
[LOG]	#UID:1473:0#Oozemancer hits giant venus flytrap for #GREEN#57 acid#LAST# damage.
checkHit	12.374927371248	27.15
=> chance to hit	14
[LOG]	#ORANGE#Giant venus flytrap shrugs off the effect 'Poisoned'!
checkHit	21.628520921635	27.15
=> chance to hit	37
[LOG]	#ORANGE#Stone troll shrugs off the effect 'Poisoned'!
[TARGET] Passing target	Bill the Stone Troll	from	forest troll	to	Oozemancer
[TARGET] Passing target	giant white ant	from	forest troll	to	Oozemancer
[LOG]	
[ATTACK] attacking with	mossy mindstar
[ATTACK] to 	stone troll	 :: 	24.261032080241	29.755747203213	7	2.8	::	1
checkHit	26.5	2.8
=> chance to hit	100
[ATTACK] raw dam	24.261032080241	versus	7	0.3	with APR	29.755747203213
[ATTACK] after armor	24.261032080241
[ATTACK] after range	25
[PHYS CRIT %]	6.4
[ATTACK] after crit	25
[ATTACK] after mult	25
[PROJECTOR] starting dam	25
[PROJECTOR] after difficulty dam	25
[PROJECTOR] res	0	1	 on dam	25
[PROJECTOR] after resists dam	25
[PROJECTOR] after flat damage armor	25
[PROJECTOR] final dam	25
[ATTACK] attacking with	mossy mindstar
[ATTACK] to 	stone troll	 :: 	24.261032080241	29.755747203213	7	2.8	::	1
checkHit	26.5	2.8
=> chance to hit	100
[ATTACK] raw dam	24.261032080241	versus	7	0.3	with APR	29.755747203213
[ATTACK] after armor	24.261032080241
[ATTACK] after range	25
[PHYS CRIT %]	6.4
[ATTACK] after crit	25
[ATTACK] after mult	25
checkHit	27.15	8.352851963137
=> chance to hit	95
[PROJECTOR] starting dam	25
[PROJECTOR] after difficulty dam	25
[PROJECTOR] res	0	1	 on dam	25
[PROJECTOR] after resists dam	25
[PROJECTOR] after flat damage armor	25
[PROJECTOR] final dam	25
[LOG]	#UID:1473:0#Oozemancer hits stone troll for #LIGHT_GREEN#25 nature#LAST#, #YELLOW#25 mind#LAST# damage (total 50.00).
stone troll	47948	dumb ai talents can use	Stun	T_STUN
stone troll	47948	dumb ai talents can use	Attack	T_ATTACK
stone troll	47948	dumb ai talents can use	Knockback	T_KNOCKBACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Oozemancer	 :: 	31.705888167919	6	6	3.45	::	1
checkHit	14	3.45
=> chance to hit	77
[ATTACK] raw dam	31.705888167919	versus	6	0.3	with APR	6
[ATTACK] after armor	31.705888167919
[ATTACK] after range	31
[PHYS CRIT %]	1
[ATTACK] after crit	31
[ATTACK] after mult	31
[PROJECTOR] starting dam	31
[PROJECTOR] after difficulty dam	31
[PROJECTOR] res	3	0.97	 on dam	31
[PROJECTOR] after resists dam	30.07
[PROJECTOR] after flat damage armor	30.07
[PROJECTOR] final dam	30.07
[Mitosis] chance	32	 => 	17.753505535055
[PROJECTOR] starting dam	15
[PROJECTOR] after difficulty dam	15
[PROJECTOR] res	2.6434460531789	0.97356553946821	 on dam	15.6
[PROJECTOR] after resists dam	15.187622415704
[PROJECTOR] after flat damage armor	15.187622415704
[PROJECTOR] final dam	15.187622415704
[LOG]	#UID:47948:0#Stone troll hits Oozemancer for #aaaaaa#31 physical#LAST# damage.
[LOG]	#UID:1473:0#Oozemancer hits stone troll for #DARK_GREEN#16 blight#LAST# damage.
checkHit	12.374927371248	27.15
=> chance to hit	14
[LOG]	#ORANGE#Giant venus flytrap shrugs off the effect 'Poisoned'!
checkHit	21.628520921635	27.15
=> chance to hit	37
[LOG]	Stone troll is poisoned!
[PROJECTOR] starting dam	32.049260162005
[PROJECTOR] after difficulty dam	32.049260162005
[PROJECTOR] res	0	1	 on dam	32.049260162005
[PROJECTOR] after resists dam	32.049260162005
[PROJECTOR] after flat damage armor	32.049260162005
[PROJECTOR] final dam	32.049260162005
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine#WHITE#.
[LOG]	
[LOG]	#UID:1473:0#Oozemancer hits stone troll for #LIGHT_GREEN#33 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed stone troll!#{normal}#
[LOG]	Oozemancer uses Infusion: Regeneration.
[LOG]	Oozemancer starts regenerating health quickly.
checkHit	21.483925282085	27.15
=> chance to hit	36
[LOG]	#ORANGE#Forest troll shrugs off the effect 'Poisoned'!
checkHit	12.374927371248	27.15
=> chance to hit	14
[LOG]	Giant venus flytrap is poisoned!
[PROJECTOR] starting dam	32.049260162005
[PROJECTOR] after difficulty dam	32.049260162005
[PROJECTOR] res	0	1	 on dam	32.049260162005
[PROJECTOR] after resists dam	32.049260162005
[PROJECTOR] after flat damage armor	32.049260162005
[PROJECTOR] final dam	32.049260162005
[LOG]	
[LOG]	#UID:1473:0#Oozemancer hits giant venus flytrap for #LIGHT_GREEN#33 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed giant venus flytrap!#{normal}#
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
checkHit	21.483925282085	27.15
=> chance to hit	36
[LOG]	Forest troll is poisoned!
[PROJECTOR] starting dam	32.049260162005
[PROJECTOR] after difficulty dam	32.049260162005
[PROJECTOR] res	7.801905067475	0.92198094932525	 on dam	32.049260162005
[PROJECTOR] after resists dam	29.548807309338
[PROJECTOR] after flat damage armor	29.548807309338
[PROJECTOR] final dam	29.548807309338
[LOG]	
[LOG]	#UID:1473:0#Oozemancer hits forest troll for #LIGHT_GREEN#30 nature#LAST# damage.
checkHit	21.483925282085	27.15
=> chance to hit	36
[LOG]	#ORANGE#Forest troll shrugs off the effect 'Poisoned'!
[LOG]	Forest troll stops being poisoned.
[LOG]	
[SOUND] loading from	/data/sound/ambient/horror/ambient_horror_sound_06.ogg	:=:	sound "/data/sound/ambient/horror/ambient_horror_sound_06.ogg" : <static>
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	6.9
Adding entity	48000	after	1473
[PROJECTOR] starting dam	157.63918066672
[PROJECTOR] after difficulty dam	157.63918066672
[PROJECTOR] res	7.801905067475	0.92198094932525	 on dam	157.63918066672
[PROJECTOR] after resists dam	145.34032144196
[PROJECTOR] after flat damage armor	145.34032144196
[PROJECTOR] final dam	145.34032144196
[LOG]	Forest troll slows down.
[BounceSlime] found possible actor	Bill the Stone Troll	9	12	distance	3
Adding entity	48001	after	1473
[LOG]	#UID:1473:0#Oozemancer hits forest troll for #LIGHT_GREEN#146 nature#LAST# damage.
checkHit	21.483925282085	27.15
=> chance to hit	36
[LOG]	Forest troll is poisoned!
[PROJECTOR] starting dam	32.049260162005
[PROJECTOR] after difficulty dam	32.049260162005
[PROJECTOR] res	7.801905067475	0.92198094932525	 on dam	32.049260162005
[PROJECTOR] after resists dam	29.548807309338
[PROJECTOR] after flat damage armor	29.548807309338
[PROJECTOR] final dam	29.548807309338
[LOG]	
[LOG]	#UID:1473:0#Oozemancer hits forest troll for #LIGHT_GREEN#30 nature#LAST# damage.
checkHit	21.483925282085	27.15
=> chance to hit	36
checkHit	25.171017856109	27.15
=> chance to hit	46
[PROJECTOR] starting dam	57.68866829161
[PROJECTOR] after difficulty dam	57.68866829161
[PROJECTOR] res	7.801905067475	0.92198094932525	 on dam	57.68866829161
[PROJECTOR] after resists dam	53.187853156808
[PROJECTOR] after flat damage armor	53.187853156808
[PROJECTOR] final dam	53.187853156808
[LOG]	
[LOG]	#UID:1473:0#Oozemancer hits forest troll for #LIGHT_GREEN#54 nature#LAST# damage.
[PROJECTOR] starting dam	32.049260162005
[PROJECTOR] after difficulty dam	32.049260162005
[PROJECTOR] res	4.697496432905	0.95302503567095	 on dam	32.049260162005
[PROJECTOR] after resists dam	30.543747309123
[PROJECTOR] after flat damage armor	30.543747309123
[PROJECTOR] final dam	30.543747309123
[LOG]	Oozemancer stops regenerating health quickly.
checkHit	25.171017856109	27.15
=> chance to hit	46
checkHit	21.483925282085	27.15
=> chance to hit	36
[LOG]	#ORANGE#Forest troll shrugs off the effect 'Poisoned'!
[LOG]	Forest troll stops being poisoned.
[LOG]	
[ATTACK] attacking with	mossy mindstar
[ATTACK] to 	forest troll	 :: 	24.261032080241	29.755747203213	4	2.8	::	1
checkHit	26.5	2.8
=> chance to hit	100
[ATTACK] raw dam	24.261032080241	versus	4	0.3	with APR	29.755747203213
[ATTACK] after armor	24.261032080241
[ATTACK] after range	25
[PHYS CRIT %]	6.4
[ATTACK] after crit	25
[ATTACK] after mult	25
[PROJECTOR] starting dam	25
[PROJECTOR] after difficulty dam	25
[PROJECTOR] res	7.801905067475	0.92198094932525	 on dam	25
[PROJECTOR] after resists dam	23.049523733131
[PROJECTOR] after flat damage armor	23.049523733131
[PROJECTOR] final dam	23.049523733131
[ATTACK] attacking with	mossy mindstar
[ATTACK] to 	forest troll	 :: 	24.261032080241	29.755747203213	4	2.8	::	1
checkHit	26.5	2.8
=> chance to hit	100
[ATTACK] raw dam	24.261032080241	versus	4	0.3	with APR	29.755747203213
[ATTACK] after armor	24.261032080241
[ATTACK] after range	26
[PHYS CRIT %]	6.4
[ATTACK] after crit	26
[ATTACK] after mult	26
checkHit	27.15	8.363428391694
=> chance to hit	95
[PROJECTOR] starting dam	26
[PROJECTOR] after difficulty dam	26
[PROJECTOR] res	0	1	 on dam	26
[PROJECTOR] after resists dam	26
[PROJECTOR] after flat damage armor	26
[PROJECTOR] final dam	26
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine#WHITE#.
[PROJECTOR] starting dam	57.68866829161
[PROJECTOR] after difficulty dam	57.68866829161
[PROJECTOR] res	4.697496432905	0.95302503567095	 on dam	57.68866829161
[PROJECTOR] after resists dam	54.978745156421
[PROJECTOR] after flat damage armor	54.978745156421
[PROJECTOR] final dam	54.978745156421
[LOG]	#UID:1473:0#Oozemancer hits forest troll for #LIGHT_GREEN#24 nature#LAST#, #YELLOW#26 mind#LAST# damage (total 49.05).
[LOG]	#{bold}##UID:1473:0#Oozemancer killed forest troll!#{normal}#
[LOG]	
[PROJECTOR] starting dam	57.68866829161
[PROJECTOR] after difficulty dam	57.68866829161
[PROJECTOR] res	4.697496432905	0.95302503567095	 on dam	57.68866829161
[PROJECTOR] after resists dam	54.978745156421
[PROJECTOR] after flat damage armor	54.978745156421
[PROJECTOR] final dam	54.978745156421
[LOG]	#UID:1473:0#Oozemancer hits Bill the Stone Troll for #LIGHT_GREEN#55 nature#LAST# damage.
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[LOG]	#00ff00##UID:637:0#Talent Acid Splash is ready to use.
[LOG]	
[LOG]	Oozemancer uses Grasping Moss.
[SPELL CRIT %]	4.9
[MIND CRIT %]	6.9
[PROJECTOR] starting dam	57.68866829161
[PROJECTOR] after difficulty dam	57.68866829161
[PROJECTOR] res	4.697496432905	0.95302503567095	 on dam	57.68866829161
[PROJECTOR] after resists dam	54.978745156421
[PROJECTOR] after flat damage armor	54.978745156421
[PROJECTOR] final dam	54.978745156421
[LOG]	#UID:1473:0#Oozemancer hits Bill the Stone Troll for #LIGHT_GREEN#55 nature#LAST# damage.
checkHit	25.171017856109	27.15
=> chance to hit	46
[LOG]	#ORANGE#Bill the Stone Troll shrugs off the effect 'Poisoned'!
[LOG]	Bill the Stone Troll stops being poisoned.
[PROJECTOR] starting dam	7.5611183673665
[PROJECTOR] after difficulty dam	7.5611183673665
[PROJECTOR] res	4.697496432905	0.95302503567095	 on dam	7.5611183673665
[PROJECTOR] after resists dam	7.2059351017717
[PROJECTOR] after flat damage armor	7.2059351017717
[PROJECTOR] final dam	7.2059351017717
checkHit	25.171017856109	27.15
=> chance to hit	46
[LOG]	#ORANGE#Bill the Stone Troll shrugs off the effect 'Slow movement'!
[LOG]	Bill the Stone Troll resists!
[LOG]	#UID:1473:0#Oozemancer hits Bill the Stone Troll for #LIGHT_GREEN#8 nature#LAST# damage.
[LOG]	
[LOG]	Oozemancer uses Acid Splash.
[MIND CRIT %]	6.9
[PROJECTOR] starting dam	56.448308010156
[PROJECTOR] after difficulty dam	56.448308010156
[PROJECTOR] res	4.697496432905	0.95302503567095	 on dam	56.448308010156
[PROJECTOR] after resists dam	53.796650754944
[PROJECTOR] after flat damage armor	53.796650754944
[PROJECTOR] final dam	53.796650754944
[LOG]	#UID:1473:0#Oozemancer hits Bill the Stone Troll for #GREEN#54 acid#LAST# damage.
[LOG]	#00ff00##UID:46:0#Talent Infusion: Regeneration is ready to use.
checkHit	25.171017856109	27.15
=> chance to hit	46
[LOG]	Bill the Stone Troll is poisoned!
[PROJECTOR] starting dam	7.5611183673665
[PROJECTOR] after difficulty dam	7.5611183673665
[PROJECTOR] res	4.697496432905	0.95302503567095	 on dam	7.5611183673665
[PROJECTOR] after resists dam	7.2059351017717
[PROJECTOR] after flat damage armor	7.2059351017717
[PROJECTOR] final dam	7.2059351017717
checkHit	25.171017856109	27.15
=> chance to hit	46
[LOG]	#ORANGE#Bill the Stone Troll shrugs off the effect 'Slow movement'!
[LOG]	Bill the Stone Troll resists!
[LOG]	#UID:1473:0#Oozemancer hits Bill the Stone Troll for #LIGHT_GREEN#8 nature#LAST# damage.
[LOG]	
[LOG]	Oozemancer uses Wrath of the Woods.
[LOG]	Oozemancer radiates power.
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	6.9
Adding entity	48002	after	1473
[PROJECTOR] starting dam	32.049260162005
[PROJECTOR] after difficulty dam	32.049260162005
[PROJECTOR] res	4.697496432905	0.95302503567095	 on dam	36.311811763552
[PROJECTOR] after resists dam	34.606065701236
[PROJECTOR] after flat damage armor	34.606065701236
[PROJECTOR] final dam	34.606065701236
[ATTACK] attacking with	Bill's Tree Trunk
[ATTACK] to 	Oozemancer	 :: 	46.65295736283	7	6	3.45	::	1
checkHit	16	3.45
=> chance to hit	82
[ATTACK] raw dam	46.65295736283	versus	6	0.3	with APR	7
[ATTACK] after armor	46.65295736283
[ATTACK] after range	51
[PHYS CRIT %]	0.9
[ATTACK] after crit	51
[ATTACK] after mult	51
[PROJECTOR] starting dam	51
[PROJECTOR] after difficulty dam	51
[PROJECTOR] res	15.901	0.84099	 on dam	51
[PROJECTOR] after resists dam	42.89049
[PROJECTOR] after flat damage armor	42.89049
[PROJECTOR] final dam	42.89049
[Mitosis] chance	32	 => 	25.322798523985
[PROJECTOR] starting dam	15
[PROJECTOR] after difficulty dam	15
[PROJECTOR] res	4.697496432905	0.95302503567095	 on dam	17.595
[PROJECTOR] after resists dam	16.76847550263
[PROJECTOR] after flat damage armor	16.76847550263
[PROJECTOR] final dam	16.76847550263
[LOG]	#UID:1473:0#Oozemancer hits Bill the Stone Troll for #LIGHT_GREEN#35 nature#LAST#, #DARK_GREEN#17 blight#LAST# damage (total 51.37).
[LOG]	#UID:47930:0#Bill the Stone Troll hits Oozemancer for #aaaaaa#43 physical#LAST# damage.
[PROJECTOR] starting dam	157.63918066672
[PROJECTOR] after difficulty dam	157.63918066672
[PROJECTOR] res	4.697496432905	0.95302503567095	 on dam	178.60519169539
[PROJECTOR] after resists dam	170.21521918652
[PROJECTOR] after flat damage armor	170.21521918652
[PROJECTOR] final dam	170.21521918652
[LOG]	Bill the Stone Troll slows down.
[LOG]	#UID:1473:0#Oozemancer hits Bill the Stone Troll for #LIGHT_GREEN#171 nature#LAST# damage.
[SOUND] loading from	/data/sound/ambient/horror/ambient_horror_sound_02.ogg	:=:	sound "/data/sound/ambient/horror/ambient_horror_sound_02.ogg" : <static>
checkHit	25.171017856109	27.15
=> chance to hit	46
[PROJECTOR] starting dam	7.5611183673665
[PROJECTOR] after difficulty dam	7.5611183673665
[PROJECTOR] res	4.697496432905	0.95302503567095	 on dam	8.5667471102262
[PROJECTOR] after resists dam	8.1643244703073
[PROJECTOR] after flat damage armor	8.1643244703073
[PROJECTOR] final dam	8.1643244703073
checkHit	25.171017856109	27.15
=> chance to hit	46
[LOG]	Bill the Stone Troll resists!
[LOG]	#UID:1473:0#Oozemancer hits Bill the Stone Troll for #LIGHT_GREEN#9 nature#LAST# damage.
[LOG]	
[PROJECTOR] starting dam	57.68866829161
[PROJECTOR] after difficulty dam	57.68866829161
[PROJECTOR] res	4.697496432905	0.95302503567095	 on dam	65.361261174394
[PROJECTOR] after resists dam	62.290918262225
[PROJECTOR] after flat damage armor	62.290918262225
[PROJECTOR] final dam	62.290918262225
[LOG]	#UID:1473:0#Oozemancer hits Bill the Stone Troll for #LIGHT_GREEN#63 nature#LAST# damage.
AI took for target	47930	Bill the Stone Troll	::	1473	Oozemancer	4	<	100
checkHit	25.171017856109	27.15
=> chance to hit	46
[LOG]	#ORANGE#Bill the Stone Troll shrugs off the effect 'Poisoned'!
[LOG]	Bill the Stone Troll stops being poisoned.
[PROJECTOR] starting dam	7.5611183673665
[PROJECTOR] after difficulty dam	7.5611183673665
[PROJECTOR] res	4.697496432905	0.95302503567095	 on dam	8.5667471102262
[PROJECTOR] after resists dam	8.1643244703073
[PROJECTOR] after flat damage armor	8.1643244703073
[PROJECTOR] final dam	8.1643244703073
checkHit	25.171017856109	27.15
=> chance to hit	46
[LOG]	#ORANGE#Bill the Stone Troll shrugs off the effect 'Slow movement'!
checkHit	25.171017856109	27.15
=> chance to hit	46
[LOG]	#UID:1473:0#Oozemancer hits Bill the Stone Troll for #LIGHT_GREEN#9 nature#LAST# damage.
[LOG]	
[PROJECTOR] starting dam	7.5611183673665
[PROJECTOR] after difficulty dam	7.5611183673665
[PROJECTOR] res	4.697496432905	0.95302503567095	 on dam	8.5667471102262
[PROJECTOR] after resists dam	8.1643244703073
[PROJECTOR] after flat damage armor	8.1643244703073
[PROJECTOR] final dam	8.1643244703073
checkHit	25.171017856109	27.15
=> chance to hit	46
[LOG]	Bill the Stone Troll resists!
[LOG]	#UID:1473:0#Oozemancer hits Bill the Stone Troll for #LIGHT_GREEN#9 nature#LAST# damage.
[LOG]	
[SOUND] loading from	/data/sound/ambient/forest/bird7.ogg	:=:	sound "/data/sound/ambient/forest/bird7.ogg" : <static>
[LOG]	Oozemancer uses Call of the Ooze.
[PARTY] New member, add after	bloated ooze	Oozemancer
Adding entity	48003	after	1473
[ATTACK] attacking with	mossy mindstar
[ATTACK] to 	Bill the Stone Troll	 :: 	24.261032080241	29.755747203213	0	4.2	::	1.4158431221748
checkHit	26.5	4.2
=> chance to hit	100
[ATTACK] raw dam	24.261032080241	versus	0	0.3	with APR	29.755747203213
[ATTACK] after armor	24.261032080241
[ATTACK] after range	24
[PHYS CRIT %]	6.4
[ATTACK] after crit	24
[ATTACK] after mult	33.980234932196
[PROJECTOR] starting dam	33.980234932196
[PROJECTOR] after difficulty dam	33.980234932196
[PROJECTOR] res	4.697496432905	0.95302503567095	 on dam	38.499606178178
[PROJECTOR] after resists dam	36.691088551276
[PROJECTOR] after flat damage armor	36.691088551276
[PROJECTOR] final dam	36.691088551276
[ATTACK] attacking with	mossy mindstar
[ATTACK] to 	Bill the Stone Troll	 :: 	24.261032080241	29.755747203213	0	4.2	::	1
checkHit	26.5	4.2
=> chance to hit	100
[ATTACK] raw dam	24.261032080241	versus	0	0.3	with APR	29.755747203213
[ATTACK] after armor	24.261032080241
[ATTACK] after range	25
[PHYS CRIT %]	6.4
[ATTACK] after crit	25
[ATTACK] after mult	25
[PROJECTOR] starting dam	25
[PROJECTOR] after difficulty dam	25
[PROJECTOR] res	4.697496432905	0.95302503567095	 on dam	28.325
[PROJECTOR] after resists dam	26.99443413538
[PROJECTOR] after flat damage armor	26.99443413538
[PROJECTOR] final dam	26.99443413538
[LOG]	#UID:1473:0#Oozemancer hits Bill the Stone Troll for #GREEN#37 acid#LAST#, #GREEN#27 acid#LAST# damage (total 63.69).
[ATTACK] attacking with	Bill's Tree Trunk
[ATTACK] to 	bloated ooze	 :: 	46.65295736283	7	6.5	6.5	::	1
checkHit	16	6.5
=> chance to hit	74
[ATTACK] raw dam	46.65295736283	versus	6.5	0.3	with APR	7
[ATTACK] after armor	46.65295736283
[ATTACK] after range	69
[PHYS CRIT %]	0.9
[ATTACK] after crit	69
[ATTACK] after mult	69
[PROJECTOR] starting dam	69
[PROJECTOR] after difficulty dam	69
[PROJECTOR] res	50	0.5	 on dam	69
[PROJECTOR] after resists dam	34.5
[PROJECTOR] after flat damage armor	34.5
[PROJECTOR] final dam	34.5
[LOG]	#UID:47930:0#Bill the Stone Troll hits bloated ooze for #aaaaaa#35 physical#LAST# damage.
checkHit	25.171017856109	27.15
=> chance to hit	46
[LOG]	#ORANGE#Bill the Stone Troll shrugs off the effect 'Poisoned'!
[LOG]	
[LOG]	Oozemancer uses Infusion: Regeneration.
[LOG]	Oozemancer starts regenerating health quickly.
[LOG]	Bill the Stone Troll speeds up.
[LOG]	Bill the Stone Troll uses Knockback.
[ATTACK] attacking with	Bill's Tree Trunk
[ATTACK] to 	bloated ooze	 :: 	46.65295736283	7	6.5	6.5	::	2
checkHit	16	6.5
=> chance to hit	74
[ATTACK] raw dam	46.65295736283	versus	6.5	0.3	with APR	7
[ATTACK] after armor	46.65295736283
[ATTACK] after range	60
[PHYS CRIT %]	0.9
[ATTACK] after crit	60
[ATTACK] after mult	120
[PROJECTOR] starting dam	120
[PROJECTOR] after difficulty dam	120
[PROJECTOR] res	50	0.5	 on dam	120
[PROJECTOR] after resists dam	60
[PROJECTOR] after flat damage armor	60
[PROJECTOR] final dam	60
checkHit	34.5	12.735734584155
=> chance to hit	95
[KNOCKBACK] from	6	6	over	4
[KNOCKBACK] try	6	15	3
[LOG]	#UID:47930:0#Bill the Stone Troll hits bloated ooze for #aaaaaa#60 physical#LAST# damage.
[LOG]	#{bold}##UID:47930:0#Bill the Stone Troll killed bloated ooze!#{normal}#
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
checkHit	25.171017856109	27.15
=> chance to hit	46
[LOG]	#ORANGE#Bill the Stone Troll shrugs off the effect 'Poisoned'!
[LOG]	
==UNREG part 	bloated ooze	party48003
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	6.9
Adding entity	48005	after	1473
AI took for target	47930	Bill the Stone Troll	::	1473	Oozemancer	4	<	100
[PROJECTOR] starting dam	157.63918066672
[PROJECTOR] after difficulty dam	157.63918066672
[PROJECTOR] res	4.697496432905	0.95302503567095	 on dam	178.60519169539
[PROJECTOR] after resists dam	170.21521918652
[PROJECTOR] after flat damage armor	170.21521918652
[PROJECTOR] final dam	170.21521918652
[LOG]	Bill the Stone Troll slows down.
[LOG]	#UID:1473:0#Oozemancer hits Bill the Stone Troll for #LIGHT_GREEN#171 nature#LAST# damage.
[LOG]	Oozemancer's aura of power vanishes.
checkHit	25.171017856109	27.15
=> chance to hit	46
[LOG]	#ORANGE#Bill the Stone Troll shrugs off the effect 'Poisoned'!
[LOG]	
[LOG]	Bill the Stone Troll is no longer pinned.
[LOG]	Bill the Stone Troll rushes out!
[ATTACK] attacking with	Bill's Tree Trunk
[ATTACK] to 	Oozemancer	 :: 	46.65295736283	7	6	3.45	::	1.2
checkHit	16	3.45
=> chance to hit	82
[ATTACK] raw dam	46.65295736283	versus	6	0.3	with APR	7
[ATTACK] after armor	46.65295736283
[ATTACK] after range	63
[PHYS CRIT %]	0.9
[ATTACK] after crit	63
[ATTACK] after mult	75.6
[PROJECTOR] starting dam	75.6
[PROJECTOR] after difficulty dam	75.6
[PROJECTOR] res	3	0.97	 on dam	75.6
[PROJECTOR] after resists dam	73.332
[PROJECTOR] after flat damage armor	73.332
[PROJECTOR] final dam	73.332
[Mitosis] chance	32	 => 	32
[PROJECTOR] starting dam	15
[PROJECTOR] after difficulty dam	15
[PROJECTOR] res	4.697496432905	0.95302503567095	 on dam	15.6
[PROJECTOR] after resists dam	14.867190556467
[PROJECTOR] after flat damage armor	14.867190556467
[PROJECTOR] final dam	14.867190556467
[LOG]	Oozemancer is dazed!
[LOG]	#UID:47930:0#Bill the Stone Troll hits Oozemancer for #aaaaaa#74 physical#LAST# damage.
[LOG]	#UID:1473:0#Oozemancer hits Bill the Stone Troll for #DARK_GREEN#15 blight#LAST# damage.
[LOG]	
[LOG]	Oozemancer uses Infusion: Wild.
[LOG]	Oozemancer is not dazed anymore.
[LOG]	Oozemancer is cured!
[LOG]	Oozemancer lessens the pain.
[LOG]	Oozemancer uses Thorn Grab.
[MIND CRIT %]	6.9
[PROJECTOR] starting dam	6.5974011837972
[PROJECTOR] after difficulty dam	6.5974011837972
[PROJECTOR] res	4.697496432905	0.95302503567095	 on dam	6.5974011837972
[PROJECTOR] after resists dam	6.2874884985239
[PROJECTOR] after flat damage armor	6.2874884985239
[PROJECTOR] final dam	6.2874884985239
[LOG]	#UID:1473:0#Oozemancer hits Bill the Stone Troll for #LIGHT_GREEN#7 nature#LAST# damage.
[LOG]	#00ff00##UID:636:0#Talent Mucus is ready to use.
[LOG]	Oozemancer uses Mucus.
[LOG]	
[PROJECTOR] starting dam	6.5974011837972
[PROJECTOR] after difficulty dam	6.5974011837972
[PROJECTOR] res	4.697496432905	0.95302503567095	 on dam	6.5974011837972
[PROJECTOR] after resists dam	6.2874884985239
[PROJECTOR] after flat damage armor	6.2874884985239
[PROJECTOR] final dam	6.2874884985239
[LOG]	#UID:1473:0#Oozemancer hits Bill the Stone Troll for #LIGHT_GREEN#7 nature#LAST# damage.
[LOG]	#00ff00##UID:637:0#Talent Acid Splash is ready to use.
[LOG]	
[LOG]	Oozemancer uses Nature's Touch.
[MIND CRIT %]	6.9
[HEALING]	1473	Oozemancer	for	152.57454500709
[PROJECTOR] starting dam	6.5974011837972
[PROJECTOR] after difficulty dam	6.5974011837972
[PROJECTOR] res	4.697496432905	0.95302503567095	 on dam	6.5974011837972
[PROJECTOR] after resists dam	6.2874884985239
[PROJECTOR] after flat damage armor	6.2874884985239
[PROJECTOR] final dam	6.2874884985239
[LOG]	Bill the Stone Troll speeds up.
[LOG]	Bill the Stone Troll uses Infusion: Wild.
[LOG]	Bill the Stone Troll lessens the pain.
[LOG]	#UID:1473:0#Oozemancer hits Bill the Stone Troll for #LIGHT_GREEN#7 nature#LAST# damage.
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[LOG]	Oozemancer stops regenerating health quickly.
checkHit	25.171017856109	27.15
=> chance to hit	46
[LOG]	#ORANGE#Bill the Stone Troll shrugs off the effect 'Poisoned'!
[LOG]	
[LOG]	Oozemancer uses Acid Splash.
[MIND CRIT %]	6.9
[PROJECTOR] starting dam	56.448308010156
[PROJECTOR] after difficulty dam	56.448308010156
[PROJECTOR] res	17.147496432905	0.82852503567095	 on dam	56.448308010156
[PROJECTOR] after resists dam	46.76883640768
[PROJECTOR] after flat damage armor	46.76883640768
[PROJECTOR] final dam	46.76883640768
[PROJECTOR] starting dam	6.5974011837972
[PROJECTOR] after difficulty dam	6.5974011837972
[PROJECTOR] res	17.147496432905	0.82852503567095	 on dam	6.5974011837972
[PROJECTOR] after resists dam	5.4661120511411
[PROJECTOR] after flat damage armor	5.4661120511411
[PROJECTOR] final dam	5.4661120511411
[LOG]	#UID:1473:0#Oozemancer hits Bill the Stone Troll for #GREEN#47 acid#LAST#, #LIGHT_GREEN#6 nature#LAST# damage (total 52.23).
AI took for target	47930	Bill the Stone Troll	::	1473	Oozemancer	1	<	100
[LOG]	Bill the Stone Troll uses Knockback.
[ATTACK] attacking with	Bill's Tree Trunk
[ATTACK] to 	Oozemancer	 :: 	46.65295736283	7	6	3.45	::	2
checkHit	16	3.45
=> chance to hit	82
[ATTACK] raw dam	46.65295736283	versus	6	0.3	with APR	7
[ATTACK] after armor	46.65295736283
[ATTACK] after range	57
[PHYS CRIT %]	0.9
[ATTACK] after crit	57
[ATTACK] after mult	114
[PROJECTOR] starting dam	114
[PROJECTOR] after difficulty dam	114
[PROJECTOR] res	16.58	0.8342	 on dam	114
[PROJECTOR] after resists dam	95.0988
[PROJECTOR] after flat damage armor	95.0988
[PROJECTOR] final dam	95.0988
[Mitosis] chance	32	 => 	32
[PROJECTOR] starting dam	15
[PROJECTOR] after difficulty dam	15
[PROJECTOR] res	17.147496432905	0.82852503567095	 on dam	15.6
[PROJECTOR] after resists dam	12.924990556467
[PROJECTOR] after flat damage armor	12.924990556467
[PROJECTOR] final dam	12.924990556467
checkHit	34.5	8.05
=> chance to hit	95
[KNOCKBACK] from	3	3	over	4
[KNOCKBACK] try	3	13	3
[KNOCKBACK] try	3	12	2	::
[KNOCKBACK] try	3	11	1	::
[KNOCKBACK] try	3	10	0	::
[KNOCKBACK] ok knocked to	3	10	::
[LOG]	#UID:47930:0#Bill the Stone Troll hits Oozemancer for #aaaaaa#96 physical#LAST# damage.
[LOG]	#UID:1473:0#Oozemancer hits Bill the Stone Troll for #DARK_GREEN#13 blight#LAST# damage.
[LOG]	#00ff00##UID:643:0#Talent Call of the Ooze is ready to use.
checkHit	25.171017856109	27.15
=> chance to hit	46
[LOG]	Bill the Stone Troll is poisoned!
[PROJECTOR] starting dam	6.5974011837972
[PROJECTOR] after difficulty dam	6.5974011837972
[PROJECTOR] res	17.147496432905	0.82852503567095	 on dam	6.5974011837972
[PROJECTOR] after resists dam	5.4661120511411
[PROJECTOR] after flat damage armor	5.4661120511411
[PROJECTOR] final dam	5.4661120511411
[PROJECTOR] starting dam	32.049260162005
[PROJECTOR] after difficulty dam	32.049260162005
[PROJECTOR] res	17.147496432905	0.82852503567095	 on dam	32.049260162005
[PROJECTOR] after resists dam	26.553614418953
[PROJECTOR] after flat damage armor	26.553614418953
[PROJECTOR] final dam	26.553614418953
[LOG]	
[LOG]	#UID:1473:0#Oozemancer hits Bill the Stone Troll for #LIGHT_GREEN#6 nature#LAST#, #LIGHT_GREEN#27 nature#LAST# damage (total 32.02).
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	6.9
Adding entity	48006	after	1473
AI took for target	47930	Bill the Stone Troll	::	1473	Oozemancer	25	<	100
[LOG]	Oozemancer feels pain again.
[PROJECTOR] starting dam	157.63918066672
[PROJECTOR] after difficulty dam	157.63918066672
[PROJECTOR] res	17.147496432905	0.82852503567095	 on dam	157.63918066672
[PROJECTOR] after resists dam	130.60800778503
[PROJECTOR] after flat damage armor	130.60800778503
[PROJECTOR] final dam	130.60800778503
[QUEST] try update status on	Oozemancer	trollmire-treasure	1	nil
[QUEST] try update status on	Oozemancer	trollmire-treasure	100	nil
[LOG]	#LIGHT_GREEN#Quest 'Hidden treasure' is done! #WHITE#(Press 'j' to see the quest log)
[LOG]	#LIGHT_GREEN#Quest 'Hidden treasure' completed! #WHITE#(Press 'j' to see the quest log)
[LOG]	#00ffff#Welcome to level 9 [Oozemancer].
[LOG]	Oozemancer has 3 stat point(s), 1 class talent point(s), 1 generic talent point(s) to spend. Press p to use them.
Refusing to drop Bill the Stone Troll artifact Bill's Tree Trunk with chance 75
Loading tile	object/artifact/wrap_of_stone.png
Added unique	mod.class.Object/Wrap of Stone	::	1
Removed unique	mod.class.Object/Bill's Tree Trunk	::	nil
[PROFILE] filtering save of 	uniques	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LOG]	#UID:1473:0#Oozemancer hits Bill the Stone Troll for #LIGHT_GREEN#131 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed Bill the Stone Troll!#{normal}#
[LOG]	
[LOG]	Resting starts...
[HEALING]	1473	Oozemancer	for	0
[HEALING]	1473	Oozemancer	for	0.025
[LOG]	#00ff00##UID:645:0#Talent Grasping Moss is ready to use.
[LOG]	#00ff00##UID:46:0#Talent Infusion: Regeneration is ready to use.
[HEALING]	1473	Oozemancer	for	0.05
[HEALING]	1473	Oozemancer	for	0.075
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[HEALING]	1473	Oozemancer	for	0.1
[HEALING]	1473	Oozemancer	for	0.125
[HEALING]	1473	Oozemancer	for	0.15
[HEALING]	1473	Oozemancer	for	0.175
[LOG]	#00ff00##UID:57:0#Talent Infusion: Wild is ready to use.
[LOG]	#00ff00##UID:637:0#Talent Acid Splash is ready to use.
[HEALING]	1473	Oozemancer	for	0.2
[HEALING]	1473	Oozemancer	for	0.225
[LOG]	#00ff00##UID:715:0#Talent Thorn Grab is ready to use.
[HEALING]	1473	Oozemancer	for	0.25
[HEALING]	1473	Oozemancer	for	0.275
[LOG]	#00ff00##UID:617:0#Talent Nature's Touch is ready to use.
[HEALING]	1473	Oozemancer	for	0.3
[HEALING]	1473	Oozemancer	for	0.325
[HEALING]	1473	Oozemancer	for	0.35
[HEALING]	1473	Oozemancer	for	0.375
[LOG]	#00ff00##UID:636:0#Talent Mucus is ready to use.
[HEALING]	1473	Oozemancer	for	0.4
[HEALING]	1473	Oozemancer	for	0.425
[HEALING]	1473	Oozemancer	for	0.45
[HEALING]	1473	Oozemancer	for	0.475
[HEALING]	1473	Oozemancer	for	0.5
[HEALING]	1473	Oozemancer	for	0.525
[HEALING]	1473	Oozemancer	for	0.55
[HEALING]	1473	Oozemancer	for	0.575
[HEALING]	1473	Oozemancer	for	0.6
[HEALING]	1473	Oozemancer	for	0.625
[HEALING]	1473	Oozemancer	for	0.65
[HEALING]	1473	Oozemancer	for	0.675
[HEALING]	1473	Oozemancer	for	0.7
[HEALING]	1473	Oozemancer	for	0.725
[HEALING]	1473	Oozemancer	for	0.75
[HEALING]	1473	Oozemancer	for	0.775
[HEALING]	1473	Oozemancer	for	0.8
[LOG]	#00ff00##UID:269:0#Talent Wrath of the Woods is ready to use.
[HEALING]	1473	Oozemancer	for	0.825
[LOG]	Rested for 33 turns (stop reason: all resources and life at maximum).
[LOG]	
[PROFILE] filtering save of 	artifacts	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[Identify]	Wrap of Stone	true
[LOG]	Oozemancer picks up (a.): #FFD700##UID:48007:0#Wrap of Stone (0 def, 10 armour)#LAST#.
[Identify]	restful iron gauntlets of strength (#STATBONUS#)	true
[LOG]	Oozemancer picks up (c.): #00FF80##UID:47939:0#restful iron gauntlets of strength (+2) (0 def, 1 armour)#LAST#.
[Identify]	insidious steel waraxe of erosion	true
[LOG]	Oozemancer picks up (a.): #00FF80##UID:47936:0#insidious steel waraxe of erosion (11-15.4 power, 3 apr)#LAST#.
[Identify]	arcing steel longsword of projection	true
[LOG]	Oozemancer picks up (a.): #00FF80##UID:47933:0#arcing steel longsword of projection (11-15.4 power, 3 apr)#LAST#.
[LOG]	Lore found: #0080FF#Wrap of Stone
[LOG]	You can read all your collected lore in the game menu, by pressing Escape.
[LORE] learnt	Wrap of Stone
[LOG]	
[LOG]	You pickup 0.60 gold pieces.
[SOUND] loading from	/data/sound/creatures/trolls/troll_growl_2.ogg	:=:	sound "/data/sound/creatures/trolls/troll_growl_2.ogg" : <static>
AI took for target	47953	stone troll	::	1473	Oozemancer	100	<	100
[LOG]	Oozemancer uses Mucus.
[LOG]	Ran for 3 turns (stop reason: hostile spotted to the northeast (stone troll)).
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	6.9
Adding entity	48008	after	1473
[PROJECTOR] starting dam	157.63918066672
[PROJECTOR] after difficulty dam	157.63918066672
[PROJECTOR] res	0	1	 on dam	157.63918066672
[PROJECTOR] after resists dam	157.63918066672
[PROJECTOR] after flat damage armor	157.63918066672
[PROJECTOR] final dam	157.63918066672
[LOG]	Stone troll slows down.
[LOG]	#UID:1473:0#Oozemancer hits stone troll for #LIGHT_GREEN#158 nature#LAST# damage.
[LOG]	
[LOG]	Oozemancer uses Acid Splash.
[MIND CRIT %]	6.9
[PROJECTOR] starting dam	56.448308010156
[PROJECTOR] after difficulty dam	56.448308010156
[PROJECTOR] res	0	1	 on dam	56.448308010156
[PROJECTOR] after resists dam	56.448308010156
[PROJECTOR] after flat damage armor	56.448308010156
[PROJECTOR] final dam	56.448308010156
[LOG]	#UID:1473:0#Oozemancer hits stone troll for #GREEN#57 acid#LAST# damage.
checkHit	20.692645778763	27.15
=> chance to hit	34
[LOG]	Stone troll is poisoned!
[PROJECTOR] starting dam	32.049260162005
[PROJECTOR] after difficulty dam	32.049260162005
[PROJECTOR] res	0	1	 on dam	32.049260162005
[PROJECTOR] after resists dam	32.049260162005
[PROJECTOR] after flat damage armor	32.049260162005
[PROJECTOR] final dam	32.049260162005
[LOG]	#UID:1473:0#Oozemancer hits stone troll for #LIGHT_GREEN#33 nature#LAST# damage.
[LOG]	
checkHit	20.692645778763	27.15
=> chance to hit	34
[PROJECTOR] starting dam	57.68866829161
[PROJECTOR] after difficulty dam	57.68866829161
[PROJECTOR] res	0	1	 on dam	57.68866829161
[PROJECTOR] after resists dam	57.68866829161
[PROJECTOR] after flat damage armor	57.68866829161
[PROJECTOR] final dam	57.68866829161
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine#WHITE#.
[LOG]	#UID:1473:0#Oozemancer hits stone troll for #LIGHT_GREEN#58 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed stone troll!#{normal}#
[LOG]	
[LOG]	Resting starts...
[HEALING]	1473	Oozemancer	for	0
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[HEALING]	1473	Oozemancer	for	0.025
[HEALING]	1473	Oozemancer	for	0.05
[HEALING]	1473	Oozemancer	for	0.075
[HEALING]	1473	Oozemancer	for	0.1
[HEALING]	1473	Oozemancer	for	0.125
[HEALING]	1473	Oozemancer	for	0.15
[LOG]	#00ff00##UID:637:0#Talent Acid Splash is ready to use.
[HEALING]	1473	Oozemancer	for	0.175
[LOG]	Rested for 7 turns (stop reason: all resources and life at maximum).
[LOG]	
AI took for target	47950	stone troll	::	1473	Oozemancer	100	<	100
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the north (stone troll)).
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	6.9
Adding entity	48009	after	1473
[LOG]	
[LOG]	Oozemancer uses Acid Splash.
[MIND CRIT %]	6.9
[PROJECTOR] starting dam	56.448308010156
[PROJECTOR] after difficulty dam	56.448308010156
[PROJECTOR] res	0	1	 on dam	56.448308010156
[PROJECTOR] after resists dam	56.448308010156
[PROJECTOR] after flat damage armor	56.448308010156
[PROJECTOR] final dam	56.448308010156
[PROJECTOR] starting dam	157.63918066672
[PROJECTOR] after difficulty dam	157.63918066672
[PROJECTOR] res	0	1	 on dam	157.63918066672
[PROJECTOR] after resists dam	157.63918066672
[PROJECTOR] after flat damage armor	157.63918066672
[PROJECTOR] final dam	157.63918066672
[LOG]	Stone troll slows down.
[LOG]	#UID:1473:0#Oozemancer hits stone troll for #GREEN#57 acid#LAST#, #LIGHT_GREEN#158 nature#LAST# damage (total 214.09).
checkHit	20.988615978651	27.15
=> chance to hit	35
[LOG]	#ORANGE#Stone troll shrugs off the effect 'Poisoned'!
[LOG]	
checkHit	20.988615978651	27.15
=> chance to hit	35
[LOG]	Stone troll is poisoned!
[PROJECTOR] starting dam	32.049260162005
[PROJECTOR] after difficulty dam	32.049260162005
[PROJECTOR] res	0	1	 on dam	32.049260162005
[PROJECTOR] after resists dam	32.049260162005
[PROJECTOR] after flat damage armor	32.049260162005
[PROJECTOR] final dam	32.049260162005
[LOG]	#UID:1473:0#Oozemancer hits stone troll for #LIGHT_GREEN#33 nature#LAST# damage.
[LOG]	
checkHit	20.988615978651	27.15
=> chance to hit	35
[LOG]	#ORANGE#Stone troll shrugs off the effect 'Poisoned'!
[LOG]	Stone troll stops being poisoned.
[LOG]	
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
checkHit	20.988615978651	27.15
=> chance to hit	35
[LOG]	#ORANGE#Stone troll shrugs off the effect 'Poisoned'!
[LOG]	Stone troll speeds up.
[LOG]	
checkHit	20.988615978651	27.15
=> chance to hit	35
[LOG]	#ORANGE#Stone troll shrugs off the effect 'Poisoned'!
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	6.9
Adding entity	48010	after	1473
[PROJECTOR] starting dam	157.63918066672
[PROJECTOR] after difficulty dam	157.63918066672
[PROJECTOR] res	0	1	 on dam	157.63918066672
[PROJECTOR] after resists dam	157.63918066672
[PROJECTOR] after flat damage armor	157.63918066672
[PROJECTOR] final dam	157.63918066672
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine#WHITE#.
[LOG]	#UID:1473:0#Oozemancer hits stone troll for #LIGHT_GREEN#158 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed stone troll!#{normal}#
[LOG]	
[LOG]	Resting starts...
[HEALING]	1473	Oozemancer	for	0
[LOG]	#00ff00##UID:636:0#Talent Mucus is ready to use.
[HEALING]	1473	Oozemancer	for	0.025
[HEALING]	1473	Oozemancer	for	0.05
[HEALING]	1473	Oozemancer	for	0.075
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[LOG]	#00ff00##UID:637:0#Talent Acid Splash is ready to use.
[HEALING]	1473	Oozemancer	for	0.1
[HEALING]	1473	Oozemancer	for	0.125
[HEALING]	1473	Oozemancer	for	0.15
[HEALING]	1473	Oozemancer	for	0.175
[HEALING]	1473	Oozemancer	for	0.2
[LOG]	Rested for 8 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Oozemancer uses Mucus.
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the northwest (giant white ant)).
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	6.9
Adding entity	48011	after	1473
[PROJECTOR] starting dam	157.63918066672
[PROJECTOR] after difficulty dam	157.63918066672
[PROJECTOR] res	0	1	 on dam	157.63918066672
[PROJECTOR] after resists dam	157.63918066672
[PROJECTOR] after flat damage armor	157.63918066672
[PROJECTOR] final dam	157.63918066672
[LOG]	#UID:1473:0#Oozemancer hits giant white ant for #LIGHT_GREEN#158 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed giant white ant!#{normal}#
[LOG]	
[LOG]	Resting starts...
[HEALING]	1473	Oozemancer	for	0
[HEALING]	1473	Oozemancer	for	0.025
[HEALING]	1473	Oozemancer	for	0.05
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[HEALING]	1473	Oozemancer	for	0.075
[LOG]	Rested for 3 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	You pickup 0.85 gold pieces.
[LOG]	You pickup 0.70 gold pieces.
Loading tile	object/amethyst.png
[Identify]	amethyst	true
[LOG]	Oozemancer picks up (n.): #FFFFFF##UID:47951:0#amethyst#LAST#.
[Identify]	citrine	true
[LOG]	Oozemancer picks up (p.): #FFFFFF##UID:47959:0#citrine#LAST#.
[Identify]	citrine	true
[LOG]	Oozemancer picks up (p.): #FFFFFF##UID:47946:0#citrine#LAST#.
[Identify]	aquamarine	true
[LOG]	Oozemancer picks up (h.): #FFFFFF##UID:47942:0#aquamarine#LAST#.
[Identify]	spinel	true
[LOG]	Oozemancer picks up (i.): #FFFFFF##UID:47926:0#spinel#LAST#.
[Identify]	aquamarine	true
[LOG]	Oozemancer picks up (h.): #FFFFFF##UID:47927:0#aquamarine#LAST#.
[Identify]	spinel	true
[LOG]	Oozemancer picks up (i.): #FFFFFF##UID:47958:0#spinel#LAST#.
[Identify]	opal	true
[LOG]	Oozemancer picks up (i.): #FFFFFF##UID:47943:0#opal#LAST#.
[Identify]	spinel	true
[LOG]	Oozemancer picks up (j.): #FFFFFF##UID:47947:0#spinel#LAST#.
[LOG]	#00ff00##UID:636:0#Talent Mucus is ready to use.
[LOG]	You pickup 0.85 gold pieces.
[LOG]	You pickup 0.65 gold pieces.
[LOG]	You pickup 0.70 gold pieces.
[LOG]	You pickup 0.45 gold pieces.
[LOG]	You pickup 0.85 gold pieces.
[LOG]	You pickup 0.50 gold pieces.
[LOG]	#YELLOW_GREEN#There is a way to the previous level here (press '<', '>' or right click to use).
[LOG]	Ran for 27 turns (stop reason: at exit).
[LOG]	
[LOG]	There is nowhere left to explore.
[LOG]	Resting starts...
[HEALING]	1473	Oozemancer	for	0
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
move 0 x 0
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[EVENT HANDLER]: Got a HIDDEN/FOCUS_LOST event, going idle.
[ENGINE] Setting requested FPS to 2 (500 ms)
move 0 x 0
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[EVENT HANDLER]: Got a SHOW/FOCUS_GAINED event, restoring full FPS.
[ENGINE] Setting requested FPS to 30 (33 ms)
Using cached font	/data/font/DroidSansMono.ttf	12
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSans.ttf	14
<====	100	100	0	533	844
====>	100	100	0	533	844
<====	100	100	0	466	884
====>	100	100	0	466	884
<====	100	100	0	632	884
====>	100	100	0	632	884
<====	100	100	0	533	844
====>	100	100	0	533	844
[SOUND] loading from	/data/sound/ambient/horror/ambient_horror_sound_03.ogg	:=:	sound "/data/sound/ambient/horror/ambient_horror_sound_03.ogg" : <static>
[LOG]	Oozemancer deactivates Mitosis.
[LOG]	Oozemancer activates Mitosis.
[LOG]	Oozemancer deactivates Psiblades.
Disabling psiblade	mossy mindstar
Disabling psiblade	mossy mindstar
[LOG]	Oozemancer activates Psiblades.
Activating psiblade	mossy mindstar
Activating psiblade	mossy mindstar
[LOG]	Resting starts...
[HEALING]	1473	Oozemancer	for	0
[HEALING]	1473	Oozemancer	for	0.025
[HEALING]	1473	Oozemancer	for	0.05
[HEALING]	1473	Oozemancer	for	0.075
[HEALING]	1473	Oozemancer	for	0.1
[HEALING]	1473	Oozemancer	for	0.125
[HEALING]	1473	Oozemancer	for	0.15
[HEALING]	1473	Oozemancer	for	0.175
[HEALING]	1473	Oozemancer	for	0.2
[HEALING]	1473	Oozemancer	for	0.225
[HEALING]	1473	Oozemancer	for	0.25
[HEALING]	1473	Oozemancer	for	0.275
[HEALING]	1473	Oozemancer	for	0.3
[HEALING]	1473	Oozemancer	for	0.325
[HEALING]	1473	Oozemancer	for	0.35
[HEALING]	1473	Oozemancer	for	0.375
[HEALING]	1473	Oozemancer	for	0.4
[HEALING]	1473	Oozemancer	for	0.425
[HEALING]	1473	Oozemancer	for	0.45
[HEALING]	1473	Oozemancer	for	0.475
[HEALING]	1473	Oozemancer	for	0.5
[HEALING]	1473	Oozemancer	for	0.525
[HEALING]	1473	Oozemancer	for	0.55
[HEALING]	1473	Oozemancer	for	0.575
[HEALING]	1473	Oozemancer	for	0.6
[LOG]	#00ff00##UID:716:0#Talent Leaves Tide is ready to use.
[HEALING]	1473	Oozemancer	for	0.625
[LOG]	Rested for 25 turns (stop reason: all resources and life at maximum).
[LOG]	
move 0 x 0
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[EVENT HANDLER]: Got a HIDDEN/FOCUS_LOST event, going idle.
[ENGINE] Setting requested FPS to 2 (500 ms)
move 0 x 0
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[EVENT HANDLER]: Got a SHOW/FOCUS_GAINED event, restoring full FPS.
[ENGINE] Setting requested FPS to 30 (33 ms)
[LOG]	Space around you starts to dissolve...
[Identify]	Rod of Recall	true
Loading tile	effects/recall.png
[LORE] learnt	Rod of Recall
[LOG]	
[LOG]	Resting starts...
[HEALING]	1473	Oozemancer	for	0
[HEALING]	1473	Oozemancer	for	0.025
[HEALING]	1473	Oozemancer	for	0.05
[HEALING]	1473	Oozemancer	for	0.075
[HEALING]	1473	Oozemancer	for	0.1
[HEALING]	1473	Oozemancer	for	0.125
[HEALING]	1473	Oozemancer	for	0.15
[HEALING]	1473	Oozemancer	for	0.175
[HEALING]	1473	Oozemancer	for	0.2
[HEALING]	1473	Oozemancer	for	0.225
[HEALING]	1473	Oozemancer	for	0.25
[HEALING]	1473	Oozemancer	for	0.275
[HEALING]	1473	Oozemancer	for	0.3
[HEALING]	1473	Oozemancer	for	0.325
[HEALING]	1473	Oozemancer	for	0.35
[HEALING]	1473	Oozemancer	for	0.375
[HEALING]	1473	Oozemancer	for	0.4
[HEALING]	1473	Oozemancer	for	0.425
[HEALING]	1473	Oozemancer	for	0.45
[HEALING]	1473	Oozemancer	for	0.475
[HEALING]	1473	Oozemancer	for	0.5
[HEALING]	1473	Oozemancer	for	0.525
[HEALING]	1473	Oozemancer	for	0.55
[HEALING]	1473	Oozemancer	for	0.575
[HEALING]	1473	Oozemancer	for	0.6
[HEALING]	1473	Oozemancer	for	0.625
[HEALING]	1473	Oozemancer	for	0.65
[HEALING]	1473	Oozemancer	for	0.675
[HEALING]	1473	Oozemancer	for	0.7
[HEALING]	1473	Oozemancer	for	0.725
[HEALING]	1473	Oozemancer	for	0.75
[HEALING]	1473	Oozemancer	for	0.775
[HEALING]	1473	Oozemancer	for	0.8
[HEALING]	1473	Oozemancer	for	0.825
[HEALING]	1473	Oozemancer	for	0.85
[HEALING]	1473	Oozemancer	for	0.875
[HEALING]	1473	Oozemancer	for	0.9
[HEALING]	1473	Oozemancer	for	0.925
[HEALING]	1473	Oozemancer	for	0.95
[HEALING]	1473	Oozemancer	for	0.975
[LOG]	You are yanked out of this place!
[HEALING]	1473	Oozemancer	for	1
[LOG]	Rested for 40 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	You gain 2.91 gold from the transmogrification of #00FF80##UID:47936:0#insidious steel waraxe of erosion (11-15.4 power, 3 apr)#LAST#.
[LOG]	You gain 2.20 gold from the transmogrification of #00FF80##UID:47933:0#arcing steel longsword of projection (11-15.4 power, 3 apr)#LAST#.
[COROUTINE] registering	savefilepipe	thread: 0x123c7948
Make wait background texture 1321 : 1920x1080 (2048, 2048)
[SAVEFILE PIPE] new save running in the pipe:	Oozemancer	zone	::	zone-trollmire.teaz	::	table: 0x1059ce40	=>	table: 0x13beb2c8	(5281)
Loading savefile 	/save/Oozemancer/
[LOG]	Saving done.
Wait finished, counted 620, 5280 ticks
[ZONE] Closed level map	1
[ZONE] Closed level map	2
[ZONE] Closed level map	3
[ZONE] Closed level map	4
[ZONE] Left zone	Trollmire
Loading savefile 	/save/Oozemancer/
Make wait background texture 1453 : 1920x1080 (2048, 2048)
Loading entities file from memory	/data/zones/wilderness/npcs.lua
Loading entities file from memory	/data/zones/wilderness/grids.lua
Loading entities file from memory	/data/zones/wilderness/objects.lua
Loading entities file from memory	/data/general/objects/objects.lua
Loading entities file from memory	/data/general/objects/money.lua
Loading entities file from memory	/data/general/objects/gem.lua
Loading entities file from memory	/data/general/objects/lites.lua
Loading entities file from memory	/data/general/objects/potions.lua
Loading entities file from memory	/data/general/objects/scrolls.lua
Loading entities file from memory	/data/general/objects/rods.lua
Loading entities file from memory	/data/general/objects/wands.lua
Loading entities file from memory	/data/general/objects/totems.lua
Loading entities file from memory	/data/general/objects/torques.lua
Loading entities file from memory	/data/general/objects/digger.lua
Loading entities file from memory	/data/general/objects/misc-tools.lua
Loading entities file from memory	/data/general/objects/jewelry.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data/general/objects/mindstars.lua
Loading entities file from memory	/data/general/objects/knifes.lua
Loading entities file from memory	/data/general/objects/whips.lua
Loading entities file from memory	/data/general/objects/swords.lua
Loading entities file from memory	/data/general/objects/2hswords.lua
Loading entities file from memory	/data/general/objects/maces.lua
Loading entities file from memory	/data/general/objects/2hmaces.lua
Loading entities file from memory	/data/general/objects/axes.lua
Loading entities file from memory	/data/general/objects/2haxes.lua
Loading entities file from memory	/data/general/objects/2htridents.lua
Loading entities file from memory	/data/general/objects/bows.lua
Loading entities file from memory	/data/general/objects/slings.lua
Loading entities file from memory	/data/general/objects/shields.lua
Loading entities file from memory	/data/general/objects/cloth-armors.lua
Loading entities file from memory	/data/general/objects/light-armors.lua
Loading entities file from memory	/data/general/objects/heavy-armors.lua
Loading entities file from memory	/data/general/objects/massive-armors.lua
Loading entities file from memory	/data/general/objects/leather-caps.lua
Loading entities file from memory	/data/general/objects/helms.lua
Loading entities file from memory	/data/general/objects/wizard-hat.lua
Loading entities file from memory	/data/general/objects/leather-boots.lua
Loading entities file from memory	/data/general/objects/heavy-boots.lua
Loading entities file from memory	/data/general/objects/gloves.lua
Loading entities file from memory	/data/general/objects/gauntlets.lua
Loading entities file from memory	/data/general/objects/cloak.lua
Loading entities file from memory	/data/general/objects/leather-belt.lua
Loading entities file from memory	/data/general/objects/lore/spellhunt.lua
Loading entities file from memory	/data/general/objects/lore/fun.lua
Loading entities file from memory	/data/general/objects/lore/misc.lua
Loading entities file from memory	/data/general/objects/world-artifacts.lua
Importing Tempestpython into world artifacts
Importing Olivor the dwarven-steel greatsword into world artifacts
Importing pair of voratun boots 'Arotha' into world artifacts
Importing Aligas the stralite dagger into world artifacts
Importing Camindur the Murksmasher into world artifacts
Importing stralite shield 'Scaldcrypt' into world artifacts
Importing drakeskin leather belt 'Zorand' into world artifacts
Importing Zuchak the elven-silk robe into world artifacts
Importing dwarven-steel dagger 'Isletha' into world artifacts
Importing elven-wood longbow 'Manydulen' into world artifacts
Importing Zidedin the Burnsun into world artifacts
Importing Velasethra the drakeskin leather gloves into world artifacts
Importing Duvandur the voratun greatsword into world artifacts
Importing Turuharahek the Umbraslice into world artifacts
Importing Gutta into world artifacts
Importing Nerukira the pair of drakeskin leather boots into world artifacts
Importing Rhalatharomisin into world artifacts
Importing voratun shield 'Silyriann' into world artifacts
Importing Grinafang the Moldguile into world artifacts
Importing Isonn into world artifacts
Importing voratun gauntlets 'Betheretta' into world artifacts
Importing Loruregoromikath into world artifacts
Importing Ce'Niyara the voratun helm into world artifacts
Importing Heatclamor into world artifacts
Importing Ginn the pouch of steel shots into world artifacts
Importing Aeryyanor the voratun shield into world artifacts
Importing Earurain into world artifacts
Importing Undeathhunter the pair of drakeskin leather boots into world artifacts
Importing yew starstaff 'Ivoba' into world artifacts
Importing Erudrarin the voratun plate armour into world artifacts
Importing Emomiriatira into world artifacts
Importing steel battleaxe 'Layatta' into world artifacts
Importing quiver of ash arrows 'Xanireta' into world artifacts
Importing Sunjustice the dwarven-steel torque of kinetic psionic shield into world artifacts
Importing pulsing mindstar 'Hurodunarach' into world artifacts
Importing voratun waraxe 'Betissra' into world artifacts
Importing ash wand of detection 'Dagarodin' into world artifacts
Importing Muckquill the thorny mindstar into world artifacts
Importing Issarendil the elven-silk cloak into world artifacts
Importing Kamas the stralite mace into world artifacts
Importing dwarven-steel helm 'Yvebreta' into world artifacts
Importing Erilagogund the dwarven-steel gauntlets into world artifacts
Importing Cuthemanariran into world artifacts
Importing Xitta the Moldviper into world artifacts
Importing pouch of stralite shots 'Skywither' into world artifacts
Importing Arthynik the dwarven-steel helm into world artifacts
Importing Bleakvice the dragonbone vilestaff into world artifacts
Importing voratun greatmaul 'Gloretira' into world artifacts
Importing Ravenroar the voratun waraxe into world artifacts
Importing Dazzleburst into world artifacts
Loading entities file from memory	/data/general/objects/quest-artifacts.lua
Loading entities file from memory	/data/general/objects/special-artifacts.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data/general/objects/boss-artifacts.lua
Loading entities file from file	/data/zones/wilderness/traps.lua	which does not exists!
C Map size 34:19 :: 646
C Map seens texture: 340 (180x110)
Wait finished, counted 2706, 2082 ticks
Loaded zone	World of Eyal	with base_level	4.5
Make wait background texture 586 : 1920x1080 (2048, 2048)
C Map size 34:19 :: 646
C Map seens texture: 1319 (180x110)
Wait finished, counted 1370, 773 ticks
Loading tile	terrain/jungle/jungle_tree_7.png
Loading tile	terrain/jungle/jungle_dirt_var_3_64_01.png
Loading tile	terrain/jungle/jungle_brush_5_128_01.png
Loading tile	terrain/jungle/jungle_brush_4_64_01.png
Loading tile	terrain/jungle/jungle_brush_8_128_01.png
Loading tile	terrain/sand/sand_9_03.png
Loading tile	terrain/jungle/jungle_grass_3_02.png
Loading tile	terrain/jungle/jungle_grass_9_01.png
Loading tile	terrain/jungle/jungle_grass_1_02.png
Loading tile	terrain/jungle/jungle_grass_inner_3_02.png
Loading tile	terrain/jungle/jungle_grass_inner_9_02.png
Loading tile	terrain/lava/lava_floor_1_03.png
Not gone east, no backup guardian
Running on level loads	wilderness-1
[LOG]	#YELLOW_GREEN#There is a Passageway into the Trollmire here (press '<', '>' or right click to use).
Updating zone name	Maj'Eyal
[PARTY] New member, add after	Oozemancer	Oozemancer
Adding entity	1473	after	1473
[MUSIC] stoping	weather/rain.ogg
[MUSIC] stoping	Rainy Day.ogg
[MUSIC] loading	Remembrance.ogg	sound "/data/music/Remembrance.ogg" : <static>
[MUSIC] playing	Remembrance.ogg	sound "/data/music/Remembrance.ogg" : <static>
[LOG]	#TEAL#You feel very confident walking into this place.
Updating zone name	Maj'Eyal
C Map minimap texture: 1397 (50x50; 64x64)
stack traceback:
[COROUTINE] error	cannot resume dead coroutine
[COROUTINE] dead	savefilepipe
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[COROUTINE] registering	savefilepipe	thread: 0x175844c8
Make wait background texture 1369 : 1920x1080 (2048, 2048)
[SAVEFILE PIPE] new save running in the pipe:	Oozemancer	game	::	game.teag	::	table: 0x0e935d00	=>	table: 0x1b30e760	(4868)
Loading savefile 	/save/Oozemancer/
[LOG]	Saving done.
Wait finished, counted 1627, 12572 ticks
[COROUTINE] registering	savefilepipe	thread: 0x1c252350
Make wait background texture 1513 : 1920x1080 (2048, 2048)
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x0eaf5f28	=>	table: 0x1c251318	(1)
Loading savefile 	/save//
[LOG]	Saving done.
Wait finished, counted 1, 414 ticks
Disabling psiblade	mossy mindstar
Disabling psiblade	mossy mindstar
Saving JSON	true
[LOG]	Saving game...
stack traceback:
[COROUTINE] error	cannot resume dead coroutine
[COROUTINE] dead	savefilepipe
Spawned hostile	57	13	adventurers party
AI took for target	48026	adventurers party	::	48024	ziguranth patrol	1	<	1
[LOG]	Today is the 7th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:33.
AI took for target	58292	adventurers party	::	48024	ziguranth patrol	1	<	1
Spawned hostile	26	26	adventurers party
[LOG]	Today is the 8th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:48.
[LOG]	
AI took for target	48023	Allied Kingdoms halfling patrol	::	48025	adventurers party	16	<	16
[LOG]	Today is the 9th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:15.
AI took for target	48023	Allied Kingdoms halfling patrol	::	58293	adventurers party	4	<	16
AI took for target	48025	adventurers party	::	48023	Allied Kingdoms halfling patrol	1	<	1
Spawned allied kingdom patrol	33	40	Allied Kingdoms halfling patrol
[LOG]	Ran for 11 turns (stop reason: didn't move).
[LOG]	
Spawned hostile	57	14	adventurers party
[LOG]	Ran for 4 turns (stop reason: didn't move).
[LOG]	
[LOG]	Today is the 10th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:26.
Spawned hostile	45	44	adventurers party
[LOG]	
[LOG]	Today is the 1st Summertide of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:41.
[LOG]	
[LOG]	#YELLOW_GREEN#There is a Last Hope (Town) here (press '<', '>' or right click to use).
[CHAT] loaded	welcome	table: 0x13721740
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
Added unique	mod.class.Encounter/Cursed Village	::	1
[LOG]	
[CHAT] selected	I will go there and see what I can do.	function: 0x136dcd08	nil
Loading tile	terrain/grass.png
[LOG]	He points in the direction of the Riljek forest to the north.
[QUEST] given to	table: 0x0f1d4588	lumberjack-cursed
[LOG]	#LIGHT_GREEN#Accepted quest 'The beast within'! #WHITE#(Press 'j' to see the quest log)
[COROUTINE] registering	savefilepipe	thread: 0x108e7e98
Make wait background texture 1369 : 1920x1080 (2048, 2048)
[SAVEFILE PIPE] new save running in the pipe:	Oozemancer	zone	::	zone-wilderness.teaz	::	table: 0x123ef1f0	=>	table: 0x1747cbd0	(4116)
Loading savefile 	/save/Oozemancer/
[LOG]	Saving done.
Wait finished, counted 1423, 12249 ticks
[ZONE] Closed level map	1
[ZONE] Left zone	World of Eyal
Loading savefile 	/save/Oozemancer/
Loading entities file from file	/data/zones/town-last-hope/npcs.lua
Loading entities file from file	/data/general/npcs/gwelgoroth.lua
Loading entities file from file	/data/zones/town-last-hope/grids.lua
Loading entities file from memory	/data/general/grids/basic.lua
Loading entities file from memory	/data/general/grids/forest.lua
Loading entities file from memory	/data/general/grids/water.lua
Loading entities file from memory	/data/general/grids/mountain.lua
Loading entities file from file	/data/zones/town-last-hope/objects.lua
Loading entities file from memory	/data/general/objects/objects-maj-eyal.lua
Loading entities file from memory	/data/general/objects/objects.lua
Loading entities file from memory	/data/general/objects/money.lua
Loading entities file from memory	/data/general/objects/gem.lua
Loading entities file from memory	/data/general/objects/lites.lua
Loading entities file from memory	/data/general/objects/potions.lua
Loading entities file from memory	/data/general/objects/scrolls.lua
Loading entities file from memory	/data/general/objects/rods.lua
Loading entities file from memory	/data/general/objects/wands.lua
Loading entities file from memory	/data/general/objects/totems.lua
Loading entities file from memory	/data/general/objects/torques.lua
Loading entities file from memory	/data/general/objects/digger.lua
Loading entities file from memory	/data/general/objects/misc-tools.lua
Loading entities file from memory	/data/general/objects/jewelry.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data/general/objects/mindstars.lua
Loading entities file from memory	/data/general/objects/knifes.lua
Loading entities file from memory	/data/general/objects/whips.lua
Loading entities file from memory	/data/general/objects/swords.lua
Loading entities file from memory	/data/general/objects/2hswords.lua
Loading entities file from memory	/data/general/objects/maces.lua
Loading entities file from memory	/data/general/objects/2hmaces.lua
Loading entities file from memory	/data/general/objects/axes.lua
Loading entities file from memory	/data/general/objects/2haxes.lua
Loading entities file from memory	/data/general/objects/2htridents.lua
Loading entities file from memory	/data/general/objects/bows.lua
Loading entities file from memory	/data/general/objects/slings.lua
Loading entities file from memory	/data/general/objects/shields.lua
Loading entities file from memory	/data/general/objects/cloth-armors.lua
Loading entities file from memory	/data/general/objects/light-armors.lua
Loading entities file from memory	/data/general/objects/heavy-armors.lua
Loading entities file from memory	/data/general/objects/massive-armors.lua
Loading entities file from memory	/data/general/objects/leather-caps.lua
Loading entities file from memory	/data/general/objects/helms.lua
Loading entities file from memory	/data/general/objects/wizard-hat.lua
Loading entities file from memory	/data/general/objects/leather-boots.lua
Loading entities file from memory	/data/general/objects/heavy-boots.lua
Loading entities file from memory	/data/general/objects/gloves.lua
Loading entities file from memory	/data/general/objects/gauntlets.lua
Loading entities file from memory	/data/general/objects/cloak.lua
Loading entities file from memory	/data/general/objects/leather-belt.lua
Loading entities file from memory	/data/general/objects/lore/spellhunt.lua
Loading entities file from memory	/data/general/objects/lore/fun.lua
Loading entities file from memory	/data/general/objects/lore/misc.lua
Loading entities file from memory	/data/general/objects/world-artifacts.lua
Importing Tempestpython into world artifacts
Importing Olivor the dwarven-steel greatsword into world artifacts
Importing pair of voratun boots 'Arotha' into world artifacts
Importing Aligas the stralite dagger into world artifacts
Importing Camindur the Murksmasher into world artifacts
Importing stralite shield 'Scaldcrypt' into world artifacts
Importing drakeskin leather belt 'Zorand' into world artifacts
Importing Zuchak the elven-silk robe into world artifacts
Importing dwarven-steel dagger 'Isletha' into world artifacts
Importing elven-wood longbow 'Manydulen' into world artifacts
Importing Zidedin the Burnsun into world artifacts
Importing Velasethra the drakeskin leather gloves into world artifacts
Importing Duvandur the voratun greatsword into world artifacts
Importing Turuharahek the Umbraslice into world artifacts
Importing Gutta into world artifacts
Importing Nerukira the pair of drakeskin leather boots into world artifacts
Importing Rhalatharomisin into world artifacts
Importing voratun shield 'Silyriann' into world artifacts
Importing Grinafang the Moldguile into world artifacts
Importing Isonn into world artifacts
Importing voratun gauntlets 'Betheretta' into world artifacts
Importing Loruregoromikath into world artifacts
Importing Ce'Niyara the voratun helm into world artifacts
Importing Heatclamor into world artifacts
Importing Ginn the pouch of steel shots into world artifacts
Importing Aeryyanor the voratun shield into world artifacts
Importing Earurain into world artifacts
Importing Undeathhunter the pair of drakeskin leather boots into world artifacts
Importing yew starstaff 'Ivoba' into world artifacts
Importing Erudrarin the voratun plate armour into world artifacts
Importing Emomiriatira into world artifacts
Importing steel battleaxe 'Layatta' into world artifacts
Importing quiver of ash arrows 'Xanireta' into world artifacts
Importing Sunjustice the dwarven-steel torque of kinetic psionic shield into world artifacts
Importing pulsing mindstar 'Hurodunarach' into world artifacts
Importing voratun waraxe 'Betissra' into world artifacts
Importing ash wand of detection 'Dagarodin' into world artifacts
Importing Muckquill the thorny mindstar into world artifacts
Importing Issarendil the elven-silk cloak into world artifacts
Importing Kamas the stralite mace into world artifacts
Importing dwarven-steel helm 'Yvebreta' into world artifacts
Importing Erilagogund the dwarven-steel gauntlets into world artifacts
Importing Cuthemanariran into world artifacts
Importing Xitta the Moldviper into world artifacts
Importing pouch of stralite shots 'Skywither' into world artifacts
Importing Arthynik the dwarven-steel helm into world artifacts
Importing Bleakvice the dragonbone vilestaff into world artifacts
Importing voratun greatmaul 'Gloretira' into world artifacts
Importing Ravenroar the voratun waraxe into world artifacts
Importing Dazzleburst into world artifacts
Loading entities file from memory	/data/general/objects/quest-artifacts.lua
Loading entities file from memory	/data/general/objects/special-artifacts.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data/general/objects/boss-artifacts.lua
Loading entities file from memory	/data/general/objects/lore/maj-eyal.lua
Loading entities file from file	/data/zones/town-last-hope/traps.lua
Loading entities file from file	/data/general/traps/store.lua
Initiated zone	Last Hope	with base_level	25.5
Make wait background texture 1593 : 1920x1080 (2048, 2048)
Wait finished, counted 0, 54 ticks
Make wait background texture 1680 : 1920x1080 (2048, 2048)
C Map size 34:19 :: 646
C Map seens texture: 1686 (206x90)
Loading entities file from memory	/data/general/objects/egos/lite.lua
Loading entities file from memory	/data/general/objects/egos/infusions.lua
Loading entities file from memory	/data/general/objects/egos/wands.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/wands-powers.lua
Loading entities file from memory	/data/general/objects/egos/totems.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/totems-powers.lua
Loading entities file from memory	/data/general/objects/egos/torques.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/torques-powers.lua
Loading entities file from memory	/data/general/objects/egos/digger.lua
Loading entities file from memory	/data/general/objects/egos/rings.lua
Loading entities file from memory	/data/general/objects/egos/amulets.lua
Loading entities file from memory	/data/general/objects/egos/staves.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data/general/objects/egos/bow.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/sling.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
Loading entities file from memory	/data/general/objects/egos/robe.lua
Loading entities file from memory	/data/general/objects/egos/light-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/helm.lua
Loading entities file from memory	/data/general/objects/egos/wizard-hat.lua
Loading entities file from memory	/data/general/objects/egos/light-boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/gloves.lua
Loading entities file from memory	/data/general/objects/egos/cloak.lua
Loading entities file from memory	/data/general/objects/egos/belt.lua
Static generator using file	/data/maps/towns/last-hope.lua
[STATIC MAP] size	50	50
Loading tile	terrain/granite_wall1.png
Loading tile	terrain/marble_floor.png
Loading tile	store/shop_door.png
Loading tile	store/shop_sign_saras_herbal_infusions.png
Loading tile	store/shop_door_barred.png
Loading tile	store/shop_door.png
Loading tile	store/shop_sign_herks_cutting_edge.png
Loading tile	store/shop_sign_vortals_trees.png
Loading tile	store/shop_sign_dalas_far_reaching.png
Loading tile	store/shop_sign_rilas_leather.png
Loading tile	store/shop_door.png
Loading tile	store/shop_sign_runemaster.png
Loading tile	store/shop_sign_hormond_sons.png
Loading tile	terrain/grass.png
Loading tile	terrain/statues/monument_allied_kingdoms.png
Loading tile	terrain/statues/statue_tolak.png
Loading tile	terrain/statues/statue_mirvenia.png
Loading tile	store/shop_door2.png
Loading tile	store/shop_sign_toxar_alchemical_tailor.png
Loading tile	terrain/statues/statue_toknor.png
Loading tile	store/shop_sign_library.png
Loading tile	store/shop_door.png
Loading tile	store/shop_sign_urthols_emporium.png
Loading tile	store/shop_sign_yuleks_tools_of_night.png
Loading tile	store/shop_sign_rabers_blunt_paradise.png
Loading tile	npc/humanoid_human_human_citizen.png
Loading tile	npc/humanoid_halfling_halfling_citizen.png
[TOME ENTITY FILTER] selected basic	75.292513159754	105.5
[TOME ENTITY FILTER] selected Ego	36.472475213807	65.5
fight: 	barbed pouch of dwarven-steel shots	hardened leather sling	::	nil	QUIVER
Loading tile	npc/humanoid_halfling_halfling_guard.png
[TOME ENTITY FILTER] selected basic	90.132833060956	105.5
[TOME ENTITY FILTER] selected Ego	23.678669058294	65.5
Loading tile	npc/humanoid_human_last_hope_guard.png
[TOME ENTITY FILTER] selected basic	89.352082140127	105.5
[TOME ENTITY FILTER] selected basic	89.088126695735	105.5
fight: 	pouch of dwarven-steel shots	hardened leather sling	::	nil	QUIVER
Wait finished, counted 1522, 1000 ticks
No zone events loaded
Loading tile	terrain/granite_wall1_3.png
Loading tile	terrain/granite_wall3.png
Loading tile	terrain/granite_wall1_2.png
Loading tile	terrain/granite_wall1_1.png
Loading tile	terrain/granite_wall1_5.png
Loading tile	terrain/granite_wall2.png
Loading tile	terrain/granite_wall1_4.png
Loading tile	terrain/granite_wall2_15.png
Loading tile	terrain/granite_wall2_12.png
Loading tile	terrain/granite_wall2_8.png
Loading tile	terrain/marble_floor.png
Loading tile	terrain/granite_wall_pillar_1.png
Loading tile	terrain/granite_wall_pillar_7.png
Loading tile	terrain/granite_wall2_2.png
Loading tile	terrain/granite_wall_pillar_3.png
Loading tile	terrain/granite_wall_pillar_9.png
Loading tile	terrain/granite_wall_pillar_8.png
Loading tile	terrain/granite_wall_pillar_2.png
Loading tile	terrain/granite_wall2_10.png
Loading tile	terrain/granite_wall2_16.png
Loading tile	terrain/granite_wall2_7.png
Loading tile	terrain/granite_wall2_1.png
Loading tile	terrain/granite_wall2_5.png
Loading tile	terrain/grass/grass_7_02.png
Not gone east, no backup guardian
Running on level loads	town-last-hope-1
[LOG]	#YELLOW_GREEN#There is an exit to the worldmap here (press '<', '>' or right click to use).
[PARTY] New member, add after	Oozemancer	Oozemancer
Adding entity	1473	after	1473
[MUSIC] stoping	Remembrance.ogg
[MUSIC] loading	weather/town_large_base.ogg	sound "/data/music/weather/town_large_base.ogg" : <static>
[MUSIC] playing	weather/town_large_base.ogg	sound "/data/music/weather/town_large_base.ogg" : <static>
[MUSIC] loading	For the king and the country!.ogg	sound "/data/music/For the king and the country!.ogg" : <static>
[MUSIC] playing	For the king and the country!.ogg	sound "/data/music/For the king and the country!.ogg" : <static>
[LOG]	#TEAL#You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Updating zone name	Last Hope
C Map minimap texture: 1581 (50x50; 64x64)
stack traceback:
[COROUTINE] error	cannot resume dead coroutine
[COROUTINE] dead	savefilepipe
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[COROUTINE] registering	savefilepipe	thread: 0x141f0250
Make wait background texture 1379 : 1920x1080 (2048, 2048)
[SAVEFILE PIPE] new save running in the pipe:	Oozemancer	game	::	game.teag	::	table: 0x0e935d00	=>	table: 0x1b3a7f00	(3524)
Loading savefile 	/save/Oozemancer/
[LOG]	Saving done.
Wait finished, counted 455, 3579 ticks
[COROUTINE] registering	savefilepipe	thread: 0x0547c888
Make wait background texture 1679 : 1920x1080 (2048, 2048)
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x0eaf5f28	=>	table: 0x1bdeef80	(1)
Loading savefile 	/save//
[LOG]	Saving done.
Wait finished, counted 1, 395 ticks
Disabling psiblade	mossy mindstar
Disabling psiblade	mossy mindstar
Saving JSON	true
[LOG]	Saving game...
[SOUND] loading from	/data/sound/ambient/town/town_large2.ogg	:=:	sound "/data/sound/ambient/town/town_large2.ogg" : <static>
stack traceback:
[COROUTINE] error	cannot resume dead coroutine
[COROUTINE] dead	savefilepipe
[LOG]	
[LOG]	Ran for 4 turns (stop reason: didn't move).
[LOG]	
[CHAT] loaded	welcome	table: 0x10fdc768
[CHAT] loaded	training	table: 0x0f722608
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[CHAT] selected	I am looking for martial training.	nil	training
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[CHAT] selected	Please train me in generic weapons and armour usage.	function: 0x108cea98	nil
[LOG]	The smith spends some time with you, teaching you the basics of armour and weapon usage.
[SOUND] loading from	/data/sound/actions/coins_less.ogg	:=:	sound "/data/sound/actions/coins_less.ogg" : <static>
[LOG]	
Using cached font	/data/font/DroidSansMono.ttf	12
Loading tile	talents/thick_skin.png
Loading tile	talents/armour_training.png
Loading tile	talents/weapon_combat.png
Loading tile	talents/weapons_mastery.png
Loading tile	talents/knife_mastery.png
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSans.ttf	14
move 0 x 0
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[EVENT HANDLER]: Got a HIDDEN/FOCUS_LOST event, going idle.
[ENGINE] Setting requested FPS to 2 (500 ms)
move 0 x 0
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[EVENT HANDLER]: Got a SHOW/FOCUS_GAINED event, restoring full FPS.
[ENGINE] Setting requested FPS to 30 (33 ms)
[SOUND] loading from	/data/sound/ambient/town/town_large1.ogg	:=:	sound "/data/sound/ambient/town/town_large1.ogg" : <static>
Astar fail: destination unreachable
Astar fail: destination unreachable
[CHAT] loaded	welcome	table: 0x10a656b0
[CHAT] loaded	training	table: 0x133173b0
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[CHAT] selected	Let me see your wares.	function: 0x133afc38	nil
STORE LEVEL ===================================================	20
[TOME ENTITY FILTER] selected Double Ego	54.178384108976	95.5
[Identify]	arcing steel waraxe of massacre	true
[STORE] stocking up: 	arcing steel waraxe of massacre
[TOME ENTITY FILTER] selected Greater	28.348775872925	50.5
[Identify]	psychic's iron waraxe	true
[STORE] stocking up: 	psychic's iron waraxe
[TOME ENTITY FILTER] selected Double Greater	2.4753486703791	10.5
[Identify]	elemental steel battleaxe of evisceration	true
[STORE] stocking up: 	elemental steel battleaxe of evisceration
[TOME ENTITY FILTER] selected Greater	35.774591354368	50.5
[Identify]	thunderous steel waraxe	true
[STORE] stocking up: 	thunderous steel waraxe
[TOME ENTITY FILTER] selected Double Ego	58.320424841791	95.5
[Identify]	insidious dwarven-steel waraxe of erosion	true
[STORE] stocking up: 	insidious dwarven-steel waraxe of erosion
[TOME ENTITY FILTER] selected Greater + Ego	14.162714401531	25.5
[Identify]	insidious iron battleaxe of ruin	true
[STORE] stocking up: 	insidious iron battleaxe of ruin
[TOME ENTITY FILTER] selected Greater	42.119473312427	50.5
[Identify]	quick dwarven-steel battleaxe	true
[STORE] stocking up: 	quick dwarven-steel battleaxe
[TOME ENTITY FILTER] selected Double Ego	93.333877665883	95.5
[Identify]	slime-covered dwarven-steel waraxe of erosion	true
[STORE] stocking up: 	slime-covered dwarven-steel waraxe of erosion
[TOME ENTITY FILTER] selected Greater	30.692910578147	50.5
[Identify]	glacial steel battleaxe	true
[STORE] stocking up: 	glacial steel battleaxe
[TOME ENTITY FILTER] selected Double Ego	93.343728665226	95.5
[Identify]	flaming dwarven-steel battleaxe of crippling	true
[STORE] stocking up: 	flaming dwarven-steel battleaxe of crippling
Loading tile	object/2haxe_steel.png
Loading tile	object/2haxe_dsteel.png
Loading tile	object/axe_dsteel.png
Loading tile	object/axe_iron.png
STORE LEVEL ===================================================	20
[TOME ENTITY FILTER] selected Ego	32.643594124504	65.5
[Identify]	warrior's sun infusion	true
[STORE] stocking up: 	warrior's sun infusion
[TOME ENTITY FILTER] selected Double Ego	16.873976329079	20.5
[Identify]	warrior's insidious poison infusion	true
[STORE] stocking up: 	warrior's insidious poison infusion
[TOME ENTITY FILTER] selected basic	93.285575934636	105.5
[Identify]	regeneration infusion	true
[STORE] stocking up: 	regeneration infusion
[TOME ENTITY FILTER] selected basic	102.12949870285	105.5
[Identify]	wild infusion	true
[STORE] stocking up: 	wild infusion
[TOME ENTITY FILTER] selected Double Ego	16.259502780335	20.5
[Identify]	duelist's regeneration infusion	true
[STORE] stocking up: 	duelist's regeneration infusion
[TOME ENTITY FILTER] selected Ego	25.10930296269	65.5
[Identify]	psychic's sun infusion	true
[STORE] stocking up: 	psychic's sun infusion
[TOME ENTITY FILTER] selected basic	70.482598670172	105.5
[Identify]	wild infusion	true
[STORE] stocking up: 	wild infusion
[TOME ENTITY FILTER] selected basic	83.799540347722	105.5
[Identify]	wild infusion	true
[STORE] stocking up: 	wild infusion
[TOME ENTITY FILTER] selected Ego	21.443455298418	65.5
[Identify]	titan's healing infusion	true
[STORE] stocking up: 	titan's healing infusion
[TOME ENTITY FILTER] selected basic	91.724912253261	105.5
[Identify]	insidious poison infusion	true
[STORE] stocking up: 	insidious poison infusion
[SOUND] loading from	/data/sound/ambient/town/town_large3.ogg	:=:	sound "/data/sound/ambient/town/town_large3.ogg" : <static>
[LOG]	#YELLOW_GREEN#There is an exit to the worldmap here (press '<', '>' or right click to use).
[LOG]	Ran for 32 turns (stop reason: at exit).
[LOG]	
[COROUTINE] registering	savefilepipe	thread: 0x1627ca78
Make wait background texture 1578 : 1920x1080 (2048, 2048)
[SAVEFILE PIPE] new save running in the pipe:	Oozemancer	zone	::	zone-town-last-hope.teaz	::	table: 0x11e36240	=>	table: 0x16225cf8	(2607)
Loading savefile 	/save/Oozemancer/
[LOG]	Saving done.
Wait finished, counted 272, 2807 ticks
[ZONE] Closed level map	1
[ZONE] Left zone	Last Hope
Loading savefile 	/save/Oozemancer/
Make wait background texture 1651 : 1920x1080 (2048, 2048)
Loading entities file from memory	/data/zones/wilderness/npcs.lua
Loading entities file from memory	/data/zones/wilderness/grids.lua
Loading entities file from memory	/data/zones/wilderness/objects.lua
Loading entities file from memory	/data/general/objects/objects.lua
Loading entities file from memory	/data/general/objects/money.lua
Loading entities file from memory	/data/general/objects/gem.lua
Loading entities file from memory	/data/general/objects/lites.lua
Loading entities file from memory	/data/general/objects/potions.lua
Loading entities file from memory	/data/general/objects/scrolls.lua
Loading entities file from memory	/data/general/objects/rods.lua
Loading entities file from memory	/data/general/objects/wands.lua
Loading entities file from memory	/data/general/objects/totems.lua
Loading entities file from memory	/data/general/objects/torques.lua
Loading entities file from memory	/data/general/objects/digger.lua
Loading entities file from memory	/data/general/objects/misc-tools.lua
Loading entities file from memory	/data/general/objects/jewelry.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data/general/objects/mindstars.lua
Loading entities file from memory	/data/general/objects/knifes.lua
Loading entities file from memory	/data/general/objects/whips.lua
Loading entities file from memory	/data/general/objects/swords.lua
Loading entities file from memory	/data/general/objects/2hswords.lua
Loading entities file from memory	/data/general/objects/maces.lua
Loading entities file from memory	/data/general/objects/2hmaces.lua
Loading entities file from memory	/data/general/objects/axes.lua
Loading entities file from memory	/data/general/objects/2haxes.lua
Loading entities file from memory	/data/general/objects/2htridents.lua
Loading entities file from memory	/data/general/objects/bows.lua
Loading entities file from memory	/data/general/objects/slings.lua
Loading entities file from memory	/data/general/objects/shields.lua
Loading entities file from memory	/data/general/objects/cloth-armors.lua
Loading entities file from memory	/data/general/objects/light-armors.lua
Loading entities file from memory	/data/general/objects/heavy-armors.lua
Loading entities file from memory	/data/general/objects/massive-armors.lua
Loading entities file from memory	/data/general/objects/leather-caps.lua
Loading entities file from memory	/data/general/objects/helms.lua
Loading entities file from memory	/data/general/objects/wizard-hat.lua
Loading entities file from memory	/data/general/objects/leather-boots.lua
Loading entities file from memory	/data/general/objects/heavy-boots.lua
Loading entities file from memory	/data/general/objects/gloves.lua
Loading entities file from memory	/data/general/objects/gauntlets.lua
Loading entities file from memory	/data/general/objects/cloak.lua
Loading entities file from memory	/data/general/objects/leather-belt.lua
Loading entities file from memory	/data/general/objects/lore/spellhunt.lua
Loading entities file from memory	/data/general/objects/lore/fun.lua
Loading entities file from memory	/data/general/objects/lore/misc.lua
Loading entities file from memory	/data/general/objects/world-artifacts.lua
Importing Tempestpython into world artifacts
Importing Olivor the dwarven-steel greatsword into world artifacts
Importing pair of voratun boots 'Arotha' into world artifacts
Importing Aligas the stralite dagger into world artifacts
Importing Camindur the Murksmasher into world artifacts
Importing stralite shield 'Scaldcrypt' into world artifacts
Importing drakeskin leather belt 'Zorand' into world artifacts
Importing Zuchak the elven-silk robe into world artifacts
Importing dwarven-steel dagger 'Isletha' into world artifacts
Importing elven-wood longbow 'Manydulen' into world artifacts
Importing Zidedin the Burnsun into world artifacts
Importing Velasethra the drakeskin leather gloves into world artifacts
Importing Duvandur the voratun greatsword into world artifacts
Importing Turuharahek the Umbraslice into world artifacts
Importing Gutta into world artifacts
Importing Nerukira the pair of drakeskin leather boots into world artifacts
Importing Rhalatharomisin into world artifacts
Importing voratun shield 'Silyriann' into world artifacts
Importing Grinafang the Moldguile into world artifacts
Importing Isonn into world artifacts
Importing voratun gauntlets 'Betheretta' into world artifacts
Importing Loruregoromikath into world artifacts
Importing Ce'Niyara the voratun helm into world artifacts
Importing Heatclamor into world artifacts
Importing Ginn the pouch of steel shots into world artifacts
Importing Aeryyanor the voratun shield into world artifacts
Importing Earurain into world artifacts
Importing Undeathhunter the pair of drakeskin leather boots into world artifacts
Importing yew starstaff 'Ivoba' into world artifacts
Importing Erudrarin the voratun plate armour into world artifacts
Importing Emomiriatira into world artifacts
Importing steel battleaxe 'Layatta' into world artifacts
Importing quiver of ash arrows 'Xanireta' into world artifacts
Importing Sunjustice the dwarven-steel torque of kinetic psionic shield into world artifacts
Importing pulsing mindstar 'Hurodunarach' into world artifacts
Importing voratun waraxe 'Betissra' into world artifacts
Importing ash wand of detection 'Dagarodin' into world artifacts
Importing Muckquill the thorny mindstar into world artifacts
Importing Issarendil the elven-silk cloak into world artifacts
Importing Kamas the stralite mace into world artifacts
Importing dwarven-steel helm 'Yvebreta' into world artifacts
Importing Erilagogund the dwarven-steel gauntlets into world artifacts
Importing Cuthemanariran into world artifacts
Importing Xitta the Moldviper into world artifacts
Importing pouch of stralite shots 'Skywither' into world artifacts
Importing Arthynik the dwarven-steel helm into world artifacts
Importing Bleakvice the dragonbone vilestaff into world artifacts
Importing voratun greatmaul 'Gloretira' into world artifacts
Importing Ravenroar the voratun waraxe into world artifacts
Importing Dazzleburst into world artifacts
Loading entities file from memory	/data/general/objects/quest-artifacts.lua
Loading entities file from memory	/data/general/objects/special-artifacts.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data/general/objects/boss-artifacts.lua
Loading entities file from file	/data/zones/wilderness/traps.lua	which does not exists!
C Map size 34:19 :: 646
C Map seens texture: 579 (180x110)
Wait finished, counted 2744, 1986 ticks
Loaded zone	World of Eyal	with base_level	4.5
Make wait background texture 1585 : 1920x1080 (2048, 2048)
C Map size 34:19 :: 646
C Map seens texture: 1591 (180x110)
Wait finished, counted 1371, 790 ticks
Loading tile	terrain/jungle/jungle_dirt_var_4_64_01.png
Not gone east, no backup guardian
Running on level loads	wilderness-1
[LOG]	#YELLOW_GREEN#There is a Last Hope (Town) here (press '<', '>' or right click to use).
Updating zone name	Maj'Eyal
[PARTY] New member, add after	Oozemancer	Oozemancer
Adding entity	1473	after	1473
[MUSIC] stoping	For the king and the country!.ogg
[MUSIC] stoping	weather/town_large_base.ogg
[MUSIC] loading	Remembrance.ogg	sound "/data/music/Remembrance.ogg" : <static>
[MUSIC] playing	Remembrance.ogg	sound "/data/music/Remembrance.ogg" : <static>
[LOG]	#TEAL#You feel very confident walking into this place.
Updating zone name	Maj'Eyal
C Map minimap texture: 1614 (50x50; 64x64)
stack traceback:
[COROUTINE] error	cannot resume dead coroutine
[COROUTINE] dead	savefilepipe
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[COROUTINE] registering	savefilepipe	thread: 0x1490d680
Make wait background texture 1457 : 1920x1080 (2048, 2048)
[SAVEFILE PIPE] new save running in the pipe:	Oozemancer	game	::	game.teag	::	table: 0x0e935d00	=>	table: 0x17355310	(4963)
Loading savefile 	/save/Oozemancer/
[LOG]	Saving done.
Wait finished, counted 1633, 12609 ticks
[COROUTINE] registering	savefilepipe	thread: 0x17a76db0
Make wait background texture 1605 : 1920x1080 (2048, 2048)
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x0eaf5f28	=>	table: 0x1792f8d8	(1)
Loading savefile 	/save//
[LOG]	Saving done.
Wait finished, counted 1, 423 ticks
Disabling psiblade	mossy mindstar
Disabling psiblade	mossy mindstar
Saving JSON	true
[LOG]	Saving game...
stack traceback:
[COROUTINE] error	cannot resume dead coroutine
[COROUTINE] dead	savefilepipe
[LOG]	Today is the 2nd Summertide of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:51.
[LOG]	
Astar fail: destination unreachable
Astar fail: destination unreachable
[LOG]	Today is the 3rd Summertide of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:06.
AI took for target	61443	adventurers party	::	61435	Novice mage	1	<	1
[LOG]	
Astar fail: destination unreachable
Astar fail: destination unreachable
[LOG]	You don't see how to get there...
[LOG]	Ran for 4 turns (stop reason: didn't move).
[LOG]	
[LOG]	Today is the 1st Flare of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:31.
[LOG]	
[LOG]	#YELLOW_GREEN#There is a Zigur (Town) here (press '<', '>' or right click to use).
AI took for target	61437	Allied Kingdoms halfling patrol	::	61444	adventurers party	16	<	16
[LOG]	Ran for 3 turns (stop reason: interesting terrain).
[LOG]	
[COROUTINE] registering	savefilepipe	thread: 0x174c1050
Make wait background texture 1551 : 1920x1080 (2048, 2048)
[SAVEFILE PIPE] new save running in the pipe:	Oozemancer	zone	::	zone-wilderness.teaz	::	table: 0x05106b40	=>	table: 0x17f77bc8	(4132)
Loading savefile 	/save/Oozemancer/
[LOG]	Saving done.
Wait finished, counted 1427, 11331 ticks
[ZONE] Closed level map	1
[ZONE] Left zone	World of Eyal
Loading savefile 	/save/Oozemancer/
Loading entities file from file	/data/zones/town-zigur/npcs.lua
Loading entities file from memory	/data/general/npcs/all.lua
Loading entities file from memory	/data/general/npcs/ant.lua
Loading entities file from memory	/data/general/npcs/bear.lua
Loading entities file from memory	/data/general/npcs/bird.lua
Loading entities file from memory	/data/general/npcs/canine.lua
Loading entities file from memory	/data/general/npcs/cold-drake.lua
Loading entities file from memory	/data/general/npcs/fire-drake.lua
Loading entities file from memory	/data/general/npcs/ghost.lua
Loading entities file from memory	/data/general/npcs/ghoul.lua
Loading entities file from memory	/data/general/npcs/horror.lua
Loading entities file from memory	/data/general/npcs/horror_temporal.lua
Loading entities file from memory	/data/general/npcs/jelly.lua
Loading entities file from memory	/data/general/npcs/lich.lua
Loading entities file from memory	/data/general/npcs/minor-demon.lua
Loading entities file from memory	/data/general/npcs/major-demon.lua
Loading entities file from memory	/data/general/npcs/minotaur.lua
Loading entities file from memory	/data/general/npcs/molds.lua
Loading entities file from memory	/data/general/npcs/multihued-drake.lua
Loading entities file from memory	/data/general/npcs/naga.lua
Loading entities file from memory	/data/general/npcs/ooze.lua
Loading entities file from memory	/data/general/npcs/orc-grushnak.lua
Loading entities file from memory	/data/general/npcs/orc-gorbat.lua
Loading entities file from memory	/data/general/npcs/orc.lua
Loading entities file from memory	/data/general/npcs/orc-rak-shor.lua
Loading entities file from memory	/data/general/npcs/orc-vor.lua
Loading entities file from memory	/data/general/npcs/plant.lua
Loading entities file from memory	/data/general/npcs/rodent.lua
Loading entities file from memory	/data/general/npcs/sandworm.lua
Loading entities file from memory	/data/general/npcs/skeleton.lua
Loading entities file from memory	/data/general/npcs/snake.lua
Loading entities file from memory	/data/general/npcs/snow-giant.lua
Loading entities file from memory	/data/general/npcs/spider.lua
Loading entities file from memory	/data/general/npcs/storm-drake.lua
Loading entities file from memory	/data/general/npcs/swarm.lua
Loading entities file from memory	/data/general/npcs/thieve.lua
Loading entities file from memory	/data/general/npcs/troll.lua
Loading entities file from memory	/data/general/npcs/vampire.lua
Loading entities file from memory	/data/general/npcs/venom-drake.lua
Loading entities file from memory	/data/general/npcs/vermin.lua
Loading entities file from memory	/data/general/npcs/wight.lua
Loading entities file from memory	/data/general/npcs/wild-drake.lua
Loading entities file from memory	/data/general/npcs/xorn.lua
Loading entities file from memory	/data/general/npcs/humanoid_random_boss.lua
Loading entities file from file	/data/general/npcs/faeros.lua
Loading entities file from memory	/data/general/npcs/gwelgoroth.lua
Loading entities file from file	/data/general/npcs/elven-caster.lua
Loading entities file from file	/data/general/npcs/ziguranth.lua
Loading entities file from file	/data/zones/town-zigur/grids.lua
Loading entities file from memory	/data/general/grids/basic.lua
Loading entities file from memory	/data/general/grids/water.lua
Loading entities file from file	/data/general/grids/sand.lua
Loading entities file from memory	/data/general/grids/forest.lua
Loading entities file from file	/data/zones/town-zigur/objects.lua
Loading entities file from memory	/data/general/objects/objects-maj-eyal.lua
Loading entities file from memory	/data/general/objects/objects.lua
Loading entities file from memory	/data/general/objects/money.lua
Loading entities file from memory	/data/general/objects/gem.lua
Loading entities file from memory	/data/general/objects/lites.lua
Loading entities file from memory	/data/general/objects/potions.lua
Loading entities file from memory	/data/general/objects/scrolls.lua
Loading entities file from memory	/data/general/objects/rods.lua
Loading entities file from memory	/data/general/objects/wands.lua
Loading entities file from memory	/data/general/objects/totems.lua
Loading entities file from memory	/data/general/objects/torques.lua
Loading entities file from memory	/data/general/objects/digger.lua
Loading entities file from memory	/data/general/objects/misc-tools.lua
Loading entities file from memory	/data/general/objects/jewelry.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data/general/objects/mindstars.lua
Loading entities file from memory	/data/general/objects/knifes.lua
Loading entities file from memory	/data/general/objects/whips.lua
Loading entities file from memory	/data/general/objects/swords.lua
Loading entities file from memory	/data/general/objects/2hswords.lua
Loading entities file from memory	/data/general/objects/maces.lua
Loading entities file from memory	/data/general/objects/2hmaces.lua
Loading entities file from memory	/data/general/objects/axes.lua
Loading entities file from memory	/data/general/objects/2haxes.lua
Loading entities file from memory	/data/general/objects/2htridents.lua
Loading entities file from memory	/data/general/objects/bows.lua
Loading entities file from memory	/data/general/objects/slings.lua
Loading entities file from memory	/data/general/objects/shields.lua
Loading entities file from memory	/data/general/objects/cloth-armors.lua
Loading entities file from memory	/data/general/objects/light-armors.lua
Loading entities file from memory	/data/general/objects/heavy-armors.lua
Loading entities file from memory	/data/general/objects/massive-armors.lua
Loading entities file from memory	/data/general/objects/leather-caps.lua
Loading entities file from memory	/data/general/objects/helms.lua
Loading entities file from memory	/data/general/objects/wizard-hat.lua
Loading entities file from memory	/data/general/objects/leather-boots.lua
Loading entities file from memory	/data/general/objects/heavy-boots.lua
Loading entities file from memory	/data/general/objects/gloves.lua
Loading entities file from memory	/data/general/objects/gauntlets.lua
Loading entities file from memory	/data/general/objects/cloak.lua
Loading entities file from memory	/data/general/objects/leather-belt.lua
Loading entities file from memory	/data/general/objects/lore/spellhunt.lua
Loading entities file from memory	/data/general/objects/lore/fun.lua
Loading entities file from memory	/data/general/objects/lore/misc.lua
Loading entities file from memory	/data/general/objects/world-artifacts.lua
Importing Tempestpython into world artifacts
Importing Olivor the dwarven-steel greatsword into world artifacts
Importing pair of voratun boots 'Arotha' into world artifacts
Importing Aligas the stralite dagger into world artifacts
Importing Camindur the Murksmasher into world artifacts
Importing stralite shield 'Scaldcrypt' into world artifacts
Importing drakeskin leather belt 'Zorand' into world artifacts
Importing Zuchak the elven-silk robe into world artifacts
Importing dwarven-steel dagger 'Isletha' into world artifacts
Importing elven-wood longbow 'Manydulen' into world artifacts
Importing Zidedin the Burnsun into world artifacts
Importing Velasethra the drakeskin leather gloves into world artifacts
Importing Duvandur the voratun greatsword into world artifacts
Importing Turuharahek the Umbraslice into world artifacts
Importing Gutta into world artifacts
Importing Nerukira the pair of drakeskin leather boots into world artifacts
Importing Rhalatharomisin into world artifacts
Importing voratun shield 'Silyriann' into world artifacts
Importing Grinafang the Moldguile into world artifacts
Importing Isonn into world artifacts
Importing voratun gauntlets 'Betheretta' into world artifacts
Importing Loruregoromikath into world artifacts
Importing Ce'Niyara the voratun helm into world artifacts
Importing Heatclamor into world artifacts
Importing Ginn the pouch of steel shots into world artifacts
Importing Aeryyanor the voratun shield into world artifacts
Importing Earurain into world artifacts
Importing Undeathhunter the pair of drakeskin leather boots into world artifacts
Importing yew starstaff 'Ivoba' into world artifacts
Importing Erudrarin the voratun plate armour into world artifacts
Importing Emomiriatira into world artifacts
Importing steel battleaxe 'Layatta' into world artifacts
Importing quiver of ash arrows 'Xanireta' into world artifacts
Importing Sunjustice the dwarven-steel torque of kinetic psionic shield into world artifacts
Importing pulsing mindstar 'Hurodunarach' into world artifacts
Importing voratun waraxe 'Betissra' into world artifacts
Importing ash wand of detection 'Dagarodin' into world artifacts
Importing Muckquill the thorny mindstar into world artifacts
Importing Issarendil the elven-silk cloak into world artifacts
Importing Kamas the stralite mace into world artifacts
Importing dwarven-steel helm 'Yvebreta' into world artifacts
Importing Erilagogund the dwarven-steel gauntlets into world artifacts
Importing Cuthemanariran into world artifacts
Importing Xitta the Moldviper into world artifacts
Importing pouch of stralite shots 'Skywither' into world artifacts
Importing Arthynik the dwarven-steel helm into world artifacts
Importing Bleakvice the dragonbone vilestaff into world artifacts
Importing voratun greatmaul 'Gloretira' into world artifacts
Importing Ravenroar the voratun waraxe into world artifacts
Importing Dazzleburst into world artifacts
Loading entities file from memory	/data/general/objects/quest-artifacts.lua
Loading entities file from memory	/data/general/objects/special-artifacts.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data/general/objects/boss-artifacts.lua
Loading entities file from memory	/data/general/objects/lore/maj-eyal.lua
Loading entities file from file	/data/zones/town-zigur/traps.lua
Loading entities file from memory	/data/general/traps/store.lua
Initiated zone	Zigur	with base_level	25.5
Make wait background texture 1637 : 1920x1080 (2048, 2048)
Wait finished, counted 0, 69 ticks
Make wait background texture 1671 : 1920x1080 (2048, 2048)
C Map size 34:19 :: 646
C Map seens texture: 1676 (60x60)
Loading entities file from memory	/data/general/objects/egos/lite.lua
Loading entities file from memory	/data/general/objects/egos/infusions.lua
Loading entities file from memory	/data/general/objects/egos/wands.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/wands-powers.lua
Loading entities file from memory	/data/general/objects/egos/totems.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/totems-powers.lua
Loading entities file from memory	/data/general/objects/egos/torques.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/torques-powers.lua
Loading entities file from memory	/data/general/objects/egos/digger.lua
Loading entities file from memory	/data/general/objects/egos/rings.lua
Loading entities file from memory	/data/general/objects/egos/amulets.lua
Loading entities file from memory	/data/general/objects/egos/staves.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data/general/objects/egos/bow.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/sling.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
Loading entities file from memory	/data/general/objects/egos/robe.lua
Loading entities file from memory	/data/general/objects/egos/light-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/helm.lua
Loading entities file from memory	/data/general/objects/egos/wizard-hat.lua
Loading entities file from memory	/data/general/objects/egos/light-boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/gloves.lua
Loading entities file from memory	/data/general/objects/egos/cloak.lua
Loading entities file from memory	/data/general/objects/egos/belt.lua
Static generator using file	/data/maps/towns/zigur.lua
[STATIC MAP] size	50	50
[TOME ENTITY FILTER] selected Double Ego	12.44071579665	20.5
[TOME ENTITY FILTER] selected Double Ego	17.209112023285	20.5
fight: 	spiked dwarven-steel plate armour of fire resistance	insidious dwarven-steel greatsword of crippling	::	OFFHAND	BODY
Added unique	mod.class.Object/Wind's Whisper	::	1
[TOME ENTITY FILTER] selected Double Ego	17.6407645451	53
[TOME ENTITY FILTER] selected Ego	85.716676776697	98
[TOME ENTITY FILTER] selected Double Ego	43.063046062613	53
[TOME ENTITY FILTER] selected Double Ego	52.334685304746	53
Added unique	mod.class.NPC/Protector Myssil	::	1
Loading tile	terrain/ocean_water_grass_5_1.png
Loading tile	store/shop_sign_slash_dash.png
Loading tile	store/shop_sign_slice_dice.png
Loading tile	npc/humanoid_halfling_protector_myssil.png
Loading tile	terrain/granite_door1.png
Loading tile	store/shop_sign_trainer.png
Loading tile	store/shop_sign_natures_punch.png
Loading tile	terrain/lava_floor.png
Loading tile	store/shop_sign_hormans_plates.png
Loading tile	terrain/oldstone_floor.png
Loading tile	store/shop_sign_million_cuts.png
Loading tile	store/shop_sign_infused_leather.png
Loading tile	store/shop_sign_natures_reach.png
Loading tile	terrain/oldstone_floor.png
Loading tile	terrain/huge_rock.png
Loading tile	store/shop_door.png
Loading tile	terrain/grass.png
Loading tile	terrain/signpost.png
Loading tile	store/shop_sign_jewelry.png
Loading tile	terrain/cultivation.png
Loading tile	store/shop_door.png
Loading tile	store/shop_sign_herbalist.png
Wait finished, counted 762, 640 ticks
No zone events loaded
Loading tile	terrain/granite_wall2_14.png
Not gone east, no backup guardian
Running on level loads	town-zigur-1
[LOG]	#YELLOW_GREEN#There is an exit to the worldmap here (press '<', '>' or right click to use).
[PARTY] New member, add after	Oozemancer	Oozemancer
Adding entity	1473	after	1473
[MUSIC] stoping	Remembrance.ogg
[MUSIC] loading	Straight Into Ambush.ogg	sound "/data/music/Straight Into Ambush.ogg" : <static>
[MUSIC] playing	Straight Into Ambush.ogg	sound "/data/music/Straight Into Ambush.ogg" : <static>
[MUSIC] loading	weather/town_large_base.ogg	sound "/data/music/weather/town_large_base.ogg" : <static>
[MUSIC] playing	weather/town_large_base.ogg	sound "/data/music/weather/town_large_base.ogg" : <static>
[LOG]	#TEAL#You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Updating zone name	Zigur
C Map minimap texture: 1518 (50x50; 64x64)
stack traceback:
[COROUTINE] error	cannot resume dead coroutine
[COROUTINE] dead	savefilepipe
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[COROUTINE] registering	savefilepipe	thread: 0x13538d50
Make wait background texture 1339 : 1920x1080 (2048, 2048)
[SAVEFILE PIPE] new save running in the pipe:	Oozemancer	game	::	game.teag	::	table: 0x0e935d00	=>	table: 0x17903598	(3742)
Loading savefile 	/save/Oozemancer/
[LOG]	Saving done.
Wait finished, counted 426, 3352 ticks
[COROUTINE] registering	savefilepipe	thread: 0x141af328
Make wait background texture 1607 : 1920x1080 (2048, 2048)
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x0eaf5f28	=>	table: 0x177f33b8	(1)
Loading savefile 	/save//
[LOG]	Saving done.
Wait finished, counted 1, 454 ticks
Disabling psiblade	mossy mindstar
Disabling psiblade	mossy mindstar
Saving JSON	true
[LOG]	Saving game...
stack traceback:
[COROUTINE] error	cannot resume dead coroutine
[COROUTINE] dead	savefilepipe
[LOG]	Ran for 5 turns (stop reason: didn't move).
[LOG]	
[LOG]	Ran for 2 turns (stop reason: didn't move).
[LOG]	
[LOG]	Ran for 2 turns (stop reason: store entrance spotted).
[LOG]	
Astar fail: destination unreachable
Astar fail: destination unreachable
STORE LEVEL ===================================================	20
[TOME ENTITY FILTER] selected Ego	24.785829712936	65.5
[Identify]	sneak's sun infusion	true
[STORE] stocking up: 	sneak's sun infusion
[TOME ENTITY FILTER] selected Ego	37.47353657218	65.5
[Identify]	duelist's movement infusion	true
[STORE] stocking up: 	duelist's movement infusion
[TOME ENTITY FILTER] selected basic	81.915464334403	105.5
[Identify]	regeneration infusion	true
[STORE] stocking up: 	regeneration infusion
[TOME ENTITY FILTER] selected Double Ego	1.2900178648508	20.5
[Identify]	wizard's regeneration infusion	true
[STORE] stocking up: 	wizard's regeneration infusion
[TOME ENTITY FILTER] selected Ego	50.672395314945	65.5
[Identify]	wizard's regeneration infusion	true
[STORE] stocking up: 	wizard's regeneration infusion
[TOME ENTITY FILTER] selected basic	84.971796643797	105.5
[Identify]	regeneration infusion	true
[STORE] stocking up: 	regeneration infusion
[TOME ENTITY FILTER] selected basic	83.11706675359	105.5
[Identify]	wild infusion	true
[STORE] stocking up: 	wild infusion
[TOME ENTITY FILTER] selected Ego	24.96257991273	65.5
[Identify]	warrior's sun infusion	true
[STORE] stocking up: 	warrior's sun infusion
[TOME ENTITY FILTER] selected Ego	65.316754535962	65.5
[Identify]	titan's movement infusion	true
[STORE] stocking up: 	titan's movement infusion
[TOME ENTITY FILTER] selected Double Ego	6.0039558295403	20.5
[Identify]	sneak's sun infusion	true
[STORE] stocking up: 	sneak's sun infusion
[LOG]	Bought: #FFFFFF##UID:75219:0#regeneration infusion (heal 179 over 5 turns)#LAST# for 37.40 gold.
[LOG]	Bought: #00FF80##UID:75223:0#titan's movement infusion (674% speed; 5 turns)#LAST# for 82.20 gold.
[LOG]	You are now inscribed with Infusion: Regeneration.
[Identify]	regeneration infusion	true
[LOG]	You have no more #FFFFFF##UID:75219:0#regeneration infusion (heal 179 over 5 turns)#LAST#.
[LOG]	
[LOG]	You are have no more inscription slots.
[CHAT] loaded	welcome	table: 0x179c2348
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[CHAT] selected	Infusion: Regeneration	function: 0x173dcfb8	nil
[LOG]	You are now inscribed with Infusion: Movement.
Loading tile	talents/infusion__movement.png
[LOG]	Resting starts...
[HEALING]	1473	Oozemancer	for	0
[HEALING]	1473	Oozemancer	for	0.025
[HEALING]	1473	Oozemancer	for	0.05
[HEALING]	1473	Oozemancer	for	0.075
[HEALING]	1473	Oozemancer	for	0.1
[HEALING]	1473	Oozemancer	for	0.125
[HEALING]	1473	Oozemancer	for	0.15
[HEALING]	1473	Oozemancer	for	0.175
[HEALING]	1473	Oozemancer	for	0.2
[HEALING]	1473	Oozemancer	for	0.225
[HEALING]	1473	Oozemancer	for	0.25
[HEALING]	1473	Oozemancer	for	0.275
[LOG]	#00ff00##UID:47:0#Talent Infusion: Regeneration is ready to use.
[HEALING]	1473	Oozemancer	for	0.3
[HEALING]	1473	Oozemancer	for	0.325
[LOG]	#00ff00##UID:64:0#Talent Infusion: Movement is ready to use.
[HEALING]	1473	Oozemancer	for	0.35
[LOG]	Rested for 14 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	#YELLOW_GREEN#There is an exit to the worldmap here (press '<', '>' or right click to use).
[LOG]	Ran for 48 turns (stop reason: at exit).
[LOG]	
[LOG]	Today is the 2nd Flare of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
[LOG]	
Astar fail: destination unreachable
Astar fail: destination unreachable
[LOG]	Ran for 6 turns (stop reason: store entrance spotted).
[LOG]	
[CHAT] loaded	welcome	table: 0x178239c0
[CHAT] loaded	training	table: 0x177b0228
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[CHAT] selected	Let me see your wares.	function: 0x1335a5b8	nil
STORE LEVEL ===================================================	20
[TOME ENTITY FILTER] selected Double Ego	76.625603944442	95.5
[Identify]	blooming vined mindstar of life	true
[STORE] stocking up: 	blooming vined mindstar of life
[TOME ENTITY FILTER] selected Double Greater	9.9634232340528	10.5
[Identify]	wyrm's vined mindstar of sand	true
[STORE] stocking up: 	wyrm's vined mindstar of sand
[TOME ENTITY FILTER] selected Ego	98.691834022219	105.5
[Identify]	horrifying thorny mindstar	true
[STORE] stocking up: 	horrifying thorny mindstar
[TOME ENTITY FILTER] selected Greater + Ego	22.268150779597	25.5
[Identify]	hateful dwarven-steel torque of psychoportation	true
[STORE] stocking up: 	hateful dwarven-steel torque of psychoportation
[TOME ENTITY FILTER] selected Double Ego	73.16875909494	95.5
[Identify]	quick steel torque of thermal psionic shield	true
[STORE] stocking up: 	quick steel torque of thermal psionic shield
[TOME ENTITY FILTER] selected Ego	95.934552840757	105.5
[Identify]	quick dwarven-steel torque of psychoportation	true
[STORE] stocking up: 	quick dwarven-steel torque of psychoportation
[TOME ENTITY FILTER] selected Greater	41.683046112695	50.5
[Identify]	yew totem of thorny skin	true
[STORE] stocking up: 	yew totem of thorny skin
[TOME ENTITY FILTER] selected Ego	100.2683266069	105.5
[Identify]	hateful dwarven-steel torque of charged psionic shield	true
[STORE] stocking up: 	hateful dwarven-steel torque of charged psionic shield
[TOME ENTITY FILTER] selected Greater	27.379781330209	50.5
[Identify]	wyrm's thorny mindstar	true
[STORE] stocking up: 	wyrm's thorny mindstar
[TOME ENTITY FILTER] selected Double Ego	83.188620640824	95.5
[Identify]	quick steel torque of psychoportation	true
[STORE] stocking up: 	quick steel torque of psychoportation
Loading tile	object/mindstar_thorned.png
Loading tile	object/torque_dsteel.png
Loading tile	object/torque_steel.png
Loading tile	object/totem_yew.png
[LOG]	#YELLOW_GREEN#There is an exit to the worldmap here (press '<', '>' or right click to use).
[LOG]	Ran for 39 turns (stop reason: at exit).
[LOG]	
[COROUTINE] registering	savefilepipe	thread: 0x1b5da868
Make wait background texture 1535 : 1920x1080 (2048, 2048)
[SAVEFILE PIPE] new save running in the pipe:	Oozemancer	zone	::	zone-town-zigur.teaz	::	table: 0x14258ee0	=>	table: 0x17f46498	(2793)
Loading savefile 	/save/Oozemancer/
[LOG]	Saving done.
Wait finished, counted 227, 2471 ticks
[ZONE] Closed level map	1
[ZONE] Left zone	Zigur
Loading savefile 	/save/Oozemancer/
Make wait background texture 1934 : 1920x1080 (2048, 2048)
Loading entities file from memory	/data/zones/wilderness/npcs.lua
Loading entities file from memory	/data/zones/wilderness/grids.lua
Loading entities file from memory	/data/zones/wilderness/objects.lua
Loading entities file from memory	/data/general/objects/objects.lua
Loading entities file from memory	/data/general/objects/money.lua
Loading entities file from memory	/data/general/objects/gem.lua
Loading entities file from memory	/data/general/objects/lites.lua
Loading entities file from memory	/data/general/objects/potions.lua
Loading entities file from memory	/data/general/objects/scrolls.lua
Loading entities file from memory	/data/general/objects/rods.lua
Loading entities file from memory	/data/general/objects/wands.lua
Loading entities file from memory	/data/general/objects/totems.lua
Loading entities file from memory	/data/general/objects/torques.lua
Loading entities file from memory	/data/general/objects/digger.lua
Loading entities file from memory	/data/general/objects/misc-tools.lua
Loading entities file from memory	/data/general/objects/jewelry.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data/general/objects/mindstars.lua
Loading entities file from memory	/data/general/objects/knifes.lua
Loading entities file from memory	/data/general/objects/whips.lua
Loading entities file from memory	/data/general/objects/swords.lua
Loading entities file from memory	/data/general/objects/2hswords.lua
Loading entities file from memory	/data/general/objects/maces.lua
Loading entities file from memory	/data/general/objects/2hmaces.lua
Loading entities file from memory	/data/general/objects/axes.lua
Loading entities file from memory	/data/general/objects/2haxes.lua
Loading entities file from memory	/data/general/objects/2htridents.lua
Loading entities file from memory	/data/general/objects/bows.lua
Loading entities file from memory	/data/general/objects/slings.lua
Loading entities file from memory	/data/general/objects/shields.lua
Loading entities file from memory	/data/general/objects/cloth-armors.lua
Loading entities file from memory	/data/general/objects/light-armors.lua
Loading entities file from memory	/data/general/objects/heavy-armors.lua
Loading entities file from memory	/data/general/objects/massive-armors.lua
Loading entities file from memory	/data/general/objects/leather-caps.lua
Loading entities file from memory	/data/general/objects/helms.lua
Loading entities file from memory	/data/general/objects/wizard-hat.lua
Loading entities file from memory	/data/general/objects/leather-boots.lua
Loading entities file from memory	/data/general/objects/heavy-boots.lua
Loading entities file from memory	/data/general/objects/gloves.lua
Loading entities file from memory	/data/general/objects/gauntlets.lua
Loading entities file from memory	/data/general/objects/cloak.lua
Loading entities file from memory	/data/general/objects/leather-belt.lua
Loading entities file from memory	/data/general/objects/lore/spellhunt.lua
Loading entities file from memory	/data/general/objects/lore/fun.lua
Loading entities file from memory	/data/general/objects/lore/misc.lua
Loading entities file from memory	/data/general/objects/world-artifacts.lua
Importing Tempestpython into world artifacts
Importing Olivor the dwarven-steel greatsword into world artifacts
Importing pair of voratun boots 'Arotha' into world artifacts
Importing Aligas the stralite dagger into world artifacts
Importing Camindur the Murksmasher into world artifacts
Importing stralite shield 'Scaldcrypt' into world artifacts
Importing drakeskin leather belt 'Zorand' into world artifacts
Importing Zuchak the elven-silk robe into world artifacts
Importing dwarven-steel dagger 'Isletha' into world artifacts
Importing elven-wood longbow 'Manydulen' into world artifacts
Importing Zidedin the Burnsun into world artifacts
Importing Velasethra the drakeskin leather gloves into world artifacts
Importing Duvandur the voratun greatsword into world artifacts
Importing Turuharahek the Umbraslice into world artifacts
Importing Gutta into world artifacts
Importing Nerukira the pair of drakeskin leather boots into world artifacts
Importing Rhalatharomisin into world artifacts
Importing voratun shield 'Silyriann' into world artifacts
Importing Grinafang the Moldguile into world artifacts
Importing Isonn into world artifacts
Importing voratun gauntlets 'Betheretta' into world artifacts
Importing Loruregoromikath into world artifacts
Importing Ce'Niyara the voratun helm into world artifacts
Importing Heatclamor into world artifacts
Importing Ginn the pouch of steel shots into world artifacts
Importing Aeryyanor the voratun shield into world artifacts
Importing Earurain into world artifacts
Importing Undeathhunter the pair of drakeskin leather boots into world artifacts
Importing yew starstaff 'Ivoba' into world artifacts
Importing Erudrarin the voratun plate armour into world artifacts
Importing Emomiriatira into world artifacts
Importing steel battleaxe 'Layatta' into world artifacts
Importing quiver of ash arrows 'Xanireta' into world artifacts
Importing Sunjustice the dwarven-steel torque of kinetic psionic shield into world artifacts
Importing pulsing mindstar 'Hurodunarach' into world artifacts
Importing voratun waraxe 'Betissra' into world artifacts
Importing ash wand of detection 'Dagarodin' into world artifacts
Importing Muckquill the thorny mindstar into world artifacts
Importing Issarendil the elven-silk cloak into world artifacts
Importing Kamas the stralite mace into world artifacts
Importing dwarven-steel helm 'Yvebreta' into world artifacts
Importing Erilagogund the dwarven-steel gauntlets into world artifacts
Importing Cuthemanariran into world artifacts
Importing Xitta the Moldviper into world artifacts
Importing pouch of stralite shots 'Skywither' into world artifacts
Importing Arthynik the dwarven-steel helm into world artifacts
Importing Bleakvice the dragonbone vilestaff into world artifacts
Importing voratun greatmaul 'Gloretira' into world artifacts
Importing Ravenroar the voratun waraxe into world artifacts
Importing Dazzleburst into world artifacts
Loading entities file from memory	/data/general/objects/quest-artifacts.lua
Loading entities file from memory	/data/general/objects/special-artifacts.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data/general/objects/boss-artifacts.lua
Loading entities file from file	/data/zones/wilderness/traps.lua	which does not exists!
C Map size 34:19 :: 646
C Map seens texture: 1445 (180x110)
Wait finished, counted 2766, 2045 ticks
Loaded zone	World of Eyal	with base_level	4.5
Make wait background texture 1547 : 1920x1080 (2048, 2048)
C Map size 34:19 :: 646
C Map seens texture: 1558 (180x110)
Wait finished, counted 1371, 736 ticks
Not gone east, no backup guardian
Running on level loads	wilderness-1
[LOG]	#YELLOW_GREEN#There is a Zigur (Town) here (press '<', '>' or right click to use).
Updating zone name	Maj'Eyal
[PARTY] New member, add after	Oozemancer	Oozemancer
Adding entity	1473	after	1473
[MUSIC] stoping	Straight Into Ambush.ogg
[MUSIC] stoping	weather/town_large_base.ogg
[MUSIC] loading	Remembrance.ogg	sound "/data/music/Remembrance.ogg" : <static>
[MUSIC] playing	Remembrance.ogg	sound "/data/music/Remembrance.ogg" : <static>
[LOG]	#TEAL#You feel very confident walking into this place.
Updating zone name	Maj'Eyal
C Map minimap texture: 1581 (50x50; 64x64)
stack traceback:
[COROUTINE] error	cannot resume dead coroutine
[COROUTINE] dead	savefilepipe
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[COROUTINE] registering	savefilepipe	thread: 0x104c1498
Make wait background texture 1566 : 1920x1080 (2048, 2048)
[SAVEFILE PIPE] new save running in the pipe:	Oozemancer	game	::	game.teag	::	table: 0x0e935d00	=>	table: 0x142d44d8	(5008)
Loading savefile 	/save/Oozemancer/
[LOG]	Saving done.
Wait finished, counted 1633, 12096 ticks
[COROUTINE] registering	savefilepipe	thread: 0x17b7fb18
Make wait background texture 1788 : 1920x1080 (2048, 2048)
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x0eaf5f28	=>	table: 0x1b4f2070	(1)
Loading savefile 	/save//
[LOG]	Saving done.
Wait finished, counted 1, 470 ticks
Disabling psiblade	mossy mindstar
Disabling psiblade	mossy mindstar
Saving JSON	true
[LOG]	Saving game...
stack traceback:
[COROUTINE] error	cannot resume dead coroutine
[COROUTINE] dead	savefilepipe
AI took for target	75260	adventurers party	::	75261	Allied Kingdoms halfling patrol	1	<	1
Spawned allied kingdom patrol	65	11	Allied Kingdoms human patrol
[LOG]	
AI took for target	85581	Allied Kingdoms human patrol	::	75259	adventurers party	16	<	16
AI took for target	85581	Allied Kingdoms human patrol	::	75259	adventurers party	9	<	16
AI took for target	75259	adventurers party	::	85581	Allied Kingdoms human patrol	1	<	1
[LOG]	Today is the 3rd Flare of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:45.
[LOG]	
AI took for target	85581	Allied Kingdoms human patrol	::	75262	adventurers party	1	<	16
AI took for target	75258	adventurers party	::	75255	Agrimley the Hermit	1	<	1
Spawned allied kingdom patrol	41	18	Allied Kingdoms human patrol
[LOG]	Today is the 4th Flare of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:11.
[LOG]	Today is the 5th Flare of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:26.
Spawned hostile	8	25	adventurers party
[LOG]	Today is the 6th Flare of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:53.
Spawned hostile	46	43	adventurers party
Spawned hostile	25	27	adventurers party
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the north (adventurers party)).
[LOG]	
[LOG]	Today is the 7th Flare of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:03.
[LOG]	
[LOG]	Today is the 8th Flare of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:30.
[LOG]	
Astar fail: destination unreachable
Astar fail: destination unreachable
[LOG]	You don't see how to get there...
[LOG]	Ran for 5 turns (stop reason: interesting terrain).
[LOG]	
[LOG]	#YELLOW_GREEN#There is a Entrance to the Scintillating Caves here (press '<', '>' or right click to use).
[LOG]	
[COROUTINE] registering	savefilepipe	thread: 0x1c35c470
Make wait background texture 1551 : 1920x1080 (2048, 2048)
[SAVEFILE PIPE] new save running in the pipe:	Oozemancer	zone	::	zone-wilderness.teaz	::	table: 0x17921990	=>	table: 0x13972920	(4156)
Loading savefile 	/save/Oozemancer/
[LOG]	Saving done.
Wait finished, counted 1427, 6347 ticks
[ZONE] Closed level map	1
[ZONE] Left zone	World of Eyal
Loading savefile 	/save/Oozemancer/
Loading entities file from file	/data/zones/scintillating-caves/npcs.lua
Loading entities file from memory	/data/general/npcs/rodent.lua
Loading entities file from memory	/data/general/npcs/vermin.lua
Loading entities file from memory	/data/general/npcs/snake.lua
Loading entities file from memory	/data/general/npcs/bear.lua
Loading entities file from file	/data/general/npcs/crystal.lua
Loading entities file from memory	/data/general/npcs/all.lua
Loading entities file from memory	/data/general/npcs/ant.lua
Loading entities file from memory	/data/general/npcs/bird.lua
Loading entities file from memory	/data/general/npcs/canine.lua
Loading entities file from memory	/data/general/npcs/cold-drake.lua
Loading entities file from memory	/data/general/npcs/fire-drake.lua
Loading entities file from memory	/data/general/npcs/ghost.lua
Loading entities file from memory	/data/general/npcs/ghoul.lua
Loading entities file from memory	/data/general/npcs/horror.lua
Loading entities file from memory	/data/general/npcs/horror_temporal.lua
Loading entities file from memory	/data/general/npcs/jelly.lua
Loading entities file from memory	/data/general/npcs/lich.lua
Loading entities file from memory	/data/general/npcs/minor-demon.lua
Loading entities file from memory	/data/general/npcs/major-demon.lua
Loading entities file from memory	/data/general/npcs/minotaur.lua
Loading entities file from memory	/data/general/npcs/molds.lua
Loading entities file from memory	/data/general/npcs/multihued-drake.lua
Loading entities file from memory	/data/general/npcs/naga.lua
Loading entities file from memory	/data/general/npcs/ooze.lua
Loading entities file from memory	/data/general/npcs/orc-grushnak.lua
Loading entities file from memory	/data/general/npcs/orc-gorbat.lua
Loading entities file from memory	/data/general/npcs/orc.lua
Loading entities file from memory	/data/general/npcs/orc-rak-shor.lua
Loading entities file from memory	/data/general/npcs/orc-vor.lua
Loading entities file from memory	/data/general/npcs/plant.lua
Loading entities file from memory	/data/general/npcs/sandworm.lua
Loading entities file from memory	/data/general/npcs/skeleton.lua
Loading entities file from memory	/data/general/npcs/snow-giant.lua
Loading entities file from memory	/data/general/npcs/spider.lua
Loading entities file from memory	/data/general/npcs/storm-drake.lua
Loading entities file from memory	/data/general/npcs/swarm.lua
Loading entities file from memory	/data/general/npcs/thieve.lua
Loading entities file from memory	/data/general/npcs/troll.lua
Loading entities file from memory	/data/general/npcs/vampire.lua
Loading entities file from memory	/data/general/npcs/venom-drake.lua
Loading entities file from memory	/data/general/npcs/wight.lua
Loading entities file from memory	/data/general/npcs/wild-drake.lua
Loading entities file from memory	/data/general/npcs/xorn.lua
Loading entities file from memory	/data/general/npcs/humanoid_random_boss.lua
Loading entities file from file	/data/zones/scintillating-caves/grids.lua
Loading entities file from memory	/data/general/grids/basic.lua
Loading entities file from memory	/data/general/grids/underground.lua
Loading entities file from memory	/data/general/grids/water.lua
Loading entities file from file	/data/zones/scintillating-caves/objects.lua
Loading entities file from memory	/data/general/objects/objects-maj-eyal.lua
Loading entities file from memory	/data/general/objects/objects.lua
Loading entities file from memory	/data/general/objects/money.lua
Loading entities file from memory	/data/general/objects/gem.lua
Loading entities file from memory	/data/general/objects/lites.lua
Loading entities file from memory	/data/general/objects/potions.lua
Loading entities file from memory	/data/general/objects/scrolls.lua
Loading entities file from memory	/data/general/objects/rods.lua
Loading entities file from memory	/data/general/objects/wands.lua
Loading entities file from memory	/data/general/objects/totems.lua
Loading entities file from memory	/data/general/objects/torques.lua
Loading entities file from memory	/data/general/objects/digger.lua
Loading entities file from memory	/data/general/objects/misc-tools.lua
Loading entities file from memory	/data/general/objects/jewelry.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data/general/objects/mindstars.lua
Loading entities file from memory	/data/general/objects/knifes.lua
Loading entities file from memory	/data/general/objects/whips.lua
Loading entities file from memory	/data/general/objects/swords.lua
Loading entities file from memory	/data/general/objects/2hswords.lua
Loading entities file from memory	/data/general/objects/maces.lua
Loading entities file from memory	/data/general/objects/2hmaces.lua
Loading entities file from memory	/data/general/objects/axes.lua
Loading entities file from memory	/data/general/objects/2haxes.lua
Loading entities file from memory	/data/general/objects/2htridents.lua
Loading entities file from memory	/data/general/objects/bows.lua
Loading entities file from memory	/data/general/objects/slings.lua
Loading entities file from memory	/data/general/objects/shields.lua
Loading entities file from memory	/data/general/objects/cloth-armors.lua
Loading entities file from memory	/data/general/objects/light-armors.lua
Loading entities file from memory	/data/general/objects/heavy-armors.lua
Loading entities file from memory	/data/general/objects/massive-armors.lua
Loading entities file from memory	/data/general/objects/leather-caps.lua
Loading entities file from memory	/data/general/objects/helms.lua
Loading entities file from memory	/data/general/objects/wizard-hat.lua
Loading entities file from memory	/data/general/objects/leather-boots.lua
Loading entities file from memory	/data/general/objects/heavy-boots.lua
Loading entities file from memory	/data/general/objects/gloves.lua
Loading entities file from memory	/data/general/objects/gauntlets.lua
Loading entities file from memory	/data/general/objects/cloak.lua
Loading entities file from memory	/data/general/objects/leather-belt.lua
Loading entities file from memory	/data/general/objects/lore/spellhunt.lua
Loading entities file from memory	/data/general/objects/lore/fun.lua
Loading entities file from memory	/data/general/objects/lore/misc.lua
Loading entities file from memory	/data/general/objects/world-artifacts.lua
Importing Tempestpython into world artifacts
Importing Olivor the dwarven-steel greatsword into world artifacts
Importing pair of voratun boots 'Arotha' into world artifacts
Importing Aligas the stralite dagger into world artifacts
Importing Camindur the Murksmasher into world artifacts
Importing stralite shield 'Scaldcrypt' into world artifacts
Importing drakeskin leather belt 'Zorand' into world artifacts
Importing Zuchak the elven-silk robe into world artifacts
Importing dwarven-steel dagger 'Isletha' into world artifacts
Importing elven-wood longbow 'Manydulen' into world artifacts
Importing Zidedin the Burnsun into world artifacts
Importing Velasethra the drakeskin leather gloves into world artifacts
Importing Duvandur the voratun greatsword into world artifacts
Importing Turuharahek the Umbraslice into world artifacts
Importing Gutta into world artifacts
Importing Nerukira the pair of drakeskin leather boots into world artifacts
Importing Rhalatharomisin into world artifacts
Importing voratun shield 'Silyriann' into world artifacts
Importing Grinafang the Moldguile into world artifacts
Importing Isonn into world artifacts
Importing voratun gauntlets 'Betheretta' into world artifacts
Importing Loruregoromikath into world artifacts
Importing Ce'Niyara the voratun helm into world artifacts
Importing Heatclamor into world artifacts
Importing Ginn the pouch of steel shots into world artifacts
Importing Aeryyanor the voratun shield into world artifacts
Importing Earurain into world artifacts
Importing Undeathhunter the pair of drakeskin leather boots into world artifacts
Importing yew starstaff 'Ivoba' into world artifacts
Importing Erudrarin the voratun plate armour into world artifacts
Importing Emomiriatira into world artifacts
Importing steel battleaxe 'Layatta' into world artifacts
Importing quiver of ash arrows 'Xanireta' into world artifacts
Importing Sunjustice the dwarven-steel torque of kinetic psionic shield into world artifacts
Importing pulsing mindstar 'Hurodunarach' into world artifacts
Importing voratun waraxe 'Betissra' into world artifacts
Importing ash wand of detection 'Dagarodin' into world artifacts
Importing Muckquill the thorny mindstar into world artifacts
Importing Issarendil the elven-silk cloak into world artifacts
Importing Kamas the stralite mace into world artifacts
Importing dwarven-steel helm 'Yvebreta' into world artifacts
Importing Erilagogund the dwarven-steel gauntlets into world artifacts
Importing Cuthemanariran into world artifacts
Importing Xitta the Moldviper into world artifacts
Importing pouch of stralite shots 'Skywither' into world artifacts
Importing Arthynik the dwarven-steel helm into world artifacts
Importing Bleakvice the dragonbone vilestaff into world artifacts
Importing voratun greatmaul 'Gloretira' into world artifacts
Importing Ravenroar the voratun waraxe into world artifacts
Importing Dazzleburst into world artifacts
Loading entities file from memory	/data/general/objects/quest-artifacts.lua
Loading entities file from memory	/data/general/objects/special-artifacts.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data/general/objects/boss-artifacts.lua
Loading entities file from memory	/data/general/objects/lore/maj-eyal.lua
Loading entities file from file	/data/zones/scintillating-caves/traps.lua
Loading entities file from memory	/data/general/traps/natural_forest.lua
Initiated zone	Scintillating Caves	with base_level	9
Make wait background texture 1787 : 1920x1080 (2048, 2048)
Wait finished, counted 0, 74 ticks
Make wait background texture 1944 : 1920x1080 (2048, 2048)
C Map size 34:19 :: 646
C Map seens texture: 1949 (60x60)
Loading entities file from memory	/data/general/objects/egos/lite.lua
Loading entities file from memory	/data/general/objects/egos/infusions.lua
Loading entities file from memory	/data/general/objects/egos/wands.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/wands-powers.lua
Loading entities file from memory	/data/general/objects/egos/totems.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/totems-powers.lua
Loading entities file from memory	/data/general/objects/egos/torques.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Loading entities file from memory	/data/general/objects/egos/torques-powers.lua
Loading entities file from memory	/data/general/objects/egos/digger.lua
Loading entities file from memory	/data/general/objects/egos/rings.lua
Loading entities file from memory	/data/general/objects/egos/amulets.lua
Loading entities file from memory	/data/general/objects/egos/staves.lua
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Loading entities file from memory	/data/general/objects/egos/bow.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Loading entities file from memory	/data/general/objects/egos/sling.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Loading entities file from memory	/data/general/objects/egos/shield.lua
Loading entities file from memory	/data/general/objects/egos/robe.lua
Loading entities file from memory	/data/general/objects/egos/light-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Loading entities file from memory	/data/general/objects/egos/helm.lua
Loading entities file from memory	/data/general/objects/egos/wizard-hat.lua
Loading entities file from memory	/data/general/objects/egos/light-boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Loading entities file from memory	/data/general/objects/egos/gloves.lua
Loading entities file from memory	/data/general/objects/egos/cloak.lua
Loading entities file from memory	/data/general/objects/egos/belt.lua
Generating cavern
Floodfill group	1	504
Floodfill group	13	220
Floodfill group	22	4
Floodfill group	355	25
Floodfill group	685	189
Floodfill group	749	331
Floodfill group	814	27
Floodfill group	1101	5
Generating cavern
Floodfill group	1	8
Floodfill group	3	62
Floodfill group	8	48
Floodfill group	11	719
Floodfill group	15	3
Floodfill group	35	190
Floodfill group	464	144
Floodfill group	1108	55
Floodfill group	1150	23
Ok floodfill
Loading tile	terrain/crystal_floor1.png
Loading tile	terrain/crystal_alpha6.png
Loading tile	terrain/crystal_alpha3.png
Loading tile	terrain/crystal_alpha5.png
Loading tile	terrain/crystal_alpha4.png
Loading tile	terrain/crystal_alpha2.png
Loading tile	terrain/crystal_floor1.png
Loading tile	terrain/crystal_alpha1.png
Loading tile	terrain/crystal_floor1.png
Loading tile	terrain/crystal_ladder_up.png
Loading tile	terrain/crystal_ladder_down.png
[TOME ENTITY FILTER] selected Ego	25.142802869818	65.5
[TOME ENTITY FILTER] selected Ego	44.490860729709	65.5
Loading tile	npc/crystal_npc.png
Random elite generating
Adding to random boss class	Wyrmic	Wilder
Random boss forbade talent because of level	Evasion	9
Random boss forbade talent because of level	Unending Frenzy	9
Random boss forbade talent because of level	Piercing Sight	9
Random boss forbade talent because of level	Sudden Growth	9
Random boss forbade talent because of level	Ice Wall	9
Random boss forbade talent because of level	Corrosive Breath	9
Random boss forbade talent because of level	Spell Shield	9
Random boss forbade talent because of level	Fire Breath	9
Random boss forbade talent because of level	Chromatic Fury	9
Random boss forbade talent because of level	Devouring Flame	9
Random boss forbade talent because of level	Dissolve	9
Random boss forbade talent because of level	Perfect Strike	9
Random boss forbade talent because of level	Wyrmic Guile	9
Random boss forbade talent because of level	Burrow	9
Random boss forbade talent because of level	Venomous Breath	9
Random boss forbade talent because of level	Prismatic Slash	9
Random boss forbade talent because of level	Healing Nexus	9
Random boss forbade talent because of level	Overpower	9
Random boss forbade talent because of level	Tornado	9
Random boss forbade talent because of level	One with Nature	9
Random boss forbade talent because of level	Blinding Speed	9
Random boss forbade talent because of level	Ice Breath	9
Random boss forbade talent because of level	Lightning Breath	9
Random boss forbade talent because of level	Nature's Balance	9
Random boss forbade talent because of level	Death Blow	9
Random boss forbade talent because of level	Ancestral Life	9
Random boss forbade talent because of level	Warshout	9
Random boss forbade talent because of level	Assault	9
Random boss forbade talent because of level	Sand Breath	9
Adding 4 random class talents to boss
 * talent	T_RIPOSTE
 * talent	T_NATURE_TOUCH
 * talent	T_FUNGAL_GROWTH
 * talent	T_HEIGHTENED_SENSES
[TOME ENTITY FILTER] selected basic	97.079275346962	112.5
[TOME ENTITY FILTER] random object requested, removing ego chances
Loading entities file from memory	/data/general/objects/random-artifacts/shields.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Creating randart Arassra(jewel-encrusted iron shield) with nil with level 9
 * using themes	physical,spell
[TOME ENTITY FILTER] selected Double Ego	63.752557253175	95.5
[TOME ENTITY FILTER] selected Greater + Ego	24.989611109949	25.5
fight: 	cleansing rough leather armour of Toknor	arcing iron battleaxe of projection	::	OFFHAND	BODY
Loading tile	npc/humanoid_human_bandit_lord.png
Added unique	mod.class.NPC/Cyragath the bandit lord	::	1
[TOME ENTITY FILTER] selected Double Ego	14.477156242118	20.5
[TOME ENTITY FILTER] selected Ego	21.86598798094	65.5
fight: 	iron dagger of erosion	slime-covered steel dagger of crippling	::	nil	MAINHAND
fight: 	iron dagger of erosion	slime-covered steel dagger of crippling	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Lore	66.588953548481	65.5
[TOME ENTITY FILTER] selected basic	99.56568752289	105.5
[TOME ENTITY FILTER] selected Ego	64.998243778711	65.5
Loading tile	npc/humanoid_human_bandit.png
[TOME ENTITY FILTER] selected basic	78.214634642521	105.5
[TOME ENTITY FILTER] selected Ego	38.522547026286	65.5
fight: 	steel dagger of projection	iron dagger	::	nil	MAINHAND
fight: 	steel dagger of projection	iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected basic	69.204799616059	105.5
fight: 	rough leather armour	iron dagger	::	nil	BODY
fight: 	rough leather armour	steel dagger of projection	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	33.56408772491	65.5
[TOME ENTITY FILTER] selected Double Ego	17.305700796727	20.5
Loading tile	npc/humanoid_human_bandit.png
[TOME ENTITY FILTER] selected Ego	32.646290106034	65.5
[TOME ENTITY FILTER] selected basic	100.526069319	105.5
fight: 	iron dagger	arcing iron dagger	::	nil	MAINHAND
fight: 	iron dagger	arcing iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	34.638638486536	65.5
fight: 	rough leather armour of cold resistance	arcing iron dagger	::	nil	BODY
fight: 	rough leather armour of cold resistance	iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	40.849920073373	65.5
[TOME ENTITY FILTER] selected basic	95.628457894579	105.5
Loading tile	npc/humanoid_human_thief.png
[TOME ENTITY FILTER] selected Ego	51.392042381198	65.5
[TOME ENTITY FILTER] selected Ego	36.044610699998	65.5
fight: 	thought-forged steel dagger	iron dagger of massacre	::	nil	MAINHAND
fight: 	thought-forged steel dagger	iron dagger of massacre	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	65.357033096919	65.5
fight: 	rough leather armour of resilience	iron dagger of massacre	::	nil	BODY
fight: 	rough leather armour of resilience	thought-forged steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected Ego	44.305349001383	65.5
[TOME ENTITY FILTER] selected Double Ego	14.754609894067	20.5
Loading tile	npc/humanoid_human_thief.png
[TOME ENTITY FILTER] selected Ego	24.815799703197	65.5
[TOME ENTITY FILTER] selected Double Ego	17.35954435376	20.5
fight: 	manaburning iron dagger of massacre	steel dagger of massacre	::	nil	MAINHAND
fight: 	manaburning iron dagger of massacre	steel dagger of massacre	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	38.206093841746	65.5
fight: 	spiked rough leather armour	steel dagger of massacre	::	nil	BODY
fight: 	spiked rough leather armour	manaburning iron dagger of massacre	::	nil	BODY
[TOME ENTITY FILTER] selected Double Ego	4.231343367773	20.5
[TOME ENTITY FILTER] selected Ego	43.383841782665	65.5
Loading tile	npc/humanoid_human_rogue.png
[TOME ENTITY FILTER] selected basic	99.513485283245	105.5
[TOME ENTITY FILTER] selected basic	78.61254343754	105.5
fight: 	steel dagger	iron dagger	::	nil	MAINHAND
fight: 	steel dagger	iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	5.7212699518356	20.5
fight: 	spiked cured leather armour of acid resistance	iron dagger	::	nil	BODY
fight: 	spiked cured leather armour of acid resistance	steel dagger	::	nil	BODY
[TOME ENTITY FILTER] selected basic	88.233215833603	105.5
[TOME ENTITY FILTER] selected Ego	35.558759947903	65.5
Loading tile	npc/humanoid_human_rogue.png
Loading tile	npc/crystal_npc.png
Loading tile	npc/red_ant.png
Loading tile	npc/crystal_npc.png
[TOME ENTITY FILTER] selected basic	81.481925719646	105.5
Loading tile	npc/crystal_npc.png
[TOME ENTITY FILTER] selected Ego	52.859332103715	65.5
Loading tile	npc/crystal_npc.png
[SHADER] Loading from /data/gfx/shaders/quad_hue.lua
New GL Shader program 18
New GL Shader 19 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/quad_hue.frag
*p 18: Uniform: 0: 8B52 color1
*p 18: Uniform: 1: 8B52 color2
*p 18: Uniform: 2: 8B52 color3
*p 18: Uniform: 3: 8B52 color4
*p 18: Uniform: 4: 8B5E tex
*p 18: Uniform: 5: 1406 tick
[TOME ENTITY FILTER] selected Ego	35.00925541972	65.5
[TOME ENTITY FILTER] selected Double Ego	7.2663657646082	20.5
[TOME ENTITY FILTER] selected basic	101.99339847069	112.5
[TOME ENTITY FILTER] selected Money	70.785691139937	72.5
[TOME ENTITY FILTER] selected Money	69.008536638345	72.5
[TOME ENTITY FILTER] selected Double Ego	6.5557131238877	20.5
[TOME ENTITY FILTER] selected Ego	60.975733393216	65.5
Placed lore	research log	16	12
[Identify]	research log	true
Wait finished, counted 1434, 1120 ticks
[1] = {
  [minor] = true
  [name] = spellblaze-scar
  [percent] = 50
}
Loading tile	terrain/crystal_floor5.png
Loading tile	terrain/crystal_floor4.png
Loading tile	terrain/crystal_floor7.png
Loading tile	terrain/crystal_floor8.png
Loading tile	terrain/crystal_floor2.png
Loading tile	terrain/crystal_floor6.png
Loading tile	terrain/crystal_floor3.png
Assigned events list
[1] = {
}
[2] = {
}
[3] = {
  [1] = spellblaze-scar
}
Not gone east, no backup guardian
Running on level loads	scintillating-caves-1
[LOG]	#YELLOW_GREEN#There is a ladder to worldmap here (press '<', '>' or right click to use).
[PARTY] New member, add after	Oozemancer	Oozemancer
Adding entity	1473	after	1473
Entering tier1 zone for escort	tier1.4	1	0
[MUSIC] stoping	Remembrance.ogg
[MUSIC] loading	Mystery.ogg	sound "/data/music/Mystery.ogg" : <static>
[MUSIC] playing	Mystery.ogg	sound "/data/music/Mystery.ogg" : <static>
Updating zone name	Scintillating Caves (1)
C Map minimap texture: 1527 (50x50; 64x64)
stack traceback:
[COROUTINE] error	cannot resume dead coroutine
[COROUTINE] dead	savefilepipe
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[COROUTINE] registering	savefilepipe	thread: 0x138fbc48
Make wait background texture 1596 : 1920x1080 (2048, 2048)
[SAVEFILE PIPE] new save running in the pipe:	Oozemancer	game	::	game.teag	::	table: 0x0e935d00	=>	table: 0x1d261858	(3282)
Loading savefile 	/save/Oozemancer/
[LOG]	Saving done.
Wait finished, counted 360, 2090 ticks
[COROUTINE] registering	savefilepipe	thread: 0x054df9d0
Make wait background texture 1939 : 1920x1080 (2048, 2048)
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x0eaf5f28	=>	table: 0x1410c290	(1)
Loading savefile 	/save//
[LOG]	Saving done.
Wait finished, counted 1, 459 ticks
Disabling psiblade	mossy mindstar
Disabling psiblade	mossy mindstar
Saving JSON	true
[LOG]	Saving game...
stack traceback:
[COROUTINE] error	cannot resume dead coroutine
[COROUTINE] dead	savefilepipe
[LOG]	Oozemancer uses Acid Splash.
[MIND CRIT %]	7.5
[PROJECTOR] starting dam	57.382425015897
[PROJECTOR] after difficulty dam	57.382425015897
[PROJECTOR] res	0	1	 on dam	57.382425015897
[PROJECTOR] after resists dam	57.382425015897
[PROJECTOR] after flat damage armor	57.382425015897
[PROJECTOR] final dam	57.382425015897
[PROJECTOR] starting dam	57.382425015897
[PROJECTOR] after difficulty dam	57.382425015897
[PROJECTOR] res	0	1	 on dam	57.382425015897
[PROJECTOR] after resists dam	57.382425015897
[PROJECTOR] after flat damage armor	57.382425015897
[PROJECTOR] final dam	57.382425015897
[PROJECTOR] starting dam	57.382425015897
[PROJECTOR] after difficulty dam	57.382425015897
[PROJECTOR] res	0	1	 on dam	57.382425015897
[PROJECTOR] after resists dam	57.382425015897
[PROJECTOR] after flat damage armor	57.382425015897
[PROJECTOR] final dam	57.382425015897
[LOG]	#UID:1473:0#Oozemancer hits white crystal for #GREEN#58 acid#LAST# damage.
[LOG]	#UID:1473:0#Oozemancer hits skeleton warrior for #GREEN#58 acid#LAST# damage.
[LOG]	#UID:1473:0#Oozemancer hits white crystal for #GREEN#58 acid#LAST# damage.
[TARGET] Passing target	white worm mass	from	skeleton warrior	to	Oozemancer
[TARGET] Passing target	white worm mass	from	skeleton warrior	to	Oozemancer
[LOG]	Oozemancer uses Mucus.
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	7.5
Adding entity	88054	after	1473
white worm mass	87913	dumb ai talents can use	Multiply	T_MULTIPLY
white worm mass	87913	dumb ai talents can use	Attack	T_ATTACK
white worm mass	87913	dumb ai talents can use	Poisonous Crawl	T_CRAWL_POISON
dumb ai uses	T_CRAWL_POISON
[LOG]	White worm mass crawls poison onto Oozemancer.
[ATTACK] attacking with innate combat
[ATTACK] to 	Oozemancer	 :: 	6.8013508219133	1100	6	3.45	::	4
checkHit	14	3.45
=> chance to hit	77
[ATTACK] raw dam	6.8013508219133	versus	6	0.3	with APR	1100
[ATTACK] after armor	6.8013508219133
[ATTACK] after range	6
[PHYS CRIT %]	1
[ATTACK] after crit	6
[ATTACK] after mult	24
[PROJECTOR] starting dam	4
[PROJECTOR] after difficulty dam	4
[PROJECTOR] res	0	1	 on dam	4
[PROJECTOR] after resists dam	4
[PROJECTOR] after flat damage armor	4
[PROJECTOR] final dam	4
[Mitosis] chance	33	 => 	2.2863741339492
[MIND CRIT %]	7.5
[LOG]	Oozemancer attunes to the damage.
[LOG]	Oozemancer is invigorated by the attack!
checkHit	8.05	14
=> chance to hit	36
[LOG]	Oozemancer is poisoned!
[PROJECTOR] starting dam	15
[PROJECTOR] after difficulty dam	15
[PROJECTOR] res	0	1	 on dam	15.6
[PROJECTOR] after resists dam	15.6
[PROJECTOR] after flat damage armor	15.6
[PROJECTOR] final dam	15.6
[SOUND] loading from	/data/sound/creatures/worms/worm_3.ogg	:=:	sound "/data/sound/creatures/worms/worm_3.ogg" : <static>
[LOG]	#UID:87913:0#White worm mass hits Oozemancer for #LIGHT_GREEN#4 nature#LAST# damage.
[LOG]	#UID:1473:0#Oozemancer hits white worm mass for #DARK_GREEN#16 blight#LAST# damage.
[PROJECTOR] starting dam	4
[PROJECTOR] after difficulty dam	4
[PROJECTOR] res	8.3625292246031	0.91637470775397	 on dam	4
[PROJECTOR] after resists dam	3.6654988310159
[PROJECTOR] after flat damage armor	3.6654988310159
[PROJECTOR] final dam	3.6654988310159
[Mitosis] chance	33	 => 	2.1415425451199
[MIND CRIT %]	7.5
[LOG]	Oozemancer is invigorated by the attack!
[LOG]	#UID:87913:0#White worm mass hits Oozemancer for #LIGHT_GREEN#4 nature#LAST# damage.
checkHit	8.4759522109212	27.9
=> chance to hit	2
[LOG]	White worm mass is poisoned!
checkHit	10.126502566108	27.9
=> chance to hit	6
[LOG]	White worm mass is poisoned!
white crystal	87911	dumb ai talents can use	Ice Shards	T_ICE_SHARDS
white crystal	87911	dumb ai talents can use	Phase Door	T_PHASE_DOOR
dumb ai uses	T_PHASE_DOOR
[LOG]	White crystal casts Phase Door.
white crystal	87919	dumb ai talents can use	Ice Shards	T_ICE_SHARDS
white crystal	87919	dumb ai talents can use	Phase Door	T_PHASE_DOOR
dumb ai uses	T_ICE_SHARDS
[LOG]	White crystal casts Ice Shards.
[SPELL CRIT %]	1
Adding entity	88055	after	87919
[SPELL CRIT %]	1
Adding entity	88056	after	87919
[SPELL CRIT %]	1
Adding entity	88057	after	87919
[SOUND] loading from	/data/sound/talents/ice.ogg	:=:	sound "/data/sound/talents/ice.ogg" : <static>
[PROJECTOR] starting dam	159.79124888798
[PROJECTOR] after difficulty dam	159.79124888798
[PROJECTOR] res	0	1	 on dam	159.79124888798
[PROJECTOR] after resists dam	159.79124888798
[PROJECTOR] after flat damage armor	159.79124888798
[PROJECTOR] final dam	159.79124888798
[SOUND] loading from	/data/sound/creatures/skeletons/skell_die.ogg	:=:	sound "/data/sound/creatures/skeletons/skell_die.ogg" : <static>
[BounceSlime] found possible actor	white crystal	41	30	distance	1
[BounceSlime] found possible actor	white worm mass	37	36	distance	6
[BounceSlime] found possible actor	white crystal	42	33	distance	2
Adding entity	88058	after	1473
[LOG]	#UID:1473:0#Oozemancer hits skeleton warrior for #LIGHT_GREEN#160 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed skeleton warrior!#{normal}#
[PROJECTOR] starting dam	159.79124888798
[PROJECTOR] after difficulty dam	159.79124888798
[PROJECTOR] res	0	1	 on dam	159.79124888798
[PROJECTOR] after resists dam	159.79124888798
[PROJECTOR] after flat damage armor	159.79124888798
[PROJECTOR] final dam	159.79124888798
[BounceSlime] found possible actor	white crystal	42	33	distance	3
Adding entity	88059	after	1473
[LOG]	#UID:1473:0#Oozemancer hits white crystal for #LIGHT_GREEN#160 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed white crystal!#{normal}#
[PROJECTOR] starting dam	32.827176186267
[PROJECTOR] after difficulty dam	32.827176186267
[PROJECTOR] res	0	1	 on dam	32.827176186267
[PROJECTOR] after resists dam	32.827176186267
[PROJECTOR] after flat damage armor	32.827176186267
[PROJECTOR] final dam	32.827176186267
[PROJECTOR] starting dam	32.827176186267
[PROJECTOR] after difficulty dam	32.827176186267
[PROJECTOR] res	0	1	 on dam	32.827176186267
[PROJECTOR] after resists dam	32.827176186267
[PROJECTOR] after flat damage armor	32.827176186267
[PROJECTOR] final dam	32.827176186267
[LOG]	#UID:1473:0#Oozemancer hits white worm mass for #LIGHT_GREEN#33 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed white worm mass!#{normal}#
[LOG]	#UID:1473:0#Oozemancer hits white worm mass for #LIGHT_GREEN#33 nature#LAST# damage.
[LOG]	
white worm mass	87639	dumb ai talents can use	Multiply	T_MULTIPLY
dumb ai uses	T_MULTIPLY
[LOG]	White worm mass uses Multiply.
[MULTIPLY]	38	36	::	nil
[MULTIPLY]	2	uids	87639	=>	88060	::	nil	nil
[PROJECTOR] starting dam	159.79124888798
[PROJECTOR] after difficulty dam	159.79124888798
[PROJECTOR] res	0	1	 on dam	159.79124888798
[PROJECTOR] after resists dam	159.79124888798
[PROJECTOR] after flat damage armor	159.79124888798
[PROJECTOR] final dam	159.79124888798
[BounceSlime] found possible actor	white worm mass	37	36	distance	6
[BounceSlime] found possible actor	white worm mass	38	36	distance	5
Adding entity	88061	after	1473
[LOG]	#UID:1473:0#Oozemancer hits white crystal for #LIGHT_GREEN#160 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed white crystal!#{normal}#
[PROJECTOR] starting dam	4
[PROJECTOR] after difficulty dam	4
[PROJECTOR] res	8.3625292246031	0.91637470775397	 on dam	4
[PROJECTOR] after resists dam	3.6654988310159
[PROJECTOR] after flat damage armor	3.6654988310159
[PROJECTOR] final dam	3.6654988310159
[Mitosis] chance	33	 => 	2.1855962568963
[MIND CRIT %]	7.5
[LOG]	Oozemancer is invigorated by the attack!
checkHit	10.126502566108	27.9
=> chance to hit	6
[LOG]	#UID:87913:0#White worm mass hits Oozemancer for #LIGHT_GREEN#4 nature#LAST# damage.
[PROJECTOR] starting dam	159.79124888798
[PROJECTOR] after difficulty dam	159.79124888798
[PROJECTOR] res	0	1	 on dam	159.79124888798
[PROJECTOR] after resists dam	159.79124888798
[PROJECTOR] after flat damage armor	159.79124888798
[PROJECTOR] final dam	159.79124888798
[BounceSlime] found possible actor	white worm mass	37	37	distance	1
Adding entity	88062	after	1473
[LOG]	#UID:1473:0#Oozemancer hits white worm mass for #LIGHT_GREEN#160 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed white worm mass!#{normal}#
[PROJECTOR] starting dam	71.667256072167
[PROJECTOR] after difficulty dam	71.667256072167
[PROJECTOR] res	0	1	 on dam	71.667256072167
[PROJECTOR] after resists dam	71.667256072167
[PROJECTOR] after flat damage armor	71.667256072167
[PROJECTOR] final dam	71.667256072167
[Mitosis] chance	33	 => 	33
[MIND CRIT %]	7.5
[LOG]	Oozemancer is invigorated by the attack!
[PROJECTOR] starting dam	159.79124888798
[PROJECTOR] after difficulty dam	159.79124888798
[PROJECTOR] res	0	1	 on dam	159.79124888798
[PROJECTOR] after resists dam	159.79124888798
[PROJECTOR] after flat damage armor	159.79124888798
[PROJECTOR] final dam	159.79124888798
[LOG]	#UID:87919:0#White crystal hits Oozemancer for #1133F3#72 cold#LAST# damage.
[LOG]	#UID:1473:0#Oozemancer hits white worm mass for #LIGHT_GREEN#160 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed white worm mass!#{normal}#
[LOG]	
[LOG]	Oozemancer uses Infusion: Regeneration.
[LOG]	Oozemancer starts regenerating health quickly.
[PROJECTOR] starting dam	4
[PROJECTOR] after difficulty dam	4
[PROJECTOR] res	0	1	 on dam	4
[PROJECTOR] after resists dam	4
[PROJECTOR] after flat damage armor	4
[PROJECTOR] final dam	4
[Mitosis] chance	33	 => 	3.1242173119223
[MIND CRIT %]	7.5
[LOG]	Oozemancer is invigorated by the attack!
[LOG]	#UID:87913:0#White worm mass hits Oozemancer for #LIGHT_GREEN#4 nature#LAST# damage.
[LOG]	
[LOG]	Resting starts...
[HEALING]	1473	Oozemancer	for	0
[PROJECTOR] starting dam	4
[PROJECTOR] after difficulty dam	4
[PROJECTOR] res	8.3625292246031	0.91637470775397	 on dam	4
[PROJECTOR] after resists dam	3.6654988310159
[PROJECTOR] after flat damage armor	3.6654988310159
[PROJECTOR] final dam	3.6654988310159
[LOG]	Rested for 1 turns (stop reason: taken damage).
[Mitosis] chance	33	 => 	2.2851410189355
[MIND CRIT %]	7.5
[LOG]	Oozemancer is invigorated by the attack!
[LOG]	#UID:87913:0#White worm mass hits Oozemancer for #LIGHT_GREEN#4 nature#LAST# damage.
[LOG]	
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[PROJECTOR] starting dam	4
[PROJECTOR] after difficulty dam	4
[PROJECTOR] res	8.3625292246031	0.91637470775397	 on dam	4
[PROJECTOR] after resists dam	3.6654988310159
[PROJECTOR] after flat damage armor	3.6654988310159
[PROJECTOR] final dam	3.6654988310159
[Mitosis] chance	33	 => 	2.0951754288139
[MIND CRIT %]	7.5
[LOG]	Oozemancer is invigorated by the attack!
[LOG]	#UID:87913:0#White worm mass hits Oozemancer for #LIGHT_GREEN#4 nature#LAST# damage.
[LOG]	
[LOG]	Oozemancer stops being poisoned.
[LOG]	
[LOG]	Resting starts...
[HEALING]	1473	Oozemancer	for	0
[HEALING]	1473	Oozemancer	for	3.605
[LOG]	Oozemancer stops regenerating health quickly.
[HEALING]	1473	Oozemancer	for	0.05
[LOG]	#00ff00##UID:637:0#Talent Acid Splash is ready to use.
[HEALING]	1473	Oozemancer	for	0.075
[HEALING]	1473	Oozemancer	for	0.1
[HEALING]	1473	Oozemancer	for	0.125
[LOG]	Oozemancer is no longer attuned.
[HEALING]	1473	Oozemancer	for	0.15
[HEALING]	1473	Oozemancer	for	0.175
[HEALING]	1473	Oozemancer	for	0.2
[LOG]	#00ff00##UID:47:0#Talent Infusion: Regeneration is ready to use.
[HEALING]	1473	Oozemancer	for	0.225
[LOG]	Rested for 9 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	#00ff00##UID:636:0#Talent Mucus is ready to use.
[LOG]	
[LOG]	Oozemancer deactivates Psiblades.
Disabling psiblade	mossy mindstar
Disabling psiblade	mossy mindstar
[LOG]	
[LOG]	Oozemancer activates Antimagic Shield.
[LOG]	
[LOG]	Resting starts...
[HEALING]	1473	Oozemancer	for	0
[HEALING]	1473	Oozemancer	for	0.025
[HEALING]	1473	Oozemancer	for	0.05
[HEALING]	1473	Oozemancer	for	0.075
[LOG]	#00ff00##UID:714:0#Talent Psiblades is ready to use.
[HEALING]	1473	Oozemancer	for	0.1
[LOG]	Rested for 4 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	Oozemancer deactivates Mitosis.
[LOG]	
[LOG]	Resting starts...
[HEALING]	1473	Oozemancer	for	0
[HEALING]	1473	Oozemancer	for	0.025
[HEALING]	1473	Oozemancer	for	0.05
[HEALING]	1473	Oozemancer	for	0.075
[HEALING]	1473	Oozemancer	for	0.1
[HEALING]	1473	Oozemancer	for	0.125
[HEALING]	1473	Oozemancer	for	0.15
[HEALING]	1473	Oozemancer	for	0.175
[HEALING]	1473	Oozemancer	for	0.2
[LOG]	#00ff00##UID:641:0#Talent Mitosis is ready to use.
[HEALING]	1473	Oozemancer	for	0.225
[HEALING]	1473	Oozemancer	for	0.25
[HEALING]	1473	Oozemancer	for	0.275
[HEALING]	1473	Oozemancer	for	0.3
[HEALING]	1473	Oozemancer	for	0.325
[HEALING]	1473	Oozemancer	for	0.35
[HEALING]	1473	Oozemancer	for	0.375
[HEALING]	1473	Oozemancer	for	0.4
[HEALING]	1473	Oozemancer	for	0.425
[HEALING]	1473	Oozemancer	for	0.45
[HEALING]	1473	Oozemancer	for	0.475
[HEALING]	1473	Oozemancer	for	0.5
[LOG]	Rested for 20 turns (stop reason: all resources and life at maximum).
[LOG]	
AI took for target	87632	brown bear	::	1473	Oozemancer	100	<	100
[LOG]	Oozemancer uses Mucus.
[LOG]	Ran for 3 turns (stop reason: hostile spotted to the north (brown bear)).
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	7.5
Adding entity	88063	after	1473
[TARGET] Passing target	fox	from	brown bear	to	Oozemancer
AI took for target	87632	brown bear	::	1473	Oozemancer	81	<	100
[LOG]	
[PROJECTOR] starting dam	159.79124888798
[PROJECTOR] after difficulty dam	159.79124888798
[PROJECTOR] res	22.442086009295	0.77557913990705	 on dam	159.79124888798
[PROJECTOR] after resists dam	123.93075937721
[PROJECTOR] after flat damage armor	123.93075937721
[PROJECTOR] final dam	123.93075937721
[LOG]	Brown bear slows down.
[BounceSlime] found possible actor	fox	44	21	distance	5
Adding entity	88064	after	1473
[LOG]	#UID:1473:0#Oozemancer hits brown bear for #LIGHT_GREEN#124 nature#LAST# damage.
[LOG]	
[LOG]	Oozemancer uses Acid Splash.
[MIND CRIT %]	7.5
[PROJECTOR] starting dam	57.382425015897
[PROJECTOR] after difficulty dam	57.382425015897
[PROJECTOR] res	0	1	 on dam	57.382425015897
[PROJECTOR] after resists dam	57.382425015897
[PROJECTOR] after flat damage armor	57.382425015897
[PROJECTOR] final dam	57.382425015897
[LOG]	#UID:1473:0#Oozemancer hits brown bear for #GREEN#58 acid#LAST# damage.
checkHit	19.200362139284	27.9
=> chance to hit	29
[LOG]	Brown bear is poisoned!
[PROJECTOR] starting dam	32.827176186267
[PROJECTOR] after difficulty dam	32.827176186267
[PROJECTOR] res	22.442086009295	0.77557913990705	 on dam	32.827176186267
[PROJECTOR] after resists dam	25.460073072122
[PROJECTOR] after flat damage armor	25.460073072122
[PROJECTOR] final dam	25.460073072122
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:17:0#bear paw#WHITE#.
[SOUND] loading from	/data/sound/creatures/bears/bear_moan_3.ogg	:=:	sound "/data/sound/creatures/bears/bear_moan_3.ogg" : <static>
[LOG]	#UID:1473:0#Oozemancer hits brown bear for #LIGHT_GREEN#26 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed brown bear!#{normal}#
[LOG]	
[LOG]	Resting starts...
[HEALING]	1473	Oozemancer	for	0
[HEALING]	1473	Oozemancer	for	0.025
[LOG]	Rested for 1 turns (stop reason: all resources and life at maximum).
[LOG]	
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[LOG]	#00ff00##UID:637:0#Talent Acid Splash is ready to use.
[LOG]	#00ff00##UID:636:0#Talent Mucus is ready to use.
AI took for target	87864	bandit	::	1473	Oozemancer	81	<	121
checkHit	10.75	19
=> chance to hit	29.83268461051
AI took for target	87881	thief	::	1473	Oozemancer	100	<	121
checkHit	10.75	18
=> chance to hit	31.794540746907
[TARGET] Passing target	bandit	from	fox	to	Oozemancer
[TARGET] Passing target	thief	from	fox	to	Oozemancer
checkHit	10.75	19
=> chance to hit	29.83268461051
checkHit	10.75	18
=> chance to hit	31.794540746907
[LOG]	#YELLOW_GREEN#There is a ladder to the next level here (press '<', '>' or right click to use).
[TARGET] Passing target	rogue	from	fox	to	Oozemancer
[TARGET] Passing target	Cyragath the bandit lord	from	fox	to	Oozemancer
[TARGET] Passing target	rogue	from	fox	to	Oozemancer
[LOG]	Cyragath the bandit lord activates Stealth.
checkHit	10.75	11.5
=> chance to hit	47.819297391883
checkHit	10.75	18.5
=> chance to hit	30.796264972661
checkHit	12.5	18.5
=> chance to hit	35.058121828634
bandit	87864	dumb ai talents can use	Infusion: Wild	T_INFUSION:_WILD_1
dumb ai uses	T_INFUSION:_WILD_1
[LOG]	Bandit uses Infusion: Wild.
[LOG]	Bandit lessens the pain.
[LOG]	Bandit deactivates Stealth.
thief	87872	dumb ai talents can use	Infusion: Healing	T_INFUSION:_HEALING_1
dumb ai uses	T_INFUSION:_HEALING_1
[HEALING]	87872	thief	for	76.45
checkHit	10.75	13
=> chance to hit	43.647960625097
rogue	87902	dumb ai talents can use	Infusion: Sun	T_INFUSION:_SUN_1
dumb ai uses	T_INFUSION:_SUN_1
checkHit	14.063278095642	35.4
=> chance to hit	0
[LOG]	Cyragath the bandit lord loses sight!
checkHit	15.801428881088	35.4
=> chance to hit	2
[LOG]	Rogue loses sight!
checkHit	7.4938541194555	35.4
=> chance to hit	0
checkHit	15.743728083506	35.4
=> chance to hit	1
[LOG]	Bandit loses sight!
checkHit	15.265810404007	35.4
=> chance to hit	-0
[LOG]	Bandit loses sight!
checkHit	15.241236241577	35.4
=> chance to hit	-0
[LOG]	Thief loses sight!
checkHit	8.2800334639684	35.4
=> chance to hit	0
checkHit	14.210954289105	35.4
=> chance to hit	0
checkHit	7.6755283844296	35.4
=> chance to hit	0
[LOG]	Cyragath the bandit lord has been illuminated.
[LOG]	Rogue has been illuminated.
[LOG]	Bandit has been illuminated.
[LOG]	Bandit has been illuminated.
[LOG]	Thief has been illuminated.
checkHit	10.75	0.8
=> chance to hit	86.814910219546
checkHit	10.75	0
=> chance to hit	91.14204222845
checkHit	10.75	0.3
=> chance to hit	89.467870279748
checkHit	10.75	0
=> chance to hit	91.14204222845
[LOG]	Oozemancer uses Mucus.
[LOG]	Ran for 2 turns (stop reason: hostile spotted to the northwest (bandit)).
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	7.5
Adding entity	88065	after	1473
[PROJECTOR] starting dam	159.79124888798
[PROJECTOR] after difficulty dam	159.79124888798
[PROJECTOR] res	11.5	0.885	 on dam	159.79124888798
[PROJECTOR] after resists dam	141.41525526586
[PROJECTOR] after flat damage armor	141.41525526586
[PROJECTOR] final dam	141.41525526586
[LOG]	Bandit slows down.
[BounceSlime] found possible actor	thief	43	19	distance	1
[BounceSlime] found possible actor	bandit	43	20	distance	1
[BounceSlime] found possible actor	Cyragath the bandit lord	41	18	distance	4
[BounceSlime] found possible actor	rogue	41	17	distance	4
[BounceSlime] found possible actor	rogue	41	19	distance	3
[BounceSlime] found possible actor	thief	40	19	distance	4
[BounceSlime] found possible actor	forest troll	40	16	distance	6
[BounceSlime] found possible actor	giant red ant	38	18	distance	6
Adding entity	88066	after	1473
[LOG]	#UID:1473:0#Oozemancer hits bandit for #LIGHT_GREEN#142 nature#LAST# damage.
[PROJECTOR] starting dam	159.79124888798
[PROJECTOR] after difficulty dam	159.79124888798
[PROJECTOR] res	0	1	 on dam	159.79124888798
[PROJECTOR] after resists dam	159.79124888798
[PROJECTOR] after flat damage armor	159.79124888798
[PROJECTOR] final dam	159.79124888798
[LOG]	Bandit slows down.
[BounceSlime] found possible actor	thief	43	19	distance	1
[BounceSlime] found possible actor	Cyragath the bandit lord	41	18	distance	3
[BounceSlime] found possible actor	rogue	41	17	distance	4
[BounceSlime] found possible actor	rogue	41	19	distance	2
[BounceSlime] found possible actor	thief	40	19	distance	3
[BounceSlime] found possible actor	forest troll	40	16	distance	5
[BounceSlime] found possible actor	giant red ant	38	18	distance	5
Adding entity	88067	after	1473
[LOG]	#UID:1473:0#Oozemancer hits bandit for #LIGHT_GREEN#160 nature#LAST# damage.
[PROJECTOR] starting dam	159.79124888798
[PROJECTOR] after difficulty dam	159.79124888798
[PROJECTOR] res	0	1	 on dam	159.79124888798
[PROJECTOR] after resists dam	159.79124888798
[PROJECTOR] after flat damage armor	159.79124888798
[PROJECTOR] final dam	159.79124888798
[BounceSlime] found possible actor	Cyragath the bandit lord	41	18	distance	1
[BounceSlime] found possible actor	rogue	41	19	distance	2
[BounceSlime] found possible actor	fox	35	19	distance	6
[BounceSlime] found possible actor	thief	43	19	distance	3
[BounceSlime] found possible actor	forest troll	40	16	distance	1
[BounceSlime] found possible actor	thief	40	19	distance	2
[BounceSlime] found possible actor	giant red ant	38	18	distance	3
Adding entity	88068	after	1473
[LOG]	#UID:1473:0#Oozemancer hits rogue for #LIGHT_GREEN#160 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed rogue!#{normal}#
[LOG]	Cyragath the bandit lord uses Summon.
[TOME ENTITY FILTER] selected Ego	58.266844877104	65.5
[TOME ENTITY FILTER] selected Double Ego	8.5788573423817	20.5
fight: 	insidious iron dagger of projection	iron dagger of daylight	::	nil	MAINHAND
fight: 	insidious iron dagger of projection	iron dagger of daylight	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Ego	44.25273500156	65.5
fight: 	cured leather armour of cold resistance	iron dagger of daylight	::	nil	BODY
fight: 	cured leather armour of cold resistance	insidious iron dagger of projection	::	nil	BODY
[TOME ENTITY FILTER] selected basic	83.21624554105	105.5
[TOME ENTITY FILTER] selected basic	70.969995555577	105.5
Loading tile	npc/humanoid_human_bandit.png
[PROJECTOR] starting dam	159.79124888798
[PROJECTOR] after difficulty dam	159.79124888798
[PROJECTOR] res	0	1	 on dam	159.79124888798
[PROJECTOR] after resists dam	159.79124888798
[PROJECTOR] after flat damage armor	159.79124888798
[PROJECTOR] final dam	159.79124888798
[LOG]	Bandit slows down.
[BounceSlime] found possible actor	Cyragath the bandit lord	41	18	distance	1
[BounceSlime] found possible actor	rogue	41	19	distance	2
[BounceSlime] found possible actor	fox	35	19	distance	6
[BounceSlime] found possible actor	thief	43	19	distance	3
[BounceSlime] found possible actor	forest troll	40	16	distance	1
[BounceSlime] found possible actor	thief	40	19	distance	2
[BounceSlime] found possible actor	giant red ant	38	18	distance	3
Adding entity	88080	after	1473
[LOG]	Bandit activates Stealth.
checkHit	10.75	16.5
=> chance to hit	34.997795542298
[LOG]	Cyragath the bandit lord summons bandit!
[PROFILE] filtering save of 	allow_build	 to profile 	offline
[PROFILE] mounted 	offline	on /current-profile
[PROFILE] unmounted 	offline	from /current-profile
[LOG]	Cyragath the bandit lord deactivates Stealth.
checkHit	10.75	0.8
=> chance to hit	86.814910219546
checkHit	10.75	16.5
=> chance to hit	34.997795542298
[LOG]	
[LOG]	#UID:1473:0#Oozemancer hits bandit for #LIGHT_GREEN#160 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed bandit!#{normal}#
[LOG]	Oozemancer uses Acid Splash.
[MIND CRIT %]	7.5
[PROJECTOR] starting dam	57.382425015897
[PROJECTOR] after difficulty dam	57.382425015897
[PROJECTOR] res	0	1	 on dam	57.382425015897
[PROJECTOR] after resists dam	57.382425015897
[PROJECTOR] after flat damage armor	57.382425015897
[PROJECTOR] final dam	57.382425015897
[PROJECTOR] starting dam	57.382425015897
[PROJECTOR] after difficulty dam	57.382425015897
[PROJECTOR] res	16	0.84	 on dam	57.382425015897
[PROJECTOR] after resists dam	48.201237013353
[PROJECTOR] after flat damage armor	48.201237013353
[PROJECTOR] final dam	48.201237013353
[PROJECTOR] starting dam	57.382425015897
[PROJECTOR] after difficulty dam	57.382425015897
[PROJECTOR] res	0	1	 on dam	57.382425015897
[PROJECTOR] after resists dam	57.382425015897
[PROJECTOR] after flat damage armor	57.382425015897
[PROJECTOR] final dam	57.382425015897
[PROJECTOR] starting dam	57.382425015897
[PROJECTOR] after difficulty dam	57.382425015897
[PROJECTOR] res	0	1	 on dam	57.382425015897
[PROJECTOR] after resists dam	57.382425015897
[PROJECTOR] after flat damage armor	57.382425015897
[PROJECTOR] final dam	57.382425015897
[PROJECTOR] starting dam	57.382425015897
[PROJECTOR] after difficulty dam	57.382425015897
[PROJECTOR] res	11.5	0.885	 on dam	57.382425015897
[PROJECTOR] after resists dam	50.783446139069
[PROJECTOR] after flat damage armor	50.783446139069
[PROJECTOR] final dam	50.783446139069
[PROJECTOR] starting dam	57.382425015897
[PROJECTOR] after difficulty dam	57.382425015897
[PROJECTOR] res	0	1	 on dam	57.382425015897
[PROJECTOR] after resists dam	57.382425015897
[PROJECTOR] after flat damage armor	57.382425015897
[PROJECTOR] final dam	57.382425015897
[PROJECTOR] starting dam	57.382425015897
[PROJECTOR] after difficulty dam	57.382425015897
[PROJECTOR] res	6.1661679494814	0.93833832050519	 on dam	57.382425015897
[PROJECTOR] after resists dam	53.844128315931
[PROJECTOR] after flat damage armor	53.844128315931
[PROJECTOR] final dam	53.844128315931
[PROJECTOR] starting dam	159.79124888798
[PROJECTOR] after difficulty dam	159.79124888798
[PROJECTOR] res	12.839347641983	0.87160652358017	 on dam	159.79124888798
[PROJECTOR] after resists dam	139.27509494179
[PROJECTOR] after flat damage armor	139.27509494179
[PROJECTOR] final dam	139.27509494179
[LOG]	Cyragath the bandit lord slows down.
[BounceSlime] found possible actor	fox	35	19	distance	6
[BounceSlime] found possible actor	rogue	42	19	distance	1
[BounceSlime] found possible actor	thief	42	20	distance	2
[BounceSlime] found possible actor	forest troll	40	16	distance	2
[BounceSlime] found possible actor	thief	40	18	distance	1
[BounceSlime] found possible actor	giant red ant	38	18	distance	3
Adding entity	88081	after	1473
[LOG]	#UID:1473:0#Oozemancer hits rogue for #GREEN#49 acid#LAST# damage.
[LOG]	#UID:1473:0#Oozemancer hits bandit for #GREEN#58 acid#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed bandit!#{normal}#
[LOG]	#UID:1473:0#Oozemancer hits bandit for #GREEN#51 acid#LAST# damage.
[LOG]	#UID:1473:0#Oozemancer hits Cyragath the bandit lord for #GREEN#58 acid#LAST#, #LIGHT_GREEN#140 nature#LAST# damage (total 196.66).
[LOG]	#UID:1473:0#Oozemancer hits bandit for #GREEN#58 acid#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed bandit!#{normal}#
[LOG]	#UID:1473:0#Oozemancer hits thief for #GREEN#54 acid#LAST# damage.
[PROJECTOR] starting dam	159.79124888798
[PROJECTOR] after difficulty dam	159.79124888798
[PROJECTOR] res	0	1	 on dam	159.79124888798
[PROJECTOR] after resists dam	159.79124888798
[PROJECTOR] after flat damage armor	159.79124888798
[PROJECTOR] final dam	159.79124888798
[BounceSlime] found possible actor	thief	42	20	distance	1
[BounceSlime] found possible actor	thief	40	18	distance	2
[BounceSlime] found possible actor	forest troll	40	16	distance	4
[BounceSlime] found possible actor	giant red ant	38	18	distance	4
Adding entity	88082	after	1473
[LOG]	#UID:1473:0#Oozemancer hits rogue for #LIGHT_GREEN#160 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed rogue!#{normal}#
checkHit	6.7643972985963	27.9
=> chance to hit	0
checkHit	14.185617413575	27.9
=> chance to hit	16
[LOG]	#ORANGE#Cyragath the bandit lord shrugs off the effect 'Poisoned'!
checkHit	8.3058394809209	27.9
=> chance to hit	2
[LOG]	Bandit is poisoned!
checkHit	6.6877796280443	27.9
=> chance to hit	0
[LOG]	Thief is poisoned!
[PROJECTOR] starting dam	159.79124888798
[PROJECTOR] after difficulty dam	159.79124888798
[PROJECTOR] res	0	1	 on dam	159.79124888798
[PROJECTOR] after resists dam	159.79124888798
[PROJECTOR] after flat damage armor	159.79124888798
[PROJECTOR] final dam	159.79124888798
[LOG]	#UID:1473:0#Oozemancer hits thief for #LIGHT_GREEN#160 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed thief!#{normal}#
[PROJECTOR] starting dam	32.827176186267
[PROJECTOR] after difficulty dam	32.827176186267
[PROJECTOR] res	0	1	 on dam	32.827176186267
[PROJECTOR] after resists dam	32.827176186267
[PROJECTOR] after flat damage armor	32.827176186267
[PROJECTOR] final dam	32.827176186267
checkHit	10.75	0.3
=> chance to hit	89.467870279748
checkHit	10.75	0.3
=> chance to hit	89.467870279748
checkHit	10.75	16.5
=> chance to hit	34.997795542298
[LOG]	
[LOG]	Oozemancer uses Call of the Ooze.
[PARTY] New member, add after	bloated ooze	Oozemancer
Adding entity	88083	after	1473
[PARTY] New member, add after	bloated ooze	Oozemancer
Adding entity	88085	after	1473
[ATTACK] attacking with	mossy mindstar
[ATTACK] to 	Cyragath the bandit lord	 :: 	20.633830651538	20	7	9.75	::	1.7537764081485
checkHit	27	9.75
=> chance to hit	94
[ATTACK] raw dam	20.633830651538	versus	7	0.3	with APR	20
[ATTACK] after armor	20.633830651538
[ATTACK] after range	20
[PHYS CRIT %]	7
[ATTACK] after crit	20
[ATTACK] after mult	35.07552816297
[PROJECTOR] starting dam	35.07552816297
[PROJECTOR] after difficulty dam	35.07552816297
[PROJECTOR] res	0	1	 on dam	35.07552816297
[PROJECTOR] after resists dam	35.07552816297
[PROJECTOR] after flat damage armor	35.07552816297
[PROJECTOR] final dam	35.07552816297
[ATTACK] attacking with	mossy mindstar
[ATTACK] to 	Cyragath the bandit lord	 :: 	20.633830651538	20	7	9.75	::	1
checkHit	27	9.75
=> chance to hit	94
[LOG]	Oozemancer misses Cyragath the bandit lord.
[ATTACK] attacking with	mossy mindstar
[ATTACK] to 	bandit	 :: 	20.633830651538	20	6	11.9	::	1.7537764081485
checkHit	27	11.9
=> chance to hit	88
[ATTACK] raw dam	20.633830651538	versus	6	0.3	with APR	20
[ATTACK] after armor	20.633830651538
[ATTACK] after range	21
[PHYS CRIT %]	7
[ATTACK] after crit	21
[ATTACK] after mult	36.829304571118
[PROJECTOR] starting dam	36.829304571118
[PROJECTOR] after difficulty dam	36.829304571118
[PROJECTOR] res	11.5	0.885	 on dam	36.829304571118
[PROJECTOR] after resists dam	32.593934545439
[PROJECTOR] after flat damage armor	32.593934545439
[PROJECTOR] final dam	32.593934545439
[ATTACK] attacking with	mossy mindstar
[ATTACK] to 	bandit	 :: 	20.633830651538	20	6	11.9	::	1
checkHit	27	11.9
=> chance to hit	88
[ATTACK] raw dam	20.633830651538	versus	6	0.3	with APR	20
[ATTACK] after armor	20.633830651538
[ATTACK] after range	20
[PHYS CRIT %]	7
[ATTACK] after crit	30
[ATTACK] after mult	30
[LOG]	#{bold}#Oozemancer performs a critical strike!#{normal}#
[LOG]	#UID:1473:0#Oozemancer hits Cyragath the bandit lord for #GREEN#36 acid#LAST# damage.
[LOG]	#UID:1473:0#Oozemancer hits bandit for #GREEN#33 acid#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed bandit!#{normal}#
[LOG]	Cyragath the bandit lord uses Nature's Touch.
[MIND CRIT %]	2.5
[HEALING]	87848	Cyragath the bandit lord	for	166.10669869344
[PROJECTOR] starting dam	32.827176186267
[PROJECTOR] after difficulty dam	32.827176186267
[PROJECTOR] res	0	1	 on dam	32.827176186267
[PROJECTOR] after resists dam	32.827176186267
[PROJECTOR] after flat damage armor	32.827176186267
[PROJECTOR] final dam	32.827176186267
checkHit	14.185617413575	27.9
=> chance to hit	16
[LOG]	#ORANGE#Cyragath the bandit lord shrugs off the effect 'Poisoned'!
checkHit	6.7643972985963	27.9
=> chance to hit	0
[LOG]	#UID:1473:0#Oozemancer hits bandit for #{bold}##LIGHT_GREEN#33 nature#{normal}##LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed bandit!#{normal}#
AI took for target	87634	forest troll	::	88083	bloated ooze	9	<	100
[PROJECTOR] starting dam	59.08891713528
[PROJECTOR] after difficulty dam	59.08891713528
[PROJECTOR] res	0	1	 on dam	59.08891713528
[PROJECTOR] after resists dam	59.08891713528
[PROJECTOR] after flat damage armor	59.08891713528
[PROJECTOR] final dam	59.08891713528
[LOG]	#UID:1473:0#Oozemancer hits thief for #LIGHT_GREEN#60 nature#LAST# damage.
AI took for target	87914	giant red ant	::	88083	bloated ooze	9	<	100
checkHit	10.75	0.3
=> chance to hit	89.467870279748
checkHit	10.75	16.5
=> chance to hit	34.997795542298
[LOG]	
checkHit	6.7643972985963	27.9
=> chance to hit	0
checkHit	21.064538236157	27.9
=> chance to hit	33
[LOG]	Forest troll is poisoned!
checkHit	14.776656680358	27.9
=> chance to hit	18
[LOG]	Cyragath the bandit lord uses Infusion: Wild.
[LOG]	Cyragath the bandit lord lessens the pain.
[ATTACK] attacking with	arcing iron battleaxe of projection
[ATTACK] to 	bloated ooze	 :: 	39.103787562634	1	6.5	6.5	::	1
checkHit	39.5	6.5
=> chance to hit	100
[ATTACK] raw dam	39.103787562634	versus	6.5	0.3	with APR	1
[ATTACK] after armor	33.603787562634
[ATTACK] after range	36
[PHYS CRIT %]	22.014825851511
[ATTACK] after crit	36
[ATTACK] after mult	36
[PROJECTOR] starting dam	36
[PROJECTOR] after difficulty dam	36
[PROJECTOR] res	47.785948157453	0.52214051842547	 on dam	27.36
[PROJECTOR] after resists dam	14.285764584121
[PROJECTOR] after flat damage armor	14.285764584121
[PROJECTOR] final dam	14.285764584121
checkHit	20	13.239969450818
=> chance to hit	67
[PROJECTOR] starting dam	8
[PROJECTOR] after difficulty dam	8
[PROJECTOR] res	50	0.5	 on dam	6.08
[PROJECTOR] after resists dam	3.04
[PROJECTOR] after flat damage armor	3.04
[PROJECTOR] final dam	3.04
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	50	0.5	 on dam	4.56
[PROJECTOR] after resists dam	2.28
[PROJECTOR] after flat damage armor	2.28
[PROJECTOR] final dam	2.28
[PROJECTOR] starting dam	26.333333333333
[PROJECTOR] after difficulty dam	26.333333333333
[PROJECTOR] res	50	0.5	 on dam	20.013333333333
[PROJECTOR] after resists dam	10.006666666667
[PROJECTOR] after flat damage armor	10.006666666667
[PROJECTOR] final dam	10.006666666667
[SOUND] loading from	/data/sound/talents/lightning.ogg	:=:	sound "/data/sound/talents/lightning.ogg" : <static>
[PROJECTOR] starting dam	32.827176186267
[PROJECTOR] after difficulty dam	32.827176186267
[PROJECTOR] res	0	1	 on dam	32.827176186267
[PROJECTOR] after resists dam	32.827176186267
[PROJECTOR] after flat damage armor	32.827176186267
[PROJECTOR] final dam	32.827176186267
[LOG]	#UID:87848:0#Cyragath the bandit lord hits bloated ooze for #ROYAL_BLUE#11 lightning#LAST# damage.
[LOG]	#UID:1473:0#Oozemancer hits bandit for #LIGHT_GREEN#33 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed bandit!#{normal}#
[PROJECTOR] starting dam	32.827176186267
[PROJECTOR] after difficulty dam	32.827176186267
[PROJECTOR] res	0	1	 on dam	32.827176186267
[PROJECTOR] after resists dam	32.827176186267
[PROJECTOR] after flat damage armor	32.827176186267
[PROJECTOR] final dam	32.827176186267
[PROJECTOR] starting dam	80.098309894491
[PROJECTOR] after difficulty dam	80.098309894491
[PROJECTOR] res	0	1	 on dam	80.098309894491
[PROJECTOR] after resists dam	80.098309894491
[PROJECTOR] after flat damage armor	80.098309894491
[PROJECTOR] final dam	80.098309894491
[LOG]	#UID:1473:0#Oozemancer hits forest troll for #LIGHT_GREEN#33 nature#LAST# damage.
[LOG]	#UID:1473:0#Oozemancer hits thief for #LIGHT_GREEN#81 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed thief!#{normal}#
checkHit	10.75	16.5
=> chance to hit	34.997795542298
[LOG]	
bloated ooze	88083	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	Cyragath the bandit lord	 :: 	0.41179918167649	13	7	9.75	::	1
checkHit	4	9.75
=> chance to hit	36
[ATTACK] raw dam	0.41179918167649	versus	7	0.3	with APR	13
[ATTACK] after armor	0.41179918167649
[ATTACK] after range	0
[PHYS CRIT %]	5.5
[ATTACK] after crit	0
[ATTACK] after mult	0
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
checkHit	14.185617413575	27.9
=> chance to hit	16
[LOG]	Cyragath the bandit lord is poisoned!
checkHit	21.064538236157	27.9
=> chance to hit	33
checkHit	14.776656680358	27.9
=> chance to hit	18
[LOG]	Cyragath the bandit lord uses Ice Claw.
[ATTACK] attacking with	arcing iron battleaxe of projection
[ATTACK] to 	bloated ooze	 :: 	39.103787562634	1	6.5	6.5	::	2.2125
checkHit	39.5	6.5
=> chance to hit	100
[ATTACK] raw dam	39.103787562634	versus	6.5	0.3	with APR	1
[ATTACK] after armor	33.603787562634
[ATTACK] after range	39
[PHYS CRIT %]	22.014825851511
[ATTACK] after crit	39
[ATTACK] after mult	86.2875
[PROJECTOR] starting dam	86.2875
[PROJECTOR] after difficulty dam	86.2875
[PROJECTOR] res	50	0.5	 on dam	65.5785
[PROJECTOR] after resists dam	32.78925
[PROJECTOR] after flat damage armor	32.78925
[PROJECTOR] final dam	32.78925
checkHit	20	13.239969450818
=> chance to hit	67
[PROJECTOR] starting dam	8
[PROJECTOR] after difficulty dam	8
[PROJECTOR] res	50	0.5	 on dam	6.08
[PROJECTOR] after resists dam	3.04
[PROJECTOR] after flat damage armor	3.04
[PROJECTOR] final dam	3.04
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	50	0.5	 on dam	4.56
[PROJECTOR] after resists dam	2.28
[PROJECTOR] after flat damage armor	2.28
[PROJECTOR] final dam	2.28
[PROJECTOR] starting dam	32.827176186267
[PROJECTOR] after difficulty dam	32.827176186267
[PROJECTOR] res	0	1	 on dam	32.827176186267
[PROJECTOR] after resists dam	32.827176186267
[PROJECTOR] after flat damage armor	32.827176186267
[PROJECTOR] final dam	32.827176186267
[LOG]	#UID:1473:0#Oozemancer hits bandit for #LIGHT_GREEN#33 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed bandit!#{normal}#
[PROJECTOR] starting dam	59.08891713528
[PROJECTOR] after difficulty dam	59.08891713528
[PROJECTOR] res	0	1	 on dam	59.08891713528
[PROJECTOR] after resists dam	59.08891713528
[PROJECTOR] after flat damage armor	59.08891713528
[PROJECTOR] final dam	59.08891713528
[LOG]	Forest troll is no longer illuminated.
[LOG]	Forest troll recovers sight.
AI took for target	87634	forest troll	::	88083	bloated ooze	1	<	100
forest troll	87634	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	bloated ooze	 :: 	24.873555032385	6	6.5	6.5	::	1
checkHit	13	6.5
=> chance to hit	67
[ATTACK] raw dam	24.873555032385	versus	6.5	0.3	with APR	6
[ATTACK] after armor	24.373555032385
[ATTACK] after range	24
[PHYS CRIT %]	1
[ATTACK] after crit	24
[ATTACK] after mult	24
[PROJECTOR] starting dam	24
[PROJECTOR] after difficulty dam	24
[PROJECTOR] res	50	0.5	 on dam	24
[PROJECTOR] after resists dam	12
[PROJECTOR] after flat damage armor	12
[PROJECTOR] final dam	12
[PROJECTOR] starting dam	32.827176186267
[PROJECTOR] after difficulty dam	32.827176186267
[PROJECTOR] res	34.019386164981	0.65980613835019	 on dam	32.827176186267
[PROJECTOR] after resists dam	21.659572352402
[PROJECTOR] after flat damage armor	21.659572352402
[PROJECTOR] final dam	21.659572352402
[LOG]	Cyragath the bandit lord recovers sight.
[LOG]	Cyragath the bandit lord is no longer illuminated.
[LOG]	Cyragath the bandit lord speeds up.
[LOG]	#UID:1473:0#Oozemancer hits forest troll for #LIGHT_GREEN#60 nature#LAST# damage.
[LOG]	#UID:1473:0#Oozemancer hits Cyragath the bandit lord for #LIGHT_GREEN#22 nature#LAST# damage.
giant red ant	87914	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	bloated ooze	 :: 	12.771940944683	7	6.5	6.5	::	1
checkHit	23	6.5
=> chance to hit	92
[ATTACK] raw dam	12.771940944683	versus	6.5	0.3	with APR	7
[ATTACK] after armor	12.771940944683
[ATTACK] after range	13
[PHYS CRIT %]	1
[ATTACK] after crit	13
[ATTACK] after mult	13
[PROJECTOR] starting dam	13
[PROJECTOR] after difficulty dam	13
[PROJECTOR] res	50	0.5	 on dam	13
[PROJECTOR] after resists dam	6.5
[PROJECTOR] after flat damage armor	6.5
[PROJECTOR] final dam	6.5
checkHit	10.75	16.5
=> chance to hit	34.997795542298
[LOG]	
checkHit	14.185617413575	27.9
=> chance to hit	16
checkHit	21.064538236157	27.9
=> chance to hit	33
checkHit	14.776656680358	27.9
=> chance to hit	18
[PROJECTOR] starting dam	32.827176186267
[PROJECTOR] after difficulty dam	32.827176186267
[PROJECTOR] res	0	1	 on dam	32.827176186267
[PROJECTOR] after resists dam	32.827176186267
[PROJECTOR] after flat damage armor	32.827176186267
[PROJECTOR] final dam	32.827176186267
[LOG]	Bandit speeds up.
[LOG]	#UID:1473:0#Oozemancer hits bandit for #LIGHT_GREEN#33 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed bandit!#{normal}#
[PROJECTOR] starting dam	80.098309894491
[PROJECTOR] after difficulty dam	80.098309894491
[PROJECTOR] res	0	1	 on dam	80.098309894491
[PROJECTOR] after resists dam	80.098309894491
[PROJECTOR] after flat damage armor	80.098309894491
[PROJECTOR] final dam	80.098309894491
[PROJECTOR] starting dam	59.08891713528
[PROJECTOR] after difficulty dam	59.08891713528
[PROJECTOR] res	34.019386164981	0.65980613835019	 on dam	59.08891713528
[PROJECTOR] after resists dam	38.987230234324
[PROJECTOR] after flat damage armor	38.987230234324
[PROJECTOR] final dam	38.987230234324
[LOG]	#UID:1473:0#Oozemancer hits forest troll for #LIGHT_GREEN#81 nature#LAST# damage.
[LOG]	#UID:1473:0#Oozemancer hits Cyragath the bandit lord for #LIGHT_GREEN#39 nature#LAST# damage.
[PROJECTOR] starting dam	32.827176186267
[PROJECTOR] after difficulty dam	32.827176186267
[PROJECTOR] res	0	1	 on dam	32.827176186267
[PROJECTOR] after resists dam	32.827176186267
[PROJECTOR] after flat damage armor	32.827176186267
[PROJECTOR] final dam	32.827176186267
giant red ant	87914	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	bloated ooze	 :: 	12.771940944683	7	6.5	6.5	::	1
checkHit	23	6.5
=> chance to hit	92
[ATTACK] raw dam	12.771940944683	versus	6.5	0.3	with APR	7
[ATTACK] after armor	12.771940944683
[ATTACK] after range	12
[PHYS CRIT %]	1
[ATTACK] after crit	12
[ATTACK] after mult	12
[PROJECTOR] starting dam	12
[PROJECTOR] after difficulty dam	12
[PROJECTOR] res	50	0.5	 on dam	12
[PROJECTOR] after resists dam	6
[PROJECTOR] after flat damage armor	6
[PROJECTOR] final dam	6
checkHit	10.75	16.5
=> chance to hit	34.997795542298
[LOG]	
checkHit	14.185617413575	27.9
=> chance to hit	16
[LOG]	#ORANGE#Cyragath the bandit lord shrugs off the effect 'Poisoned'!
[LOG]	Cyragath the bandit lord stops being poisoned.
checkHit	14.776656680358	27.9
=> chance to hit	18
AI took for target	88085	bloated ooze	::	87634	forest troll	9	<	100
[PROJECTOR] starting dam	32.827176186267
[PROJECTOR] after difficulty dam	32.827176186267
[PROJECTOR] res	0	1	 on dam	32.827176186267
[PROJECTOR] after resists dam	32.827176186267
[PROJECTOR] after flat damage armor	32.827176186267
[PROJECTOR] final dam	32.827176186267
[LOG]	#UID:1473:0#Oozemancer hits bandit for #LIGHT_GREEN#33 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed bandit!#{normal}#
[PROJECTOR] starting dam	80.098309894491
[PROJECTOR] after difficulty dam	80.098309894491
[PROJECTOR] res	0	1	 on dam	80.098309894491
[PROJECTOR] after resists dam	80.098309894491
[PROJECTOR] after flat damage armor	80.098309894491
[PROJECTOR] final dam	80.098309894491
[ATTACK] attacking with innate combat
[ATTACK] to 	bloated ooze	 :: 	24.873555032385	6	6.5	6.5	::	1
checkHit	13	6.5
=> chance to hit	67
[ATTACK] raw dam	24.873555032385	versus	6.5	0.3	with APR	6
[ATTACK] after armor	24.373555032385
[ATTACK] after range	24
[PHYS CRIT %]	1
[ATTACK] after crit	24
[ATTACK] after mult	24
[PROJECTOR] starting dam	24
[PROJECTOR] after difficulty dam	24
[PROJECTOR] res	50	0.5	 on dam	24
[PROJECTOR] after resists dam	12
[PROJECTOR] after flat damage armor	12
[PROJECTOR] final dam	12
[LOG]	#UID:1473:0#Oozemancer hits forest troll for #LIGHT_GREEN#81 nature#LAST# damage.
[LOG]	#UID:87634:0#Forest troll hits bloated ooze for #aaaaaa#12 physical#LAST# damage.
[PROJECTOR] starting dam	59.08891713528
[PROJECTOR] after difficulty dam	59.08891713528
[PROJECTOR] res	0	1	 on dam	59.08891713528
[PROJECTOR] after resists dam	59.08891713528
[PROJECTOR] after flat damage armor	59.08891713528
[PROJECTOR] final dam	59.08891713528
giant red ant	87914	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	bloated ooze	 :: 	12.771940944683	7	6.5	6.5	::	1
checkHit	23	6.5
=> chance to hit	92
[ATTACK] raw dam	12.771940944683	versus	6.5	0.3	with APR	7
[ATTACK] after armor	12.771940944683
[ATTACK] after range	13
[PHYS CRIT %]	1
[ATTACK] after crit	13
[ATTACK] after mult	13
[PROJECTOR] starting dam	13
[PROJECTOR] after difficulty dam	13
[PROJECTOR] res	50	0.5	 on dam	13
[PROJECTOR] after resists dam	6.5
[PROJECTOR] after flat damage armor	6.5
[PROJECTOR] final dam	6.5
[SOUND] loading from	/data/sound/creatures/ants/ant_hit.ogg	:=:	sound "/data/sound/creatures/ants/ant_hit.ogg" : <static>
checkHit	10.75	16.5
=> chance to hit	34.997795542298
[LOG]	
[LOG]	#UID:1473:0#Oozemancer hits giant red ant for #LIGHT_GREEN#60 nature#LAST# damage.
[LOG]	#UID:87914:0#Giant red ant hits bloated ooze for #LIGHT_RED#7 fire#LAST# damage.
checkHit	21.064538236157	27.9
=> chance to hit	33
[LOG]	#ORANGE#Forest troll shrugs off the effect 'Poisoned'!
[LOG]	Forest troll stops being poisoned.
checkHit	14.776656680358	27.9
=> chance to hit	18
[LOG]	#ORANGE#Giant red ant shrugs off the effect 'Poisoned'!
[LOG]	Giant red ant stops being poisoned.
[LOG]	Bandit stops being poisoned.
[LOG]	Cyragath the bandit lord feels pain again.
giant red ant	87914	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
[ATTACK] to 	bloated ooze	 :: 	12.771940944683	7	6.5	6.5	::	1
checkHit	23	6.5
=> chance to hit	92
[ATTACK] raw dam	12.771940944683	versus	6.5	0.3	with APR	7
[ATTACK] after armor	12.771940944683
[ATTACK] after range	12
[PHYS CRIT %]	1
[ATTACK] after crit	12
[ATTACK] after mult	12
[PROJECTOR] starting dam	12
[PROJECTOR] after difficulty dam	12
[PROJECTOR] res	50	0.5	 on dam	12
[PROJECTOR] after resists dam	6
[PROJECTOR] after flat damage armor	6
[PROJECTOR] final dam	6
[LOG]	
[LOG]	#UID:87914:0#Giant red ant hits bloated ooze for #LIGHT_RED#6 fire#LAST# damage.
checkHit	14.185617413575	27.9
=> chance to hit	16
[LOG]	Cyragath the bandit lord is poisoned!
checkHit	14.776656680358	27.9
=> chance to hit	18
[LOG]	Giant red ant is poisoned!
[ATTACK] attacking with innate combat
[ATTACK] to 	bloated ooze	 :: 	24.873555032385	6	6.5	6.5	::	1
checkHit	13	6.5
=> chance to hit	67
[PROJECTOR] starting dam	32.827176186267
[PROJECTOR] after difficulty dam	32.827176186267
[PROJECTOR] res	12.839347641983	0.87160652358017	 on dam	32.827176186267
[PROJECTOR] after resists dam	28.612380914666
[PROJECTOR] after flat damage armor	28.612380914666
[PROJECTOR] final dam	28.612380914666
[PROJECTOR] starting dam	32.827176186267
[PROJECTOR] after difficulty dam	32.827176186267
[PROJECTOR] res	0	1	 on dam	32.827176186267
[PROJECTOR] after resists dam	32.827176186267
[PROJECTOR] after flat damage armor	32.827176186267
[PROJECTOR] final dam	32.827176186267
[LOG]	
[LOG]	#UID:1473:0#Oozemancer hits giant red ant for #LIGHT_GREEN#33 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed giant red ant!#{normal}#
[LOG]	Oozemancer uses Slime Spit.
[LOG]	#00ff00##UID:643:0#Talent Call of the Ooze is ready to use.
[TOME ENTITY FILTER] selected basic	90.198087383457	105.5
[TOME ENTITY FILTER] selected basic	81.494902711477	105.5
fight: 	iron dagger	iron dagger	::	nil	MAINHAND
fight: 	iron dagger	iron dagger	::	nil	OFFHAND
[TOME ENTITY FILTER] selected Double Ego	9.716490215323	20.5
fight: 	cleansing rough leather armour of acid resistance	iron dagger	::	nil	BODY
fight: 	cleansing rough leather armour of acid resistance	iron dagger	::	nil	BODY
[TOME ENTITY FILTER] selected basic	90.094566801934	105.5
[TOME ENTITY FILTER] selected Ego	39.729316503911	65.5
Loading tile	npc/humanoid_human_thief.png
AI took for target	88087	thief	::	88083	bloated ooze	1	<	100
[ATTACK] attacking with	iron dagger
[ATTACK] to 	bloated ooze	 :: 	9.5805823732918	5	6.5	6.5	::	1
checkHit	17	6.5
=> chance to hit	77
[ATTACK] raw dam	9.5805823732918	versus	6.5	0.3	with APR	5
[ATTACK] after armor	8.0805823732918
[ATTACK] after range	9
[PHYS CRIT %]	15.2
[ATTACK] after crit	9
[ATTACK] after mult	9
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	50	0.5	 on dam	9
[PROJECTOR] after resists dam	4.5
[PROJECTOR] after flat damage armor	4.5
[PROJECTOR] final dam	4.5
[ATTACK] attacking with	iron dagger
[ATTACK] to 	bloated ooze	 :: 	9.9748056543065	5	6.5	6.5	::	0.5
checkHit	17	6.5
=> chance to hit	77
[ATTACK] raw dam	9.9748056543065	versus	6.5	0.3	with APR	5
[ATTACK] after armor	8.4748056543065
[ATTACK] after range	9
[PHYS CRIT %]	15.2
[ATTACK] after crit	9
[ATTACK] after mult	4.5
[PROJECTOR] starting dam	4.5
[PROJECTOR] after difficulty dam	4.5
[PROJECTOR] res	50	0.5	 on dam	4.5
[PROJECTOR] after resists dam	2.25
[PROJECTOR] after flat damage armor	2.25
[PROJECTOR] final dam	2.25
[PROJECTOR] starting dam	32.827176186267
[PROJECTOR] after difficulty dam	32.827176186267
[PROJECTOR] res	12.839347641983	0.87160652358017	 on dam	32.827176186267
[PROJECTOR] after resists dam	28.612380914666
[PROJECTOR] after flat damage armor	28.612380914666
[PROJECTOR] final dam	28.612380914666
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	7.5
Adding entity	88097	after	1473
[LOG]	#00ff00##UID:637:0#Talent Acid Splash is ready to use.
[PROJECTOR] starting dam	159.79124888798
[PROJECTOR] after difficulty dam	159.79124888798
[PROJECTOR] res	50	0.5	 on dam	159.79124888798
[PROJECTOR] after resists dam	79.89562444399
[PROJECTOR] after flat damage armor	79.89562444399
[PROJECTOR] final dam	79.89562444399
[LOG]	Bloated ooze slows down.
[BounceSlime] found possible actor	bandit	41	17	distance	2
[BounceSlime] found possible actor	forest troll	40	18	distance	1
[BounceSlime] found possible actor	thief	40	16	distance	3
[BounceSlime] found possible actor	Cyragath the bandit lord	38	16	distance	4
Adding entity	88098	after	1473
[LOG]	#UID:1473:0#Oozemancer hits bloated ooze for #LIGHT_GREEN#80 nature#LAST# damage.
[PROJECTOR] starting dam	159.79124888798
[PROJECTOR] after difficulty dam	159.79124888798
[PROJECTOR] res	0	1	 on dam	159.79124888798
[PROJECTOR] after resists dam	159.79124888798
[PROJECTOR] after flat damage armor	159.79124888798
[PROJECTOR] final dam	159.79124888798
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:1:0#length of troll intestine#WHITE#.
[BounceSlime] found possible actor	bandit	41	17	distance	1
[BounceSlime] found possible actor	thief	40	16	distance	2
[BounceSlime] found possible actor	Cyragath the bandit lord	38	16	distance	3
Adding entity	88099	after	1473
[ATTACK] attacking with	iron dagger
[ATTACK] to 	bloated ooze	 :: 	9.5805823732918	5	6.5	6.5	::	1
checkHit	17	6.5
=> chance to hit	77
[ATTACK] raw dam	9.5805823732918	versus	6.5	0.3	with APR	5
[ATTACK] after armor	8.0805823732918
[ATTACK] after range	8
[PHYS CRIT %]	15.2
[ATTACK] after crit	8
[ATTACK] after mult	8
[PROJECTOR] starting dam	8
[PROJECTOR] after difficulty dam	8
[PROJECTOR] res	50	0.5	 on dam	8
[PROJECTOR] after resists dam	4
[PROJECTOR] after flat damage armor	4
[PROJECTOR] final dam	4
[LOG]	Bloated ooze is poisoned!
[ATTACK] attacking with	iron dagger
[ATTACK] to 	bloated ooze	 :: 	9.9748056543065	5	6.5	6.5	::	0.5
checkHit	17	6.5
=> chance to hit	77
[ATTACK] raw dam	9.9748056543065	versus	6.5	0.3	with APR	5
[ATTACK] after armor	8.4748056543065
[ATTACK] after range	11
[PHYS CRIT %]	15.2
[ATTACK] after crit	11
[ATTACK] after mult	5.5
[PROJECTOR] starting dam	5.5
[PROJECTOR] after difficulty dam	5.5
[PROJECTOR] res	50	0.5	 on dam	5.5
[PROJECTOR] after resists dam	2.75
[PROJECTOR] after flat damage armor	2.75
[PROJECTOR] final dam	2.75
[LOG]	#UID:1473:0#Oozemancer hits forest troll for #LIGHT_GREEN#160 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed forest troll!#{normal}#
[LOG]	#UID:88087:0#Thief hits bloated ooze for #aaaaaa#4 physical#LAST#, #aaaaaa#3 physical#LAST# damage (total 6.75).
[PROJECTOR] starting dam	32.827176186267
[PROJECTOR] after difficulty dam	32.827176186267
[PROJECTOR] res	12.839347641983	0.87160652358017	 on dam	32.827176186267
[PROJECTOR] after resists dam	28.612380914666
[PROJECTOR] after flat damage armor	28.612380914666
[PROJECTOR] final dam	28.612380914666
checkHit	10.75	16.5
=> chance to hit	34.997795542298
[PROJECTOR] starting dam	159.79124888798
[PROJECTOR] after difficulty dam	159.79124888798
[PROJECTOR] res	0	1	 on dam	159.79124888798
[PROJECTOR] after resists dam	159.79124888798
[PROJECTOR] after flat damage armor	159.79124888798
[PROJECTOR] final dam	159.79124888798
[BounceSlime] found possible actor	thief	40	16	distance	1
[BounceSlime] found possible actor	Cyragath the bandit lord	38	16	distance	3
Adding entity	88100	after	1473
[LOG]	#UID:1473:0#Oozemancer hits Cyragath the bandit lord for #LIGHT_GREEN#29 nature#LAST# damage.
[LOG]	
checkHit	10.75	16.5
=> chance to hit	34.997795542298
[PROJECTOR] starting dam	159.79124888798
[PROJECTOR] after difficulty dam	159.79124888798
[PROJECTOR] res	11	0.89	 on dam	159.79124888798
[PROJECTOR] after resists dam	142.2142115103
[PROJECTOR] after flat damage armor	142.2142115103
[PROJECTOR] final dam	142.2142115103
[BounceSlime] found possible actor	Cyragath the bandit lord	38	16	distance	2
Adding entity	88101	after	1473
AI took for target	88085	bloated ooze	::	88087	thief	9	<	100
[PROJECTOR] starting dam	159.79124888798
[PROJECTOR] after difficulty dam	159.79124888798
[PROJECTOR] res	12.839347641983	0.87160652358017	 on dam	159.79124888798
[PROJECTOR] after resists dam	139.27509494179
[PROJECTOR] after flat damage armor	139.27509494179
[PROJECTOR] final dam	139.27509494179
[PROFILE] filtering save of 	uniques	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LOG]	#UID:1473:0#Oozemancer hits Cyragath the bandit lord for #LIGHT_GREEN#140 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed Cyragath the bandit lord!#{normal}#
[LOG]	
[LOG]	You pickup 0.75 gold pieces.
[LOG]	You pickup 0.50 gold pieces.
[PROJECTOR] starting dam	13.550465002899
[PROJECTOR] after difficulty dam	13.550465002899
[PROJECTOR] res	50	0.5	 on dam	13.550465002899
[PROJECTOR] after resists dam	6.7752325014495
[PROJECTOR] after flat damage armor	6.7752325014495
[PROJECTOR] final dam	6.7752325014495
[LOG]	#UID:88087:0#Thief hits bloated ooze for #LIGHT_GREEN#7 nature#LAST# damage.
[LOG]	#{bold}##UID:88087:0#Thief killed bloated ooze!#{normal}#
==UNREG part 	bloated ooze	party88083
AI took for target	88087	thief	::	88085	bloated ooze	4	<	100
checkHit	10.75	16.5
=> chance to hit	34.997795542298
[LOG]	
[LOG]	Oozemancer uses Acid Splash.
[MIND CRIT %]	7.5
[PROJECTOR] starting dam	57.382425015897
[PROJECTOR] after difficulty dam	57.382425015897
[PROJECTOR] res	0	1	 on dam	57.382425015897
[PROJECTOR] after resists dam	57.382425015897
[PROJECTOR] after flat damage armor	57.382425015897
[PROJECTOR] final dam	57.382425015897
[PROJECTOR] starting dam	57.382425015897
[PROJECTOR] after difficulty dam	57.382425015897
[PROJECTOR] res	17	0.83	 on dam	57.382425015897
[PROJECTOR] after resists dam	47.627412763194
[PROJECTOR] after flat damage armor	47.627412763194
[PROJECTOR] final dam	47.627412763194
[LOG]	#UID:1473:0#Oozemancer hits thief for #GREEN#48 acid#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed thief!#{normal}#
[LOG]	#UID:1473:0#Oozemancer hits bandit for #GREEN#58 acid#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed bandit!#{normal}#
checkHit	10.75	16.5
=> chance to hit	34.997795542298
[LOG]	
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
[LOG]	Bloated ooze speeds up.
[LOG]	Bandit speeds up.
checkHit	10.75	16.5
=> chance to hit	34.997795542298
[LOG]	
[LOG]	Resting starts...
[HEALING]	88085	bloated ooze	for	0
[HEALING]	1473	Oozemancer	for	0
checkHit	10.75	16.5
=> chance to hit	34.997795542298
[HEALING]	88085	bloated ooze	for	0
[HEALING]	1473	Oozemancer	for	0.025
checkHit	10.75	16.5
=> chance to hit	34.997795542298
[LOG]	Rested for 2 turns (stop reason: hostile spotted to the northwest (bandit)).
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: hostile spotted to the northwest (bandit)).
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	7.5
Adding entity	88102	after	1473
[PROJECTOR] starting dam	159.79124888798
[PROJECTOR] after difficulty dam	159.79124888798
[PROJECTOR] res	0	1	 on dam	159.79124888798
[PROJECTOR] after resists dam	159.79124888798
[PROJECTOR] after flat damage armor	159.79124888798
[PROJECTOR] final dam	159.79124888798
[LOG]	Bandit slows down.
[LOG]	#UID:1473:0#Oozemancer hits bandit for #LIGHT_GREEN#160 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed bandit!#{normal}#
checkHit	10.75	16.5
=> chance to hit	34.997795542298
[LOG]	
[LOG]	Resting starts...
[HEALING]	88085	bloated ooze	for	0
[HEALING]	1473	Oozemancer	for	0
[LOG]	#PINK#Your summoned bloated ooze disappears.
[SOUND] loading from	/data/sound/creatures/jelly/jelly_die_2.ogg	:=:	sound "/data/sound/creatures/jelly/jelly_die_2.ogg" : <static>
==UNREG part 	bloated ooze	party88085
checkHit	10.75	16.5
=> chance to hit	34.997795542298
[HEALING]	1473	Oozemancer	for	0.025
[LOG]	#00ff00##UID:636:0#Talent Mucus is ready to use.
checkHit	10.75	16.5
=> chance to hit	34.997795542298
[HEALING]	1473	Oozemancer	for	0.05
checkHit	10.75	16.5
=> chance to hit	34.997795542298
[HEALING]	1473	Oozemancer	for	0.075
[LOG]	Bandit speeds up.
[LOG]	#00ff00##UID:628:0#Talent Slime Spit is ready to use.
checkHit	10.75	16.5
=> chance to hit	34.997795542298
[LOG]	Oozemancer uses Mucus.
[LOG]	Rested for 4 turns (stop reason: hostile spotted to the northwest (bandit)).
[LOG]	
[LOG]	Oozemancer uses Slime Spit.
[MIND CRIT %]	7.5
Adding entity	88103	after	1473
[LOG]	#00ff00##UID:637:0#Talent Acid Splash is ready to use.
[PROJECTOR] starting dam	159.79124888798
[PROJECTOR] after difficulty dam	159.79124888798
[PROJECTOR] res	0	1	 on dam	159.79124888798
[PROJECTOR] after resists dam	159.79124888798
[PROJECTOR] after flat damage armor	159.79124888798
[PROJECTOR] final dam	159.79124888798
[LOG]	Bandit slows down.
[LOG]	#UID:1473:0#Oozemancer hits bandit for #LIGHT_GREEN#160 nature#LAST# damage.
[LOG]	#{bold}##UID:1473:0#Oozemancer killed bandit!#{normal}#
checkHit	10.75	16.5
=> chance to hit	34.997795542298
[LOG]	
[LOG]	Resting starts...
[LOG]	Rested for 0 turns (stop reason: hostile spotted to the northwest (bandit)).
checkHit	10.75	16.5
=> chance to hit	34.997795542298
[LOG]	
checkHit	10.75	16.5
=> chance to hit	34.997795542298
[LOG]	You pickup 0.80 gold pieces.
[LOG]	You pickup 0.70 gold pieces.
checkHit	10.75	16.5
=> chance to hit	34.997795542298
[LOG]	
[LOG]	Oozemancer uses Acid Splash.
[PARTY] error trying to set player, not a member of party: 	88069	bandit
[PARTY] error trying to order, not a member of party: 	88069	bandit
Using cached font	/data/font/DroidSansMono.ttf	12
move 0 x 0
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[EVENT HANDLER]: Got a HIDDEN/FOCUS_LOST event, going idle.
[ENGINE] Setting requested FPS to 2 (500 ms)
move 0 x 0
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[EVENT HANDLER]: Got a SHOW/FOCUS_GAINED event, restoring full FPS.
[ENGINE] Setting requested FPS to 30 (33 ms)
move 0 x 0
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[EVENT HANDLER]: Got a HIDDEN/FOCUS_LOST event, going idle.
[ENGINE] Setting requested FPS to 2 (500 ms)
move 0 x 0
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[EVENT HANDLER]: Got a SHOW/FOCUS_GAINED event, restoring full FPS.
[ENGINE] Setting requested FPS to 30 (33 ms)
move 0 x 0
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[EVENT HANDLER]: Got a HIDDEN/FOCUS_LOST event, going idle.
[ENGINE] Setting requested FPS to 2 (500 ms)
move 0 x 0
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[EVENT HANDLER]: Got a SHOW/FOCUS_GAINED event, restoring full FPS.
[ENGINE] Setting requested FPS to 30 (33 ms)
move 0 x 0
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[EVENT HANDLER]: Got a HIDDEN/FOCUS_LOST event, going idle.
[ENGINE] Setting requested FPS to 2 (500 ms)
move 0 x 0
SDL_WINDOWEVENT_RESIZED: ignored due to fullscreen
[EVENT HANDLER]: Got a SHOW/FOCUS_GAINED event, restoring full FPS.
[ENGINE] Setting requested FPS to 30 (33 ms)
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[COROUTINE] registering	savefilepipe	thread: 0x0546d840
Make wait background texture 1517 : 1920x1080 (2048, 2048)
[SAVEFILE PIPE] new save running in the pipe:	Oozemancer	game	::	game.teag	::	table: 0x0e935d00	=>	table: 0x1d448fa0	(3294)
Loading savefile 	/save/Oozemancer/
[LOG]	Saving done.
Wait finished, counted 364, 2118 ticks
[COROUTINE] registering	savefilepipe	thread: 0x17d54ed0
Make wait background texture 1642 : 1920x1080 (2048, 2048)
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x0eaf5f28	=>	table: 0x1bf4caf8	(1)
Loading savefile 	/save//
[LOG]	Saving done.
Wait finished, counted 1, 429 ticks
Saving JSON	true
[LOG]	Saving game...
stack traceback:
[COROUTINE] error	cannot resume dead coroutine
[COROUTINE] dead	savefilepipe
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[COROUTINE] registering	savefilepipe	thread: 0x14250b58
Make wait background texture 1503 : 1920x1080 (2048, 2048)
[SAVEFILE PIPE] new save running in the pipe:	Oozemancer	game	::	game.teag	::	table: 0x0e935d00	=>	table: 0x17f61378	(3306)
Loading savefile 	/save/Oozemancer/
[LOG]	Saving done.
Wait finished, counted 364, 1691 ticks
[COROUTINE] registering	savefilepipe	thread: 0x13e280b0
Make wait background texture 1641 : 1920x1080 (2048, 2048)
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x0eaf5f28	=>	table: 0x1b3d79a8	(1)
Loading savefile 	/save//
[LOG]	Saving done.
Wait finished, counted 1, 486 ticks
Saving JSON	true
[LOG]	Saving game...
