[CPU] Detected 2 CPUs
OpenAL device available: DirectSound Default (default DirectSound Default)
OpenAL device available: WaveOut Default (default DirectSound Default)
OpenAL device available: No Output (default DirectSound Default)
Available video driver: windows
Available video driver: dummy
NO SELFEXE: bootstrapping from CWD
Booting T-Engine from: D:\t-engine4-windows-1.0.0beta43\t-engine.exe
SelfExe gave us app directory of:	D:\t-engine4-windows-1.0.0beta43\
LuaVM:	LuaJIT 2.0.0-beta8	x86
Creating particles thread 0
LuaVM:	LuaJIT 2.0.0-beta8	x86
[DO RESIZE] 800x600 (0)
OpenGL max texture size: 2048
OpenGL max texture size: 2048
===fbo 0
Running lua loader code...
Reboot using	te4	LATEST	boot	player	false
[ENGINE LOADER] available from teae: 	te4-0.9.43
[ENGINE LOADER] found engines	te4={[1]={[1]=0.000000 , [2]=9.000000 , [3]=43.000000 , [4]="te4" , [5]=17.000000 , ["load_teae"]="/engines/te4-0.9.43.teae" , } , } __byname={["te4-0.9.43"]=true , } 
[ENGINE LOADER] looked in:
	F:\Documents and Settings\Administrator\\T-Engine\4.0
	bootstrap
	D:\t-engine4-windows-1.0.0beta43\\game\thirdparty
	D:\t-engine4-windows-1.0.0beta43\\game
[ENGINE LOADER] sorted:	te4	0	9	43
[ENGINE LOADER] loading engine:	0	9	43	te4
[ENGINE LOADER] using archived engine:	/engines/te4-0.9.43.teae
Available resolutions: 1024x768x32
Available resolutions: 800x600x32
Available resolutions: 640x480x32
Available resolutions: 640x400x32
Available resolutions: 512x384x32
Available resolutions: 400x300x32
Available resolutions: 320x240x32
Available resolutions: 320x200x32
Available resolutions: 1024x768x16
Available resolutions: 800x600x16
Available resolutions: 640x480x16
Available resolutions: 640x400x16
Available resolutions: 512x384x16
Available resolutions: 400x300x16
Available resolutions: 320x240x16
Available resolutions: 320x200x16
[KEYBINDER] Loaded keybinds: move
[KEYBINDER] Loaded keybinds: hotkeys
[KEYBINDER] Loaded keybinds: inventory
[KEYBINDER] Loaded keybinds: actions
[KEYBINDER] Loaded keybinds: interface
[KEYBINDER] Loaded keybinds: debug
Remapping	HOTKEY_THIRD_11	table: 0x0a88c450
Remapping	HOTKEY_THIRD_9	table: 0x0a88c4a0
Remapping	USERCHAT_TALK	table: 0x0a88c4f0
Remapping	HOTKEY_SECOND_12	table: 0x0a88c718
Remapping	SHOW_INVENTORY	table: 0x0a88c768
Remapping	HOTKEY_THIRD_7	table: 0x0a88c880
Remapping	HOTKEY_THIRD_10	table: 0x0a88c8d0
Remapping	HOTKEY_FOURTH_3	table: 0x0a88c920
Remapping	HOTKEY_THIRD_1	table: 0x0a88c970
Remapping	HOTKEY_FOURTH_2	table: 0x0a88c9c0
Remapping	HOTKEY_THIRD_4	table: 0x0a88c540
Remapping	USERCHAT_SHOW_TALK	table: 0x0a88c7b8
Remapping	USE_TALENTS	table: 0x0a88c808
Remapping	HOTKEY_THIRD_12	table: 0x0a88d050
Remapping	HOTKEY_THIRD_2	table: 0x0a88d0a0
Remapping	HOTKEY_FOURTH_1	table: 0x0a88d0f0
Remapping	HOTKEY_SECOND_11	table: 0x0a88d140
Remapping	HOTKEY_THIRD_5	table: 0x0a88cec8
Remapping	HOTKEY_THIRD_8	table: 0x0a88d1e0
Remapping	QUICK_SWITCH_WEAPON	table: 0x0a88d230
Remapping	HOTKEY_THIRD_3	table: 0x0a88d280
Remapping	REST	table: 0x0a88d190
Remapping	HOTKEY_THIRD_6	table: 0x0a88cf18
Switching resolution to	1024x721	1024	721	false
Setting resolution to 1024x721 (windowed)
[DO RESIZE] 1024x721 (0)
OpenGL max texture size: 2048
[RESOLUTION] changed to 	1024	721	from	1024	721
Disabling FBO
Disabling Shaders
Creating profile thread
[PROFILE] mounted 	online	on /current-profile
LuaVM:	LuaJIT 2.0.0-beta8	x86
TE4Online starting...
[PROFILE] unmounted 	online	from /current-profile
[ONLINE PROFILE] auth
[PROFILE] waiting for first auth
[PROFILE] Thread connected to te4.org
[PROFILE] logged in!	qui
[PROFILE] Main thread got authed	qui
[ENGINE] Setting requested FPS to 30 (33 ms)
[ENGINE] Switching to turn based
Creating module	boot-te4-0.9.43-nomusic.team	:: (as dir)	false	:: (as team)	24	
[PROFILE] Pull socket connected to te4.org
[ONLINE PROFILE] reconnecting to channels
Module mismatch engine version boot-0.9.40 using engine te4-0.9.40
Loaded module definition for boot-0.9.40 using engine te4-0.9.40
Creating module	example	:: (as dir)	true	:: (as team)	nil	
Loaded module definition for example-1.0.0 using engine te4-0.9.43
Creating module	example_realtime	:: (as dir)	true	:: (as team)	nil	
Loaded module definition for example_realtime-1.0.0 using engine te4-0.9.43
Creating module	tome-0.9.43-nomusic.team	:: (as dir)	false	:: (as team)	20	
Loaded module definition for tome-0.9.43 using engine te4-0.9.43
tome	boot
example	tome
boot	example
example_realtime	boot
boot	example_realtime
boot	tome
example	example_realtime
* Module: tome
 ** 0.9.43
* Module: boot
 ** 0.9.40
* Module: example
 ** 1.0.0
* Module: example_realtime
 ** 1.0.0
After fs.reset
[1] = {
  [path] = D:\t-engine4-windows-1.0.0beta43\\game\engines\te4-0.9.43.teae
}
[ENGINE] Switching to turn based
Loading savefile 	/save//
Loading savefile 	/save/player/
Make wait background texture 2 : 1024x721 (1024, 1024)
Using cached font	/data/font/DroidSans.ttf	12
[ONLINE PROFILE] current character 	game did not tell us
[PROFILE THREAD] batching CSETs
[ENGINE] Switching to realtime, interval 125 ms
[MODULE LOADER] loading module	T-Engine4 Main Menu	[mod.load]	::	nil	nil
[GAMMA] Setting gamma correction using SDL	1.2
[ENGINE] Switching to turn based
[GAMMA] Setting gamma correction using SDL	1.2
[ONLINE PROFILE] current character 	Main Menu
Loading savefile 	/save/player/
Using cached font	/data/font/DroidSans.ttf	12
[TALENT]	player	1	learning	T_MANATHRUST	true	2
[TALENT]	player	1	learning	T_FLAME	true	2
[TALENT]	player	1	learning	T_FIREFLASH	true	2
[TALENT]	player	1	learning	T_LIGHTNING	true	2
[TALENT]	player	1	learning	T_SUNSHIELD	true	2
[TALENT]	player	1	learning	T_FLAMESHOCK	true	2
[MAP] Reseting tiles caches
Using cached font	/data/font/DroidSansMono.ttf	22
Using cached font	/data/font/DroidSansMono.ttf	22
Using cached font	/data/font/DroidSansMono.ttf	22
Using cached font	/data/font/DroidSansMono.ttf	22
Using cached font	/data/font/DroidSansMono.ttf	22
Using cached font	/data/font/DroidSansMono.ttf	22
Using cached font	/data/font/DroidSansMono.ttf	22
[GAMMA] Setting gamma correction using SDL	1.2
Loading savefile 	/save/player/
Loading entities file from file	/data/zones/dungeon/npcs.lua
Loading entities file from file	/data/general/npcs/skeleton.lua
Loading entities file from file	/data/general/npcs/canine.lua
Loading entities file from file	/data/general/npcs/troll.lua
Loading entities file from file	/data/zones/dungeon/grids.lua
Loading entities file from file	/data/general/grids/basic.lua
Loading entities file from file	/data/general/grids/forest.lua
Loading entities file from file	/data/general/grids/water.lua
Loading entities file from file	/data/general/grids/underground.lua
Loading entities file from file	/data/zones/dungeon/objects.lua
Loading entities file from file	/data/zones/dungeon/traps.lua
Initiated zone	Forest	with base_level	1
C Map size 21:15 :: 315
C Map seens texture: 39 (60x60)
Stored entities list	actor	table: 0x0b22ca90
Stored entities list	object	table: 0x0b22ddc8
Stored entities list	trap	table: 0x0b22de50
loaded room generator	random_room	function: 0x0a7ee000
room generator	function: 0x0a7ee000	is making a room
loaded room generator	simple	function: 0x0b1dbc60
alloc	simple9x7
room allocated at	4	38	with center	8	41
room generator	function: 0x0a7ee000	is making a room
alloc	simple8x11
room allocated at	19	24	with center	22	29
room generator	function: 0x0a7ee000	is making a room
loaded room	womb	9	6
alloc	womb
room allocated at	5	5	with center	9	7
room generator	function: 0x0a7ee000	is making a room
alloc	simple7x9
room allocated at	11	25	with center	14	29
room generator	function: 0x0a7ee000	is making a room
loaded room	small_cross	9	9
alloc	small_cross
room allocated at	37	30	with center	41	34
room generator	function: 0x0a7ee000	is making a room
loaded room	small_inner_cross	7	7
alloc	small_inner_cross
room allocated at	30	11	with center	33	14
room generator	function: 0x0a7ee000	is making a room
loaded room	big_cells	8	9
alloc	big_cells
room allocated at	20	5	with center	23	9
room generator	function: 0x0a7ee000	is making a room
alloc	simple10x9
room allocated at	25	35	with center	29	39
room generator	function: 0x0a7ee000	is making a room
loaded room	split2	15	5
alloc	split2
room allocated at	1	13	with center	8	15
room generator	function: 0x0a7ee000	is making a room
loaded room	y	13	9
alloc	y
room allocated at	32	21	with center	38	25
Begin tunnel	10	table: 0x0b2262d8
Loading tile	terrain/granite_wall1.png
Loading tile	terrain/marble_floor.png
Loading tile	terrain/granite_door1.png
Loading tile	npc/degenerated_skeleton_warrior.png
Loading tile	npc/troll_c.png
Loading tile	npc/canine_w.png
Loading tile	npc/skeleton_warrior.png
Loading tile	npc/canine_ww.png
Loading tile	npc/troll_f.png
Talent resolver for	skeleton mage	:	T_FLAME	=>	2
[TALENT]	skeleton mage	282	learning	T_FLAME	true	2
Talent resolver for	skeleton mage	:	T_MANATHRUST	=>	3
[TALENT]	skeleton mage	282	learning	T_MANATHRUST	true	3
Loading tile	npc/skeleton_mage.png
Loading tile	npc/canine_fox.png
Loading tile	npc/troll_s.png
Loading tile	terrain/granite_wall1_1.png
Loading tile	terrain/granite_wall1_2.png
Loading tile	terrain/granite_wall1_4.png
Loading tile	terrain/granite_wall1_3.png
Loading tile	terrain/granite_wall1_5.png
Loading tile	terrain/granite_wall2.png
Loading tile	terrain/granite_wall3.png
Loading tile	terrain/marble_floor.png
Loading tile	terrain/granite_wall_pillar_3.png
Loading tile	terrain/granite_wall_pillar_9.png
Loading tile	terrain/marble_floor.png
Loading tile	terrain/granite_door1_vert.png
Loading tile	terrain/granite_door1_vert_north.png
Loading tile	terrain/granite_wall2_7.png
Loading tile	terrain/granite_wall_pillar_small.png
Loading tile	terrain/granite_wall_pillar_small_top.png
Loading tile	terrain/granite_wall_pillar_2.png
Loading tile	terrain/granite_wall_pillar_8.png
Loading tile	terrain/granite_wall2_1.png
Loading tile	terrain/granite_wall2_14.png
Loading tile	terrain/granite_wall_pillar_1.png
Loading tile	terrain/granite_wall_pillar_7.png
Loading tile	terrain/granite_wall2_5.png
Loading tile	terrain/granite_wall2_2.png
Loading tile	terrain/granite_wall2_3.png
Loading tile	terrain/granite_wall2_4.png
Loading tile	terrain/granite_wall2_9.png
Loading tile	terrain/granite_wall2_11.png
Loading tile	player/humanoid_halfling_protector_myssil.png
[MUSIC] loading	The saga begins.ogg	Error loading sound "/data/music/The saga begins.ogg": The system cannot find the file specified.
[COROUTINE] registering	getnews	thread: 0x0b20d520
[ENGINE] Setting requested FPS to 30 (33 ms)
[MODULE LOADER] done loading module	T-Engine4 Main Menu
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
Wait finished, counted 1203, 6003 ticks
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[PROFILE THREAD] flushing CSETs
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[ONLINE PROFILE] get news
[PROFILE THREAD] batching CSETs
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] batching CSETs
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] batching CSETs
[PROFILE THREAD] flushing CSETs
[COROUTINE] dead	getnews
[SOUND] loading from	/data/sound/ui/subtle_button_sound.ogg	:=:	sound "/data/sound/ui/subtle_button_sound.ogg" : <static>
Creating module	boot-te4-0.9.43-nomusic.team	:: (as dir)	false	:: (as team)	24	
Creating module	example	:: (as dir)	true	:: (as team)	nil	
Loaded module definition for example-1.0.0 using engine te4-0.9.43
Creating module	example_realtime	:: (as dir)	true	:: (as team)	nil	
Loaded module definition for example_realtime-1.0.0 using engine te4-0.9.43
Creating module	tome-0.9.43-nomusic.team	:: (as dir)	false	:: (as team)	20	
Loaded module definition for tome-0.9.43 using engine te4-0.9.43
tome	example
example_realtime	tome
example	example_realtime
* Module: tome
 ** 0.9.43
* Module: example
 ** 1.0.0
* Module: example_realtime
 ** 1.0.0
After fs.reset
[1] = {
  [path] = D:\t-engine4-windows-1.0.0beta43\\game\engines\te4-0.9.43.teae
}
After fs.reset
[1] = {
  [path] = D:\t-engine4-windows-1.0.0beta43\\game\engines\te4-0.9.43.teae
}
[ENGINE] Switching to turn based
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[MAIN] rebooting lua state: 	te4	0.9.43	tome-0.9.43	Clocky	false
[ENGINE] Switching to turn based
NO SELFEXE: bootstrapping from CWD
Booting T-Engine from: D:\t-engine4-windows-1.0.0beta43\t-engine.exe
SelfExe gave us app directory of:	D:\t-engine4-windows-1.0.0beta43\
LuaVM:	LuaJIT 2.0.0-beta8	x86
Destroying particle thread 0 (waiting for mutex)
Destroying particle thread 0
Destroying particle thread 0 (waiting for thread d37378)
Cleaning up particle thread 0
Cleaned up particle thread 0
Destroyed particle thread 0 (0)
Creating particles thread 0
Running lua loader code...
LuaVM:	LuaJIT 2.0.0-beta8	x86
Reboot using	te4	0.9.43	tome-0.9.43	Clocky	false
[ENGINE LOADER] available from teae: 	te4-0.9.43
[ENGINE LOADER] found engines	te4={[1]={[1]=0.000000 , [2]=9.000000 , [3]=43.000000 , [4]="te4" , [5]=17.000000 , ["load_teae"]="/engines/te4-0.9.43.teae" , } , } __byname={["te4-0.9.43"]=true , } 
[ENGINE LOADER] looked in:
	F:\Documents and Settings\Administrator\\T-Engine\4.0
	bootstrap
	D:\t-engine4-windows-1.0.0beta43\\game\thirdparty
	D:\t-engine4-windows-1.0.0beta43\\game
[ENGINE LOADER] loading engine:	0	9	43	te4
[ENGINE LOADER] using archived engine:	/engines/te4-0.9.43.teae
Available resolutions: 1024x768x32
Available resolutions: 800x600x32
Available resolutions: 640x480x32
Available resolutions: 640x400x32
Available resolutions: 512x384x32
Available resolutions: 400x300x32
Available resolutions: 320x240x32
Available resolutions: 320x200x32
Available resolutions: 1024x768x16
Available resolutions: 800x600x16
Available resolutions: 640x480x16
Available resolutions: 640x400x16
Available resolutions: 512x384x16
Available resolutions: 400x300x16
Available resolutions: 320x240x16
Available resolutions: 320x200x16
[KEYBINDER] Loaded keybinds: move
[KEYBINDER] Loaded keybinds: hotkeys
[KEYBINDER] Loaded keybinds: inventory
[KEYBINDER] Loaded keybinds: actions
[KEYBINDER] Loaded keybinds: interface
[KEYBINDER] Loaded keybinds: debug
Remapping	HOTKEY_THIRD_11	table: 0x0a7ae1c0
Remapping	HOTKEY_THIRD_9	table: 0x0a7ae248
Remapping	USERCHAT_TALK	table: 0x0a7ae298
Remapping	HOTKEY_SECOND_12	table: 0x0a7ae350
Remapping	SHOW_INVENTORY	table: 0x0a7ae3a0
Remapping	HOTKEY_THIRD_7	table: 0x0a7ad960
Remapping	HOTKEY_THIRD_10	table: 0x0a7ad9b0
Remapping	HOTKEY_FOURTH_3	table: 0x0a7ada00
Remapping	HOTKEY_THIRD_1	table: 0x0a7ada50
Remapping	HOTKEY_FOURTH_2	table: 0x0a7ae2e8
Remapping	HOTKEY_THIRD_4	table: 0x0a7ae3f0
Remapping	USERCHAT_SHOW_TALK	table: 0x0a7ad898
Remapping	USE_TALENTS	table: 0x0a7ad8e8
Remapping	HOTKEY_THIRD_12	table: 0x0a7b9860
Remapping	HOTKEY_THIRD_2	table: 0x0a7b98b0
Remapping	HOTKEY_FOURTH_1	table: 0x0a7b9900
Remapping	HOTKEY_SECOND_11	table: 0x0a7b9950
Remapping	HOTKEY_THIRD_5	table: 0x0a7b9ca8
Remapping	HOTKEY_THIRD_8	table: 0x0a7b9728
Remapping	QUICK_SWITCH_WEAPON	table: 0x0a7b9778
Remapping	HOTKEY_THIRD_3	table: 0x0a7b97c8
Remapping	REST	table: 0x0a7b96d8
Remapping	HOTKEY_THIRD_6	table: 0x0a7b9cf8
Switching resolution to	1024x721	1024	721	false
Setting resolution to 1024x721 (windowed)
[DO RESIZE] 1024x721 (0)
OpenGL max texture size: 2048
[RESOLUTION] changed to 	1024	721	from	1024	721
Disabling FBO
Disabling Shaders
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[ONLINE PROFILE] auth
[PROFILE] waiting for first auth
[PROFILE] reusing login	qui
[PROFILE] Main thread got authed	qui
[ENGINE] Setting requested FPS to 30 (33 ms)
[ENGINE] Switching to turn based
Creating module	boot-te4-0.9.43-nomusic.team	:: (as dir)	false	:: (as team)	24	
Module mismatch engine version boot-0.9.40 using engine te4-0.9.40
Loaded module definition for boot-0.9.40 using engine te4-0.9.40
Creating module	example	:: (as dir)	true	:: (as team)	nil	
Loaded module definition for example-1.0.0 using engine te4-0.9.43
Creating module	example_realtime	:: (as dir)	true	:: (as team)	nil	
Loaded module definition for example_realtime-1.0.0 using engine te4-0.9.43
Creating module	tome-0.9.43-nomusic.team	:: (as dir)	false	:: (as team)	20	
Loaded module definition for tome-0.9.43 using engine te4-0.9.43
tome	boot
example	tome
boot	example
example_realtime	boot
boot	example_realtime
boot	tome
example	example_realtime
* Module: tome
 ** 0.9.43
* Module: boot
 ** 0.9.40
* Module: example
 ** 1.0.0
* Module: example_realtime
 ** 1.0.0
After fs.reset
[1] = {
  [path] = D:\t-engine4-windows-1.0.0beta43\\game\engines\te4-0.9.43.teae
}
[ENGINE] Switching to turn based
Loading savefile 	/save//
Loading savefile 	/save/Clocky/
Make wait background texture 2 : 1024x721 (1024, 1024)
Using cached font	/data/font/DroidSans.ttf	12
[MODULE LOADER] module MD5	e4d6faf91a4e32510b739316d2d30636	computed in 	2487
[PROFILE] mounted 	online	on /current-profile
[PROFILE THREAD] batching CSETs
[PROFILE] unmounted 	online	from /current-profile
[PROFILE] mounted 	online	on /current-profile
[PROFILE THREAD] flushing CSETs
[PROFILE] unmounted 	online	from /current-profile
[ONLINE PROFILE] module hash is valid
[PROFILE] mounted 	offline	on /current-profile
[PROFILE THREAD] batching CSETs
[PROFILE THREAD] flushing CSETs
[PROFILE] filtering load of 	achievements	 from profile 	offline	=>	disallowed
[PROFILE] filtering load of 	allow_build	 from profile 	offline	=>	allowed
[PROFILE] filtering load of 	donations	 from profile 	offline	=>	disallowed
[PROFILE] unmounted 	offline	from /current-profile
[PROFILE] mounted 	online	on /current-profile
[PROFILE] filtering load of 	achievements	 from profile 	online	=>	allowed
[PROFILE] filtering load of 	allow_build	 from profile 	online	=>	allowed
[PROFILE] filtering load of 	artifacts	 from profile 	online	=>	allowed
[PROFILE] filtering load of 	characters	 from profile 	online	=>	allowed
[PROFILE] filtering load of 	deaths	 from profile 	online	=>	allowed
[PROFILE] filtering load of 	escorts	 from profile 	online	=>	allowed
[PROFILE] filtering load of 	lore	 from profile 	online	=>	allowed
[PROFILE] filtering load of 	scores	 from profile 	online	=>	allowed
[PROFILE THREAD] batching CSETs
[PROFILE THREAD] flushing CSETs
[PROFILE] filtering load of 	uniques	 from profile 	online	=>	allowed
[PROFILE] unmounted 	online	from /current-profile
[PROFILE THREAD] batching CSETs
[ONLINE PROFILE] current character 	game did not tell us
[INVENTORY] define slot	1	In inventory
Using cached font	/data/font/DroidSans.ttf	16
Using cached font	/data/font/DroidSans.ttf	16
Made 44 last hope graveyard stones
[KEYBINDER] Loaded keybinds: tome
[INVENTORY] define slot	2	In main hand
[INVENTORY] define slot	3	In off hand
[INVENTORY] define slot	4	Psionic focus
[INVENTORY] define slot	5	On fingers
[INVENTORY] define slot	6	Around neck
[INVENTORY] define slot	7	Light source
[INVENTORY] define slot	8	Main armor
[INVENTORY] define slot	9	Cloak
[INVENTORY] define slot	10	On head
[INVENTORY] define slot	11	Around waist
[INVENTORY] define slot	12	On hands
[INVENTORY] define slot	13	On feet
[INVENTORY] define slot	14	Tool
[INVENTORY] define slot	15	Quiver
[INVENTORY] define slot	16	Socketed Gems
[INVENTORY] define slot	17	Second weapon set: In main hand
[INVENTORY] define slot	18	Second weapon set: In off hand
[INVENTORY] define slot	19	Second weapon set: psionic focus
[INVENTORY] define slot	20	Second weapon set: Quiver
[TALENTS TACTICS]
 * 	cure
 * 	mana
 * 	heal
 * 	debuff
 * 	paradox
 * 	attackarea
 * 	hate
 * 	equilibrium
 * 	positive
 * 	stamina
 * 	closein
 * 	negative
 * 	attack
 * 	escape
 * 	feedback
 * 	defend
 * 	surrounded
 * 	protect
 * 	vim
 * 	buff
 * 	ammo
 * 	disable
 * 	psi
===	physical	MUCUS
===	physical	MITOSIS
===	physical	MITOSIS_SWAP
===	mental	MALIGNED
===	other	POSSESSION
[FACTION] tried to redefine	Enemies
[FACTION] added	enemies	Enemies
[FACTION] added	undead	Undead
[FACTION] added	allied-kingdoms	Allied Kingdoms
[FACTION] added	shalore	Shalore
[FACTION] added	thalore	Thalore
[FACTION] added	iron-throne	Iron Throne
[FACTION] added	the-way	The Way
[FACTION] added	angolwen	Angolwen
[FACTION] added	dreadfell	Dreadfell
[FACTION] added	temple-of-creation	Temple of Creation
[FACTION] added	water-lair	Water lair
[FACTION] added	assassin-lair	Assassin lair
[FACTION] added	rhalore	Rhalore
[FACTION] added	zigur	Zigur
[FACTION] added	vargh-republic	Vargh Republic
[FACTION] added	sunwall	Sunwall
[FACTION] added	orc-pride	Orc Pride
[FACTION] added	sandworm-burrowers	Sandworm Burrowers
[FACTION] added	victim	Victim
[FACTION] added	slavers	Slavers
[FACTION] added	sorcerers	Sorcerers
[FACTION] added	fearscape	Fearscape
[FACTION] added	sher'tul	Sher'Tul
Loading entities file from file	/data/general/stores/basic.lua
[MODULE LOADER] loading module	Tales of Maj'Eyal: Age of Ascendancy	[mod.load]	::	nil	nil
[GAMMA] Setting gamma correction using SDL	1.2
[PROFILE THREAD] batching CSETs
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[DISPLAY MODE] Tileset: shockbolt
[DISPLAY MODE] Size: 32x32
[MAP] Reseting tiles caches
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[GAMMA] Setting gamma correction using SDL	1.2
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[DISPLAY MODE] Tileset: shockbolt
[DISPLAY MODE] Size: 32x32
Loading savefile 	/save//
Loading savefile 	/save/Clocky/
Check MD5	99a30a6b-2328-4788-bf9b-9098b2ee8d63	094c8e044f5e0d1e1114d49b5f60e804	game	game.teag
[ONLINE PROFILE] checking character md5	99a30a6b-2328-4788-bf9b-9098b2ee8d63	game.teag	094c8e044f5e0d1e1114d49b5f60e804
[GAMMA] Setting gamma correction using SDL	1.2
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Using cached font	/data/font/DroidSansMono.ttf	27
[DISPLAY MODE] Tileset: shockbolt
[DISPLAY MODE] Size: 32x32
[ONLINE PROFILE] current character 	Clocky the level 17 Dwarf Paradox Mage
C Map size 32:2 :: 64
C Map seens texture: 128 (30x30)
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Loading entities file from file	/data/zones/maze/npcs.lua
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Loading entities file from file	/data/general/npcs/rodent.lua
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Loading entities file from file	/data/general/npcs/jelly.lua
Loading entities file from file	/data/general/npcs/ant.lua
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Loading entities file from file	/data/general/npcs/horror_temporal.lua
Loading entities file from file	/data/general/npcs/lich.lua
Loading entities file from file	/data/general/npcs/minor-demon.lua
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Loading entities file from file	/data/general/npcs/molds.lua
Loading entities file from file	/data/general/npcs/multihued-drake.lua
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Loading entities file from file	/data/general/npcs/orc-grushnak.lua
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Loading entities file from file	/data/general/npcs/sandworm.lua
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Loading entities file from file	/data/general/npcs/snow-giant.lua
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Loading entities file from file	/data/general/npcs/storm-drake.lua
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Loading entities file from file	/data/general/npcs/vampire.lua
Loading entities file from file	/data/general/npcs/venom-drake.lua
Loading entities file from file	/data/general/npcs/wight.lua
Loading entities file from file	/data/general/npcs/wild-drake.lua
Loading entities file from file	/data/general/npcs/xorn.lua
Loading entities file from file	/data/general/npcs/humanoid_random_boss.lua
Loading entities file from file	/data/zones/maze/grids.lua
Loading entities file from file	/data/general/grids/basic.lua
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Loading entities file from file	/data/general/objects/objects-maj-eyal.lua
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Loading entities file from file	/data/general/objects/lore/fun.lua
Loading entities file from file	/data/general/objects/lore/misc.lua
Loading entities file from file	/data/general/objects/world-artifacts.lua
Importing Emuwyn into world artifacts
Importing Anuchik into world artifacts
Importing Chamelathamnir the Shimmerbutcher into world artifacts
Importing Duskglamour into world artifacts
Importing voratun waraxe 'Duvadas' into world artifacts
Importing Zandil into world artifacts
Importing quiver of ash arrows 'Searspike' into world artifacts
Importing Zubessra into world artifacts
Importing Salena the Shadowbiter into world artifacts
Importing Uralach the elven-wood magestaff into world artifacts
Importing Aluthad the dwarven-steel greatmaul into world artifacts
Importing Zozilamnir the Brightglamour into world artifacts
Importing hardened leather cap 'Ce'Niwe' into world artifacts
Importing Urorath the Scaldreign into world artifacts
Importing Lustreborn the hardened leather sling into world artifacts
Importing Splendournail the stralite mace into world artifacts
Importing Samoyon the Nightbender into world artifacts
Importing Burngrit the stralite waraxe into world artifacts
Importing Poluwen into world artifacts
Importing dwarven-steel plate armour 'Henarihor' into world artifacts
Importing Barkbreaker into world artifacts
Importing Malubar the Cysthack into world artifacts
Importing stralite waraxe 'Arimafang' into world artifacts
Importing Zeryndur into world artifacts
Importing Alerab into world artifacts
Importing steel mace 'Manifast' into world artifacts
Importing Xanelle the Galeire into world artifacts
Importing Earthusher the quiver of ash arrows into world artifacts
Importing dwarven-steel shield 'Brightusher' into world artifacts
Importing pouch of voratun shots 'Magmaimmortal' into world artifacts
Importing Gyda the dragonbone starstaff into world artifacts
Importing Urugas the voratun shield into world artifacts
Importing Fularolar into world artifacts
Importing steel greatsword 'Yaruchik' into world artifacts
Importing Braniregolehir the Flarecut into world artifacts
Importing Amokan into world artifacts
Importing Shadewreck into world artifacts
Importing Emuwe the elven-silk cloak into world artifacts
Importing dwarven-steel battleaxe 'Venombreacher' into world artifacts
Importing Ce'Nevea the ash magestaff into world artifacts
Importing Cyrywe the voratun waraxe into world artifacts
Importing Issehad the stralite mail armour into world artifacts
Importing steel greatsword 'Silyba' into world artifacts
Importing stralite torque of charged psionic shield 'Xanariabeth' into world artifacts
Importing Gunoromiyon the Chargevice into world artifacts
Importing steel greatsword 'Elykira' into world artifacts
Importing Xeralle into world artifacts
Importing Eilinunor the Goreusher into world artifacts
Importing Mayyth the Rotkiller into world artifacts
Importing Vorutira the Offaldeath into world artifacts
Loading entities file from file	/data/general/objects/quest-artifacts.lua
Loading entities file from file	/data/general/objects/special-artifacts.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from file	/data/general/objects/boss-artifacts.lua
Loading entities file from file	/data/general/objects/lore/maj-eyal.lua
Loading entities file from file	/data/zones/maze/traps.lua
Loading entities file from file	/data/general/traps/complex.lua
C Map size 32:2 :: 64
C Map seens texture: 126 (70x70)
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Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[DISPLAY MODE] Tileset: shockbolt
[DISPLAY MODE] Size: 32x32
C Map size 32:22 :: 704
C Map seens texture: 216 (30x30)
Using cached font	/data/font/DroidSans.ttf	12
Using cached font	/data/font/DroidSans.ttf	12
[KEYBINDER] Loaded keybinds: chat
[MODULE LOADER] done loading module	Tales of Maj'Eyal: Age of Ascendancy
[PROFILE] mounted 	online	on /current-profile
[ONLINE PROFILE] connected to channel	global
[PROFILE] unmounted 	online	from /current-profile
[QUICK HOTKEYS] Loading quick hotkey settings for module "tome" from /save/quick_hotkeys...
[QUICK HOTKEYS] Successfully loaded quick hotkey settings.
Wait finished, counted 602, 7545 ticks
[ONLINE PROFILE] connected to channel	tome
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[ONLINE PROFILE] connected to channel	tome-spoiler
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Updating zone name	The Maze (2)
C Map minimap texture: 243 (50x50; 64x64)
Loading tile	talents/energy_decomposition.png
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[PROFILE THREAD] flushing CSETs
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[PROFILE] filtering save of 	uniques	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[PROFILE] filtering save of 	allow_build	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[PROFILE] filtering save of 	lore	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[PROFILE] filtering save of 	artifacts	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[PROFILE] filtering save of 	deaths	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[PROFILE] filtering save of 	achievements	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[PROFILE] filtering save of 	characters	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[PROFILE] filtering save of 	escorts	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[SOUND] loading from	/data/sound/ambient/dungeon/dungeon5.ogg	:=:	sound "/data/sound/ambient/dungeon/dungeon5.ogg" : <static>
[PROFILE THREAD] batching CSETs
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] batching CSETs
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] batching CSETs
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] batching CSETs
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] batching CSETs
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] batching CSETs
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] batching CSETs
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] batching CSETs
[PROFILE THREAD] flushing CSETs
[LOG]	Today is the 43rd Profit of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 19:38.
[SOUND] loading from	/data/sound/ambient/dungeon/dungeon3.ogg	:=:	sound "/data/sound/ambient/dungeon/dungeon3.ogg" : <static>
[LOG]	#YELLOW_GREEN#There is a teleporting circle to the surface here (press '<', '>' or right click to use).
[LOG]	#00ff00##UID:912:0#Talent Static History is ready to use.
addTmpVal	table: 0x0b9a9190	combat_spellcrit	25	 :=: 	2	1139	add
addTmpValTable	table: 0x0b9cd048	8	10
addTmpVal	table: 0x0b9cd048	8	10	 :=: 	2	1140	add
addTmpValTable	table: 0x0b9cd048	3	10
addTmpVal	table: 0x0b9cd048	3	10	 :=: 	2	1140	add
addTmpVal	table: 0x0b9a9190	mana_on_crit	-15	 :=: 	2	1141	add
addTmpVal	table: 0x0b9a9190	vim_on_crit	-10	 :=: 	2	1142	add
addTmpVal	table: 0x0b9a9190	paradox_on_crit	20	 :=: 	2	1143	add
addTmpVal	table: 0x0b9a9190	positive_on_crit	-10	 :=: 	2	1144	add
addTmpVal	table: 0x0b9a9190	negative_on_crit	-10	 :=: 	2	1145	add
Loading tile	talents/blood_boil.png
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Loading tile	object/staff_yew.png
Loading tile	object/artifact/eel_skin_armor.png
Loading tile	object/ring_copper.png
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Loading tile	object/artifact/belt_mighty_girdle.png
Loading tile	object/hgloves_iron.png
Loading tile	object/cloak_linen.png
Loading tile	object/amulet_copper.png
Loading tile	object/wizardhat_cashmere.png
[SOUND] loading from	/data/sound/ui/subtle_button_sound.ogg	:=:	sound "/data/sound/ui/subtle_button_sound.ogg" : <static>
Loading tile	object/2haxe_steel.png
Loading tile	object/2hmace_steel.png
Loading tile	object/boots_hardened.png
Loading tile	object/robe_woollen.png
Loading tile	object/mail_steel.png
Loading tile	object/plate_steel.png
[USERCHAT] channel serial data	Geofalazure	tome	493
[SOUND] loading from	/data/sound/actions/coins.lua	:=:	/data/sound/actions/coins.ogg	:>
[SOUND] :=>	sound "/data/sound/actions/coins.ogg" : <static>
[LOG]	You gain 0.10 gold from the transmogrification of #00FF80##UID:1694:0#ash wand of conjuration [power 80]  (6 cooldown)#LAST#.
[LOG]	You gain 0.35 gold from the transmogrification of #00FF80##UID:1687:0#psionic steel torque of kinetic psionic shield [power 26]  (20 cooldown)#LAST#.
[LOG]	You gain 2.25 gold from the transmogrification of #0080FF##UID:1657:0#reinforced dwarven-steel shield of harmony (8 def, 6 armour, 101 block)#LAST#.
[LOG]	You gain 2.75 gold from the transmogrification of #0080FF##UID:1656:0#blood-etched iron shield (4 def, 2 armour, 21.5 block)#LAST#.
[LOG]	You gain 11.40 gold from the transmogrification of #SALMON##UID:1654:0#Islyma (4 def, 9 armour)#LAST#.
[LOG]	You gain 1.25 gold from the transmogrification of #FFFFFF##UID:1652:0#steel mail armour (2 def, 6 armour)#LAST#.
[LOG]	You gain 0.76 gold from the transmogrification of #00FF80##UID:1643:0#scholar's pair of iron boots (0 def, 3 armour)#LAST#.
[LOG]	You gain 1.45 gold from the transmogrification of #00FF80##UID:1641:0#miner's pair of iron boots of uncanny dodging (3 def, 8 armour)#LAST#.
[LOG]	You gain 0.44 gold from the transmogrification of #00FF80##UID:1640:0#grounding pair of rough leather boots (0 def, 1 armour)#LAST#.
[LOG]	You gain 9.30 gold from the transmogrification of #SALMON##UID:1638:0#Greentorrent (0 def, 3 armour)#LAST#.
[LOG]	You gain 0.46 gold from the transmogrification of #00FF80##UID:1635:0#slimy woollen robe (0 def, 0 armour)#LAST#.
[QUEST] try update status on	Clocky	shertul-fortress	1	recall
[LOG]	#LIGHT_GREEN#Quest 'Sher'Tul Fortress' status updated! #WHITE#(Press 'j' to see the quest log)
[LOG]	You gain 7.21 gold from the transmogrification of #0080FF##UID:1633:0#battlemaster's linen cloak of the Shaloren (1 def, 0 armour)#LAST#.
[LOG]	You gain 0.50 gold from the transmogrification of #FFFFFF##UID:1631:0#steel waraxe (11.5-16.1 power, 3 apr)#LAST#.
[LOG]	You gain 3.78 gold from the transmogrification of #00FF80##UID:1630:0#cruel ash starstaff of illumination (15-18 power, 3 apr, temporal damage)#LAST#.
[LOG]	You gain 2.35 gold from the transmogrification of #00FF80##UID:1629:0#radiant vined mindstar of life (5-5.5 power, 18 apr, mind damage)#LAST#.
[LOG]	You gain 2.69 gold from the transmogrification of #00FF80##UID:1628:0#mighty ash longbow of cold#LAST#.
[LOG]	You gain 3.47 gold from the transmogrification of #00FF80##UID:1627:0#arcing steel greatmaul of paradox (28.5-42.75 power, 2 apr)#LAST#.
[LOG]	You gain 3.97 gold from the transmogrification of #0080FF##UID:1626:0#warbringer's steel dagger (11-14.3 power, 6 apr)#LAST#.
[LOG]	You gain 4.30 gold from the transmogrification of #00FF80##UID:1624:0#manaburning steel battleaxe of purging (20.5-30.75 power, 2 apr)#LAST#.
[COROUTINE] registering	savefilepipe	thread: 0x0d16ead8
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[SAVEFILE PIPE] new save running in the pipe:	Clocky	zone	::	zone-maze.teaz	::	table: 0x0b9e7878	=>	table: 0x0c712eb8	(1398)
Loading savefile 	/save/Clocky/
Save MD5	99a30a6b-2328-4788-bf9b-9098b2ee8d63	b9bf28f1b923b3353ef8b5a66e237513	zone	zone-maze.teaz
[ONLINE PROFILE] saved character md5	99a30a6b-2328-4788-bf9b-9098b2ee8d63	zone-maze.teaz	b9bf28f1b923b3353ef8b5a66e237513
[LOG]	Saving done.
Wait finished, counted 220, 452 ticks
[ZONE] Closed level map	2
[ZONE] Closed level map	1
[ZONE] Left zone	The Maze
Loading savefile 	/save/Clocky/
Check MD5	99a30a6b-2328-4788-bf9b-9098b2ee8d63	f65eb789cbedbfad0d34384752248219	zone	zone-wilderness.teaz
[ONLINE PROFILE] checking character md5	99a30a6b-2328-4788-bf9b-9098b2ee8d63	zone-wilderness.teaz	f65eb789cbedbfad0d34384752248219
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Importing Emuwyn into world artifacts
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Importing Duskglamour into world artifacts
Importing voratun waraxe 'Duvadas' into world artifacts
Importing Zandil into world artifacts
Importing quiver of ash arrows 'Searspike' into world artifacts
Importing Zubessra into world artifacts
Importing Salena the Shadowbiter into world artifacts
Importing Uralach the elven-wood magestaff into world artifacts
Importing Aluthad the dwarven-steel greatmaul into world artifacts
Importing Zozilamnir the Brightglamour into world artifacts
Importing hardened leather cap 'Ce'Niwe' into world artifacts
Importing Urorath the Scaldreign into world artifacts
Importing Lustreborn the hardened leather sling into world artifacts
Importing Splendournail the stralite mace into world artifacts
Importing Samoyon the Nightbender into world artifacts
Importing Burngrit the stralite waraxe into world artifacts
Importing Poluwen into world artifacts
Importing dwarven-steel plate armour 'Henarihor' into world artifacts
Importing Barkbreaker into world artifacts
Importing Malubar the Cysthack into world artifacts
Importing stralite waraxe 'Arimafang' into world artifacts
Importing Zeryndur into world artifacts
Importing Alerab into world artifacts
Importing steel mace 'Manifast' into world artifacts
Importing Xanelle the Galeire into world artifacts
Importing Earthusher the quiver of ash arrows into world artifacts
Importing dwarven-steel shield 'Brightusher' into world artifacts
Importing pouch of voratun shots 'Magmaimmortal' into world artifacts
Importing Gyda the dragonbone starstaff into world artifacts
Importing Urugas the voratun shield into world artifacts
Importing Fularolar into world artifacts
Importing steel greatsword 'Yaruchik' into world artifacts
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Importing Issehad the stralite mail armour into world artifacts
Importing steel greatsword 'Silyba' into world artifacts
Importing stralite torque of charged psionic shield 'Xanariabeth' into world artifacts
Importing Gunoromiyon the Chargevice into world artifacts
Importing steel greatsword 'Elykira' into world artifacts
Importing Xeralle into world artifacts
Importing Eilinunor the Goreusher into world artifacts
Importing Mayyth the Rotkiller into world artifacts
Importing Vorutira the Offaldeath into world artifacts
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C Map size 32:22 :: 704
C Map seens texture: 315 (180x110)
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Loading tile	terrain/lava/lava_floor13.png
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Loading tile	terrain/lava/lava_floor_3_04.png
Loading tile	terrain/lava/lava_floor_9_01.png
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Loading tile	npc/alchemist_golem.png
Loading tile	terrain/lava/lava_floor8.png
Loading tile	terrain/lava/lava_floor_7_02.png
Loading tile	terrain/lava/lava_floor_9_04.png
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Loading tile	terrain/cave_entrance_closed02.png
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Loading tile	terrain/lava/volcano_02.png
Loading tile	terrain/lava/volcano_02_up.png
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Loading tile	terrain/road_upwards_01.png
Loading tile	terrain/lava/lava_floor_7_01.png
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Loading tile	terrain/lava/lava_floor_7_04.png
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Loading tile	terrain/lava/lava_floor_inner_7_01.png
Loading tile	terrain/lava/lava_floor_3_03.png
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Loading tile	terrain/sand/sand_3_03.png
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Loading tile	terrain/ruin_entrance_closed01.png
Loading tile	terrain/sandfloor.png
Loading tile	terrain/cave_entrance01.png
Loading tile	terrain/golden_mountain5_6.png
Loading tile	terrain/golden_mountain4.png
Loading tile	terrain/golden_mountain6.png
Loading tile	terrain/golden_mountain8.png
Loading tile	terrain/golden_mountain7.png
Loading tile	terrain/golden_mountain9.png
Loading tile	terrain/golden_mountain5_4.png
Loading tile	terrain/golden_mountain1i.png
Loading tile	terrain/golden_mountain2.png
Loading tile	terrain/golden_mountain1.png
Loading tile	terrain/golden_mountain5_3.png
Loading tile	terrain/golden_mountain9i.png
Loading tile	terrain/golden_mountain5_2.png
Loading tile	terrain/golden_mountain5_5.png
Loading tile	terrain/golden_mountain7i.png
Loading tile	terrain/golden_mountain3.png
Loading tile	terrain/sandfloor.png
Loading tile	terrain/ladder_down.png
Loading tile	terrain/golden_mountain5_1.png
Loading tile	terrain/golden_mountain3i.png
Loading tile	terrain/sand/sand_3_02.png
Loading tile	terrain/golden_cave_entrance02.png
Wait finished, counted 2821, 5428 ticks
Loaded zone	World of Eyal	with base_level	1
Make wait background texture 926 : 1024x721 (1024, 1024)
C Map size 32:22 :: 704
C Map seens texture: 931 (180x110)
Server latency	36
Wait finished, counted 1378, 2157 ticks
Loading tile	terrain/jungle/jungle_tree_9.png
Loading tile	terrain/jungle/jungle_tree_3.png
Loading tile	terrain/jungle/jungle_tree_12.png
Loading tile	terrain/jungle/jungle_brush_4_192_01.png
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Loading tile	terrain/jungle/jungle_dirt_var_3_64_01.png
Loading tile	terrain/jungle/jungle_plant_01.png
Loading tile	terrain/jungle/jungle_tree_6.png
Loading tile	terrain/jungle/jungle_brush_5_128_01.png
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Loading tile	terrain/jungle/jungle_plant_04.png
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Loading tile	terrain/ice/frozen_ground_3_02.png
Loading tile	terrain/sand/sand_6_03.png
Loading tile	terrain/grass/grass_8_02.png
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Loading tile	terrain/jungle/jungle_grass_inner_7_02.png
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Loading tile	terrain/lava/lava_floor_9_02.png
Loading tile	terrain/lava/lava_floor_4_07.png
Loading tile	terrain/lava/lava_floor_8_05.png
Loading tile	terrain/lava/lava_floor_2_01.png
Loading tile	terrain/lava/lava_floor_6_02.png
Loading tile	terrain/lava/lava_floor_inner_3_01.png
Loading tile	terrain/lava/lava_floor_3_01.png
Loading tile	terrain/lava/lava_floor_1_04.png
Not gone east, no backup guardian
Running on level loads	wilderness-1
[LOG]	#YELLOW_GREEN#There is a A gate into the Maze here (press '<', '>' or right click to use).
Updating zone name	Maj'Eyal
[PARTY] New member, add after	Clocky	Clocky
Adding entity	1728	after	1728
[MUSIC] loading	Remembrance.ogg	Error loading sound "/data/music/Remembrance.ogg": The system cannot find the file specified.
[LOG]	#TEAL#You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Updating zone name	Maj'Eyal
C Map minimap texture: 939 (50x50; 64x64)
stack traceback:
[COROUTINE] error	cannot resume dead coroutine
[COROUTINE] dead	savefilepipe
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[COROUTINE] registering	savefilepipe	thread: 0x0e6fc4c8
Make wait background texture 243 : 1024x721 (1024, 1024)
[SAVEFILE PIPE] new save running in the pipe:	Clocky	game	::	game.teag	::	table: 0x0b90b428	=>	table: 0x0d4ca0c8	(4297)
Loading savefile 	/save/Clocky/
Save MD5	99a30a6b-2328-4788-bf9b-9098b2ee8d63	27733e8f7576b5c81b4d60a2566ecee9	game	game.teag
[ONLINE PROFILE] saved character md5	99a30a6b-2328-4788-bf9b-9098b2ee8d63	game.teag	27733e8f7576b5c81b4d60a2566ecee9
[LOG]	Saving done.
Wait finished, counted 1523, 3372 ticks
[COROUTINE] registering	savefilepipe	thread: 0x0ee72528
Make wait background texture 512 : 1024x721 (1024, 1024)
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x0b9062e8	=>	table: 0x0e86e648	(1)
Loading savefile 	/save//
[LOG]	Saving done.
Wait finished, counted 1, 381 ticks
removeTempVal	combat_spellcrit	25	 :=: 	1139
delTmpVal	combat_spellcrit	25	add
removeTempVal	inc_damage	table: 0x0e9c2770	 :=: 	1140
delTmpVal	8	10	add
delTmpVal	3	10	add
removeTempVal	mana_on_crit	-15	 :=: 	1141
delTmpVal	mana_on_crit	-15	add
removeTempVal	vim_on_crit	-10	 :=: 	1142
delTmpVal	vim_on_crit	-10	add
removeTempVal	paradox_on_crit	20	 :=: 	1143
delTmpVal	paradox_on_crit	20	add
removeTempVal	positive_on_crit	-10	 :=: 	1144
delTmpVal	positive_on_crit	-10	add
removeTempVal	negative_on_crit	-10	 :=: 	1145
delTmpVal	negative_on_crit	-10	add
removeTempVal	resists	table: 0x0e9b9a88	 :=: 	1080
delTmpVal	1	11.742177390667	add
removeTempVal	slow_projectiles	23.484354781333	 :=: 	1081
delTmpVal	slow_projectiles	23.484354781333	add
removeTempVal	on_melee_hit	table: 0x0e9b7cd0	 :=: 	1082
delTmpVal	9	6.7126968594911	add
removeTempVal	combat_physresist	19.58580326497	 :=: 	1083
delTmpVal	combat_physresist	19.58580326497	add
removeTempVal	combat_spellresist	19.58580326497	 :=: 	1084
delTmpVal	combat_spellresist	19.58580326497	add
[ONLINE PROFILE] saved character 	99a30a6b-2328-4788-bf9b-9098b2ee8d63
[COROUTINE] registering	savefilepipe	thread: 0x0ef96218
Make wait background texture 654 : 1024x721 (1024, 1024)
[SAVEFILE PIPE] new save running in the pipe:	party	entity	::	99a30a6b-2328-4788-bf9b-9098b2ee8d63-0.9.43.charball	::	table: 0x0e4aadb0	=>	table: 0x0ed27540	(111)
Loading savefile 	/save/party/
[ONLINE PROFILE] saved character charball	99a30a6b-2328-4788-bf9b-9098b2ee8d63
[LOG]	Saving done.
Wait finished, counted 30, 402 ticks
[LOG]	Saving game...
stack traceback:
[COROUTINE] error	cannot resume dead coroutine
[COROUTINE] dead	savefilepipe
Stored entities list	maj_eyal_encounters_rng	table: 0x0d95d258
[LOG]	Today is the 44th Profit of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:20.
removeTempVal	combat_spellcrit	25	 :=: 	1139
delTmpVal	combat_spellcrit	25	add
removeTempVal	inc_damage	table: 0x0c4d2f50	 :=: 	1140
delTmpVal	8	10	add
delTmpVal	3	10	add
removeTempVal	mana_on_crit	-15	 :=: 	1141
delTmpVal	mana_on_crit	-15	add
removeTempVal	vim_on_crit	-10	 :=: 	1142
delTmpVal	vim_on_crit	-10	add
removeTempVal	paradox_on_crit	20	 :=: 	1143
delTmpVal	paradox_on_crit	20	add
removeTempVal	positive_on_crit	-10	 :=: 	1144
delTmpVal	positive_on_crit	-10	add
removeTempVal	negative_on_crit	-10	 :=: 	1145
delTmpVal	negative_on_crit	-10	add
Stored entities list	maj_eyal_encounters_rng	table: 0x0e61e658
[LOG]	Today is the 45th Profit of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 05:20.
Updating zone name	Eyal
[LOG]	Today is the 1st Wealth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:56.
[LOG]	Ran for 3 turns (stop reason: hostile spotted (adventurers party)).
[LOG]	#YELLOW_GREEN#There is a A mysterious hole in the beach here (press '<', '>' or right click to use).
[USERCHAT] channel serial data	purplexvi	tome	462
[COROUTINE] registering	savefilepipe	thread: 0x0e66b7f0
Make wait background texture 239 : 1024x721 (1024, 1024)
[SAVEFILE PIPE] new save running in the pipe:	Clocky	zone	::	zone-wilderness.teaz	::	table: 0x0d19bb18	=>	table: 0x0cec4ac0	(4120)
Loading savefile 	/save/Clocky/
Save MD5	99a30a6b-2328-4788-bf9b-9098b2ee8d63	25b3e71ebf53c4f0cbb746e9619e60ac	zone	zone-wilderness.teaz
[ONLINE PROFILE] saved character md5	99a30a6b-2328-4788-bf9b-9098b2ee8d63	zone-wilderness.teaz	25b3e71ebf53c4f0cbb746e9619e60ac
[LOG]	Saving done.
Wait finished, counted 1432, 2548 ticks
[ZONE] Closed level map	1
[ZONE] Left zone	World of Eyal
Loading savefile 	/save/Clocky/
Loading entities file from file	/data/zones/sandworm-lair/npcs.lua
Loading entities file from memory	/data/general/npcs/vermin.lua
Loading entities file from memory	/data/general/npcs/ooze.lua
Loading entities file from memory	/data/general/npcs/jelly.lua
Loading entities file from memory	/data/general/npcs/sandworm.lua
Loading entities file from file	/data/zones/sandworm-lair/grids.lua
Loading entities file from memory	/data/general/grids/basic.lua
Loading entities file from file	/data/general/grids/sand.lua
Loading entities file from file	/data/zones/sandworm-lair/objects.lua
Loading entities file from memory	/data/general/objects/objects-maj-eyal.lua
Loading entities file from memory	/data/general/objects/objects.lua
Loading entities file from memory	/data/general/objects/money.lua
Loading entities file from memory	/data/general/objects/gem.lua
Loading entities file from memory	/data/general/objects/lites.lua
Loading entities file from memory	/data/general/objects/potions.lua
Loading entities file from memory	/data/general/objects/scrolls.lua
Loading entities file from memory	/data/general/objects/rods.lua
Loading entities file from memory	/data/general/objects/wands.lua
Loading entities file from memory	/data/general/objects/totems.lua
Loading entities file from memory	/data/general/objects/torques.lua
Loading entities file from memory	/data/general/objects/digger.lua
Loading entities file from memory	/data/general/objects/misc-tools.lua
Loading entities file from memory	/data/general/objects/jewelry.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data/general/objects/mindstars.lua
Loading entities file from memory	/data/general/objects/knifes.lua
Loading entities file from memory	/data/general/objects/whips.lua
Loading entities file from memory	/data/general/objects/swords.lua
Loading entities file from memory	/data/general/objects/2hswords.lua
Loading entities file from memory	/data/general/objects/maces.lua
Loading entities file from memory	/data/general/objects/2hmaces.lua
Loading entities file from memory	/data/general/objects/axes.lua
Loading entities file from memory	/data/general/objects/2haxes.lua
Loading entities file from memory	/data/general/objects/2htridents.lua
Loading entities file from memory	/data/general/objects/bows.lua
Loading entities file from memory	/data/general/objects/slings.lua
Loading entities file from memory	/data/general/objects/shields.lua
Loading entities file from memory	/data/general/objects/cloth-armors.lua
Loading entities file from memory	/data/general/objects/light-armors.lua
Loading entities file from memory	/data/general/objects/heavy-armors.lua
Loading entities file from memory	/data/general/objects/massive-armors.lua
Loading entities file from memory	/data/general/objects/leather-caps.lua
Loading entities file from memory	/data/general/objects/helms.lua
Loading entities file from memory	/data/general/objects/wizard-hat.lua
Loading entities file from memory	/data/general/objects/leather-boots.lua
Loading entities file from memory	/data/general/objects/heavy-boots.lua
Loading entities file from memory	/data/general/objects/gloves.lua
Loading entities file from memory	/data/general/objects/gauntlets.lua
Loading entities file from memory	/data/general/objects/cloak.lua
Loading entities file from memory	/data/general/objects/leather-belt.lua
Loading entities file from memory	/data/general/objects/lore/spellhunt.lua
Loading entities file from memory	/data/general/objects/lore/fun.lua
Loading entities file from memory	/data/general/objects/lore/misc.lua
Loading entities file from memory	/data/general/objects/world-artifacts.lua
Importing Emuwyn into world artifacts
Importing Anuchik into world artifacts
Importing Chamelathamnir the Shimmerbutcher into world artifacts
Importing Duskglamour into world artifacts
Importing voratun waraxe 'Duvadas' into world artifacts
Importing Zandil into world artifacts
Importing quiver of ash arrows 'Searspike' into world artifacts
Importing Zubessra into world artifacts
Importing Salena the Shadowbiter into world artifacts
Importing Uralach the elven-wood magestaff into world artifacts
Importing Aluthad the dwarven-steel greatmaul into world artifacts
Importing Zozilamnir the Brightglamour into world artifacts
Importing hardened leather cap 'Ce'Niwe' into world artifacts
Importing Urorath the Scaldreign into world artifacts
Importing Lustreborn the hardened leather sling into world artifacts
Importing Splendournail the stralite mace into world artifacts
Importing Samoyon the Nightbender into world artifacts
Importing Burngrit the stralite waraxe into world artifacts
Importing Poluwen into world artifacts
Importing dwarven-steel plate armour 'Henarihor' into world artifacts
Importing Barkbreaker into world artifacts
Importing Malubar the Cysthack into world artifacts
Importing stralite waraxe 'Arimafang' into world artifacts
Importing Zeryndur into world artifacts
Importing Alerab into world artifacts
Importing steel mace 'Manifast' into world artifacts
Importing Xanelle the Galeire into world artifacts
Importing Earthusher the quiver of ash arrows into world artifacts
Importing dwarven-steel shield 'Brightusher' into world artifacts
Importing pouch of voratun shots 'Magmaimmortal' into world artifacts
Importing Gyda the dragonbone starstaff into world artifacts
Importing Urugas the voratun shield into world artifacts
Importing Fularolar into world artifacts
Importing steel greatsword 'Yaruchik' into world artifacts
Importing Braniregolehir the Flarecut into world artifacts
Importing Amokan into world artifacts
Importing Shadewreck into world artifacts
Importing Emuwe the elven-silk cloak into world artifacts
Importing dwarven-steel battleaxe 'Venombreacher' into world artifacts
Importing Ce'Nevea the ash magestaff into world artifacts
Importing Cyrywe the voratun waraxe into world artifacts
Importing Issehad the stralite mail armour into world artifacts
Importing steel greatsword 'Silyba' into world artifacts
Importing stralite torque of charged psionic shield 'Xanariabeth' into world artifacts
Importing Gunoromiyon the Chargevice into world artifacts
Importing steel greatsword 'Elykira' into world artifacts
Importing Xeralle into world artifacts
Importing Eilinunor the Goreusher into world artifacts
Importing Mayyth the Rotkiller into world artifacts
Importing Vorutira the Offaldeath into world artifacts
Loading entities file from memory	/data/general/objects/quest-artifacts.lua
Loading entities file from memory	/data/general/objects/special-artifacts.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data/general/objects/boss-artifacts.lua
Loading entities file from memory	/data/general/objects/lore/maj-eyal.lua
Loading entities file from file	/data/zones/sandworm-lair/traps.lua
Loading entities file from file	/data/general/traps/natural_forest.lua
Initiated zone	Sandworm lair	with base_level	16
Make wait background texture 540 : 1024x721 (1024, 1024)
Wait finished, counted 0, 11 ticks
Make wait background texture 676 : 1024x721 (1024, 1024)
C Map size 32:22 :: 704
C Map seens texture: 681 (60x60)
Stored entities list	actor	table: 0x0eb634e0
Loading entities file from file	/data/general/objects/egos/lite.lua
Stored entities list	object//data/general/objects/egos/lite.lua	table: 0x0eb63dc0
Stored entities list	object//data/general/objects/egos/lite.lua:prefix	table: 0x0eb6c838
Stored entities list	object/base//data/general/objects/egos/lite.lua:prefix	table: 0x0eb63dc0
Stored entities list	object//data/general/objects/egos/lite.lua:suffix	table: 0x0eb6cad0
Stored entities list	object/base//data/general/objects/egos/lite.lua:suffix	table: 0x0eb63dc0
Loading entities file from file	/data/general/objects/egos/infusions.lua
Stored entities list	object//data/general/objects/egos/infusions.lua	table: 0x0eb6cd20
Stored entities list	object//data/general/objects/egos/infusions.lua:	table: 0x0eb6e448
Stored entities list	object/base//data/general/objects/egos/infusions.lua:	table: 0x0eb6cd20
Stored entities list	object//data/general/objects/egos/infusions.lua:__resolver	table: 0x0eb6e5c8
Stored entities list	object/base//data/general/objects/egos/infusions.lua:__resolver	table: 0x0eb6cd20
Loading entities file from file	/data/general/objects/egos/wands.lua
Loading entities file from file	/data/general/objects/egos/charms.lua
Stored entities list	object//data/general/objects/egos/wands.lua	table: 0x0eb6e8e8
Stored entities list	object//data/general/objects/egos/wands.lua:prefix	table: 0x0eb72588
Stored entities list	object/base//data/general/objects/egos/wands.lua:prefix	table: 0x0eb6e8e8
Loading entities file from file	/data/general/objects/egos/wands-powers.lua
Stored entities list	object//data/general/objects/egos/wands-powers.lua	table: 0x0eb727b0
Stored entities list	object//data/general/objects/egos/wands-powers.lua:addon	table: 0x0eb74ee0
Stored entities list	object/base//data/general/objects/egos/wands-powers.lua:addon	table: 0x0eb727b0
Loading entities file from file	/data/general/objects/egos/totems.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Stored entities list	object//data/general/objects/egos/totems.lua	table: 0x0eb75108
Stored entities list	object//data/general/objects/egos/totems.lua:prefix	table: 0x0eb77eb0
Stored entities list	object/base//data/general/objects/egos/totems.lua:prefix	table: 0x0eb75108
Stored entities list	object//data/general/objects/egos/totems.lua:suffix	table: 0x0eb780a8
Stored entities list	object/base//data/general/objects/egos/totems.lua:suffix	table: 0x0eb75108
Loading entities file from file	/data/general/objects/egos/totems-powers.lua
Stored entities list	object//data/general/objects/egos/totems-powers.lua	table: 0x0eb780f8
Stored entities list	object//data/general/objects/egos/totems-powers.lua:addon	table: 0x0eb79ad0
Stored entities list	object/base//data/general/objects/egos/totems-powers.lua:addon	table: 0x0eb780f8
Loading entities file from file	/data/general/objects/egos/torques.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Stored entities list	object//data/general/objects/egos/torques.lua	table: 0x0eb79ca8
Stored entities list	object//data/general/objects/egos/torques.lua:prefix	table: 0x0eb7c780
Stored entities list	object/base//data/general/objects/egos/torques.lua:prefix	table: 0x0eb79ca8
Stored entities list	object//data/general/objects/egos/torques.lua:suffix	table: 0x0eb7cc28
Stored entities list	object/base//data/general/objects/egos/torques.lua:suffix	table: 0x0eb79ca8
Loading entities file from file	/data/general/objects/egos/torques-powers.lua
Stored entities list	object//data/general/objects/egos/torques-powers.lua	table: 0x0eb7cc78
Stored entities list	object//data/general/objects/egos/torques-powers.lua:addon	table: 0x0eb7fb40
Stored entities list	object/base//data/general/objects/egos/torques-powers.lua:addon	table: 0x0eb7cc78
Loading entities file from file	/data/general/objects/egos/digger.lua
Stored entities list	object//data/general/objects/egos/digger.lua	table: 0x0eb80178
Stored entities list	object//data/general/objects/egos/digger.lua:	table: 0x0eb88c38
Stored entities list	object/base//data/general/objects/egos/digger.lua:	table: 0x0eb80178
Stored entities list	object//data/general/objects/egos/digger.lua:__resolver	table: 0x0eb89780
Stored entities list	object/base//data/general/objects/egos/digger.lua:__resolver	table: 0x0eb80178
Loading entities file from file	/data/general/objects/egos/rings.lua
Stored entities list	object//data/general/objects/egos/rings.lua	table: 0x0eb89980
Stored entities list	object//data/general/objects/egos/rings.lua:prefix	table: 0x0eb9b930
Stored entities list	object/base//data/general/objects/egos/rings.lua:prefix	table: 0x0eb89980
Stored entities list	object//data/general/objects/egos/rings.lua:suffix	table: 0x0eb9c1c8
Stored entities list	object/base//data/general/objects/egos/rings.lua:suffix	table: 0x0eb89980
Loading entities file from file	/data/general/objects/egos/amulets.lua
Stored entities list	object//data/general/objects/egos/amulets.lua	table: 0x0eb9d438
Stored entities list	object//data/general/objects/egos/amulets.lua:prefix	table: 0x0ebac548
Stored entities list	object/base//data/general/objects/egos/amulets.lua:prefix	table: 0x0eb9d438
Stored entities list	object//data/general/objects/egos/amulets.lua:suffix	table: 0x0ebacf90
Stored entities list	object/base//data/general/objects/egos/amulets.lua:suffix	table: 0x0eb9d438
Loading entities file from file	/data/general/objects/egos/staves.lua
Stored entities list	object//data/general/objects/egos/staves.lua	table: 0x0ebadbd0
Stored entities list	object//data/general/objects/egos/staves.lua:prefix	table: 0x0ebb69f8
Stored entities list	object/base//data/general/objects/egos/staves.lua:prefix	table: 0x0ebadbd0
Stored entities list	object//data/general/objects/egos/staves.lua:suffix	table: 0x0ebb6f38
Stored entities list	object/base//data/general/objects/egos/staves.lua:suffix	table: 0x0ebadbd0
Loading entities file from file	/data/general/objects/egos/mindstars.lua
Stored entities list	object//data/general/objects/egos/mindstars.lua	table: 0x0ebb79d0
Stored entities list	object//data/general/objects/egos/mindstars.lua:prefix	table: 0x0ebca3f0
Stored entities list	object/base//data/general/objects/egos/mindstars.lua:prefix	table: 0x0ebb79d0
Stored entities list	object//data/general/objects/egos/mindstars.lua:suffix	table: 0x0ebcada8
Stored entities list	object/base//data/general/objects/egos/mindstars.lua:suffix	table: 0x0ebb79d0
Loading entities file from file	/data/general/objects/egos/weapon.lua
Stored entities list	object//data/general/objects/egos/weapon.lua	table: 0x0ebcb668
Stored entities list	object//data/general/objects/egos/weapon.lua:prefix	table: 0x0c6f0a40
Stored entities list	object/base//data/general/objects/egos/weapon.lua:prefix	table: 0x0ebcb668
Stored entities list	object//data/general/objects/egos/weapon.lua:suffix	table: 0x0c968400
Stored entities list	object/base//data/general/objects/egos/weapon.lua:suffix	table: 0x0ebcb668
Loading entities file from file	/data/general/objects/egos/bow.lua
Loading entities file from file	/data/general/objects/egos/ranged.lua
Stored entities list	object//data/general/objects/egos/bow.lua	table: 0x0d08f248
Stored entities list	object//data/general/objects/egos/bow.lua:prefix	table: 0x0f1d97d0
Stored entities list	object/base//data/general/objects/egos/bow.lua:prefix	table: 0x0d08f248
Stored entities list	object//data/general/objects/egos/bow.lua:suffix	table: 0x0f043998
Stored entities list	object/base//data/general/objects/egos/bow.lua:suffix	table: 0x0d08f248
Loading entities file from file	/data/general/objects/egos/ammo.lua
Stored entities list	object//data/general/objects/egos/ammo.lua	table: 0x0f070398
Stored entities list	object//data/general/objects/egos/ammo.lua:prefix	table: 0x0e588000
Stored entities list	object/base//data/general/objects/egos/ammo.lua:prefix	table: 0x0f070398
Stored entities list	object//data/general/objects/egos/ammo.lua:suffix	table: 0x0e50f260
Stored entities list	object/base//data/general/objects/egos/ammo.lua:suffix	table: 0x0f070398
Loading entities file from file	/data/general/objects/egos/sling.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Stored entities list	object//data/general/objects/egos/sling.lua	table: 0x0cf48ac8
Stored entities list	object//data/general/objects/egos/sling.lua:prefix	table: 0x0f02a448
Stored entities list	object/base//data/general/objects/egos/sling.lua:prefix	table: 0x0cf48ac8
Stored entities list	object//data/general/objects/egos/sling.lua:suffix	table: 0x0ea0d840
Stored entities list	object/base//data/general/objects/egos/sling.lua:suffix	table: 0x0cf48ac8
Loading entities file from file	/data/general/objects/egos/shield.lua
Stored entities list	object//data/general/objects/egos/shield.lua	table: 0x0f148a78
Stored entities list	object//data/general/objects/egos/shield.lua:prefix	table: 0x0bfc45c8
Stored entities list	object/base//data/general/objects/egos/shield.lua:prefix	table: 0x0f148a78
Stored entities list	object//data/general/objects/egos/shield.lua:suffix	table: 0x0e693028
Stored entities list	object/base//data/general/objects/egos/shield.lua:suffix	table: 0x0f148a78
Loading entities file from file	/data/general/objects/egos/robe.lua
Stored entities list	object//data/general/objects/egos/robe.lua	table: 0x0e675b38
Stored entities list	object//data/general/objects/egos/robe.lua:prefix	table: 0x0d458900
Stored entities list	object/base//data/general/objects/egos/robe.lua:prefix	table: 0x0e675b38
Stored entities list	object//data/general/objects/egos/robe.lua:suffix	table: 0x0d3e3ea8
Stored entities list	object/base//data/general/objects/egos/robe.lua:suffix	table: 0x0e675b38
Loading entities file from file	/data/general/objects/egos/light-armor.lua
Loading entities file from file	/data/general/objects/egos/armor.lua
Stored entities list	object//data/general/objects/egos/light-armor.lua	table: 0x0e80c478
Stored entities list	object//data/general/objects/egos/light-armor.lua:prefix	table: 0x0d687e88
Stored entities list	object/base//data/general/objects/egos/light-armor.lua:prefix	table: 0x0e80c478
Stored entities list	object//data/general/objects/egos/light-armor.lua:suffix	table: 0x0e832dd8
Stored entities list	object/base//data/general/objects/egos/light-armor.lua:suffix	table: 0x0e80c478
Loading entities file from file	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Stored entities list	object//data/general/objects/egos/heavy-armor.lua	table: 0x0f150278
Stored entities list	object//data/general/objects/egos/heavy-armor.lua:prefix	table: 0x0ec5ad20
Stored entities list	object/base//data/general/objects/egos/heavy-armor.lua:prefix	table: 0x0f150278
Stored entities list	object//data/general/objects/egos/heavy-armor.lua:suffix	table: 0x0ec595d8
Stored entities list	object/base//data/general/objects/egos/heavy-armor.lua:suffix	table: 0x0f150278
Loading entities file from file	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Stored entities list	object//data/general/objects/egos/massive-armor.lua	table: 0x0e6f8fc8
Stored entities list	object//data/general/objects/egos/massive-armor.lua:prefix	table: 0x0ca5aa20
Stored entities list	object/base//data/general/objects/egos/massive-armor.lua:prefix	table: 0x0e6f8fc8
Stored entities list	object//data/general/objects/egos/massive-armor.lua:suffix	table: 0x0ca5aaa8
Stored entities list	object/base//data/general/objects/egos/massive-armor.lua:suffix	table: 0x0e6f8fc8
Loading entities file from file	/data/general/objects/egos/helm.lua
Stored entities list	object//data/general/objects/egos/helm.lua	table: 0x0c960458
Stored entities list	object//data/general/objects/egos/helm.lua:prefix	table: 0x0e5bb498
Stored entities list	object/base//data/general/objects/egos/helm.lua:prefix	table: 0x0c960458
Stored entities list	object//data/general/objects/egos/helm.lua:suffix	table: 0x0e5b9db0
Stored entities list	object/base//data/general/objects/egos/helm.lua:suffix	table: 0x0c960458
Loading entities file from file	/data/general/objects/egos/wizard-hat.lua
Stored entities list	object//data/general/objects/egos/wizard-hat.lua	table: 0x0e424d60
Stored entities list	object//data/general/objects/egos/wizard-hat.lua:prefix	table: 0x0f012868
Stored entities list	object/base//data/general/objects/egos/wizard-hat.lua:prefix	table: 0x0e424d60
Stored entities list	object//data/general/objects/egos/wizard-hat.lua:suffix	table: 0x0ea7b7e8
Stored entities list	object/base//data/general/objects/egos/wizard-hat.lua:suffix	table: 0x0e424d60
Loading entities file from file	/data/general/objects/egos/light-boots.lua
Loading entities file from file	/data/general/objects/egos/boots.lua
Stored entities list	object//data/general/objects/egos/light-boots.lua	table: 0x0f128ef8
Stored entities list	object//data/general/objects/egos/light-boots.lua:prefix	table: 0x0bfc79b8
Stored entities list	object/base//data/general/objects/egos/light-boots.lua:prefix	table: 0x0f128ef8
Stored entities list	object//data/general/objects/egos/light-boots.lua:suffix	table: 0x0db2cdb0
Stored entities list	object/base//data/general/objects/egos/light-boots.lua:suffix	table: 0x0f128ef8
Loading entities file from memory	/data/general/objects/egos/boots.lua
Stored entities list	object//data/general/objects/egos/boots.lua	table: 0x0d361d18
Stored entities list	object//data/general/objects/egos/boots.lua:prefix	table: 0x0c89c018
Stored entities list	object/base//data/general/objects/egos/boots.lua:prefix	table: 0x0d361d18
Stored entities list	object//data/general/objects/egos/boots.lua:suffix	table: 0x0d489768
Stored entities list	object/base//data/general/objects/egos/boots.lua:suffix	table: 0x0d361d18
Loading entities file from file	/data/general/objects/egos/gloves.lua
Stored entities list	object//data/general/objects/egos/gloves.lua	table: 0x0d92b8c8
Stored entities list	object//data/general/objects/egos/gloves.lua:prefix	table: 0x0e9c19f0
Stored entities list	object/base//data/general/objects/egos/gloves.lua:prefix	table: 0x0d92b8c8
Stored entities list	object//data/general/objects/egos/gloves.lua:suffix	table: 0x0e8419f0
Stored entities list	object/base//data/general/objects/egos/gloves.lua:suffix	table: 0x0d92b8c8
Loading entities file from file	/data/general/objects/egos/cloak.lua
Stored entities list	object//data/general/objects/egos/cloak.lua	table: 0x0c6383a0
Stored entities list	object//data/general/objects/egos/cloak.lua:prefix	table: 0x0e8dece0
Stored entities list	object/base//data/general/objects/egos/cloak.lua:prefix	table: 0x0c6383a0
Stored entities list	object//data/general/objects/egos/cloak.lua:suffix	table: 0x0e943430
Stored entities list	object/base//data/general/objects/egos/cloak.lua:suffix	table: 0x0c6383a0
Loading entities file from file	/data/general/objects/egos/belt.lua
Stored entities list	object//data/general/objects/egos/belt.lua	table: 0x0e910a28
Stored entities list	object//data/general/objects/egos/belt.lua:prefix	table: 0x0e950328
Stored entities list	object/base//data/general/objects/egos/belt.lua:prefix	table: 0x0e910a28
Stored entities list	object//data/general/objects/egos/belt.lua:suffix	table: 0x0e959fa8
Stored entities list	object/base//data/general/objects/egos/belt.lua:suffix	table: 0x0e910a28
Stored entities list	object	table: 0x0eb63988
Stored entities list	trap	table: 0x0e8d6c88
loaded room generator	forest_clearing	function: 0x0b8905e0
room generator	function: 0x0b8905e0	is making a room
alloc	forest_clearing9x8
Making heightmap	9	8
room allocated at	21	24	with center	25	27
room generator	function: 0x0b8905e0	is making a room
alloc	forest_clearing7x8
Making heightmap	7	8
room allocated at	29	37	with center	32	40
room generator	function: 0x0b8905e0	is making a room
alloc	forest_clearing8x7
Making heightmap	8	7
room allocated at	6	14	with center	9	17
room generator	function: 0x0b8905e0	is making a room
alloc	forest_clearing6x6
Making heightmap	6	6
room allocated at	22	33	with center	24	35
room generator	function: 0x0b8905e0	is making a room
alloc	forest_clearing10x9
Making heightmap	10	9
room allocated at	4	30	with center	8	34
room generator	function: 0x0b8905e0	is making a room
alloc	forest_clearing6x6
Making heightmap	6	6
room allocated at	27	3	with center	29	5
room generator	function: 0x0b8905e0	is making a room
alloc	forest_clearing10x10
Making heightmap	10	10
room allocated at	33	3	with center	37	7
room generator	function: 0x0b8905e0	is making a room
alloc	forest_clearing10x9
Making heightmap	10	9
room allocated at	8	38	with center	12	42
room generator	function: 0x0b8905e0	is making a room
alloc	forest_clearing6x6
Making heightmap	6	6
room allocated at	17	18	with center	19	20
room generator	function: 0x0b8905e0	is making a room
alloc	forest_clearing9x8
Making heightmap	9	8
room allocated at	12	9	with center	16	12
Loading tile	terrain/sand/sand_V3_5_01.png
Loading tile	terrain/sand.png
Loading tile	terrain/sand.png
Loading tile	terrain/ladder_up_wild.png
[TOME ENTITY FILTER] making default loot table for	normal	2
[TOME ENTITY FILTER] selected Ego	50.693665940415	75.7
Loading tile	npc/jelly-green.png
Talent resolver for	sand-drake	:	T_SAND_BREATH	=>	3
[TALENT]	sand-drake	15124	learning	T_SAND_BREATH	true	3
[TALENT]	sand-drake	15124	learning	T_EQUILIBRIUM_POOL	true	nil
Talent resolver for	sand-drake	:	T_KNOCKBACK	=>	2
[TALENT]	sand-drake	15124	learning	T_KNOCKBACK	true	2
[TALENT]	sand-drake	15124	learning	T_STAMINA_POOL	true	nil
Loading tile	npc/dragon_sand_sand_drake.png
[TALENT]	sand-drake	15124	learning	T_SAND_BREATH	true	nil
[TALENT]	sand-drake	15124	learning	T_KNOCKBACK	true	nil
[TALENT]	sand-drake	15124	learning	T_SAND_BREATH	true	nil
Talent resolver for	green worm mass	:	T_CRAWL_ACID	=>	2
[TALENT]	green worm mass	15125	learning	T_CRAWL_ACID	true	2
Talent resolver for	green worm mass	:	T_MULTIPLY	=>	1
[TALENT]	green worm mass	15125	learning	T_MULTIPLY	true	1
Loading tile	npc/vermin_worms_green_worm_mass.png
[TOME ENTITY FILTER] making default loot table for	normal	2
[TOME ENTITY FILTER] selected Double Ego	35.770734423406	45.7
Loading tile	npc/jelly-yellow.png
[TOME ENTITY FILTER] making default loot table for	normal	2
[TOME ENTITY FILTER] selected Double Ego	35.084556159151	45.7
[TOME ENTITY FILTER] making default loot table for	normal	2
[TOME ENTITY FILTER] selected Ego	56.36625209822	75.7
Loading tile	npc/vermin_oozes_red_ooze.png
[TOME ENTITY FILTER] making default loot table for	normal	2
[TOME ENTITY FILTER] selected Ego	67.824690778609	75.7
Loading tile	npc/jelly-blue.png
Loading tile	npc/vermin_sandworm_sandworm.png
[TOME ENTITY FILTER] making default loot table for	normal	2
[TOME ENTITY FILTER] selected basic	118.362552991	127.2
Loading tile	npc/vermin_oozes_blue_ooze.png
Talent resolver for	sand-drake	:	T_SAND_BREATH	=>	3
[TALENT]	sand-drake	15138	learning	T_SAND_BREATH	true	3
[TALENT]	sand-drake	15138	learning	T_EQUILIBRIUM_POOL	true	nil
Talent resolver for	sand-drake	:	T_KNOCKBACK	=>	2
[TALENT]	sand-drake	15138	learning	T_KNOCKBACK	true	2
[TALENT]	sand-drake	15138	learning	T_STAMINA_POOL	true	nil
[TALENT]	sand-drake	15138	learning	T_SAND_BREATH	true	nil
[TALENT]	sand-drake	15138	learning	T_KNOCKBACK	true	nil
[TALENT]	sand-drake	15138	learning	T_SAND_BREATH	true	nil
[TOME ENTITY FILTER] making default loot table for	normal	2
[TOME ENTITY FILTER] selected Double Ego	15.347225430182	45.7
Talent resolver for	sand-drake	:	T_SAND_BREATH	=>	3
[TALENT]	sand-drake	15141	learning	T_SAND_BREATH	true	3
[TALENT]	sand-drake	15141	learning	T_EQUILIBRIUM_POOL	true	nil
Talent resolver for	sand-drake	:	T_KNOCKBACK	=>	2
[TALENT]	sand-drake	15141	learning	T_KNOCKBACK	true	2
[TALENT]	sand-drake	15141	learning	T_STAMINA_POOL	true	nil
[TALENT]	sand-drake	15141	learning	T_SAND_BREATH	true	nil
[TALENT]	sand-drake	15141	learning	T_KNOCKBACK	true	nil
[TALENT]	sand-drake	15141	learning	T_SAND_BREATH	true	nil
Talent resolver for	white worm mass	:	T_CRAWL_POISON	=>	1
[TALENT]	white worm mass	15143	learning	T_CRAWL_POISON	true	1
Talent resolver for	white worm mass	:	T_MULTIPLY	=>	1
[TALENT]	white worm mass	15143	learning	T_MULTIPLY	true	1
Loading tile	npc/vermin_worms_white_worm_mass.png
[TOME ENTITY FILTER] making default loot table for	normal	2
[TOME ENTITY FILTER] selected basic	105.52973055619	127.2
[TOME ENTITY FILTER] making default loot table for	normal	2
[TOME ENTITY FILTER] selected Ego	45.955501307897	75.7
Loading tile	npc/vermin_oozes_yellow_ooze.png
Loading tile	npc/jelly-white.png
[TOME ENTITY FILTER] making default loot table for	normal	2
[TOME ENTITY FILTER] selected basic	112.23965908257	127.2
[TOME ENTITY FILTER] making default loot table for	normal	2
[TOME ENTITY FILTER] selected Ego	54.099475824771	75.7
Loading tile	npc/vermin_oozes_black_ooze.png
[TOME ENTITY FILTER] making default loot table for	normal	2
[TOME ENTITY FILTER] selected Double Ego	13.311291991189	45.7
[TOME ENTITY FILTER] making default loot table for	normal	2
[TOME ENTITY FILTER] selected Double Ego	19.200354957007	45.7
[TOME ENTITY FILTER] making default loot table for	normal	2
[TOME ENTITY FILTER] selected Double Ego	12.894129594755	45.7
Loading tile	npc/jelly-red.png
[TOME ENTITY FILTER] making default loot table for	normal	2
[TOME ENTITY FILTER] selected basic	116.7244276822	127.2
[TOME ENTITY FILTER] making default loot table for	normal	2
[TOME ENTITY FILTER] selected basic	97.539814093916	119.2
[TOME ENTITY FILTER] making default loot table for	normal	2
[TOME ENTITY FILTER] selected Greater	9.0077601671491	10.7
[TOME ENTITY FILTER] making default loot table for	normal	2
[TOME ENTITY FILTER] selected Lore	75.90925328884	75.7
[TOME ENTITY FILTER] making default loot table for	normal	2
[TOME ENTITY FILTER] selected Greater	3.3771381674399	10.7
[TOME ENTITY FILTER] making default loot table for	normal	2
[TOME ENTITY FILTER] selected basic	90.451896107272	127.2
[TOME ENTITY FILTER] making default loot table for	normal	2
[TOME ENTITY FILTER] selected basic	92.549086196133	119.2
[TOME ENTITY FILTER] making default loot table for	normal	2
[TOME ENTITY FILTER] selected basic	113.23701310254	119.2
Loading tile	npc/jelly-darkgrey.png
Loading tile	npc/vermin_sandworm_sandworm_burrower.png
[TOME ENTITY FILTER] making default loot table for	normal	2
[TOME ENTITY FILTER] selected Double Ego	23.979954632974	45.7
Loading tile	object/shot_steel.png
[TOME ENTITY FILTER] making default loot table for	normal	2
[TOME ENTITY FILTER] selected Ego	69.788836428352	75.7
[TOME ENTITY FILTER] making default loot table for	normal	2
[TOME ENTITY FILTER] selected basic	125.55794167751	127.2
Loading tile	object/emerald.png
[TOME ENTITY FILTER] making default loot table for	normal	2
[TOME ENTITY FILTER] selected Ego	53.935122971852	75.7
Loading tile	object/aquamarine.png
[TOME ENTITY FILTER] making default loot table for	normal	2
[TOME ENTITY FILTER] selected Lore	84.383077831848	83.7
[LORE] refusing	spellhunt-note-1
[LORE] refusing	spellhunt-note-2
[LORE] refusing	spellhunt-note-3
[LORE] refusing	troll-poem
[LORE] refusing	necromancer-poem
[LORE] refusing	rogue-poem
[LORE] refusing	necromancer-primer-1
[LORE] refusing	necromancer-primer-2
[LORE] refusing	necromancer-primer-3
[LORE] refusing	necromancer-primer-4
[LORE] refusing	dust-to-dust
[LORE] refusing	adventurer-letter-2
[LORE] refusing	adventurer-letter-3
[LORE] refusing	adventurer-letter-5
[LORE] refusing	halfling-feet
[LORE] refusing	zigur-potion
[LORE] refusing	races-3
[LORE] refusing	races-4
[LORE] refusing	races-5
[LORE] refusing	races-6
[LORE] refusing	races-7
[LORE] refusing	races-8
[LORE] refusing	races-9
[LORE] refusing	races-10
[TOME ENTITY FILTER] making default loot table for	normal	2
[TOME ENTITY FILTER] selected Greater	5.8292355677954	10.7
[LORE] refusing	sandworm-note-1
Wait finished, counted 1088, 1564 ticks
[1] = {
  [name] = weird-pedestals
  [percent] = 10
}
[1] = {
  [max_repeat] = 3
  [minor] = true
  [name] = glowing-chest
  [percent] = 100
}
Loading tile	terrain/sand/sandwall_5_6.png
Loading tile	terrain/sand/sandwall_5_3.png
Loading tile	terrain/sand/sandwall_5_1.png
Loading tile	terrain/sand/sandwall_5_2.png
Loading tile	terrain/sand/sandwall_5_5.png
Loading tile	terrain/sand/sandwall_5_4.png
Loading tile	terrain/sand_3.png
Loading tile	terrain/sand_6.png
Loading tile	terrain/sand_7.png
Loading tile	terrain/sand_9.png
Loading tile	terrain/sand_8.png
Loading tile	terrain/sand_11.png
Loading tile	terrain/sand_10.png
Loading tile	terrain/sand_1.png
Loading tile	terrain/sand_4.png
Loading tile	terrain/sand_5.png
Loading tile	terrain/sand_2.png
Loading tile	terrain/sand/sand_V3_inner_7_01.png
Loading tile	terrain/sand/sand_ver_edge_left_01.png
Loading tile	terrain/sand/sand_V3_inner_1_01.png
Loading tile	terrain/sand/sandwall_8_1.png
Loading tile	terrain/sand/sand_V3_8_01.png
Loading tile	terrain/sand/sand_ver_edge_right_01.png
Loading tile	terrain/sand/sandwall_73d_1.png
Loading tile	terrain/sand/sandwall_19d_1.png
Loading tile	terrain/sand/sandwall_2h_1.png
Loading tile	terrain/sand/sandwall_8h_1.png
Loading tile	terrain/sand/sand_V3_7_01.png
Loading tile	terrain/sand/sand_V3_pillar_bottom_01.png
Loading tile	terrain/sand/sand_V3_1_01.png
Loading tile	terrain/sand/sand_V3_inner_3_01.png
Loading tile	terrain/sand/sand_V3_inner_9_01.png
Loading tile	terrain/sand/sand_V3_3_01.png
Loading tile	terrain/sand/sand_V3_pillar_top_01.png
Loading tile	terrain/sand/sand_V3_9_01.png
Loading tile	terrain/sand/sandwall_91d_1.png
Loading tile	terrain/sand/sandwall_37d_1.png
Assigned events list
[1] = {
  [1] = glowing-chest
  [2] = glowing-chest
  [3] = glowing-chest
}
[2] = {
  [1] = glowing-chest
  [2] = glowing-chest
  [3] = glowing-chest
}
[3] = {
  [1] = glowing-chest
  [2] = glowing-chest
  [3] = glowing-chest
  [4] = glowing-chest
}
[4] = {
  [1] = glowing-chest
  [2] = glowing-chest
}
[TOME ENTITY FILTER] selected Greater + Ego	0.13620200779666	1
Adding to random boss class	Brawler	Warrior
Random boss forbade talent because of level	Evasion	16
Random boss forbade talent because of level	Unending Frenzy	16
Random boss forbade talent because of level	Cripple	16
Random boss forbade talent because of level	Adrenaline Surge	16
Random boss forbade talent because of level	Haymaker	16
Random boss forbade talent because of level	Take Down	16
Random boss forbade talent because of level	Roundhouse Kick	16
Random boss forbade talent because of level	Exploit Weakness	16
Random boss forbade talent because of level	Combo String	16
Random boss forbade talent because of level	Blinding Speed	16
Random boss forbade talent because of level	Slow Motion	16
Random boss forbade talent because of level	Flurry of Fists	16
Adding 8 random class talents to boss
 * talent	T_VITALITY
 * talent	T_BODY_SHOT
 * talent	T_HEIGHTENED_SENSES
 * talent	T_STEADY_MIND
 * talent	T_PERFECT_STRIKE
 * talent	T_QUICK_RECOVERY
 * talent	T_SWITCH_PLACE
 * talent	T_RUSH
[TOME ENTITY FILTER] making default loot table for	normal	2
[TOME ENTITY FILTER] selected Ego	46.842881178102	75.7
[TOME ENTITY FILTER] random object requested, removing ego chances
Loading entities file from file	/data/general/objects/random-artifacts/generic.lua
Powers:	37	3	16
Selected powers:
[1] = table: 0x0eccc5a8
[2] = table: 0x0ea13e68
[inc damage temporal] = table: 0x0ea25618
[mind melee] = table: 0x0ea13e68
[mind retribution] = table: 0x0eccc5a8
[3] = table: 0x0ea25618
Creating randart Aeruthra(scintillating torque) with nil with level 16
 * using themes	mind,temporal
 * adding power: mind retribution
 * adding power: mind melee
 * adding power: inc damage temporal
 * adding power: mind retribution
 * adding power: mind melee
 * adding power: inc damage temporal
 * adding power: mind retribution
 * adding power: mind melee
 * adding power: inc damage temporal
 * adding bias power: mind melee
 * adding bias power: inc damage temporal
Stored entities list	object//data/general/objects/egos/torques-powers.lua:addon	table: 0x0b9b4f98
Stored entities list	object/base//data/general/objects/egos/torques-powers.lua:addon	table: 0x0eb7cc78
Talent resolver for	Lisemikira the yellow jelly	:	T_UPPERCUT	=>	3
[TALENT]	Lisemikira the yellow jelly	16252	learning	T_UPPERCUT	true	3
[TALENT]	Lisemikira the yellow jelly	16252	learning	T_STAMINA_POOL	true	nil
Talent resolver for	Lisemikira the yellow jelly	:	T_DOUBLE_STRIKE	=>	3
[TALENT]	Lisemikira the yellow jelly	16252	learning	T_DOUBLE_STRIKE	true	3
[TALENT]	Lisemikira the yellow jelly	16252	learning	T_STRIKING_STANCE	true	nil
Talent resolver for	Lisemikira the yellow jelly	:	T_EMPTY_HAND	=>	2
[TALENT]	Lisemikira the yellow jelly	16252	learning	T_EMPTY_HAND	true	2
Talent resolver for	Lisemikira the yellow jelly	:	T_WEAPON_COMBAT	=>	3
[TALENT]	Lisemikira the yellow jelly	16252	learning	T_WEAPON_COMBAT	true	3
Talent resolver for	Lisemikira the yellow jelly	:	T_ARMOUR_TRAINING	=>	5
[TALENT]	Lisemikira the yellow jelly	16252	learning	T_ARMOUR_TRAINING	true	5
[TOME ENTITY FILTER] making default loot table for	store	2
[TOME ENTITY FILTER] selected Greater + Ego	23.752939745959	38.5
addTmpValTable	table: 0x0d63cfc8	atk	4
addTmpVal	table: 0x0d63cfc8	atk	4	 :=: 	1	1	add
addTmpValTable	table: 0x0d63cfc8	talent_on_hit	table: 0x0d7115b8
addTmpValTable	nil	T_BATTLE_SHOUT	table: 0x0d1cbd18
addTmpValTable	nil	level	3
addTmpVal	table: 0x0d4aa290	level	3	 :=: 	1	1	add
addTmpValTable	table: 0x0d4aa290	chance	10
addTmpVal	table: 0x0d4aa290	chance	10	 :=: 	1	1	add
addTmpValTable	table: 0x0d63cfc8	damrange	0.3
addTmpVal	table: 0x0d63cfc8	damrange	0.3	 :=: 	1	1	add
addTmpValTable	table: 0x0d63cfc8	physspeed	0.2
addTmpVal	table: 0x0d63cfc8	physspeed	0.2	 :=: 	1	1	add
addTmpValTable	table: 0x0d63cfc8	apr	9
addTmpVal	table: 0x0d63cfc8	apr	9	 :=: 	1	1	add
addTmpValTable	table: 0x0d63cfc8	dammod	table: 0x0d386628
addTmpValTable	table: 0x0d63d028	cun	0.4
addTmpVal	table: 0x0d63d028	cun	0.4	 :=: 	1	1	add
addTmpValTable	table: 0x0d63d028	dex	0.4
addTmpVal	table: 0x0d63d028	dex	0.4	 :=: 	1	1	add
addTmpValTable	table: 0x0d63d028	str	-0.6
addTmpVal	table: 0x0d63d028	str	-0.6	 :=: 	1	1	add
addTmpValTable	table: 0x0d63cfc8	physcrit	8
addTmpVal	table: 0x0d63cfc8	physcrit	8	 :=: 	1	1	add
addTmpValTable	table: 0x0d63cfc8	dam	26
addTmpVal	table: 0x0d63cfc8	dam	26	 :=: 	1	1	add
addTmpVal	table: 0x0e86bde0	combat_armor	6	 :=: 	2	2	add
addTmpVal	table: 0x0e86bde0	combat_mentalresist	7	 :=: 	3	3	add
addTmpVal	table: 0x0e86bde0	max_life	42	 :=: 	4	4	add
addTmpVal	table: 0x0e86bde0	combat_dam	6	 :=: 	5	5	add
addTmpValTable	table: 0x0e44d0a0	1	2
addTmpVal	table: 0x0e44d0a0	1	2	 :=: 	6	6	add
 * heroic dwarven-steel gauntlets of strength (#STATBONUS#) => no drop
[TOME ENTITY FILTER] making default loot table for	store	2
[TOME ENTITY FILTER] selected Double Ego	83.490678275235	98.5
str	14
fight: 	prismatic cured leather armour of stability	heroic dwarven-steel gauntlets of strength (#STATBONUS#)	::	nil	BODY
addTmpVal	table: 0x0e86bde0	combat_armor	4	 :=: 	7	7	add
addTmpValTable	table: 0x0d9c8d70	10	10
addTmpVal	table: 0x0d9c8d70	10	10	 :=: 	8	8	add
addTmpValTable	table: 0x0d9c8d70	9	11
addTmpVal	table: 0x0d9c8d70	9	11	 :=: 	8	8	add
addTmpVal	table: 0x0e86bde0	fatigue	7	 :=: 	9	9	add
addTmpVal	table: 0x0e86bde0	combat_physresist	10	 :=: 	10	10	add
addTmpVal	table: 0x0e86bde0	combat_def	2	 :=: 	11	11	add
 * prismatic cured leather armour of stability => no drop
Loading tile	terrain/sand.png
[TOME ENTITY FILTER] selected Greater + Ego	0.22589165047414	1
[TOME ENTITY FILTER] selected Greater + Ego	0.19583097826592	1
Adding to random boss class	Mindslayer	Psionic
Adding 9 random class talents to boss
 * talent	T_THERMAL_SHIELD
 * talent	T_SHIELD_DISCIPLINE
 * talent	T_AUGMENTATION
 * talent	T_THERMAL_LEECH
 * talent	T_QUICK_AS_THOUGHT
 * talent	T_EXOTIC_WEAPONS_MASTERY
 * talent	T_KINETIC_SHIELD
 * talent	T_CHARGE_LEECH
 * talent	T_DEFLECT_PROJECTILES
Adding to random boss class	Solipsist	Psionic
Adding 9 random class talents to boss
 * talent	T_INNER_DEMONS
 * talent	T_BACKLASH
 * talent	T_MAELSTROM
 * talent	T_IRON_WILL
 * talent	T_HEIGHTENED_SENSES
 * talent	T_SANDMAN
 * talent	T_KINETIC_LEECH
 * talent	T_HAMMER_TOSS
 * talent	T_NIGHTMARE
Talent resolver for	Nerotha the blue jelly	:	T_SLEEP	=>	3
[TALENT]	Nerotha the blue jelly	16266	learning	T_SLEEP	true	3
[TALENT]	Nerotha the blue jelly	16266	learning	T_PSI_POOL	true	nil
Talent resolver for	Nerotha the blue jelly	:	T_MIND_SEAR	=>	3
[TALENT]	Nerotha the blue jelly	16266	learning	T_MIND_SEAR	true	3
Talent resolver for	Nerotha the blue jelly	:	T_TELEKINETIC_SMASH	=>	3
[TALENT]	Nerotha the blue jelly	16266	learning	T_TELEKINETIC_SMASH	true	3
Talent resolver for	Nerotha the blue jelly	:	T_KINETIC_AURA	=>	3
[TALENT]	Nerotha the blue jelly	16266	learning	T_KINETIC_AURA	true	3
Talent resolver for	Nerotha the blue jelly	:	T_KINETIC_SHIELD	=>	3
[TALENT]	Nerotha the blue jelly	16266	learning	T_KINETIC_SHIELD	true	3
Talent resolver for	Nerotha the blue jelly	:	T_SOLIPSISM	=>	3
[TALENT]	Nerotha the blue jelly	16266	learning	T_SOLIPSISM	true	3
Talent resolver for	Nerotha the blue jelly	:	T_KINETIC_LEECH	=>	3
[TALENT]	Nerotha the blue jelly	16266	learning	T_KINETIC_LEECH	true	3
Talent resolver for	Nerotha the blue jelly	:	T_THOUGHT_FORMS	=>	3
[TALENT]	Nerotha the blue jelly	16266	learning	T_THOUGHT_FORMS	true	3
[TALENT]	Nerotha the blue jelly	16266	learning	T_TF_BOWMAN	true	nil
[TALENT]	Nerotha the blue jelly	16266	learning	T_TF_WARRIOR	true	nil
Talent resolver for	Nerotha the blue jelly	:	T_BEYOND_THE_FLESH	=>	2
[TALENT]	Nerotha the blue jelly	16266	learning	T_BEYOND_THE_FLESH	true	2
[TOME ENTITY FILTER] making default loot table for	boss	2
[TOME ENTITY FILTER] selected Double Ego	48.745699573016	67
[TOME ENTITY FILTER] making default loot table for	boss	2
[TOME ENTITY FILTER] selected Ego	101.92181068378	102
[TOME ENTITY FILTER] making default loot table for	boss	2
[TOME ENTITY FILTER] selected Greater	24.161240745373	27
[LORE] refusing	spellhunt-note-1
[LORE] refusing	spellhunt-note-2
[LORE] refusing	spellhunt-note-3
[LORE] refusing	troll-poem
[LORE] refusing	necromancer-poem
[LORE] refusing	rogue-poem
[LORE] refusing	necromancer-primer-1
[LORE] refusing	necromancer-primer-2
[LORE] refusing	necromancer-primer-3
[LORE] refusing	necromancer-primer-4
[LORE] refusing	dust-to-dust
[LORE] refusing	adventurer-letter-2
[LORE] refusing	adventurer-letter-3
[LORE] refusing	adventurer-letter-5
[LORE] refusing	halfling-feet
[LORE] refusing	zigur-potion
[LORE] refusing	races-3
[LORE] refusing	races-4
[LORE] refusing	races-5
[LORE] refusing	races-6
[LORE] refusing	races-7
[LORE] refusing	races-8
[LORE] refusing	races-9
[LORE] refusing	races-10
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Powers:	14	2	16
Selected powers:
[1] = table: 0x0d4f90b0
[2] = table: 0x0eaa4d78
[mindcrit] = table: 0x0d4f90b0
[max psi] = table: 0x0eaa4d78
Creating randart stralite plate armour 'Armehor'(glowing stralite plate armour) with nil with level 16
 * using themes	mental,dark
 ** selected ego	 of cold resistance
 ** selected ego	 of acid resistance
 ** selected ego	 of resilience
 * adding power: mindcrit
 * adding power: max psi
 * adding power: mindcrit
 * adding power: max psi
 * adding bias power: mindcrit
Added unique	mod.class.Object/stralite plate armour 'Armehor'	::	1
[TOME ENTITY FILTER] making default loot table for	boss	2
[TOME ENTITY FILTER] selected Ego	68.07539764421	102
addTmpValTable	table: 0x0f035d10	9	18
addTmpVal	table: 0x0f035d10	9	18	 :=: 	1	1	add
addTmpValTable	table: 0x0ead4b48	9	12
addTmpVal	table: 0x0ead4b48	9	12	 :=: 	2	2	add
 * woollen robe of light (#RESIST#) => no drop
[TOME ENTITY FILTER] making default loot table for	boss	2
[TOME ENTITY FILTER] selected Double Ego	59.641721072523	67
str	24
fight: 	insidious dwarven-steel greatsword of massacre	woollen robe of light (#RESIST#)	::	nil	MAINHAND
 * insidious dwarven-steel greatsword of massacre => no drop
[TOME ENTITY FILTER] making default loot table for	boss	2
[TOME ENTITY FILTER] selected Ego	101.11650917007	102
fight: 	woollen robe of darkness (#RESIST#)	insidious dwarven-steel greatsword of massacre	::	OFFHAND	BODY
fight: 	woollen robe of darkness (#RESIST#)	woollen robe of light (#RESIST#)	::	nil	BODY
removeTempVal	resists	table: 0x0eaa6b20	 :=: 	1
delTmpVal	9	18	add
removeTempVal	inc_damage	table: 0x0eaa6b80	 :=: 	2
delTmpVal	9	12	add
addTmpValTable	table: 0x0f035d10	10	16
addTmpVal	table: 0x0f035d10	10	16	 :=: 	0	3	add
addTmpValTable	table: 0x0ead4b48	10	11
addTmpVal	table: 0x0ead4b48	10	11	 :=: 	4	4	add
 * woollen robe of darkness (#RESIST#) => no drop
[TOME ENTITY FILTER] making default loot table for	boss	2
[TOME ENTITY FILTER] selected Ego	86.011625476184	102
wil	16
fight: 	vined mindstar of balance	insidious dwarven-steel greatsword of massacre	::	OFFHAND	MAINHAND
fight: 	vined mindstar of balance	woollen robe of darkness (#RESIST#)	::	nil	MAINHAND
fight: 	vined mindstar of balance	insidious dwarven-steel greatsword of massacre	::	OFFHAND	OFFHAND
 impossible => 	vined mindstar of balance	insidious dwarven-steel greatsword of massacre	::	OFFHAND	OFFHAND
addTmpVal	table: 0x0f2e1d68	combat_mentalresist	3	 :=: 	5	5	add
addTmpVal	table: 0x0f2e1d68	equilibrium_regen_when_hit	0.7	 :=: 	6	6	add
addTmpVal	table: 0x0f2e1d68	combat_mindcrit	2	 :=: 	7	7	add
addTmpVal	table: 0x0f2e1d68	combat_mindpower	2	 :=: 	8	8	add
addTmpVal	table: 0x0f2e1d68	combat_spellresist	4	 :=: 	9	9	add
addTmpVal	table: 0x0f2e1d68	combat_physresist	2	 :=: 	10	10	add
 * vined mindstar of balance => no drop
[TOME ENTITY FILTER] making default loot table for	boss	2
[TOME ENTITY FILTER] selected Double Ego	42.55744331669	67
wil	16
fight: 	nature's vined mindstar of life	vined mindstar of balance	::	nil	MAINHAND
fight: 	nature's vined mindstar of life	woollen robe of darkness (#RESIST#)	::	nil	MAINHAND
fight: 	nature's vined mindstar of life	vined mindstar of balance	::	nil	OFFHAND
fight: 	nature's vined mindstar of life	woollen robe of darkness (#RESIST#)	::	nil	OFFHAND
addTmpVal	table: 0x0f2e1d68	max_life	11	 :=: 	11	11	add
addTmpValTable	table: 0x0ead4b48	7	3
addTmpVal	table: 0x0ead4b48	7	3	 :=: 	12	12	add
addTmpVal	table: 0x0f2e1d68	disease_immune	0.1	 :=: 	13	13	add
addTmpVal	table: 0x0f2e1d68	combat_mindcrit	2	 :=: 	14	14	add
addTmpVal	table: 0x0f2e1d68	combat_mindpower	2	 :=: 	15	15	add
addTmpValTable	table: 0x0f035d10	8	3
addTmpVal	table: 0x0f035d10	8	3	 :=: 	16	16	add
addTmpVal	table: 0x0f2e1d68	life_regen	1	 :=: 	17	17	add
 * nature's vined mindstar of life => no drop
Not gone east, no backup guardian
Running on level loads	sandworm-lair-1
[LOG]	#YELLOW_GREEN#There is a ladder to worldmap here (press '<', '>' or right click to use).
[PARTY] New member, add after	Clocky	Clocky
Adding entity	1728	after	1728
[MUSIC] loading	Suspicion.ogg	Error loading sound "/data/music/Suspicion.ogg": The system cannot find the file specified.
Updating zone name	Sandworm lair (1)
C Map minimap texture: 684 (50x50; 64x64)
stack traceback:
[COROUTINE] error	cannot resume dead coroutine
[COROUTINE] dead	savefilepipe
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[COROUTINE] registering	savefilepipe	thread: 0x0d6c1488
Make wait background texture 273 : 1024x721 (1024, 1024)
[SAVEFILE PIPE] new save running in the pipe:	Clocky	game	::	game.teag	::	table: 0x0b90b428	=>	table: 0x0d3a4410	(2518)
Loading savefile 	/save/Clocky/
Save MD5	99a30a6b-2328-4788-bf9b-9098b2ee8d63	b3ecdf60cbc201fbb242faba22f5a9d9	game	game.teag
[ONLINE PROFILE] saved character md5	99a30a6b-2328-4788-bf9b-9098b2ee8d63	game.teag	b3ecdf60cbc201fbb242faba22f5a9d9
[LOG]	Saving done.
Wait finished, counted 272, 1245 ticks
[COROUTINE] registering	savefilepipe	thread: 0x0ea054b8
Make wait background texture 909 : 1024x721 (1024, 1024)
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x0b9062e8	=>	table: 0x0d1abc30	(1)
Loading savefile 	/save//
[LOG]	Saving done.
Wait finished, counted 1, 375 ticks
removeTempVal	on_melee_hit	table: 0x0e621eb8	 :=: 	1082
delTmpVal	9	6.7126968594911	add
removeTempVal	combat_physresist	19.58580326497	 :=: 	1083
delTmpVal	combat_physresist	19.58580326497	add
removeTempVal	combat_spellresist	19.58580326497	 :=: 	1084
delTmpVal	combat_spellresist	19.58580326497	add
removeTempVal	resists	table: 0x0d461ab8	 :=: 	1080
delTmpVal	1	11.742177390667	add
removeTempVal	slow_projectiles	23.484354781333	 :=: 	1081
delTmpVal	slow_projectiles	23.484354781333	add
[ONLINE PROFILE] saved character 	99a30a6b-2328-4788-bf9b-9098b2ee8d63
[COROUTINE] registering	savefilepipe	thread: 0x0ea78188
Make wait background texture 964 : 1024x721 (1024, 1024)
[SAVEFILE PIPE] new save running in the pipe:	party	entity	::	99a30a6b-2328-4788-bf9b-9098b2ee8d63-0.9.43.charball	::	table: 0x0ce7ada8	=>	table: 0x0eaeec30	(111)
Loading savefile 	/save/party/
[ONLINE PROFILE] saved character charball	99a30a6b-2328-4788-bf9b-9098b2ee8d63
[LOG]	Saving done.
Wait finished, counted 30, 340 ticks
[LOG]	Saving game...
[LOG]	Clocky casts Turn Back the Clock.
stack traceback:
[COROUTINE] error	cannot resume dead coroutine
[COROUTINE] dead	savefilepipe
[USERCHAT] channel talk	purplexvi	tome	Is it just me or does that thing look like it needs to be brought to Atamathon
[SPELL CRIT %]	7.5
Adding entity	16596	after	1728
[SOUND] loading from	/data/sound/talents/spell_generic2.ogg	:=:	sound "/data/sound/talents/spell_generic2.ogg" : <static>
[SPELL CRIT %]	7.5
Adding entity	16597	after	1728
addTmpValTable	table: 0x0e9d17f0	all	-20
addTmpVal	table: 0x0e9d17f0	all	-20	 :=: 	1	1	add
checkHit	5.7602478154249	38
=> chance to hit	0
[LOG]	Sandworm is returned to a much younger state!
addTmpValTable	table: 0x0d9a6cd8	2	-7
addTmpVal	table: 0x0d9a6cd8	2	-7	 :=: 	2	2	add
addTmpValTable	table: 0x0d9a6cd8	5	-7
addTmpVal	table: 0x0d9a6cd8	5	-7	 :=: 	2	2	add
addTmpValTable	table: 0x0d9a6cd8	3	-7
addTmpVal	table: 0x0d9a6cd8	3	-7	 :=: 	2	2	add
addTmpValTable	table: 0x0d9a6cd8	1	-7
addTmpVal	table: 0x0d9a6cd8	1	-7	 :=: 	2	2	add
addTmpValTable	table: 0x0d9a6cd8	4	-7
addTmpVal	table: 0x0d9a6cd8	4	-7	 :=: 	2	2	add
addTmpValTable	table: 0x0d9a6cd8	6	-7
addTmpVal	table: 0x0d9a6cd8	6	-7	 :=: 	2	2	add
[PROJECTOR] starting dam	74.216709067181
[PROJECTOR] after difficulty dam	74.216709067181
[PROJECTOR] res	-20	1.2	 on dam	92.028719243304
[PROJECTOR] after resists dam	110.43446309197
[PROJECTOR] after flat damage armor	110.43446309197
[PROJECTOR] final dam	110.43446309197
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:23:0#sandworm tooth#WHITE#.
[LOG]	Clocky hits sandworm for #LIGHT_STEEL_BLUE#111 temporal#LAST# damage.
[LOG]	#{bold}#Clocky killed sandworm!#{normal}#
Loading tile	object/sandworm_tooth.png
addTmpValTable	table: 0x0e75fda0	all	-20
addTmpVal	table: 0x0e75fda0	all	-20	 :=: 	1	1	add
checkHit	5.9340829010329	38
=> chance to hit	0
[LOG]	Blue jelly is returned to a much younger state!
addTmpValTable	table: 0x0f0863d8	2	-7
addTmpVal	table: 0x0f0863d8	2	-7	 :=: 	2	2	add
addTmpValTable	table: 0x0f0863d8	5	-7
addTmpVal	table: 0x0f0863d8	5	-7	 :=: 	2	2	add
addTmpValTable	table: 0x0f0863d8	3	-7
addTmpVal	table: 0x0f0863d8	3	-7	 :=: 	2	2	add
addTmpValTable	table: 0x0f0863d8	1	-7
addTmpVal	table: 0x0f0863d8	1	-7	 :=: 	2	2	add
addTmpValTable	table: 0x0f0863d8	4	-7
addTmpVal	table: 0x0f0863d8	4	-7	 :=: 	2	2	add
addTmpValTable	table: 0x0f0863d8	6	-7
addTmpVal	table: 0x0f0863d8	6	-7	 :=: 	2	2	add
[PROJECTOR] starting dam	74.216709067181
[PROJECTOR] after difficulty dam	74.216709067181
[PROJECTOR] res	-20	1.2	 on dam	92.028719243304
[PROJECTOR] after resists dam	110.43446309197
[PROJECTOR] after flat damage armor	110.43446309197
[PROJECTOR] final dam	110.43446309197
[LOG]	Clocky hits blue jelly for #LIGHT_STEEL_BLUE#111 temporal#LAST# damage.
removeTempVal	resists	table: 0x0eba0bf0	 :=: 	1
delTmpVal	all	-20	add
[LOG]	Clocky casts Dust to Dust.
[SPELL CRIT %]	7.5
[PROJECTOR] starting dam	63.706297087776
[PROJECTOR] after difficulty dam	63.706297087776
[PROJECTOR] res	0	1	 on dam	78.995808388843
[PROJECTOR] after resists dam	78.995808388843
[PROJECTOR] after flat damage armor	78.995808388843
[PROJECTOR] final dam	78.995808388843
Loading tile	object/money_small.png
[SOUND] loading from	/data/sound/creatures/jelly/jelly_die_1.ogg	:=:	sound "/data/sound/creatures/jelly/jelly_die_1.ogg" : <static>
[PROJECTOR] starting dam	63.706297087776
[PROJECTOR] after difficulty dam	63.706297087776
[PROJECTOR] res	6.9815666396128	0.93018433360387	 on dam	78.995808388843
[PROJECTOR] after resists dam	73.480663383675
[PROJECTOR] after flat damage armor	73.480663383675
[PROJECTOR] final dam	73.480663383675
[PROJECTOR] starting dam	63.706297087776
[PROJECTOR] after difficulty dam	63.706297087776
[PROJECTOR] res	0	1	 on dam	76.447556505332
[PROJECTOR] after resists dam	76.447556505332
[PROJECTOR] after flat damage armor	76.447556505332
[PROJECTOR] final dam	76.447556505332
[SOUND] loading from	/data/sound/talents/arcane.ogg	:=:	sound "/data/sound/talents/arcane.ogg" : <static>
[LOG]	Clocky hits sandworm burrower for #LIGHT_STEEL_BLUE#0 temporal#LAST#, #aaaaaa#0 physical#LAST# damage (total 0.00).
[LOG]	#00ff00##UID:871:0#Talent Turn Back the Clock is ready to use.
[USERCHAT] channel talk	lemon10	tome	Wrong eye
[LOG]	#00ff00##UID:888:0#Talent Dust to Dust is ready to use.
[LOG]	Resting starts...
[HEALING]	1728	Clocky	for	0
[LOG]	Rested for 0 turns (stop reason: all resources and life at maximum).
[LOG]	You may not auto-explore this level.
[USERCHAT] channel talk	Aura of the Dawn	tome	rvrstyx, just make an archmage (non-halfling)
[USERCHAT] channel achievement	frankh	tome	The Arena
[LOG]	You pickup 0.45 gold pieces.
[LOG]	#YELLOW_GREEN#There is a ladder to worldmap here (press '<', '>' or right click to use).
AI took for target	15152	black ooze	::	1728	Clocky	16	<	100
AI took for target	15169	red jelly	::	1728	Clocky	25	<	100
[LOG]	Clocky casts Turn Back the Clock.
[SPELL CRIT %]	7.5
Adding entity	19669	after	1728
[SPELL CRIT %]	7.5
Adding entity	19670	after	1728
addTmpValTable	table: 0x0d357008	all	-20
addTmpVal	table: 0x0d357008	all	-20	 :=: 	1	1	add
checkHit	5.2547614241754	38
=> chance to hit	0
[LOG]	Black ooze is returned to a much younger state!
addTmpValTable	table: 0x0e85b590	2	-8
addTmpVal	table: 0x0e85b590	2	-8	 :=: 	2	2	add
addTmpValTable	table: 0x0e85b590	5	-8
addTmpVal	table: 0x0e85b590	5	-8	 :=: 	2	2	add
addTmpValTable	table: 0x0e85b590	3	-8
addTmpVal	table: 0x0e85b590	3	-8	 :=: 	2	2	add
addTmpValTable	table: 0x0e85b590	1	-8
addTmpVal	table: 0x0e85b590	1	-8	 :=: 	2	2	add
addTmpValTable	table: 0x0e85b590	4	-8
addTmpVal	table: 0x0e85b590	4	-8	 :=: 	2	2	add
addTmpValTable	table: 0x0e85b590	6	-8
addTmpVal	table: 0x0e85b590	6	-8	 :=: 	2	2	add
[PROJECTOR] starting dam	75.453654218301
[PROJECTOR] after difficulty dam	75.453654218301
[PROJECTOR] res	-20	1.2	 on dam	93.562531230693
[PROJECTOR] after resists dam	112.27503747683
[PROJECTOR] after flat damage armor	112.27503747683
[PROJECTOR] final dam	112.27503747683
[LOG]	Clocky hits black ooze for #LIGHT_STEEL_BLUE#113 temporal#LAST# damage.
removeTempVal	resists	table: 0x0d7a4ec8	 :=: 	1
delTmpVal	all	-20	add
addTmpValTable	table: 0x0d357008	all	-20
addTmpVal	table: 0x0d357008	all	-20	 :=: 	3	3	add
checkHit	0	38
=> chance to hit	0
removeTempVal	inc_stats	table: 0x0eb751f0	 :=: 	2
delTmpVal	2	-8	add
delTmpVal	5	-8	add
delTmpVal	3	-8	add
delTmpVal	1	-8	add
delTmpVal	4	-8	add
delTmpVal	6	-8	add
addTmpValTable	table: 0x0e85b590	2	-8
addTmpVal	table: 0x0e85b590	2	-8	 :=: 	4	4	add
addTmpValTable	table: 0x0e85b590	5	-8
addTmpVal	table: 0x0e85b590	5	-8	 :=: 	4	4	add
addTmpValTable	table: 0x0e85b590	3	-8
addTmpVal	table: 0x0e85b590	3	-8	 :=: 	4	4	add
addTmpValTable	table: 0x0e85b590	1	-8
addTmpVal	table: 0x0e85b590	1	-8	 :=: 	4	4	add
addTmpValTable	table: 0x0e85b590	4	-8
addTmpVal	table: 0x0e85b590	4	-8	 :=: 	4	4	add
addTmpValTable	table: 0x0e85b590	6	-8
addTmpVal	table: 0x0e85b590	6	-8	 :=: 	4	4	add
[PROJECTOR] starting dam	75.453654218301
[PROJECTOR] after difficulty dam	75.453654218301
[PROJECTOR] res	-20	1.2	 on dam	93.562531230693
[PROJECTOR] after resists dam	112.27503747683
[PROJECTOR] after flat damage armor	112.27503747683
[PROJECTOR] final dam	112.27503747683
[LOG]	Black ooze is split in two!
[SOUND] loading from	/data/sound/creatures/jelly/jelly_die_2.ogg	:=:	sound "/data/sound/creatures/jelly/jelly_die_2.ogg" : <static>
[LOG]	Clocky hits black ooze for #LIGHT_STEEL_BLUE#57 temporal#LAST# damage.
[LOG]	#{bold}#Clocky killed black ooze!#{normal}#
removeTempVal	resists	table: 0x0c3c5f48	 :=: 	3
delTmpVal	all	-20	add
[Identify]	emerald	true
[SOUND] loading from	/data/sound/actions/gem.ogg	:=:	sound "/data/sound/actions/gem.ogg" : <static>
[LOG]	Clocky picks up (M.): #FFFFFF##UID:15191:0#emerald#LAST#.
[LOG]	#00ff00##UID:871:0#Talent Turn Back the Clock is ready to use.
[USERCHAT] channel talk	Aura of the Dawn	tome	teleport to 5 + clear the level = effortless save.
[LOG]	Clocky casts Turn Back the Clock.
[SPELL CRIT %]	7.5
Adding entity	20004	after	1728
Server latency	39
[SPELL CRIT %]	7.5
Adding entity	20005	after	1728
addTmpValTable	table: 0x0c5e7f20	all	-20
addTmpVal	table: 0x0c5e7f20	all	-20	 :=: 	5	5	add
checkHit	0	38
=> chance to hit	0
removeTempVal	inc_stats	table: 0x0d645ff8	 :=: 	4
delTmpVal	1	-8	add
delTmpVal	2	-8	add
delTmpVal	3	-8	add
delTmpVal	4	-8	add
delTmpVal	5	-8	add
delTmpVal	6	-8	add
addTmpValTable	table: 0x0c630020	2	-8
addTmpVal	table: 0x0c630020	2	-8	 :=: 	0	6	add
addTmpValTable	table: 0x0c630020	5	-8
addTmpVal	table: 0x0c630020	5	-8	 :=: 	0	6	add
addTmpValTable	table: 0x0c630020	3	-8
addTmpVal	table: 0x0c630020	3	-8	 :=: 	0	6	add
addTmpValTable	table: 0x0c630020	1	-8
addTmpVal	table: 0x0c630020	1	-8	 :=: 	0	6	add
addTmpValTable	table: 0x0c630020	4	-8
addTmpVal	table: 0x0c630020	4	-8	 :=: 	0	6	add
addTmpValTable	table: 0x0c630020	6	-8
addTmpVal	table: 0x0c630020	6	-8	 :=: 	0	6	add
[PROJECTOR] starting dam	76.079836359422
[PROJECTOR] after difficulty dam	76.079836359422
[PROJECTOR] res	-20	1.2	 on dam	94.338997085683
[PROJECTOR] after resists dam	113.20679650282
[PROJECTOR] after flat damage armor	113.20679650282
[PROJECTOR] final dam	113.20679650282
[LOG]	Clocky hits black ooze for #LIGHT_STEEL_BLUE#114 temporal#LAST# damage.
[LOG]	#{bold}#Clocky killed black ooze!#{normal}#
addTmpValTable	table: 0x0cf465d0	all	-20
addTmpVal	table: 0x0cf465d0	all	-20	 :=: 	1	1	add
checkHit	5.8321257729554	38
=> chance to hit	0
[LOG]	Red jelly is returned to a much younger state!
addTmpValTable	table: 0x0e4394c0	2	-8
addTmpVal	table: 0x0e4394c0	2	-8	 :=: 	2	2	add
addTmpValTable	table: 0x0e4394c0	5	-8
addTmpVal	table: 0x0e4394c0	5	-8	 :=: 	2	2	add
addTmpValTable	table: 0x0e4394c0	3	-8
addTmpVal	table: 0x0e4394c0	3	-8	 :=: 	2	2	add
addTmpValTable	table: 0x0e4394c0	1	-8
addTmpVal	table: 0x0e4394c0	1	-8	 :=: 	2	2	add
addTmpValTable	table: 0x0e4394c0	4	-8
addTmpVal	table: 0x0e4394c0	4	-8	 :=: 	2	2	add
addTmpValTable	table: 0x0e4394c0	6	-8
addTmpVal	table: 0x0e4394c0	6	-8	 :=: 	2	2	add
[PROJECTOR] starting dam	76.079836359422
[PROJECTOR] after difficulty dam	76.079836359422
[PROJECTOR] res	-20	1.2	 on dam	94.338997085683
[PROJECTOR] after resists dam	113.20679650282
[PROJECTOR] after flat damage armor	113.20679650282
[PROJECTOR] final dam	113.20679650282
[LOG]	Clocky hits red jelly for #LIGHT_STEEL_BLUE#114 temporal#LAST# damage.
[LOG]	You pickup 0.85 gold pieces.
Loading tile	object/rune_red.png
[Identify]	phase door rune	true
[LOG]	Clocky picks up (c.): #FFFFFF##UID:15153:0#phase door rune (range 9)#LAST#.
[LOG]	Clocky casts Dust to Dust.
[SPELL CRIT %]	7.5
[PROJECTOR] starting dam	65.305572268308
[PROJECTOR] after difficulty dam	65.305572268308
[PROJECTOR] res	-20	1.2	 on dam	80.978909612702
[PROJECTOR] after resists dam	97.174691535242
[PROJECTOR] after flat damage armor	97.174691535242
[PROJECTOR] final dam	97.174691535242
[LOG]	Clocky hits red jelly for #LIGHT_STEEL_BLUE#98 temporal#LAST# damage.
[LOG]	#{bold}#Clocky killed red jelly!#{normal}#
[LOG]	#00ff00##UID:871:0#Talent Turn Back the Clock is ready to use.
[LOG]	#00ff00##UID:888:0#Talent Dust to Dust is ready to use.
AI took for target	15143	white worm mass	::	1728	Clocky	81	<	100
AI took for target	15128	red ooze	::	1728	Clocky	81	<	100
AI took for target	15146	yellow ooze	::	1728	Clocky	16	<	100
AI took for target	15139	blue jelly	::	1728	Clocky	49	<	100
AI took for target	15155	sandworm	::	1728	Clocky	25	<	100
[TARGET] Passing target	sand-drake	from	white worm mass	to	Clocky
[TARGET] Passing target	black ooze	from	white worm mass	to	Clocky
[LOG]	Clocky casts Dust to Dust.
[LOG]	Clocky casts Turn Back the Clock.
[SPELL CRIT %]	7.5
Adding entity	21587	after	1728
[SPELL CRIT %]	7.5
Adding entity	21588	after	1728
AI took for target	15139	blue jelly	::	1728	Clocky	36	<	100
addTmpValTable	table: 0x0ca49878	all	-20
addTmpVal	table: 0x0ca49878	all	-20	 :=: 	1	1	add
checkHit	5.2983246734786	38
=> chance to hit	0
[LOG]	Yellow ooze is returned to a much younger state!
addTmpValTable	table: 0x0c92abf0	2	-8
addTmpVal	table: 0x0c92abf0	2	-8	 :=: 	2	2	add
addTmpValTable	table: 0x0c92abf0	5	-8
addTmpVal	table: 0x0c92abf0	5	-8	 :=: 	2	2	add
addTmpValTable	table: 0x0c92abf0	3	-8
addTmpVal	table: 0x0c92abf0	3	-8	 :=: 	2	2	add
addTmpValTable	table: 0x0c92abf0	1	-8
addTmpVal	table: 0x0c92abf0	1	-8	 :=: 	2	2	add
addTmpValTable	table: 0x0c92abf0	4	-8
addTmpVal	table: 0x0c92abf0	4	-8	 :=: 	2	2	add
addTmpValTable	table: 0x0c92abf0	6	-8
addTmpVal	table: 0x0c92abf0	6	-8	 :=: 	2	2	add
[PROJECTOR] starting dam	77.347833632079
[PROJECTOR] after difficulty dam	77.347833632079
[PROJECTOR] res	-20	1.2	 on dam	95.911313703778
[PROJECTOR] after resists dam	115.09357644453
[PROJECTOR] after flat damage armor	115.09357644453
[PROJECTOR] final dam	115.09357644453
[LOG]	Clocky hits yellow ooze for #LIGHT_STEEL_BLUE#116 temporal#LAST# damage.
removeTempVal	resists	table: 0x0d233f70	 :=: 	1
delTmpVal	all	-20	add
addTmpValTable	table: 0x0ca49878	all	-20
addTmpVal	table: 0x0ca49878	all	-20	 :=: 	3	3	add
checkHit	0	38
=> chance to hit	0
removeTempVal	inc_stats	table: 0x0e404c38	 :=: 	2
delTmpVal	2	-8	add
delTmpVal	5	-8	add
delTmpVal	3	-8	add
delTmpVal	1	-8	add
delTmpVal	4	-8	add
delTmpVal	6	-8	add
addTmpValTable	table: 0x0c92abf0	2	-8
addTmpVal	table: 0x0c92abf0	2	-8	 :=: 	4	4	add
addTmpValTable	table: 0x0c92abf0	5	-8
addTmpVal	table: 0x0c92abf0	5	-8	 :=: 	4	4	add
addTmpValTable	table: 0x0c92abf0	3	-8
addTmpVal	table: 0x0c92abf0	3	-8	 :=: 	4	4	add
addTmpValTable	table: 0x0c92abf0	1	-8
addTmpVal	table: 0x0c92abf0	1	-8	 :=: 	4	4	add
addTmpValTable	table: 0x0c92abf0	4	-8
addTmpVal	table: 0x0c92abf0	4	-8	 :=: 	4	4	add
addTmpValTable	table: 0x0c92abf0	6	-8
addTmpVal	table: 0x0c92abf0	6	-8	 :=: 	4	4	add
[PROJECTOR] starting dam	77.347833632079
[PROJECTOR] after difficulty dam	77.347833632079
[PROJECTOR] res	-20	1.2	 on dam	95.911313703778
[PROJECTOR] after resists dam	115.09357644453
[PROJECTOR] after flat damage armor	115.09357644453
[PROJECTOR] final dam	115.09357644453
[LOG]	Clocky hits yellow ooze for #LIGHT_STEEL_BLUE#116 temporal#LAST# damage.
[LOG]	#{bold}#Clocky killed yellow ooze!#{normal}#
[LOG]	Clocky casts Dust to Dust.
[SPELL CRIT %]	7.5
[PROJECTOR] starting dam	66.39399847278
[PROJECTOR] after difficulty dam	66.39399847278
[PROJECTOR] res	0	1	 on dam	82.328558106247
[PROJECTOR] after resists dam	82.328558106247
[PROJECTOR] after flat damage armor	82.328558106247
[PROJECTOR] final dam	82.328558106247
[PROJECTOR] starting dam	66.39399847278
[PROJECTOR] after difficulty dam	66.39399847278
[PROJECTOR] res	0	1	 on dam	79.672798167335
[PROJECTOR] after resists dam	79.672798167335
[PROJECTOR] after flat damage armor	79.672798167335
[PROJECTOR] final dam	79.672798167335
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:23:0#sandworm tooth#WHITE#.
[PROJECTOR] starting dam	66.39399847278
[PROJECTOR] after difficulty dam	66.39399847278
[PROJECTOR] res	0	1	 on dam	82.328558106247
[PROJECTOR] after resists dam	82.328558106247
[PROJECTOR] after flat damage armor	82.328558106247
[PROJECTOR] final dam	82.328558106247
[PROJECTOR] starting dam	66.39399847278
[PROJECTOR] after difficulty dam	66.39399847278
[PROJECTOR] res	0	1	 on dam	79.672798167335
[PROJECTOR] after resists dam	79.672798167335
[PROJECTOR] after flat damage armor	79.672798167335
[PROJECTOR] final dam	79.672798167335
[LOG]	#LIGHT_RED#You feel the edges of time begin to fray!
[LOG]	Clocky hits sandworm for #LIGHT_STEEL_BLUE#83 temporal#LAST#, #aaaaaa#80 physical#LAST# damage (total 162.00).
[LOG]	#{bold}#Clocky killed sandworm!#{normal}#
[LOG]	Clocky hits white worm mass for #LIGHT_STEEL_BLUE#83 temporal#LAST#, #aaaaaa#80 physical#LAST# damage (total 162.00).
[LOG]	#{bold}#Clocky killed white worm mass!#{normal}#
[LOG]	Clocky casts Quantum Spike.
[SPELL CRIT %]	7.5
[LOG]	#{bold}#Clocky's spell attains critical power!#{normal}#
[LOG]	Clocky is surging arcane power.
addTmpVal	table: 0x0b9a9190	combat_spellpower	4	 :=: 	2	1146	add
[PROJECTOR] starting dam	143.71764640113
[PROJECTOR] after difficulty dam	143.71764640113
[PROJECTOR] res	0	1	 on dam	178.2098815374
[PROJECTOR] after resists dam	178.2098815374
[PROJECTOR] after flat damage armor	178.2098815374
[PROJECTOR] final dam	178.2098815374
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:23:0#sandworm tooth#WHITE#.
checkHit	40	21.328838010078
=> chance to hit	95
[LOG]	Clocky hits sand-drake for #LIGHT_STEEL_BLUE#179 temporal#LAST# damage.
[LOG]	#{bold}#Clocky killed sand-drake!#{normal}#
Loading tile	talents/gather_the_threads.png
AI took for target	15128	red ooze	::	1728	Clocky	25	<	100
black ooze	15156	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
Spin Fate	defense
[ATTACK] to 	Clocky	 :: 	13.412060375232	5	9	24.2	::	1
checkHit	20	24.2
=> chance to hit	40
[ATTACK] raw dam	13.412060375232	versus	9	0.3	with APR	5
[ATTACK] after armor	9.412060375232
[ATTACK] after range	9
[PHYS CRIT %]	1
[ATTACK] after crit	9
[ATTACK] after mult	9
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	3	0.97	 on dam	9
[PROJECTOR] after resists dam	8.73
[PROJECTOR] after static reduction dam	6.111
[PROJECTOR] after flat damage armor	6.111
[PROJECTOR] final dam	6.111
Spin Fate	defense
[PROJECTOR] starting dam	11
[PROJECTOR] after difficulty dam	11
[PROJECTOR] res	0	1	 on dam	11
[PROJECTOR] after resists dam	11
[PROJECTOR] after flat damage armor	11
[PROJECTOR] final dam	11
[PROJECTOR] starting dam	6.7126968594911
[PROJECTOR] after difficulty dam	6.7126968594911
[PROJECTOR] res	-50	1.5	 on dam	8.0552362313893
[PROJECTOR] after resists dam	12.082854347084
[PROJECTOR] after flat damage armor	12.082854347084
[PROJECTOR] final dam	12.082854347084
[SOUND] loading from	/data/sound/creatures/jelly/jelly_hit.ogg	:=:	sound "/data/sound/creatures/jelly/jelly_hit.ogg" : <static>
[SOUND] loading from	/data/sound/actions/melee_hit_squish.lua	:=:	/data/sound/actions/melee_hit_squish.ogg	:>
[SOUND] :=>	sound "/data/sound/actions/melee_hit_squish.ogg" : <static>
[LOG]	Clocky hits black ooze for #LIGHT_RED#11 fire#LAST#, #YELLOW#13 light#LAST# damage (total 23.08).
[LOG]	Black ooze hits Clocky for #GREEN#7 acid#LAST# damage.
[USERCHAT] channel achievement	themorris	tome	Utterly Destroyed
[LOG]	Clocky casts Time Skip.
checkHit	40	5.3160054212093
=> chance to hit	100
[SPELL CRIT %]	7.5
[PROJECTOR] starting dam	137.01535754725
[PROJECTOR] after difficulty dam	137.01535754725
[PROJECTOR] res	0	1	 on dam	169.89904335859
[PROJECTOR] after resists dam	169.89904335859
[PROJECTOR] after flat damage armor	169.89904335859
[PROJECTOR] final dam	169.89904335859
[LOG]	Clocky hits black ooze for #LIGHT_STEEL_BLUE#170 temporal#LAST# damage.
[LOG]	#{bold}#Clocky killed black ooze!#{normal}#
[LOG]	#00ff00##UID:888:0#Talent Dust to Dust is ready to use.
[LOG]	#00ff00##UID:871:0#Talent Turn Back the Clock is ready to use.
[LOG]	You pickup 1.00 gold pieces.
Loading tile	object/axe_steel.png
[Identify]	steel waraxe	true
[LOG]	Clocky picks up (s.): #FFFFFF##UID:15147:0#steel waraxe (12-16.8 power, 3 apr)#LAST#.
[LOG]	You pickup 0.70 gold pieces.
Loading tile	object/staff_ash.png
[Identify]	cruel ash magestaff of illumination	true
[LOG]	Clocky picks up (s.): #00FF80##UID:15157:0#cruel ash magestaff of illumination (15-18 power, 3 apr, fire damage)#LAST#.
[SOUND] loading from	/data/sound/creatures/jelly/jelly_1.ogg	:=:	sound "/data/sound/creatures/jelly/jelly_1.ogg" : <static>
[LOG]	#00ff00##UID:891:0#Talent Quantum Spike is ready to use.
[USERCHAT] channel talk	icetongue	tome	or get a character that can immobilize aka pin
[LOG]	Clocky casts Turn Back the Clock.
[SPELL CRIT %]	7.5
[LOG]	#{bold}#Clocky's spell attains critical power!#{normal}#
removeTempVal	combat_spellpower	4	 :=: 	1146
delTmpVal	combat_spellpower	4	add
addTmpVal	table: 0x0b9a9190	combat_spellpower	8	 :=: 	2	1147	add
Adding entity	22651	after	1728
[SPELL CRIT %]	7.5
Adding entity	22652	after	1728
addTmpValTable	table: 0x0c570e40	all	-20
addTmpVal	table: 0x0c570e40	all	-20	 :=: 	1	1	add
checkHit	5.199957985405	41.333333333333
=> chance to hit	0
[LOG]	Red ooze is returned to a much younger state!
addTmpValTable	table: 0x0c75b410	2	-8
addTmpVal	table: 0x0c75b410	2	-8	 :=: 	2	2	add
addTmpValTable	table: 0x0c75b410	5	-8
addTmpVal	table: 0x0c75b410	5	-8	 :=: 	2	2	add
addTmpValTable	table: 0x0c75b410	3	-8
addTmpVal	table: 0x0c75b410	3	-8	 :=: 	2	2	add
addTmpValTable	table: 0x0c75b410	1	-8
addTmpVal	table: 0x0c75b410	1	-8	 :=: 	2	2	add
addTmpValTable	table: 0x0c75b410	4	-8
addTmpVal	table: 0x0c75b410	4	-8	 :=: 	2	2	add
addTmpValTable	table: 0x0c75b410	6	-8
addTmpVal	table: 0x0c75b410	6	-8	 :=: 	2	2	add
[PROJECTOR] starting dam	87.252836971902
[PROJECTOR] after difficulty dam	87.252836971902
[PROJECTOR] res	-20	1.2	 on dam	108.19351784516
[PROJECTOR] after resists dam	129.83222141419
[PROJECTOR] after flat damage armor	129.83222141419
[PROJECTOR] final dam	129.83222141419
[LOG]	Clocky hits red ooze for #LIGHT_STEEL_BLUE#130 temporal#LAST# damage.
[LOG]	#{bold}#Clocky killed red ooze!#{normal}#
[LOG]	You pickup 0.75 gold pieces.
[Identify]	icy steel greatmaul of crippling	true
[LOG]	Clocky picks up (r.): #00FF80##UID:15129:0#icy steel greatmaul of crippling (28.5-42.75 power, 2 apr)#LAST#.
[USERCHAT] channel achievement	sorbius	tome	Utterly Destroyed
[LOG]	Clocky casts Quantum Spike.
[SPELL CRIT %]	7.5
[PROJECTOR] starting dam	105.73693902581
[PROJECTOR] after difficulty dam	105.73693902581
[PROJECTOR] res	0	1	 on dam	131.113804392
[PROJECTOR] after resists dam	131.113804392
[PROJECTOR] after flat damage armor	131.113804392
[PROJECTOR] final dam	131.113804392
[PROJECTOR] starting dam	105.73693902581
[PROJECTOR] after difficulty dam	105.73693902581
[PROJECTOR] res	0	1	 on dam	126.88432683097
[PROJECTOR] after resists dam	126.88432683097
[PROJECTOR] after flat damage armor	126.88432683097
[PROJECTOR] final dam	126.88432683097
checkHit	41.333333333333	20.755278092877
=> chance to hit	95
[LOG]	#00ff00##UID:913:0#Talent Time Skip is ready to use.
[LOG]	#00ff00##UID:871:0#Talent Turn Back the Clock is ready to use.
[LOG]	Clocky rearranges history.
[SOUND] loading from	/data/sound/talents/spell_generic.ogg	:=:	sound "/data/sound/talents/spell_generic.ogg" : <static>
[LOG]	Spacetime has stabilized around Clocky.
Loading tile	effects/spacetime_stability.png
[USERCHAT] channel achievement	impervious	tome	Curse Lifter
[LOG]	#00ff00##UID:891:0#Talent Quantum Spike is ready to use.
[LOG]	The fabric of spacetime around Clocky has returned to normal.
[LOG]	You pickup 0.65 gold pieces.
[USERCHAT] channel achievement	flitvi	tome	A dangerous secret
[Identify]	aquamarine	true
[LOG]	Clocky picks up (M.): #FFFFFF##UID:15192:0#aquamarine#LAST#.
[LOG]	Clocky is no longer surging arcane power.
removeTempVal	combat_spellpower	8	 :=: 	1147
delTmpVal	combat_spellpower	8	add
Loading tile	object/opal.png
[LOG]	#GOLD#An object rolls from the chest!
[Identify]	opal	true
[LOG]	Clocky picks up (N.): #FFFFFF##UID:16261:0#opal#LAST#.
[LOG]	Resting starts...
[HEALING]	1728	Clocky	for	0
[HEALING]	1728	Clocky	for	0.025
[HEALING]	1728	Clocky	for	0.05
[HEALING]	1728	Clocky	for	0.075
[HEALING]	1728	Clocky	for	0.1
[HEALING]	1728	Clocky	for	0.125
[HEALING]	1728	Clocky	for	0.15
[HEALING]	1728	Clocky	for	0.175
[LOG]	Rested for 7 turns (stop reason: all resources and life at maximum).
[LOG]	Clocky activates Spacetime Tuning.
[LOG]	Resting starts...
[HEALING]	1728	Clocky	for	0
[USERCHAT] channel talk	funkffn	tome	oh hello The Master
[HEALING]	1728	Clocky	for	0.025
[HEALING]	1728	Clocky	for	0.05
[HEALING]	1728	Clocky	for	0.075
[HEALING]	1728	Clocky	for	0.1
[HEALING]	1728	Clocky	for	0.125
[HEALING]	1728	Clocky	for	0.15
[HEALING]	1728	Clocky	for	0.175
[LOG]	#00ff00##UID:912:0#Talent Static History is ready to use.
[HEALING]	1728	Clocky	for	0.2
[HEALING]	1728	Clocky	for	0.225
[HEALING]	1728	Clocky	for	0.25
[HEALING]	1728	Clocky	for	0.275
[LOG]	Rested for 12 turns.
[USERCHAT] channel talk	cittidude2	tome	I opened a vault in DF5 that is pandoras box!
[LOG]	Clocky rearranges history.
[LOG]	#LIGHT_BLUE#Time feels more stable.
[LOG]	Spacetime has stabilized around Clocky.
[LOG]	Clocky deactivates Spacetime Tuning.
[LOG]	Your current failure chance is 0%, your current anomaly chance is 0%, and your current backfire chance is 0%.
[LOG]	Resting starts...
[HEALING]	1728	Clocky	for	0
[LOG]	The fabric of spacetime around Clocky has returned to normal.
[HEALING]	1728	Clocky	for	0.025
[HEALING]	1728	Clocky	for	0.05
[HEALING]	1728	Clocky	for	0.075
[LOG]	#00ff00##UID:875:0#Talent Spacetime Tuning is ready to use.
[HEALING]	1728	Clocky	for	0.1
[HEALING]	1728	Clocky	for	0.125
[HEALING]	1728	Clocky	for	0.15
[HEALING]	1728	Clocky	for	0.175
[HEALING]	1728	Clocky	for	0.2
[HEALING]	1728	Clocky	for	0.225
[HEALING]	1728	Clocky	for	0.25
[HEALING]	1728	Clocky	for	0.275
[HEALING]	1728	Clocky	for	0.3
[HEALING]	1728	Clocky	for	0.325
[HEALING]	1728	Clocky	for	0.35
[HEALING]	1728	Clocky	for	0.375
[HEALING]	1728	Clocky	for	0.4
[HEALING]	1728	Clocky	for	0.425
[HEALING]	1728	Clocky	for	0.45
[HEALING]	1728	Clocky	for	0.475
[HEALING]	1728	Clocky	for	0.5
[LOG]	Rested for 21 turns.
[LOG]	#00ff00##UID:912:0#Talent Static History is ready to use.
Server latency	79
[LOG]	The unstable sand tunnel collapses!
[USERCHAT] channel talk	Aura of the Dawn	tome	Does that mean you have hope :)?
AI took for target	15126	yellow jelly	::	1728	Clocky	36	<	100
AI took for target	15142	sandworm	::	1728	Clocky	49	<	100
AI took for target	15175	black jelly	::	1728	Clocky	64	<	100
AI took for target	15136	blue ooze	::	1728	Clocky	9	<	100
AI took for target	15122	green jelly	::	1728	Clocky	49	<	100
[TARGET] Passing target	sandworm	from	yellow jelly	to	Clocky
[TARGET] Passing target	white jelly	from	yellow jelly	to	Clocky
blue ooze	15136	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
Spin Fate	defense
[ATTACK] to 	Clocky	 :: 	12.119737629177	5	9	24.2	::	1
checkHit	18	24.2
=> chance to hit	35
[LOG]	Blue ooze misses Clocky.
Spin Fate	defense
[LOG]	Clocky casts Turn Back the Clock.
[SPELL CRIT %]	7.5
Adding entity	41047	after	1728
[SPELL CRIT %]	7.5
Adding entity	41048	after	1728
addTmpValTable	table: 0x0dab5a88	all	-20
addTmpVal	table: 0x0dab5a88	all	-20	 :=: 	1	1	add
checkHit	5.1412153655313	38
=> chance to hit	0
[LOG]	Blue ooze is returned to a much younger state!
addTmpValTable	table: 0x0c96d980	2	-7
addTmpVal	table: 0x0c96d980	2	-7	 :=: 	2	2	add
addTmpValTable	table: 0x0c96d980	5	-7
addTmpVal	table: 0x0c96d980	5	-7	 :=: 	2	2	add
addTmpValTable	table: 0x0c96d980	3	-7
addTmpVal	table: 0x0c96d980	3	-7	 :=: 	2	2	add
addTmpValTable	table: 0x0c96d980	1	-7
addTmpVal	table: 0x0c96d980	1	-7	 :=: 	2	2	add
addTmpValTable	table: 0x0c96d980	4	-7
addTmpVal	table: 0x0c96d980	4	-7	 :=: 	2	2	add
addTmpValTable	table: 0x0c96d980	6	-7
addTmpVal	table: 0x0c96d980	6	-7	 :=: 	2	2	add
[PROJECTOR] starting dam	74.956756654663
[PROJECTOR] after difficulty dam	74.956756654663
[PROJECTOR] res	-20	1.2	 on dam	92.946378251782
[PROJECTOR] after resists dam	111.53565390214
[PROJECTOR] after flat damage armor	111.53565390214
[PROJECTOR] final dam	111.53565390214
[LOG]	Clocky hits blue ooze for #LIGHT_STEEL_BLUE#112 temporal#LAST# damage.
[LOG]	#{bold}#Clocky killed blue ooze!#{normal}#
[LOG]	Clocky casts Dust to Dust.
[SPELL CRIT %]	7.5
[PROJECTOR] starting dam	64.341540714983
[PROJECTOR] after difficulty dam	64.341540714983
[PROJECTOR] res	0	1	 on dam	79.783510486579
[PROJECTOR] after resists dam	79.783510486579
[PROJECTOR] after flat damage armor	79.783510486579
[PROJECTOR] final dam	79.783510486579
[PROJECTOR] starting dam	64.341540714983
[PROJECTOR] after difficulty dam	64.341540714983
[PROJECTOR] res	0	1	 on dam	77.20984885798
[PROJECTOR] after resists dam	77.20984885798
[PROJECTOR] after flat damage armor	77.20984885798
[PROJECTOR] final dam	77.20984885798
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:23:0#sandworm tooth#WHITE#.
[LOG]	Clocky hits sandworm for #LIGHT_STEEL_BLUE#80 temporal#LAST#, #aaaaaa#78 physical#LAST# damage (total 156.99).
[LOG]	#{bold}#Clocky killed sandworm!#{normal}#
AI took for target	15122	green jelly	::	1728	Clocky	49	<	100
[Identify]	phase door rune	true
[LOG]	Clocky picks up (c.): #FFFFFF##UID:15137:0#phase door rune (range 8)#LAST#.
sandworm	15142	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
Spin Fate	defense
[ATTACK] to 	Clocky	 :: 	26.727462937011	0	9	24.2	::	1
checkHit	24.5	24.2
=> chance to hit	51
[LOG]	Sandworm misses Clocky.
Spin Fate	defense
[MIND CRIT %]	2.5
[PROJECTOR] starting dam	68.333333333333
[PROJECTOR] after difficulty dam	68.333333333333
[PROJECTOR] res	0	1	 on dam	75.166666666667
[PROJECTOR] after resists dam	75.166666666667
[PROJECTOR] after flat damage armor	75.166666666667
[PROJECTOR] final dam	75.166666666667
[PROJECTOR] starting dam	68.333333333333
[PROJECTOR] after difficulty dam	68.333333333333
[PROJECTOR] res	0	1	 on dam	75.166666666667
[PROJECTOR] after resists dam	75.166666666667
[PROJECTOR] after flat damage armor	75.166666666667
[PROJECTOR] final dam	75.166666666667
[SOUND] loading from	/data/sound/talents/lightning.ogg	:=:	sound "/data/sound/talents/lightning.ogg" : <static>
[LOG]	Clocky hits yellow jelly for #ROYAL_BLUE#76 lightning#LAST# damage.
[LOG]	Clocky hits sandworm for #ROYAL_BLUE#76 lightning#LAST# damage.
[ATTACK] attacking with innate combat
Spin Fate	defense
[ATTACK] to 	Clocky	 :: 	26.727462937011	0	9	24.2	::	1
checkHit	24.5	24.2
=> chance to hit	51
[LOG]	Sandworm misses Clocky.
Spin Fate	defense
[LOG]	#00ff00##UID:871:0#Talent Turn Back the Clock is ready to use.
[LOG]	#00ff00##UID:888:0#Talent Dust to Dust is ready to use.
[MIND CRIT %]	2.5
[PROJECTOR] starting dam	75.666666666667
[PROJECTOR] after difficulty dam	75.666666666667
[PROJECTOR] res	0	1	 on dam	83.233333333333
[PROJECTOR] after resists dam	83.233333333333
[PROJECTOR] after flat damage armor	83.233333333333
[PROJECTOR] final dam	83.233333333333
[PROJECTOR] starting dam	75.666666666667
[PROJECTOR] after difficulty dam	75.666666666667
[PROJECTOR] res	0	1	 on dam	83.233333333333
[PROJECTOR] after resists dam	83.233333333333
[PROJECTOR] after flat damage armor	83.233333333333
[PROJECTOR] final dam	83.233333333333
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:23:0#sandworm tooth#WHITE#.
[LOG]	Clocky hits yellow jelly for #ROYAL_BLUE#84 lightning#LAST# damage.
[LOG]	Clocky hits sandworm for #ROYAL_BLUE#84 lightning#LAST# damage.
[LOG]	#{bold}#Clocky killed sandworm!#{normal}#
[LOG]	Eel-skin armour (10 def, 1 armour) is still recharging.
[LOG]	Clocky casts Dust to Dust.
[SPELL CRIT %]	7.5
[LOG]	#{bold}#Clocky's spell attains critical power!#{normal}#
[LOG]	Clocky is surging arcane power.
addTmpVal	table: 0x0b9a9190	combat_spellpower	4	 :=: 	2	1148	add
[PROJECTOR] starting dam	97.313256847972
[PROJECTOR] after difficulty dam	97.313256847972
[PROJECTOR] res	10.238970739357	0.89761029260643	 on dam	120.66843849149
[PROJECTOR] after resists dam	108.3132323827
[PROJECTOR] after flat damage armor	108.3132323827
[PROJECTOR] final dam	108.3132323827
[LOG]	Clocky hits yellow jelly for #LIGHT_STEEL_BLUE#109 temporal#LAST# damage.
[LOG]	#{bold}#Clocky killed yellow jelly!#{normal}#
[USERCHAT] channel talk	icetongue	tome	hope is all that is left in pandora's box
[LOG]	Clocky casts Turn Back the Clock.
[SPELL CRIT %]	7.5
Adding entity	42459	after	1728
[SPELL CRIT %]	7.5
Adding entity	42460	after	1728
addTmpValTable	table: 0x0d2ee8b8	all	-20
addTmpVal	table: 0x0d2ee8b8	all	-20	 :=: 	1	1	add
checkHit	5.8002782044211	40
=> chance to hit	0
[LOG]	White jelly is returned to a much younger state!
addTmpValTable	table: 0x0d7c43f0	2	-8
addTmpVal	table: 0x0d7c43f0	2	-8	 :=: 	2	2	add
addTmpValTable	table: 0x0d7c43f0	5	-8
addTmpVal	table: 0x0d7c43f0	5	-8	 :=: 	2	2	add
addTmpValTable	table: 0x0d7c43f0	3	-8
addTmpVal	table: 0x0d7c43f0	3	-8	 :=: 	2	2	add
addTmpValTable	table: 0x0d7c43f0	1	-8
addTmpVal	table: 0x0d7c43f0	1	-8	 :=: 	2	2	add
addTmpValTable	table: 0x0d7c43f0	4	-8
addTmpVal	table: 0x0d7c43f0	4	-8	 :=: 	2	2	add
addTmpValTable	table: 0x0d7c43f0	6	-8
addTmpVal	table: 0x0d7c43f0	6	-8	 :=: 	2	2	add
[PROJECTOR] starting dam	79.85625809985
[PROJECTOR] after difficulty dam	79.85625809985
[PROJECTOR] res	-20	1.2	 on dam	99.021760043814
[PROJECTOR] after resists dam	118.82611205258
[PROJECTOR] after flat damage armor	118.82611205258
[PROJECTOR] final dam	118.82611205258
[LOG]	Clocky hits white jelly for #LIGHT_STEEL_BLUE#119 temporal#LAST# damage.
removeTempVal	resists	table: 0x0f165da0	 :=: 	1
delTmpVal	all	-20	add
addTmpValTable	table: 0x0d2ee8b8	all	-20
addTmpVal	table: 0x0d2ee8b8	all	-20	 :=: 	3	3	add
checkHit	0.20027820442111	40
=> chance to hit	0
removeTempVal	inc_stats	table: 0x0c68d310	 :=: 	2
delTmpVal	2	-8	add
delTmpVal	5	-8	add
delTmpVal	3	-8	add
delTmpVal	1	-8	add
delTmpVal	4	-8	add
delTmpVal	6	-8	add
addTmpValTable	table: 0x0d7c43f0	2	-8
addTmpVal	table: 0x0d7c43f0	2	-8	 :=: 	4	4	add
addTmpValTable	table: 0x0d7c43f0	5	-8
addTmpVal	table: 0x0d7c43f0	5	-8	 :=: 	4	4	add
addTmpValTable	table: 0x0d7c43f0	3	-8
addTmpVal	table: 0x0d7c43f0	3	-8	 :=: 	4	4	add
addTmpValTable	table: 0x0d7c43f0	1	-8
addTmpVal	table: 0x0d7c43f0	1	-8	 :=: 	4	4	add
addTmpValTable	table: 0x0d7c43f0	4	-8
addTmpVal	table: 0x0d7c43f0	4	-8	 :=: 	4	4	add
addTmpValTable	table: 0x0d7c43f0	6	-8
addTmpVal	table: 0x0d7c43f0	6	-8	 :=: 	4	4	add
[PROJECTOR] starting dam	79.85625809985
[PROJECTOR] after difficulty dam	79.85625809985
[PROJECTOR] res	-20	1.2	 on dam	99.021760043814
[PROJECTOR] after resists dam	118.82611205258
[PROJECTOR] after flat damage armor	118.82611205258
[PROJECTOR] final dam	118.82611205258
[LOG]	Clocky hits white jelly for #LIGHT_STEEL_BLUE#119 temporal#LAST# damage.
[LOG]	#{bold}#Clocky killed white jelly!#{normal}#
[LOG]	#00ff00##UID:888:0#Talent Dust to Dust is ready to use.
AI took for target	15122	green jelly	::	1728	Clocky	16	<	100
[LOG]	#00ff00##UID:871:0#Talent Turn Back the Clock is ready to use.
[LOG]	Clocky casts Turn Back the Clock.
[SPELL CRIT %]	7.5
Adding entity	43521	after	1728
[SPELL CRIT %]	7.5
Adding entity	43522	after	1728
AI took for target	15122	green jelly	::	1728	Clocky	4	<	100
addTmpValTable	table: 0x0d76f450	all	-20
addTmpVal	table: 0x0d76f450	all	-20	 :=: 	1	1	add
checkHit	5.7631047961787	40
=> chance to hit	0
[LOG]	Green jelly is returned to a much younger state!
addTmpValTable	table: 0x0d3654d8	2	-8
addTmpVal	table: 0x0d3654d8	2	-8	 :=: 	2	2	add
addTmpValTable	table: 0x0d3654d8	5	-8
addTmpVal	table: 0x0d3654d8	5	-8	 :=: 	2	2	add
addTmpValTable	table: 0x0d3654d8	3	-8
addTmpVal	table: 0x0d3654d8	3	-8	 :=: 	2	2	add
addTmpValTable	table: 0x0d3654d8	1	-8
addTmpVal	table: 0x0d3654d8	1	-8	 :=: 	2	2	add
addTmpValTable	table: 0x0d3654d8	4	-8
addTmpVal	table: 0x0d3654d8	4	-8	 :=: 	2	2	add
addTmpValTable	table: 0x0d3654d8	6	-8
addTmpVal	table: 0x0d3654d8	6	-8	 :=: 	2	2	add
[PROJECTOR] starting dam	80.518976999246
[PROJECTOR] after difficulty dam	80.518976999246
[PROJECTOR] res	-20	1.2	 on dam	99.843531479065
[PROJECTOR] after resists dam	119.81223777488
[PROJECTOR] after flat damage armor	119.81223777488
[PROJECTOR] final dam	119.81223777488
[LOG]	Clocky hits green jelly for #LIGHT_STEEL_BLUE#120 temporal#LAST# damage.
removeTempVal	resists	table: 0x0e9370e0	 :=: 	1
delTmpVal	all	-20	add
addTmpValTable	table: 0x0d76f450	all	-20
addTmpVal	table: 0x0d76f450	all	-20	 :=: 	3	3	add
checkHit	0.16310479617866	40
=> chance to hit	0
removeTempVal	inc_stats	table: 0x0d0a2a60	 :=: 	2
delTmpVal	2	-8	add
delTmpVal	5	-8	add
delTmpVal	3	-8	add
delTmpVal	1	-8	add
delTmpVal	4	-8	add
delTmpVal	6	-8	add
addTmpValTable	table: 0x0d3654d8	2	-8
addTmpVal	table: 0x0d3654d8	2	-8	 :=: 	4	4	add
addTmpValTable	table: 0x0d3654d8	5	-8
addTmpVal	table: 0x0d3654d8	5	-8	 :=: 	4	4	add
addTmpValTable	table: 0x0d3654d8	3	-8
addTmpVal	table: 0x0d3654d8	3	-8	 :=: 	4	4	add
addTmpValTable	table: 0x0d3654d8	1	-8
addTmpVal	table: 0x0d3654d8	1	-8	 :=: 	4	4	add
addTmpValTable	table: 0x0d3654d8	4	-8
addTmpVal	table: 0x0d3654d8	4	-8	 :=: 	4	4	add
addTmpValTable	table: 0x0d3654d8	6	-8
addTmpVal	table: 0x0d3654d8	6	-8	 :=: 	4	4	add
[PROJECTOR] starting dam	80.518976999246
[PROJECTOR] after difficulty dam	80.518976999246
[PROJECTOR] res	-20	1.2	 on dam	99.843531479065
[PROJECTOR] after resists dam	119.81223777488
[PROJECTOR] after flat damage armor	119.81223777488
[PROJECTOR] final dam	119.81223777488
[LOG]	Clocky hits green jelly for #LIGHT_STEEL_BLUE#120 temporal#LAST# damage.
[LOG]	#{bold}#Clocky killed green jelly!#{normal}#
[USERCHAT] channel talk	Aura of the Dawn	tome	Or that every evil thing in the game is rushing out at you?
[LOG]	#00ff00##UID:871:0#Talent Turn Back the Clock is ready to use.
[LOG]	Clocky casts Turn Back the Clock.
[SPELL CRIT %]	7.5
[LOG]	#{bold}#Clocky's spell attains critical power!#{normal}#
removeTempVal	combat_spellpower	4	 :=: 	1148
delTmpVal	combat_spellpower	4	add
addTmpVal	table: 0x0b9a9190	combat_spellpower	8	 :=: 	2	1149	add
Adding entity	44451	after	1728
[SPELL CRIT %]	7.5
Adding entity	44452	after	1728
[LOG]	#LIGHT_RED#You feel the edges of time begin to fray!
addTmpValTable	table: 0x0d4070d0	all	-20
addTmpVal	table: 0x0d4070d0	all	-20	 :=: 	1	1	add
checkHit	5.8906588422107	41.333333333333
=> chance to hit	0
[LOG]	Black jelly is returned to a much younger state!
addTmpValTable	table: 0x0d345f80	2	-8
addTmpVal	table: 0x0d345f80	2	-8	 :=: 	2	2	add
addTmpValTable	table: 0x0d345f80	5	-8
addTmpVal	table: 0x0d345f80	5	-8	 :=: 	2	2	add
addTmpValTable	table: 0x0d345f80	3	-8
addTmpVal	table: 0x0d345f80	3	-8	 :=: 	2	2	add
addTmpValTable	table: 0x0d345f80	1	-8
addTmpVal	table: 0x0d345f80	1	-8	 :=: 	2	2	add
addTmpValTable	table: 0x0d345f80	4	-8
addTmpVal	table: 0x0d345f80	4	-8	 :=: 	2	2	add
addTmpValTable	table: 0x0d345f80	6	-8
addTmpVal	table: 0x0d345f80	6	-8	 :=: 	2	2	add
[PROJECTOR] starting dam	83.235081982895
[PROJECTOR] after difficulty dam	83.235081982895
[PROJECTOR] res	-20	1.2	 on dam	103.21150165879
[PROJECTOR] after resists dam	123.85380199055
[PROJECTOR] after flat damage armor	123.85380199055
[PROJECTOR] final dam	123.85380199055
[LOG]	Clocky hits black jelly for #LIGHT_STEEL_BLUE#124 temporal#LAST# damage.
removeTempVal	resists	table: 0x0bf57c68	 :=: 	1
delTmpVal	all	-20	add
addTmpValTable	table: 0x0d4070d0	all	-20
addTmpVal	table: 0x0d4070d0	all	-20	 :=: 	3	3	add
checkHit	0.2906588422107	41.333333333333
=> chance to hit	0
removeTempVal	inc_stats	table: 0x0c885b00	 :=: 	2
delTmpVal	2	-8	add
delTmpVal	5	-8	add
delTmpVal	3	-8	add
delTmpVal	1	-8	add
delTmpVal	4	-8	add
delTmpVal	6	-8	add
addTmpValTable	table: 0x0d345f80	2	-11
addTmpVal	table: 0x0d345f80	2	-11	 :=: 	4	4	add
addTmpValTable	table: 0x0d345f80	5	-11
addTmpVal	table: 0x0d345f80	5	-11	 :=: 	4	4	add
addTmpValTable	table: 0x0d345f80	3	-11
addTmpVal	table: 0x0d345f80	3	-11	 :=: 	4	4	add
addTmpValTable	table: 0x0d345f80	1	-11
addTmpVal	table: 0x0d345f80	1	-11	 :=: 	4	4	add
addTmpValTable	table: 0x0d345f80	4	-11
addTmpVal	table: 0x0d345f80	4	-11	 :=: 	4	4	add
addTmpValTable	table: 0x0d345f80	6	-11
addTmpVal	table: 0x0d345f80	6	-11	 :=: 	4	4	add
[PROJECTOR] starting dam	121.78079360227
[PROJECTOR] after difficulty dam	121.78079360227
[PROJECTOR] res	-20	1.2	 on dam	151.00818406682
[PROJECTOR] after resists dam	181.20982088018
[PROJECTOR] after flat damage armor	181.20982088018
[PROJECTOR] final dam	181.20982088018
[LOG]	Clocky hits black jelly for #LIGHT_STEEL_BLUE#182 temporal#LAST# damage.
[LOG]	#{bold}#Clocky killed black jelly!#{normal}#
[LOG]	You pickup 0.75 gold pieces.
[LOG]	You pickup 0.75 gold pieces.
[LOG]	#00ff00##UID:871:0#Talent Turn Back the Clock is ready to use.
[LOG]	You pickup 0.70 gold pieces.
[LOG]	Clocky rearranges history.
[LOG]	#LIGHT_BLUE#Time feels more stable.
[LOG]	Spacetime has stabilized around Clocky.
[LOG]	The fabric of spacetime around Clocky has returned to normal.
[LOG]	Clocky is no longer surging arcane power.
removeTempVal	combat_spellpower	8	 :=: 	1149
delTmpVal	combat_spellpower	8	add
[LOG]	The unstable sand tunnel collapses!
[LOG]	You are crushed by the collapsing tunnel! You suffocate!
[PROJECTOR] starting dam	158.6
[PROJECTOR] after difficulty dam	158.6
[PROJECTOR] res	14.389912068947	0.85610087931053	 on dam	158.6
[PROJECTOR] after resists dam	135.77759945865
[PROJECTOR] after flat damage armor	135.77759945865
[PROJECTOR] final dam	135.77759945865
[LOG]	Unstable sand tunnel hits Clocky for #aaaaaa#136 physical#LAST# damage.
[USERCHAT] channel talk	Aura of the Dawn	tome	That was the joke icetongue.
[LOG]	Clocky uses Infusion: Regeneration.
[LOG]	Clocky starts regenerating health quickly.
addTmpVal	table: 0x0b9a9190	life_regen	75.16	 :=: 	2	1150	add
Loading tile	effects/infusion_cooldown.png
[LOG]	Clocky stops regenerating health quickly.
removeTempVal	life_regen	75.16	 :=: 	1150
delTmpVal	life_regen	75.16	add
Loading tile	object/shield_steel.png
[LOG]	#GOLD#An object rolls from the chest!
Added unique	mod.class.NPC/Lisemikira the yellow jelly	::	1
[TALENT]	Lisemikira the yellow jelly	16252	learning	T_QUICK_RECOVERY	true	2
[TALENT]	Lisemikira the yellow jelly	16252	learning	T_BODY_SHOT	true	2
[TALENT]	Lisemikira the yellow jelly	16252	learning	T_STEADY_MIND	true	2
[TALENT]	Lisemikira the yellow jelly	16252	learning	T_PERFECT_STRIKE	true	2
[TALENT]	Lisemikira the yellow jelly	16252	learning	T_VITALITY	true	2
[TALENT]	Lisemikira the yellow jelly	16252	learning	T_SWITCH_PLACE	true	2
[TALENT]	Lisemikira the yellow jelly	16252	learning	T_HEIGHTENED_SENSES	true	2
[TALENT]	Lisemikira the yellow jelly	16252	learning	T_RUSH	true	2
===== activating sustain	Lisemikira the yellow jelly	T_STRIKING_STANCE
[LOG]	Lisemikira the yellow jelly activates Striking Stance.
addTmpVal	table: 0x0e86bde0	combat_atk	9	 :=: 	12	12	add
[LOG]	#GOLD#But the chest was guarded!
[LOG]	Clocky casts Turn Back the Clock.
[SPELL CRIT %]	7.5
Adding entity	50221	after	1728
[SPELL CRIT %]	7.5
Adding entity	50222	after	1728
addTmpValTable	table: 0x0d9c8d70	all	-20
addTmpVal	table: 0x0d9c8d70	all	-20	 :=: 	13	13	add
checkHit	6.1775346319972	38
=> chance to hit	0
[LOG]	Lisemikira the yellow jelly is returned to a much younger state!
addTmpValTable	table: 0x0e44d0a0	2	-7
addTmpVal	table: 0x0e44d0a0	2	-7	 :=: 	14	14	add
addTmpValTable	table: 0x0e44d0a0	5	-7
addTmpVal	table: 0x0e44d0a0	5	-7	 :=: 	14	14	add
addTmpValTable	table: 0x0e44d0a0	3	-7
addTmpVal	table: 0x0e44d0a0	3	-7	 :=: 	14	14	add
addTmpValTable	table: 0x0e44d0a0	1	-7
addTmpVal	table: 0x0e44d0a0	1	-7	 :=: 	14	14	add
addTmpValTable	table: 0x0e44d0a0	4	-7
addTmpVal	table: 0x0e44d0a0	4	-7	 :=: 	14	14	add
addTmpValTable	table: 0x0e44d0a0	6	-7
addTmpVal	table: 0x0e44d0a0	6	-7	 :=: 	14	14	add
[PROJECTOR] starting dam	74.216709067181
[PROJECTOR] after difficulty dam	74.216709067181
[PROJECTOR] res	-20	1.2	 on dam	92.028719243304
[PROJECTOR] after resists dam	110.43446309197
[PROJECTOR] after flat damage armor	110.43446309197
[PROJECTOR] final dam	110.43446309197
[LOG]	Clocky hits Lisemikira the yellow jelly for #LIGHT_STEEL_BLUE#111 temporal#LAST# damage.
removeTempVal	resists	table: 0x0c5515a0	 :=: 	13
delTmpVal	all	-20	add
addTmpValTable	table: 0x0d9c8d70	all	-20
addTmpVal	table: 0x0d9c8d70	all	-20	 :=: 	15	15	add
checkHit	1.2775346319972	38
=> chance to hit	0
removeTempVal	inc_stats	table: 0x0c79d7e0	 :=: 	14
delTmpVal	2	-7	add
delTmpVal	5	-7	add
delTmpVal	3	-7	add
delTmpVal	1	-7	add
delTmpVal	4	-7	add
delTmpVal	6	-7	add
addTmpValTable	table: 0x0e44d0a0	2	-7
addTmpVal	table: 0x0e44d0a0	2	-7	 :=: 	16	16	add
addTmpValTable	table: 0x0e44d0a0	5	-7
addTmpVal	table: 0x0e44d0a0	5	-7	 :=: 	16	16	add
addTmpValTable	table: 0x0e44d0a0	3	-7
addTmpVal	table: 0x0e44d0a0	3	-7	 :=: 	16	16	add
addTmpValTable	table: 0x0e44d0a0	1	-7
addTmpVal	table: 0x0e44d0a0	1	-7	 :=: 	16	16	add
addTmpValTable	table: 0x0e44d0a0	4	-7
addTmpVal	table: 0x0e44d0a0	4	-7	 :=: 	16	16	add
addTmpValTable	table: 0x0e44d0a0	6	-7
addTmpVal	table: 0x0e44d0a0	6	-7	 :=: 	16	16	add
[PROJECTOR] starting dam	74.216709067181
[PROJECTOR] after difficulty dam	74.216709067181
[PROJECTOR] res	-20	1.2	 on dam	92.028719243304
[PROJECTOR] after resists dam	110.43446309197
[PROJECTOR] after flat damage armor	110.43446309197
[PROJECTOR] final dam	110.43446309197
[LOG]	Lisemikira the yellow jelly is recovering from the damage!
addTmpVal	table: 0x0e86bde0	life_regen	0.71	 :=: 	17	17	add
addTmpVal	table: 0x0e86bde0	healing_factor	0.038278639122165	 :=: 	18	18	add
[LOG]	Clocky hits Lisemikira the yellow jelly for #LIGHT_STEEL_BLUE#111 temporal#LAST# damage.
[USERCHAT] channel talk	icetongue	tome	i am bad at jokes
Server latency	38
[LOG]	Clocky casts Quantum Spike.
[SPELL CRIT %]	7.5
[PROJECTOR] starting dam	91.176534960031
[PROJECTOR] after difficulty dam	91.176534960031
[PROJECTOR] res	-20	1.2	 on dam	113.05890335044
[PROJECTOR] after resists dam	135.67068402053
[PROJECTOR] after flat damage armor	135.67068402053
[PROJECTOR] final dam	135.67068402053
Loading tile	object/torque_steel.png
[PROFILE] filtering save of 	uniques	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
checkHit	38	21.883179100781
=> chance to hit	91
[LOG]	Clocky hits Lisemikira the yellow jelly for #LIGHT_STEEL_BLUE#136 temporal#LAST# damage.
[LOG]	#{bold}#Clocky killed Lisemikira the yellow jelly!#{normal}#
[Identify]	Aeruthra of mindblast	true
[LOG]	Clocky picks up (Z.): #SALMON##UID:16250:0#Aeruthra of mindblast [power 120]  (6 cooldown)#LAST#.
[Identify]	acidic steel shield of harmony	true
[LOG]	Clocky picks up (M.): #0080FF##UID:16111:0#acidic steel shield of harmony (6 def, 2 armour, 36 block)#LAST#.
[LOG]	#00ff00##UID:912:0#Talent Static History is ready to use.
[LOG]	#00ff00##UID:871:0#Talent Turn Back the Clock is ready to use.
[USERCHAT] channel talk	Aura of the Dawn	tome	if hope was left behind, he could get hope. Not your fault, mine just suck.
fight: 	Aeruthra of mindblast	Cyrubeth of cure poisons	::	nil	TOOL
fight: 	Aeruthra of mindblast	greater yew starstaff	::	OFFHAND	TOOL
fight: 	Aeruthra of mindblast	temporal iron gauntlets of magic (#STATBONUS#)	::	nil	TOOL
fight: 	Aeruthra of mindblast	Mighty Girdle	::	nil	TOOL
fight: 	Aeruthra of mindblast	clarifying cashmere wizard hat of willpower (#STATBONUS#)	::	nil	TOOL
fight: 	Aeruthra of mindblast	Galaredir	::	nil	TOOL
fight: 	Aeruthra of mindblast	Eel-skin armour	::	nil	TOOL
fight: 	Aeruthra of mindblast	scorching brass lantern of focus	::	nil	TOOL
fight: 	Aeruthra of mindblast	copper amulet of mastery (#MASTERY#)	::	nil	TOOL
fight: 	Aeruthra of mindblast	wizard's copper ring of tenacity	::	nil	TOOL
fight: 	Aeruthra of mindblast	savior's copper ring of lightning (#RESIST#)	::	nil	TOOL
fight: 	Aeruthra of mindblast	pair of rough leather boots of evasion	::	nil	TOOL
removeTempVal	combat_spellcrit	2	 :=: 	611
delTmpVal	combat_spellcrit	2	add
removeTempVal	spellsurge_on_crit	4	 :=: 	610
delTmpVal	spellsurge_on_crit	4	add
removeTempVal	inc_stats	table: 0x0bf18000	 :=: 	609
delTmpVal	2	4	add
delTmpVal	5	1	add
[SOUND] loading from	/data/sound/actions/takeoff.ogg	:=:	sound "/data/sound/actions/takeoff.ogg" : <static>
[LOG]	Clocky wears(replacing): #SALMON##UID:16250:0#Aeruthra of mindblast [power 120]  (6 cooldown)#LAST#.
addTmpValTable	table: 0x0b9cd048	12	12
addTmpVal	table: 0x0b9cd048	12	12	 :=: 	2	1151	add
addTmpValTable	table: 0x0b9af8f8	11	8
addTmpVal	table: 0x0b9af8f8	11	8	 :=: 	2	1152	add
addTmpValTable	table: 0x0b9cc920	11	12
addTmpVal	table: 0x0b9cc920	11	12	 :=: 	2	1153	add
[SOUND] loading from	/data/sound/actions/wear.ogg	:=:	sound "/data/sound/actions/wear.ogg" : <static>
[LOG]	#00ff00##UID:891:0#Talent Quantum Spike is ready to use.
[LOG]	#00ff00##UID:46:0#Talent Infusion: Regeneration is ready to use.
[MOUSE] pre starting drag'n'drop
[MOUSE] enabling drag from predrag
[MOUSE] ending drag'n'drop
[LOG]	Clocky rearranges history.
[LOG]	Spacetime has stabilized around Clocky.
[LOG]	The fabric of spacetime around Clocky has returned to normal.
AI took for target	15138	sand-drake	::	1728	Clocky	64	<	100
[TARGET] Passing target	sand-drake	from	sand-drake	to	Clocky
[LOG]	Clocky casts Dust to Dust.
[SPELL CRIT %]	5.2
[PROJECTOR] starting dam	63.181956507903
[PROJECTOR] after difficulty dam	63.181956507903
[PROJECTOR] res	0	1	 on dam	85.927460850748
[PROJECTOR] after resists dam	85.927460850748
[PROJECTOR] after flat damage armor	85.927460850748
[PROJECTOR] final dam	85.927460850748
[PROJECTOR] starting dam	63.181956507903
[PROJECTOR] after difficulty dam	63.181956507903
[PROJECTOR] res	2.5	0.975	 on dam	75.818347809484
[PROJECTOR] after resists dam	73.922889114247
[PROJECTOR] after flat damage armor	73.922889114247
[PROJECTOR] final dam	73.922889114247
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:23:0#sandworm tooth#WHITE#.
[PROJECTOR] starting dam	63.181956507903
[PROJECTOR] after difficulty dam	63.181956507903
[PROJECTOR] res	0	1	 on dam	85.927460850748
[PROJECTOR] after resists dam	85.927460850748
[PROJECTOR] after flat damage armor	85.927460850748
[PROJECTOR] final dam	85.927460850748
[PROJECTOR] starting dam	63.181956507903
[PROJECTOR] after difficulty dam	63.181956507903
[PROJECTOR] res	21.518022619381	0.78481977380619	 on dam	75.818347809484
[PROJECTOR] after resists dam	59.503738578198
[PROJECTOR] after flat damage armor	59.503738578198
[PROJECTOR] final dam	59.503738578198
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:23:0#sandworm tooth#WHITE#.
[LOG]	Clocky hits sand-drake for #LIGHT_STEEL_BLUE#86 temporal#LAST#, #aaaaaa#60 physical#LAST# damage (total 145.43).
[LOG]	#{bold}#Clocky killed sand-drake!#{normal}#
[LOG]	Clocky hits sand-drake for #LIGHT_STEEL_BLUE#86 temporal#LAST#, #aaaaaa#74 physical#LAST# damage (total 159.85).
[LOG]	#{bold}#Clocky killed sand-drake!#{normal}#
[LOG]	#00ff00##UID:888:0#Talent Dust to Dust is ready to use.
[USERCHAT] channel talk	funkffn	tome	dat master, two lives
[LOG]	The unstable sand tunnel collapses!
[LOG]	#00ff00##UID:912:0#Talent Static History is ready to use.
AI took for target	15144	sandworm	::	1728	Clocky	16	<	100
AI took for target	15150	green jelly	::	1728	Clocky	64	<	100
Server latency	37
AI took for target	15172	blue ooze	::	1728	Clocky	9	<	100
[TARGET] Passing target	red jelly	from	sandworm	to	Clocky
[TARGET] Passing target	white jelly	from	sandworm	to	Clocky
AI took for target	15144	sandworm	::	1728	Clocky	4	<	100
[LOG]	Clocky casts Turn Back the Clock.
[SPELL CRIT %]	5.2
Adding entity	61042	after	1728
[SPELL CRIT %]	5.2
Adding entity	61043	after	1728
addTmpValTable	table: 0x0d6fc938	all	-20
addTmpVal	table: 0x0d6fc938	all	-20	 :=: 	1	1	add
checkHit	5.7127504806017	38
=> chance to hit	0
[LOG]	Sandworm is returned to a much younger state!
addTmpValTable	table: 0x0e86e7d8	2	-7
addTmpVal	table: 0x0e86e7d8	2	-7	 :=: 	2	2	add
addTmpValTable	table: 0x0e86e7d8	5	-7
addTmpVal	table: 0x0e86e7d8	5	-7	 :=: 	2	2	add
addTmpValTable	table: 0x0e86e7d8	3	-7
addTmpVal	table: 0x0e86e7d8	3	-7	 :=: 	2	2	add
addTmpValTable	table: 0x0e86e7d8	1	-7
addTmpVal	table: 0x0e86e7d8	1	-7	 :=: 	2	2	add
addTmpValTable	table: 0x0e86e7d8	4	-7
addTmpVal	table: 0x0e86e7d8	4	-7	 :=: 	2	2	add
addTmpValTable	table: 0x0e86e7d8	6	-7
addTmpVal	table: 0x0e86e7d8	6	-7	 :=: 	2	2	add
[PROJECTOR] starting dam	74.8326259273
[PROJECTOR] after difficulty dam	74.8326259273
[PROJECTOR] res	-20	1.2	 on dam	101.77237126113
[PROJECTOR] after resists dam	122.12684551335
[PROJECTOR] after flat damage armor	122.12684551335
[PROJECTOR] final dam	122.12684551335
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:23:0#sandworm tooth#WHITE#.
[LOG]	Clocky hits sandworm for #LIGHT_STEEL_BLUE#123 temporal#LAST# damage.
[LOG]	#{bold}#Clocky killed sandworm!#{normal}#
addTmpValTable	table: 0x0e978798	all	-20
addTmpVal	table: 0x0e978798	all	-20	 :=: 	1	1	add
checkHit	5.7703898519907	38
=> chance to hit	0
[LOG]	Red jelly is returned to a much younger state!
addTmpValTable	table: 0x0e99e5a8	2	-7
addTmpVal	table: 0x0e99e5a8	2	-7	 :=: 	2	2	add
addTmpValTable	table: 0x0e99e5a8	5	-7
addTmpVal	table: 0x0e99e5a8	5	-7	 :=: 	2	2	add
addTmpValTable	table: 0x0e99e5a8	3	-7
addTmpVal	table: 0x0e99e5a8	3	-7	 :=: 	2	2	add
addTmpValTable	table: 0x0e99e5a8	1	-7
addTmpVal	table: 0x0e99e5a8	1	-7	 :=: 	2	2	add
addTmpValTable	table: 0x0e99e5a8	4	-7
addTmpVal	table: 0x0e99e5a8	4	-7	 :=: 	2	2	add
addTmpValTable	table: 0x0e99e5a8	6	-7
addTmpVal	table: 0x0e99e5a8	6	-7	 :=: 	2	2	add
[PROJECTOR] starting dam	74.8326259273
[PROJECTOR] after difficulty dam	74.8326259273
[PROJECTOR] res	-20	1.2	 on dam	101.77237126113
[PROJECTOR] after resists dam	122.12684551335
[PROJECTOR] after flat damage armor	122.12684551335
[PROJECTOR] final dam	122.12684551335
[LOG]	Clocky hits red jelly for #LIGHT_STEEL_BLUE#123 temporal#LAST# damage.
[LOG]	Clocky casts Dust to Dust.
[SPELL CRIT %]	5.2
[PROJECTOR] starting dam	64.234989116368
[PROJECTOR] after difficulty dam	64.234989116368
[PROJECTOR] res	-20	1.2	 on dam	87.359585198261
[PROJECTOR] after resists dam	104.83150223791
[PROJECTOR] after flat damage armor	104.83150223791
[PROJECTOR] final dam	104.83150223791
[LOG]	Clocky hits red jelly for #LIGHT_STEEL_BLUE#105 temporal#LAST# damage.
[LOG]	#{bold}#Clocky killed red jelly!#{normal}#
blue ooze	15172	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
Spin Fate	defense
[ATTACK] to 	Clocky	 :: 	12.765269752142	5	9	23.5	::	1
checkHit	20	23.5
=> chance to hit	42
[ATTACK] raw dam	12.765269752142	versus	9	0.3	with APR	5
[ATTACK] after armor	8.9356888264995
[ATTACK] after range	9
[PHYS CRIT %]	1
[ATTACK] after crit	9
[ATTACK] after mult	9
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	3	0.97	 on dam	9
[PROJECTOR] after resists dam	8.73
[PROJECTOR] after static reduction dam	6.111
[PROJECTOR] after flat damage armor	6.111
[PROJECTOR] final dam	6.111
Spin Fate	defense
[PROJECTOR] starting dam	11
[PROJECTOR] after difficulty dam	11
[PROJECTOR] res	0	1	 on dam	11
[PROJECTOR] after resists dam	11
[PROJECTOR] after flat damage armor	11
[PROJECTOR] final dam	11
[PROJECTOR] starting dam	6.7126968594911
[PROJECTOR] after difficulty dam	6.7126968594911
[PROJECTOR] res	-50	1.5	 on dam	8.0552362313893
[PROJECTOR] after resists dam	12.082854347084
[PROJECTOR] after flat damage armor	12.082854347084
[PROJECTOR] final dam	12.082854347084
checkHit	23.3	8.1209287969838
=> chance to hit	88
[PROJECTOR] starting dam	12
[PROJECTOR] after difficulty dam	12
[PROJECTOR] res	6.5055639166574	0.93494436083343	 on dam	12.72
[PROJECTOR] after resists dam	11.892492269801
[PROJECTOR] after flat damage armor	11.892492269801
[PROJECTOR] final dam	11.892492269801
[LOG]	Clocky hits blue ooze for #LIGHT_RED#11 fire#LAST#, #YELLOW#13 light#LAST#, #YELLOW#12 mind#LAST# damage (total 34.98).
[LOG]	Blue ooze hits Clocky for #1133F3#7 cold#LAST# damage.
[LOG]	Clocky casts Quantum Spike.
[SPELL CRIT %]	5.2
[PROJECTOR] starting dam	92.696143876032
[PROJECTOR] after difficulty dam	92.696143876032
[PROJECTOR] res	0	1	 on dam	126.0667556714
[PROJECTOR] after resists dam	126.0667556714
[PROJECTOR] after flat damage armor	126.0667556714
[PROJECTOR] final dam	126.0667556714
[PROJECTOR] starting dam	92.696143876032
[PROJECTOR] after difficulty dam	92.696143876032
[PROJECTOR] res	3.988522794197	0.96011477205803	 on dam	111.23537265124
[PROJECTOR] after resists dam	106.79872445783
[PROJECTOR] after flat damage armor	106.79872445783
[PROJECTOR] final dam	106.79872445783
[LOG]	Blue ooze is split in two!
checkHit	38	16.550993296547
=> chance to hit	95
[LOG]	#LIGHT_RED#You feel the edges of time begin to fray!
[LOG]	Clocky hits blue ooze for #LIGHT_STEEL_BLUE#127 temporal#LAST#, #aaaaaa#54 physical#LAST# damage (total 179.47).
[LOG]	#{bold}#Clocky killed blue ooze!#{normal}#
[LOG]	#00ff00##UID:888:0#Talent Dust to Dust is ready to use.
[LOG]	#00ff00##UID:871:0#Talent Turn Back the Clock is ready to use.
[LOG]	You pickup 0.55 gold pieces.
Loading tile	object/2hsword_steel.png
[Identify]	steel greatsword	true
[LOG]	Clocky picks up (t.): #FFFFFF##UID:15173:0#steel greatsword (24.5-39.2 power, 2 apr)#LAST#.
AI took for target	15150	green jelly	::	1728	Clocky	36	<	100
blue ooze	61511	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
Spin Fate	defense
[ATTACK] to 	Clocky	 :: 	12.765269752142	5	9	23.5	::	1
checkHit	20	23.5
=> chance to hit	42
[ATTACK] raw dam	12.765269752142	versus	9	0.3	with APR	5
[ATTACK] after armor	8.9356888264995
[ATTACK] after range	8
[PHYS CRIT %]	1
[ATTACK] after crit	8
[ATTACK] after mult	8
[PROJECTOR] starting dam	8
[PROJECTOR] after difficulty dam	8
[PROJECTOR] res	3	0.97	 on dam	8
[PROJECTOR] after resists dam	7.76
[PROJECTOR] after static reduction dam	5.432
[PROJECTOR] after flat damage armor	5.432
[PROJECTOR] final dam	5.432
Spin Fate	defense
[PROJECTOR] starting dam	11
[PROJECTOR] after difficulty dam	11
[PROJECTOR] res	0	1	 on dam	11
[PROJECTOR] after resists dam	11
[PROJECTOR] after flat damage armor	11
[PROJECTOR] final dam	11
addTmpVal	table: 0x0b9a9190	combat_armor	6	 :=: 	2	1154	add
[LOG]	Blue ooze hits Clocky for #1133F3#6 cold#LAST# damage.
[LOG]	Clocky hits blue ooze for #LIGHT_RED#11 fire#LAST# damage.
[LOG]	#{bold}#Clocky killed blue ooze!#{normal}#
Loading tile	talents/stoneskin.png
AI took for target	15150	green jelly	::	1728	Clocky	25	<	100
[SOUND] loading from	/data/sound/creatures/jelly/jelly_2.ogg	:=:	sound "/data/sound/creatures/jelly/jelly_2.ogg" : <static>
[LOG]	You pickup 0.50 gold pieces.
AI took for target	15150	green jelly	::	1728	Clocky	25	<	100
[LOG]	#00ff00##UID:891:0#Talent Quantum Spike is ready to use.
white jelly	15167	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
Spin Fate	defense
[ATTACK] to 	Clocky	 :: 	14.709197340602	5	15	23.5	::	1
checkHit	21	23.5
=> chance to hit	44
[ATTACK] raw dam	14.709197340602	versus	15	0.3	with APR	5
[ATTACK] after armor	10.296438138421
[ATTACK] after range	11
[PHYS CRIT %]	1
[ATTACK] after crit	11
[ATTACK] after mult	11
[PROJECTOR] starting dam	11
[PROJECTOR] after difficulty dam	11
[PROJECTOR] res	14.389912068947	0.85610087931053	 on dam	11
[PROJECTOR] after resists dam	9.4171096724158
[PROJECTOR] after flat damage armor	9.4171096724158
[PROJECTOR] final dam	9.4171096724158
Spin Fate	defense
[PROJECTOR] starting dam	11
[PROJECTOR] after difficulty dam	11
[PROJECTOR] res	0	1	 on dam	11
[PROJECTOR] after resists dam	11
[PROJECTOR] after flat damage armor	11
[PROJECTOR] final dam	11
[PROJECTOR] starting dam	6.7126968594911
[PROJECTOR] after difficulty dam	6.7126968594911
[PROJECTOR] res	-50	1.5	 on dam	8.0552362313893
[PROJECTOR] after resists dam	12.082854347084
[PROJECTOR] after flat damage armor	12.082854347084
[PROJECTOR] final dam	12.082854347084
checkHit	23.3	8.8410552794442
=> chance to hit	87
[PROJECTOR] starting dam	12
[PROJECTOR] after difficulty dam	12
[PROJECTOR] res	0	1	 on dam	12.72
[PROJECTOR] after resists dam	12.72
[PROJECTOR] after flat damage armor	12.72
[PROJECTOR] final dam	12.72
[LOG]	White jelly hits Clocky for #aaaaaa#10 physical#LAST# damage.
[LOG]	Clocky hits white jelly for #LIGHT_RED#11 fire#LAST#, #YELLOW#13 light#LAST#, #YELLOW#13 mind#LAST# damage (total 35.80).
[LOG]	Clocky casts Turn Back the Clock.
[SPELL CRIT %]	5.2
Adding entity	62346	after	1728
[SPELL CRIT %]	5.2
Adding entity	62347	after	1728
addTmpValTable	table: 0x0e9cc458	all	-20
addTmpVal	table: 0x0e9cc458	all	-20	 :=: 	1	1	add
checkHit	5.8035383364433	38
=> chance to hit	0
[LOG]	White jelly is returned to a much younger state!
addTmpValTable	table: 0x0e96f098	2	-8
addTmpVal	table: 0x0e96f098	2	-8	 :=: 	2	2	add
addTmpValTable	table: 0x0e96f098	5	-8
addTmpVal	table: 0x0e96f098	5	-8	 :=: 	2	2	add
addTmpValTable	table: 0x0e96f098	3	-8
addTmpVal	table: 0x0e96f098	3	-8	 :=: 	2	2	add
addTmpValTable	table: 0x0e96f098	1	-8
addTmpVal	table: 0x0e96f098	1	-8	 :=: 	2	2	add
addTmpValTable	table: 0x0e96f098	4	-8
addTmpVal	table: 0x0e96f098	4	-8	 :=: 	2	2	add
addTmpValTable	table: 0x0e96f098	6	-8
addTmpVal	table: 0x0e96f098	6	-8	 :=: 	2	2	add
[PROJECTOR] starting dam	78.574917120594
[PROJECTOR] after difficulty dam	78.574917120594
[PROJECTOR] res	-20	1.2	 on dam	106.86188728401
[PROJECTOR] after resists dam	128.23426474081
[PROJECTOR] after flat damage armor	128.23426474081
[PROJECTOR] final dam	128.23426474081
[LOG]	Clocky hits white jelly for #LIGHT_STEEL_BLUE#129 temporal#LAST# damage.
removeTempVal	resists	table: 0x0cf1f670	 :=: 	1
delTmpVal	all	-20	add
addTmpValTable	table: 0x0e9cc458	all	-20
addTmpVal	table: 0x0e9cc458	all	-20	 :=: 	3	3	add
checkHit	0.20353833644326	38
=> chance to hit	0
removeTempVal	inc_stats	table: 0x0e9cc480	 :=: 	2
delTmpVal	2	-8	add
delTmpVal	5	-8	add
delTmpVal	3	-8	add
delTmpVal	1	-8	add
delTmpVal	4	-8	add
delTmpVal	6	-8	add
addTmpValTable	table: 0x0e96f098	2	-8
addTmpVal	table: 0x0e96f098	2	-8	 :=: 	4	4	add
addTmpValTable	table: 0x0e96f098	5	-8
addTmpVal	table: 0x0e96f098	5	-8	 :=: 	4	4	add
addTmpValTable	table: 0x0e96f098	3	-8
addTmpVal	table: 0x0e96f098	3	-8	 :=: 	4	4	add
addTmpValTable	table: 0x0e96f098	1	-8
addTmpVal	table: 0x0e96f098	1	-8	 :=: 	4	4	add
addTmpValTable	table: 0x0e96f098	4	-8
addTmpVal	table: 0x0e96f098	4	-8	 :=: 	4	4	add
addTmpValTable	table: 0x0e96f098	6	-8
addTmpVal	table: 0x0e96f098	6	-8	 :=: 	4	4	add
[PROJECTOR] starting dam	78.574917120594
[PROJECTOR] after difficulty dam	78.574917120594
[PROJECTOR] res	-20	1.2	 on dam	106.86188728401
[PROJECTOR] after resists dam	128.23426474081
[PROJECTOR] after flat damage armor	128.23426474081
[PROJECTOR] final dam	128.23426474081
[LOG]	Clocky hits white jelly for #LIGHT_STEEL_BLUE#129 temporal#LAST# damage.
[LOG]	#{bold}#Clocky killed white jelly!#{normal}#
[LOG]	You pickup 0.85 gold pieces.
[Identify]	flaming steel greatmaul	true
[LOG]	Clocky picks up (s.): #00FF80##UID:15189:0#flaming steel greatmaul (25.5-38.25 power, 2 apr)#LAST#.
removeTempVal	combat_armor	6	 :=: 	1154
delTmpVal	combat_armor	6	add
[USERCHAT] channel achievement	feird	tome	Squadmate
[LOG]	#00ff00##UID:871:0#Talent Turn Back the Clock is ready to use.
[LOG]	Clocky casts Turn Back the Clock.
[SPELL CRIT %]	5.2
Adding entity	63134	after	1728
[SPELL CRIT %]	5.2
Adding entity	63135	after	1728
[TARGET] Passing target	yellow ooze	from	green jelly	to	Clocky
[TARGET] Passing target	blue jelly	from	yellow ooze	to	Clocky
[TARGET] Passing target	green worm mass	from	yellow ooze	to	Clocky
[TARGET] Passing target	sandworm	from	yellow ooze	to	Clocky
addTmpValTable	table: 0x0e6d1f30	all	-20
addTmpVal	table: 0x0e6d1f30	all	-20	 :=: 	1	1	add
checkHit	5.6285523070782	38
=> chance to hit	0
[LOG]	Green jelly is returned to a much younger state!
addTmpValTable	table: 0x0e72db48	2	-8
addTmpVal	table: 0x0e72db48	2	-8	 :=: 	2	2	add
addTmpValTable	table: 0x0e72db48	5	-8
addTmpVal	table: 0x0e72db48	5	-8	 :=: 	2	2	add
addTmpValTable	table: 0x0e72db48	3	-8
addTmpVal	table: 0x0e72db48	3	-8	 :=: 	2	2	add
addTmpValTable	table: 0x0e72db48	1	-8
addTmpVal	table: 0x0e72db48	1	-8	 :=: 	2	2	add
addTmpValTable	table: 0x0e72db48	4	-8
addTmpVal	table: 0x0e72db48	4	-8	 :=: 	2	2	add
addTmpValTable	table: 0x0e72db48	6	-8
addTmpVal	table: 0x0e72db48	6	-8	 :=: 	2	2	add
[PROJECTOR] starting dam	79.227002302561
[PROJECTOR] after difficulty dam	79.227002302561
[PROJECTOR] res	-20	1.2	 on dam	107.74872313148
[PROJECTOR] after resists dam	129.29846775778
[PROJECTOR] after flat damage armor	129.29846775778
[PROJECTOR] final dam	129.29846775778
[LOG]	Clocky hits green jelly for #LIGHT_STEEL_BLUE#130 temporal#LAST# damage.
removeTempVal	resists	table: 0x0f00b490	 :=: 	1
delTmpVal	all	-20	add
addTmpValTable	table: 0x0e6d1f30	all	-20
addTmpVal	table: 0x0e6d1f30	all	-20	 :=: 	3	3	add
checkHit	0.028552307078162	38
=> chance to hit	0
removeTempVal	inc_stats	table: 0x0e731118	 :=: 	2
delTmpVal	2	-8	add
delTmpVal	5	-8	add
delTmpVal	3	-8	add
delTmpVal	1	-8	add
delTmpVal	4	-8	add
delTmpVal	6	-8	add
addTmpValTable	table: 0x0e72db48	2	-8
addTmpVal	table: 0x0e72db48	2	-8	 :=: 	4	4	add
addTmpValTable	table: 0x0e72db48	5	-8
addTmpVal	table: 0x0e72db48	5	-8	 :=: 	4	4	add
addTmpValTable	table: 0x0e72db48	3	-8
addTmpVal	table: 0x0e72db48	3	-8	 :=: 	4	4	add
addTmpValTable	table: 0x0e72db48	1	-8
addTmpVal	table: 0x0e72db48	1	-8	 :=: 	4	4	add
addTmpValTable	table: 0x0e72db48	4	-8
addTmpVal	table: 0x0e72db48	4	-8	 :=: 	4	4	add
addTmpValTable	table: 0x0e72db48	6	-8
addTmpVal	table: 0x0e72db48	6	-8	 :=: 	4	4	add
[PROJECTOR] starting dam	79.227002302561
[PROJECTOR] after difficulty dam	79.227002302561
[PROJECTOR] res	-20	1.2	 on dam	107.74872313148
[PROJECTOR] after resists dam	129.29846775778
[PROJECTOR] after flat damage armor	129.29846775778
[PROJECTOR] final dam	129.29846775778
[LOG]	Clocky hits green jelly for #LIGHT_STEEL_BLUE#130 temporal#LAST# damage.
[LOG]	#{bold}#Clocky killed green jelly!#{normal}#
[LOG]	#YELLOW_GREEN#There is a ladder to the next level here (press '<', '>' or right click to use).
AI took for target	15133	blue jelly	::	1728	Clocky	49	<	100
[LOG]	Clocky casts Dust to Dust.
[SPELL CRIT %]	5.2
[PROJECTOR] starting dam	68.007043285793
[PROJECTOR] after difficulty dam	68.007043285793
[PROJECTOR] res	0	1	 on dam	92.489578868679
[PROJECTOR] after resists dam	92.489578868679
[PROJECTOR] after flat damage armor	92.489578868679
[PROJECTOR] final dam	92.489578868679
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:27:0#green worm#WHITE#.
[SOUND] loading from	/data/sound/creatures/worms/worm_die_2.ogg	:=:	sound "/data/sound/creatures/worms/worm_die_2.ogg" : <static>
[PROJECTOR] starting dam	68.007043285793
[PROJECTOR] after difficulty dam	68.007043285793
[PROJECTOR] res	0	1	 on dam	92.489578868679
[PROJECTOR] after resists dam	92.489578868679
[PROJECTOR] after flat damage armor	92.489578868679
[PROJECTOR] final dam	92.489578868679
[PROJECTOR] starting dam	68.007043285793
[PROJECTOR] after difficulty dam	68.007043285793
[PROJECTOR] res	18.379460419849	0.81620539580151	 on dam	81.608451942952
[PROJECTOR] after resists dam	66.609258818845
[PROJECTOR] after flat damage armor	66.609258818845
[PROJECTOR] final dam	66.609258818845
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:23:0#sandworm tooth#WHITE#.
Loading tile	object/green_worm.png
[LOG]	Clocky casts Quantum Spike.
[SPELL CRIT %]	5.2
[PROJECTOR] starting dam	98.139514861333
[PROJECTOR] after difficulty dam	98.139514861333
[PROJECTOR] res	0	1	 on dam	133.46974021141
[PROJECTOR] after resists dam	133.46974021141
[PROJECTOR] after flat damage armor	133.46974021141
[PROJECTOR] final dam	133.46974021141
[PROJECTOR] starting dam	98.139514861333
[PROJECTOR] after difficulty dam	98.139514861333
[PROJECTOR] res	0	1	 on dam	117.7674178336
[PROJECTOR] after resists dam	117.7674178336
[PROJECTOR] after flat damage armor	117.7674178336
[PROJECTOR] final dam	117.7674178336
[LOG]	Yellow ooze is split in two!
checkHit	38	15.939292903519
=> chance to hit	95
[LOG]	#00ff00##UID:871:0#Talent Turn Back the Clock is ready to use.
[LOG]	Clocky hits yellow ooze for #LIGHT_STEEL_BLUE#134 temporal#LAST#, #aaaaaa#59 physical#LAST# damage (total 192.35).
[LOG]	#{bold}#Clocky killed yellow ooze!#{normal}#
[LOG]	#00ff00##UID:888:0#Talent Dust to Dust is ready to use.
[LOG]	Clocky casts Turn Back the Clock.
[SPELL CRIT %]	5.2
Adding entity	64198	after	1728
[SPELL CRIT %]	5.2
Adding entity	64199	after	1728
addTmpValTable	table: 0x0c5ec6c8	all	-20
addTmpVal	table: 0x0c5ec6c8	all	-20	 :=: 	1	1	add
checkHit	5.3077371989328	38
=> chance to hit	0
[LOG]	Yellow ooze is returned to a much younger state!
addTmpValTable	table: 0x09b2b7e0	2	-8
addTmpVal	table: 0x09b2b7e0	2	-8	 :=: 	2	2	add
addTmpValTable	table: 0x09b2b7e0	5	-8
addTmpVal	table: 0x09b2b7e0	5	-8	 :=: 	2	2	add
addTmpValTable	table: 0x09b2b7e0	3	-8
addTmpVal	table: 0x09b2b7e0	3	-8	 :=: 	2	2	add
addTmpValTable	table: 0x09b2b7e0	1	-8
addTmpVal	table: 0x09b2b7e0	1	-8	 :=: 	2	2	add
addTmpValTable	table: 0x09b2b7e0	4	-8
addTmpVal	table: 0x09b2b7e0	4	-8	 :=: 	2	2	add
addTmpValTable	table: 0x09b2b7e0	6	-8
addTmpVal	table: 0x09b2b7e0	6	-8	 :=: 	2	2	add
[PROJECTOR] starting dam	83.189051065569
[PROJECTOR] after difficulty dam	83.189051065569
[PROJECTOR] res	-20	1.2	 on dam	113.13710944917
[PROJECTOR] after resists dam	135.76453133901
[PROJECTOR] after flat damage armor	135.76453133901
[PROJECTOR] final dam	135.76453133901
[LOG]	Clocky hits yellow ooze for #LIGHT_STEEL_BLUE#136 temporal#LAST# damage.
AI took for target	15133	blue jelly	::	1728	Clocky	36	<	100
removeTempVal	resists	table: 0x0d24a010	 :=: 	1
delTmpVal	all	-20	add
addTmpValTable	table: 0x0c5ec6c8	all	-20
addTmpVal	table: 0x0c5ec6c8	all	-20	 :=: 	3	3	add
checkHit	0	38
=> chance to hit	0
removeTempVal	inc_stats	table: 0x0eb76010	 :=: 	2
delTmpVal	2	-8	add
delTmpVal	5	-8	add
delTmpVal	3	-8	add
delTmpVal	1	-8	add
delTmpVal	4	-8	add
delTmpVal	6	-8	add
addTmpValTable	table: 0x09b2b7e0	2	-8
addTmpVal	table: 0x09b2b7e0	2	-8	 :=: 	4	4	add
addTmpValTable	table: 0x09b2b7e0	5	-8
addTmpVal	table: 0x09b2b7e0	5	-8	 :=: 	4	4	add
addTmpValTable	table: 0x09b2b7e0	3	-8
addTmpVal	table: 0x09b2b7e0	3	-8	 :=: 	4	4	add
addTmpValTable	table: 0x09b2b7e0	1	-8
addTmpVal	table: 0x09b2b7e0	1	-8	 :=: 	4	4	add
addTmpValTable	table: 0x09b2b7e0	4	-8
addTmpVal	table: 0x09b2b7e0	4	-8	 :=: 	4	4	add
addTmpValTable	table: 0x09b2b7e0	6	-8
addTmpVal	table: 0x09b2b7e0	6	-8	 :=: 	4	4	add
[PROJECTOR] starting dam	83.189051065569
[PROJECTOR] after difficulty dam	83.189051065569
[PROJECTOR] res	-20	1.2	 on dam	113.13710944917
[PROJECTOR] after resists dam	135.76453133901
[PROJECTOR] after flat damage armor	135.76453133901
[PROJECTOR] final dam	135.76453133901
[LOG]	Clocky hits yellow ooze for #LIGHT_STEEL_BLUE#136 temporal#LAST# damage.
[LOG]	#{bold}#Clocky killed yellow ooze!#{normal}#
[LOG]	#00ff00##UID:891:0#Talent Quantum Spike is ready to use.
AI took for target	15133	blue jelly	::	1728	Clocky	25	<	100
[LOG]	#00ff00##UID:871:0#Talent Turn Back the Clock is ready to use.
[LOG]	You pickup 0.60 gold pieces.
[Identify]	phase door rune	true
[LOG]	Clocky picks up (c.): #FFFFFF##UID:15165:0#phase door rune (range 6)#LAST#.
[LOG]	Clocky casts Turn Back the Clock.
[SPELL CRIT %]	5.2
Adding entity	65260	after	1728
[SPELL CRIT %]	5.2
Adding entity	65261	after	1728
addTmpValTable	table: 0x0ce51718	all	-20
addTmpVal	table: 0x0ce51718	all	-20	 :=: 	1	1	add
checkHit	5.8937583982738	38
=> chance to hit	0
[LOG]	Blue jelly is returned to a much younger state!
addTmpValTable	table: 0x0d9dec80	2	-8
addTmpVal	table: 0x0d9dec80	2	-8	 :=: 	2	2	add
addTmpValTable	table: 0x0d9dec80	5	-8
addTmpVal	table: 0x0d9dec80	5	-8	 :=: 	2	2	add
addTmpValTable	table: 0x0d9dec80	3	-8
addTmpVal	table: 0x0d9dec80	3	-8	 :=: 	2	2	add
addTmpValTable	table: 0x0d9dec80	1	-8
addTmpVal	table: 0x0d9dec80	1	-8	 :=: 	2	2	add
addTmpValTable	table: 0x0d9dec80	4	-8
addTmpVal	table: 0x0d9dec80	4	-8	 :=: 	2	2	add
addTmpValTable	table: 0x0d9dec80	6	-8
addTmpVal	table: 0x0d9dec80	6	-8	 :=: 	2	2	add
[PROJECTOR] starting dam	83.879428472121
[PROJECTOR] after difficulty dam	83.879428472121
[PROJECTOR] res	-20	1.2	 on dam	114.07602272208
[PROJECTOR] after resists dam	136.8912272665
[PROJECTOR] after flat damage armor	136.8912272665
[PROJECTOR] final dam	136.8912272665
[LOG]	Clocky hits blue jelly for #LIGHT_STEEL_BLUE#137 temporal#LAST# damage.
removeTempVal	resists	table: 0x0c903198	 :=: 	1
delTmpVal	all	-20	add
addTmpValTable	table: 0x0ce51718	all	-20
addTmpVal	table: 0x0ce51718	all	-20	 :=: 	3	3	add
checkHit	0.29375839827379	38
=> chance to hit	0
removeTempVal	inc_stats	table: 0x0ea3ea18	 :=: 	2
delTmpVal	2	-8	add
delTmpVal	5	-8	add
delTmpVal	3	-8	add
delTmpVal	1	-8	add
delTmpVal	4	-8	add
delTmpVal	6	-8	add
addTmpValTable	table: 0x0d9dec80	2	-8
addTmpVal	table: 0x0d9dec80	2	-8	 :=: 	4	4	add
addTmpValTable	table: 0x0d9dec80	5	-8
addTmpVal	table: 0x0d9dec80	5	-8	 :=: 	4	4	add
addTmpValTable	table: 0x0d9dec80	3	-8
addTmpVal	table: 0x0d9dec80	3	-8	 :=: 	4	4	add
addTmpValTable	table: 0x0d9dec80	1	-8
addTmpVal	table: 0x0d9dec80	1	-8	 :=: 	4	4	add
addTmpValTable	table: 0x0d9dec80	4	-8
addTmpVal	table: 0x0d9dec80	4	-8	 :=: 	4	4	add
addTmpValTable	table: 0x0d9dec80	6	-8
addTmpVal	table: 0x0d9dec80	6	-8	 :=: 	4	4	add
[PROJECTOR] starting dam	83.879428472121
[PROJECTOR] after difficulty dam	83.879428472121
[PROJECTOR] res	-20	1.2	 on dam	114.07602272208
[PROJECTOR] after resists dam	136.8912272665
[PROJECTOR] after flat damage armor	136.8912272665
[PROJECTOR] final dam	136.8912272665
[LOG]	Clocky hits blue jelly for #LIGHT_STEEL_BLUE#137 temporal#LAST# damage.
[LOG]	#{bold}#Clocky killed blue jelly!#{normal}#
[LOG]	You pickup 0.70 gold pieces.
[Identify]	wrathful vined mindstar	true
[LOG]	Clocky picks up (x.): #0080FF##UID:15193:0#wrathful vined mindstar (5.5-6.05 power, 18 apr, mind damage)#LAST#.
[LOG]	#00ff00##UID:871:0#Talent Turn Back the Clock is ready to use.
[USERCHAT] channel serial data	glaph	tome	444
[Identify]	thought-forged pouch of steel shots of accuracy	true
[LOG]	Clocky picks up (4.): #00FF80##UID:15186:0#thought-forged pouch of steel shots of accuracy (19/19, 19-22.8 power, 2 apr)#LAST#.
[LOG]	#YELLOW_GREEN#There is a ladder to the next level here (press '<', '>' or right click to use).
[LOG]	Clocky rearranges history.
[LOG]	Spacetime has stabilized around Clocky.
[LOG]	Resting starts...
[HEALING]	1728	Clocky	for	0
[LOG]	The fabric of spacetime around Clocky has returned to normal.
[HEALING]	1728	Clocky	for	0.025
[HEALING]	1728	Clocky	for	0.05
[HEALING]	1728	Clocky	for	0.075
[HEALING]	1728	Clocky	for	0.1
[HEALING]	1728	Clocky	for	0.125
[HEALING]	1728	Clocky	for	0.15
[HEALING]	1728	Clocky	for	0.175
[HEALING]	1728	Clocky	for	0.2
[HEALING]	1728	Clocky	for	0.225
[HEALING]	1728	Clocky	for	0.25
[HEALING]	1728	Clocky	for	0.275
[HEALING]	1728	Clocky	for	0.3
[HEALING]	1728	Clocky	for	0.325
[HEALING]	1728	Clocky	for	0.35
[HEALING]	1728	Clocky	for	0.375
[HEALING]	1728	Clocky	for	0.4
[HEALING]	1728	Clocky	for	0.425
[HEALING]	1728	Clocky	for	0.45
[HEALING]	1728	Clocky	for	0.475
[HEALING]	1728	Clocky	for	0.5
[LOG]	Rested for 20 turns (stop reason: all resources and life at maximum).
[LOG]	#00ff00##UID:912:0#Talent Static History is ready to use.
[LOG]	Clocky rearranges history.
[LOG]	#LIGHT_BLUE#Time feels more stable.
[LOG]	Spacetime has stabilized around Clocky.
[LOG]	Resting starts...
[HEALING]	1728	Clocky	for	0
[LOG]	The fabric of spacetime around Clocky has returned to normal.
[HEALING]	1728	Clocky	for	0.025
[HEALING]	1728	Clocky	for	0.05
[HEALING]	1728	Clocky	for	0.075
[HEALING]	1728	Clocky	for	0.1
[HEALING]	1728	Clocky	for	0.125
[HEALING]	1728	Clocky	for	0.15
[HEALING]	1728	Clocky	for	0.175
[HEALING]	1728	Clocky	for	0.2
[HEALING]	1728	Clocky	for	0.225
[HEALING]	1728	Clocky	for	0.25
[HEALING]	1728	Clocky	for	0.275
[HEALING]	1728	Clocky	for	0.3
[HEALING]	1728	Clocky	for	0.325
[HEALING]	1728	Clocky	for	0.35
[HEALING]	1728	Clocky	for	0.375
[LOG]	Rested for 16 turns.
[LOG]	You gain 2.54 gold from the transmogrification of #00FF80##UID:15186:0#thought-forged pouch of steel shots of accuracy (19/19, 19-22.8 power, 2 apr)#LAST#.
[LOG]	You gain 2.13 gold from the transmogrification of #0080FF##UID:16111:0#acidic steel shield of harmony (6 def, 2 armour, 36 block)#LAST#.
[LOG]	You gain 0.50 gold from the transmogrification of #FFFFFF##UID:15147:0#steel waraxe (12-16.8 power, 3 apr)#LAST#.
[LOG]	You gain 3.98 gold from the transmogrification of #00FF80##UID:15157:0#cruel ash magestaff of illumination (15-18 power, 3 apr, fire damage)#LAST#.
[LOG]	You gain 3.10 gold from the transmogrification of #0080FF##UID:15193:0#wrathful vined mindstar (5.5-6.05 power, 18 apr, mind damage)#LAST#.
[LOG]	You gain 0.50 gold from the transmogrification of #FFFFFF##UID:15173:0#steel greatsword (24.5-39.2 power, 2 apr)#LAST#.
[LOG]	You gain 1.97 gold from the transmogrification of #00FF80##UID:15129:0#icy steel greatmaul of crippling (28.5-42.75 power, 2 apr)#LAST#.
[LOG]	You gain 1.36 gold from the transmogrification of #00FF80##UID:15189:0#flaming steel greatmaul (25.5-38.25 power, 2 apr)#LAST#.
[LOG]	You gain 0.80 gold from the transmogrification of #FFFFFF##UID:15165:0#phase door rune (range 6)#LAST#.
[LOG]	You gain 0.90 gold from the transmogrification of #FFFFFF##UID:15137:0#phase door rune (range 8)#LAST#.
[LOG]	You gain 0.95 gold from the transmogrification of #FFFFFF##UID:15153:0#phase door rune (range 9)#LAST#.
Make wait background texture 949 : 1024x721 (1024, 1024)
Wait finished, counted 0, 10 ticks
Make wait background texture 1087 : 1024x721 (1024, 1024)
C Map size 32:22 :: 704
C Map seens texture: 1092 (60x60)
Stored entities list	actor	table: 0x0c60e7f8
Loading entities file from memory	/data/general/objects/egos/lite.lua
Stored entities list	object//data/general/objects/egos/lite.lua	table: 0x0d230700
Stored entities list	object//data/general/objects/egos/lite.lua:prefix	table: 0x0e899d50
Stored entities list	object/base//data/general/objects/egos/lite.lua:prefix	table: 0x0d230700
Stored entities list	object//data/general/objects/egos/lite.lua:suffix	table: 0x0d1b0a30
Stored entities list	object/base//data/general/objects/egos/lite.lua:suffix	table: 0x0d230700
Loading entities file from memory	/data/general/objects/egos/infusions.lua
Stored entities list	object//data/general/objects/egos/infusions.lua	table: 0x0e844888
Stored entities list	object//data/general/objects/egos/infusions.lua:	table: 0x0d37fd50
Stored entities list	object/base//data/general/objects/egos/infusions.lua:	table: 0x0e844888
Stored entities list	object//data/general/objects/egos/infusions.lua:__resolver	table: 0x0e664460
Stored entities list	object/base//data/general/objects/egos/infusions.lua:__resolver	table: 0x0e844888
Loading entities file from memory	/data/general/objects/egos/wands.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Stored entities list	object//data/general/objects/egos/wands.lua	table: 0x0e810340
Stored entities list	object//data/general/objects/egos/wands.lua:prefix	table: 0x0f2d68a8
Stored entities list	object/base//data/general/objects/egos/wands.lua:prefix	table: 0x0e810340
Loading entities file from memory	/data/general/objects/egos/wands-powers.lua
Stored entities list	object//data/general/objects/egos/wands-powers.lua	table: 0x0bf0c488
Stored entities list	object//data/general/objects/egos/wands-powers.lua:addon	table: 0x0d8cbda0
Stored entities list	object/base//data/general/objects/egos/wands-powers.lua:addon	table: 0x0bf0c488
Loading entities file from memory	/data/general/objects/egos/totems.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Stored entities list	object//data/general/objects/egos/totems.lua	table: 0x0e458a10
Stored entities list	object//data/general/objects/egos/totems.lua:prefix	table: 0x0e734d58
Stored entities list	object/base//data/general/objects/egos/totems.lua:prefix	table: 0x0e458a10
Stored entities list	object//data/general/objects/egos/totems.lua:suffix	table: 0x0c70d2b0
Stored entities list	object/base//data/general/objects/egos/totems.lua:suffix	table: 0x0e458a10
Loading entities file from memory	/data/general/objects/egos/totems-powers.lua
Stored entities list	object//data/general/objects/egos/totems-powers.lua	table: 0x0ce3c818
Stored entities list	object//data/general/objects/egos/totems-powers.lua:addon	table: 0x0e62ab00
Stored entities list	object/base//data/general/objects/egos/totems-powers.lua:addon	table: 0x0ce3c818
Loading entities file from memory	/data/general/objects/egos/torques.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Stored entities list	object//data/general/objects/egos/torques.lua	table: 0x0e3cde28
Stored entities list	object//data/general/objects/egos/torques.lua:prefix	table: 0x0e840018
Stored entities list	object/base//data/general/objects/egos/torques.lua:prefix	table: 0x0e3cde28
Stored entities list	object//data/general/objects/egos/torques.lua:suffix	table: 0x0d9e8168
Stored entities list	object/base//data/general/objects/egos/torques.lua:suffix	table: 0x0e3cde28
Loading entities file from memory	/data/general/objects/egos/torques-powers.lua
Stored entities list	object//data/general/objects/egos/torques-powers.lua	table: 0x0ed18cc0
Stored entities list	object//data/general/objects/egos/torques-powers.lua:addon	table: 0x0e44fe98
Stored entities list	object/base//data/general/objects/egos/torques-powers.lua:addon	table: 0x0ed18cc0
Loading entities file from memory	/data/general/objects/egos/digger.lua
Stored entities list	object//data/general/objects/egos/digger.lua	table: 0x0daa9d98
Stored entities list	object//data/general/objects/egos/digger.lua:	table: 0x0b716a98
Stored entities list	object/base//data/general/objects/egos/digger.lua:	table: 0x0daa9d98
Stored entities list	object//data/general/objects/egos/digger.lua:__resolver	table: 0x0f077708
Stored entities list	object/base//data/general/objects/egos/digger.lua:__resolver	table: 0x0daa9d98
Loading entities file from memory	/data/general/objects/egos/rings.lua
Stored entities list	object//data/general/objects/egos/rings.lua	table: 0x0dac6a00
Stored entities list	object//data/general/objects/egos/rings.lua:prefix	table: 0x0e4bf0a8
Stored entities list	object/base//data/general/objects/egos/rings.lua:prefix	table: 0x0dac6a00
Stored entities list	object//data/general/objects/egos/rings.lua:suffix	table: 0x0da18b90
Stored entities list	object/base//data/general/objects/egos/rings.lua:suffix	table: 0x0dac6a00
Loading entities file from memory	/data/general/objects/egos/amulets.lua
Stored entities list	object//data/general/objects/egos/amulets.lua	table: 0x0f0050f8
Stored entities list	object//data/general/objects/egos/amulets.lua:prefix	table: 0x0ef98f38
Stored entities list	object/base//data/general/objects/egos/amulets.lua:prefix	table: 0x0f0050f8
Stored entities list	object//data/general/objects/egos/amulets.lua:suffix	table: 0x0ed1d960
Stored entities list	object/base//data/general/objects/egos/amulets.lua:suffix	table: 0x0f0050f8
Loading entities file from memory	/data/general/objects/egos/staves.lua
Stored entities list	object//data/general/objects/egos/staves.lua	table: 0x0d0c8910
Stored entities list	object//data/general/objects/egos/staves.lua:prefix	table: 0x0e93b868
Stored entities list	object/base//data/general/objects/egos/staves.lua:prefix	table: 0x0d0c8910
Stored entities list	object//data/general/objects/egos/staves.lua:suffix	table: 0x0c734108
Stored entities list	object/base//data/general/objects/egos/staves.lua:suffix	table: 0x0d0c8910
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Stored entities list	object//data/general/objects/egos/mindstars.lua	table: 0x0cfb0078
Stored entities list	object//data/general/objects/egos/mindstars.lua:prefix	table: 0x0cf80138
Stored entities list	object/base//data/general/objects/egos/mindstars.lua:prefix	table: 0x0cfb0078
Stored entities list	object//data/general/objects/egos/mindstars.lua:suffix	table: 0x0e46fbc0
Stored entities list	object/base//data/general/objects/egos/mindstars.lua:suffix	table: 0x0cfb0078
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Stored entities list	object//data/general/objects/egos/weapon.lua	table: 0x0f0293e8
Stored entities list	object//data/general/objects/egos/weapon.lua:prefix	table: 0x0c9176f0
Stored entities list	object/base//data/general/objects/egos/weapon.lua:prefix	table: 0x0f0293e8
Stored entities list	object//data/general/objects/egos/weapon.lua:suffix	table: 0x0e859698
Stored entities list	object/base//data/general/objects/egos/weapon.lua:suffix	table: 0x0f0293e8
Loading entities file from memory	/data/general/objects/egos/bow.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Stored entities list	object//data/general/objects/egos/bow.lua	table: 0x0e81d108
Stored entities list	object//data/general/objects/egos/bow.lua:prefix	table: 0x0cee9210
Stored entities list	object/base//data/general/objects/egos/bow.lua:prefix	table: 0x0e81d108
Stored entities list	object//data/general/objects/egos/bow.lua:suffix	table: 0x0e84f6f8
Stored entities list	object/base//data/general/objects/egos/bow.lua:suffix	table: 0x0e81d108
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Stored entities list	object//data/general/objects/egos/ammo.lua	table: 0x0e9512f0
Stored entities list	object//data/general/objects/egos/ammo.lua:prefix	table: 0x0c99f998
Stored entities list	object/base//data/general/objects/egos/ammo.lua:prefix	table: 0x0e9512f0
Stored entities list	object//data/general/objects/egos/ammo.lua:suffix	table: 0x0cea1840
Stored entities list	object/base//data/general/objects/egos/ammo.lua:suffix	table: 0x0e9512f0
Loading entities file from memory	/data/general/objects/egos/sling.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Stored entities list	object//data/general/objects/egos/sling.lua	table: 0x0e8b01a8
Stored entities list	object//data/general/objects/egos/sling.lua:prefix	table: 0x0d53d6b0
Stored entities list	object/base//data/general/objects/egos/sling.lua:prefix	table: 0x0e8b01a8
Stored entities list	object//data/general/objects/egos/sling.lua:suffix	table: 0x0e3e02f8
Stored entities list	object/base//data/general/objects/egos/sling.lua:suffix	table: 0x0e8b01a8
Loading entities file from memory	/data/general/objects/egos/shield.lua
Stored entities list	object//data/general/objects/egos/shield.lua	table: 0x0d758728
Stored entities list	object//data/general/objects/egos/shield.lua:prefix	table: 0x0ebd46d0
Stored entities list	object/base//data/general/objects/egos/shield.lua:prefix	table: 0x0d758728
Stored entities list	object//data/general/objects/egos/shield.lua:suffix	table: 0x0d8f7998
Stored entities list	object/base//data/general/objects/egos/shield.lua:suffix	table: 0x0d758728
Loading entities file from memory	/data/general/objects/egos/robe.lua
Stored entities list	object//data/general/objects/egos/robe.lua	table: 0x0e410498
Stored entities list	object//data/general/objects/egos/robe.lua:prefix	table: 0x0cf02568
Stored entities list	object/base//data/general/objects/egos/robe.lua:prefix	table: 0x0e410498
Stored entities list	object//data/general/objects/egos/robe.lua:suffix	table: 0x0c9b8608
Stored entities list	object/base//data/general/objects/egos/robe.lua:suffix	table: 0x0e410498
Loading entities file from memory	/data/general/objects/egos/light-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Stored entities list	object//data/general/objects/egos/light-armor.lua	table: 0x0eb87fd0
Stored entities list	object//data/general/objects/egos/light-armor.lua:prefix	table: 0x0cfda998
Stored entities list	object/base//data/general/objects/egos/light-armor.lua:prefix	table: 0x0eb87fd0
Stored entities list	object//data/general/objects/egos/light-armor.lua:suffix	table: 0x0d2ac118
Stored entities list	object/base//data/general/objects/egos/light-armor.lua:suffix	table: 0x0eb87fd0
Loading entities file from memory	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Stored entities list	object//data/general/objects/egos/heavy-armor.lua	table: 0x0d4ea408
Stored entities list	object//data/general/objects/egos/heavy-armor.lua:prefix	table: 0x0d3a5d78
Stored entities list	object/base//data/general/objects/egos/heavy-armor.lua:prefix	table: 0x0d4ea408
Stored entities list	object//data/general/objects/egos/heavy-armor.lua:suffix	table: 0x0ead1d80
Stored entities list	object/base//data/general/objects/egos/heavy-armor.lua:suffix	table: 0x0d4ea408
Loading entities file from memory	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Stored entities list	object//data/general/objects/egos/massive-armor.lua	table: 0x0c8d8590
Stored entities list	object//data/general/objects/egos/massive-armor.lua:prefix	table: 0x0ebc8cc0
Stored entities list	object/base//data/general/objects/egos/massive-armor.lua:prefix	table: 0x0c8d8590
Stored entities list	object//data/general/objects/egos/massive-armor.lua:suffix	table: 0x0ebc8ce8
Stored entities list	object/base//data/general/objects/egos/massive-armor.lua:suffix	table: 0x0c8d8590
Loading entities file from memory	/data/general/objects/egos/helm.lua
Stored entities list	object//data/general/objects/egos/helm.lua	table: 0x0da1a0f0
Stored entities list	object//data/general/objects/egos/helm.lua:prefix	table: 0x0b992170
Stored entities list	object/base//data/general/objects/egos/helm.lua:prefix	table: 0x0da1a0f0
Stored entities list	object//data/general/objects/egos/helm.lua:suffix	table: 0x0d2da1f8
Stored entities list	object/base//data/general/objects/egos/helm.lua:suffix	table: 0x0da1a0f0
Loading entities file from memory	/data/general/objects/egos/wizard-hat.lua
Stored entities list	object//data/general/objects/egos/wizard-hat.lua	table: 0x0c782460
Stored entities list	object//data/general/objects/egos/wizard-hat.lua:prefix	table: 0x0e6a6b98
Stored entities list	object/base//data/general/objects/egos/wizard-hat.lua:prefix	table: 0x0c782460
Stored entities list	object//data/general/objects/egos/wizard-hat.lua:suffix	table: 0x0e35d4b0
Stored entities list	object/base//data/general/objects/egos/wizard-hat.lua:suffix	table: 0x0c782460
Loading entities file from memory	/data/general/objects/egos/light-boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Stored entities list	object//data/general/objects/egos/light-boots.lua	table: 0x0d96c860
Stored entities list	object//data/general/objects/egos/light-boots.lua:prefix	table: 0x0d418eb0
Stored entities list	object/base//data/general/objects/egos/light-boots.lua:prefix	table: 0x0d96c860
Stored entities list	object//data/general/objects/egos/light-boots.lua:suffix	table: 0x0e5db140
Stored entities list	object/base//data/general/objects/egos/light-boots.lua:suffix	table: 0x0d96c860
Loading entities file from memory	/data/general/objects/egos/boots.lua
Stored entities list	object//data/general/objects/egos/boots.lua	table: 0x0d934318
Stored entities list	object//data/general/objects/egos/boots.lua:prefix	table: 0x0dada140
Stored entities list	object/base//data/general/objects/egos/boots.lua:prefix	table: 0x0d934318
Stored entities list	object//data/general/objects/egos/boots.lua:suffix	table: 0x0d902480
Stored entities list	object/base//data/general/objects/egos/boots.lua:suffix	table: 0x0d934318
Loading entities file from memory	/data/general/objects/egos/gloves.lua
Stored entities list	object//data/general/objects/egos/gloves.lua	table: 0x0e55b360
Stored entities list	object//data/general/objects/egos/gloves.lua:prefix	table: 0x0e6f0118
Stored entities list	object/base//data/general/objects/egos/gloves.lua:prefix	table: 0x0e55b360
Stored entities list	object//data/general/objects/egos/gloves.lua:suffix	table: 0x0c898528
Stored entities list	object/base//data/general/objects/egos/gloves.lua:suffix	table: 0x0e55b360
Loading entities file from memory	/data/general/objects/egos/cloak.lua
Stored entities list	object//data/general/objects/egos/cloak.lua	table: 0x0bf9da08
Stored entities list	object//data/general/objects/egos/cloak.lua:prefix	table: 0x0cfbba88
Stored entities list	object/base//data/general/objects/egos/cloak.lua:prefix	table: 0x0bf9da08
Stored entities list	object//data/general/objects/egos/cloak.lua:suffix	table: 0x0f0aa280
Stored entities list	object/base//data/general/objects/egos/cloak.lua:suffix	table: 0x0bf9da08
Loading entities file from memory	/data/general/objects/egos/belt.lua
Stored entities list	object//data/general/objects/egos/belt.lua	table: 0x0d459320
Stored entities list	object//data/general/objects/egos/belt.lua:prefix	table: 0x0e3a1430
Stored entities list	object/base//data/general/objects/egos/belt.lua:prefix	table: 0x0d459320
Stored entities list	object//data/general/objects/egos/belt.lua:suffix	table: 0x0cecce48
Stored entities list	object/base//data/general/objects/egos/belt.lua:suffix	table: 0x0d459320
Stored entities list	object	table: 0x0c740948
Stored entities list	trap	table: 0x0d28dcf0
room generator	function: 0x0b8905e0	is making a room
alloc	forest_clearing6x10
Making heightmap	6	10
room allocated at	16	27	with center	18	31
room generator	function: 0x0b8905e0	is making a room
alloc	forest_clearing6x8
Making heightmap	6	8
room allocated at	14	38	with center	16	41
room generator	function: 0x0b8905e0	is making a room
alloc	forest_clearing6x8
Making heightmap	6	8
room allocated at	11	13	with center	13	16
room generator	function: 0x0b8905e0	is making a room
alloc	forest_clearing7x8
Making heightmap	7	8
room allocated at	16	1	with center	19	4
room generator	function: 0x0b8905e0	is making a room
alloc	forest_clearing7x9
Making heightmap	7	9
room allocated at	5	1	with center	8	5
room generator	function: 0x0b8905e0	is making a room
alloc	forest_clearing7x8
Making heightmap	7	8
room allocated at	23	18	with center	26	21
room generator	function: 0x0b8905e0	is making a room
alloc	forest_clearing6x7
Making heightmap	6	7
room allocated at	25	40	with center	27	43
room generator	function: 0x0b8905e0	is making a room
alloc	forest_clearing10x9
Making heightmap	10	9
room allocated at	4	19	with center	8	23
room generator	function: 0x0b8905e0	is making a room
alloc	forest_clearing6x8
Making heightmap	6	8
room allocated at	8	29	with center	10	32
room generator	function: 0x0b8905e0	is making a room
alloc	forest_clearing10x8
Making heightmap	10	8
room allocated at	34	38	with center	38	41
Loading tile	terrain/ladder_up.png
[TOME ENTITY FILTER] making default loot table for	normal	2
[TOME ENTITY FILTER] selected basic	106.79915591445	127.2
Loading tile	npc/vermin_oozes_white_ooze.png
Random elite generating
Adding to random boss class	Cursed	Afflicted
Random boss forbade talent because of level	Evasion	17
Random boss forbade talent because of level	Cleave	17
Random boss forbade talent because of level	Repel	17
Random boss forbade talent because of level	Surge	17
Random boss forbade talent because of level	Panic	17
Random boss forbade talent because of level	Sanctuary	17
Random boss forbade talent because of level	Mimic	17
Random boss forbade talent because of level	Grim Resolve	17
Random boss forbade talent because of level	Slam	17
Adding 6 random class talents to boss
 * talent	T_MARK_PREY
 * talent	T_PIERCING_SIGHT
 * talent	T_ANATOMY
 * talent	T_TRAP_HANDLING
 * talent	T_BECKON
 * talent	T_INSTILL_FEAR
[TOME ENTITY FILTER] making default loot table for	normal	2
[TOME ENTITY FILTER] selected Money	78.60683468977	83.7
[TOME ENTITY FILTER] random object requested, removing ego chances
[LORE] refusing	spellhunt-note-1
[LORE] refusing	spellhunt-note-2
[LORE] refusing	spellhunt-note-3
[LORE] refusing	troll-poem
[LORE] refusing	necromancer-poem
[LORE] refusing	rogue-poem
[LORE] refusing	necromancer-primer-1
[LORE] refusing	necromancer-primer-2
[LORE] refusing	necromancer-primer-3
[LORE] refusing	necromancer-primer-4
[LORE] refusing	dust-to-dust
[LORE] refusing	adventurer-letter-2
[LORE] refusing	adventurer-letter-3
[LORE] refusing	adventurer-letter-5
[LORE] refusing	halfling-feet
[LORE] refusing	zigur-potion
[LORE] refusing	races-3
[LORE] refusing	races-4
[LORE] refusing	races-5
[LORE] refusing	races-6
[LORE] refusing	races-7
[LORE] refusing	races-8
[LORE] refusing	races-9
[LORE] refusing	races-10
Talent resolver for	Porodabrebeth the white jelly	:	T_WEAPONS_MASTERY	=>	4
[TALENT]	Porodabrebeth the white jelly	79618	learning	T_WEAPONS_MASTERY	true	4
Talent resolver for	Porodabrebeth the white jelly	:	T_UNNATURAL_BODY	=>	4
[TALENT]	Porodabrebeth the white jelly	79618	learning	T_UNNATURAL_BODY	true	4
Talent resolver for	Porodabrebeth the white jelly	:	T_SLASH	=>	4
[TALENT]	Porodabrebeth the white jelly	79618	learning	T_SLASH	true	4
[TALENT]	Porodabrebeth the white jelly	79618	learning	T_HATE_POOL	true	nil
Talent resolver for	Porodabrebeth the white jelly	:	T_GLOOM	=>	4
[TALENT]	Porodabrebeth the white jelly	79618	learning	T_GLOOM	true	4
Talent resolver for	Porodabrebeth the white jelly	:	T_WEAPON_COMBAT	=>	4
[TALENT]	Porodabrebeth the white jelly	79618	learning	T_WEAPON_COMBAT	true	4
[TOME ENTITY FILTER] making default loot table for	store	2
[TOME ENTITY FILTER] selected Greater	50.068502575757	63.5
str	16
 * inquisitor's steel battleaxe => no drop
[TOME ENTITY FILTER] making default loot table for	store	2
[TOME ENTITY FILTER] selected Greater	48.326509898488	63.5
str	14
fight: 	cured leather armour of Toknor	inquisitor's steel battleaxe	::	OFFHAND	BODY
addTmpVal	table: 0x0c763ce0	combat_dam	6	 :=: 	1	1	add
addTmpVal	table: 0x0c763ce0	combat_armor	4	 :=: 	2	2	add
addTmpVal	table: 0x0c763ce0	combat_critical_power	12	 :=: 	3	3	add
addTmpVal	table: 0x0c763ce0	fatigue	7	 :=: 	4	4	add
addTmpVal	table: 0x0c763ce0	combat_physcrit	4	 :=: 	5	5	add
addTmpVal	table: 0x0c763ce0	combat_def	2	 :=: 	6	6	add
 * cured leather armour of Toknor => no drop
Added unique	mod.class.NPC/Porodabrebeth the white jelly	::	1
[TALENT]	Porodabrebeth the white jelly	79618	learning	T_PIERCING_SIGHT	true	3
[TALENT]	Porodabrebeth the white jelly	79618	learning	T_MARK_PREY	true	3
[TALENT]	Porodabrebeth the white jelly	79618	learning	T_INSTILL_FEAR	true	3
[TALENT]	Porodabrebeth the white jelly	79618	learning	T_BECKON	true	3
[TALENT]	Porodabrebeth the white jelly	79618	learning	T_ANATOMY	true	3
[TALENT]	Porodabrebeth the white jelly	79618	learning	T_TRAP_HANDLING	true	3
===== activating sustain	Porodabrebeth the white jelly	T_GLOOM
Talent resolver for	sandworm destroyer	:	T_STUN	=>	2
[TALENT]	sandworm destroyer	79623	learning	T_STUN	true	2
[TALENT]	sandworm destroyer	79623	learning	T_STAMINA_POOL	true	nil
Talent resolver for	sandworm destroyer	:	T_KNOCKBACK	=>	2
[TALENT]	sandworm destroyer	79623	learning	T_KNOCKBACK	true	2
Loading tile	npc/vermin_sandworm_sandworm_destroyer.png
[TALENT]	sandworm destroyer	79623	learning	T_STUN	true	nil
[TALENT]	sandworm destroyer	79623	learning	T_KNOCKBACK	true	nil
Talent resolver for	white worm mass	:	T_CRAWL_POISON	=>	1
[TALENT]	white worm mass	79624	learning	T_CRAWL_POISON	true	1
Talent resolver for	white worm mass	:	T_MULTIPLY	=>	1
[TALENT]	white worm mass	79624	learning	T_MULTIPLY	true	1
[TOME ENTITY FILTER] making default loot table for	normal	2
[TOME ENTITY FILTER] selected basic	104.62895468269	127.2
[TOME ENTITY FILTER] making default loot table for	normal	2
[TOME ENTITY FILTER] selected Ego	74.324360503265	75.7
Talent resolver for	sandworm destroyer	:	T_STUN	=>	2
[TALENT]	sandworm destroyer	79628	learning	T_STUN	true	2
[TALENT]	sandworm destroyer	79628	learning	T_STAMINA_POOL	true	nil
Talent resolver for	sandworm destroyer	:	T_KNOCKBACK	=>	2
[TALENT]	sandworm destroyer	79628	learning	T_KNOCKBACK	true	2
Talent resolver for	sandworm destroyer	:	T_STUN	=>	2
[TALENT]	sandworm destroyer	79629	learning	T_STUN	true	2
[TALENT]	sandworm destroyer	79629	learning	T_STAMINA_POOL	true	nil
Talent resolver for	sandworm destroyer	:	T_KNOCKBACK	=>	2
[TALENT]	sandworm destroyer	79629	learning	T_KNOCKBACK	true	2
[TALENT]	sandworm destroyer	79629	learning	T_STUN	true	nil
[TALENT]	sandworm destroyer	79629	learning	T_KNOCKBACK	true	nil
Talent resolver for	sandworm destroyer	:	T_STUN	=>	2
[TALENT]	sandworm destroyer	79631	learning	T_STUN	true	2
[TALENT]	sandworm destroyer	79631	learning	T_STAMINA_POOL	true	nil
Talent resolver for	sandworm destroyer	:	T_KNOCKBACK	=>	2
[TALENT]	sandworm destroyer	79631	learning	T_KNOCKBACK	true	2
Talent resolver for	sand-drake	:	T_SAND_BREATH	=>	3
[TALENT]	sand-drake	79632	learning	T_SAND_BREATH	true	3
[TALENT]	sand-drake	79632	learning	T_EQUILIBRIUM_POOL	true	nil
Talent resolver for	sand-drake	:	T_KNOCKBACK	=>	2
[TALENT]	sand-drake	79632	learning	T_KNOCKBACK	true	2
[TALENT]	sand-drake	79632	learning	T_STAMINA_POOL	true	nil
[TALENT]	sand-drake	79632	learning	T_SAND_BREATH	true	nil
[TALENT]	sand-drake	79632	learning	T_KNOCKBACK	true	nil
[TALENT]	sand-drake	79632	learning	T_SAND_BREATH	true	nil
[TOME ENTITY FILTER] making default loot table for	normal	2
[TOME ENTITY FILTER] selected Lore	83.701864329801	83.7
[LORE] refusing	spellhunt-note-1
[LORE] refusing	spellhunt-note-2
[LORE] refusing	spellhunt-note-3
[LORE] refusing	troll-poem
[LORE] refusing	necromancer-poem
[LORE] refusing	rogue-poem
[LORE] refusing	necromancer-primer-1
[LORE] refusing	necromancer-primer-2
[LORE] refusing	necromancer-primer-3
[LORE] refusing	necromancer-primer-4
[LORE] refusing	dust-to-dust
[LORE] refusing	adventurer-letter-2
[LORE] refusing	adventurer-letter-3
[LORE] refusing	adventurer-letter-5
[LORE] refusing	halfling-feet
[LORE] refusing	zigur-potion
[LORE] refusing	races-3
[LORE] refusing	races-4
[LORE] refusing	races-5
[LORE] refusing	races-6
[LORE] refusing	races-7
[LORE] refusing	races-8
[LORE] refusing	races-9
[LORE] refusing	races-10
Loading tile	npc/vermin_oozes_green_ooze.png
[TOME ENTITY FILTER] making default loot table for	normal	2
[TOME ENTITY FILTER] selected Double Ego	21.891315406637	45.7
Talent resolver for	sandworm destroyer	:	T_STUN	=>	2
[TALENT]	sandworm destroyer	79637	learning	T_STUN	true	2
[TALENT]	sandworm destroyer	79637	learning	T_STAMINA_POOL	true	nil
Talent resolver for	sandworm destroyer	:	T_KNOCKBACK	=>	2
[TALENT]	sandworm destroyer	79637	learning	T_KNOCKBACK	true	2
[TALENT]	sandworm destroyer	79637	learning	T_STUN	true	nil
[TALENT]	sandworm destroyer	79637	learning	T_KNOCKBACK	true	nil
Talent resolver for	sandworm destroyer	:	T_STUN	=>	2
[TALENT]	sandworm destroyer	79639	learning	T_STUN	true	2
[TALENT]	sandworm destroyer	79639	learning	T_STAMINA_POOL	true	nil
Talent resolver for	sandworm destroyer	:	T_KNOCKBACK	=>	2
[TALENT]	sandworm destroyer	79639	learning	T_KNOCKBACK	true	2
[TALENT]	sandworm destroyer	79639	learning	T_STUN	true	nil
[TALENT]	sandworm destroyer	79639	learning	T_KNOCKBACK	true	nil
Talent resolver for	sandworm destroyer	:	T_STUN	=>	2
[TALENT]	sandworm destroyer	79640	learning	T_STUN	true	2
[TALENT]	sandworm destroyer	79640	learning	T_STAMINA_POOL	true	nil
Talent resolver for	sandworm destroyer	:	T_KNOCKBACK	=>	2
[TALENT]	sandworm destroyer	79640	learning	T_KNOCKBACK	true	2
[TALENT]	sandworm destroyer	79640	learning	T_STUN	true	nil
[TALENT]	sandworm destroyer	79640	learning	T_KNOCKBACK	true	nil
[TOME ENTITY FILTER] making default loot table for	normal	2
[TOME ENTITY FILTER] selected Double Ego	36.741481385648	45.7
[TOME ENTITY FILTER] making default loot table for	normal	2
[TOME ENTITY FILTER] selected basic	116.49796249867	119.2
[TOME ENTITY FILTER] making default loot table for	normal	2
[TOME ENTITY FILTER] selected Greater	2.2684347021672	10.7
[TOME ENTITY FILTER] making default loot table for	normal	2
[TOME ENTITY FILTER] selected Ego	47.63686925543	75.7
[TOME ENTITY FILTER] making default loot table for	normal	2
[TOME ENTITY FILTER] selected Ego	61.575611144625	75.7
[TOME ENTITY FILTER] making default loot table for	normal	2
[TOME ENTITY FILTER] selected basic	101.3312788024	127.2
[TOME ENTITY FILTER] making default loot table for	normal	2
[TOME ENTITY FILTER] selected basic	116.69239099706	119.2
[TOME ENTITY FILTER] making default loot table for	normal	2
[TOME ENTITY FILTER] selected Double Ego	11.986485642579	45.7
[TOME ENTITY FILTER] making default loot table for	normal	2
[TOME ENTITY FILTER] selected Greater	4.2382108959174	10.7
[TOME ENTITY FILTER] making default loot table for	normal	2
[TOME ENTITY FILTER] selected basic	102.49593386373	127.2
Loading tile	npc/vermin_oozes_gelatinous_cube.png
[TOME ENTITY FILTER] making default loot table for	normal	2
[TOME ENTITY FILTER] selected Greater	3.3646174985592	10.7
[TOME ENTITY FILTER] making default loot table for	normal	2
[TOME ENTITY FILTER] selected Ego	71.842955604757	75.7
[TOME ENTITY FILTER] making default loot table for	normal	2
[TOME ENTITY FILTER] selected Money	80.33046235525	83.7
[LORE] refusing	spellhunt-note-1
[LORE] refusing	spellhunt-note-2
[LORE] refusing	spellhunt-note-3
[LORE] refusing	troll-poem
[LORE] refusing	necromancer-poem
[LORE] refusing	rogue-poem
[LORE] refusing	necromancer-primer-1
[LORE] refusing	necromancer-primer-2
[LORE] refusing	necromancer-primer-3
[LORE] refusing	necromancer-primer-4
[LORE] refusing	dust-to-dust
[LORE] refusing	adventurer-letter-2
[LORE] refusing	adventurer-letter-3
[LORE] refusing	adventurer-letter-5
[LORE] refusing	halfling-feet
[LORE] refusing	zigur-potion
[LORE] refusing	races-3
[LORE] refusing	races-4
[LORE] refusing	races-5
[LORE] refusing	races-6
[LORE] refusing	races-7
[LORE] refusing	races-8
[LORE] refusing	races-9
[LORE] refusing	races-10
[TOME ENTITY FILTER] making default loot table for	normal	2
[TOME ENTITY FILTER] selected Double Ego	15.541917447224	45.7
[TOME ENTITY FILTER] making default loot table for	normal	2
[TOME ENTITY FILTER] selected Double Ego	27.002860642345	45.7
[TOME ENTITY FILTER] making default loot table for	normal	2
[TOME ENTITY FILTER] selected basic	82.546754145279	119.2
Talent resolver for	sand-drake	:	T_SAND_BREATH	=>	3
[TALENT]	sand-drake	79678	learning	T_SAND_BREATH	true	3
[TALENT]	sand-drake	79678	learning	T_EQUILIBRIUM_POOL	true	nil
Talent resolver for	sand-drake	:	T_KNOCKBACK	=>	2
[TALENT]	sand-drake	79678	learning	T_KNOCKBACK	true	2
[TALENT]	sand-drake	79678	learning	T_STAMINA_POOL	true	nil
[TALENT]	sand-drake	79678	learning	T_SAND_BREATH	true	nil
[TALENT]	sand-drake	79678	learning	T_KNOCKBACK	true	nil
[TALENT]	sand-drake	79678	learning	T_SAND_BREATH	true	nil
[TOME ENTITY FILTER] making default loot table for	normal	2
[TOME ENTITY FILTER] selected Uniques	0.5479907628337	0.7
Loading tile	object/artifact/telekinetic_core.png
Added unique	mod.class.Object/Telekinetic Core	::	1
[TOME ENTITY FILTER] making default loot table for	normal	2
[TOME ENTITY FILTER] selected Greater	6.2381060274873	10.7
Loading tile	object/mace_steel.png
[TOME ENTITY FILTER] making default loot table for	normal	2
[TOME ENTITY FILTER] selected basic	123.81744426162	127.2
[TOME ENTITY FILTER] making default loot table for	normal	2
[TOME ENTITY FILTER] selected Double Ego	12.785048684143	45.7
[TOME ENTITY FILTER] making default loot table for	normal	2
[TOME ENTITY FILTER] selected Ego	73.194346623624	75.7
Loading tile	object/leather_cured.png
[TOME ENTITY FILTER] making default loot table for	normal	2
[TOME ENTITY FILTER] selected basic	124.16657365503	127.2
[TOME ENTITY FILTER] making default loot table for	normal	2
[TOME ENTITY FILTER] selected Ego	74.252573155372	75.7
[LORE] refusing	sandworm-note-2
Wait finished, counted 1147, 1215 ticks
Assigned events list
[1] = {
}
[2] = {
  [1] = glowing-chest
  [2] = glowing-chest
  [3] = glowing-chest
}
[3] = {
  [1] = glowing-chest
  [2] = glowing-chest
  [3] = glowing-chest
  [4] = glowing-chest
}
[4] = {
  [1] = glowing-chest
  [2] = glowing-chest
}
[LORE] refusing	spellhunt-note-1
[LORE] refusing	spellhunt-note-2
[LORE] refusing	spellhunt-note-3
[LORE] refusing	troll-poem
[LORE] refusing	necromancer-poem
[LORE] refusing	rogue-poem
[LORE] refusing	necromancer-primer-1
[LORE] refusing	necromancer-primer-2
[LORE] refusing	necromancer-primer-3
[LORE] refusing	necromancer-primer-4
[LORE] refusing	dust-to-dust
[LORE] refusing	adventurer-letter-2
[LORE] refusing	adventurer-letter-3
[LORE] refusing	adventurer-letter-5
[LORE] refusing	halfling-feet
[LORE] refusing	zigur-potion
[LORE] refusing	races-3
[LORE] refusing	races-4
[LORE] refusing	races-5
[LORE] refusing	races-6
[LORE] refusing	races-7
[LORE] refusing	races-8
[LORE] refusing	races-9
[LORE] refusing	races-10
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Powers:	17	3	27
Selected powers:
[1] = table: 0x0f16d160
[2] = table: 0x0efb89b0
[3] = table: 0x0e6c2718
[inc damage darkness] = table: 0x0efb89b0
[lightning retribution] = table: 0x0e6c2718
Creating randart Eilinira the Woerage(rune-covered hardened leather cap) with dark with level 27
 * using themes	lightning,dark
 ** selected ego	 of knowledge
 ** selected ego	stabilizing 
 ** selected ego	 of dexterity (#STATBONUS#)
 * adding power: inc damage darkness
 * adding power: inc damage darkness
 * adding power: lightning retribution
 * adding power: inc damage darkness
 * adding power: inc damage darkness
 * adding power: lightning retribution
 * adding bias power: inc damage darkness
 * adding bias power: inc damage darkness
[TOME ENTITY FILTER] making default loot table for	normal	2
[TOME ENTITY FILTER] selected Greater	1.995604209127	10.7
[TOME ENTITY FILTER] making default loot table for	normal	2
[TOME ENTITY FILTER] selected Double Ego	26.309979679359	45.7
[TOME ENTITY FILTER] making default loot table for	normal	2
[TOME ENTITY FILTER] selected Ego	63.243034374906	75.7
[TOME ENTITY FILTER] making default loot table for	normal	2
[TOME ENTITY FILTER] selected Ego	73.991058427178	75.7
[TOME ENTITY FILTER] making default loot table for	normal	2
[TOME ENTITY FILTER] selected Double Ego	11.682351820891	45.7
[TOME ENTITY FILTER] making default loot table for	normal	2
[TOME ENTITY FILTER] selected Double Ego	28.60968610266	45.7
[TOME ENTITY FILTER] making default loot table for	normal	2
[TOME ENTITY FILTER] selected basic	113.83448855649	119.2
[TOME ENTITY FILTER] selected Greater + Ego	0.10705862243358	1
[TOME ENTITY FILTER] making default loot table for	normal	2
[TOME ENTITY FILTER] selected Ego	65.998335851837	75.7
[TOME ENTITY FILTER] making default loot table for	normal	2
[TOME ENTITY FILTER] selected Money	80.434901011572	83.7
[LORE] refusing	spellhunt-note-1
[LORE] refusing	spellhunt-note-2
[LORE] refusing	spellhunt-note-3
[LORE] refusing	troll-poem
[LORE] refusing	necromancer-poem
[LORE] refusing	rogue-poem
[LORE] refusing	necromancer-primer-1
[LORE] refusing	necromancer-primer-2
[LORE] refusing	necromancer-primer-3
[LORE] refusing	necromancer-primer-4
[LORE] refusing	dust-to-dust
[LORE] refusing	adventurer-letter-2
[LORE] refusing	adventurer-letter-3
[LORE] refusing	adventurer-letter-5
[LORE] refusing	halfling-feet
[LORE] refusing	zigur-potion
[LORE] refusing	races-3
[LORE] refusing	races-4
[LORE] refusing	races-5
[LORE] refusing	races-6
[LORE] refusing	races-7
[LORE] refusing	races-8
[LORE] refusing	races-9
[LORE] refusing	races-10
[TOME ENTITY FILTER] making default loot table for	normal	2
[TOME ENTITY FILTER] selected basic	83.743448078478	119.2
[TOME ENTITY FILTER] selected Double Greater	0.36596054475893	1
Server latency	606
Talent resolver for	sandworm destroyer	:	T_STUN	=>	2
[TALENT]	sandworm destroyer	80763	learning	T_STUN	true	2
[TALENT]	sandworm destroyer	80763	learning	T_STAMINA_POOL	true	nil
Talent resolver for	sandworm destroyer	:	T_KNOCKBACK	=>	2
[TALENT]	sandworm destroyer	80763	learning	T_KNOCKBACK	true	2
Talent resolver for	gigantic sandworm tunneler	:	T_RUSH	=>	5
[TALENT]	gigantic sandworm tunneler	80764	learning	T_RUSH	true	5
[TALENT]	gigantic sandworm tunneler	80764	learning	T_STAMINA_POOL	true	nil
Talent resolver for	gigantic sandworm tunneler	:	T_GRAB	=>	5
[TALENT]	gigantic sandworm tunneler	80764	learning	T_GRAB	true	5
[TOME ENTITY FILTER] making default loot table for	normal	2
[TOME ENTITY FILTER] selected basic	84.165806080149	119.2
Not gone east, no backup guardian
Running on level loads	sandworm-lair-2
[LOG]	#YELLOW_GREEN#There is a ladder to the previous level here (press '<', '>' or right click to use).
[PARTY] New member, add after	Clocky	Clocky
Adding entity	1728	after	1728
[MUSIC] loading	Suspicion.ogg	Error loading sound "/data/music/Suspicion.ogg": The system cannot find the file specified.
Updating zone name	Sandworm lair (2)
C Map minimap texture: 544 (50x50; 64x64)
[LOG]	Clocky casts Turn Back the Clock.
[SPELL CRIT %]	5.2
Adding entity	80769	after	1728
[SPELL CRIT %]	5.2
Adding entity	80770	after	1728
addTmpValTable	table: 0x0efc3ea0	all	-20
addTmpVal	table: 0x0efc3ea0	all	-20	 :=: 	1	1	add
checkHit	5.79289727101	38
=> chance to hit	0
[LOG]	Sandworm is returned to a much younger state!
addTmpValTable	table: 0x0efc4768	2	-8
addTmpVal	table: 0x0efc4768	2	-8	 :=: 	2	2	add
addTmpValTable	table: 0x0efc4768	5	-8
addTmpVal	table: 0x0efc4768	5	-8	 :=: 	2	2	add
addTmpValTable	table: 0x0efc4768	3	-8
addTmpVal	table: 0x0efc4768	3	-8	 :=: 	2	2	add
addTmpValTable	table: 0x0efc4768	1	-8
addTmpVal	table: 0x0efc4768	1	-8	 :=: 	2	2	add
addTmpValTable	table: 0x0efc4768	4	-8
addTmpVal	table: 0x0efc4768	4	-8	 :=: 	2	2	add
addTmpValTable	table: 0x0efc4768	6	-8
addTmpVal	table: 0x0efc4768	6	-8	 :=: 	2	2	add
[PROJECTOR] starting dam	75.382017805103
[PROJECTOR] after difficulty dam	75.382017805103
[PROJECTOR] res	-20	1.2	 on dam	102.51954421494
[PROJECTOR] after resists dam	123.02345305793
[PROJECTOR] after flat damage armor	123.02345305793
[PROJECTOR] final dam	123.02345305793
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:23:0#sandworm tooth#WHITE#.
[LOG]	Clocky hits sandworm for #LIGHT_STEEL_BLUE#124 temporal#LAST# damage.
[LOG]	#{bold}#Clocky killed sandworm!#{normal}#
AI took for target	79663	white jelly	::	1728	Clocky	4	<	100
[LOG]	Clocky casts Dust to Dust.
[SPELL CRIT %]	5.2
[PROJECTOR] starting dam	64.706577288692
[PROJECTOR] after difficulty dam	64.706577288692
[PROJECTOR] res	0	1	 on dam	88.000945112622
[PROJECTOR] after resists dam	88.000945112622
[PROJECTOR] after flat damage armor	88.000945112622
[PROJECTOR] final dam	88.000945112622
[PROJECTOR] starting dam	64.706577288692
[PROJECTOR] after difficulty dam	64.706577288692
[PROJECTOR] res	0	1	 on dam	77.647892746431
[PROJECTOR] after resists dam	77.647892746431
[PROJECTOR] after flat damage armor	77.647892746431
[PROJECTOR] final dam	77.647892746431
[PROJECTOR] starting dam	64.706577288692
[PROJECTOR] after difficulty dam	64.706577288692
[PROJECTOR] res	0	1	 on dam	88.000945112622
[PROJECTOR] after resists dam	88.000945112622
[PROJECTOR] after flat damage armor	88.000945112622
[PROJECTOR] final dam	88.000945112622
[PROJECTOR] starting dam	64.706577288692
[PROJECTOR] after difficulty dam	64.706577288692
[PROJECTOR] res	0	1	 on dam	77.647892746431
[PROJECTOR] after resists dam	77.647892746431
[PROJECTOR] after flat damage armor	77.647892746431
[PROJECTOR] final dam	77.647892746431
[LOG]	Clocky hits white jelly for #LIGHT_STEEL_BLUE#89 temporal#LAST#, #aaaaaa#78 physical#LAST# damage (total 165.65).
[LOG]	Clocky hits sandworm burrower for #LIGHT_STEEL_BLUE#0 temporal#LAST#, #aaaaaa#0 physical#LAST# damage (total 0.00).
[MIND CRIT %]	2.2
[PROJECTOR] starting dam	55.333333333333
[PROJECTOR] after difficulty dam	55.333333333333
[PROJECTOR] res	0	1	 on dam	60.866666666667
[PROJECTOR] after resists dam	60.866666666667
[PROJECTOR] after flat damage armor	60.866666666667
[PROJECTOR] final dam	60.866666666667
[LOG]	Clocky hits white jelly for #ROYAL_BLUE#61 lightning#LAST# damage.
[LOG]	#{bold}#Clocky killed white jelly!#{normal}#
[Identify]	thunderous steel mace	true
[LOG]	Clocky picks up (q.): #0080FF##UID:79689:0#thunderous steel mace (17-23.8 power, 3 apr)#LAST#.
[LOG]	#00ff00##UID:888:0#Talent Dust to Dust is ready to use.
[LOG]	#00ff00##UID:871:0#Talent Turn Back the Clock is ready to use.
[LOG]	#YELLOW_GREEN#There is a ladder to the previous level here (press '<', '>' or right click to use).
[Identify]	pouch of steel shots	true
[LOG]	Clocky picks up (V.): #FFFFFF##UID:79697:0#pouch of steel shots (22/22, 21-25.2 power, 2 apr)#LAST#.
[LOG]	#00ff00##UID:912:0#Talent Static History is ready to use.
[Identify]	cured leather armour of acid resistance	true
[LOG]	Clocky picks up (G.): #00FF80##UID:79695:0#cured leather armour of acid resistance (2 def, 4 armour)#LAST#.
Loading tile	object/axe_dsteel.png
[LOG]	#GOLD#An object rolls from the chest!
Loading tile	invis.png
Loading tile	npc/vermin_sandworm_gigantic_sandworm_tunneler.png
[TALENT]	gigantic sandworm tunneler	80764	learning	T_GRAB	true	nil
[TALENT]	gigantic sandworm tunneler	80764	learning	T_RUSH	true	nil
[LOG]	#GOLD#But the chest was guarded!
[LOG]	Clocky casts Dimensional Step.
[LOG]	Clocky casts Turn Back the Clock.
[SPELL CRIT %]	5.2
Adding entity	81887	after	1728
[SPELL CRIT %]	5.2
Adding entity	81888	after	1728
addTmpValTable	table: 0x0d903a98	all	-20
addTmpVal	table: 0x0d903a98	all	-20	 :=: 	1	1	add
checkHit	5.8627176092694	38
=> chance to hit	0
[LOG]	Gigantic sandworm tunneler is returned to a much younger state!
addTmpValTable	table: 0x0ceb9308	2	-8
addTmpVal	table: 0x0ceb9308	2	-8	 :=: 	2	2	add
addTmpValTable	table: 0x0ceb9308	5	-8
addTmpVal	table: 0x0ceb9308	5	-8	 :=: 	2	2	add
addTmpValTable	table: 0x0ceb9308	3	-8
addTmpVal	table: 0x0ceb9308	3	-8	 :=: 	2	2	add
addTmpValTable	table: 0x0ceb9308	1	-8
addTmpVal	table: 0x0ceb9308	1	-8	 :=: 	2	2	add
addTmpValTable	table: 0x0ceb9308	4	-8
addTmpVal	table: 0x0ceb9308	4	-8	 :=: 	2	2	add
addTmpValTable	table: 0x0ceb9308	6	-8
addTmpVal	table: 0x0ceb9308	6	-8	 :=: 	2	2	add
[PROJECTOR] starting dam	77.274398867025
[PROJECTOR] after difficulty dam	77.274398867025
[PROJECTOR] res	-20	1.2	 on dam	105.09318245915
[PROJECTOR] after resists dam	126.11181895098
[PROJECTOR] after flat damage armor	126.11181895098
[PROJECTOR] final dam	126.11181895098
[LOG]	Clocky hits gigantic sandworm tunneler for #LIGHT_STEEL_BLUE#127 temporal#LAST# damage.
removeTempVal	resists	table: 0x0e443508	 :=: 	1
delTmpVal	all	-20	add
addTmpValTable	table: 0x0d903a98	all	-20
addTmpVal	table: 0x0d903a98	all	-20	 :=: 	3	3	add
checkHit	0.26271760926936	38
=> chance to hit	0
removeTempVal	inc_stats	table: 0x0cdd15a8	 :=: 	2
delTmpVal	2	-8	add
delTmpVal	5	-8	add
delTmpVal	3	-8	add
delTmpVal	1	-8	add
delTmpVal	4	-8	add
delTmpVal	6	-8	add
addTmpValTable	table: 0x0ceb9308	2	-8
addTmpVal	table: 0x0ceb9308	2	-8	 :=: 	4	4	add
addTmpValTable	table: 0x0ceb9308	5	-8
addTmpVal	table: 0x0ceb9308	5	-8	 :=: 	4	4	add
addTmpValTable	table: 0x0ceb9308	3	-8
addTmpVal	table: 0x0ceb9308	3	-8	 :=: 	4	4	add
addTmpValTable	table: 0x0ceb9308	1	-8
addTmpVal	table: 0x0ceb9308	1	-8	 :=: 	4	4	add
addTmpValTable	table: 0x0ceb9308	4	-8
addTmpVal	table: 0x0ceb9308	4	-8	 :=: 	4	4	add
addTmpValTable	table: 0x0ceb9308	6	-8
addTmpVal	table: 0x0ceb9308	6	-8	 :=: 	4	4	add
[PROJECTOR] starting dam	77.274398867025
[PROJECTOR] after difficulty dam	77.274398867025
[PROJECTOR] res	-20	1.2	 on dam	105.09318245915
[PROJECTOR] after resists dam	126.11181895098
[PROJECTOR] after flat damage armor	126.11181895098
[PROJECTOR] final dam	126.11181895098
[LOG]	Clocky hits gigantic sandworm tunneler for #LIGHT_STEEL_BLUE#127 temporal#LAST# damage.
[LOG]	Clocky casts Dust to Dust.
[SPELL CRIT %]	5.2
[PROJECTOR] starting dam	66.330963382462
[PROJECTOR] after difficulty dam	66.330963382462
[PROJECTOR] res	0	1	 on dam	90.210110200148
[PROJECTOR] after resists dam	90.210110200148
[PROJECTOR] after flat damage armor	90.210110200148
[PROJECTOR] final dam	90.210110200148
[PROJECTOR] starting dam	66.330963382462
[PROJECTOR] after difficulty dam	66.330963382462
[PROJECTOR] res	0	1	 on dam	79.597156058954
[PROJECTOR] after resists dam	79.597156058954
[PROJECTOR] after flat damage armor	79.597156058954
[PROJECTOR] final dam	79.597156058954
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:23:0#sandworm tooth#WHITE#.
[PROJECTOR] starting dam	66.330963382462
[PROJECTOR] after difficulty dam	66.330963382462
[PROJECTOR] res	-20	1.2	 on dam	90.210110200148
[PROJECTOR] after resists dam	108.25213224018
[PROJECTOR] after flat damage armor	108.25213224018
[PROJECTOR] final dam	108.25213224018
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:23:0#sandworm tooth#WHITE#.
[LOG]	#LIGHT_RED#You feel the edges of time begin to fray!
AI took for target	80763	sandworm destroyer	::	1728	Clocky	9	<	100
AI took for target	80765	yellow jelly	::	1728	Clocky	4	<	100
[LOG]	Clocky hits gigantic sandworm tunneler for #LIGHT_STEEL_BLUE#109 temporal#LAST# damage.
[LOG]	#{bold}#Clocky killed gigantic sandworm tunneler!#{normal}#
[LOG]	Clocky hits sandworm for #LIGHT_STEEL_BLUE#91 temporal#LAST#, #aaaaaa#80 physical#LAST# damage (total 169.81).
[LOG]	#{bold}#Clocky killed sandworm!#{normal}#
[LOG]	Clocky casts Quantum Spike.
[SPELL CRIT %]	5.2
[PROJECTOR] starting dam	95.72079967193
[PROJECTOR] after difficulty dam	95.72079967193
[PROJECTOR] res	0	1	 on dam	130.18028755382
[PROJECTOR] after resists dam	130.18028755382
[PROJECTOR] after flat damage armor	130.18028755382
[PROJECTOR] final dam	130.18028755382
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:23:0#sandworm tooth#WHITE#.
checkHit	38	19.010517360702
=> chance to hit	95
[LOG]	Clocky hits sandworm destroyer for #LIGHT_STEEL_BLUE#131 temporal#LAST# damage.
[LOG]	#{bold}#Clocky killed sandworm destroyer!#{normal}#
[LOG]	Clocky casts Time Skip.
checkHit	38	5.9016420681156
=> chance to hit	100
[SPELL CRIT %]	5.2
[PROJECTOR] starting dam	132.50766764231
[PROJECTOR] after difficulty dam	132.50766764231
[PROJECTOR] res	0	1	 on dam	180.21042799354
[PROJECTOR] after resists dam	180.21042799354
[PROJECTOR] after flat damage armor	180.21042799354
[PROJECTOR] final dam	180.21042799354
[LOG]	Yellow jelly looks a little pale around the edges.
addTmpVal	table: 0x0d78ed88	continuum_destabilization	11.4	 :=: 	1	1	add
[LOG]	Yellow jelly has moved forward in time!
Loading tile	terrain/sand.png
Loading tile	object/temporal_instability.png
[LOG]	#00ff00##UID:888:0#Talent Dust to Dust is ready to use.
[LOG]	#00ff00##UID:871:0#Talent Turn Back the Clock is ready to use.
[LOG]	Clocky hits yellow jelly for #LIGHT_STEEL_BLUE#181 temporal#LAST# damage.
[LOG]	#00ff00##UID:891:0#Talent Quantum Spike is ready to use.
[LOG]	Clocky casts Dust to Dust.
[SPELL CRIT %]	5.2
[PROJECTOR] starting dam	69.648096478259
[PROJECTOR] after difficulty dam	69.648096478259
[PROJECTOR] res	0	1	 on dam	94.721411210433
[PROJECTOR] after resists dam	94.721411210433
[PROJECTOR] after flat damage armor	94.721411210433
[PROJECTOR] final dam	94.721411210433
[LOG]	#00ff00##UID:913:0#Talent Time Skip is ready to use.
[LOG]	Clocky hits yellow jelly for #LIGHT_STEEL_BLUE#95 temporal#LAST# damage.
[LOG]	#{bold}#Clocky killed yellow jelly!#{normal}#
[LOG]	#00ff00##UID:920:0#Talent Dimensional Step is ready to use.
[LOG]	#00ff00##UID:888:0#Talent Dust to Dust is ready to use.
[Identify]	warbringer's dwarven-steel waraxe of shearing	true
[LOG]	Clocky picks up (s.): #8d55ff##UID:80759:0#warbringer's dwarven-steel waraxe of shearing (19.5-27.3 power, 4 apr)#LAST#.
[LOG]	You pickup 0.75 gold pieces.
[LOG]	Clocky rearranges history.
[LOG]	#LIGHT_BLUE#Time feels more stable.
[LOG]	Spacetime has stabilized around Clocky.
[LOG]	The fabric of spacetime around Clocky has returned to normal.
[LOG]	The unstable sand tunnel collapses!
[LOG]	The unstable sand tunnel collapses!
[USERCHAT] channel talk	RvrStyx	tome	Well I have now run two archmages, cleared the level, teleported Wayist, but immediately after Z phase doors and I can't find him...
[LOG]	The unstable sand tunnel collapses!
[LOG]	The unstable sand tunnel collapses!
[LOG]	#00ff00##UID:912:0#Talent Static History is ready to use.
[LOG]	Clocky rearranges history.
[LOG]	Spacetime has stabilized around Clocky.
[LOG]	The fabric of spacetime around Clocky has returned to normal.
[LOG]	#00ff00##UID:912:0#Talent Static History is ready to use.
[USERCHAT] channel talk	RvrStyx	tome	And when he finds me it is only after Wayist is gone.  ;(
Server latency	37
[USERCHAT] channel serial data	Marol0	tome	417
[USERCHAT] channel achievement	Marol0	tome	Utterly Destroyed
[LOG]	The unstable sand tunnel collapses!
[USERCHAT] channel achievement	funkffn	tome	Vampire crusher
[LOG]	The unstable sand tunnel collapses!
AI took for target	79638	sandworm	::	1728	Clocky	100	<	100
[TARGET] Passing target	black ooze	from	sandworm	to	Clocky
[TARGET] Passing target	yellow ooze	from	sandworm	to	Clocky
[LOG]	Clocky casts Dust to Dust.
[USERCHAT] channel talk	Aura of the Dawn	tome	Odd. First time I tried it, it worked perfectly... excpet, I was a halfling. Believe me, there was RAGE that day.
[SPELL CRIT %]	5.2
[PROJECTOR] starting dam	63.181956507903
[PROJECTOR] after difficulty dam	63.181956507903
[PROJECTOR] res	0	1	 on dam	85.927460850748
[PROJECTOR] after resists dam	85.927460850748
[PROJECTOR] after flat damage armor	85.927460850748
[PROJECTOR] final dam	85.927460850748
[PROJECTOR] starting dam	63.181956507903
[PROJECTOR] after difficulty dam	63.181956507903
[PROJECTOR] res	0	1	 on dam	75.818347809484
[PROJECTOR] after resists dam	75.818347809484
[PROJECTOR] after flat damage armor	75.818347809484
[PROJECTOR] final dam	75.818347809484
[PROJECTOR] starting dam	63.181956507903
[PROJECTOR] after difficulty dam	63.181956507903
[PROJECTOR] res	0	1	 on dam	85.927460850748
[PROJECTOR] after resists dam	85.927460850748
[PROJECTOR] after flat damage armor	85.927460850748
[PROJECTOR] final dam	85.927460850748
[PROJECTOR] starting dam	63.181956507903
[PROJECTOR] after difficulty dam	63.181956507903
[PROJECTOR] res	0	1	 on dam	75.818347809484
[PROJECTOR] after resists dam	75.818347809484
[PROJECTOR] after flat damage armor	75.818347809484
[PROJECTOR] final dam	75.818347809484
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:23:0#sandworm tooth#WHITE#.
[PROJECTOR] starting dam	63.181956507903
[PROJECTOR] after difficulty dam	63.181956507903
[PROJECTOR] res	0	1	 on dam	85.927460850748
[PROJECTOR] after resists dam	85.927460850748
[PROJECTOR] after flat damage armor	85.927460850748
[PROJECTOR] final dam	85.927460850748
[PROJECTOR] starting dam	63.181956507903
[PROJECTOR] after difficulty dam	63.181956507903
[PROJECTOR] res	0	1	 on dam	75.818347809484
[PROJECTOR] after resists dam	75.818347809484
[PROJECTOR] after flat damage armor	75.818347809484
[PROJECTOR] final dam	75.818347809484
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:23:0#sandworm tooth#WHITE#.
[LOG]	Clocky hits sandworm destroyer for #LIGHT_STEEL_BLUE#86 temporal#LAST#, #aaaaaa#76 physical#LAST# damage (total 161.75).
[LOG]	#{bold}#Clocky killed sandworm destroyer!#{normal}#
[LOG]	Clocky hits sandworm for #LIGHT_STEEL_BLUE#86 temporal#LAST#, #aaaaaa#76 physical#LAST# damage (total 161.75).
[LOG]	#{bold}#Clocky killed sandworm!#{normal}#
[LOG]	Clocky hits sandworm burrower for #LIGHT_STEEL_BLUE#0 temporal#LAST#, #aaaaaa#0 physical#LAST# damage (total 0.00).
[LOG]	#00ff00##UID:888:0#Talent Dust to Dust is ready to use.
[PROFILE] filtering save of 	artifacts	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[LOG]	Clocky picks up (Y.): #B4B4B4##UID:79688:0#heavy torque#LAST#.
[CHAT] loaded	welcome	table: 0x0c712a88
[CHAT] loaded	friend	table: 0x0eb94648
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[Identify]	Orb of Scrying	true
[CHAT] selected	Yes, Elisa, could you have a look at these objects please? [show her the items the orb could not identify]	function: 0x0eb73c50	nil
[Identify]	Telekinetic Core	true
[LOG]	Lore found: #0080FF#Telekinetic Core
[SOUND] loading from	/data/sound/actions/read.ogg	:=:	sound "/data/sound/actions/read.ogg" : <static>
[LOG]	You can read all your collected lore in the game menu, by pressing Escape.
[LORE] learnt	Telekinetic Core
[CHAT] loaded	id_list	table: 0x0d60cf80
Using cached font	/data/font/DroidSansMono.ttf	14
Using cached font	/data/font/DroidSansMono.ttf	14
[CHAT] selected	Thank you, Elisa!	nil	nil
[USERCHAT] channel talk	funkffn	tome	woo
fight: 	Telekinetic Core	Aeruthra of mindblast	::	nil	TOOL
fight: 	Telekinetic Core	greater yew starstaff	::	OFFHAND	TOOL
fight: 	Telekinetic Core	temporal iron gauntlets of magic (#STATBONUS#)	::	nil	TOOL
fight: 	Telekinetic Core	Mighty Girdle	::	nil	TOOL
fight: 	Telekinetic Core	clarifying cashmere wizard hat of willpower (#STATBONUS#)	::	nil	TOOL
fight: 	Telekinetic Core	Galaredir	::	nil	TOOL
fight: 	Telekinetic Core	Eel-skin armour	::	nil	TOOL
fight: 	Telekinetic Core	scorching brass lantern of focus	::	nil	TOOL
fight: 	Telekinetic Core	copper amulet of mastery (#MASTERY#)	::	nil	TOOL
fight: 	Telekinetic Core	wizard's copper ring of tenacity	::	nil	TOOL
fight: 	Telekinetic Core	savior's copper ring of lightning (#RESIST#)	::	nil	TOOL
fight: 	Telekinetic Core	pair of rough leather boots of evasion	::	nil	TOOL
removeTempVal	inc_damage	table: 0x0c6af870	 :=: 	1151
delTmpVal	12	12	add
removeTempVal	melee_project	table: 0x0d29ea20	 :=: 	1152
delTmpVal	11	8	add
removeTempVal	on_melee_hit	table: 0x0d29ea80	 :=: 	1153
delTmpVal	11	12	add
[LOG]	Clocky wears(replacing): #FFD700##UID:79688:0#Telekinetic Core#LAST#.
addTmpVal	table: 0x0b9a9190	combat_dam	3	 :=: 	2	1155	add
addTmpVal	table: 0x0b9a9190	combat_mindpower	3	 :=: 	2	1156	add
addTmpValTable	table: 0x0c019730	1	5
addTmpVal	table: 0x0c019730	1	5	 :=: 	2	1157	add
addTmpVal	table: 0x0b9a9190	combat_physresist	12	 :=: 	2	1158	add
addTmpValTable	table: 0x0b9cd048	1	6
addTmpVal	table: 0x0b9cd048	1	6	 :=: 	2	1159	add
addTmpValTable	table: 0x0c0a4cc8	4	5
addTmpVal	table: 0x0c0a4cc8	4	5	 :=: 	2	1160	add
Server latency	38
[USERCHAT] channel talk	funkffn	tome	second master kill :D
[MOUSE] pre starting drag'n'drop
[MOUSE] enabling drag from predrag
[MOUSE] ending drag'n'drop
Loading tile	talents/psionic_pull.png
[Identify]	cured leather armour of clarity	true
[LOG]	Clocky picks up (I.): #00FF80##UID:79698:0#cured leather armour of clarity (2 def, 4 armour)#LAST#.
[LOG]	Clocky casts Turn Back the Clock.
[SPELL CRIT %]	5.2
Adding entity	113330	after	1728
[SPELL CRIT %]	5.2
Adding entity	113331	after	1728
addTmpValTable	table: 0x0db20600	all	-20
addTmpVal	table: 0x0db20600	all	-20	 :=: 	1	1	add
checkHit	5.7263892472381	38
=> chance to hit	0
[LOG]	Sandworm is returned to a much younger state!
addTmpValTable	table: 0x0f1724c0	2	-7
addTmpVal	table: 0x0f1724c0	2	-7	 :=: 	2	2	add
addTmpValTable	table: 0x0f1724c0	5	-7
addTmpVal	table: 0x0f1724c0	5	-7	 :=: 	2	2	add
addTmpValTable	table: 0x0f1724c0	3	-7
addTmpVal	table: 0x0f1724c0	3	-7	 :=: 	2	2	add
addTmpValTable	table: 0x0f1724c0	1	-7
addTmpVal	table: 0x0f1724c0	1	-7	 :=: 	2	2	add
addTmpValTable	table: 0x0f1724c0	4	-7
addTmpVal	table: 0x0f1724c0	4	-7	 :=: 	2	2	add
addTmpValTable	table: 0x0f1724c0	6	-7
addTmpVal	table: 0x0f1724c0	6	-7	 :=: 	2	2	add
[PROJECTOR] starting dam	74.8326259273
[PROJECTOR] after difficulty dam	74.8326259273
[PROJECTOR] res	-20	1.2	 on dam	92.792456149852
[PROJECTOR] after resists dam	111.35094737982
[PROJECTOR] after flat damage armor	111.35094737982
[PROJECTOR] final dam	111.35094737982
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:23:0#sandworm tooth#WHITE#.
[LOG]	Clocky hits sandworm for #LIGHT_STEEL_BLUE#112 temporal#LAST# damage.
[LOG]	#{bold}#Clocky killed sandworm!#{normal}#
AI took for target	79646	yellow ooze	::	1728	Clocky	64	<	100
AI took for target	79665	white ooze	::	1728	Clocky	81	<	100
[LOG]	#00ff00##UID:871:0#Talent Turn Back the Clock is ready to use.
AI took for target	79665	white ooze	::	1728	Clocky	49	<	100
AI took for target	79665	white ooze	::	1728	Clocky	36	<	100
[USERCHAT] channel achievement	kurzedmetal	tome	Home sweet home
[LOG]	Clocky casts Dust to Dust.
[SPELL CRIT %]	5.2
[PROJECTOR] starting dam	64.234989116368
[PROJECTOR] after difficulty dam	64.234989116368
[PROJECTOR] res	0	1	 on dam	79.651386504297
[PROJECTOR] after resists dam	79.651386504297
[PROJECTOR] after flat damage armor	79.651386504297
[PROJECTOR] final dam	79.651386504297
[LOG]	White ooze is split in two!
[PROJECTOR] starting dam	64.234989116368
[PROJECTOR] after difficulty dam	64.234989116368
[PROJECTOR] res	0	1	 on dam	80.936086286624
[PROJECTOR] after resists dam	80.936086286624
[PROJECTOR] after flat damage armor	80.936086286624
[PROJECTOR] final dam	80.936086286624
[PROJECTOR] starting dam	64.234989116368
[PROJECTOR] after difficulty dam	64.234989116368
[PROJECTOR] res	0	1	 on dam	79.651386504297
[PROJECTOR] after resists dam	79.651386504297
[PROJECTOR] after flat damage armor	79.651386504297
[PROJECTOR] final dam	79.651386504297
[PROJECTOR] starting dam	64.234989116368
[PROJECTOR] after difficulty dam	64.234989116368
[PROJECTOR] res	0	1	 on dam	80.936086286624
[PROJECTOR] after resists dam	80.936086286624
[PROJECTOR] after flat damage armor	80.936086286624
[PROJECTOR] final dam	80.936086286624
[LOG]	Yellow ooze is split in two!
[PROJECTOR] starting dam	64.234989116368
[PROJECTOR] after difficulty dam	64.234989116368
[PROJECTOR] res	0	1	 on dam	79.651386504297
[PROJECTOR] after resists dam	79.651386504297
[PROJECTOR] after flat damage armor	79.651386504297
[PROJECTOR] final dam	79.651386504297
[PROJECTOR] starting dam	64.234989116368
[PROJECTOR] after difficulty dam	64.234989116368
[PROJECTOR] res	0	1	 on dam	80.936086286624
[PROJECTOR] after resists dam	80.936086286624
[PROJECTOR] after flat damage armor	80.936086286624
[PROJECTOR] final dam	80.936086286624
[LOG]	Clocky hits sandworm burrower for #LIGHT_STEEL_BLUE#0 temporal#LAST#, #aaaaaa#0 physical#LAST# damage (total 0.00).
[LOG]	Clocky hits white ooze for #LIGHT_STEEL_BLUE#40 temporal#LAST#, #aaaaaa#81 physical#LAST# damage (total 120.76).
AI took for target	79646	yellow ooze	::	1728	Clocky	9	<	100
[LOG]	#00ff00##UID:888:0#Talent Dust to Dust is ready to use.
[LOG]	The unstable sand tunnel collapses!
AI took for target	79665	white ooze	::	1728	Clocky	9	<	100
[USERCHAT] channel serial data	funkffn	tome	619
[USERCHAT] channel serial data	narf	tome	556
[PULL] from	14	14	towards	17	31	over	2
[PULL] try	15	32	1
[MIND CRIT %]	2.2
[PROJECTOR] starting dam	35.756942195333
[PROJECTOR] after difficulty dam	35.756942195333
[PROJECTOR] res	0	1	 on dam	45.05374716612
[PROJECTOR] after resists dam	45.05374716612
[PROJECTOR] after flat damage armor	45.05374716612
[PROJECTOR] final dam	45.05374716612
[PROJECTOR] starting dam	35.756942195333
[PROJECTOR] after difficulty dam	35.756942195333
[PROJECTOR] res	0	1	 on dam	45.05374716612
[PROJECTOR] after resists dam	45.05374716612
[PROJECTOR] after flat damage armor	45.05374716612
[PROJECTOR] final dam	45.05374716612
[LOG]	White ooze is split in two!
[PROJECTOR] starting dam	35.756942195333
[PROJECTOR] after difficulty dam	35.756942195333
[PROJECTOR] res	0	1	 on dam	45.05374716612
[PROJECTOR] after resists dam	45.05374716612
[PROJECTOR] after flat damage armor	45.05374716612
[PROJECTOR] final dam	45.05374716612
[PROJECTOR] starting dam	35.756942195333
[PROJECTOR] after difficulty dam	35.756942195333
[PROJECTOR] res	0	1	 on dam	45.05374716612
[PROJECTOR] after resists dam	45.05374716612
[PROJECTOR] after flat damage armor	45.05374716612
[PROJECTOR] final dam	45.05374716612
[PULL] from	14	14	towards	17	31	over	2
[PULL] try	15	31	1
[PULL] try	16	31	0	::
[PULL] ok pulled to	16	31	::
[MIND CRIT %]	2.2
[PROJECTOR] starting dam	35.756942195333
[PROJECTOR] after difficulty dam	35.756942195333
[PROJECTOR] res	0	1	 on dam	45.05374716612
[PROJECTOR] after resists dam	45.05374716612
[PROJECTOR] after flat damage armor	45.05374716612
[PROJECTOR] final dam	45.05374716612
[LOG]	White ooze is split in two!
[PROJECTOR] starting dam	35.756942195333
[PROJECTOR] after difficulty dam	35.756942195333
[PROJECTOR] res	0	1	 on dam	45.05374716612
[PROJECTOR] after resists dam	45.05374716612
[PROJECTOR] after flat damage armor	45.05374716612
[PROJECTOR] final dam	45.05374716612
[PROJECTOR] starting dam	35.756942195333
[PROJECTOR] after difficulty dam	35.756942195333
[PROJECTOR] res	0	1	 on dam	45.05374716612
[PROJECTOR] after resists dam	45.05374716612
[PROJECTOR] after flat damage armor	45.05374716612
[PROJECTOR] final dam	45.05374716612
[PROJECTOR] starting dam	35.756942195333
[PROJECTOR] after difficulty dam	35.756942195333
[PROJECTOR] res	0	1	 on dam	45.05374716612
[PROJECTOR] after resists dam	45.05374716612
[PROJECTOR] after flat damage armor	45.05374716612
[PROJECTOR] final dam	45.05374716612
[PROJECTOR] starting dam	35.756942195333
[PROJECTOR] after difficulty dam	35.756942195333
[PROJECTOR] res	0	1	 on dam	45.05374716612
[PROJECTOR] after resists dam	45.05374716612
[PROJECTOR] after flat damage armor	45.05374716612
[PROJECTOR] final dam	45.05374716612
[LOG]	White ooze is pulled in!
[PULL] from	15	15	towards	17	31	over	2
[PULL] try	16	32	1
[PULL] try	17	31	0	::	true
[PULL] failsafe pulled to	16	32	::
[MIND CRIT %]	2.2
[PROJECTOR] starting dam	35.756942195333
[PROJECTOR] after difficulty dam	35.756942195333
[PROJECTOR] res	0	1	 on dam	45.05374716612
[PROJECTOR] after resists dam	45.05374716612
[PROJECTOR] after flat damage armor	45.05374716612
[PROJECTOR] final dam	45.05374716612
[PROJECTOR] starting dam	35.756942195333
[PROJECTOR] after difficulty dam	35.756942195333
[PROJECTOR] res	0	1	 on dam	45.05374716612
[PROJECTOR] after resists dam	45.05374716612
[PROJECTOR] after flat damage armor	45.05374716612
[PROJECTOR] final dam	45.05374716612
[PROJECTOR] starting dam	35.756942195333
[PROJECTOR] after difficulty dam	35.756942195333
[PROJECTOR] res	0	1	 on dam	45.05374716612
[PROJECTOR] after resists dam	45.05374716612
[PROJECTOR] after flat damage armor	45.05374716612
[PROJECTOR] final dam	45.05374716612
[LOG]	Yellow ooze is pulled in!
[LOG]	Clocky hits white ooze for #aaaaaa#46 physical#LAST# damage.
[LOG]	#{bold}#Clocky killed white ooze!#{normal}#
[LOG]	Clocky hits white ooze for #aaaaaa#46 physical#LAST#, #aaaaaa#23 physical#LAST#, #aaaaaa#46 physical#LAST# damage (total 112.63).
[LOG]	Clocky hits yellow ooze for #aaaaaa#46 physical#LAST# damage.
[LOG]	#{bold}#Clocky killed yellow ooze!#{normal}#
[LOG]	Clocky hits white ooze for #aaaaaa#23 physical#LAST#, #aaaaaa#46 physical#LAST# damage (total 67.58).
[LOG]	#{bold}#Clocky killed white ooze!#{normal}#
[LOG]	Clocky hits yellow ooze for #aaaaaa#46 physical#LAST#, #aaaaaa#46 physical#LAST#, #aaaaaa#46 physical#LAST# damage (total 135.16).
[LOG]	Clocky casts Turn Back the Clock.
[SPELL CRIT %]	5.2
Adding entity	115884	after	1728
[SPELL CRIT %]	5.2
Adding entity	115885	after	1728
[SOUND] loading from	/data/sound/creatures/jelly/jelly_3.ogg	:=:	sound "/data/sound/creatures/jelly/jelly_3.ogg" : <static>
yellow ooze	114844	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
Spin Fate	defense
[ATTACK] to 	Clocky	 :: 	13.412060375232	5	9	23.5	::	1
checkHit	20	23.5
=> chance to hit	42
[LOG]	Yellow ooze misses Clocky.
Spin Fate	defense
addTmpValTable	table: 0x0d53ef08	all	-20
addTmpVal	table: 0x0d53ef08	all	-20	 :=: 	1	1	add
checkHit	5.348598719749	38
=> chance to hit	0
[LOG]	Yellow ooze is returned to a much younger state!
addTmpValTable	table: 0x0f037cf8	2	-8
addTmpVal	table: 0x0f037cf8	2	-8	 :=: 	2	2	add
addTmpValTable	table: 0x0f037cf8	5	-8
addTmpVal	table: 0x0f037cf8	5	-8	 :=: 	2	2	add
addTmpValTable	table: 0x0f037cf8	3	-8
addTmpVal	table: 0x0f037cf8	3	-8	 :=: 	2	2	add
addTmpValTable	table: 0x0f037cf8	1	-8
addTmpVal	table: 0x0f037cf8	1	-8	 :=: 	2	2	add
addTmpValTable	table: 0x0f037cf8	4	-8
addTmpVal	table: 0x0f037cf8	4	-8	 :=: 	2	2	add
addTmpValTable	table: 0x0f037cf8	6	-8
addTmpVal	table: 0x0f037cf8	6	-8	 :=: 	2	2	add
[PROJECTOR] starting dam	76.079836359422
[PROJECTOR] after difficulty dam	76.079836359422
[PROJECTOR] res	-20	1.2	 on dam	94.338997085683
[PROJECTOR] after resists dam	113.20679650282
[PROJECTOR] after flat damage armor	113.20679650282
[PROJECTOR] final dam	113.20679650282
[LOG]	Yellow ooze is split in two!
[LOG]	Clocky hits yellow ooze for #LIGHT_STEEL_BLUE#57 temporal#LAST# damage.
[LOG]	#{bold}#Clocky killed yellow ooze!#{normal}#
addTmpValTable	table: 0x0d4df160	all	-20
addTmpVal	table: 0x0d4df160	all	-20	 :=: 	1	1	add
checkHit	5.3595280077712	38
=> chance to hit	0
[LOG]	White ooze is returned to a much younger state!
addTmpValTable	table: 0x0f1440e0	2	-8
addTmpVal	table: 0x0f1440e0	2	-8	 :=: 	2	2	add
addTmpValTable	table: 0x0f1440e0	5	-8
addTmpVal	table: 0x0f1440e0	5	-8	 :=: 	2	2	add
addTmpValTable	table: 0x0f1440e0	3	-8
addTmpVal	table: 0x0f1440e0	3	-8	 :=: 	2	2	add
addTmpValTable	table: 0x0f1440e0	1	-8
addTmpVal	table: 0x0f1440e0	1	-8	 :=: 	2	2	add
addTmpValTable	table: 0x0f1440e0	4	-8
addTmpVal	table: 0x0f1440e0	4	-8	 :=: 	2	2	add
addTmpValTable	table: 0x0f1440e0	6	-8
addTmpVal	table: 0x0f1440e0	6	-8	 :=: 	2	2	add
[PROJECTOR] starting dam	76.079836359422
[PROJECTOR] after difficulty dam	76.079836359422
[PROJECTOR] res	-20	1.2	 on dam	94.338997085683
[PROJECTOR] after resists dam	113.20679650282
[PROJECTOR] after flat damage armor	113.20679650282
[PROJECTOR] final dam	113.20679650282
[LOG]	Clocky hits white ooze for #LIGHT_STEEL_BLUE#114 temporal#LAST# damage.
[LOG]	#{bold}#Clocky killed white ooze!#{normal}#
[MIND CRIT %]	2.2
[PROJECTOR] starting dam	75.333333333333
[PROJECTOR] after difficulty dam	75.333333333333
[PROJECTOR] res	-20	1.2	 on dam	82.866666666667
[PROJECTOR] after resists dam	99.44
[PROJECTOR] after flat damage armor	99.44
[PROJECTOR] final dam	99.44
[LOG]	Clocky hits yellow ooze for #ROYAL_BLUE#100 lightning#LAST# damage.
[LOG]	#{bold}#Clocky killed yellow ooze!#{normal}#
[LOG]	You pickup 0.70 gold pieces.
[Identify]	dreamer's pair of hardened leather boots	true
[LOG]	Clocky picks up (y.): #0080FF##UID:79647:0#dreamer's pair of hardened leather boots (0 def, 3 armour)#LAST#.
[LOG]	You pickup 0.45 gold pieces.
[Identify]	yew magestaff of invocation	true
[LOG]	Clocky picks up (s.): #0080FF##UID:79666:0#yew magestaff of invocation (20-24 power, 4 apr, cold damage)#LAST#.
[LOG]	#00ff00##UID:871:0#Talent Turn Back the Clock is ready to use.
[LOG]	#YELLOW_GREEN#There is a ladder to the next level here (press '<', '>' or right click to use).
[USERCHAT] channel talk	Aura of the Dawn	tome	where have I heard that quote before?
[USERCHAT] channel talk	Aura of the Dawn	tome	about truth being a three edged sword, that is.
fight: 	dreamer's pair of hardened leather boots	Telekinetic Core	::	nil	FEET
fight: 	dreamer's pair of hardened leather boots	greater yew starstaff	::	OFFHAND	FEET
fight: 	dreamer's pair of hardened leather boots	temporal iron gauntlets of magic (#STATBONUS#)	::	nil	FEET
fight: 	dreamer's pair of hardened leather boots	Mighty Girdle	::	nil	FEET
fight: 	dreamer's pair of hardened leather boots	clarifying cashmere wizard hat of willpower (#STATBONUS#)	::	nil	FEET
fight: 	dreamer's pair of hardened leather boots	Galaredir	::	nil	FEET
fight: 	dreamer's pair of hardened leather boots	Eel-skin armour	::	nil	FEET
fight: 	dreamer's pair of hardened leather boots	scorching brass lantern of focus	::	nil	FEET
fight: 	dreamer's pair of hardened leather boots	copper amulet of mastery (#MASTERY#)	::	nil	FEET
fight: 	dreamer's pair of hardened leather boots	wizard's copper ring of tenacity	::	nil	FEET
fight: 	dreamer's pair of hardened leather boots	savior's copper ring of lightning (#RESIST#)	::	nil	FEET
fight: 	dreamer's pair of hardened leather boots	pair of rough leather boots of evasion	::	nil	FEET
removeTempVal	fatigue	1	 :=: 	524
delTmpVal	fatigue	1	add
removeTempVal	combat_armor	1	 :=: 	526
delTmpVal	combat_armor	1	add
removeTempVal	combat_def	6	 :=: 	525
delTmpVal	combat_def	6	add
[LOG]	Clocky wears(replacing): #0080FF##UID:79647:0#dreamer's pair of hardened leather boots (0 def, 3 armour)#LAST#.
addTmpVal	table: 0x0b9a9190	combat_mentalresist	7	 :=: 	2	1161	add
addTmpVal	table: 0x0b9a9190	combat_armor	3	 :=: 	2	1162	add
addTmpVal	table: 0x0b9a9190	fatigue	3	 :=: 	2	1163	add
addTmpVal	table: 0x0b9a9190	combat_spellresist	7	 :=: 	2	1164	add
addTmpVal	table: 0x0b9a9190	combat_physresist	7	 :=: 	2	1165	add
Loading tile	player/dwarf_male/feet_04.png
Server latency	37
[USERCHAT] channel achievement	impervious	tome	Antimagic!
[LOG]	You gain 0.25 gold from the transmogrification of #FFFFFF##UID:79697:0#pouch of steel shots (22/22, 21-25.2 power, 2 apr)#LAST#.
[LOG]	You gain 0.94 gold from the transmogrification of #00FF80##UID:79698:0#cured leather armour of clarity (2 def, 4 armour)#LAST#.
[LOG]	You gain 0.97 gold from the transmogrification of #00FF80##UID:79695:0#cured leather armour of acid resistance (2 def, 4 armour)#LAST#.
[LOG]	You gain 7.64 gold from the transmogrification of #8d55ff##UID:80759:0#warbringer's dwarven-steel waraxe of shearing (19.5-27.3 power, 4 apr)#LAST#.
[LOG]	You gain 3.97 gold from the transmogrification of #0080FF##UID:79666:0#yew magestaff of invocation (20-24 power, 4 apr, cold damage)#LAST#.
[LOG]	You gain 5.60 gold from the transmogrification of #0080FF##UID:79689:0#thunderous steel mace (17-23.8 power, 3 apr)#LAST#.
Make wait background texture 1037 : 1024x721 (1024, 1024)
Wait finished, counted 0, 10 ticks
Make wait background texture 1080 : 1024x721 (1024, 1024)
C Map size 32:22 :: 704
C Map seens texture: 1085 (60x60)
Stored entities list	actor	table: 0x0c8a2408
Loading entities file from memory	/data/general/objects/egos/lite.lua
Stored entities list	object//data/general/objects/egos/lite.lua	table: 0x0c9b3638
Stored entities list	object//data/general/objects/egos/lite.lua:prefix	table: 0x0ebf23d8
Stored entities list	object/base//data/general/objects/egos/lite.lua:prefix	table: 0x0c9b3638
Stored entities list	object//data/general/objects/egos/lite.lua:suffix	table: 0x0f1d9820
Stored entities list	object/base//data/general/objects/egos/lite.lua:suffix	table: 0x0c9b3638
Loading entities file from memory	/data/general/objects/egos/infusions.lua
Stored entities list	object//data/general/objects/egos/infusions.lua	table: 0x0c40cd20
Stored entities list	object//data/general/objects/egos/infusions.lua:	table: 0x0efa3830
Stored entities list	object/base//data/general/objects/egos/infusions.lua:	table: 0x0c40cd20
Stored entities list	object//data/general/objects/egos/infusions.lua:__resolver	table: 0x0c616ac8
Stored entities list	object/base//data/general/objects/egos/infusions.lua:__resolver	table: 0x0c40cd20
Loading entities file from memory	/data/general/objects/egos/wands.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Stored entities list	object//data/general/objects/egos/wands.lua	table: 0x0e80d318
Stored entities list	object//data/general/objects/egos/wands.lua:prefix	table: 0x0c4a3f98
Stored entities list	object/base//data/general/objects/egos/wands.lua:prefix	table: 0x0e80d318
Loading entities file from memory	/data/general/objects/egos/wands-powers.lua
Stored entities list	object//data/general/objects/egos/wands-powers.lua	table: 0x0c4d2f28
Stored entities list	object//data/general/objects/egos/wands-powers.lua:addon	table: 0x0e8fe000
Stored entities list	object/base//data/general/objects/egos/wands-powers.lua:addon	table: 0x0c4d2f28
Loading entities file from memory	/data/general/objects/egos/totems.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Stored entities list	object//data/general/objects/egos/totems.lua	table: 0x0e8fcad0
Stored entities list	object//data/general/objects/egos/totems.lua:prefix	table: 0x0efdec50
Stored entities list	object/base//data/general/objects/egos/totems.lua:prefix	table: 0x0e8fcad0
Stored entities list	object//data/general/objects/egos/totems.lua:suffix	table: 0x0c95da08
Stored entities list	object/base//data/general/objects/egos/totems.lua:suffix	table: 0x0e8fcad0
Loading entities file from memory	/data/general/objects/egos/totems-powers.lua
Stored entities list	object//data/general/objects/egos/totems-powers.lua	table: 0x0d77a090
Stored entities list	object//data/general/objects/egos/totems-powers.lua:addon	table: 0x0b9563b0
Stored entities list	object/base//data/general/objects/egos/totems-powers.lua:addon	table: 0x0d77a090
Loading entities file from memory	/data/general/objects/egos/torques.lua
Loading entities file from memory	/data/general/objects/egos/charms.lua
Stored entities list	object//data/general/objects/egos/torques.lua	table: 0x0ea9a550
Stored entities list	object//data/general/objects/egos/torques.lua:prefix	table: 0x0e4dc2d8
Stored entities list	object/base//data/general/objects/egos/torques.lua:prefix	table: 0x0ea9a550
Stored entities list	object//data/general/objects/egos/torques.lua:suffix	table: 0x0e3e3558
Stored entities list	object/base//data/general/objects/egos/torques.lua:suffix	table: 0x0ea9a550
Loading entities file from memory	/data/general/objects/egos/torques-powers.lua
Stored entities list	object//data/general/objects/egos/torques-powers.lua	table: 0x0d7c0fe0
Stored entities list	object//data/general/objects/egos/torques-powers.lua:addon	table: 0x0e693260
Stored entities list	object/base//data/general/objects/egos/torques-powers.lua:addon	table: 0x0d7c0fe0
Loading entities file from memory	/data/general/objects/egos/digger.lua
Stored entities list	object//data/general/objects/egos/digger.lua	table: 0x0d678ad0
Stored entities list	object//data/general/objects/egos/digger.lua:	table: 0x0bf07128
Stored entities list	object/base//data/general/objects/egos/digger.lua:	table: 0x0d678ad0
Stored entities list	object//data/general/objects/egos/digger.lua:__resolver	table: 0x0e9877e8
Stored entities list	object/base//data/general/objects/egos/digger.lua:__resolver	table: 0x0d678ad0
Loading entities file from memory	/data/general/objects/egos/rings.lua
Stored entities list	object//data/general/objects/egos/rings.lua	table: 0x0c33ecf8
Stored entities list	object//data/general/objects/egos/rings.lua:prefix	table: 0x0e409130
Stored entities list	object/base//data/general/objects/egos/rings.lua:prefix	table: 0x0c33ecf8
Stored entities list	object//data/general/objects/egos/rings.lua:suffix	table: 0x0d760db0
Stored entities list	object/base//data/general/objects/egos/rings.lua:suffix	table: 0x0c33ecf8
Loading entities file from memory	/data/general/objects/egos/amulets.lua
Stored entities list	object//data/general/objects/egos/amulets.lua	table: 0x0d388588
Stored entities list	object//data/general/objects/egos/amulets.lua:prefix	table: 0x0da5ef90
Stored entities list	object/base//data/general/objects/egos/amulets.lua:prefix	table: 0x0d388588
Stored entities list	object//data/general/objects/egos/amulets.lua:suffix	table: 0x0d9700d0
Stored entities list	object/base//data/general/objects/egos/amulets.lua:suffix	table: 0x0d388588
Loading entities file from memory	/data/general/objects/egos/staves.lua
Stored entities list	object//data/general/objects/egos/staves.lua	table: 0x0ecd0768
Stored entities list	object//data/general/objects/egos/staves.lua:prefix	table: 0x0e851e90
Stored entities list	object/base//data/general/objects/egos/staves.lua:prefix	table: 0x0ecd0768
Stored entities list	object//data/general/objects/egos/staves.lua:suffix	table: 0x0c786618
Stored entities list	object/base//data/general/objects/egos/staves.lua:suffix	table: 0x0ecd0768
Loading entities file from memory	/data/general/objects/egos/mindstars.lua
Stored entities list	object//data/general/objects/egos/mindstars.lua	table: 0x0e4c0128
Stored entities list	object//data/general/objects/egos/mindstars.lua:prefix	table: 0x0ebeb270
Stored entities list	object/base//data/general/objects/egos/mindstars.lua:prefix	table: 0x0e4c0128
Stored entities list	object//data/general/objects/egos/mindstars.lua:suffix	table: 0x0d7c68c0
Stored entities list	object/base//data/general/objects/egos/mindstars.lua:suffix	table: 0x0e4c0128
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Stored entities list	object//data/general/objects/egos/weapon.lua	table: 0x0e48fe28
Stored entities list	object//data/general/objects/egos/weapon.lua:prefix	table: 0x0e52cc10
Stored entities list	object/base//data/general/objects/egos/weapon.lua:prefix	table: 0x0e48fe28
Stored entities list	object//data/general/objects/egos/weapon.lua:suffix	table: 0x0d9fc780
Stored entities list	object/base//data/general/objects/egos/weapon.lua:suffix	table: 0x0e48fe28
Loading entities file from memory	/data/general/objects/egos/bow.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Stored entities list	object//data/general/objects/egos/bow.lua	table: 0x0e5a4a80
Stored entities list	object//data/general/objects/egos/bow.lua:prefix	table: 0x0ca22de0
Stored entities list	object/base//data/general/objects/egos/bow.lua:prefix	table: 0x0e5a4a80
Stored entities list	object//data/general/objects/egos/bow.lua:suffix	table: 0x0ce43428
Stored entities list	object/base//data/general/objects/egos/bow.lua:suffix	table: 0x0e5a4a80
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Stored entities list	object//data/general/objects/egos/ammo.lua	table: 0x0d646cf0
Stored entities list	object//data/general/objects/egos/ammo.lua:prefix	table: 0x0c10c420
Stored entities list	object/base//data/general/objects/egos/ammo.lua:prefix	table: 0x0d646cf0
Stored entities list	object//data/general/objects/egos/ammo.lua:suffix	table: 0x0d38c9c0
Stored entities list	object/base//data/general/objects/egos/ammo.lua:suffix	table: 0x0d646cf0
Loading entities file from memory	/data/general/objects/egos/sling.lua
Loading entities file from memory	/data/general/objects/egos/ranged.lua
Stored entities list	object//data/general/objects/egos/sling.lua	table: 0x0e9a0c88
Stored entities list	object//data/general/objects/egos/sling.lua:prefix	table: 0x0c9d3c10
Stored entities list	object/base//data/general/objects/egos/sling.lua:prefix	table: 0x0e9a0c88
Stored entities list	object//data/general/objects/egos/sling.lua:suffix	table: 0x0e41e028
Stored entities list	object/base//data/general/objects/egos/sling.lua:suffix	table: 0x0e9a0c88
Loading entities file from memory	/data/general/objects/egos/shield.lua
Stored entities list	object//data/general/objects/egos/shield.lua	table: 0x0e3ff548
Stored entities list	object//data/general/objects/egos/shield.lua:prefix	table: 0x0d7fa1c8
Stored entities list	object/base//data/general/objects/egos/shield.lua:prefix	table: 0x0e3ff548
Stored entities list	object//data/general/objects/egos/shield.lua:suffix	table: 0x0e7c9e98
Stored entities list	object/base//data/general/objects/egos/shield.lua:suffix	table: 0x0e3ff548
Loading entities file from memory	/data/general/objects/egos/robe.lua
Stored entities list	object//data/general/objects/egos/robe.lua	table: 0x0e78e008
Stored entities list	object//data/general/objects/egos/robe.lua:prefix	table: 0x0ce198d8
Stored entities list	object/base//data/general/objects/egos/robe.lua:prefix	table: 0x0e78e008
Stored entities list	object//data/general/objects/egos/robe.lua:suffix	table: 0x0e61eff8
Stored entities list	object/base//data/general/objects/egos/robe.lua:suffix	table: 0x0e78e008
Loading entities file from memory	/data/general/objects/egos/light-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Stored entities list	object//data/general/objects/egos/light-armor.lua	table: 0x0d8bc410
Stored entities list	object//data/general/objects/egos/light-armor.lua:prefix	table: 0x0d70a3d0
Stored entities list	object/base//data/general/objects/egos/light-armor.lua:prefix	table: 0x0d8bc410
Stored entities list	object//data/general/objects/egos/light-armor.lua:suffix	table: 0x0f2a82e8
Stored entities list	object/base//data/general/objects/egos/light-armor.lua:suffix	table: 0x0d8bc410
Loading entities file from memory	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Stored entities list	object//data/general/objects/egos/heavy-armor.lua	table: 0x0d97ad08
Stored entities list	object//data/general/objects/egos/heavy-armor.lua:prefix	table: 0x0e5e7e70
Stored entities list	object/base//data/general/objects/egos/heavy-armor.lua:prefix	table: 0x0d97ad08
Stored entities list	object//data/general/objects/egos/heavy-armor.lua:suffix	table: 0x0ca1dfc8
Stored entities list	object/base//data/general/objects/egos/heavy-armor.lua:suffix	table: 0x0d97ad08
Loading entities file from memory	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Stored entities list	object//data/general/objects/egos/massive-armor.lua	table: 0x0d2abf90
Stored entities list	object//data/general/objects/egos/massive-armor.lua:prefix	table: 0x0e85cb50
Stored entities list	object/base//data/general/objects/egos/massive-armor.lua:prefix	table: 0x0d2abf90
Stored entities list	object//data/general/objects/egos/massive-armor.lua:suffix	table: 0x0e85ca08
Stored entities list	object/base//data/general/objects/egos/massive-armor.lua:suffix	table: 0x0d2abf90
Loading entities file from memory	/data/general/objects/egos/helm.lua
Stored entities list	object//data/general/objects/egos/helm.lua	table: 0x0c9d9e50
Stored entities list	object//data/general/objects/egos/helm.lua:prefix	table: 0x0e59d1b8
Stored entities list	object/base//data/general/objects/egos/helm.lua:prefix	table: 0x0c9d9e50
Stored entities list	object//data/general/objects/egos/helm.lua:suffix	table: 0x0e33afb8
Stored entities list	object/base//data/general/objects/egos/helm.lua:suffix	table: 0x0c9d9e50
Loading entities file from memory	/data/general/objects/egos/wizard-hat.lua
Stored entities list	object//data/general/objects/egos/wizard-hat.lua	table: 0x0dac8058
Stored entities list	object//data/general/objects/egos/wizard-hat.lua:prefix	table: 0x0f11fb10
Stored entities list	object/base//data/general/objects/egos/wizard-hat.lua:prefix	table: 0x0dac8058
Stored entities list	object//data/general/objects/egos/wizard-hat.lua:suffix	table: 0x0c87a568
Stored entities list	object/base//data/general/objects/egos/wizard-hat.lua:suffix	table: 0x0dac8058
Loading entities file from memory	/data/general/objects/egos/light-boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Stored entities list	object//data/general/objects/egos/light-boots.lua	table: 0x0d33c1d8
Stored entities list	object//data/general/objects/egos/light-boots.lua:prefix	table: 0x0d308be8
Stored entities list	object/base//data/general/objects/egos/light-boots.lua:prefix	table: 0x0d33c1d8
Stored entities list	object//data/general/objects/egos/light-boots.lua:suffix	table: 0x0d6f9728
Stored entities list	object/base//data/general/objects/egos/light-boots.lua:suffix	table: 0x0d33c1d8
Loading entities file from memory	/data/general/objects/egos/boots.lua
Stored entities list	object//data/general/objects/egos/boots.lua	table: 0x0e3aa8e0
Stored entities list	object//data/general/objects/egos/boots.lua:prefix	table: 0x0d0fc298
Stored entities list	object/base//data/general/objects/egos/boots.lua:prefix	table: 0x0e3aa8e0
Stored entities list	object//data/general/objects/egos/boots.lua:suffix	table: 0x0ebd3228
Stored entities list	object/base//data/general/objects/egos/boots.lua:suffix	table: 0x0e3aa8e0
Loading entities file from memory	/data/general/objects/egos/gloves.lua
Stored entities list	object//data/general/objects/egos/gloves.lua	table: 0x0d683dc0
Stored entities list	object//data/general/objects/egos/gloves.lua:prefix	table: 0x0d34fb30
Stored entities list	object/base//data/general/objects/egos/gloves.lua:prefix	table: 0x0d683dc0
Stored entities list	object//data/general/objects/egos/gloves.lua:suffix	table: 0x0cdb0620
Stored entities list	object/base//data/general/objects/egos/gloves.lua:suffix	table: 0x0d683dc0
Loading entities file from memory	/data/general/objects/egos/cloak.lua
Stored entities list	object//data/general/objects/egos/cloak.lua	table: 0x0e61dcd0
Stored entities list	object//data/general/objects/egos/cloak.lua:prefix	table: 0x0cfac598
Stored entities list	object/base//data/general/objects/egos/cloak.lua:prefix	table: 0x0e61dcd0
Stored entities list	object//data/general/objects/egos/cloak.lua:suffix	table: 0x0cf9f790
Stored entities list	object/base//data/general/objects/egos/cloak.lua:suffix	table: 0x0e61dcd0
Loading entities file from memory	/data/general/objects/egos/belt.lua
Stored entities list	object//data/general/objects/egos/belt.lua	table: 0x0e58baf8
Stored entities list	object//data/general/objects/egos/belt.lua:prefix	table: 0x0ece1ff8
Stored entities list	object/base//data/general/objects/egos/belt.lua:prefix	table: 0x0e58baf8
Stored entities list	object//data/general/objects/egos/belt.lua:suffix	table: 0x0daeb060
Stored entities list	object/base//data/general/objects/egos/belt.lua:suffix	table: 0x0e58baf8
Stored entities list	object	table: 0x0e8c7c90
Stored entities list	trap	table: 0x0d9fd580
room generator	function: 0x0b8905e0	is making a room
alloc	forest_clearing8x7
Making heightmap	8	7
room allocated at	23	12	with center	26	15
room generator	function: 0x0b8905e0	is making a room
alloc	forest_clearing9x7
Making heightmap	9	7
room allocated at	20	2	with center	24	5
room generator	function: 0x0b8905e0	is making a room
alloc	forest_clearing10x6
Making heightmap	10	6
room allocated at	4	40	with center	8	42
room generator	function: 0x0b8905e0	is making a room
alloc	forest_clearing6x9
Making heightmap	6	9
room allocated at	21	28	with center	23	32
room generator	function: 0x0b8905e0	is making a room
alloc	forest_clearing7x10
Making heightmap	7	10
room allocated at	39	5	with center	42	9
room generator	function: 0x0b8905e0	is making a room
alloc	forest_clearing6x10
Making heightmap	6	10
room allocated at	31	15	with center	33	19
room generator	function: 0x0b8905e0	is making a room
alloc	forest_clearing10x10
Making heightmap	10	10
room allocated at	11	24	with center	15	28
room generator	function: 0x0b8905e0	is making a room
alloc	forest_clearing10x6
Making heightmap	10	6
room allocated at	35	22	with center	39	24
room generator	function: 0x0b8905e0	is making a room
alloc	forest_clearing7x9
Making heightmap	7	9
room allocated at	26	31	with center	29	35
room generator	function: 0x0b8905e0	is making a room
alloc	forest_clearing10x10
Making heightmap	10	10
room allocated at	7	12	with center	11	16
Talent resolver for	green worm mass	:	T_CRAWL_ACID	=>	2
[TALENT]	green worm mass	118332	learning	T_CRAWL_ACID	true	2
Talent resolver for	green worm mass	:	T_MULTIPLY	=>	1
[TALENT]	green worm mass	118332	learning	T_MULTIPLY	true	1
[TOME ENTITY FILTER] making default loot table for	normal	2
[TOME ENTITY FILTER] selected Double Ego	28.045020581543	45.7
[TOME ENTITY FILTER] making default loot table for	normal	2
[TOME ENTITY FILTER] selected basic	110.35392701007	127.2
[TOME ENTITY FILTER] making default loot table for	normal	2
[TOME ENTITY FILTER] selected Ego	71.744915094854	75.7
[TOME ENTITY FILTER] making default loot table for	normal	2
[TOME ENTITY FILTER] selected Ego	73.752732800221	75.7
[TOME ENTITY FILTER] making default loot table for	normal	2
[TOME ENTITY FILTER] selected basic	105.03357171387	127.2
[TOME ENTITY FILTER] making default loot table for	normal	2
[TOME ENTITY FILTER] selected basic	117.55754934548	127.2
[TOME ENTITY FILTER] making default loot table for	normal	2
[TOME ENTITY FILTER] selected basic	97.974425226993	119.2
Talent resolver for	sand-drake	:	T_SAND_BREATH	=>	3
[TALENT]	sand-drake	118346	learning	T_SAND_BREATH	true	3
[TALENT]	sand-drake	118346	learning	T_EQUILIBRIUM_POOL	true	nil
Talent resolver for	sand-drake	:	T_KNOCKBACK	=>	2
[TALENT]	sand-drake	118346	learning	T_KNOCKBACK	true	2
[TALENT]	sand-drake	118346	learning	T_STAMINA_POOL	true	nil
[TALENT]	sand-drake	118346	learning	T_SAND_BREATH	true	nil
[TALENT]	sand-drake	118346	learning	T_KNOCKBACK	true	nil
[TALENT]	sand-drake	118346	learning	T_SAND_BREATH	true	nil
Talent resolver for	gigantic corrosive tunneler	:	T_ACID_BLOOD	=>	3
[TALENT]	gigantic corrosive tunneler	118347	learning	T_ACID_BLOOD	true	3
Loading tile	invis.png
Loading tile	npc/vermin_sandworm_gigantic_corrosive_tunneler.png
[TALENT]	gigantic corrosive tunneler	118347	learning	T_ACID_BLOOD	true	nil
[TOME ENTITY FILTER] making default loot table for	normal	2
[TOME ENTITY FILTER] selected basic	88.558575956693	127.2
[TOME ENTITY FILTER] making default loot table for	normal	2
[TOME ENTITY FILTER] selected Ego	60.833997826337	75.7
[TOME ENTITY FILTER] making default loot table for	normal	2
[TOME ENTITY FILTER] selected basic	112.36786654769	119.2
[TOME ENTITY FILTER] making default loot table for	normal	2
[TOME ENTITY FILTER] selected Money	76.930052755807	83.7
[LORE] refusing	spellhunt-note-1
[LORE] refusing	spellhunt-note-2
[LORE] refusing	spellhunt-note-3
[LORE] refusing	troll-poem
[LORE] refusing	necromancer-poem
[LORE] refusing	rogue-poem
[LORE] refusing	necromancer-primer-1
[LORE] refusing	necromancer-primer-2
[LORE] refusing	necromancer-primer-3
[LORE] refusing	necromancer-primer-4
[LORE] refusing	dust-to-dust
[LORE] refusing	adventurer-letter-2
[LORE] refusing	adventurer-letter-3
[LORE] refusing	adventurer-letter-5
[LORE] refusing	halfling-feet
[LORE] refusing	zigur-potion
[LORE] refusing	races-3
[LORE] refusing	races-4
[LORE] refusing	races-5
[LORE] refusing	races-6
[LORE] refusing	races-7
[LORE] refusing	races-8
[LORE] refusing	races-9
[LORE] refusing	races-10
[TOME ENTITY FILTER] making default loot table for	normal	2
[TOME ENTITY FILTER] selected Double Ego	35.13652763053	45.7
[TOME ENTITY FILTER] making default loot table for	normal	2
[TOME ENTITY FILTER] selected Greater	10.60572034627	10.7
[TOME ENTITY FILTER] making default loot table for	normal	2
[TOME ENTITY FILTER] selected Greater	9.6507498128336	10.7
[TOME ENTITY FILTER] making default loot table for	normal	2
[TOME ENTITY FILTER] selected Double Ego	16.214251846378	45.7
[TOME ENTITY FILTER] making default loot table for	normal	2
[TOME ENTITY FILTER] selected Double Ego	15.661567439193	45.7
[TOME ENTITY FILTER] making default loot table for	normal	2
[TOME ENTITY FILTER] selected Ego	60.424904950056	75.7
[TOME ENTITY FILTER] making default loot table for	normal	2
[TOME ENTITY FILTER] selected Double Ego	29.750883309159	45.7
[TOME ENTITY FILTER] making default loot table for	normal	2
[TOME ENTITY FILTER] selected basic	109.78470617856	119.2
Talent resolver for	sandworm destroyer	:	T_STUN	=>	2
[TALENT]	sandworm destroyer	118375	learning	T_STUN	true	2
[TALENT]	sandworm destroyer	118375	learning	T_STAMINA_POOL	true	nil
Talent resolver for	sandworm destroyer	:	T_KNOCKBACK	=>	2
[TALENT]	sandworm destroyer	118375	learning	T_KNOCKBACK	true	2
[TALENT]	sandworm destroyer	118375	learning	T_STUN	true	nil
[TALENT]	sandworm destroyer	118375	learning	T_KNOCKBACK	true	nil
Talent resolver for	sandworm destroyer	:	T_STUN	=>	2
[TALENT]	sandworm destroyer	118376	learning	T_STUN	true	2
[TALENT]	sandworm destroyer	118376	learning	T_STAMINA_POOL	true	nil
Talent resolver for	sandworm destroyer	:	T_KNOCKBACK	=>	2
[TALENT]	sandworm destroyer	118376	learning	T_KNOCKBACK	true	2
[TOME ENTITY FILTER] making default loot table for	normal	2
[TOME ENTITY FILTER] selected Double Ego	20.176437767404	45.7
[TALENT]	sandworm destroyer	118376	learning	T_STUN	true	nil
[TALENT]	sandworm destroyer	118376	learning	T_KNOCKBACK	true	nil
Talent resolver for	poison ooze	:	T_POISONOUS_SPORES	=>	5
[TALENT]	poison ooze	118379	learning	T_POISONOUS_SPORES	true	5
[TALENT]	poison ooze	118379	learning	T_EQUILIBRIUM_POOL	true	nil
[TOME ENTITY FILTER] making default loot table for	normal	2
[TOME ENTITY FILTER] selected Uniques	0.58983937702384	0.7
Added unique	mod.class.Object/Penitence	::	1
Loading tile	npc/vermin_oozes_poison_ooze.png
[TOME ENTITY FILTER] making default loot table for	normal	2
[TOME ENTITY FILTER] selected basic	104.2718080153	127.2
[TOME ENTITY FILTER] making default loot table for	normal	2
[TOME ENTITY FILTER] selected basic	97.351707461985	119.2
[TOME ENTITY FILTER] making default loot table for	normal	2
[TOME ENTITY FILTER] selected Ego	73.149831438879	75.7
Stored entities list	object//data/general/objects/egos/totems-powers.lua:addon	table: 0x0c7426d0
Stored entities list	object/base//data/general/objects/egos/totems-powers.lua:addon	table: 0x0d77a090
Loading tile	object/totem_ash.png
[TOME ENTITY FILTER] making default loot table for	normal	2
[TOME ENTITY FILTER] selected Double Ego	14.269855840841	45.7
[TOME ENTITY FILTER] making default loot table for	normal	2
[TOME ENTITY FILTER] selected Lore	85.836396337698	83.7
[LORE] refusing	spellhunt-note-1
[LORE] refusing	spellhunt-note-2
[LORE] refusing	spellhunt-note-3
[LORE] refusing	troll-poem
[LORE] refusing	necromancer-poem
[LORE] refusing	rogue-poem
[LORE] refusing	necromancer-primer-1
[LORE] refusing	necromancer-primer-2
[LORE] refusing	necromancer-primer-3
[LORE] refusing	necromancer-primer-4
[LORE] refusing	dust-to-dust
[LORE] refusing	adventurer-letter-2
[LORE] refusing	adventurer-letter-3
[LORE] refusing	adventurer-letter-5
[LORE] refusing	halfling-feet
[LORE] refusing	zigur-potion
[LORE] refusing	races-3
[LORE] refusing	races-4
[LORE] refusing	races-5
[LORE] refusing	races-6
[LORE] refusing	races-7
[LORE] refusing	races-8
[LORE] refusing	races-9
[LORE] refusing	races-10
[TOME ENTITY FILTER] making default loot table for	normal	2
[TOME ENTITY FILTER] selected basic	103.33731962122	127.2
[TOME ENTITY FILTER] making default loot table for	normal	2
[TOME ENTITY FILTER] selected Double Ego	22.114342525081	45.7
[TOME ENTITY FILTER] making default loot table for	normal	2
[TOME ENTITY FILTER] selected Lore	84.153754156039	83.7
[LORE] refusing	spellhunt-note-1
[LORE] refusing	spellhunt-note-2
[LORE] refusing	spellhunt-note-3
[LORE] refusing	troll-poem
[LORE] refusing	necromancer-poem
[LORE] refusing	rogue-poem
[LORE] refusing	necromancer-primer-1
[LORE] refusing	necromancer-primer-2
[LORE] refusing	necromancer-primer-3
[LORE] refusing	necromancer-primer-4
[LORE] refusing	dust-to-dust
[LORE] refusing	adventurer-letter-2
[LORE] refusing	adventurer-letter-3
[LORE] refusing	adventurer-letter-5
[LORE] refusing	halfling-feet
[LORE] refusing	zigur-potion
[LORE] refusing	races-3
[LORE] refusing	races-4
[LORE] refusing	races-5
[LORE] refusing	races-6
[LORE] refusing	races-7
[LORE] refusing	races-8
[LORE] refusing	races-9
[LORE] refusing	races-10
[TOME ENTITY FILTER] making default loot table for	normal	2
[TOME ENTITY FILTER] selected Ego	48.216398655205	75.7
[TOME ENTITY FILTER] making default loot table for	normal	2
[TOME ENTITY FILTER] selected Money	77.073220122777	83.7
[LORE] refusing	spellhunt-note-1
[LORE] refusing	spellhunt-note-2
[LORE] refusing	spellhunt-note-3
[LORE] refusing	troll-poem
[LORE] refusing	necromancer-poem
[LORE] refusing	rogue-poem
[LORE] refusing	necromancer-primer-1
[LORE] refusing	necromancer-primer-2
[LORE] refusing	necromancer-primer-3
[LORE] refusing	necromancer-primer-4
[LORE] refusing	dust-to-dust
[LORE] refusing	adventurer-letter-2
[LORE] refusing	adventurer-letter-3
[LORE] refusing	adventurer-letter-5
[LORE] refusing	halfling-feet
[LORE] refusing	zigur-potion
[LORE] refusing	races-3
[LORE] refusing	races-4
[LORE] refusing	races-5
[LORE] refusing	races-6
[LORE] refusing	races-7
[LORE] refusing	races-8
[LORE] refusing	races-9
[LORE] refusing	races-10
[TOME ENTITY FILTER] making default loot table for	normal	2
[TOME ENTITY FILTER] selected basic	101.7312822738	127.2
[LORE] refusing	sandworm-note-3
Wait finished, counted 1121, 1338 ticks
Assigned events list
[1] = {
}
[2] = {
}
[3] = {
  [1] = glowing-chest
  [2] = glowing-chest
  [3] = glowing-chest
  [4] = glowing-chest
}
[4] = {
  [1] = glowing-chest
  [2] = glowing-chest
}
[TOME ENTITY FILTER] selected Double Greater	0.17937666391474	1
[TOME ENTITY FILTER] making default loot table for	normal	2
[TOME ENTITY FILTER] selected Double Ego	39.663133797565	45.7
Talent resolver for	sandworm destroyer	:	T_STUN	=>	2
[TALENT]	sandworm destroyer	119304	learning	T_STUN	true	2
[TALENT]	sandworm destroyer	119304	learning	T_STAMINA_POOL	true	nil
Talent resolver for	sandworm destroyer	:	T_KNOCKBACK	=>	2
[TALENT]	sandworm destroyer	119304	learning	T_KNOCKBACK	true	2
[TOME ENTITY FILTER] selected Double Greater	0.96902034221427	1
Adding to random boss class	Brawler	Warrior
Adding 4 random class talents to boss
 * talent	T_DOUBLE_STRIKE
 * talent	T_VITALITY
 * talent	T_SPINNING_BACKHAND
 * talent	T_ADRENALINE_SURGE
Adding to random boss class	Rogue	Rogue
Adding 8 random class talents to boss
 * talent	T_FLURRY
 * talent	T_QUICK_RECOVERY
 * talent	T_UPPERCUT
 * talent	T_DIRTY_FIGHTING
 * talent	T_TAKE_DOWN
 * talent	T_VILE_POISONS
 * talent	T_MISDIRECTION
 * talent	T_PRECISION
Talent resolver for	Isloldarin the sandworm	:	T_WEAPON_COMBAT	=>	4
[TALENT]	Isloldarin the sandworm	119311	learning	T_WEAPON_COMBAT	true	4
Talent resolver for	Isloldarin the sandworm	:	T_STEALTH	=>	4
[TALENT]	Isloldarin the sandworm	119311	learning	T_STEALTH	true	4
Talent resolver for	Isloldarin the sandworm	:	T_LETHALITY	=>	4
[TALENT]	Isloldarin the sandworm	119311	learning	T_LETHALITY	true	4
Talent resolver for	Isloldarin the sandworm	:	T_UPPERCUT	=>	4
[TALENT]	Isloldarin the sandworm	119311	learning	T_UPPERCUT	true	4
[TALENT]	Isloldarin the sandworm	119311	learning	T_STAMINA_POOL	true	nil
Talent resolver for	Isloldarin the sandworm	:	T_DOUBLE_STRIKE	=>	4
[TALENT]	Isloldarin the sandworm	119311	learning	T_DOUBLE_STRIKE	true	4
[TALENT]	Isloldarin the sandworm	119311	learning	T_STRIKING_STANCE	true	nil
Talent resolver for	Isloldarin the sandworm	:	T_EMPTY_HAND	=>	2
[TALENT]	Isloldarin the sandworm	119311	learning	T_EMPTY_HAND	true	2
Talent resolver for	Isloldarin the sandworm	:	T_ARMOUR_TRAINING	=>	6
[TALENT]	Isloldarin the sandworm	119311	learning	T_ARMOUR_TRAINING	true	6
Talent resolver for	Isloldarin the sandworm	:	T_TRAP_MASTERY	=>	4
[TALENT]	Isloldarin the sandworm	119311	learning	T_TRAP_MASTERY	true	4
[TALENT]	Isloldarin the sandworm	119311	learning	T_EXPLOSION_TRAP	true	nil
[TALENT]	Isloldarin the sandworm	119311	learning	T_BEAR_TRAP	true	nil
[TALENT]	Isloldarin the sandworm	119311	learning	T_CATAPULT_TRAP	true	nil
[TALENT]	Isloldarin the sandworm	119311	learning	T_DISARMING_TRAP	true	nil
Talent resolver for	Isloldarin the sandworm	:	T_DUAL_STRIKE	=>	4
[TALENT]	Isloldarin the sandworm	119311	learning	T_DUAL_STRIKE	true	4
[TOME ENTITY FILTER] making default loot table for	boss	2
[TOME ENTITY FILTER] selected Double Ego	54.918538977606	67
[TOME ENTITY FILTER] making default loot table for	boss	2
[TOME ENTITY FILTER] selected Greater + Ego	8.681659992943	12
Stored entities list	object//data/general/objects/egos/totems-powers.lua:addon	table: 0x0eb00458
Stored entities list	object/base//data/general/objects/egos/totems-powers.lua:addon	table: 0x0d77a090
[TOME ENTITY FILTER] making default loot table for	boss	2
[TOME ENTITY FILTER] selected Ego	69.582721218835	102
[LORE] refusing	spellhunt-note-1
[LORE] refusing	spellhunt-note-2
[LORE] refusing	spellhunt-note-3
[LORE] refusing	troll-poem
[LORE] refusing	necromancer-poem
[LORE] refusing	rogue-poem
[LORE] refusing	necromancer-primer-1
[LORE] refusing	necromancer-primer-2
[LORE] refusing	necromancer-primer-3
[LORE] refusing	necromancer-primer-4
[LORE] refusing	dust-to-dust
[LORE] refusing	adventurer-letter-2
[LORE] refusing	adventurer-letter-3
[LORE] refusing	adventurer-letter-5
[LORE] refusing	halfling-feet
[LORE] refusing	zigur-potion
[LORE] refusing	races-3
[LORE] refusing	races-4
[LORE] refusing	races-5
[LORE] refusing	races-6
[LORE] refusing	races-7
[LORE] refusing	races-8
[LORE] refusing	races-9
[LORE] refusing	races-10
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Powers:	11	3	18
Selected powers:
[1] = table: 0x0cf6c738
[2] = table: 0x0db102e8
[resist mind] = table: 0x0db102e8
[3] = table: 0x0ea848b0
[inc damage lightning] = table: 0x0ea848b0
[resist lightning] = table: 0x0cf6c738
Creating randart Nerolaith the Flashbrace(jewel-encrusted hardened leather belt) with lightning with level 18
 * using themes	mind,lightning
 ** selected ego	 of the titan
 ** selected ego	ravager's 
 ** selected ego	 of the mind
 * adding power: resist lightning
 * adding power: resist mind
 * adding power: inc damage lightning
 * adding power: resist lightning
 * adding bias power: resist mind
Added unique	mod.class.Object/Nerolaith the Flashbrace	::	1
[TOME ENTITY FILTER] making default loot table for	boss	2
[TOME ENTITY FILTER] selected Ego	92.46157450845	102
addTmpValTable	table: 0x0eb1cf30	3	4
addTmpVal	table: 0x0eb1cf30	3	4	 :=: 	1	1	add
addTmpValTable	table: 0x0eca7c98	burst_on_crit	table: 0x0e478018
addTmpValTable	nil	2	8
addTmpVal	table: 0x0cde74c0	2	8	 :=: 	2	2	add
addTmpValTable	table: 0x0eca7c98	physcrit	3
addTmpVal	table: 0x0eca7c98	physcrit	3	 :=: 	2	2	add
addTmpValTable	table: 0x0eca7c98	apr	3
addTmpVal	table: 0x0eca7c98	apr	3	 :=: 	2	2	add
addTmpValTable	table: 0x0eca7c98	dammod	table: 0x0d422968
addTmpValTable	table: 0x0eca7cc0	cun	0.4
addTmpVal	table: 0x0eca7cc0	cun	0.4	 :=: 	2	2	add
addTmpValTable	table: 0x0eca7cc0	dex	0.4
addTmpVal	table: 0x0eca7cc0	dex	0.4	 :=: 	2	2	add
addTmpValTable	table: 0x0eca7cc0	str	-0.6
addTmpVal	table: 0x0eca7cc0	str	-0.6	 :=: 	2	2	add
addTmpValTable	table: 0x0eca7c98	melee_project	table: 0x0e477ee0
addTmpValTable	nil	2	8
addTmpVal	table: 0x0cde7610	2	8	 :=: 	2	2	add
addTmpValTable	table: 0x0eca7c98	dam	17.5
addTmpVal	table: 0x0eca7c98	dam	17.5	 :=: 	2	2	add
addTmpValTable	table: 0x0eca7f10	2	5
addTmpVal	table: 0x0eca7f10	2	5	 :=: 	3	3	add
addTmpVal	table: 0x0d1a0cb8	combat_armor	2	 :=: 	4	4	add
 * hardened leather gloves of magic (#STATBONUS#) => no drop
[TOME ENTITY FILTER] making default loot table for	boss	2
[TOME ENTITY FILTER] selected Ego	70.39354409892	102
str	14
fight: 	cured leather armour of cold resistance	hardened leather gloves of magic (#STATBONUS#)	::	nil	BODY
addTmpValTable	table: 0x0eca80a0	4	15
addTmpVal	table: 0x0eca80a0	4	15	 :=: 	5	5	add
addTmpVal	table: 0x0d1a0cb8	fatigue	7	 :=: 	6	6	add
addTmpVal	table: 0x0d1a0cb8	combat_armor	4	 :=: 	7	7	add
addTmpVal	table: 0x0d1a0cb8	combat_def	2	 :=: 	8	8	add
 * cured leather armour of cold resistance => no drop
[TOME ENTITY FILTER] making default loot table for	boss	2
[TOME ENTITY FILTER] selected Ego	96.079342165049	102
dex	16
fight: 	balanced steel dagger	cured leather armour of cold resistance	::	nil	MAINHAND
fight: 	balanced steel dagger	hardened leather gloves of magic (#STATBONUS#)	::	nil	MAINHAND
addTmpVal	table: 0x0d1a0cb8	combat_atk	5	 :=: 	9	9	add
addTmpVal	table: 0x0d1a0cb8	combat_def	4	 :=: 	10	10	add
 * balanced steel dagger => no drop
[TOME ENTITY FILTER] making default loot table for	boss	2
[TOME ENTITY FILTER] selected Double Ego	55.127933993267	67
dex	16
fight: 	flaming steel dagger of projection	balanced steel dagger	::	nil	MAINHAND
fight: 	flaming steel dagger of projection	cured leather armour of cold resistance	::	nil	MAINHAND
fight: 	flaming steel dagger of projection	hardened leather gloves of magic (#STATBONUS#)	::	nil	MAINHAND
fight: 	flaming steel dagger of projection	balanced steel dagger	::	nil	OFFHAND
fight: 	flaming steel dagger of projection	cured leather armour of cold resistance	::	nil	OFFHAND
fight: 	flaming steel dagger of projection	hardened leather gloves of magic (#STATBONUS#)	::	nil	OFFHAND
 * flaming steel dagger of projection => no drop
[TOME ENTITY FILTER] making default loot table for	boss	2
[TOME ENTITY FILTER] selected Double Ego	56.083187748697	67
str	14
fight: 	cleansing cured leather armour of acid resistance	balanced steel dagger	::	nil	BODY
fight: 	cleansing cured leather armour of acid resistance	flaming steel dagger of projection	::	nil	BODY
fight: 	cleansing cured leather armour of acid resistance	cured leather armour of cold resistance	::	nil	BODY
fight: 	cleansing cured leather armour of acid resistance	hardened leather gloves of magic (#STATBONUS#)	::	nil	BODY
removeTempVal	resists	table: 0x0f07d188	 :=: 	5
delTmpVal	4	15	add
removeTempVal	fatigue	7	 :=: 	6
delTmpVal	fatigue	7	add
removeTempVal	combat_def	2	 :=: 	8
delTmpVal	combat_def	2	add
removeTempVal	combat_armor	4	 :=: 	7
delTmpVal	combat_armor	4	add
addTmpValTable	table: 0x0eca80a0	6	17
addTmpVal	table: 0x0eca80a0	6	17	 :=: 	4	11	add
addTmpValTable	table: 0x0eca80a0	7	11
addTmpVal	table: 0x0eca80a0	7	11	 :=: 	4	11	add
addTmpValTable	table: 0x0eca80a0	8	11
addTmpVal	table: 0x0eca80a0	8	11	 :=: 	4	11	add
addTmpVal	table: 0x0d1a0cb8	fatigue	7	 :=: 	4	12	add
addTmpVal	table: 0x0d1a0cb8	combat_armor	4	 :=: 	4	13	add
addTmpVal	table: 0x0d1a0cb8	combat_def	2	 :=: 	4	14	add
 * cleansing cured leather armour of acid resistance => no drop
[TOME ENTITY FILTER] selected Greater + Ego	0.94755201785535	1
[TOME ENTITY FILTER] selected Greater + Ego	0.38382534412291	1
Adding to random boss class	Brawler	Warrior
Random boss forbade talent because of level	Evasion	18
Random boss forbade talent because of level	Unending Frenzy	18
Random boss forbade talent because of level	Cripple	18
Random boss forbade talent because of level	Adrenaline Surge	18
Random boss forbade talent because of level	Haymaker	18
Random boss forbade talent because of level	Take Down	18
Random boss forbade talent because of level	Roundhouse Kick	18
Random boss forbade talent because of level	Exploit Weakness	18
Random boss forbade talent because of level	Combo String	18
Random boss forbade talent because of level	Blinding Speed	18
Random boss forbade talent because of level	Slow Motion	18
Random boss forbade talent because of level	Flurry of Fists	18
Adding 6 random class talents to boss
 * talent	T_STEADY_MIND
 * talent	T_SPINNING_BACKHAND
 * talent	T_TRAP_HANDLING
 * talent	T_DIRTY_FIGHTING
 * talent	T_RELENTLESS_STRIKES
 * talent	T_CRUSHING_HOLD
[TOME ENTITY FILTER] making default loot table for	normal	2
[TOME ENTITY FILTER] selected Ego	73.972547026617	75.7
[TOME ENTITY FILTER] random object requested, removing ego chances
Loading entities file from file	/data/general/objects/random-artifacts/melee.lua
Loading entities file from memory	/data/general/objects/random-artifacts/generic.lua
Powers:	34	4	18
Selected powers:
[1] = table: 0x0f2047b0
[2] = table: 0x0f202b58
[3] = table: 0x0f1ff768
[4] = table: 0x0f1fdbf8
[resist lightning] = table: 0x0f1fdbf8
[armor] = table: 0x0f2047b0
[immune silence] = table: 0x0f202b58
[stat wil] = table: 0x0f1ff768
Creating randart Mayudalle(unblemished steel waraxe) with nil with level 18
 * using themes	misc,defense
 * adding power: armor
 * adding power: immune silence
 * adding power: stat wil
 * adding power: resist lightning
 * adding power: armor
 * adding power: immune silence
 * adding power: stat wil
 * adding power: resist lightning
 * adding bias power: stat wil
 * adding bias power: stat wil
Talent resolver for	Lisuth the sandworm	:	T_UPPERCUT	=>	4
[TALENT]	Lisuth the sandworm	119688	learning	T_UPPERCUT	true	4
[TALENT]	Lisuth the sandworm	119688	learning	T_STAMINA_POOL	true	nil
Talent resolver for	Lisuth the sandworm	:	T_DOUBLE_STRIKE	=>	4
[TALENT]	Lisuth the sandworm	119688	learning	T_DOUBLE_STRIKE	true	4
[TALENT]	Lisuth the sandworm	119688	learning	T_STRIKING_STANCE	true	nil
Talent resolver for	Lisuth the sandworm	:	T_EMPTY_HAND	=>	2
[TALENT]	Lisuth the sandworm	119688	learning	T_EMPTY_HAND	true	2
Talent resolver for	Lisuth the sandworm	:	T_WEAPON_COMBAT	=>	4
[TALENT]	Lisuth the sandworm	119688	learning	T_WEAPON_COMBAT	true	4
Talent resolver for	Lisuth the sandworm	:	T_ARMOUR_TRAINING	=>	6
[TALENT]	Lisuth the sandworm	119688	learning	T_ARMOUR_TRAINING	true	6
[TOME ENTITY FILTER] making default loot table for	store	2
[TOME ENTITY FILTER] selected Double Ego	95.73814100801	98.5
addTmpValTable	table: 0x0f1f1a18	physcrit	7
addTmpVal	table: 0x0f1f1a18	physcrit	7	 :=: 	1	1	add
addTmpValTable	table: 0x0f1f1a18	talent_on_hit	table: 0x0d60b8b0
addTmpValTable	nil	T_SOUL_ROT	table: 0x0d60b900
addTmpValTable	nil	level	3
addTmpVal	table: 0x0d608288	level	3	 :=: 	1	1	add
addTmpValTable	table: 0x0d608288	chance	20
addTmpVal	table: 0x0d608288	chance	20	 :=: 	1	1	add
addTmpValTable	table: 0x0f1f1a18	convert_damage	table: 0x0d60b7a0
addTmpValTable	nil	8	27
addTmpVal	table: 0x0d608370	8	27	 :=: 	1	1	add
addTmpValTable	table: 0x0f1f1a18	atk	7
addTmpVal	table: 0x0f1f1a18	atk	7	 :=: 	1	1	add
addTmpValTable	table: 0x0f1f1a18	apr	3
addTmpVal	table: 0x0f1f1a18	apr	3	 :=: 	1	1	add
addTmpValTable	table: 0x0f1f1a18	dammod	table: 0x0f1e9450
addTmpValTable	table: 0x0f1f1a40	cun	0.4
addTmpVal	table: 0x0f1f1a40	cun	0.4	 :=: 	1	1	add
addTmpValTable	table: 0x0f1f1a40	dex	0.4
addTmpVal	table: 0x0f1f1a40	dex	0.4	 :=: 	1	1	add
addTmpValTable	table: 0x0f1f1a40	str	-0.6
addTmpVal	table: 0x0f1f1a40	str	-0.6	 :=: 	1	1	add
addTmpValTable	table: 0x0f1f1a18	burst_on_crit	table: 0x0d60b828
addTmpValTable	nil	8	7
addTmpVal	table: 0x0f1eefa8	8	7	 :=: 	1	1	add
addTmpValTable	table: 0x0f1f1a18	dam	16
addTmpVal	table: 0x0f1f1a18	dam	16	 :=: 	1	1	add
addTmpVal	table: 0x0f1f2cd8	combat_atk	10	 :=: 	2	2	add
addTmpVal	table: 0x0f1f2cd8	combat_armor	2	 :=: 	3	3	add
addTmpValTable	table: 0x0f1ef588	8	6
addTmpVal	table: 0x0f1ef588	8	6	 :=: 	4	4	add
addTmpValTable	table: 0x0f1ef0f8	8	5
addTmpVal	table: 0x0f1ef0f8	8	5	 :=: 	5	5	add
addTmpValTable	table: 0x0f1ef610	8	7
addTmpVal	table: 0x0f1ef610	8	7	 :=: 	6	6	add
addTmpValTable	table: 0x0f1ee930	2	3
addTmpVal	table: 0x0f1ee930	2	3	 :=: 	7	7	add
 * blighted hardened leather gloves of dexterity (#STATBONUS#) => no drop
[TOME ENTITY FILTER] making default loot table for	store	2
[TOME ENTITY FILTER] selected Double Greater	6.9857308537433	20.5
str	14
fight: 	troll-hide cured leather armour of Toknor	blighted hardened leather gloves of dexterity (#STATBONUS#)	::	nil	BODY
addTmpVal	table: 0x0f1f2cd8	combat_dam	6	 :=: 	8	8	add
addTmpVal	table: 0x0f1f2cd8	combat_critical_power	12	 :=: 	9	9	add
addTmpVal	table: 0x0f1f2cd8	combat_armor	4	 :=: 	10	10	add
addTmpVal	table: 0x0f1f2cd8	combat_physcrit	3	 :=: 	11	11	add
addTmpVal	table: 0x0f1f2cd8	fatigue	7	 :=: 	12	12	add
addTmpVal	table: 0x0f1f2cd8	combat_def	2	 :=: 	13	13	add
addTmpVal	table: 0x0f1f2cd8	life_regen	2.5	 :=: 	14	14	add
 * troll-hide cured leather armour of Toknor => no drop
Not gone east, no backup guardian
Running on level loads	sandworm-lair-3
[LOG]	#YELLOW_GREEN#There is a ladder to the previous level here (press '<', '>' or right click to use).
[PARTY] New member, add after	Clocky	Clocky
Adding entity	1728	after	1728
[MUSIC] loading	Suspicion.ogg	Error loading sound "/data/music/Suspicion.ogg": The system cannot find the file specified.
Updating zone name	Sandworm lair (3)
C Map minimap texture: 904 (50x50; 64x64)
[USERCHAT] channel talk	Aura of the Dawn	tome	I *KNOW* I've seen it before...
[LOG]	Clocky casts Turn Back the Clock.
[SPELL CRIT %]	5.2
Adding entity	119697	after	1728
[SPELL CRIT %]	5.2
Adding entity	119698	after	1728
AI took for target	118332	green worm mass	::	1728	Clocky	9	<	100
addTmpValTable	table: 0x0ebbaf98	all	-20
addTmpVal	table: 0x0ebbaf98	all	-20	 :=: 	1	1	add
checkHit	5.8949105622846	38
=> chance to hit	0
[LOG]	Gigantic corrosive tunneler is returned to a much younger state!
addTmpValTable	table: 0x0f14a330	2	-8
addTmpVal	table: 0x0f14a330	2	-8	 :=: 	2	2	add
addTmpValTable	table: 0x0f14a330	5	-8
addTmpVal	table: 0x0f14a330	5	-8	 :=: 	2	2	add
addTmpValTable	table: 0x0f14a330	3	-8
addTmpVal	table: 0x0f14a330	3	-8	 :=: 	2	2	add
addTmpValTable	table: 0x0f14a330	1	-8
addTmpVal	table: 0x0f14a330	1	-8	 :=: 	2	2	add
addTmpValTable	table: 0x0f14a330	4	-8
addTmpVal	table: 0x0f14a330	4	-8	 :=: 	2	2	add
addTmpValTable	table: 0x0f14a330	6	-8
addTmpVal	table: 0x0f14a330	6	-8	 :=: 	2	2	add
[PROJECTOR] starting dam	76.711215121939
[PROJECTOR] after difficulty dam	76.711215121939
[PROJECTOR] res	-20	1.2	 on dam	95.121906751204
[PROJECTOR] after resists dam	114.14628810145
[PROJECTOR] after flat damage armor	114.14628810145
[PROJECTOR] final dam	114.14628810145
[LOG]	Clocky hits gigantic corrosive tunneler for #LIGHT_STEEL_BLUE#115 temporal#LAST# damage.
removeTempVal	resists	table: 0x0ecb76b0	 :=: 	1
delTmpVal	all	-20	add
addTmpValTable	table: 0x0ebbaf98	all	-20
addTmpVal	table: 0x0ebbaf98	all	-20	 :=: 	3	3	add
checkHit	0.29491056228462	38
=> chance to hit	0
removeTempVal	inc_stats	table: 0x0ecb7a30	 :=: 	2
delTmpVal	2	-8	add
delTmpVal	5	-8	add
delTmpVal	3	-8	add
delTmpVal	1	-8	add
delTmpVal	4	-8	add
delTmpVal	6	-8	add
addTmpValTable	table: 0x0f14a330	2	-8
addTmpVal	table: 0x0f14a330	2	-8	 :=: 	4	4	add
addTmpValTable	table: 0x0f14a330	5	-8
addTmpVal	table: 0x0f14a330	5	-8	 :=: 	4	4	add
addTmpValTable	table: 0x0f14a330	3	-8
addTmpVal	table: 0x0f14a330	3	-8	 :=: 	4	4	add
addTmpValTable	table: 0x0f14a330	1	-8
addTmpVal	table: 0x0f14a330	1	-8	 :=: 	4	4	add
addTmpValTable	table: 0x0f14a330	4	-8
addTmpVal	table: 0x0f14a330	4	-8	 :=: 	4	4	add
addTmpValTable	table: 0x0f14a330	6	-8
addTmpVal	table: 0x0f14a330	6	-8	 :=: 	4	4	add
[PROJECTOR] starting dam	76.711215121939
[PROJECTOR] after difficulty dam	76.711215121939
[PROJECTOR] res	-20	1.2	 on dam	95.121906751204
[PROJECTOR] after resists dam	114.14628810145
[PROJECTOR] after flat damage armor	114.14628810145
[PROJECTOR] final dam	114.14628810145
[LOG]	Clocky hits gigantic corrosive tunneler for #LIGHT_STEEL_BLUE#115 temporal#LAST# damage.
AI took for target	118333	red ooze	::	1728	Clocky	25	<	100
[ATTACK] attacking with innate combat
Spin Fate	defense
[ATTACK] to 	Clocky	 :: 	45.836682197736	50	11	20.5	::	1
checkHit	21	20.5
=> chance to hit	52
[LOG]	Gigantic corrosive tunneler misses Clocky.
Spin Fate	defense
[ATTACK] attacking with	greater yew starstaff
[ATTACK] to 	gigantic corrosive tunneler	 :: 	27.563820748877	4	1	1.05	::	1
checkHit	4	1.05
=> chance to hit	58
[ATTACK] raw dam	27.563820748877	versus	1	0.3	with APR	4
[ATTACK] after armor	27.563820748877
[ATTACK] after range	31
[PHYS CRIT %]	4.7
[ATTACK] after crit	31
[ATTACK] after mult	31
[PROJECTOR] starting dam	31
[PROJECTOR] after difficulty dam	31
[PROJECTOR] res	-20	1.2	 on dam	38.44
[PROJECTOR] after resists dam	46.128
[PROJECTOR] after flat damage armor	46.128
[PROJECTOR] final dam	46.128
[LOG]	Gigantic corrosive tunneler explodes in an acidic cloud.
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:23:0#sandworm tooth#WHITE#.
[SPELL CRIT %]	0
[LOG]	Clocky is covered in acid!
addTmpVal	table: 0x0b9a9190	combat_atk	-4.3729672101285	 :=: 	2	1166	add
addTmpVal	table: 0x0b9a9190	combat_armor	-5.0244420978436	 :=: 	2	1167	add
[SOUND] loading from	/data/sound/actions/melee.lua	:=:	/data/sound/actions/melee.ogg	:>
[SOUND] :=>	sound "/data/sound/actions/melee.ogg" : <static>
Loading tile	talents/acidic_skin.png
[LOG]	Clocky hits gigantic corrosive tunneler for #LIGHT_STEEL_BLUE#47 temporal#LAST# damage.
[LOG]	#{bold}#Clocky killed gigantic corrosive tunneler!#{normal}#
[PROJECTOR] starting dam	1.3062741652149
[PROJECTOR] after difficulty dam	1.3062741652149
[PROJECTOR] res	3	0.97	 on dam	1.3062741652149
[PROJECTOR] after resists dam	1.2670859402584
[PROJECTOR] after static reduction dam	0.8869601581809
[PROJECTOR] after flat damage armor	0.8869601581809
[PROJECTOR] final dam	0.8869601581809
[LOG]	Gigantic corrosive tunneler hits Clocky for #GREEN#1 acid#LAST# damage.
[PROJECTOR] starting dam	45.9
[PROJECTOR] after difficulty dam	45.9
[PROJECTOR] res	0	1	 on dam	45.9
[PROJECTOR] after resists dam	45.9
[PROJECTOR] after flat damage armor	45.9
[PROJECTOR] final dam	45.9
[PROJECTOR] starting dam	45.9
[PROJECTOR] after difficulty dam	45.9
[PROJECTOR] res	0	1	 on dam	45.9
[PROJECTOR] after resists dam	45.9
[PROJECTOR] after flat damage armor	45.9
[PROJECTOR] final dam	45.9
[PROJECTOR] starting dam	45.9
[PROJECTOR] after difficulty dam	45.9
[PROJECTOR] res	3	0.97	 on dam	45.9
[PROJECTOR] after resists dam	44.523
[PROJECTOR] after static reduction dam	31.1661
[PROJECTOR] after flat damage armor	31.1661
[PROJECTOR] final dam	31.1661
[LOG]	Gigantic corrosive tunneler hits green worm mass for #GREEN#46 acid#LAST# damage.
[LOG]	Gigantic corrosive tunneler hits red ooze for #GREEN#46 acid#LAST# damage.
[LOG]	Gigantic corrosive tunneler hits Clocky for #GREEN#32 acid#LAST# damage.
green worm mass	118332	dumb ai talents can use	Multiply	T_MULTIPLY
dumb ai uses	T_MULTIPLY
[LOG]	Green worm mass uses Multiply.
[MULTIPLY]	27	35	::	nil
[MULTIPLY]	2	uids	118332	=>	119809	::	nil	nil
green worm mass	119809	dumb ai talents can use	Multiply	T_MULTIPLY
green worm mass	119809	dumb ai talents can use	Attack	T_ATTACK
green worm mass	119809	dumb ai talents can use	Acidic Crawl	T_CRAWL_ACID
dumb ai uses	T_MULTIPLY
[LOG]	Green worm mass uses Multiply.
[MULTIPLY]	26	35	::	nil
[MULTIPLY]	0	uids	119809	=>	119810	::	nil	nil
[PROJECTOR] starting dam	1.3062741652149
[PROJECTOR] after difficulty dam	1.3062741652149
[PROJECTOR] res	3	0.97	 on dam	1.3062741652149
[PROJECTOR] after resists dam	1.2670859402584
[PROJECTOR] after static reduction dam	0.8869601581809
[PROJECTOR] after flat damage armor	0.8869601581809
[PROJECTOR] final dam	0.8869601581809
[LOG]	Gigantic corrosive tunneler hits Clocky for #GREEN#1 acid#LAST# damage.
[Identify]	icy steel greatmaul of crippling	true
[LOG]	Clocky picks up (q.): #00FF80##UID:118397:0#icy steel greatmaul of crippling (27.5-41.25 power, 2 apr)#LAST#.
[PROJECTOR] starting dam	45.9
[PROJECTOR] after difficulty dam	45.9
[PROJECTOR] res	3	0.97	 on dam	45.9
[PROJECTOR] after resists dam	44.523
[PROJECTOR] after static reduction dam	31.1661
[PROJECTOR] after flat damage armor	31.1661
[PROJECTOR] final dam	31.1661
[PROJECTOR] starting dam	45.9
[PROJECTOR] after difficulty dam	45.9
[PROJECTOR] res	0	1	 on dam	45.9
[PROJECTOR] after resists dam	45.9
[PROJECTOR] after flat damage armor	45.9
[PROJECTOR] final dam	45.9
[PROJECTOR] starting dam	45.9
[PROJECTOR] after difficulty dam	45.9
[PROJECTOR] res	0	1	 on dam	45.9
[PROJECTOR] after resists dam	45.9
[PROJECTOR] after flat damage armor	45.9
[PROJECTOR] final dam	45.9
[PROJECTOR] starting dam	45.9
[PROJECTOR] after difficulty dam	45.9
[PROJECTOR] res	0	1	 on dam	45.9
[PROJECTOR] after resists dam	45.9
[PROJECTOR] after flat damage armor	45.9
[PROJECTOR] final dam	45.9
[PROJECTOR] starting dam	45.9
[PROJECTOR] after difficulty dam	45.9
[PROJECTOR] res	0	1	 on dam	45.9
[PROJECTOR] after resists dam	45.9
[PROJECTOR] after flat damage armor	45.9
[PROJECTOR] final dam	45.9
[LOG]	Gigantic corrosive tunneler hits green worm mass for #GREEN#46 acid#LAST# damage.
[LOG]	Gigantic corrosive tunneler hits green worm mass for #GREEN#46 acid#LAST# damage.
[LOG]	Gigantic corrosive tunneler hits red ooze for #GREEN#46 acid#LAST# damage.
[LOG]	Gigantic corrosive tunneler hits green worm mass for #GREEN#46 acid#LAST# damage.
[LOG]	Gigantic corrosive tunneler hits Clocky for #GREEN#32 acid#LAST# damage.
red ooze	118333	dumb ai talents can use	Attack	T_ATTACK
dumb ai uses	T_ATTACK
[ATTACK] attacking with innate combat
Spin Fate	defense
[ATTACK] to 	Clocky	 :: 	13.412060375232	5	5.9755579021564	20.5	::	1
checkHit	20	20.5
=> chance to hit	49
[ATTACK] raw dam	13.412060375232	versus	5.9755579021564	0.3	with APR	5
[ATTACK] after armor	12.436502473076
[ATTACK] after range	13
[PHYS CRIT %]	1
[ATTACK] after crit	13
[ATTACK] after mult	13
[PROJECTOR] starting dam	13
[PROJECTOR] after difficulty dam	13
[PROJECTOR] res	3	0.97	 on dam	13
[PROJECTOR] after resists dam	12.61
[PROJECTOR] after static reduction dam	8.827
[PROJECTOR] after flat damage armor	8.827
[PROJECTOR] final dam	8.827
Spin Fate	defense
[PROJECTOR] starting dam	11
[PROJECTOR] after difficulty dam	11
[PROJECTOR] res	0	1	 on dam	11
[PROJECTOR] after resists dam	11
[PROJECTOR] after flat damage armor	11
[PROJECTOR] final dam	11
[PROJECTOR] starting dam	6.7126968594911
[PROJECTOR] after difficulty dam	6.7126968594911
[PROJECTOR] res	-50	1.5	 on dam	8.0552362313893
[PROJECTOR] after resists dam	12.082854347084
[PROJECTOR] after flat damage armor	12.082854347084
[PROJECTOR] final dam	12.082854347084
[LOG]	Red ooze hits Clocky for #LIGHT_RED#9 fire#LAST# damage.
[LOG]	Clocky hits red ooze for #LIGHT_RED#11 fire#LAST#, #YELLOW#13 light#LAST# damage (total 23.08).
[LOG]	#00ff00##UID:871:0#Talent Turn Back the Clock is ready to use.
[PROJECTOR] starting dam	1.3062741652149
[PROJECTOR] after difficulty dam	1.3062741652149
[PROJECTOR] res	3	0.97	 on dam	1.3062741652149
[PROJECTOR] after resists dam	1.2670859402584
[PROJECTOR] after static reduction dam	0.8869601581809
[PROJECTOR] after flat damage armor	0.8869601581809
[PROJECTOR] final dam	0.8869601581809
[LOG]	Gigantic corrosive tunneler hits Clocky for #GREEN#1 acid#LAST# damage.
[PROJECTOR] starting dam	45.9
[PROJECTOR] after difficulty dam	45.9
[PROJECTOR] res	0	1	 on dam	45.9
[PROJECTOR] after resists dam	45.9
[PROJECTOR] after flat damage armor	45.9
[PROJECTOR] final dam	45.9
[PROJECTOR] starting dam	45.9
[PROJECTOR] after difficulty dam	45.9
[PROJECTOR] res	0	1	 on dam	45.9
[PROJECTOR] after resists dam	45.9
[PROJECTOR] after flat damage armor	45.9
[PROJECTOR] final dam	45.9
[PROJECTOR] starting dam	45.9
[PROJECTOR] after difficulty dam	45.9
[PROJECTOR] res	0	1	 on dam	45.9
[PROJECTOR] after resists dam	45.9
[PROJECTOR] after flat damage armor	45.9
[PROJECTOR] final dam	45.9
[PROJECTOR] starting dam	45.9
[PROJECTOR] after difficulty dam	45.9
[PROJECTOR] res	0	1	 on dam	45.9
[PROJECTOR] after resists dam	45.9
[PROJECTOR] after flat damage armor	45.9
[PROJECTOR] final dam	45.9
[SOUND] loading from	/data/sound/creatures/worms/worm_die_1.ogg	:=:	sound "/data/sound/creatures/worms/worm_die_1.ogg" : <static>
[PROJECTOR] starting dam	45.9
[PROJECTOR] after difficulty dam	45.9
[PROJECTOR] res	3	0.97	 on dam	45.9
[PROJECTOR] after resists dam	44.523
[PROJECTOR] after static reduction dam	31.1661
[PROJECTOR] after flat damage armor	31.1661
[PROJECTOR] final dam	31.1661
[LOG]	Gigantic corrosive tunneler hits green worm mass for #GREEN#46 acid#LAST# damage.
[LOG]	Gigantic corrosive tunneler hits red ooze for #GREEN#46 acid#LAST# damage.
[LOG]	Gigantic corrosive tunneler hits green worm mass for #GREEN#46 acid#LAST# damage.
[LOG]	Gigantic corrosive tunneler hits green worm mass for #GREEN#46 acid#LAST# damage.
[LOG]	Gigantic corrosive tunneler hits Clocky for #GREEN#32 acid#LAST# damage.
[PROJECTOR] starting dam	1.3062741652149
[PROJECTOR] after difficulty dam	1.3062741652149
[PROJECTOR] res	3	0.97	 on dam	1.3062741652149
[PROJECTOR] after resists dam	1.2670859402584
[PROJECTOR] after static reduction dam	0.8869601581809
[PROJECTOR] after flat damage armor	0.8869601581809
[PROJECTOR] final dam	0.8869601581809
[LOG]	Gigantic corrosive tunneler hits Clocky for #GREEN#1 acid#LAST# damage.
AI took for target	118333	red ooze	::	1728	Clocky	4	<	100
[PROJECTOR] starting dam	45.9
[PROJECTOR] after difficulty dam	45.9
[PROJECTOR] res	0	1	 on dam	45.9
[PROJECTOR] after resists dam	45.9
[PROJECTOR] after flat damage armor	45.9
[PROJECTOR] final dam	45.9
Loading tile	object/shot_dsteel.png
[LOG]	Gigantic corrosive tunneler hits red ooze for #GREEN#46 acid#LAST# damage.
[USERCHAT] channel talk	icetongue	tome	babylon five
[LOG]	Clocky uses Infusion: Regeneration.
[LOG]	Clocky starts regenerating health quickly.
addTmpVal	table: 0x0b9a9190	life_regen	75.16	 :=: 	2	1168	add
[PROJECTOR] starting dam	1.3062741652149
[PROJECTOR] after difficulty dam	1.3062741652149
[PROJECTOR] res	3	0.97	 on dam	1.3062741652149
[PROJECTOR] after resists dam	1.2670859402584
[PROJECTOR] after static reduction dam	0.8869601581809
[PROJECTOR] after flat damage armor	0.8869601581809
[PROJECTOR] final dam	0.8869601581809
[LOG]	Gigantic corrosive tunneler hits Clocky for #GREEN#1 acid#LAST# damage.
[LOG]	Clocky is free from the acid.
removeTempVal	combat_atk	-4.3729672101285	 :=: 	1166
delTmpVal	combat_atk	-4.3729672101285	add
removeTempVal	combat_armor	-5.0244420978436	 :=: 	1167
delTmpVal	combat_armor	-5.0244420978436	add
[Identify]	quick-loading pouch of dwarven-steel shots of crippling	true
[LOG]	Clocky picks up (W.): #00FF80##UID:118334:0#quick-loading pouch of dwarven-steel shots of crippling (20/20, 33-39.6 power, 3 apr)#LAST#.
[LOG]	Clocky stops regenerating health quickly.
removeTempVal	life_regen	75.16	 :=: 	1168
delTmpVal	life_regen	75.16	add
[Identify]	opal	true
[LOG]	Clocky picks up (L.): #FFFFFF##UID:118400:0#opal#LAST#.
[LOG]	#YELLOW_GREEN#There is a ladder to the previous level here (press '<', '>' or right click to use).
[USERCHAT] channel talk	icetongue	tome	understanding is a three-edged sword
[LOG]	#GOLD#An object rolls from the chest!
Added unique	mod.class.NPC/Isloldarin the sandworm	::	1
[TALENT]	Isloldarin the sandworm	119311	learning	T_TAKE_DOWN	true	3
[TALENT]	Isloldarin the sandworm	119311	learning	T_MISDIRECTION	true	3
[TALENT]	Isloldarin the sandworm	119311	learning	T_VITALITY	true	3
[TALENT]	Isloldarin the sandworm	119311	learning	T_QUICK_RECOVERY	true	3
[TALENT]	Isloldarin the sandworm	119311	learning	T_PRECISION	true	3
[TALENT]	Isloldarin the sandworm	119311	learning	T_STAMINA_POOL	true	nil
[TALENT]	Isloldarin the sandworm	119311	learning	T_FLURRY	true	3
[TALENT]	Isloldarin the sandworm	119311	learning	T_DIRTY_FIGHTING	true	3
[TALENT]	Isloldarin the sandworm	119311	learning	T_ADRENALINE_SURGE	true	3
[TALENT]	Isloldarin the sandworm	119311	learning	T_SPINNING_BACKHAND	true	3
[TALENT]	Isloldarin the sandworm	119311	learning	T_VILE_POISONS	true	3
[TALENT]	Isloldarin the sandworm	119311	learning	T_DEADLY_POISON	true	nil
[TALENT]	Isloldarin the sandworm	119311	learning	T_NUMBING_POISON	true	nil
[TALENT]	Isloldarin the sandworm	119311	learning	T_INSIDIOUS_POISON	true	nil
===== activating sustain	Isloldarin the sandworm	T_DEADLY_POISON
[LOG]	Isloldarin the sandworm activates Deadly Poison.
===== activating sustain	Isloldarin the sandworm	T_STEALTH
===== activating sustain	Isloldarin the sandworm	T_STRIKING_STANCE
[LOG]	You can't use this talent while holding a weapon or shield.
===== activating sustain	Isloldarin the sandworm	T_PRECISION
[LOG]	Isloldarin the sandworm activates Precision.
addTmpVal	table: 0x0d1a0cb8	combat_apr	12.385	 :=: 	4	15	add
===== activating sustain	Isloldarin the sandworm	T_INSIDIOUS_POISON
[LOG]	Isloldarin the sandworm activates Insidious Poison.
===== activating sustain	Isloldarin the sandworm	T_NUMBING_POISON
[LOG]	Isloldarin the sandworm activates Numbing Poison.
[LOG]	Isloldarin the sandworm deactivates Deadly Poison.
[LOG]	#GOLD#But the chest was guarded!
[USERCHAT] channel talk	RvrStyx	tome	Well, time to take my first stab at the Caldera
[LOG]	Clocky casts Turn Back the Clock.
[SPELL CRIT %]	5.2
Adding entity	121762	after	1728
[SPELL CRIT %]	5.2
Adding entity	121763	after	1728
AI took for target	119311	Isloldarin the sandworm	::	1728	Clocky	1	<	100
[LOG]	Isloldarin the sandworm uses Dual Strike.
Spin Fate	defense
[ATTACK] to 	Clocky	 :: 	21.103376682546	18.385	11	20.5	::	0.75792156108742
checkHit	52.666666666667	20.5
=> chance to hit	100
[ATTACK] raw dam	21.103376682546	versus	11	0.3	with APR	18.385
[ATTACK] after armor	21.103376682546
[ATTACK] after range	26
[PHYS CRIT %]	23.26
[ATTACK] after crit	26
[ATTACK] after mult	19.705960588273
[PROJECTOR] starting dam	19.705960588273
[PROJECTOR] after difficulty dam	19.705960588273
[PROJECTOR] res	19.239912068947	0.80760087931053	 on dam	19.705960588273
[PROJECTOR] after resists dam	15.914551098748
[PROJECTOR] after flat damage armor	15.914551098748
[PROJECTOR] final dam	15.914551098748
Spin Fate	defense
addTmpVal	table: 0x0b9a9190	combat_crit_vulnerable	10	 :=: 	2	1169	add
Spin Fate	mental
[LOG]	Clocky takes fate by the hand.
addTmpVal	table: 0x0b9a9190	combat_physresist	2	 :=: 	2	1170	add
addTmpVal	table: 0x0b9a9190	combat_spellresist	2	 :=: 	2	1171	add
addTmpVal	table: 0x0b9a9190	combat_mentalresist	2	 :=: 	2	1172	add
checkHit	22.5	31.76025
=> chance to hit	27
[PROJECTOR] starting dam	4
[PROJECTOR] after difficulty dam	4
[PROJECTOR] res	3	0.97	 on dam	4
[PROJECTOR] after resists dam	3.88
[PROJECTOR] after flat damage armor	3.88
[PROJECTOR] final dam	3.88
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	3	0.97	 on dam	5
[PROJECTOR] after resists dam	4.85
[PROJECTOR] after static reduction dam	3.395
[PROJECTOR] after flat damage armor	3.395
[PROJECTOR] final dam	3.395
[PROJECTOR] starting dam	11
[PROJECTOR] after difficulty dam	11
[PROJECTOR] res	55.184700290093	0.44815299709907	 on dam	11
[PROJECTOR] after resists dam	4.9296829680898
[PROJECTOR] after flat damage armor	4.9296829680898
[PROJECTOR] final dam	4.9296829680898
[PROJECTOR] starting dam	6.7126968594911
[PROJECTOR] after difficulty dam	6.7126968594911
[PROJECTOR] res	8.3930247024406	0.91606975297559	 on dam	8.0552362313893
[PROJECTOR] after resists dam	7.3791582646489
[PROJECTOR] after flat damage armor	7.3791582646489
[PROJECTOR] final dam	7.3791582646489
Spin Fate	physical
removeTempVal	combat_physresist	2	 :=: 	1170
delTmpVal	combat_physresist	2	add
removeTempVal	combat_spellresist	2	 :=: 	1171
delTmpVal	combat_spellresist	2	add
removeTempVal	combat_mentalresist	2	 :=: 	1172
delTmpVal	combat_mentalresist	2	add
addTmpVal	table: 0x0b9a9190	combat_physresist	4	 :=: 	2	1173	add
addTmpVal	table: 0x0b9a9190	combat_spellresist	4	 :=: 	2	1174	add
addTmpVal	table: 0x0b9a9190	combat_mentalresist	4	 :=: 	2	1175	add
checkHit	44.76876775499	57.666666666667
=> chance to hit	18
[LOG]	Clocky is stunned!
addTmpVal	table: 0x0b9a9190	stunned	1	 :=: 	2	1176	add
addTmpVal	table: 0x0b9a9190	no_talents_cooldown	1	 :=: 	2	1177	add
addTmpVal	table: 0x0b9a9190	movement_speed	-0.5	 :=: 	2	1178	mult0
Spin Fate	defense
[ATTACK] to 	Clocky	 :: 	21.705790393611	18.385	11	20.5	::	1.5158431221748
checkHit	52.666666666667	20.5
=> chance to hit	100
[ATTACK] raw dam	21.705790393611	versus	11	0.3	with APR	18.385
[ATTACK] after armor	21.705790393611
[ATTACK] after range	27
[PHYS CRIT %]	33.26
[ATTACK] after crit	27
[ATTACK] after mult	40.927764298721
[PROJECTOR] starting dam	40.927764298721
[PROJECTOR] after difficulty dam	40.927764298721
[PROJECTOR] res	19.239912068947	0.80760087931053	 on dam	40.927764298721
[PROJECTOR] after resists dam	33.053298435861
[PROJECTOR] after flat damage armor	33.053298435861
[PROJECTOR] final dam	33.053298435861
Spin Fate	defense
removeTempVal	combat_crit_vulnerable	10	 :=: 	1169
delTmpVal	combat_crit_vulnerable	10	add
addTmpVal	table: 0x0b9a9190	combat_crit_vulnerable	10	 :=: 	2	1179	add
[PROJECTOR] starting dam	11
[PROJECTOR] after difficulty dam	11
[PROJECTOR] res	55.184700290093	0.44815299709907	 on dam	11
[PROJECTOR] after resists dam	4.9296829680898
[PROJECTOR] after flat damage armor	4.9296829680898
[PROJECTOR] stunned dam	1.4789048904269
[PROJECTOR] final dam	1.4789048904269
[PROJECTOR] starting dam	6.7126968594911
[PROJECTOR] after difficulty dam	6.7126968594911
[PROJECTOR] res	8.3930247024406	0.91606975297559	 on dam	8.0552362313893
[PROJECTOR] after resists dam	7.3791582646489
[PROJECTOR] after flat damage armor	7.3791582646489
[PROJECTOR] stunned dam	2.2137474793947
[PROJECTOR] final dam	2.2137474793947
[LOG]	Isloldarin the sandworm hits Clocky for #aaaaaa#16 physical#LAST#, #YELLOW#4 mind#LAST#, #LIGHT_RED#4 fire#LAST#, #aaaaaa#34 physical#LAST# damage (total 56.24).
[LOG]	Clocky hits Isloldarin the sandworm for #LIGHT_RED#5 fire#LAST#, #YELLOW#8 light#LAST#, #LIGHT_RED#2 fire#LAST#, #YELLOW#3 light#LAST# damage (total 16.00).
Loading tile	talents/spin_fate.png
Loading tile	effects/stunned.png
Loading tile	talents/precise_strikes.png
[USERCHAT] channel talk	Aura of the Dawn	tome	Ah. There side, your side, and the truth.
[LOG]	Clocky uses Infusion: Wild.
removeTempVal	combat_crit_vulnerable	10	 :=: 	1179
delTmpVal	combat_crit_vulnerable	10	add
[LOG]	Clocky is not stunned anymore.
removeTempVal	stunned	1	 :=: 	1176
delTmpVal	stunned	1	add
removeTempVal	no_talents_cooldown	1	 :=: 	1177
delTmpVal	no_talents_cooldown	1	add
removeTempVal	movement_speed	-0.5	 :=: 	1178
delTmpVal	movement_speed	-0.5	mult0
[LOG]	Clocky is cured!
[LOG]	Clocky lessens the pain.
addTmpValTable	table: 0x0c019730	all	14
addTmpVal	table: 0x0c019730	all	14	 :=: 	2	1180	add
[USERCHAT] channel talk	Aura of the Dawn	tome	Remember that now.
[LOG]	Clocky casts Dimensional Step.
Server latency	38
addTmpVal	table: 0x0d1a0cb8	combat_dam	1.5749061989255	 :=: 	16	16	add
[LOG]	#00ff00##UID:890:0#Talent Destabilize is ready to use.
[LOG]	#00ff00##UID:912:0#Talent Static History is ready to use.
[LOG]	#00ff00##UID:39:0#Talent Command Staff is ready to use.
[LOG]	#00ff00##UID:898:0#Talent Slow is ready to use.
[USERCHAT] channel achievement	Goblinz	tome	Home sweet home
[LOG]	Clocky casts Quantum Spike.
[SPELL CRIT %]	5.2
[PROJECTOR] starting dam	95.811764267421
[PROJECTOR] after difficulty dam	95.811764267421
[PROJECTOR] res	8.3930247024406	0.91606975297559	 on dam	118.8065876916
[PROJECTOR] after resists dam	108.83512143852
[PROJECTOR] after flat damage armor	108.83512143852
[PROJECTOR] final dam	108.83512143852
[PROJECTOR] starting dam	95.811764267421
[PROJECTOR] after difficulty dam	95.811764267421
[PROJECTOR] res	8.3930247024406	0.91606975297559	 on dam	120.72282297695
[PROJECTOR] after resists dam	110.59052662301
[PROJECTOR] after flat damage armor	110.59052662301
[PROJECTOR] final dam	110.59052662301
checkHit	38	16.962529041901
=> chance to hit	95
[LOG]	#LIGHT_RED#You feel the edges of time begin to fray!
[LOG]	Clocky hits Isloldarin the sandworm for #LIGHT_STEEL_BLUE#109 temporal#LAST#, #aaaaaa#111 physical#LAST# damage (total 219.43).
[LOG]	#00ff00##UID:46:0#Talent Infusion: Regeneration is ready to use.
[USERCHAT] channel talk	Aura of the Dawn	tome	Shoulda guessed, what with DG being a B5 fan...
[LOG]	Clocky casts Time Skip.
checkHit	38	9.3904322720496
=> chance to hit	100
[SPELL CRIT %]	5.2
[PROJECTOR] starting dam	132.63359122869
[PROJECTOR] after difficulty dam	132.63359122869
[PROJECTOR] res	8.3930247024406	0.91606975297559	 on dam	164.46565312358
[PROJECTOR] after resists dam	150.66201022989
[PROJECTOR] after flat damage armor	150.66201022989
[PROJECTOR] final dam	150.66201022989
[LOG]	Isloldarin the sandworm looks a little pale around the edges.
addTmpVal	table: 0x0d1a0cb8	continuum_destabilization	11.4	 :=: 	17	17	add
[LOG]	Isloldarin the sandworm has moved forward in time!
[LOG]	Clocky's fate is no longer being spun.
removeTempVal	combat_physresist	4	 :=: 	1173
delTmpVal	combat_physresist	4	add
removeTempVal	combat_spellresist	4	 :=: 	1174
delTmpVal	combat_spellresist	4	add
removeTempVal	combat_mentalresist	4	 :=: 	1175
delTmpVal	combat_mentalresist	4	add
[LOG]	Clocky uses Infusion: Regeneration.
[LOG]	Clocky starts regenerating health quickly.
addTmpVal	table: 0x0b9a9190	life_regen	32.8	 :=: 	2	1181	add
[LOG]	#00ff00##UID:871:0#Talent Turn Back the Clock is ready to use.
[LOG]	Clocky rearranges history.
[LOG]	#LIGHT_BLUE#Time feels more stable.
[LOG]	Spacetime has stabilized around Clocky.
[LOG]	#00ff00##UID:891:0#Talent Quantum Spike is ready to use.
[LOG]	Clocky feels pain again.
removeTempVal	resists	table: 0x0ca013c8	 :=: 	1180
delTmpVal	all	14	add
[LOG]	The fabric of spacetime around Clocky has returned to normal.
Added unique	mod.class.NPC/Isloldarin the sandworm	::	2
===== activating sustain	Isloldarin the sandworm	T_DEADLY_POISON
===== activating sustain	Isloldarin the sandworm	T_STEALTH
===== activating sustain	Isloldarin the sandworm	T_STRIKING_STANCE
===== activating sustain	Isloldarin the sandworm	T_PRECISION
removeTempVal	combat_apr	12.385	 :=: 	15
delTmpVal	combat_apr	12.385	add
===== activating sustain	Isloldarin the sandworm	T_INSIDIOUS_POISON
===== activating sustain	Isloldarin the sandworm	T_NUMBING_POISON
[LOG]	Clocky casts Turn Back the Clock.
[SPELL CRIT %]	5.2
Adding entity	122785	after	1728
[SPELL CRIT %]	5.2
Adding entity	122786	after	1728
addTmpValTable	table: 0x0eca80a0	all	-20
addTmpVal	table: 0x0eca80a0	all	-20	 :=: 	18	18	add
checkHit	9.3904322720496	38
=> chance to hit	0
[LOG]	Isloldarin the sandworm is returned to a much younger state!
addTmpValTable	table: 0x0eb1cf30	2	-8
addTmpVal	table: 0x0eb1cf30	2	-8	 :=: 	19	19	add
addTmpValTable	table: 0x0eb1cf30	5	-8
addTmpVal	table: 0x0eb1cf30	5	-8	 :=: 	19	19	add
addTmpValTable	table: 0x0eb1cf30	3	-8
addTmpVal	table: 0x0eb1cf30	3	-8	 :=: 	19	19	add
addTmpValTable	table: 0x0eb1cf30	1	-8
addTmpVal	table: 0x0eb1cf30	1	-8	 :=: 	19	19	add
addTmpValTable	table: 0x0eb1cf30	4	-8
addTmpVal	table: 0x0eb1cf30	4	-8	 :=: 	19	19	add
addTmpValTable	table: 0x0eb1cf30	6	-8
addTmpVal	table: 0x0eb1cf30	6	-8	 :=: 	19	19	add
[PROJECTOR] starting dam	77.270117528832
[PROJECTOR] after difficulty dam	77.270117528832
[PROJECTOR] res	-11.606975297559	1.1160697529756	 on dam	95.814945735752
[PROJECTOR] after resists dam	106.93616281867
[PROJECTOR] after flat damage armor	106.93616281867
[PROJECTOR] final dam	106.93616281867
[LOG]	Clocky hits Isloldarin the sandworm for #LIGHT_STEEL_BLUE#107 temporal#LAST# damage.
removeTempVal	resists	table: 0x0e45df28	 :=: 	18
delTmpVal	all	-20	add
addTmpValTable	table: 0x0eca80a0	all	-20
addTmpVal	table: 0x0eca80a0	all	-20	 :=: 	20	20	add
checkHit	3.7904322720496	38
=> chance to hit	0
removeTempVal	inc_stats	table: 0x0e443168	 :=: 	19
delTmpVal	2	-8	add
delTmpVal	5	-8	add
delTmpVal	3	-8	add
delTmpVal	1	-8	add
delTmpVal	4	-8	add
delTmpVal	6	-8	add
addTmpValTable	table: 0x0eb1cf30	2	-8
addTmpVal	table: 0x0eb1cf30	2	-8	 :=: 	21	21	add
addTmpValTable	table: 0x0eb1cf30	5	-8
addTmpVal	table: 0x0eb1cf30	5	-8	 :=: 	21	21	add
addTmpValTable	table: 0x0eb1cf30	3	-8
addTmpVal	table: 0x0eb1cf30	3	-8	 :=: 	21	21	add
addTmpValTable	table: 0x0eb1cf30	1	-8
addTmpVal	table: 0x0eb1cf30	1	-8	 :=: 	21	21	add
addTmpValTable	table: 0x0eb1cf30	4	-8
addTmpVal	table: 0x0eb1cf30	4	-8	 :=: 	21	21	add
addTmpValTable	table: 0x0eb1cf30	6	-8
addTmpVal	table: 0x0eb1cf30	6	-8	 :=: 	21	21	add
[PROJECTOR] starting dam	77.270117528832
[PROJECTOR] after difficulty dam	77.270117528832
[PROJECTOR] res	-11.606975297559	1.1160697529756	 on dam	95.814945735752
[PROJECTOR] after resists dam	106.93616281867
[PROJECTOR] after flat damage armor	106.93616281867
[PROJECTOR] final dam	106.93616281867
[LOG]	Clocky hits Isloldarin the sandworm for #LIGHT_STEEL_BLUE#107 temporal#LAST# damage.
[LOG]	#00ff00##UID:913:0#Talent Time Skip is ready to use.
[LOG]	Clocky casts Time Skip.
checkHit	38	15.19043227205
=> chance to hit	100
[SPELL CRIT %]	5.2
[PROJECTOR] starting dam	127.23696261841
[PROJECTOR] after difficulty dam	127.23696261841
[PROJECTOR] res	-11.606975297559	1.1160697529756	 on dam	157.77383364683
[PROJECTOR] after resists dam	176.08660354423
[PROJECTOR] after flat damage armor	176.08660354423
[PROJECTOR] final dam	176.08660354423
[LOG]	Isloldarin the sandworm is recovering from the damage!
addTmpVal	table: 0x0d1a0cb8	life_regen	nan	 :=: 	22	22	add
addTmpVal	table: 0x0d1a0cb8	healing_factor	0.018568615856369	 :=: 	23	23	add
removeTempVal	continuum_destabilization	11.4	 :=: 	17
delTmpVal	continuum_destabilization	11.4	add
addTmpVal	table: 0x0d1a0cb8	continuum_destabilization	22.686	 :=: 	24	24	add
[LOG]	Isloldarin the sandworm has moved forward in time!
[LOG]	Clocky hits Isloldarin the sandworm for #LIGHT_STEEL_BLUE#177 temporal#LAST# damage.
[LOG]	Clocky stops regenerating health quickly.
removeTempVal	life_regen	32.8	 :=: 	1181
delTmpVal	life_regen	32.8	add
[LOG]	#00ff00##UID:920:0#Talent Dimensional Step is ready to use.
[LOG]	#00ff00##UID:871:0#Talent Turn Back the Clock is ready to use.
[LOG]	Clocky casts Slow.
[SPELL] friendly fire chance	100
[SOUND] loading from	/data/sound/talents/teleport.ogg	:=:	sound "/data/sound/talents/teleport.ogg" : <static>
[LOG]	#LIGHT_RED#You feel the edges of time begin to fray!
[LOG]	#00ff00##UID:57:0#Talent Infusion: Wild is ready to use.
Added unique	mod.class.NPC/Isloldarin the sandworm	::	3
===== activating sustain	Isloldarin the sandworm	T_DEADLY_POISON
===== activating sustain	Isloldarin the sandworm	T_STEALTH
===== activating sustain	Isloldarin the sandworm	T_STRIKING_STANCE
===== activating sustain	Isloldarin the sandworm	T_PRECISION
===== activating sustain	Isloldarin the sandworm	T_INSIDIOUS_POISON
===== activating sustain	Isloldarin the sandworm	T_NUMBING_POISON
[USERCHAT] channel serial data	pudelskern	tome	321
[LOG]	Clocky casts Quantum Spike.
[SPELL CRIT %]	5.2
[PROJECTOR] starting dam	147.11879675388
[PROJECTOR] after difficulty dam	147.11879675388
[PROJECTOR] res	-11.606975297559	1.1160697529756	 on dam	182.42730797481
[PROJECTOR] after resists dam	203.60160054745
[PROJECTOR] after flat damage armor	203.60160054745
[PROJECTOR] final dam	203.60160054745
[PROJECTOR] starting dam	147.11879675388
[PROJECTOR] after difficulty dam	147.11879675388
[PROJECTOR] res	-11.606975297559	1.1160697529756	 on dam	185.36968390989
[PROJECTOR] after resists dam	206.88549733047
[PROJECTOR] after flat damage armor	206.88549733047
[PROJECTOR] final dam	206.88549733047
checkHit	38	11.362529041901
=> chance to hit	95
[LOG]	Clocky hits Isloldarin the sandworm for #LIGHT_STEEL_BLUE#204 temporal#LAST#, #aaaaaa#207 physical#LAST# damage (total 410.49).
Server latency	1472
[PROJECTOR] starting dam	17.073101952626
[PROJECTOR] after difficulty dam	17.073101952626
[PROJECTOR] res	-11.606975297559	1.1160697529756	 on dam	21.170646421257
[PROJECTOR] after resists dam	23.627918121706
[PROJECTOR] after flat damage armor	23.627918121706
[PROJECTOR] final dam	23.627918121706
addTmpVal	table: 0x0d1a0cb8	global_speed_add	-0.15	 :=: 	25	25	newest
checkHit	11.362529041901	38
=> chance to hit	0
[LOG]	Isloldarin the sandworm slows down.
addTmpVal	table: 0x0d1a0cb8	global_speed_add	-0.22699593349422	 :=: 	26	26	newest
[LOG]	Clocky hits Isloldarin the sandworm for #LIGHT_STEEL_BLUE#24 temporal#LAST# damage.
[USERCHAT] channel achievement	flowerdude	tome	Curse Lifter
[LOG]	Clocky casts Turn Back the Clock.
[SPELL CRIT %]	5.2
Adding entity	123951	after	1728
[SPELL CRIT %]	5.2
Adding entity	123952	after	1728
[LOG]	#00ff00##UID:913:0#Talent Time Skip is ready to use.
removeTempVal	resists	table: 0x0db19f90	 :=: 	20
delTmpVal	all	-20	add
addTmpValTable	table: 0x0eca80a0	all	-20
addTmpVal	table: 0x0eca80a0	all	-20	 :=: 	27	27	add
checkHit	3.7904322720496	38
=> chance to hit	0
removeTempVal	inc_stats	table: 0x0c7cf7f0	 :=: 	21
delTmpVal	2	-8	add
delTmpVal	5	-8	add
delTmpVal	3	-8	add
delTmpVal	1	-8	add
delTmpVal	4	-8	add
delTmpVal	6	-8	add
addTmpValTable	table: 0x0eb1cf30	2	-8
addTmpVal	table: 0x0eb1cf30	2	-8	 :=: 	28	28	add
addTmpValTable	table: 0x0eb1cf30	5	-8
addTmpVal	table: 0x0eb1cf30	5	-8	 :=: 	28	28	add
addTmpValTable	table: 0x0eb1cf30	3	-8
addTmpVal	table: 0x0eb1cf30	3	-8	 :=: 	28	28	add
addTmpValTable	table: 0x0eb1cf30	1	-8
addTmpVal	table: 0x0eb1cf30	1	-8	 :=: 	28	28	add
addTmpValTable	table: 0x0eb1cf30	4	-8
addTmpVal	table: 0x0eb1cf30	4	-8	 :=: 	28	28	add
addTmpValTable	table: 0x0eb1cf30	6	-8
addTmpVal	table: 0x0eb1cf30	6	-8	 :=: 	28	28	add
[PROJECTOR] starting dam	83.137922668263
[PROJECTOR] after difficulty dam	83.137922668263
[PROJECTOR] res	-11.606975297559	1.1160697529756	 on dam	103.09102410865
[PROJECTOR] after resists dam	115.05677381094
[PROJECTOR] after flat damage armor	115.05677381094
[PROJECTOR] final dam	115.05677381094
[LOG]	Clocky hits Isloldarin the sandworm for #LIGHT_STEEL_BLUE#116 temporal#LAST# damage.
removeTempVal	resists	table: 0x0c9deba8	 :=: 	27
delTmpVal	all	-20	add
addTmpValTable	table: 0x0eca80a0	all	-20
addTmpVal	table: 0x0eca80a0	all	-20	 :=: 	29	29	add
checkHit	3.7904322720496	38
=> chance to hit	0
removeTempVal	inc_stats	table: 0x0cddc140	 :=: 	28
delTmpVal	2	-8	add
delTmpVal	5	-8	add
delTmpVal	3	-8	add
delTmpVal	1	-8	add
delTmpVal	4	-8	add
delTmpVal	6	-8	add
addTmpValTable	table: 0x0eb1cf30	2	-8
addTmpVal	table: 0x0eb1cf30	2	-8	 :=: 	26	30	add
addTmpValTable	table: 0x0eb1cf30	5	-8
addTmpVal	table: 0x0eb1cf30	5	-8	 :=: 	26	30	add
addTmpValTable	table: 0x0eb1cf30	3	-8
addTmpVal	table: 0x0eb1cf30	3	-8	 :=: 	26	30	add
addTmpValTable	table: 0x0eb1cf30	1	-8
addTmpVal	table: 0x0eb1cf30	1	-8	 :=: 	26	30	add
addTmpValTable	table: 0x0eb1cf30	4	-8
addTmpVal	table: 0x0eb1cf30	4	-8	 :=: 	26	30	add
addTmpValTable	table: 0x0eb1cf30	6	-8
addTmpVal	table: 0x0eb1cf30	6	-8	 :=: 	26	30	add
[PROJECTOR] starting dam	83.137922668263
[PROJECTOR] after difficulty dam	83.137922668263
[PROJECTOR] res	-11.606975297559	1.1160697529756	 on dam	103.09102410865
[PROJECTOR] after resists dam	115.05677381094
[PROJECTOR] after flat damage armor	115.05677381094
[PROJECTOR] final dam	115.05677381094
[LOG]	Clocky hits Isloldarin the sandworm for #LIGHT_STEEL_BLUE#116 temporal#LAST# damage.
[LOG]	Isloldarin the sandworm uses Dirty Fighting.
[ATTACK] attacking with	balanced steel dagger
Spin Fate	defense
[ATTACK] to 	Clocky	 :: 	18.107336922129	6	11	20.5	::	0.64158804331639
checkHit	50	20.5
=> chance to hit	100
[ATTACK] raw dam	18.107336922129	versus	11	0.3	with APR	6
[ATTACK] after armor	13.107336922129
[ATTACK] after range	13
[PHYS CRIT %]	20.86
[ATTACK] after crit	22.1
[ATTACK] after mult	14.179095757292
[LOG]	#{bold}#Isloldarin the sandworm performs a critical strike!#{normal}#
[PROJECTOR] starting dam	14.179095757292
[PROJECTOR] after difficulty dam	14.179095757292
[PROJECTOR] res	19.239912068947	0.80760087931053	 on dam	14.179095757292
[PROJECTOR] after resists dam	11.451050201417
[PROJECTOR] after flat damage armor	11.451050201417
[PROJECTOR] final dam	11.451050201417
Spin Fate	defense
addTmpVal	table: 0x0b9a9190	combat_crit_vulnerable	10	 :=: 	2	1182	add
[PROJECTOR] starting dam	11
[PROJECTOR] after difficulty dam	11
[PROJECTOR] res	45.400445419907	0.54599554580093	 on dam	11
[PROJECTOR] after resists dam	6.0059510038102
[PROJECTOR] after flat damage armor	6.0059510038102
[PROJECTOR] final dam	6.0059510038102
[PROJECTOR] starting dam	6.7126968594911
[PROJECTOR] after difficulty dam	6.7126968594911
[PROJECTOR] res	-11.606975297559	1.1160697529756	 on dam	8.0552362313893
[PROJECTOR] after resists dam	8.9902055109267
[PROJECTOR] after flat damage armor	8.9902055109267
[PROJECTOR] final dam	8.9902055109267
[ATTACK] attacking with	flaming steel dagger of projection
Spin Fate	defense
[ATTACK] to 	Clocky	 :: 	17.604793230563	6	11	20.5	::	0.3207940216582
checkHit	50	20.5
=> chance to hit	100
[ATTACK] raw dam	17.604793230563	versus	11	0.3	with APR	6
[ATTACK] after armor	12.604793230563
[ATTACK] after range	15
[PHYS CRIT %]	30.86
[ATTACK] after crit	15
[ATTACK] after mult	4.8119103248729
[PROJECTOR] starting dam	4.8119103248729
[PROJECTOR] after difficulty dam	4.8119103248729
[PROJECTOR] res	19.239912068947	0.80760087931053	 on dam	4.8119103248729
[PROJECTOR] after resists dam	3.8861030095308
[PROJECTOR] after flat damage armor	3.8861030095308
[PROJECTOR] final dam	3.8861030095308
Spin Fate	defense
removeTempVal	combat_crit_vulnerable	10	 :=: 	1182
delTmpVal	combat_crit_vulnerable	10	add
addTmpVal	table: 0x0b9a9190	combat_crit_vulnerable	10	 :=: 	2	1183	add
Spin Fate	mental
[LOG]	Clocky takes fate by the hand.
addTmpVal	table: 0x0b9a9190	combat_physresist	2	 :=: 	2	1184	add
addTmpVal	table: 0x0b9a9190	combat_spellresist	2	 :=: 	2	1185	add
addTmpVal	table: 0x0b9a9190	combat_mentalresist	2	 :=: 	2	1186	add
checkHit	16.2	31.76025
=> chance to hit	12
[LOG]	Clocky resists the mind attack!
[PROJECTOR] starting dam	2
[PROJECTOR] after difficulty dam	2
[PROJECTOR] res	3	0.97	 on dam	2
[PROJECTOR] after resists dam	1.94
[PROJECTOR] after flat damage armor	1.94
[PROJECTOR] final dam	1.94
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	3	0.97	 on dam	5
[PROJECTOR] after resists dam	4.85
[PROJECTOR] after static reduction dam	3.395
[PROJECTOR] after flat damage armor	3.395
[PROJECTOR] final dam	3.395
[PROJECTOR] starting dam	11
[PROJECTOR] after difficulty dam	11
[PROJECTOR] res	45.400445419907	0.54599554580093	 on dam	11
[PROJECTOR] after resists dam	6.0059510038102
[PROJECTOR] after flat damage armor	6.0059510038102
[PROJECTOR] final dam	6.0059510038102
[PROJECTOR] starting dam	6.7126968594911
[PROJECTOR] after difficulty dam	6.7126968594911
[PROJECTOR] res	-11.606975297559	1.1160697529756	 on dam	8.0552362313893
[PROJECTOR] after resists dam	8.9902055109267
[PROJECTOR] after flat damage armor	8.9902055109267
[PROJECTOR] final dam	8.9902055109267
Spin Fate	physical
removeTempVal	combat_physresist	2	 :=: 	1184
delTmpVal	combat_physresist	2	add
removeTempVal	combat_spellresist	2	 :=: 	1185
delTmpVal	combat_spellresist	2	add
removeTempVal	combat_mentalresist	2	 :=: 	1186
delTmpVal	combat_mentalresist	2	add
addTmpVal	table: 0x0b9a9190	combat_physresist	4	 :=: 	2	1187	add
addTmpVal	table: 0x0b9a9190	combat_spellresist	4	 :=: 	2	1188	add
addTmpVal	table: 0x0b9a9190	combat_mentalresist	4	 :=: 	2	1189	add
checkHit	44.76876775499	55
=> chance to hit	25
[LOG]	Clocky is stunned!
addTmpVal	table: 0x0b9a9190	stunned	1	 :=: 	2	1190	add
addTmpVal	table: 0x0b9a9190	no_talents_cooldown	1	 :=: 	2	1191	add
addTmpVal	table: 0x0b9a9190	movement_speed	-0.5	 :=: 	2	1192	mult0
[LOG]	Isloldarin the sandworm hits Clocky for #aaaaaa#12 physical#LAST#, #aaaaaa#4 physical#LAST#, #YELLOW#2 mind#LAST#, #LIGHT_RED#4 fire#LAST# damage (total 20.67).
[LOG]	Clocky hits Isloldarin the sandworm for #LIGHT_RED#7 fire#LAST#, #YELLOW#9 light#LAST#, #LIGHT_RED#7 fire#LAST#, #YELLOW#9 light#LAST# damage (total 29.99).
[PROJECTOR] starting dam	17.073101952626
[PROJECTOR] after difficulty dam	17.073101952626
[PROJECTOR] res	-11.606975297559	1.1160697529756	 on dam	21.170646421257
[PROJECTOR] after resists dam	23.627918121706
[PROJECTOR] after flat damage armor	23.627918121706
[PROJECTOR] stunned dam	7.0883754365117
[PROJECTOR] final dam	7.0883754365117
removeTempVal	global_speed_add	-0.15	 :=: 	25
delTmpVal	global_speed_add	-0.15	newest
addTmpVal	table: 0x0d1a0cb8	global_speed_add	-0.15	 :=: 	26	31	newest
checkHit	11.362529041901	38
=> chance to hit	0
removeTempVal	global_speed_add	-0.22699593349422	 :=: 	26
delTmpVal	global_speed_add	-0.22699593349422	newest
addTmpVal	table: 0x0d1a0cb8	global_speed_add	-0.22699593349422	 :=: 	32	32	newest
[LOG]	Clocky hits Isloldarin the sandworm for #LIGHT_STEEL_BLUE#8 temporal#LAST# damage.
[LOG]	Clocky uses Infusion: Wild.
removeTempVal	combat_crit_vulnerable	10	 :=: 	1183
delTmpVal	combat_crit_vulnerable	10	add
[LOG]	Clocky is not stunned anymore.
removeTempVal	stunned	1	 :=: 	1190
delTmpVal	stunned	1	add
removeTempVal	no_talents_cooldown	1	 :=: 	1191
delTmpVal	no_talents_cooldown	1	add
removeTempVal	movement_speed	-0.5	 :=: 	1192
delTmpVal	movement_speed	-0.5	mult0
[LOG]	Clocky is cured!
[LOG]	Clocky lessens the pain.
addTmpValTable	table: 0x0c019730	all	14
addTmpVal	table: 0x0c019730	all	14	 :=: 	2	1193	add
[LOG]	Clocky casts Time Skip.
checkHit	38	26.47643227205
=> chance to hit	79
[SPELL CRIT %]	5.2
[PROJECTOR] starting dam	136.89919333651
[PROJECTOR] after difficulty dam	136.89919333651
[PROJECTOR] res	-11.606975297559	1.1160697529756	 on dam	169.75499973727
[PROJECTOR] after resists dam	189.45842062315
[PROJECTOR] after flat damage armor	189.45842062315
[PROJECTOR] final dam	189.45842062315
removeTempVal	continuum_destabilization	22.686	 :=: 	24
delTmpVal	continuum_destabilization	22.686	add
addTmpVal	table: 0x0d1a0cb8	continuum_destabilization	33.972	 :=: 	33	33	add
[LOG]	Isloldarin the sandworm has moved forward in time!
[LOG]	#00ff00##UID:39:0#Talent Command Staff is ready to use.
[LOG]	#00ff00##UID:876:0#Talent Precognition is ready to use.
[LOG]	#00ff00##UID:888:0#Talent Dust to Dust is ready to use.
[LOG]	#00ff00##UID:921:0#Talent Banish is ready to use.
[LOG]	Clocky hits Isloldarin the sandworm for #LIGHT_STEEL_BLUE#190 temporal#LAST# damage.
[LOG]	Clocky uses Infusion: Regeneration.
[LOG]	Clocky starts regenerating health quickly.
addTmpVal	table: 0x0b9a9190	life_regen	75.16	 :=: 	2	1194	add
[LOG]	#00ff00##UID:891:0#Talent Quantum Spike is ready to use.
[LOG]	#00ff00##UID:47:0#Talent Infusion: Regeneration is ready to use.
[LOG]	#00ff00##UID:871:0#Talent Turn Back the Clock is ready to use.
[LOG]	Clocky's fate is no longer being spun.
removeTempVal	combat_physresist	4	 :=: 	1187
delTmpVal	combat_physresist	4	add
removeTempVal	combat_spellresist	4	 :=: 	1188
delTmpVal	combat_spellresist	4	add
removeTempVal	combat_mentalresist	4	 :=: 	1189
delTmpVal	combat_mentalresist	4	add
[LOG]	Clocky feels pain again.
removeTempVal	resists	table: 0x0d1f4fc8	 :=: 	1193
delTmpVal	all	14	add
Added unique	mod.class.NPC/Isloldarin the sandworm	::	4
===== activating sustain	Isloldarin the sandworm	T_DEADLY_POISON
===== activating sustain	Isloldarin the sandworm	T_STEALTH
===== activating sustain	Isloldarin the sandworm	T_STRIKING_STANCE
===== activating sustain	Isloldarin the sandworm	T_PRECISION
===== activating sustain	Isloldarin the sandworm	T_INSIDIOUS_POISON
===== activating sustain	Isloldarin the sandworm	T_NUMBING_POISON
[USERCHAT] channel talk	funkffn	tome	if you dont use magic, is there any interaction when wearing items powered by both arcane adn arcane disrupting forces?
[LOG]	Clocky casts Dimensional Step.
Server latency	37
[LOG]	Clocky casts Stop.
[SPELL] friendly fire chance	100
removeTempVal	global_speed_add	-0.15	 :=: 	31
delTmpVal	global_speed_add	-0.15	newest
addTmpVal	table: 0x0d1a0cb8	global_speed_add	-0.15	 :=: 	34	34	newest
checkHit	11.362529041901	38
=> chance to hit	0
[LOG]	Isloldarin the sandworm is stunned!
addTmpVal	table: 0x0d1a0cb8	stunned	1	 :=: 	35	35	add
addTmpVal	table: 0x0d1a0cb8	no_talents_cooldown	1	 :=: 	36	36	add
addTmpVal	table: 0x0d1a0cb8	movement_speed	-0.5	 :=: 	37	37	mult0
[SPELL CRIT %]	5.2
[LOG]	#{bold}#Clocky's spell attains critical power!#{normal}#
[PROJECTOR] starting dam	82.067302543779
[PROJECTOR] after difficulty dam	82.067302543779
[PROJECTOR] res	-11.606975297559	1.1160697529756	 on dam	101.76345515429
[PROJECTOR] after resists dam	113.57511425599
[PROJECTOR] after flat damage armor	113.57511425599
[PROJECTOR] final dam	113.57511425599
[SOUND] loading from	/data/sound/talents/tidalwave.ogg	:=:	sound "/data/sound/talents/tidalwave.ogg" : <static>
[LOG]	#LIGHT_RED#You feel the edges of space begin to ripple and bend!
[LOG]	Clocky hits Isloldarin the sandworm for #LIGHT_STEEL_BLUE#114 temporal#LAST# damage.
[LOG]	#00ff00##UID:913:0#Talent Time Skip is ready to use.
removeTempVal	resists	table: 0x0ca25a10	 :=: 	29
delTmpVal	all	-20	add
[USERCHAT] channel talk	funkffn	tome	oh i guess it might stop my runes, ergh nvm then :P
[PARTY] error trying to set player, not a member of party: 	119311	Isloldarin the sandworm
[PARTY] error trying to order, not a member of party: 	119311	Isloldarin the sandworm
Loading tile	talents/attack.png
[SPELL] friendly fire chance	100
Using cached font	/data/font/DroidSansMono.ttf	12
[USERCHAT] channel achievement	narf	tome	Fool of a Took!
[USERCHAT] channel serial data	narf	tome	434
[USERCHAT] channel achievement	narf	tome	Utterly Destroyed
[MIND CRIT %]	2.2
[PROJECTOR] starting dam	85.666666666667
[PROJECTOR] after difficulty dam	85.666666666667
[PROJECTOR] res	8.3930247024406	0.91606975297559	 on dam	94.233333333333
[PROJECTOR] after resists dam	86.324306388733
[PROJECTOR] after flat damage armor	86.324306388733
[PROJECTOR] final dam	86.324306388733
[LOG]	Clocky hits Isloldarin the sandworm for #ROYAL_BLUE#87 lightning#LAST# damage.
[LOG]	Clocky stops regenerating health quickly.
removeTempVal	life_regen	75.16	 :=: 	1194
delTmpVal	life_regen	75.16	add
[LOG]	Isloldarin the sandworm's adrenaline surge has come to an end.
removeTempVal	combat_dam	1.5749061989255	 :=: 	16
delTmpVal	combat_dam	1.5749061989255	add
removeTempVal	global_speed_add	-0.15	 :=: 	34
delTmpVal	global_speed_add	-0.15	newest
[MIND CRIT %]	2.2
[PROJECTOR] starting dam	61.666666666667
[PROJECTOR] after difficulty dam	61.666666666667
[PROJECTOR] res	8.3930247024406	0.91606975297559	 on dam	67.833333333333
[PROJECTOR] after resists dam	62.140064910178
[PROJECTOR] after flat damage armor	62.140064910178
[PROJECTOR] final dam	62.140064910178
[LOG]	Clocky hits Isloldarin the sandworm for #ROYAL_BLUE#63 lightning#LAST# damage.
[LOG]	Isloldarin the sandworm has regained its natural age.
removeTempVal	inc_stats	table: 0x0c83fd80	 :=: 	30
delTmpVal	2	-8	add
delTmpVal	5	-8	add
delTmpVal	3	-8	add
delTmpVal	1	-8	add
delTmpVal	4	-8	add
delTmpVal	6	-8	add
[LOG]	Isloldarin the sandworm speeds up.
removeTempVal	global_speed_add	-0.22699593349422	 :=: 	32
delTmpVal	global_speed_add	-0.22699593349422	newest
Server latency	38
[LOG]	Clocky casts Time Skip.
checkHit	38	43.36243227205
=> chance to hit	37
[LOG]	Isloldarin the sandworm resists!
[LOG]	Isloldarin the sandworm has finished recovering.
removeTempVal	life_regen	nan	 :=: 	22
delTmpVal	life_regen	nan	add
removeTempVal	healing_factor	0.018568615856369	 :=: 	23
delTmpVal	healing_factor	0.018568615856369	add
[LOG]	Isloldarin the sandworm is not stunned anymore.
removeTempVal	stunned	1	 :=: 	35
delTmpVal	stunned	1	add
removeTempVal	no_talents_cooldown	1	 :=: 	36
delTmpVal	no_talents_cooldown	1	add
removeTempVal	movement_speed	-0.5	 :=: 	37
delTmpVal	movement_speed	-0.5	mult0
[USERCHAT] channel talk	Aura of the Dawn	tome	Ugh, fight with 3 rares at once in heart of the gloom.
[LOG]	Clocky casts Banish.
checkHit	38	43.36243227205
=> chance to hit	37
[LOG]	Isloldarin the sandworm resists the banishment!
[USERCHAT] channel achievement	alex404	tome	Race through fire
[LOG]	Clocky casts Turn Back the Clock.
[SPELL CRIT %]	5.2
Adding entity	126828	after	1728
[SPELL CRIT %]	5.2
Adding entity	126829	after	1728
addTmpValTable	table: 0x0eca80a0	all	-20
addTmpVal	table: 0x0eca80a0	all	-20	 :=: 	4	38	add
checkHit	9.3904322720496	38
=> chance to hit	0
[LOG]	Isloldarin the sandworm is returned to a much younger state!
addTmpValTable	table: 0x0eb1cf30	2	-8
addTmpVal	table: 0x0eb1cf30	2	-8	 :=: 	4	39	add
addTmpValTable	table: 0x0eb1cf30	5	-8
addTmpVal	table: 0x0eb1cf30	5	-8	 :=: 	4	39	add
addTmpValTable	table: 0x0eb1cf30	3	-8
addTmpVal	table: 0x0eb1cf30	3	-8	 :=: 	4	39	add
addTmpValTable	table: 0x0eb1cf30	1	-8
addTmpVal	table: 0x0eb1cf30	1	-8	 :=: 	4	39	add
addTmpValTable	table: 0x0eb1cf30	4	-8
addTmpVal	table: 0x0eb1cf30	4	-8	 :=: 	4	39	add
addTmpValTable	table: 0x0eb1cf30	6	-8
addTmpVal	table: 0x0eb1cf30	6	-8	 :=: 	4	39	add
[PROJECTOR] starting dam	88.796689978767
[PROJECTOR] after difficulty dam	88.796689978767
[PROJECTOR] res	-11.606975297559	1.1160697529756	 on dam	110.10789557367
[PROJECTOR] after resists dam	122.88809181357
[PROJECTOR] after flat damage armor	122.88809181357
[PROJECTOR] final dam	122.88809181357
[LOG]	Clocky hits Isloldarin the sandworm for #LIGHT_STEEL_BLUE#123 temporal#LAST# damage.
removeTempVal	resists	table: 0x0f1f69d0	 :=: 	38
delTmpVal	all	-20	add
addTmpValTable	table: 0x0eca80a0	all	-20
addTmpVal	table: 0x0eca80a0	all	-20	 :=: 	4	40	add
checkHit	3.7904322720496	38
=> chance to hit	0
removeTempVal	inc_stats	table: 0x0ef3da10	 :=: 	39
delTmpVal	2	-8	add
delTmpVal	5	-8	add
delTmpVal	3	-8	add
delTmpVal	1	-8	add
delTmpVal	4	-8	add
delTmpVal	6	-8	add
addTmpValTable	table: 0x0eb1cf30	2	-8
addTmpVal	table: 0x0eb1cf30	2	-8	 :=: 	4	41	add
addTmpValTable	table: 0x0eb1cf30	5	-8
addTmpVal	table: 0x0eb1cf30	5	-8	 :=: 	4	41	add
addTmpValTable	table: 0x0eb1cf30	3	-8
addTmpVal	table: 0x0eb1cf30	3	-8	 :=: 	4	41	add
addTmpValTable	table: 0x0eb1cf30	1	-8
addTmpVal	table: 0x0eb1cf30	1	-8	 :=: 	4	41	add
addTmpValTable	table: 0x0eb1cf30	4	-8
addTmpVal	table: 0x0eb1cf30	4	-8	 :=: 	4	41	add
addTmpValTable	table: 0x0eb1cf30	6	-8
addTmpVal	table: 0x0eb1cf30	6	-8	 :=: 	4	41	add
[PROJECTOR] starting dam	88.796689978767
[PROJECTOR] after difficulty dam	88.796689978767
[PROJECTOR] res	-11.606975297559	1.1160697529756	 on dam	110.10789557367
[PROJECTOR] after resists dam	122.88809181357
[PROJECTOR] after flat damage armor	122.88809181357
[PROJECTOR] final dam	122.88809181357
[LOG]	Isloldarin the sandworm uses Catapult Trap.
[LOG]	Clocky hits Isloldarin the sandworm for #LIGHT_STEEL_BLUE#123 temporal#LAST# damage.
[LOG]	#00ff00##UID:57:0#Talent Infusion: Wild is ready to use.
[USERCHAT] channel talk	Aura of the Dawn	tome	UGLY. Fact that I won is testament to the reavers power.
[LOG]	Isloldarin the sandworm fails to disarm a trap (catapult trap).
removeTempVal	resists	table: 0x00ec5b20	 :=: 	40
delTmpVal	all	-20	add
[LOG]	#00ff00##UID:912:0#Talent Static History is ready to use.
[USERCHAT] channel achievement	feird	tome	Curse Lifter
Server latency	37
[LOG]	#00ff00##UID:920:0#Talent Dimensional Step is ready to use.
[LOG]	#00ff00##UID:871:0#Talent Turn Back the Clock is ready to use.
[LOG]	#00ff00##UID:913:0#Talent Time Skip is ready to use.
[LOG]	Isloldarin the sandworm has regained its natural age.
removeTempVal	inc_stats	table: 0x00ec5f30	 :=: 	41
delTmpVal	2	-8	add
delTmpVal	5	-8	add
delTmpVal	3	-8	add
delTmpVal	1	-8	add
delTmpVal	4	-8	add
delTmpVal	6	-8	add
[LOG]	Clocky casts Time Skip.
checkHit	38	43.36243227205
=> chance to hit	37
[SPELL CRIT %]	5.2
[PROJECTOR] starting dam	146.21721157925
[PROJECTOR] after difficulty dam	146.21721157925
[PROJECTOR] res	8.3930247024406	0.91606975297559	 on dam	181.30934235828
[PROJECTOR] after resists dam	166.09200446631
[PROJECTOR] after flat damage armor	166.09200446631
[PROJECTOR] final dam	166.09200446631
removeTempVal	continuum_destabilization	33.972	 :=: 	33
delTmpVal	continuum_destabilization	33.972	add
addTmpVal	table: 0x0d1a0cb8	continuum_destabilization	43.931234042553	 :=: 	4	42	add
[LOG]	Isloldarin the sandworm has moved forward in time!
[LOG]	Clocky hits Isloldarin the sandworm for #LIGHT_STEEL_BLUE#167 temporal#LAST# damage.
[LOG]	#00ff00##UID:897:0#Talent Stop is ready to use.
[LOG]	#00ff00##UID:46:0#Talent Infusion: Regeneration is ready to use.
[LOG]	Clocky rearranges history.
[LOG]	#LIGHT_BLUE#Space and time have calmed...  somewhat.
[LOG]	Spacetime has stabilized around Clocky.
[LOG]	#00ff00##UID:921:0#Talent Banish is ready to use.
[LOG]	The fabric of spacetime around Clocky has returned to normal.
[LOG]	Today is the 2nd Wealth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
[LOG]	#00ff00##UID:898:0#Talent Slow is ready to use.
[LOG]	#00ff00##UID:913:0#Talent Time Skip is ready to use.
Added unique	mod.class.NPC/Isloldarin the sandworm	::	5
===== activating sustain	Isloldarin the sandworm	T_DEADLY_POISON
[LOG]	Isloldarin the sandworm activates Deadly Poison.
===== activating sustain	Isloldarin the sandworm	T_STEALTH
===== activating sustain	Isloldarin the sandworm	T_STRIKING_STANCE
[LOG]	You can't use this talent while holding a weapon or shield.
===== activating sustain	Isloldarin the sandworm	T_PRECISION
[LOG]	Isloldarin the sandworm activates Precision.
addTmpVal	table: 0x0d1a0cb8	combat_apr	12.385	 :=: 	4	43	add
===== activating sustain	Isloldarin the sandworm	T_INSIDIOUS_POISON
[LOG]	Isloldarin the sandworm activates Insidious Poison.
===== activating sustain	Isloldarin the sandworm	T_NUMBING_POISON
[LOG]	Isloldarin the sandworm activates Numbing Poison.
[LOG]	Isloldarin the sandworm deactivates Insidious Poison.
[USERCHAT] channel serial data	sgualembro	tome	478
[LOG]	Clocky casts Time Skip.
checkHit	38	53.321666314603
=> chance to hit	12
[LOG]	Isloldarin the sandworm resists!
[LOG]	Isloldarin the sandworm uses Dual Strike.
Spin Fate	defense
[ATTACK] to 	Clocky	 :: 	21.103376682546	18.385	11	20.5	::	0.75792156108742
checkHit	52.666666666667	20.5
=> chance to hit	100
[ATTACK] raw dam	21.103376682546	versus	11	0.3	with APR	18.385
[ATTACK] after armor	21.103376682546
[ATTACK] after range	27
[PHYS CRIT %]	23.26
[ATTACK] after crit	27
[ATTACK] after mult	20.46388214936
[PROJECTOR] starting dam	20.46388214936
[PROJECTOR] after difficulty dam	20.46388214936
[PROJECTOR] res	19.239912068947	0.80760087931053	 on dam	20.46388214936
[PROJECTOR] after resists dam	16.526649217931
[PROJECTOR] after flat damage armor	16.526649217931
[PROJECTOR] final dam	16.526649217931
Spin Fate	defense
addTmpVal	table: 0x0b9a9190	combat_crit_vulnerable	10	 :=: 	2	1195	add
Spin Fate	mental
[LOG]	Clocky takes fate by the hand.
addTmpVal	table: 0x0b9a9190	combat_physresist	2	 :=: 	2	1196	add
addTmpVal	table: 0x0b9a9190	combat_spellresist	2	 :=: 	2	1197	add
addTmpVal	table: 0x0b9a9190	combat_mentalresist	2	 :=: 	2	1198	add
checkHit	22.5	31.76025
=> chance to hit	27
[LOG]	Clocky resists the mind attack!
[PROJECTOR] starting dam	2
[PROJECTOR] after difficulty dam	2
[PROJECTOR] res	3	0.97	 on dam	2
[PROJECTOR] after resists dam	1.94
[PROJECTOR] after flat damage armor	1.94
[PROJECTOR] final dam	1.94
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	3	0.97	 on dam	5
[PROJECTOR] after resists dam	4.85
[PROJECTOR] after static reduction dam	3.395
[PROJECTOR] after flat damage armor	3.395
[PROJECTOR] final dam	3.395
[PROJECTOR] starting dam	11
[PROJECTOR] after difficulty dam	11
[PROJECTOR] res	55.184700290093	0.44815299709907	 on dam	11
[PROJECTOR] after resists dam	4.9296829680898
[PROJECTOR] after flat damage armor	4.9296829680898
[PROJECTOR] final dam	4.9296829680898
[PROJECTOR] starting dam	6.7126968594911
[PROJECTOR] after difficulty dam	6.7126968594911
[PROJECTOR] res	8.3930247024406	0.91606975297559	 on dam	8.0552362313893
[PROJECTOR] after resists dam	7.3791582646489
[PROJECTOR] after flat damage armor	7.3791582646489
[PROJECTOR] final dam	7.3791582646489
addTmpVal	table: 0x0b9a9190	combat_armor	6	 :=: 	2	1199	add
Spin Fate	physical
removeTempVal	combat_physresist	2	 :=: 	1196
delTmpVal	combat_physresist	2	add
removeTempVal	combat_spellresist	2	 :=: 	1197
delTmpVal	combat_spellresist	2	add
removeTempVal	combat_mentalresist	2	 :=: 	1198
delTmpVal	combat_mentalresist	2	add
addTmpVal	table: 0x0b9a9190	combat_physresist	4	 :=: 	2	1200	add
addTmpVal	table: 0x0b9a9190	combat_spellresist	4	 :=: 	2	1201	add
addTmpVal	table: 0x0b9a9190	combat_mentalresist	4	 :=: 	2	1202	add
checkHit	44.76876775499	57.666666666667
=> chance to hit	18
[LOG]	Clocky is stunned!
addTmpVal	table: 0x0b9a9190	stunned	1	 :=: 	2	1203	add
addTmpVal	table: 0x0b9a9190	no_talents_cooldown	1	 :=: 	2	1204	add
addTmpVal	table: 0x0b9a9190	movement_speed	-0.5	 :=: 	2	1205	mult0
Spin Fate	defense
[ATTACK] to 	Clocky	 :: 	21.705790393611	18.385	17	20.5	::	1.5158431221748
checkHit	52.666666666667	20.5
=> chance to hit	100
[ATTACK] raw dam	21.705790393611	versus	17	0.3	with APR	18.385
[ATTACK] after armor	21.705790393611
[ATTACK] after range	21
[PHYS CRIT %]	33.26
[ATTACK] after crit	21
[ATTACK] after mult	31.832705565672
[PROJECTOR] starting dam	31.832705565672
[PROJECTOR] after difficulty dam	31.832705565672
[PROJECTOR] res	19.239912068947	0.80760087931053	 on dam	31.832705565672
[PROJECTOR] after resists dam	25.70812100567
[PROJECTOR] after flat damage armor	25.70812100567
[PROJECTOR] final dam	25.70812100567
Spin Fate	defense
removeTempVal	combat_crit_vulnerable	10	 :=: 	1195
delTmpVal	combat_crit_vulnerable	10	add
addTmpVal	table: 0x0b9a9190	combat_crit_vulnerable	10	 :=: 	2	1206	add
[PROJECTOR] starting dam	11
[PROJECTOR] after difficulty dam	11
[PROJECTOR] res	55.184700290093	0.44815299709907	 on dam	11
[PROJECTOR] after resists dam	4.9296829680898
[PROJECTOR] after flat damage armor	4.9296829680898
[PROJECTOR] stunned dam	1.4789048904269
[PROJECTOR] final dam	1.4789048904269
[PROJECTOR] starting dam	6.7126968594911
[PROJECTOR] after difficulty dam	6.7126968594911
[PROJECTOR] res	8.3930247024406	0.91606975297559	 on dam	8.0552362313893
[PROJECTOR] after resists dam	7.3791582646489
[PROJECTOR] after flat damage armor	7.3791582646489
[PROJECTOR] stunned dam	2.2137474793947
[PROJECTOR] final dam	2.2137474793947
[LOG]	Isloldarin the sandworm hits Clocky for #aaaaaa#17 physical#LAST#, #YELLOW#2 mind#LAST#, #LIGHT_RED#4 fire#LAST#, #aaaaaa#26 physical#LAST# damage (total 47.57).
[LOG]	Clocky hits Isloldarin the sandworm for #LIGHT_RED#5 fire#LAST#, #YELLOW#8 light#LAST#, #LIGHT_RED#2 fire#LAST#, #YELLOW#3 light#LAST# damage (total 16.00).
[LOG]	Clocky uses Infusion: Wild.
removeTempVal	combat_crit_vulnerable	10	 :=: 	1206
delTmpVal	combat_crit_vulnerable	10	add
[LOG]	Clocky is not stunned anymore.
removeTempVal	stunned	1	 :=: 	1203
delTmpVal	stunned	1	add
removeTempVal	no_talents_cooldown	1	 :=: 	1204
delTmpVal	no_talents_cooldown	1	add
removeTempVal	movement_speed	-0.5	 :=: 	1205
delTmpVal	movement_speed	-0.5	mult0
[LOG]	Clocky is cured!
[LOG]	Clocky lessens the pain.
addTmpValTable	table: 0x0c019730	all	14
addTmpVal	table: 0x0c019730	all	14	 :=: 	2	1207	add
[LOG]	Isloldarin the sandworm uses Disarming Trap.
[LOG]	#00ff00##UID:871:0#Talent Turn Back the Clock is ready to use.
[LOG]	#00ff00##UID:897:0#Talent Stop is ready to use.
[LOG]	#00ff00##UID:46:0#Talent Infusion: Regeneration is ready to use.
[LOG]	#00ff00##UID:898:0#Talent Slow is ready to use.
[LOG]	#YELLOW_GREEN#There is a ladder to the previous level here (press '<', '>' or right click to use).
[LOG]	You gain 1.50 gold from the transmogrification of #00FF80##UID:118334:0#quick-loading pouch of dwarven-steel shots of crippling (20/20, 33-39.6 power, 3 apr)#LAST#.
[LOG]	You gain 1.97 gold from the transmogrification of #00FF80##UID:118397:0#icy steel greatmaul of crippling (27.5-41.25 power, 2 apr)#LAST#.
Make wait background texture 1233 : 1024x721 (1024, 1024)
C Map size 32:22 :: 704
C Map seens texture: 1238 (60x60)
Wait finished, counted 210, 298 ticks
Not gone east, no backup guardian
Running on level loads	sandworm-lair-2
[LOG]	#YELLOW_GREEN#There is a ladder to the next level here (press '<', '>' or right click to use).
[PARTY] New member, add after	Clocky	Clocky
Adding entity	1728	after	1728
[MUSIC] loading	Suspicion.ogg	Error loading sound "/data/music/Suspicion.ogg": The system cannot find the file specified.
Updating zone name	Sandworm lair (2)
C Map minimap texture: 558 (50x50; 64x64)
[LOG]	Clocky uses Infusion: Regeneration.
[LOG]	Clocky starts regenerating health quickly.
addTmpVal	table: 0x0b9a9190	life_regen	75.16	 :=: 	2	1208	add
[LOG]	Clocky's fate is no longer being spun.
removeTempVal	combat_physresist	4	 :=: 	1200
delTmpVal	combat_physresist	4	add
removeTempVal	combat_spellresist	4	 :=: 	1201
delTmpVal	combat_spellresist	4	add
removeTempVal	combat_mentalresist	4	 :=: 	1202
delTmpVal	combat_mentalresist	4	add
[LOG]	The unstable sand tunnel collapses!
[LOG]	Clocky feels pain again.
removeTempVal	resists	table: 0x0e48e2b0	 :=: 	1207
delTmpVal	all	14	add
removeTempVal	combat_armor	6	 :=: 	1199
delTmpVal	combat_armor	6	add
[LOG]	#00ff00##UID:913:0#Talent Time Skip is ready to use.
[USERCHAT] channel achievement	glaph	tome	Earth Master
[LOG]	Clocky stops regenerating health quickly.
removeTempVal	life_regen	75.16	 :=: 	1208
delTmpVal	life_regen	75.16	add
[LOG]	#00ff00##UID:57:0#Talent Infusion: Wild is ready to use.
[LOG]	#00ff00##UID:46:0#Talent Infusion: Regeneration is ready to use.
[LOG]	The unstable sand tunnel collapses!
AI took for target	79618	Porodabrebeth the white jelly	::	1728	Clocky	36	<	100
Spin Fate	mental
[LOG]	Clocky takes fate by the hand.
addTmpVal	table: 0x0b9a9190	combat_physresist	2	 :=: 	2	1209	add
addTmpVal	table: 0x0b9a9190	combat_spellresist	2	 :=: 	2	1210	add
addTmpVal	table: 0x0b9a9190	combat_mentalresist	2	 :=: 	2	1211	add
checkHit	25.65	31.7819375
=> chance to hit	35
[LOG]	Clocky resists the fear!
[LOG]	#00ff00##UID:912:0#Talent Static History is ready to use.
AI took for target	79630	sandworm	::	1728	Clocky	49	<	100
AI took for target	79640	sandworm destroyer	::	1728	Clocky	100	<	100
AI took for target	79664	sandworm	::	1728	Clocky	49	<	100
[LOG]	Clocky rearranges history.
[LOG]	#LIGHT_BLUE#Space feels more stable.
[LOG]	Spacetime has stabilized around Clocky.
[TARGET] Passing target	sandworm destroyer	from	Porodabrebeth the white jelly	to	Clocky
[TARGET] Passing target	green jelly	from	Porodabrebeth the white jelly	to	Clocky
[LOG]	Clocky has been beckoned.
addTmpVal	table: 0x0b9a9190	combat_spellpower	-10.263313988887	 :=: 	2	1212	add
addTmpVal	table: 0x0b9a9190	combat_mindpower	-10.263313988887	 :=: 	2	1213	add
Loading tile	talents/beckon.png
[TARGET] Passing target	sand-drake	from	green jelly	to	Clocky
Spin Fate	mental
removeTempVal	combat_physresist	2	 :=: 	1209
delTmpVal	combat_physresist	2	add
removeTempVal	combat_spellresist	2	 :=: 	1210
delTmpVal	combat_spellresist	2	add
removeTempVal	combat_mentalresist	2	 :=: 	1211
delTmpVal	combat_mentalresist	2	add
addTmpVal	table: 0x0b9a9190	combat_physresist	4	 :=: 	2	1214	add
addTmpVal	table: 0x0b9a9190	combat_spellresist	4	 :=: 	2	1215	add
addTmpVal	table: 0x0b9a9190	combat_mentalresist	4	 :=: 	2	1216	add
checkHit	25.65	32.7819375
=> chance to hit	33
[LOG]	#F53CBE#Clocky struggles against the beckoning.
[LOG]	Clocky activates Spacetime Tuning.
[LOG]	Clocky casts Dust to Dust.
[SPELL CRIT %]	5.2
[PROJECTOR] starting dam	64.559540647197
[PROJECTOR] after difficulty dam	64.559540647197
[PROJECTOR] res	0	1	 on dam	80.053830402525
[PROJECTOR] after resists dam	80.053830402525
[PROJECTOR] after flat damage armor	80.053830402525
[PROJECTOR] final dam	80.053830402525
[PROJECTOR] starting dam	64.559540647197
[PROJECTOR] after difficulty dam	64.559540647197
[PROJECTOR] res	7.3669290828674	0.92633070917133	 on dam	81.345021215468
[PROJECTOR] after resists dam	75.352391190081
[PROJECTOR] after flat damage armor	75.352391190081
[PROJECTOR] final dam	75.352391190081
[PROJECTOR] starting dam	64.559540647197
[PROJECTOR] after difficulty dam	64.559540647197
[PROJECTOR] res	0	1	 on dam	80.053830402525
[PROJECTOR] after resists dam	80.053830402525
[PROJECTOR] after flat damage armor	80.053830402525
[PROJECTOR] final dam	80.053830402525
[PROJECTOR] starting dam	64.559540647197
[PROJECTOR] after difficulty dam	64.559540647197
[PROJECTOR] res	0	1	 on dam	81.345021215468
[PROJECTOR] after resists dam	81.345021215468
[PROJECTOR] after flat damage armor	81.345021215468
[PROJECTOR] final dam	81.345021215468
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:23:0#sandworm tooth#WHITE#.
[LOG]	Clocky deactivates Spacetime Tuning.
[LOG]	Your current failure chance is 2%, your current anomaly chance is 0%, and your current backfire chance is 0%.
[LOG]	The fabric of spacetime around Clocky has returned to normal.
[LOG]	Clocky hits sandworm burrower for #LIGHT_STEEL_BLUE#0 temporal#LAST#, #aaaaaa#0 physical#LAST# damage (total 0.00).
[LOG]	Clocky hits sandworm destroyer for #LIGHT_STEEL_BLUE#81 temporal#LAST#, #aaaaaa#82 physical#LAST# damage (total 161.40).
[LOG]	#{bold}#Clocky killed sandworm destroyer!#{normal}#
Spin Fate	mental
removeTempVal	combat_physresist	4	 :=: 	1214
delTmpVal	combat_physresist	4	add
removeTempVal	combat_spellresist	4	 :=: 	1215
delTmpVal	combat_spellresist	4	add
removeTempVal	combat_mentalresist	4	 :=: 	1216
delTmpVal	combat_mentalresist	4	add
addTmpVal	table: 0x0b9a9190	combat_physresist	6	 :=: 	2	1217	add
addTmpVal	table: 0x0b9a9190	combat_spellresist	6	 :=: 	2	1218	add
addTmpVal	table: 0x0b9a9190	combat_mentalresist	6	 :=: 	2	1219	add
checkHit	25.65	33.7819375
=> chance to hit	30
[LOG]	#F53CBE#Clocky struggles against the beckoning.
[LOG]	Clocky casts Turn Back the Clock.
[USERCHAT] channel achievement	narf	tome	Fool of a Took!
[LOG]	Clocky casts Quantum Spike.
[SPELL CRIT %]	5.2
[PROJECTOR] starting dam	94.363280359822
[PROJECTOR] after difficulty dam	94.363280359822
[PROJECTOR] res	0	1	 on dam	117.01046764618
[PROJECTOR] after resists dam	117.01046764618
[PROJECTOR] after flat damage armor	117.01046764618
[PROJECTOR] final dam	117.01046764618
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:23:0#sandworm tooth#WHITE#.
checkHit	33.5	19.055828566888
=> chance to hit	87
[LOG]	#LIGHT_RED#You feel the edges of space begin to ripple and bend!
[LOG]	Clocky hits sandworm for #LIGHT_STEEL_BLUE#118 temporal#LAST# damage.
[LOG]	#{bold}#Clocky killed sandworm!#{normal}#
Spin Fate	mental
removeTempVal	combat_physresist	6	 :=: 	1217
delTmpVal	combat_physresist	6	add
removeTempVal	combat_spellresist	6	 :=: 	1218
delTmpVal	combat_spellresist	6	add
removeTempVal	combat_mentalresist	6	 :=: 	1219
delTmpVal	combat_mentalresist	6	add
addTmpVal	table: 0x0b9a9190	combat_physresist	8	 :=: 	2	1220	add
addTmpVal	table: 0x0b9a9190	combat_spellresist	8	 :=: 	2	1221	add
addTmpVal	table: 0x0b9a9190	combat_mentalresist	8	 :=: 	2	1222	add
checkHit	25.65	34.7819375
=> chance to hit	28
[LOG]	#F53CBE#Clocky struggles against the beckoning.
[LOG]	#00ff00##UID:888:0#Talent Dust to Dust is ready to use.
Spin Fate	mental
removeTempVal	combat_physresist	8	 :=: 	1220
delTmpVal	combat_physresist	8	add
removeTempVal	combat_spellresist	8	 :=: 	1221
delTmpVal	combat_spellresist	8	add
removeTempVal	combat_mentalresist	8	 :=: 	1222
delTmpVal	combat_mentalresist	8	add
addTmpVal	table: 0x0b9a9190	combat_physresist	10	 :=: 	2	1223	add
addTmpVal	table: 0x0b9a9190	combat_spellresist	10	 :=: 	2	1224	add
addTmpVal	table: 0x0b9a9190	combat_mentalresist	10	 :=: 	2	1225	add
checkHit	25.65	35.7819375
=> chance to hit	25
[USERCHAT] channel achievement	narf	tome	Utterly Destroyed
[USERCHAT] channel achievement	nautix	tome	Level 10
Server latency	38
[LOG]	Clocky casts Dust to Dust.
[SPELL CRIT %]	5.2
[PROJECTOR] starting dam	67.230150855527
[PROJECTOR] after difficulty dam	67.230150855527
[PROJECTOR] res	0	1	 on dam	83.365387060854
[PROJECTOR] after resists dam	83.365387060854
[PROJECTOR] after flat damage armor	83.365387060854
[PROJECTOR] final dam	83.365387060854
[PROJECTOR] starting dam	67.230150855527
[PROJECTOR] after difficulty dam	67.230150855527
[PROJECTOR] res	2.5	0.975	 on dam	84.709990077964
[PROJECTOR] after resists dam	82.592240326015
[PROJECTOR] after flat damage armor	82.592240326015
[PROJECTOR] final dam	82.592240326015
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:23:0#sandworm tooth#WHITE#.
[PROJECTOR] starting dam	67.230150855527
[PROJECTOR] after difficulty dam	67.230150855527
[PROJECTOR] res	0	1	 on dam	83.365387060854
[PROJECTOR] after resists dam	83.365387060854
[PROJECTOR] after flat damage armor	83.365387060854
[PROJECTOR] final dam	83.365387060854
[PROJECTOR] starting dam	67.230150855527
[PROJECTOR] after difficulty dam	67.230150855527
[PROJECTOR] res	0	1	 on dam	84.709990077964
[PROJECTOR] after resists dam	84.709990077964
[PROJECTOR] after flat damage armor	84.709990077964
[PROJECTOR] final dam	84.709990077964
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:23:0#sandworm tooth#WHITE#.
[LOG]	Clocky hits sand-drake for #LIGHT_STEEL_BLUE#84 temporal#LAST#, #aaaaaa#83 physical#LAST# damage (total 165.96).
[LOG]	#{bold}#Clocky killed sand-drake!#{normal}#
[LOG]	Clocky hits sandworm for #LIGHT_STEEL_BLUE#84 temporal#LAST#, #aaaaaa#85 physical#LAST# damage (total 168.08).
[LOG]	#{bold}#Clocky killed sandworm!#{normal}#
Spin Fate	mental
removeTempVal	combat_physresist	10	 :=: 	1223
delTmpVal	combat_physresist	10	add
removeTempVal	combat_spellresist	10	 :=: 	1224
delTmpVal	combat_spellresist	10	add
removeTempVal	combat_mentalresist	10	 :=: 	1225
delTmpVal	combat_mentalresist	10	add
addTmpVal	table: 0x0b9a9190	combat_physresist	10	 :=: 	2	1226	add
addTmpVal	table: 0x0b9a9190	combat_spellresist	10	 :=: 	2	1227	add
addTmpVal	table: 0x0b9a9190	combat_mentalresist	10	 :=: 	2	1228	add
checkHit	25.65	35.7819375
=> chance to hit	25
[LOG]	#F53CBE#Clocky struggles against the beckoning.
[LOG]	#YELLOW_GREEN#There is a ladder to the next level here (press '<', '>' or right click to use).
[LOG]	#00ff00##UID:875:0#Talent Spacetime Tuning is ready to use.
[LOG]	#00ff00##UID:891:0#Talent Quantum Spike is ready to use.
Spin Fate	mental
removeTempVal	combat_physresist	10	 :=: 	1226
delTmpVal	combat_physresist	10	add
removeTempVal	combat_spellresist	10	 :=: 	1227
delTmpVal	combat_spellresist	10	add
removeTempVal	combat_mentalresist	10	 :=: 	1228
delTmpVal	combat_mentalresist	10	add
addTmpVal	table: 0x0b9a9190	combat_physresist	10	 :=: 	2	1229	add
addTmpVal	table: 0x0b9a9190	combat_spellresist	10	 :=: 	2	1230	add
addTmpVal	table: 0x0b9a9190	combat_mentalresist	10	 :=: 	2	1231	add
checkHit	25.65	35.7819375
=> chance to hit	25
[LOG]	#00ff00##UID:888:0#Talent Dust to Dust is ready to use.
Spin Fate	mental
removeTempVal	combat_physresist	10	 :=: 	1229
delTmpVal	combat_physresist	10	add
removeTempVal	combat_spellresist	10	 :=: 	1230
delTmpVal	combat_spellresist	10	add
removeTempVal	combat_mentalresist	10	 :=: 	1231
delTmpVal	combat_mentalresist	10	add
addTmpVal	table: 0x0b9a9190	combat_physresist	10	 :=: 	2	1232	add
addTmpVal	table: 0x0b9a9190	combat_spellresist	10	 :=: 	2	1233	add
addTmpVal	table: 0x0b9a9190	combat_mentalresist	10	 :=: 	2	1234	add
checkHit	25.65	35.7819375
=> chance to hit	25
[LOG]	Clocky casts Turn Back the Clock.
[SPELL CRIT %]	5.2
Adding entity	136489	after	1728
[SPELL CRIT %]	5.2
Adding entity	136490	after	1728
AI took for target	79640	sandworm destroyer	::	1728	Clocky	9	<	100
addTmpValTable	table: 0x0f1b7398	all	-20
addTmpVal	table: 0x0f1b7398	all	-20	 :=: 	1	1	add
checkHit	5.8837294308105	33.5
=> chance to hit	0
[LOG]	Sandworm destroyer is returned to a much younger state!
addTmpValTable	table: 0x0f1b6f30	2	-8
addTmpVal	table: 0x0f1b6f30	2	-8	 :=: 	2	2	add
addTmpValTable	table: 0x0f1b6f30	5	-8
addTmpVal	table: 0x0f1b6f30	5	-8	 :=: 	2	2	add
addTmpValTable	table: 0x0f1b6f30	3	-8
addTmpVal	table: 0x0f1b6f30	3	-8	 :=: 	2	2	add
addTmpValTable	table: 0x0f1b6f30	1	-8
addTmpVal	table: 0x0f1b6f30	1	-8	 :=: 	2	2	add
addTmpValTable	table: 0x0f1b6f30	4	-8
addTmpVal	table: 0x0f1b6f30	4	-8	 :=: 	2	2	add
addTmpValTable	table: 0x0f1b6f30	6	-8
addTmpVal	table: 0x0f1b6f30	6	-8	 :=: 	2	2	add
[PROJECTOR] starting dam	78.970281197098
[PROJECTOR] after difficulty dam	78.970281197098
[PROJECTOR] res	-20	1.2	 on dam	97.923148684402
[PROJECTOR] after resists dam	117.50777842128
[PROJECTOR] after flat damage armor	117.50777842128
[PROJECTOR] final dam	117.50777842128
[LOG]	You collect a new ingredient: #LIGHT_GREEN##UID:23:0#sandworm tooth#WHITE#.
[LOG]	Clocky hits sandworm destroyer for #LIGHT_STEEL_BLUE#118 temporal#LAST# damage.
[LOG]	#{bold}#Clocky killed sandworm destroyer!#{normal}#
Spin Fate	mental
removeTempVal	combat_physresist	10	 :=: 	1232
delTmpVal	combat_physresist	10	add
removeTempVal	combat_spellresist	10	 :=: 	1233
delTmpVal	combat_spellresist	10	add
removeTempVal	combat_mentalresist	10	 :=: 	1234
delTmpVal	combat_mentalresist	10	add
addTmpVal	table: 0x0b9a9190	combat_physresist	10	 :=: 	2	1235	add
addTmpVal	table: 0x0b9a9190	combat_spellresist	10	 :=: 	2	1236	add
addTmpVal	table: 0x0b9a9190	combat_mentalresist	10	 :=: 	2	1237	add
checkHit	25.65	35.7819375
=> chance to hit	25
[LOG]	#F53CBE#Clocky struggles against the beckoning.
[LOG]	Clocky casts Dust to Dust.
[SPELL CRIT %]	5.2
[PROJECTOR] starting dam	68.350653369786
[PROJECTOR] after difficulty dam	68.350653369786
[PROJECTOR] res	0	1	 on dam	84.754810178535
[PROJECTOR] after resists dam	84.754810178535
[PROJECTOR] after flat damage armor	84.754810178535
[PROJECTOR] final dam	84.754810178535
[PROJECTOR] starting dam	68.350653369786
[PROJECTOR] after difficulty dam	68.350653369786
[PROJECTOR] res	7.3669290828674	0.92633070917133	 on dam	86.12182324593
[PROJECTOR] after resists dam	79.77728960253
[PROJECTOR] after flat damage armor	79.77728960253
[PROJECTOR] final dam	79.77728960253
[PROJECTOR] starting dam	68.350653369786
[PROJECTOR] after difficulty dam	68.350653369786
[PROJECTOR] res	0	1	 on dam	84.754810178535
[PROJECTOR] after resists dam	84.754810178535
[PROJECTOR] after flat damage armor	84.754810178535
[PROJECTOR] final dam	84.754810178535
[PROJECTOR] starting dam	68.350653369786
[PROJECTOR] after difficulty dam	68.350653369786
[PROJECTOR] res	14.118584241419	0.85881415758581	 on dam	86.12182324593
[PROJECTOR] after resists dam	73.962641080708
[PROJECTOR] after flat damage armor	73.962641080708
[PROJECTOR] final dam	73.962641080708
[LOG]	Clocky hits sandworm burrower for #LIGHT_STEEL_BLUE#0 temporal#LAST#, #aaaaaa#0 physical#LAST# damage (total 0.00).
[LOG]	Clocky hits Porodabrebeth the white jelly for #LIGHT_STEEL_BLUE#85 temporal#LAST#, #aaaaaa#74 physical#LAST# damage (total 158.72).
Spin Fate	mental
removeTempVal	combat_physresist	10	 :=: 	1235
delTmpVal	combat_physresist	10	add
removeTempVal	combat_spellresist	10	 :=: 	1236
delTmpVal	combat_spellresist	10	add
removeTempVal	combat_mentalresist	10	 :=: 	1237
delTmpVal	combat_mentalresist	10	add
addTmpVal	table: 0x0b9a9190	combat_physresist	10	 :=: 	2	1238	add
addTmpVal	table: 0x0b9a9190	combat_spellresist	10	 :=: 	2	1239	add
addTmpVal	table: 0x0b9a9190	combat_mentalresist	10	 :=: 	2	1240	add
checkHit	25.65	35.7819375
=> chance to hit	25
[LOG]	#F53CBE#Clocky struggles against the beckoning.
Spin Fate	mental
removeTempVal	combat_physresist	10	 :=: 	1238
delTmpVal	combat_physresist	10	add
removeTempVal	combat_spellresist	10	 :=: 	1239
delTmpVal	combat_spellresist	10	add
removeTempVal	combat_mentalresist	10	 :=: 	1240
delTmpVal	combat_mentalresist	10	add
addTmpVal	table: 0x0b9a9190	combat_physresist	10	 :=: 	2	1241	add
addTmpVal	table: 0x0b9a9190	combat_spellresist	10	 :=: 	2	1242	add
addTmpVal	table: 0x0b9a9190	combat_mentalresist	10	 :=: 	2	1243	add
checkHit	25.65	35.7819375
=> chance to hit	25
[LOG]	#F53CBE#Clocky struggles against the beckoning.
[LOG]	Clocky casts Quantum Spike.
[SPELL CRIT %]	5.2
[PROJECTOR] starting dam	99.904550157145
[PROJECTOR] after difficulty dam	99.904550157145
[PROJECTOR] res	0	1	 on dam	123.88164219486
[PROJECTOR] after resists dam	123.88164219486
[PROJECTOR] after flat damage armor	123.88164219486
[PROJECTOR] final dam	123.88164219486
[PROJECTOR] starting dam	99.904550157145
[PROJECTOR] after difficulty dam	99.904550157145
[PROJECTOR] res	14.118584241419	0.85881415758581	 on dam	125.879733198
[PROJECTOR] after resists dam	108.10729702357
[PROJECTOR] after flat damage armor	108.10729702357
[PROJECTOR] final dam	108.10729702357
checkHit	33.5	23.568693218595
=> chance to hit	75
[LOG]	Porodabrebeth the white jelly has been pulled apart at a molecular level!
[LOG]	#00ffff#Welcome to level 18 [Clocky].
[LOG]	Clocky has 3 stat point(s), 1 class talent point(s), 3 generic talent point(s) to spend. Press p to use them.
[ONLINE PROFILE] current character 	Clocky the level 18 Dwarf Paradox Mage
[PROFILE] filtering save of 	uniques	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[SOUND] loading from	/data/sound/actions/levelup.ogg	:=:	sound "/data/sound/actions/levelup.ogg" : <static>
[USERCHAT] channel talk	RvrStyx	tome	So if I teleport out of the Caldera will my timers reset?
[LOG]	#00ff00##UID:871:0#Talent Turn Back the Clock is ready to use.
[LOG]	#00ff00##UID:888:0#Talent Dust to Dust is ready to use.
[LOG]	Clocky is no longer beckoned.
removeTempVal	combat_spellpower	-10.263313988887	 :=: 	1212
delTmpVal	combat_spellpower	-10.263313988887	add
removeTempVal	combat_mindpower	-10.263313988887	 :=: 	1213
delTmpVal	combat_mindpower	-10.263313988887	add
[LOG]	The unstable sand tunnel collapses!
[LOG]	You pickup 0.60 gold pieces.
[LOG]	#00ff00##UID:891:0#Talent Quantum Spike is ready to use.
[LOG]	Clocky's fate is no longer being spun.
removeTempVal	combat_physresist	10	 :=: 	1241
delTmpVal	combat_physresist	10	add
removeTempVal	combat_spellresist	10	 :=: 	1242
delTmpVal	combat_spellresist	10	add
removeTempVal	combat_mentalresist	10	 :=: 	1243
delTmpVal	combat_mentalresist	10	add
[LOG]	Clocky casts Turn Back the Clock.
[SPELL CRIT %]	5.2
Adding entity	138418	after	1728
[SPELL CRIT %]	5.2
Adding entity	138419	after	1728
AI took for target	79634	green jelly	::	1728	Clocky	4	<	100
addTmpValTable	table: 0x0d9285b8	all	-20
addTmpVal	table: 0x0d9285b8	all	-20	 :=: 	1	1	add
checkHit	5.9592160450339	38
=> chance to hit	0
[LOG]	Green jelly is returned to a much younger state!
addTmpValTable	table: 0x0c5aca40	2	-9
addTmpVal	table: 0x0c5aca40	2	-9	 :=: 	2	2	add
addTmpValTable	table: 0x0c5aca40	5	-9
addTmpVal	table: 0x0c5aca40	5	-9	 :=: 	2	2	add
addTmpValTable	table: 0x0c5aca40	3	-9
addTmpVal	table: 0x0c5aca40	3	-9	 :=: 	2	2	add
addTmpValTable	table: 0x0c5aca40	1	-9
addTmpVal	table: 0x0c5aca40	1	-9	 :=: 	2	2	add
addTmpValTable	table: 0x0c5aca40	4	-9
addTmpVal	table: 0x0c5aca40	4	-9	 :=: 	2	2	add
addTmpValTable	table: 0x0c5aca40	6	-9
addTmpVal	table: 0x0c5aca40	6	-9	 :=: 	2	2	add
[PROJECTOR] starting dam	90.935221107479
[PROJECTOR] after difficulty dam	90.935221107479
[PROJECTOR] res	-20	1.2	 on dam	112.75967417327
[PROJECTOR] after resists dam	135.31160900793
[PROJECTOR] after flat damage armor	135.31160900793
[PROJECTOR] final dam	135.31160900793
[LOG]	Clocky hits green jelly for #LIGHT_STEEL_BLUE#136 temporal#LAST# damage.
removeTempVal	resists	table: 0x0e9e82a8	 :=: 	1
delTmpVal	all	-20	add
addTmpValTable	table: 0x0d9285b8	all	-20
addTmpVal	table: 0x0d9285b8	all	-20	 :=: 	3	3	add
checkHit	0	38
=> chance to hit	0
removeTempVal	inc_stats	table: 0x0d272268	 :=: 	2
delTmpVal	2	-9	add
delTmpVal	5	-9	add
delTmpVal	3	-9	add
delTmpVal	1	-9	add
delTmpVal	4	-9	add
delTmpVal	6	-9	add
addTmpValTable	table: 0x0c5aca40	2	-9
addTmpVal	table: 0x0c5aca40	2	-9	 :=: 	4	4	add
addTmpValTable	table: 0x0c5aca40	5	-9
addTmpVal	table: 0x0c5aca40	5	-9	 :=: 	4	4	add
addTmpValTable	table: 0x0c5aca40	3	-9
addTmpVal	table: 0x0c5aca40	3	-9	 :=: 	4	4	add
addTmpValTable	table: 0x0c5aca40	1	-9
addTmpVal	table: 0x0c5aca40	1	-9	 :=: 	4	4	add
addTmpValTable	table: 0x0c5aca40	4	-9
addTmpVal	table: 0x0c5aca40	4	-9	 :=: 	4	4	add
addTmpValTable	table: 0x0c5aca40	6	-9
addTmpVal	table: 0x0c5aca40	6	-9	 :=: 	4	4	add
[PROJECTOR] starting dam	90.935221107479
[PROJECTOR] after difficulty dam	90.935221107479
[PROJECTOR] res	-20	1.2	 on dam	112.75967417327
[PROJECTOR] after resists dam	135.31160900793
[PROJECTOR] after flat damage armor	135.31160900793
[PROJECTOR] final dam	135.31160900793
[LOG]	Clocky hits green jelly for #LIGHT_STEEL_BLUE#136 temporal#LAST# damage.
[LOG]	#{bold}#Clocky killed green jelly!#{normal}#
[LOG]	You pickup 0.75 gold pieces.
[LOG]	#00ff00##UID:871:0#Talent Turn Back the Clock is ready to use.
[LOG]	#00ff00##UID:912:0#Talent Static History is ready to use.
[LOG]	Clocky rearranges history.
[LOG]	#LIGHT_BLUE#Space and time have calmed...  somewhat.
[LOG]	Spacetime has stabilized around Clocky.
[LOG]	The fabric of spacetime around Clocky has returned to normal.
[LOG]	Resting starts...
[HEALING]	1728	Clocky	for	0
[HEALING]	1728	Clocky	for	0.025
[HEALING]	1728	Clocky	for	0.05
[HEALING]	1728	Clocky	for	0.075
[HEALING]	1728	Clocky	for	0.1
[HEALING]	1728	Clocky	for	0.125
[HEALING]	1728	Clocky	for	0.15
[HEALING]	1728	Clocky	for	0.175
[HEALING]	1728	Clocky	for	0.2
[HEALING]	1728	Clocky	for	0.225
[HEALING]	1728	Clocky	for	0.25
[HEALING]	1728	Clocky	for	0.275
[HEALING]	1728	Clocky	for	0.3
[HEALING]	1728	Clocky	for	0.325
[HEALING]	1728	Clocky	for	0.35
[HEALING]	1728	Clocky	for	0.375
[HEALING]	1728	Clocky	for	0.4
[HEALING]	1728	Clocky	for	0.425
[HEALING]	1728	Clocky	for	0.45
[HEALING]	1728	Clocky	for	0.475
[LOG]	#00ff00##UID:912:0#Talent Static History is ready to use.
[HEALING]	1728	Clocky	for	0.5
[LOG]	Rested for 20 turns (stop reason: all resources and life at maximum).
[LOG]	Clocky rearranges history.
[LOG]	#LIGHT_BLUE#Space feels more stable.
[LOG]	Spacetime has stabilized around Clocky.
[LOG]	Clocky activates Spacetime Tuning.
[LOG]	Resting starts...
[HEALING]	1728	Clocky	for	0
[LOG]	The fabric of spacetime around Clocky has returned to normal.
[HEALING]	1728	Clocky	for	0.025
[HEALING]	1728	Clocky	for	0.05
[USERCHAT] channel talk	icetongue	tome	just keep calm
[HEALING]	1728	Clocky	for	0.075
[HEALING]	1728	Clocky	for	0.1
[HEALING]	1728	Clocky	for	0.125
[HEALING]	1728	Clocky	for	0.15
[HEALING]	1728	Clocky	for	0.175
[HEALING]	1728	Clocky	for	0.2
[HEALING]	1728	Clocky	for	0.225
[HEALING]	1728	Clocky	for	0.25
[HEALING]	1728	Clocky	for	0.275
[HEALING]	1728	Clocky	for	0.3
[HEALING]	1728	Clocky	for	0.325
[HEALING]	1728	Clocky	for	0.35
[HEALING]	1728	Clocky	for	0.375
[HEALING]	1728	Clocky	for	0.4
[HEALING]	1728	Clocky	for	0.425
[HEALING]	1728	Clocky	for	0.45
[HEALING]	1728	Clocky	for	0.475
[HEALING]	1728	Clocky	for	0.5
[HEALING]	1728	Clocky	for	0.525
[HEALING]	1728	Clocky	for	0.55
[LOG]	#00ff00##UID:912:0#Talent Static History is ready to use.
[HEALING]	1728	Clocky	for	0.575
[HEALING]	1728	Clocky	for	0.6
[HEALING]	1728	Clocky	for	0.625
[HEALING]	1728	Clocky	for	0.65
[HEALING]	1728	Clocky	for	0.675
[HEALING]	1728	Clocky	for	0.7
[HEALING]	1728	Clocky	for	0.725
[HEALING]	1728	Clocky	for	0.75
[HEALING]	1728	Clocky	for	0.775
[HEALING]	1728	Clocky	for	0.8
[HEALING]	1728	Clocky	for	0.825
[HEALING]	1728	Clocky	for	0.85
[HEALING]	1728	Clocky	for	0.875
[HEALING]	1728	Clocky	for	0.9
[HEALING]	1728	Clocky	for	0.925
[HEALING]	1728	Clocky	for	0.95
[HEALING]	1728	Clocky	for	0.975
[HEALING]	1728	Clocky	for	1
[USERCHAT] channel achievement	kreth	tome	Level 10
[HEALING]	1728	Clocky	for	1.025
[USERCHAT] channel talk	icetongue	tome	and carry on
[HEALING]	1728	Clocky	for	1.05
[HEALING]	1728	Clocky	for	1.075
[HEALING]	1728	Clocky	for	1.1
[HEALING]	1728	Clocky	for	1.125
[HEALING]	1728	Clocky	for	1.15
[HEALING]	1728	Clocky	for	1.175
[HEALING]	1728	Clocky	for	1.2
[HEALING]	1728	Clocky	for	1.225
[HEALING]	1728	Clocky	for	1.25
[HEALING]	1728	Clocky	for	1.275
[HEALING]	1728	Clocky	for	1.3
[HEALING]	1728	Clocky	for	1.325
[HEALING]	1728	Clocky	for	1.35
[HEALING]	1728	Clocky	for	1.375
[HEALING]	1728	Clocky	for	1.4
[HEALING]	1728	Clocky	for	1.425
[HEALING]	1728	Clocky	for	1.45
[HEALING]	1728	Clocky	for	1.475
[HEALING]	1728	Clocky	for	1.5
[HEALING]	1728	Clocky	for	1.525
[HEALING]	1728	Clocky	for	1.55
[HEALING]	1728	Clocky	for	1.575
[LOG]	#LIGHT_BLUE#Time feels more stable.
[HEALING]	1728	Clocky	for	1.6
[HEALING]	1728	Clocky	for	1.625
[HEALING]	1728	Clocky	for	1.65
[HEALING]	1728	Clocky	for	1.675
[HEALING]	1728	Clocky	for	1.7
[HEALING]	1728	Clocky	for	1.725
[HEALING]	1728	Clocky	for	1.75
[HEALING]	1728	Clocky	for	1.775
[HEALING]	1728	Clocky	for	1.8
[HEALING]	1728	Clocky	for	1.825
[HEALING]	1728	Clocky	for	1.85
[HEALING]	1728	Clocky	for	1.875
[HEALING]	1728	Clocky	for	1.9
[HEALING]	1728	Clocky	for	1.925
[HEALING]	1728	Clocky	for	1.95
[HEALING]	1728	Clocky	for	1.975
[HEALING]	1728	Clocky	for	2
[HEALING]	1728	Clocky	for	2
[HEALING]	1728	Clocky	for	2
[HEALING]	1728	Clocky	for	2
[HEALING]	1728	Clocky	for	2
[HEALING]	1728	Clocky	for	2
[HEALING]	1728	Clocky	for	2
[HEALING]	1728	Clocky	for	2
[HEALING]	1728	Clocky	for	2
[HEALING]	1728	Clocky	for	2
[HEALING]	1728	Clocky	for	2
[HEALING]	1728	Clocky	for	2
[HEALING]	1728	Clocky	for	2
[HEALING]	1728	Clocky	for	2
[HEALING]	1728	Clocky	for	2
[HEALING]	1728	Clocky	for	2
[HEALING]	1728	Clocky	for	2
[HEALING]	1728	Clocky	for	2
[HEALING]	1728	Clocky	for	2
[HEALING]	1728	Clocky	for	2
[HEALING]	1728	Clocky	for	2
[HEALING]	1728	Clocky	for	2
[HEALING]	1728	Clocky	for	2
[HEALING]	1728	Clocky	for	2
[HEALING]	1728	Clocky	for	2
[HEALING]	1728	Clocky	for	2
[HEALING]	1728	Clocky	for	2
[HEALING]	1728	Clocky	for	2
[HEALING]	1728	Clocky	for	2
[HEALING]	1728	Clocky	for	2
[HEALING]	1728	Clocky	for	2
[HEALING]	1728	Clocky	for	2
[HEALING]	1728	Clocky	for	2
[HEALING]	1728	Clocky	for	2
[HEALING]	1728	Clocky	for	2
[HEALING]	1728	Clocky	for	2
[HEALING]	1728	Clocky	for	2
[HEALING]	1728	Clocky	for	2
[HEALING]	1728	Clocky	for	2
[HEALING]	1728	Clocky	for	2
[HEALING]	1728	Clocky	for	2
[HEALING]	1728	Clocky	for	2
[HEALING]	1728	Clocky	for	2
[HEALING]	1728	Clocky	for	2
[HEALING]	1728	Clocky	for	2
[LOG]	Rested for 124 turns (stop reason: all resources and life at maximum).
[USERCHAT] channel achievement	feird	tome	The Arena
Using cached font	/data/font/DroidSansMono.ttf	12
Loading tile	talents/power_is_money.png
Loading tile	talents/stone_walking.png
Loading tile	talents/thick_skin.png
Loading tile	talents/armour_training.png
Loading tile	talents/weapon_combat.png
Loading tile	talents/weapons_mastery.png
Loading tile	talents/knife_mastery.png
Loading tile	talents/trap_handling.png
Loading tile	talents/heightened_senses.png
Loading tile	talents/piercing_sight.png
Loading tile	talents/evasion.png
Loading tile	talents/healing_light.png
Loading tile	talents/bathe_in_light.png
Loading tile	talents/barrier.png
Loading tile	talents/providence.png
Loading tile	talents/ashes_to_ashes.png
Loading tile	talents/body_reversion.png
Loading tile	talents/foresight.png
Loading tile	talents/moment_of_prescience.png
Loading tile	talents/energy_absorption.png
Loading tile	talents/redux.png
Loading tile	talents/repulsion_blast.png
Loading tile	talents/gravity_spike.png
Loading tile	talents/repulsion_field.png
Loading tile	talents/gravity_well.png
Loading tile	talents/paradox_mastery.png
Loading tile	talents/cease_to_exist.png
Loading tile	talents/fade_from_time.png
Loading tile	talents/paradox_clone.png
Loading tile	talents/celerity.png
Loading tile	talents/haste.png
Loading tile	talents/rethread.png
Loading tile	talents/temporal_clone.png
Loading tile	talents/see_the_threads.png
Loading tile	talents/echoes_from_the_past.png
Loading tile	talents/temporal_reprieve.png
Loading tile	talents/wormhole.png
Loading tile	talents/spacetime_mastery.png
Loading tile	stats/strength.png
Loading tile	stats/dexterity.png
Loading tile	stats/constitution.png
Loading tile	stats/magic.png
Loading tile	stats/willpower.png
Loading tile	stats/cunning.png
Using cached font	/data/font/DroidSans.ttf	14
Using cached font	/data/font/DroidSans.ttf	14
<====	100	100	0	534	520.9
====>	100	100	0	534	520.9
[TALENT]	Clocky	1728	learning	T_POWER_IS_MONEY	nil	nil
<====	100	100	0	534	560.9
====>	100	100	0	534	560.9
Server latency	38
<====	100	100	0	534	560.9
====>	100	100	0	534	560.9
[TALENT]	Clocky	1728	learning	T_QUANTUM_SPIKE	true	nil
<====	100	100	0	534	560.9
====>	100	100	0	534	560.9
[USERCHAT] channel talk	Aura of the Dawn	tome	A rare adn the withing thing. At once. Wow, Reavers are powerful.
[USERCHAT] channel talk	bichito	tome	is it possible for corruptor to get aether permesion (all damage make chek against arcane resistance)?
[LOG]	Clocky deactivates Spacetime Tuning.
[LOG]	Your current failure chance is 0%, your current anomaly chance is 0%, and your current backfire chance is 0%.
[LOG]	Clocky activates Spacetime Tuning.
[LOG]	Clocky deactivates Energy Decomposition.
[LOG]	Clocky deactivates Spacetime Tuning.
[LOG]	Your current failure chance is 0%, your current anomaly chance is 0%, and your current backfire chance is 0%.
[LOG]	Clocky activates Energy Decomposition.
[SOUND] loading from	/data/sound/talents/heal.ogg	:=:	sound "/data/sound/talents/heal.ogg" : <static>
[LOG]	Clocky deactivates Entropic Field.
removeTempVal	resists	table: 0x0bf17fc0	 :=: 	1080
delTmpVal	1	11.742177390667	add
removeTempVal	slow_projectiles	23.484354781333	 :=: 	1081
delTmpVal	slow_projectiles	23.484354781333	add
[LOG]	Clocky activates Entropic Field.
addTmpValTable	table: 0x0c019730	1	11.88831836599
addTmpVal	table: 0x0c019730	1	11.88831836599	 :=: 	2	1244	add
addTmpVal	table: 0x0b9a9190	slow_projectiles	23.776636731979	 :=: 	2	1245	add
[LOG]	Clocky deactivates Chant of Fortitude.
removeTempVal	on_melee_hit	table: 0x0b9cc800	 :=: 	1082
delTmpVal	9	6.7126968594911	add
removeTempVal	combat_physresist	19.58580326497	 :=: 	1083
delTmpVal	combat_physresist	19.58580326497	add
removeTempVal	combat_spellresist	19.58580326497	 :=: 	1084
delTmpVal	combat_spellresist	19.58580326497	add
[LOG]	Clocky activates Chant of Fortitude.
addTmpValTable	table: 0x0b9cc920	9	6.8751254156123
addTmpVal	table: 0x0b9cc920	9	6.8751254156123	 :=: 	2	1246	add
addTmpVal	table: 0x0b9a9190	combat_physresist	20.059725119538	 :=: 	2	1247	add
addTmpVal	table: 0x0b9a9190	combat_spellresist	20.059725119538	 :=: 	2	1248	add
[LOG]	#00ff00##UID:875:0#Talent Spacetime Tuning is ready to use.
[USERCHAT] channel serial data	munglewood	tome	565
[LOG]	#YELLOW_GREEN#There is a ladder to the next level here (press '<', '>' or right click to use).
Make wait background texture 1139 : 1024x721 (1024, 1024)
C Map size 32:22 :: 704
C Map seens texture: 1150 (60x60)
Wait finished, counted 210, 352 ticks
Not gone east, no backup guardian
Running on level loads	sandworm-lair-3
[LOG]	#YELLOW_GREEN#There is a ladder to the previous level here (press '<', '>' or right click to use).
[PARTY] New member, add after	Clocky	Clocky
Adding entity	1728	after	1728
[MUSIC] loading	Suspicion.ogg	Error loading sound "/data/music/Suspicion.ogg": The system cannot find the file specified.
Updating zone name	Sandworm lair (3)
C Map minimap texture: 540 (50x50; 64x64)
[LOG]	Clocky casts Time Skip.
[USERCHAT] channel serial data	sorbius	tome	482
checkHit	39	53.321666314603
=> chance to hit	15
[LOG]	Isloldarin the sandworm resists!
[LOG]	Isloldarin the sandworm uses Dirty Fighting.
[ATTACK] attacking with	balanced steel dagger
Spin Fate	defense
[ATTACK] to 	Clocky	 :: 	21.705790393611	18.385	11	20.5	::	0.64158804331639
checkHit	52.666666666667	20.5
=> chance to hit	100
[ATTACK] raw dam	21.705790393611	versus	11	0.3	with APR	18.385
[ATTACK] after armor	21.705790393611
[ATTACK] after range	25
[PHYS CRIT %]	23.26
[ATTACK] after crit	42.5
[ATTACK] after mult	27.267491840947
[LOG]	#{bold}#Isloldarin the sandworm performs a critical strike!#{normal}#
[PROJECTOR] starting dam	27.267491840947
[PROJECTOR] after difficulty dam	27.267491840947
[PROJECTOR] res	19.38166881501	0.8061833118499	 on dam	27.267491840947
[PROJECTOR] after resists dam	21.982596878175
[PROJECTOR] after flat damage armor	21.982596878175
[PROJECTOR] final dam	21.982596878175
Spin Fate	defense
addTmpVal	table: 0x0b9a9190	combat_crit_vulnerable	10	 :=: 	2	1249	add
[PROJECTOR] starting dam	11
[PROJECTOR] after difficulty dam	11
[PROJECTOR] res	55.184700290093	0.44815299709907	 on dam	11
[PROJECTOR] after resists dam	4.9296829680898
[PROJECTOR] after flat damage armor	4.9296829680898
[PROJECTOR] final dam	4.9296829680898
[PROJECTOR] starting dam	6.8751254156123
[PROJECTOR] after difficulty dam	6.8751254156123
[PROJECTOR] res	8.3930247024406	0.91606975297559	 on dam	8.2501504987347
[PROJECTOR] after resists dam	7.5577133293874
[PROJECTOR] after flat damage armor	7.5577133293874
[PROJECTOR] final dam	7.5577133293874
[ATTACK] attacking with	flaming steel dagger of projection
Spin Fate	defense
[ATTACK] to 	Clocky	 :: 	21.103376682546	18.385	11	20.5	::	0.3207940216582
checkHit	52.666666666667	20.5
=> chance to hit	100
[ATTACK] raw dam	21.103376682546	versus	11	0.3	with APR	18.385
[ATTACK] after armor	21.103376682546
[ATTACK] after range	24
[PHYS CRIT %]	33.26
[ATTACK] after crit	24
[ATTACK] after mult	7.6990565197967
[PROJECTOR] starting dam	7.6990565197967
[PROJECTOR] after difficulty dam	7.6990565197967
[PROJECTOR] res	19.38166881501	0.8061833118499	 on dam	7.6990565197967
[PROJECTOR] after resists dam	6.2068508832493
[PROJECTOR] after flat damage armor	6.2068508832493
[PROJECTOR] final dam	6.2068508832493
Spin Fate	defense
removeTempVal	combat_crit_vulnerable	10	 :=: 	1249
delTmpVal	combat_crit_vulnerable	10	add
addTmpVal	table: 0x0b9a9190	combat_crit_vulnerable	10	 :=: 	2	1250	add
Spin Fate	mental
[LOG]	Clocky takes fate by the hand.
addTmpVal	table: 0x0b9a9190	combat_physresist	2	 :=: 	2	1251	add
addTmpVal	table: 0x0b9a9190	combat_spellresist	2	 :=: 	2	1252	add
addTmpVal	table: 0x0b9a9190	combat_mentalresist	2	 :=: 	2	1253	add
checkHit	22.5	32.179733333333
=> chance to hit	26
[LOG]	Clocky resists the mind attack!
[PROJECTOR] starting dam	2
[PROJECTOR] after difficulty dam	2
[PROJECTOR] res	3	0.97	 on dam	2
[PROJECTOR] after resists dam	1.94
[PROJECTOR] after flat damage armor	1.94
[PROJECTOR] final dam	1.94
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	3	0.97	 on dam	5
[PROJECTOR] after resists dam	4.85
[PROJECTOR] after static reduction dam	3.395
[PROJECTOR] after flat damage armor	3.395
[PROJECTOR] final dam	3.395
[PROJECTOR] starting dam	11
[PROJECTOR] after difficulty dam	11
[PROJECTOR] res	55.184700290093	0.44815299709907	 on dam	11
[PROJECTOR] after resists dam	4.9296829680898
[PROJECTOR] after flat damage armor	4.9296829680898
[PROJECTOR] final dam	4.9296829680898
[PROJECTOR] starting dam	6.8751254156123
[PROJECTOR] after difficulty dam	6.8751254156123
[PROJECTOR] res	8.3930247024406	0.91606975297559	 on dam	8.2501504987347
[PROJECTOR] after resists dam	7.5577133293874
[PROJECTOR] after flat damage armor	7.5577133293874
[PROJECTOR] final dam	7.5577133293874
Spin Fate	physical
removeTempVal	combat_physresist	2	 :=: 	1251
delTmpVal	combat_physresist	2	add
removeTempVal	combat_spellresist	2	 :=: 	1252
delTmpVal	combat_spellresist	2	add
removeTempVal	combat_mentalresist	2	 :=: 	1253
delTmpVal	combat_mentalresist	2	add
addTmpVal	table: 0x0b9a9190	combat_physresist	4	 :=: 	2	1254	add
addTmpVal	table: 0x0b9a9190	combat_spellresist	4	 :=: 	2	1255	add
addTmpVal	table: 0x0b9a9190	combat_mentalresist	4	 :=: 	2	1256	add
checkHit	45.089730595401	57.666666666667
=> chance to hit	19
[LOG]	Clocky is stunned!
addTmpVal	table: 0x0b9a9190	stunned	1	 :=: 	2	1257	add
addTmpVal	table: 0x0b9a9190	no_talents_cooldown	1	 :=: 	2	1258	add
addTmpVal	table: 0x0b9a9190	movement_speed	-0.5	 :=: 	2	1259	mult0
[LOG]	Isloldarin the sandworm hits Clocky for #aaaaaa#22 physical#LAST#, #aaaaaa#7 physical#LAST#, #YELLOW#2 mind#LAST#, #LIGHT_RED#4 fire#LAST# damage (total 33.52).
[LOG]	Clocky hits Isloldarin the sandworm for #LIGHT_RED#5 fire#LAST#, #YELLOW#8 light#LAST#, #LIGHT_RED#5 fire#LAST#, #YELLOW#8 light#LAST# damage (total 24.97).
Server latency	37
[USERCHAT] channel talk	RvrStyx	tome	hmm...  well that is interesting
[USERCHAT] channel achievement	raelwyn	tome	Race through fire
[LOG]	Clocky casts Stop.
[SPELL] friendly fire chance	100
addTmpVal	table: 0x0d1a0cb8	global_speed_add	-0.15	 :=: 	4	44	newest
checkHit	16.962529041901	39
=> chance to hit	0
[LOG]	Isloldarin the sandworm is stunned!
addTmpVal	table: 0x0d1a0cb8	stunned	1	 :=: 	4	45	add
addTmpVal	table: 0x0d1a0cb8	no_talents_cooldown	1	 :=: 	4	46	add
addTmpVal	table: 0x0d1a0cb8	movement_speed	-0.5	 :=: 	4	47	mult0
[SPELL CRIT %]	5.2
[PROJECTOR] starting dam	48.901684357611
[PROJECTOR] after difficulty dam	48.901684357611
[PROJECTOR] res	8.3930247024406	0.91606975297559	 on dam	60.638088603438
[PROJECTOR] after resists dam	55.548718847864
[PROJECTOR] after flat damage armor	55.548718847864
[PROJECTOR] stunned dam	16.664615654359
[PROJECTOR] final dam	16.664615654359
[LOG]	Clocky hits Isloldarin the sandworm for #LIGHT_STEEL_BLUE#17 temporal#LAST# damage.
[LOG]	Isloldarin the sandworm uses Disarming Trap.
[USERCHAT] channel talk	icetongue	tome	the orbit of space is the archmage starting area, isn't it?
[LOG]	Clocky casts Turn Back the Clock.
[SPELL CRIT %]	5.2
Adding entity	178820	after	1728
[SPELL CRIT %]	5.2
Adding entity	178821	after	1728
addTmpValTable	table: 0x0eca80a0	all	-20
addTmpVal	table: 0x0eca80a0	all	-20	 :=: 	4	48	add
checkHit	9.3904322720496	39
=> chance to hit	0
[LOG]	Isloldarin the sandworm is returned to a much younger state!
addTmpValTable	table: 0x0eb1cf30	2	-8
addTmpVal	table: 0x0eb1cf30	2	-8	 :=: 	4	49	add
addTmpValTable	table: 0x0eb1cf30	5	-8
addTmpVal	table: 0x0eb1cf30	5	-8	 :=: 	4	49	add
addTmpValTable	table: 0x0eb1cf30	3	-8
addTmpVal	table: 0x0eb1cf30	3	-8	 :=: 	4	49	add
addTmpValTable	table: 0x0eb1cf30	1	-8
addTmpVal	table: 0x0eb1cf30	1	-8	 :=: 	4	49	add
addTmpValTable	table: 0x0eb1cf30	4	-8
addTmpVal	table: 0x0eb1cf30	4	-8	 :=: 	4	49	add
addTmpValTable	table: 0x0eb1cf30	6	-8
addTmpVal	table: 0x0eb1cf30	6	-8	 :=: 	4	49	add
[PROJECTOR] starting dam	77.562859282861
[PROJECTOR] after difficulty dam	77.562859282861
[PROJECTOR] res	-11.606975297559	1.1160697529756	 on dam	96.177945510747
[PROJECTOR] after resists dam	107.34129588788
[PROJECTOR] after flat damage armor	107.34129588788
[PROJECTOR] stunned dam	32.202388766364
[PROJECTOR] final dam	32.202388766364
[LOG]	Clocky hits Isloldarin the sandworm for #LIGHT_STEEL_BLUE#33 temporal#LAST# damage.
removeTempVal	resists	table: 0x0e3d5e10	 :=: 	48
delTmpVal	all	-20	add
addTmpValTable	table: 0x0eca80a0	all	-20
addTmpVal	table: 0x0eca80a0	all	-20	 :=: 	4	50	add
checkHit	3.7904322720496	39
=> chance to hit	0
removeTempVal	inc_stats	table: 0x0e7e2b50	 :=: 	49
delTmpVal	2	-8	add
delTmpVal	5	-8	add
delTmpVal	3	-8	add
delTmpVal	1	-8	add
delTmpVal	4	-8	add
delTmpVal	6	-8	add
addTmpValTable	table: 0x0eb1cf30	2	-8
addTmpVal	table: 0x0eb1cf30	2	-8	 :=: 	4	51	add
addTmpValTable	table: 0x0eb1cf30	5	-8
addTmpVal	table: 0x0eb1cf30	5	-8	 :=: 	4	51	add
addTmpValTable	table: 0x0eb1cf30	3	-8
addTmpVal	table: 0x0eb1cf30	3	-8	 :=: 	4	51	add
addTmpValTable	table: 0x0eb1cf30	1	-8
addTmpVal	table: 0x0eb1cf30	1	-8	 :=: 	4	51	add
addTmpValTable	table: 0x0eb1cf30	4	-8
addTmpVal	table: 0x0eb1cf30	4	-8	 :=: 	4	51	add
addTmpValTable	table: 0x0eb1cf30	6	-8
addTmpVal	table: 0x0eb1cf30	6	-8	 :=: 	4	51	add
[PROJECTOR] starting dam	77.562859282861
[PROJECTOR] after difficulty dam	77.562859282861
[PROJECTOR] res	-11.606975297559	1.1160697529756	 on dam	96.177945510747
[PROJECTOR] after resists dam	107.34129588788
[PROJECTOR] after flat damage armor	107.34129588788
[PROJECTOR] stunned dam	32.202388766364
[PROJECTOR] final dam	32.202388766364
[LOG]	Clocky hits Isloldarin the sandworm for #LIGHT_STEEL_BLUE#33 temporal#LAST# damage.
removeTempVal	global_speed_add	-0.15	 :=: 	44
delTmpVal	global_speed_add	-0.15	newest
[LOG]	Clocky casts Banish.
checkHit	39	47.721666314603
=> chance to hit	29
[LOG]	Isloldarin the sandworm resists the banishment!
[LOG]	Isloldarin the sandworm uses Bear Trap.
[ATTACK] attacking with	balanced steel dagger
Spin Fate	defense
[ATTACK] to 	Clocky	 :: 	17.83625581377	18.385	11	20.5	::	1
checkHit	50	20.5
=> chance to hit	100
[ATTACK] raw dam	17.83625581377	versus	11	0.3	with APR	18.385
[ATTACK] after armor	17.83625581377
[ATTACK] after range	18
[PHYS CRIT %]	30.86
[ATTACK] after crit	32.4
[ATTACK] after mult	32.4
[LOG]	#{bold}#Isloldarin the sandworm performs a critical strike!#{normal}#
[PROJECTOR] starting dam	32.4
[PROJECTOR] after difficulty dam	32.4
[PROJECTOR] res	19.38166881501	0.8061833118499	 on dam	32.4
[PROJECTOR] after resists dam	26.120339303937
[PROJECTOR] after flat damage armor	26.120339303937
[PROJECTOR] stunned dam	7.836101791181
[PROJECTOR] final dam	7.836101791181
Spin Fate	defense
removeTempVal	combat_crit_vulnerable	10	 :=: 	1250
delTmpVal	combat_crit_vulnerable	10	add
addTmpVal	table: 0x0b9a9190	combat_crit_vulnerable	10	 :=: 	2	1260	add
[PROJECTOR] starting dam	11
[PROJECTOR] after difficulty dam	11
[PROJECTOR] res	45.400445419907	0.54599554580093	 on dam	11
[PROJECTOR] after resists dam	6.0059510038102
[PROJECTOR] after flat damage armor	6.0059510038102
[PROJECTOR] stunned dam	1.8017853011431
[PROJECTOR] final dam	1.8017853011431
[PROJECTOR] starting dam	6.8751254156123
[PROJECTOR] after difficulty dam	6.8751254156123
[PROJECTOR] res	-11.606975297559	1.1160697529756	 on dam	8.2501504987347
[PROJECTOR] after resists dam	9.2077434291343
[PROJECTOR] after flat damage armor	9.2077434291343
[PROJECTOR] stunned dam	2.7623230287403
[PROJECTOR] final dam	2.7623230287403
[ATTACK] attacking with	flaming steel dagger of projection
Spin Fate	defense
[ATTACK] to 	Clocky	 :: 	17.341235597439	18.385	11	20.5	::	0.5
checkHit	50	20.5
=> chance to hit	100
[ATTACK] raw dam	17.341235597439	versus	11	0.3	with APR	18.385
[ATTACK] after armor	17.341235597439
[ATTACK] after range	17
[PHYS CRIT %]	30.86
[ATTACK] after crit	17
[ATTACK] after mult	8.5
[PROJECTOR] starting dam	8.5
[PROJECTOR] after difficulty dam	8.5
[PROJECTOR] res	19.38166881501	0.8061833118499	 on dam	8.5
[PROJECTOR] after resists dam	6.8525581507242
[PROJECTOR] after flat damage armor	6.8525581507242
[PROJECTOR] stunned dam	2.0557674452172
[PROJECTOR] final dam	2.0557674452172
Spin Fate	defense
removeTempVal	combat_crit_vulnerable	10	 :=: 	1260
delTmpVal	combat_crit_vulnerable	10	add
addTmpVal	table: 0x0b9a9190	combat_crit_vulnerable	10	 :=: 	2	1261	add
Spin Fate	mental
removeTempVal	combat_physresist	4	 :=: 	1254
delTmpVal	combat_physresist	4	add
removeTempVal	combat_spellresist	4	 :=: 	1255
delTmpVal	combat_spellresist	4	add
removeTempVal	combat_mentalresist	4	 :=: 	1256
delTmpVal	combat_mentalresist	4	add
addTmpVal	table: 0x0b9a9190	combat_physresist	6	 :=: 	2	1262	add
addTmpVal	table: 0x0b9a9190	combat_spellresist	6	 :=: 	2	1263	add
addTmpVal	table: 0x0b9a9190	combat_mentalresist	6	 :=: 	2	1264	add
checkHit	16.2	34.179733333333
=> chance to hit	6
[LOG]	Clocky resists the mind attack!
[PROJECTOR] starting dam	2
[PROJECTOR] after difficulty dam	2
[PROJECTOR] res	3	0.97	 on dam	2
[PROJECTOR] after resists dam	1.94
[PROJECTOR] after flat damage armor	1.94
[PROJECTOR] stunned dam	0.582
[PROJECTOR] final dam	0.582
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	3	0.97	 on dam	5
[PROJECTOR] after resists dam	4.85
[PROJECTOR] after static reduction dam	3.395
[PROJECTOR] after flat damage armor	3.395
[PROJECTOR] stunned dam	1.0185
[PROJECTOR] final dam	1.0185
[PROJECTOR] starting dam	11
[PROJECTOR] after difficulty dam	11
[PROJECTOR] res	45.400445419907	0.54599554580093	 on dam	11
[PROJECTOR] after resists dam	6.0059510038102
[PROJECTOR] after flat damage armor	6.0059510038102
[PROJECTOR] stunned dam	1.8017853011431
[PROJECTOR] final dam	1.8017853011431
[PROJECTOR] starting dam	6.8751254156123
[PROJECTOR] after difficulty dam	6.8751254156123
[PROJECTOR] res	-11.606975297559	1.1160697529756	 on dam	8.2501504987347
[PROJECTOR] after resists dam	9.2077434291343
[PROJECTOR] after flat damage armor	9.2077434291343
[PROJECTOR] stunned dam	2.7623230287403
[PROJECTOR] final dam	2.7623230287403
[LOG]	Isloldarin the sandworm hits Clocky for #aaaaaa#8 physical#LAST#, #aaaaaa#3 physical#LAST#, #YELLOW#1 mind#LAST#, #LIGHT_RED#2 fire#LAST# damage (total 11.49).
[LOG]	Clocky hits Isloldarin the sandworm for #LIGHT_RED#2 fire#LAST#, #YELLOW#3 light#LAST#, #LIGHT_RED#2 fire#LAST#, #YELLOW#3 light#LAST# damage (total 9.13).
removeTempVal	resists	table: 0x0e85ae40	 :=: 	50
delTmpVal	all	-20	add
[USERCHAT] channel talk	78291	tome	maybe temporal rift counts?
[LOG]	Clocky uses Infusion: Wild.
removeTempVal	combat_crit_vulnerable	10	 :=: 	1261
delTmpVal	combat_crit_vulnerable	10	add
[LOG]	Clocky is not stunned anymore.
removeTempVal	stunned	1	 :=: 	1257
delTmpVal	stunned	1	add
removeTempVal	no_talents_cooldown	1	 :=: 	1258
delTmpVal	no_talents_cooldown	1	add
removeTempVal	movement_speed	-0.5	 :=: 	1259
delTmpVal	movement_speed	-0.5	mult0
[LOG]	Clocky is cured!
[LOG]	Clocky lessens the pain.
addTmpValTable	table: 0x0c019730	all	14
addTmpVal	table: 0x0c019730	all	14	 :=: 	2	1265	add
Server latency	37
[MIND CRIT %]	2.2
[PROJECTOR] starting dam	63.333333333333
[PROJECTOR] after difficulty dam	63.333333333333
[PROJECTOR] res	8.3930247024406	0.91606975297559	 on dam	69.666666666667
[PROJECTOR] after resists dam	63.819526123966
[PROJECTOR] after flat damage armor	63.819526123966
[PROJECTOR] final dam	63.819526123966
[LOG]	Isloldarin the sandworm uses Catapult Trap.
[ATTACK] attacking with	balanced steel dagger
Spin Fate	defense
[ATTACK] to 	Clocky	 :: 	17.83625581377	18.385	11	20.5	::	1
checkHit	50	20.5
=> chance to hit	100
[ATTACK] raw dam	17.83625581377	versus	11	0.3	with APR	18.385
[ATTACK] after armor	17.83625581377
[ATTACK] after range	22
[PHYS CRIT %]	20.86
[ATTACK] after crit	22
[ATTACK] after mult	22
[PROJECTOR] starting dam	22
[PROJECTOR] after difficulty dam	22
[PROJECTOR] res	31.017304243771	0.68982695756229	 on dam	22
[PROJECTOR] after resists dam	15.17619306637
[PROJECTOR] after flat damage armor	15.17619306637
[PROJECTOR] stunned dam	4.5528579199111
[PROJECTOR] final dam	4.5528579199111
Spin Fate	defense
addTmpVal	table: 0x0b9a9190	combat_crit_vulnerable	10	 :=: 	2	1266	add
[PROJECTOR] starting dam	11
[PROJECTOR] after difficulty dam	11
[PROJECTOR] res	55.184700290093	0.44815299709907	 on dam	11
[PROJECTOR] after resists dam	4.9296829680898
[PROJECTOR] after flat damage armor	4.9296829680898
[PROJECTOR] final dam	4.9296829680898
[PROJECTOR] starting dam	6.8751254156123
[PROJECTOR] after difficulty dam	6.8751254156123
[PROJECTOR] res	8.3930247024406	0.91606975297559	 on dam	8.2501504987347
[PROJECTOR] after resists dam	7.5577133293874
[PROJECTOR] after flat damage armor	7.5577133293874
[PROJECTOR] final dam	7.5577133293874
[ATTACK] attacking with	flaming steel dagger of projection
Spin Fate	defense
[ATTACK] to 	Clocky	 :: 	17.341235597439	18.385	11	20.5	::	0.5
checkHit	50	20.5
=> chance to hit	100
[ATTACK] raw dam	17.341235597439	versus	11	0.3	with APR	18.385
[ATTACK] after armor	17.341235597439
[ATTACK] after range	22
[PHYS CRIT %]	30.86
[ATTACK] after crit	22
[ATTACK] after mult	11
[PROJECTOR] starting dam	11
[PROJECTOR] after difficulty dam	11
[PROJECTOR] res	31.017304243771	0.68982695756229	 on dam	11
[PROJECTOR] after resists dam	7.5880965331852
[PROJECTOR] after flat damage armor	7.5880965331852
[PROJECTOR] stunned dam	2.2764289599555
[PROJECTOR] final dam	2.2764289599555
Spin Fate	defense
removeTempVal	combat_crit_vulnerable	10	 :=: 	1266
delTmpVal	combat_crit_vulnerable	10	add
addTmpVal	table: 0x0b9a9190	combat_crit_vulnerable	10	 :=: 	2	1267	add
Spin Fate	mental
removeTempVal	combat_physresist	6	 :=: 	1262
delTmpVal	combat_physresist	6	add
removeTempVal	combat_spellresist	6	 :=: 	1263
delTmpVal	combat_spellresist	6	add
removeTempVal	combat_mentalresist	6	 :=: 	1264
delTmpVal	combat_mentalresist	6	add
addTmpVal	table: 0x0b9a9190	combat_physresist	8	 :=: 	2	1268	add
addTmpVal	table: 0x0b9a9190	combat_spellresist	8	 :=: 	2	1269	add
addTmpVal	table: 0x0b9a9190	combat_mentalresist	8	 :=: 	2	1270	add
checkHit	16.2	35.179733333333
=> chance to hit	3
[LOG]	Clocky resists the mind attack!
[PROJECTOR] starting dam	2
[PROJECTOR] after difficulty dam	2
[PROJECTOR] res	17	0.83	 on dam	2
[PROJECTOR] after resists dam	1.66
[PROJECTOR] after flat damage armor	1.66
[PROJECTOR] stunned dam	0.498
[PROJECTOR] final dam	0.498
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	17	0.83	 on dam	5
[PROJECTOR] after resists dam	4.15
[PROJECTOR] after static reduction dam	2.905
[PROJECTOR] after flat damage armor	2.905
[PROJECTOR] stunned dam	0.8715
[PROJECTOR] final dam	0.8715
[PROJECTOR] starting dam	11
[PROJECTOR] after difficulty dam	11
[PROJECTOR] res	55.184700290093	0.44815299709907	 on dam	11
[PROJECTOR] after resists dam	4.9296829680898
[PROJECTOR] after flat damage armor	4.9296829680898
[PROJECTOR] final dam	4.9296829680898
[PROJECTOR] starting dam	6.8751254156123
[PROJECTOR] after difficulty dam	6.8751254156123
[PROJECTOR] res	8.3930247024406	0.91606975297559	 on dam	8.2501504987347
[PROJECTOR] after resists dam	7.5577133293874
[PROJECTOR] after flat damage armor	7.5577133293874
[PROJECTOR] final dam	7.5577133293874
[LOG]	Clocky is poisoned!
addTmpVal	table: 0x0b9a9190	numbed	21.7	 :=: 	2	1271	add
[LOG]	Isloldarin the sandworm hits Clocky for #aaaaaa#5 physical#LAST#, #aaaaaa#3 physical#LAST#, #YELLOW#1 mind#LAST#, #LIGHT_RED#1 fire#LAST# damage (total 8.20).
[LOG]	Clocky hits Isloldarin the sandworm for #ROYAL_BLUE#64 lightning#LAST#, #LIGHT_RED#5 fire#LAST#, #YELLOW#8 light#LAST#, #LIGHT_RED#5 fire#LAST#, #YELLOW#8 light#LAST# damage (total 88.79).
Loading tile	effects/numbing_poison.png
[LOG]	#00ff00##UID:890:0#Talent Destabilize is ready to use.
[LOG]	#00ff00##UID:891:0#Talent Quantum Spike is ready to use.
[LOG]	#00ff00##UID:888:0#Talent Dust to Dust is ready to use.
[LOG]	#00ff00##UID:46:0#Talent Infusion: Regeneration is ready to use.
[PROJECTOR] starting dam	13.918652946299
[PROJECTOR] after difficulty dam	13.918652946299
[PROJECTOR] res	17	0.83	 on dam	13.918652946299
[PROJECTOR] after resists dam	11.552481945428
[PROJECTOR] after static reduction dam	8.0867373617997
[PROJECTOR] after flat damage armor	8.0867373617997
[PROJECTOR] stunned dam	2.4260212085399
[PROJECTOR] final dam	2.4260212085399
[LOG]	Isloldarin the sandworm hits Clocky for #LIGHT_GREEN#3 nature#LAST# damage.
[LOG]	Isloldarin the sandworm is not stunned anymore.
removeTempVal	stunned	1	 :=: 	45
delTmpVal	stunned	1	add
removeTempVal	no_talents_cooldown	1	 :=: 	46
delTmpVal	no_talents_cooldown	1	add
removeTempVal	movement_speed	-0.5	 :=: 	47
delTmpVal	movement_speed	-0.5	mult0
[USERCHAT] channel talk	bichito	tome	yeap, that's why i'm asking
Make wait background texture 1039 : 1024x721 (1024, 1024)
C Map size 32:22 :: 704
C Map seens texture: 1049 (60x60)
Wait finished, counted 210, 296 ticks
Not gone east, no backup guardian
Running on level loads	sandworm-lair-2
[LOG]	#YELLOW_GREEN#There is a ladder to the next level here (press '<', '>' or right click to use).
[PARTY] New member, add after	Clocky	Clocky
Adding entity	1728	after	1728
[MUSIC] loading	Suspicion.ogg	Error loading sound "/data/music/Suspicion.ogg": The system cannot find the file specified.
Updating zone name	Sandworm lair (2)
C Map minimap texture: 1064 (50x50; 64x64)
[USERCHAT] channel talk	icetongue	tome	that would be the out-of-time zone
[PROJECTOR] starting dam	13.918652946299
[PROJECTOR] after difficulty dam	13.918652946299
[PROJECTOR] res	17	0.83	 on dam	13.918652946299
[PROJECTOR] after resists dam	11.552481945428
[PROJECTOR] after static reduction dam	8.0867373617997
[PROJECTOR] after flat damage armor	8.0867373617997
[PROJECTOR] final dam	8.0867373617997
[LOG]	Isloldarin the sandworm hits Clocky for #LIGHT_GREEN#9 nature#LAST# damage.
[PROJECTOR] starting dam	13.918652946299
[PROJECTOR] after difficulty dam	13.918652946299
[PROJECTOR] res	17	0.83	 on dam	13.918652946299
[PROJECTOR] after resists dam	11.552481945428
[PROJECTOR] after static reduction dam	8.0867373617997
[PROJECTOR] after flat damage armor	8.0867373617997
[PROJECTOR] final dam	8.0867373617997
removeTempVal	combat_crit_vulnerable	10	 :=: 	1267
delTmpVal	combat_crit_vulnerable	10	add
[LOG]	Isloldarin the sandworm hits Clocky for #LIGHT_GREEN#9 nature#LAST# damage.
[LOG]	Clocky uses Infusion: Regeneration.
[LOG]	Clocky starts regenerating health quickly.
addTmpVal	table: 0x0b9a9190	life_regen	76.52	 :=: 	2	1272	add
[LOG]	#00ff00##UID:871:0#Talent Turn Back the Clock is ready to use.
[PROJECTOR] starting dam	13.918652946299
[PROJECTOR] after difficulty dam	13.918652946299
[PROJECTOR] res	17	0.83	 on dam	13.918652946299
[PROJECTOR] after resists dam	11.552481945428
[PROJECTOR] after static reduction dam	8.0867373617997
[PROJECTOR] after flat damage armor	8.0867373617997
[PROJECTOR] final dam	8.0867373617997
[LOG]	Clocky's fate is no longer being spun.
removeTempVal	combat_physresist	8	 :=: 	1268
delTmpVal	combat_physresist	8	add
removeTempVal	combat_spellresist	8	 :=: 	1269
delTmpVal	combat_spellresist	8	add
removeTempVal	combat_mentalresist	8	 :=: 	1270
delTmpVal	combat_mentalresist	8	add
[LOG]	Isloldarin the sandworm hits Clocky for #LIGHT_GREEN#9 nature#LAST# damage.
[LOG]	Clocky rearranges history.
[LOG]	Spacetime has stabilized around Clocky.
[LOG]	#00ff00##UID:913:0#Talent Time Skip is ready to use.
[PROJECTOR] starting dam	13.918652946299
[PROJECTOR] after difficulty dam	13.918652946299
[PROJECTOR] res	17	0.83	 on dam	13.918652946299
[PROJECTOR] after resists dam	11.552481945428
[PROJECTOR] after static reduction dam	8.0867373617997
[PROJECTOR] after flat damage armor	8.0867373617997
[PROJECTOR] final dam	8.0867373617997
[LOG]	Clocky feels pain again.
removeTempVal	resists	table: 0x0d459d10	 :=: 	1265
delTmpVal	all	14	add
[LOG]	Isloldarin the sandworm hits Clocky for #LIGHT_GREEN#9 nature#LAST# damage.
[PROJECTOR] starting dam	13.918652946299
[PROJECTOR] after difficulty dam	13.918652946299
[PROJECTOR] res	3	0.97	 on dam	13.918652946299
[PROJECTOR] after resists dam	13.50109335791
[PROJECTOR] after static reduction dam	9.450765350537
[PROJECTOR] after flat damage armor	9.450765350537
[PROJECTOR] final dam	9.450765350537
[LOG]	The fabric of spacetime around Clocky has returned to normal.
[LOG]	Isloldarin the sandworm hits Clocky for #LIGHT_GREEN#10 nature#LAST# damage.
[PROJECTOR] starting dam	13.918652946299
[PROJECTOR] after difficulty dam	13.918652946299
[PROJECTOR] res	3	0.97	 on dam	13.918652946299
[PROJECTOR] after resists dam	13.50109335791
[PROJECTOR] after static reduction dam	9.450765350537
[PROJECTOR] after flat damage armor	9.450765350537
[PROJECTOR] final dam	9.450765350537
[LOG]	Isloldarin the sandworm hits Clocky for #LIGHT_GREEN#10 nature#LAST# damage.
[PROJECTOR] starting dam	13.918652946299
[PROJECTOR] after difficulty dam	13.918652946299
[PROJECTOR] res	3	0.97	 on dam	13.918652946299
[PROJECTOR] after resists dam	13.50109335791
[PROJECTOR] after static reduction dam	9.450765350537
[PROJECTOR] after flat damage armor	9.450765350537
[PROJECTOR] final dam	9.450765350537
[LOG]	Isloldarin the sandworm hits Clocky for #LIGHT_GREEN#10 nature#LAST# damage.
[LOG]	Clocky is no longer poisoned.
removeTempVal	numbed	21.7	 :=: 	1271
delTmpVal	numbed	21.7	add
[LOG]	Clocky stops regenerating health quickly.
removeTempVal	life_regen	76.52	 :=: 	1272
delTmpVal	life_regen	76.52	add
[LOG]	#00ff00##UID:921:0#Talent Banish is ready to use.
[LOG]	#00ff00##UID:897:0#Talent Stop is ready to use.
[LOG]	#00ff00##UID:57:0#Talent Infusion: Wild is ready to use.
[LOG]	The unstable sand tunnel collapses!
[LOG]	#00ff00##UID:46:0#Talent Infusion: Regeneration is ready to use.
[LOG]	The unstable sand tunnel collapses!
[LOG]	#00ff00##UID:912:0#Talent Static History is ready to use.
Make wait background texture 995 : 1024x721 (1024, 1024)
C Map size 32:22 :: 704
C Map seens texture: 1009 (60x60)
Wait finished, counted 210, 298 ticks
Not gone east, no backup guardian
Running on level loads	sandworm-lair-3
[LOG]	#YELLOW_GREEN#There is a ladder to the previous level here (press '<', '>' or right click to use).
[PARTY] New member, add after	Clocky	Clocky
Adding entity	1728	after	1728
[MUSIC] loading	Suspicion.ogg	Error loading sound "/data/music/Suspicion.ogg": The system cannot find the file specified.
[LOG]	Isloldarin the sandworm has regained its natural age.
removeTempVal	inc_stats	table: 0x0d9a95d0	 :=: 	51
delTmpVal	2	-8	add
delTmpVal	5	-8	add
delTmpVal	3	-8	add
delTmpVal	1	-8	add
delTmpVal	4	-8	add
delTmpVal	6	-8	add
Updating zone name	Sandworm lair (3)
C Map minimap texture: 1024 (50x50; 64x64)
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[COROUTINE] registering	savefilepipe	thread: 0x0fabb5c8
Make wait background texture 1026 : 1024x721 (1024, 1024)
[SAVEFILE PIPE] new save running in the pipe:	Clocky	game	::	game.teag	::	table: 0x0b90b428	=>	table: 0x0cf52920	(7057)
Loading savefile 	/save/Clocky/
[USERCHAT] channel talk	bichito	tome	 well, prodiges should be for everyone for any character
[USERCHAT] channel achievement	purplexvi	tome	Vampire crusher
Save MD5	99a30a6b-2328-4788-bf9b-9098b2ee8d63	470a7a711d43a24e1bfdf06d55d2d24e	game	game.teag
[ONLINE PROFILE] saved character md5	99a30a6b-2328-4788-bf9b-9098b2ee8d63	game.teag	470a7a711d43a24e1bfdf06d55d2d24e
[LOG]	Saving done.
Wait finished, counted 1297, 5411 ticks
[COROUTINE] registering	savefilepipe	thread: 0x20156670
Make wait background texture 1155 : 1024x721 (1024, 1024)
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x0b9062e8	=>	table: 0x0fd03b30	(1)
Loading savefile 	/save//
[LOG]	Saving done.
Wait finished, counted 1, 960 ticks
removeTempVal	resists	table: 0x1fee7c68	 :=: 	1244
delTmpVal	1	11.88831836599	add
removeTempVal	slow_projectiles	23.776636731979	 :=: 	1245
delTmpVal	slow_projectiles	23.776636731979	add
removeTempVal	on_melee_hit	table: 0x1fee7830	 :=: 	1246
delTmpVal	9	6.8751254156123	add
removeTempVal	combat_physresist	20.059725119538	 :=: 	1247
delTmpVal	combat_physresist	20.059725119538	add
removeTempVal	combat_spellresist	20.059725119538	 :=: 	1248
delTmpVal	combat_spellresist	20.059725119538	add
[ONLINE PROFILE] saved character 	99a30a6b-2328-4788-bf9b-9098b2ee8d63
[COROUTINE] registering	savefilepipe	thread: 0x1fdcb8f8
Make wait background texture 1234 : 1024x721 (1024, 1024)
[SAVEFILE PIPE] new save running in the pipe:	party	entity	::	99a30a6b-2328-4788-bf9b-9098b2ee8d63-0.9.43.charball	::	table: 0x0d3d4050	=>	table: 0x207e0ca0	(118)
Loading savefile 	/save/party/
[ONLINE PROFILE] saved character charball	99a30a6b-2328-4788-bf9b-9098b2ee8d63
[LOG]	Saving done.
Wait finished, counted 32, 837 ticks
[LOG]	Saving game...
stack traceback:
[COROUTINE] error	cannot resume dead coroutine
[COROUTINE] dead	savefilepipe
[USERCHAT] channel talk	icetongue	tome	the arcane prodigy is pretty much "be a higher archmage"
Server latency	36
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[COROUTINE] registering	savefilepipe	thread: 0x1fd8e070
Make wait background texture 270 : 1024x721 (1024, 1024)
[SAVEFILE PIPE] new save running in the pipe:	Clocky	game	::	game.teag	::	table: 0x0b90b428	=>	table: 0x0e9d4c90	(7069)
Loading savefile 	/save/Clocky/
Save MD5	99a30a6b-2328-4788-bf9b-9098b2ee8d63	d9d737d65c108911d5f3bb9bfd9fdccd	game	game.teag
[ONLINE PROFILE] saved character md5	99a30a6b-2328-4788-bf9b-9098b2ee8d63	game.teag	d9d737d65c108911d5f3bb9bfd9fdccd
[LOG]	Saving done.
Wait finished, counted 1297, 4944 ticks
[COROUTINE] registering	savefilepipe	thread: 0x20494358
Make wait background texture 1165 : 1024x721 (1024, 1024)
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x0b9062e8	=>	table: 0x1fd94a10	(1)
Loading savefile 	/save//
[LOG]	Saving done.
Wait finished, counted 1, 545 ticks
removeTempVal	on_melee_hit	table: 0x20395af8	 :=: 	1246
delTmpVal	9	6.8751254156123	add
removeTempVal	combat_physresist	20.059725119538	 :=: 	1247
delTmpVal	combat_physresist	20.059725119538	add
removeTempVal	combat_spellresist	20.059725119538	 :=: 	1248
delTmpVal	combat_spellresist	20.059725119538	add
removeTempVal	resists	table: 0x1ff7faa8	 :=: 	1244
delTmpVal	1	11.88831836599	add
removeTempVal	slow_projectiles	23.776636731979	 :=: 	1245
delTmpVal	slow_projectiles	23.776636731979	add
[ONLINE PROFILE] saved character 	99a30a6b-2328-4788-bf9b-9098b2ee8d63
[COROUTINE] registering	savefilepipe	thread: 0x0f0d3070
Make wait background texture 1208 : 1024x721 (1024, 1024)
[SAVEFILE PIPE] new save running in the pipe:	party	entity	::	99a30a6b-2328-4788-bf9b-9098b2ee8d63-0.9.43.charball	::	table: 0x0d5afe50	=>	table: 0x206e8090	(118)
Loading savefile 	/save/party/
[ONLINE PROFILE] saved character charball	99a30a6b-2328-4788-bf9b-9098b2ee8d63
[LOG]	Saving done.
Wait finished, counted 32, 444 ticks
[LOG]	Saving game...
[ENGINE] Switching to turn based
Played ToME for 1153 seconds
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[MAIN] rebooting lua state: 	nil	nil	nil	nil	nil
stack traceback:
[COROUTINE] error	cannot resume dead coroutine
[COROUTINE] dead	savefilepipe
[ENGINE] Switching to turn based
NO SELFEXE: bootstrapping from CWD
Booting T-Engine from: D:\t-engine4-windows-1.0.0beta43\t-engine.exe
SelfExe gave us app directory of:	D:\t-engine4-windows-1.0.0beta43\
LuaVM:	LuaJIT 2.0.0-beta8	x86
Destroying particle thread 0 (waiting for mutex)
Destroying particle thread 0
Destroying particle thread 0 (waiting for thread d37378)
Cleaning up particle thread 0
Cleaned up particle thread 0
Destroyed particle thread 0 (0)
Creating particles thread 0
Running lua loader code...
LuaVM:	LuaJIT 2.0.0-beta8	x86
Reboot using	te4	LATEST	boot	player	false
[ENGINE LOADER] available from teae: 	te4-0.9.43
[ENGINE LOADER] found engines	te4={[1]={[1]=0.000000 , [2]=9.000000 , [3]=43.000000 , [4]="te4" , [5]=17.000000 , ["load_teae"]="/engines/te4-0.9.43.teae" , } , } __byname={["te4-0.9.43"]=true , } 
[ENGINE LOADER] looked in:
	F:\Documents and Settings\Administrator\\T-Engine\4.0
	bootstrap
	D:\t-engine4-windows-1.0.0beta43\\game\thirdparty
	D:\t-engine4-windows-1.0.0beta43\\game
[ENGINE LOADER] sorted:	te4	0	9	43
[ENGINE LOADER] loading engine:	0	9	43	te4
[ENGINE LOADER] using archived engine:	/engines/te4-0.9.43.teae
Available resolutions: 1024x768x32
Available resolutions: 800x600x32
Available resolutions: 640x480x32
Available resolutions: 640x400x32
Available resolutions: 512x384x32
Available resolutions: 400x300x32
Available resolutions: 320x240x32
Available resolutions: 320x200x32
Available resolutions: 1024x768x16
Available resolutions: 800x600x16
Available resolutions: 640x480x16
Available resolutions: 640x400x16
Available resolutions: 512x384x16
Available resolutions: 400x300x16
Available resolutions: 320x240x16
Available resolutions: 320x200x16
[KEYBINDER] Loaded keybinds: move
[KEYBINDER] Loaded keybinds: hotkeys
[KEYBINDER] Loaded keybinds: inventory
[KEYBINDER] Loaded keybinds: actions
[KEYBINDER] Loaded keybinds: interface
[KEYBINDER] Loaded keybinds: debug
Remapping	HOTKEY_THIRD_11	table: 0x00f5f170
Remapping	HOTKEY_THIRD_9	table: 0x00f5cb78
Remapping	USERCHAT_TALK	table: 0x00f656a8
Remapping	HOTKEY_SECOND_12	table: 0x00f5cef0
Remapping	SHOW_INVENTORY	table: 0x00f5d018
Remapping	HOTKEY_THIRD_7	table: 0x00f5d130
Remapping	HOTKEY_THIRD_10	table: 0x00f5ce88
Remapping	HOTKEY_FOURTH_3	table: 0x00f5d2e0
Remapping	HOTKEY_THIRD_1	table: 0x00f5d330
Remapping	HOTKEY_FOURTH_2	table: 0x00f5d508
Remapping	HOTKEY_THIRD_4	table: 0x00f5d558
Remapping	USERCHAT_SHOW_TALK	table: 0x00f5d068
Remapping	USE_TALENTS	table: 0x00f5d0b8
Remapping	HOTKEY_THIRD_12	table: 0x00f5da90
Remapping	HOTKEY_THIRD_2	table: 0x00f5dae0
Remapping	HOTKEY_FOURTH_1	table: 0x00f5db30
Remapping	HOTKEY_SECOND_11	table: 0x00f5db80
Remapping	HOTKEY_THIRD_5	table: 0x00f5dd10
Remapping	HOTKEY_THIRD_8	table: 0x00f5dc20
Remapping	QUICK_SWITCH_WEAPON	table: 0x00f5dc70
Remapping	HOTKEY_THIRD_3	table: 0x00f5dcc0
Remapping	REST	table: 0x00f5dbd0
Remapping	HOTKEY_THIRD_6	table: 0x00f5dd60
Switching resolution to	1024x721	1024	721	false
Setting resolution to 1024x721 (windowed)
[DO RESIZE] 1024x721 (0)
OpenGL max texture size: 2048
[RESOLUTION] changed to 	1024	721	from	1024	721
Disabling FBO
Disabling Shaders
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[ONLINE PROFILE] auth
[PROFILE] waiting for first auth
[PROFILE] reusing login	qui
[PROFILE] Main thread got authed	qui
[ENGINE] Setting requested FPS to 30 (33 ms)
[ENGINE] Switching to turn based
Creating module	boot-te4-0.9.43-nomusic.team	:: (as dir)	false	:: (as team)	24	
Module mismatch engine version boot-0.9.40 using engine te4-0.9.40
Loaded module definition for boot-0.9.40 using engine te4-0.9.40
Creating module	example	:: (as dir)	true	:: (as team)	nil	
Loaded module definition for example-1.0.0 using engine te4-0.9.43
Creating module	example_realtime	:: (as dir)	true	:: (as team)	nil	
Loaded module definition for example_realtime-1.0.0 using engine te4-0.9.43
Creating module	tome-0.9.43-nomusic.team	:: (as dir)	false	:: (as team)	20	
Loaded module definition for tome-0.9.43 using engine te4-0.9.43
tome	boot
example	tome
boot	example
example_realtime	boot
boot	example_realtime
boot	tome
example	example_realtime
* Module: tome
 ** 0.9.43
* Module: boot
 ** 0.9.40
* Module: example
 ** 1.0.0
* Module: example_realtime
 ** 1.0.0
After fs.reset
[1] = {
  [path] = D:\t-engine4-windows-1.0.0beta43\\game\engines\te4-0.9.43.teae
}
[ENGINE] Switching to turn based
Loading savefile 	/save//
Loading savefile 	/save/player/
Make wait background texture 2 : 1024x721 (1024, 1024)
Using cached font	/data/font/DroidSans.ttf	12
[ONLINE PROFILE] current character 	game did not tell us
[ENGINE] Switching to realtime, interval 125 ms
[MODULE LOADER] loading module	T-Engine4 Main Menu	[mod.load]	::	nil	nil
[GAMMA] Setting gamma correction using SDL	1.2
[ENGINE] Switching to turn based
[GAMMA] Setting gamma correction using SDL	1.2
[ONLINE PROFILE] current character 	Main Menu
Loading savefile 	/save/player/
Using cached font	/data/font/DroidSans.ttf	12
[TALENT]	player	1	learning	T_MANATHRUST	true	2
[TALENT]	player	1	learning	T_FLAME	true	2
[TALENT]	player	1	learning	T_FIREFLASH	true	2
[TALENT]	player	1	learning	T_LIGHTNING	true	2
[TALENT]	player	1	learning	T_SUNSHIELD	true	2
[TALENT]	player	1	learning	T_FLAMESHOCK	true	2
[MAP] Reseting tiles caches
Using cached font	/data/font/DroidSansMono.ttf	22
Using cached font	/data/font/DroidSansMono.ttf	22
Using cached font	/data/font/DroidSansMono.ttf	22
Using cached font	/data/font/DroidSansMono.ttf	22
Using cached font	/data/font/DroidSansMono.ttf	22
Using cached font	/data/font/DroidSansMono.ttf	22
Using cached font	/data/font/DroidSansMono.ttf	22
[GAMMA] Setting gamma correction using SDL	1.2
Loading savefile 	/save/player/
Loading entities file from file	/data/zones/dungeon/npcs.lua
Loading entities file from file	/data/general/npcs/skeleton.lua
Loading entities file from file	/data/general/npcs/canine.lua
Loading entities file from file	/data/general/npcs/troll.lua
Loading entities file from file	/data/zones/dungeon/grids.lua
Loading entities file from file	/data/general/grids/basic.lua
Loading entities file from file	/data/general/grids/forest.lua
Loading entities file from file	/data/general/grids/water.lua
Loading entities file from file	/data/general/grids/underground.lua
Loading entities file from file	/data/zones/dungeon/objects.lua
Loading entities file from file	/data/zones/dungeon/traps.lua
Initiated zone	Forest	with base_level	1
C Map size 21:15 :: 315
C Map seens texture: 39 (60x60)
[PROFILE THREAD] batching CSETs
Stored entities list	actor	table: 0x0a7264f8
Stored entities list	object	table: 0x0a727830
Stored entities list	trap	table: 0x0a7278b8
loaded room generator	random_room	function: 0x0104a7d8
room generator	function: 0x0104a7d8	is making a room
loaded room	cross	10	14
alloc	cross
room allocated at	32	28	with center	36	34
room generator	function: 0x0104a7d8	is making a room
loaded room	cells10	11	7
alloc	cells10
room allocated at	7	7	with center	12	10
room generator	function: 0x0104a7d8	is making a room
loaded room	cells4	9	10
alloc	cells4
room allocated at	15	17	with center	19	21
room generator	function: 0x0104a7d8	is making a room
loaded room	split2	15	5
alloc	split2
room allocated at	19	7	with center	26	9
room generator	function: 0x0104a7d8	is making a room
loaded room	y	13	9
alloc	y
room allocated at	16	30	with center	22	34
room generator	function: 0x0104a7d8	is making a room
loaded room	double_helix	12	6
alloc	double_helix
room allocated at	19	39	with center	24	41
room generator	function: 0x0104a7d8	is making a room
loaded room generator	simple	function: 0x0aa91380
alloc	simple9x8
room allocated at	36	12	with center	40	15
room generator	function: 0x0104a7d8	is making a room
loaded room	split1	17	7
alloc	split1
room allocated at	24	20	with center	32	23
room generator	function: 0x0104a7d8	is making a room
loaded room	inner_circle2	9	8
alloc	inner_circle2
room allocated at	6	27	with center	10	30
room generator	function: 0x0104a7d8	is making a room
loaded room	center_arrows	11	15
alloc	center_arrows
Begin tunnel	9	table: 0x0aaa6dc0
Loading tile	terrain/granite_wall1.png
Loading tile	terrain/marble_floor.png
Loading tile	terrain/granite_door1.png
Loading tile	npc/troll_s.png
Loading tile	npc/troll_c.png
Talent resolver for	skeleton mage	:	T_FLAME	=>	2
[TALENT]	skeleton mage	275	learning	T_FLAME	true	2
Talent resolver for	skeleton mage	:	T_MANATHRUST	=>	3
[TALENT]	skeleton mage	275	learning	T_MANATHRUST	true	3
Loading tile	npc/skeleton_mage.png
Loading tile	npc/troll_f.png
Loading tile	npc/canine_w.png
Loading tile	npc/canine_warg.png
Loading tile	npc/degenerated_skeleton_warrior.png
Loading tile	npc/skeleton_warrior.png
Loading tile	npc/canine_ww.png
Loading tile	terrain/granite_wall1_2.png
Loading tile	terrain/granite_wall1_4.png
Loading tile	terrain/granite_wall1_1.png
Loading tile	terrain/granite_wall1_5.png
Loading tile	terrain/granite_wall1_3.png
Loading tile	terrain/granite_wall2.png
Loading tile	terrain/granite_wall3.png
Loading tile	terrain/granite_wall_pillar_8.png
Loading tile	terrain/marble_floor.png
Loading tile	terrain/granite_wall_pillar_2.png
Loading tile	terrain/granite_wall_pillar_small.png
Loading tile	terrain/granite_wall_pillar_small_top.png
Loading tile	terrain/granite_wall_pillar_1.png
Loading tile	terrain/granite_wall_pillar_7.png
Loading tile	terrain/granite_wall_pillar_3.png
Loading tile	terrain/granite_wall_pillar_9.png
Loading tile	terrain/marble_floor.png
Loading tile	terrain/granite_door1_vert.png
Loading tile	terrain/granite_door1_vert_north.png
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[MUSIC] loading	The saga begins.ogg	Error loading sound "/data/music/The saga begins.ogg": The system cannot find the file specified.
[COROUTINE] registering	getnews	thread: 0x0aa4ecd8
[ENGINE] Setting requested FPS to 30 (33 ms)
[MODULE LOADER] done loading module	T-Engine4 Main Menu
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
Wait finished, counted 1256, 1597 ticks
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[PROFILE] mounted 	online	on /current-profile
[PROFILE THREAD] flushing CSETs
[PROFILE] unmounted 	online	from /current-profile
[ONLINE PROFILE] get news
[PROFILE THREAD] batching CSETs
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] batching CSETs
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] batching CSETs
[PROFILE THREAD] flushing CSETs
[COROUTINE] dead	getnews
[USERCHAT] channel talk	bichito	tome	so to get it you need to be archmage and that's the only way?
[USERCHAT] channel talk	Aura of the Dawn	tome	o, what keep