diff --git a/game/modules/tome/data/talents/corruptions/reaving-combat.lua b/game/modules/tome/data/talents/corruptions/reaving-combat.lua index 36280d6..0fb2f44 100644 --- a/game/modules/tome/data/talents/corruptions/reaving-combat.lua +++ b/game/modules/tome/data/talents/corruptions/reaving-combat.lua @@ -36,7 +36,7 @@ newTalent{ info = function(self, t) return ([[Allows you to dual wield any type of one handed weapons and increases the damage of the off-hand weapon to %d%%. Also casting a spell (which uses a turn) will give a free melee attack at a random target in melee range for %d%% blight damage.]]): - format(100 / (2 - self:getTalentLevel(t) / 9), 100 * self:combatTalentWeaponDamage(t, 0.5, 1.1)) + format(100 / (2 - (math.min(self:getTalentLevel(t), 8) / 9)), 100 * self:combatTalentWeaponDamage(t, 0.5, 1.1)) end, } diff --git a/game/modules/tome/data/talents/techniques/dualweapon.lua b/game/modules/tome/data/talents/techniques/dualweapon.lua index c66db5c..3feb4a4 100644 --- a/game/modules/tome/data/talents/techniques/dualweapon.lua +++ b/game/modules/tome/data/talents/techniques/dualweapon.lua @@ -24,7 +24,7 @@ newTalent{ points = 5, require = techs_dex_req1, info = function(self, t) - return ([[Increases the damage of the off-hand weapon to %d%%.]]):format(100 / (2 - self:getTalentLevel(t) / 6)) + return ([[Increases the damage of the off-hand weapon to %d%%.]]):format(100 / (2 - (math.min(self:getTalentLevel(t), 8) / 6))) end, }