--- tome/data/talents/techniques/bloodthirst.lua.old 2012-09-13 17:38:43.000000000 -0700 +++ tome/data/talents/techniques/bloodthirst.lua 2012-09-14 16:54:26.843750000 -0700 @@ -80,7 +80,7 @@ points = 5, mode = "passive", on_kill = function(self, t) - self:setEffect(self.EFF_BLOODRAGE, 5, {max=math.floor(self:getTalentLevel(t) * 6), inc=2}) + self:setEffect(self.EFF_BLOODRAGE, 5 + self:getTalentLevelRaw(t), {max=math.floor(self:getTalentLevel(t) * 6), inc=2}) end, info = function(self, t) return ([[Each time one of your foes bites the dust you feel a surge of power, increasing your strength by 2 up to a maximum of %d.]]):