[CPU] Detected 4 CPUs OpenAL device available: DirectSound Default (default Generic Hardware) OpenAL device available: WaveOut Default (default Generic Hardware) OpenAL device available: No Output (default Generic Hardware) OpenAL device available: Generic Hardware (default Generic Hardware) OpenAL device available: Generic Software (default Generic Hardware) Available video driver: windows Available video driver: dummy NO SELFEXE: bootstrapping from CWD Booting T-Engine from: D:\Games\t-engine4-windows-1.0.0beta38\t-engine.exe SelfExe gave us app directory of: D:\Games\t-engine4-windows-1.0.0beta38\ LuaVM: LuaJIT 2.0.0-beta8 x86 Creating particles thread 0 Creating particles thread 1 Creating particles thread 2 LuaVM: LuaJIT 2.0.0-beta8 x86 LuaVM: LuaJIT 2.0.0-beta8 x86 LuaVM: LuaJIT 2.0.0-beta8 x86 [DO RESIZE] 800x600 (0) OpenGL max texture size: 8192 OpenGL max texture size: 8192 ===fbo 1 Running lua loader code... Reboot using te4 LATEST boot player false [ENGINE LOADER] available from teae: te4-0.9.38 [ENGINE LOADER] found engines te4={[1]={[1]=0.000000 , [2]=9.000000 , [3]=38.000000 , [4]="te4" , [5]=17.000000 , ["load_teae"]="/engines/te4-0.9.38.teae" , } , } __byname={["te4-0.9.38"]=true , } [ENGINE LOADER] looked in: C:\Documents and Settings\White Tiger\\T-Engine\4.0 bootstrap D:\Games\t-engine4-windows-1.0.0beta38\\game\thirdparty D:\Games\t-engine4-windows-1.0.0beta38\\game [ENGINE LOADER] sorted: te4 0 9 38 [ENGINE LOADER] loading engine: 0 9 38 te4 [ENGINE LOADER] using archived engine: /engines/te4-0.9.38.teae Using cached font /data/font/Vera.ttf 12 Available resolutions: 2048x1536x32 Available resolutions: 1920x1440x32 Available resolutions: 1920x1200x32 Available resolutions: 1920x1080x32 Available resolutions: 1680x1050x32 Available resolutions: 1600x1200x32 Available resolutions: 1600x1024x32 Available resolutions: 1600x900x32 Available resolutions: 1360x768x32 Available resolutions: 1280x1024x32 Available resolutions: 1280x960x32 Available resolutions: 1280x800x32 Available resolutions: 1280x768x32 Available resolutions: 1280x720x32 Available resolutions: 1152x864x32 Available resolutions: 1024x768x32 Available resolutions: 800x600x32 Available resolutions: 720x576x32 Available resolutions: 720x480x32 Available resolutions: 640x480x32 Available resolutions: 2048x1536x16 Available resolutions: 1920x1440x16 Available resolutions: 1920x1200x16 Available resolutions: 1920x1080x16 Available resolutions: 1680x1050x16 Available resolutions: 1600x1200x16 Available resolutions: 1600x1024x16 Available resolutions: 1600x900x16 Available resolutions: 1360x768x16 Available resolutions: 1280x1024x16 Available resolutions: 1280x960x16 Available resolutions: 1280x800x16 Available resolutions: 1280x768x16 Available resolutions: 1280x720x16 Available resolutions: 1152x864x16 Available resolutions: 1024x768x16 Available resolutions: 800x600x16 Available resolutions: 720x576x16 Available resolutions: 720x480x16 Available resolutions: 640x480x16 [KEYBINDER] Loaded keybinds: move [KEYBINDER] Loaded keybinds: hotkeys [KEYBINDER] Loaded keybinds: inventory [KEYBINDER] Loaded keybinds: actions [KEYBINDER] Loaded keybinds: interface [KEYBINDER] Loaded keybinds: debug Switching resolution to 1028x753 1028 753 false Setting resolution to 1028x753 (windowed) [DO RESIZE] 1028x753 (0) OpenGL max texture size: 8192 [RESOLUTION] changed to 1028 753 from 1028 753 Creating profile thread [PROFILE] mounted online on /current-profile [PROFILE] unmounted online from /current-profile [ENGINE] Setting requested FPS to 30 (33 ms) LuaVM:[ENGINE] Switching to turn based LuaJIT 2.0.0-beta8 x86 TE4Online starting... Creating module boot-te4-0.9.38.team :: (as dir) false :: (as team) 16 Loaded module definition for boot-0.9.38 using engine te4-0.9.38 Creating module example :: (as dir) true :: (as team) nil Loaded module definition for example-1.0.0 using engine te4-0.9.38 Creating module example_realtime :: (as dir) true :: (as team) nil Loaded module definition for example_realtime-1.0.0 using engine te4-0.9.38 Creating module tome-3.9.38.team :: (as dir) false :: (as team) 12 Loaded module definition for tome-3.9.38 using engine te4-0.9.38 tome boot example tome boot example example_realtime boot boot example_realtime boot tome example example_realtime * Module: tome ** 3.9.38 * Module: boot ** 0.9.38 * Module: example ** 1.0.0 * Module: example_realtime ** 1.0.0 After fs.reset [1] = { [path] = D:\Games\t-engine4-windows-1.0.0beta38\\game\engines\te4-0.9.38.teae } [ENGINE] Switching to turn based [PROFILE] Thread connected to te4.org [ONLINE PROFILE] reconnecting to channels Make wait background texture 2 : 1028x753 (2048, 1024) Using cached font /data/font/Vera.ttf 12 [ENGINE] Switching to realtime, interval 125 ms [PROFILE THREAD] batching CSETs Server latency 88 Server latency 86 Server latency 86 Server latency 86 Server latency 88 Server latency 88 Server latency 119 Server latency 88 Server latency 87 Server latency 88 Server latency 87 Server latency 88 Server latency 87 Server latency 86 Server latency 88 Server latency 86 Server latency 88 Server latency 88 Server latency 88 Server latency 88