WARNING: No bootstrap code found, defaulting to working directory for engine code!
LuaVM:	Lua 5.1
Reboot using	te4	LATEST	boot	player	false
[ENGINE LOADER] available from dir: 	te4-0.9.15
[ENGINE LOADER] sorted:	te4	0	9	15
[ENGINE LOADER] loading engine:	0	9	15	te4
[ENGINE LOADER] using directory engine:	/engines/default/
Available resolutions: 1680x1050x32
Available resolutions: 1440x900x32
Available resolutions: 1400x1050x32
Available resolutions: 1360x1024x32
Available resolutions: 1360x1020x32
Available resolutions: 1360x850x32
Available resolutions: 1360x768x32
Available resolutions: 1280x1024x32
Available resolutions: 1280x960x32
Available resolutions: 1280x800x32
Available resolutions: 1280x768x32
Available resolutions: 1280x720x32
Available resolutions: 1200x900x32
Available resolutions: 1152x864x32
Available resolutions: 1024x768x32
Available resolutions: 1024x640x32
Available resolutions: 1024x480x32
Available resolutions: 960x720x32
Available resolutions: 848x480x32
Available resolutions: 800x600x32
Available resolutions: 720x576x32
Available resolutions: 720x480x32
Available resolutions: 640x480x32
Available resolutions: 1680x1050x16
Available resolutions: 1440x900x16
Available resolutions: 1400x1050x16
Available resolutions: 1360x1024x16
Available resolutions: 1360x1020x16
Available resolutions: 1360x850x16
Available resolutions: 1360x768x16
Available resolutions: 1280x1024x16
Available resolutions: 1280x960x16
Available resolutions: 1280x800x16
Available resolutions: 1280x768x16
Available resolutions: 1280x720x16
Available resolutions: 1200x900x16
Available resolutions: 1152x864x16
Available resolutions: 1024x768x16
Available resolutions: 1024x640x16
Available resolutions: 1024x480x16
Available resolutions: 960x720x16
Available resolutions: 848x480x16
Available resolutions: 800x600x16
Available resolutions: 720x576x16
Available resolutions: 720x480x16
Available resolutions: 640x480x16
Using cached font	/data/font/Vera.ttf	12
[KEYBINDER] Loaded keybinds: move
[KEYBINDER] Loaded keybinds: hotkeys
[KEYBINDER] Loaded keybinds: inventory
[KEYBINDER] Loaded keybinds: actions
[KEYBINDER] Loaded keybinds: interface
[KEYBINDER] Loaded keybinds: debug
[RESOLUTION] changed to 	1618	1028
[ENGINE] Switching to turn based
Creating module	boot	:: (as dir)	true	:: (as team)	nil	
Loaded module definition for boot-0.9.15 using engine te4-0.9.15
Creating module	example	:: (as dir)	true	:: (as team)	nil	
Loaded module definition for example-1.0.0 using engine te4-0.9.15
Creating module	example_realtime	:: (as dir)	true	:: (as team)	nil	
Loaded module definition for example_realtime-1.0.0 using engine te4-0.9.15
Creating module	tome	:: (as dir)	true	:: (as team)	nil	
Loaded module definition for tome-3.9.15 using engine te4-0.9.15
tome	boot
example	tome
boot	example
example_realtime	boot
boot	example_realtime
boot	tome
example	example_realtime
* Module: tome
 ** 3.9.15
* Module: boot
 ** 0.9.15
* Module: example
 ** 1.0.0
* Module: example_realtime
 ** 1.0.0
[ENGINE] Switching to turn based
[Module Profile] 	C:\Users\Ulla\\T-Engine\4.0//profiles/default/modules/boot/
[TALENT]	Kick	KICK	T_KICK
[TALENT]	Acid Spray	ACID_SPRAY	T_ACID_SPRAY
[TALENT]	Manathrust	MANATHRUST	T_MANATHRUST
[TALENT]	Flame	FLAME	T_FLAME
[TALENT]	Fireflash	FIREFLASH	T_FIREFLASH
[TALENT]	Lightning	LIGHTNING	T_LIGHTNING
[TALENT]	Sunshield	SUNSHIELD	T_SUNSHIELD
[ENGINE] Switching to realtime, interval 125 ms
Using cached font	/data/font/VeraMoBd.ttf	14
[MODULE LOADER] loading module	T-Engine4 Main Menu	[mod.load]	::	nil	nil
Using cached font	/data/font/Vera.ttf	12
Using cached font	/data/font/VeraMoBd.ttf	22
Using cached font	/data/font/VeraMoBd.ttf	22
Using cached font	/data/font/VeraMoBd.ttf	22
Using cached font	/data/font/VeraMoBd.ttf	22
Using cached font	/data/font/VeraMoBd.ttf	22
[SHADER] Loading from /data/gfx/shaders/main_fbo.lua
New GL Shader program 1
New GL Shader 2 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/main_fbo.frag
OPENGL ERROR: Program link ErrorFragment shader(s) failed to link, no vertex shader(s) defined. 
Fragment Shader not supported by HW 
Loading entities file from file	/data/zones/dungeon/npcs.lua
Loading entities file from file	/data/general/npcs/skeleton.lua
Loading entities file from file	/data/general/npcs/canine.lua
Loading entities file from file	/data/general/npcs/troll.lua
Loading entities file from file	/data/zones/dungeon/grids.lua
Loading entities file from file	/data/general/grids/basic.lua
Loading entities file from file	/data/general/grids/forest.lua
Loading entities file from file	/data/general/grids/water.lua
Loading entities file from file	/data/zones/dungeon/objects.lua
Loading entities file from file	/data/zones/dungeon/traps.lua
C Map size 50:32 :: 1600
Stored entities list	actor	table: 08679CE8
Stored entities list	object	table: 0867A008
Stored entities list	trap	table: 0867A080
Loading tile	terrain/grass_flower3.png
Loading tile	terrain/grass.png
Loading tile	terrain/tree_alpha3.png
Loading tile	terrain/tree_alpha5.png
Loading tile	terrain/tree_alpha4.png
Loading tile	terrain/tree_alpha2.png
Loading tile	terrain/tree_alpha1.png
Loading tile	terrain/water_floor.png
Loading tile	terrain/water_floor_alpha.png
[SHADER] Loading from /data/gfx/shaders/water.lua
New GL Shader program 1
New GL Shader 3 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/water.frag
*p 1: Uniform: 0: 8B52 color1
*p 1: Uniform: 1: 8B52 color2
*p 1: Uniform: 2: 8B52 displayColor
*p 1: Uniform: 3: 8B50 mapCoord
*p 1: Uniform: 4: 1406 tick
*p 1: Uniform: 5: 8B5F noisevol
[MOVE] actor moved without a starting position	forest troll	10	33
Loading tile	npc/troll_f.png
[MOVE] actor moved without a starting position	forest troll	49	11
[MOVE] actor moved without a starting position	wolf	2	30
Loading tile	npc/canine_w.png
[MOVE] actor moved without a starting position	stone troll	27	33
Loading tile	npc/troll_s.png
[MOVE] actor moved without a starting position	forest troll	33	3
[MOVE] actor moved without a starting position	mountain troll	25	22
Loading tile	npc/troll_m.png
[MOVE] actor moved without a starting position	degenerated skeleton warrior	24	11
Loading tile	npc/degenerated_skeleton_warrior.png
[MOVE] actor moved without a starting position	great wolf	31	9
Loading tile	npc/canine_gw.png
[MOVE] actor moved without a starting position	degenerated skeleton warrior	27	19
[MOVE] actor moved without a starting position	white wolf	4	13
Loading tile	npc/canine_ww.png
[MOVE] actor moved without a starting position	forest troll	20	36
[MOVE] actor moved without a starting position	wolf	4	8
[MOVE] actor moved without a starting position	wolf	30	25
[MOVE] actor moved without a starting position	wolf	20	11
[MOVE] actor moved without a starting position	stone troll	3	8
[MOVE] actor moved without a starting position	dire wolf	36	36
Loading tile	npc/canine_dw.png
[MOVE] actor moved without a starting position	degenerated skeleton warrior	1	5
[MOVE] actor moved without a starting position	stone troll	30	48
[MOVE] actor moved without a starting position	forest troll	17	46
[MOVE] actor moved without a starting position	cave troll	6	15
Loading tile	npc/troll_c.png
[MOVE] actor moved without a starting position	fox	2	15
Loading tile	npc/canine_fox.png
[MOVE] actor moved without a starting position	warg	13	15
Loading tile	npc/canine_warg.png
[MOVE] actor moved without a starting position	mountain troll thunderer	41	1
Loading tile	npc/troll_mt.png
[MOVE] actor moved without a starting position	mountain troll	21	31
[MOVE] actor moved without a starting position	wolf	21	43
[MOVE] actor moved without a starting position	dire wolf	0	34
[MOVE] actor moved without a starting position	warg	24	27
[MOVE] actor moved without a starting position	player	0	48
[MUSIC] playing	The saga begins.ogg	userdata: 08574420	 :: current ? 	nil
play music 2740960 -1 0
[ONLINE PROFILE] get news
[ONLINE PROFILE] rpc called	http://te4.org/lua/profilesrpc.ws/GetNews
[ONLINE PROFILE] news 	Welcome to T-Engine and the Tales of Maj'Eyal
Latest engine version available: 	te4	0	9	13
Loading tile	border_7.png
Loading tile	border_9.png
Loading tile	border_1.png
Loading tile	border_3.png
Loading tile	border_8.png
Loading tile	border_4.png
Selecting waypoint	3	8	::	stone troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 027F8F48	Lightning
[MOVE] actor moved without a starting position	skeleton warrior	19	5
Loading tile	npc/skeleton_warrior.png
[PARTICLE] Loading from /data/gfx/particles/lightning.lua
52 frames in 10.009 seconds = 5.19532 FPS
15 ticks  in 10.016 seconds = 1.4976 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 027F8A20	Manathrust
[MOVE] actor moved without a starting position	forest troll	45	43
[PARTICLE] Loading from /data/gfx/particles/mana_beam.lua
[MOVE] actor moved without a starting position	fox	10	37
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 027F8E58	Fireflash
[PARTICLE] Loading from /data/gfx/particles/bolt_fire.lua
[PARTICLE] Loading from /data/gfx/particles/firetrail.lua
Adding entity	118	after	1
[MOVE] actor moved without a starting position	degenerated skeleton warrior	3	1
[MOVE] actor moved without a starting position	skeleton warrior	22	23
[PARTICLE] Loading from /data/gfx/particles/fireflash.lua
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 027F7F80	Flame
[MOVE] actor moved without a starting position	wolf	20	17
[PARTICLE] Loading from /data/gfx/particles/flame.lua
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 027F8A20	Manathrust
[MOVE] actor moved without a starting position	degenerated skeleton warrior	48	11
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 027F8A20	Manathrust
[MOVE] actor moved without a starting position	white wolf	32	16
[MOVE] actor moved without a starting position	cave troll	14	0
[MOVE] actor moved without a starting position	skeleton warrior	44	19
Selecting waypoint	48	11	::	degenerated skeleton warrior
[MOVE] actor moved without a starting position	degenerated skeleton warrior	19	26
318 frames in 10.009 seconds = 31.7714 FPS
77 ticks  in 10.01 seconds = 7.69231 TPS
[MOVE] actor moved without a starting position	mountain troll thunderer	45	13
[MOVE] actor moved without a starting position	stone troll	40	40
[MOVE] actor moved without a starting position	mountain troll thunderer	17	35
[MOVE] actor moved without a starting position	fox	7	12
mountain troll thunderer	110	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 027F8F48	Lightning
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 027F8A20	Manathrust
[MOVE] actor moved without a starting position	wolf	29	30
Creating module	boot	:: (as dir)	true	:: (as team)	nil	
Loaded module definition for boot-0.9.15 using engine te4-0.9.15
Creating module	example	:: (as dir)	true	:: (as team)	nil	
Loaded module definition for example-1.0.0 using engine te4-0.9.15
Creating module	example_realtime	:: (as dir)	true	:: (as team)	nil	
Loaded module definition for example_realtime-1.0.0 using engine te4-0.9.15
Creating module	tome	:: (as dir)	true	:: (as team)	nil	
Loaded module definition for tome-3.9.15 using engine te4-0.9.15
tome	boot
example	tome
boot	example
example_realtime	boot
boot	example_realtime
boot	tome
example	example_realtime
* Module: tome
 ** 3.9.15
* Module: boot
 ** 0.9.15
* Module: example
 ** 1.0.0
* Module: example_realtime
 ** 1.0.0
tome
tome
tome
tome
[MOVE] actor moved without a starting position	mountain troll	1	37
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 027F8E58	Fireflash
Adding entity	133	after	1
[MOVE] actor moved without a starting position	skeleton mage	5	18
Loading tile	npc/skeleton_mage.png
mountain troll thunderer	127	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 027F8F48	Lightning
[ENGINE] Switching to turn based
[MAIN] rebooting lua state: 	te4	0.9.15	tome-3.9.15	Tesar	false
[ENGINE] Switching to turn based
WARNING: No bootstrap code found, defaulting to working directory for engine code!
LuaVM:	Lua 5.1
Reboot using	te4	0.9.15	tome-3.9.15	Tesar	false
[ENGINE LOADER] available from dir: 	te4-0.9.15
[ENGINE LOADER] loading engine:	0	9	15	te4
[ENGINE LOADER] using directory engine:	/engines/default/
Available resolutions: 1680x1050x32
Available resolutions: 1440x900x32
Available resolutions: 1400x1050x32
Available resolutions: 1360x1024x32
Available resolutions: 1360x1020x32
Available resolutions: 1360x850x32
Available resolutions: 1360x768x32
Available resolutions: 1280x1024x32
Available resolutions: 1280x960x32
Available resolutions: 1280x800x32
Available resolutions: 1280x768x32
Available resolutions: 1280x720x32
Available resolutions: 1200x900x32
Available resolutions: 1152x864x32
Available resolutions: 1024x768x32
Available resolutions: 1024x640x32
Available resolutions: 1024x480x32
Available resolutions: 960x720x32
Available resolutions: 848x480x32
Available resolutions: 800x600x32
Available resolutions: 720x576x32
Available resolutions: 720x480x32
Available resolutions: 640x480x32
Available resolutions: 1680x1050x16
Available resolutions: 1440x900x16
Available resolutions: 1400x1050x16
Available resolutions: 1360x1024x16
Available resolutions: 1360x1020x16
Available resolutions: 1360x850x16
Available resolutions: 1360x768x16
Available resolutions: 1280x1024x16
Available resolutions: 1280x960x16
Available resolutions: 1280x800x16
Available resolutions: 1280x768x16
Available resolutions: 1280x720x16
Available resolutions: 1200x900x16
Available resolutions: 1152x864x16
Available resolutions: 1024x768x16
Available resolutions: 1024x640x16
Available resolutions: 1024x480x16
Available resolutions: 960x720x16
Available resolutions: 848x480x16
Available resolutions: 800x600x16
Available resolutions: 720x576x16
Available resolutions: 720x480x16
Available resolutions: 640x480x16
Using cached font	/data/font/Vera.ttf	12
[KEYBINDER] Loaded keybinds: move
[KEYBINDER] Loaded keybinds: hotkeys
[KEYBINDER] Loaded keybinds: inventory
[KEYBINDER] Loaded keybinds: actions
[KEYBINDER] Loaded keybinds: interface
[KEYBINDER] Loaded keybinds: debug
[RESOLUTION] changed to 	1618	1028
[ENGINE] Switching to turn based
Creating module	boot	:: (as dir)	true	:: (as team)	nil	
Loaded module definition for boot-0.9.15 using engine te4-0.9.15
Creating module	example	:: (as dir)	true	:: (as team)	nil	
Loaded module definition for example-1.0.0 using engine te4-0.9.15
Creating module	example_realtime	:: (as dir)	true	:: (as team)	nil	
Loaded module definition for example_realtime-1.0.0 using engine te4-0.9.15
Creating module	tome	:: (as dir)	true	:: (as team)	nil	
Loaded module definition for tome-3.9.15 using engine te4-0.9.15
tome	boot
example	tome
boot	example
example_realtime	boot
boot	example_realtime
boot	tome
example	example_realtime
* Module: tome
 ** 3.9.15
* Module: boot
 ** 0.9.15
* Module: example
 ** 1.0.0
* Module: example_realtime
 ** 1.0.0
[ENGINE] Switching to turn based
[Module Profile] 	C:\Users\Ulla\\T-Engine\4.0//profiles/default/modules/tome/
[INVENTORY] define slot	1	In inventory
[ACHIEVEMENT] defined	1	INFINITE_X10
[ACHIEVEMENT] defined	2	NIGHTMARE_INFINITE_X10
[ACHIEVEMENT] defined	3	INSANE_INFINITE_X10
[ACHIEVEMENT] defined	4	INFINITE_X20
[ACHIEVEMENT] defined	5	NIGHTMARE_INFINITE_X20
[ACHIEVEMENT] defined	6	INSANE_INFINITE_X20
[ACHIEVEMENT] defined	7	INFINITE_X30
[ACHIEVEMENT] defined	8	NIGHTMARE_INFINITE_X30
[ACHIEVEMENT] defined	9	INSANE_INFINITE_X30
[ACHIEVEMENT] defined	10	INFINITE_X40
[ACHIEVEMENT] defined	11	NIGHTMARE_INFINITE_X40
[ACHIEVEMENT] defined	12	INSANE_INFINITE_X40
[ACHIEVEMENT] defined	13	INFINITE_X50
[ACHIEVEMENT] defined	14	NIGHTMARE_INFINITE_X50
[ACHIEVEMENT] defined	15	INSANE_INFINITE_X50
[ACHIEVEMENT] defined	16	INFINITE_X60
[ACHIEVEMENT] defined	17	NIGHTMARE_INFINITE_X60
[ACHIEVEMENT] defined	18	INSANE_INFINITE_X60
[ACHIEVEMENT] defined	19	INFINITE_X70
[ACHIEVEMENT] defined	20	NIGHTMARE_INFINITE_X70
[ACHIEVEMENT] defined	21	INSANE_INFINITE_X70
[ACHIEVEMENT] defined	22	INFINITE_X80
[ACHIEVEMENT] defined	23	NIGHTMARE_INFINITE_X80
[ACHIEVEMENT] defined	24	INSANE_INFINITE_X80
[ACHIEVEMENT] defined	25	INFINITE_X90
[ACHIEVEMENT] defined	26	NIGHTMARE_INFINITE_X90
[ACHIEVEMENT] defined	27	INSANE_INFINITE_X90
[ACHIEVEMENT] defined	28	INFINITE_X100
[ACHIEVEMENT] defined	29	NIGHTMARE_INFINITE_X100
[ACHIEVEMENT] defined	30	INSANE_INFINITE_X100
[ACHIEVEMENT] defined	31	INFINITE_X150
[ACHIEVEMENT] defined	32	NIGHTMARE_INFINITE_X150
[ACHIEVEMENT] defined	33	INSANE_INFINITE_X150
[ACHIEVEMENT] defined	34	INFINITE_X200
[ACHIEVEMENT] defined	35	NIGHTMARE_INFINITE_X200
[ACHIEVEMENT] defined	36	INSANE_INFINITE_X200
[ACHIEVEMENT] defined	37	INFINITE_X300
[ACHIEVEMENT] defined	38	NIGHTMARE_INFINITE_X300
[ACHIEVEMENT] defined	39	INSANE_INFINITE_X300
[ACHIEVEMENT] defined	40	INFINITE_X400
[ACHIEVEMENT] defined	41	NIGHTMARE_INFINITE_X400
[ACHIEVEMENT] defined	42	INSANE_INFINITE_X400
[ACHIEVEMENT] defined	43	INFINITE_X500
[ACHIEVEMENT] defined	44	NIGHTMARE_INFINITE_X500
[ACHIEVEMENT] defined	45	INSANE_INFINITE_X500
[ACHIEVEMENT] defined	46	DEUS_EX_MACHINA
[ACHIEVEMENT] defined	47	NIGHTMARE_DEUS_EX_MACHINA
[ACHIEVEMENT] defined	48	INSANE_DEUS_EX_MACHINA
[ACHIEVEMENT] defined	49	TREASURE_HUNTER
[ACHIEVEMENT] defined	50	NIGHTMARE_TREASURE_HUNTER
[ACHIEVEMENT] defined	51	INSANE_TREASURE_HUNTER
[ACHIEVEMENT] defined	52	TREASURE_HOARDER
[ACHIEVEMENT] defined	53	NIGHTMARE_TREASURE_HOARDER
[ACHIEVEMENT] defined	54	INSANE_TREASURE_HOARDER
[ACHIEVEMENT] defined	55	DRAGON_GREED
[ACHIEVEMENT] defined	56	NIGHTMARE_DRAGON_GREED
[ACHIEVEMENT] defined	57	INSANE_DRAGON_GREED
[ACHIEVEMENT] defined	58	THAT_WAS_CLOSE
[ACHIEVEMENT] defined	59	NIGHTMARE_THAT_WAS_CLOSE
[ACHIEVEMENT] defined	60	INSANE_THAT_WAS_CLOSE
[ACHIEVEMENT] defined	61	SIZE_MATTERS
[ACHIEVEMENT] defined	62	NIGHTMARE_SIZE_MATTERS
[ACHIEVEMENT] defined	63	INSANE_SIZE_MATTERS
[ACHIEVEMENT] defined	64	EXTERMINATOR
[ACHIEVEMENT] defined	65	NIGHTMARE_EXTERMINATOR
[ACHIEVEMENT] defined	66	INSANE_EXTERMINATOR
[ACHIEVEMENT] defined	67	PEST_CONTROL
[ACHIEVEMENT] defined	68	NIGHTMARE_PEST_CONTROL
[ACHIEVEMENT] defined	69	INSANE_PEST_CONTROL
[ACHIEVEMENT] defined	70	REAVER
[ACHIEVEMENT] defined	71	NIGHTMARE_REAVER
[ACHIEVEMENT] defined	72	INSANE_REAVER
[ACHIEVEMENT] defined	73	ESCORT_KILL
[ACHIEVEMENT] defined	74	NIGHTMARE_ESCORT_KILL
[ACHIEVEMENT] defined	75	INSANE_ESCORT_KILL
[ACHIEVEMENT] defined	76	LEVEL_10
[ACHIEVEMENT] defined	77	NIGHTMARE_LEVEL_10
[ACHIEVEMENT] defined	78	INSANE_LEVEL_10
[ACHIEVEMENT] defined	79	LEVEL_20
[ACHIEVEMENT] defined	80	NIGHTMARE_LEVEL_20
[ACHIEVEMENT] defined	81	INSANE_LEVEL_20
[ACHIEVEMENT] defined	82	LEVEL_30
[ACHIEVEMENT] defined	83	NIGHTMARE_LEVEL_30
[ACHIEVEMENT] defined	84	INSANE_LEVEL_30
[ACHIEVEMENT] defined	85	LEVEL_40
[ACHIEVEMENT] defined	86	NIGHTMARE_LEVEL_40
[ACHIEVEMENT] defined	87	INSANE_LEVEL_40
[ACHIEVEMENT] defined	88	LEVEL_50
[ACHIEVEMENT] defined	89	NIGHTMARE_LEVEL_50
[ACHIEVEMENT] defined	90	INSANE_LEVEL_50
[ACHIEVEMENT] defined	91	UNSTOPPABLE
[ACHIEVEMENT] defined	92	NIGHTMARE_UNSTOPPABLE
[ACHIEVEMENT] defined	93	INSANE_UNSTOPPABLE
[ACHIEVEMENT] defined	94	TUTORIAL_DONE
[ACHIEVEMENT] defined	95	VAMPIRE_CRUSHER
[ACHIEVEMENT] defined	96	NIGHTMARE_VAMPIRE_CRUSHER
[ACHIEVEMENT] defined	97	INSANE_VAMPIRE_CRUSHER
[ACHIEVEMENT] defined	98	A_DANGEROUS_SECRET
[ACHIEVEMENT] defined	99	NIGHTMARE_A_DANGEROUS_SECRET
[ACHIEVEMENT] defined	100	INSANE_A_DANGEROUS_SECRET
[ACHIEVEMENT] defined	101	THE_SECRET_CITY
[ACHIEVEMENT] defined	102	NIGHTMARE_THE_SECRET_CITY
[ACHIEVEMENT] defined	103	INSANE_THE_SECRET_CITY
[ACHIEVEMENT] defined	104	KILL_UKRUK
[ACHIEVEMENT] defined	105	NIGHTMARE_KILL_UKRUK
[ACHIEVEMENT] defined	106	INSANE_KILL_UKRUK
[ACHIEVEMENT] defined	107	SLIDERS
[ACHIEVEMENT] defined	108	NIGHTMARE_SLIDERS
[ACHIEVEMENT] defined	109	INSANE_SLIDERS
[ACHIEVEMENT] defined	110	DESTROYER_BANE
[ACHIEVEMENT] defined	111	NIGHTMARE_DESTROYER_BANE
[ACHIEVEMENT] defined	112	INSANE_DESTROYER_BANE
[ACHIEVEMENT] defined	113	STRANGE_NEW_WORLD
[ACHIEVEMENT] defined	114	NIGHTMARE_STRANGE_NEW_WORLD
[ACHIEVEMENT] defined	115	INSANE_STRANGE_NEW_WORLD
[ACHIEVEMENT] defined	116	CHARRED_SCAR_SUCCESS
[ACHIEVEMENT] defined	117	NIGHTMARE_CHARRED_SCAR_SUCCESS
[ACHIEVEMENT] defined	118	INSANE_CHARRED_SCAR_SUCCESS
[ACHIEVEMENT] defined	119	ORC_PRIDE
[ACHIEVEMENT] defined	120	NIGHTMARE_ORC_PRIDE
[ACHIEVEMENT] defined	121	INSANE_ORC_PRIDE
[ACHIEVEMENT] defined	122	WIN_FULL
[ACHIEVEMENT] defined	123	NIGHTMARE_WIN_FULL
[ACHIEVEMENT] defined	124	INSANE_WIN_FULL
[ACHIEVEMENT] defined	125	WIN_AERYN
[ACHIEVEMENT] defined	126	NIGHTMARE_WIN_AERYN
[ACHIEVEMENT] defined	127	INSANE_WIN_AERYN
[ACHIEVEMENT] defined	128	WIN_SACRIFICE
[ACHIEVEMENT] defined	129	NIGHTMARE_WIN_SACRIFICE
[ACHIEVEMENT] defined	130	INSANE_WIN_SACRIFICE
[ACHIEVEMENT] defined	131	SORCERER_NO_PORTAL
[ACHIEVEMENT] defined	132	NIGHTMARE_SORCERER_NO_PORTAL
[ACHIEVEMENT] defined	133	INSANE_SORCERER_NO_PORTAL
[ACHIEVEMENT] defined	134	SORCERER_ONE_PORTAL
[ACHIEVEMENT] defined	135	NIGHTMARE_SORCERER_ONE_PORTAL
[ACHIEVEMENT] defined	136	INSANE_SORCERER_ONE_PORTAL
[ACHIEVEMENT] defined	137	SORCERER_TWO_PORTAL
[ACHIEVEMENT] defined	138	NIGHTMARE_SORCERER_TWO_PORTAL
[ACHIEVEMENT] defined	139	INSANE_SORCERER_TWO_PORTAL
[ACHIEVEMENT] defined	140	SORCERER_THREE_PORTAL
[ACHIEVEMENT] defined	141	NIGHTMARE_SORCERER_THREE_PORTAL
[ACHIEVEMENT] defined	142	INSANE_SORCERER_THREE_PORTAL
[ACHIEVEMENT] defined	143	SORCERER_FOUR_PORTAL
[ACHIEVEMENT] defined	144	NIGHTMARE_SORCERER_FOUR_PORTAL
[ACHIEVEMENT] defined	145	INSANE_SORCERER_FOUR_PORTAL
[ACHIEVEMENT] defined	146	LOST_MERCHANT_RESCUE
[ACHIEVEMENT] defined	147	NIGHTMARE_LOST_MERCHANT_RESCUE
[ACHIEVEMENT] defined	148	INSANE_LOST_MERCHANT_RESCUE
[ACHIEVEMENT] defined	149	SLASUL_DEAD
[ACHIEVEMENT] defined	150	NIGHTMARE_SLASUL_DEAD
[ACHIEVEMENT] defined	151	INSANE_SLASUL_DEAD
[ACHIEVEMENT] defined	152	UKLLMSWWIK_DEAD
[ACHIEVEMENT] defined	153	NIGHTMARE_UKLLMSWWIK_DEAD
[ACHIEVEMENT] defined	154	INSANE_UKLLMSWWIK_DEAD
[ACHIEVEMENT] defined	155	MASTER_JEWELER
[ACHIEVEMENT] defined	156	NIGHTMARE_MASTER_JEWELER
[ACHIEVEMENT] defined	157	INSANE_MASTER_JEWELER
[ACHIEVEMENT] defined	158	CURSE_ERASER
[ACHIEVEMENT] defined	159	NIGHTMARE_CURSE_ERASER
[ACHIEVEMENT] defined	160	INSANE_CURSE_ERASER
[ACHIEVEMENT] defined	161	EYE_OF_THE_STORM
[ACHIEVEMENT] defined	162	NIGHTMARE_EYE_OF_THE_STORM
[ACHIEVEMENT] defined	163	INSANE_EYE_OF_THE_STORM
[ACHIEVEMENT] defined	164	ANTIMAGIC
[ACHIEVEMENT] defined	165	NIGHTMARE_ANTIMAGIC
[ACHIEVEMENT] defined	166	INSANE_ANTIMAGIC
[ACHIEVEMENT] defined	167	ANTI_ANTIMAGIC
[ACHIEVEMENT] defined	168	NIGHTMARE_ANTI_ANTIMAGIC
[ACHIEVEMENT] defined	169	INSANE_ANTI_ANTIMAGIC
[ACHIEVEMENT] defined	170	WEST_PORTAL
[ACHIEVEMENT] defined	171	NIGHTMARE_WEST_PORTAL
[ACHIEVEMENT] defined	172	INSANE_WEST_PORTAL
[ACHIEVEMENT] defined	173	EAST_PORTAL
[ACHIEVEMENT] defined	174	NIGHTMARE_EAST_PORTAL
[ACHIEVEMENT] defined	175	INSANE_EAST_PORTAL
[ACHIEVEMENT] defined	176	SPYDRIC_INFESTATION
[ACHIEVEMENT] defined	177	NIGHTMARE_SPYDRIC_INFESTATION
[ACHIEVEMENT] defined	178	INSANE_SPYDRIC_INFESTATION
[ACHIEVEMENT] defined	179	SHADOW_CLONE
[ACHIEVEMENT] defined	180	NIGHTMARE_SHADOW_CLONE
[ACHIEVEMENT] defined	181	INSANE_SHADOW_CLONE
[ACHIEVEMENT] defined	182	ELEMENTALIST
[ACHIEVEMENT] defined	183	NIGHTMARE_ELEMENTALIST
[ACHIEVEMENT] defined	184	INSANE_ELEMENTALIST
[ACHIEVEMENT] defined	185	WARPER
[ACHIEVEMENT] defined	186	NIGHTMARE_WARPER
[ACHIEVEMENT] defined	187	INSANE_WARPER
[ACHIEVEMENT] defined	188	PYROMANCER
[ACHIEVEMENT] defined	189	NIGHTMARE_PYROMANCER
[ACHIEVEMENT] defined	190	INSANE_PYROMANCER
[ACHIEVEMENT] defined	191	CRYOMANCER
[ACHIEVEMENT] defined	192	NIGHTMARE_CRYOMANCER
[ACHIEVEMENT] defined	193	INSANE_CRYOMANCER
[LORE] defined	1	trollshaws-note-1
[LORE] defined	2	trollshaws-note-2
[LORE] defined	3	trollshaws-note-3
[LORE] defined	4	trollshaws-note-4
[LORE] defined	5	trollshaws-note-5
[LORE] defined	6	daikara-note-1
[LORE] defined	7	daikara-note-2
[LORE] defined	8	daikara-note-3
[LORE] defined	9	daikara-note-4
[LORE] defined	10	daikara-note-5
[LORE] defined	11	old-forest-note-1
[LORE] defined	12	old-forest-note-2
[LORE] defined	13	old-forest-note-3
[LORE] defined	14	old-forest-note-4
[LORE] defined	15	old-forest-note-5
[LORE] defined	16	infinite-dungeon-1
[LORE] defined	17	infinite-dungeon-2
[LORE] defined	18	infinite-dungeon-3
[LORE] defined	19	infinite-dungeon-4
[LORE] defined	20	blighted-ruins-note-1
[LORE] defined	21	blighted-ruins-note-2
[LORE] defined	22	blighted-ruins-note-3
[LORE] defined	23	blighted-ruins-note-4
[LORE] defined	24	tol-falas-note-1
[LORE] defined	25	tol-falas-note-2
[LORE] defined	26	tol-falas-note-3
[LORE] defined	27	tol-falas-note-4
[LORE] defined	28	tol-falas-note-5
[LORE] defined	29	troll-poem-1
[LORE] defined	30	troll-poem-2
[LORE] defined	31	necromancer-poem-1
[LORE] defined	32	necromancer-poem-2
[LORE] defined	33	last-hope-foundation-note-1
[LORE] defined	34	last-hope-foundation-note-2
[LORE] defined	35	last-hope-foundation-note-3
[LORE] defined	36	last-hope-foundation-note-4
[LORE] defined	37	last-hope-foundation-note-5
[LORE] defined	38	last-hope-foundation-note-6
[LORE] defined	39	last-hope-tolak-statue
[LORE] defined	40	last-hope-toknor-statue
[LORE] defined	41	last-hope-mirvenia-statue
[LORE] defined	42	angolwen-linaniil-lecture
[LORE] defined	43	iron-throne-profits-1
[LORE] defined	44	iron-throne-profits-2
[LORE] defined	45	iron-throne-profits-3
[LORE] defined	46	iron-throne-profits-4
[LORE] defined	47	iron-throne-reknor-edict
[LORE] defined	48	iron-throne-trade-ledger
[LORE] defined	49	iron-throne-last-words
[LORE] defined	50	sunwall-note-1
[LORE] defined	51	sunwall-note-2
[LORE] defined	52	sunwall-note-3
[LORE] defined	53	sunwall-note-4
[LORE] defined	54	spellhunt-note-1
[LORE] defined	55	grand-corruptor-draft
[INVENTORY] define slot	2	In main hand
[INVENTORY] define slot	3	In off hand
[INVENTORY] define slot	4	On fingers
[INVENTORY] define slot	5	Around neck
[INVENTORY] define slot	6	Light source
[INVENTORY] define slot	7	Main armor
[INVENTORY] define slot	8	Cloak
[INVENTORY] define slot	9	On head
[INVENTORY] define slot	10	Around waist
[INVENTORY] define slot	11	In your belt
[INVENTORY] define slot	12	On hands
[INVENTORY] define slot	13	On feet
[INVENTORY] define slot	14	Tool
[INVENTORY] define slot	15	Quiver
[INVENTORY] define slot	16	Mount
[INVENTORY] define slot	17	Second weapon set: In main hand
[INVENTORY] define slot	18	Second weapon set: In off hand
[TALENT]	Infusion: Regeneration	INFUSION:_REGENERATION_1	T_INFUSION:_REGENERATION_1
[TALENT]	Infusion: Regeneration	INFUSION:_REGENERATION_2	T_INFUSION:_REGENERATION_2
[TALENT]	Infusion: Regeneration	INFUSION:_REGENERATION_3	T_INFUSION:_REGENERATION_3
[TALENT]	Infusion: Regeneration	INFUSION:_REGENERATION_4	T_INFUSION:_REGENERATION_4
[TALENT]	Infusion: Regeneration	INFUSION:_REGENERATION_5	T_INFUSION:_REGENERATION_5
[TALENT]	Infusion: Healing	INFUSION:_HEALING_1	T_INFUSION:_HEALING_1
[TALENT]	Infusion: Healing	INFUSION:_HEALING_2	T_INFUSION:_HEALING_2
[TALENT]	Infusion: Healing	INFUSION:_HEALING_3	T_INFUSION:_HEALING_3
[TALENT]	Infusion: Healing	INFUSION:_HEALING_4	T_INFUSION:_HEALING_4
[TALENT]	Infusion: Healing	INFUSION:_HEALING_5	T_INFUSION:_HEALING_5
[TALENT]	Infusion: Wild	INFUSION:_WILD_1	T_INFUSION:_WILD_1
[TALENT]	Infusion: Wild	INFUSION:_WILD_2	T_INFUSION:_WILD_2
[TALENT]	Infusion: Wild	INFUSION:_WILD_3	T_INFUSION:_WILD_3
[TALENT]	Infusion: Wild	INFUSION:_WILD_4	T_INFUSION:_WILD_4
[TALENT]	Infusion: Wild	INFUSION:_WILD_5	T_INFUSION:_WILD_5
[TALENT]	Infusion: Movement	INFUSION:_MOVEMENT_1	T_INFUSION:_MOVEMENT_1
[TALENT]	Infusion: Movement	INFUSION:_MOVEMENT_2	T_INFUSION:_MOVEMENT_2
[TALENT]	Infusion: Movement	INFUSION:_MOVEMENT_3	T_INFUSION:_MOVEMENT_3
[TALENT]	Infusion: Movement	INFUSION:_MOVEMENT_4	T_INFUSION:_MOVEMENT_4
[TALENT]	Infusion: Movement	INFUSION:_MOVEMENT_5	T_INFUSION:_MOVEMENT_5
[TALENT]	Infusion: Sun	INFUSION:_SUN_1	T_INFUSION:_SUN_1
[TALENT]	Infusion: Sun	INFUSION:_SUN_2	T_INFUSION:_SUN_2
[TALENT]	Infusion: Sun	INFUSION:_SUN_3	T_INFUSION:_SUN_3
[TALENT]	Infusion: Sun	INFUSION:_SUN_4	T_INFUSION:_SUN_4
[TALENT]	Infusion: Sun	INFUSION:_SUN_5	T_INFUSION:_SUN_5
[TALENT]	Infusion: Strength	INFUSION:_STRENGTH_1	T_INFUSION:_STRENGTH_1
[TALENT]	Infusion: Strength	INFUSION:_STRENGTH_2	T_INFUSION:_STRENGTH_2
[TALENT]	Infusion: Strength	INFUSION:_STRENGTH_3	T_INFUSION:_STRENGTH_3
[TALENT]	Infusion: Strength	INFUSION:_STRENGTH_4	T_INFUSION:_STRENGTH_4
[TALENT]	Infusion: Strength	INFUSION:_STRENGTH_5	T_INFUSION:_STRENGTH_5
[TALENT]	Infusion: Will	INFUSION:_WILL_1	T_INFUSION:_WILL_1
[TALENT]	Infusion: Will	INFUSION:_WILL_2	T_INFUSION:_WILL_2
[TALENT]	Infusion: Will	INFUSION:_WILL_3	T_INFUSION:_WILL_3
[TALENT]	Infusion: Will	INFUSION:_WILL_4	T_INFUSION:_WILL_4
[TALENT]	Infusion: Will	INFUSION:_WILL_5	T_INFUSION:_WILL_5
[TALENT]	Rune: Phase Door	RUNE:_PHASE_DOOR_1	T_RUNE:_PHASE_DOOR_1
[TALENT]	Rune: Phase Door	RUNE:_PHASE_DOOR_2	T_RUNE:_PHASE_DOOR_2
[TALENT]	Rune: Phase Door	RUNE:_PHASE_DOOR_3	T_RUNE:_PHASE_DOOR_3
[TALENT]	Rune: Phase Door	RUNE:_PHASE_DOOR_4	T_RUNE:_PHASE_DOOR_4
[TALENT]	Rune: Phase Door	RUNE:_PHASE_DOOR_5	T_RUNE:_PHASE_DOOR_5
[TALENT]	Rune: Controlled Phase Door	RUNE:_CONTROLLED_PHASE_DOOR_1	T_RUNE:_CONTROLLED_PHASE_DOOR_1
[TALENT]	Rune: Controlled Phase Door	RUNE:_CONTROLLED_PHASE_DOOR_2	T_RUNE:_CONTROLLED_PHASE_DOOR_2
[TALENT]	Rune: Controlled Phase Door	RUNE:_CONTROLLED_PHASE_DOOR_3	T_RUNE:_CONTROLLED_PHASE_DOOR_3
[TALENT]	Rune: Controlled Phase Door	RUNE:_CONTROLLED_PHASE_DOOR_4	T_RUNE:_CONTROLLED_PHASE_DOOR_4
[TALENT]	Rune: Controlled Phase Door	RUNE:_CONTROLLED_PHASE_DOOR_5	T_RUNE:_CONTROLLED_PHASE_DOOR_5
[TALENT]	Rune: Teleportation	RUNE:_TELEPORTATION_1	T_RUNE:_TELEPORTATION_1
[TALENT]	Rune: Teleportation	RUNE:_TELEPORTATION_2	T_RUNE:_TELEPORTATION_2
[TALENT]	Rune: Teleportation	RUNE:_TELEPORTATION_3	T_RUNE:_TELEPORTATION_3
[TALENT]	Rune: Teleportation	RUNE:_TELEPORTATION_4	T_RUNE:_TELEPORTATION_4
[TALENT]	Rune: Teleportation	RUNE:_TELEPORTATION_5	T_RUNE:_TELEPORTATION_5
[TALENT]	Rune: Shielding	RUNE:_SHIELDING_1	T_RUNE:_SHIELDING_1
[TALENT]	Rune: Shielding	RUNE:_SHIELDING_2	T_RUNE:_SHIELDING_2
[TALENT]	Rune: Shielding	RUNE:_SHIELDING_3	T_RUNE:_SHIELDING_3
[TALENT]	Rune: Shielding	RUNE:_SHIELDING_4	T_RUNE:_SHIELDING_4
[TALENT]	Rune: Shielding	RUNE:_SHIELDING_5	T_RUNE:_SHIELDING_5
[TALENT]	Rune: Invisibility	RUNE:_INVISIBILITY_1	T_RUNE:_INVISIBILITY_1
[TALENT]	Rune: Invisibility	RUNE:_INVISIBILITY_2	T_RUNE:_INVISIBILITY_2
[TALENT]	Rune: Invisibility	RUNE:_INVISIBILITY_3	T_RUNE:_INVISIBILITY_3
[TALENT]	Rune: Invisibility	RUNE:_INVISIBILITY_4	T_RUNE:_INVISIBILITY_4
[TALENT]	Rune: Invisibility	RUNE:_INVISIBILITY_5	T_RUNE:_INVISIBILITY_5
[TALENT]	Rune: Speed	RUNE:_SPEED_1	T_RUNE:_SPEED_1
[TALENT]	Rune: Speed	RUNE:_SPEED_2	T_RUNE:_SPEED_2
[TALENT]	Rune: Speed	RUNE:_SPEED_3	T_RUNE:_SPEED_3
[TALENT]	Rune: Speed	RUNE:_SPEED_4	T_RUNE:_SPEED_4
[TALENT]	Rune: Speed	RUNE:_SPEED_5	T_RUNE:_SPEED_5
[TALENT]	Rune: Vision	RUNE:_VISION_1	T_RUNE:_VISION_1
[TALENT]	Rune: Vision	RUNE:_VISION_2	T_RUNE:_VISION_2
[TALENT]	Rune: Vision	RUNE:_VISION_3	T_RUNE:_VISION_3
[TALENT]	Rune: Vision	RUNE:_VISION_4	T_RUNE:_VISION_4
[TALENT]	Rune: Vision	RUNE:_VISION_5	T_RUNE:_VISION_5
[TALENT]	Rune: Heat Beam	RUNE:_HEAT_BEAM_1	T_RUNE:_HEAT_BEAM_1
[TALENT]	Rune: Heat Beam	RUNE:_HEAT_BEAM_2	T_RUNE:_HEAT_BEAM_2
[TALENT]	Rune: Heat Beam	RUNE:_HEAT_BEAM_3	T_RUNE:_HEAT_BEAM_3
[TALENT]	Rune: Heat Beam	RUNE:_HEAT_BEAM_4	T_RUNE:_HEAT_BEAM_4
[TALENT]	Rune: Heat Beam	RUNE:_HEAT_BEAM_5	T_RUNE:_HEAT_BEAM_5
[TALENT]	Rune: Frozen Spear	RUNE:_FROZEN_SPEAR_1	T_RUNE:_FROZEN_SPEAR_1
[TALENT]	Rune: Frozen Spear	RUNE:_FROZEN_SPEAR_2	T_RUNE:_FROZEN_SPEAR_2
[TALENT]	Rune: Frozen Spear	RUNE:_FROZEN_SPEAR_3	T_RUNE:_FROZEN_SPEAR_3
[TALENT]	Rune: Frozen Spear	RUNE:_FROZEN_SPEAR_4	T_RUNE:_FROZEN_SPEAR_4
[TALENT]	Rune: Frozen Spear	RUNE:_FROZEN_SPEAR_5	T_RUNE:_FROZEN_SPEAR_5
[TALENT]	Rune: Acid Wave	RUNE:_ACID_WAVE_1	T_RUNE:_ACID_WAVE_1
[TALENT]	Rune: Acid Wave	RUNE:_ACID_WAVE_2	T_RUNE:_ACID_WAVE_2
[TALENT]	Rune: Acid Wave	RUNE:_ACID_WAVE_3	T_RUNE:_ACID_WAVE_3
[TALENT]	Rune: Acid Wave	RUNE:_ACID_WAVE_4	T_RUNE:_ACID_WAVE_4
[TALENT]	Rune: Acid Wave	RUNE:_ACID_WAVE_5	T_RUNE:_ACID_WAVE_5
[TALENT]	Rune: Lightning	RUNE:_LIGHTNING_1	T_RUNE:_LIGHTNING_1
[TALENT]	Rune: Lightning	RUNE:_LIGHTNING_2	T_RUNE:_LIGHTNING_2
[TALENT]	Rune: Lightning	RUNE:_LIGHTNING_3	T_RUNE:_LIGHTNING_3
[TALENT]	Rune: Lightning	RUNE:_LIGHTNING_4	T_RUNE:_LIGHTNING_4
[TALENT]	Rune: Lightning	RUNE:_LIGHTNING_5	T_RUNE:_LIGHTNING_5
[TALENT]	Rune: Manasurge	RUNE:_MANASURGE_1	T_RUNE:_MANASURGE_1
[TALENT]	Rune: Manasurge	RUNE:_MANASURGE_2	T_RUNE:_MANASURGE_2
[TALENT]	Rune: Manasurge	RUNE:_MANASURGE_3	T_RUNE:_MANASURGE_3
[TALENT]	Rune: Manasurge	RUNE:_MANASURGE_4	T_RUNE:_MANASURGE_4
[TALENT]	Rune: Manasurge	RUNE:_MANASURGE_5	T_RUNE:_MANASURGE_5
[TALENT]	Multiply	MULTIPLY	T_MULTIPLY
[TALENT]	Poisonous Crawl	CRAWL_POISON	T_CRAWL_POISON
[TALENT]	Acidic Crawl	CRAWL_ACID	T_CRAWL_ACID
[TALENT]	Blinding Spores	SPORE_BLIND	T_SPORE_BLIND
[TALENT]	Poisonous Spores	SPORE_POISON	T_SPORE_POISON
[TALENT]	Stun	STUN	T_STUN
[TALENT]	Disarm	DISARM	T_DISARM
[TALENT]	Constrict	CONSTRICT	T_CONSTRICT
[TALENT]	Knockback	KNOCKBACK	T_KNOCKBACK
[TALENT]	Poisonous Bite	BITE_POISON	T_BITE_POISON
[TALENT]	Summon	SUMMON	T_SUMMON
[TALENT]	Rotting Disease	ROTTING_DISEASE	T_ROTTING_DISEASE
[TALENT]	Decrepitude Disease	DECREPITUDE_DISEASE	T_DECREPITUDE_DISEASE
[TALENT]	Weakness Disease	WEAKNESS_DISEASE	T_WEAKNESS_DISEASE
[TALENT]	Mind Disruption	MIND_DISRUPTION	T_MIND_DISRUPTION
[TALENT]	Water Bolt	WATER_BOLT	T_WATER_BOLT
[TALENT]	Water Jet	WATER_JET	T_WATER_JET
[TALENT]	Grab	GRAB	T_GRAB
[TALENT]	Blinding Ink	BLINDING_INK	T_BLINDING_INK
[TALENT]	Spit Poison	SPIT_POISON	T_SPIT_POISON
[TALENT]	Throw Bones	THROW_BONES	T_THROW_BONES
[TALENT]	Lay Web	LAY_WEB	T_LAY_WEB
[TALENT]	Darkness	DARKNESS	T_DARKNESS
[TALENT]	Throw Boulder	THROW_BOULDER	T_THROW_BOULDER
[TALENT]	Howl	HOWL	T_HOWL
[TALENT]	Shriek	SHRIEK	T_SHRIEK
[TALENT]	Crush	CRUSH	T_CRUSH
[TALENT]	Mind Sear	MIND_SEAR	T_MIND_SEAR
[TALENT]	Silence	SILENCE	T_SILENCE
[TALENT]	Telekinetic Blast	TELEKINETIC_BLAST	T_TELEKINETIC_BLAST
[TALENT]	Blightzone	BLIGHTZONE	T_BLIGHTZONE
[TALENT]	Invoke Tentacle	INVOKE_TENTACLE	T_INVOKE_TENTACLE
[TALENT]	Mana Pool	MANA_POOL	T_MANA_POOL
[TALENT]	Vim Pool	VIM_POOL	T_VIM_POOL
[TALENT]	Stamina Pool	STAMINA_POOL	T_STAMINA_POOL
[TALENT]	Equilibrium Pool	EQUILIBRIUM_POOL	T_EQUILIBRIUM_POOL
[TALENT]	Positive Pool	POSITIVE_POOL	T_POSITIVE_POOL
[TALENT]	Negative Pool	NEGATIVE_POOL	T_NEGATIVE_POOL
[TALENT]	Hate Pool	HATE_POOL	T_HATE_POOL
[TALENT]	Paradox Pool	PARADOX_POOL	T_PARADOX_POOL
[TALENT]	Improved Health I	IMPROVED_HEALTH_I	T_IMPROVED_HEALTH_I
[TALENT]	Improved Health II	IMPROVED_HEALTH_II	T_IMPROVED_HEALTH_II
[TALENT]	Improved Health III	IMPROVED_HEALTH_III	T_IMPROVED_HEALTH_III
[TALENT]	Decreased Health I	DECREASED_HEALTH_I	T_DECREASED_HEALTH_I
[TALENT]	Decreased Health II	DECREASED_HEALTH_II	T_DECREASED_HEALTH_II
[TALENT]	Decreased Health III	DECREASED_HEALTH_III	T_DECREASED_HEALTH_III
[TALENT]	Teleport: Angolwen	TELEPORT_ANGOLWEN	T_TELEPORT_ANGOLWEN
[TALENT]	Gift of the Pureborn	HIGHER_HEAL	T_HIGHER_HEAL
[TALENT]	Grace of the Eternals	SHALOREN_SPEED	T_SHALOREN_SPEED
[TALENT]	Resilience of the Dwarves	DWARF_RESILIENCE	T_DWARF_RESILIENCE
[TALENT]	Luck of the Little Folk	HALFLING_LUCK	T_HALFLING_LUCK
[TALENT]	Wrath of the Eternals	THALOREN_WRATH	T_THALOREN_WRATH
[TALENT]	Orcish Fury	ORC_FURY	T_ORC_FURY
[TALENT]	Death Dance	DEATH_DANCE	T_DEATH_DANCE
[TALENT]	Berserker	BERSERKER	T_BERSERKER
[TALENT]	Warshout	WARSHOUT	T_WARSHOUT
[TALENT]	Death Blow	DEATH_BLOW	T_DEATH_BLOW
[TALENT]	Stunning Blow	STUNNING_BLOW	T_STUNNING_BLOW
[TALENT]	Sunder Armour	SUNDER_ARMOUR	T_SUNDER_ARMOUR
[TALENT]	Sunder Arms	SUNDER_ARMS	T_SUNDER_ARMS
[TALENT]	Blood Frenzy	BLOOD_FRENZY	T_BLOOD_FRENZY
[TALENT]	Dual Weapon Training	DUAL_WEAPON_TRAINING	T_DUAL_WEAPON_TRAINING
[TALENT]	Dual Weapon Defense	DUAL_WEAPON_DEFENSE	T_DUAL_WEAPON_DEFENSE
[TALENT]	Precision	PRECISION	T_PRECISION
[TALENT]	Momentum	MOMENTUM	T_MOMENTUM
[TALENT]	Dual Strike	DUAL_STRIKE	T_DUAL_STRIKE
[TALENT]	Flurry	FLURRY	T_FLURRY
[TALENT]	Sweep	SWEEP	T_SWEEP
[TALENT]	Whirlwind	WHIRLWIND	T_WHIRLWIND
[TALENT]	Shield Pummel	SHIELD_PUMMEL	T_SHIELD_PUMMEL
[TALENT]	Riposte	RIPOSTE	T_RIPOSTE
[TALENT]	Overpower	OVERPOWER	T_OVERPOWER
[TALENT]	Assault	ASSAULT	T_ASSAULT
[TALENT]	Repulsion	REPULSION	T_REPULSION
[TALENT]	Shield Wall	SHIELD_WALL	T_SHIELD_WALL
[TALENT]	Shield Expertise	SHIELD_EXPERTISE	T_SHIELD_EXPERTISE
[TALENT]	Last Stand	LAST_STAND	T_LAST_STAND
[TALENT]	Juggernaut	JUGGERNAUT	T_JUGGERNAUT
[TALENT]	Onslaught	ONSLAUGHT	T_ONSLAUGHT
[TALENT]	Battle Call	BATTLE_CALL	T_BATTLE_CALL
[TALENT]	Shattering Impact	SHATTERING_IMPACT	T_SHATTERING_IMPACT
[TALENT]	Shattering Shout	SHATTERING_SHOUT	T_SHATTERING_SHOUT
[TALENT]	Second Wind	SECOND_WIND	T_SECOND_WIND
[TALENT]	Battle Shout	BATTLE_SHOUT	T_BATTLE_SHOUT
[TALENT]	Battle Cry	BATTLE_CRY	T_BATTLE_CRY
[TALENT]	Bloodbath	BLOODBATH	T_BLOODBATH
[TALENT]	Mortal Terror	MORTAL_TERROR	T_MORTAL_TERROR
[TALENT]	Bloodrage	BLOODRAGE	T_BLOODRAGE
[TALENT]	Unstoppable	UNSTOPPABLE	T_UNSTOPPABLE
[TALENT]	Disengage	DISENGAGE	T_DISENGAGE
[TALENT]	Track	TRACK	T_TRACK
[TALENT]	Heave	HEAVE	T_HEAVE
[TALENT]	Slow Motion	SLOW_MOTION	T_SLOW_MOTION
[TALENT]	Precise Strikes	PRECISE_STRIKES	T_PRECISE_STRIKES
[TALENT]	Rush	RUSH	T_RUSH
[TALENT]	Perfect Strike	PERFECT_STRIKE	T_PERFECT_STRIKE
[TALENT]	Blinding Speed	BLINDING_SPEED	T_BLINDING_SPEED
[TALENT]	Quick Recovery	QUICK_RECOVERY	T_QUICK_RECOVERY
[TALENT]	Fast Metabolism	FAST_METABOLISM	T_FAST_METABOLISM
[TALENT]	Spell Shield	SPELL_SHIELD	T_SPELL_SHIELD
[TALENT]	Unending Frenzy	UNENDING_FRENZY	T_UNENDING_FRENZY
[TALENT]	Heavy Armour Training	HEAVY_ARMOUR_TRAINING	T_HEAVY_ARMOUR_TRAINING
[TALENT]	Massive Armour Training	MASSIVE_ARMOUR_TRAINING	T_MASSIVE_ARMOUR_TRAINING
[TALENT]	Health	HEALTH	T_HEALTH
[TALENT]	Weapon Combat	WEAPON_COMBAT	T_WEAPON_COMBAT
[TALENT]	Weapons Mastery	WEAPONS_MASTERY	T_WEAPONS_MASTERY
[TALENT]	Knife Mastery	KNIFE_MASTERY	T_KNIFE_MASTERY
[TALENT]	Exotic Weapons Mastery	EXOTIC_WEAPONS_MASTERY	T_EXOTIC_WEAPONS_MASTERY
[TALENT]	Bow Mastery	BOW_MASTERY	T_BOW_MASTERY
[TALENT]	Piercing Arrow	PIERCING_ARROW	T_PIERCING_ARROW
[TALENT]	Dual Arrows	DUAL_ARROWS	T_DUAL_ARROWS
[TALENT]	Volley of Arrows	VOLLEY_OF_ARROWS	T_VOLLEY_OF_ARROWS
[TALENT]	Sling Mastery	SLING_MASTERY	T_SLING_MASTERY
[TALENT]	Eye Shot	EYE_SHOT	T_EYE_SHOT
[TALENT]	Inertial Shot	INERTIAL_SHOT	T_INERTIAL_SHOT
[TALENT]	Multishot	MULTISHOT	T_MULTISHOT
[TALENT]	Shoot	SHOOT	T_SHOOT
[TALENT]	Steady Shot	STEADY_SHOT	T_STEADY_SHOT
[TALENT]	Aim	AIM	T_AIM
[TALENT]	Rapid Shot	RAPID_SHOT	T_RAPID_SHOT
[TALENT]	Critical Shot	CRITICAL_SHOT	T_CRITICAL_SHOT
[TALENT]	Flare	FLARE	T_FLARE
[TALENT]	Crippling Shot	CRIPPLING_SHOT	T_CRIPPLING_SHOT
[TALENT]	Pinning Shot	PINNING_SHOT	T_PINNING_SHOT
[TALENT]	Scatter Shot	SCATTER_SHOT	T_SCATTER_SHOT
[TALENT]	Arcane Combat	ARCANE_COMBAT	T_ARCANE_COMBAT
[TALENT]	Arcane Dexterity	ARCANE_DEXTERITY	T_ARCANE_DEXTERITY
[TALENT]	Arcane Feed	ARCANE_FEED	T_ARCANE_FEED
[TALENT]	Arcane Destruction	ARCANE_DESTRUCTION	T_ARCANE_DESTRUCTION
[TALENT]	Stealth	STEALTH	T_STEALTH
[TALENT]	Shadowstrike	SHADOWSTRIKE	T_SHADOWSTRIKE
[TALENT]	Hide in Plain Sight	HIDE_IN_PLAIN_SIGHT	T_HIDE_IN_PLAIN_SIGHT
[TALENT]	Unseen Actions	UNSEEN_ACTIONS	T_UNSEEN_ACTIONS
[TALENT]	Trap Mastery	TRAP_MASTERY	T_TRAP_MASTERY
[TALENT]	Lure	LURE	T_LURE
[TALENT]	Sticky Smoke	STICKY_SMOKE	T_STICKY_SMOKE
[TALENT]	Trap Launcher	TRAP_LAUNCHER	T_TRAP_LAUNCHER
[TALENT]	Explosion Trap	EXPLOSION_TRAP	T_EXPLOSION_TRAP
[TALENT]	Bear Trap	BEAR_TRAP	T_BEAR_TRAP
[TALENT]	Catapult Trap	CATAPULT_TRAP	T_CATAPULT_TRAP
[TALENT]	Disarming Trap	DISARMING_TRAP	T_DISARMING_TRAP
[TALENT]	Nightshade Trap	NIGHTSHADE_TRAP	T_NIGHTSHADE_TRAP
[TALENT]	Dirty Fighting	DIRTY_FIGHTING	T_DIRTY_FIGHTING
[TALENT]	Backstab	BACKSTAB	T_BACKSTAB
[TALENT]	Switch Place	SWITCH_PLACE	T_SWITCH_PLACE
[TALENT]	Cripple	CRIPPLE	T_CRIPPLE
[TALENT]	Lethality	LETHALITY	T_LETHALITY
[TALENT]	Deadly Strikes	DEADLY_STRIKES	T_DEADLY_STRIKES
[TALENT]	Willful Combat	WILLFUL_COMBAT	T_WILLFUL_COMBAT
[TALENT]	Snap	SNAP	T_SNAP
[TALENT]	Trap Detection	TRAP_DETECTION	T_TRAP_DETECTION
[TALENT]	Heightened Senses	HEIGHTENED_SENSES	T_HEIGHTENED_SENSES
[TALENT]	Trap Disarm	TRAP_DISARM	T_TRAP_DISARM
[TALENT]	Evasion	EVASION	T_EVASION
[TALENT]	Efficient Packing	EFFICIENT_PACKING	T_EFFICIENT_PACKING
[TALENT]	Insulating Packing	INSULATING_PACKING	T_INSULATING_PACKING
[TALENT]	Burden Management	BURDEN_MANAGEMENT	T_BURDEN_MANAGEMENT
[TALENT]	Pack Rat	PACK_RAT	T_PACK_RAT
[TALENT]	Shadow Combat	SHADOW_COMBAT	T_SHADOW_COMBAT
[TALENT]	Shadow Cunning	SHADOW_CUNNING	T_SHADOW_CUNNING
[TALENT]	Shadow Feed	SHADOW_FEED	T_SHADOW_FEED
[TALENT]	Shadowstep	SHADOWSTEP	T_SHADOWSTEP
[TALENT]	Arcane Power	ARCANE_POWER	T_ARCANE_POWER
[TALENT]	Manathrust	MANATHRUST	T_MANATHRUST
[TALENT]	Manaflow	MANAFLOW	T_MANAFLOW
[TALENT]	Disruption Shield	DISRUPTION_SHIELD	T_DISRUPTION_SHIELD
[TALENT]	Flame	FLAME	T_FLAME
[TALENT]	Flameshock	FLAMESHOCK	T_FLAMESHOCK
[TALENT]	Fireflash	FIREFLASH	T_FIREFLASH
[TALENT]	Inferno	INFERNO	T_INFERNO
[TALENT]	Blastwave	BLASTWAVE	T_BLASTWAVE
[TALENT]	Dancing Fires	DANCING_FIRES	T_DANCING_FIRES
[TALENT]	Combust	COMBUST	T_COMBUST
[TALENT]	Wildfire	WILDFIRE	T_WILDFIRE
[TALENT]	Stone Skin	STONE_SKIN	T_STONE_SKIN
[TALENT]	Dig	DIG	T_DIG
[TALENT]	Strike	STRIKE	T_STRIKE
[TALENT]	Stone Wall	STONE_WALL	T_STONE_WALL
[TALENT]	Stalactitic Missiles	STALACTITIC_MISSILES	T_STALACTITIC_MISSILES
[TALENT]	Body of Stone	BODY_OF_STONE	T_BODY_OF_STONE
[TALENT]	Earthquake	EARTHQUAKE	T_EARTHQUAKE
[TALENT]	Crystalline Focus	CRYSTALLINE_FOCUS	T_CRYSTALLINE_FOCUS
[TALENT]	Corrosive Vapour	CORROSIVE_VAPOUR	T_CORROSIVE_VAPOUR
[TALENT]	Freeze	FREEZE	T_FREEZE
[TALENT]	Tidal Wave	TIDAL_WAVE	T_TIDAL_WAVE
[TALENT]	Ice Storm	ICE_STORM	T_ICE_STORM
[TALENT]	Ice Shards	ICE_SHARDS	T_ICE_SHARDS
[TALENT]	Frozen Ground	FROZEN_GROUND	T_FROZEN_GROUND
[TALENT]	Shatter	SHATTER	T_SHATTER
[TALENT]	Uttercold	UTTERCOLD	T_UTTERCOLD
[TALENT]	Lightning	LIGHTNING	T_LIGHTNING
[TALENT]	Chain Lightning	CHAIN_LIGHTNING	T_CHAIN_LIGHTNING
[TALENT]	Feather Wind	FEATHER_WIND	T_FEATHER_WIND
[TALENT]	Thunderstorm	THUNDERSTORM	T_THUNDERSTORM
[TALENT]	Nova	NOVA	T_NOVA
[TALENT]	Shock	SHOCK	T_SHOCK
[TALENT]	Hurricane	HURRICANE	T_HURRICANE
[TALENT]	Tempest	TEMPEST	T_TEMPEST
[TALENT]	Phase Door	PHASE_DOOR	T_PHASE_DOOR
[TALENT]	Teleport	TELEPORT	T_TELEPORT
[TALENT]	Displacement Shield	DISPLACEMENT_SHIELD	T_DISPLACEMENT_SHIELD
[TALENT]	Probability Travel	PROBABILITY_TRAVEL	T_PROBABILITY_TRAVEL
[TALENT]	Regeneration	REGENERATION	T_REGENERATION
[TALENT]	Heal	HEAL	T_HEAL
[TALENT]	Restoration	RESTORATION	T_RESTORATION
[TALENT]	Nature's Call	NATURE'S_CALL	T_NATURE'S_CALL
[TALENT]	Disperse Magic	DISPERSE_MAGIC	T_DISPERSE_MAGIC
[TALENT]	Spell Shaping	SPELL_SHAPING	T_SPELL_SHAPING
[TALENT]	Quicken Spells	QUICKEN_SPELLS	T_QUICKEN_SPELLS
[TALENT]	Metaflow	METAFLOW	T_METAFLOW
[TALENT]	Keen Senses	KEEN_SENSES	T_KEEN_SENSES
[TALENT]	Arcane Eye	ARCANE_EYE	T_ARCANE_EYE
[TALENT]	Vision	VISION	T_VISION
[TALENT]	Premonition	PREMONITION	T_PREMONITION
[TALENT]	Time Prison	TIME_PRISON	T_TIME_PRISON
[TALENT]	Congeal Time	CONGEAL_TIME	T_CONGEAL_TIME
[TALENT]	Essence of Speed	ESSENCE_OF_SPEED	T_ESSENCE_OF_SPEED
[TALENT]	Time Shield	TIME_SHIELD	T_TIME_SHIELD
[TALENT]	Illuminate	ILLUMINATE	T_ILLUMINATE
[TALENT]	Blur Sight	BLUR_SIGHT	T_BLUR_SIGHT
[TALENT]	Phantasmal Shield	PHANTASMAL_SHIELD	T_PHANTASMAL_SHIELD
[TALENT]	Invisibility	INVISIBILITY	T_INVISIBILITY
[TALENT]	Fiery Hands	FIERY_HANDS	T_FIERY_HANDS
[TALENT]	Earthen Barrier	EARTHEN_BARRIER	T_EARTHEN_BARRIER
[TALENT]	Frost Hands	FROST_HANDS	T_FROST_HANDS
[TALENT]	Inner Power	INNER_POWER	T_INNER_POWER
[TALENT]	Throw Bomb	THROW_BOMB	T_THROW_BOMB
[TALENT]	Explosion Expert	EXPLOSION_EXPERT	T_EXPLOSION_EXPERT
[TALENT]	Alchemist Protection	ALCHEMIST_PROTECTION	T_ALCHEMIST_PROTECTION
[TALENT]	Shockwave Bomb	SHOCKWAVE_BOMB	T_SHOCKWAVE_BOMB
[TALENT]	Fire Infusion	FIRE_INFUSION	T_FIRE_INFUSION
[TALENT]	Acid Infusion	ACID_INFUSION	T_ACID_INFUSION
[TALENT]	Lightning Infusion	LIGHTNING_INFUSION	T_LIGHTNING_INFUSION
[TALENT]	Frost Infusion	FROST_INFUSION	T_FROST_INFUSION
[TALENT]	Refit Golem	REFIT_GOLEM	T_REFIT_GOLEM
[TALENT]	Golem: Taunt	GOLEM_TAUNT	T_GOLEM_TAUNT
[TALENT]	Golem: Knockback	GOLEM:_KNOCKBACK	T_GOLEM:_KNOCKBACK
[TALENT]	Golem: Crush	GOLEM:_CRUSH	T_GOLEM:_CRUSH
[TALENT]	Invoke Golem	INVOKE_GOLEM	T_INVOKE_GOLEM
[TALENT]	Golem Power	GOLEM_POWER	T_GOLEM_POWER
[TALENT]	Golem Resilience	GOLEM_RESILIENCE	T_GOLEM_RESILIENCE
[TALENT]	Golem: Pound	GOLEM:_POUND	T_GOLEM:_POUND
[TALENT]	Mount Golem	MOUNT_GOLEM	T_MOUNT_GOLEM
[TALENT]	Channel Staff	CHANNEL_STAFF	T_CHANNEL_STAFF
[TALENT]	Staff Mastery	STAFF_MASTERY	T_STAFF_MASTERY
[TALENT]	Defensive Posture	DEFENSIVE_POSTURE	T_DEFENSIVE_POSTURE
[TALENT]	Blunt Thrust	BLUNT_THRUST	T_BLUNT_THRUST
[TALENT]	Heat	HEAT	T_HEAT
[TALENT]	Smoke Bomb	SMOKE_BOMB	T_SMOKE_BOMB
[TALENT]	Fire Storm	FIRE_STORM	T_FIRE_STORM
[TALENT]	Body of Fire	BODY_OF_FIRE	T_BODY_OF_FIRE
[TALENT]	Create Alchemist Gems	CREATE_ALCHEMIST_GEMS	T_CREATE_ALCHEMIST_GEMS
[TALENT]	Extract Gems	EXTRACT_GEMS	T_EXTRACT_GEMS
[TALENT]	Imbue Item	IMBUE_ITEM	T_IMBUE_ITEM
[TALENT]	Gem Portal	GEM_PORTAL	T_GEM_PORTAL
[TALENT]	Stone Touch	STONE_TOUCH	T_STONE_TOUCH
[TALENT]	Meditation	MEDITATION	T_MEDITATION
[TALENT]	Nature's Touch	NATURE_TOUCH	T_NATURE_TOUCH
[TALENT]	Earth's Eyes	EARTH'S_EYES	T_EARTH'S_EYES
[TALENT]	Nature's Balance	NATURE'S_BALANCE	T_NATURE'S_BALANCE
[TALENT]	Resolve	RESOLVE	T_RESOLVE
[TALENT]	Aura of Silence	AURA_OF_SILENCE	T_AURA_OF_SILENCE
[TALENT]	Antimagic Shield	ANTIMAGIC_SHIELD	T_ANTIMAGIC_SHIELD
[TALENT]	Mana Clash	MANA_CLASH	T_MANA_CLASH
[TALENT]	Poisonous Spores	POISONOUS_SPORES	T_POISONOUS_SPORES
[TALENT]	Acidic Skin	ACIDIC_SKIN	T_ACIDIC_SKIN
[TALENT]	Slime Spit	SLIME_SPIT	T_SLIME_SPIT
[TALENT]	Slime Roots	SLIME_ROOTS	T_SLIME_ROOTS
[TALENT]	Swallow	SWALLOW	T_SWALLOW
[TALENT]	Quake	QUAKE	T_QUAKE
[TALENT]	Burrow	BURROW	T_BURROW
[TALENT]	Sand Breath	SAND_BREATH	T_SAND_BREATH
[TALENT]	Bellowing Roar	BELLOWING_ROAR	T_BELLOWING_ROAR
[TALENT]	Wing Buffet	WING_BUFFET	T_WING_BUFFET
[TALENT]	Devouring Flame	DEVOURING_FLAME	T_DEVOURING_FLAME
[TALENT]	Fire Breath	FIRE_BREATH	T_FIRE_BREATH
[TALENT]	Ice Claw	ICE_CLAW	T_ICE_CLAW
[TALENT]	Icy Skin	ICY_SKIN	T_ICY_SKIN
[TALENT]	Ice Wall	ICE_WALL	T_ICE_WALL
[TALENT]	Ice Breath	ICE_BREATH	T_ICE_BREATH
[TALENT]	Lightning Speed	LIGHTNING_SPEED	T_LIGHTNING_SPEED
[TALENT]	Static Field	STATIC_FIELD	T_STATIC_FIELD
[TALENT]	Tornado	TORNADO	T_TORNADO
[TALENT]	Lightning Breath	LIGHTNING_BREATH	T_LIGHTNING_BREATH
[TALENT]	War Hound	WAR_HOUND	T_WAR_HOUND
[TALENT]	Jelly	JELLY	T_JELLY
[TALENT]	Minotaur	MINOTAUR	T_MINOTAUR
[TALENT]	Stone Golem	STONE_GOLEM	T_STONE_GOLEM
[TALENT]	Fire Bolt	FIRE_IMP_BOLT	T_FIRE_IMP_BOLT
[TALENT]	Acid Breath	ACID_BREATH	T_ACID_BREATH
[TALENT]	Lightning Breath	LIGHTNING_BREATH_HYDRA	T_LIGHTNING_BREATH_HYDRA
[TALENT]	Poison Breath	POISON_BREATH	T_POISON_BREATH
[TALENT]	Fire Imp	FIRE_IMP	T_FIRE_IMP
[TALENT]	Hydra	HYDRA	T_HYDRA
[TALENT]	Warper	WARPER	T_WARPER
[TALENT]	Fire Drake	FIRE_DRAKE	T_FIRE_DRAKE
[TALENT]	Summon End	SUMMON_END	T_SUMMON_END
[TALENT]	Taunt	TAUNT	T_TAUNT
[TALENT]	Shell Shield	SHELL_SHIELD	T_SHELL_SHIELD
[TALENT]	Web	SPIDER_WEB	T_SPIDER_WEB
[TALENT]	Heal Other	HEAL_OTHER	T_HEAL_OTHER
[TALENT]	Regenerate Other	REGENERATE_OTHER	T_REGENERATE_OTHER
[TALENT]	Turtle	TURTLE	T_TURTLE
[TALENT]	Spider	SPIDER	T_SPIDER
[TALENT]	Suppress Summoning	SUPPRESS_SUMMONING	T_SUPPRESS_SUMMONING
[TALENT]	Summon Control	SUMMON_CONTROL	T_SUMMON_CONTROL
[TALENT]	Rage	RAGE	T_RAGE
[TALENT]	Detonate	DETONATE	T_DETONATE
[TALENT]	Resilience	RESILIENCE	T_RESILIENCE
[TALENT]	Phase Summon	PHASE_SUMMON	T_PHASE_SUMMON
[TALENT]	Chant of Fortitude	CHANT_OF_FORTITUDE	T_CHANT_OF_FORTITUDE
[TALENT]	Chant of Fortress	CHANT_OF_FORTRESS	T_CHANT_OF_FORTRESS
[TALENT]	Chant of Resistance	CHANT_OF_RESISTANCE	T_CHANT_OF_RESISTANCE
[TALENT]	Chant of Light	CHANT_OF_LIGHT	T_CHANT_OF_LIGHT
[TALENT]	Searing Light	SEARING_LIGHT	T_SEARING_LIGHT
[TALENT]	Sun Flare	SUN_FLARE	T_SUN_FLARE
[TALENT]	Firebeam	FIREBEAM	T_FIREBEAM
[TALENT]	Sunburst	SUNBURST	T_SUNBURST
[TALENT]	Weapon of Light	WEAPON_OF_LIGHT	T_WEAPON_OF_LIGHT
[TALENT]	Martyrdom	MARTYRDOM	T_MARTYRDOM
[TALENT]	Wave of Power	WAVE_OF_POWER	T_WAVE_OF_POWER
[TALENT]	Crusade	CRUSADE	T_CRUSADE
[TALENT]	Healing Light	HEALING_LIGHT	T_HEALING_LIGHT
[TALENT]	Bathe in Light	BATHE_IN_LIGHT	T_BATHE_IN_LIGHT
[TALENT]	Barrier	BARRIER	T_BARRIER
[TALENT]	Providence	PROVIDENCE	T_PROVIDENCE
[TALENT]	Glyph of Fatigue	GLYPH_OF_FATIGUE	T_GLYPH_OF_FATIGUE
[TALENT]	Glyph of Explosion	GLYPH_OF_EXPLOSION	T_GLYPH_OF_EXPLOSION
[TALENT]	Glyph of Repulsion	GLYPH_OF_REPULSION	T_GLYPH_OF_REPULSION
[TALENT]	Glyph of Paralysis	GLYPH_OF_PARALYSIS	T_GLYPH_OF_PARALYSIS
[TALENT]	Shield of Light	SHIELD_OF_LIGHT	T_SHIELD_OF_LIGHT
[TALENT]	Brandish	BRANDISH	T_BRANDISH
[TALENT]	Retribution	RETRIBUTION	T_RETRIBUTION
[TALENT]	Second Life	SECOND_LIFE	T_SECOND_LIFE
[TALENT]	Twilight	TWILIGHT	T_TWILIGHT
[TALENT]	Jumpgate: Teleport To	JUMPGATE_TELEPORT	T_JUMPGATE_TELEPORT
[TALENT]	Jumpgate	JUMPGATE	T_JUMPGATE
[TALENT]	Mind Blast	MIND_BLAST	T_MIND_BLAST
[TALENT]	Shadow Simulacrum	SHADOW_SIMULACRUM	T_SHADOW_SIMULACRUM
[TALENT]	Hymn of Shadows	HYMN_OF_SHADOWS	T_HYMN_OF_SHADOWS
[TALENT]	Hymn of Detection	HYMN_OF_DETECTION	T_HYMN_OF_DETECTION
[TALENT]	Hymn of Perseverance	HYMN_OF_PERSEVERANCE	T_HYMN_OF_PERSEVERANCE
[TALENT]	Hymn of Moonlight	HYMN_OF_MOONLIGHT	T_HYMN_OF_MOONLIGHT
[TALENT]	Moonlight Ray	MOONLIGHT_RAY	T_MOONLIGHT_RAY
[TALENT]	Shadow Blast	SHADOW_BLAST	T_SHADOW_BLAST
[TALENT]	Twilight Surge	TWILIGHT_SURGE	T_TWILIGHT_SURGE
[TALENT]	Starfall	STARFALL	T_STARFALL
[TALENT]	Blood Sacrifice	BLOOD_SACRIFICE	T_BLOOD_SACRIFICE
[TALENT]	Drain	DRAIN	T_DRAIN
[TALENT]	Absorb Life	ABSORB_LIFE	T_ABSORB_LIFE
[TALENT]	Life Tap	LIFE_TAP	T_LIFE_TAP
[TALENT]	Rend	REND	T_REND
[TALENT]	Ruin	RUIN	T_RUIN
[TALENT]	Acid Strike	ACID_STRIKE	T_ACID_STRIKE
[TALENT]	Dark Surprise	DARK_SURPRISE	T_DARK_SURPRISE
[TALENT]	Virulent Disease	VIRULENT_DISEASE	T_VIRULENT_DISEASE
[TALENT]	Cyst Burst	CYST_BURST	T_CYST_BURST
[TALENT]	Catalepsy	CATALEPSY	T_CATALEPSY
[TALENT]	Epidemic	EPIDEMIC	T_EPIDEMIC
[TALENT]	Corrupted Strength	CORRUPTED_STRENGTH	T_CORRUPTED_STRENGTH
[TALENT]	Bloodlust	BLOODLUST	T_BLOODLUST
[TALENT]	Carrier	CARRIER	T_CARRIER
[TALENT]	Acid Blood	ACID_BLOOD	T_ACID_BLOOD
[TALENT]	Bone Spear	BONE_SPEAR	T_BONE_SPEAR
[TALENT]	Bone Grab	BONE_GRAB	T_BONE_GRAB
[TALENT]	Bone Nova	BONE_NOVA	T_BONE_NOVA
[TALENT]	Bone Shield	BONE_SHIELD	T_BONE_SHIELD
[TALENT]	Curse of Defenselessness	CURSE_OF_DEFENSELESSNESS	T_CURSE_OF_DEFENSELESSNESS
[TALENT]	Curse of Impotence	CURSE_OF_IMPOTENCE	T_CURSE_OF_IMPOTENCE
[TALENT]	Curse of Death	CURSE_OF_DEATH	T_CURSE_OF_DEATH
[TALENT]	Curse of Vulnerability	CURSE_OF_VULNERABILITY	T_CURSE_OF_VULNERABILITY
[TALENT]	Pacification Hex	PACIFICATION_HEX	T_PACIFICATION_HEX
[TALENT]	Burning Hex	BURNING_HEX	T_BURNING_HEX
[TALENT]	Empathic Hex	EMPATHIC_HEX	T_EMPATHIC_HEX
[TALENT]	Domination Hex	DOMINATION_HEX	T_DOMINATION_HEX
[TALENT]	Blood Spray	BLOOD_SPRAY	T_BLOOD_SPRAY
[TALENT]	Blood Grasp	BLOOD_GRASP	T_BLOOD_GRASP
[TALENT]	Blood Boil	BLOOD_BOIL	T_BLOOD_BOIL
[TALENT]	Blood Fury	BLOOD_FURY	T_BLOOD_FURY
[TALENT]	Dark Ritual	DARK_RITUAL	T_DARK_RITUAL
[TALENT]	Corrupted Negation	CORRUPTED_NEGATION	T_CORRUPTED_NEGATION
[TALENT]	Corrosive Worm	CORROSIVE_WORM	T_CORROSIVE_WORM
[TALENT]	Poison Storm	POISON_STORM	T_POISON_STORM
[TALENT]	Wraithform	WRAITHFORM	T_WRAITHFORM
[TALENT]	Darkfire	DARKFIRE	T_DARKFIRE
[TALENT]	Flame of Urh'Rok	FLAME_OF_URH'ROK	T_FLAME_OF_URH'ROK
[TALENT]	Demon Plane	DEMON_PLANE	T_DEMON_PLANE
[TALENT]	Soul Rot	SOUL_ROT	T_SOUL_ROT
[TALENT]	Vimsense	VIMSENSE	T_VIMSENSE
[TALENT]	Leech	LEECH	T_LEECH
[TALENT]	Dark Portal	DARK_PORTAL	T_DARK_PORTAL
[TALENT]	Ghoul	GHOUL	T_GHOUL
[TALENT]	Ghoulish Leap	GHOULISH_LEAP	T_GHOULISH_LEAP
[TALENT]	Gnaw	GNAW	T_GNAW
[TALENT]	Retch	RETCH	T_RETCH
[TALENT]	Skeleton	SKELETON	T_SKELETON
[TALENT]	Sharp Bones	SHARP_BONES	T_SHARP_BONES
[TALENT]	Bone Armour	BONE_ARMOUR	T_BONE_ARMOUR
[TALENT]	Re-assemble	SKELETON_REASSEMBLE	T_SKELETON_REASSEMBLE
[TALENT]	Slash	SLASH	T_SLASH
[TALENT]	Frenzy	FRENZY	T_FRENZY
[TALENT]	Reckless Charge	RECKLESS_CHARGE	T_RECKLESS_CHARGE
[TALENT]	Cleave	CLEAVE	T_CLEAVE
[TALENT]	Dominate	DOMINATE	T_DOMINATE
[TALENT]	Preternatural Senses	PRETERNATURAL_SENSES	T_PRETERNATURAL_SENSES
[TALENT]	Blindside	BLINDSIDE	T_BLINDSIDE
[TALENT]	Stalk	STALK	T_STALK
[TALENT]	Gloom	GLOOM	T_GLOOM
[TALENT]	Weakness	WEAKNESS	T_WEAKNESS
[TALENT]	Torment	TORMENT	T_TORMENT
[TALENT]	Life Leech	LIFE_LEECH	T_LIFE_LEECH
[TALENT]	Rampage	RAMPAGE	T_RAMPAGE
[TALENT]	Brutality	BRUTALITY	T_BRUTALITY
[TALENT]	Reflexes	REFLEXES	T_REFLEXES
[TALENT]	Instincts	INSTINCTS	T_INSTINCTS
[TALENT]	Willful Strike	WILLFUL_STRIKE	T_WILLFUL_STRIKE
[TALENT]	Deflection	DEFLECTION	T_DEFLECTION
[TALENT]	Blast	BLAST	T_BLAST
[TALENT]	Unseen Force	UNSEEN_FORCE	T_UNSEEN_FORCE
[TALENT]	Feed Hate	FEED_HATE	T_FEED_HATE
[TALENT]	Feed Health	FEED_HEALTH	T_FEED_HEALTH
[TALENT]	Feed Power	FEED_POWER	T_FEED_POWER
[TALENT]	Feed Strengths	FEED_STRENGTHS	T_FEED_STRENGTHS
[TALENT]	Phase Door	SHADOW_PHASE_DOOR	T_SHADOW_PHASE_DOOR
[TALENT]	Blindside	SHADOW_BLINDSIDE	T_SHADOW_BLINDSIDE
[TALENT]	Call Shadows	CALL_SHADOWS	T_CALL_SHADOWS
[TALENT]	Focus Shadows	FOCUS_SHADOWS	T_FOCUS_SHADOWS
[TALENT]	Feed Shadows	FEED_SHADOWS	T_FEED_SHADOWS
[TALENT]	Shadow Wall	SHADOW_WALL	T_SHADOW_WALL
[TALENT]	Creeping Darkness	CREEPING_DARKNESS	T_CREEPING_DARKNESS
[TALENT]	Dark Vision	DARK_VISION	T_DARK_VISION
[TALENT]	Dark Torrent	DARK_TORRENT	T_DARK_TORRENT
[TALENT]	Dark Tendrils	DARK_TENDRILS	T_DARK_TENDRILS
[TALENT]	Cursed Ground	CURSED_GROUND	T_CURSED_GROUND
[TALENT]	Reproach	REPROACH	T_REPROACH
[TALENT]	Agony	AGONY	T_AGONY
[TALENT]	Tortured Sanity	TORTURED_SANITY	T_TORTURED_SANITY
[TALENT]	Unnatural Body	UNNATURAL_BODY	T_UNNATURAL_BODY
[TALENT]	Seethe	SEETHE	T_SEETHE
[TALENT]	Relentless	RELENTLESS	T_RELENTLESS
[TALENT]	Enrage	ENRAGE	T_ENRAGE
[TALENT]	Radiant Fear	RADIANT_FEAR	T_RADIANT_FEAR
[TALENT]	Suppression	SUPPRESSION	T_SUPPRESSION
[TALENT]	Cruel Vigor	CRUEL_VIGOR	T_CRUEL_VIGOR
[TALENT]	Pity	PITY	T_PITY
[TALENT]	Door to the Past	DOOR_TO_THE_PAST	T_DOOR_TO_THE_PAST
[TALENT]	Tighten Timecord	TIGHTEN_TIMECORD	T_TIGHTEN_TIMECORD
[TALENT]	Turn Back the Clock	TURN_BACK_THE_CLOCK	T_TURN_BACK_THE_CLOCK
[TALENT]	Time Stop	TIME_STOP	T_TIME_STOP
[TALENT]	Deja Vu	DEJA_VU	T_DEJA_VU
[TALENT]	Prescience	PRESCIENCE	T_PRESCIENCE
[TALENT]	Foresight	FORESIGHT	T_FORESIGHT
[TALENT]	Premonition	CHRONOMANCY_PREMOMNITION	T_CHRONOMANCY_PREMOMNITION
[TALENT]	Extension	EXTENSION	T_EXTENSION
[TALENT]	Repetition	REPETITION	T_REPETITION
[TALENT]	Spellbinder	SPELLBINDER	T_SPELLBINDER
[TALENT]	Matrix	MATRIX	T_MATRIX
[TALENT]	Entropic Sphere	ENTROPIC_SPHERE	T_ENTROPIC_SPHERE
[TALENT]	Entropic Shield	ENTROPIC_SHIELD	T_ENTROPIC_SHIELD
[TALENT]	Energy Decomposition	ENERGY_DECOMPOSITION	T_ENERGY_DECOMPOSITION
[TALENT]	Entropic Cloud	ENTROPIC_CLOUD	T_ENTROPIC_CLOUD
[TALENT]	Crushing Weight	CRUSHING_WEIGHT	T_CRUSHING_WEIGHT
[TALENT]	Gravity Spike	GRAVITY_SPIKE	T_GRAVITY_SPIKE
[TALENT]	Gravity Pulse	GRAVITY_PULSE	T_GRAVITY_PULSE
[TALENT]	Gravity Well	GRAVITY_WELL	T_GRAVITY_WELL
[TALENT]	Dampening Field	DAMPENING_FIELD	T_DAMPENING_FIELD
[TALENT]	Friction	FRICTION	T_FRICTION
[TALENT]	Stop	STOP	T_STOP
[TALENT]	Momentum Theft	MOMENTUM_THEFT	T_MOMENTUM_THEFT
[TALENT]	Quantum Spike	QUANTUM_SPIKE	T_QUANTUM_SPIKE
[TALENT]	Terraforming	TERRAFORMING	T_TERRAFORMING
[TALENT]	E=MC^2	E=MC^2	T_E=MC^2
[TALENT]	Dust to Dust	DUST_TO_DUST	T_DUST_TO_DUST
[TALENT]	Paradox Mastery	PARADOX_MASTERY	T_PARADOX_MASTERY
[TALENT]	Paradox Shield	PARADOX_SHIELD	T_PARADOX_SHIELD
[TALENT]	Twinning Matter	TWINNING_MATTER	T_TWINNING_MATTER
[TALENT]	Paradox Clone	PARADOX_CLONE	T_PARADOX_CLONE
[TALENT]	Probability Shield	PROBABILITY_SHIELD	T_PROBABILITY_SHIELD
[TALENT]	Destiny Weaving	DESTINY_WEAVING	T_DESTINY_WEAVING
[TALENT]	Perfect Aim	PERFECT_AIM	T_PERFECT_AIM
[TALENT]	Avoid Fate	AVOID_FATE	T_AVOID_FATE
[TALENT]	Quantum Feed	QUANTUM_FEED	T_QUANTUM_FEED
[TALENT]	Kinetic Folding	KINETIC_FOLDING	T_KINETIC_FOLDING
[TALENT]	Prescient Strike	PRESCIENT_STRIKE	T_PRESCIENT_STRIKE
[TALENT]	Metabolic Control	METABOLIC_CONTROL	T_METABOLIC_CONTROL
[TALENT]	Destabilize Lifeline	DESTABILIZE_LIFELINE	T_DESTABILIZE_LIFELINE
[TALENT]	Temporal Double?	TEMPORAL_DOUBLE?	T_TEMPORAL_DOUBLE?
[TALENT]	Borrowed Time	BORROWED_TIME	T_BORROWED_TIME
[TALENT]	See the Threads	SEE_THE_THREADS	T_SEE_THE_THREADS
[TALENT]	Backtrack	BACKTRACK	T_BACKTRACK
[TALENT]	Temporal Reprieve	TEMPORAL_REPRIEVE	T_TEMPORAL_REPRIEVE
[TALENT]	Time Skip	TIME_SKIP	T_TIME_SKIP
[TALENT]	Rethread	RETHREAD	T_RETHREAD
[TALENT]	Revision	REVISION	T_REVISION
[TALENT]	Wormhole	WORMHOLE	T_WORMHOLE
[TALENT]	Damage Smearing	DAMAGE_SMEARING	T_DAMAGE_SMEARING
[TALENT]	Static History	STATIC_HISTORY	T_STATIC_HISTORY
[FACTION] tried to redefine	Enemies
[FACTION] added	enemies	Enemies
[FACTION] added	undead	Undead
[FACTION] added	allied-kingdoms	Allied Kingdoms
[FACTION] added	shalore	Shalore
[FACTION] added	thalore	Thalore
[FACTION] added	iron-throne	Iron Throne
[FACTION] added	angolwen	Angolwen
[FACTION] added	tol-falas	Tol Falas
[FACTION] added	temple-of-creation	Temple of Creation
[FACTION] added	water-lair	Water lair
[FACTION] added	assassin-lair	Assassin lair
[FACTION] added	rhalore	Rhalore
[FACTION] added	zigur	Zigur
[FACTION] added	sunwall	Sunwall
[FACTION] added	orc-pride	Orc Pride
[FACTION] added	sandworm-burrowers	Sandworm Burrowers
[FACTION] added	victim	Victim
[FACTION] added	sorcerers	Sorcerers
2	3	enemies	undead	-100
2	4	enemies	allied-kingdoms	-100
3	4	undead	allied-kingdoms	-100
2	5	enemies	shalore	-100
3	5	undead	shalore	-100
4	5	allied-kingdoms	shalore	50
2	6	enemies	thalore	-100
3	6	undead	thalore	-100
4	6	allied-kingdoms	thalore	70
5	6	shalore	thalore	20
2	7	enemies	iron-throne	-100
3	7	undead	iron-throne	-100
4	7	allied-kingdoms	iron-throne	20
5	7	shalore	iron-throne	20
6	7	thalore	iron-throne	20
2	8	enemies	angolwen	-100
3	8	undead	angolwen	-100
3	9	undead	tol-falas	-100
4	9	allied-kingdoms	tol-falas	-100
5	9	shalore	tol-falas	-100
6	9	thalore	tol-falas	-100
7	9	iron-throne	tol-falas	-100
8	9	angolwen	tol-falas	-100
2	12	enemies	water-lair	-100
11	12	temple-of-creation	water-lair	-100
2	14	enemies	rhalore	-100
3	14	undead	rhalore	-100
4	14	allied-kingdoms	rhalore	-100
5	14	shalore	rhalore	-100
6	14	thalore	rhalore	-100
7	14	iron-throne	rhalore	-100
8	14	angolwen	rhalore	-100
9	14	tol-falas	rhalore	-100
11	14	temple-of-creation	rhalore	-100
12	14	water-lair	rhalore	-100
13	14	assassin-lair	rhalore	-100
2	15	enemies	zigur	-100
3	15	undead	zigur	-100
4	15	allied-kingdoms	zigur	100
5	15	shalore	zigur	100
6	15	thalore	zigur	100
7	15	iron-throne	zigur	100
8	15	angolwen	zigur	-100
9	15	tol-falas	zigur	-100
14	15	rhalore	zigur	-100
2	17	enemies	sunwall	-100
3	17	undead	sunwall	-100
9	17	tol-falas	sunwall	-100
13	17	assassin-lair	sunwall	-100
14	17	rhalore	sunwall	-100
3	18	undead	orc-pride	-100
4	18	allied-kingdoms	orc-pride	-100
5	18	shalore	orc-pride	-100
6	18	thalore	orc-pride	-100
7	18	iron-throne	orc-pride	-100
8	18	angolwen	orc-pride	-100
9	18	tol-falas	orc-pride	-100
14	18	rhalore	orc-pride	-100
15	18	zigur	orc-pride	-100
17	18	sunwall	orc-pride	-100
3	23	undead	sorcerers	-100
4	23	allied-kingdoms	sorcerers	-100
5	23	shalore	sorcerers	-100
6	23	thalore	sorcerers	-100
7	23	iron-throne	sorcerers	-100
8	23	angolwen	sorcerers	-100
9	23	tol-falas	sorcerers	-100
14	23	rhalore	sorcerers	-100
15	23	zigur	sorcerers	-100
17	23	sunwall	sorcerers	-100
18	23	orc-pride	sorcerers	100
[FACTION] initial reaction	shalore	tol-falas	 => 	-100
[FACTION] initial	shalore	tol-falas	-100	true
[FACTION] initial reaction	shalore	thalore	 => 	20
[FACTION] initial	shalore	thalore	20	true
[FACTION] initial reaction	shalore	rhalore	 => 	-100
[FACTION] initial	shalore	rhalore	-100	true
[FACTION] initial reaction	shalore	sorcerers	 => 	-100
[FACTION] initial	shalore	sorcerers	-100	true
[FACTION] initial reaction	shalore	orc-pride	 => 	-100
[FACTION] initial	shalore	orc-pride	-100	true
[FACTION] initial reaction	shalore	zigur	 => 	100
[FACTION] initial	shalore	zigur	100	true
[FACTION] initial reaction	shalore	iron-throne	 => 	20
[FACTION] initial	shalore	iron-throne	20	true
[FACTION] initial reaction	thalore	tol-falas	 => 	-100
[FACTION] initial	thalore	tol-falas	-100	true
[FACTION] initial reaction	thalore	sorcerers	 => 	-100
[FACTION] initial	thalore	sorcerers	-100	true
[FACTION] initial reaction	thalore	rhalore	 => 	-100
[FACTION] initial	thalore	rhalore	-100	true
[FACTION] initial reaction	thalore	orc-pride	 => 	-100
[FACTION] initial	thalore	orc-pride	-100	true
[FACTION] initial reaction	thalore	zigur	 => 	100
[FACTION] initial	thalore	zigur	100	true
[FACTION] initial reaction	thalore	iron-throne	 => 	20
[FACTION] initial	thalore	iron-throne	20	true
[FACTION] initial reaction	water-lair	rhalore	 => 	-100
[FACTION] initial	water-lair	rhalore	-100	true
[FACTION] initial reaction	rhalore	orc-pride	 => 	-100
[FACTION] initial	rhalore	orc-pride	-100	true
[FACTION] initial reaction	rhalore	sunwall	 => 	-100
[FACTION] initial	rhalore	sunwall	-100	true
[FACTION] initial reaction	rhalore	zigur	 => 	-100
[FACTION] initial	rhalore	zigur	-100	true
[FACTION] initial reaction	rhalore	sorcerers	 => 	-100
[FACTION] initial	rhalore	sorcerers	-100	true
[FACTION] initial reaction	sunwall	orc-pride	 => 	-100
[FACTION] initial	sunwall	orc-pride	-100	true
[FACTION] initial reaction	sunwall	sorcerers	 => 	-100
[FACTION] initial	sunwall	sorcerers	-100	true
[FACTION] initial reaction	angolwen	orc-pride	 => 	-100
[FACTION] initial	angolwen	orc-pride	-100	true
[FACTION] initial reaction	angolwen	sorcerers	 => 	-100
[FACTION] initial	angolwen	sorcerers	-100	true
[FACTION] initial reaction	angolwen	rhalore	 => 	-100
[FACTION] initial	angolwen	rhalore	-100	true
[FACTION] initial reaction	angolwen	zigur	 => 	-100
[FACTION] initial	angolwen	zigur	-100	true
[FACTION] initial reaction	angolwen	tol-falas	 => 	-100
[FACTION] initial	angolwen	tol-falas	-100	true
[FACTION] initial reaction	undead	tol-falas	 => 	-100
[FACTION] initial	undead	tol-falas	-100	true
[FACTION] initial reaction	undead	thalore	 => 	-100
[FACTION] initial	undead	thalore	-100	true
[FACTION] initial reaction	undead	rhalore	 => 	-100
[FACTION] initial	undead	rhalore	-100	true
[FACTION] initial reaction	undead	sunwall	 => 	-100
[FACTION] initial	undead	sunwall	-100	true
[FACTION] initial reaction	undead	zigur	 => 	-100
[FACTION] initial	undead	zigur	-100	true
[FACTION] initial reaction	undead	angolwen	 => 	-100
[FACTION] initial	undead	angolwen	-100	true
[FACTION] initial reaction	undead	sorcerers	 => 	-100
[FACTION] initial	undead	sorcerers	-100	true
[FACTION] initial reaction	undead	allied-kingdoms	 => 	-100
[FACTION] initial	undead	allied-kingdoms	-100	true
[FACTION] initial reaction	undead	orc-pride	 => 	-100
[FACTION] initial	undead	orc-pride	-100	true
[FACTION] initial reaction	undead	shalore	 => 	-100
[FACTION] initial	undead	shalore	-100	true
[FACTION] initial reaction	undead	iron-throne	 => 	-100
[FACTION] initial	undead	iron-throne	-100	true
[FACTION] initial reaction	temple-of-creation	water-lair	 => 	-100
[FACTION] initial	temple-of-creation	water-lair	-100	true
[FACTION] initial reaction	temple-of-creation	rhalore	 => 	-100
[FACTION] initial	temple-of-creation	rhalore	-100	true
[FACTION] initial reaction	iron-throne	orc-pride	 => 	-100
[FACTION] initial	iron-throne	orc-pride	-100	true
[FACTION] initial reaction	iron-throne	sorcerers	 => 	-100
[FACTION] initial	iron-throne	sorcerers	-100	true
[FACTION] initial reaction	iron-throne	rhalore	 => 	-100
[FACTION] initial	iron-throne	rhalore	-100	true
[FACTION] initial reaction	iron-throne	zigur	 => 	100
[FACTION] initial	iron-throne	zigur	100	true
[FACTION] initial reaction	iron-throne	tol-falas	 => 	-100
[FACTION] initial	iron-throne	tol-falas	-100	true
[FACTION] initial reaction	tol-falas	orc-pride	 => 	-100
[FACTION] initial	tol-falas	orc-pride	-100	true
[FACTION] initial reaction	tol-falas	sorcerers	 => 	-100
[FACTION] initial	tol-falas	sorcerers	-100	true
[FACTION] initial reaction	tol-falas	rhalore	 => 	-100
[FACTION] initial	tol-falas	rhalore	-100	true
[FACTION] initial reaction	tol-falas	sunwall	 => 	-100
[FACTION] initial	tol-falas	sunwall	-100	true
[FACTION] initial reaction	tol-falas	zigur	 => 	-100
[FACTION] initial	tol-falas	zigur	-100	true
[FACTION] initial reaction	zigur	orc-pride	 => 	-100
[FACTION] initial	zigur	orc-pride	-100	true
[FACTION] initial reaction	zigur	sorcerers	 => 	-100
[FACTION] initial	zigur	sorcerers	-100	true
[FACTION] initial reaction	allied-kingdoms	tol-falas	 => 	-100
[FACTION] initial	allied-kingdoms	tol-falas	-100	true
[FACTION] initial reaction	allied-kingdoms	thalore	 => 	70
[FACTION] initial	allied-kingdoms	thalore	70	true
[FACTION] initial reaction	allied-kingdoms	sorcerers	 => 	-100
[FACTION] initial	allied-kingdoms	sorcerers	-100	true
[FACTION] initial reaction	allied-kingdoms	rhalore	 => 	-100
[FACTION] initial	allied-kingdoms	rhalore	-100	true
[FACTION] initial reaction	allied-kingdoms	orc-pride	 => 	-100
[FACTION] initial	allied-kingdoms	orc-pride	-100	true
[FACTION] initial reaction	allied-kingdoms	shalore	 => 	50
[FACTION] initial	allied-kingdoms	shalore	50	true
[FACTION] initial reaction	allied-kingdoms	zigur	 => 	100
[FACTION] initial	allied-kingdoms	zigur	100	true
[FACTION] initial reaction	allied-kingdoms	iron-throne	 => 	20
[FACTION] initial	allied-kingdoms	iron-throne	20	true
[FACTION] initial reaction	enemies	shalore	 => 	-100
[FACTION] initial	enemies	shalore	-100	true
[FACTION] initial reaction	enemies	thalore	 => 	-100
[FACTION] initial	enemies	thalore	-100	true
[FACTION] initial reaction	enemies	water-lair	 => 	-100
[FACTION] initial	enemies	water-lair	-100	true
[FACTION] initial reaction	enemies	rhalore	 => 	-100
[FACTION] initial	enemies	rhalore	-100	true
[FACTION] initial reaction	enemies	sunwall	 => 	-100
[FACTION] initial	enemies	sunwall	-100	true
[FACTION] initial reaction	enemies	zigur	 => 	-100
[FACTION] initial	enemies	zigur	-100	true
[FACTION] initial reaction	enemies	angolwen	 => 	-100
[FACTION] initial	enemies	angolwen	-100	true
[FACTION] initial reaction	enemies	allied-kingdoms	 => 	-100
[FACTION] initial	enemies	allied-kingdoms	-100	true
[FACTION] initial reaction	enemies	undead	 => 	-100
[FACTION] initial	enemies	undead	-100	true
[FACTION] initial reaction	enemies	iron-throne	 => 	-100
[FACTION] initial	enemies	iron-throne	-100	true
[FACTION] initial reaction	assassin-lair	sunwall	 => 	-100
[FACTION] initial	assassin-lair	sunwall	-100	true
[FACTION] initial reaction	assassin-lair	rhalore	 => 	-100
[FACTION] initial	assassin-lair	rhalore	-100	true
[FACTION] initial reaction	orc-pride	sorcerers	 => 	100
[FACTION] initial	orc-pride	sorcerers	100	true
[FACTION] initial	neutral	enemies	-100	true
Loading entities file from file	/data/general/stores/basic.lua
Using cached font	/data/font/VeraMoBd.ttf	14
Using cached font	/data/font/VeraMoBd.ttf	14
[MODULE LOADER] loading module	Tales of Maj'Eyal: Age of Ascendancy	[mod.load]	::	nil	nil
Using cached font	/data/font/VeraMoBd.ttf	22
Using cached font	/data/font/VeraMoBd.ttf	22
Using cached font	/data/font/VeraMoBd.ttf	22
Using cached font	/data/font/VeraMoBd.ttf	22
Using cached font	/data/font/VeraMoBd.ttf	22
195 frames in 24.614 seconds = 7.92232 FPS
Using cached font	/data/font/VeraMoBd.ttf	22
Using cached font	/data/font/VeraMoBd.ttf	22
Using cached font	/data/font/VeraMoBd.ttf	22
C Map size 44:25 :: 1100
Loading tile	terrain/river.png
[SHADER] Loading from /data/gfx/shaders/water_ocean.lua
New GL Shader program 1
New GL Shader 2 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/water.frag
*p 1: Uniform: 0: 8B52 color1
*p 1: Uniform: 1: 8B52 color2
*p 1: Uniform: 2: 8B52 displayColor
*p 1: Uniform: 3: 8B50 mapCoord
*p 1: Uniform: 4: 1406 tick
*p 1: Uniform: 5: 8B5F noisevol
Loading tile	terrain/ice_shelf.png
Loading tile	terrain/sand.png
Loading tile	terrain/grass.png
Loading tile	terrain/grass.png
Loading tile	terrain/tree_alpha4.png
Loading tile	terrain/tree_alpha1.png
Loading tile	terrain/tree_alpha2.png
Loading tile	terrain/tree_alpha3.png
Loading tile	terrain/tree_alpha5.png
Loading tile	terrain/frozen_ground.png
Loading tile	terrain/mountain.png
Loading tile	terrain/rocky_snowy_tree.png
Loading tile	terrain/river.png
[SHADER] Loading from /data/gfx/shaders/water.lua
New GL Shader program 3
*p 3: Uniform: 0: 8B52 color1
*p 3: Uniform: 1: 8B52 color2
*p 3: Uniform: 2: 8B52 displayColor
*p 3: Uniform: 3: 8B50 mapCoord
*p 3: Uniform: 4: 1406 tick
*p 3: Uniform: 5: 8B5F noisevol
Loading tile	terrain/cultivation.png
Loading tile	terrain/sand.png
Loading tile	terrain/palmtree_alpha1.png
Loading tile	npc/canine_w.png
Loading tile	terrain/town1.png
Loading tile	terrain/hills.png
Loading tile	terrain/grass_dark1.png
Loading tile	terrain/tree_dark_alpha1.png
Loading tile	terrain/volcano2.png
Loading tile	terrain/tree_dark_alpha5.png
Loading tile	terrain/tree_dark_alpha3.png
Loading tile	terrain/tree_dark_alpha2.png
Loading tile	terrain/tree_dark_alpha4.png
Loading tile	terrain/burnt-tree.png
Loading tile	terrain/lava_floor.png
[SHADER] Loading from /data/gfx/shaders/lava.lua
New GL Shader program 4
New GL Shader 5 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/lava.frag
*p 4: Uniform: 0: 1406 tick
*p 4: Uniform: 1: 8B5E tex
Loading tile	terrain/rocky_mountain.png
Loading tile	terrain/volcano1.png
Loading tile	terrain/mountain.png
Loading tile	terrain/town1.png
Loading tile	terrain/mountain.png
Loading tile	terrain/gate-morning.png
[PARTICLE] Loading from /data/gfx/particles/istari_shield_map.lua
[PARTICLE] Loading from /data/gfx/particles/raindrops.lua
C Map size 44:25 :: 1100
Loading tile	object/helm_iron.png
Loading tile	object/axe_steel.png
C Map size 44:25 :: 1100
Loading tile	object/plate_steel.png
Loading tile	terrain/granite_wall1.png
Loading tile	terrain/granite_door1.png
Loading tile	terrain/marble_floor.png
Loading tile	object/rune_green.png
Loading tile	object/rune_red.png
Loading tile	npc/skeleton_mage.png
Loading tile	object/sword_steel.png
Loading tile	object/cloak_linen.png
Loading tile	terrain/granite_door1_open.png
C Map size 44:25 :: 1100
Loading tile	object/shield_steel.png
Loading tile	object/2haxe_steel.png
Loading tile	object/leather_cured.png
C Map size 44:25 :: 1100
C Map size 44:25 :: 1100
Loading tile	object/mace_steel.png
Loading tile	object/2hmace_steel.png
Loading tile	terrain/water_floor.png
Loading tile	terrain/water_floor_alpha.png
Loading tile	object/cloak_elvensilk.png
Loading tile	object/2hsword_steel.png
Loading tile	object/longbow_ash.png
Loading tile	object/axe_iron.png
C Map size 44:25 :: 1100
Loading tile	object/robe_woolen.png
[PARTICLE] Loading from /data/gfx/particles/golden_shield.lua
[PARTICLE] Loading from /data/gfx/particles/darkness_shield.lua
Using cached font	/data/font/Vera.ttf	12
Using cached font	/data/font/VeraMono.ttf	10
Using cached font	/data/font/Vera.ttf	12
Using cached font	/data/font/Vera.ttf	12
[LOG]	Welcome to #00FF00#Tales of Maj'Eyal!
[MUSIC] playing	Woods of Eremae.ogg	userdata: 0DFA9D50	 :: current ? 	nil
play music 9022f80 -1 0
[DISPLAY MODE] 32x32 GFX
Using cached font	/data/font/VeraMoBd.ttf	22
Using cached font	/data/font/VeraMoBd.ttf	22
Using cached font	/data/font/VeraMoBd.ttf	22
Using cached font	/data/font/VeraMoBd.ttf	22
Using cached font	/data/font/VeraMoBd.ttf	22
Using cached font	/data/font/VeraMoBd.ttf	22
C Map size 44:25 :: 1100
Loading tile	terrain/grass.png
Loading tile	terrain/tree_alpha1.png
Loading tile	terrain/tree_alpha3.png
Loading tile	terrain/tree_alpha5.png
Loading tile	terrain/tree_alpha2.png
Loading tile	terrain/tree_alpha4.png
Loading tile	object/helm_iron.png
Loading tile	object/axe_steel.png
[SHADER] Loading from /data/gfx/shaders/main_fbo.lua
New GL Shader program 6
New GL Shader 7 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/main_fbo.frag
OPENGL ERROR: Program link ErrorFragment shader(s) failed to link, no vertex shader(s) defined. 
Fragment Shader not supported by HW 
Loading tile	tactical_friend.png
Updating zone name	Old Forest (6)
2 frames in 11.963 seconds = 0.167182 FPS
61 ticks  in 36.569 seconds = 1.66808 TPS
C Map size 44:25 :: 1100
Stored entities list	actor	table: 0946B6B8
Loading entities file from file	/data/general/objects/egos/lite.lua
Stored entities list	object//data/general/objects/egos/lite.lua	table: 077FC0F0
Stored entities list	object//data/general/objects/egos/lite.lua:prefix	table: 077FD090
Stored entities list	object/base//data/general/objects/egos/lite.lua:prefix	table: 077FC0F0
Stored entities list	object//data/general/objects/egos/lite.lua:suffix	table: 077FD1A8
Stored entities list	object/base//data/general/objects/egos/lite.lua:suffix	table: 077FC0F0
Loading entities file from file	/data/general/objects/egos/infusions.lua
Stored entities list	object//data/general/objects/egos/infusions.lua	table: 077FD388
Stored entities list	object//data/general/objects/egos/infusions.lua:	table: 077FE878
Stored entities list	object/base//data/general/objects/egos/infusions.lua:	table: 077FD388
Stored entities list	object//data/general/objects/egos/infusions.lua:__resolver	table: 077FEA30
Stored entities list	object/base//data/general/objects/egos/infusions.lua:__resolver	table: 077FD388
Loading entities file from file	/data/general/objects/egos/wands.lua
Stored entities list	object//data/general/objects/egos/wands.lua	table: 077FED78
Stored entities list	object//data/general/objects/egos/wands.lua:prefix	table: 07800D80
Stored entities list	object/base//data/general/objects/egos/wands.lua:prefix	table: 077FED78
Stored entities list	object//data/general/objects/egos/wands.lua:suffix	table: 07800E98
Stored entities list	object/base//data/general/objects/egos/wands.lua:suffix	table: 077FED78
Loading entities file from file	/data/general/objects/egos/digger.lua
Stored entities list	object//data/general/objects/egos/digger.lua	table: 07801168
Stored entities list	object//data/general/objects/egos/digger.lua:	table: 078020B8
Stored entities list	object/base//data/general/objects/egos/digger.lua:	table: 07801168
Stored entities list	object//data/general/objects/egos/digger.lua:__resolver	table: 078021A8
Stored entities list	object/base//data/general/objects/egos/digger.lua:__resolver	table: 07801168
Loading entities file from file	/data/general/objects/egos/rings.lua
Stored entities list	object//data/general/objects/egos/rings.lua	table: 078024C8
Stored entities list	object//data/general/objects/egos/rings.lua:	table: 07809188
Stored entities list	object/base//data/general/objects/egos/rings.lua:	table: 078024C8
Stored entities list	object//data/general/objects/egos/rings.lua:__resolver	table: 07809610
Stored entities list	object/base//data/general/objects/egos/rings.lua:__resolver	table: 078024C8
Loading entities file from file	/data/general/objects/egos/amulets.lua
Stored entities list	object//data/general/objects/egos/amulets.lua	table: 078097A0
Stored entities list	object//data/general/objects/egos/amulets.lua:	table: 0780D310
Stored entities list	object/base//data/general/objects/egos/amulets.lua:	table: 078097A0
Stored entities list	object//data/general/objects/egos/amulets.lua:__resolver	table: 0780D798
Stored entities list	object/base//data/general/objects/egos/amulets.lua:__resolver	table: 078097A0
Loading entities file from file	/data/general/objects/egos/staves.lua
Stored entities list	object//data/general/objects/egos/staves.lua	table: 0780D900
Stored entities list	object//data/general/objects/egos/staves.lua:prefix	table: 07810B00
Stored entities list	object/base//data/general/objects/egos/staves.lua:prefix	table: 0780D900
Stored entities list	object//data/general/objects/egos/staves.lua:suffix	table: 07810D30
Stored entities list	object/base//data/general/objects/egos/staves.lua:suffix	table: 0780D900
Loading entities file from file	/data/general/objects/egos/weapon.lua
Stored entities list	object//data/general/objects/egos/weapon.lua	table: 07810EC0
Stored entities list	object//data/general/objects/egos/weapon.lua:prefix	table: 07815308
Stored entities list	object/base//data/general/objects/egos/weapon.lua:prefix	table: 07810EC0
Stored entities list	object//data/general/objects/egos/weapon.lua:suffix	table: 078156C8
Stored entities list	object/base//data/general/objects/egos/weapon.lua:suffix	table: 07810EC0
Loading entities file from file	/data/general/objects/egos/bow.lua
Stored entities list	object//data/general/objects/egos/bow.lua	table: 07815DD0
Stored entities list	object//data/general/objects/egos/bow.lua:prefix	table: 07817F68
Stored entities list	object/base//data/general/objects/egos/bow.lua:prefix	table: 07815DD0
Stored entities list	object//data/general/objects/egos/bow.lua:suffix	table: 07818080
Stored entities list	object/base//data/general/objects/egos/bow.lua:suffix	table: 07815DD0
Loading entities file from file	/data/general/objects/egos/ammo.lua
Stored entities list	object//data/general/objects/egos/ammo.lua	table: 078182B0
Stored entities list	object//data/general/objects/egos/ammo.lua:	table: 0B735548
Stored entities list	object/base//data/general/objects/egos/ammo.lua:	table: 078182B0
Loading entities file from file	/data/general/objects/egos/sling.lua
Stored entities list	object//data/general/objects/egos/sling.lua	table: 0B735818
Stored entities list	object//data/general/objects/egos/sling.lua:prefix	table: 0B737730
Stored entities list	object/base//data/general/objects/egos/sling.lua:prefix	table: 0B735818
Stored entities list	object//data/general/objects/egos/sling.lua:suffix	table: 0B737898
Stored entities list	object/base//data/general/objects/egos/sling.lua:suffix	table: 0B735818
Loading entities file from file	/data/general/objects/egos/shield.lua
Stored entities list	object//data/general/objects/egos/shield.lua	table: 0B737B68
Stored entities list	object//data/general/objects/egos/shield.lua:prefix	table: 0B73B100
Stored entities list	object/base//data/general/objects/egos/shield.lua:prefix	table: 0B737B68
Stored entities list	object//data/general/objects/egos/shield.lua:suffix	table: 0B73B268
Stored entities list	object/base//data/general/objects/egos/shield.lua:suffix	table: 0B737B68
Loading entities file from file	/data/general/objects/egos/robe.lua
Stored entities list	object//data/general/objects/egos/robe.lua	table: 0B73B498
Stored entities list	object//data/general/objects/egos/robe.lua:prefix	table: 0B73E260
Stored entities list	object/base//data/general/objects/egos/robe.lua:prefix	table: 0B73B498
Stored entities list	object//data/general/objects/egos/robe.lua:suffix	table: 0B73E378
Stored entities list	object/base//data/general/objects/egos/robe.lua:suffix	table: 0B73B498
Loading entities file from file	/data/general/objects/egos/light-armor.lua
Loading entities file from file	/data/general/objects/egos/armor.lua
Stored entities list	object//data/general/objects/egos/light-armor.lua	table: 0B73E620
Stored entities list	object//data/general/objects/egos/light-armor.lua:prefix	table: 0B7450B0
Stored entities list	object/base//data/general/objects/egos/light-armor.lua:prefix	table: 0B73E620
Stored entities list	object//data/general/objects/egos/light-armor.lua:suffix	table: 0B745330
Stored entities list	object/base//data/general/objects/egos/light-armor.lua:suffix	table: 0B73E620
Loading entities file from file	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Stored entities list	object//data/general/objects/egos/heavy-armor.lua	table: 07E3E600
Stored entities list	object//data/general/objects/egos/heavy-armor.lua:prefix	table: 07E39D30
Stored entities list	object/base//data/general/objects/egos/heavy-armor.lua:prefix	table: 07E3E600
Stored entities list	object//data/general/objects/egos/heavy-armor.lua:suffix	table: 07E3A168
Stored entities list	object/base//data/general/objects/egos/heavy-armor.lua:suffix	table: 07E3E600
Loading entities file from file	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Stored entities list	object//data/general/objects/egos/massive-armor.lua	table: 07E3A438
Stored entities list	object//data/general/objects/egos/massive-armor.lua:prefix	table: 07E41918
Stored entities list	object/base//data/general/objects/egos/massive-armor.lua:prefix	table: 07E3A438
Stored entities list	object//data/general/objects/egos/massive-armor.lua:suffix	table: 07E41B70
Stored entities list	object/base//data/general/objects/egos/massive-armor.lua:suffix	table: 07E3A438
Loading entities file from file	/data/general/objects/egos/helm.lua
Stored entities list	object//data/general/objects/egos/helm.lua	table: 07E41E68
Stored entities list	object//data/general/objects/egos/helm.lua:prefix	table: 0AC38A70
Stored entities list	object/base//data/general/objects/egos/helm.lua:prefix	table: 07E41E68
Stored entities list	object//data/general/objects/egos/helm.lua:suffix	table: 0AC38BB0
Stored entities list	object/base//data/general/objects/egos/helm.lua:suffix	table: 07E41E68
Loading entities file from file	/data/general/objects/egos/wizard-hat.lua
Stored entities list	object//data/general/objects/egos/wizard-hat.lua	table: 0AC38EA8
Stored entities list	object//data/general/objects/egos/wizard-hat.lua:prefix	table: 0AC3BCC0
Stored entities list	object/base//data/general/objects/egos/wizard-hat.lua:prefix	table: 0AC38EA8
Stored entities list	object//data/general/objects/egos/wizard-hat.lua:suffix	table: 0AC3BDD8
Stored entities list	object/base//data/general/objects/egos/wizard-hat.lua:suffix	table: 0AC38EA8
Loading entities file from file	/data/general/objects/egos/light-boots.lua
Loading entities file from file	/data/general/objects/egos/boots.lua
Stored entities list	object//data/general/objects/egos/light-boots.lua	table: 0AC3C058
Stored entities list	object//data/general/objects/egos/light-boots.lua:prefix	table: 0AC3E290
Stored entities list	object/base//data/general/objects/egos/light-boots.lua:prefix	table: 0AC3C058
Stored entities list	object//data/general/objects/egos/light-boots.lua:suffix	table: 0AC3E358
Stored entities list	object/base//data/general/objects/egos/light-boots.lua:suffix	table: 0AC3C058
Loading entities file from memory	/data/general/objects/egos/boots.lua
Stored entities list	object//data/general/objects/egos/boots.lua	table: 0AC3E5B0
Stored entities list	object//data/general/objects/egos/boots.lua:prefix	table: 0AC3FF00
Stored entities list	object/base//data/general/objects/egos/boots.lua:prefix	table: 0AC3E5B0
Stored entities list	object//data/general/objects/egos/boots.lua:suffix	table: 0AC40018
Stored entities list	object/base//data/general/objects/egos/boots.lua:suffix	table: 0AC3E5B0
Loading entities file from file	/data/general/objects/egos/gloves.lua
Stored entities list	object//data/general/objects/egos/gloves.lua	table: 0AC40220
Stored entities list	object//data/general/objects/egos/gloves.lua:prefix	table: 0AC44BB8
Stored entities list	object/base//data/general/objects/egos/gloves.lua:prefix	table: 0AC40220
Stored entities list	object//data/general/objects/egos/gloves.lua:suffix	table: 0AC44D48
Stored entities list	object/base//data/general/objects/egos/gloves.lua:suffix	table: 0AC40220
Loading entities file from file	/data/general/objects/egos/cloak.lua
Stored entities list	object//data/general/objects/egos/cloak.lua	table: 0AC45090
Stored entities list	object//data/general/objects/egos/cloak.lua:prefix	table: 0AC47648
Stored entities list	object/base//data/general/objects/egos/cloak.lua:prefix	table: 0AC45090
Stored entities list	object//data/general/objects/egos/cloak.lua:suffix	table: 0AC47940
Stored entities list	object/base//data/general/objects/egos/cloak.lua:suffix	table: 0AC45090
Loading entities file from file	/data/general/objects/egos/belt.lua
Stored entities list	object//data/general/objects/egos/belt.lua	table: 0AC47AF8
Stored entities list	object//data/general/objects/egos/belt.lua:prefix	table: 0AC49EE8
Stored entities list	object/base//data/general/objects/egos/belt.lua:prefix	table: 0AC47AF8
Stored entities list	object//data/general/objects/egos/belt.lua:suffix	table: 0AC4A078
Stored entities list	object/base//data/general/objects/egos/belt.lua:suffix	table: 0AC47AF8
Stored entities list	object	table: 077FBAB0
Stored entities list	trap	table: 0AC4B388
loaded room generator	forest_clearing	function: 074E78D0
loaded room generator	lesser_vault	function: 07F954E0
room generator	function: 074E78D0	is making a room
alloc	forest_clearing7x8
Making heightmap	7	8
room allocated at	38	29	with center	41	32
room generator	function: 074E78D0	is making a room
alloc	forest_clearing10x7
Making heightmap	10	7
room allocated at	23	8	with center	27	11
room generator	function: 074E78D0	is making a room
alloc	forest_clearing6x6
Making heightmap	6	6
room allocated at	5	42	with center	7	44
room generator	function: 074E78D0	is making a room
alloc	forest_clearing10x7
Making heightmap	10	7
room allocated at	28	16	with center	32	19
room generator	function: 074E78D0	is making a room
alloc	forest_clearing6x7
Making heightmap	6	7
room allocated at	30	23	with center	32	26
room generator	function: 074E78D0	is making a room
alloc	forest_clearing9x9
Making heightmap	9	9
room allocated at	11	12	with center	15	16
room generator	function: 074E78D0	is making a room
alloc	forest_clearing7x9
Making heightmap	7	9
room allocated at	7	31	with center	10	35
room generator	function: 074E78D0	is making a room
alloc	forest_clearing6x9
Making heightmap	6	9
room allocated at	4	12	with center	6	16
room generator	function: 074E78D0	is making a room
alloc	forest_clearing10x9
Making heightmap	10	9
room allocated at	36	1	with center	40	5
room generator	function: 074E78D0	is making a room
alloc	forest_clearing7x6
Making heightmap	7	6
room allocated at	26	31	with center	29	33
Begin tunnel	10	table: 07187928
[MOVE] actor moved without a starting position	giant ice ant	30	26
Loading tile	npc/ice_ant.png
[MOVE] actor moved without a starting position	midge swarm	30	28
Loading tile	npc/midge_swarm.png
[MOVE] actor moved without a starting position	giant fire ant	31	24
Loading tile	npc/fire_ant.png
[MOVE] actor moved without a starting position	giant yellow ant	31	25
Loading tile	npc/yellow_ant.png
[MOVE] actor moved without a starting position	giant green ant	31	26
Loading tile	npc/green_ant.png
[MOVE] actor moved without a starting position	giant red ant	31	27
Loading tile	npc/red_ant.png
[MOVE] actor moved without a starting position	giant black ant	31	28
Loading tile	npc/black_ant.png
[MOVE] actor moved without a starting position	giant black ant	32	24
[MOVE] actor moved without a starting position	giant fire ant	32	25
[MOVE] actor moved without a starting position	giant blue ant	32	26
Loading tile	npc/blue_ant.png
[MOVE] actor moved without a starting position	giant army ant	32	27
Loading tile	npc/army_ant.png
[MOVE] actor moved without a starting position	bee swarm	33	23
Loading tile	npc/bee_swarm.png
[MOVE] actor moved without a starting position	giant brown ant	33	24
Loading tile	npc/brown_ant.png
[MOVE] actor moved without a starting position	hornet swarm	33	25
Loading tile	npc/hornet_swarm.png
[MOVE] actor moved without a starting position	giant acid ant	33	26
Loading tile	npc/acid_ant.png
[MOVE] actor moved without a starting position	giant army ant	33	27
[MOVE] actor moved without a starting position	giant carpenter ant	34	24
Loading tile	npc/carpenter_ant.png
[MOVE] actor moved without a starting position	midge swarm	34	25
Loading tile	object/rune_red.png
Loading tile	object/wizardhat_linen.png
Loading tile	object/cloak_linen.png
Loading tile	object/staff_ash.png
Loading tile	object/sword_dsteel.png
Loading tile	object/leather_cured.png
Loading tile	object/rune_green.png
[MOVE] actor moved without a starting position	treant	42	34
[MOVE] actor moved without a starting position	rattlesnake	10	36
Loading tile	npc/firebrick-snake.png
[MOVE] actor moved without a starting position	brown bear	49	31
[MOVE] actor moved without a starting position	rattlesnake	7	17
[MOVE] actor moved without a starting position	giant green ant	33	3
[MOVE] actor moved without a starting position	brown bear	19	16
[MOVE] actor moved without a starting position	black bear	10	20
Equipment resolver for	skeleton warrior
Equipment resolver	skeleton warrior	weapon	greatsword	nil
Zone made us an equipment according to filter!	steel greatsword
Autorequire stats
str	16
 * steel greatsword => no drop
Drops resolver	skeleton warrior	money	nil	nil
Zone made us a drop according to filter!	gold pieces (worth 0.50)
[MOVE] actor moved without a starting position	skeleton warrior	8	20
Loading tile	npc/skeleton_warrior.png
[MOVE] actor moved without a starting position	honey tree	10	22
[MOVE] actor moved without a starting position	warg	44	31
Loading tile	npc/canine_warg.png
[MOVE] actor moved without a starting position	giant venus flytrap	32	3
[MOVE] actor moved without a starting position	anaconda	20	16
Loading tile	npc/yellow-green-snake.png
[MOVE] actor moved without a starting position	giant brown ant	13	18
[MOVE] actor moved without a starting position	large brown snake	34	41
Loading tile	npc/umber-snake.png
[MOVE] actor moved without a starting position	honey tree	40	28
[MOVE] actor moved without a starting position	king cobra	22	14
Loading tile	npc/green-snake.png
[MOVE] actor moved without a starting position	copperhead snake	9	27
Loading tile	npc/salmon-snake.png
[MOVE] actor moved without a starting position	large brown snake	25	16
[MOVE] actor moved without a starting position	wolf	30	18
Loading tile	npc/canine_w.png
[MOVE] actor moved without a starting position	giant acid ant	45	34
[MOVE] actor moved without a starting position	giant venus flytrap	16	22
[MOVE] actor moved without a starting position	fox	49	24
Loading tile	npc/canine_fox.png
[MOVE] actor moved without a starting position	red jelly	27	25
Loading tile	npc/jelly-red.png
Equipment resolver for	Wrathroot
Equipment resolver	Wrathroot	armor	shield	WRATHROOT_SHIELD
Zone made us an equipment according to filter!	Wrathroot's Barkwood
Autorequire stats
str	25
addTmpVal	fatigue	14	 :=: 	1	1
addTmpVal	combat_armor	5	 :=: 	2	2
addTmpValTable	resists	3	-20	 :=: 	3	3
addTmpValTable	resists	4	20	 :=: 	3	3
addTmpValTable	resists	7	20	 :=: 	3	3
addTmpVal	combat_def	9	 :=: 	4	4
Added unique	mod.class.Object/Wrathroot's Barkwood
Drops resolver	Wrathroot	nil	nil	nil
Zone made us a drop according to filter!	steel greatsword
Drops resolver	Wrathroot	nil	nil	nil
Zone made us a drop according to filter!	infusion
Drops resolver	Wrathroot	nil	nil	nil
Zone made us a drop according to filter!	aquamarine
Drops resolver	Wrathroot	nil	nil	nil
Zone made us a drop according to filter!	steel dagger
Drops resolver	Wrathroot	nil	nil	nil
Zone made us a drop according to filter!	steel mace
[MOVE] actor moved without a starting position	Wrathroot	15	13
Added unique	mod.class.NPC/Wrathroot
Guardian allocated: 	WRATHROOT	4164	Wrathroot
Not gone east, no backup guardian
findFreeGrid using	49	18
Equipment resolver for	Lorineg, the lone alchemist
Equipment resolver	Lorineg, the lone alchemist	weapon	staff	nil
Zone made us an equipment according to filter!	elm staff
Autorequire stats
mag	11
addTmpVal	combat_spellcrit	1	 :=: 	1	1
addTmpVal	combat_spellpower	1	 :=: 	2	2
 * elm staff => no drop
Placing portal at 	40	33
[MOVE] actor moved without a starting position	Lorineg, the lone alchemist	49	18
[CHAT] loaded	welcome	table: 09172FA0
[QUEST] given to	table: 092B2BE0	escort-duty-old-forest-7
[LOG]	#LIGHT_GREEN#Accepted quest ''! #WHITE#(Press CTRL+Q to see the quest log)
[MUSIC] playing	Woods of Eremae.ogg	userdata: 0DFA9D50	 :: current ? 	true
Loading tile	tactical_enemy.png
Updating zone name	Old Forest (7)
[CHAT] selected	Lead on; I will protect you.	nil	nil
224 frames in 10.023 seconds = 22.3486 FPS
65 ticks  in 10.304 seconds = 6.30823 TPS
[COROUTINE] registering	savefilepipe	thread: 0976D380
[LOG]	Saving game...
[SAVEFILE PIPE] new save running in the pipe:	Tesar	game	::	game.teag	::	table: 02767550	=>	table: 0794DB98	(4151)
296 frames in 10.059 seconds = 29.4264 FPS
45 ticks  in 10.029 seconds = 4.48699 TPS
[MOVE] actor moved without a starting position	Lorineg, the lone alchemist	49	17
[MOVE] actor moved without a starting position	Tesar	49	18
[LOG]	Today is the 48th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 08:03.
AI took for target	4162	fox	::	971	Tesar	36	<	400
[LOG]	Fox slides on a rock!
checkHit	21	11.25
=> chance to hit	79.556709996248
[LOG]	Fox is stunned!
addTmpVal	stunned	1	 :=: 	1	1
AI took for target	4141	brown bear	::	971	Tesar	144	<	400
[LOG]	Tesar stops regenerating health quickly.
removeTempVal	life_regen	65.4	 :=: 	955
delTmpVal	life_regen	65.4
AI took for target	4178	Lorineg, the lone alchemist	::	4162	fox	16	<	16
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.360555)
[ATTACK] to 	fox	 :: 	87.4963767897	7	1	::	1
checkHit	58.5	10
=> chance to hit	95
[ATTACK] raw dam	87.4963767897	versus	1	with APR	7
[ATTACK] after range	123
[PHYS CRIT %]	5.2
[ATTACK] after crit	123
[ATTACK] after mult	123
[PROJECTOR] starting dam	123
[PROJECTOR] after difficulty dam	123
[PROJECTOR] res	0	1	 on dam	123
[PROJECTOR] after resists dam	123
[PROJECTOR] final dam	123
[LOG]	Tesar hits fox for #aaaaaa#123.00 physical damage#LAST#.
checkHit	72.5	11.25
=> chance to hit	95
[LOG]	Fox is dazed!
addTmpVal	dazed	1	 :=: 	2	2
[SOUND] loading from	/data/sound/actions/melee.lua	:=:	/data/sound/actions/melee.wav	:>
[SOUND] :=>	userdata: 07D34AB8
[LOG]	Fox is not stunned anymore.
removeTempVal	stunned	1	 :=: 	1
delTmpVal	stunned	1
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.360555)
[ATTACK] to 	fox	 :: 	87.4963767897	7	1	::	1
checkHit	58.5	10
=> chance to hit	95
[ATTACK] raw dam	87.4963767897	versus	1	with APR	7
[ATTACK] after range	105
[PHYS CRIT %]	5.2
[ATTACK] after crit	105
[ATTACK] after mult	105
[PROJECTOR] starting dam	105
[PROJECTOR] after difficulty dam	105
[PROJECTOR] res	0	1	 on dam	105
[PROJECTOR] after resists dam	105
[PROJECTOR] final dam	105
[LOG]	Tesar hits fox for #aaaaaa#105.00 physical damage#LAST#.
[LOG]	Fox is not dazed anymore.
removeTempVal	dazed	1	 :=: 	2
delTmpVal	dazed	1
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.705964) totstat(22.800000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	10.730659269529	3	6.08	::	1
checkHit	34	1.05
=> chance to hit	95
[ATTACK] raw dam	10.730659269529	versus	6.08	with APR	3
[ATTACK] after range	7
[PHYS CRIT %]	0
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7
[PROJECTOR] after resists dam	7
[PROJECTOR] final dam	7
[LOG]	Fox hits Tesar for #aaaaaa#7.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits fox for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits fox for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits fox for #YELLOW#2.04 light damage#LAST#.
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.360555)
[ATTACK] to 	fox	 :: 	87.4963767897	7	1	::	1
checkHit	58.5	10
=> chance to hit	95
[ATTACK] raw dam	87.4963767897	versus	1	with APR	7
[ATTACK] after range	114
[PHYS CRIT %]	5.2
[ATTACK] after crit	184.68
[ATTACK] after mult	184.68
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	184.68
[PROJECTOR] after difficulty dam	184.68
[PROJECTOR] res	0	1	 on dam	184.68
[PROJECTOR] after resists dam	184.68
[PROJECTOR] final dam	184.68
[LOG]	Tesar hits fox for #aaaaaa#184.68 physical damage#LAST#.
[LOG]	Tesar killed fox!
addTmpVal	max_life	51.105	 :=: 	0	956
addTmpVal	life_regen	0.6	 :=: 	0	957
addTmpVal	stamina_regen	0.72	 :=: 	0	958
AI took for target	4141	brown bear	::	971	Tesar	9	<	400
AI took for target	4178	Lorineg, the lone alchemist	::	4141	brown bear	16	<	16
[LOG]	Tesar slides on a rock!
checkHit	21	19.698422889029
=> chance to hit	55.313905258073
[LOG]	Tesar resists!
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.331371) totstat(43.200000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	38.343480477076	3	6.08	::	1
checkHit	42	1.05
=> chance to hit	95
[ATTACK] raw dam	38.343480477076	versus	6.08	with APR	3
[ATTACK] after range	35
[PHYS CRIT %]	0
[ATTACK] after crit	35
[ATTACK] after mult	35
[PROJECTOR] starting dam	35
[PROJECTOR] after difficulty dam	35
[PROJECTOR] res	0	1	 on dam	35
[PROJECTOR] after resists dam	35
[PROJECTOR] final dam	35
[LOG]	Brown bear hits Tesar for #aaaaaa#35.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits brown bear for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits brown bear for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits brown bear for #YELLOW#2.04 light damage#LAST#.
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.360555)
[ATTACK] to 	brown bear	 :: 	87.4963767897	7	7	::	1
checkHit	58.5	10
=> chance to hit	95
[ATTACK] raw dam	87.4963767897	versus	7	with APR	7
[ATTACK] after range	119
[PHYS CRIT %]	5.2
[ATTACK] after crit	119
[ATTACK] after mult	119
[PROJECTOR] starting dam	119
[PROJECTOR] after difficulty dam	119
[PROJECTOR] res	0	1	 on dam	119
[PROJECTOR] after resists dam	119
[PROJECTOR] final dam	119
[LOG]	Tesar hits brown bear for #aaaaaa#119.00 physical damage#LAST#.
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.360555)
[ATTACK] to 	brown bear	 :: 	87.4963767897	7	7	::	1
checkHit	58.5	10
=> chance to hit	95
[LOG]	Tesar misses brown bear.
[SOUND] loading from	/data/sound/actions/melee_miss.lua	:=:	/data/sound/actions/melee_miss.wav	:>
[SOUND] :=>	userdata: 125B6D38
AI took for target	4178	Lorineg, the lone alchemist	::	4141	brown bear	4	<	16
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.331371) totstat(43.200000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	38.343480477076	3	6.08	::	1
checkHit	42	1.05
=> chance to hit	95
[ATTACK] raw dam	38.343480477076	versus	6.08	with APR	3
[ATTACK] after range	35
[PHYS CRIT %]	0
[ATTACK] after crit	35
[ATTACK] after mult	35
[PROJECTOR] starting dam	35
[PROJECTOR] after difficulty dam	35
[PROJECTOR] res	0	1	 on dam	35
[PROJECTOR] after resists dam	35
[PROJECTOR] final dam	35
[LOG]	Brown bear hits Tesar for #aaaaaa#35.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits brown bear for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits brown bear for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits brown bear for #YELLOW#2.04 light damage#LAST#.
AI took for target	4178	Lorineg, the lone alchemist	::	4141	brown bear	4	<	16
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.360555)
[ATTACK] to 	brown bear	 :: 	87.4963767897	7	7	::	1
checkHit	58.5	10
=> chance to hit	95
[ATTACK] raw dam	87.4963767897	versus	7	with APR	7
[ATTACK] after range	98
[PHYS CRIT %]	5.2
[ATTACK] after crit	98
[ATTACK] after mult	98
[PROJECTOR] starting dam	98
[PROJECTOR] after difficulty dam	98
[PROJECTOR] res	0	1	 on dam	98
[PROJECTOR] after resists dam	98
[PROJECTOR] final dam	98
[LOG]	Tesar hits brown bear for #aaaaaa#98.00 physical damage#LAST#.
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.360555)
[ATTACK] to 	brown bear	 :: 	87.4963767897	7	7	::	1
checkHit	58.5	10
=> chance to hit	95
[ATTACK] raw dam	87.4963767897	versus	7	with APR	7
[ATTACK] after range	113
[PHYS CRIT %]	5.2
[ATTACK] after crit	113
[ATTACK] after mult	113
[PROJECTOR] starting dam	113
[PROJECTOR] after difficulty dam	113
[PROJECTOR] res	0	1	 on dam	113
[PROJECTOR] after resists dam	113
[PROJECTOR] final dam	113
[LOG]	Tesar hits brown bear for #aaaaaa#113.00 physical damage#LAST#.
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.331371) totstat(43.200000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	38.343480477076	3	6.08	::	1
checkHit	42	1.05
=> chance to hit	95
[ATTACK] raw dam	38.343480477076	versus	6.08	with APR	3
[ATTACK] after range	37
[PHYS CRIT %]	0
[ATTACK] after crit	37
[ATTACK] after mult	37
[PROJECTOR] starting dam	37
[PROJECTOR] after difficulty dam	37
[PROJECTOR] res	0	1	 on dam	37
[PROJECTOR] after resists dam	37
[PROJECTOR] final dam	37
[LOG]	Brown bear hits Tesar for #aaaaaa#37.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits brown bear for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits brown bear for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits brown bear for #YELLOW#2.04 light damage#LAST#.
[LOG]	#00ff00#Talent Infusion: Regeneration is ready to use.
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.360555)
[ATTACK] to 	brown bear	 :: 	87.4963767897	7	7	::	1
checkHit	58.5	10
=> chance to hit	95
[ATTACK] raw dam	87.4963767897	versus	7	with APR	7
[ATTACK] after range	117
[PHYS CRIT %]	5.2
[ATTACK] after crit	117
[ATTACK] after mult	117
[PROJECTOR] starting dam	117
[PROJECTOR] after difficulty dam	117
[PROJECTOR] res	0	1	 on dam	117
[PROJECTOR] after resists dam	117
[PROJECTOR] final dam	117
[LOG]	Tesar hits brown bear for #aaaaaa#117.00 physical damage#LAST#.
[LOG]	Tesar killed brown bear!
135 frames in 10.035 seconds = 13.4529 FPS
2548 ticks  in 10.023 seconds = 254.215 TPS
[LOG]	Lorineg, the lone alchemist slides on a rock!
checkHit	21	5
=> chance to hit	91.497334797082
[LOG]	Lorineg, the lone alchemist is stunned!
addTmpVal	stunned	1	 :=: 	3	3
removeTempVal	max_life	51.105	 :=: 	956
delTmpVal	max_life	51.105
removeTempVal	life_regen	0.6	 :=: 	957
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	958
delTmpVal	stamina_regen	0.72
[LOG]	Lorineg, the lone alchemist is not stunned anymore.
removeTempVal	stunned	1	 :=: 	3
delTmpVal	stunned	1
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0918ECB0	=>	table: 0C248F90	(1)
[LOG]	Saving done.
[COROUTINE] dead	savefilepipe
[LOG]	A poisonous vine strikes at Tesar!
[PROJECTOR] starting dam	2.5
[PROJECTOR] after difficulty dam	2.5
[PROJECTOR] res	20	0.8	 on dam	2.5
[PROJECTOR] after resists dam	2
[Equilibrium] Use chance: 	96.972343465893	::	39.300013471868
[PROJECTOR] final dam	0
[LOG]	Something hits Tesar for #LIGHT_GREEN#0.00 nature damage#LAST#.
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	959
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[LOG]	Tesar is poisoned!
AI took for target	4160	giant acid ant	::	971	Tesar	4	<	400
[PROJECTOR] starting dam	2.5
[PROJECTOR] after difficulty dam	2.5
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	2.5
[PROJECTOR] after resists dam	1.8153345309759
[Equilibrium] Use chance: 	96.944711041625	::	39.3605246229
[PROJECTOR] final dam	0
[LOG]	Something hits Tesar for #LIGHT_GREEN#0.00 nature damage#LAST#.
removeTempVal	resists	table: 0B882CC0	 :=: 	959
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	960
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.360555)
[ATTACK] to 	giant acid ant	 :: 	87.4963767897	7	5	::	1
checkHit	58.5	8.85
=> chance to hit	95
[ATTACK] raw dam	87.4963767897	versus	5	with APR	7
[ATTACK] after range	127
[PHYS CRIT %]	5.2
[ATTACK] after crit	127
[ATTACK] after mult	127
[PROJECTOR] starting dam	127
[PROJECTOR] after difficulty dam	127
[PROJECTOR] res	0.79612875473387	0.99203871245266	 on dam	127
[PROJECTOR] after resists dam	125.98891648149
[PROJECTOR] final dam	125.98891648149
[LOG]	Tesar hits giant acid ant for #aaaaaa#125.99 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[Equilibrium] Use chance: 	96.869863647997	::	39.527191289567
[PROJECTOR] final dam	0
[LOG]	Giant acid ant hits Tesar for #GREEN#0.00 acid damage#LAST#.
removeTempVal	resists	table: 11E0B4B8	 :=: 	960
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	6	7.3866187609658	 :=: 	0	961
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
checkHit	72.5	12.25
=> chance to hit	95
[LOG]	Giant acid ant is dazed!
addTmpVal	dazed	1	 :=: 	1	1
[PROJECTOR] starting dam	2.5
[PROJECTOR] after difficulty dam	2.5
[PROJECTOR] res	20	0.8	 on dam	2.5
[PROJECTOR] after resists dam	2
[Equilibrium] Use chance: 	96.84042110918	::	39.593857956234
[PROJECTOR] final dam	0
[LOG]	Something hits Tesar for #LIGHT_GREEN#0.00 nature damage#LAST#.
removeTempVal	resists	table: 094684E0	 :=: 	961
delTmpValTable	resists	6	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	962
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.360555)
[ATTACK] to 	giant acid ant	 :: 	87.4963767897	7	5	::	1
checkHit	58.5	8.85
=> chance to hit	95
[ATTACK] raw dam	87.4963767897	versus	5	with APR	7
[ATTACK] after range	146
[PHYS CRIT %]	5.2
[ATTACK] after crit	146
[ATTACK] after mult	146
[PROJECTOR] starting dam	146
[PROJECTOR] after difficulty dam	146
[PROJECTOR] res	0.79612875473387	0.99203871245266	 on dam	146
[PROJECTOR] after resists dam	144.83765201809
[PROJECTOR] final dam	144.83765201809
[LOG]	Tesar hits giant acid ant for #aaaaaa#144.84 physical damage#LAST#.
[LOG]	Giant acid ant is not dazed anymore.
removeTempVal	dazed	1	 :=: 	1
delTmpVal	dazed	1
[LOG]	Tesar killed giant acid ant!
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[Equilibrium] Use chance: 	96.767987974917	::	39.7605246229
[PROJECTOR] final dam	0
[LOG]	Giant acid ant hits Tesar for #GREEN#0.00 acid damage#LAST#.
removeTempVal	resists	table: 07E65348	 :=: 	962
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	6	7.3866187609658	 :=: 	0	963
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[PROJECTOR] starting dam	2.5
[PROJECTOR] after difficulty dam	2.5
[PROJECTOR] res	20	0.8	 on dam	2.5
[PROJECTOR] after resists dam	2
[Equilibrium] Use chance: 	96.739465240875	::	39.827191289567
[PROJECTOR] final dam	0
[LOG]	Something hits Tesar for #LIGHT_GREEN#0.00 nature damage#LAST#.
removeTempVal	resists	table: 078126F8	 :=: 	963
delTmpValTable	resists	6	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	964
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[PROJECTOR] starting dam	2.5
[PROJECTOR] after difficulty dam	2.5
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	2.5
[PROJECTOR] after resists dam	1.8153345309759
[Equilibrium] Use chance: 	96.713790413545	::	39.887702440599
[PROJECTOR] final dam	0
[LOG]	Something hits Tesar for #LIGHT_GREEN#0.00 nature damage#LAST#.
removeTempVal	resists	table: 0BABE3A0	 :=: 	964
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	965
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[PROJECTOR] starting dam	2.5
[PROJECTOR] after difficulty dam	2.5
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	2.5
[PROJECTOR] after resists dam	1.8153345309759
[Equilibrium] Use chance: 	96.68831463198	::	39.948213591632
[PROJECTOR] final dam	0
[LOG]	Something hits Tesar for #LIGHT_GREEN#0.00 nature damage#LAST#.
removeTempVal	resists	table: 0BC3B618	 :=: 	965
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	966
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
AI took for target	4150	warg	::	971	Tesar	5	<	400
warg	4150	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
[LOG]	Warg howls
USING	table: 02899670	Howl
[LOG]	Tesar stops being poisoned.
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.360555)
[ATTACK] to 	warg	 :: 	87.4963767897	7	5	::	1
checkHit	58.5	14
=> chance to hit	95
[ATTACK] raw dam	87.4963767897	versus	5	with APR	7
[ATTACK] after range	144
[PHYS CRIT %]	5.2
[ATTACK] after crit	144
[ATTACK] after mult	144
[PROJECTOR] starting dam	144
[PROJECTOR] after difficulty dam	144
[PROJECTOR] res	0	1	 on dam	144
[PROJECTOR] after resists dam	144
[PROJECTOR] final dam	144
[LOG]	Tesar hits warg for #aaaaaa#144.00 physical damage#LAST#.
checkHit	72.5	11.25
=> chance to hit	95
[LOG]	Warg is dazed!
addTmpVal	dazed	1	 :=: 	1	1
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.360555)
[ATTACK] to 	warg	 :: 	87.4963767897	7	5	::	1
checkHit	58.5	14
=> chance to hit	95
[ATTACK] raw dam	87.4963767897	versus	5	with APR	7
[ATTACK] after range	139
[PHYS CRIT %]	5.2
[ATTACK] after crit	139
[ATTACK] after mult	139
[PROJECTOR] starting dam	139
[PROJECTOR] after difficulty dam	139
[PROJECTOR] res	0	1	 on dam	139
[PROJECTOR] after resists dam	139
[PROJECTOR] final dam	139
[LOG]	Tesar hits warg for #aaaaaa#139.00 physical damage#LAST#.
[LOG]	Warg is not dazed anymore.
removeTempVal	dazed	1	 :=: 	1
delTmpVal	dazed	1
[LOG]	Tesar killed warg!
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.360555)
[ATTACK] to 	treant	 :: 	87.4963767897	7	1	::	1
checkHit	58.5	6.25
=> chance to hit	95
[ATTACK] raw dam	87.4963767897	versus	1	with APR	7
[ATTACK] after range	109
[PHYS CRIT %]	5.2
[ATTACK] after crit	109
[ATTACK] after mult	109
[PROJECTOR] starting dam	109
[PROJECTOR] after difficulty dam	109
[PROJECTOR] res	16.229221258715	0.83770778741285	 on dam	109
[PROJECTOR] after resists dam	91.310148828001
[PROJECTOR] final dam	91.310148828001
[LOG]	Tesar hits treant for #aaaaaa#91.31 physical damage#LAST#.
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.057904) totstat(41.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	28.91605424455	5	6.08	::	1
checkHit	37	1.05
=> chance to hit	95
[ATTACK] raw dam	28.91605424455	versus	6.08	with APR	5
[ATTACK] after range	30
[PHYS CRIT %]	0
[ATTACK] after crit	30
[ATTACK] after mult	30
[PROJECTOR] starting dam	30
[PROJECTOR] after difficulty dam	30
[PROJECTOR] res	0	1	 on dam	30
[PROJECTOR] after resists dam	30
[PROJECTOR] final dam	30
[LOG]	Treant hits Tesar for #aaaaaa#30.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	16.229221258715	0.83770778741285	 on dam	5
[PROJECTOR] after resists dam	4.1885389370642
[PROJECTOR] final dam	4.1885389370642
[LOG]	Tesar hits treant for #aaaaaa#4.19 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits treant for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits treant for #YELLOW#2.04 light damage#LAST#.
193 frames in 10.012 seconds = 19.2769 FPS
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.360555)
[ATTACK] to 	treant	 :: 	87.4963767897	7	1	::	1
checkHit	58.5	6.25
=> chance to hit	95
[ATTACK] raw dam	87.4963767897	versus	1	with APR	7
[ATTACK] after range	145
[PHYS CRIT %]	5.2
[ATTACK] after crit	145
[ATTACK] after mult	145
[PROJECTOR] starting dam	145
[PROJECTOR] after difficulty dam	145
[PROJECTOR] res	16.229221258715	0.83770778741285	 on dam	145
[PROJECTOR] after resists dam	121.46762917486
[PROJECTOR] final dam	121.46762917486
[LOG]	Tesar hits treant for #aaaaaa#121.47 physical damage#LAST#.
1688 ticks  in 10.164 seconds = 166.076 TPS
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.057904) totstat(41.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	28.91605424455	5	6.08	::	1
checkHit	37	1.05
=> chance to hit	95
[ATTACK] raw dam	28.91605424455	versus	6.08	with APR	5
[ATTACK] after range	29
[PHYS CRIT %]	0
[ATTACK] after crit	29
[ATTACK] after mult	29
[PROJECTOR] starting dam	29
[PROJECTOR] after difficulty dam	29
[PROJECTOR] res	0	1	 on dam	29
[PROJECTOR] after resists dam	29
[PROJECTOR] final dam	29
[LOG]	Treant hits Tesar for #aaaaaa#29.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	16.229221258715	0.83770778741285	 on dam	5
[PROJECTOR] after resists dam	4.1885389370642
[PROJECTOR] final dam	4.1885389370642
[LOG]	Tesar hits treant for #aaaaaa#4.19 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits treant for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits treant for #YELLOW#2.04 light damage#LAST#.
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.360555)
[ATTACK] to 	treant	 :: 	87.4963767897	7	1	::	1
checkHit	58.5	6.25
=> chance to hit	95
[ATTACK] raw dam	87.4963767897	versus	1	with APR	7
[ATTACK] after range	125
[PHYS CRIT %]	5.2
[ATTACK] after crit	125
[ATTACK] after mult	125
[PROJECTOR] starting dam	125
[PROJECTOR] after difficulty dam	125
[PROJECTOR] res	16.229221258715	0.83770778741285	 on dam	125
[PROJECTOR] after resists dam	104.71347342661
[PROJECTOR] final dam	104.71347342661
[LOG]	Tesar hits treant for #aaaaaa#104.71 physical damage#LAST#.
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.057904) totstat(41.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	28.91605424455	5	6.08	::	1
checkHit	37	1.05
=> chance to hit	95
[ATTACK] raw dam	28.91605424455	versus	6.08	with APR	5
[ATTACK] after range	30
[PHYS CRIT %]	0
[ATTACK] after crit	30
[ATTACK] after mult	30
[PROJECTOR] starting dam	30
[PROJECTOR] after difficulty dam	30
[PROJECTOR] res	0	1	 on dam	30
[PROJECTOR] after resists dam	30
[PROJECTOR] final dam	30
[LOG]	Treant hits Tesar for #aaaaaa#30.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	16.229221258715	0.83770778741285	 on dam	5
[PROJECTOR] after resists dam	4.1885389370642
[PROJECTOR] final dam	4.1885389370642
[LOG]	Tesar hits treant for #aaaaaa#4.19 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits treant for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits treant for #YELLOW#2.04 light damage#LAST#.
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.057904) totstat(41.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	28.91605424455	5	6.08	::	1
checkHit	37	1.05
=> chance to hit	95
[ATTACK] raw dam	28.91605424455	versus	6.08	with APR	5
[ATTACK] after range	29
[PHYS CRIT %]	0
[ATTACK] after crit	29
[ATTACK] after mult	29
[PROJECTOR] starting dam	29
[PROJECTOR] after difficulty dam	29
[PROJECTOR] res	0	1	 on dam	29
[PROJECTOR] after resists dam	29
[PROJECTOR] final dam	29
[LOG]	Treant hits Tesar for #aaaaaa#29.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	16.229221258715	0.83770778741285	 on dam	5
[PROJECTOR] after resists dam	4.1885389370642
[PROJECTOR] final dam	4.1885389370642
[LOG]	Tesar hits treant for #aaaaaa#4.19 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits treant for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits treant for #YELLOW#2.04 light damage#LAST#.
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.360555)
[ATTACK] to 	treant	 :: 	87.4963767897	7	1	::	1
checkHit	58.5	6.25
=> chance to hit	95
[ATTACK] raw dam	87.4963767897	versus	1	with APR	7
[ATTACK] after range	88
[PHYS CRIT %]	5.2
[ATTACK] after crit	88
[ATTACK] after mult	88
[PROJECTOR] starting dam	88
[PROJECTOR] after difficulty dam	88
[PROJECTOR] res	16.229221258715	0.83770778741285	 on dam	88
[PROJECTOR] after resists dam	73.718285292331
[PROJECTOR] final dam	73.718285292331
[LOG]	Tesar hits treant for #aaaaaa#73.72 physical damage#LAST#.
[LOG]	Tesar killed treant!
[LOG]	Tesar is no longer attuned.
removeTempVal	resists	table: 0BDF6260	 :=: 	966
delTmpValTable	resists	7	7.3866187609658
AI took for target	4155	honey tree	::	971	Tesar	4	<	400
[PROJECTOR] starting dam	2.5
[PROJECTOR] after difficulty dam	2.5
[PROJECTOR] res	0	1	 on dam	2.5
[PROJECTOR] after resists dam	2.5
[PROJECTOR] final dam	2.5
[LOG]	Tesar uses Stunning Blow.
USING	table: 016ABE10	Stunning Blow
Loading tile	border_7.png
Loading tile	border_9.png
Loading tile	border_1.png
Loading tile	border_3.png
Loading tile	border_8.png
Loading tile	border_4.png
[TALENT WEAPON MULT]	1.3	1	1.5	0	1.2549509756796
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.360555)
[ATTACK] to 	honey tree	 :: 	87.4963767897	7	1	::	1.2549509756796
checkHit	58.5	6.95
=> chance to hit	95
[ATTACK] raw dam	87.4963767897	versus	1	with APR	7
[ATTACK] after range	121
[PHYS CRIT %]	5.2
[ATTACK] after crit	121
[ATTACK] after mult	151.84906805724
[PROJECTOR] starting dam	151.84906805724
[PROJECTOR] after difficulty dam	151.84906805724
[PROJECTOR] res	0	1	 on dam	151.84906805724
[PROJECTOR] after resists dam	151.84906805724
[PROJECTOR] final dam	151.84906805724
[LOG]	Tesar hits honey tree for #aaaaaa#151.85 physical damage#LAST#.
checkHit	71.5	14
=> chance to hit	95
[LOG]	Honey tree is stunned!
addTmpVal	stunned	1	 :=: 	1	1
[PROJECTOR] starting dam	2.5
[PROJECTOR] after difficulty dam	2.5
[PROJECTOR] res	0	1	 on dam	2.5
[PROJECTOR] after resists dam	2.5
[PROJECTOR] final dam	2.5
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.360555)
[ATTACK] to 	honey tree	 :: 	87.4963767897	7	1	::	1
checkHit	58.5	6.95
=> chance to hit	95
[ATTACK] raw dam	87.4963767897	versus	1	with APR	7
[ATTACK] after range	112
[PHYS CRIT %]	5.2
[ATTACK] after crit	112
[ATTACK] after mult	112
[PROJECTOR] starting dam	112
[PROJECTOR] after difficulty dam	112
[PROJECTOR] res	0	1	 on dam	112
[PROJECTOR] after resists dam	112
[PROJECTOR] final dam	112
[LOG]	Tesar hits honey tree for #aaaaaa#112.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.5
[PROJECTOR] after difficulty dam	2.5
[PROJECTOR] res	0	1	 on dam	2.5
[PROJECTOR] after resists dam	2.5
[PROJECTOR] final dam	2.5
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.360555)
[ATTACK] to 	honey tree	 :: 	87.4963767897	7	1	::	1
checkHit	58.5	6.95
=> chance to hit	95
[ATTACK] raw dam	87.4963767897	versus	1	with APR	7
[ATTACK] after range	93
[PHYS CRIT %]	5.2
[ATTACK] after crit	93
[ATTACK] after mult	93
[PROJECTOR] starting dam	93
[PROJECTOR] after difficulty dam	93
[PROJECTOR] res	0	1	 on dam	93
[PROJECTOR] after resists dam	93
[PROJECTOR] final dam	93
[LOG]	Tesar hits honey tree for #aaaaaa#93.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.5
[PROJECTOR] after difficulty dam	2.5
[PROJECTOR] res	0	1	 on dam	2.5
[PROJECTOR] after resists dam	2.5
[PROJECTOR] final dam	2.5
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.360555)
[ATTACK] to 	honey tree	 :: 	87.4963767897	7	1	::	1
checkHit	58.5	6.95
=> chance to hit	95
[ATTACK] raw dam	87.4963767897	versus	1	with APR	7
[ATTACK] after range	92
[PHYS CRIT %]	5.2
[ATTACK] after crit	92
[ATTACK] after mult	92
[PROJECTOR] starting dam	92
[PROJECTOR] after difficulty dam	92
[PROJECTOR] res	0	1	 on dam	92
[PROJECTOR] after resists dam	92
[PROJECTOR] final dam	92
[LOG]	Tesar hits honey tree for #aaaaaa#92.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.5
[PROJECTOR] after difficulty dam	2.5
[PROJECTOR] res	0	1	 on dam	2.5
[PROJECTOR] after resists dam	2.5
[PROJECTOR] final dam	2.5
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.360555)
[ATTACK] to 	honey tree	 :: 	87.4963767897	7	1	::	1
checkHit	58.5	6.95
=> chance to hit	95
[ATTACK] raw dam	87.4963767897	versus	1	with APR	7
[ATTACK] after range	115
[PHYS CRIT %]	5.2
[ATTACK] after crit	115
[ATTACK] after mult	115
[PROJECTOR] starting dam	115
[PROJECTOR] after difficulty dam	115
[PROJECTOR] res	0	1	 on dam	115
[PROJECTOR] after resists dam	115
[PROJECTOR] final dam	115
[LOG]	Tesar hits honey tree for #aaaaaa#115.00 physical damage#LAST#.
[LOG]	Tesar killed honey tree!
300 frames in 10.09 seconds = 29.7324 FPS
[PROJECTOR] starting dam	2.5
[PROJECTOR] after difficulty dam	2.5
[PROJECTOR] res	0	1	 on dam	2.5
[PROJECTOR] after resists dam	2.5
[PROJECTOR] final dam	2.5
[LOG]	Lorineg, the lone alchemist stops being poisoned.
167 ticks  in 10.422 seconds = 16.0238 TPS
[LOG]	#00ff00#Talent Stunning Blow is ready to use.
[QUEST] try update status on	Tesar	escort-duty-old-forest-7	100	nil
[LOG]	#LIGHT_GREEN#Quest 'Escort: lone alchemist (level 7 of Old Forest)' is done! #WHITE#(Press 'j' to see the quest log)
[CHAT] loaded	welcome	table: 09461820
[CHAT] loaded	done	table: 09462DD8
314 frames in 10.021 seconds = 31.3342 FPS
83 ticks  in 10.473 seconds = 7.92514 TPS
[CHAT] selected	[Improve talent Imbue Item (+1 level(s))]	function: 09462720	done
[CHAT] selected	Thank you.	nil	nil
AI took for target	4099	midge swarm	::	971	Tesar	37	<	400
AI took for target	4099	midge swarm	::	971	Tesar	16	<	400
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.452982) totstat(25.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	7.5497035468912	20	6.08	::	1
checkHit	32	1.05
=> chance to hit	95
[ATTACK] raw dam	7.5497035468912	versus	6.08	with APR	20
[ATTACK] after range	8
[PHYS CRIT %]	0
[ATTACK] after crit	8
[ATTACK] after mult	8
[PROJECTOR] starting dam	8
[PROJECTOR] after difficulty dam	8
[PROJECTOR] res	0	1	 on dam	8
[PROJECTOR] after resists dam	8
[PROJECTOR] final dam	8
[LOG]	Midge swarm hits Tesar for #aaaaaa#8.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits midge swarm for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits midge swarm for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits midge swarm for #YELLOW#2.04 light damage#LAST#.
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.360555)
[ATTACK] to 	midge swarm	 :: 	87.4963767897	7	1	::	1
checkHit	58.5	17.35
=> chance to hit	95
[ATTACK] raw dam	87.4963767897	versus	1	with APR	7
[ATTACK] after range	90
[PHYS CRIT %]	5.2
[ATTACK] after crit	90
[ATTACK] after mult	90
[PROJECTOR] starting dam	90
[PROJECTOR] after difficulty dam	90
[PROJECTOR] res	0	1	 on dam	90
[PROJECTOR] after resists dam	90
[PROJECTOR] final dam	90
[LOG]	Tesar hits midge swarm for #aaaaaa#90.00 physical damage#LAST#.
checkHit	72.5	6.5
=> chance to hit	95
[LOG]	Midge swarm is dazed!
addTmpVal	dazed	1	 :=: 	1	1
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.360555)
[ATTACK] to 	midge swarm	 :: 	87.4963767897	7	1	::	1
checkHit	58.5	17.35
=> chance to hit	95
[ATTACK] raw dam	87.4963767897	versus	1	with APR	7
[ATTACK] after range	119
[PHYS CRIT %]	5.2
[ATTACK] after crit	119
[ATTACK] after mult	119
[PROJECTOR] starting dam	119
[PROJECTOR] after difficulty dam	119
[PROJECTOR] res	0	1	 on dam	119
[PROJECTOR] after resists dam	119
[PROJECTOR] final dam	119
[LOG]	Tesar hits midge swarm for #aaaaaa#119.00 physical damage#LAST#.
[LOG]	Midge swarm is not dazed anymore.
removeTempVal	dazed	1	 :=: 	1
delTmpVal	dazed	1
[LOG]	Tesar killed midge swarm!
316 frames in 10.025 seconds = 31.5212 FPS
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.360555)
[ATTACK] to 	giant black ant	 :: 	87.4963767897	7	1	::	1
checkHit	58.5	5.2
=> chance to hit	95
[ATTACK] raw dam	87.4963767897	versus	1	with APR	7
[ATTACK] after range	112
[PHYS CRIT %]	5.2
[ATTACK] after crit	112
[ATTACK] after mult	112
[PROJECTOR] starting dam	112
[PROJECTOR] after difficulty dam	112
[PROJECTOR] res	0	1	 on dam	112
[PROJECTOR] after resists dam	112
[PROJECTOR] final dam	112
[LOG]	Tesar hits giant black ant for #aaaaaa#112.00 physical damage#LAST#.
checkHit	72.5	12.5
=> chance to hit	95
[LOG]	Giant black ant is dazed!
addTmpVal	dazed	1	 :=: 	1	1
AI took for target	4102	giant green ant	::	971	Tesar	16	<	400
AI took for target	4113	giant army ant	::	971	Tesar	5	<	400
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.360555)
[ATTACK] to 	giant black ant	 :: 	87.4963767897	7	1	::	1
checkHit	58.5	5.2
=> chance to hit	95
[ATTACK] raw dam	87.4963767897	versus	1	with APR	7
[ATTACK] after range	116
[PHYS CRIT %]	5.2
[ATTACK] after crit	116
[ATTACK] after mult	116
[PROJECTOR] starting dam	116
[PROJECTOR] after difficulty dam	116
[PROJECTOR] res	0	1	 on dam	116
[PROJECTOR] after resists dam	116
[PROJECTOR] final dam	116
[LOG]	Tesar hits giant black ant for #aaaaaa#116.00 physical damage#LAST#.
[LOG]	Giant black ant is not dazed anymore.
removeTempVal	dazed	1	 :=: 	1
delTmpVal	dazed	1
[LOG]	Tesar killed giant black ant!
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.360555)
[ATTACK] to 	giant army ant	 :: 	87.4963767897	7	15	::	1
checkHit	58.5	11.55
=> chance to hit	95
[ATTACK] raw dam	87.4963767897	versus	15	with APR	7
[ATTACK] after range	101
[PHYS CRIT %]	5.2
[ATTACK] after crit	101
[ATTACK] after mult	101
[PROJECTOR] starting dam	101
[PROJECTOR] after difficulty dam	101
[PROJECTOR] res	0	1	 on dam	101
[PROJECTOR] after resists dam	101
[PROJECTOR] final dam	101
[LOG]	Tesar hits giant army ant for #aaaaaa#101.00 physical damage#LAST#.
170 ticks  in 10.041 seconds = 16.9306 TPS
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.765685) totstat(24.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	12.250966799188	7	6.08	::	1
checkHit	36	1.05
=> chance to hit	95
[LOG]	Giant army ant misses Tesar.
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.765685) totstat(24.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	12.250966799188	7	6.08	::	1
checkHit	36	1.05
=> chance to hit	95
[ATTACK] raw dam	12.250966799188	versus	6.08	with APR	7
[ATTACK] after range	13
[PHYS CRIT %]	0
[ATTACK] after crit	13
[ATTACK] after mult	13
[PROJECTOR] starting dam	13
[PROJECTOR] after difficulty dam	13
[PROJECTOR] res	0	1	 on dam	13
[PROJECTOR] after resists dam	13
[PROJECTOR] final dam	13
[LOG]	Giant army ant hits Tesar for #aaaaaa#13.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits giant army ant for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits giant army ant for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits giant army ant for #YELLOW#2.04 light damage#LAST#.
AI took for target	4115	midge swarm	::	971	Tesar	5	<	400
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.360555)
[ATTACK] to 	giant army ant	 :: 	87.4963767897	7	15	::	1
checkHit	58.5	11.55
=> chance to hit	95
[ATTACK] raw dam	87.4963767897	versus	15	with APR	7
[ATTACK] after range	111
[PHYS CRIT %]	5.2
[ATTACK] after crit	111
[ATTACK] after mult	111
[PROJECTOR] starting dam	111
[PROJECTOR] after difficulty dam	111
[PROJECTOR] res	0	1	 on dam	111
[PROJECTOR] after resists dam	111
[PROJECTOR] final dam	111
[LOG]	Tesar hits giant army ant for #aaaaaa#111.00 physical damage#LAST#.
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.765685) totstat(24.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	12.250966799188	7	6.08	::	1
checkHit	36	1.05
=> chance to hit	95
[ATTACK] raw dam	12.250966799188	versus	6.08	with APR	7
[ATTACK] after range	13
[PHYS CRIT %]	0
[ATTACK] after crit	13
[ATTACK] after mult	13
[PROJECTOR] starting dam	13
[PROJECTOR] after difficulty dam	13
[PROJECTOR] res	0	1	 on dam	13
[PROJECTOR] after resists dam	13
[PROJECTOR] final dam	13
[LOG]	Giant army ant hits Tesar for #aaaaaa#13.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits giant army ant for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits giant army ant for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits giant army ant for #YELLOW#2.04 light damage#LAST#.
[TALENT WEAPON MULT]	1.3	1	1.5	0	1.2549509756796
[TALENT WEAPON MULT]	1.3	1	1.5	0	1.2549509756796
[LOG]	Tesar uses Infusion: Regeneration.
USING	table: 084CAE00	Infusion: Regeneration
[LOG]	Tesar starts to regenerating health quickly.
addTmpVal	life_regen	65.4	 :=: 	0	967
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.765685) totstat(24.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	12.250966799188	7	6.08	::	1
checkHit	36	1.05
=> chance to hit	95
[ATTACK] raw dam	12.250966799188	versus	6.08	with APR	7
[ATTACK] after range	12
[PHYS CRIT %]	0
[ATTACK] after crit	12
[ATTACK] after mult	12
[PROJECTOR] starting dam	12
[PROJECTOR] after difficulty dam	12
[PROJECTOR] res	0	1	 on dam	12
[PROJECTOR] after resists dam	12
[PROJECTOR] final dam	12
[LOG]	Giant army ant hits Tesar for #aaaaaa#12.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits giant army ant for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits giant army ant for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits giant army ant for #YELLOW#2.04 light damage#LAST#.
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.360555)
[ATTACK] to 	giant army ant	 :: 	87.4963767897	7	15	::	1
checkHit	58.5	11.55
=> chance to hit	95
[ATTACK] raw dam	87.4963767897	versus	15	with APR	7
[ATTACK] after range	124
[PHYS CRIT %]	5.2
[ATTACK] after crit	124
[ATTACK] after mult	124
[PROJECTOR] starting dam	124
[PROJECTOR] after difficulty dam	124
[PROJECTOR] res	0	1	 on dam	124
[PROJECTOR] after resists dam	124
[PROJECTOR] final dam	124
[LOG]	Tesar hits giant army ant for #aaaaaa#124.00 physical damage#LAST#.
[LOG]	Tesar killed giant army ant!
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.452982) totstat(29.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	8.7576561143938	20	6.08	::	1
checkHit	35	1.05
=> chance to hit	95
[ATTACK] raw dam	8.7576561143938	versus	6.08	with APR	20
[ATTACK] after range	9
[PHYS CRIT %]	0
[ATTACK] after crit	9
[ATTACK] after mult	9
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	0	1	 on dam	9
[PROJECTOR] after resists dam	9
[PROJECTOR] final dam	9
[LOG]	Midge swarm hits Tesar for #aaaaaa#9.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	6.120703457324	0.93879296542676	 on dam	5
[PROJECTOR] after resists dam	4.6939648271338
[PROJECTOR] final dam	4.6939648271338
[LOG]	Tesar hits midge swarm for #aaaaaa#4.69 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits midge swarm for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits midge swarm for #YELLOW#2.04 light damage#LAST#.
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.360555)
[ATTACK] to 	midge swarm	 :: 	87.4963767897	7	1	::	1
checkHit	58.5	18.05
=> chance to hit	95
[ATTACK] raw dam	87.4963767897	versus	1	with APR	7
[ATTACK] after range	88
[PHYS CRIT %]	5.2
[ATTACK] after crit	88
[ATTACK] after mult	88
[PROJECTOR] starting dam	88
[PROJECTOR] after difficulty dam	88
[PROJECTOR] res	6.120703457324	0.93879296542676	 on dam	88
[PROJECTOR] after resists dam	82.613780957555
[PROJECTOR] final dam	82.613780957555
[LOG]	Tesar hits midge swarm for #aaaaaa#82.61 physical damage#LAST#.
checkHit	72.5	7.5
=> chance to hit	95
[LOG]	Midge swarm is dazed!
addTmpVal	dazed	1	 :=: 	1	1
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.360555)
[ATTACK] to 	midge swarm	 :: 	87.4963767897	7	1	::	1
checkHit	58.5	18.05
=> chance to hit	95
[ATTACK] raw dam	87.4963767897	versus	1	with APR	7
[ATTACK] after range	142
[PHYS CRIT %]	5.2
[ATTACK] after crit	142
[ATTACK] after mult	142
[PROJECTOR] starting dam	142
[PROJECTOR] after difficulty dam	142
[PROJECTOR] res	6.120703457324	0.93879296542676	 on dam	142
[PROJECTOR] after resists dam	133.3086010906
[PROJECTOR] final dam	133.3086010906
[LOG]	Tesar hits midge swarm for #aaaaaa#133.31 physical damage#LAST#.
[LOG]	Midge swarm is not dazed anymore.
removeTempVal	dazed	1	 :=: 	1
delTmpVal	dazed	1
[LOG]	Tesar killed midge swarm!
AI took for target	4110	giant brown ant	::	971	Tesar	26	<	400
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.360555)
[ATTACK] to 	giant green ant	 :: 	87.4963767897	7	1	::	1
checkHit	58.5	5.55
=> chance to hit	95
[ATTACK] raw dam	87.4963767897	versus	1	with APR	7
[ATTACK] after range	118
[PHYS CRIT %]	5.2
[ATTACK] after crit	118
[ATTACK] after mult	118
[PROJECTOR] starting dam	118
[PROJECTOR] after difficulty dam	118
[PROJECTOR] res	0	1	 on dam	118
[PROJECTOR] after resists dam	118
[PROJECTOR] final dam	118
[LOG]	Tesar hits giant green ant for #aaaaaa#118.00 physical damage#LAST#.
checkHit	72.5	12.75
=> chance to hit	95
[LOG]	Giant green ant is dazed!
addTmpVal	dazed	1	 :=: 	1	1
AI took for target	4107	giant blue ant	::	971	Tesar	16	<	400
AI took for target	4110	giant brown ant	::	971	Tesar	25	<	400
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.360555)
[ATTACK] to 	giant green ant	 :: 	87.4963767897	7	1	::	1
checkHit	58.5	5.55
=> chance to hit	95
[ATTACK] raw dam	87.4963767897	versus	1	with APR	7
[ATTACK] after range	136
[PHYS CRIT %]	5.2
[ATTACK] after crit	136
[ATTACK] after mult	136
[PROJECTOR] starting dam	136
[PROJECTOR] after difficulty dam	136
[PROJECTOR] res	0	1	 on dam	136
[PROJECTOR] after resists dam	136
[PROJECTOR] final dam	136
[LOG]	Tesar hits giant green ant for #aaaaaa#136.00 physical damage#LAST#.
[LOG]	Giant green ant is not dazed anymore.
removeTempVal	dazed	1	 :=: 	1
delTmpVal	dazed	1
[LOG]	Tesar killed giant green ant!
AI took for target	4112	giant acid ant	::	971	Tesar	5	<	400
[LOG]	Tesar stops regenerating health quickly.
removeTempVal	life_regen	65.4	 :=: 	967
delTmpVal	life_regen	65.4
279 frames in 10.018 seconds = 27.8499 FPS
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.360555)
[ATTACK] to 	giant red ant	 :: 	87.4963767897	7	1	::	1
checkHit	58.5	4.85
=> chance to hit	95
[ATTACK] raw dam	87.4963767897	versus	1	with APR	7
[ATTACK] after range	114
[PHYS CRIT %]	5.2
[ATTACK] after crit	114
[ATTACK] after mult	114
[PROJECTOR] starting dam	114
[PROJECTOR] after difficulty dam	114
[PROJECTOR] res	0	1	 on dam	114
[PROJECTOR] after resists dam	114
[PROJECTOR] final dam	114
[LOG]	Tesar hits giant red ant for #aaaaaa#114.00 physical damage#LAST#.
checkHit	72.5	12.25
=> chance to hit	95
[LOG]	Giant red ant is dazed!
addTmpVal	dazed	1	 :=: 	1	1
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.360555)
[ATTACK] to 	giant red ant	 :: 	87.4963767897	7	1	::	1
checkHit	58.5	4.85
=> chance to hit	95
[ATTACK] raw dam	87.4963767897	versus	1	with APR	7
[ATTACK] after range	95
[PHYS CRIT %]	5.2
[ATTACK] after crit	95
[ATTACK] after mult	95
[PROJECTOR] starting dam	95
[PROJECTOR] after difficulty dam	95
[PROJECTOR] res	0	1	 on dam	95
[PROJECTOR] after resists dam	95
[PROJECTOR] final dam	95
[LOG]	Tesar hits giant red ant for #aaaaaa#95.00 physical damage#LAST#.
[LOG]	Giant red ant is not dazed anymore.
removeTempVal	dazed	1	 :=: 	1
delTmpVal	dazed	1
[LOG]	Tesar killed giant red ant!
AI took for target	4113	giant army ant	::	971	Tesar	4	<	400
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.360555)
[ATTACK] to 	giant fire ant	 :: 	87.4963767897	7	5	::	1
checkHit	58.5	9.2
=> chance to hit	95
[ATTACK] raw dam	87.4963767897	versus	5	with APR	7
[ATTACK] after range	135
[PHYS CRIT %]	5.2
[ATTACK] after crit	135
[ATTACK] after mult	135
[PROJECTOR] starting dam	135
[PROJECTOR] after difficulty dam	135
[PROJECTOR] res	0	1	 on dam	135
[PROJECTOR] after resists dam	135
[PROJECTOR] final dam	135
[LOG]	Tesar hits giant fire ant for #aaaaaa#135.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[Equilibrium] Use chance: 	96.619138728117	::	40.114880258299
[PROJECTOR] final dam	0
[LOG]	Giant fire ant hits Tesar for #LIGHT_RED#0.00 fire damage#LAST#.
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	3	7.3866187609658	 :=: 	0	968
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
checkHit	72.5	12.5
=> chance to hit	95
[LOG]	Giant fire ant is dazed!
addTmpVal	dazed	1	 :=: 	1	1
147 ticks  in 10.005 seconds = 14.6927 TPS
AI took for target	4112	giant acid ant	::	971	Tesar	5	<	400
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.360555)
[ATTACK] to 	giant fire ant	 :: 	87.4963767897	7	5	::	1
checkHit	58.5	9.2
=> chance to hit	95
[ATTACK] raw dam	87.4963767897	versus	5	with APR	7
[ATTACK] after range	105
[PHYS CRIT %]	5.2
[ATTACK] after crit	105
[ATTACK] after mult	105
[PROJECTOR] starting dam	105
[PROJECTOR] after difficulty dam	105
[PROJECTOR] res	0	1	 on dam	105
[PROJECTOR] after resists dam	105
[PROJECTOR] final dam	105
[LOG]	Tesar hits giant fire ant for #aaaaaa#105.00 physical damage#LAST#.
[LOG]	Giant fire ant is not dazed anymore.
removeTempVal	dazed	1	 :=: 	1
delTmpVal	dazed	1
[LOG]	Tesar killed giant fire ant!
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	7.3866187609658	0.92613381239034	 on dam	5
[PROJECTOR] after resists dam	4.6306690619517
[Equilibrium] Use chance: 	96.556311774623	::	40.269235893697
[Equilibrium] Use chance: 	90.243344736697	::	40.269235893697
[LOG]	Tesar deactivates Antimagic Shield.
removeTempVal	antimagic_shield	16.894147859239	 :=: 	906
delTmpVal	antimagic_shield	16.894147859239
[LOG]	#GREEN#The antimagic shield of Tesar crumbles.
[PROJECTOR] final dam	0
[LOG]	Giant fire ant hits Tesar for #LIGHT_RED#0.00 fire damage#LAST#.
removeTempVal	resists	table: 0C0E81E8	 :=: 	968
delTmpValTable	resists	3	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	3	7.3866187609658	 :=: 	0	969
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.765685) totstat(21.600000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	11.025870119269	7	6.08	::	1
checkHit	33	1.05
=> chance to hit	95
[ATTACK] raw dam	11.025870119269	versus	6.08	with APR	7
[ATTACK] after range	11
[PHYS CRIT %]	0
[ATTACK] after crit	11
[ATTACK] after mult	11
[PROJECTOR] starting dam	11
[PROJECTOR] after difficulty dam	11
[PROJECTOR] res	20	0.8	 on dam	11
[PROJECTOR] after resists dam	8.8
[PROJECTOR] final dam	8.8
[LOG]	Giant blue ant hits Tesar for #1133F3#8.80 cold damage#LAST#.
removeTempVal	resists	table: 0BAB54F8	 :=: 	969
delTmpValTable	resists	3	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	4	7.3866187609658	 :=: 	0	970
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits giant blue ant for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits giant blue ant for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits giant blue ant for #YELLOW#2.04 light damage#LAST#.
AI took for target	4113	giant army ant	::	971	Tesar	4	<	400
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.360555)
[ATTACK] to 	giant blue ant	 :: 	87.4963767897	7	1	::	1
checkHit	58.5	4.85
=> chance to hit	95
[ATTACK] raw dam	87.4963767897	versus	1	with APR	7
[ATTACK] after range	98
[PHYS CRIT %]	5.2
[ATTACK] after crit	98
[ATTACK] after mult	98
[PROJECTOR] starting dam	98
[PROJECTOR] after difficulty dam	98
[PROJECTOR] res	0	1	 on dam	98
[PROJECTOR] after resists dam	98
[PROJECTOR] final dam	98
[LOG]	Tesar hits giant blue ant for #aaaaaa#98.00 physical damage#LAST#.
checkHit	72.5	12.25
=> chance to hit	95
[LOG]	Giant blue ant is dazed!
addTmpVal	dazed	1	 :=: 	1	1
AI took for target	4113	giant army ant	::	971	Tesar	4	<	400
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.360555)
[ATTACK] to 	giant blue ant	 :: 	87.4963767897	7	1	::	1
checkHit	58.5	4.85
=> chance to hit	95
[ATTACK] raw dam	87.4963767897	versus	1	with APR	7
[ATTACK] after range	110
[PHYS CRIT %]	5.2
[ATTACK] after crit	110
[ATTACK] after mult	110
[PROJECTOR] starting dam	110
[PROJECTOR] after difficulty dam	110
[PROJECTOR] res	0	1	 on dam	110
[PROJECTOR] after resists dam	110
[PROJECTOR] final dam	110
[LOG]	Tesar hits giant blue ant for #aaaaaa#110.00 physical damage#LAST#.
[LOG]	Giant blue ant is not dazed anymore.
removeTempVal	dazed	1	 :=: 	1
delTmpVal	dazed	1
[LOG]	Tesar killed giant blue ant!
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.360555)
[ATTACK] to 	giant brown ant	 :: 	87.4963767897	7	1	::	1
checkHit	58.5	4.5
=> chance to hit	95
[ATTACK] raw dam	87.4963767897	versus	1	with APR	7
[ATTACK] after range	94
[PHYS CRIT %]	5.2
[ATTACK] after crit	94
[ATTACK] after mult	94
[PROJECTOR] starting dam	94
[PROJECTOR] after difficulty dam	94
[PROJECTOR] res	0	1	 on dam	94
[PROJECTOR] after resists dam	94
[PROJECTOR] final dam	94
[LOG]	Tesar hits giant brown ant for #aaaaaa#94.00 physical damage#LAST#.
checkHit	72.5	11.5
=> chance to hit	95
[LOG]	Giant brown ant is dazed!
addTmpVal	dazed	1	 :=: 	1	1
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.360555)
[ATTACK] to 	giant brown ant	 :: 	87.4963767897	7	1	::	1
checkHit	58.5	4.5
=> chance to hit	95
[ATTACK] raw dam	87.4963767897	versus	1	with APR	7
[ATTACK] after range	89
[PHYS CRIT %]	5.2
[ATTACK] after crit	89
[ATTACK] after mult	89
[PROJECTOR] starting dam	89
[PROJECTOR] after difficulty dam	89
[PROJECTOR] res	0	1	 on dam	89
[PROJECTOR] after resists dam	89
[PROJECTOR] final dam	89
[LOG]	Tesar hits giant brown ant for #aaaaaa#89.00 physical damage#LAST#.
[LOG]	Giant brown ant is not dazed anymore.
removeTempVal	dazed	1	 :=: 	1
delTmpVal	dazed	1
[LOG]	Tesar killed giant brown ant!
AI took for target	4111	hornet swarm	::	971	Tesar	1	<	400
hornet swarm	4111	dumb ai talents can use	Poisonous Bite	T_BITE_POISON
dumb ai uses	T_BITE_POISON
[LOG]	Hornet swarm bites poison into Tesar.
USING	table: 0273AA90	Poisonous Bite
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.765685) totstat(29.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	14.803251549019	20	6.08	::	4
checkHit	35	1.05
=> chance to hit	95
[ATTACK] raw dam	14.803251549019	versus	6.08	with APR	20
[ATTACK] after range	14
[PHYS CRIT %]	0
[ATTACK] after crit	14
[ATTACK] after mult	56
[PROJECTOR] starting dam	9.3333333333333
[PROJECTOR] after difficulty dam	9.3333333333333
[PROJECTOR] res	20	0.8	 on dam	9.3333333333333
[PROJECTOR] after resists dam	7.4666666666667
[PROJECTOR] final dam	7.4666666666667
[LOG]	Hornet swarm hits Tesar for #LIGHT_GREEN#7.47 nature damage#LAST#.
removeTempVal	resists	table: 0C57EE68	 :=: 	970
delTmpValTable	resists	4	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	971
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[LOG]	Tesar is poisoned!
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits hornet swarm for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits hornet swarm for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits hornet swarm for #YELLOW#2.04 light damage#LAST#.
[LOG]	#00ff00#Talent Infusion: Regeneration is ready to use.
[PROJECTOR] starting dam	9.3333333333333
[PROJECTOR] after difficulty dam	9.3333333333333
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	9.3333333333333
[PROJECTOR] after resists dam	6.7772489156432
[PROJECTOR] final dam	6.7772489156432
[LOG]	Hornet swarm hits Tesar for #LIGHT_GREEN#6.78 nature damage#LAST#.
removeTempVal	resists	table: 0BF92600	 :=: 	971
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	972
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.360555)
[ATTACK] to 	hornet swarm	 :: 	87.4963767897	7	1	::	1
checkHit	58.5	18.05
=> chance to hit	95
[ATTACK] raw dam	87.4963767897	versus	1	with APR	7
[ATTACK] after range	108
[PHYS CRIT %]	5.2
[ATTACK] after crit	108
[ATTACK] after mult	108
[PROJECTOR] starting dam	108
[PROJECTOR] after difficulty dam	108
[PROJECTOR] res	0	1	 on dam	108
[PROJECTOR] after resists dam	108
[PROJECTOR] final dam	108
[LOG]	Tesar hits hornet swarm for #aaaaaa#108.00 physical damage#LAST#.
checkHit	72.5	7.5
=> chance to hit	95
[LOG]	Hornet swarm is dazed!
addTmpVal	dazed	1	 :=: 	1	1
[PROJECTOR] starting dam	9.3333333333333
[PROJECTOR] after difficulty dam	9.3333333333333
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	9.3333333333333
[PROJECTOR] after resists dam	6.7772489156432
[PROJECTOR] final dam	6.7772489156432
[LOG]	Hornet swarm hits Tesar for #LIGHT_GREEN#6.78 nature damage#LAST#.
removeTempVal	resists	table: 0BF821F0	 :=: 	972
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	973
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.360555)
[ATTACK] to 	hornet swarm	 :: 	87.4963767897	7	1	::	1
checkHit	58.5	18.05
=> chance to hit	95
[ATTACK] raw dam	87.4963767897	versus	1	with APR	7
[ATTACK] after range	131
[PHYS CRIT %]	5.2
[ATTACK] after crit	131
[ATTACK] after mult	131
[PROJECTOR] starting dam	131
[PROJECTOR] after difficulty dam	131
[PROJECTOR] res	0	1	 on dam	131
[PROJECTOR] after resists dam	131
[PROJECTOR] final dam	131
[LOG]	Tesar hits hornet swarm for #aaaaaa#131.00 physical damage#LAST#.
[LOG]	Hornet swarm is not dazed anymore.
removeTempVal	dazed	1	 :=: 	1
delTmpVal	dazed	1
[LOG]	Tesar killed hornet swarm!
[PROJECTOR] starting dam	9.3333333333333
[PROJECTOR] after difficulty dam	9.3333333333333
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	9.3333333333333
[PROJECTOR] after resists dam	6.7772489156432
[PROJECTOR] final dam	6.7772489156432
[LOG]	Hornet swarm hits Tesar for #LIGHT_GREEN#6.78 nature damage#LAST#.
removeTempVal	resists	table: 0C2BF9B8	 :=: 	973
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	974
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.360555)
[ATTACK] to 	giant black ant	 :: 	87.4963767897	7	1	::	1
checkHit	58.5	5.2
=> chance to hit	95
[ATTACK] raw dam	87.4963767897	versus	1	with APR	7
[ATTACK] after range	110
[PHYS CRIT %]	5.2
[ATTACK] after crit	110
[ATTACK] after mult	110
[PROJECTOR] starting dam	110
[PROJECTOR] after difficulty dam	110
[PROJECTOR] res	0	1	 on dam	110
[PROJECTOR] after resists dam	110
[PROJECTOR] final dam	110
[LOG]	Tesar hits giant black ant for #aaaaaa#110.00 physical damage#LAST#.
checkHit	72.5	12.5
=> chance to hit	95
[LOG]	Giant black ant is dazed!
addTmpVal	dazed	1	 :=: 	1	1
[PROJECTOR] starting dam	9.3333333333333
[PROJECTOR] after difficulty dam	9.3333333333333
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	9.3333333333333
[PROJECTOR] after resists dam	6.7772489156432
[PROJECTOR] final dam	6.7772489156432
[LOG]	Hornet swarm hits Tesar for #LIGHT_GREEN#6.78 nature damage#LAST#.
removeTempVal	resists	table: 0AC49E98	 :=: 	974
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	975
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.360555)
[ATTACK] to 	giant black ant	 :: 	87.4963767897	7	1	::	1
checkHit	58.5	5.2
=> chance to hit	95
[ATTACK] raw dam	87.4963767897	versus	1	with APR	7
[ATTACK] after range	140
[PHYS CRIT %]	5.2
[ATTACK] after crit	140
[ATTACK] after mult	140
[PROJECTOR] starting dam	140
[PROJECTOR] after difficulty dam	140
[PROJECTOR] res	0	1	 on dam	140
[PROJECTOR] after resists dam	140
[PROJECTOR] final dam	140
[LOG]	Tesar hits giant black ant for #aaaaaa#140.00 physical damage#LAST#.
[LOG]	Giant black ant is not dazed anymore.
removeTempVal	dazed	1	 :=: 	1
delTmpVal	dazed	1
[LOG]	Tesar killed giant black ant!
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.557771) totstat(45.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	16.733126291999	10	6.08	::	1
checkHit	61	1.05
=> chance to hit	95
[ATTACK] raw dam	16.733126291999	versus	6.08	with APR	10
[ATTACK] after range	18
[PHYS CRIT %]	0
[ATTACK] after crit	18
[ATTACK] after mult	18
[PROJECTOR] starting dam	18
[PROJECTOR] after difficulty dam	18
[PROJECTOR] res	0	1	 on dam	18
[PROJECTOR] after resists dam	18
[PROJECTOR] final dam	18
[LOG]	Large brown snake hits Tesar for #aaaaaa#18.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	11.854845133227	0.88145154866773	 on dam	5
[PROJECTOR] after resists dam	4.4072577433386
[PROJECTOR] final dam	4.4072577433386
[LOG]	Tesar hits large brown snake for #aaaaaa#4.41 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	5.3933360773123	0.94606663922688	 on dam	2.035151031796
[PROJECTOR] after resists dam	1.9253884969704
[PROJECTOR] final dam	1.9253884969704
[LOG]	Tesar hits large brown snake for #DARK_GREY#1.93 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits large brown snake for #YELLOW#2.04 light damage#LAST#.
[PROJECTOR] starting dam	9.3333333333333
[PROJECTOR] after difficulty dam	9.3333333333333
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	9.3333333333333
[PROJECTOR] after resists dam	6.7772489156432
[PROJECTOR] final dam	6.7772489156432
[LOG]	Hornet swarm hits Tesar for #LIGHT_GREEN#6.78 nature damage#LAST#.
removeTempVal	resists	table: 11E0A5E0	 :=: 	975
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	976
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.360555)
[ATTACK] to 	large brown snake	 :: 	87.4963767897	7	1	::	1
checkHit	58.5	12.8
=> chance to hit	95
[ATTACK] raw dam	87.4963767897	versus	1	with APR	7
[ATTACK] after range	127
[PHYS CRIT %]	5.2
[ATTACK] after crit	127
[ATTACK] after mult	127
[PROJECTOR] starting dam	127
[PROJECTOR] after difficulty dam	127
[PROJECTOR] res	11.854845133227	0.88145154866773	 on dam	127
[PROJECTOR] after resists dam	111.9443466808
[PROJECTOR] final dam	111.9443466808
[LOG]	Tesar hits large brown snake for #aaaaaa#111.94 physical damage#LAST#.
checkHit	72.5	12.5
=> chance to hit	95
[LOG]	Large brown snake is dazed!
addTmpVal	dazed	1	 :=: 	1	1
AI took for target	4113	giant army ant	::	971	Tesar	4	<	400
[LOG]	Tesar stops being poisoned.
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.360555)
[ATTACK] to 	large brown snake	 :: 	87.4963767897	7	1	::	1
checkHit	58.5	12.8
=> chance to hit	95
[ATTACK] raw dam	87.4963767897	versus	1	with APR	7
[ATTACK] after range	88
[PHYS CRIT %]	5.2
[ATTACK] after crit	88
[ATTACK] after mult	88
[PROJECTOR] starting dam	88
[PROJECTOR] after difficulty dam	88
[PROJECTOR] res	11.854845133227	0.88145154866773	 on dam	88
[PROJECTOR] after resists dam	77.56773628276
[PROJECTOR] final dam	77.56773628276
[LOG]	Tesar hits large brown snake for #aaaaaa#77.57 physical damage#LAST#.
[LOG]	Large brown snake is not dazed anymore.
removeTempVal	dazed	1	 :=: 	1
delTmpVal	dazed	1
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.557771) totstat(45.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	16.733126291999	10	6.08	::	1
checkHit	61	1.05
=> chance to hit	95
[ATTACK] raw dam	16.733126291999	versus	6.08	with APR	10
[ATTACK] after range	16
[PHYS CRIT %]	0
[ATTACK] after crit	16
[ATTACK] after mult	16
[PROJECTOR] starting dam	16
[PROJECTOR] after difficulty dam	16
[PROJECTOR] res	0	1	 on dam	16
[PROJECTOR] after resists dam	16
[PROJECTOR] final dam	16
[LOG]	Large brown snake hits Tesar for #aaaaaa#16.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	11.854845133227	0.88145154866773	 on dam	5
[PROJECTOR] after resists dam	4.4072577433386
[PROJECTOR] final dam	4.4072577433386
[LOG]	Tesar hits large brown snake for #aaaaaa#4.41 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	5.3933360773123	0.94606663922688	 on dam	2.035151031796
[PROJECTOR] after resists dam	1.9253884969704
[PROJECTOR] final dam	1.9253884969704
[LOG]	Tesar hits large brown snake for #DARK_GREY#1.93 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits large brown snake for #YELLOW#2.04 light damage#LAST#.
AI took for target	4113	giant army ant	::	971	Tesar	4	<	400
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.557771) totstat(45.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	16.733126291999	10	6.08	::	1
checkHit	61	1.05
=> chance to hit	95
[ATTACK] raw dam	16.733126291999	versus	6.08	with APR	10
[ATTACK] after range	16
[PHYS CRIT %]	0
[ATTACK] after crit	16
[ATTACK] after mult	16
[PROJECTOR] starting dam	16
[PROJECTOR] after difficulty dam	16
[PROJECTOR] res	0	1	 on dam	16
[PROJECTOR] after resists dam	16
[PROJECTOR] final dam	16
[LOG]	Large brown snake hits Tesar for #aaaaaa#16.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	11.854845133227	0.88145154866773	 on dam	5
[PROJECTOR] after resists dam	4.4072577433386
[PROJECTOR] final dam	4.4072577433386
[LOG]	Tesar hits large brown snake for #aaaaaa#4.41 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	5.3933360773123	0.94606663922688	 on dam	2.035151031796
[PROJECTOR] after resists dam	1.9253884969704
[PROJECTOR] final dam	1.9253884969704
[LOG]	Tesar hits large brown snake for #DARK_GREY#1.93 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits large brown snake for #YELLOW#2.04 light damage#LAST#.
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.360555)
[ATTACK] to 	large brown snake	 :: 	87.4963767897	7	1	::	1
checkHit	58.5	12.8
=> chance to hit	95
[ATTACK] raw dam	87.4963767897	versus	1	with APR	7
[ATTACK] after range	145
[PHYS CRIT %]	5.2
[ATTACK] after crit	145
[ATTACK] after mult	145
[PROJECTOR] starting dam	145
[PROJECTOR] after difficulty dam	145
[PROJECTOR] res	11.854845133227	0.88145154866773	 on dam	145
[PROJECTOR] after resists dam	127.81047455682
[PROJECTOR] final dam	127.81047455682
[LOG]	Tesar hits large brown snake for #aaaaaa#127.81 physical damage#LAST#.
[LOG]	Tesar killed large brown snake!
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.360555)
[ATTACK] to 	giant yellow ant	 :: 	87.4963767897	7	1	::	1
checkHit	58.5	5.55
=> chance to hit	95
[ATTACK] raw dam	87.4963767897	versus	1	with APR	7
[ATTACK] after range	116
[PHYS CRIT %]	5.2
[ATTACK] after crit	116
[ATTACK] after mult	116
[PROJECTOR] starting dam	116
[PROJECTOR] after difficulty dam	116
[PROJECTOR] res	8.6586792684479	0.91341320731552	 on dam	116
[PROJECTOR] after resists dam	105.9559320486
[PROJECTOR] final dam	105.9559320486
[LOG]	Tesar hits giant yellow ant for #aaaaaa#105.96 physical damage#LAST#.
checkHit	72.5	12.75
=> chance to hit	95
[LOG]	Giant yellow ant is dazed!
addTmpVal	dazed	1	 :=: 	1	1
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.360555)
[ATTACK] to 	giant yellow ant	 :: 	87.4963767897	7	1	::	1
checkHit	58.5	5.55
=> chance to hit	95
[ATTACK] raw dam	87.4963767897	versus	1	with APR	7
[ATTACK] after range	130
[PHYS CRIT %]	5.2
[ATTACK] after crit	130
[ATTACK] after mult	130
[PROJECTOR] starting dam	130
[PROJECTOR] after difficulty dam	130
[PROJECTOR] res	8.6586792684479	0.91341320731552	 on dam	130
[PROJECTOR] after resists dam	118.74371695102
[PROJECTOR] final dam	118.74371695102
[LOG]	Tesar hits giant yellow ant for #aaaaaa#118.74 physical damage#LAST#.
[LOG]	Giant yellow ant is not dazed anymore.
removeTempVal	dazed	1	 :=: 	1
delTmpVal	dazed	1
[LOG]	Tesar killed giant yellow ant!
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.360555)
[ATTACK] to 	giant acid ant	 :: 	87.4963767897	7	5	::	1
checkHit	58.5	9.55
=> chance to hit	95
[ATTACK] raw dam	87.4963767897	versus	5	with APR	7
[ATTACK] after range	91
[PHYS CRIT %]	5.2
[ATTACK] after crit	91
[ATTACK] after mult	91
[PROJECTOR] starting dam	91
[PROJECTOR] after difficulty dam	91
[PROJECTOR] res	0	1	 on dam	91
[PROJECTOR] after resists dam	91
[PROJECTOR] final dam	91
[LOG]	Tesar hits giant acid ant for #aaaaaa#91.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Giant acid ant hits Tesar for #GREEN#5.00 acid damage#LAST#.
removeTempVal	resists	table: 0C573CE8	 :=: 	976
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	6	7.3866187609658	 :=: 	0	977
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.765685) totstat(24.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	12.250966799188	7	6.08	::	1
checkHit	36	1.05
=> chance to hit	95
[ATTACK] raw dam	12.250966799188	versus	6.08	with APR	7
[ATTACK] after range	12
[PHYS CRIT %]	0
[ATTACK] after crit	12
[ATTACK] after mult	12
[PROJECTOR] starting dam	12
[PROJECTOR] after difficulty dam	12
[PROJECTOR] res	7.3866187609658	0.92613381239034	 on dam	12
[PROJECTOR] after resists dam	11.113605748684
[PROJECTOR] final dam	11.113605748684
[LOG]	Giant acid ant hits Tesar for #GREEN#11.11 acid damage#LAST#.
removeTempVal	resists	table: 0BF8F310	 :=: 	977
delTmpValTable	resists	6	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	6	7.3866187609658	 :=: 	0	978
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits giant acid ant for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits giant acid ant for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits giant acid ant for #YELLOW#2.04 light damage#LAST#.
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.360555)
[ATTACK] to 	giant acid ant	 :: 	87.4963767897	7	5	::	1
checkHit	58.5	9.55
=> chance to hit	95
[ATTACK] raw dam	87.4963767897	versus	5	with APR	7
[ATTACK] after range	104
[PHYS CRIT %]	5.2
[ATTACK] after crit	104
[ATTACK] after mult	104
[PROJECTOR] starting dam	104
[PROJECTOR] after difficulty dam	104
[PROJECTOR] res	0	1	 on dam	104
[PROJECTOR] after resists dam	104
[PROJECTOR] final dam	104
[LOG]	Tesar hits giant acid ant for #aaaaaa#104.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	7.3866187609658	0.92613381239034	 on dam	5
[PROJECTOR] after resists dam	4.6306690619517
[PROJECTOR] final dam	4.6306690619517
[LOG]	Giant acid ant hits Tesar for #GREEN#4.63 acid damage#LAST#.
removeTempVal	resists	table: 0BF88B40	 :=: 	978
delTmpValTable	resists	6	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	6	7.3866187609658	 :=: 	0	979
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
checkHit	72.5	13.25
=> chance to hit	95
[LOG]	Giant acid ant is dazed!
addTmpVal	dazed	1	 :=: 	1	1
AI took for target	4098	giant ice ant	::	971	Tesar	4	<	400
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.360555)
[ATTACK] to 	giant acid ant	 :: 	87.4963767897	7	5	::	1
checkHit	58.5	9.55
=> chance to hit	95
[ATTACK] raw dam	87.4963767897	versus	5	with APR	7
[ATTACK] after range	141
[PHYS CRIT %]	5.2
[ATTACK] after crit	228.42
[ATTACK] after mult	228.42
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	228.42
[PROJECTOR] after difficulty dam	228.42
[PROJECTOR] res	0	1	 on dam	228.42
[PROJECTOR] after resists dam	228.42
[PROJECTOR] final dam	228.42
[LOG]	Tesar hits giant acid ant for #aaaaaa#228.42 physical damage#LAST#.
[LOG]	Giant acid ant is not dazed anymore.
removeTempVal	dazed	1	 :=: 	1
delTmpVal	dazed	1
[LOG]	Tesar killed giant acid ant!
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	7.3866187609658	0.92613381239034	 on dam	5
[PROJECTOR] after resists dam	4.6306690619517
[PROJECTOR] final dam	4.6306690619517
[LOG]	Giant acid ant hits Tesar for #GREEN#4.63 acid damage#LAST#.
removeTempVal	resists	table: 0BF314C0	 :=: 	979
delTmpValTable	resists	6	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	6	7.3866187609658	 :=: 	0	980
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
addTmpVal	max_life	51.105	 :=: 	0	981
addTmpVal	life_regen	0.6	 :=: 	0	982
addTmpVal	stamina_regen	0.72	 :=: 	0	983
248 frames in 10.053 seconds = 24.6693 FPS
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.360555)
[ATTACK] to 	giant ice ant	 :: 	87.4963767897	7	5	::	1
checkHit	58.5	9.55
=> chance to hit	95
[ATTACK] raw dam	87.4963767897	versus	5	with APR	7
[ATTACK] after range	108
[PHYS CRIT %]	5.2
[ATTACK] after crit	108
[ATTACK] after mult	108
[PROJECTOR] starting dam	108
[PROJECTOR] after difficulty dam	108
[PROJECTOR] res	0	1	 on dam	108
[PROJECTOR] after resists dam	108
[PROJECTOR] final dam	108
[LOG]	Tesar hits giant ice ant for #aaaaaa#108.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	20	0.8	 on dam	5
[PROJECTOR] after resists dam	4
[PROJECTOR] final dam	4
[LOG]	Giant ice ant hits Tesar for #1133F3#4.00 cold damage#LAST#.
removeTempVal	resists	table: 08538770	 :=: 	980
delTmpValTable	resists	6	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	4	7.3866187609658	 :=: 	0	984
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.765685) totstat(24.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	12.250966799188	7	6.08	::	1
checkHit	36	1.05
=> chance to hit	95
[ATTACK] raw dam	12.250966799188	versus	6.08	with APR	7
[ATTACK] after range	12
[PHYS CRIT %]	0
[ATTACK] after crit	12
[ATTACK] after mult	12
[PROJECTOR] starting dam	12
[PROJECTOR] after difficulty dam	12
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	12
[PROJECTOR] after resists dam	8.7136057486841
[PROJECTOR] final dam	8.7136057486841
[LOG]	Giant ice ant hits Tesar for #1133F3#8.71 cold damage#LAST#.
removeTempVal	resists	table: 0C571178	 :=: 	984
delTmpValTable	resists	4	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	4	7.3866187609658	 :=: 	0	985
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits giant ice ant for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits giant ice ant for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits giant ice ant for #YELLOW#2.04 light damage#LAST#.
AI took for target	4100	giant fire ant	::	971	Tesar	4	<	400
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.360555)
[ATTACK] to 	giant ice ant	 :: 	87.4963767897	7	5	::	1
checkHit	58.5	9.55
=> chance to hit	95
[ATTACK] raw dam	87.4963767897	versus	5	with APR	7
[ATTACK] after range	120
[PHYS CRIT %]	5.2
[ATTACK] after crit	120
[ATTACK] after mult	120
[PROJECTOR] starting dam	120
[PROJECTOR] after difficulty dam	120
[PROJECTOR] res	0	1	 on dam	120
[PROJECTOR] after resists dam	120
[PROJECTOR] final dam	120
[LOG]	Tesar hits giant ice ant for #aaaaaa#120.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	5
[PROJECTOR] after resists dam	3.6306690619517
[PROJECTOR] final dam	3.6306690619517
[LOG]	Giant ice ant hits Tesar for #1133F3#3.63 cold damage#LAST#.
removeTempVal	resists	table: 0C0E9AC0	 :=: 	985
delTmpValTable	resists	4	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	4	7.3866187609658	 :=: 	0	986
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
checkHit	72.5	13.25
=> chance to hit	95
[LOG]	Giant ice ant is dazed!
addTmpVal	dazed	1	 :=: 	1	1
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.360555)
[ATTACK] to 	giant ice ant	 :: 	87.4963767897	7	5	::	1
checkHit	58.5	9.55
=> chance to hit	95
[ATTACK] raw dam	87.4963767897	versus	5	with APR	7
[ATTACK] after range	106
[PHYS CRIT %]	5.2
[ATTACK] after crit	106
[ATTACK] after mult	106
[PROJECTOR] starting dam	106
[PROJECTOR] after difficulty dam	106
[PROJECTOR] res	0	1	 on dam	106
[PROJECTOR] after resists dam	106
[PROJECTOR] final dam	106
[LOG]	Tesar hits giant ice ant for #aaaaaa#106.00 physical damage#LAST#.
[LOG]	Giant ice ant is not dazed anymore.
removeTempVal	dazed	1	 :=: 	1
delTmpVal	dazed	1
[LOG]	Tesar killed giant ice ant!
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	5
[PROJECTOR] after resists dam	3.6306690619517
[PROJECTOR] final dam	3.6306690619517
[LOG]	Giant ice ant hits Tesar for #1133F3#3.63 cold damage#LAST#.
removeTempVal	resists	table: 07E70B58	 :=: 	986
delTmpValTable	resists	4	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	4	7.3866187609658	 :=: 	0	987
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
checkHit	3	17.698422889029
=> chance to hit	10.733077760915
[LOG]	Tesar resists!
246 ticks  in 10.773 seconds = 22.8349 TPS
[LOG]	#00ff00#Talent Antimagic Shield is ready to use.
[LOG]	Tesar uses Infusion: Regeneration.
USING	table: 084CAE00	Infusion: Regeneration
[LOG]	Tesar starts to regenerating health quickly.
addTmpVal	life_regen	65.4	 :=: 	0	988
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.765685) totstat(22.800000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	11.638418459228	7	6.08	::	1
checkHit	35	1.05
=> chance to hit	95
[ATTACK] raw dam	11.638418459228	versus	6.08	with APR	7
[ATTACK] after range	11
[PHYS CRIT %]	0
[ATTACK] after crit	11
[ATTACK] after mult	11
[PROJECTOR] starting dam	11
[PROJECTOR] after difficulty dam	11
[PROJECTOR] res	0	1	 on dam	11
[PROJECTOR] after resists dam	11
[PROJECTOR] final dam	11
[LOG]	Giant fire ant hits Tesar for #LIGHT_RED#11.00 fire damage#LAST#.
removeTempVal	resists	table: 0D396348	 :=: 	987
delTmpValTable	resists	4	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	3	7.3866187609658	 :=: 	0	989
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits giant fire ant for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	11.154411127238	0.88845588872762	 on dam	2.035151031796
[PROJECTOR] after resists dam	1.8081419186493
[PROJECTOR] final dam	1.8081419186493
[LOG]	Tesar hits giant fire ant for #DARK_GREY#1.81 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits giant fire ant for #YELLOW#2.04 light damage#LAST#.
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.360555)
[ATTACK] to 	giant fire ant	 :: 	87.4963767897	7	5	::	1
checkHit	58.5	9.55
=> chance to hit	95
[ATTACK] raw dam	87.4963767897	versus	5	with APR	7
[ATTACK] after range	122
[PHYS CRIT %]	5.2
[ATTACK] after crit	122
[ATTACK] after mult	122
[PROJECTOR] starting dam	122
[PROJECTOR] after difficulty dam	122
[PROJECTOR] res	0	1	 on dam	122
[PROJECTOR] after resists dam	122
[PROJECTOR] final dam	122
[LOG]	Tesar hits giant fire ant for #aaaaaa#122.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	7.3866187609658	0.92613381239034	 on dam	5
[PROJECTOR] after resists dam	4.6306690619517
[PROJECTOR] final dam	4.6306690619517
[LOG]	Giant fire ant hits Tesar for #LIGHT_RED#4.63 fire damage#LAST#.
removeTempVal	resists	table: 11E00608	 :=: 	989
delTmpValTable	resists	3	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	3	7.3866187609658	 :=: 	0	990
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
checkHit	72.5	12.75
=> chance to hit	95
[LOG]	Giant fire ant is dazed!
addTmpVal	dazed	1	 :=: 	1	1
AI took for target	4113	giant army ant	::	971	Tesar	4	<	400
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.360555)
[ATTACK] to 	giant fire ant	 :: 	87.4963767897	7	5	::	1
checkHit	58.5	9.55
=> chance to hit	95
[ATTACK] raw dam	87.4963767897	versus	5	with APR	7
[ATTACK] after range	97
[PHYS CRIT %]	5.2
[ATTACK] after crit	157.14
[ATTACK] after mult	157.14
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	157.14
[PROJECTOR] after difficulty dam	157.14
[PROJECTOR] res	0	1	 on dam	157.14
[PROJECTOR] after resists dam	157.14
[PROJECTOR] final dam	157.14
[LOG]	Tesar hits giant fire ant for #aaaaaa#157.14 physical damage#LAST#.
[LOG]	Giant fire ant is not dazed anymore.
removeTempVal	dazed	1	 :=: 	1
delTmpVal	dazed	1
[LOG]	Tesar killed giant fire ant!
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	7.3866187609658	0.92613381239034	 on dam	5
[PROJECTOR] after resists dam	4.6306690619517
[PROJECTOR] final dam	4.6306690619517
[LOG]	Giant fire ant hits Tesar for #LIGHT_RED#4.63 fire damage#LAST#.
removeTempVal	resists	table: 0C0AFD88	 :=: 	990
delTmpValTable	resists	3	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	3	7.3866187609658	 :=: 	0	991
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
removeTempVal	max_life	51.105	 :=: 	981
delTmpVal	max_life	51.105
removeTempVal	life_regen	0.6	 :=: 	982
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	983
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	51.105	 :=: 	0	992
addTmpVal	life_regen	157.56	 :=: 	0	993
addTmpVal	stamina_regen	0.72	 :=: 	0	994
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.360555)
[ATTACK] to 	giant army ant	 :: 	87.4963767897	7	15	::	1
checkHit	58.5	11.2
=> chance to hit	95
[LOG]	Tesar misses giant army ant.
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.765685) totstat(22.200000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	11.332144289249	7	6.08	::	1
checkHit	34	1.05
=> chance to hit	95
[ATTACK] raw dam	11.332144289249	versus	6.08	with APR	7
[ATTACK] after range	12
[PHYS CRIT %]	0
[ATTACK] after crit	12
[ATTACK] after mult	12
[PROJECTOR] starting dam	12
[PROJECTOR] after difficulty dam	12
[PROJECTOR] res	0	1	 on dam	12
[PROJECTOR] after resists dam	12
[PROJECTOR] final dam	12
[LOG]	Giant army ant hits Tesar for #aaaaaa#12.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits giant army ant for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits giant army ant for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits giant army ant for #YELLOW#2.04 light damage#LAST#.
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.360555)
[ATTACK] to 	giant army ant	 :: 	87.4963767897	7	15	::	1
checkHit	58.5	11.2
=> chance to hit	95
[ATTACK] raw dam	87.4963767897	versus	15	with APR	7
[ATTACK] after range	110
[PHYS CRIT %]	5.2
[ATTACK] after crit	110
[ATTACK] after mult	110
[PROJECTOR] starting dam	110
[PROJECTOR] after difficulty dam	110
[PROJECTOR] res	0	1	 on dam	110
[PROJECTOR] after resists dam	110
[PROJECTOR] final dam	110
[LOG]	Tesar hits giant army ant for #aaaaaa#110.00 physical damage#LAST#.
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.765685) totstat(22.200000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	11.332144289249	7	6.08	::	1
checkHit	34	1.05
=> chance to hit	95
[ATTACK] raw dam	11.332144289249	versus	6.08	with APR	7
[ATTACK] after range	12
[PHYS CRIT %]	0
[ATTACK] after crit	12
[ATTACK] after mult	12
[PROJECTOR] starting dam	12
[PROJECTOR] after difficulty dam	12
[PROJECTOR] res	0	1	 on dam	12
[PROJECTOR] after resists dam	12
[PROJECTOR] final dam	12
[LOG]	Giant army ant hits Tesar for #aaaaaa#12.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits giant army ant for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits giant army ant for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits giant army ant for #YELLOW#2.04 light damage#LAST#.
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.360555)
[ATTACK] to 	giant army ant	 :: 	87.4963767897	7	15	::	1
checkHit	58.5	11.2
=> chance to hit	95
[ATTACK] raw dam	87.4963767897	versus	15	with APR	7
[ATTACK] after range	92
[PHYS CRIT %]	5.2
[ATTACK] after crit	92
[ATTACK] after mult	92
[PROJECTOR] starting dam	92
[PROJECTOR] after difficulty dam	92
[PROJECTOR] res	0	1	 on dam	92
[PROJECTOR] after resists dam	92
[PROJECTOR] final dam	92
[LOG]	Tesar hits giant army ant for #aaaaaa#92.00 physical damage#LAST#.
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.765685) totstat(22.200000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	11.332144289249	7	6.08	::	1
checkHit	34	1.05
=> chance to hit	95
[ATTACK] raw dam	11.332144289249	versus	6.08	with APR	7
[ATTACK] after range	12
[PHYS CRIT %]	0
[ATTACK] after crit	12
[ATTACK] after mult	12
[PROJECTOR] starting dam	12
[PROJECTOR] after difficulty dam	12
[PROJECTOR] res	0	1	 on dam	12
[PROJECTOR] after resists dam	12
[PROJECTOR] final dam	12
[LOG]	Giant army ant hits Tesar for #aaaaaa#12.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits giant army ant for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits giant army ant for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits giant army ant for #YELLOW#2.04 light damage#LAST#.
[LOG]	Tesar stops regenerating health quickly.
removeTempVal	life_regen	65.4	 :=: 	988
delTmpVal	life_regen	65.4
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.360555)
[ATTACK] to 	giant army ant	 :: 	87.4963767897	7	15	::	1
checkHit	58.5	11.2
=> chance to hit	95
[ATTACK] raw dam	87.4963767897	versus	15	with APR	7
[ATTACK] after range	113
[PHYS CRIT %]	5.2
[ATTACK] after crit	113
[ATTACK] after mult	113
[PROJECTOR] starting dam	113
[PROJECTOR] after difficulty dam	113
[PROJECTOR] res	0	1	 on dam	113
[PROJECTOR] after resists dam	113
[PROJECTOR] final dam	113
[LOG]	Tesar hits giant army ant for #aaaaaa#113.00 physical damage#LAST#.
[LOG]	Tesar killed giant army ant!
[LOG]	Tesar is no longer attuned.
removeTempVal	resists	table: 0AC51FF8	 :=: 	991
delTmpValTable	resists	3	7.3866187609658
[PROJECTOR] starting dam	12.5
[PROJECTOR] after difficulty dam	12.5
[PROJECTOR] res	0	1	 on dam	12.5
[PROJECTOR] after resists dam	12.5
[PROJECTOR] final dam	12.5
[PROJECTOR] starting dam	12.5
[PROJECTOR] after difficulty dam	12.5
[PROJECTOR] res	0	1	 on dam	12.5
[PROJECTOR] after resists dam	12.5
[PROJECTOR] final dam	12.5
removeTempVal	max_life	51.105	 :=: 	992
delTmpVal	max_life	51.105
removeTempVal	life_regen	157.56	 :=: 	993
delTmpVal	life_regen	157.56
removeTempVal	stamina_regen	0.72	 :=: 	994
delTmpVal	stamina_regen	0.72
280 frames in 10.014 seconds = 27.9609 FPS
bee swarm	4109	dumb ai talents can use	Poisonous Bite	T_BITE_POISON
dumb ai uses	T_BITE_POISON
[LOG]	Bee swarm bites poison into Tesar.
USING	table: 0273AA90	Poisonous Bite
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.557771) totstat(25.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	9.2961812733328	20	6.08	::	3
checkHit	32	1.05
=> chance to hit	95
[ATTACK] raw dam	9.2961812733328	versus	6.08	with APR	20
[ATTACK] after range	9
[PHYS CRIT %]	0
[ATTACK] after crit	9
[ATTACK] after mult	27
[PROJECTOR] starting dam	4.5
[PROJECTOR] after difficulty dam	4.5
[PROJECTOR] res	20	0.8	 on dam	4.5
[PROJECTOR] after resists dam	3.6
[PROJECTOR] final dam	3.6
[LOG]	Bee swarm hits Tesar for #LIGHT_GREEN#3.60 nature damage#LAST#.
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	995
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[LOG]	Tesar is poisoned!
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits bee swarm for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits bee swarm for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits bee swarm for #YELLOW#2.04 light damage#LAST#.
[PROJECTOR] starting dam	12.5
[PROJECTOR] after difficulty dam	12.5
[PROJECTOR] res	0	1	 on dam	12.5
[PROJECTOR] after resists dam	12.5
[PROJECTOR] final dam	12.5
[LOG]	#00ff00#Talent Infusion: Regeneration is ready to use.
[PROJECTOR] starting dam	4.5
[PROJECTOR] after difficulty dam	4.5
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	4.5
[PROJECTOR] after resists dam	3.2676021557565
[PROJECTOR] final dam	3.2676021557565
[LOG]	Bee swarm hits Tesar for #LIGHT_GREEN#3.27 nature damage#LAST#.
removeTempVal	resists	table: 0953F5D8	 :=: 	995
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	996
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.360555)
[ATTACK] to 	bee swarm	 :: 	87.4963767897	7	1	::	1
checkHit	58.5	17.35
=> chance to hit	95
[LOG]	Tesar misses bee swarm.
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.557771) totstat(25.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	9.2961812733328	20	6.08	::	1
checkHit	32	1.05
=> chance to hit	95
[ATTACK] raw dam	9.2961812733328	versus	6.08	with APR	20
[ATTACK] after range	9
[PHYS CRIT %]	0
[ATTACK] after crit	9
[ATTACK] after mult	9
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	0	1	 on dam	9
[PROJECTOR] after resists dam	9
[PROJECTOR] final dam	9
[LOG]	Bee swarm hits Tesar for #aaaaaa#9.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits bee swarm for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits bee swarm for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits bee swarm for #YELLOW#2.04 light damage#LAST#.
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.557771) totstat(25.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	9.2961812733328	20	6.08	::	1
checkHit	32	1.05
=> chance to hit	95
[ATTACK] raw dam	9.2961812733328	versus	6.08	with APR	20
[ATTACK] after range	10
[PHYS CRIT %]	0
[ATTACK] after crit	10
[ATTACK] after mult	10
[PROJECTOR] starting dam	10
[PROJECTOR] after difficulty dam	10
[PROJECTOR] res	0	1	 on dam	10
[PROJECTOR] after resists dam	10
[PROJECTOR] final dam	10
[LOG]	Bee swarm hits Tesar for #aaaaaa#10.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits bee swarm for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits bee swarm for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits bee swarm for #YELLOW#2.04 light damage#LAST#.
[PROJECTOR] starting dam	12.5
[PROJECTOR] after difficulty dam	12.5
[PROJECTOR] res	0	1	 on dam	12.5
[PROJECTOR] after resists dam	12.5
[PROJECTOR] final dam	12.5
[MOVE] actor moved without a starting position	anaconda	17	15
[MOVE] actor moved without a starting position	Wrathroot	18	16
[PROJECTOR] starting dam	4.5
[PROJECTOR] after difficulty dam	4.5
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	4.5
[PROJECTOR] after resists dam	3.2676021557565
[PROJECTOR] final dam	3.2676021557565
[LOG]	Bee swarm hits Tesar for #LIGHT_GREEN#3.27 nature damage#LAST#.
removeTempVal	resists	table: 07E7C008	 :=: 	996
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	997
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.360555)
[ATTACK] to 	bee swarm	 :: 	87.4963767897	7	1	::	1
checkHit	58.5	17.35
=> chance to hit	95
[ATTACK] raw dam	87.4963767897	versus	1	with APR	7
[ATTACK] after range	129
[PHYS CRIT %]	5.2
[ATTACK] after crit	129
[ATTACK] after mult	129
[PROJECTOR] starting dam	129
[PROJECTOR] after difficulty dam	129
[PROJECTOR] res	0	1	 on dam	129
[PROJECTOR] after resists dam	129
[PROJECTOR] final dam	129
[LOG]	Tesar hits bee swarm for #aaaaaa#129.00 physical damage#LAST#.
checkHit	72.5	6.5
=> chance to hit	95
[LOG]	Bee swarm is dazed!
addTmpVal	dazed	1	 :=: 	1	1
[PROJECTOR] starting dam	12.5
[PROJECTOR] after difficulty dam	12.5
[PROJECTOR] res	0	1	 on dam	12.5
[PROJECTOR] after resists dam	12.5
[PROJECTOR] final dam	12.5
[PROJECTOR] starting dam	4.5
[PROJECTOR] after difficulty dam	4.5
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	4.5
[PROJECTOR] after resists dam	3.2676021557565
[PROJECTOR] final dam	3.2676021557565
[LOG]	Bee swarm hits Tesar for #LIGHT_GREEN#3.27 nature damage#LAST#.
removeTempVal	resists	table: 0D7BF228	 :=: 	997
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	998
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.360555)
[ATTACK] to 	bee swarm	 :: 	87.4963767897	7	1	::	1
checkHit	58.5	17.35
=> chance to hit	95
[ATTACK] raw dam	87.4963767897	versus	1	with APR	7
[ATTACK] after range	92
[PHYS CRIT %]	5.2
[ATTACK] after crit	92
[ATTACK] after mult	92
[PROJECTOR] starting dam	92
[PROJECTOR] after difficulty dam	92
[PROJECTOR] res	0	1	 on dam	92
[PROJECTOR] after resists dam	92
[PROJECTOR] final dam	92
[LOG]	Tesar hits bee swarm for #aaaaaa#92.00 physical damage#LAST#.
[LOG]	Bee swarm is not dazed anymore.
removeTempVal	dazed	1	 :=: 	1
delTmpVal	dazed	1
[LOG]	Tesar killed bee swarm!
199 ticks  in 10.002 seconds = 19.896 TPS
[PROJECTOR] starting dam	12.5
[PROJECTOR] after difficulty dam	12.5
[PROJECTOR] res	0	1	 on dam	12.5
[PROJECTOR] after resists dam	12.5
[PROJECTOR] final dam	12.5
[PROJECTOR] starting dam	4.5
[PROJECTOR] after difficulty dam	4.5
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	4.5
[PROJECTOR] after resists dam	3.2676021557565
[PROJECTOR] final dam	3.2676021557565
[LOG]	Bee swarm hits Tesar for #LIGHT_GREEN#3.27 nature damage#LAST#.
removeTempVal	resists	table: 0B9FB790	 :=: 	998
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	999
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.360555)
[ATTACK] to 	giant carpenter ant	 :: 	87.4963767897	7	1	::	1
checkHit	58.5	5.55
=> chance to hit	95
[ATTACK] raw dam	87.4963767897	versus	1	with APR	7
[ATTACK] after range	103
[PHYS CRIT %]	5.2
[ATTACK] after crit	103
[ATTACK] after mult	103
[PROJECTOR] starting dam	103
[PROJECTOR] after difficulty dam	103
[PROJECTOR] res	0	1	 on dam	103
[PROJECTOR] after resists dam	103
[PROJECTOR] final dam	103
[LOG]	Tesar hits giant carpenter ant for #aaaaaa#103.00 physical damage#LAST#.
checkHit	72.5	12.75
=> chance to hit	95
[LOG]	Giant carpenter ant is dazed!
addTmpVal	dazed	1	 :=: 	1	1
[PROJECTOR] starting dam	4.5
[PROJECTOR] after difficulty dam	4.5
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	4.5
[PROJECTOR] after resists dam	3.2676021557565
[PROJECTOR] final dam	3.2676021557565
[LOG]	Bee swarm hits Tesar for #LIGHT_GREEN#3.27 nature damage#LAST#.
removeTempVal	resists	table: 0C57F5C0	 :=: 	999
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1000
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.360555)
[ATTACK] to 	giant carpenter ant	 :: 	87.4963767897	7	1	::	1
checkHit	58.5	5.55
=> chance to hit	95
[ATTACK] raw dam	87.4963767897	versus	1	with APR	7
[ATTACK] after range	95
[PHYS CRIT %]	5.2
[ATTACK] after crit	95
[ATTACK] after mult	95
[PROJECTOR] starting dam	95
[PROJECTOR] after difficulty dam	95
[PROJECTOR] res	0	1	 on dam	95
[PROJECTOR] after resists dam	95
[PROJECTOR] final dam	95
[LOG]	Tesar hits giant carpenter ant for #aaaaaa#95.00 physical damage#LAST#.
[LOG]	Giant carpenter ant is not dazed anymore.
removeTempVal	dazed	1	 :=: 	1
delTmpVal	dazed	1
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.819677) totstat(22.800000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	12.459095497976	7	6.08	::	1
checkHit	35	1.05
=> chance to hit	95
[ATTACK] raw dam	12.459095497976	versus	6.08	with APR	7
[ATTACK] after range	12
[PHYS CRIT %]	0
[ATTACK] after crit	12
[ATTACK] after mult	12
[PROJECTOR] starting dam	12
[PROJECTOR] after difficulty dam	12
[PROJECTOR] res	0	1	 on dam	12
[PROJECTOR] after resists dam	12
[PROJECTOR] final dam	12
[LOG]	Giant carpenter ant hits Tesar for #aaaaaa#12.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits giant carpenter ant for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits giant carpenter ant for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	12.09036050864	0.8790963949136	 on dam	2.035151031796
[PROJECTOR] after resists dam	1.7890939351566
[PROJECTOR] final dam	1.7890939351566
[LOG]	Tesar hits giant carpenter ant for #YELLOW#1.79 light damage#LAST#.
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.819677) totstat(22.800000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	12.459095497976	7	6.08	::	1
checkHit	35	1.05
=> chance to hit	95
[ATTACK] raw dam	12.459095497976	versus	6.08	with APR	7
[ATTACK] after range	13
[PHYS CRIT %]	0
[ATTACK] after crit	13
[ATTACK] after mult	13
[PROJECTOR] starting dam	13
[PROJECTOR] after difficulty dam	13
[PROJECTOR] res	0	1	 on dam	13
[PROJECTOR] after resists dam	13
[PROJECTOR] final dam	13
[LOG]	Giant carpenter ant hits Tesar for #aaaaaa#13.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits giant carpenter ant for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits giant carpenter ant for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	12.09036050864	0.8790963949136	 on dam	2.035151031796
[PROJECTOR] after resists dam	1.7890939351566
[PROJECTOR] final dam	1.7890939351566
[LOG]	Tesar hits giant carpenter ant for #YELLOW#1.79 light damage#LAST#.
[LOG]	Tesar stops being poisoned.
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.360555)
[ATTACK] to 	giant carpenter ant	 :: 	87.4963767897	7	1	::	1
checkHit	58.5	5.55
=> chance to hit	95
[ATTACK] raw dam	87.4963767897	versus	1	with APR	7
[ATTACK] after range	145
[PHYS CRIT %]	5.2
[ATTACK] after crit	145
[ATTACK] after mult	145
[PROJECTOR] starting dam	145
[PROJECTOR] after difficulty dam	145
[PROJECTOR] res	0	1	 on dam	145
[PROJECTOR] after resists dam	145
[PROJECTOR] final dam	145
[LOG]	Tesar hits giant carpenter ant for #aaaaaa#145.00 physical damage#LAST#.
[LOG]	Tesar killed giant carpenter ant!
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.360555)
[ATTACK] to 	wolf	 :: 	87.4963767897	7	1	::	1
checkHit	58.5	9.3
=> chance to hit	95
[ATTACK] raw dam	87.4963767897	versus	1	with APR	7
[ATTACK] after range	89
[PHYS CRIT %]	5.2
[ATTACK] after crit	89
[ATTACK] after mult	89
[PROJECTOR] starting dam	89
[PROJECTOR] after difficulty dam	89
[PROJECTOR] res	0	1	 on dam	89
[PROJECTOR] after resists dam	89
[PROJECTOR] final dam	89
[LOG]	Tesar hits wolf for #aaaaaa#89.00 physical damage#LAST#.
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.765685) totstat(20.400000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	10.41332177931	3	6.08	::	1
checkHit	36	1.05
=> chance to hit	95
[ATTACK] raw dam	10.41332177931	versus	6.08	with APR	3
[ATTACK] after range	8
[PHYS CRIT %]	0
[ATTACK] after crit	8
[ATTACK] after mult	8
[PROJECTOR] starting dam	8
[PROJECTOR] after difficulty dam	8
[PROJECTOR] res	0	1	 on dam	8
[PROJECTOR] after resists dam	8
[PROJECTOR] final dam	8
[LOG]	Wolf hits Tesar for #aaaaaa#8.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits wolf for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits wolf for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	11.781228052985	0.88218771947015	 on dam	2.035151031796
[PROJECTOR] after resists dam	1.7953852475174
[PROJECTOR] final dam	1.7953852475174
[LOG]	Tesar hits wolf for #YELLOW#1.80 light damage#LAST#.
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.360555)
[ATTACK] to 	wolf	 :: 	87.4963767897	7	1	::	1
checkHit	58.5	9.3
=> chance to hit	95
[ATTACK] raw dam	87.4963767897	versus	1	with APR	7
[ATTACK] after range	113
[PHYS CRIT %]	5.2
[ATTACK] after crit	113
[ATTACK] after mult	113
[PROJECTOR] starting dam	113
[PROJECTOR] after difficulty dam	113
[PROJECTOR] res	0	1	 on dam	113
[PROJECTOR] after resists dam	113
[PROJECTOR] final dam	113
[LOG]	Tesar hits wolf for #aaaaaa#113.00 physical damage#LAST#.
[LOG]	Tesar killed wolf!
[MOVE] actor moved without a starting position	king cobra	26	19
[MOVE] actor moved without a starting position	Wrathroot	27	20
[LOG]	Tesar is no longer attuned.
removeTempVal	resists	table: 0C0B1FE8	 :=: 	1000
delTmpValTable	resists	7	7.3866187609658
280 frames in 10.019 seconds = 27.9469 FPS
172 ticks  in 10.151 seconds = 16.9441 TPS
[LOG]	Tesar uses Infusion: Regeneration.
USING	table: 084CAE00	Infusion: Regeneration
[LOG]	Tesar starts to regenerating health quickly.
addTmpVal	life_regen	65.4	 :=: 	0	1001
[TALENT WEAPON MULT]	1.3	1	1.5	0	1.2549509756796
[TALENT WEAPON MULT]	1.3	1	1.5	0	1.2549509756796
[TALENT WEAPON MULT]	1.3	1	1.5	0	1.2549509756796
[TALENT WEAPON MULT]	1.3	1	1.5	0	1.2549509756796
[TALENT WEAPON MULT]	1.3	1	1.5	0	1.2549509756796
[TALENT WEAPON MULT]	1.3	1	1.5	0	1.2549509756796
312 frames in 10.021 seconds = 31.1346 FPS
[LOG]	Tesar uses Aura of Silence.
USING	table: 08775340	Aura of Silence
checkHit	21.28	12.25
=> chance to hit	77.943878828702
[LOG]	Tesar resists!
checkHit	21.28	12.5
=> chance to hit	77.369558793009
[LOG]	Wrathroot is silenced!
addTmpVal	silence	1	 :=: 	5	5
Effect duration reduction <	3
Effect duration reduction >	2
53 ticks  in 10.145 seconds = 5.22425 TPS
[LOG]	Tesar uses Stunning Blow.
USING	table: 016ABE10	Stunning Blow
[TALENT WEAPON MULT]	1.3	1	1.5	0	1.2549509756796
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.360555)
[ATTACK] to 	Wrathroot	 :: 	87.4963767897	7	5	::	1.2549509756796
checkHit	58.5	9
=> chance to hit	95
[ATTACK] raw dam	87.4963767897	versus	5	with APR	7
[ATTACK] after range	135
[PHYS CRIT %]	5.2
[ATTACK] after crit	135
[ATTACK] after mult	169.41838171675
[PROJECTOR] starting dam	169.41838171675
[PROJECTOR] after difficulty dam	169.41838171675
[PROJECTOR] res	9.0995937592731	0.90900406240727	 on dam	169.41838171675
[PROJECTOR] after resists dam	154.00199722699
[PROJECTOR] final dam	154.00199722699
[LOG]	Tesar hits Wrathroot for #aaaaaa#154.00 physical damage#LAST#.
checkHit	71.5	11.25
=> chance to hit	95
[LOG]	Wrathroot is stunned!
addTmpVal	stunned	1	 :=: 	6	6
Effect duration reduction <	3.3
Effect duration reduction >	2.3
322 frames in 10.018 seconds = 32.1421 FPS
[TALENT WEAPON MULT]	1.3	1	1.5	0	1.2549509756796
[TALENT WEAPON MULT]	1.3	1	1.5	0	1.2549509756796
[TALENT WEAPON MULT]	1.3	1	1.5	0	1.2549509756796
[TALENT WEAPON MULT]	1.3	1	1.5	0	1.2549509756796
[TALENT WEAPON MULT]	1.3	1	1.5	0	1.2549509756796
[TALENT WEAPON MULT]	1.3	1	1.5	0	1.2549509756796
[LOG]	Tesar uses Sunder Armour.
USING	table: 016ABFC8	Sunder Armour
[TALENT WEAPON MULT]	1.3	1	1.5	0	1.2549509756796
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.360555)
[ATTACK] to 	Wrathroot	 :: 	87.4963767897	7	5	::	1.2549509756796
checkHit	58.5	9
=> chance to hit	95
[ATTACK] raw dam	87.4963767897	versus	5	with APR	7
[ATTACK] after range	91
[PHYS CRIT %]	5.2
[ATTACK] after crit	91
[ATTACK] after mult	114.20053878685
[PROJECTOR] starting dam	114.20053878685
[PROJECTOR] after difficulty dam	114.20053878685
[PROJECTOR] res	9.0995937592731	0.90900406240727	 on dam	114.20053878685
[PROJECTOR] after resists dam	103.80875368634
[PROJECTOR] final dam	103.80875368634
[LOG]	Tesar hits Wrathroot for #aaaaaa#103.81 physical damage#LAST#.
checkHit	71.5	11.25
=> chance to hit	95
addTmpVal	combat_armor	-6.5	 :=: 	7	7
49 ticks  in 10.712 seconds = 4.57431 TPS
[LOG]	Wrathroot is not silenced anymore.
removeTempVal	silence	1	 :=: 	5
delTmpVal	silence	1
[LOG]	Tesar stops regenerating health quickly.
removeTempVal	life_regen	65.4	 :=: 	1001
delTmpVal	life_regen	65.4
[TALENT WEAPON MULT]	1.3	1	1.5	0	1.2549509756796
[TALENT WEAPON MULT]	1.3	1	1.5	0	1.2549509756796
[TALENT WEAPON MULT]	1.3	1	1.5	0	1.2549509756796
[TALENT WEAPON MULT]	1.3	1	1.5	0	1.2549509756796
[TALENT WEAPON MULT]	1.3	1	1.5	0	1.2549509756796
[TALENT WEAPON MULT]	1.3	1	1.5	0	1.2549509756796
[TALENT WEAPON MULT]	1.3	1	1.5	0	1.2549509756796
[TALENT WEAPON MULT]	1.3	1	1.5	0	1.2549509756796
[LOG]	Tesar uses Sunder Arms.
USING	table: 016AC298	Sunder Arms
[TALENT WEAPON MULT]	1.3	1	1.5	0	1.2549509756796
[TALENT WEAPON MULT]	1.3	1	1.5	0	1.2549509756796
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.360555)
[ATTACK] to 	Wrathroot	 :: 	87.4963767897	7	-1.5	::	1.2549509756796
checkHit	58.5	9
=> chance to hit	95
[ATTACK] raw dam	87.4963767897	versus	-1.5	with APR	7
[ATTACK] after range	137
[PHYS CRIT %]	5.2
[ATTACK] after crit	137
[ATTACK] after mult	171.92828366811
[PROJECTOR] starting dam	171.92828366811
[PROJECTOR] after difficulty dam	171.92828366811
[PROJECTOR] res	9.0995937592731	0.90900406240727	 on dam	171.92828366811
[PROJECTOR] after resists dam	156.28350829702
[PROJECTOR] final dam	156.28350829702
[LOG]	Tesar hits Wrathroot for #aaaaaa#156.28 physical damage#LAST#.
checkHit	71.5	11.25
=> chance to hit	95
addTmpVal	combat_atk	-3.9	 :=: 	8	8
[LOG]	Hotkey page 2 is now displayed.
278 frames in 10.012 seconds = 27.7667 FPS
[TALENT WEAPON MULT]	2.6	0.8	1.3	0	1.1605551275464
[TALENT WEAPON MULT]	2.6	0.8	1.3	0	1.1605551275464
[TALENT WEAPON MULT]	2.6	0.8	1.3	0	1.1605551275464
[LOG]	Tesar uses Death Blow.
USING	table: 016AB848	Death Blow
[TALENT WEAPON MULT]	2.6	0.8	1.3	0	1.1605551275464
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.360555)
[ATTACK] to 	Wrathroot	 :: 	87.4963767897	7	-1.5	::	1.1605551275464
checkHit	58.5	9
=> chance to hit	95
[ATTACK] raw dam	87.4963767897	versus	-1.5	with APR	7
[ATTACK] after range	147
[PHYS CRIT %]	100
[ATTACK] after crit	238.14
[ATTACK] after mult	276.3745980739
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	276.3745980739
[PROJECTOR] after difficulty dam	276.3745980739
[PROJECTOR] res	9.0995937592731	0.90900406240727	 on dam	276.3745980739
[PROJECTOR] after resists dam	251.22563239535
[PROJECTOR] final dam	251.22563239535
[LOG]	Tesar hits Wrathroot for #aaaaaa#251.23 physical damage#LAST#.
addTmpVal	max_life	51.105	 :=: 	0	1002
addTmpVal	life_regen	0.6	 :=: 	0	1003
addTmpVal	stamina_regen	0.72	 :=: 	0	1004
checkHit	71.5	11.25
=> chance to hit	95
[LOG]	Wrathroot feels the pain of the death blow!
[LOG]	#LIGHT_GREEN#Personal New Achievement: Size matters!
[LOG]	Tesar killed Wrathroot!
Zone guardian dead, setting up backup guardian	SNAPROOT	50
[QUEST] try update status on	Tesar	starter-zones	1	old-forest
[LOG]	#LIGHT_GREEN#Quest 'Into the darkness' status updated! #WHITE#(Press 'j' to see the quest log)
[LOG]	#00ffff#Welcome to level 16.
[LOG]	You have 6 stat point(s) to spend. Press G to use them.
[LOG]	You have 4 class talent point(s) to spend. Press G to use them.
[LOG]	You have 4 generic talent point(s) to spend. Press G to use them.
[LOG]	You have 1 category point(s) to spend. Press G to use them.
[LOG]	#00ffff#Welcome to level 17.
[LOG]	You have 9 stat point(s) to spend. Press G to use them.
[LOG]	You have 5 class talent point(s) to spend. Press G to use them.
[LOG]	You have 5 generic talent point(s) to spend. Press G to use them.
[LOG]	You have 1 category point(s) to spend. Press G to use them.
Refusing to drop Wrathroot artifact Wrathroot's Barkwood with chance 75
Loading tile	object/axe_dsteel.png
Added unique	mod.class.Object/Floestalker
Removed unique	mod.class.Object/Wrathroot's Barkwood
107 ticks  in 12.621 seconds = 8.47793 TPS
[Identify]	phase steel greatsword of accuracy	true
[Identify]	wizard's sun infusion	true
[Identify]	aquamarine	true
[Identify]	shocking steel dagger of massacre	true
[Identify]	icy steel mace of accuracy	true
[LOG]	There is more than one object lying here.
Loading tile	object/2hsword_steel.png
Loading tile	object/.png
Loading tile	object/knife_steel.png
Loading tile	object/mace_steel.png
304 frames in 10.004 seconds = 30.3878 FPS
[LOG]	Tesar picks up (z.): #B4B4B4##UID:8281:0#glowing dwarven-steel waraxe#LAST#.
[Identify]	phase steel greatsword of accuracy	true
[LOG]	Tesar picks up (t.): #00FF80##UID:4166:0#phase steel greatsword of accuracy (21-33.6 power, 6 apr)#LAST#.
107 ticks  in 10.121 seconds = 10.5721 TPS
[Identify]	wizard's sun infusion	true
[LOG]	Tesar picks up (j.): #00FF80##UID:4169:0#wizard's sun infusion#LAST#.
[Identify]	aquamarine	true
[LOG]	Tesar picks up (L.): #FFFFFF##UID:4171:0#aquamarine#LAST#.
[Identify]	shocking steel dagger of massacre	true
[LOG]	Tesar picks up (t.): #00FF80##UID:4172:0#shocking steel dagger of massacre (11-14.3 power, 6 apr)#LAST#.
[Identify]	icy steel mace of accuracy	true
[LOG]	Tesar picks up (y.): #00FF80##UID:4175:0#icy steel mace of accuracy (13-18.2 power, 3 apr)#LAST#.
308 frames in 10.197 seconds = 30.205 FPS
Loading tile	object/pickaxe_iron.png
Loading tile	object/ruby.png
Loading tile	object/wand_ash.png
[CHAT] loaded	welcome	table: 07807838
[CHAT] loaded	friend	table: 07800E70
[LOG]	#00ff00#Talent Stunning Blow is ready to use.
[CHAT] selected	Yes Elisa, could you have a look at those objects please? [show her the items the orb could not identify]	function: 08600E28	nil
[Identify]	Floestalker	true
[CHAT] loaded	id_list	table: 07E67C38
88 ticks  in 10.006 seconds = 8.79472 TPS
[CHAT] selected	Thank you Elisa!	nil	nil
282 frames in 10.023 seconds = 28.1353 FPS
Loading tile	object/amulet_voratun.png
Loading tile	object/ring_gold.png
Loading tile	object/longbow_ash.png
Loading tile	object/sling_hardened.png
Loading tile	object/sling_cured.png
Loading tile	object/sling_reinforced.png
Loading tile	object/axe_voratun.png
Loading tile	object/robe_woolen.png
Loading tile	object/boots_rough.png
Loading tile	object/gloves_rough.png
Loading tile	object/cap_rough.png
Loading tile	object/plate_steel.png
Loading tile	object/arrow_elm.png
Loading tile	object/lite_brass.png
Loading tile	object/shot_iron.png
322 frames in 10 seconds = 32.2 FPS
95 ticks  in 16.661 seconds = 5.70194 TPS
332 frames in 10.026 seconds = 33.1139 FPS
121 ticks  in 10.002 seconds = 12.0976 TPS
331 frames in 10.02 seconds = 33.0339 FPS
145 ticks  in 10.251 seconds = 14.145 TPS
Loading tile	object/2hmace_iron.png
Loading tile	object/ring_copper.png
Loading tile	object/amulet_copper.png
Loading tile	object/belt_hardened.png
Loading tile	object/hgloves_iron.png
Loading tile	object/hboots_iron.png
Loading tile	object/longbow_elm.png
230 frames in 10.017 seconds = 22.961 FPS
removeTempVal	combat_def	5	 :=: 	46
delTmpVal	combat_def	5
[LOG]	#00ff00#Talent Sunder Armour is ready to use.
71 ticks  in 10.08 seconds = 7.04365 TPS
fight: 	gold ring of defense (#ARMOR#)	Bill's Tree Trunk	::	OFFHAND	FINGER
fight: 	gold ring of defense (#ARMOR#)	copper ring of accuracy (#ATTACK#)	::	nil	FINGER
fight: 	gold ring of defense (#ARMOR#)	linen cloak of the Shaloren	::	nil	FINGER
fight: 	gold ring of defense (#ARMOR#)	rough leather cap of dexterity (#STATBONUS#)	::	nil	FINGER
fight: 	gold ring of defense (#ARMOR#)	copper amulet of cunning (#STATBONUS#)	::	nil	FINGER
fight: 	gold ring of defense (#ARMOR#)	Girdle of the Calm Waters	::	nil	FINGER
fight: 	gold ring of defense (#ARMOR#)	brass lantern of clear sight	::	nil	FINGER
fight: 	gold ring of defense (#ARMOR#)	iron gauntlets of strength (#STATBONUS#)	::	nil	FINGER
fight: 	gold ring of defense (#ARMOR#)	Bokekath	::	nil	FINGER
fight: 	gold ring of defense (#ARMOR#)	spiked steel plate armour of resilience	::	nil	FINGER
fight: 	gold ring of defense (#ARMOR#)	iron pickaxe of the badger	::	nil	FINGER
fight: 	gold ring of defense (#ARMOR#)	elm arrow of unerring flight	::	nil	FINGER
addTmpVal	combat_def	7	 :=: 	0	1005
[LOG]	Tesar wears: #00FF80##UID:734:0#gold ring of defense (7 def, 0 armor)#LAST#.
[LOG]	#00ff00#Talent Sunder Arms is ready to use.
[LOG]	Tesar deactivates Berserker.
removeTempVal	stun_immune	0.65	 :=: 	433
delTmpVal	stun_immune	0.65
removeTempVal	pin_immune	0.65	 :=: 	434
delTmpVal	pin_immune	0.65
removeTempVal	combat_def	-10	 :=: 	437
delTmpVal	combat_def	-10
removeTempVal	combat_armor	-10	 :=: 	438
delTmpVal	combat_armor	-10
removeTempVal	combat_atk	5	 :=: 	436
delTmpVal	combat_atk	5
removeTempVal	combat_dam	18	 :=: 	435
delTmpVal	combat_dam	18
[LOG]	#00ff00#Talent Aura of Silence is ready to use.
[LOG]	Berserker is still on cooldown for 29 turns.
[LOG]	Berserker is still on cooldown for 29 turns.
[LOG]	Berserker is still on cooldown for 29 turns.
236 frames in 10.011 seconds = 23.5741 FPS
[LOG]	Hotkey page 1 is now displayed.
40 ticks  in 10.98 seconds = 3.64299 TPS
[LOG]	#00ff00#Talent Infusion: Regeneration is ready to use.
removeTempVal	max_life	51.105	 :=: 	1002
delTmpVal	max_life	51.105
removeTempVal	life_regen	0.6	 :=: 	1003
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1004
delTmpVal	stamina_regen	0.72
[Identify]	ash staff	true
[LOG]	There is an item here: #FFFFFF##UID:4120:0#ash staff (9.5-11.4 power, 3 apr, nature damage)#LAST#
AI took for target	4156	king cobra	::	971	Tesar	29	<	400
264 frames in 10.217 seconds = 25.8393 FPS
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.585641) totstat(49.400000) talent_mod(1.360555)
[ATTACK] to 	large brown snake	 :: 	71.048776443301	7	1	::	1
checkHit	53.5	12.8
=> chance to hit	95
[ATTACK] raw dam	71.048776443301	versus	1	with APR	7
[ATTACK] after range	96
[PHYS CRIT %]	5.2
[ATTACK] after crit	96
[ATTACK] after mult	96
[PROJECTOR] starting dam	96
[PROJECTOR] after difficulty dam	96
[PROJECTOR] res	0	1	 on dam	96
[PROJECTOR] after resists dam	96
[PROJECTOR] final dam	96
[LOG]	Tesar hits large brown snake for #aaaaaa#96.00 physical damage#LAST#.
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.557771) totstat(45.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	16.733126291999	10	16.08	::	1
checkHit	61	13.05
=> chance to hit	95
[ATTACK] raw dam	16.733126291999	versus	16.08	with APR	10
[ATTACK] after range	10
[PHYS CRIT %]	0
[ATTACK] after crit	10
[ATTACK] after mult	10
[PROJECTOR] starting dam	10
[PROJECTOR] after difficulty dam	10
[PROJECTOR] res	0	1	 on dam	10
[PROJECTOR] after resists dam	10
[PROJECTOR] final dam	10
[LOG]	Large brown snake hits Tesar for #aaaaaa#10.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits large brown snake for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	17.613708614864	0.82386291385136	 on dam	2.035151031796
[PROJECTOR] after resists dam	1.6766854591831
[PROJECTOR] final dam	1.6766854591831
[LOG]	Tesar hits large brown snake for #DARK_GREY#1.68 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits large brown snake for #YELLOW#2.04 light damage#LAST#.
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.557771) totstat(45.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	16.733126291999	10	16.08	::	1
checkHit	61	13.05
=> chance to hit	95
[ATTACK] raw dam	16.733126291999	versus	16.08	with APR	10
[ATTACK] after range	10
[PHYS CRIT %]	0
[ATTACK] after crit	10
[ATTACK] after mult	10
[PROJECTOR] starting dam	10
[PROJECTOR] after difficulty dam	10
[PROJECTOR] res	0	1	 on dam	10
[PROJECTOR] after resists dam	10
[PROJECTOR] final dam	10
[LOG]	Large brown snake hits Tesar for #aaaaaa#10.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits large brown snake for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	17.613708614864	0.82386291385136	 on dam	2.035151031796
[PROJECTOR] after resists dam	1.6766854591831
[PROJECTOR] final dam	1.6766854591831
[LOG]	Tesar hits large brown snake for #DARK_GREY#1.68 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits large brown snake for #YELLOW#2.04 light damage#LAST#.
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.585641) totstat(49.400000) talent_mod(1.360555)
[ATTACK] to 	large brown snake	 :: 	71.048776443301	7	1	::	1
checkHit	53.5	12.8
=> chance to hit	95
[ATTACK] raw dam	71.048776443301	versus	1	with APR	7
[ATTACK] after range	106
[PHYS CRIT %]	5.2
[ATTACK] after crit	106
[ATTACK] after mult	106
[PROJECTOR] starting dam	106
[PROJECTOR] after difficulty dam	106
[PROJECTOR] res	0	1	 on dam	106
[PROJECTOR] after resists dam	106
[PROJECTOR] final dam	106
[LOG]	Tesar hits large brown snake for #aaaaaa#106.00 physical damage#LAST#.
[LOG]	Tesar killed large brown snake!
220 ticks  in 10.401 seconds = 21.1518 TPS
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.869328) totstat(50.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	28.977600707575	10	16.08	::	1
checkHit	65	13.05
=> chance to hit	95
[ATTACK] raw dam	28.977600707575	versus	16.08	with APR	10
[ATTACK] after range	24
[PHYS CRIT %]	0
[ATTACK] after crit	24
[ATTACK] after mult	24
[PROJECTOR] starting dam	24
[PROJECTOR] after difficulty dam	24
[PROJECTOR] res	0	1	 on dam	24
[PROJECTOR] after resists dam	24
[PROJECTOR] final dam	24
[LOG]	King cobra hits Tesar for #aaaaaa#24.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits king cobra for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	20.82558229352	0.7917441770648	 on dam	2.035151031796
[PROJECTOR] after resists dam	1.6113189788719
[PROJECTOR] final dam	1.6113189788719
[LOG]	Tesar hits king cobra for #DARK_GREY#1.61 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits king cobra for #YELLOW#2.04 light damage#LAST#.
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.585641) totstat(49.400000) talent_mod(1.360555)
[ATTACK] to 	king cobra	 :: 	71.048776443301	7	3	::	1
checkHit	53.5	21.5
=> chance to hit	95
[ATTACK] raw dam	71.048776443301	versus	3	with APR	7
[ATTACK] after range	103
[PHYS CRIT %]	5.2
[ATTACK] after crit	103
[ATTACK] after mult	103
[PROJECTOR] starting dam	103
[PROJECTOR] after difficulty dam	103
[PROJECTOR] res	0	1	 on dam	103
[PROJECTOR] after resists dam	103
[PROJECTOR] final dam	103
[LOG]	Tesar hits king cobra for #aaaaaa#103.00 physical damage#LAST#.
AI took for target	4156	king cobra	::	971	Tesar	1	<	400
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.869328) totstat(50.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	28.977600707575	10	16.08	::	1
checkHit	65	13.05
=> chance to hit	95
[ATTACK] raw dam	28.977600707575	versus	16.08	with APR	10
[ATTACK] after range	24
[PHYS CRIT %]	0
[ATTACK] after crit	24
[ATTACK] after mult	24
[PROJECTOR] starting dam	24
[PROJECTOR] after difficulty dam	24
[PROJECTOR] res	0	1	 on dam	24
[PROJECTOR] after resists dam	24
[PROJECTOR] final dam	24
[LOG]	King cobra hits Tesar for #aaaaaa#24.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits king cobra for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	20.82558229352	0.7917441770648	 on dam	2.035151031796
[PROJECTOR] after resists dam	1.6113189788719
[PROJECTOR] final dam	1.6113189788719
[LOG]	Tesar hits king cobra for #DARK_GREY#1.61 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits king cobra for #YELLOW#2.04 light damage#LAST#.
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.585641) totstat(49.400000) talent_mod(1.360555)
[ATTACK] to 	king cobra	 :: 	71.048776443301	7	3	::	1
checkHit	53.5	21.5
=> chance to hit	95
[ATTACK] raw dam	71.048776443301	versus	3	with APR	7
[ATTACK] after range	113
[PHYS CRIT %]	5.2
[ATTACK] after crit	113
[ATTACK] after mult	113
[PROJECTOR] starting dam	113
[PROJECTOR] after difficulty dam	113
[PROJECTOR] res	0	1	 on dam	113
[PROJECTOR] after resists dam	113
[PROJECTOR] final dam	113
[LOG]	Tesar hits king cobra for #aaaaaa#113.00 physical damage#LAST#.
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.869328) totstat(50.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	28.977600707575	10	16.08	::	1
checkHit	65	13.05
=> chance to hit	95
[ATTACK] raw dam	28.977600707575	versus	16.08	with APR	10
[ATTACK] after range	23
[PHYS CRIT %]	0
[ATTACK] after crit	23
[ATTACK] after mult	23
[PROJECTOR] starting dam	23
[PROJECTOR] after difficulty dam	23
[PROJECTOR] res	0	1	 on dam	23
[PROJECTOR] after resists dam	23
[PROJECTOR] final dam	23
[LOG]	King cobra hits Tesar for #aaaaaa#23.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits king cobra for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	20.82558229352	0.7917441770648	 on dam	2.035151031796
[PROJECTOR] after resists dam	1.6113189788719
[PROJECTOR] final dam	1.6113189788719
[LOG]	Tesar hits king cobra for #DARK_GREY#1.61 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits king cobra for #YELLOW#2.04 light damage#LAST#.
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.869328) totstat(50.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	28.977600707575	10	16.08	::	1
checkHit	65	13.05
=> chance to hit	95
[ATTACK] raw dam	28.977600707575	versus	16.08	with APR	10
[ATTACK] after range	23
[PHYS CRIT %]	0
[ATTACK] after crit	23
[ATTACK] after mult	23
[PROJECTOR] starting dam	23
[PROJECTOR] after difficulty dam	23
[PROJECTOR] res	0	1	 on dam	23
[PROJECTOR] after resists dam	23
[PROJECTOR] final dam	23
[LOG]	King cobra hits Tesar for #aaaaaa#23.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits king cobra for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	20.82558229352	0.7917441770648	 on dam	2.035151031796
[PROJECTOR] after resists dam	1.6113189788719
[PROJECTOR] final dam	1.6113189788719
[LOG]	Tesar hits king cobra for #DARK_GREY#1.61 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits king cobra for #YELLOW#2.04 light damage#LAST#.
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.585641) totstat(49.400000) talent_mod(1.360555)
[ATTACK] to 	king cobra	 :: 	71.048776443301	7	3	::	1
checkHit	53.5	21.5
=> chance to hit	95
[ATTACK] raw dam	71.048776443301	versus	3	with APR	7
[ATTACK] after range	101
[PHYS CRIT %]	5.2
[ATTACK] after crit	101
[ATTACK] after mult	101
[PROJECTOR] starting dam	101
[PROJECTOR] after difficulty dam	101
[PROJECTOR] res	0	1	 on dam	101
[PROJECTOR] after resists dam	101
[PROJECTOR] final dam	101
[LOG]	Tesar hits king cobra for #aaaaaa#101.00 physical damage#LAST#.
[LOG]	Tesar killed king cobra!
[LOG]	#00ff00#Talent Death Blow is ready to use.
[Identify]	ash staff	true
[LOG]	There is an item here: #FFFFFF##UID:4120:0#ash staff (9.5-11.4 power, 3 apr, nature damage)#LAST#
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.585641) totstat(49.400000) talent_mod(1.360555)
[ATTACK] to 	copperhead snake	 :: 	71.048776443301	7	2	::	1
checkHit	53.5	15.5
=> chance to hit	95
[ATTACK] raw dam	71.048776443301	versus	2	with APR	7
[ATTACK] after range	119
[PHYS CRIT %]	5.2
[ATTACK] after crit	192.78
[ATTACK] after mult	192.78
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	192.78
[PROJECTOR] after difficulty dam	192.78
[PROJECTOR] res	0	1	 on dam	192.78
[PROJECTOR] after resists dam	192.78
[PROJECTOR] final dam	192.78
[LOG]	Tesar hits copperhead snake for #aaaaaa#192.78 physical damage#LAST#.
addTmpVal	max_life	55.824	 :=: 	0	1006
addTmpVal	life_regen	0.6	 :=: 	0	1007
addTmpVal	stamina_regen	0.72	 :=: 	0	1008
checkHit	67.5	13.75
=> chance to hit	95
[LOG]	Copperhead snake is dazed!
addTmpVal	dazed	1	 :=: 	1	1
[LOG]	#00ff00#Talent Berserker is ready to use.
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.585641) totstat(49.400000) talent_mod(1.360555)
[ATTACK] to 	copperhead snake	 :: 	71.048776443301	7	2	::	1
checkHit	53.5	15.5
=> chance to hit	95
[ATTACK] raw dam	71.048776443301	versus	2	with APR	7
[ATTACK] after range	84
[PHYS CRIT %]	5.2
[ATTACK] after crit	136.08
[ATTACK] after mult	136.08
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	136.08
[PROJECTOR] after difficulty dam	136.08
[PROJECTOR] res	0	1	 on dam	136.08
[PROJECTOR] after resists dam	136.08
[PROJECTOR] final dam	136.08
[LOG]	Tesar hits copperhead snake for #aaaaaa#136.08 physical damage#LAST#.
[LOG]	Copperhead snake is not dazed anymore.
removeTempVal	dazed	1	 :=: 	1
delTmpVal	dazed	1
[LOG]	Tesar killed copperhead snake!
removeTempVal	max_life	55.824	 :=: 	1006
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1007
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1008
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	55.824	 :=: 	0	1009
addTmpVal	life_regen	0.6	 :=: 	0	1010
addTmpVal	stamina_regen	0.72	 :=: 	0	1011
251 frames in 10 seconds = 25.1 FPS
[TALENT WEAPON MULT]	1.3	1.4	2.1	0	1.7569313659515
[TALENT WEAPON MULT]	1.3	1	1.5	0	1.2549509756796
[TALENT WEAPON MULT]	1.3	1	1.5	0	1.2549509756796
[TALENT WEAPON MULT]	1.3	1	1.5	0	1.2549509756796
[LOG]	Tesar activates Berserker.
addTmpVal	stun_immune	0.65	 :=: 	0	1012
addTmpVal	pin_immune	0.65	 :=: 	0	1013
addTmpVal	combat_dam	18	 :=: 	0	1014
addTmpVal	combat_atk	5	 :=: 	0	1015
addTmpVal	combat_def	-10	 :=: 	0	1016
addTmpVal	combat_armor	-10	 :=: 	0	1017
148 ticks  in 10.536 seconds = 14.0471 TPS
[Identify]	ash staff	true
[LOG]	There is an item here: #FFFFFF##UID:4120:0#ash staff (9.5-11.4 power, 3 apr, nature damage)#LAST#
AI took for target	4152	anaconda	::	971	Tesar	2	<	400
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.076356) totstat(54.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	38.748819312298	10	6.08	::	1
checkHit	48	3.05
=> chance to hit	95
[ATTACK] raw dam	38.748819312298	versus	6.08	with APR	10
[ATTACK] after range	41
[PHYS CRIT %]	0
[ATTACK] after crit	41
[ATTACK] after mult	41
[PROJECTOR] starting dam	41
[PROJECTOR] after difficulty dam	41
[PROJECTOR] res	0	1	 on dam	41
[PROJECTOR] after resists dam	41
[PROJECTOR] final dam	41
[LOG]	Anaconda hits Tesar for #aaaaaa#41.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits anaconda for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits anaconda for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits anaconda for #YELLOW#2.04 light damage#LAST#.
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.360555)
[ATTACK] to 	anaconda	 :: 	87.4963767897	7	14	::	1
checkHit	58.5	16.55
=> chance to hit	95
[ATTACK] raw dam	87.4963767897	versus	14	with APR	7
[ATTACK] after range	103
[PHYS CRIT %]	5.2
[ATTACK] after crit	103
[ATTACK] after mult	103
[PROJECTOR] starting dam	103
[PROJECTOR] after difficulty dam	103
[PROJECTOR] res	0	1	 on dam	103
[PROJECTOR] after resists dam	103
[PROJECTOR] final dam	103
[LOG]	Tesar hits anaconda for #aaaaaa#103.00 physical damage#LAST#.
[Identify]	ash staff	true
[LOG]	There is an item here: #FFFFFF##UID:4120:0#ash staff (9.5-11.4 power, 3 apr, nature damage)#LAST#
anaconda	4152	dumb ai talents can use	Constrict	T_CONSTRICT
dumb ai uses	T_CONSTRICT
[LOG]	Anaconda uses Constrict.
USING	table: 02739CF8	Constrict
[TALENT WEAPON MULT]	5	0.5	1	0	1
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.076356) totstat(54.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	38.748819312298	10	6.08	::	1
checkHit	48	3.05
=> chance to hit	95
[ATTACK] raw dam	38.748819312298	versus	6.08	with APR	10
[ATTACK] after range	38
[PHYS CRIT %]	0
[ATTACK] after crit	38
[ATTACK] after mult	38
[PROJECTOR] starting dam	38
[PROJECTOR] after difficulty dam	38
[PROJECTOR] res	0	1	 on dam	38
[PROJECTOR] after resists dam	38
[PROJECTOR] final dam	38
[LOG]	Anaconda hits Tesar for #aaaaaa#38.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits anaconda for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits anaconda for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits anaconda for #YELLOW#2.04 light damage#LAST#.
checkHit	54	19.698422889029
=> chance to hit	95
[LOG]	Tesar resists the constriction!
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.360555)
[ATTACK] to 	anaconda	 :: 	87.4963767897	7	14	::	1
checkHit	58.5	16.55
=> chance to hit	95
[ATTACK] raw dam	87.4963767897	versus	14	with APR	7
[ATTACK] after range	120
[PHYS CRIT %]	5.2
[ATTACK] after crit	120
[ATTACK] after mult	120
[PROJECTOR] starting dam	120
[PROJECTOR] after difficulty dam	120
[PROJECTOR] res	0	1	 on dam	120
[PROJECTOR] after resists dam	120
[PROJECTOR] final dam	120
[LOG]	Tesar hits anaconda for #aaaaaa#120.00 physical damage#LAST#.
[Identify]	ash staff	true
[LOG]	There is an item here: #FFFFFF##UID:4120:0#ash staff (9.5-11.4 power, 3 apr, nature damage)#LAST#
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.076356) totstat(54.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	38.748819312298	10	6.08	::	1
checkHit	48	3.05
=> chance to hit	95
[ATTACK] raw dam	38.748819312298	versus	6.08	with APR	10
[ATTACK] after range	38
[PHYS CRIT %]	0
[ATTACK] after crit	38
[ATTACK] after mult	38
[PROJECTOR] starting dam	38
[PROJECTOR] after difficulty dam	38
[PROJECTOR] res	0	1	 on dam	38
[PROJECTOR] after resists dam	38
[PROJECTOR] final dam	38
[LOG]	Anaconda hits Tesar for #aaaaaa#38.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits anaconda for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits anaconda for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits anaconda for #YELLOW#2.04 light damage#LAST#.
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.765685) totstat(48.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	24.501933598376	10	6.08	::	1
checkHit	64	3.05
=> chance to hit	95
[ATTACK] raw dam	24.501933598376	versus	6.08	with APR	10
[ATTACK] after range	25
[PHYS CRIT %]	0
[ATTACK] after crit	25
[ATTACK] after mult	25
[PROJECTOR] starting dam	25
[PROJECTOR] after difficulty dam	25
[PROJECTOR] res	0	1	 on dam	25
[PROJECTOR] after resists dam	25
[PROJECTOR] final dam	25
[LOG]	Rattlesnake hits Tesar for #aaaaaa#25.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	20.510287749583	0.79489712250417	 on dam	5
[PROJECTOR] after resists dam	3.9744856125208
[PROJECTOR] final dam	3.9744856125208
[LOG]	Tesar hits rattlesnake for #aaaaaa#3.97 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits rattlesnake for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits rattlesnake for #YELLOW#2.04 light damage#LAST#.
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.360555)
[ATTACK] to 	anaconda	 :: 	87.4963767897	7	14	::	1
checkHit	58.5	16.55
=> chance to hit	95
[ATTACK] raw dam	87.4963767897	versus	14	with APR	7
[ATTACK] after range	130
[PHYS CRIT %]	5.2
[ATTACK] after crit	130
[ATTACK] after mult	130
[PROJECTOR] starting dam	130
[PROJECTOR] after difficulty dam	130
[PROJECTOR] res	0	1	 on dam	130
[PROJECTOR] after resists dam	130
[PROJECTOR] final dam	130
[LOG]	Tesar hits anaconda for #aaaaaa#130.00 physical damage#LAST#.
[Identify]	ash staff	true
[LOG]	There is an item here: #FFFFFF##UID:4120:0#ash staff (9.5-11.4 power, 3 apr, nature damage)#LAST#
rattlesnake	4142	dumb ai talents can use	Poisonous Bite	T_BITE_POISON
dumb ai uses	T_BITE_POISON
[LOG]	Rattlesnake bites poison into Tesar.
USING	table: 0273AA90	Poisonous Bite
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.765685) totstat(48.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	24.501933598376	10	6.08	::	3
checkHit	64	3.05
=> chance to hit	95
[ATTACK] raw dam	24.501933598376	versus	6.08	with APR	10
[ATTACK] after range	26
[PHYS CRIT %]	0
[ATTACK] after crit	26
[ATTACK] after mult	78
[PROJECTOR] starting dam	13
[PROJECTOR] after difficulty dam	13
[PROJECTOR] res	20	0.8	 on dam	13
[PROJECTOR] after resists dam	10.4
[PROJECTOR] final dam	10.4
[LOG]	Rattlesnake hits Tesar for #LIGHT_GREEN#10.40 nature damage#LAST#.
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1018
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[LOG]	Tesar is poisoned!
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	20.510287749583	0.79489712250417	 on dam	5
[PROJECTOR] after resists dam	3.9744856125208
[PROJECTOR] final dam	3.9744856125208
[LOG]	Tesar hits rattlesnake for #aaaaaa#3.97 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits rattlesnake for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits rattlesnake for #YELLOW#2.04 light damage#LAST#.
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.076356) totstat(54.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	38.748819312298	10	6.08	::	1
checkHit	48	3.05
=> chance to hit	95
[ATTACK] raw dam	38.748819312298	versus	6.08	with APR	10
[ATTACK] after range	38
[PHYS CRIT %]	0
[ATTACK] after crit	38
[ATTACK] after mult	38
[PROJECTOR] starting dam	38
[PROJECTOR] after difficulty dam	38
[PROJECTOR] res	0	1	 on dam	38
[PROJECTOR] after resists dam	38
[PROJECTOR] final dam	38
[LOG]	Anaconda hits Tesar for #aaaaaa#38.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits anaconda for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits anaconda for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits anaconda for #YELLOW#2.04 light damage#LAST#.
[PROJECTOR] starting dam	13
[PROJECTOR] after difficulty dam	13
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	13
[PROJECTOR] after resists dam	9.4397395610744
[PROJECTOR] final dam	9.4397395610744
[LOG]	Rattlesnake hits Tesar for #LIGHT_GREEN#9.44 nature damage#LAST#.
removeTempVal	resists	table: 071AC430	 :=: 	1018
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1019
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.360555)
[ATTACK] to 	anaconda	 :: 	87.4963767897	7	14	::	1
checkHit	58.5	16.55
=> chance to hit	95
[LOG]	Tesar misses anaconda.
[Identify]	ash staff	true
[LOG]	There is an item here: #FFFFFF##UID:4120:0#ash staff (9.5-11.4 power, 3 apr, nature damage)#LAST#
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.765685) totstat(48.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	24.501933598376	10	6.08	::	1
checkHit	64	3.05
=> chance to hit	95
[ATTACK] raw dam	24.501933598376	versus	6.08	with APR	10
[ATTACK] after range	25
[PHYS CRIT %]	0
[ATTACK] after crit	25
[ATTACK] after mult	25
[PROJECTOR] starting dam	25
[PROJECTOR] after difficulty dam	25
[PROJECTOR] res	0	1	 on dam	25
[PROJECTOR] after resists dam	25
[PROJECTOR] final dam	25
[LOG]	Rattlesnake hits Tesar for #aaaaaa#25.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	20.510287749583	0.79489712250417	 on dam	5
[PROJECTOR] after resists dam	3.9744856125208
[PROJECTOR] final dam	3.9744856125208
[LOG]	Tesar hits rattlesnake for #aaaaaa#3.97 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits rattlesnake for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits rattlesnake for #YELLOW#2.04 light damage#LAST#.
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.076356) totstat(54.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	38.748819312298	10	6.08	::	1
checkHit	48	3.05
=> chance to hit	95
[ATTACK] raw dam	38.748819312298	versus	6.08	with APR	10
[ATTACK] after range	41
[PHYS CRIT %]	0
[ATTACK] after crit	41
[ATTACK] after mult	41
[PROJECTOR] starting dam	41
[PROJECTOR] after difficulty dam	41
[PROJECTOR] res	0	1	 on dam	41
[PROJECTOR] after resists dam	41
[PROJECTOR] final dam	41
[LOG]	Anaconda hits Tesar for #aaaaaa#41.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits anaconda for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits anaconda for #DARK_GREY#2.04 darkness damage#LAST#.
[LOG]	Tesar killed anaconda!
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.765685) totstat(48.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	24.501933598376	10	6.08	::	1
checkHit	64	3.05
=> chance to hit	95
[ATTACK] raw dam	24.501933598376	versus	6.08	with APR	10
[ATTACK] after range	24
[PHYS CRIT %]	0
[ATTACK] after crit	24
[ATTACK] after mult	24
[PROJECTOR] starting dam	24
[PROJECTOR] after difficulty dam	24
[PROJECTOR] res	0	1	 on dam	24
[PROJECTOR] after resists dam	24
[PROJECTOR] final dam	24
[LOG]	Rattlesnake hits Tesar for #aaaaaa#24.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	20.510287749583	0.79489712250417	 on dam	5
[PROJECTOR] after resists dam	3.9744856125208
[PROJECTOR] final dam	3.9744856125208
[LOG]	Tesar hits rattlesnake for #aaaaaa#3.97 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits rattlesnake for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits rattlesnake for #YELLOW#2.04 light damage#LAST#.
[PROJECTOR] starting dam	13
[PROJECTOR] after difficulty dam	13
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	13
[PROJECTOR] after resists dam	9.4397395610744
[PROJECTOR] final dam	9.4397395610744
[LOG]	Rattlesnake hits Tesar for #LIGHT_GREEN#9.44 nature damage#LAST#.
removeTempVal	resists	table: 0BF863B8	 :=: 	1019
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1020
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.360555)
[ATTACK] to 	rattlesnake	 :: 	87.4963767897	7	2	::	1
checkHit	58.5	18.5
=> chance to hit	95
[ATTACK] raw dam	87.4963767897	versus	2	with APR	7
[ATTACK] after range	102
[PHYS CRIT %]	5.2
[ATTACK] after crit	102
[ATTACK] after mult	102
[PROJECTOR] starting dam	102
[PROJECTOR] after difficulty dam	102
[PROJECTOR] res	20.510287749583	0.79489712250417	 on dam	102
[PROJECTOR] after resists dam	81.079506495425
[PROJECTOR] final dam	81.079506495425
[LOG]	Tesar hits rattlesnake for #aaaaaa#81.08 physical damage#LAST#.
[Identify]	ash staff	true
[LOG]	There is an item here: #FFFFFF##UID:4120:0#ash staff (9.5-11.4 power, 3 apr, nature damage)#LAST#
AI took for target	4142	rattlesnake	::	971	Tesar	2	<	400
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.765685) totstat(48.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	24.501933598376	10	6.08	::	1
checkHit	64	3.05
=> chance to hit	95
[ATTACK] raw dam	24.501933598376	versus	6.08	with APR	10
[ATTACK] after range	24
[PHYS CRIT %]	0
[ATTACK] after crit	24
[ATTACK] after mult	24
[PROJECTOR] starting dam	24
[PROJECTOR] after difficulty dam	24
[PROJECTOR] res	0	1	 on dam	24
[PROJECTOR] after resists dam	24
[PROJECTOR] final dam	24
[LOG]	Rattlesnake hits Tesar for #aaaaaa#24.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	20.510287749583	0.79489712250417	 on dam	5
[PROJECTOR] after resists dam	3.9744856125208
[PROJECTOR] final dam	3.9744856125208
[LOG]	Tesar hits rattlesnake for #aaaaaa#3.97 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits rattlesnake for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits rattlesnake for #YELLOW#2.04 light damage#LAST#.
[PROJECTOR] starting dam	13
[PROJECTOR] after difficulty dam	13
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	13
[PROJECTOR] after resists dam	9.4397395610744
[PROJECTOR] final dam	9.4397395610744
[LOG]	Rattlesnake hits Tesar for #LIGHT_GREEN#9.44 nature damage#LAST#.
removeTempVal	resists	table: 0A0E9818	 :=: 	1020
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1021
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.360555)
[ATTACK] to 	rattlesnake	 :: 	87.4963767897	7	2	::	1
checkHit	58.5	18.5
=> chance to hit	95
[ATTACK] raw dam	87.4963767897	versus	2	with APR	7
[ATTACK] after range	96
[PHYS CRIT %]	5.2
[ATTACK] after crit	96
[ATTACK] after mult	96
[PROJECTOR] starting dam	96
[PROJECTOR] after difficulty dam	96
[PROJECTOR] res	20.510287749583	0.79489712250417	 on dam	96
[PROJECTOR] after resists dam	76.3101237604
[PROJECTOR] final dam	76.3101237604
[LOG]	Tesar hits rattlesnake for #aaaaaa#76.31 physical damage#LAST#.
[Identify]	ash staff	true
[LOG]	There is an item here: #FFFFFF##UID:4120:0#ash staff (9.5-11.4 power, 3 apr, nature damage)#LAST#
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.765685) totstat(48.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	24.501933598376	10	6.08	::	1
checkHit	64	3.05
=> chance to hit	95
[ATTACK] raw dam	24.501933598376	versus	6.08	with APR	10
[ATTACK] after range	26
[PHYS CRIT %]	0
[ATTACK] after crit	26
[ATTACK] after mult	26
[PROJECTOR] starting dam	26
[PROJECTOR] after difficulty dam	26
[PROJECTOR] res	0	1	 on dam	26
[PROJECTOR] after resists dam	26
[PROJECTOR] final dam	26
[LOG]	Rattlesnake hits Tesar for #aaaaaa#26.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	20.510287749583	0.79489712250417	 on dam	5
[PROJECTOR] after resists dam	3.9744856125208
[PROJECTOR] final dam	3.9744856125208
[LOG]	Tesar hits rattlesnake for #aaaaaa#3.97 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits rattlesnake for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits rattlesnake for #YELLOW#2.04 light damage#LAST#.
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.765685) totstat(48.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	24.501933598376	10	6.08	::	1
checkHit	64	3.05
=> chance to hit	95
[ATTACK] raw dam	24.501933598376	versus	6.08	with APR	10
[ATTACK] after range	25
[PHYS CRIT %]	0
[ATTACK] after crit	25
[ATTACK] after mult	25
[PROJECTOR] starting dam	25
[PROJECTOR] after difficulty dam	25
[PROJECTOR] res	0	1	 on dam	25
[PROJECTOR] after resists dam	25
[PROJECTOR] final dam	25
[LOG]	Rattlesnake hits Tesar for #aaaaaa#25.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	20.510287749583	0.79489712250417	 on dam	5
[PROJECTOR] after resists dam	3.9744856125208
[PROJECTOR] final dam	3.9744856125208
[LOG]	Tesar hits rattlesnake for #aaaaaa#3.97 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits rattlesnake for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits rattlesnake for #YELLOW#2.04 light damage#LAST#.
[PROJECTOR] starting dam	13
[PROJECTOR] after difficulty dam	13
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	13
[PROJECTOR] after resists dam	9.4397395610744
[PROJECTOR] final dam	9.4397395610744
[LOG]	Rattlesnake hits Tesar for #LIGHT_GREEN#9.44 nature damage#LAST#.
removeTempVal	resists	table: 07E459B0	 :=: 	1021
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1022
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
194 frames in 10.196 seconds = 19.0271 FPS
[LOG]	Tesar uses Infusion: Regeneration.
USING	table: 084CAE00	Infusion: Regeneration
[LOG]	Tesar starts to regenerating health quickly.
addTmpVal	life_regen	65.4	 :=: 	0	1023
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.765685) totstat(48.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	24.501933598376	10	6.08	::	1
checkHit	64	3.05
=> chance to hit	95
[ATTACK] raw dam	24.501933598376	versus	6.08	with APR	10
[ATTACK] after range	24
[PHYS CRIT %]	0
[ATTACK] after crit	24
[ATTACK] after mult	24
[PROJECTOR] starting dam	24
[PROJECTOR] after difficulty dam	24
[PROJECTOR] res	0	1	 on dam	24
[PROJECTOR] after resists dam	24
[PROJECTOR] final dam	24
[LOG]	Rattlesnake hits Tesar for #aaaaaa#24.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	20.510287749583	0.79489712250417	 on dam	5
[PROJECTOR] after resists dam	3.9744856125208
[PROJECTOR] final dam	3.9744856125208
[LOG]	Tesar hits rattlesnake for #aaaaaa#3.97 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits rattlesnake for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits rattlesnake for #YELLOW#2.04 light damage#LAST#.
[PROJECTOR] starting dam	13
[PROJECTOR] after difficulty dam	13
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	13
[PROJECTOR] after resists dam	9.4397395610744
[PROJECTOR] final dam	9.4397395610744
[LOG]	Rattlesnake hits Tesar for #LIGHT_GREEN#9.44 nature damage#LAST#.
removeTempVal	resists	table: 0AC4E088	 :=: 	1022
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1024
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
removeTempVal	max_life	55.824	 :=: 	1009
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1010
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1011
delTmpVal	stamina_regen	0.72
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.360555)
[ATTACK] to 	rattlesnake	 :: 	87.4963767897	7	2	::	1
checkHit	58.5	18.5
=> chance to hit	95
[ATTACK] raw dam	87.4963767897	versus	2	with APR	7
[ATTACK] after range	136
[PHYS CRIT %]	5.2
[ATTACK] after crit	136
[ATTACK] after mult	136
[PROJECTOR] starting dam	136
[PROJECTOR] after difficulty dam	136
[PROJECTOR] res	20.510287749583	0.79489712250417	 on dam	136
[PROJECTOR] after resists dam	108.10600866057
[PROJECTOR] final dam	108.10600866057
[LOG]	Tesar hits rattlesnake for #aaaaaa#108.11 physical damage#LAST#.
[LOG]	Tesar killed rattlesnake!
[Identify]	ash staff	true
[LOG]	There is an item here: #FFFFFF##UID:4120:0#ash staff (9.5-11.4 power, 3 apr, nature damage)#LAST#
[LOG]	Tesar stops being poisoned.
141 ticks  in 10.071 seconds = 14.0006 TPS
[LOG]	Tesar stops regenerating health quickly.
removeTempVal	life_regen	65.4	 :=: 	1023
delTmpVal	life_regen	65.4
[LOG]	Tesar is no longer attuned.
removeTempVal	resists	table: 134F8D50	 :=: 	1024
delTmpValTable	resists	7	7.3866187609658
[LOG]	#00ff00#Talent Infusion: Regeneration is ready to use.
266 frames in 10.02 seconds = 26.5469 FPS
AI took for target	4151	giant venus flytrap	::	971	Tesar	8	<	400
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.765685) totstat(34.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	17.355536298849	10	6.08	::	1
checkHit	32	3.05
=> chance to hit	95
[ATTACK] raw dam	17.355536298849	versus	6.08	with APR	10
[ATTACK] after range	19
[PHYS CRIT %]	0
[ATTACK] after crit	19
[ATTACK] after mult	19
[PROJECTOR] starting dam	19
[PROJECTOR] after difficulty dam	19
[PROJECTOR] res	0	1	 on dam	19
[PROJECTOR] after resists dam	19
[PROJECTOR] final dam	19
[LOG]	Giant venus flytrap hits Tesar for #aaaaaa#19.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits giant venus flytrap for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits giant venus flytrap for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits giant venus flytrap for #YELLOW#2.04 light damage#LAST#.
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.360555)
[ATTACK] to 	giant venus flytrap	 :: 	87.4963767897	7	1	::	1
checkHit	58.5	4.85
=> chance to hit	95
[ATTACK] raw dam	87.4963767897	versus	1	with APR	7
[ATTACK] after range	148
[PHYS CRIT %]	5.2
[ATTACK] after crit	239.76
[ATTACK] after mult	239.76
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	239.76
[PROJECTOR] after difficulty dam	239.76
[PROJECTOR] res	0	1	 on dam	239.76
[PROJECTOR] after resists dam	239.76
[PROJECTOR] final dam	239.76
[LOG]	Tesar hits giant venus flytrap for #aaaaaa#239.76 physical damage#LAST#.
[LOG]	Tesar killed giant venus flytrap!
addTmpVal	max_life	55.824	 :=: 	0	1025
addTmpVal	life_regen	0.6	 :=: 	0	1026
addTmpVal	stamina_regen	0.72	 :=: 	0	1027
AI took for target	4143	giant green ant	::	971	Tesar	1	<	400
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.765685) totstat(24.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	12.250966799188	7	6.08	::	1
checkHit	36	3.05
=> chance to hit	95
[ATTACK] raw dam	12.250966799188	versus	6.08	with APR	7
[ATTACK] after range	13
[PHYS CRIT %]	0
[ATTACK] after crit	13
[ATTACK] after mult	13
[PROJECTOR] starting dam	13
[PROJECTOR] after difficulty dam	13
[PROJECTOR] res	0	1	 on dam	13
[PROJECTOR] after resists dam	13
[PROJECTOR] final dam	13
[LOG]	Giant green ant hits Tesar for #aaaaaa#13.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	13.38459053925	0.8661540946075	 on dam	5
[PROJECTOR] after resists dam	4.3307704730375
[PROJECTOR] final dam	4.3307704730375
[LOG]	Tesar hits giant green ant for #aaaaaa#4.33 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits giant green ant for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits giant green ant for #YELLOW#2.04 light damage#LAST#.
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.360555)
[ATTACK] to 	giant green ant	 :: 	87.4963767897	7	1	::	1
checkHit	58.5	5.55
=> chance to hit	95
[ATTACK] raw dam	87.4963767897	versus	1	with APR	7
[ATTACK] after range	123
[PHYS CRIT %]	5.2
[ATTACK] after crit	123
[ATTACK] after mult	123
[PROJECTOR] starting dam	123
[PROJECTOR] after difficulty dam	123
[PROJECTOR] res	13.38459053925	0.8661540946075	 on dam	123
[PROJECTOR] after resists dam	106.53695363672
[PROJECTOR] final dam	106.53695363672
[LOG]	Tesar hits giant green ant for #aaaaaa#106.54 physical damage#LAST#.
checkHit	72.5	13.25
=> chance to hit	95
[LOG]	Giant green ant is dazed!
addTmpVal	dazed	1	 :=: 	1	1
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.360555)
[ATTACK] to 	giant green ant	 :: 	87.4963767897	7	1	::	1
checkHit	58.5	5.55
=> chance to hit	95
[ATTACK] raw dam	87.4963767897	versus	1	with APR	7
[ATTACK] after range	133
[PHYS CRIT %]	5.2
[ATTACK] after crit	133
[ATTACK] after mult	133
[PROJECTOR] starting dam	133
[PROJECTOR] after difficulty dam	133
[PROJECTOR] res	13.38459053925	0.8661540946075	 on dam	133
[PROJECTOR] after resists dam	115.1984945828
[PROJECTOR] final dam	115.1984945828
[LOG]	Tesar hits giant green ant for #aaaaaa#115.20 physical damage#LAST#.
[LOG]	Giant green ant is not dazed anymore.
removeTempVal	dazed	1	 :=: 	1
delTmpVal	dazed	1
[LOG]	Tesar killed giant green ant!
331 ticks  in 10.373 seconds = 31.9098 TPS
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.163328) totstat(41.600000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	32.262951172147	3	6.08	::	1
checkHit	41	3.05
=> chance to hit	95
[ATTACK] raw dam	32.262951172147	versus	6.08	with APR	3
[ATTACK] after range	32
[PHYS CRIT %]	0
[ATTACK] after crit	32
[ATTACK] after mult	32
[PROJECTOR] starting dam	32
[PROJECTOR] after difficulty dam	32
[PROJECTOR] res	0	1	 on dam	32
[PROJECTOR] after resists dam	32
[PROJECTOR] final dam	32
[LOG]	Something hits Tesar for #aaaaaa#32.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	11.57626980673	0.8842373019327	 on dam	5
[PROJECTOR] after resists dam	4.4211865096635
[PROJECTOR] final dam	4.4211865096635
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.360555)
[ATTACK] to 	brown bear	 :: 	87.4963767897	7	7	::	1
checkHit	58.5	10
=> chance to hit	95
[ATTACK] raw dam	87.4963767897	versus	7	with APR	7
[ATTACK] after range	110
[PHYS CRIT %]	5.2
[ATTACK] after crit	110
[ATTACK] after mult	110
[PROJECTOR] starting dam	110
[PROJECTOR] after difficulty dam	110
[PROJECTOR] res	11.57626980673	0.8842373019327	 on dam	110
[PROJECTOR] after resists dam	97.266103212597
[PROJECTOR] final dam	97.266103212597
[LOG]	Tesar hits brown bear for #aaaaaa#97.27 physical damage#LAST#.
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.360555)
[ATTACK] to 	brown bear	 :: 	87.4963767897	7	7	::	1
checkHit	58.5	10
=> chance to hit	95
[ATTACK] raw dam	87.4963767897	versus	7	with APR	7
[ATTACK] after range	135
[PHYS CRIT %]	5.2
[ATTACK] after crit	135
[ATTACK] after mult	135
[PROJECTOR] starting dam	135
[PROJECTOR] after difficulty dam	135
[PROJECTOR] res	11.57626980673	0.8842373019327	 on dam	135
[PROJECTOR] after resists dam	119.37203576091
[PROJECTOR] final dam	119.37203576091
[LOG]	Tesar hits brown bear for #aaaaaa#119.37 physical damage#LAST#.
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.163328) totstat(41.600000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	32.262951172147	3	6.08	::	1
checkHit	41	3.05
=> chance to hit	95
[LOG]	Brown bear misses Tesar.
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.360555)
[ATTACK] to 	brown bear	 :: 	87.4963767897	7	7	::	1
checkHit	58.5	10
=> chance to hit	95
[ATTACK] raw dam	87.4963767897	versus	7	with APR	7
[ATTACK] after range	117
[PHYS CRIT %]	5.2
[ATTACK] after crit	117
[ATTACK] after mult	117
[PROJECTOR] starting dam	117
[PROJECTOR] after difficulty dam	117
[PROJECTOR] res	11.57626980673	0.8842373019327	 on dam	117
[PROJECTOR] after resists dam	103.45576432613
[PROJECTOR] final dam	103.45576432613
[LOG]	Tesar hits brown bear for #aaaaaa#103.46 physical damage#LAST#.
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.360555)
[ATTACK] to 	brown bear	 :: 	87.4963767897	7	7	::	1
checkHit	58.5	10
=> chance to hit	95
[ATTACK] raw dam	87.4963767897	versus	7	with APR	7
[ATTACK] after range	143
[PHYS CRIT %]	5.2
[ATTACK] after crit	143
[ATTACK] after mult	143
[PROJECTOR] starting dam	143
[PROJECTOR] after difficulty dam	143
[PROJECTOR] res	11.57626980673	0.8842373019327	 on dam	143
[PROJECTOR] after resists dam	126.44593417638
[PROJECTOR] final dam	126.44593417638
[LOG]	Tesar hits brown bear for #aaaaaa#126.45 physical damage#LAST#.
[LOG]	Tesar killed brown bear!
removeTempVal	max_life	55.824	 :=: 	1025
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1026
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1027
delTmpVal	stamina_regen	0.72
239 frames in 10.02 seconds = 23.8523 FPS
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.765685) totstat(48.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	24.501933598376	10	6.08	::	1
checkHit	64	3.05
=> chance to hit	95
[ATTACK] raw dam	24.501933598376	versus	6.08	with APR	10
[ATTACK] after range	25
[PHYS CRIT %]	0
[ATTACK] after crit	25
[ATTACK] after mult	25
[PROJECTOR] starting dam	25
[PROJECTOR] after difficulty dam	25
[PROJECTOR] res	0	1	 on dam	25
[PROJECTOR] after resists dam	25
[PROJECTOR] final dam	25
[LOG]	Rattlesnake hits Tesar for #aaaaaa#25.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits rattlesnake for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits rattlesnake for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits rattlesnake for #YELLOW#2.04 light damage#LAST#.
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.360555)
[ATTACK] to 	rattlesnake	 :: 	87.4963767897	7	2	::	1
checkHit	58.5	18.5
=> chance to hit	95
[ATTACK] raw dam	87.4963767897	versus	2	with APR	7
[ATTACK] after range	105
[PHYS CRIT %]	5.2
[ATTACK] after crit	105
[ATTACK] after mult	105
[PROJECTOR] starting dam	105
[PROJECTOR] after difficulty dam	105
[PROJECTOR] res	0	1	 on dam	105
[PROJECTOR] after resists dam	105
[PROJECTOR] final dam	105
[LOG]	Tesar hits rattlesnake for #aaaaaa#105.00 physical damage#LAST#.
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.765685) totstat(48.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	24.501933598376	10	6.08	::	1
checkHit	64	3.05
=> chance to hit	95
[ATTACK] raw dam	24.501933598376	versus	6.08	with APR	10
[ATTACK] after range	24
[PHYS CRIT %]	0
[ATTACK] after crit	24
[ATTACK] after mult	24
[PROJECTOR] starting dam	24
[PROJECTOR] after difficulty dam	24
[PROJECTOR] res	0	1	 on dam	24
[PROJECTOR] after resists dam	24
[PROJECTOR] final dam	24
[LOG]	Rattlesnake hits Tesar for #aaaaaa#24.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits rattlesnake for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits rattlesnake for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits rattlesnake for #YELLOW#2.04 light damage#LAST#.
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.360555)
[ATTACK] to 	rattlesnake	 :: 	87.4963767897	7	2	::	1
checkHit	58.5	18.5
=> chance to hit	95
[LOG]	Tesar misses rattlesnake.
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.765685) totstat(48.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	24.501933598376	10	6.08	::	1
checkHit	64	3.05
=> chance to hit	95
[ATTACK] raw dam	24.501933598376	versus	6.08	with APR	10
[ATTACK] after range	24
[PHYS CRIT %]	0
[ATTACK] after crit	24
[ATTACK] after mult	24
[PROJECTOR] starting dam	24
[PROJECTOR] after difficulty dam	24
[PROJECTOR] res	0	1	 on dam	24
[PROJECTOR] after resists dam	24
[PROJECTOR] final dam	24
[LOG]	Rattlesnake hits Tesar for #aaaaaa#24.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits rattlesnake for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits rattlesnake for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits rattlesnake for #YELLOW#2.04 light damage#LAST#.
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.765685) totstat(48.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	24.501933598376	10	6.08	::	1
checkHit	64	3.05
=> chance to hit	95
[ATTACK] raw dam	24.501933598376	versus	6.08	with APR	10
[ATTACK] after range	25
[PHYS CRIT %]	0
[ATTACK] after crit	25
[ATTACK] after mult	25
[PROJECTOR] starting dam	25
[PROJECTOR] after difficulty dam	25
[PROJECTOR] res	0	1	 on dam	25
[PROJECTOR] after resists dam	25
[PROJECTOR] final dam	25
[LOG]	Rattlesnake hits Tesar for #aaaaaa#25.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits rattlesnake for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits rattlesnake for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits rattlesnake for #YELLOW#2.04 light damage#LAST#.
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.360555)
[ATTACK] to 	rattlesnake	 :: 	87.4963767897	7	2	::	1
checkHit	58.5	18.5
=> chance to hit	95
[ATTACK] raw dam	87.4963767897	versus	2	with APR	7
[ATTACK] after range	136
[PHYS CRIT %]	5.2
[ATTACK] after crit	136
[ATTACK] after mult	136
[PROJECTOR] starting dam	136
[PROJECTOR] after difficulty dam	136
[PROJECTOR] res	0	1	 on dam	136
[PROJECTOR] after resists dam	136
[PROJECTOR] final dam	136
[LOG]	Tesar hits rattlesnake for #aaaaaa#136.00 physical damage#LAST#.
[LOG]	Tesar killed rattlesnake!
307 ticks  in 10.238 seconds = 29.9863 TPS
[Identify]	wild infusion	true
[LOG]	There is an item here: #FFFFFF##UID:4124:0#wild infusion#LAST#
[Identify]	wild infusion	true
[LOG]	Tesar picks up (f.): #FFFFFF##UID:4124:0#wild infusion#LAST#.
265 frames in 10.021 seconds = 26.4445 FPS
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.360555)
[ATTACK] to 	black bear	 :: 	87.4963767897	7	8	::	1
checkHit	58.5	9.65
=> chance to hit	95
[ATTACK] raw dam	87.4963767897	versus	8	with APR	7
[ATTACK] after range	107
[PHYS CRIT %]	5.2
[ATTACK] after crit	107
[ATTACK] after mult	107
[PROJECTOR] starting dam	107
[PROJECTOR] after difficulty dam	107
[PROJECTOR] res	0	1	 on dam	107
[PROJECTOR] after resists dam	107
[PROJECTOR] final dam	107
[LOG]	Tesar hits black bear for #aaaaaa#107.00 physical damage#LAST#.
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.400000) totstat(40.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	37.333333333333	3	6.08	::	1
checkHit	39	3.05
=> chance to hit	95
[ATTACK] raw dam	37.333333333333	versus	6.08	with APR	3
[ATTACK] after range	36
[PHYS CRIT %]	0
[ATTACK] after crit	36
[ATTACK] after mult	36
[PROJECTOR] starting dam	36
[PROJECTOR] after difficulty dam	36
[PROJECTOR] res	0	1	 on dam	36
[PROJECTOR] after resists dam	36
[PROJECTOR] final dam	36
[LOG]	Black bear hits Tesar for #aaaaaa#36.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits black bear for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits black bear for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits black bear for #YELLOW#2.04 light damage#LAST#.
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.360555)
[ATTACK] to 	black bear	 :: 	87.4963767897	7	8	::	1
checkHit	58.5	9.65
=> chance to hit	95
[ATTACK] raw dam	87.4963767897	versus	8	with APR	7
[ATTACK] after range	104
[PHYS CRIT %]	5.2
[ATTACK] after crit	104
[ATTACK] after mult	104
[PROJECTOR] starting dam	104
[PROJECTOR] after difficulty dam	104
[PROJECTOR] res	0	1	 on dam	104
[PROJECTOR] after resists dam	104
[PROJECTOR] final dam	104
[LOG]	Tesar hits black bear for #aaaaaa#104.00 physical damage#LAST#.
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.360555)
[ATTACK] to 	giant brown ant	 :: 	87.4963767897	7	1	::	1
checkHit	58.5	4.5
=> chance to hit	95
[ATTACK] raw dam	87.4963767897	versus	1	with APR	7
[ATTACK] after range	112
[PHYS CRIT %]	5.2
[ATTACK] after crit	181.44
[ATTACK] after mult	181.44
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	181.44
[PROJECTOR] after difficulty dam	181.44
[PROJECTOR] res	0	1	 on dam	181.44
[PROJECTOR] after resists dam	181.44
[PROJECTOR] final dam	181.44
[LOG]	Tesar hits giant brown ant for #aaaaaa#181.44 physical damage#LAST#.
[LOG]	Tesar killed giant brown ant!
addTmpVal	max_life	55.824	 :=: 	0	1028
addTmpVal	life_regen	0.6	 :=: 	0	1029
addTmpVal	stamina_regen	0.72	 :=: 	0	1030
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.400000) totstat(40.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	37.333333333333	3	6.08	::	1
checkHit	39	3.05
=> chance to hit	95
[ATTACK] raw dam	37.333333333333	versus	6.08	with APR	3
[ATTACK] after range	37
[PHYS CRIT %]	0
[ATTACK] after crit	37
[ATTACK] after mult	37
[PROJECTOR] starting dam	37
[PROJECTOR] after difficulty dam	37
[PROJECTOR] res	0	1	 on dam	37
[PROJECTOR] after resists dam	37
[PROJECTOR] final dam	37
[LOG]	Black bear hits Tesar for #aaaaaa#37.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits black bear for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits black bear for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits black bear for #YELLOW#2.04 light damage#LAST#.
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.360555)
[ATTACK] to 	black bear	 :: 	87.4963767897	7	8	::	1
checkHit	58.5	9.65
=> chance to hit	95
[ATTACK] raw dam	87.4963767897	versus	8	with APR	7
[ATTACK] after range	140
[PHYS CRIT %]	5.2
[ATTACK] after crit	140
[ATTACK] after mult	140
[PROJECTOR] starting dam	140
[PROJECTOR] after difficulty dam	140
[PROJECTOR] res	0	1	 on dam	140
[PROJECTOR] after resists dam	140
[PROJECTOR] final dam	140
[LOG]	Tesar hits black bear for #aaaaaa#140.00 physical damage#LAST#.
[LOG]	Tesar killed black bear!
215 ticks  in 10.502 seconds = 20.4723 TPS
[Identify]	cured leather armour	true
[LOG]	There is an item here: #FFFFFF##UID:4123:0#cured leather armour (2 def, 4 armor)#LAST#
[Identify]	linen cloak	true
[LOG]	There is an item here: #FFFFFF##UID:4119:0#linen cloak (1 def, 0 armor)#LAST#
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.765685) totstat(36.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	18.376450198782	10	6.08	::	1
checkHit	34	3.05
=> chance to hit	95
[ATTACK] raw dam	18.376450198782	versus	6.08	with APR	10
[ATTACK] after range	20
[PHYS CRIT %]	0
[ATTACK] after crit	20
[ATTACK] after mult	20
[PROJECTOR] starting dam	20
[PROJECTOR] after difficulty dam	20
[PROJECTOR] res	0	1	 on dam	20
[PROJECTOR] after resists dam	20
[PROJECTOR] final dam	20
[LOG]	Giant venus flytrap hits Tesar for #aaaaaa#20.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits giant venus flytrap for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits giant venus flytrap for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits giant venus flytrap for #YELLOW#2.04 light damage#LAST#.
removeTempVal	max_life	55.824	 :=: 	1028
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1029
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1030
delTmpVal	stamina_regen	0.72
226 frames in 10.123 seconds = 22.3254 FPS
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.360555)
[ATTACK] to 	giant venus flytrap	 :: 	87.4963767897	7	1	::	1
checkHit	58.5	5.55
=> chance to hit	95
[ATTACK] raw dam	87.4963767897	versus	1	with APR	7
[ATTACK] after range	95
[PHYS CRIT %]	5.2
[ATTACK] after crit	95
[ATTACK] after mult	95
[PROJECTOR] starting dam	95
[PROJECTOR] after difficulty dam	95
[PROJECTOR] res	0	1	 on dam	95
[PROJECTOR] after resists dam	95
[PROJECTOR] final dam	95
[LOG]	Tesar hits giant venus flytrap for #aaaaaa#95.00 physical damage#LAST#.
checkHit	72.5	11.5
=> chance to hit	95
[LOG]	Giant venus flytrap is dazed!
addTmpVal	dazed	1	 :=: 	1	1
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.360555)
[ATTACK] to 	giant venus flytrap	 :: 	87.4963767897	7	1	::	1
checkHit	58.5	5.55
=> chance to hit	95
[ATTACK] raw dam	87.4963767897	versus	1	with APR	7
[ATTACK] after range	131
[PHYS CRIT %]	5.2
[ATTACK] after crit	131
[ATTACK] after mult	131
[PROJECTOR] starting dam	131
[PROJECTOR] after difficulty dam	131
[PROJECTOR] res	0	1	 on dam	131
[PROJECTOR] after resists dam	131
[PROJECTOR] final dam	131
[LOG]	Tesar hits giant venus flytrap for #aaaaaa#131.00 physical damage#LAST#.
[LOG]	Giant venus flytrap is not dazed anymore.
removeTempVal	dazed	1	 :=: 	1
delTmpVal	dazed	1
[LOG]	Tesar killed giant venus flytrap!
[PROJECTOR] starting dam	12.5
[PROJECTOR] after difficulty dam	12.5
[PROJECTOR] res	0	1	 on dam	12.5
[PROJECTOR] after resists dam	12.5
[PROJECTOR] final dam	12.5
[LOG]	Hotkey page 3 is now displayed.
[LOG]	Hotkey page 1 is now displayed.
[LOG]	Hotkey page 2 is now displayed.
148 ticks  in 10.676 seconds = 13.8629 TPS
[TALENT WEAPON MULT]	2.6	0.8	1.3	0	1.1605551275464
[TALENT WEAPON MULT]	2.6	0.8	1.3	0	1.1605551275464
[LOG]	Tesar activates Antimagic Shield.
[SOUND] loading from	/data/sound/talents/heal.wav	:=:	userdata: 0D7B9F70
addTmpVal	antimagic_shield	16.894147859239	 :=: 	0	1031
[PROJECTOR] starting dam	12.5
[PROJECTOR] after difficulty dam	12.5
[PROJECTOR] res	0	1	 on dam	12.5
[PROJECTOR] after resists dam	12.5
[PROJECTOR] final dam	12.5
honey tree	4149	dumb ai talents can use	Summon	T_SUMMON
dumb ai uses	T_SUMMON
[Equilibrium] Use chance: 	95.28595479209	::	0
[LOG]	Honey tree uses Summon.
USING	table: 0273A720	Summon
findFreeGrid using	10	21
[MOVE] actor moved without a starting position	black bear	10	21
[LOG]	Honey tree summons black bear!
addTmpValTable	talent_cd_reduction	T_SUMMON	-5	 :=: 	1	1
[PROJECTOR] starting dam	12.5
[PROJECTOR] after difficulty dam	12.5
[PROJECTOR] res	0	1	 on dam	12.5
[PROJECTOR] after resists dam	12.5
[PROJECTOR] final dam	12.5
[PROJECTOR] starting dam	12.5
[PROJECTOR] after difficulty dam	12.5
[PROJECTOR] res	0	1	 on dam	12.5
[PROJECTOR] after resists dam	12.5
[PROJECTOR] final dam	12.5
AI took for target	8282	black bear	::	971	Tesar	26	<	400
240 frames in 10 seconds = 24 FPS
[PROJECTOR] starting dam	12.5
[PROJECTOR] after difficulty dam	12.5
[PROJECTOR] res	0	1	 on dam	12.5
[PROJECTOR] after resists dam	12.5
[PROJECTOR] final dam	12.5
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.360555)
[ATTACK] to 	black bear	 :: 	87.4963767897	7	8	::	1
checkHit	58.5	9.65
=> chance to hit	95
[ATTACK] raw dam	87.4963767897	versus	8	with APR	7
[ATTACK] after range	120
[PHYS CRIT %]	5.2
[ATTACK] after crit	120
[ATTACK] after mult	120
[PROJECTOR] starting dam	120
[PROJECTOR] after difficulty dam	120
[PROJECTOR] res	14.275700439414	0.85724299560586	 on dam	120
[PROJECTOR] after resists dam	102.8691594727
[PROJECTOR] final dam	102.8691594727
[LOG]	Tesar hits black bear for #aaaaaa#102.87 physical damage#LAST#.
[PROJECTOR] starting dam	12.5
[PROJECTOR] after difficulty dam	12.5
[PROJECTOR] res	0	1	 on dam	12.5
[PROJECTOR] after resists dam	12.5
[PROJECTOR] final dam	12.5
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.345426) totstat(40.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	35.878018268323	3	6.08	::	1
checkHit	39	3.05
=> chance to hit	95
[ATTACK] raw dam	35.878018268323	versus	6.08	with APR	3
[ATTACK] after range	36
[PHYS CRIT %]	0
[ATTACK] after crit	36
[ATTACK] after mult	36
[PROJECTOR] starting dam	36
[PROJECTOR] after difficulty dam	36
[PROJECTOR] res	0	1	 on dam	36
[PROJECTOR] after resists dam	36
[PROJECTOR] final dam	36
[LOG]	Black bear hits Tesar for #aaaaaa#36.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	14.275700439414	0.85724299560586	 on dam	5
[PROJECTOR] after resists dam	4.2862149780293
[PROJECTOR] final dam	4.2862149780293
[LOG]	Tesar hits black bear for #aaaaaa#4.29 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits black bear for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits black bear for #YELLOW#2.04 light damage#LAST#.
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.360555)
[ATTACK] to 	black bear	 :: 	87.4963767897	7	8	::	1
checkHit	58.5	9.65
=> chance to hit	95
[ATTACK] raw dam	87.4963767897	versus	8	with APR	7
[ATTACK] after range	99
[PHYS CRIT %]	5.2
[ATTACK] after crit	99
[ATTACK] after mult	99
[PROJECTOR] starting dam	99
[PROJECTOR] after difficulty dam	99
[PROJECTOR] res	14.275700439414	0.85724299560586	 on dam	99
[PROJECTOR] after resists dam	84.86705656498
[PROJECTOR] final dam	84.86705656498
[LOG]	Tesar hits black bear for #aaaaaa#84.87 physical damage#LAST#.
honey tree	4149	dumb ai talents can use	Summon	T_SUMMON
dumb ai uses	T_SUMMON
[Equilibrium] Use chance: 	91.501634144012	::	18
[LOG]	Honey tree uses Summon.
USING	table: 0273A720	Summon
findFreeGrid using	9	23
[MOVE] actor moved without a starting position	bee swarm	9	23
[LOG]	Honey tree summons bee swarm!
findFreeGrid using	10	23
[MOVE] actor moved without a starting position	bee swarm	10	23
[LOG]	Honey tree summons bee swarm!
removeTempVal	talent_cd_reduction	table: 0BF353B8	 :=: 	1
delTmpValTable	talent_cd_reduction	T_SUMMON	-5
addTmpValTable	talent_cd_reduction	T_SUMMON	-10	 :=: 	0	2
*******************************WARNING
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.360555)
[ATTACK] to 	black bear	 :: 	87.4963767897	7	8	::	1
checkHit	58.5	9.65
=> chance to hit	95
[ATTACK] raw dam	87.4963767897	versus	8	with APR	7
[ATTACK] after range	147
[PHYS CRIT %]	5.2
[ATTACK] after crit	147
[ATTACK] after mult	147
[PROJECTOR] starting dam	147
[PROJECTOR] after difficulty dam	147
[PROJECTOR] res	14.275700439414	0.85724299560586	 on dam	147
[PROJECTOR] after resists dam	126.01472035406
[PROJECTOR] final dam	126.01472035406
[LOG]	Tesar hits black bear for #aaaaaa#126.01 physical damage#LAST#.
AI took for target	8283	bee swarm	::	971	Tesar	17	<	400
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.345426) totstat(40.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	35.878018268323	3	6.08	::	1
checkHit	39	3.05
=> chance to hit	95
[ATTACK] raw dam	35.878018268323	versus	6.08	with APR	3
[ATTACK] after range	33
[PHYS CRIT %]	0
[ATTACK] after crit	33
[ATTACK] after mult	33
[PROJECTOR] starting dam	33
[PROJECTOR] after difficulty dam	33
[PROJECTOR] res	0	1	 on dam	33
[PROJECTOR] after resists dam	33
[PROJECTOR] final dam	33
[LOG]	Black bear hits Tesar for #aaaaaa#33.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	14.275700439414	0.85724299560586	 on dam	5
[PROJECTOR] after resists dam	4.2862149780293
[PROJECTOR] final dam	4.2862149780293
[LOG]	Tesar hits black bear for #aaaaaa#4.29 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits black bear for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits black bear for #YELLOW#2.04 light damage#LAST#.
AI took for target	4146	skeleton warrior	::	971	Tesar	1	<	400
skeleton warrior	4146	dumb ai talents can use	Stunning Blow	T_STUNNING_BLOW
dumb ai uses	T_STUNNING_BLOW
[LOG]	Skeleton warrior uses Stunning Blow.
USING	table: 016ABE10	Stunning Blow
[TALENT WEAPON MULT]	0.3	1	1.5	0	1.1224744871392
[COMBAT DAMAGE] power(1.345426) totstat(55.200000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	49.511665210286	2	6.08	::	1.1224744871392
checkHit	26	3.05
=> chance to hit	95
[ATTACK] raw dam	49.511665210286	versus	6.08	with APR	2
[ATTACK] after range	58
[PHYS CRIT %]	1.05
[ATTACK] after crit	58
[ATTACK] after mult	65.103520254071
[PROJECTOR] starting dam	65.103520254071
[PROJECTOR] after difficulty dam	65.103520254071
[PROJECTOR] res	0	1	 on dam	65.103520254071
[PROJECTOR] after resists dam	65.103520254071
[PROJECTOR] final dam	65.103520254071
[LOG]	Skeleton warrior hits Tesar for #aaaaaa#65.10 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits skeleton warrior for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits skeleton warrior for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	4.6811188024425	0.95318881197558	 on dam	2.035151031796
[PROJECTOR] after resists dam	1.9398831941885
[PROJECTOR] final dam	1.9398831941885
[LOG]	Tesar hits skeleton warrior for #YELLOW#1.94 light damage#LAST#.
checkHit	36	19.698422889029
=> chance to hit	91.998179069723
[LOG]	Tesar resists the stunning blow!
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.360555)
[ATTACK] to 	black bear	 :: 	87.4963767897	7	8	::	1
checkHit	58.5	9.65
=> chance to hit	95
[ATTACK] raw dam	87.4963767897	versus	8	with APR	7
[ATTACK] after range	89
[PHYS CRIT %]	5.2
[ATTACK] after crit	89
[ATTACK] after mult	89
[PROJECTOR] starting dam	89
[PROJECTOR] after difficulty dam	89
[PROJECTOR] res	14.275700439414	0.85724299560586	 on dam	89
[PROJECTOR] after resists dam	76.294626608922
[PROJECTOR] final dam	76.294626608922
[LOG]	Tesar hits black bear for #aaaaaa#76.29 physical damage#LAST#.
[LOG]	Tesar killed black bear!
[ATTACK] attacking with	steel greatsword
[COMBAT DAMAGE] power(1.345426) totstat(55.200000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	49.511665210286	2	6.08	::	1
checkHit	26	3.05
=> chance to hit	95
[ATTACK] raw dam	49.511665210286	versus	6.08	with APR	2
[ATTACK] after range	72
[PHYS CRIT %]	1.05
[ATTACK] after crit	72
[ATTACK] after mult	72
[PROJECTOR] starting dam	72
[PROJECTOR] after difficulty dam	72
[PROJECTOR] res	0	1	 on dam	72
[PROJECTOR] after resists dam	72
[PROJECTOR] final dam	72
[LOG]	Skeleton warrior hits Tesar for #aaaaaa#72.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits skeleton warrior for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits skeleton warrior for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	4.6811188024425	0.95318881197558	 on dam	2.035151031796
[PROJECTOR] after resists dam	1.9398831941885
[PROJECTOR] final dam	1.9398831941885
[LOG]	Tesar hits skeleton warrior for #YELLOW#1.94 light damage#LAST#.
bee swarm	8284	dumb ai talents can use	Poisonous Bite	T_BITE_POISON
dumb ai uses	T_BITE_POISON
[LOG]	Bee swarm bites poison into Tesar.
USING	table: 0273AA90	Poisonous Bite
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.557771) totstat(29.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	10.783570277066	20	6.08	::	3
checkHit	35	3.05
=> chance to hit	95
[ATTACK] raw dam	10.783570277066	versus	6.08	with APR	20
[ATTACK] after range	10
[PHYS CRIT %]	0
[ATTACK] after crit	10
[ATTACK] after mult	30
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	20	0.8	 on dam	5
[PROJECTOR] after resists dam	4
[PROJECTOR] final dam	0
[LOG]	Bee swarm hits Tesar for #LIGHT_GREEN#0.00 nature damage#LAST#.
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1032
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[LOG]	Tesar is poisoned!
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits bee swarm for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	12.373380296698	0.87626619703302	 on dam	2.035151031796
[PROJECTOR] after resists dam	1.7833340550197
[PROJECTOR] final dam	1.7833340550197
[LOG]	Tesar hits bee swarm for #DARK_GREY#1.78 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits bee swarm for #YELLOW#2.04 light damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	5
[PROJECTOR] after resists dam	3.6306690619517
[PROJECTOR] final dam	0
[LOG]	Bee swarm hits Tesar for #LIGHT_GREEN#0.00 nature damage#LAST#.
removeTempVal	resists	table: 0C521268	 :=: 	1032
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1033
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[LOG]	Hotkey page 1 is now displayed.
103 ticks  in 10.018 seconds = 10.2815 TPS
[LOG]	Tesar uses Infusion: Regeneration.
USING	table: 084CAE00	Infusion: Regeneration
[LOG]	Tesar starts to regenerating health quickly.
addTmpVal	life_regen	65.4	 :=: 	0	1034
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.557771) totstat(29.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	10.783570277066	20	6.08	::	1
checkHit	35	3.05
=> chance to hit	95
[ATTACK] raw dam	10.783570277066	versus	6.08	with APR	20
[ATTACK] after range	10
[PHYS CRIT %]	0
[ATTACK] after crit	10
[ATTACK] after mult	10
[PROJECTOR] starting dam	10
[PROJECTOR] after difficulty dam	10
[PROJECTOR] res	0	1	 on dam	10
[PROJECTOR] after resists dam	10
[PROJECTOR] final dam	10
[LOG]	Bee swarm hits Tesar for #aaaaaa#10.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits bee swarm for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	12.373380296698	0.87626619703302	 on dam	2.035151031796
[PROJECTOR] after resists dam	1.7833340550197
[PROJECTOR] final dam	1.7833340550197
[LOG]	Tesar hits bee swarm for #DARK_GREY#1.78 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits bee swarm for #YELLOW#2.04 light damage#LAST#.
[ATTACK] attacking with	steel greatsword
[COMBAT DAMAGE] power(1.345426) totstat(55.200000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	49.511665210286	2	6.08	::	1
checkHit	26	3.05
=> chance to hit	95
[ATTACK] raw dam	49.511665210286	versus	6.08	with APR	2
[ATTACK] after range	64
[PHYS CRIT %]	1.05
[ATTACK] after crit	64
[ATTACK] after mult	64
[PROJECTOR] starting dam	64
[PROJECTOR] after difficulty dam	64
[PROJECTOR] res	0	1	 on dam	64
[PROJECTOR] after resists dam	64
[PROJECTOR] final dam	64
[LOG]	Skeleton warrior hits Tesar for #aaaaaa#64.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits skeleton warrior for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits skeleton warrior for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	4.6811188024425	0.95318881197558	 on dam	2.035151031796
[PROJECTOR] after resists dam	1.9398831941885
[PROJECTOR] final dam	1.9398831941885
[LOG]	Tesar hits skeleton warrior for #YELLOW#1.94 light damage#LAST#.
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.557771) totstat(29.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	10.783570277066	20	6.08	::	1
checkHit	35	3.05
=> chance to hit	95
[ATTACK] raw dam	10.783570277066	versus	6.08	with APR	20
[ATTACK] after range	10
[PHYS CRIT %]	0
[ATTACK] after crit	10
[ATTACK] after mult	10
[PROJECTOR] starting dam	10
[PROJECTOR] after difficulty dam	10
[PROJECTOR] res	0	1	 on dam	10
[PROJECTOR] after resists dam	10
[PROJECTOR] final dam	10
[LOG]	Bee swarm hits Tesar for #aaaaaa#10.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits bee swarm for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	12.373380296698	0.87626619703302	 on dam	2.035151031796
[PROJECTOR] after resists dam	1.7833340550197
[PROJECTOR] final dam	1.7833340550197
[LOG]	Tesar hits bee swarm for #DARK_GREY#1.78 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits bee swarm for #YELLOW#2.04 light damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	5
[PROJECTOR] after resists dam	3.6306690619517
[PROJECTOR] final dam	0
[LOG]	Bee swarm hits Tesar for #LIGHT_GREEN#0.00 nature damage#LAST#.
removeTempVal	resists	table: 0DA8C578	 :=: 	1033
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1035
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[TALENT WEAPON MULT]	1.3	1.4	2.1	0	1.7569313659515
[TALENT WEAPON MULT]	1.3	1.4	2.1	0	1.7569313659515
[TALENT WEAPON MULT]	1.3	1.4	2.1	0	1.7569313659515
187 frames in 10.02 seconds = 18.6627 FPS
[LOG]	Tesar uses Death Dance.
USING	table: 016AB398	Death Dance
[TALENT WEAPON MULT]	1.3	1.4	2.1	0	1.7569313659515
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.360555)
[ATTACK] to 	bee swarm	 :: 	87.4963767897	7	1	::	1.7569313659515
checkHit	58.5	18.05
=> chance to hit	95
[ATTACK] raw dam	87.4963767897	versus	1	with APR	7
[ATTACK] after range	126
[PHYS CRIT %]	5.2
[ATTACK] after crit	126
[ATTACK] after mult	221.37335210989
[PROJECTOR] starting dam	221.37335210989
[PROJECTOR] after difficulty dam	221.37335210989
[PROJECTOR] res	0	1	 on dam	221.37335210989
[PROJECTOR] after resists dam	221.37335210989
[PROJECTOR] final dam	221.37335210989
[LOG]	Tesar hits bee swarm for #aaaaaa#221.37 physical damage#LAST#.
[LOG]	Tesar killed bee swarm!
[TALENT WEAPON MULT]	1.3	1.4	2.1	0	1.7569313659515
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.360555)
[ATTACK] to 	skeleton warrior	 :: 	87.4963767897	7	5	::	1.7569313659515
checkHit	58.5	6.6
=> chance to hit	95
[ATTACK] raw dam	87.4963767897	versus	5	with APR	7
[ATTACK] after range	138
[PHYS CRIT %]	5.2
[ATTACK] after crit	138
[ATTACK] after mult	242.45652850131
[PROJECTOR] starting dam	242.45652850131
[PROJECTOR] after difficulty dam	242.45652850131
[PROJECTOR] res	0	1	 on dam	242.45652850131
[PROJECTOR] after resists dam	242.45652850131
[PROJECTOR] final dam	242.45652850131
[LOG]	Tesar hits skeleton warrior for #aaaaaa#242.46 physical damage#LAST#.
[LOG]	Tesar killed skeleton warrior!
Loading tile	object/money_small.png
bee swarm	8283	dumb ai talents can use	Poisonous Bite	T_BITE_POISON
dumb ai uses	T_BITE_POISON
[LOG]	Bee swarm bites poison into Tesar.
USING	table: 0273AA90	Poisonous Bite
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.557771) totstat(26.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	9.6680285242661	20	6.08	::	3
checkHit	34	3.05
=> chance to hit	95
[ATTACK] raw dam	9.6680285242661	versus	6.08	with APR	20
[ATTACK] after range	9
[PHYS CRIT %]	0
[ATTACK] after crit	9
[ATTACK] after mult	27
[PROJECTOR] starting dam	4.5
[PROJECTOR] after difficulty dam	4.5
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	4.5
[PROJECTOR] after resists dam	3.2676021557565
[PROJECTOR] final dam	0
[LOG]	Bee swarm hits Tesar for #LIGHT_GREEN#0.00 nature damage#LAST#.
removeTempVal	resists	table: 0BD099F8	 :=: 	1035
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1036
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits bee swarm for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	11.134203587956	0.88865796412044	 on dam	2.035151031796
[PROJECTOR] after resists dam	1.8085531725934
[PROJECTOR] final dam	1.8085531725934
[LOG]	Tesar hits bee swarm for #DARK_GREY#1.81 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits bee swarm for #YELLOW#2.04 light damage#LAST#.
[PROJECTOR] starting dam	9.375
[PROJECTOR] after difficulty dam	9.375
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	9.375
[PROJECTOR] after resists dam	6.8075044911595
[PROJECTOR] final dam	0
[LOG]	Bee swarm hits Tesar for #LIGHT_GREEN#0.00 nature damage#LAST#.
removeTempVal	resists	table: 07E47238	 :=: 	1036
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1037
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.360555)
[ATTACK] to 	bee swarm	 :: 	87.4963767897	7	1	::	1
checkHit	58.5	17.7
=> chance to hit	95
[ATTACK] raw dam	87.4963767897	versus	1	with APR	7
[ATTACK] after range	131
[PHYS CRIT %]	5.2
[ATTACK] after crit	131
[ATTACK] after mult	131
[PROJECTOR] starting dam	131
[PROJECTOR] after difficulty dam	131
[PROJECTOR] res	0	1	 on dam	131
[PROJECTOR] after resists dam	131
[PROJECTOR] final dam	131
[LOG]	Tesar hits bee swarm for #aaaaaa#131.00 physical damage#LAST#.
checkHit	72.5	6.75
=> chance to hit	95
[LOG]	Bee swarm is dazed!
addTmpVal	dazed	1	 :=: 	1	1
[PROJECTOR] starting dam	9.375
[PROJECTOR] after difficulty dam	9.375
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	9.375
[PROJECTOR] after resists dam	6.8075044911595
[PROJECTOR] final dam	0
[LOG]	Bee swarm hits Tesar for #LIGHT_GREEN#0.00 nature damage#LAST#.
removeTempVal	resists	table: 0853B470	 :=: 	1037
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1038
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.360555)
[ATTACK] to 	bee swarm	 :: 	87.4963767897	7	1	::	1
checkHit	58.5	17.7
=> chance to hit	95
[ATTACK] raw dam	87.4963767897	versus	1	with APR	7
[ATTACK] after range	101
[PHYS CRIT %]	5.2
[ATTACK] after crit	101
[ATTACK] after mult	101
[PROJECTOR] starting dam	101
[PROJECTOR] after difficulty dam	101
[PROJECTOR] res	0	1	 on dam	101
[PROJECTOR] after resists dam	101
[PROJECTOR] final dam	101
[LOG]	Tesar hits bee swarm for #aaaaaa#101.00 physical damage#LAST#.
[LOG]	Bee swarm is not dazed anymore.
removeTempVal	dazed	1	 :=: 	1
delTmpVal	dazed	1
[LOG]	Tesar killed bee swarm!
AI took for target	4149	honey tree	::	971	Tesar	9	<	400
[PROJECTOR] starting dam	9.375
[PROJECTOR] after difficulty dam	9.375
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	9.375
[PROJECTOR] after resists dam	6.8075044911595
[PROJECTOR] final dam	0
[LOG]	Bee swarm hits Tesar for #LIGHT_GREEN#0.00 nature damage#LAST#.
removeTempVal	resists	table: 0DEB10F8	 :=: 	1038
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1039
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
AI took for target	4149	honey tree	::	971	Tesar	9	<	400
[PROJECTOR] starting dam	9.375
[PROJECTOR] after difficulty dam	9.375
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	9.375
[PROJECTOR] after resists dam	6.8075044911595
[PROJECTOR] final dam	0
[LOG]	Bee swarm hits Tesar for #LIGHT_GREEN#0.00 nature damage#LAST#.
removeTempVal	resists	table: 11E0A2E8	 :=: 	1039
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1040
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[LOG]	Tesar stops regenerating health quickly.
removeTempVal	life_regen	65.4	 :=: 	1034
delTmpVal	life_regen	65.4
[LOG]	Tesar stops being poisoned.
[LOG]	Tesar uses Stunning Blow.
USING	table: 016ABE10	Stunning Blow
[TALENT WEAPON MULT]	1.3	1	1.5	0	1.2549509756796
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.360555)
[ATTACK] to 	honey tree	 :: 	87.4963767897	7	1	::	1.2549509756796
checkHit	58.5	6.95
=> chance to hit	95
[ATTACK] raw dam	87.4963767897	versus	1	with APR	7
[ATTACK] after range	139
[PHYS CRIT %]	5.2
[ATTACK] after crit	139
[ATTACK] after mult	174.43818561947
[PROJECTOR] starting dam	174.43818561947
[PROJECTOR] after difficulty dam	174.43818561947
[PROJECTOR] res	0	1	 on dam	174.43818561947
[PROJECTOR] after resists dam	174.43818561947
[PROJECTOR] final dam	174.43818561947
[LOG]	Tesar hits honey tree for #aaaaaa#174.44 physical damage#LAST#.
checkHit	71.5	13.5
=> chance to hit	95
[LOG]	Honey tree is stunned!
addTmpVal	stunned	1	 :=: 	0	3
79 ticks  in 10.262 seconds = 7.6983 TPS
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.360555)
[ATTACK] to 	honey tree	 :: 	87.4963767897	7	1	::	1
checkHit	58.5	6.95
=> chance to hit	95
[ATTACK] raw dam	87.4963767897	versus	1	with APR	7
[ATTACK] after range	89
[PHYS CRIT %]	5.2
[ATTACK] after crit	89
[ATTACK] after mult	89
[PROJECTOR] starting dam	89
[PROJECTOR] after difficulty dam	89
[PROJECTOR] res	0	1	 on dam	89
[PROJECTOR] after resists dam	89
[PROJECTOR] final dam	89
[LOG]	Tesar hits honey tree for #aaaaaa#89.00 physical damage#LAST#.
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.360555)
[ATTACK] to 	honey tree	 :: 	87.4963767897	7	1	::	1
checkHit	58.5	6.95
=> chance to hit	95
[ATTACK] raw dam	87.4963767897	versus	1	with APR	7
[ATTACK] after range	123
[PHYS CRIT %]	5.2
[ATTACK] after crit	123
[ATTACK] after mult	123
[PROJECTOR] starting dam	123
[PROJECTOR] after difficulty dam	123
[PROJECTOR] res	0	1	 on dam	123
[PROJECTOR] after resists dam	123
[PROJECTOR] final dam	123
[LOG]	Tesar hits honey tree for #aaaaaa#123.00 physical damage#LAST#.
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.360555)
[ATTACK] to 	honey tree	 :: 	87.4963767897	7	1	::	1
checkHit	58.5	6.95
=> chance to hit	95
[ATTACK] raw dam	87.4963767897	versus	1	with APR	7
[ATTACK] after range	142
[PHYS CRIT %]	5.2
[ATTACK] after crit	142
[ATTACK] after mult	142
[PROJECTOR] starting dam	142
[PROJECTOR] after difficulty dam	142
[PROJECTOR] res	0	1	 on dam	142
[PROJECTOR] after resists dam	142
[PROJECTOR] final dam	142
[LOG]	Tesar hits honey tree for #aaaaaa#142.00 physical damage#LAST#.
[LOG]	Tesar killed honey tree!
[LOG]	#00ff00#Talent Death Dance is ready to use.
[LOG]	#00ff00#Talent Stunning Blow is ready to use.
[LOG]	Tesar is no longer attuned.
removeTempVal	resists	table: 0DA8A778	 :=: 	1040
delTmpValTable	resists	7	7.3866187609658
[LOG]	You pickup 0.50 gold pieces.
[LOG]	#00ff00#Talent Infusion: Regeneration is ready to use.
[Identify]	linen cloak	true
[LOG]	There is an item here: #FFFFFF##UID:4119:0#linen cloak (1 def, 0 armor)#LAST#
250 frames in 10.019 seconds = 24.9526 FPS
[LOG]	Tesar slides on a rock!
checkHit	21	19.698422889029
=> chance to hit	55.313905258073
[LOG]	Tesar resists!
[Identify]	linen wizard hat of the wilds	true
[LOG]	There is an item here: #00FF80##UID:4117:0#linen wizard hat of the wilds (1 def, 0 armor)#LAST#
[Identify]	linen wizard hat of the wilds	true
[LOG]	Tesar picks up (K.): #00FF80##UID:4117:0#linen wizard hat of the wilds (1 def, 0 armor)#LAST#.
248 ticks  in 10.131 seconds = 24.4793 TPS
[Identify]	poisonous dwarven-steel longsword	true
[LOG]	There is an item here: #00FF80##UID:4121:0#poisonous dwarven-steel longsword (26-36.4 power, 4 apr)#LAST#
[Identify]	poisonous dwarven-steel longsword	true
[LOG]	Tesar picks up (y.): #00FF80##UID:4121:0#poisonous dwarven-steel longsword (26-36.4 power, 4 apr)#LAST#.
303 frames in 10.027 seconds = 30.2184 FPS
[LOG]	Tesar slides on a rock!
checkHit	21	19.698422889029
=> chance to hit	55.313905258073
[LOG]	Tesar is stunned!
addTmpVal	stunned	1	 :=: 	0	1041
Effect duration reduction <	4
Effect duration reduction >	3
[LOG]	Tesar temporarily fights the stun.
[LOG]	Tesar temporarily fights the stun.
[LOG]	Tesar temporarily fights the stun.
[LOG]	Tesar is not stunned anymore.
removeTempVal	stunned	1	 :=: 	1041
delTmpVal	stunned	1
275 ticks  in 10.033 seconds = 27.4095 TPS
[Identify]	manasurge rune	true
[LOG]	There is an item here: #FFFFFF##UID:4116:0#manasurge rune#LAST#
[Identify]	manasurge rune	true
[LOG]	Tesar picks up (m.): #FFFFFF##UID:4116:0#manasurge rune#LAST#.
286 frames in 10.011 seconds = 28.5686 FPS
[LOG]	Tesar slides on a rock!
checkHit	21	19.698422889029
=> chance to hit	55.313905258073
[LOG]	Tesar resists!
[LOG]	Tesar slides on a rock!
checkHit	21	19.698422889029
=> chance to hit	55.313905258073
[LOG]	Tesar is stunned!
addTmpVal	stunned	1	 :=: 	0	1042
Effect duration reduction <	4
Effect duration reduction >	3
[LOG]	Tesar temporarily fights the stun.
[LOG]	Tesar temporarily fights the stun.
[LOG]	Tesar temporarily fights the stun.
[LOG]	Tesar is not stunned anymore.
removeTempVal	stunned	1	 :=: 	1042
delTmpVal	stunned	1
506 ticks  in 10.363 seconds = 48.8276 TPS
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.765685) totstat(46.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	23.481019698443	5	6.08	::	1
checkHit	44	3.05
=> chance to hit	95
[ATTACK] raw dam	23.481019698443	versus	6.08	with APR	5
[ATTACK] after range	22
[PHYS CRIT %]	0
[ATTACK] after crit	22
[ATTACK] after mult	22
[PROJECTOR] starting dam	22
[PROJECTOR] after difficulty dam	22
[PROJECTOR] res	0	1	 on dam	22
[PROJECTOR] after resists dam	22
[PROJECTOR] final dam	5.1058521407613
[LOG]	Red jelly hits Tesar for #LIGHT_RED#5.11 fire damage#LAST#.
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	3	7.3866187609658	 :=: 	0	1043
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits red jelly for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits red jelly for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	-50	1.5	 on dam	2.035151031796
[PROJECTOR] after resists dam	3.052726547694
[PROJECTOR] final dam	3.052726547694
[LOG]	Tesar hits red jelly for #YELLOW#3.05 light damage#LAST#.
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.360555)
[ATTACK] to 	red jelly	 :: 	87.4963767897	7	1	::	1
checkHit	58.5	8.7
=> chance to hit	95
[LOG]	Tesar misses red jelly.
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.360555)
[ATTACK] to 	red jelly	 :: 	87.4963767897	7	1	::	1
checkHit	58.5	8.7
=> chance to hit	95
[ATTACK] raw dam	87.4963767897	versus	1	with APR	7
[ATTACK] after range	142
[PHYS CRIT %]	5.2
[ATTACK] after crit	142
[ATTACK] after mult	142
[PROJECTOR] starting dam	142
[PROJECTOR] after difficulty dam	142
[PROJECTOR] res	0	1	 on dam	142
[PROJECTOR] after resists dam	142
[PROJECTOR] final dam	142
[LOG]	Tesar hits red jelly for #aaaaaa#142.00 physical damage#LAST#.
checkHit	72.5	14
=> chance to hit	95
[LOG]	Red jelly is dazed!
addTmpVal	dazed	1	 :=: 	1	1
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.360555)
[ATTACK] to 	red jelly	 :: 	87.4963767897	7	1	::	1
checkHit	58.5	8.7
=> chance to hit	95
[ATTACK] raw dam	87.4963767897	versus	1	with APR	7
[ATTACK] after range	108
[PHYS CRIT %]	5.2
[ATTACK] after crit	108
[ATTACK] after mult	108
[PROJECTOR] starting dam	108
[PROJECTOR] after difficulty dam	108
[PROJECTOR] res	0	1	 on dam	108
[PROJECTOR] after resists dam	108
[PROJECTOR] final dam	108
[LOG]	Tesar hits red jelly for #aaaaaa#108.00 physical damage#LAST#.
[LOG]	Red jelly is not dazed anymore.
removeTempVal	dazed	1	 :=: 	1
delTmpVal	dazed	1
[LOG]	Tesar killed red jelly!
[LOG]	A poisonous vine strikes at Tesar!
[PROJECTOR] starting dam	21.666666666667
[PROJECTOR] after difficulty dam	21.666666666667
[PROJECTOR] res	20	0.8	 on dam	21.666666666667
[PROJECTOR] after resists dam	17.333333333333
[PROJECTOR] final dam	0.43918547409462
[LOG]	Something hits Tesar for #LIGHT_GREEN#0.44 nature damage#LAST#.
removeTempVal	resists	table: 0BD092F0	 :=: 	1043
delTmpValTable	resists	3	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1044
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[LOG]	Tesar is poisoned!
[PROJECTOR] starting dam	21.666666666667
[PROJECTOR] after difficulty dam	21.666666666667
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	21.666666666667
[PROJECTOR] after resists dam	15.732899268457
[PROJECTOR] final dam	0
[LOG]	Something hits Tesar for #LIGHT_GREEN#0.00 nature damage#LAST#.
removeTempVal	resists	table: 0D7B9B70	 :=: 	1044
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1045
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
262 frames in 10.022 seconds = 26.1425 FPS
[PROJECTOR] starting dam	21.666666666667
[PROJECTOR] after difficulty dam	21.666666666667
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	21.666666666667
[PROJECTOR] after resists dam	15.732899268457
[PROJECTOR] final dam	0
[LOG]	Something hits Tesar for #LIGHT_GREEN#0.00 nature damage#LAST#.
removeTempVal	resists	table: 0BC2F688	 :=: 	1045
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1046
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[PROJECTOR] starting dam	21.666666666667
[PROJECTOR] after difficulty dam	21.666666666667
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	21.666666666667
[PROJECTOR] after resists dam	15.732899268457
[PROJECTOR] final dam	0
[LOG]	Something hits Tesar for #LIGHT_GREEN#0.00 nature damage#LAST#.
removeTempVal	resists	table: 0DEAA438	 :=: 	1046
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1047
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[PROJECTOR] starting dam	21.666666666667
[PROJECTOR] after difficulty dam	21.666666666667
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	21.666666666667
[PROJECTOR] after resists dam	15.732899268457
[PROJECTOR] final dam	0
[LOG]	Something hits Tesar for #LIGHT_GREEN#0.00 nature damage#LAST#.
removeTempVal	resists	table: 071AF220	 :=: 	1047
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1048
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[PROJECTOR] starting dam	21.666666666667
[PROJECTOR] after difficulty dam	21.666666666667
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	21.666666666667
[PROJECTOR] after resists dam	15.732899268457
[PROJECTOR] final dam	0
[LOG]	Something hits Tesar for #LIGHT_GREEN#0.00 nature damage#LAST#.
removeTempVal	resists	table: 0C134E38	 :=: 	1048
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1049
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[LOG]	Tesar stops being poisoned.
[LOG]	Tesar is no longer attuned.
removeTempVal	resists	table: 07192360	 :=: 	1049
delTmpValTable	resists	7	7.3866187609658
465 ticks  in 10.066 seconds = 46.1951 TPS
284 frames in 10.708 seconds = 26.5222 FPS
194 ticks  in 10.703 seconds = 18.1258 TPS
84 frames in 10.27 seconds = 8.17916 FPS
101 ticks  in 10.141 seconds = 9.95957 TPS
[LOG]	Tesar fails to disarm a trap (poison vine).
[LOG]	A poisonous vine strikes at Tesar!
[PROJECTOR] starting dam	2.5
[PROJECTOR] after difficulty dam	2.5
[PROJECTOR] res	20	0.8	 on dam	2.5
[PROJECTOR] after resists dam	2
[PROJECTOR] final dam	0
[LOG]	Something hits Tesar for #LIGHT_GREEN#0.00 nature damage#LAST#.
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1050
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[LOG]	Tesar is poisoned!
[PROJECTOR] starting dam	2.5
[PROJECTOR] after difficulty dam	2.5
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	2.5
[PROJECTOR] after resists dam	1.8153345309759
[PROJECTOR] final dam	0
[LOG]	Something hits Tesar for #LIGHT_GREEN#0.00 nature damage#LAST#.
removeTempVal	resists	table: 0D75D1C0	 :=: 	1050
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1051
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[PROJECTOR] starting dam	2.5
[PROJECTOR] after difficulty dam	2.5
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	2.5
[PROJECTOR] after resists dam	1.8153345309759
[PROJECTOR] final dam	0
[LOG]	Something hits Tesar for #LIGHT_GREEN#0.00 nature damage#LAST#.
removeTempVal	resists	table: 0DF11A80	 :=: 	1051
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1052
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[PROJECTOR] starting dam	2.5
[PROJECTOR] after difficulty dam	2.5
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	2.5
[PROJECTOR] after resists dam	1.8153345309759
[PROJECTOR] final dam	0
[LOG]	Something hits Tesar for #LIGHT_GREEN#0.00 nature damage#LAST#.
removeTempVal	resists	table: 0C0DB1A0	 :=: 	1052
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1053
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[PROJECTOR] starting dam	2.5
[PROJECTOR] after difficulty dam	2.5
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	2.5
[PROJECTOR] after resists dam	1.8153345309759
[PROJECTOR] final dam	0
[LOG]	Something hits Tesar for #LIGHT_GREEN#0.00 nature damage#LAST#.
removeTempVal	resists	table: 0C5775A0	 :=: 	1053
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1054
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[PROJECTOR] starting dam	2.5
[PROJECTOR] after difficulty dam	2.5
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	2.5
[PROJECTOR] after resists dam	1.8153345309759
[PROJECTOR] final dam	0
[LOG]	Something hits Tesar for #LIGHT_GREEN#0.00 nature damage#LAST#.
removeTempVal	resists	table: 0BC5A970	 :=: 	1054
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1055
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
62 frames in 10.22 seconds = 6.06654 FPS
[LOG]	Tesar stops being poisoned.
[LOG]	Tesar is no longer attuned.
removeTempVal	resists	table: 0BF2CE20	 :=: 	1055
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar slides on a rock!
checkHit	21	19.698422889029
=> chance to hit	55.313905258073
[LOG]	Tesar resists!
216 ticks  in 13.237 seconds = 16.3179 TPS
73 frames in 10.179 seconds = 7.17163 FPS
[TALENT WEAPON MULT]	1.3	1.4	2.1	0	1.7569313659515
[TALENT WEAPON MULT]	2.6	1.4	2.1	0	1.904777178565
[TALENT WEAPON MULT]	2.6	0.8	1.3	0	1.1605551275464
[TALENT WEAPON MULT]	3.9	0.8	1.3	0	1.2415880433164
50 frames in 10.422 seconds = 4.79754 FPS
10 ticks  in 12.167 seconds = 0.821895 TPS
[TALENT WEAPON MULT]	1.3	1	1.5	0	1.2549509756796
[TALENT WEAPON MULT]	2.6	1	1.5	0	1.3605551275464
38 frames in 10.465 seconds = 3.63115 FPS
43 frames in 10.207 seconds = 4.2128 FPS
5 ticks  in 24.507 seconds = 0.204023 TPS
39 frames in 10.102 seconds = 3.86062 FPS
6 ticks  in 10.774 seconds = 0.556896 TPS
62 frames in 10.099 seconds = 6.13922 FPS
4 ticks  in 10.982 seconds = 0.364232 TPS
60 frames in 10.081 seconds = 5.95179 FPS
18 ticks  in 10.005 seconds = 1.7991 TPS
54 frames in 10.222 seconds = 5.28272 FPS
18 ticks  in 13.382 seconds = 1.34509 TPS
24 frames in 10.071 seconds = 2.38308 FPS
26 frames in 10.544 seconds = 2.46586 FPS
3 ticks  in 11.47 seconds = 0.261552 TPS
42 frames in 10.503 seconds = 3.99886 FPS
10 ticks  in 10.587 seconds = 0.944555 TPS
39 frames in 10.218 seconds = 3.81679 FPS
13 ticks  in 10.134 seconds = 1.28281 TPS
41 frames in 10.397 seconds = 3.94345 FPS
2 ticks  in 10.679 seconds = 0.187283 TPS
40 frames in 10.332 seconds = 3.87147 FPS
10 ticks  in 11.019 seconds = 0.907523 TPS
45 frames in 10.005 seconds = 4.49775 FPS
15 ticks  in 10.366 seconds = 1.44704 TPS
32 frames in 10.057 seconds = 3.18186 FPS
42 frames in 10.065 seconds = 4.17288 FPS
50 frames in 10.07 seconds = 4.96524 FPS
8 ticks  in 36.713 seconds = 0.217906 TPS
50 frames in 10.353 seconds = 4.82952 FPS
13 ticks  in 11.404 seconds = 1.13995 TPS
52 frames in 10.049 seconds = 5.17464 FPS
63 frames in 10.014 seconds = 6.29119 FPS
20 ticks  in 14.2 seconds = 1.40845 TPS
62 frames in 10.308 seconds = 6.01475 FPS
7 ticks  in 10.042 seconds = 0.697072 TPS
41 frames in 10.009 seconds = 4.09631 FPS
19 ticks  in 14.503 seconds = 1.31007 TPS
48 frames in 10.43 seconds = 4.60211 FPS
9 ticks  in 10.293 seconds = 0.874381 TPS
44 frames in 10.374 seconds = 4.24137 FPS
C Map size 44:25 :: 1100
Not gone east, no backup guardian
[MOVE] actor moved without a starting position	giant venus flytrap	23	39
[MOVE] actor moved without a starting position	brown bear	31	11
[MOVE] actor moved without a starting position	honey tree	30	23
[MOVE] actor moved without a starting position	bee swarm	21	6
[MOVE] actor moved without a starting position	cave bear	34	10
[MOVE] actor moved without a starting position	great wolf	7	23
Loading tile	npc/canine_gw.png
[MOVE] actor moved without a starting position	giant blue ant	29	12
Drops resolver	forest troll	nil	nil	nil
Zone made us a drop according to filter!	cured leather armour
Drops resolver	forest troll	money	nil	nil
Zone made us a drop according to filter!	gold pieces (worth 0.30)
[MOVE] actor moved without a starting position	forest troll	30	36
Loading tile	npc/troll_f.png
[MOVE] actor moved without a starting position	copperhead snake	21	7
Equipment resolver for	skeleton warrior
Equipment resolver	skeleton warrior	weapon	greatsword	nil
Zone made us an equipment according to filter!	iron greatsword
Autorequire stats
str	11
 * iron greatsword => no drop
[MOVE] actor moved without a starting position	skeleton warrior	31	23
[MOVE] actor moved without a starting position	large brown snake	36	32
[MOVE] actor moved without a starting position	giant lightning ant	7	29
Loading tile	npc/lightning_ant.png
[MOVE] actor moved without a starting position	giant carpenter ant	7	28
[MOVE] actor moved without a starting position	wolf	29	8
[MOVE] actor moved without a starting position	hummerhorn	27	8
Loading tile	npc/hommerhorn.png
[MOVE] actor moved without a starting position	brown bear	35	38
[MOVE] actor moved without a starting position	bee swarm	39	16
[MOVE] actor moved without a starting position	giant venus flytrap	30	28
[MOVE] actor moved without a starting position	midge swarm	48	34
[MOVE] actor moved without a starting position	black mamba	5	30
Loading tile	npc/darkgrey-snake.png
[MOVE] actor moved without a starting position	green worm mass	25	5
[MOVE] actor moved without a starting position	sandworm	7	8
[MOVE] actor moved without a starting position	wolf	1	21
[MOVE] actor moved without a starting position	cave bear	8	29
[MOVE] actor moved without a starting position	war bear	34	36
[MOVE] actor moved without a starting position	black mamba	33	35
[MOVE] actor moved without a starting position	bee swarm	29	41
[MOVE] actor moved without a starting position	large white snake	36	15
Loading tile	npc/white-snake.png
Equipment resolver for	orc warrior
Equipment resolver	orc warrior	weapon	waraxe	nil
Zone made us an equipment according to filter!	steel waraxe
Autorequire stats
str	16
 * steel waraxe => no drop
Equipment resolver	orc warrior	armor	shield	nil
Zone made us an equipment according to filter!	dragon shield
Autorequire stats
str	28
fight: 	Fire Dragon Shield	steel waraxe	::	nil	OFFHAND
addTmpVal	fatigue	20	 :=: 	1	1
addTmpValTable	resists	3	35	 :=: 	2	2
addTmpVal	combat_armor	4	 :=: 	3	3
addTmpVal	combat_def_ranged	15	 :=: 	4	4
addTmpVal	combat_def	16	 :=: 	5	5
addTmpValTable	on_melee_hit	3	17	 :=: 	6	6
Added unique	mod.class.Object/Fire Dragon Shield
[MOVE] actor moved without a starting position	orc warrior	23	9
[DECAY] decaying	2637	iron helm
[DECAY] decaying	2641	steel waraxe
Loading tile	object/shield_steel.png
Loading tile	object/sword_steel.png
[MUSIC] playing	Woods of Eremae.ogg	userdata: 0DFA9D50	 :: current ? 	true
Updating zone name	Old Forest (6)
80 frames in 11.203 seconds = 7.14094 FPS
2 ticks  in 14.448 seconds = 0.138427 TPS
AI took for target	8313	wolf	::	971	Tesar	5	<	400
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	wolf	 :: 	121.10577594494	7	1	::	1
checkHit	58.5	9.3
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	1	with APR	7
[ATTACK] after range	124
[PHYS CRIT %]	13.6
[ATTACK] after crit	124
[ATTACK] after mult	124
[PROJECTOR] starting dam	124
[PROJECTOR] after difficulty dam	124
[PROJECTOR] res	0	1	 on dam	124
[PROJECTOR] after resists dam	124
[PROJECTOR] final dam	124
[LOG]	Tesar hits wolf for #aaaaaa#124.00 physical damage#LAST#.
checkHit	72.5	9.75
=> chance to hit	95
[LOG]	Wolf is dazed!
addTmpVal	dazed	1	 :=: 	1	1
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	wolf	 :: 	121.10577594494	7	1	::	1
checkHit	58.5	9.3
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	1	with APR	7
[ATTACK] after range	176
[PHYS CRIT %]	13.6
[ATTACK] after crit	176
[ATTACK] after mult	176
[PROJECTOR] starting dam	176
[PROJECTOR] after difficulty dam	176
[PROJECTOR] res	0	1	 on dam	176
[PROJECTOR] after resists dam	176
[PROJECTOR] final dam	176
[LOG]	Tesar hits wolf for #aaaaaa#176.00 physical damage#LAST#.
[LOG]	Wolf is not dazed anymore.
removeTempVal	dazed	1	 :=: 	1
delTmpVal	dazed	1
[LOG]	Tesar killed wolf!
AI took for target	8310	black mamba	::	971	Tesar	68	<	400
AI took for target	8314	cave bear	::	971	Tesar	74	<	400
AI took for target	8303	giant carpenter ant	::	971	Tesar	52	<	400
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	giant carpenter ant	 :: 	121.10577594494	7	1	::	1
checkHit	58.5	5.55
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	1	with APR	7
[ATTACK] after range	160
[PHYS CRIT %]	13.6
[ATTACK] after crit	259.2
[ATTACK] after mult	259.2
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	259.2
[PROJECTOR] after difficulty dam	259.2
[PROJECTOR] res	0	1	 on dam	259.2
[PROJECTOR] after resists dam	259.2
[PROJECTOR] final dam	259.2
[LOG]	Tesar hits giant carpenter ant for #aaaaaa#259.20 physical damage#LAST#.
[LOG]	Tesar killed giant carpenter ant!
addTmpVal	max_life	55.824	 :=: 	0	1056
addTmpVal	life_regen	0.6	 :=: 	0	1057
addTmpVal	stamina_regen	0.72	 :=: 	0	1058
143 frames in 10.01 seconds = 14.2857 FPS
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	black mamba	 :: 	121.10577594494	7	4	::	1
checkHit	58.5	22.5
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	4	with APR	7
[ATTACK] after range	170
[PHYS CRIT %]	13.6
[ATTACK] after crit	170
[ATTACK] after mult	170
[PROJECTOR] starting dam	170
[PROJECTOR] after difficulty dam	170
[PROJECTOR] res	0	1	 on dam	170
[PROJECTOR] after resists dam	170
[PROJECTOR] final dam	170
[LOG]	Tesar hits black mamba for #aaaaaa#170.00 physical damage#LAST#.
checkHit	72.5	13.25
=> chance to hit	95
[LOG]	Black mamba is dazed!
addTmpVal	dazed	1	 :=: 	1	1
135 ticks  in 10.835 seconds = 12.4596 TPS
AI took for target	8314	cave bear	::	971	Tesar	2	<	400
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.195992) totstat(39.200000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	31.255256759528	2	6.08	::	1
checkHit	35	3.05
=> chance to hit	95
[LOG]	Cave bear misses Tesar.
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	black mamba	 :: 	121.10577594494	7	4	::	1
checkHit	58.5	22.5
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	4	with APR	7
[ATTACK] after range	132
[PHYS CRIT %]	13.6
[ATTACK] after crit	132
[ATTACK] after mult	132
[PROJECTOR] starting dam	132
[PROJECTOR] after difficulty dam	132
[PROJECTOR] res	0	1	 on dam	132
[PROJECTOR] after resists dam	132
[PROJECTOR] final dam	132
[LOG]	Tesar hits black mamba for #aaaaaa#132.00 physical damage#LAST#.
[LOG]	Black mamba is not dazed anymore.
removeTempVal	dazed	1	 :=: 	1
delTmpVal	dazed	1
[LOG]	Tesar killed black mamba!
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.765685) totstat(22.200000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	11.332144289249	7	6.08	::	1
checkHit	34	3.05
=> chance to hit	95
[ATTACK] raw dam	11.332144289249	versus	6.08	with APR	7
[ATTACK] after range	11
[PHYS CRIT %]	0
[ATTACK] after crit	11
[ATTACK] after mult	11
[PROJECTOR] starting dam	11
[PROJECTOR] after difficulty dam	11
[PROJECTOR] res	0	1	 on dam	11
[PROJECTOR] after resists dam	11
[PROJECTOR] final dam	0
[LOG]	Giant lightning ant hits Tesar for #ROYAL_BLUE#0.00 lightning damage#LAST#.
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	5	7.3866187609658	 :=: 	0	1059
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	5.113655131198	0.94886344868802	 on dam	5
[PROJECTOR] after resists dam	4.7443172434401
[PROJECTOR] final dam	4.7443172434401
[LOG]	Tesar hits giant lightning ant for #aaaaaa#4.74 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits giant lightning ant for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits giant lightning ant for #YELLOW#2.04 light damage#LAST#.
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	cave bear	 :: 	121.10577594494	7	9	::	1
checkHit	58.5	10.3
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	9	with APR	7
[ATTACK] after range	188
[PHYS CRIT %]	13.6
[ATTACK] after crit	188
[ATTACK] after mult	188
[PROJECTOR] starting dam	188
[PROJECTOR] after difficulty dam	188
[PROJECTOR] res	0	1	 on dam	188
[PROJECTOR] after resists dam	188
[PROJECTOR] final dam	188
[LOG]	Tesar hits cave bear for #aaaaaa#188.00 physical damage#LAST#.
checkHit	72.5	16
=> chance to hit	95
[LOG]	Cave bear is dazed!
addTmpVal	dazed	1	 :=: 	1	1
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.765685) totstat(22.200000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	11.332144289249	7	6.08	::	1
checkHit	34	3.05
=> chance to hit	95
[ATTACK] raw dam	11.332144289249	versus	6.08	with APR	7
[ATTACK] after range	12
[PHYS CRIT %]	0
[ATTACK] after crit	12
[ATTACK] after mult	12
[PROJECTOR] starting dam	12
[PROJECTOR] after difficulty dam	12
[PROJECTOR] res	7.3866187609658	0.92613381239034	 on dam	12
[PROJECTOR] after resists dam	11.113605748684
[Equilibrium] Use chance: 	99.172127408005	::	36.246734290288
[PROJECTOR] final dam	0
[LOG]	Giant lightning ant hits Tesar for #ROYAL_BLUE#0.00 lightning damage#LAST#.
removeTempVal	resists	table: 0BFF0C10	 :=: 	1059
delTmpValTable	resists	5	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	5	7.3866187609658	 :=: 	0	1060
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	5.113655131198	0.94886344868802	 on dam	5
[PROJECTOR] after resists dam	4.7443172434401
[PROJECTOR] final dam	4.7443172434401
[LOG]	Tesar hits giant lightning ant for #aaaaaa#4.74 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits giant lightning ant for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits giant lightning ant for #YELLOW#2.04 light damage#LAST#.
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	cave bear	 :: 	121.10577594494	7	9	::	1
checkHit	58.5	10.3
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	9	with APR	7
[ATTACK] after range	144
[PHYS CRIT %]	13.6
[ATTACK] after crit	144
[ATTACK] after mult	144
[PROJECTOR] starting dam	144
[PROJECTOR] after difficulty dam	144
[PROJECTOR] res	0	1	 on dam	144
[PROJECTOR] after resists dam	144
[PROJECTOR] final dam	144
[LOG]	Tesar hits cave bear for #aaaaaa#144.00 physical damage#LAST#.
[LOG]	Cave bear is not dazed anymore.
removeTempVal	dazed	1	 :=: 	1
delTmpVal	dazed	1
checkHit	72.5	16
=> chance to hit	95
[LOG]	Cave bear resists the terror!
cave bear	8314	dumb ai talents can use	Knockback	T_KNOCKBACK
cave bear	8314	dumb ai talents can use	Stun	T_STUN
dumb ai uses	T_STUN
[LOG]	Cave bear uses Stun.
USING	table: 02738998	Stun
[TALENT WEAPON MULT]	0.5	0.5	1	0	0.65811388300842
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.195992) totstat(39.200000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	31.255256759528	2	6.08	::	0.65811388300842
checkHit	35	3.05
=> chance to hit	95
[ATTACK] raw dam	31.255256759528	versus	6.08	with APR	2
[ATTACK] after range	28
[PHYS CRIT %]	0
[ATTACK] after crit	28
[ATTACK] after mult	18.427188724236
[PROJECTOR] starting dam	18.427188724236
[PROJECTOR] after difficulty dam	18.427188724236
[PROJECTOR] res	0	1	 on dam	18.427188724236
[PROJECTOR] after resists dam	18.427188724236
[PROJECTOR] final dam	18.427188724236
[LOG]	Cave bear hits Tesar for #aaaaaa#18.43 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits cave bear for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits cave bear for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits cave bear for #YELLOW#2.04 light damage#LAST#.
checkHit	46	19.698422889029
=> chance to hit	95
[LOG]	Tesar resists the stunning blow!
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.765685) totstat(22.200000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	11.332144289249	7	6.08	::	1
checkHit	34	3.05
=> chance to hit	95
[ATTACK] raw dam	11.332144289249	versus	6.08	with APR	7
[ATTACK] after range	11
[PHYS CRIT %]	0
[ATTACK] after crit	11
[ATTACK] after mult	11
[PROJECTOR] starting dam	11
[PROJECTOR] after difficulty dam	11
[PROJECTOR] res	7.3866187609658	0.92613381239034	 on dam	11
[PROJECTOR] after resists dam	10.187471936294
[Equilibrium] Use chance: 	98.72381135128	::	36.586316688164
[PROJECTOR] final dam	0
[LOG]	Giant lightning ant hits Tesar for #ROYAL_BLUE#0.00 lightning damage#LAST#.
removeTempVal	resists	table: 0718A718	 :=: 	1060
delTmpValTable	resists	5	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	5	7.3866187609658	 :=: 	0	1061
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	5.113655131198	0.94886344868802	 on dam	5
[PROJECTOR] after resists dam	4.7443172434401
[PROJECTOR] final dam	4.7443172434401
[LOG]	Tesar hits giant lightning ant for #aaaaaa#4.74 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits giant lightning ant for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits giant lightning ant for #YELLOW#2.04 light damage#LAST#.
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	cave bear	 :: 	121.10577594494	7	9	::	1
checkHit	58.5	10.3
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	9	with APR	7
[ATTACK] after range	169
[PHYS CRIT %]	13.6
[ATTACK] after crit	169
[ATTACK] after mult	169
[PROJECTOR] starting dam	169
[PROJECTOR] after difficulty dam	169
[PROJECTOR] res	0	1	 on dam	169
[PROJECTOR] after resists dam	169
[PROJECTOR] final dam	169
[LOG]	Tesar hits cave bear for #aaaaaa#169.00 physical damage#LAST#.
[LOG]	Tesar killed cave bear!
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.765685) totstat(22.200000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	11.332144289249	7	6.08	::	1
checkHit	34	3.05
=> chance to hit	95
[ATTACK] raw dam	11.332144289249	versus	6.08	with APR	7
[ATTACK] after range	11
[PHYS CRIT %]	0
[ATTACK] after crit	11
[ATTACK] after mult	11
[PROJECTOR] starting dam	11
[PROJECTOR] after difficulty dam	11
[PROJECTOR] res	7.3866187609658	0.92613381239034	 on dam	11
[PROJECTOR] after resists dam	10.187471936294
[Equilibrium] Use chance: 	98.396272496442	::	36.92589908604
[PROJECTOR] final dam	0
[LOG]	Giant lightning ant hits Tesar for #ROYAL_BLUE#0.00 lightning damage#LAST#.
removeTempVal	resists	table: 0B86B010	 :=: 	1061
delTmpValTable	resists	5	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	5	7.3866187609658	 :=: 	0	1062
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	5.113655131198	0.94886344868802	 on dam	5
[PROJECTOR] after resists dam	4.7443172434401
[PROJECTOR] final dam	4.7443172434401
[LOG]	Tesar hits giant lightning ant for #aaaaaa#4.74 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits giant lightning ant for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits giant lightning ant for #YELLOW#2.04 light damage#LAST#.
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	giant lightning ant	 :: 	121.10577594494	7	5	::	1
checkHit	58.5	9.2
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	5	with APR	7
[ATTACK] after range	188
[PHYS CRIT %]	13.6
[ATTACK] after crit	188
[ATTACK] after mult	188
[PROJECTOR] starting dam	188
[PROJECTOR] after difficulty dam	188
[PROJECTOR] res	5.113655131198	0.94886344868802	 on dam	188
[PROJECTOR] after resists dam	178.38632835335
[PROJECTOR] final dam	178.38632835335
[LOG]	Tesar hits giant lightning ant for #aaaaaa#178.39 physical damage#LAST#.
[LOG]	Tesar killed giant lightning ant!
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	7.3866187609658	0.92613381239034	 on dam	5
[PROJECTOR] after resists dam	4.6306690619517
[Equilibrium] Use chance: 	98.267744949624	::	37.080254721439
[Equilibrium] Use chance: 	90.708388681564	::	37.080254721439
[LOG]	Tesar deactivates Antimagic Shield.
removeTempVal	antimagic_shield	16.894147859239	 :=: 	1031
delTmpVal	antimagic_shield	16.894147859239
[LOG]	#GREEN#The antimagic shield of Tesar crumbles.
[PROJECTOR] final dam	0
[LOG]	Giant lightning ant hits Tesar for #ROYAL_BLUE#0.00 lightning damage#LAST#.
removeTempVal	resists	table: 0BC32D10	 :=: 	1062
delTmpValTable	resists	5	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	5	7.3866187609658	 :=: 	0	1063
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
117 frames in 10.018 seconds = 11.679 FPS
AI took for target	8292	great wolf	::	971	Tesar	4	<	400
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	great wolf	 :: 	121.10577594494	7	2	::	1
checkHit	58.5	11
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	2	with APR	7
[ATTACK] after range	156
[PHYS CRIT %]	13.6
[ATTACK] after crit	156
[ATTACK] after mult	156
[PROJECTOR] starting dam	156
[PROJECTOR] after difficulty dam	156
[PROJECTOR] res	0	1	 on dam	156
[PROJECTOR] after resists dam	156
[PROJECTOR] final dam	156
[LOG]	Tesar hits great wolf for #aaaaaa#156.00 physical damage#LAST#.
checkHit	72.5	10.75
=> chance to hit	95
[LOG]	Great wolf is dazed!
addTmpVal	dazed	1	 :=: 	1	1
104 ticks  in 10.639 seconds = 9.77536 TPS
removeTempVal	max_life	55.824	 :=: 	1056
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1057
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1058
delTmpVal	stamina_regen	0.72
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	great wolf	 :: 	121.10577594494	7	2	::	1
checkHit	58.5	11
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	2	with APR	7
[ATTACK] after range	193
[PHYS CRIT %]	13.6
[ATTACK] after crit	193
[ATTACK] after mult	193
[PROJECTOR] starting dam	193
[PROJECTOR] after difficulty dam	193
[PROJECTOR] res	0	1	 on dam	193
[PROJECTOR] after resists dam	193
[PROJECTOR] final dam	193
[LOG]	Tesar hits great wolf for #aaaaaa#193.00 physical damage#LAST#.
[LOG]	Great wolf is not dazed anymore.
removeTempVal	dazed	1	 :=: 	1
delTmpVal	dazed	1
[LOG]	Tesar killed great wolf!
[LOG]	Tesar is no longer attuned.
removeTempVal	resists	table: 0BF3B678	 :=: 	1063
delTmpValTable	resists	5	7.3866187609658
[Identify]	woollen robe	true
[LOG]	There is an item here: #FFFFFF##UID:8333:0#woollen robe (0 def, 0 armor)#LAST#
[LOG]	#00ff00#Talent Antimagic Shield is ready to use.
AI took for target	8312	sandworm	::	971	Tesar	101	<	400
154 frames in 10.136 seconds = 15.1934 FPS
AI took for target	8312	sandworm	::	971	Tesar	101	<	400
277 ticks  in 10.072 seconds = 27.502 TPS
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	sandworm	 :: 	121.10577594494	7	1	::	1
checkHit	58.5	4.85
=> chance to hit	95
[LOG]	Tesar misses sandworm.
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.302724) totstat(30.800000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	26.749264083434	0	6.08	::	1
checkHit	37	3.05
=> chance to hit	95
[ATTACK] raw dam	26.749264083434	versus	6.08	with APR	0
[ATTACK] after range	21
[PHYS CRIT %]	0
[ATTACK] after crit	21
[ATTACK] after mult	21
[PROJECTOR] starting dam	21
[PROJECTOR] after difficulty dam	21
[PROJECTOR] res	0	1	 on dam	21
[PROJECTOR] after resists dam	21
[PROJECTOR] final dam	21
[LOG]	Sandworm hits Tesar for #aaaaaa#21.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits sandworm for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits sandworm for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits sandworm for #YELLOW#2.04 light damage#LAST#.
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	sandworm	 :: 	121.10577594494	7	1	::	1
checkHit	58.5	4.85
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	1	with APR	7
[ATTACK] after range	198
[PHYS CRIT %]	13.6
[ATTACK] after crit	198
[ATTACK] after mult	198
[PROJECTOR] starting dam	198
[PROJECTOR] after difficulty dam	198
[PROJECTOR] res	0	1	 on dam	198
[PROJECTOR] after resists dam	198
[PROJECTOR] final dam	198
[LOG]	Tesar hits sandworm for #aaaaaa#198.00 physical damage#LAST#.
[LOG]	Tesar killed sandworm!
AI took for target	8305	hummerhorn	::	971	Tesar	361	<	400
AI took for target	8319	orc warrior	::	971	Tesar	226	<	400
AI took for target	8298	copperhead snake	::	971	Tesar	170	<	400
AI took for target	8304	wolf	::	971	Tesar	400	<	400
AI took for target	8305	hummerhorn	::	971	Tesar	289	<	400
AI took for target	8319	orc warrior	::	971	Tesar	64	<	400
[Identify]	steel shield of fire resistance	true
[LOG]	There is an item here: #00FF80##UID:8322:0#steel shield of fire resistance (6 def, 2 armor)#LAST#
AI took for target	8304	wolf	::	971	Tesar	144	<	400
176 frames in 10 seconds = 17.6 FPS
[LOG]	#FF0000#You carry too much--you are encumbered!
[LOG]	#FF0000#Drop some of your items.
addTmpVal	never_move	1	 :=: 	0	1064
[Identify]	steel shield of fire resistance	true
[LOG]	Tesar picks up (P.): #00FF80##UID:8322:0#steel shield of fire resistance (6 def, 2 armor)#LAST#.
AI took for target	8304	wolf	::	971	Tesar	122	<	400
AI took for target	8305	hummerhorn	::	971	Tesar	36	<	400
bee swarm	8290	dumb ai talents can use	Poisonous Bite	T_BITE_POISON
dumb ai uses	T_BITE_POISON
[LOG]	Bee swarm bites poison into Tesar.
USING	table: 0273AA90	Poisonous Bite
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.557771) totstat(23.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	8.5524867714661	20	6.08	::	3
checkHit	31	3.05
=> chance to hit	95
[ATTACK] raw dam	8.5524867714661	versus	6.08	with APR	20
[ATTACK] after range	9
[PHYS CRIT %]	0
[ATTACK] after crit	9
[ATTACK] after mult	27
[PROJECTOR] starting dam	4.5
[PROJECTOR] after difficulty dam	4.5
[PROJECTOR] res	20	0.8	 on dam	4.5
[PROJECTOR] after resists dam	3.6
[PROJECTOR] final dam	3.6
[LOG]	Bee swarm hits Tesar for #LIGHT_GREEN#3.60 nature damage#LAST#.
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1065
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[LOG]	Tesar is poisoned!
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits bee swarm for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits bee swarm for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	4.8652859116793	0.95134714088321	 on dam	2.035151031796
[PROJECTOR] after resists dam	1.9361351153646
[PROJECTOR] final dam	1.9361351153646
[LOG]	Tesar hits bee swarm for #YELLOW#1.94 light damage#LAST#.
copperhead snake	8298	dumb ai talents can use	Poisonous Bite	T_BITE_POISON
dumb ai uses	T_BITE_POISON
[LOG]	Copperhead snake bites poison into Tesar.
USING	table: 0273AA90	Poisonous Bite
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.638178) totstat(48.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	20.421697472132	10	6.08	::	3
checkHit	64	3.05
=> chance to hit	95
[ATTACK] raw dam	20.421697472132	versus	6.08	with APR	10
[ATTACK] after range	21
[PHYS CRIT %]	0
[ATTACK] after crit	21
[ATTACK] after mult	63
[PROJECTOR] starting dam	10.5
[PROJECTOR] after difficulty dam	10.5
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	10.5
[PROJECTOR] after resists dam	7.6244050300986
[PROJECTOR] final dam	7.6244050300986
[LOG]	Copperhead snake hits Tesar for #LIGHT_GREEN#7.62 nature damage#LAST#.
removeTempVal	resists	table: 0AC3B4A0	 :=: 	1065
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1066
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits copperhead snake for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits copperhead snake for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits copperhead snake for #YELLOW#2.04 light damage#LAST#.
[PROJECTOR] starting dam	15
[PROJECTOR] after difficulty dam	15
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	15
[PROJECTOR] after resists dam	10.892007185855
[PROJECTOR] final dam	10.892007185855
[LOG]	Bee swarm hits Tesar for #LIGHT_GREEN#10.89 nature damage#LAST#.
removeTempVal	resists	table: 0D9832A8	 :=: 	1066
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1067
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
239 ticks  in 10.256 seconds = 23.3034 TPS
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	copperhead snake	 :: 	121.10577594494	7	2	::	1
checkHit	58.5	15.5
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	2	with APR	7
[ATTACK] after range	159
[PHYS CRIT %]	13.6
[ATTACK] after crit	159
[ATTACK] after mult	159
[PROJECTOR] starting dam	159
[PROJECTOR] after difficulty dam	159
[PROJECTOR] res	0	1	 on dam	159
[PROJECTOR] after resists dam	159
[PROJECTOR] final dam	159
[LOG]	Tesar hits copperhead snake for #aaaaaa#159.00 physical damage#LAST#.
checkHit	72.5	13.25
=> chance to hit	95
[LOG]	Copperhead snake resists the terror!
AI took for target	8304	wolf	::	971	Tesar	101	<	400
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.557771) totstat(23.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	8.5524867714661	20	6.08	::	1
checkHit	31	3.05
=> chance to hit	95
[ATTACK] raw dam	8.5524867714661	versus	6.08	with APR	20
[ATTACK] after range	9
[PHYS CRIT %]	0
[ATTACK] after crit	9
[ATTACK] after mult	9
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	0	1	 on dam	9
[PROJECTOR] after resists dam	9
[PROJECTOR] final dam	9
[LOG]	Bee swarm hits Tesar for #aaaaaa#9.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits bee swarm for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits bee swarm for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	4.8652859116793	0.95134714088321	 on dam	2.035151031796
[PROJECTOR] after resists dam	1.9361351153646
[PROJECTOR] final dam	1.9361351153646
[LOG]	Tesar hits bee swarm for #YELLOW#1.94 light damage#LAST#.
AI took for target	8311	green worm mass	::	971	Tesar	81	<	400
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.638178) totstat(48.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	20.421697472132	10	6.08	::	1
checkHit	64	3.05
=> chance to hit	95
[ATTACK] raw dam	20.421697472132	versus	6.08	with APR	10
[ATTACK] after range	21
[PHYS CRIT %]	0
[ATTACK] after crit	21
[ATTACK] after mult	21
[PROJECTOR] starting dam	21
[PROJECTOR] after difficulty dam	21
[PROJECTOR] res	0	1	 on dam	21
[PROJECTOR] after resists dam	21
[PROJECTOR] final dam	21
[LOG]	Copperhead snake hits Tesar for #aaaaaa#21.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits copperhead snake for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits copperhead snake for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits copperhead snake for #YELLOW#2.04 light damage#LAST#.
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.557771) totstat(23.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	8.5524867714661	20	6.08	::	1
checkHit	31	3.05
=> chance to hit	95
[ATTACK] raw dam	8.5524867714661	versus	6.08	with APR	20
[ATTACK] after range	8
[PHYS CRIT %]	0
[ATTACK] after crit	8
[ATTACK] after mult	8
[PROJECTOR] starting dam	8
[PROJECTOR] after difficulty dam	8
[PROJECTOR] res	0	1	 on dam	8
[PROJECTOR] after resists dam	8
[PROJECTOR] final dam	8
[LOG]	Bee swarm hits Tesar for #aaaaaa#8.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits bee swarm for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits bee swarm for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	4.8652859116793	0.95134714088321	 on dam	2.035151031796
[PROJECTOR] after resists dam	1.9361351153646
[PROJECTOR] final dam	1.9361351153646
[LOG]	Tesar hits bee swarm for #YELLOW#1.94 light damage#LAST#.
[PROJECTOR] starting dam	15
[PROJECTOR] after difficulty dam	15
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	15
[PROJECTOR] after resists dam	10.892007185855
[PROJECTOR] final dam	10.892007185855
[LOG]	Bee swarm hits Tesar for #LIGHT_GREEN#10.89 nature damage#LAST#.
removeTempVal	resists	table: 07FA32C0	 :=: 	1067
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1068
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	copperhead snake	 :: 	121.10577594494	7	2	::	1
checkHit	58.5	15.5
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	2	with APR	7
[ATTACK] after range	171
[PHYS CRIT %]	13.6
[ATTACK] after crit	171
[ATTACK] after mult	171
[PROJECTOR] starting dam	171
[PROJECTOR] after difficulty dam	171
[PROJECTOR] res	0	1	 on dam	171
[PROJECTOR] after resists dam	171
[PROJECTOR] final dam	171
[LOG]	Tesar hits copperhead snake for #aaaaaa#171.00 physical damage#LAST#.
[LOG]	Tesar killed copperhead snake!
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.557771) totstat(23.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	8.5524867714661	20	6.08	::	1
checkHit	31	3.05
=> chance to hit	95
[ATTACK] raw dam	8.5524867714661	versus	6.08	with APR	20
[ATTACK] after range	9
[PHYS CRIT %]	0
[ATTACK] after crit	9
[ATTACK] after mult	9
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	0	1	 on dam	9
[PROJECTOR] after resists dam	9
[PROJECTOR] final dam	9
[LOG]	Bee swarm hits Tesar for #aaaaaa#9.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits bee swarm for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits bee swarm for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	4.8652859116793	0.95134714088321	 on dam	2.035151031796
[PROJECTOR] after resists dam	1.9361351153646
[PROJECTOR] final dam	1.9361351153646
[LOG]	Tesar hits bee swarm for #YELLOW#1.94 light damage#LAST#.
AI took for target	8319	orc warrior	::	971	Tesar	9	<	400
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.557771) totstat(23.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	8.5524867714661	20	6.08	::	1
checkHit	31	3.05
=> chance to hit	95
[ATTACK] raw dam	8.5524867714661	versus	6.08	with APR	20
[ATTACK] after range	9
[PHYS CRIT %]	0
[ATTACK] after crit	9
[ATTACK] after mult	9
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	0	1	 on dam	9
[PROJECTOR] after resists dam	9
[PROJECTOR] final dam	9
[LOG]	Bee swarm hits Tesar for #aaaaaa#9.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits bee swarm for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits bee swarm for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	4.8652859116793	0.95134714088321	 on dam	2.035151031796
[PROJECTOR] after resists dam	1.9361351153646
[PROJECTOR] final dam	1.9361351153646
[LOG]	Tesar hits bee swarm for #YELLOW#1.94 light damage#LAST#.
bee swarm	8290	dumb ai talents can use	Poisonous Bite	T_BITE_POISON
dumb ai uses	T_BITE_POISON
[LOG]	Bee swarm bites poison into Tesar.
USING	table: 0273AA90	Poisonous Bite
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.557771) totstat(23.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	8.5524867714661	20	6.08	::	3
checkHit	31	3.05
=> chance to hit	95
[ATTACK] raw dam	8.5524867714661	versus	6.08	with APR	20
[ATTACK] after range	9
[PHYS CRIT %]	0
[ATTACK] after crit	9
[ATTACK] after mult	27
[PROJECTOR] starting dam	4.5
[PROJECTOR] after difficulty dam	4.5
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	4.5
[PROJECTOR] after resists dam	3.2676021557565
[PROJECTOR] final dam	3.2676021557565
[LOG]	Bee swarm hits Tesar for #LIGHT_GREEN#3.27 nature damage#LAST#.
removeTempVal	resists	table: 07806F78	 :=: 	1068
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1069
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits bee swarm for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits bee swarm for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	4.8652859116793	0.95134714088321	 on dam	2.035151031796
[PROJECTOR] after resists dam	1.9361351153646
[PROJECTOR] final dam	1.9361351153646
[LOG]	Tesar hits bee swarm for #YELLOW#1.94 light damage#LAST#.
[PROJECTOR] starting dam	16.875
[PROJECTOR] after difficulty dam	16.875
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	16.875
[PROJECTOR] after resists dam	12.253508084087
[PROJECTOR] final dam	12.253508084087
[LOG]	Bee swarm hits Tesar for #LIGHT_GREEN#12.25 nature damage#LAST#.
removeTempVal	resists	table: 11E0D308	 :=: 	1069
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1070
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	bee swarm	 :: 	121.10577594494	7	1	::	1
checkHit	58.5	17.35
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	1	with APR	7
[ATTACK] after range	141
[PHYS CRIT %]	13.6
[ATTACK] after crit	141
[ATTACK] after mult	141
[PROJECTOR] starting dam	141
[PROJECTOR] after difficulty dam	141
[PROJECTOR] res	0	1	 on dam	141
[PROJECTOR] after resists dam	141
[PROJECTOR] final dam	141
[LOG]	Tesar hits bee swarm for #aaaaaa#141.00 physical damage#LAST#.
[LOG]	Tesar killed bee swarm!
hummerhorn	8305	dumb ai talents can use	Poisonous Bite	T_BITE_POISON
dumb ai uses	T_BITE_POISON
[LOG]	Hummerhorn bites poison into Tesar.
USING	table: 0273AA90	Poisonous Bite
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.000000) totstat(27.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	18	20	6.08	::	5
checkHit	34	3.05
=> chance to hit	95
[ATTACK] raw dam	18	versus	6.08	with APR	20
[ATTACK] after range	18
[PHYS CRIT %]	0
[ATTACK] after crit	18
[ATTACK] after mult	90
[PROJECTOR] starting dam	15
[PROJECTOR] after difficulty dam	15
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	15
[PROJECTOR] after resists dam	10.892007185855
[PROJECTOR] final dam	10.892007185855
[LOG]	Hummerhorn hits Tesar for #LIGHT_GREEN#10.89 nature damage#LAST#.
removeTempVal	resists	table: 0BCFE698	 :=: 	1070
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1071
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits hummerhorn for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits hummerhorn for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	8.3717133278756	0.91628286672124	 on dam	2.035151031796
[PROJECTOR] after resists dam	1.8647740216247
[PROJECTOR] final dam	1.8647740216247
[LOG]	Tesar hits hummerhorn for #YELLOW#1.86 light damage#LAST#.
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.000000) totstat(27.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	18	20	6.08	::	1
checkHit	34	3.05
=> chance to hit	95
[ATTACK] raw dam	18	versus	6.08	with APR	20
[ATTACK] after range	19
[PHYS CRIT %]	0
[ATTACK] after crit	19
[ATTACK] after mult	19
[PROJECTOR] starting dam	19
[PROJECTOR] after difficulty dam	19
[PROJECTOR] res	0	1	 on dam	19
[PROJECTOR] after resists dam	19
[PROJECTOR] final dam	19
[LOG]	Hummerhorn hits Tesar for #aaaaaa#19.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits hummerhorn for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits hummerhorn for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	8.3717133278756	0.91628286672124	 on dam	2.035151031796
[PROJECTOR] after resists dam	1.8647740216247
[PROJECTOR] final dam	1.8647740216247
[LOG]	Tesar hits hummerhorn for #YELLOW#1.86 light damage#LAST#.
[ATTACK] attacking with	steel waraxe
[COMBAT DAMAGE] power(1.019756) totstat(54.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	36.711218205964	3	6.08	::	1
checkHit	27	3.05
=> chance to hit	95
[ATTACK] raw dam	36.711218205964	versus	6.08	with APR	3
[ATTACK] after range	47
[PHYS CRIT %]	2.05
[ATTACK] after crit	47
[ATTACK] after mult	47
[PROJECTOR] starting dam	47
[PROJECTOR] after difficulty dam	47
[PROJECTOR] res	0	1	 on dam	47
[PROJECTOR] after resists dam	47
[PROJECTOR] final dam	47
[LOG]	Orc warrior hits Tesar for #aaaaaa#47.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits orc warrior for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits orc warrior for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits orc warrior for #YELLOW#2.04 light damage#LAST#.
[PROJECTOR] starting dam	31.40625
[PROJECTOR] after difficulty dam	31.40625
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	31.40625
[PROJECTOR] after resists dam	22.805140045384
[PROJECTOR] final dam	22.805140045384
[LOG]	Bee swarm hits Tesar for #LIGHT_GREEN#22.81 nature damage#LAST#.
removeTempVal	resists	table: 0BDF95F0	 :=: 	1071
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1072
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
98 frames in 10.328 seconds = 9.48877 FPS
[LOG]	Tesar uses Infusion: Regeneration.
USING	table: 084CAE00	Infusion: Regeneration
[LOG]	Tesar starts to regenerating health quickly.
addTmpVal	life_regen	65.4	 :=: 	0	1073
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.000000) totstat(27.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	18	20	6.08	::	1
checkHit	34	3.05
=> chance to hit	95
[ATTACK] raw dam	18	versus	6.08	with APR	20
[ATTACK] after range	18
[PHYS CRIT %]	0
[ATTACK] after crit	18
[ATTACK] after mult	18
[PROJECTOR] starting dam	18
[PROJECTOR] after difficulty dam	18
[PROJECTOR] res	0	1	 on dam	18
[PROJECTOR] after resists dam	18
[PROJECTOR] final dam	18
[LOG]	Hummerhorn hits Tesar for #aaaaaa#18.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits hummerhorn for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits hummerhorn for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	8.3717133278756	0.91628286672124	 on dam	2.035151031796
[PROJECTOR] after resists dam	1.8647740216247
[PROJECTOR] final dam	1.8647740216247
[LOG]	Tesar hits hummerhorn for #YELLOW#1.86 light damage#LAST#.
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.000000) totstat(27.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	18	20	6.08	::	1
checkHit	34	3.05
=> chance to hit	95
[ATTACK] raw dam	18	versus	6.08	with APR	20
[ATTACK] after range	19
[PHYS CRIT %]	0
[ATTACK] after crit	19
[ATTACK] after mult	19
[PROJECTOR] starting dam	19
[PROJECTOR] after difficulty dam	19
[PROJECTOR] res	0	1	 on dam	19
[PROJECTOR] after resists dam	19
[PROJECTOR] final dam	19
[LOG]	Hummerhorn hits Tesar for #aaaaaa#19.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits hummerhorn for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits hummerhorn for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	8.3717133278756	0.91628286672124	 on dam	2.035151031796
[PROJECTOR] after resists dam	1.8647740216247
[PROJECTOR] final dam	1.8647740216247
[LOG]	Tesar hits hummerhorn for #YELLOW#1.86 light damage#LAST#.
orc warrior	8319	dumb ai talents can use	Shield Pummel	T_SHIELD_PUMMEL
dumb ai uses	T_SHIELD_PUMMEL
[LOG]	Orc warrior uses Shield Pummel.
USING	table: 02819360	Shield Pummel
[TALENT WEAPON MULT]	1	1	1.7	0	1.31304951685
[COMBAT DAMAGE] power(2.126655) totstat(54.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	76.559584773844	0	6.08	::	1.31304951685
checkHit	27	3.05
=> chance to hit	95
[ATTACK] raw dam	76.559584773844	versus	6.08	with APR	0
[ATTACK] after range	71
[PHYS CRIT %]	2.55
[ATTACK] after crit	71
[ATTACK] after mult	93.226515696348
[PROJECTOR] starting dam	93.226515696348
[PROJECTOR] after difficulty dam	93.226515696348
[PROJECTOR] res	0	1	 on dam	93.226515696348
[PROJECTOR] after resists dam	93.226515696348
[PROJECTOR] final dam	93.226515696348
[LOG]	Orc warrior hits Tesar for #LIGHT_RED#93.23 fire damage#LAST#.
removeTempVal	resists	table: 0C52BB78	 :=: 	1072
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	3	7.3866187609658	 :=: 	0	1074
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[LOG]	The burst of heat destroys your #FFFFFF##UID:4116:0#manasurge rune#LAST#!
[LOG]	The burst of heat destroys your #FFFFFF##UID:719:0#movement infusion#LAST#!
[LOG]	The burst of heat destroys your #00FF80##UID:717:0#duelist's sun infusion#LAST#!
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits orc warrior for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits orc warrior for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits orc warrior for #YELLOW#2.04 light damage#LAST#.
[TALENT WEAPON MULT]	1	1.2	2.1	0	1.60249223595
[COMBAT DAMAGE] power(2.126655) totstat(54.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	76.559584773844	0	6.08	::	1.60249223595
checkHit	27	3.05
=> chance to hit	95
[ATTACK] raw dam	76.559584773844	versus	6.08	with APR	0
[ATTACK] after range	74
[PHYS CRIT %]	2.55
[ATTACK] after crit	74
[ATTACK] after mult	118.5844254603
[PROJECTOR] starting dam	118.5844254603
[PROJECTOR] after difficulty dam	118.5844254603
[PROJECTOR] res	7.3866187609658	0.92613381239034	 on dam	118.5844254603
[PROJECTOR] after resists dam	109.82504604166
[PROJECTOR] final dam	109.82504604166
[LOG]	Orc warrior hits Tesar for #LIGHT_RED#109.83 fire damage#LAST#.
removeTempVal	resists	table: 0BAB9418	 :=: 	1074
delTmpValTable	resists	3	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	3	7.3866187609658	 :=: 	0	1075
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[LOG]	The burst of heat destroys your #FFFFFF##UID:730:0#teleportation rune#LAST#!
[LOG]	The burst of heat destroys your #FFFFFF##UID:723:0#wild infusion#LAST#!
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits orc warrior for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits orc warrior for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits orc warrior for #YELLOW#2.04 light damage#LAST#.
checkHit	27	19.698422889029
=> chance to hit	73.808569268799
[LOG]	Tesar resists the shield bash!
53 ticks  in 10.918 seconds = 4.85437 TPS
[PROJECTOR] starting dam	31.40625
[PROJECTOR] after difficulty dam	31.40625
[PROJECTOR] res	20	0.8	 on dam	31.40625
[PROJECTOR] after resists dam	25.125
[PROJECTOR] final dam	25.125
[LOG]	Bee swarm hits Tesar for #LIGHT_GREEN#25.13 nature damage#LAST#.
removeTempVal	resists	table: 0C57EFF8	 :=: 	1075
delTmpValTable	resists	3	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1076
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[TALENT WEAPON MULT]	1.3	1.4	2.1	0	1.7569313659515
184 frames in 10.023 seconds = 18.3578 FPS
[TALENT WEAPON MULT]	1.3	1.4	2.1	0	1.7569313659515
[TALENT WEAPON MULT]	1.3	1.4	2.1	0	1.7569313659515
[TALENT WEAPON MULT]	1.3	1.4	2.1	0	1.7569313659515
[TALENT WEAPON MULT]	1.3	1.4	2.1	0	1.7569313659515
8 ticks  in 11.902 seconds = 0.672156 TPS
[LOG]	Tesar casts Rune: Phase Door.
USING	table: 084CBD28	Rune: Phase Door
[PARTICLE] Loading from /data/gfx/particles/teleport.lua
[LOG]	Tesar activates Antimagic Shield.
addTmpVal	antimagic_shield	16.894147859239	 :=: 	0	1077
[LOG]	#LIGHT_RED#Your antimagic abilities are disrupted!
AI took for target	8305	hummerhorn	::	971	Tesar	65	<	400
[PROJECTOR] starting dam	31.40625
[PROJECTOR] after difficulty dam	31.40625
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	31.40625
[PROJECTOR] after resists dam	22.805140045384
[PROJECTOR] final dam	5.9109921861454
[LOG]	Bee swarm hits Tesar for #LIGHT_GREEN#5.91 nature damage#LAST#.
[PARTICLE] Loading from /data/gfx/particles/hit_warning.lua
removeTempVal	resists	table: 0B81B808	 :=: 	1076
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1078
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
214 frames in 10.456 seconds = 20.4667 FPS
[TALENT WEAPON MULT]	1.3	1	1.5	0	1.2549509756796
[TALENT WEAPON MULT]	1.3	1	1.5	0	1.2549509756796
[TALENT WEAPON MULT]	1.3	1	1.5	0	1.2549509756796
[LOG]	Hotkey page 2 is now displayed.
14 ticks  in 11.497 seconds = 1.21771 TPS
[LOG]	Hotkey page 1 is now displayed.
AI took for target	8304	wolf	::	971	Tesar	169	<	400
[PROJECTOR] starting dam	31.40625
[PROJECTOR] after difficulty dam	31.40625
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	31.40625
[PROJECTOR] after resists dam	22.805140045384
[PROJECTOR] final dam	5.9109921861454
[LOG]	Bee swarm hits Tesar for #LIGHT_GREEN#5.91 nature damage#LAST#.
removeTempVal	resists	table: 0C575638	 :=: 	1078
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1079
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
168 frames in 10.052 seconds = 16.7131 FPS
Loading tile	object/.png
42 ticks  in 13.151 seconds = 3.19367 TPS
118 frames in 10.017 seconds = 11.78 FPS
removeTempVal	never_move	1	 :=: 	1064
delTmpVal	never_move	1
[LOG]	#00FF00#You are no longer encumbered.
[LOG]	Tesar drops on the floor: #00FF80##UID:748:0#insulating steel plate armour (4 def, 9 armor)#LAST#.
AI took for target	8319	orc warrior	::	971	Tesar	49	<	400
[LOG]	Tesar stops being poisoned.
123 frames in 10.294 seconds = 11.9487 FPS
12 ticks  in 13.517 seconds = 0.887771 TPS
AI took for target	8319	orc warrior	::	971	Tesar	37	<	400
[LOG]	Tesar uses Stunning Blow.
USING	table: 016ABE10	Stunning Blow
[TALENT WEAPON MULT]	1.3	1	1.5	0	1.2549509756796
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	hummerhorn	 :: 	121.10577594494	7	1	::	1.2549509756796
checkHit	58.5	18.05
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	1	with APR	7
[ATTACK] after range	177
[PHYS CRIT %]	13.6
[ATTACK] after crit	286.74
[ATTACK] after mult	359.84464276638
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	359.84464276638
[PROJECTOR] after difficulty dam	359.84464276638
[PROJECTOR] res	0	1	 on dam	359.84464276638
[PROJECTOR] after resists dam	359.84464276638
[PROJECTOR] final dam	359.84464276638
[LOG]	Tesar hits hummerhorn for #aaaaaa#359.84 physical damage#LAST#.
[LOG]	Tesar killed hummerhorn!
addTmpVal	max_life	55.824	 :=: 	0	1080
addTmpVal	life_regen	157.56	 :=: 	0	1081
addTmpVal	stamina_regen	0.72	 :=: 	0	1082
checkHit	71.5	7
=> chance to hit	95
[LOG]	Hummerhorn is stunned!
addTmpVal	stunned	1	 :=: 	1	1
[LOG]	#00ff00#Talent Antimagic Shield is ready to use.
[LOG]	#00ff00#Talent Aura of Silence is ready to use.
[LOG]	Tesar stops regenerating health quickly.
removeTempVal	life_regen	65.4	 :=: 	1073
delTmpVal	life_regen	65.4
66 frames in 10.035 seconds = 6.57698 FPS
[LOG]	Hotkey page 2 is now displayed.
21 ticks  in 13.807 seconds = 1.52097 TPS
64 frames in 10.241 seconds = 6.24939 FPS
[TALENT WEAPON MULT]	2.6	0.8	1.3	0	1.1605551275464
[TALENT WEAPON MULT]	2.6	0.8	1.3	0	1.1605551275464
[TALENT WEAPON MULT]	2.6	0.8	1.3	0	1.1605551275464
[TALENT WEAPON MULT]	2.6	0.8	1.3	0	1.1605551275464
[LOG]	Tesar uses Death Blow.
USING	table: 016AB848	Death Blow
43 ticks  in 10.679 seconds = 4.02659 TPS
[TALENT WEAPON MULT]	2.6	0.8	1.3	0	1.1605551275464
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	orc warrior	 :: 	121.10577594494	7	6	::	1.1605551275464
checkHit	58.5	19.5
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	6	with APR	7
[ATTACK] after range	167
[PHYS CRIT %]	100
[ATTACK] after crit	270.54
[ATTACK] after mult	313.9765842064
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	313.9765842064
[PROJECTOR] after difficulty dam	313.9765842064
[PROJECTOR] res	0	1	 on dam	313.9765842064
[PROJECTOR] after resists dam	313.9765842064
[PROJECTOR] final dam	313.9765842064
[LOG]	Tesar hits orc warrior for #aaaaaa#313.98 physical damage#LAST#.
[LOG]	Tesar killed orc warrior!
Loading tile	object/shield_voratun.png
[PROJECTOR] starting dam	17
[PROJECTOR] after difficulty dam	17
[PROJECTOR] res	0	1	 on dam	17
[PROJECTOR] after resists dam	17
[PROJECTOR] final dam	0.10585214076128
[LOG]	Orc warrior hits Tesar for #LIGHT_RED#0.11 fire damage#LAST#.
removeTempVal	resists	table: 0C573540	 :=: 	1079
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	3	7.3866187609658	 :=: 	0	1083
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
removeTempVal	max_life	55.824	 :=: 	1080
delTmpVal	max_life	55.824
removeTempVal	life_regen	157.56	 :=: 	1081
delTmpVal	life_regen	157.56
removeTempVal	stamina_regen	0.72	 :=: 	1082
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	55.824	 :=: 	0	1084
addTmpVal	life_regen	0.6	 :=: 	0	1085
addTmpVal	stamina_regen	0.72	 :=: 	0	1086
checkHit	71.5	17.5
=> chance to hit	95
[LOG]	Today is the 49th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
[LOG]	#00ff00#Talent Rune: Phase Door is ready to use.
49 frames in 10.004 seconds = 4.89804 FPS
[LOG]	There is an item here: #B4B4B4##UID:8321:0#dragon shield#LAST#
[LOG]	Tesar picks up (J.): #B4B4B4##UID:8321:0#dragon shield#LAST#.
22 ticks  in 11.019 seconds = 1.99655 TPS
green worm mass	8311	dumb ai talents can use	Multiply	T_MULTIPLY
dumb ai uses	T_MULTIPLY
USING	table: 028199C8	Multiply
findFreeGrid using	9	8
[MULTIPLY]	9	8	::	nil
[MULTIPLY]	3	uids	8311	=>	8334	::	nil	nil
[MOVE] actor moved without a starting position	green worm mass	9	8
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.452982) totstat(31.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	9.3616323981451	100	6.08	::	1
checkHit	32	3.05
=> chance to hit	95
[ATTACK] raw dam	9.3616323981451	versus	6.08	with APR	100
[ATTACK] after range	9
[PHYS CRIT %]	0
[ATTACK] after crit	9
[ATTACK] after mult	9
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	0	1	 on dam	9
[PROJECTOR] after resists dam	9
[PROJECTOR] final dam	9
[LOG]	Green worm mass hits Tesar for #aaaaaa#9.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits green worm mass for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits green worm mass for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits green worm mass for #YELLOW#2.04 light damage#LAST#.
[LOG]	#00ff00#Talent Stunning Blow is ready to use.
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	green worm mass	 :: 	121.10577594494	7	1	::	1
checkHit	58.5	6.25
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	1	with APR	7
[ATTACK] after range	166
[PHYS CRIT %]	13.6
[ATTACK] after crit	166
[ATTACK] after mult	166
[PROJECTOR] starting dam	166
[PROJECTOR] after difficulty dam	166
[PROJECTOR] res	0	1	 on dam	166
[PROJECTOR] after resists dam	166
[PROJECTOR] final dam	166
[LOG]	Tesar hits green worm mass for #aaaaaa#166.00 physical damage#LAST#.
[LOG]	Tesar killed green worm mass!
71 frames in 10.538 seconds = 6.73752 FPS
AI took for target	8311	green worm mass	::	971	Tesar	5	<	400
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	green worm mass	 :: 	121.10577594494	7	1	::	1
checkHit	58.5	6.25
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	1	with APR	7
[ATTACK] after range	143
[PHYS CRIT %]	13.6
[ATTACK] after crit	143
[ATTACK] after mult	143
[PROJECTOR] starting dam	143
[PROJECTOR] after difficulty dam	143
[PROJECTOR] res	0	1	 on dam	143
[PROJECTOR] after resists dam	143
[PROJECTOR] final dam	143
[LOG]	Tesar hits green worm mass for #aaaaaa#143.00 physical damage#LAST#.
[LOG]	Tesar killed green worm mass!
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	wolf	 :: 	121.10577594494	7	1	::	1
checkHit	58.5	9.3
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	1	with APR	7
[ATTACK] after range	129
[PHYS CRIT %]	13.6
[ATTACK] after crit	129
[ATTACK] after mult	129
[PROJECTOR] starting dam	129
[PROJECTOR] after difficulty dam	129
[PROJECTOR] res	0	1	 on dam	129
[PROJECTOR] after resists dam	129
[PROJECTOR] final dam	129
[LOG]	Tesar hits wolf for #aaaaaa#129.00 physical damage#LAST#.
checkHit	72.5	9.75
=> chance to hit	95
[LOG]	Wolf is dazed!
addTmpVal	dazed	1	 :=: 	1	1
[LOG]	#00ff00#Talent Infusion: Regeneration is ready to use.
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	wolf	 :: 	121.10577594494	7	1	::	1
checkHit	58.5	9.3
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	1	with APR	7
[ATTACK] after range	164
[PHYS CRIT %]	13.6
[ATTACK] after crit	164
[ATTACK] after mult	164
[PROJECTOR] starting dam	164
[PROJECTOR] after difficulty dam	164
[PROJECTOR] res	0	1	 on dam	164
[PROJECTOR] after resists dam	164
[PROJECTOR] final dam	164
[LOG]	Tesar hits wolf for #aaaaaa#164.00 physical damage#LAST#.
[LOG]	Wolf is not dazed anymore.
removeTempVal	dazed	1	 :=: 	1
delTmpVal	dazed	1
[LOG]	Tesar killed wolf!
60 ticks  in 10.085 seconds = 5.94943 TPS
[LOG]	Tesar is no longer attuned.
removeTempVal	resists	table: 0C282910	 :=: 	1083
delTmpValTable	resists	3	7.3866187609658
removeTempVal	max_life	55.824	 :=: 	1084
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1085
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1086
delTmpVal	stamina_regen	0.72
76 frames in 10 seconds = 7.6 FPS
[Identify]	ash staff	true
[LOG]	There is an item here: #FFFFFF##UID:8326:0#ash staff (8.5-10.2 power, 3 apr, light damage)#LAST#
150 ticks  in 10.44 seconds = 14.3678 TPS
108 frames in 10.012 seconds = 10.7871 FPS
[Identify]	steel longsword	true
[LOG]	There is an item here: #FFFFFF##UID:8324:0#steel longsword (15-21 power, 3 apr)#LAST#
AI took for target	8307	bee swarm	::	971	Tesar	290	<	400
[LOG]	#00ff00#Talent Death Blow is ready to use.
157 ticks  in 10.041 seconds = 15.6359 TPS
AI took for target	8299	skeleton warrior	::	971	Tesar	37	<	400
bee swarm	8307	dumb ai talents can use	Poisonous Bite	T_BITE_POISON
dumb ai uses	T_BITE_POISON
[LOG]	Bee swarm bites poison into Tesar.
USING	table: 0273AA90	Poisonous Bite
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.557771) totstat(25.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	9.2961812733328	20	6.08	::	3
checkHit	32	3.05
=> chance to hit	95
[ATTACK] raw dam	9.2961812733328	versus	6.08	with APR	20
[ATTACK] after range	10
[PHYS CRIT %]	0
[ATTACK] after crit	10
[ATTACK] after mult	30
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	20	0.8	 on dam	5
[PROJECTOR] after resists dam	4
[PROJECTOR] final dam	0
[LOG]	Bee swarm hits Tesar for #LIGHT_GREEN#0.00 nature damage#LAST#.
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1087
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[LOG]	Tesar is poisoned!
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits bee swarm for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits bee swarm for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	10.183851372362	0.89816148627638	 on dam	2.035151031796
[PROJECTOR] after resists dam	1.8278942755148
[PROJECTOR] final dam	1.8278942755148
[LOG]	Tesar hits bee swarm for #YELLOW#1.83 light damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	5
[PROJECTOR] after resists dam	3.6306690619517
[PROJECTOR] final dam	0
[LOG]	Bee swarm hits Tesar for #LIGHT_GREEN#0.00 nature damage#LAST#.
removeTempVal	resists	table: 0A7A98A8	 :=: 	1087
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1088
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	bee swarm	 :: 	121.10577594494	7	1	::	1
checkHit	58.5	17.35
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	1	with APR	7
[ATTACK] after range	187
[PHYS CRIT %]	13.6
[ATTACK] after crit	187
[ATTACK] after mult	187
[PROJECTOR] starting dam	187
[PROJECTOR] after difficulty dam	187
[PROJECTOR] res	0	1	 on dam	187
[PROJECTOR] after resists dam	187
[PROJECTOR] final dam	187
[LOG]	Tesar hits bee swarm for #aaaaaa#187.00 physical damage#LAST#.
[LOG]	Tesar killed bee swarm!
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	5
[PROJECTOR] after resists dam	3.6306690619517
[PROJECTOR] final dam	0
[LOG]	Bee swarm hits Tesar for #LIGHT_GREEN#0.00 nature damage#LAST#.
removeTempVal	resists	table: 07E35078	 :=: 	1088
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1089
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
84 frames in 10.019 seconds = 8.38407 FPS
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	5
[PROJECTOR] after resists dam	3.6306690619517
[PROJECTOR] final dam	0
[LOG]	Bee swarm hits Tesar for #LIGHT_GREEN#0.00 nature damage#LAST#.
removeTempVal	resists	table: 0BABD4F0	 :=: 	1089
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1090
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	5
[PROJECTOR] after resists dam	3.6306690619517
[PROJECTOR] final dam	0
[LOG]	Bee swarm hits Tesar for #LIGHT_GREEN#0.00 nature damage#LAST#.
removeTempVal	resists	table: 07E6E8A8	 :=: 	1090
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1091
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	skeleton warrior	 :: 	121.10577594494	7	5	::	1
checkHit	58.5	7.3
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	5	with APR	7
[ATTACK] after range	202
[PHYS CRIT %]	13.6
[ATTACK] after crit	202
[ATTACK] after mult	202
[PROJECTOR] starting dam	202
[PROJECTOR] after difficulty dam	202
[PROJECTOR] res	0	1	 on dam	202
[PROJECTOR] after resists dam	202
[PROJECTOR] final dam	202
[LOG]	Tesar hits skeleton warrior for #aaaaaa#202.00 physical damage#LAST#.
checkHit	72.5	14.5
=> chance to hit	95
[LOG]	Skeleton warrior is dazed!
addTmpVal	dazed	1	 :=: 	1	1
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	5
[PROJECTOR] after resists dam	3.6306690619517
[PROJECTOR] final dam	0
[LOG]	Bee swarm hits Tesar for #LIGHT_GREEN#0.00 nature damage#LAST#.
removeTempVal	resists	table: 0BF92010	 :=: 	1091
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1092
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	skeleton warrior	 :: 	121.10577594494	7	5	::	1
checkHit	58.5	7.3
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	5	with APR	7
[ATTACK] after range	205
[PHYS CRIT %]	13.6
[ATTACK] after crit	205
[ATTACK] after mult	205
[PROJECTOR] starting dam	205
[PROJECTOR] after difficulty dam	205
[PROJECTOR] res	0	1	 on dam	205
[PROJECTOR] after resists dam	205
[PROJECTOR] final dam	205
[LOG]	Tesar hits skeleton warrior for #aaaaaa#205.00 physical damage#LAST#.
[LOG]	Skeleton warrior is not dazed anymore.
removeTempVal	dazed	1	 :=: 	1
delTmpVal	dazed	1
[LOG]	Tesar killed skeleton warrior!
[LOG]	Tesar stops being poisoned.
honey tree	8289	dumb ai talents can use	Summon	T_SUMMON
dumb ai uses	T_SUMMON
[Equilibrium] Use chance: 	95.28595479209	::	0
[LOG]	Honey tree uses Summon.
USING	table: 0273A720	Summon
findFreeGrid using	30	22
[MOVE] actor moved without a starting position	bee swarm	30	22
[LOG]	Honey tree summons bee swarm!
findFreeGrid using	31	24
[MOVE] actor moved without a starting position	bee swarm	31	24
[LOG]	Honey tree summons bee swarm!
addTmpValTable	talent_cd_reduction	T_SUMMON	-5	 :=: 	1	1
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.765685) totstat(35.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	17.865993248816	10	6.08	::	1
checkHit	33	3.05
=> chance to hit	95
[LOG]	Giant venus flytrap misses Tesar.
AI took for target	8335	bee swarm	::	971	Tesar	26	<	400
AI took for target	8336	bee swarm	::	971	Tesar	13	<	400
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	giant venus flytrap	 :: 	121.10577594494	7	1	::	1
checkHit	58.5	5.2
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	1	with APR	7
[ATTACK] after range	139
[PHYS CRIT %]	13.6
[ATTACK] after crit	225.18
[ATTACK] after mult	225.18
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	225.18
[PROJECTOR] after difficulty dam	225.18
[PROJECTOR] res	0	1	 on dam	225.18
[PROJECTOR] after resists dam	225.18
[PROJECTOR] final dam	225.18
[LOG]	Tesar hits giant venus flytrap for #aaaaaa#225.18 physical damage#LAST#.
[LOG]	Tesar killed giant venus flytrap!
addTmpVal	max_life	55.824	 :=: 	0	1093
addTmpVal	life_regen	0.6	 :=: 	0	1094
addTmpVal	stamina_regen	0.72	 :=: 	0	1095
121 ticks  in 10.322 seconds = 11.7225 TPS
AI took for target	8335	bee swarm	::	971	Tesar	13	<	400
bee swarm	8336	dumb ai talents can use	Poisonous Bite	T_BITE_POISON
dumb ai uses	T_BITE_POISON
[LOG]	Bee swarm bites poison into Tesar.
USING	table: 0273AA90	Poisonous Bite
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.557771) totstat(23.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	8.5524867714661	20	6.08	::	3
checkHit	31	3.05
=> chance to hit	95
[ATTACK] raw dam	8.5524867714661	versus	6.08	with APR	20
[ATTACK] after range	9
[PHYS CRIT %]	0
[ATTACK] after crit	9
[ATTACK] after mult	27
[PROJECTOR] starting dam	4.5
[PROJECTOR] after difficulty dam	4.5
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	4.5
[PROJECTOR] after resists dam	3.2676021557565
[PROJECTOR] final dam	0
[LOG]	Bee swarm hits Tesar for #LIGHT_GREEN#0.00 nature damage#LAST#.
removeTempVal	resists	table: 0BF315B0	 :=: 	1092
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1096
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[LOG]	Tesar is poisoned!
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	5.2691752091889	0.94730824790811	 on dam	5
[PROJECTOR] after resists dam	4.7365412395406
[PROJECTOR] final dam	4.7365412395406
[LOG]	Tesar hits bee swarm for #aaaaaa#4.74 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits bee swarm for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits bee swarm for #YELLOW#2.04 light damage#LAST#.
[PROJECTOR] starting dam	4.5
[PROJECTOR] after difficulty dam	4.5
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	4.5
[PROJECTOR] after resists dam	3.2676021557565
[PROJECTOR] final dam	0
[LOG]	Bee swarm hits Tesar for #LIGHT_GREEN#0.00 nature damage#LAST#.
removeTempVal	resists	table: 0C2836F8	 :=: 	1096
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1097
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
AI took for target	8336	bee swarm	::	971	Tesar	2	<	400
bee swarm	8335	dumb ai talents can use	Poisonous Bite	T_BITE_POISON
dumb ai uses	T_BITE_POISON
[LOG]	Bee swarm bites poison into Tesar.
USING	table: 0273AA90	Poisonous Bite
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.557771) totstat(26.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	9.6680285242661	20	6.08	::	3
checkHit	34	3.05
=> chance to hit	95
[ATTACK] raw dam	9.6680285242661	versus	6.08	with APR	20
[ATTACK] after range	10
[PHYS CRIT %]	0
[ATTACK] after crit	10
[ATTACK] after mult	30
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	5
[PROJECTOR] after resists dam	3.6306690619517
[PROJECTOR] final dam	0
[LOG]	Bee swarm hits Tesar for #LIGHT_GREEN#0.00 nature damage#LAST#.
removeTempVal	resists	table: 0DA875F0	 :=: 	1097
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1098
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits bee swarm for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	9.1182291080131	0.90881770891987	 on dam	2.035151031796
[PROJECTOR] after resists dam	1.8495812980227
[PROJECTOR] final dam	1.8495812980227
[LOG]	Tesar hits bee swarm for #DARK_GREY#1.85 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits bee swarm for #YELLOW#2.04 light damage#LAST#.
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.557771) totstat(23.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	8.5524867714661	20	6.08	::	1
checkHit	31	3.05
=> chance to hit	95
[ATTACK] raw dam	8.5524867714661	versus	6.08	with APR	20
[ATTACK] after range	8
[PHYS CRIT %]	0
[ATTACK] after crit	8
[ATTACK] after mult	8
[PROJECTOR] starting dam	8
[PROJECTOR] after difficulty dam	8
[PROJECTOR] res	0	1	 on dam	8
[PROJECTOR] after resists dam	8
[PROJECTOR] final dam	8
[LOG]	Bee swarm hits Tesar for #aaaaaa#8.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	5.2691752091889	0.94730824790811	 on dam	5
[PROJECTOR] after resists dam	4.7365412395406
[PROJECTOR] final dam	4.7365412395406
[LOG]	Tesar hits bee swarm for #aaaaaa#4.74 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits bee swarm for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits bee swarm for #YELLOW#2.04 light damage#LAST#.
[PROJECTOR] starting dam	8.6
[PROJECTOR] after difficulty dam	8.6
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	8.6
[PROJECTOR] after resists dam	6.2447507865569
[PROJECTOR] final dam	0
[LOG]	Bee swarm hits Tesar for #LIGHT_GREEN#0.00 nature damage#LAST#.
removeTempVal	resists	table: 0C525A70	 :=: 	1098
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1099
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
83 frames in 10.012 seconds = 8.29005 FPS
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	bee swarm	 :: 	121.10577594494	7	1	::	1
checkHit	58.5	17.7
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	1	with APR	7
[ATTACK] after range	169
[PHYS CRIT %]	13.6
[ATTACK] after crit	273.78
[ATTACK] after mult	273.78
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	273.78
[PROJECTOR] after difficulty dam	273.78
[PROJECTOR] res	0	1	 on dam	273.78
[PROJECTOR] after resists dam	273.78
[PROJECTOR] final dam	273.78
[LOG]	Tesar hits bee swarm for #aaaaaa#273.78 physical damage#LAST#.
[LOG]	Tesar killed bee swarm!
removeTempVal	max_life	55.824	 :=: 	1093
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1094
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1095
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	55.824	 :=: 	0	1100
addTmpVal	life_regen	0.6	 :=: 	0	1101
addTmpVal	stamina_regen	0.72	 :=: 	0	1102
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.557771) totstat(23.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	8.5524867714661	20	6.08	::	1
checkHit	31	3.05
=> chance to hit	95
[ATTACK] raw dam	8.5524867714661	versus	6.08	with APR	20
[ATTACK] after range	8
[PHYS CRIT %]	0
[ATTACK] after crit	8
[ATTACK] after mult	8
[PROJECTOR] starting dam	8
[PROJECTOR] after difficulty dam	8
[PROJECTOR] res	0	1	 on dam	8
[PROJECTOR] after resists dam	8
[PROJECTOR] final dam	8
[LOG]	Bee swarm hits Tesar for #aaaaaa#8.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	5.2691752091889	0.94730824790811	 on dam	5
[PROJECTOR] after resists dam	4.7365412395406
[PROJECTOR] final dam	4.7365412395406
[LOG]	Tesar hits bee swarm for #aaaaaa#4.74 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits bee swarm for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits bee swarm for #YELLOW#2.04 light damage#LAST#.
AI took for target	8288	brown bear	::	971	Tesar	4	<	400
AI took for target	8336	bee swarm	::	971	Tesar	2	<	400
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.557771) totstat(23.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	8.5524867714661	20	6.08	::	1
checkHit	31	3.05
=> chance to hit	95
[ATTACK] raw dam	8.5524867714661	versus	6.08	with APR	20
[ATTACK] after range	9
[PHYS CRIT %]	0
[ATTACK] after crit	9
[ATTACK] after mult	9
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	0	1	 on dam	9
[PROJECTOR] after resists dam	9
[PROJECTOR] final dam	9
[LOG]	Bee swarm hits Tesar for #aaaaaa#9.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	5.2691752091889	0.94730824790811	 on dam	5
[PROJECTOR] after resists dam	4.7365412395406
[PROJECTOR] final dam	4.7365412395406
[LOG]	Tesar hits bee swarm for #aaaaaa#4.74 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits bee swarm for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits bee swarm for #YELLOW#2.04 light damage#LAST#.
[PROJECTOR] starting dam	8.6
[PROJECTOR] after difficulty dam	8.6
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	8.6
[PROJECTOR] after resists dam	6.2447507865569
[PROJECTOR] final dam	0
[LOG]	Bee swarm hits Tesar for #LIGHT_GREEN#0.00 nature damage#LAST#.
removeTempVal	resists	table: 11461C40	 :=: 	1099
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1103
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
bee swarm	8336	dumb ai talents can use	Poisonous Bite	T_BITE_POISON
dumb ai uses	T_BITE_POISON
[LOG]	Bee swarm bites poison into Tesar.
USING	table: 0273AA90	Poisonous Bite
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.557771) totstat(23.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	8.5524867714661	20	6.08	::	3
checkHit	31	3.05
=> chance to hit	95
[ATTACK] raw dam	8.5524867714661	versus	6.08	with APR	20
[ATTACK] after range	8
[PHYS CRIT %]	0
[ATTACK] after crit	8
[ATTACK] after mult	24
[PROJECTOR] starting dam	4
[PROJECTOR] after difficulty dam	4
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	4
[PROJECTOR] after resists dam	2.9045352495614
[PROJECTOR] final dam	0
[LOG]	Bee swarm hits Tesar for #LIGHT_GREEN#0.00 nature damage#LAST#.
removeTempVal	resists	table: 0D9190E8	 :=: 	1103
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1104
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	5.2691752091889	0.94730824790811	 on dam	5
[PROJECTOR] after resists dam	4.7365412395406
[PROJECTOR] final dam	4.7365412395406
[LOG]	Tesar hits bee swarm for #aaaaaa#4.74 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits bee swarm for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits bee swarm for #YELLOW#2.04 light damage#LAST#.
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	bee swarm	 :: 	121.10577594494	7	1	::	1
checkHit	58.5	17.35
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	1	with APR	7
[ATTACK] after range	201
[PHYS CRIT %]	13.6
[ATTACK] after crit	201
[ATTACK] after mult	201
[PROJECTOR] starting dam	201
[PROJECTOR] after difficulty dam	201
[PROJECTOR] res	5.2691752091889	0.94730824790811	 on dam	201
[PROJECTOR] after resists dam	190.40895782953
[PROJECTOR] final dam	190.40895782953
[LOG]	Tesar hits bee swarm for #aaaaaa#190.41 physical damage#LAST#.
[LOG]	Tesar killed bee swarm!
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.317139) totstat(39.200000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	34.421237851506	3	6.08	::	1
checkHit	38	3.05
=> chance to hit	95
[ATTACK] raw dam	34.421237851506	versus	6.08	with APR	3
[ATTACK] after range	33
[PHYS CRIT %]	0
[ATTACK] after crit	33
[ATTACK] after mult	33
[PROJECTOR] starting dam	33
[PROJECTOR] after difficulty dam	33
[PROJECTOR] res	0	1	 on dam	33
[PROJECTOR] after resists dam	33
[PROJECTOR] final dam	33
[LOG]	Brown bear hits Tesar for #aaaaaa#33.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits brown bear for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	10.347589465172	0.89652410534828	 on dam	2.035151031796
[PROJECTOR] after resists dam	1.8245619580295
[PROJECTOR] final dam	1.8245619580295
[LOG]	Tesar hits brown bear for #DARK_GREY#1.82 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits brown bear for #YELLOW#2.04 light damage#LAST#.
AI took for target	8293	giant blue ant	::	971	Tesar	4	<	400
AI took for target	8294	forest troll	::	971	Tesar	104	<	400
[PROJECTOR] starting dam	11.45
[PROJECTOR] after difficulty dam	11.45
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	11.45
[PROJECTOR] after resists dam	8.3142321518694
[PROJECTOR] final dam	0
[LOG]	Bee swarm hits Tesar for #LIGHT_GREEN#0.00 nature damage#LAST#.
removeTempVal	resists	table: 0D9023F0	 :=: 	1104
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1105
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	brown bear	 :: 	121.10577594494	7	7	::	1
checkHit	58.5	9.3
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	7	with APR	7
[ATTACK] after range	124
[PHYS CRIT %]	13.6
[ATTACK] after crit	124
[ATTACK] after mult	124
[PROJECTOR] starting dam	124
[PROJECTOR] after difficulty dam	124
[PROJECTOR] res	0	1	 on dam	124
[PROJECTOR] after resists dam	124
[PROJECTOR] final dam	124
[LOG]	Tesar hits brown bear for #aaaaaa#124.00 physical damage#LAST#.
checkHit	72.5	16
=> chance to hit	95
[LOG]	Brown bear is dazed!
addTmpVal	dazed	1	 :=: 	1	1
AI took for target	8289	honey tree	::	971	Tesar	17	<	400
[PROJECTOR] starting dam	11.45
[PROJECTOR] after difficulty dam	11.45
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	11.45
[PROJECTOR] after resists dam	8.3142321518694
[PROJECTOR] final dam	0
[LOG]	Bee swarm hits Tesar for #LIGHT_GREEN#0.00 nature damage#LAST#.
removeTempVal	resists	table: 0BC3AD30	 :=: 	1105
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1106
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	brown bear	 :: 	121.10577594494	7	7	::	1
checkHit	58.5	9.3
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	7	with APR	7
[ATTACK] after range	142
[PHYS CRIT %]	13.6
[ATTACK] after crit	142
[ATTACK] after mult	142
[PROJECTOR] starting dam	142
[PROJECTOR] after difficulty dam	142
[PROJECTOR] res	0	1	 on dam	142
[PROJECTOR] after resists dam	142
[PROJECTOR] final dam	142
[LOG]	Tesar hits brown bear for #aaaaaa#142.00 physical damage#LAST#.
[LOG]	Brown bear is not dazed anymore.
removeTempVal	dazed	1	 :=: 	1
delTmpVal	dazed	1
checkHit	72.5	16
=> chance to hit	95
[LOG]	Brown bear is dazed!
addTmpVal	dazed	1	 :=: 	0	2
[PROJECTOR] starting dam	11.45
[PROJECTOR] after difficulty dam	11.45
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	11.45
[PROJECTOR] after resists dam	8.3142321518694
[PROJECTOR] final dam	0
[LOG]	Bee swarm hits Tesar for #LIGHT_GREEN#0.00 nature damage#LAST#.
removeTempVal	resists	table: 07802360	 :=: 	1106
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1107
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	brown bear	 :: 	121.10577594494	7	7	::	1
checkHit	58.5	9.3
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	7	with APR	7
[ATTACK] after range	145
[PHYS CRIT %]	13.6
[ATTACK] after crit	145
[ATTACK] after mult	145
[PROJECTOR] starting dam	145
[PROJECTOR] after difficulty dam	145
[PROJECTOR] res	0	1	 on dam	145
[PROJECTOR] after resists dam	145
[PROJECTOR] final dam	145
[LOG]	Tesar hits brown bear for #aaaaaa#145.00 physical damage#LAST#.
[LOG]	Brown bear is not dazed anymore.
removeTempVal	dazed	1	 :=: 	2
delTmpVal	dazed	1
[LOG]	Tesar killed brown bear!
[PROJECTOR] starting dam	11.45
[PROJECTOR] after difficulty dam	11.45
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	11.45
[PROJECTOR] after resists dam	8.3142321518694
[PROJECTOR] final dam	0
[LOG]	Bee swarm hits Tesar for #LIGHT_GREEN#0.00 nature damage#LAST#.
removeTempVal	resists	table: 0946AD08	 :=: 	1107
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1108
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	giant blue ant	 :: 	121.10577594494	7	1	::	1
checkHit	58.5	4.85
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	1	with APR	7
[ATTACK] after range	189
[PHYS CRIT %]	13.6
[ATTACK] after crit	306.18
[ATTACK] after mult	306.18
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	306.18
[PROJECTOR] after difficulty dam	306.18
[PROJECTOR] res	0	1	 on dam	306.18
[PROJECTOR] after resists dam	306.18
[PROJECTOR] final dam	306.18
[LOG]	Tesar hits giant blue ant for #aaaaaa#306.18 physical damage#LAST#.
[LOG]	Tesar killed giant blue ant!
removeTempVal	max_life	55.824	 :=: 	1100
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1101
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1102
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	55.824	 :=: 	0	1109
addTmpVal	life_regen	0.6	 :=: 	0	1110
addTmpVal	stamina_regen	0.72	 :=: 	0	1111
bee swarm	8317	dumb ai talents can use	Poisonous Bite	T_BITE_POISON
dumb ai uses	T_BITE_POISON
[LOG]	Bee swarm bites poison into Tesar.
USING	table: 0273AA90	Poisonous Bite
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.557771) totstat(23.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	8.5524867714661	20	6.08	::	3
checkHit	31	3.05
=> chance to hit	95
[ATTACK] raw dam	8.5524867714661	versus	6.08	with APR	20
[ATTACK] after range	9
[PHYS CRIT %]	0
[ATTACK] after crit	9
[ATTACK] after mult	27
[PROJECTOR] starting dam	4.5
[PROJECTOR] after difficulty dam	4.5
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	4.5
[PROJECTOR] after resists dam	3.2676021557565
[PROJECTOR] final dam	0
[LOG]	Bee swarm hits Tesar for #LIGHT_GREEN#0.00 nature damage#LAST#.
removeTempVal	resists	table: 0DE506F8	 :=: 	1108
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1112
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits bee swarm for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits bee swarm for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	1.6278113188241	0.98372188681176	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.0020226129453
[PROJECTOR] final dam	2.0020226129453
[LOG]	Tesar hits bee swarm for #YELLOW#2.00 light damage#LAST#.
89 ticks  in 10.117 seconds = 8.79707 TPS
AI took for target	8317	bee swarm	::	971	Tesar	2	<	400
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.557771) totstat(23.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	8.5524867714661	20	6.08	::	1
checkHit	31	3.05
=> chance to hit	95
[ATTACK] raw dam	8.5524867714661	versus	6.08	with APR	20
[ATTACK] after range	9
[PHYS CRIT %]	0
[ATTACK] after crit	9
[ATTACK] after mult	9
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	0	1	 on dam	9
[PROJECTOR] after resists dam	9
[PROJECTOR] final dam	9
[LOG]	Bee swarm hits Tesar for #aaaaaa#9.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits bee swarm for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits bee swarm for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	1.6278113188241	0.98372188681176	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.0020226129453
[PROJECTOR] final dam	2.0020226129453
[LOG]	Tesar hits bee swarm for #YELLOW#2.00 light damage#LAST#.
[PROJECTOR] starting dam	7.5
[PROJECTOR] after difficulty dam	7.5
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	7.5
[PROJECTOR] after resists dam	5.4460035929276
[PROJECTOR] final dam	0
[LOG]	Bee swarm hits Tesar for #LIGHT_GREEN#0.00 nature damage#LAST#.
removeTempVal	resists	table: 0D398DA0	 :=: 	1112
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1113
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	bee swarm	 :: 	121.10577594494	7	1	::	1
checkHit	58.5	17.35
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	1	with APR	7
[ATTACK] after range	191
[PHYS CRIT %]	13.6
[ATTACK] after crit	309.42
[ATTACK] after mult	309.42
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	309.42
[PROJECTOR] after difficulty dam	309.42
[PROJECTOR] res	0	1	 on dam	309.42
[PROJECTOR] after resists dam	309.42
[PROJECTOR] final dam	309.42
[LOG]	Tesar hits bee swarm for #aaaaaa#309.42 physical damage#LAST#.
[LOG]	Tesar killed bee swarm!
removeTempVal	max_life	55.824	 :=: 	1109
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1110
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1111
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	55.824	 :=: 	0	1114
addTmpVal	life_regen	0.6	 :=: 	0	1115
addTmpVal	stamina_regen	0.72	 :=: 	0	1116
[PROJECTOR] starting dam	7.5
[PROJECTOR] after difficulty dam	7.5
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	7.5
[PROJECTOR] after resists dam	5.4460035929276
[PROJECTOR] final dam	0
[LOG]	Bee swarm hits Tesar for #LIGHT_GREEN#0.00 nature damage#LAST#.
removeTempVal	resists	table: 0BD0A218	 :=: 	1113
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1117
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
69 frames in 10.022 seconds = 6.88485 FPS
[PROJECTOR] starting dam	7.5
[PROJECTOR] after difficulty dam	7.5
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	7.5
[PROJECTOR] after resists dam	5.4460035929276
[PROJECTOR] final dam	0
[LOG]	Bee swarm hits Tesar for #LIGHT_GREEN#0.00 nature damage#LAST#.
removeTempVal	resists	table: 0C2C0408	 :=: 	1117
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1118
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[LOG]	Tesar stops being poisoned.
AI took for target	8289	honey tree	::	971	Tesar	4	<	400
[TALENT WEAPON MULT]	2.6	0.8	1.3	0	1.1605551275464
[TALENT WEAPON MULT]	2.6	0.8	1.3	0	1.1605551275464
[LOG]	Tesar uses Death Blow.
USING	table: 016AB848	Death Blow
52 ticks  in 10.703 seconds = 4.85845 TPS
[TALENT WEAPON MULT]	2.6	0.8	1.3	0	1.1605551275464
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	honey tree	 :: 	121.10577594494	7	1	::	1.1605551275464
checkHit	58.5	6.25
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	1	with APR	7
[ATTACK] after range	188
[PHYS CRIT %]	100
[ATTACK] after crit	304.56
[ATTACK] after mult	353.45866964553
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	353.45866964553
[PROJECTOR] after difficulty dam	353.45866964553
[PROJECTOR] res	0	1	 on dam	353.45866964553
[PROJECTOR] after resists dam	353.45866964553
[PROJECTOR] final dam	353.45866964553
[LOG]	Tesar hits honey tree for #aaaaaa#353.46 physical damage#LAST#.
removeTempVal	max_life	55.824	 :=: 	1114
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1115
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1116
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	55.824	 :=: 	0	1119
addTmpVal	life_regen	0.6	 :=: 	0	1120
addTmpVal	stamina_regen	0.72	 :=: 	0	1121
stack traceback:
	/data/talents/techniques/bloodthirst.lua:51: in function 'do_terror'
	/mod/class/interface/Combat.lua:346: in function 'attackTargetWith'
	/data/talents/techniques/2hweapon.lua:160: in function 'action'
	/engine/interface/ActorTalents.lua:117: in function </engine/interface/ActorTalents.lua:111>
Lua Error: /engine/interface/GameTargeting.lua:89: /data/talents/techniques/bloodthirst.lua:51: attempt to index local 'weapon' (a boolean value)
	At [C]:-1 
	At [C]:-1 error
	At /engine/interface/GameTargeting.lua:89 fct
	At /engine/interface/GameTargeting.lua:95 targetMode
	At /engine/interface/GameTargeting.lua:146 ?
	At /engine/KeyBind.lua:198 
98 frames in 10.186 seconds = 9.62105 FPS
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	honey tree	 :: 	121.10577594494	7	1	::	1
checkHit	58.5	6.25
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	1	with APR	7
[ATTACK] after range	182
[PHYS CRIT %]	100
[ATTACK] after crit	294.84
[ATTACK] after mult	294.84
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	294.84
[PROJECTOR] after difficulty dam	294.84
[PROJECTOR] res	0	1	 on dam	294.84
[PROJECTOR] after resists dam	294.84
[PROJECTOR] final dam	294.84
[LOG]	Tesar hits honey tree for #aaaaaa#294.84 physical damage#LAST#.
[LOG]	Tesar killed honey tree!
removeTempVal	max_life	55.824	 :=: 	1119
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1120
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1121
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	55.824	 :=: 	0	1122
addTmpVal	life_regen	0.6	 :=: 	0	1123
addTmpVal	stamina_regen	0.72	 :=: 	0	1124
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	forest troll	 :: 	121.10577594494	7	4	::	1
checkHit	58.5	4.9
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	4	with APR	7
[ATTACK] after range	121
[PHYS CRIT %]	100
[ATTACK] after crit	196.02
[ATTACK] after mult	196.02
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	196.02
[PROJECTOR] after difficulty dam	196.02
[PROJECTOR] res	0	1	 on dam	196.02
[PROJECTOR] after resists dam	196.02
[PROJECTOR] final dam	196.02
[LOG]	Tesar hits forest troll for #aaaaaa#196.02 physical damage#LAST#.
removeTempVal	max_life	55.824	 :=: 	1122
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1123
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1124
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	55.824	 :=: 	0	1125
addTmpVal	life_regen	0.6	 :=: 	0	1126
addTmpVal	stamina_regen	0.72	 :=: 	0	1127
checkHit	72.5	17
=> chance to hit	95
[LOG]	Forest troll is dazed!
addTmpVal	dazed	1	 :=: 	1	1
[LOG]	Tesar uses Stunning Blow.
USING	table: 016ABE10	Stunning Blow
31 ticks  in 10.164 seconds = 3.04998 TPS
[TALENT WEAPON MULT]	1.3	1	1.5	0	1.2549509756796
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	forest troll	 :: 	121.10577594494	7	4	::	1.2549509756796
checkHit	58.5	4.9
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	4	with APR	7
[ATTACK] after range	150
[PHYS CRIT %]	100
[ATTACK] after crit	243
[ATTACK] after mult	304.95308709015
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	304.95308709015
[PROJECTOR] after difficulty dam	304.95308709015
[PROJECTOR] res	0	1	 on dam	304.95308709015
[PROJECTOR] after resists dam	304.95308709015
[PROJECTOR] final dam	304.95308709015
[LOG]	Tesar hits forest troll for #aaaaaa#304.95 physical damage#LAST#.
[LOG]	Forest troll is not dazed anymore.
removeTempVal	dazed	1	 :=: 	1
delTmpVal	dazed	1
[LOG]	Tesar killed forest troll!
removeTempVal	max_life	55.824	 :=: 	1125
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1126
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1127
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	55.824	 :=: 	0	1128
addTmpVal	life_regen	0.6	 :=: 	0	1129
addTmpVal	stamina_regen	0.72	 :=: 	0	1130
checkHit	71.5	17
=> chance to hit	95
[LOG]	Forest troll is stunned!
addTmpVal	stunned	1	 :=: 	0	2
135 frames in 10.109 seconds = 13.3544 FPS
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.557771) totstat(43.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	15.989431790132	10	6.08	::	1
checkHit	59	3.05
=> chance to hit	95
[ATTACK] raw dam	15.989431790132	versus	6.08	with APR	10
[ATTACK] after range	15
[PHYS CRIT %]	0
[ATTACK] after crit	15
[ATTACK] after mult	15
[PROJECTOR] starting dam	15
[PROJECTOR] after difficulty dam	15
[PROJECTOR] res	0	1	 on dam	15
[PROJECTOR] after resists dam	15
[PROJECTOR] final dam	15
[LOG]	Large white snake hits Tesar for #aaaaaa#15.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits large white snake for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits large white snake for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	14.972339692752	0.85027660307248	 on dam	2.035151031796
[PROJECTOR] after resists dam	1.730441306055
[PROJECTOR] final dam	1.730441306055
[LOG]	Tesar hits large white snake for #YELLOW#1.73 light damage#LAST#.
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	large white snake	 :: 	121.10577594494	7	1	::	1
checkHit	58.5	12.45
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	1	with APR	7
[ATTACK] after range	123
[PHYS CRIT %]	100
[ATTACK] after crit	199.26
[ATTACK] after mult	199.26
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	199.26
[PROJECTOR] after difficulty dam	199.26
[PROJECTOR] res	0	1	 on dam	199.26
[PROJECTOR] after resists dam	199.26
[PROJECTOR] final dam	199.26
[LOG]	Tesar hits large white snake for #aaaaaa#199.26 physical damage#LAST#.
[LOG]	Tesar killed large white snake!
removeTempVal	max_life	55.824	 :=: 	1128
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1129
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1130
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	55.824	 :=: 	0	1131
addTmpVal	life_regen	0.6	 :=: 	0	1132
addTmpVal	stamina_regen	0.72	 :=: 	0	1133
[LOG]	Tesar is no longer attuned.
removeTempVal	resists	table: 0BC4EDA0	 :=: 	1118
delTmpValTable	resists	7	7.3866187609658
[Identify]	grounding cured leather armour	true
[LOG]	You pickup 0.30 gold pieces.
[LOG]	There is an item here: #00FF80##UID:8295:0#grounding cured leather armour (2 def, 4 armor)#LAST#
[LOG]	#00ff00#Talent Stunning Blow is ready to use.
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	cave bear	 :: 	121.10577594494	7	9	::	1
checkHit	58.5	9.95
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	9	with APR	7
[ATTACK] after range	163
[PHYS CRIT %]	100
[ATTACK] after crit	264.06
[ATTACK] after mult	264.06
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	264.06
[PROJECTOR] after difficulty dam	264.06
[PROJECTOR] res	0	1	 on dam	264.06
[PROJECTOR] after resists dam	264.06
[PROJECTOR] final dam	264.06
[LOG]	Tesar hits cave bear for #aaaaaa#264.06 physical damage#LAST#.
removeTempVal	max_life	55.824	 :=: 	1131
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1132
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1133
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	55.824	 :=: 	0	1134
addTmpVal	life_regen	0.6	 :=: 	0	1135
addTmpVal	stamina_regen	0.72	 :=: 	0	1136
checkHit	72.5	15.5
=> chance to hit	95
[LOG]	Cave bear is dazed!
addTmpVal	dazed	1	 :=: 	1	1
99 ticks  in 10.487 seconds = 9.44026 TPS
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	cave bear	 :: 	121.10577594494	7	9	::	1
checkHit	58.5	9.95
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	9	with APR	7
[ATTACK] after range	202
[PHYS CRIT %]	100
[ATTACK] after crit	327.24
[ATTACK] after mult	327.24
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	327.24
[PROJECTOR] after difficulty dam	327.24
[PROJECTOR] res	0	1	 on dam	327.24
[PROJECTOR] after resists dam	327.24
[PROJECTOR] final dam	327.24
[LOG]	Tesar hits cave bear for #aaaaaa#327.24 physical damage#LAST#.
[LOG]	Cave bear is not dazed anymore.
removeTempVal	dazed	1	 :=: 	1
delTmpVal	dazed	1
[LOG]	Tesar killed cave bear!
removeTempVal	max_life	55.824	 :=: 	1134
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1135
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1136
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	55.824	 :=: 	0	1137
addTmpVal	life_regen	0.6	 :=: 	0	1138
addTmpVal	stamina_regen	0.72	 :=: 	0	1139
164 frames in 10.128 seconds = 16.1927 FPS
removeTempVal	max_life	55.824	 :=: 	1137
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1138
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1139
delTmpVal	stamina_regen	0.72
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.765685) totstat(32.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	16.334622398917	10	6.08	::	1
checkHit	31	3.05
=> chance to hit	95
[ATTACK] raw dam	16.334622398917	versus	6.08	with APR	10
[ATTACK] after range	17
[PHYS CRIT %]	0
[ATTACK] after crit	17
[ATTACK] after mult	17
[PROJECTOR] starting dam	17
[PROJECTOR] after difficulty dam	17
[PROJECTOR] res	0	1	 on dam	17
[PROJECTOR] after resists dam	17
[PROJECTOR] final dam	17
[LOG]	Giant venus flytrap hits Tesar for #aaaaaa#17.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits giant venus flytrap for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits giant venus flytrap for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits giant venus flytrap for #YELLOW#2.04 light damage#LAST#.
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	giant venus flytrap	 :: 	121.10577594494	7	1	::	1
checkHit	58.5	4.85
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	1	with APR	7
[ATTACK] after range	174
[PHYS CRIT %]	100
[ATTACK] after crit	281.88
[ATTACK] after mult	281.88
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	281.88
[PROJECTOR] after difficulty dam	281.88
[PROJECTOR] res	0	1	 on dam	281.88
[PROJECTOR] after resists dam	281.88
[PROJECTOR] final dam	281.88
[LOG]	Tesar hits giant venus flytrap for #aaaaaa#281.88 physical damage#LAST#.
[LOG]	Tesar killed giant venus flytrap!
addTmpVal	max_life	55.824	 :=: 	0	1140
addTmpVal	life_regen	0.6	 :=: 	0	1141
addTmpVal	stamina_regen	0.72	 :=: 	0	1142
[Identify]	iron gauntlets of dexterity (#STATBONUS#)	true
[LOG]	There is an item here: #00FF80##UID:8331:0#iron gauntlets of dexterity (+2) (0 def, 1 armor)#LAST#
[Identify]	iron gauntlets of dexterity (#STATBONUS#)	true
[LOG]	Tesar picks up (G.): #00FF80##UID:8331:0#iron gauntlets of dexterity (+2) (0 def, 1 armor)#LAST#.
220 ticks  in 10.606 seconds = 20.743 TPS
183 frames in 10.003 seconds = 18.2945 FPS
removeTempVal	max_life	55.824	 :=: 	1140
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1141
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1142
delTmpVal	stamina_regen	0.72
[Identify]	grounding cured leather armour	true
[LOG]	There is an item here: #00FF80##UID:8295:0#grounding cured leather armour (2 def, 4 armor)#LAST#
226 frames in 10.029 seconds = 22.5346 FPS
253 ticks  in 16.812 seconds = 15.0488 TPS
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	large brown snake	 :: 	121.10577594494	7	1	::	1
checkHit	58.5	13.15
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	1	with APR	7
[ATTACK] after range	172
[PHYS CRIT %]	100
[ATTACK] after crit	278.64
[ATTACK] after mult	278.64
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	278.64
[PROJECTOR] after difficulty dam	278.64
[PROJECTOR] res	0	1	 on dam	278.64
[PROJECTOR] after resists dam	278.64
[PROJECTOR] final dam	278.64
[LOG]	Tesar hits large brown snake for #aaaaaa#278.64 physical damage#LAST#.
[LOG]	Tesar killed large brown snake!
addTmpVal	max_life	55.824	 :=: 	0	1143
addTmpVal	life_regen	0.6	 :=: 	0	1144
addTmpVal	stamina_regen	0.72	 :=: 	0	1145
[Identify]	steel dagger of massacre	true
[LOG]	There is an item here: #00FF80##UID:8327:0#steel dagger of massacre (11.5-14.95 power, 6 apr)#LAST#
231 frames in 10.024 seconds = 23.0447 FPS
[Identify]	steel dagger of massacre	true
[LOG]	Tesar picks up (r.): #00FF80##UID:8327:0#steel dagger of massacre (11.5-14.95 power, 6 apr)#LAST#.
[Identify]	steel greatsword	true
[LOG]	There is an item here: #FFFFFF##UID:8330:0#steel greatsword (23-36.8 power, 2 apr)#LAST#
209 ticks  in 10.168 seconds = 20.5547 TPS
removeTempVal	max_life	55.824	 :=: 	1143
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1144
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1145
delTmpVal	stamina_regen	0.72
AI took for target	8316	black mamba	::	971	Tesar	10	<	400
[Identify]	sun infusion	true
[LOG]	There is an item here: #FFFFFF##UID:8329:0#sun infusion#LAST#
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	black mamba	 :: 	121.10577594494	7	4	::	1
checkHit	58.5	21.8
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	4	with APR	7
[ATTACK] after range	175
[PHYS CRIT %]	100
[ATTACK] after crit	283.5
[ATTACK] after mult	283.5
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	283.5
[PROJECTOR] after difficulty dam	283.5
[PROJECTOR] res	0	1	 on dam	283.5
[PROJECTOR] after resists dam	283.5
[PROJECTOR] final dam	283.5
[LOG]	Tesar hits black mamba for #aaaaaa#283.50 physical damage#LAST#.
[LOG]	Tesar killed black mamba!
addTmpVal	max_life	55.824	 :=: 	0	1146
addTmpVal	life_regen	0.6	 :=: 	0	1147
addTmpVal	stamina_regen	0.72	 :=: 	0	1148
[Identify]	sun infusion	true
[LOG]	There is an item here: #FFFFFF##UID:8329:0#sun infusion#LAST#
215 frames in 10.027 seconds = 21.4421 FPS
[Identify]	sun infusion	true
[LOG]	Tesar picks up (d.): #FFFFFF##UID:8329:0#sun infusion#LAST#.
[LOG]	Tesar slides on a rock!
checkHit	21	19.698422889029
=> chance to hit	55.313905258073
[LOG]	Tesar resists!
[Identify]	steel longsword	true
[LOG]	There is an item here: #FFFFFF##UID:8325:0#steel longsword (13.5-18.9 power, 3 apr)#LAST#
175 ticks  in 10.065 seconds = 17.387 TPS
removeTempVal	max_life	55.824	 :=: 	1146
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1147
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1148
delTmpVal	stamina_regen	0.72
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	war bear	 :: 	121.10577594494	7	9	::	1
checkHit	58.5	10.65
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	9	with APR	7
[ATTACK] after range	171
[PHYS CRIT %]	100
[ATTACK] after crit	277.02
[ATTACK] after mult	277.02
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	277.02
[PROJECTOR] after difficulty dam	277.02
[PROJECTOR] res	0	1	 on dam	277.02
[PROJECTOR] after resists dam	277.02
[PROJECTOR] final dam	277.02
[LOG]	Tesar hits war bear for #aaaaaa#277.02 physical damage#LAST#.
addTmpVal	max_life	55.824	 :=: 	0	1149
addTmpVal	life_regen	0.6	 :=: 	0	1150
addTmpVal	stamina_regen	0.72	 :=: 	0	1151
checkHit	72.5	16.25
=> chance to hit	95
[LOG]	War bear is dazed!
addTmpVal	dazed	1	 :=: 	1	1
243 frames in 10.012 seconds = 24.2709 FPS
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	war bear	 :: 	121.10577594494	7	9	::	1
checkHit	58.5	10.65
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	9	with APR	7
[ATTACK] after range	133
[PHYS CRIT %]	100
[ATTACK] after crit	215.46
[ATTACK] after mult	215.46
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	215.46
[PROJECTOR] after difficulty dam	215.46
[PROJECTOR] res	0	1	 on dam	215.46
[PROJECTOR] after resists dam	215.46
[PROJECTOR] final dam	215.46
[LOG]	Tesar hits war bear for #aaaaaa#215.46 physical damage#LAST#.
[LOG]	War bear is not dazed anymore.
removeTempVal	dazed	1	 :=: 	1
delTmpVal	dazed	1
[LOG]	Tesar killed war bear!
removeTempVal	max_life	55.824	 :=: 	1149
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1150
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1151
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	55.824	 :=: 	0	1152
addTmpVal	life_regen	0.6	 :=: 	0	1153
addTmpVal	stamina_regen	0.72	 :=: 	0	1154
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	brown bear	 :: 	121.10577594494	7	7	::	1
checkHit	58.5	8.95
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	7	with APR	7
[ATTACK] after range	161
[PHYS CRIT %]	100
[ATTACK] after crit	260.82
[ATTACK] after mult	260.82
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	260.82
[PROJECTOR] after difficulty dam	260.82
[PROJECTOR] res	0	1	 on dam	260.82
[PROJECTOR] after resists dam	260.82
[PROJECTOR] final dam	260.82
[LOG]	Tesar hits brown bear for #aaaaaa#260.82 physical damage#LAST#.
removeTempVal	max_life	55.824	 :=: 	1152
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1153
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1154
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	55.824	 :=: 	0	1155
addTmpVal	life_regen	0.6	 :=: 	0	1156
addTmpVal	stamina_regen	0.72	 :=: 	0	1157
checkHit	72.5	15.5
=> chance to hit	95
[LOG]	Brown bear is dazed!
addTmpVal	dazed	1	 :=: 	1	1
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	brown bear	 :: 	121.10577594494	7	7	::	1
checkHit	58.5	8.95
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	7	with APR	7
[ATTACK] after range	186
[PHYS CRIT %]	100
[ATTACK] after crit	301.32
[ATTACK] after mult	301.32
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	301.32
[PROJECTOR] after difficulty dam	301.32
[PROJECTOR] res	0	1	 on dam	301.32
[PROJECTOR] after resists dam	301.32
[PROJECTOR] final dam	301.32
[LOG]	Tesar hits brown bear for #aaaaaa#301.32 physical damage#LAST#.
[LOG]	Brown bear is not dazed anymore.
removeTempVal	dazed	1	 :=: 	1
delTmpVal	dazed	1
[LOG]	Tesar killed brown bear!
removeTempVal	max_life	55.824	 :=: 	1155
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1156
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1157
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	55.824	 :=: 	0	1158
addTmpVal	life_regen	0.6	 :=: 	0	1159
addTmpVal	stamina_regen	0.72	 :=: 	0	1160
removeTempVal	max_life	55.824	 :=: 	1158
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1159
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1160
delTmpVal	stamina_regen	0.72
AI took for target	8309	midge swarm	::	971	Tesar	25	<	400
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.452982) totstat(23.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	6.9457272631399	20	6.08	::	1
checkHit	31	3.05
=> chance to hit	95
[ATTACK] raw dam	6.9457272631399	versus	6.08	with APR	20
[ATTACK] after range	7
[PHYS CRIT %]	0
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7
[PROJECTOR] after resists dam	7
[PROJECTOR] final dam	7
[LOG]	Midge swarm hits Tesar for #aaaaaa#7.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits midge swarm for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	4.7130385787867	0.95286961421213	 on dam	2.035151031796
[PROJECTOR] after resists dam	1.9392335785309
[PROJECTOR] final dam	1.9392335785309
[LOG]	Tesar hits midge swarm for #DARK_GREY#1.94 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits midge swarm for #YELLOW#2.04 light damage#LAST#.
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.452982) totstat(23.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	6.9457272631399	20	6.08	::	1
checkHit	31	3.05
=> chance to hit	95
[ATTACK] raw dam	6.9457272631399	versus	6.08	with APR	20
[ATTACK] after range	7
[PHYS CRIT %]	0
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7
[PROJECTOR] after resists dam	7
[PROJECTOR] final dam	7
[LOG]	Midge swarm hits Tesar for #aaaaaa#7.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits midge swarm for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	4.7130385787867	0.95286961421213	 on dam	2.035151031796
[PROJECTOR] after resists dam	1.9392335785309
[PROJECTOR] final dam	1.9392335785309
[LOG]	Tesar hits midge swarm for #DARK_GREY#1.94 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits midge swarm for #YELLOW#2.04 light damage#LAST#.
333 ticks  in 10.013 seconds = 33.2568 TPS
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	midge swarm	 :: 	121.10577594494	7	1	::	1
checkHit	58.5	17.35
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	1	with APR	7
[ATTACK] after range	137
[PHYS CRIT %]	100
[ATTACK] after crit	221.94
[ATTACK] after mult	221.94
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	221.94
[PROJECTOR] after difficulty dam	221.94
[PROJECTOR] res	0	1	 on dam	221.94
[PROJECTOR] after resists dam	221.94
[PROJECTOR] final dam	221.94
[LOG]	Tesar hits midge swarm for #aaaaaa#221.94 physical damage#LAST#.
[LOG]	Tesar killed midge swarm!
addTmpVal	max_life	55.824	 :=: 	0	1161
addTmpVal	life_regen	0.6	 :=: 	0	1162
addTmpVal	stamina_regen	0.72	 :=: 	0	1163
Using cached font	/data/font/VeraMono.ttf	12
Loading tile	border_7.png
Loading tile	border_9.png
Loading tile	border_1.png
Loading tile	border_3.png
Loading tile	border_8.png
Loading tile	border_4.png
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
209 frames in 10.072 seconds = 20.7506 FPS
255 frames in 10.014 seconds = 25.4643 FPS
15 ticks  in 14.67 seconds = 1.02249 TPS
C Map size 44:25 :: 1100
Loading tile	terrain/granite_wall1.png
Loading tile	terrain/granite_door1.png
Loading tile	terrain/marble_floor.png
Loading tile	npc/skeleton_mage.png
Loading tile	terrain/granite_door1_open.png
Not gone east, no backup guardian
[MOVE] actor moved without a starting position	copperhead snake	34	48
[MOVE] actor moved without a starting position	rattlesnake	39	16
[MOVE] actor moved without a starting position	rattlesnake	37	12
[MOVE] actor moved without a starting position	poison ivy	40	36
[MOVE] actor moved without a starting position	brown bear	37	42
[MOVE] actor moved without a starting position	large white snake	29	18
[MOVE] actor moved without a starting position	giant venus flytrap	36	42
[MOVE] actor moved without a starting position	dire wolf	32	4
Loading tile	npc/canine_dw.png
[MOVE] actor moved without a starting position	large white snake	32	25
[MOVE] actor moved without a starting position	midge swarm	30	36
[MOVE] actor moved without a starting position	giant yellow ant	46	9
[MOVE] actor moved without a starting position	honey tree	12	24
[MOVE] actor moved without a starting position	large white snake	28	14
[MOVE] actor moved without a starting position	giant blue ant	8	40
[MOVE] actor moved without a starting position	large white snake	32	15
[MOVE] actor moved without a starting position	giant venus flytrap	9	42
[MOVE] actor moved without a starting position	cave bear	36	37
[MOVE] actor moved without a starting position	wolf	25	23
[MOVE] actor moved without a starting position	treant	3	9
[MOVE] actor moved without a starting position	brown bear	5	9
[MOVE] actor moved without a starting position	hornet swarm	10	7
[MOVE] actor moved without a starting position	poison ivy	31	23
[MOVE] actor moved without a starting position	giant acid ant	16	26
[MOVE] actor moved without a starting position	copperhead snake	35	17
[MOVE] actor moved without a starting position	warg	14	40
[MOVE] actor moved without a starting position	wolf	37	35
[MOVE] actor moved without a starting position	copperhead snake	20	43
[MOVE] actor moved without a starting position	giant fire ant	7	39
[DECAY] decaying	2346	steel plate armour
[DECAY] decaying	2339	steel longsword
[DECAY] decaying	2340	linen cloak
[MUSIC] playing	Woods of Eremae.ogg	userdata: 0DFA9D50	 :: current ? 	true
Updating zone name	Old Forest (5)
[Identify]	cured leather armour	true
[LOG]	There is an item here: #FFFFFF##UID:8369:0#cured leather armour (2 def, 4 armor)#LAST#
removeTempVal	max_life	55.824	 :=: 	1161
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1162
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1163
delTmpVal	stamina_regen	0.72
[Identify]	steel dagger	true
[LOG]	There is an item here: #FFFFFF##UID:8374:0#steel dagger (11-14.3 power, 6 apr)#LAST#
AI took for target	8350	giant blue ant	::	971	Tesar	26	<	400
AI took for target	8352	giant venus flytrap	::	971	Tesar	13	<	400
AI took for target	8364	giant fire ant	::	971	Tesar	36	<	400
209 frames in 10.062 seconds = 20.7712 FPS
124 ticks  in 10.084 seconds = 12.2967 TPS
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	giant blue ant	 :: 	121.10577594494	7	1	::	1
checkHit	58.5	5.2
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	1	with APR	7
[ATTACK] after range	183
[PHYS CRIT %]	100
[ATTACK] after crit	296.46
[ATTACK] after mult	296.46
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	296.46
[PROJECTOR] after difficulty dam	296.46
[PROJECTOR] res	0	1	 on dam	296.46
[PROJECTOR] after resists dam	296.46
[PROJECTOR] final dam	296.46
[LOG]	Tesar hits giant blue ant for #aaaaaa#296.46 physical damage#LAST#.
[LOG]	Tesar killed giant blue ant!
addTmpVal	max_life	55.824	 :=: 	0	1164
addTmpVal	life_regen	0.6	 :=: 	0	1165
addTmpVal	stamina_regen	0.72	 :=: 	0	1166
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	giant fire ant	 :: 	121.10577594494	7	5	::	1
checkHit	58.5	9.2
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	5	with APR	7
[ATTACK] after range	137
[PHYS CRIT %]	100
[ATTACK] after crit	221.94
[ATTACK] after mult	221.94
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	221.94
[PROJECTOR] after difficulty dam	221.94
[PROJECTOR] res	11.073483061106	0.88926516938894	 on dam	221.94
[PROJECTOR] after resists dam	197.36351169418
[PROJECTOR] final dam	197.36351169418
[LOG]	Tesar hits giant fire ant for #aaaaaa#197.36 physical damage#LAST#.
[LOG]	Tesar killed giant fire ant!
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	0
[LOG]	Giant fire ant hits Tesar for #LIGHT_RED#0.00 fire damage#LAST#.
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	3	7.3866187609658	 :=: 	0	1167
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
removeTempVal	max_life	55.824	 :=: 	1164
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1165
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1166
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	55.824	 :=: 	0	1168
addTmpVal	life_regen	0.6	 :=: 	0	1169
addTmpVal	stamina_regen	0.72	 :=: 	0	1170
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.765685) totstat(31.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	15.824165448951	10	6.08	::	1
checkHit	30	3.05
=> chance to hit	95
[ATTACK] raw dam	15.824165448951	versus	6.08	with APR	10
[ATTACK] after range	17
[PHYS CRIT %]	0
[ATTACK] after crit	17
[ATTACK] after mult	17
[PROJECTOR] starting dam	17
[PROJECTOR] after difficulty dam	17
[PROJECTOR] res	0	1	 on dam	17
[PROJECTOR] after resists dam	17
[PROJECTOR] final dam	17
[LOG]	Giant venus flytrap hits Tesar for #aaaaaa#17.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits giant venus flytrap for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits giant venus flytrap for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits giant venus flytrap for #YELLOW#2.04 light damage#LAST#.
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	giant venus flytrap	 :: 	121.10577594494	7	1	::	1
checkHit	58.5	4.5
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	1	with APR	7
[ATTACK] after range	149
[PHYS CRIT %]	100
[ATTACK] after crit	241.38
[ATTACK] after mult	241.38
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	241.38
[PROJECTOR] after difficulty dam	241.38
[PROJECTOR] res	0	1	 on dam	241.38
[PROJECTOR] after resists dam	241.38
[PROJECTOR] final dam	241.38
[LOG]	Tesar hits giant venus flytrap for #aaaaaa#241.38 physical damage#LAST#.
[LOG]	Tesar killed giant venus flytrap!
removeTempVal	max_life	55.824	 :=: 	1168
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1169
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1170
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	55.824	 :=: 	0	1171
addTmpVal	life_regen	0.6	 :=: 	0	1172
addTmpVal	stamina_regen	0.72	 :=: 	0	1173
[LOG]	Tesar slides on a rock!
checkHit	21	19.698422889029
=> chance to hit	55.313905258073
[LOG]	Tesar resists!
[Identify]	woollen robe	true
[LOG]	There is an item here: #FFFFFF##UID:8372:0#woollen robe (0 def, 0 armor)#LAST#
199 frames in 10.001 seconds = 19.898 FPS
111 ticks  in 11.276 seconds = 9.84392 TPS
[LOG]	Tesar is no longer attuned.
removeTempVal	resists	table: 0C520D40	 :=: 	1167
delTmpValTable	resists	3	7.3866187609658
AI took for target	8361	warg	::	971	Tesar	50	<	400
warg	8361	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
[LOG]	Warg howls
USING	table: 02899670	Howl
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.000000) totstat(20.400000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	13.6	5	6.08	::	1
checkHit	38	3.05
=> chance to hit	95
[ATTACK] raw dam	13.6	versus	6.08	with APR	5
[ATTACK] after range	12
[PHYS CRIT %]	0
[ATTACK] after crit	12
[ATTACK] after mult	12
[PROJECTOR] starting dam	12
[PROJECTOR] after difficulty dam	12
[PROJECTOR] res	0	1	 on dam	12
[PROJECTOR] after resists dam	12
[PROJECTOR] final dam	12
[LOG]	Something hits Tesar for #aaaaaa#12.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	2.4734193616961	0.97526580638304	 on dam	5
[PROJECTOR] after resists dam	4.8763290319152
[PROJECTOR] final dam	4.8763290319152
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
checkHit	21	12
=> chance to hit	77.875360095283
addTmpVal	stunned	1	 :=: 	1	1
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	warg	 :: 	121.10577594494	7	5	::	1
checkHit	58.5	13.3
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	5	with APR	7
[ATTACK] after range	199
[PHYS CRIT %]	100
[ATTACK] after crit	322.38
[ATTACK] after mult	322.38
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	322.38
[PROJECTOR] after difficulty dam	322.38
[PROJECTOR] res	2.4734193616961	0.97526580638304	 on dam	322.38
[PROJECTOR] after resists dam	314.40619066176
[PROJECTOR] final dam	314.40619066176
[LOG]	Tesar hits warg for #aaaaaa#314.41 physical damage#LAST#.
[LOG]	Tesar killed warg!
removeTempVal	max_life	55.824	 :=: 	1171
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1172
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1173
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	55.824	 :=: 	0	1174
addTmpVal	life_regen	0.6	 :=: 	0	1175
addTmpVal	stamina_regen	0.72	 :=: 	0	1176
removeTempVal	stunned	1	 :=: 	1
delTmpVal	stunned	1
[Identify]	steel mace	true
[LOG]	There is an item here: #FFFFFF##UID:8370:0#steel mace (13.5-18.9 power, 3 apr)#LAST#
removeTempVal	max_life	55.824	 :=: 	1174
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1175
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1176
delTmpVal	stamina_regen	0.72
AI took for target	8356	brown bear	::	971	Tesar	400	<	400
246 frames in 10.001 seconds = 24.5975 FPS
[PROJECTOR] starting dam	2.5
[PROJECTOR] after difficulty dam	2.5
[PROJECTOR] res	0	1	 on dam	2.5
[PROJECTOR] after resists dam	2.5
[PROJECTOR] final dam	2.5
265 ticks  in 10.005 seconds = 26.4868 TPS
[PROJECTOR] starting dam	2.5
[PROJECTOR] after difficulty dam	2.5
[PROJECTOR] res	0	1	 on dam	2.5
[PROJECTOR] after resists dam	2.5
[PROJECTOR] final dam	2.5
[PROJECTOR] starting dam	2.5
[PROJECTOR] after difficulty dam	2.5
[PROJECTOR] res	0	1	 on dam	2.5
[PROJECTOR] after resists dam	2.5
[PROJECTOR] final dam	2.5
checkHit	21	12
=> chance to hit	77.875360095283
addTmpVal	stunned	1	 :=: 	0	2
[PROJECTOR] starting dam	2.5
[PROJECTOR] after difficulty dam	2.5
[PROJECTOR] res	0	1	 on dam	2.5
[PROJECTOR] after resists dam	2.5
[PROJECTOR] final dam	2.5
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	giant acid ant	 :: 	121.10577594494	7	5	::	1
checkHit	58.5	9.2
=> chance to hit	95
[LOG]	Tesar misses giant acid ant.
[PROJECTOR] starting dam	2.5
[PROJECTOR] after difficulty dam	2.5
[PROJECTOR] res	0	1	 on dam	2.5
[PROJECTOR] after resists dam	2.5
[PROJECTOR] final dam	2.5
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.765685) totstat(22.200000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	11.332144289249	7	6.08	::	1
checkHit	34	3.05
=> chance to hit	95
[ATTACK] raw dam	11.332144289249	versus	6.08	with APR	7
[ATTACK] after range	11
[PHYS CRIT %]	0
[ATTACK] after crit	11
[ATTACK] after mult	11
[PROJECTOR] starting dam	11
[PROJECTOR] after difficulty dam	11
[PROJECTOR] res	0	1	 on dam	11
[PROJECTOR] after resists dam	11
[PROJECTOR] final dam	0
[LOG]	Giant acid ant hits Tesar for #GREEN#0.00 acid damage#LAST#.
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	6	7.3866187609658	 :=: 	0	1177
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits giant acid ant for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits giant acid ant for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	5.3804498548818	0.94619550145118	 on dam	2.035151031796
[PROJECTOR] after resists dam	1.9256507510591
[PROJECTOR] final dam	1.9256507510591
[LOG]	Tesar hits giant acid ant for #YELLOW#1.93 light damage#LAST#.
[PROJECTOR] starting dam	2.5
[PROJECTOR] after difficulty dam	2.5
[PROJECTOR] res	0	1	 on dam	2.5
[PROJECTOR] after resists dam	2.5
[PROJECTOR] final dam	2.5
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.765685) totstat(22.200000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	11.332144289249	7	6.08	::	1
checkHit	34	3.05
=> chance to hit	95
[ATTACK] raw dam	11.332144289249	versus	6.08	with APR	7
[ATTACK] after range	11
[PHYS CRIT %]	0
[ATTACK] after crit	11
[ATTACK] after mult	11
[PROJECTOR] starting dam	11
[PROJECTOR] after difficulty dam	11
[PROJECTOR] res	7.3866187609658	0.92613381239034	 on dam	11
[PROJECTOR] after resists dam	10.187471936294
[PROJECTOR] final dam	0
[LOG]	Giant acid ant hits Tesar for #GREEN#0.00 acid damage#LAST#.
removeTempVal	resists	table: 0D8B06B0	 :=: 	1177
delTmpValTable	resists	6	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	6	7.3866187609658	 :=: 	0	1178
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits giant acid ant for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits giant acid ant for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	5.3804498548818	0.94619550145118	 on dam	2.035151031796
[PROJECTOR] after resists dam	1.9256507510591
[PROJECTOR] final dam	1.9256507510591
[LOG]	Tesar hits giant acid ant for #YELLOW#1.93 light damage#LAST#.
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	giant acid ant	 :: 	121.10577594494	7	5	::	1
checkHit	58.5	9.2
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	5	with APR	7
[ATTACK] after range	189
[PHYS CRIT %]	100
[ATTACK] after crit	306.18
[ATTACK] after mult	306.18
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	306.18
[PROJECTOR] after difficulty dam	306.18
[PROJECTOR] res	0	1	 on dam	306.18
[PROJECTOR] after resists dam	306.18
[PROJECTOR] final dam	306.18
[LOG]	Tesar hits giant acid ant for #aaaaaa#306.18 physical damage#LAST#.
[LOG]	Tesar killed giant acid ant!
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	7.3866187609658	0.92613381239034	 on dam	5
[PROJECTOR] after resists dam	4.6306690619517
[Equilibrium] Use chance: 	99.561528156245	::	36.069212720796
[PROJECTOR] final dam	0
[LOG]	Giant acid ant hits Tesar for #GREEN#0.00 acid damage#LAST#.
removeTempVal	resists	table: 0DB9DB40	 :=: 	1178
delTmpValTable	resists	6	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	6	7.3866187609658	 :=: 	0	1179
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
addTmpVal	max_life	55.824	 :=: 	0	1180
addTmpVal	life_regen	0.6	 :=: 	0	1181
addTmpVal	stamina_regen	0.72	 :=: 	0	1182
removeTempVal	stunned	1	 :=: 	2
delTmpVal	stunned	1
AI took for target	8356	brown bear	::	971	Tesar	81	<	400
[PROJECTOR] starting dam	24.833333333333
[PROJECTOR] after difficulty dam	24.833333333333
[PROJECTOR] res	0	1	 on dam	24.833333333333
[PROJECTOR] after resists dam	24.833333333333
[PROJECTOR] final dam	24.833333333333
[PROJECTOR] starting dam	24.833333333333
[PROJECTOR] after difficulty dam	24.833333333333
[PROJECTOR] res	0	1	 on dam	24.833333333333
[PROJECTOR] after resists dam	24.833333333333
[PROJECTOR] final dam	24.833333333333
[LOG]	Something hits brown bear for #LIGHT_GREEN#24.83 nature damage#LAST#.
[PROJECTOR] starting dam	24.833333333333
[PROJECTOR] after difficulty dam	24.833333333333
[PROJECTOR] res	0	1	 on dam	24.833333333333
[PROJECTOR] after resists dam	24.833333333333
[PROJECTOR] final dam	24.833333333333
[LOG]	Something hits brown bear for #LIGHT_GREEN#24.83 nature damage#LAST#.
[PROJECTOR] starting dam	24.833333333333
[PROJECTOR] after difficulty dam	24.833333333333
[PROJECTOR] res	0	1	 on dam	24.833333333333
[PROJECTOR] after resists dam	24.833333333333
[PROJECTOR] final dam	24.833333333333
[LOG]	Something hits brown bear for #LIGHT_GREEN#24.83 nature damage#LAST#.
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	brown bear	 :: 	121.10577594494	7	7	::	1
checkHit	58.5	8.95
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	7	with APR	7
[ATTACK] after range	129
[PHYS CRIT %]	100
[ATTACK] after crit	208.98
[ATTACK] after mult	208.98
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	208.98
[PROJECTOR] after difficulty dam	208.98
[PROJECTOR] res	8.448683436366	0.91551316563634	 on dam	208.98
[PROJECTOR] after resists dam	191.32394135468
[PROJECTOR] final dam	191.32394135468
[LOG]	Tesar hits brown bear for #aaaaaa#191.32 physical damage#LAST#.
removeTempVal	max_life	55.824	 :=: 	1180
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1181
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1182
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	55.824	 :=: 	0	1183
addTmpVal	life_regen	0.6	 :=: 	0	1184
addTmpVal	stamina_regen	0.72	 :=: 	0	1185
checkHit	72.5	15.5
=> chance to hit	95
[LOG]	Brown bear is dazed!
addTmpVal	dazed	1	 :=: 	1	1
[PROJECTOR] starting dam	24.833333333333
[PROJECTOR] after difficulty dam	24.833333333333
[PROJECTOR] res	0	1	 on dam	24.833333333333
[PROJECTOR] after resists dam	24.833333333333
[PROJECTOR] final dam	24.833333333333
[LOG]	Something hits brown bear for #LIGHT_GREEN#24.83 nature damage#LAST#.
[LOG]	Brown bear is not dazed anymore.
removeTempVal	dazed	1	 :=: 	1
delTmpVal	dazed	1
[LOG]	Poison vine killed brown bear!
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.039047) totstat(41.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	28.400620146654	5	6.08	::	1
checkHit	37	3.05
=> chance to hit	95
[ATTACK] raw dam	28.400620146654	versus	6.08	with APR	5
[ATTACK] after range	29
[PHYS CRIT %]	0
[ATTACK] after crit	29
[ATTACK] after mult	29
[PROJECTOR] starting dam	29
[PROJECTOR] after difficulty dam	29
[PROJECTOR] res	0	1	 on dam	29
[PROJECTOR] after resists dam	29
[PROJECTOR] final dam	29
[LOG]	Treant hits Tesar for #aaaaaa#29.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	9.4778122835508	0.90522187716449	 on dam	5
[PROJECTOR] after resists dam	4.5261093858225
[PROJECTOR] final dam	4.5261093858225
[LOG]	Tesar hits treant for #aaaaaa#4.53 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits treant for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits treant for #YELLOW#2.04 light damage#LAST#.
[LOG]	Tesar is no longer attuned.
removeTempVal	resists	table: 09460588	 :=: 	1179
delTmpValTable	resists	6	7.3866187609658
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	treant	 :: 	121.10577594494	7	1	::	1
checkHit	58.5	6.25
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	1	with APR	7
[ATTACK] after range	123
[PHYS CRIT %]	100
[ATTACK] after crit	199.26
[ATTACK] after mult	199.26
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	199.26
[PROJECTOR] after difficulty dam	199.26
[PROJECTOR] res	9.4778122835508	0.90522187716449	 on dam	199.26
[PROJECTOR] after resists dam	180.3745112438
[PROJECTOR] final dam	180.3745112438
[LOG]	Tesar hits treant for #aaaaaa#180.37 physical damage#LAST#.
removeTempVal	max_life	55.824	 :=: 	1183
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1184
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1185
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	55.824	 :=: 	0	1186
addTmpVal	life_regen	0.6	 :=: 	0	1187
addTmpVal	stamina_regen	0.72	 :=: 	0	1188
checkHit	72.5	12.75
=> chance to hit	95
[LOG]	Treant is dazed!
addTmpVal	dazed	1	 :=: 	1	1
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	treant	 :: 	121.10577594494	7	1	::	1
checkHit	58.5	6.25
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	1	with APR	7
[ATTACK] after range	160
[PHYS CRIT %]	100
[ATTACK] after crit	259.2
[ATTACK] after mult	259.2
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	259.2
[PROJECTOR] after difficulty dam	259.2
[PROJECTOR] res	9.4778122835508	0.90522187716449	 on dam	259.2
[PROJECTOR] after resists dam	234.63351056104
[PROJECTOR] final dam	234.63351056104
[LOG]	Tesar hits treant for #aaaaaa#234.63 physical damage#LAST#.
[LOG]	Treant is not dazed anymore.
removeTempVal	dazed	1	 :=: 	1
delTmpVal	dazed	1
[LOG]	Tesar killed treant!
removeTempVal	max_life	55.824	 :=: 	1186
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1187
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1188
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	55.824	 :=: 	0	1189
addTmpVal	life_regen	0.6	 :=: 	0	1190
addTmpVal	stamina_regen	0.72	 :=: 	0	1191
205 frames in 10.005 seconds = 20.4898 FPS
251 ticks  in 10.002 seconds = 25.095 TPS
AI took for target	8357	hornet swarm	::	971	Tesar	2	<	400
hornet swarm	8357	dumb ai talents can use	Poisonous Bite	T_BITE_POISON
dumb ai uses	T_BITE_POISON
[LOG]	Hornet swarm bites poison into Tesar.
USING	table: 0273AA90	Poisonous Bite
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.765685) totstat(25.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	12.761423749154	20	6.08	::	4
checkHit	32	3.05
=> chance to hit	95
[ATTACK] raw dam	12.761423749154	versus	6.08	with APR	20
[ATTACK] after range	12
[PHYS CRIT %]	0
[ATTACK] after crit	12
[ATTACK] after mult	48
[PROJECTOR] starting dam	8
[PROJECTOR] after difficulty dam	8
[PROJECTOR] res	20	0.8	 on dam	8
[PROJECTOR] after resists dam	6.4
[Equilibrium] Use chance: 	99.114082311747	::	36.282546054129
[PROJECTOR] final dam	0
[LOG]	Hornet swarm hits Tesar for #LIGHT_GREEN#0.00 nature damage#LAST#.
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1192
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[LOG]	Tesar is poisoned!
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits hornet swarm for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits hornet swarm for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits hornet swarm for #YELLOW#2.04 light damage#LAST#.
[PROJECTOR] starting dam	8
[PROJECTOR] after difficulty dam	8
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	8
[PROJECTOR] after resists dam	5.8090704991227
[Equilibrium] Use chance: 	98.84990128753	::	36.476181737433
[PROJECTOR] final dam	0
[LOG]	Hornet swarm hits Tesar for #LIGHT_GREEN#0.00 nature damage#LAST#.
removeTempVal	resists	table: 0853C438	 :=: 	1192
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1193
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
removeTempVal	max_life	55.824	 :=: 	1189
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1190
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1191
delTmpVal	stamina_regen	0.72
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	hornet swarm	 :: 	121.10577594494	7	1	::	1
checkHit	58.5	17.35
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	1	with APR	7
[ATTACK] after range	141
[PHYS CRIT %]	100
[ATTACK] after crit	228.42
[ATTACK] after mult	228.42
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	228.42
[PROJECTOR] after difficulty dam	228.42
[PROJECTOR] res	0	1	 on dam	228.42
[PROJECTOR] after resists dam	228.42
[PROJECTOR] final dam	228.42
[LOG]	Tesar hits hornet swarm for #aaaaaa#228.42 physical damage#LAST#.
[LOG]	Tesar killed hornet swarm!
addTmpVal	max_life	55.824	 :=: 	0	1194
addTmpVal	life_regen	0.6	 :=: 	0	1195
addTmpVal	stamina_regen	0.72	 :=: 	0	1196
[PROJECTOR] starting dam	8
[PROJECTOR] after difficulty dam	8
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	8
[PROJECTOR] after resists dam	5.8090704991227
[Equilibrium] Use chance: 	98.635960430745	::	36.669817420737
[PROJECTOR] final dam	0
[LOG]	Hornet swarm hits Tesar for #LIGHT_GREEN#0.00 nature damage#LAST#.
removeTempVal	resists	table: 0BC38940	 :=: 	1193
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1197
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[PROJECTOR] starting dam	8
[PROJECTOR] after difficulty dam	8
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	8
[PROJECTOR] after resists dam	5.8090704991227
[Equilibrium] Use chance: 	98.45129704444	::	36.863453104041
[PROJECTOR] final dam	0
[LOG]	Hornet swarm hits Tesar for #LIGHT_GREEN#0.00 nature damage#LAST#.
removeTempVal	resists	table: 0BDF4ED8	 :=: 	1197
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1198
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[PROJECTOR] starting dam	8
[PROJECTOR] after difficulty dam	8
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	8
[PROJECTOR] after resists dam	5.8090704991227
[Equilibrium] Use chance: 	98.286419613025	::	37.057088787346
[PROJECTOR] final dam	0
[LOG]	Hornet swarm hits Tesar for #LIGHT_GREEN#0.00 nature damage#LAST#.
removeTempVal	resists	table: 0DBA58E0	 :=: 	1198
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1199
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[PROJECTOR] starting dam	8
[PROJECTOR] after difficulty dam	8
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	8
[PROJECTOR] after resists dam	5.8090704991227
[Equilibrium] Use chance: 	98.136070108429	::	37.25072447065
[PROJECTOR] final dam	0
[LOG]	Hornet swarm hits Tesar for #LIGHT_GREEN#0.00 nature damage#LAST#.
removeTempVal	resists	table: 0C0DE3F0	 :=: 	1199
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1200
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[LOG]	Tesar stops being poisoned.
[LOG]	You pickup 0.50 gold pieces.
AI took for target	8349	large white snake	::	971	Tesar	49	<	400
removeTempVal	max_life	55.824	 :=: 	1194
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1195
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1196
delTmpVal	stamina_regen	0.72
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	large white snake	 :: 	121.10577594494	7	1	::	1
checkHit	58.5	12.1
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	1	with APR	7
[ATTACK] after range	169
[PHYS CRIT %]	100
[ATTACK] after crit	273.78
[ATTACK] after mult	273.78
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	273.78
[PROJECTOR] after difficulty dam	273.78
[PROJECTOR] res	0	1	 on dam	273.78
[PROJECTOR] after resists dam	273.78
[PROJECTOR] final dam	273.78
[LOG]	Tesar hits large white snake for #aaaaaa#273.78 physical damage#LAST#.
[LOG]	Tesar killed large white snake!
addTmpVal	max_life	55.824	 :=: 	0	1201
addTmpVal	life_regen	0.6	 :=: 	0	1202
addTmpVal	stamina_regen	0.72	 :=: 	0	1203
[LOG]	Tesar is no longer attuned.
removeTempVal	resists	table: 07E7E178	 :=: 	1200
delTmpValTable	resists	7	7.3866187609658
AI took for target	8360	copperhead snake	::	971	Tesar	49	<	400
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.557771) totstat(42.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	15.617584539199	10	6.08	::	1
checkHit	59	3.05
=> chance to hit	95
[ATTACK] raw dam	15.617584539199	versus	6.08	with APR	10
[ATTACK] after range	15
[PHYS CRIT %]	0
[ATTACK] after crit	15
[ATTACK] after mult	15
[PROJECTOR] starting dam	15
[PROJECTOR] after difficulty dam	15
[PROJECTOR] res	0	1	 on dam	15
[PROJECTOR] after resists dam	15
[PROJECTOR] final dam	15
[LOG]	Large white snake hits Tesar for #aaaaaa#15.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	5.4760244688895	0.94523975531111	 on dam	5
[PROJECTOR] after resists dam	4.7261987765555
[PROJECTOR] final dam	4.7261987765555
[LOG]	Tesar hits large white snake for #aaaaaa#4.73 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits large white snake for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits large white snake for #YELLOW#2.04 light damage#LAST#.
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	large white snake	 :: 	121.10577594494	7	1	::	1
checkHit	58.5	12.1
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	1	with APR	7
[ATTACK] after range	164
[PHYS CRIT %]	100
[ATTACK] after crit	265.68
[ATTACK] after mult	265.68
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	265.68
[PROJECTOR] after difficulty dam	265.68
[PROJECTOR] res	5.4760244688895	0.94523975531111	 on dam	265.68
[PROJECTOR] after resists dam	251.13129819105
[PROJECTOR] final dam	251.13129819105
[LOG]	Tesar hits large white snake for #aaaaaa#251.13 physical damage#LAST#.
[LOG]	Tesar killed large white snake!
removeTempVal	max_life	55.824	 :=: 	1201
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1202
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1203
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	55.824	 :=: 	0	1204
addTmpVal	life_regen	0.6	 :=: 	0	1205
addTmpVal	stamina_regen	0.72	 :=: 	0	1206
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	copperhead snake	 :: 	121.10577594494	7	2	::	1
checkHit	58.5	14.1
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	2	with APR	7
[ATTACK] after range	187
[PHYS CRIT %]	100
[ATTACK] after crit	302.94
[ATTACK] after mult	302.94
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	302.94
[PROJECTOR] after difficulty dam	302.94
[PROJECTOR] res	7.0718150508059	0.92928184949194	 on dam	302.94
[PROJECTOR] after resists dam	281.51664348509
[PROJECTOR] final dam	281.51664348509
[LOG]	Tesar hits copperhead snake for #aaaaaa#281.52 physical damage#LAST#.
[LOG]	Tesar killed copperhead snake!
removeTempVal	max_life	55.824	 :=: 	1204
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1205
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1206
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	55.824	 :=: 	0	1207
addTmpVal	life_regen	0.6	 :=: 	0	1208
addTmpVal	stamina_regen	0.72	 :=: 	0	1209
removeTempVal	max_life	55.824	 :=: 	1207
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1208
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1209
delTmpVal	stamina_regen	0.72
[Identify]	ash longbow	true
[LOG]	There is an item here: #FFFFFF##UID:8373:0#ash longbow#LAST#
268 frames in 10.001 seconds = 26.7973 FPS
AI took for target	8347	giant yellow ant	::	971	Tesar	196	<	400
382 ticks  in 10.223 seconds = 37.3667 TPS
AI took for target	8344	dire wolf	::	971	Tesar	36	<	400
dire wolf	8344	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
[LOG]	Dire wolf howls
USING	table: 02899670	Howl
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	giant yellow ant	 :: 	121.10577594494	7	1	::	1
checkHit	58.5	5.2
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	1	with APR	7
[ATTACK] after range	184
[PHYS CRIT %]	100
[ATTACK] after crit	298.08
[ATTACK] after mult	298.08
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	298.08
[PROJECTOR] after difficulty dam	298.08
[PROJECTOR] res	0	1	 on dam	298.08
[PROJECTOR] after resists dam	298.08
[PROJECTOR] final dam	298.08
[LOG]	Tesar hits giant yellow ant for #aaaaaa#298.08 physical damage#LAST#.
[LOG]	Tesar killed giant yellow ant!
addTmpVal	max_life	55.824	 :=: 	0	1210
addTmpVal	life_regen	0.6	 :=: 	0	1211
addTmpVal	stamina_regen	0.72	 :=: 	0	1212
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	dire wolf	 :: 	121.10577594494	7	3	::	1
checkHit	58.5	10.95
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	3	with APR	7
[ATTACK] after range	186
[PHYS CRIT %]	100
[ATTACK] after crit	301.32
[ATTACK] after mult	301.32
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	301.32
[PROJECTOR] after difficulty dam	301.32
[PROJECTOR] res	9.1101846049779	0.90889815395022	 on dam	301.32
[PROJECTOR] after resists dam	273.86919174828
[PROJECTOR] final dam	273.86919174828
[LOG]	Tesar hits dire wolf for #aaaaaa#273.87 physical damage#LAST#.
[LOG]	Tesar killed dire wolf!
removeTempVal	max_life	55.824	 :=: 	1210
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1211
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1212
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	55.824	 :=: 	0	1213
addTmpVal	life_regen	0.6	 :=: 	0	1214
addTmpVal	stamina_regen	0.72	 :=: 	0	1215
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	large white snake	 :: 	121.10577594494	7	1	::	1
checkHit	58.5	12.8
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	1	with APR	7
[ATTACK] after range	159
[PHYS CRIT %]	100
[ATTACK] after crit	257.58
[ATTACK] after mult	257.58
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	257.58
[PROJECTOR] after difficulty dam	257.58
[PROJECTOR] res	0	1	 on dam	257.58
[PROJECTOR] after resists dam	257.58
[PROJECTOR] final dam	257.58
[LOG]	Tesar hits large white snake for #aaaaaa#257.58 physical damage#LAST#.
[LOG]	Tesar killed large white snake!
removeTempVal	max_life	55.824	 :=: 	1213
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1214
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1215
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	55.824	 :=: 	0	1216
addTmpVal	life_regen	0.6	 :=: 	0	1217
addTmpVal	stamina_regen	0.72	 :=: 	0	1218
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.557771) totstat(45.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	16.733126291999	10	6.08	::	1
checkHit	61	3.05
=> chance to hit	95
[ATTACK] raw dam	16.733126291999	versus	6.08	with APR	10
[ATTACK] after range	17
[PHYS CRIT %]	0
[ATTACK] after crit	17
[ATTACK] after mult	17
[PROJECTOR] starting dam	17
[PROJECTOR] after difficulty dam	17
[PROJECTOR] res	0	1	 on dam	17
[PROJECTOR] after resists dam	17
[PROJECTOR] final dam	17
[LOG]	Large white snake hits Tesar for #aaaaaa#17.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	10.14418123724	0.8985581876276	 on dam	5
[PROJECTOR] after resists dam	4.492790938138
[PROJECTOR] final dam	4.492790938138
[LOG]	Tesar hits large white snake for #aaaaaa#4.49 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits large white snake for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits large white snake for #YELLOW#2.04 light damage#LAST#.
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	large white snake	 :: 	121.10577594494	7	1	::	1
checkHit	58.5	12.8
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	1	with APR	7
[ATTACK] after range	129
[PHYS CRIT %]	100
[ATTACK] after crit	208.98
[ATTACK] after mult	208.98
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	208.98
[PROJECTOR] after difficulty dam	208.98
[PROJECTOR] res	10.14418123724	0.8985581876276	 on dam	208.98
[PROJECTOR] after resists dam	187.78069005042
[PROJECTOR] final dam	187.78069005042
[LOG]	Tesar hits large white snake for #aaaaaa#187.78 physical damage#LAST#.
removeTempVal	max_life	55.824	 :=: 	1216
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1217
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1218
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	55.824	 :=: 	0	1219
addTmpVal	life_regen	0.6	 :=: 	0	1220
addTmpVal	stamina_regen	0.72	 :=: 	0	1221
checkHit	72.5	12.5
=> chance to hit	95
[LOG]	Large white snake resists the terror!
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.557771) totstat(45.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	16.733126291999	10	6.08	::	1
checkHit	61	3.05
=> chance to hit	95
[ATTACK] raw dam	16.733126291999	versus	6.08	with APR	10
[ATTACK] after range	16
[PHYS CRIT %]	0
[ATTACK] after crit	16
[ATTACK] after mult	16
[PROJECTOR] starting dam	16
[PROJECTOR] after difficulty dam	16
[PROJECTOR] res	0	1	 on dam	16
[PROJECTOR] after resists dam	16
[PROJECTOR] final dam	16
[LOG]	Large white snake hits Tesar for #aaaaaa#16.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	10.14418123724	0.8985581876276	 on dam	5
[PROJECTOR] after resists dam	4.492790938138
[PROJECTOR] final dam	4.492790938138
[LOG]	Tesar hits large white snake for #aaaaaa#4.49 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits large white snake for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits large white snake for #YELLOW#2.04 light damage#LAST#.
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.557771) totstat(45.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	16.733126291999	10	6.08	::	1
checkHit	61	3.05
=> chance to hit	95
[ATTACK] raw dam	16.733126291999	versus	6.08	with APR	10
[ATTACK] after range	17
[PHYS CRIT %]	0
[ATTACK] after crit	17
[ATTACK] after mult	17
[PROJECTOR] starting dam	17
[PROJECTOR] after difficulty dam	17
[PROJECTOR] res	0	1	 on dam	17
[PROJECTOR] after resists dam	17
[PROJECTOR] final dam	17
[LOG]	Large white snake hits Tesar for #aaaaaa#17.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	10.14418123724	0.8985581876276	 on dam	5
[PROJECTOR] after resists dam	4.492790938138
[PROJECTOR] final dam	4.492790938138
[LOG]	Tesar hits large white snake for #aaaaaa#4.49 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits large white snake for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits large white snake for #YELLOW#2.04 light damage#LAST#.
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	large white snake	 :: 	121.10577594494	7	1	::	1
checkHit	58.5	12.8
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	1	with APR	7
[ATTACK] after range	198
[PHYS CRIT %]	100
[ATTACK] after crit	320.76
[ATTACK] after mult	320.76
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	320.76
[PROJECTOR] after difficulty dam	320.76
[PROJECTOR] res	10.14418123724	0.8985581876276	 on dam	320.76
[PROJECTOR] after resists dam	288.22152426343
[PROJECTOR] final dam	288.22152426343
[LOG]	Tesar hits large white snake for #aaaaaa#288.22 physical damage#LAST#.
[LOG]	Tesar killed large white snake!
removeTempVal	max_life	55.824	 :=: 	1219
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1220
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1221
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	55.824	 :=: 	0	1222
addTmpVal	life_regen	0.6	 :=: 	0	1223
addTmpVal	stamina_regen	0.72	 :=: 	0	1224
[Identify]	acidic ash staff	true
[LOG]	There is an item here: #00FF80##UID:8365:0#acidic ash staff (8.5-10.2 power, 3 apr, lightning damage)#LAST#
277 frames in 10.015 seconds = 27.6585 FPS
260 ticks  in 10.1 seconds = 25.7426 TPS
AI took for target	8358	poison ivy	::	971	Tesar	64	<	400
AI took for target	8358	poison ivy	::	971	Tesar	36	<	400
AI took for target	8346	midge swarm	::	971	Tesar	121	<	400
removeTempVal	max_life	55.824	 :=: 	1222
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1223
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1224
delTmpVal	stamina_regen	0.72
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.638178) totstat(32.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	13.614464981422	3	6.08	::	1
checkHit	31	3.05
=> chance to hit	95
[ATTACK] raw dam	13.614464981422	versus	6.08	with APR	3
[ATTACK] after range	10
[PHYS CRIT %]	0
[ATTACK] after crit	10
[ATTACK] after mult	10
[PROJECTOR] starting dam	1.6666666666667
[PROJECTOR] after difficulty dam	1.6666666666667
[PROJECTOR] res	20	0.8	 on dam	1.6666666666667
[PROJECTOR] after resists dam	1.3333333333333
[Equilibrium] Use chance: 	98.103241862857	::	37.295168915094
[PROJECTOR] final dam	0
[LOG]	Poison ivy hits Tesar for #LIGHT_GREEN#0.00 nature damage#LAST#.
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1225
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[LOG]	Tesar is poisoned!
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits poison ivy for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits poison ivy for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits poison ivy for #YELLOW#2.04 light damage#LAST#.
[PROJECTOR] starting dam	1.6666666666667
[PROJECTOR] after difficulty dam	1.6666666666667
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	1.6666666666667
[PROJECTOR] after resists dam	1.2102230206506
[Equilibrium] Use chance: 	98.07392909842	::	37.335509682449
[PROJECTOR] final dam	0
[LOG]	Poison ivy hits Tesar for #LIGHT_GREEN#0.00 nature damage#LAST#.
removeTempVal	resists	table: 09052ED8	 :=: 	1225
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1226
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	poison ivy	 :: 	121.10577594494	7	1	::	1
checkHit	58.5	4.85
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	1	with APR	7
[ATTACK] after range	125
[PHYS CRIT %]	100
[ATTACK] after crit	202.5
[ATTACK] after mult	202.5
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	202.5
[PROJECTOR] after difficulty dam	202.5
[PROJECTOR] res	0	1	 on dam	202.5
[PROJECTOR] after resists dam	202.5
[PROJECTOR] final dam	202.5
[LOG]	Tesar hits poison ivy for #aaaaaa#202.50 physical damage#LAST#.
[LOG]	Tesar killed poison ivy!
[PROJECTOR] starting dam	0.83333333333333
[PROJECTOR] after difficulty dam	0.83333333333333
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	0.83333333333333
[PROJECTOR] after resists dam	0.60511151032528
[Equilibrium] Use chance: 	98.059438750912	::	37.355680066127
[PROJECTOR] final dam	0
[LOG]	Poison ivy hits Tesar for #LIGHT_GREEN#0.00 nature damage#LAST#.
removeTempVal	resists	table: 0B709008	 :=: 	1226
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1227
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
addTmpVal	max_life	55.824	 :=: 	0	1228
addTmpVal	life_regen	0.6	 :=: 	0	1229
addTmpVal	stamina_regen	0.72	 :=: 	0	1230
[PROJECTOR] starting dam	2.1666666666667
[PROJECTOR] after difficulty dam	2.1666666666667
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	2.1666666666667
[PROJECTOR] after resists dam	1.5732899268457
[Equilibrium] Use chance: 	98.022260645411	::	37.408123063688
[PROJECTOR] final dam	0
[LOG]	Poison ivy hits Tesar for #LIGHT_GREEN#0.00 nature damage#LAST#.
removeTempVal	resists	table: 0BDF4140	 :=: 	1227
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1231
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	midge swarm	 :: 	121.10577594494	7	1	::	1
checkHit	58.5	17.35
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	1	with APR	7
[ATTACK] after range	205
[PHYS CRIT %]	100
[ATTACK] after crit	332.1
[ATTACK] after mult	332.1
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	332.1
[PROJECTOR] after difficulty dam	332.1
[PROJECTOR] res	4.1261692379664	0.95873830762034	 on dam	332.1
[PROJECTOR] after resists dam	318.39699196071
[PROJECTOR] final dam	318.39699196071
[LOG]	Tesar hits midge swarm for #aaaaaa#318.40 physical damage#LAST#.
[LOG]	Tesar killed midge swarm!
removeTempVal	max_life	55.824	 :=: 	1228
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1229
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1230
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	55.824	 :=: 	0	1232
addTmpVal	life_regen	0.6	 :=: 	0	1233
addTmpVal	stamina_regen	0.72	 :=: 	0	1234
[PROJECTOR] starting dam	2.1666666666667
[PROJECTOR] after difficulty dam	2.1666666666667
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	2.1666666666667
[PROJECTOR] after resists dam	1.5732899268457
[Equilibrium] Use chance: 	97.985768645881	::	37.46056606125
[PROJECTOR] final dam	0
[LOG]	Poison ivy hits Tesar for #LIGHT_GREEN#0.00 nature damage#LAST#.
removeTempVal	resists	table: 134F54E8	 :=: 	1231
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1235
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[PROJECTOR] starting dam	2.1666666666667
[PROJECTOR] after difficulty dam	2.1666666666667
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	2.1666666666667
[PROJECTOR] after resists dam	1.5732899268457
[Equilibrium] Use chance: 	97.949926113248	::	37.513009058811
[PROJECTOR] final dam	0
[LOG]	Poison ivy hits Tesar for #LIGHT_GREEN#0.00 nature damage#LAST#.
removeTempVal	resists	table: 0DE44830	 :=: 	1235
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1236
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[PROJECTOR] starting dam	2.1666666666667
[PROJECTOR] after difficulty dam	2.1666666666667
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	2.1666666666667
[PROJECTOR] after resists dam	1.5732899268457
[Equilibrium] Use chance: 	97.914699557769	::	37.565452056373
[PROJECTOR] final dam	0
[LOG]	Poison ivy hits Tesar for #LIGHT_GREEN#0.00 nature damage#LAST#.
removeTempVal	resists	table: 0D916E10	 :=: 	1236
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1237
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[PROJECTOR] starting dam	2.1666666666667
[PROJECTOR] after difficulty dam	2.1666666666667
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	2.1666666666667
[PROJECTOR] after resists dam	1.5732899268457
[Equilibrium] Use chance: 	97.880058272594	::	37.617895053934
[PROJECTOR] final dam	0
[LOG]	Poison ivy hits Tesar for #LIGHT_GREEN#0.00 nature damage#LAST#.
removeTempVal	resists	table: 0BE564E0	 :=: 	1237
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1238
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[LOG]	Tesar stops being poisoned.
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	copperhead snake	 :: 	121.10577594494	7	2	::	1
checkHit	58.5	14.45
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	2	with APR	7
[ATTACK] after range	129
[PHYS CRIT %]	100
[ATTACK] after crit	208.98
[ATTACK] after mult	208.98
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	208.98
[PROJECTOR] after difficulty dam	208.98
[PROJECTOR] res	0	1	 on dam	208.98
[PROJECTOR] after resists dam	208.98
[PROJECTOR] final dam	208.98
[LOG]	Tesar hits copperhead snake for #aaaaaa#208.98 physical damage#LAST#.
removeTempVal	max_life	55.824	 :=: 	1232
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1233
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1234
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	55.824	 :=: 	0	1239
addTmpVal	life_regen	0.6	 :=: 	0	1240
addTmpVal	stamina_regen	0.72	 :=: 	0	1241
checkHit	72.5	12
=> chance to hit	95
[LOG]	Copperhead snake is dazed!
addTmpVal	dazed	1	 :=: 	0	3
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	copperhead snake	 :: 	121.10577594494	7	2	::	1
checkHit	58.5	14.45
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	2	with APR	7
[ATTACK] after range	165
[PHYS CRIT %]	100
[ATTACK] after crit	267.3
[ATTACK] after mult	267.3
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	267.3
[PROJECTOR] after difficulty dam	267.3
[PROJECTOR] res	0	1	 on dam	267.3
[PROJECTOR] after resists dam	267.3
[PROJECTOR] final dam	267.3
[LOG]	Tesar hits copperhead snake for #aaaaaa#267.30 physical damage#LAST#.
[LOG]	Copperhead snake is not dazed anymore.
removeTempVal	dazed	1	 :=: 	3
delTmpVal	dazed	1
[LOG]	Tesar killed copperhead snake!
removeTempVal	max_life	55.824	 :=: 	1239
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1240
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1241
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	55.824	 :=: 	0	1242
addTmpVal	life_regen	0.6	 :=: 	0	1243
addTmpVal	stamina_regen	0.72	 :=: 	0	1244
[LOG]	Tesar is no longer attuned.
removeTempVal	resists	table: 0D8A83C0	 :=: 	1238
delTmpValTable	resists	7	7.3866187609658
284 frames in 10.023 seconds = 28.3348 FPS
removeTempVal	max_life	55.824	 :=: 	1242
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1243
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1244
delTmpVal	stamina_regen	0.72
355 ticks  in 10.059 seconds = 35.2918 TPS
AI took for target	8353	cave bear	::	971	Tesar	10	<	400
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	cave bear	 :: 	121.10577594494	7	9	::	1
checkHit	58.5	10.65
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	9	with APR	7
[ATTACK] after range	121
[PHYS CRIT %]	100
[ATTACK] after crit	196.02
[ATTACK] after mult	196.02
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	196.02
[PROJECTOR] after difficulty dam	196.02
[PROJECTOR] res	0	1	 on dam	196.02
[PROJECTOR] after resists dam	196.02
[PROJECTOR] final dam	196.02
[LOG]	Tesar hits cave bear for #aaaaaa#196.02 physical damage#LAST#.
addTmpVal	max_life	55.824	 :=: 	0	1245
addTmpVal	life_regen	0.6	 :=: 	0	1246
addTmpVal	stamina_regen	0.72	 :=: 	0	1247
checkHit	72.5	16.25
=> chance to hit	95
[LOG]	Cave bear is dazed!
addTmpVal	dazed	1	 :=: 	1	1
AI took for target	8340	poison ivy	::	971	Tesar	40	<	400
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	cave bear	 :: 	121.10577594494	7	9	::	1
checkHit	58.5	10.65
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	9	with APR	7
[ATTACK] after range	139
[PHYS CRIT %]	100
[ATTACK] after crit	225.18
[ATTACK] after mult	225.18
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	225.18
[PROJECTOR] after difficulty dam	225.18
[PROJECTOR] res	0	1	 on dam	225.18
[PROJECTOR] after resists dam	225.18
[PROJECTOR] final dam	225.18
[LOG]	Tesar hits cave bear for #aaaaaa#225.18 physical damage#LAST#.
[LOG]	Cave bear is not dazed anymore.
removeTempVal	dazed	1	 :=: 	1
delTmpVal	dazed	1
[LOG]	Tesar killed cave bear!
removeTempVal	max_life	55.824	 :=: 	1245
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1246
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1247
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	55.824	 :=: 	0	1248
addTmpVal	life_regen	0.6	 :=: 	0	1249
addTmpVal	stamina_regen	0.72	 :=: 	0	1250
AI took for target	8340	poison ivy	::	971	Tesar	40	<	400
AI took for target	8362	wolf	::	971	Tesar	10	<	400
AI took for target	8343	giant venus flytrap	::	971	Tesar	17	<	400
AI took for target	8362	wolf	::	971	Tesar	1	<	400
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.765685) totstat(18.600000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	9.4944992693706	3	6.08	::	1
checkHit	33	3.05
=> chance to hit	95
[ATTACK] raw dam	9.4944992693706	versus	6.08	with APR	3
[ATTACK] after range	6
[PHYS CRIT %]	0
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6
[PROJECTOR] after resists dam	6
[PROJECTOR] final dam	6
[LOG]	Wolf hits Tesar for #aaaaaa#6.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits wolf for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits wolf for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits wolf for #YELLOW#2.04 light damage#LAST#.
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	wolf	 :: 	121.10577594494	7	1	::	1
checkHit	58.5	8.95
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	1	with APR	7
[ATTACK] after range	144
[PHYS CRIT %]	100
[ATTACK] after crit	233.28
[ATTACK] after mult	233.28
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	233.28
[PROJECTOR] after difficulty dam	233.28
[PROJECTOR] res	0	1	 on dam	233.28
[PROJECTOR] after resists dam	233.28
[PROJECTOR] final dam	233.28
[LOG]	Tesar hits wolf for #aaaaaa#233.28 physical damage#LAST#.
[LOG]	Tesar killed wolf!
removeTempVal	max_life	55.824	 :=: 	1248
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1249
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1250
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	55.824	 :=: 	0	1251
addTmpVal	life_regen	0.6	 :=: 	0	1252
addTmpVal	stamina_regen	0.72	 :=: 	0	1253
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	brown bear	 :: 	121.10577594494	7	7	::	1
checkHit	58.5	9.3
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	7	with APR	7
[ATTACK] after range	186
[PHYS CRIT %]	100
[ATTACK] after crit	301.32
[ATTACK] after mult	301.32
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	301.32
[PROJECTOR] after difficulty dam	301.32
[PROJECTOR] res	0	1	 on dam	301.32
[PROJECTOR] after resists dam	301.32
[PROJECTOR] final dam	301.32
[LOG]	Tesar hits brown bear for #aaaaaa#301.32 physical damage#LAST#.
[LOG]	Tesar killed brown bear!
removeTempVal	max_life	55.824	 :=: 	1251
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1252
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1253
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	55.824	 :=: 	0	1254
addTmpVal	life_regen	0.6	 :=: 	0	1255
addTmpVal	stamina_regen	0.72	 :=: 	0	1256
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.638178) totstat(32.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	13.614464981422	3	6.08	::	1
checkHit	31	3.05
=> chance to hit	95
[ATTACK] raw dam	13.614464981422	versus	6.08	with APR	3
[ATTACK] after range	10
[PHYS CRIT %]	0
[ATTACK] after crit	10
[ATTACK] after mult	10
[PROJECTOR] starting dam	1.6666666666667
[PROJECTOR] after difficulty dam	1.6666666666667
[PROJECTOR] res	20	0.8	 on dam	1.6666666666667
[PROJECTOR] after resists dam	1.3333333333333
[Equilibrium] Use chance: 	97.851137575898	::	37.662339498379
[PROJECTOR] final dam	0
[LOG]	Poison ivy hits Tesar for #LIGHT_GREEN#0.00 nature damage#LAST#.
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1257
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[LOG]	Tesar is poisoned!
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits poison ivy for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits poison ivy for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits poison ivy for #YELLOW#2.04 light damage#LAST#.
[PROJECTOR] starting dam	1.6666666666667
[PROJECTOR] after difficulty dam	1.6666666666667
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	1.6666666666667
[PROJECTOR] after resists dam	1.2102230206506
[Equilibrium] Use chance: 	97.825220147965	::	37.702680265734
[PROJECTOR] final dam	0
[LOG]	Poison ivy hits Tesar for #LIGHT_GREEN#0.00 nature damage#LAST#.
removeTempVal	resists	table: 07FA2320	 :=: 	1257
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1258
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	poison ivy	 :: 	121.10577594494	7	1	::	1
checkHit	58.5	4.85
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	1	with APR	7
[ATTACK] after range	160
[PHYS CRIT %]	100
[ATTACK] after crit	259.2
[ATTACK] after mult	259.2
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	259.2
[PROJECTOR] after difficulty dam	259.2
[PROJECTOR] res	0	1	 on dam	259.2
[PROJECTOR] after resists dam	259.2
[PROJECTOR] final dam	259.2
[LOG]	Tesar hits poison ivy for #aaaaaa#259.20 physical damage#LAST#.
[LOG]	Tesar killed poison ivy!
[PROJECTOR] starting dam	0.83333333333333
[PROJECTOR] after difficulty dam	0.83333333333333
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	0.83333333333333
[PROJECTOR] after resists dam	0.60511151032528
[Equilibrium] Use chance: 	97.812376575284	::	37.722850649411
[PROJECTOR] final dam	0
[LOG]	Poison ivy hits Tesar for #LIGHT_GREEN#0.00 nature damage#LAST#.
removeTempVal	resists	table: 07E41DA0	 :=: 	1258
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1259
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
removeTempVal	max_life	55.824	 :=: 	1254
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1255
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1256
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	55.824	 :=: 	0	1260
addTmpVal	life_regen	0.6	 :=: 	0	1261
addTmpVal	stamina_regen	0.72	 :=: 	0	1262
AI took for target	8343	giant venus flytrap	::	971	Tesar	17	<	400
[PROJECTOR] starting dam	2.1666666666667
[PROJECTOR] after difficulty dam	2.1666666666667
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	2.1666666666667
[PROJECTOR] after resists dam	1.5732899268457
[Equilibrium] Use chance: 	97.779330902275	::	37.775293646973
[PROJECTOR] final dam	0
[LOG]	Poison ivy hits Tesar for #LIGHT_GREEN#0.00 nature damage#LAST#.
removeTempVal	resists	table: 0BAD03A8	 :=: 	1259
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1263
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[PROJECTOR] starting dam	2.1666666666667
[PROJECTOR] after difficulty dam	2.1666666666667
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	2.1666666666667
[PROJECTOR] after resists dam	1.5732899268457
[Equilibrium] Use chance: 	97.746769822052	::	37.827736644534
[PROJECTOR] final dam	0
[LOG]	Poison ivy hits Tesar for #LIGHT_GREEN#0.00 nature damage#LAST#.
removeTempVal	resists	table: 0BAB6E20	 :=: 	1263
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1264
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[PROJECTOR] starting dam	2.1666666666667
[PROJECTOR] after difficulty dam	2.1666666666667
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	2.1666666666667
[PROJECTOR] after resists dam	1.5732899268457
[Equilibrium] Use chance: 	97.714672621254	::	37.880179642096
[PROJECTOR] final dam	0
[LOG]	Poison ivy hits Tesar for #LIGHT_GREEN#0.00 nature damage#LAST#.
removeTempVal	resists	table: 0719F268	 :=: 	1264
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1265
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[PROJECTOR] starting dam	2.1666666666667
[PROJECTOR] after difficulty dam	2.1666666666667
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	2.1666666666667
[PROJECTOR] after resists dam	1.5732899268457
[Equilibrium] Use chance: 	97.683020021392	::	37.932622639657
[PROJECTOR] final dam	0
[LOG]	Poison ivy hits Tesar for #LIGHT_GREEN#0.00 nature damage#LAST#.
removeTempVal	resists	table: 0BE5B170	 :=: 	1265
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1266
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.765685) totstat(31.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	15.824165448951	10	6.08	::	1
checkHit	30	3.05
=> chance to hit	95
[ATTACK] raw dam	15.824165448951	versus	6.08	with APR	10
[ATTACK] after range	15
[PHYS CRIT %]	0
[ATTACK] after crit	15
[ATTACK] after mult	15
[PROJECTOR] starting dam	15
[PROJECTOR] after difficulty dam	15
[PROJECTOR] res	0	1	 on dam	15
[PROJECTOR] after resists dam	15
[PROJECTOR] final dam	15
[LOG]	Giant venus flytrap hits Tesar for #aaaaaa#15.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits giant venus flytrap for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits giant venus flytrap for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits giant venus flytrap for #YELLOW#2.04 light damage#LAST#.
[PROJECTOR] starting dam	2.1666666666667
[PROJECTOR] after difficulty dam	2.1666666666667
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	2.1666666666667
[PROJECTOR] after resists dam	1.5732899268457
[Equilibrium] Use chance: 	97.651794043424	::	37.985065637219
[PROJECTOR] final dam	0
[LOG]	Something hits Tesar for #LIGHT_GREEN#0.00 nature damage#LAST#.
removeTempVal	resists	table: 0BC36B68	 :=: 	1266
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1267
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	giant venus flytrap	 :: 	121.10577594494	7	1	::	1
checkHit	58.5	4.5
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	1	with APR	7
[ATTACK] after range	181
[PHYS CRIT %]	100
[ATTACK] after crit	293.22
[ATTACK] after mult	293.22
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	293.22
[PROJECTOR] after difficulty dam	293.22
[PROJECTOR] res	0	1	 on dam	293.22
[PROJECTOR] after resists dam	293.22
[PROJECTOR] final dam	293.22
[LOG]	Tesar hits giant venus flytrap for #aaaaaa#293.22 physical damage#LAST#.
[LOG]	Tesar killed giant venus flytrap!
removeTempVal	max_life	55.824	 :=: 	1260
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1261
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1262
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	55.824	 :=: 	0	1268
addTmpVal	life_regen	0.6	 :=: 	0	1269
addTmpVal	stamina_regen	0.72	 :=: 	0	1270
[LOG]	Tesar stops being poisoned.
268 frames in 10.05 seconds = 26.6667 FPS
[LOG]	Tesar is no longer attuned.
removeTempVal	resists	table: 0BF91340	 :=: 	1267
delTmpValTable	resists	7	7.3866187609658
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	copperhead snake	 :: 	121.10577594494	7	2	::	1
checkHit	58.5	14.45
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	2	with APR	7
[ATTACK] after range	142
[PHYS CRIT %]	100
[ATTACK] after crit	230.04
[ATTACK] after mult	230.04
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	230.04
[PROJECTOR] after difficulty dam	230.04
[PROJECTOR] res	0	1	 on dam	230.04
[PROJECTOR] after resists dam	230.04
[PROJECTOR] final dam	230.04
[LOG]	Tesar hits copperhead snake for #aaaaaa#230.04 physical damage#LAST#.
[LOG]	Tesar killed copperhead snake!
removeTempVal	max_life	55.824	 :=: 	1268
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1269
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1270
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	55.824	 :=: 	0	1271
addTmpVal	life_regen	0.6	 :=: 	0	1272
addTmpVal	stamina_regen	0.72	 :=: 	0	1273
329 ticks  in 10.225 seconds = 32.176 TPS
removeTempVal	max_life	55.824	 :=: 	1271
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1272
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1273
delTmpVal	stamina_regen	0.72
[Identify]	healing infusion	true
[LOG]	There is an item here: #FFFFFF##UID:8371:0#healing infusion#LAST#
[Identify]	healing infusion	true
[LOG]	Tesar picks up (a.): #FFFFFF##UID:8371:0#healing infusion#LAST#.
[Identify]	copper ring of spell save	true
[LOG]	There is an item here: #00FF80##UID:8367:0#copper ring of spell save#LAST#
228 frames in 10.036 seconds = 22.7182 FPS
[Identify]	copper ring of spell save	true
[LOG]	Tesar picks up (s.): #00FF80##UID:8367:0#copper ring of spell save#LAST#.
241 ticks  in 10.067 seconds = 23.9396 TPS
250 frames in 10.007 seconds = 24.9825 FPS
507 ticks  in 10.069 seconds = 50.3526 TPS
AI took for target	8338	rattlesnake	::	971	Tesar	2	<	400
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	rattlesnake	 :: 	121.10577594494	7	2	::	1
checkHit	58.5	17.8
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	2	with APR	7
[ATTACK] after range	196
[PHYS CRIT %]	100
[ATTACK] after crit	317.52
[ATTACK] after mult	317.52
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	317.52
[PROJECTOR] after difficulty dam	317.52
[PROJECTOR] res	0	1	 on dam	317.52
[PROJECTOR] after resists dam	317.52
[PROJECTOR] final dam	317.52
[LOG]	Tesar hits rattlesnake for #aaaaaa#317.52 physical damage#LAST#.
[LOG]	Tesar killed rattlesnake!
addTmpVal	max_life	55.824	 :=: 	0	1274
addTmpVal	life_regen	0.6	 :=: 	0	1275
addTmpVal	stamina_regen	0.72	 :=: 	0	1276
removeTempVal	max_life	55.824	 :=: 	1274
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1275
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1276
delTmpVal	stamina_regen	0.72
226 frames in 10.037 seconds = 22.5167 FPS
417 ticks  in 10.134 seconds = 41.1486 TPS
C Map size 44:25 :: 1100
Loading tile	object/2haxe_steel.png
Not gone east, no backup guardian
[MOVE] actor moved without a starting position	large white snake	38	3
[MOVE] actor moved without a starting position	giant venus flytrap	26	19
[MOVE] actor moved without a starting position	midge swarm	11	17
[MOVE] actor moved without a starting position	large brown snake	11	43
[MOVE] actor moved without a starting position	brown bear	35	39
[MOVE] actor moved without a starting position	giant venus flytrap	23	40
[MOVE] actor moved without a starting position	hummerhorn	33	24
[MOVE] actor moved without a starting position	brown bear	39	37
[MOVE] actor moved without a starting position	black bear	40	7
[MOVE] actor moved without a starting position	bee swarm	39	14
[MOVE] actor moved without a starting position	white worm mass	41	27
[MOVE] actor moved without a starting position	giant venus flytrap	3	10
[MOVE] actor moved without a starting position	large white snake	30	34
[MOVE] actor moved without a starting position	bee swarm	39	7
[MOVE] actor moved without a starting position	copperhead snake	6	7
[MOVE] actor moved without a starting position	giant brown ant	29	20
[MOVE] actor moved without a starting position	giant venus flytrap	14	42
[MOVE] actor moved without a starting position	green mold	33	29
[MOVE] actor moved without a starting position	wolf	39	2
[MOVE] actor moved without a starting position	honey tree	42	32
[MOVE] actor moved without a starting position	black bear	21	21
[MOVE] actor moved without a starting position	war bear	1	11
[MOVE] actor moved without a starting position	cave bear	49	28
[MOVE] actor moved without a starting position	great wolf	25	22
[MOVE] actor moved without a starting position	poison ivy	24	19
[MOVE] actor moved without a starting position	giant brown ant	20	25
[MOVE] actor moved without a starting position	copperhead snake	17	20
[MOVE] actor moved without a starting position	white worm mass	33	28
[MOVE] actor moved without a starting position	giant venus flytrap	19	25
[DECAY] decaying	2072	steel shield
[DECAY] decaying	2075	linen cloak
[DECAY] decaying	2073	linen cloak
[DECAY] decaying	2080	steel battleaxe
[DECAY] decaying	2064	cured leather armour
[DECAY] decaying	2063	cured leather armour
Loading tile	object/robe_linen.png
Loading tile	object/mail_steel.png
Loading tile	object/.png
[MUSIC] playing	Woods of Eremae.ogg	userdata: 0DFA9D50	 :: current ? 	true
Updating zone name	Old Forest (4)
203 frames in 10.026 seconds = 20.2474 FPS
AI took for target	8396	black bear	::	971	Tesar	173	<	400
AI took for target	8399	great wolf	::	971	Tesar	290	<	400
great wolf	8399	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
[LOG]	Great wolf howls
USING	table: 02899670	Howl
AI took for target	8402	copperhead snake	::	971	Tesar	90	<	400
199 ticks  in 10.382 seconds = 19.1678 TPS
[LOG]	Giant brown ant slides on a rock!
checkHit	21	11.5
=> chance to hit	79.003461136252
[LOG]	Giant brown ant resists!
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	midge swarm	 :: 	121.10577594494	7	1	::	1
checkHit	58.5	17.35
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	1	with APR	7
[ATTACK] after range	167
[PHYS CRIT %]	100
[ATTACK] after crit	270.54
[ATTACK] after mult	270.54
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	270.54
[PROJECTOR] after difficulty dam	270.54
[PROJECTOR] res	0	1	 on dam	270.54
[PROJECTOR] after resists dam	270.54
[PROJECTOR] final dam	270.54
[LOG]	Tesar hits midge swarm for #aaaaaa#270.54 physical damage#LAST#.
[LOG]	Tesar killed midge swarm!
addTmpVal	max_life	55.824	 :=: 	0	1277
addTmpVal	life_regen	0.6	 :=: 	0	1278
addTmpVal	stamina_regen	0.72	 :=: 	0	1279
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.638178) totstat(45.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	19.145341380124	10	6.08	::	1
checkHit	61	3.05
=> chance to hit	95
[ATTACK] raw dam	19.145341380124	versus	6.08	with APR	10
[ATTACK] after range	19
[PHYS CRIT %]	0
[ATTACK] after crit	19
[ATTACK] after mult	19
[PROJECTOR] starting dam	19
[PROJECTOR] after difficulty dam	19
[PROJECTOR] res	0	1	 on dam	19
[PROJECTOR] after resists dam	19
[PROJECTOR] final dam	19
[LOG]	Copperhead snake hits Tesar for #aaaaaa#19.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits copperhead snake for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	8.4468128287575	0.91553187171242	 on dam	2.035151031796
[PROJECTOR] after resists dam	1.8632456333577
[PROJECTOR] final dam	1.8632456333577
[LOG]	Tesar hits copperhead snake for #DARK_GREY#1.86 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits copperhead snake for #YELLOW#2.04 light damage#LAST#.
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	copperhead snake	 :: 	121.10577594494	7	2	::	1
checkHit	58.5	14.8
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	2	with APR	7
[ATTACK] after range	194
[PHYS CRIT %]	100
[ATTACK] after crit	314.28
[ATTACK] after mult	314.28
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	314.28
[PROJECTOR] after difficulty dam	314.28
[PROJECTOR] res	0	1	 on dam	314.28
[PROJECTOR] after resists dam	314.28
[PROJECTOR] final dam	314.28
[LOG]	Tesar hits copperhead snake for #aaaaaa#314.28 physical damage#LAST#.
[LOG]	Tesar killed copperhead snake!
removeTempVal	max_life	55.824	 :=: 	1277
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1278
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1279
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	55.824	 :=: 	0	1280
addTmpVal	life_regen	0.6	 :=: 	0	1281
addTmpVal	stamina_regen	0.72	 :=: 	0	1282
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.765685) totstat(19.800000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	10.10704760933	7	6.08	::	1
checkHit	31	3.05
=> chance to hit	95
[ATTACK] raw dam	10.10704760933	versus	6.08	with APR	7
[ATTACK] after range	11
[PHYS CRIT %]	0
[ATTACK] after crit	11
[ATTACK] after mult	11
[PROJECTOR] starting dam	11
[PROJECTOR] after difficulty dam	11
[PROJECTOR] res	0	1	 on dam	11
[PROJECTOR] after resists dam	11
[PROJECTOR] final dam	11
[LOG]	Giant brown ant hits Tesar for #aaaaaa#11.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits giant brown ant for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits giant brown ant for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits giant brown ant for #YELLOW#2.04 light damage#LAST#.
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	giant brown ant	 :: 	121.10577594494	7	1	::	1
checkHit	58.5	4.5
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	1	with APR	7
[ATTACK] after range	202
[PHYS CRIT %]	100
[ATTACK] after crit	327.24
[ATTACK] after mult	327.24
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	327.24
[PROJECTOR] after difficulty dam	327.24
[PROJECTOR] res	0	1	 on dam	327.24
[PROJECTOR] after resists dam	327.24
[PROJECTOR] final dam	327.24
[LOG]	Tesar hits giant brown ant for #aaaaaa#327.24 physical damage#LAST#.
[LOG]	Tesar killed giant brown ant!
removeTempVal	max_life	55.824	 :=: 	1280
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1281
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1282
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	55.824	 :=: 	0	1283
addTmpVal	life_regen	0.6	 :=: 	0	1284
addTmpVal	stamina_regen	0.72	 :=: 	0	1285
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.112140) totstat(39.200000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	29.063934220739	3	6.08	::	1
checkHit	38	3.05
=> chance to hit	95
[ATTACK] raw dam	29.063934220739	versus	6.08	with APR	3
[ATTACK] after range	27
[PHYS CRIT %]	0
[ATTACK] after crit	27
[ATTACK] after mult	27
[PROJECTOR] starting dam	27
[PROJECTOR] after difficulty dam	27
[PROJECTOR] res	0	1	 on dam	27
[PROJECTOR] after resists dam	27
[PROJECTOR] final dam	27
[LOG]	Black bear hits Tesar for #aaaaaa#27.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits black bear for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits black bear for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	16.928808799579	0.83071191200421	 on dam	2.035151031796
[PROJECTOR] after resists dam	1.6906242048406
[PROJECTOR] final dam	1.6906242048406
[LOG]	Tesar hits black bear for #YELLOW#1.69 light damage#LAST#.
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	black bear	 :: 	121.10577594494	7	8	::	1
checkHit	58.5	9.3
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	8	with APR	7
[ATTACK] after range	122
[PHYS CRIT %]	100
[ATTACK] after crit	197.64
[ATTACK] after mult	197.64
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	197.64
[PROJECTOR] after difficulty dam	197.64
[PROJECTOR] res	0	1	 on dam	197.64
[PROJECTOR] after resists dam	197.64
[PROJECTOR] final dam	197.64
[LOG]	Tesar hits black bear for #aaaaaa#197.64 physical damage#LAST#.
removeTempVal	max_life	55.824	 :=: 	1283
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1284
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1285
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	55.824	 :=: 	0	1286
addTmpVal	life_regen	0.6	 :=: 	0	1287
addTmpVal	stamina_regen	0.72	 :=: 	0	1288
checkHit	72.5	16
=> chance to hit	95
[LOG]	Black bear is dazed!
addTmpVal	dazed	1	 :=: 	1	1
AI took for target	8391	giant brown ant	::	971	Tesar	148	<	400
great wolf	8399	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
[Equilibrium] Use chance: 	100	::	5
[LOG]	Great wolf howls
USING	table: 02899670	Howl
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	black bear	 :: 	121.10577594494	7	8	::	1
checkHit	58.5	9.3
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	8	with APR	7
[ATTACK] after range	128
[PHYS CRIT %]	100
[ATTACK] after crit	207.36
[ATTACK] after mult	207.36
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	207.36
[PROJECTOR] after difficulty dam	207.36
[PROJECTOR] res	0	1	 on dam	207.36
[PROJECTOR] after resists dam	207.36
[PROJECTOR] final dam	207.36
[LOG]	Tesar hits black bear for #aaaaaa#207.36 physical damage#LAST#.
[LOG]	Black bear is not dazed anymore.
removeTempVal	dazed	1	 :=: 	1
delTmpVal	dazed	1
[LOG]	Tesar killed black bear!
removeTempVal	max_life	55.824	 :=: 	1286
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1287
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1288
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	55.824	 :=: 	0	1289
addTmpVal	life_regen	0.6	 :=: 	0	1290
addTmpVal	stamina_regen	0.72	 :=: 	0	1291
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.819677) totstat(18.600000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	10.163998958876	3	6.08	::	1
checkHit	33	3.05
=> chance to hit	95
[ATTACK] raw dam	10.163998958876	versus	6.08	with APR	3
[ATTACK] after range	7
[PHYS CRIT %]	0
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7
[PROJECTOR] after resists dam	7
[PROJECTOR] final dam	7
[LOG]	Great wolf hits Tesar for #aaaaaa#7.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits great wolf for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits great wolf for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits great wolf for #YELLOW#2.04 light damage#LAST#.
236 frames in 10.023 seconds = 23.5458 FPS
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	great wolf	 :: 	121.10577594494	7	2	::	1
checkHit	58.5	9.95
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	2	with APR	7
[ATTACK] after range	135
[PHYS CRIT %]	100
[ATTACK] after crit	218.7
[ATTACK] after mult	218.7
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	218.7
[PROJECTOR] after difficulty dam	218.7
[PROJECTOR] res	0	1	 on dam	218.7
[PROJECTOR] after resists dam	218.7
[PROJECTOR] final dam	218.7
[LOG]	Tesar hits great wolf for #aaaaaa#218.70 physical damage#LAST#.
[LOG]	Tesar killed great wolf!
removeTempVal	max_life	55.824	 :=: 	1289
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1290
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1291
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	55.824	 :=: 	0	1292
addTmpVal	life_regen	0.6	 :=: 	0	1293
addTmpVal	stamina_regen	0.72	 :=: 	0	1294
AI took for target	8391	giant brown ant	::	971	Tesar	109	<	400
[PROJECTOR] starting dam	2.8333333333333
[PROJECTOR] after difficulty dam	2.8333333333333
[PROJECTOR] res	0	1	 on dam	2.8333333333333
[PROJECTOR] after resists dam	2.8333333333333
[PROJECTOR] final dam	2.8333333333333
[PROJECTOR] starting dam	2.8333333333333
[PROJECTOR] after difficulty dam	2.8333333333333
[PROJECTOR] res	0	1	 on dam	2.8333333333333
[PROJECTOR] after resists dam	2.8333333333333
[PROJECTOR] final dam	2.8333333333333
[PROJECTOR] starting dam	2.8333333333333
[PROJECTOR] after difficulty dam	2.8333333333333
[PROJECTOR] res	0	1	 on dam	2.8333333333333
[PROJECTOR] after resists dam	2.8333333333333
[PROJECTOR] final dam	2.8333333333333
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.765685) totstat(30.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	15.313708498985	10	6.08	::	1
checkHit	29	3.05
=> chance to hit	95
[ATTACK] raw dam	15.313708498985	versus	6.08	with APR	10
[ATTACK] after range	15
[PHYS CRIT %]	0
[ATTACK] after crit	15
[ATTACK] after mult	15
[PROJECTOR] starting dam	15
[PROJECTOR] after difficulty dam	15
[PROJECTOR] res	0	1	 on dam	15
[PROJECTOR] after resists dam	15
[PROJECTOR] final dam	15
[LOG]	Giant venus flytrap hits Tesar for #aaaaaa#15.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits giant venus flytrap for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	3.9856013171774	0.96014398682823	 on dam	2.035151031796
[PROJECTOR] after resists dam	1.9540380254662
[PROJECTOR] final dam	1.9540380254662
[LOG]	Tesar hits giant venus flytrap for #DARK_GREY#1.95 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits giant venus flytrap for #YELLOW#2.04 light damage#LAST#.
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	giant venus flytrap	 :: 	121.10577594494	7	1	::	1
checkHit	58.5	4.15
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	1	with APR	7
[ATTACK] after range	172
[PHYS CRIT %]	100
[ATTACK] after crit	278.64
[ATTACK] after mult	278.64
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	278.64
[PROJECTOR] after difficulty dam	278.64
[PROJECTOR] res	0	1	 on dam	278.64
[PROJECTOR] after resists dam	278.64
[PROJECTOR] final dam	278.64
[LOG]	Tesar hits giant venus flytrap for #aaaaaa#278.64 physical damage#LAST#.
[LOG]	Tesar killed giant venus flytrap!
removeTempVal	max_life	55.824	 :=: 	1292
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1293
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1294
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	55.824	 :=: 	0	1295
addTmpVal	life_regen	0.6	 :=: 	0	1296
addTmpVal	stamina_regen	0.72	 :=: 	0	1297
[PROJECTOR] starting dam	2.8333333333333
[PROJECTOR] after difficulty dam	2.8333333333333
[PROJECTOR] res	0	1	 on dam	2.8333333333333
[PROJECTOR] after resists dam	2.8333333333333
[PROJECTOR] final dam	2.8333333333333
[PROJECTOR] starting dam	2.8333333333333
[PROJECTOR] after difficulty dam	2.8333333333333
[PROJECTOR] res	0	1	 on dam	2.8333333333333
[PROJECTOR] after resists dam	2.8333333333333
[PROJECTOR] final dam	2.8333333333333
194 ticks  in 10.166 seconds = 19.0832 TPS
[PROJECTOR] starting dam	2.8333333333333
[PROJECTOR] after difficulty dam	2.8333333333333
[PROJECTOR] res	0	1	 on dam	2.8333333333333
[PROJECTOR] after resists dam	2.8333333333333
[PROJECTOR] final dam	2.8333333333333
[Identify]	amethyst	true
[LOG]	There is an item here: #FFFFFF##UID:8413:0#amethyst#LAST#
[Identify]	amethyst	true
[LOG]	Tesar picks up (Z.): #FFFFFF##UID:8413:0#amethyst#LAST#.
AI took for target	8391	giant brown ant	::	971	Tesar	109	<	400
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	large white snake	 :: 	121.10577594494	7	1	::	1
checkHit	58.5	12.8
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	1	with APR	7
[ATTACK] after range	131
[PHYS CRIT %]	100
[ATTACK] after crit	212.22
[ATTACK] after mult	212.22
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	212.22
[PROJECTOR] after difficulty dam	212.22
[PROJECTOR] res	8.2149444836459	0.91785055516354	 on dam	212.22
[PROJECTOR] after resists dam	194.78624481681
[PROJECTOR] final dam	194.78624481681
[LOG]	Tesar hits large white snake for #aaaaaa#194.79 physical damage#LAST#.
removeTempVal	max_life	55.824	 :=: 	1295
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1296
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1297
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	55.824	 :=: 	0	1298
addTmpVal	life_regen	0.6	 :=: 	0	1299
addTmpVal	stamina_regen	0.72	 :=: 	0	1300
checkHit	72.5	12.5
=> chance to hit	95
[LOG]	Large white snake resists the terror!
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.557771) totstat(45.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	16.733126291999	10	6.08	::	1
checkHit	61	3.05
=> chance to hit	95
[ATTACK] raw dam	16.733126291999	versus	6.08	with APR	10
[ATTACK] after range	17
[PHYS CRIT %]	0
[ATTACK] after crit	17
[ATTACK] after mult	17
[PROJECTOR] starting dam	17
[PROJECTOR] after difficulty dam	17
[PROJECTOR] res	0	1	 on dam	17
[PROJECTOR] after resists dam	17
[PROJECTOR] final dam	17
[LOG]	Large white snake hits Tesar for #aaaaaa#17.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	8.2149444836459	0.91785055516354	 on dam	5
[PROJECTOR] after resists dam	4.5892527758177
[PROJECTOR] final dam	4.5892527758177
[LOG]	Tesar hits large white snake for #aaaaaa#4.59 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits large white snake for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits large white snake for #YELLOW#2.04 light damage#LAST#.
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	large white snake	 :: 	121.10577594494	7	1	::	1
checkHit	58.5	12.8
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	1	with APR	7
[ATTACK] after range	204
[PHYS CRIT %]	100
[ATTACK] after crit	330.48
[ATTACK] after mult	330.48
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	330.48
[PROJECTOR] after difficulty dam	330.48
[PROJECTOR] res	8.2149444836459	0.91785055516354	 on dam	330.48
[PROJECTOR] after resists dam	303.33125147045
[PROJECTOR] final dam	303.33125147045
[LOG]	Tesar hits large white snake for #aaaaaa#303.33 physical damage#LAST#.
[LOG]	Tesar killed large white snake!
removeTempVal	max_life	55.824	 :=: 	1298
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1299
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1300
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	55.824	 :=: 	0	1301
addTmpVal	life_regen	0.6	 :=: 	0	1302
addTmpVal	stamina_regen	0.72	 :=: 	0	1303
AI took for target	8391	giant brown ant	::	971	Tesar	109	<	400
AI took for target	8391	giant brown ant	::	971	Tesar	109	<	400
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.638178) totstat(32.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	13.614464981422	3	6.08	::	1
checkHit	31	3.05
=> chance to hit	95
[ATTACK] raw dam	13.614464981422	versus	6.08	with APR	3
[ATTACK] after range	11
[PHYS CRIT %]	0
[ATTACK] after crit	11
[ATTACK] after mult	11
[PROJECTOR] starting dam	1.8333333333333
[PROJECTOR] after difficulty dam	1.8333333333333
[PROJECTOR] res	20	0.8	 on dam	1.8333333333333
[PROJECTOR] after resists dam	1.4666666666667
[Equilibrium] Use chance: 	97.623053706195	::	38.033954526108
[PROJECTOR] final dam	0
[LOG]	Poison ivy hits Tesar for #LIGHT_GREEN#0.00 nature damage#LAST#.
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1304
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[LOG]	Tesar is poisoned!
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits poison ivy for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits poison ivy for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits poison ivy for #YELLOW#2.04 light damage#LAST#.
[PROJECTOR] starting dam	1.8333333333333
[PROJECTOR] after difficulty dam	1.8333333333333
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	1.8333333333333
[PROJECTOR] after resists dam	1.3312453227156
[Equilibrium] Use chance: 	97.597264654724	::	38.078329370198
[PROJECTOR] final dam	0
[LOG]	Poison ivy hits Tesar for #LIGHT_GREEN#0.00 nature damage#LAST#.
removeTempVal	resists	table: 0C28B9C0	 :=: 	1304
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1305
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	poison ivy	 :: 	121.10577594494	7	1	::	1
checkHit	58.5	4.85
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	1	with APR	7
[ATTACK] after range	136
[PHYS CRIT %]	100
[ATTACK] after crit	220.32
[ATTACK] after mult	220.32
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	220.32
[PROJECTOR] after difficulty dam	220.32
[PROJECTOR] res	0	1	 on dam	220.32
[PROJECTOR] after resists dam	220.32
[PROJECTOR] final dam	220.32
[LOG]	Tesar hits poison ivy for #aaaaaa#220.32 physical damage#LAST#.
[LOG]	Tesar killed poison ivy!
[PROJECTOR] starting dam	0.83333333333333
[PROJECTOR] after difficulty dam	0.83333333333333
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	0.83333333333333
[PROJECTOR] after resists dam	0.60511151032528
[Equilibrium] Use chance: 	97.585633419924	::	38.098499753876
[PROJECTOR] final dam	0
[LOG]	Poison ivy hits Tesar for #LIGHT_GREEN#0.00 nature damage#LAST#.
removeTempVal	resists	table: 0719FCE0	 :=: 	1305
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1306
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
removeTempVal	max_life	55.824	 :=: 	1301
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1302
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1303
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	55.824	 :=: 	0	1307
addTmpVal	life_regen	0.6	 :=: 	0	1308
addTmpVal	stamina_regen	0.72	 :=: 	0	1309
217 frames in 10.006 seconds = 21.687 FPS
AI took for target	8391	giant brown ant	::	971	Tesar	1	<	400
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.765685) totstat(19.800000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	10.10704760933	7	6.08	::	1
checkHit	31	3.05
=> chance to hit	95
[ATTACK] raw dam	10.10704760933	versus	6.08	with APR	7
[ATTACK] after range	10
[PHYS CRIT %]	0
[ATTACK] after crit	10
[ATTACK] after mult	10
[PROJECTOR] starting dam	10
[PROJECTOR] after difficulty dam	10
[PROJECTOR] res	0	1	 on dam	10
[PROJECTOR] after resists dam	10
[PROJECTOR] final dam	10
[LOG]	Giant brown ant hits Tesar for #aaaaaa#10.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits giant brown ant for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits giant brown ant for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits giant brown ant for #YELLOW#2.04 light damage#LAST#.
[PROJECTOR] starting dam	2.3
[PROJECTOR] after difficulty dam	2.3
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	2.3
[PROJECTOR] after resists dam	1.6701077684978
[Equilibrium] Use chance: 	97.553818160647	::	38.154170012826
[PROJECTOR] final dam	0
[LOG]	Poison ivy hits Tesar for #LIGHT_GREEN#0.00 nature damage#LAST#.
removeTempVal	resists	table: 07E6FE38	 :=: 	1306
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1310
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	giant brown ant	 :: 	121.10577594494	7	1	::	1
checkHit	58.5	4.5
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	1	with APR	7
[ATTACK] after range	180
[PHYS CRIT %]	100
[ATTACK] after crit	291.6
[ATTACK] after mult	291.6
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	291.6
[PROJECTOR] after difficulty dam	291.6
[PROJECTOR] res	0	1	 on dam	291.6
[PROJECTOR] after resists dam	291.6
[PROJECTOR] final dam	291.6
[LOG]	Tesar hits giant brown ant for #aaaaaa#291.60 physical damage#LAST#.
[LOG]	Tesar killed giant brown ant!
removeTempVal	max_life	55.824	 :=: 	1307
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1308
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1309
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	55.824	 :=: 	0	1311
addTmpVal	life_regen	0.6	 :=: 	0	1312
addTmpVal	stamina_regen	0.72	 :=: 	0	1313
[PROJECTOR] starting dam	2.3
[PROJECTOR] after difficulty dam	2.3
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	2.3
[PROJECTOR] after resists dam	1.6701077684978
[Equilibrium] Use chance: 	97.522411414424	::	38.209840271776
[PROJECTOR] final dam	0
[LOG]	Poison ivy hits Tesar for #LIGHT_GREEN#0.00 nature damage#LAST#.
removeTempVal	resists	table: 0BF394E0	 :=: 	1310
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1314
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[PROJECTOR] starting dam	2.3
[PROJECTOR] after difficulty dam	2.3
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	2.3
[PROJECTOR] after resists dam	1.6701077684978
[Equilibrium] Use chance: 	97.491397837924	::	38.265510530726
[PROJECTOR] final dam	0
[LOG]	Poison ivy hits Tesar for #LIGHT_GREEN#0.00 nature damage#LAST#.
removeTempVal	resists	table: 0B8BA2A0	 :=: 	1314
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1315
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.765685) totstat(32.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	16.334622398917	10	6.08	::	1
checkHit	31	3.05
=> chance to hit	95
[ATTACK] raw dam	16.334622398917	versus	6.08	with APR	10
[ATTACK] after range	16
[PHYS CRIT %]	0
[ATTACK] after crit	16
[ATTACK] after mult	16
[PROJECTOR] starting dam	16
[PROJECTOR] after difficulty dam	16
[PROJECTOR] res	0	1	 on dam	16
[PROJECTOR] after resists dam	16
[PROJECTOR] final dam	16
[LOG]	Giant venus flytrap hits Tesar for #aaaaaa#16.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits giant venus flytrap for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits giant venus flytrap for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	10.147784426649	0.89852215573351	 on dam	2.035151031796
[PROJECTOR] after resists dam	1.8286282923326
[PROJECTOR] final dam	1.8286282923326
[LOG]	Tesar hits giant venus flytrap for #YELLOW#1.83 light damage#LAST#.
[PROJECTOR] starting dam	2.3
[PROJECTOR] after difficulty dam	2.3
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	2.3
[PROJECTOR] after resists dam	1.6701077684978
[Equilibrium] Use chance: 	97.46076302489	::	38.321180789676
[PROJECTOR] final dam	0
[LOG]	Poison ivy hits Tesar for #LIGHT_GREEN#0.00 nature damage#LAST#.
removeTempVal	resists	table: 0C3F5420	 :=: 	1315
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1316
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	giant venus flytrap	 :: 	121.10577594494	7	1	::	1
checkHit	58.5	4.85
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	1	with APR	7
[ATTACK] after range	165
[PHYS CRIT %]	100
[ATTACK] after crit	267.3
[ATTACK] after mult	267.3
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	267.3
[PROJECTOR] after difficulty dam	267.3
[PROJECTOR] res	0	1	 on dam	267.3
[PROJECTOR] after resists dam	267.3
[PROJECTOR] final dam	267.3
[LOG]	Tesar hits giant venus flytrap for #aaaaaa#267.30 physical damage#LAST#.
[LOG]	Tesar killed giant venus flytrap!
removeTempVal	max_life	55.824	 :=: 	1311
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1312
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1313
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	55.824	 :=: 	0	1317
addTmpVal	life_regen	0.6	 :=: 	0	1318
addTmpVal	stamina_regen	0.72	 :=: 	0	1319
[PROJECTOR] starting dam	2.3
[PROJECTOR] after difficulty dam	2.3
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	2.3
[PROJECTOR] after resists dam	1.6701077684978
[Equilibrium] Use chance: 	97.430493427921	::	38.376851048625
[PROJECTOR] final dam	0
[LOG]	Poison ivy hits Tesar for #LIGHT_GREEN#0.00 nature damage#LAST#.
removeTempVal	resists	table: 0DF7FFA8	 :=: 	1316
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1320
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[LOG]	Tesar stops being poisoned.
244 ticks  in 10.048 seconds = 24.2834 TPS
[LOG]	Tesar is no longer attuned.
removeTempVal	resists	table: 0C577078	 :=: 	1320
delTmpValTable	resists	7	7.3866187609658
removeTempVal	max_life	55.824	 :=: 	1317
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1318
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1319
delTmpVal	stamina_regen	0.72
AI took for target	8390	copperhead snake	::	971	Tesar	40	<	400
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	copperhead snake	 :: 	121.10577594494	7	2	::	1
checkHit	58.5	14.1
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	2	with APR	7
[ATTACK] after range	194
[PHYS CRIT %]	100
[ATTACK] after crit	314.28
[ATTACK] after mult	314.28
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	314.28
[PROJECTOR] after difficulty dam	314.28
[PROJECTOR] res	0	1	 on dam	314.28
[PROJECTOR] after resists dam	314.28
[PROJECTOR] final dam	314.28
[LOG]	Tesar hits copperhead snake for #aaaaaa#314.28 physical damage#LAST#.
[LOG]	Tesar killed copperhead snake!
addTmpVal	max_life	55.824	 :=: 	0	1321
addTmpVal	life_regen	0.6	 :=: 	0	1322
addTmpVal	stamina_regen	0.72	 :=: 	0	1323
AI took for target	8397	war bear	::	971	Tesar	49	<	400
[LOG]	A poisonous vine strikes at War bear!
[PROJECTOR] starting dam	9.3333333333333
[PROJECTOR] after difficulty dam	9.3333333333333
[PROJECTOR] res	0	1	 on dam	9.3333333333333
[PROJECTOR] after resists dam	9.3333333333333
[PROJECTOR] final dam	9.3333333333333
[LOG]	Something hits war bear for #LIGHT_GREEN#9.33 nature damage#LAST#.
[LOG]	War bear is poisoned!
[PROJECTOR] starting dam	9.3333333333333
[PROJECTOR] after difficulty dam	9.3333333333333
[PROJECTOR] res	0	1	 on dam	9.3333333333333
[PROJECTOR] after resists dam	9.3333333333333
[PROJECTOR] final dam	9.3333333333333
[LOG]	Something hits war bear for #LIGHT_GREEN#9.33 nature damage#LAST#.
[PROJECTOR] starting dam	9.3333333333333
[PROJECTOR] after difficulty dam	9.3333333333333
[PROJECTOR] res	0	1	 on dam	9.3333333333333
[PROJECTOR] after resists dam	9.3333333333333
[PROJECTOR] final dam	9.3333333333333
[LOG]	Something hits war bear for #LIGHT_GREEN#9.33 nature damage#LAST#.
[PROJECTOR] starting dam	9.3333333333333
[PROJECTOR] after difficulty dam	9.3333333333333
[PROJECTOR] res	0	1	 on dam	9.3333333333333
[PROJECTOR] after resists dam	9.3333333333333
[PROJECTOR] final dam	9.3333333333333
[LOG]	Something hits war bear for #LIGHT_GREEN#9.33 nature damage#LAST#.
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.227619) totstat(39.200000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	32.081766244463	3	6.08	::	1
checkHit	38	3.05
=> chance to hit	95
[ATTACK] raw dam	32.081766244463	versus	6.08	with APR	3
[ATTACK] after range	31
[PHYS CRIT %]	0
[ATTACK] after crit	31
[ATTACK] after mult	31
[PROJECTOR] starting dam	31
[PROJECTOR] after difficulty dam	31
[PROJECTOR] res	0	1	 on dam	31
[PROJECTOR] after resists dam	31
[PROJECTOR] final dam	31
[LOG]	War bear hits Tesar for #aaaaaa#31.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits war bear for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits war bear for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits war bear for #YELLOW#2.04 light damage#LAST#.
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	war bear	 :: 	121.10577594494	7	9	::	1
checkHit	58.5	10.3
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	9	with APR	7
[ATTACK] after range	180
[PHYS CRIT %]	100
[ATTACK] after crit	291.6
[ATTACK] after mult	291.6
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	291.6
[PROJECTOR] after difficulty dam	291.6
[PROJECTOR] res	0	1	 on dam	291.6
[PROJECTOR] after resists dam	291.6
[PROJECTOR] final dam	291.6
[LOG]	Tesar hits war bear for #aaaaaa#291.60 physical damage#LAST#.
removeTempVal	max_life	55.824	 :=: 	1321
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1322
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1323
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	55.824	 :=: 	0	1324
addTmpVal	life_regen	0.6	 :=: 	0	1325
addTmpVal	stamina_regen	0.72	 :=: 	0	1326
checkHit	72.5	16
=> chance to hit	95
[LOG]	War bear is dazed!
addTmpVal	dazed	1	 :=: 	1	1
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	war bear	 :: 	121.10577594494	7	9	::	1
checkHit	58.5	10.3
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	9	with APR	7
[ATTACK] after range	155
[PHYS CRIT %]	100
[ATTACK] after crit	251.1
[ATTACK] after mult	251.1
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	251.1
[PROJECTOR] after difficulty dam	251.1
[PROJECTOR] res	0	1	 on dam	251.1
[PROJECTOR] after resists dam	251.1
[PROJECTOR] final dam	251.1
[LOG]	Tesar hits war bear for #aaaaaa#251.10 physical damage#LAST#.
[LOG]	War bear is not dazed anymore.
removeTempVal	dazed	1	 :=: 	1
delTmpVal	dazed	1
[LOG]	Tesar killed war bear!
removeTempVal	max_life	55.824	 :=: 	1324
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1325
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1326
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	55.824	 :=: 	0	1327
addTmpVal	life_regen	0.6	 :=: 	0	1328
addTmpVal	stamina_regen	0.72	 :=: 	0	1329
181 frames in 10.005 seconds = 18.091 FPS
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.765685) totstat(34.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	17.355536298849	10	6.08	::	1
checkHit	32	3.05
=> chance to hit	95
[ATTACK] raw dam	17.355536298849	versus	6.08	with APR	10
[ATTACK] after range	19
[PHYS CRIT %]	0
[ATTACK] after crit	19
[ATTACK] after mult	19
[PROJECTOR] starting dam	19
[PROJECTOR] after difficulty dam	19
[PROJECTOR] res	0	1	 on dam	19
[PROJECTOR] after resists dam	19
[PROJECTOR] final dam	19
[LOG]	Giant venus flytrap hits Tesar for #aaaaaa#19.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits giant venus flytrap for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits giant venus flytrap for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits giant venus flytrap for #YELLOW#2.04 light damage#LAST#.
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	giant venus flytrap	 :: 	121.10577594494	7	1	::	1
checkHit	58.5	4.85
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	1	with APR	7
[ATTACK] after range	121
[PHYS CRIT %]	100
[ATTACK] after crit	196.02
[ATTACK] after mult	196.02
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	196.02
[PROJECTOR] after difficulty dam	196.02
[PROJECTOR] res	0	1	 on dam	196.02
[PROJECTOR] after resists dam	196.02
[PROJECTOR] final dam	196.02
[LOG]	Tesar hits giant venus flytrap for #aaaaaa#196.02 physical damage#LAST#.
[LOG]	Tesar killed giant venus flytrap!
removeTempVal	max_life	55.824	 :=: 	1327
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1328
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1329
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	55.824	 :=: 	0	1330
addTmpVal	life_regen	0.6	 :=: 	0	1331
addTmpVal	stamina_regen	0.72	 :=: 	0	1332
378 ticks  in 10.235 seconds = 36.9321 TPS
removeTempVal	max_life	55.824	 :=: 	1330
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1331
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1332
delTmpVal	stamina_regen	0.72
AI took for target	8384	black bear	::	971	Tesar	145	<	400
AI took for target	8389	bee swarm	::	971	Tesar	122	<	400
AI took for target	8389	bee swarm	::	971	Tesar	81	<	400
239 frames in 10.016 seconds = 23.8618 FPS
bee swarm	8389	dumb ai talents can use	Poisonous Bite	T_BITE_POISON
dumb ai uses	T_BITE_POISON
[LOG]	Bee swarm bites poison into Tesar.
USING	table: 0273AA90	Poisonous Bite
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.557771) totstat(25.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	9.2961812733328	20	6.08	::	3
checkHit	32	3.05
=> chance to hit	95
[ATTACK] raw dam	9.2961812733328	versus	6.08	with APR	20
[ATTACK] after range	9
[PHYS CRIT %]	0
[ATTACK] after crit	9
[ATTACK] after mult	27
[PROJECTOR] starting dam	4.5
[PROJECTOR] after difficulty dam	4.5
[PROJECTOR] res	20	0.8	 on dam	4.5
[PROJECTOR] after resists dam	3.6
[Equilibrium] Use chance: 	97.366428782567	::	38.496851048625
[PROJECTOR] final dam	0
[LOG]	Bee swarm hits Tesar for #LIGHT_GREEN#0.00 nature damage#LAST#.
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1333
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[LOG]	Tesar is poisoned!
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits bee swarm for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	6.8500299888529	0.93149970011147	 on dam	2.035151031796
[PROJECTOR] after resists dam	1.8957425757995
[PROJECTOR] final dam	1.8957425757995
[LOG]	Tesar hits bee swarm for #DARK_GREY#1.90 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits bee swarm for #YELLOW#2.04 light damage#LAST#.
AI took for target	8389	bee swarm	::	971	Tesar	1	<	400
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.557771) totstat(25.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	9.2961812733328	20	6.08	::	1
checkHit	32	3.05
=> chance to hit	95
[ATTACK] raw dam	9.2961812733328	versus	6.08	with APR	20
[ATTACK] after range	10
[PHYS CRIT %]	0
[ATTACK] after crit	10
[ATTACK] after mult	10
[PROJECTOR] starting dam	10
[PROJECTOR] after difficulty dam	10
[PROJECTOR] res	0	1	 on dam	10
[PROJECTOR] after resists dam	10
[PROJECTOR] final dam	10
[LOG]	Bee swarm hits Tesar for #aaaaaa#10.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits bee swarm for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	6.8500299888529	0.93149970011147	 on dam	2.035151031796
[PROJECTOR] after resists dam	1.8957425757995
[PROJECTOR] final dam	1.8957425757995
[LOG]	Tesar hits bee swarm for #DARK_GREY#1.90 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits bee swarm for #YELLOW#2.04 light damage#LAST#.
[PROJECTOR] starting dam	4.5
[PROJECTOR] after difficulty dam	4.5
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	4.5
[PROJECTOR] after resists dam	3.2676021557565
[Equilibrium] Use chance: 	97.30959982299	::	38.605771120484
[Equilibrium] Use chance: 	90.483089448472	::	38.605771120484
[LOG]	Tesar deactivates Antimagic Shield.
removeTempVal	antimagic_shield	16.894147859239	 :=: 	1077
delTmpVal	antimagic_shield	16.894147859239
[LOG]	#GREEN#The antimagic shield of Tesar crumbles.
[PROJECTOR] final dam	0
[LOG]	Bee swarm hits Tesar for #LIGHT_GREEN#0.00 nature damage#LAST#.
removeTempVal	resists	table: 077FF138	 :=: 	1333
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1334
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	bee swarm	 :: 	121.10577594494	7	1	::	1
checkHit	58.5	17.35
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	1	with APR	7
[ATTACK] after range	185
[PHYS CRIT %]	100
[ATTACK] after crit	299.7
[ATTACK] after mult	299.7
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	299.7
[PROJECTOR] after difficulty dam	299.7
[PROJECTOR] res	0	1	 on dam	299.7
[PROJECTOR] after resists dam	299.7
[PROJECTOR] final dam	299.7
[LOG]	Tesar hits bee swarm for #aaaaaa#299.70 physical damage#LAST#.
[LOG]	Tesar killed bee swarm!
addTmpVal	max_life	55.824	 :=: 	0	1335
addTmpVal	life_regen	0.6	 :=: 	0	1336
addTmpVal	stamina_regen	0.72	 :=: 	0	1337
[PROJECTOR] starting dam	4.5
[PROJECTOR] after difficulty dam	4.5
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	4.5
[PROJECTOR] after resists dam	3.2676021557565
[PROJECTOR] final dam	3.2676021557565
[LOG]	Bee swarm hits Tesar for #LIGHT_GREEN#3.27 nature damage#LAST#.
removeTempVal	resists	table: 0C12E998	 :=: 	1334
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1338
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[PROJECTOR] starting dam	4.5
[PROJECTOR] after difficulty dam	4.5
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	4.5
[PROJECTOR] after resists dam	3.2676021557565
[PROJECTOR] final dam	3.2676021557565
[LOG]	Bee swarm hits Tesar for #LIGHT_GREEN#3.27 nature damage#LAST#.
removeTempVal	resists	table: 0BDF72A0	 :=: 	1338
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1339
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	black bear	 :: 	121.10577594494	7	8	::	1
checkHit	58.5	8.95
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	8	with APR	7
[ATTACK] after range	185
[PHYS CRIT %]	100
[ATTACK] after crit	299.7
[ATTACK] after mult	299.7
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	299.7
[PROJECTOR] after difficulty dam	299.7
[PROJECTOR] res	0	1	 on dam	299.7
[PROJECTOR] after resists dam	299.7
[PROJECTOR] final dam	299.7
[LOG]	Tesar hits black bear for #aaaaaa#299.70 physical damage#LAST#.
removeTempVal	max_life	55.824	 :=: 	1335
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1336
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1337
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	55.824	 :=: 	0	1340
addTmpVal	life_regen	0.6	 :=: 	0	1341
addTmpVal	stamina_regen	0.72	 :=: 	0	1342
checkHit	72.5	15.5
=> chance to hit	95
[LOG]	Black bear is dazed!
addTmpVal	dazed	1	 :=: 	1	1
[PROJECTOR] starting dam	4.5
[PROJECTOR] after difficulty dam	4.5
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	4.5
[PROJECTOR] after resists dam	3.2676021557565
[PROJECTOR] final dam	3.2676021557565
[LOG]	Bee swarm hits Tesar for #LIGHT_GREEN#3.27 nature damage#LAST#.
removeTempVal	resists	table: 07181DE8	 :=: 	1339
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1343
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	black bear	 :: 	121.10577594494	7	8	::	1
checkHit	58.5	8.95
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	8	with APR	7
[ATTACK] after range	183
[PHYS CRIT %]	100
[ATTACK] after crit	296.46
[ATTACK] after mult	296.46
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	296.46
[PROJECTOR] after difficulty dam	296.46
[PROJECTOR] res	0	1	 on dam	296.46
[PROJECTOR] after resists dam	296.46
[PROJECTOR] final dam	296.46
[LOG]	Tesar hits black bear for #aaaaaa#296.46 physical damage#LAST#.
[LOG]	Black bear is not dazed anymore.
removeTempVal	dazed	1	 :=: 	1
delTmpVal	dazed	1
[LOG]	Tesar killed black bear!
removeTempVal	max_life	55.824	 :=: 	1340
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1341
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1342
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	55.824	 :=: 	0	1344
addTmpVal	life_regen	0.6	 :=: 	0	1345
addTmpVal	stamina_regen	0.72	 :=: 	0	1346
[PROJECTOR] starting dam	4.5
[PROJECTOR] after difficulty dam	4.5
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	4.5
[PROJECTOR] after resists dam	3.2676021557565
[PROJECTOR] final dam	3.2676021557565
[LOG]	Bee swarm hits Tesar for #LIGHT_GREEN#3.27 nature damage#LAST#.
removeTempVal	resists	table: 0C3FAB28	 :=: 	1343
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1347
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	large white snake	 :: 	121.10577594494	7	1	::	1
checkHit	58.5	12.45
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	1	with APR	7
[ATTACK] after range	139
[PHYS CRIT %]	100
[ATTACK] after crit	225.18
[ATTACK] after mult	225.18
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	225.18
[PROJECTOR] after difficulty dam	225.18
[PROJECTOR] res	15.782263622336	0.84217736377664	 on dam	225.18
[PROJECTOR] after resists dam	189.64149877522
[PROJECTOR] final dam	189.64149877522
[LOG]	Tesar hits large white snake for #aaaaaa#189.64 physical damage#LAST#.
removeTempVal	max_life	55.824	 :=: 	1344
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1345
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1346
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	55.824	 :=: 	0	1348
addTmpVal	life_regen	0.6	 :=: 	0	1349
addTmpVal	stamina_regen	0.72	 :=: 	0	1350
checkHit	72.5	12
=> chance to hit	95
[LOG]	Large white snake is dazed!
addTmpVal	dazed	1	 :=: 	1	1
[LOG]	Tesar stops being poisoned.
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	large white snake	 :: 	121.10577594494	7	1	::	1
checkHit	58.5	12.45
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	1	with APR	7
[ATTACK] after range	132
[PHYS CRIT %]	100
[ATTACK] after crit	213.84
[ATTACK] after mult	213.84
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	213.84
[PROJECTOR] after difficulty dam	213.84
[PROJECTOR] res	15.782263622336	0.84217736377664	 on dam	213.84
[PROJECTOR] after resists dam	180.09120747
[PROJECTOR] final dam	180.09120747
[LOG]	Tesar hits large white snake for #aaaaaa#180.09 physical damage#LAST#.
[LOG]	Large white snake is not dazed anymore.
removeTempVal	dazed	1	 :=: 	1
delTmpVal	dazed	1
[LOG]	Tesar killed large white snake!
removeTempVal	max_life	55.824	 :=: 	1348
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1349
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1350
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	55.824	 :=: 	0	1351
addTmpVal	life_regen	0.6	 :=: 	0	1352
addTmpVal	stamina_regen	0.72	 :=: 	0	1353
433 ticks  in 10.114 seconds = 42.8119 TPS
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.765685) totstat(18.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	9.1882250993909	3	6.08	::	1
checkHit	33	3.05
=> chance to hit	95
[ATTACK] raw dam	9.1882250993909	versus	6.08	with APR	3
[ATTACK] after range	6
[PHYS CRIT %]	0
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6
[PROJECTOR] after resists dam	6
[PROJECTOR] final dam	6
[LOG]	Wolf hits Tesar for #aaaaaa#6.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits wolf for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits wolf for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	2.2060800823266	0.97793919917673	 on dam	2.035151031796
[PROJECTOR] after resists dam	1.9902539702383
[PROJECTOR] final dam	1.9902539702383
[LOG]	Tesar hits wolf for #YELLOW#1.99 light damage#LAST#.
[LOG]	Tesar is no longer attuned.
removeTempVal	resists	table: 0BC37540	 :=: 	1347
delTmpValTable	resists	7	7.3866187609658
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.765685) totstat(18.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	9.1882250993909	3	6.08	::	1
checkHit	33	3.05
=> chance to hit	95
[ATTACK] raw dam	9.1882250993909	versus	6.08	with APR	3
[ATTACK] after range	6
[PHYS CRIT %]	0
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6
[PROJECTOR] after resists dam	6
[PROJECTOR] final dam	6
[LOG]	Wolf hits Tesar for #aaaaaa#6.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits wolf for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits wolf for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	2.2060800823266	0.97793919917673	 on dam	2.035151031796
[PROJECTOR] after resists dam	1.9902539702383
[PROJECTOR] final dam	1.9902539702383
[LOG]	Tesar hits wolf for #YELLOW#1.99 light damage#LAST#.
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.765685) totstat(18.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	9.1882250993909	3	6.08	::	1
checkHit	33	3.05
=> chance to hit	95
[ATTACK] raw dam	9.1882250993909	versus	6.08	with APR	3
[ATTACK] after range	6
[PHYS CRIT %]	0
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6
[PROJECTOR] after resists dam	6
[PROJECTOR] final dam	6
[LOG]	Wolf hits Tesar for #aaaaaa#6.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits wolf for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits wolf for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	2.2060800823266	0.97793919917673	 on dam	2.035151031796
[PROJECTOR] after resists dam	1.9902539702383
[PROJECTOR] final dam	1.9902539702383
[LOG]	Tesar hits wolf for #YELLOW#1.99 light damage#LAST#.
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	wolf	 :: 	121.10577594494	7	1	::	1
checkHit	58.5	8.6
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	1	with APR	7
[ATTACK] after range	171
[PHYS CRIT %]	100
[ATTACK] after crit	277.02
[ATTACK] after mult	277.02
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	277.02
[PROJECTOR] after difficulty dam	277.02
[PROJECTOR] res	0	1	 on dam	277.02
[PROJECTOR] after resists dam	277.02
[PROJECTOR] final dam	277.02
[LOG]	Tesar hits wolf for #aaaaaa#277.02 physical damage#LAST#.
[LOG]	Tesar killed wolf!
removeTempVal	max_life	55.824	 :=: 	1351
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1352
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1353
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	55.824	 :=: 	0	1354
addTmpVal	life_regen	0.6	 :=: 	0	1355
addTmpVal	stamina_regen	0.72	 :=: 	0	1356
[Identify]	teleportation rune	true
[LOG]	There is an item here: #FFFFFF##UID:8410:0#teleportation rune#LAST#
[Identify]	teleportation rune	true
[LOG]	Tesar picks up (o.): #FFFFFF##UID:8410:0#teleportation rune#LAST#.
[LOG]	#00ff00#Talent Antimagic Shield is ready to use.
removeTempVal	max_life	55.824	 :=: 	1354
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1355
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1356
delTmpVal	stamina_regen	0.72
202 frames in 10.03 seconds = 20.1396 FPS
[Identify]	steel mail armour	true
[LOG]	There is an item here: #FFFFFF##UID:8407:0#steel mail armour (2 def, 6 armor)#LAST#
362 ticks  in 10.06 seconds = 35.9841 TPS
AI took for target	8385	bee swarm	::	971	Tesar	16	<	400
AI took for target	8383	brown bear	::	971	Tesar	361	<	400
AI took for target	8386	white worm mass	::	971	Tesar	85	<	400
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	bee swarm	 :: 	121.10577594494	7	1	::	1
checkHit	58.5	17.35
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	1	with APR	7
[ATTACK] after range	203
[PHYS CRIT %]	100
[ATTACK] after crit	328.86
[ATTACK] after mult	328.86
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	328.86
[PROJECTOR] after difficulty dam	328.86
[PROJECTOR] res	10.309469357735	0.89690530642265	 on dam	328.86
[PROJECTOR] after resists dam	294.95627907015
[PROJECTOR] final dam	294.95627907015
[LOG]	Tesar hits bee swarm for #aaaaaa#294.96 physical damage#LAST#.
[LOG]	Tesar killed bee swarm!
addTmpVal	max_life	55.824	 :=: 	0	1357
addTmpVal	life_regen	0.6	 :=: 	0	1358
addTmpVal	stamina_regen	0.72	 :=: 	0	1359
[Identify]	amethyst	true
[LOG]	There is an item here: #FFFFFF##UID:8411:0#amethyst#LAST#
183 frames in 10.001 seconds = 18.2982 FPS
[Identify]	amethyst	true
[LOG]	Tesar picks up (0.): #FFFFFF##UID:8411:0#amethyst#LAST#.
white worm mass	8386	dumb ai talents can use	Multiply	T_MULTIPLY
dumb ai uses	T_MULTIPLY
[LOG]	White worm mass uses Multiply.
USING	table: 028199C8	Multiply
findFreeGrid using	40	23
[MULTIPLY]	40	23	::	nil
[MULTIPLY]	3	uids	8386	=>	8414	::	nil	nil
[MOVE] actor moved without a starting position	white worm mass	40	23
white worm mass	8414	dumb ai talents can use	Multiply	T_MULTIPLY
dumb ai uses	T_MULTIPLY
[LOG]	White worm mass uses Multiply.
USING	table: 028199C8	Multiply
findFreeGrid using	40	23
[MULTIPLY]	40	23	::	nil
[MULTIPLY]	2	uids	8414	=>	8415	::	nil	nil
[MOVE] actor moved without a starting position	white worm mass	40	23
white worm mass	8415	dumb ai talents can use	Multiply	T_MULTIPLY
dumb ai uses	T_MULTIPLY
[LOG]	White worm mass uses Multiply.
USING	table: 028199C8	Multiply
findFreeGrid using	39	21
[MULTIPLY]	39	21	::	nil
[MULTIPLY]	1	uids	8415	=>	8416	::	nil	nil
[MOVE] actor moved without a starting position	white worm mass	39	21
white worm mass	8416	dumb ai talents can use	Multiply	T_MULTIPLY
dumb ai uses	T_MULTIPLY
[LOG]	White worm mass uses Multiply.
USING	table: 028199C8	Multiply
findFreeGrid using	40	22
[MULTIPLY]	40	22	::	nil
[MULTIPLY]	0	uids	8416	=>	8417	::	nil	nil
[MOVE] actor moved without a starting position	white worm mass	40	22
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	white worm mass	 :: 	121.10577594494	7	1	::	1
checkHit	58.5	6.25
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	1	with APR	7
[ATTACK] after range	202
[PHYS CRIT %]	100
[ATTACK] after crit	327.24
[ATTACK] after mult	327.24
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	327.24
[PROJECTOR] after difficulty dam	327.24
[PROJECTOR] res	0	1	 on dam	327.24
[PROJECTOR] after resists dam	327.24
[PROJECTOR] final dam	327.24
[LOG]	Tesar hits white worm mass for #aaaaaa#327.24 physical damage#LAST#.
[LOG]	Tesar killed white worm mass!
removeTempVal	max_life	55.824	 :=: 	1357
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1358
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1359
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	55.824	 :=: 	0	1360
addTmpVal	life_regen	0.6	 :=: 	0	1361
addTmpVal	stamina_regen	0.72	 :=: 	0	1362
312 ticks  in 10.025 seconds = 31.1222 TPS
AI took for target	8382	hummerhorn	::	971	Tesar	144	<	400
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.452982) totstat(31.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	9.3616323981451	100	6.08	::	1
checkHit	32	3.05
=> chance to hit	95
[ATTACK] raw dam	9.3616323981451	versus	6.08	with APR	100
[ATTACK] after range	10
[PHYS CRIT %]	0
[ATTACK] after crit	10
[ATTACK] after mult	10
[PROJECTOR] starting dam	10
[PROJECTOR] after difficulty dam	10
[PROJECTOR] res	0	1	 on dam	10
[PROJECTOR] after resists dam	10
[PROJECTOR] final dam	10
[LOG]	White worm mass hits Tesar for #aaaaaa#10.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits white worm mass for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits white worm mass for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits white worm mass for #YELLOW#2.04 light damage#LAST#.
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	white worm mass	 :: 	121.10577594494	7	1	::	1
checkHit	58.5	6.25
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	1	with APR	7
[ATTACK] after range	182
[PHYS CRIT %]	100
[ATTACK] after crit	294.84
[ATTACK] after mult	294.84
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	294.84
[PROJECTOR] after difficulty dam	294.84
[PROJECTOR] res	0	1	 on dam	294.84
[PROJECTOR] after resists dam	294.84
[PROJECTOR] final dam	294.84
[LOG]	Tesar hits white worm mass for #aaaaaa#294.84 physical damage#LAST#.
[LOG]	Tesar killed white worm mass!
removeTempVal	max_life	55.824	 :=: 	1360
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1361
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1362
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	55.824	 :=: 	0	1363
addTmpVal	life_regen	0.6	 :=: 	0	1364
addTmpVal	stamina_regen	0.72	 :=: 	0	1365
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.452982) totstat(31.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	9.3616323981451	100	6.08	::	1
checkHit	32	3.05
=> chance to hit	95
[LOG]	White worm mass misses Tesar.
AI took for target	8395	honey tree	::	971	Tesar	173	<	400
AI took for target	8382	hummerhorn	::	971	Tesar	81	<	400
AI took for target	8386	white worm mass	::	971	Tesar	5	<	400
AI took for target	8416	white worm mass	::	971	Tesar	2	<	400
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.452982) totstat(31.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	9.3616323981451	100	6.08	::	1
checkHit	32	3.05
=> chance to hit	95
[ATTACK] raw dam	9.3616323981451	versus	6.08	with APR	100
[ATTACK] after range	9
[PHYS CRIT %]	0
[ATTACK] after crit	9
[ATTACK] after mult	9
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	0	1	 on dam	9
[PROJECTOR] after resists dam	9
[PROJECTOR] final dam	9
[LOG]	White worm mass hits Tesar for #aaaaaa#9.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits white worm mass for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits white worm mass for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits white worm mass for #YELLOW#2.04 light damage#LAST#.
AI took for target	8382	hummerhorn	::	971	Tesar	64	<	400
AI took for target	8417	white worm mass	::	971	Tesar	2	<	400
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.452982) totstat(31.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	9.3616323981451	100	6.08	::	1
checkHit	32	3.05
=> chance to hit	95
[ATTACK] raw dam	9.3616323981451	versus	6.08	with APR	100
[ATTACK] after range	9
[PHYS CRIT %]	0
[ATTACK] after crit	9
[ATTACK] after mult	9
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	0	1	 on dam	9
[PROJECTOR] after resists dam	9
[PROJECTOR] final dam	9
[LOG]	White worm mass hits Tesar for #aaaaaa#9.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits white worm mass for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits white worm mass for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits white worm mass for #YELLOW#2.04 light damage#LAST#.
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	white worm mass	 :: 	121.10577594494	7	1	::	1
checkHit	58.5	6.25
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	1	with APR	7
[ATTACK] after range	167
[PHYS CRIT %]	100
[ATTACK] after crit	270.54
[ATTACK] after mult	270.54
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	270.54
[PROJECTOR] after difficulty dam	270.54
[PROJECTOR] res	0	1	 on dam	270.54
[PROJECTOR] after resists dam	270.54
[PROJECTOR] final dam	270.54
[LOG]	Tesar hits white worm mass for #aaaaaa#270.54 physical damage#LAST#.
[LOG]	Tesar killed white worm mass!
removeTempVal	max_life	55.824	 :=: 	1363
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1364
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1365
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	55.824	 :=: 	0	1366
addTmpVal	life_regen	0.6	 :=: 	0	1367
addTmpVal	stamina_regen	0.72	 :=: 	0	1368
AI took for target	8382	hummerhorn	::	971	Tesar	49	<	400
AI took for target	8395	honey tree	::	971	Tesar	173	<	400
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.452982) totstat(31.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	9.3616323981451	100	6.08	::	1
checkHit	32	3.05
=> chance to hit	95
[ATTACK] raw dam	9.3616323981451	versus	6.08	with APR	100
[ATTACK] after range	9
[PHYS CRIT %]	0
[ATTACK] after crit	9
[ATTACK] after mult	9
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	0	1	 on dam	9
[PROJECTOR] after resists dam	9
[PROJECTOR] final dam	9
[LOG]	White worm mass hits Tesar for #aaaaaa#9.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits white worm mass for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits white worm mass for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits white worm mass for #YELLOW#2.04 light damage#LAST#.
white worm mass	8417	dumb ai talents can use	Poisonous Crawl	T_CRAWL_POISON
dumb ai uses	T_CRAWL_POISON
[LOG]	White worm mass crawls poison onto Tesar.
USING	table: 02819A18	Poisonous Crawl
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.452982) totstat(31.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	9.3616323981451	1100	6.08	::	3
checkHit	32	3.05
=> chance to hit	95
[ATTACK] raw dam	9.3616323981451	versus	6.08	with APR	1100
[ATTACK] after range	9
[PHYS CRIT %]	0
[ATTACK] after crit	9
[ATTACK] after mult	27
[PROJECTOR] starting dam	4.5
[PROJECTOR] after difficulty dam	4.5
[PROJECTOR] res	20	0.8	 on dam	4.5
[PROJECTOR] after resists dam	3.6
[PROJECTOR] final dam	3.6
[LOG]	White worm mass hits Tesar for #LIGHT_GREEN#3.60 nature damage#LAST#.
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1369
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[LOG]	Tesar is poisoned!
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits white worm mass for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits white worm mass for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits white worm mass for #YELLOW#2.04 light damage#LAST#.
[PROJECTOR] starting dam	4.5
[PROJECTOR] after difficulty dam	4.5
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	4.5
[PROJECTOR] after resists dam	3.2676021557565
[PROJECTOR] final dam	3.2676021557565
[LOG]	White worm mass hits Tesar for #LIGHT_GREEN#3.27 nature damage#LAST#.
removeTempVal	resists	table: 0BACEE40	 :=: 	1369
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1370
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	white worm mass	 :: 	121.10577594494	7	1	::	1
checkHit	58.5	6.25
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	1	with APR	7
[ATTACK] after range	160
[PHYS CRIT %]	100
[ATTACK] after crit	259.2
[ATTACK] after mult	259.2
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	259.2
[PROJECTOR] after difficulty dam	259.2
[PROJECTOR] res	0	1	 on dam	259.2
[PROJECTOR] after resists dam	259.2
[PROJECTOR] final dam	259.2
[LOG]	Tesar hits white worm mass for #aaaaaa#259.20 physical damage#LAST#.
[LOG]	Tesar killed white worm mass!
removeTempVal	max_life	55.824	 :=: 	1366
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1367
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1368
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	55.824	 :=: 	0	1371
addTmpVal	life_regen	0.6	 :=: 	0	1372
addTmpVal	stamina_regen	0.72	 :=: 	0	1373
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.452982) totstat(31.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	9.3616323981451	100	6.08	::	1
checkHit	32	3.05
=> chance to hit	95
[ATTACK] raw dam	9.3616323981451	versus	6.08	with APR	100
[ATTACK] after range	9
[PHYS CRIT %]	0
[ATTACK] after crit	9
[ATTACK] after mult	9
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	0	1	 on dam	9
[PROJECTOR] after resists dam	9
[PROJECTOR] final dam	9
[LOG]	White worm mass hits Tesar for #aaaaaa#9.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits white worm mass for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits white worm mass for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits white worm mass for #YELLOW#2.04 light damage#LAST#.
[PROJECTOR] starting dam	4.5
[PROJECTOR] after difficulty dam	4.5
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	4.5
[PROJECTOR] after resists dam	3.2676021557565
[PROJECTOR] final dam	3.2676021557565
[LOG]	White worm mass hits Tesar for #LIGHT_GREEN#3.27 nature damage#LAST#.
removeTempVal	resists	table: 0DBA40A8	 :=: 	1370
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1374
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	white worm mass	 :: 	121.10577594494	7	1	::	1
checkHit	58.5	6.25
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	1	with APR	7
[ATTACK] after range	147
[PHYS CRIT %]	100
[ATTACK] after crit	238.14
[ATTACK] after mult	238.14
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	238.14
[PROJECTOR] after difficulty dam	238.14
[PROJECTOR] res	0	1	 on dam	238.14
[PROJECTOR] after resists dam	238.14
[PROJECTOR] final dam	238.14
[LOG]	Tesar hits white worm mass for #aaaaaa#238.14 physical damage#LAST#.
[LOG]	Tesar killed white worm mass!
removeTempVal	max_life	55.824	 :=: 	1371
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1372
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1373
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	55.824	 :=: 	0	1375
addTmpVal	life_regen	0.6	 :=: 	0	1376
addTmpVal	stamina_regen	0.72	 :=: 	0	1377
hummerhorn	8382	dumb ai talents can use	Poisonous Bite	T_BITE_POISON
dumb ai uses	T_BITE_POISON
[LOG]	Hummerhorn bites poison into Tesar.
USING	table: 0273AA90	Poisonous Bite
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.000000) totstat(25.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	16.666666666667	20	6.08	::	5
checkHit	32	3.05
=> chance to hit	95
[ATTACK] raw dam	16.666666666667	versus	6.08	with APR	20
[ATTACK] after range	17
[PHYS CRIT %]	0
[ATTACK] after crit	17
[ATTACK] after mult	85
[PROJECTOR] starting dam	14.166666666667
[PROJECTOR] after difficulty dam	14.166666666667
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	14.166666666667
[PROJECTOR] after resists dam	10.28689567553
[PROJECTOR] final dam	10.28689567553
[LOG]	Hummerhorn hits Tesar for #LIGHT_GREEN#10.29 nature damage#LAST#.
removeTempVal	resists	table: 0BF98528	 :=: 	1374
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1378
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits hummerhorn for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits hummerhorn for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits hummerhorn for #YELLOW#2.04 light damage#LAST#.
[PROJECTOR] starting dam	21.083333333333
[PROJECTOR] after difficulty dam	21.083333333333
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	21.083333333333
[PROJECTOR] after resists dam	15.30932121123
[PROJECTOR] final dam	15.30932121123
[LOG]	White worm mass hits Tesar for #LIGHT_GREEN#15.31 nature damage#LAST#.
removeTempVal	resists	table: 0DA906F0	 :=: 	1378
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1379
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	hummerhorn	 :: 	121.10577594494	7	1	::	1
checkHit	58.5	17.35
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	1	with APR	7
[ATTACK] after range	173
[PHYS CRIT %]	100
[ATTACK] after crit	280.26
[ATTACK] after mult	280.26
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	280.26
[PROJECTOR] after difficulty dam	280.26
[PROJECTOR] res	0	1	 on dam	280.26
[PROJECTOR] after resists dam	280.26
[PROJECTOR] final dam	280.26
[LOG]	Tesar hits hummerhorn for #aaaaaa#280.26 physical damage#LAST#.
[LOG]	Tesar killed hummerhorn!
removeTempVal	max_life	55.824	 :=: 	1375
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1376
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1377
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	55.824	 :=: 	0	1380
addTmpVal	life_regen	0.6	 :=: 	0	1381
addTmpVal	stamina_regen	0.72	 :=: 	0	1382
[PROJECTOR] starting dam	21.083333333333
[PROJECTOR] after difficulty dam	21.083333333333
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	21.083333333333
[PROJECTOR] after resists dam	15.30932121123
[PROJECTOR] final dam	15.30932121123
[LOG]	White worm mass hits Tesar for #LIGHT_GREEN#15.31 nature damage#LAST#.
removeTempVal	resists	table: 0DB79938	 :=: 	1379
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1383
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
AI took for target	8383	brown bear	::	971	Tesar	25	<	400
[PROJECTOR] starting dam	21.083333333333
[PROJECTOR] after difficulty dam	21.083333333333
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	21.083333333333
[PROJECTOR] after resists dam	15.30932121123
[PROJECTOR] final dam	15.30932121123
[LOG]	White worm mass hits Tesar for #LIGHT_GREEN#15.31 nature damage#LAST#.
removeTempVal	resists	table: 0C282A00	 :=: 	1383
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1384
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[PROJECTOR] starting dam	21.083333333333
[PROJECTOR] after difficulty dam	21.083333333333
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	21.083333333333
[PROJECTOR] after resists dam	15.30932121123
[PROJECTOR] final dam	15.30932121123
[LOG]	White worm mass hits Tesar for #LIGHT_GREEN#15.31 nature damage#LAST#.
removeTempVal	resists	table: 07183AD0	 :=: 	1384
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1385
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.386592) totstat(36.800000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	34.01771779468	3	6.08	::	1
checkHit	36	3.05
=> chance to hit	95
[ATTACK] raw dam	34.01771779468	versus	6.08	with APR	3
[ATTACK] after range	31
[PHYS CRIT %]	0
[ATTACK] after crit	31
[ATTACK] after mult	31
[PROJECTOR] starting dam	31
[PROJECTOR] after difficulty dam	31
[PROJECTOR] res	0	1	 on dam	31
[PROJECTOR] after resists dam	31
[PROJECTOR] final dam	31
[LOG]	Brown bear hits Tesar for #aaaaaa#31.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	11.471992917818	0.88528007082182	 on dam	5
[PROJECTOR] after resists dam	4.4264003541091
[PROJECTOR] final dam	4.4264003541091
[LOG]	Tesar hits brown bear for #aaaaaa#4.43 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits brown bear for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits brown bear for #YELLOW#2.04 light damage#LAST#.
[LOG]	Tesar stops being poisoned.
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	brown bear	 :: 	121.10577594494	7	7	::	1
checkHit	58.5	8.6
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	7	with APR	7
[ATTACK] after range	141
[PHYS CRIT %]	100
[ATTACK] after crit	228.42
[ATTACK] after mult	228.42
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	228.42
[PROJECTOR] after difficulty dam	228.42
[PROJECTOR] res	11.471992917818	0.88528007082182	 on dam	228.42
[PROJECTOR] after resists dam	202.21567377712
[PROJECTOR] final dam	202.21567377712
[LOG]	Tesar hits brown bear for #aaaaaa#202.22 physical damage#LAST#.
removeTempVal	max_life	55.824	 :=: 	1380
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1381
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1382
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	55.824	 :=: 	0	1386
addTmpVal	life_regen	0.6	 :=: 	0	1387
addTmpVal	stamina_regen	0.72	 :=: 	0	1388
checkHit	72.5	15.25
=> chance to hit	95
[LOG]	Brown bear is dazed!
addTmpVal	dazed	1	 :=: 	1	1
AI took for target	8395	honey tree	::	971	Tesar	130	<	400
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	brown bear	 :: 	121.10577594494	7	7	::	1
checkHit	58.5	8.6
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	7	with APR	7
[ATTACK] after range	193
[PHYS CRIT %]	100
[ATTACK] after crit	312.66
[ATTACK] after mult	312.66
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	312.66
[PROJECTOR] after difficulty dam	312.66
[PROJECTOR] res	11.471992917818	0.88528007082182	 on dam	312.66
[PROJECTOR] after resists dam	276.79166694315
[PROJECTOR] final dam	276.79166694315
[LOG]	Tesar hits brown bear for #aaaaaa#276.79 physical damage#LAST#.
[LOG]	Brown bear is not dazed anymore.
removeTempVal	dazed	1	 :=: 	1
delTmpVal	dazed	1
[LOG]	Tesar killed brown bear!
removeTempVal	max_life	55.824	 :=: 	1386
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1387
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1388
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	55.824	 :=: 	0	1389
addTmpVal	life_regen	0.6	 :=: 	0	1390
addTmpVal	stamina_regen	0.72	 :=: 	0	1391
[LOG]	Tesar is no longer attuned.
removeTempVal	resists	table: 07E71788	 :=: 	1385
delTmpValTable	resists	7	7.3866187609658
[LOG]	A poisonous vine strikes at Tesar!
[PROJECTOR] starting dam	12.5
[PROJECTOR] after difficulty dam	12.5
[PROJECTOR] res	20	0.8	 on dam	12.5
[PROJECTOR] after resists dam	10
[PROJECTOR] final dam	10
[LOG]	Something hits Tesar for #LIGHT_GREEN#10.00 nature damage#LAST#.
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1392
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[LOG]	Tesar is poisoned!
200 frames in 10.154 seconds = 19.6967 FPS
[PROJECTOR] starting dam	12.5
[PROJECTOR] after difficulty dam	12.5
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	12.5
[PROJECTOR] after resists dam	9.0766726548793
[PROJECTOR] final dam	9.0766726548793
[LOG]	Something hits Tesar for #LIGHT_GREEN#9.08 nature damage#LAST#.
removeTempVal	resists	table: 0B868D10	 :=: 	1392
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1393
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[PROJECTOR] starting dam	12.5
[PROJECTOR] after difficulty dam	12.5
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	12.5
[PROJECTOR] after resists dam	9.0766726548793
[PROJECTOR] final dam	9.0766726548793
[LOG]	Something hits Tesar for #LIGHT_GREEN#9.08 nature damage#LAST#.
removeTempVal	resists	table: 0BF911D8	 :=: 	1393
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1394
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[PROJECTOR] starting dam	12.5
[PROJECTOR] after difficulty dam	12.5
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	12.5
[PROJECTOR] after resists dam	9.0766726548793
[PROJECTOR] final dam	9.0766726548793
[LOG]	Something hits Tesar for #LIGHT_GREEN#9.08 nature damage#LAST#.
removeTempVal	resists	table: 0718E480	 :=: 	1394
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1395
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[PROJECTOR] starting dam	12.5
[PROJECTOR] after difficulty dam	12.5
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	12.5
[PROJECTOR] after resists dam	9.0766726548793
[PROJECTOR] final dam	9.0766726548793
[LOG]	Something hits Tesar for #LIGHT_GREEN#9.08 nature damage#LAST#.
removeTempVal	resists	table: 0DBA50E8	 :=: 	1395
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1396
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
removeTempVal	max_life	55.824	 :=: 	1389
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1390
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1391
delTmpVal	stamina_regen	0.72
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	honey tree	 :: 	121.10577594494	7	1	::	1
checkHit	58.5	6.25
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	1	with APR	7
[ATTACK] after range	146
[PHYS CRIT %]	100
[ATTACK] after crit	236.52
[ATTACK] after mult	236.52
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	236.52
[PROJECTOR] after difficulty dam	236.52
[PROJECTOR] res	0	1	 on dam	236.52
[PROJECTOR] after resists dam	236.52
[PROJECTOR] final dam	236.52
[LOG]	Tesar hits honey tree for #aaaaaa#236.52 physical damage#LAST#.
addTmpVal	max_life	55.824	 :=: 	0	1397
addTmpVal	life_regen	0.6	 :=: 	0	1398
addTmpVal	stamina_regen	0.72	 :=: 	0	1399
Lua Error: /data/talents/techniques/bloodthirst.lua:51: attempt to index local 'weapon' (a boolean value)
	At [C]:-1 
	At /data/talents/techniques/bloodthirst.lua:51 do_terror
	At /mod/class/interface/Combat.lua:346 attackTargetWith
	At /mod/class/interface/Combat.lua:99 
	At (tail call):-1 
	At /mod/class/Actor.lua:1129 attack
	At /engine/interface/ActorLife.lua:40 
	At (tail call):-1 
	At [string "return function(self, x, y, what, ...) loca..."]:1 
	At (tail call):-1 
	At /engine/Actor.lua:119 move
	At /mod/class/Actor.lua:307 move
	At /mod/class/Player.lua:140 
	At (tail call):-1 
	At /mod/class/Game.lua:725 ?
	At /engine/KeyBind.lua:198 
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	honey tree	 :: 	121.10577594494	7	1	::	1
checkHit	58.5	6.25
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	1	with APR	7
[ATTACK] after range	177
[PHYS CRIT %]	100
[ATTACK] after crit	286.74
[ATTACK] after mult	286.74
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	286.74
[PROJECTOR] after difficulty dam	286.74
[PROJECTOR] res	0	1	 on dam	286.74
[PROJECTOR] after resists dam	286.74
[PROJECTOR] final dam	286.74
[LOG]	Tesar hits honey tree for #aaaaaa#286.74 physical damage#LAST#.
[LOG]	Tesar killed honey tree!
removeTempVal	max_life	55.824	 :=: 	1397
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1398
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1399
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	55.824	 :=: 	0	1400
addTmpVal	life_regen	0.6	 :=: 	0	1401
addTmpVal	stamina_regen	0.72	 :=: 	0	1402
[PROJECTOR] starting dam	12.5
[PROJECTOR] after difficulty dam	12.5
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	12.5
[PROJECTOR] after resists dam	9.0766726548793
[PROJECTOR] final dam	9.0766726548793
[LOG]	Something hits Tesar for #LIGHT_GREEN#9.08 nature damage#LAST#.
removeTempVal	resists	table: 0BC56230	 :=: 	1396
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1403
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
252 ticks  in 10.207 seconds = 24.6889 TPS
[LOG]	Tesar stops being poisoned.
AI took for target	8403	white worm mass	::	971	Tesar	2	<	400
white worm mass	8403	dumb ai talents can use	Poisonous Crawl	T_CRAWL_POISON
white worm mass	8403	dumb ai talents can use	Multiply	T_MULTIPLY
dumb ai uses	T_MULTIPLY
[LOG]	White worm mass uses Multiply.
USING	table: 028199C8	Multiply
findFreeGrid using	39	29
[MULTIPLY]	39	29	::	nil
[MULTIPLY]	3	uids	8403	=>	8418	::	nil	nil
[MOVE] actor moved without a starting position	white worm mass	39	29
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.452982) totstat(31.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	9.3616323981451	100	6.08	::	1
checkHit	32	3.05
=> chance to hit	95
[ATTACK] raw dam	9.3616323981451	versus	6.08	with APR	100
[ATTACK] after range	10
[PHYS CRIT %]	0
[ATTACK] after crit	10
[ATTACK] after mult	10
[PROJECTOR] starting dam	10
[PROJECTOR] after difficulty dam	10
[PROJECTOR] res	0	1	 on dam	10
[PROJECTOR] after resists dam	10
[PROJECTOR] final dam	10
[LOG]	White worm mass hits Tesar for #aaaaaa#10.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits white worm mass for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits white worm mass for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits white worm mass for #YELLOW#2.04 light damage#LAST#.
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	white worm mass	 :: 	121.10577594494	7	1	::	1
checkHit	58.5	6.25
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	1	with APR	7
[ATTACK] after range	171
[PHYS CRIT %]	100
[ATTACK] after crit	277.02
[ATTACK] after mult	277.02
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	277.02
[PROJECTOR] after difficulty dam	277.02
[PROJECTOR] res	0	1	 on dam	277.02
[PROJECTOR] after resists dam	277.02
[PROJECTOR] final dam	277.02
[LOG]	Tesar hits white worm mass for #aaaaaa#277.02 physical damage#LAST#.
[LOG]	Tesar killed white worm mass!
removeTempVal	max_life	55.824	 :=: 	1400
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1401
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1402
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	55.824	 :=: 	0	1404
addTmpVal	life_regen	0.6	 :=: 	0	1405
addTmpVal	stamina_regen	0.72	 :=: 	0	1406
AI took for target	8418	white worm mass	::	971	Tesar	1	<	400
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.452982) totstat(31.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	9.3616323981451	100	6.08	::	1
checkHit	32	3.05
=> chance to hit	95
[ATTACK] raw dam	9.3616323981451	versus	6.08	with APR	100
[ATTACK] after range	10
[PHYS CRIT %]	0
[ATTACK] after crit	10
[ATTACK] after mult	10
[PROJECTOR] starting dam	10
[PROJECTOR] after difficulty dam	10
[PROJECTOR] res	0	1	 on dam	10
[PROJECTOR] after resists dam	10
[PROJECTOR] final dam	10
[LOG]	White worm mass hits Tesar for #aaaaaa#10.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits white worm mass for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits white worm mass for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits white worm mass for #YELLOW#2.04 light damage#LAST#.
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	white worm mass	 :: 	121.10577594494	7	1	::	1
checkHit	58.5	6.25
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	1	with APR	7
[ATTACK] after range	147
[PHYS CRIT %]	100
[ATTACK] after crit	238.14
[ATTACK] after mult	238.14
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	238.14
[PROJECTOR] after difficulty dam	238.14
[PROJECTOR] res	0	1	 on dam	238.14
[PROJECTOR] after resists dam	238.14
[PROJECTOR] final dam	238.14
[LOG]	Tesar hits white worm mass for #aaaaaa#238.14 physical damage#LAST#.
[LOG]	Tesar killed white worm mass!
removeTempVal	max_life	55.824	 :=: 	1404
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1405
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1406
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	55.824	 :=: 	0	1407
addTmpVal	life_regen	0.6	 :=: 	0	1408
addTmpVal	stamina_regen	0.72	 :=: 	0	1409
[LOG]	Tesar is no longer attuned.
removeTempVal	resists	table: 0BC58A58	 :=: 	1403
delTmpValTable	resists	7	7.3866187609658
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	green mold	 :: 	121.10577594494	7	1	::	1
checkHit	58.5	6.6
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	1	with APR	7
[ATTACK] after range	123
[PHYS CRIT %]	100
[ATTACK] after crit	199.26
[ATTACK] after mult	199.26
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	199.26
[PROJECTOR] after difficulty dam	199.26
[PROJECTOR] res	5.6262508370695	0.94373749162931	 on dam	199.26
[PROJECTOR] after resists dam	188.04913258206
[PROJECTOR] final dam	188.04913258206
[LOG]	Tesar hits green mold for #aaaaaa#188.05 physical damage#LAST#.
[LOG]	Tesar killed green mold!
removeTempVal	max_life	55.824	 :=: 	1407
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1408
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1409
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	55.824	 :=: 	0	1410
addTmpVal	life_regen	0.6	 :=: 	0	1411
addTmpVal	stamina_regen	0.72	 :=: 	0	1412
[Identify]	phase steel mace	true
[LOG]	There is an item here: #00FF80##UID:8408:0#phase steel mace (14.5-20.3 power, 6 apr)#LAST#
223 frames in 10.186 seconds = 21.8928 FPS
[Identify]	phase steel mace	true
[LOG]	Tesar picks up (C.): #00FF80##UID:8408:0#phase steel mace (14.5-20.3 power, 6 apr)#LAST#.
221 ticks  in 10.171 seconds = 21.7284 TPS
removeTempVal	max_life	55.824	 :=: 	1410
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1411
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1412
delTmpVal	stamina_regen	0.72
[Identify]	linen robe of acid resistance	true
[LOG]	There is an item here: #00FF80##UID:8405:0#linen robe of acid resistance (0 def, 0 armor)#LAST#
[Identify]	linen robe of acid resistance	true
[LOG]	Tesar picks up (K.): #00FF80##UID:8405:0#linen robe of acid resistance (0 def, 0 armor)#LAST#.
[Identify]	aquamarine	true
[LOG]	There is an item here: #FFFFFF##UID:8412:0#aquamarine#LAST#
244 frames in 10.023 seconds = 24.344 FPS
[Identify]	aquamarine	true
[LOG]	Tesar picks up (V.): #FFFFFF##UID:8412:0#aquamarine#LAST#.
AI took for target	8398	cave bear	::	971	Tesar	25	<	400
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	cave bear	 :: 	121.10577594494	7	9	::	1
checkHit	58.5	9.6
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	9	with APR	7
[ATTACK] after range	129
[PHYS CRIT %]	100
[ATTACK] after crit	208.98
[ATTACK] after mult	208.98
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	208.98
[PROJECTOR] after difficulty dam	208.98
[PROJECTOR] res	11.493708117281	0.88506291882719	 on dam	208.98
[PROJECTOR] after resists dam	184.96044877651
[PROJECTOR] final dam	184.96044877651
[LOG]	Tesar hits cave bear for #aaaaaa#184.96 physical damage#LAST#.
addTmpVal	max_life	55.824	 :=: 	0	1413
addTmpVal	life_regen	0.6	 :=: 	0	1414
addTmpVal	stamina_regen	0.72	 :=: 	0	1415
checkHit	72.5	15.25
=> chance to hit	95
[LOG]	Cave bear is dazed!
addTmpVal	dazed	1	 :=: 	1	1
385 ticks  in 10.314 seconds = 37.3279 TPS
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	cave bear	 :: 	121.10577594494	7	9	::	1
checkHit	58.5	9.6
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	9	with APR	7
[ATTACK] after range	168
[PHYS CRIT %]	100
[ATTACK] after crit	272.16
[ATTACK] after mult	272.16
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	272.16
[PROJECTOR] after difficulty dam	272.16
[PROJECTOR] res	11.493708117281	0.88506291882719	 on dam	272.16
[PROJECTOR] after resists dam	240.87872398801
[PROJECTOR] final dam	240.87872398801
[LOG]	Tesar hits cave bear for #aaaaaa#240.88 physical damage#LAST#.
[LOG]	Cave bear is not dazed anymore.
removeTempVal	dazed	1	 :=: 	1
delTmpVal	dazed	1
[LOG]	Tesar killed cave bear!
removeTempVal	max_life	55.824	 :=: 	1413
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1414
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1415
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	55.824	 :=: 	0	1416
addTmpVal	life_regen	0.6	 :=: 	0	1417
addTmpVal	stamina_regen	0.72	 :=: 	0	1418
C Map size 44:25 :: 1100
Not gone east, no backup guardian
[MOVE] actor moved without a starting position	wolf	32	34
[MOVE] actor moved without a starting position	copperhead snake	37	40
[MOVE] actor moved without a starting position	copperhead snake	23	18
[MOVE] actor moved without a starting position	fox	14	8
[MOVE] actor moved without a starting position	copperhead snake	25	44
[MOVE] actor moved without a starting position	giant brown ant	21	20
[MOVE] actor moved without a starting position	fox	32	26
[MOVE] actor moved without a starting position	war bear	34	12
[MOVE] actor moved without a starting position	giant venus flytrap	16	14
[MOVE] actor moved without a starting position	great wolf	21	37
[MOVE] actor moved without a starting position	copperhead snake	35	25
[MOVE] actor moved without a starting position	giant ice ant	29	34
[MOVE] actor moved without a starting position	copperhead snake	25	34
[MOVE] actor moved without a starting position	giant fire ant	7	13
[MOVE] actor moved without a starting position	copperhead snake	24	32
[MOVE] actor moved without a starting position	honey tree	23	23
[MOVE] actor moved without a starting position	giant venus flytrap	39	42
Equipment resolver for	rogue
Equipment resolver	rogue	weapon	dagger	nil
Zone made us an equipment according to filter!	stralite dagger
Autorequire stats
dex	35
 * stralite dagger => no drop
Equipment resolver	rogue	weapon	dagger	nil
Zone made us an equipment according to filter!	steel dagger
Autorequire stats
dex	16
fight: 	steel dagger	stralite dagger	::	nil	MAINHAND
fight: 	steel dagger	stralite dagger	::	nil	OFFHAND
 * steel dagger => no drop
Equipment resolver	rogue	armor	light	nil
Zone made us an equipment according to filter!	cured leather armour
Autorequire stats
str	14
fight: 	cured leather armour	steel dagger	::	nil	BODY
fight: 	cured leather armour	stralite dagger	::	nil	BODY
addTmpVal	fatigue	7	 :=: 	1	1
addTmpVal	combat_armor	4	 :=: 	2	2
addTmpVal	combat_def	2	 :=: 	3	3
 * cured leather armour => no drop
Drops resolver	rogue	money	nil	nil
Zone made us a drop according to filter!	gold pieces (worth 0.40)
Drops resolver	rogue	money	nil	nil
Zone made us a drop according to filter!	gold pieces (worth 0.40)
[MOVE] actor moved without a starting position	rogue	34	30
addTmpVal	stealth	6	 :=: 	4	4
addTmpVal	lite	-1000	 :=: 	5	5
addTmpVal	infravision	1	 :=: 	6	6
[MOVE] actor moved without a starting position	giant carpenter ant	28	13
[MOVE] actor moved without a starting position	giant yellow ant	34	17
[MOVE] actor moved without a starting position	wolf	19	34
[MOVE] actor moved without a starting position	brown bear	17	38
[MOVE] actor moved without a starting position	bee swarm	11	35
[MOVE] actor moved without a starting position	giant army ant	17	46
[MOVE] actor moved without a starting position	giant white ant	28	45
Loading tile	npc/white_ant.png
[MOVE] actor moved without a starting position	large white snake	8	23
[MOVE] actor moved without a starting position	giant fire ant	32	23
[DECAY] decaying	1797	steel battleaxe
[DECAY] decaying	1804	iron helm
Loading tile	object/ring_steel.png
Loading tile	object/shield_voratun.png
[MUSIC] playing	Woods of Eremae.ogg	userdata: 0DFA9D50	 :: current ? 	true
Updating zone name	Old Forest (3)
261 frames in 10.012 seconds = 26.0687 FPS
removeTempVal	max_life	55.824	 :=: 	1416
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1417
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1418
delTmpVal	stamina_regen	0.72
AI took for target	8427	giant venus flytrap	::	971	Tesar	226	<	400
AI took for target	8432	giant fire ant	::	971	Tesar	36	<	400
169 ticks  in 10.144 seconds = 16.6601 TPS
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.765685) totstat(19.800000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	10.10704760933	7	6.08	::	1
checkHit	31	3.05
=> chance to hit	95
[ATTACK] raw dam	10.10704760933	versus	6.08	with APR	7
[ATTACK] after range	10
[PHYS CRIT %]	0
[ATTACK] after crit	10
[ATTACK] after mult	10
[PROJECTOR] starting dam	10
[PROJECTOR] after difficulty dam	10
[PROJECTOR] res	0	1	 on dam	10
[PROJECTOR] after resists dam	10
[PROJECTOR] final dam	10
[LOG]	Giant fire ant hits Tesar for #LIGHT_RED#10.00 fire damage#LAST#.
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	3	7.3866187609658	 :=: 	0	1419
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits giant fire ant for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits giant fire ant for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits giant fire ant for #YELLOW#2.04 light damage#LAST#.
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	giant fire ant	 :: 	121.10577594494	7	5	::	1
checkHit	58.5	8.5
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	5	with APR	7
[ATTACK] after range	184
[PHYS CRIT %]	100
[ATTACK] after crit	298.08
[ATTACK] after mult	298.08
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	298.08
[PROJECTOR] after difficulty dam	298.08
[PROJECTOR] res	0	1	 on dam	298.08
[PROJECTOR] after resists dam	298.08
[PROJECTOR] final dam	298.08
[LOG]	Tesar hits giant fire ant for #aaaaaa#298.08 physical damage#LAST#.
[LOG]	Tesar killed giant fire ant!
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	7.3866187609658	0.92613381239034	 on dam	5
[PROJECTOR] after resists dam	4.6306690619517
[PROJECTOR] final dam	4.6306690619517
[LOG]	Giant fire ant hits Tesar for #LIGHT_RED#4.63 fire damage#LAST#.
removeTempVal	resists	table: 0C135A68	 :=: 	1419
delTmpValTable	resists	3	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	3	7.3866187609658	 :=: 	0	1420
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
addTmpVal	max_life	55.824	 :=: 	0	1421
addTmpVal	life_regen	0.6	 :=: 	0	1422
addTmpVal	stamina_regen	0.72	 :=: 	0	1423
[Identify]	steel waraxe	true
[LOG]	There is an item here: #FFFFFF##UID:8452:0#steel waraxe (11-15.4 power, 3 apr)#LAST#
[LOG]	Tesar is no longer attuned.
removeTempVal	resists	table: 0C0B14F8	 :=: 	1420
delTmpValTable	resists	3	7.3866187609658
AI took for target	8427	giant venus flytrap	::	971	Tesar	145	<	400
removeTempVal	max_life	55.824	 :=: 	1421
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1422
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1423
delTmpVal	stamina_regen	0.72
AI took for target	8427	giant venus flytrap	::	971	Tesar	16	<	400
298 frames in 10.025 seconds = 29.7257 FPS
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.765685) totstat(30.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	15.313708498985	10	6.08	::	1
checkHit	29	3.05
=> chance to hit	95
[ATTACK] raw dam	15.313708498985	versus	6.08	with APR	10
[ATTACK] after range	15
[PHYS CRIT %]	0
[ATTACK] after crit	15
[ATTACK] after mult	15
[PROJECTOR] starting dam	15
[PROJECTOR] after difficulty dam	15
[PROJECTOR] res	0	1	 on dam	15
[PROJECTOR] after resists dam	15
[PROJECTOR] final dam	15
[LOG]	Giant venus flytrap hits Tesar for #aaaaaa#15.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits giant venus flytrap for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	5.0450299778062	0.94954970022194	 on dam	2.035151031796
[PROJECTOR] after resists dam	1.9324770521483
[PROJECTOR] final dam	1.9324770521483
[LOG]	Tesar hits giant venus flytrap for #DARK_GREY#1.93 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits giant venus flytrap for #YELLOW#2.04 light damage#LAST#.
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	giant venus flytrap	 :: 	121.10577594494	7	1	::	1
checkHit	58.5	4.15
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	1	with APR	7
[ATTACK] after range	183
[PHYS CRIT %]	100
[ATTACK] after crit	296.46
[ATTACK] after mult	296.46
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	296.46
[PROJECTOR] after difficulty dam	296.46
[PROJECTOR] res	0	1	 on dam	296.46
[PROJECTOR] after resists dam	296.46
[PROJECTOR] final dam	296.46
[LOG]	Tesar hits giant venus flytrap for #aaaaaa#296.46 physical damage#LAST#.
[LOG]	Tesar killed giant venus flytrap!
addTmpVal	max_life	55.824	 :=: 	0	1424
addTmpVal	life_regen	0.6	 :=: 	0	1425
addTmpVal	stamina_regen	0.72	 :=: 	0	1426
AI took for target	8421	copperhead snake	::	971	Tesar	65	<	400
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.638178) totstat(40.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	17.018081226777	10	6.08	::	1
checkHit	57	3.05
=> chance to hit	95
[ATTACK] raw dam	17.018081226777	versus	6.08	with APR	10
[ATTACK] after range	17
[PHYS CRIT %]	0
[ATTACK] after crit	17
[ATTACK] after mult	17
[PROJECTOR] starting dam	17
[PROJECTOR] after difficulty dam	17
[PROJECTOR] res	0	1	 on dam	17
[PROJECTOR] after resists dam	17
[PROJECTOR] final dam	17
[LOG]	Copperhead snake hits Tesar for #aaaaaa#17.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits copperhead snake for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits copperhead snake for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	5.6634689056462	0.94336531094354	 on dam	2.035151031796
[PROJECTOR] after resists dam	1.9198908859273
[PROJECTOR] final dam	1.9198908859273
[LOG]	Tesar hits copperhead snake for #YELLOW#1.92 light damage#LAST#.
honey tree	8434	dumb ai talents can use	Summon	T_SUMMON
dumb ai uses	T_SUMMON
[Equilibrium] Use chance: 	95.28595479209	::	0
[LOG]	Honey tree uses Summon.
USING	table: 0273A720	Summon
findFreeGrid using	23	24
[MOVE] actor moved without a starting position	bee swarm	23	24
[LOG]	Honey tree summons bee swarm!
findFreeGrid using	23	22
[MOVE] actor moved without a starting position	bee swarm	23	22
[LOG]	Honey tree summons bee swarm!
addTmpValTable	talent_cd_reduction	T_SUMMON	-5	 :=: 	1	1
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	copperhead snake	 :: 	121.10577594494	7	2	::	1
checkHit	58.5	13.75
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	2	with APR	7
[ATTACK] after range	144
[PHYS CRIT %]	100
[ATTACK] after crit	233.28
[ATTACK] after mult	233.28
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	233.28
[PROJECTOR] after difficulty dam	233.28
[PROJECTOR] res	0	1	 on dam	233.28
[PROJECTOR] after resists dam	233.28
[PROJECTOR] final dam	233.28
[LOG]	Tesar hits copperhead snake for #aaaaaa#233.28 physical damage#LAST#.
[LOG]	Tesar killed copperhead snake!
removeTempVal	max_life	55.824	 :=: 	1424
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1425
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1426
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	55.824	 :=: 	0	1427
addTmpVal	life_regen	0.6	 :=: 	0	1428
addTmpVal	stamina_regen	0.72	 :=: 	0	1429
AI took for target	8459	bee swarm	::	971	Tesar	97	<	400
AI took for target	8434	honey tree	::	971	Tesar	80	<	400
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.765685) totstat(19.800000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	10.10704760933	7	6.08	::	1
checkHit	31	3.05
=> chance to hit	95
[ATTACK] raw dam	10.10704760933	versus	6.08	with APR	7
[ATTACK] after range	10
[PHYS CRIT %]	0
[ATTACK] after crit	10
[ATTACK] after mult	10
[PROJECTOR] starting dam	10
[PROJECTOR] after difficulty dam	10
[PROJECTOR] res	0	1	 on dam	10
[PROJECTOR] after resists dam	10
[PROJECTOR] final dam	10
[LOG]	Giant brown ant hits Tesar for #aaaaaa#10.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits giant brown ant for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits giant brown ant for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits giant brown ant for #YELLOW#2.04 light damage#LAST#.
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	giant brown ant	 :: 	121.10577594494	7	1	::	1
checkHit	58.5	4.5
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	1	with APR	7
[ATTACK] after range	189
[PHYS CRIT %]	100
[ATTACK] after crit	306.18
[ATTACK] after mult	306.18
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	306.18
[PROJECTOR] after difficulty dam	306.18
[PROJECTOR] res	0	1	 on dam	306.18
[PROJECTOR] after resists dam	306.18
[PROJECTOR] final dam	306.18
[LOG]	Tesar hits giant brown ant for #aaaaaa#306.18 physical damage#LAST#.
[LOG]	Tesar killed giant brown ant!
removeTempVal	max_life	55.824	 :=: 	1427
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1428
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1429
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	55.824	 :=: 	0	1430
addTmpVal	life_regen	0.6	 :=: 	0	1431
addTmpVal	stamina_regen	0.72	 :=: 	0	1432
320 ticks  in 10.009 seconds = 31.9712 TPS
bee swarm	8460	dumb ai talents can use	Poisonous Bite	T_BITE_POISON
dumb ai uses	T_BITE_POISON
[LOG]	Bee swarm bites poison into Tesar.
USING	table: 0273AA90	Poisonous Bite
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.557771) totstat(23.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	8.5524867714661	20	6.08	::	3
checkHit	31	3.05
=> chance to hit	95
[ATTACK] raw dam	8.5524867714661	versus	6.08	with APR	20
[ATTACK] after range	8
[PHYS CRIT %]	0
[ATTACK] after crit	8
[ATTACK] after mult	24
[PROJECTOR] starting dam	4
[PROJECTOR] after difficulty dam	4
[PROJECTOR] res	20	0.8	 on dam	4
[PROJECTOR] after resists dam	3.2
[PROJECTOR] final dam	3.2
[LOG]	Bee swarm hits Tesar for #LIGHT_GREEN#3.20 nature damage#LAST#.
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1433
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[LOG]	Tesar is poisoned!
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits bee swarm for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits bee swarm for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits bee swarm for #YELLOW#2.04 light damage#LAST#.
[PROJECTOR] starting dam	4
[PROJECTOR] after difficulty dam	4
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	4
[PROJECTOR] after resists dam	2.9045352495614
[PROJECTOR] final dam	2.9045352495614
[LOG]	Bee swarm hits Tesar for #LIGHT_GREEN#2.90 nature damage#LAST#.
removeTempVal	resists	table: 0719B2F8	 :=: 	1433
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1434
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	bee swarm	 :: 	121.10577594494	7	1	::	1
checkHit	58.5	17.35
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	1	with APR	7
[ATTACK] after range	205
[PHYS CRIT %]	100
[ATTACK] after crit	332.1
[ATTACK] after mult	332.1
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	332.1
[PROJECTOR] after difficulty dam	332.1
[PROJECTOR] res	0	1	 on dam	332.1
[PROJECTOR] after resists dam	332.1
[PROJECTOR] final dam	332.1
[LOG]	Tesar hits bee swarm for #aaaaaa#332.10 physical damage#LAST#.
[LOG]	Tesar killed bee swarm!
removeTempVal	max_life	55.824	 :=: 	1430
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1431
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1432
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	55.824	 :=: 	0	1435
addTmpVal	life_regen	0.6	 :=: 	0	1436
addTmpVal	stamina_regen	0.72	 :=: 	0	1437
checkHit	11.5	6
=> chance to hit	69.033169817029
[PROJECTOR] starting dam	4
[PROJECTOR] after difficulty dam	4
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	4
[PROJECTOR] after resists dam	2.9045352495614
[PROJECTOR] final dam	2.9045352495614
[LOG]	Bee swarm hits Tesar for #LIGHT_GREEN#2.90 nature damage#LAST#.
removeTempVal	resists	table: 0DEAF320	 :=: 	1434
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1438
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
bee swarm	8459	dumb ai talents can use	Poisonous Bite	T_BITE_POISON
dumb ai uses	T_BITE_POISON
[LOG]	Bee swarm bites poison into Tesar.
USING	table: 0273AA90	Poisonous Bite
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.557771) totstat(21.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	7.8087922695995	20	6.08	::	3
checkHit	29	3.05
=> chance to hit	95
[ATTACK] raw dam	7.8087922695995	versus	6.08	with APR	20
[ATTACK] after range	7
[PHYS CRIT %]	0
[ATTACK] after crit	7
[ATTACK] after mult	21
[PROJECTOR] starting dam	3.5
[PROJECTOR] after difficulty dam	3.5
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	3.5
[PROJECTOR] after resists dam	2.5414683433662
[PROJECTOR] final dam	2.5414683433662
[LOG]	Bee swarm hits Tesar for #LIGHT_GREEN#2.54 nature damage#LAST#.
removeTempVal	resists	table: 0B8186D0	 :=: 	1438
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1439
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits bee swarm for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits bee swarm for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits bee swarm for #YELLOW#2.04 light damage#LAST#.
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	bee swarm	 :: 	121.10577594494	7	1	::	1
checkHit	58.5	16.65
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	1	with APR	7
[ATTACK] after range	174
[PHYS CRIT %]	100
[ATTACK] after crit	281.88
[ATTACK] after mult	281.88
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	281.88
[PROJECTOR] after difficulty dam	281.88
[PROJECTOR] res	0	1	 on dam	281.88
[PROJECTOR] after resists dam	281.88
[PROJECTOR] final dam	281.88
[LOG]	Tesar hits bee swarm for #aaaaaa#281.88 physical damage#LAST#.
[LOG]	Tesar killed bee swarm!
removeTempVal	max_life	55.824	 :=: 	1435
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1436
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1437
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	55.824	 :=: 	0	1440
addTmpVal	life_regen	0.6	 :=: 	0	1441
addTmpVal	stamina_regen	0.72	 :=: 	0	1442
AI took for target	8433	copperhead snake	::	971	Tesar	73	<	400
honey tree	8434	dumb ai talents can use	Summon	T_SUMMON
dumb ai uses	T_SUMMON
[Equilibrium] Use chance: 	91.501634144012	::	18
[LOG]	Honey tree uses Summon.
USING	table: 0273A720	Summon
findFreeGrid using	23	24
[MOVE] actor moved without a starting position	bee swarm	23	24
[LOG]	Honey tree summons bee swarm!
removeTempVal	talent_cd_reduction	table: 0DA86DD0	 :=: 	1
delTmpValTable	talent_cd_reduction	T_SUMMON	-5
addTmpValTable	talent_cd_reduction	T_SUMMON	-10	 :=: 	0	2
*******************************WARNING
checkHit	11.5	6
=> chance to hit	69.033169817029
[PROJECTOR] starting dam	7.375
[PROJECTOR] after difficulty dam	7.375
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	7.375
[PROJECTOR] after resists dam	5.3552368663788
[PROJECTOR] final dam	5.3552368663788
[LOG]	Bee swarm hits Tesar for #LIGHT_GREEN#5.36 nature damage#LAST#.
removeTempVal	resists	table: 07E3E0D8	 :=: 	1439
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1443
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[PROJECTOR] starting dam	7.375
[PROJECTOR] after difficulty dam	7.375
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	7.375
[PROJECTOR] after resists dam	5.3552368663788
[PROJECTOR] final dam	5.3552368663788
[LOG]	Bee swarm hits Tesar for #LIGHT_GREEN#5.36 nature damage#LAST#.
removeTempVal	resists	table: 0C573FE0	 :=: 	1443
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1444
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
AI took for target	8461	bee swarm	::	971	Tesar	37	<	400
[PROJECTOR] starting dam	7.375
[PROJECTOR] after difficulty dam	7.375
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	7.375
[PROJECTOR] after resists dam	5.3552368663788
[PROJECTOR] final dam	5.3552368663788
[LOG]	Bee swarm hits Tesar for #LIGHT_GREEN#5.36 nature damage#LAST#.
removeTempVal	resists	table: 07FA1358	 :=: 	1444
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1445
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
AI took for target	8433	copperhead snake	::	971	Tesar	2	<	400
copperhead snake	8433	dumb ai talents can use	Poisonous Bite	T_BITE_POISON
dumb ai uses	T_BITE_POISON
[LOG]	Copperhead snake bites poison into Tesar.
USING	table: 0273AA90	Poisonous Bite
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.638178) totstat(42.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	17.868985288116	10	6.08	::	3
checkHit	59	3.05
=> chance to hit	95
[ATTACK] raw dam	17.868985288116	versus	6.08	with APR	10
[ATTACK] after range	18
[PHYS CRIT %]	0
[ATTACK] after crit	18
[ATTACK] after mult	54
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	9
[PROJECTOR] after resists dam	6.5352043115131
[PROJECTOR] final dam	6.5352043115131
[LOG]	Copperhead snake hits Tesar for #LIGHT_GREEN#6.54 nature damage#LAST#.
removeTempVal	resists	table: 11E06CB0	 :=: 	1445
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1446
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits copperhead snake for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits copperhead snake for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits copperhead snake for #YELLOW#2.04 light damage#LAST#.
[PROJECTOR] starting dam	17.458333333333
[PROJECTOR] after difficulty dam	17.458333333333
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	17.458333333333
[PROJECTOR] after resists dam	12.677086141315
[PROJECTOR] final dam	12.677086141315
[LOG]	Bee swarm hits Tesar for #LIGHT_GREEN#12.68 nature damage#LAST#.
removeTempVal	resists	table: 0DBAC460	 :=: 	1446
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1447
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
AI took for target	8445	brown bear	::	971	Tesar	325	<	400
AI took for target	8433	copperhead snake	::	971	Tesar	2	<	400
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.638178) totstat(42.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	17.868985288116	10	6.08	::	1
checkHit	59	3.05
=> chance to hit	95
[ATTACK] raw dam	17.868985288116	versus	6.08	with APR	10
[ATTACK] after range	17
[PHYS CRIT %]	0
[ATTACK] after crit	17
[ATTACK] after mult	17
[PROJECTOR] starting dam	17
[PROJECTOR] after difficulty dam	17
[PROJECTOR] res	0	1	 on dam	17
[PROJECTOR] after resists dam	17
[PROJECTOR] final dam	17
[LOG]	Copperhead snake hits Tesar for #aaaaaa#17.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits copperhead snake for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits copperhead snake for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits copperhead snake for #YELLOW#2.04 light damage#LAST#.
bee swarm	8461	dumb ai talents can use	Poisonous Bite	T_BITE_POISON
dumb ai uses	T_BITE_POISON
[LOG]	Bee swarm bites poison into Tesar.
USING	table: 0273AA90	Poisonous Bite
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.557771) totstat(19.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	7.0650977677329	20	6.08	::	3
checkHit	28	3.05
=> chance to hit	95
[ATTACK] raw dam	7.0650977677329	versus	6.08	with APR	20
[ATTACK] after range	7
[PHYS CRIT %]	0
[ATTACK] after crit	7
[ATTACK] after mult	21
[PROJECTOR] starting dam	3.5
[PROJECTOR] after difficulty dam	3.5
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	3.5
[PROJECTOR] after resists dam	2.5414683433662
[PROJECTOR] final dam	2.5414683433662
[LOG]	Bee swarm hits Tesar for #LIGHT_GREEN#2.54 nature damage#LAST#.
removeTempVal	resists	table: 0D91EBB0	 :=: 	1447
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1448
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits bee swarm for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits bee swarm for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits bee swarm for #YELLOW#2.04 light damage#LAST#.
[PROJECTOR] starting dam	13.104166666667
[PROJECTOR] after difficulty dam	13.104166666667
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	13.104166666667
[PROJECTOR] after resists dam	9.5153784998651
[PROJECTOR] final dam	9.5153784998651
[LOG]	Bee swarm hits Tesar for #LIGHT_GREEN#9.52 nature damage#LAST#.
removeTempVal	resists	table: 0781ABF0	 :=: 	1448
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1449
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	copperhead snake	 :: 	121.10577594494	7	2	::	1
checkHit	58.5	14.1
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	2	with APR	7
[ATTACK] after range	149
[PHYS CRIT %]	100
[ATTACK] after crit	241.38
[ATTACK] after mult	241.38
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	241.38
[PROJECTOR] after difficulty dam	241.38
[PROJECTOR] res	0	1	 on dam	241.38
[PROJECTOR] after resists dam	241.38
[PROJECTOR] final dam	241.38
[LOG]	Tesar hits copperhead snake for #aaaaaa#241.38 physical damage#LAST#.
[LOG]	Tesar killed copperhead snake!
removeTempVal	max_life	55.824	 :=: 	1440
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1441
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1442
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	55.824	 :=: 	0	1450
addTmpVal	life_regen	0.6	 :=: 	0	1451
addTmpVal	stamina_regen	0.72	 :=: 	0	1452
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.557771) totstat(19.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	7.0650977677329	20	6.08	::	1
checkHit	28	3.05
=> chance to hit	95
[ATTACK] raw dam	7.0650977677329	versus	6.08	with APR	20
[ATTACK] after range	7
[PHYS CRIT %]	0
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7
[PROJECTOR] after resists dam	7
[PROJECTOR] final dam	7
[LOG]	Bee swarm hits Tesar for #aaaaaa#7.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits bee swarm for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits bee swarm for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits bee swarm for #YELLOW#2.04 light damage#LAST#.
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.557771) totstat(19.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	7.0650977677329	20	6.08	::	1
checkHit	28	3.05
=> chance to hit	95
[ATTACK] raw dam	7.0650977677329	versus	6.08	with APR	20
[ATTACK] after range	7
[PHYS CRIT %]	0
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7
[PROJECTOR] after resists dam	7
[PROJECTOR] final dam	7
[LOG]	Bee swarm hits Tesar for #aaaaaa#7.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits bee swarm for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits bee swarm for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits bee swarm for #YELLOW#2.04 light damage#LAST#.
[PROJECTOR] starting dam	13.104166666667
[PROJECTOR] after difficulty dam	13.104166666667
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	13.104166666667
[PROJECTOR] after resists dam	9.5153784998651
[PROJECTOR] final dam	9.5153784998651
[LOG]	Bee swarm hits Tesar for #LIGHT_GREEN#9.52 nature damage#LAST#.
removeTempVal	resists	table: 0AC64668	 :=: 	1449
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1453
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	bee swarm	 :: 	121.10577594494	7	1	::	1
checkHit	58.5	16.65
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	1	with APR	7
[ATTACK] after range	160
[PHYS CRIT %]	100
[ATTACK] after crit	259.2
[ATTACK] after mult	259.2
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	259.2
[PROJECTOR] after difficulty dam	259.2
[PROJECTOR] res	0	1	 on dam	259.2
[PROJECTOR] after resists dam	259.2
[PROJECTOR] final dam	259.2
[LOG]	Tesar hits bee swarm for #aaaaaa#259.20 physical damage#LAST#.
[LOG]	Tesar killed bee swarm!
removeTempVal	max_life	55.824	 :=: 	1450
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1451
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1452
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	55.824	 :=: 	0	1454
addTmpVal	life_regen	0.6	 :=: 	0	1455
addTmpVal	stamina_regen	0.72	 :=: 	0	1456
AI took for target	8431	copperhead snake	::	971	Tesar	26	<	400
[PROJECTOR] starting dam	13.104166666667
[PROJECTOR] after difficulty dam	13.104166666667
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	13.104166666667
[PROJECTOR] after resists dam	9.5153784998651
[PROJECTOR] final dam	9.5153784998651
[LOG]	Bee swarm hits Tesar for #LIGHT_GREEN#9.52 nature damage#LAST#.
removeTempVal	resists	table: 0BA045E8	 :=: 	1453
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1457
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
AI took for target	8423	copperhead snake	::	971	Tesar	122	<	400
[PROJECTOR] starting dam	13.104166666667
[PROJECTOR] after difficulty dam	13.104166666667
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	13.104166666667
[PROJECTOR] after resists dam	9.5153784998651
[PROJECTOR] final dam	9.5153784998651
[LOG]	Bee swarm hits Tesar for #LIGHT_GREEN#9.52 nature damage#LAST#.
removeTempVal	resists	table: 0C3F12F8	 :=: 	1457
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1458
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
AI took for target	8444	wolf	::	971	Tesar	37	<	400
[LOG]	Tesar stops being poisoned.
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	honey tree	 :: 	121.10577594494	7	1	::	1
checkHit	58.5	5.55
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	1	with APR	7
[ATTACK] after range	182
[PHYS CRIT %]	100
[ATTACK] after crit	294.84
[ATTACK] after mult	294.84
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	294.84
[PROJECTOR] after difficulty dam	294.84
[PROJECTOR] res	0	1	 on dam	294.84
[PROJECTOR] after resists dam	294.84
[PROJECTOR] final dam	294.84
[LOG]	Tesar hits honey tree for #aaaaaa#294.84 physical damage#LAST#.
removeTempVal	max_life	55.824	 :=: 	1454
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1455
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1456
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	55.824	 :=: 	0	1459
addTmpVal	life_regen	0.6	 :=: 	0	1460
addTmpVal	stamina_regen	0.72	 :=: 	0	1461
Lua Error: /data/talents/techniques/bloodthirst.lua:51: attempt to index local 'weapon' (a boolean value)
	At [C]:-1 
	At /data/talents/techniques/bloodthirst.lua:51 do_terror
	At /mod/class/interface/Combat.lua:346 attackTargetWith
	At /mod/class/interface/Combat.lua:99 
	At (tail call):-1 
	At /mod/class/Actor.lua:1129 attack
	At /engine/interface/ActorLife.lua:40 
	At (tail call):-1 
	At [string "return function(self, x, y, what, ...) loca..."]:1 
	At (tail call):-1 
	At /engine/Actor.lua:119 move
	At /mod/class/Actor.lua:307 move
	At /mod/class/Player.lua:140 
	At (tail call):-1 
	At /mod/class/Game.lua:725 ?
	At /engine/KeyBind.lua:198 
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	honey tree	 :: 	121.10577594494	7	1	::	1
checkHit	58.5	5.55
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	1	with APR	7
[ATTACK] after range	144
[PHYS CRIT %]	100
[ATTACK] after crit	233.28
[ATTACK] after mult	233.28
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	233.28
[PROJECTOR] after difficulty dam	233.28
[PROJECTOR] res	0	1	 on dam	233.28
[PROJECTOR] after resists dam	233.28
[PROJECTOR] final dam	233.28
[LOG]	Tesar hits honey tree for #aaaaaa#233.28 physical damage#LAST#.
[LOG]	Tesar killed honey tree!
removeTempVal	max_life	55.824	 :=: 	1459
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1460
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1461
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	55.824	 :=: 	0	1462
addTmpVal	life_regen	0.6	 :=: 	0	1463
addTmpVal	stamina_regen	0.72	 :=: 	0	1464
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.638178) totstat(43.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	18.294437318785	10	6.08	::	1
checkHit	59	3.05
=> chance to hit	95
[ATTACK] raw dam	18.294437318785	versus	6.08	with APR	10
[ATTACK] after range	18
[PHYS CRIT %]	0
[ATTACK] after crit	18
[ATTACK] after mult	18
[PROJECTOR] starting dam	18
[PROJECTOR] after difficulty dam	18
[PROJECTOR] res	0	1	 on dam	18
[PROJECTOR] after resists dam	18
[PROJECTOR] final dam	18
[LOG]	Copperhead snake hits Tesar for #aaaaaa#18.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits copperhead snake for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits copperhead snake for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits copperhead snake for #YELLOW#2.04 light damage#LAST#.
222 frames in 10.016 seconds = 22.1645 FPS
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	copperhead snake	 :: 	121.10577594494	7	2	::	1
checkHit	58.5	14.45
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	2	with APR	7
[ATTACK] after range	142
[PHYS CRIT %]	100
[ATTACK] after crit	230.04
[ATTACK] after mult	230.04
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	230.04
[PROJECTOR] after difficulty dam	230.04
[PROJECTOR] res	0	1	 on dam	230.04
[PROJECTOR] after resists dam	230.04
[PROJECTOR] final dam	230.04
[LOG]	Tesar hits copperhead snake for #aaaaaa#230.04 physical damage#LAST#.
[LOG]	Tesar killed copperhead snake!
removeTempVal	max_life	55.824	 :=: 	1462
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1463
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1464
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	55.824	 :=: 	0	1465
addTmpVal	life_regen	0.6	 :=: 	0	1466
addTmpVal	stamina_regen	0.72	 :=: 	0	1467
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.765685) totstat(18.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	9.1882250993909	3	6.08	::	1
checkHit	33	3.05
=> chance to hit	95
[ATTACK] raw dam	9.1882250993909	versus	6.08	with APR	3
[ATTACK] after range	6
[PHYS CRIT %]	0
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6
[PROJECTOR] after resists dam	6
[PROJECTOR] final dam	6
[LOG]	Wolf hits Tesar for #aaaaaa#6.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits wolf for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits wolf for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits wolf for #YELLOW#2.04 light damage#LAST#.
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	wolf	 :: 	121.10577594494	7	1	::	1
checkHit	58.5	8.6
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	1	with APR	7
[ATTACK] after range	176
[PHYS CRIT %]	100
[ATTACK] after crit	285.12
[ATTACK] after mult	285.12
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	285.12
[PROJECTOR] after difficulty dam	285.12
[PROJECTOR] res	0	1	 on dam	285.12
[PROJECTOR] after resists dam	285.12
[PROJECTOR] final dam	285.12
[LOG]	Tesar hits wolf for #aaaaaa#285.12 physical damage#LAST#.
[LOG]	Tesar killed wolf!
removeTempVal	max_life	55.824	 :=: 	1465
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1466
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1467
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	55.824	 :=: 	0	1468
addTmpVal	life_regen	0.6	 :=: 	0	1469
addTmpVal	stamina_regen	0.72	 :=: 	0	1470
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	copperhead snake	 :: 	121.10577594494	7	2	::	1
checkHit	58.5	13.75
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	2	with APR	7
[ATTACK] after range	138
[PHYS CRIT %]	100
[ATTACK] after crit	223.56
[ATTACK] after mult	223.56
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	223.56
[PROJECTOR] after difficulty dam	223.56
[PROJECTOR] res	5.8880441392278	0.94111955860772	 on dam	223.56
[PROJECTOR] after resists dam	210.39668852234
[PROJECTOR] final dam	210.39668852234
[LOG]	Tesar hits copperhead snake for #aaaaaa#210.40 physical damage#LAST#.
[LOG]	Tesar killed copperhead snake!
removeTempVal	max_life	55.824	 :=: 	1468
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1469
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1470
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	55.824	 :=: 	0	1471
addTmpVal	life_regen	0.6	 :=: 	0	1472
addTmpVal	stamina_regen	0.72	 :=: 	0	1473
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.765685) totstat(20.400000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	10.41332177931	7	6.08	::	1
checkHit	32	3.05
=> chance to hit	95
[ATTACK] raw dam	10.41332177931	versus	6.08	with APR	7
[ATTACK] after range	10
[PHYS CRIT %]	0
[ATTACK] after crit	10
[ATTACK] after mult	10
[PROJECTOR] starting dam	10
[PROJECTOR] after difficulty dam	10
[PROJECTOR] res	0	1	 on dam	10
[PROJECTOR] after resists dam	10
[PROJECTOR] final dam	10
[LOG]	Giant yellow ant hits Tesar for #ROYAL_BLUE#10.00 lightning damage#LAST#.
removeTempVal	resists	table: 0B73A070	 :=: 	1458
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	5	7.3866187609658	 :=: 	0	1474
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits giant yellow ant for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	10.758316650551	0.89241683349449	 on dam	2.035151031796
[PROJECTOR] after resists dam	1.8162030394784
[PROJECTOR] final dam	1.8162030394784
[LOG]	Tesar hits giant yellow ant for #DARK_GREY#1.82 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits giant yellow ant for #YELLOW#2.04 light damage#LAST#.
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	giant yellow ant	 :: 	121.10577594494	7	1	::	1
checkHit	58.5	4.85
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	1	with APR	7
[ATTACK] after range	203
[PHYS CRIT %]	100
[ATTACK] after crit	328.86
[ATTACK] after mult	328.86
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	328.86
[PROJECTOR] after difficulty dam	328.86
[PROJECTOR] res	0	1	 on dam	328.86
[PROJECTOR] after resists dam	328.86
[PROJECTOR] final dam	328.86
[LOG]	Tesar hits giant yellow ant for #aaaaaa#328.86 physical damage#LAST#.
[LOG]	Tesar killed giant yellow ant!
removeTempVal	max_life	55.824	 :=: 	1471
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1472
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1473
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	55.824	 :=: 	0	1475
addTmpVal	life_regen	0.6	 :=: 	0	1476
addTmpVal	stamina_regen	0.72	 :=: 	0	1477
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	copperhead snake	 :: 	121.10577594494	7	2	::	1
checkHit	58.5	14.45
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	2	with APR	7
[ATTACK] after range	200
[PHYS CRIT %]	100
[ATTACK] after crit	324
[ATTACK] after mult	324
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	324
[PROJECTOR] after difficulty dam	324
[PROJECTOR] res	14.88400009039	0.8511599990961	 on dam	324
[PROJECTOR] after resists dam	275.77583970714
[PROJECTOR] final dam	275.77583970714
[LOG]	Tesar hits copperhead snake for #aaaaaa#275.78 physical damage#LAST#.
[LOG]	Tesar killed copperhead snake!
removeTempVal	max_life	55.824	 :=: 	1475
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1476
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1477
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	55.824	 :=: 	0	1478
addTmpVal	life_regen	0.6	 :=: 	0	1479
addTmpVal	stamina_regen	0.72	 :=: 	0	1480
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.819677) totstat(20.400000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	11.147611761347	7	6.08	::	1
checkHit	32	3.05
=> chance to hit	95
[ATTACK] raw dam	11.147611761347	versus	6.08	with APR	7
[ATTACK] after range	11
[PHYS CRIT %]	0
[ATTACK] after crit	11
[ATTACK] after mult	11
[PROJECTOR] starting dam	11
[PROJECTOR] after difficulty dam	11
[PROJECTOR] res	0	1	 on dam	11
[PROJECTOR] after resists dam	11
[PROJECTOR] final dam	11
[LOG]	Giant carpenter ant hits Tesar for #aaaaaa#11.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits giant carpenter ant for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	9.2664406735118	0.90733559326488	 on dam	2.035151031796
[PROJECTOR] after resists dam	1.8465649688183
[PROJECTOR] final dam	1.8465649688183
[LOG]	Tesar hits giant carpenter ant for #DARK_GREY#1.85 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits giant carpenter ant for #YELLOW#2.04 light damage#LAST#.
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	giant carpenter ant	 :: 	121.10577594494	7	1	::	1
checkHit	58.5	4.85
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	1	with APR	7
[ATTACK] after range	152
[PHYS CRIT %]	100
[ATTACK] after crit	246.24
[ATTACK] after mult	246.24
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	246.24
[PROJECTOR] after difficulty dam	246.24
[PROJECTOR] res	0	1	 on dam	246.24
[PROJECTOR] after resists dam	246.24
[PROJECTOR] final dam	246.24
[LOG]	Tesar hits giant carpenter ant for #aaaaaa#246.24 physical damage#LAST#.
[LOG]	Tesar killed giant carpenter ant!
removeTempVal	max_life	55.824	 :=: 	1478
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1479
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1480
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	55.824	 :=: 	0	1481
addTmpVal	life_regen	0.6	 :=: 	0	1482
addTmpVal	stamina_regen	0.72	 :=: 	0	1483
237 ticks  in 10.001 seconds = 23.6976 TPS
[LOG]	Tesar is no longer attuned.
removeTempVal	resists	table: 0BCFDEC8	 :=: 	1474
delTmpValTable	resists	5	7.3866187609658
removeTempVal	max_life	55.824	 :=: 	1481
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1482
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1483
delTmpVal	stamina_regen	0.72
checkHit	11.5	6
=> chance to hit	69.033169817029
checkHit	11.5	6
=> chance to hit	69.033169817029
checkHit	11.5	6
=> chance to hit	69.033169817029
checkHit	11.5	6
=> chance to hit	69.033169817029
[LOG]	A poisonous vine strikes at Tesar!
[PROJECTOR] starting dam	21.833333333333
[PROJECTOR] after difficulty dam	21.833333333333
[PROJECTOR] res	20	0.8	 on dam	21.833333333333
[PROJECTOR] after resists dam	17.466666666667
[PROJECTOR] final dam	17.466666666667
[LOG]	Something hits Tesar for #LIGHT_GREEN#17.47 nature damage#LAST#.
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1484
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[LOG]	Tesar is poisoned!
[PROJECTOR] starting dam	21.833333333333
[PROJECTOR] after difficulty dam	21.833333333333
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	21.833333333333
[PROJECTOR] after resists dam	15.853921570522
[PROJECTOR] final dam	15.853921570522
[LOG]	Something hits Tesar for #LIGHT_GREEN#15.85 nature damage#LAST#.
removeTempVal	resists	table: 0DBA5688	 :=: 	1484
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1485
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[PROJECTOR] starting dam	21.833333333333
[PROJECTOR] after difficulty dam	21.833333333333
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	21.833333333333
[PROJECTOR] after resists dam	15.853921570522
[PROJECTOR] final dam	15.853921570522
[LOG]	Something hits Tesar for #LIGHT_GREEN#15.85 nature damage#LAST#.
removeTempVal	resists	table: 0B8F2FE0	 :=: 	1485
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1486
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[PROJECTOR] starting dam	21.833333333333
[PROJECTOR] after difficulty dam	21.833333333333
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	21.833333333333
[PROJECTOR] after resists dam	15.853921570522
[PROJECTOR] final dam	15.853921570522
[LOG]	Something hits Tesar for #LIGHT_GREEN#15.85 nature damage#LAST#.
removeTempVal	resists	table: 0C0E7A68	 :=: 	1486
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1487
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[Identify]	steel longsword	true
[LOG]	There is an item here: #FFFFFF##UID:8456:0#steel longsword (10.5-14.7 power, 3 apr)#LAST#
[PROJECTOR] starting dam	21.833333333333
[PROJECTOR] after difficulty dam	21.833333333333
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	21.833333333333
[PROJECTOR] after resists dam	15.853921570522
[PROJECTOR] final dam	15.853921570522
[LOG]	Something hits Tesar for #LIGHT_GREEN#15.85 nature damage#LAST#.
removeTempVal	resists	table: 1145D348	 :=: 	1487
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1488
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
269 frames in 10.027 seconds = 26.8276 FPS
[PROJECTOR] starting dam	21.833333333333
[PROJECTOR] after difficulty dam	21.833333333333
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	21.833333333333
[PROJECTOR] after resists dam	15.853921570522
[PROJECTOR] final dam	15.853921570522
[LOG]	Something hits Tesar for #LIGHT_GREEN#15.85 nature damage#LAST#.
removeTempVal	resists	table: 0BF375A0	 :=: 	1488
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1489
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[LOG]	Tesar stops being poisoned.
AI took for target	8447	giant army ant	::	971	Tesar	65	<	400
250 ticks  in 10.037 seconds = 24.9078 TPS
AI took for target	8447	giant army ant	::	971	Tesar	1	<	400
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.765685) totstat(22.200000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	11.332144289249	7	6.08	::	1
checkHit	34	3.05
=> chance to hit	95
[ATTACK] raw dam	11.332144289249	versus	6.08	with APR	7
[ATTACK] after range	12
[PHYS CRIT %]	0
[ATTACK] after crit	12
[ATTACK] after mult	12
[PROJECTOR] starting dam	12
[PROJECTOR] after difficulty dam	12
[PROJECTOR] res	0	1	 on dam	12
[PROJECTOR] after resists dam	12
[PROJECTOR] final dam	12
[LOG]	Giant army ant hits Tesar for #aaaaaa#12.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits giant army ant for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits giant army ant for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits giant army ant for #YELLOW#2.04 light damage#LAST#.
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	giant army ant	 :: 	121.10577594494	7	15	::	1
checkHit	58.5	11.2
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	15	with APR	7
[ATTACK] after range	118
[PHYS CRIT %]	100
[ATTACK] after crit	191.16
[ATTACK] after mult	191.16
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	191.16
[PROJECTOR] after difficulty dam	191.16
[PROJECTOR] res	0	1	 on dam	191.16
[PROJECTOR] after resists dam	191.16
[PROJECTOR] final dam	191.16
[LOG]	Tesar hits giant army ant for #aaaaaa#191.16 physical damage#LAST#.
addTmpVal	max_life	55.824	 :=: 	0	1490
addTmpVal	life_regen	0.6	 :=: 	0	1491
addTmpVal	stamina_regen	0.72	 :=: 	0	1492
checkHit	72.5	12.5
=> chance to hit	95
[LOG]	Giant army ant resists the terror!
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.765685) totstat(22.200000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	11.332144289249	7	6.08	::	1
checkHit	34	3.05
=> chance to hit	95
[ATTACK] raw dam	11.332144289249	versus	6.08	with APR	7
[ATTACK] after range	12
[PHYS CRIT %]	0
[ATTACK] after crit	12
[ATTACK] after mult	12
[PROJECTOR] starting dam	12
[PROJECTOR] after difficulty dam	12
[PROJECTOR] res	0	1	 on dam	12
[PROJECTOR] after resists dam	12
[PROJECTOR] final dam	12
[LOG]	Giant army ant hits Tesar for #aaaaaa#12.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits giant army ant for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits giant army ant for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits giant army ant for #YELLOW#2.04 light damage#LAST#.
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	giant army ant	 :: 	121.10577594494	7	15	::	1
checkHit	58.5	11.2
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	15	with APR	7
[ATTACK] after range	136
[PHYS CRIT %]	100
[ATTACK] after crit	220.32
[ATTACK] after mult	220.32
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	220.32
[PROJECTOR] after difficulty dam	220.32
[PROJECTOR] res	0	1	 on dam	220.32
[PROJECTOR] after resists dam	220.32
[PROJECTOR] final dam	220.32
[LOG]	Tesar hits giant army ant for #aaaaaa#220.32 physical damage#LAST#.
[LOG]	Tesar killed giant army ant!
[LOG]	#LIGHT_GREEN#Personal New Achievement: Exterminator!
removeTempVal	max_life	55.824	 :=: 	1490
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1491
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1492
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	55.824	 :=: 	0	1493
addTmpVal	life_regen	0.6	 :=: 	0	1494
addTmpVal	stamina_regen	0.72	 :=: 	0	1495
[LOG]	Tesar is no longer attuned.
removeTempVal	resists	table: 07F9BC78	 :=: 	1489
delTmpValTable	resists	7	7.3866187609658
removeTempVal	max_life	55.824	 :=: 	1493
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1494
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1495
delTmpVal	stamina_regen	0.72
301 frames in 10.064 seconds = 29.9086 FPS
[LOG]	Today is the 50th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	copperhead snake	 :: 	121.10577594494	7	2	::	1
checkHit	58.5	14.1
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	2	with APR	7
[ATTACK] after range	130
[PHYS CRIT %]	100
[ATTACK] after crit	210.6
[ATTACK] after mult	210.6
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	210.6
[PROJECTOR] after difficulty dam	210.6
[PROJECTOR] res	0	1	 on dam	210.6
[PROJECTOR] after resists dam	210.6
[PROJECTOR] final dam	210.6
[LOG]	Tesar hits copperhead snake for #aaaaaa#210.60 physical damage#LAST#.
[LOG]	Tesar killed copperhead snake!
addTmpVal	max_life	55.824	 :=: 	0	1496
addTmpVal	life_regen	0.6	 :=: 	0	1497
addTmpVal	stamina_regen	0.72	 :=: 	0	1498
checkHit	11.5	6
=> chance to hit	69.033169817029
removeTempVal	max_life	55.824	 :=: 	1496
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1497
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1498
delTmpVal	stamina_regen	0.72
388 ticks  in 10.055 seconds = 38.5878 TPS
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.765685) totstat(19.800000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	10.10704760933	7	6.08	::	1
checkHit	31	3.05
=> chance to hit	95
[ATTACK] raw dam	10.10704760933	versus	6.08	with APR	7
[ATTACK] after range	11
[PHYS CRIT %]	0
[ATTACK] after crit	11
[ATTACK] after mult	11
[PROJECTOR] starting dam	11
[PROJECTOR] after difficulty dam	11
[PROJECTOR] res	0	1	 on dam	11
[PROJECTOR] after resists dam	11
[PROJECTOR] final dam	11
[LOG]	Giant white ant hits Tesar for #aaaaaa#11.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits giant white ant for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits giant white ant for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits giant white ant for #YELLOW#2.04 light damage#LAST#.
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	giant white ant	 :: 	121.10577594494	7	1	::	1
checkHit	58.5	4.5
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	1	with APR	7
[ATTACK] after range	129
[PHYS CRIT %]	100
[ATTACK] after crit	208.98
[ATTACK] after mult	208.98
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	208.98
[PROJECTOR] after difficulty dam	208.98
[PROJECTOR] res	0	1	 on dam	208.98
[PROJECTOR] after resists dam	208.98
[PROJECTOR] final dam	208.98
[LOG]	Tesar hits giant white ant for #aaaaaa#208.98 physical damage#LAST#.
[LOG]	Tesar killed giant white ant!
addTmpVal	max_life	55.824	 :=: 	0	1499
addTmpVal	life_regen	0.6	 :=: 	0	1500
addTmpVal	stamina_regen	0.72	 :=: 	0	1501
checkHit	11.5	6
=> chance to hit	69.033169817029
checkHit	11.5	6
=> chance to hit	69.033169817029
checkHit	11.5	6
=> chance to hit	69.033169817029
checkHit	11.5	6
=> chance to hit	69.033169817029
checkHit	11.5	6
=> chance to hit	69.033169817029
[Identify]	cured leather sling of power	true
[LOG]	There is an item here: #00FF80##UID:8454:0#cured leather sling of power#LAST#
checkHit	11.5	6
=> chance to hit	69.033169817029
[LOG]	#FF0000#You carry too much--you are encumbered!
[LOG]	#FF0000#Drop some of your items.
addTmpVal	never_move	1	 :=: 	0	1502
[Identify]	cured leather sling of power	true
[LOG]	Tesar picks up (E.): #00FF80##UID:8454:0#cured leather sling of power#LAST#.
checkHit	11.5	6
=> chance to hit	69.033169817029
282 frames in 10.004 seconds = 28.1887 FPS
157 ticks  in 11.197 seconds = 14.0216 TPS
[CHAT] loaded	welcome	table: 0D91C798
[CHAT] loaded	friend	table: 0D91E110
282 frames in 10.017 seconds = 28.1521 FPS
[CHAT] selected	Yes Elisa, could you have a look at those objects please? [show her the items the orb could not identify]	function: 0BF1FDE8	nil
[Identify]	Fire Dragon Shield	true
[LOG]	Lore found: #0080FF#Fire Dragon Shield (16 def, 4 armor)
[LOG]	#ANTIQUE_WHITE#This large shield was made using scales of the many fire drakes from the lost land of Tar'Eyal.
[LOG]	You can read all your collected lore in the game menu, by pressing Escape.
[LORE] learnt	Fire Dragon Shield
[CHAT] loaded	id_list	table: 0BF32000
[CHAT] selected	Thank you Elisa!	nil	nil
89 ticks  in 10.016 seconds = 8.88578 TPS
Loading tile	object/.png
Loading tile	object/quartz.png
252 frames in 10.036 seconds = 25.1096 FPS
removeTempVal	never_move	1	 :=: 	1502
delTmpVal	never_move	1
[LOG]	#00FF00#You are no longer encumbered.
[LOG]	Tesar drops on the floor: #00FF80##UID:8322:0#steel shield of fire resistance (6 def, 2 armor)#LAST#.
checkHit	11.5	6
=> chance to hit	69.033169817029
removeTempVal	max_life	55.824	 :=: 	1499
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1500
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1501
delTmpVal	stamina_regen	0.72
checkHit	11.5	6
=> chance to hit	69.033169817029
58 ticks  in 11.908 seconds = 4.87068 TPS
AI took for target	8445	brown bear	::	971	Tesar	50	<	400
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.765685) totstat(30.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	15.313708498985	10	6.08	::	1
checkHit	29	3.05
=> chance to hit	95
[ATTACK] raw dam	15.313708498985	versus	6.08	with APR	10
[ATTACK] after range	16
[PHYS CRIT %]	0
[ATTACK] after crit	16
[ATTACK] after mult	16
[PROJECTOR] starting dam	16
[PROJECTOR] after difficulty dam	16
[PROJECTOR] res	0	1	 on dam	16
[PROJECTOR] after resists dam	16
[PROJECTOR] final dam	16
[LOG]	Giant venus flytrap hits Tesar for #aaaaaa#16.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits giant venus flytrap for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits giant venus flytrap for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits giant venus flytrap for #YELLOW#2.04 light damage#LAST#.
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	giant venus flytrap	 :: 	121.10577594494	7	1	::	1
checkHit	58.5	4.15
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	1	with APR	7
[ATTACK] after range	133
[PHYS CRIT %]	100
[ATTACK] after crit	215.46
[ATTACK] after mult	215.46
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	215.46
[PROJECTOR] after difficulty dam	215.46
[PROJECTOR] res	0	1	 on dam	215.46
[PROJECTOR] after resists dam	215.46
[PROJECTOR] final dam	215.46
[LOG]	Tesar hits giant venus flytrap for #aaaaaa#215.46 physical damage#LAST#.
[LOG]	Tesar killed giant venus flytrap!
addTmpVal	max_life	55.824	 :=: 	0	1503
addTmpVal	life_regen	0.6	 :=: 	0	1504
addTmpVal	stamina_regen	0.72	 :=: 	0	1505
AI took for target	8445	brown bear	::	971	Tesar	37	<	400
241 frames in 10.003 seconds = 24.0928 FPS
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	brown bear	 :: 	121.10577594494	7	7	::	1
checkHit	58.5	8.25
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	7	with APR	7
[ATTACK] after range	202
[PHYS CRIT %]	100
[ATTACK] after crit	327.24
[ATTACK] after mult	327.24
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	327.24
[PROJECTOR] after difficulty dam	327.24
[PROJECTOR] res	12.740925480668	0.87259074519332	 on dam	327.24
[PROJECTOR] after resists dam	285.54659545706
[PROJECTOR] final dam	285.54659545706
[LOG]	Tesar hits brown bear for #aaaaaa#285.55 physical damage#LAST#.
[LOG]	Tesar killed brown bear!
removeTempVal	max_life	55.824	 :=: 	1503
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1504
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1505
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	55.824	 :=: 	0	1506
addTmpVal	life_regen	0.6	 :=: 	0	1507
addTmpVal	stamina_regen	0.72	 :=: 	0	1508
checkHit	11.5	6
=> chance to hit	69.033169817029
checkHit	11.5	6
=> chance to hit	69.033169817029
checkHit	11.5	6
=> chance to hit	69.033169817029
checkHit	11.5	6
=> chance to hit	69.033169817029
checkHit	11.5	6
=> chance to hit	69.033169817029
checkHit	11.5	6
=> chance to hit	69.033169817029
checkHit	11.5	6
=> chance to hit	69.033169817029
removeTempVal	max_life	55.824	 :=: 	1506
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1507
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1508
delTmpVal	stamina_regen	0.72
checkHit	11.5	6
=> chance to hit	69.033169817029
checkHit	11.5	6
=> chance to hit	69.033169817029
checkHit	11.5	6
=> chance to hit	69.033169817029
checkHit	11.5	6
=> chance to hit	69.033169817029
checkHit	11.5	6
=> chance to hit	69.033169817029
checkHit	11.5	6
=> chance to hit	69.033169817029
checkHit	11.5	6
=> chance to hit	69.033169817029
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.765685) totstat(19.800000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	10.10704760933	7	6.08	::	1
checkHit	31	3.05
=> chance to hit	95
[ATTACK] raw dam	10.10704760933	versus	6.08	with APR	7
[ATTACK] after range	10
[PHYS CRIT %]	0
[ATTACK] after crit	10
[ATTACK] after mult	10
[PROJECTOR] starting dam	10
[PROJECTOR] after difficulty dam	10
[PROJECTOR] res	0	1	 on dam	10
[PROJECTOR] after resists dam	10
[PROJECTOR] final dam	10
[LOG]	Giant fire ant hits Tesar for #LIGHT_RED#10.00 fire damage#LAST#.
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	3	7.3866187609658	 :=: 	0	1509
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits giant fire ant for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	3.8606771733675	0.96139322826632	 on dam	2.035151031796
[PROJECTOR] after resists dam	1.9565804204679
[PROJECTOR] final dam	1.9565804204679
[LOG]	Tesar hits giant fire ant for #DARK_GREY#1.96 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits giant fire ant for #YELLOW#2.04 light damage#LAST#.
275 ticks  in 10.039 seconds = 27.3932 TPS
checkHit	11.5	6
=> chance to hit	69.033169817029
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	giant fire ant	 :: 	121.10577594494	7	5	::	1
checkHit	58.5	8.5
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	5	with APR	7
[ATTACK] after range	174
[PHYS CRIT %]	100
[ATTACK] after crit	281.88
[ATTACK] after mult	281.88
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	281.88
[PROJECTOR] after difficulty dam	281.88
[PROJECTOR] res	0	1	 on dam	281.88
[PROJECTOR] after resists dam	281.88
[PROJECTOR] final dam	281.88
[LOG]	Tesar hits giant fire ant for #aaaaaa#281.88 physical damage#LAST#.
[LOG]	Tesar killed giant fire ant!
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	7.3866187609658	0.92613381239034	 on dam	5
[PROJECTOR] after resists dam	4.6306690619517
[PROJECTOR] final dam	4.6306690619517
[LOG]	Giant fire ant hits Tesar for #LIGHT_RED#4.63 fire damage#LAST#.
removeTempVal	resists	table: 0D903048	 :=: 	1509
delTmpValTable	resists	3	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	3	7.3866187609658	 :=: 	0	1510
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
addTmpVal	max_life	55.824	 :=: 	0	1511
addTmpVal	life_regen	0.6	 :=: 	0	1512
addTmpVal	stamina_regen	0.72	 :=: 	0	1513
checkHit	11.5	6
=> chance to hit	69.033169817029
checkHit	11.5	6
=> chance to hit	69.033169817029
checkHit	11.5	6
=> chance to hit	69.033169817029
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	rogue	 :: 	121.10577594494	7	6	::	1
checkHit	58.5	17.85
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	6	with APR	7
[ATTACK] after range	168
[PHYS CRIT %]	100
[ATTACK] after crit	272.16
[ATTACK] after mult	272.16
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	272.16
[PROJECTOR] after difficulty dam	272.16
[PROJECTOR] res	0	1	 on dam	272.16
[PROJECTOR] after resists dam	272.16
[PROJECTOR] final dam	272.16
[LOG]	Tesar hits rogue for #aaaaaa#272.16 physical damage#LAST#.
removeTempVal	max_life	55.824	 :=: 	1511
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1512
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1513
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	55.824	 :=: 	0	1514
addTmpVal	life_regen	0.6	 :=: 	0	1515
addTmpVal	stamina_regen	0.72	 :=: 	0	1516
checkHit	72.5	5.25
=> chance to hit	95
[LOG]	Rogue is dazed!
addTmpVal	dazed	1	 :=: 	7	7
checkHit	11.5	6
=> chance to hit	69.033169817029
checkHit	11.5	6
=> chance to hit	69.033169817029
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	rogue	 :: 	121.10577594494	7	6	::	1
checkHit	58.5	17.85
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	6	with APR	7
[ATTACK] after range	202
[PHYS CRIT %]	100
[ATTACK] after crit	327.24
[ATTACK] after mult	327.24
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	327.24
[PROJECTOR] after difficulty dam	327.24
[PROJECTOR] res	0	1	 on dam	327.24
[PROJECTOR] after resists dam	327.24
[PROJECTOR] final dam	327.24
[LOG]	Tesar hits rogue for #aaaaaa#327.24 physical damage#LAST#.
[LOG]	Rogue is not dazed anymore.
removeTempVal	dazed	1	 :=: 	7
delTmpVal	dazed	1
[LOG]	Tesar killed rogue!
removeTempVal	max_life	55.824	 :=: 	1514
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1515
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1516
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	55.824	 :=: 	0	1517
addTmpVal	life_regen	0.6	 :=: 	0	1518
addTmpVal	stamina_regen	0.72	 :=: 	0	1519
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	giant ice ant	 :: 	121.10577594494	7	5	::	1
checkHit	58.5	8.5
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	5	with APR	7
[ATTACK] after range	121
[PHYS CRIT %]	100
[ATTACK] after crit	196.02
[ATTACK] after mult	196.02
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	196.02
[PROJECTOR] after difficulty dam	196.02
[PROJECTOR] res	6.8995171012644	0.93100482898736	 on dam	196.02
[PROJECTOR] after resists dam	182.4955665781
[PROJECTOR] final dam	182.4955665781
[LOG]	Tesar hits giant ice ant for #aaaaaa#182.50 physical damage#LAST#.
[LOG]	Tesar killed giant ice ant!
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	20	0.8	 on dam	5
[PROJECTOR] after resists dam	4
[PROJECTOR] final dam	4
[LOG]	Giant ice ant hits Tesar for #1133F3#4.00 cold damage#LAST#.
removeTempVal	resists	table: 0BDF5A90	 :=: 	1510
delTmpValTable	resists	3	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	4	7.3866187609658	 :=: 	0	1520
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
checkHit	3	17.698422889029
=> chance to hit	10.733077760915
[LOG]	Tesar resists!
removeTempVal	max_life	55.824	 :=: 	1517
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1518
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1519
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	55.824	 :=: 	0	1521
addTmpVal	life_regen	0.6	 :=: 	0	1522
addTmpVal	stamina_regen	0.72	 :=: 	0	1523
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	great wolf	 :: 	121.10577594494	7	2	::	1
checkHit	58.5	9.95
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	2	with APR	7
[ATTACK] after range	190
[PHYS CRIT %]	100
[ATTACK] after crit	307.8
[ATTACK] after mult	307.8
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	307.8
[PROJECTOR] after difficulty dam	307.8
[PROJECTOR] res	0	1	 on dam	307.8
[PROJECTOR] after resists dam	307.8
[PROJECTOR] final dam	307.8
[LOG]	Tesar hits great wolf for #aaaaaa#307.80 physical damage#LAST#.
[LOG]	Tesar killed great wolf!
removeTempVal	max_life	55.824	 :=: 	1521
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1522
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1523
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	55.824	 :=: 	0	1524
addTmpVal	life_regen	0.6	 :=: 	0	1525
addTmpVal	stamina_regen	0.72	 :=: 	0	1526
280 frames in 10.026 seconds = 27.9274 FPS
331 frames in 10.016 seconds = 33.0471 FPS
[LOG]	You pickup 0.40 gold pieces.
[LOG]	You pickup 0.40 gold pieces.
63 ticks  in 13.905 seconds = 4.53074 TPS
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.705964) totstat(16.800000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	7.9068015670217	3	6.08	::	1
checkHit	27	3.05
=> chance to hit	95
[ATTACK] raw dam	7.9068015670217	versus	6.08	with APR	3
[ATTACK] after range	4
[PHYS CRIT %]	0
[ATTACK] after crit	4
[ATTACK] after mult	4
[PROJECTOR] starting dam	4
[PROJECTOR] after difficulty dam	4
[PROJECTOR] res	0	1	 on dam	4
[PROJECTOR] after resists dam	4
[PROJECTOR] final dam	4
[LOG]	Fox hits Tesar for #aaaaaa#4.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits fox for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	4.6143225672067	0.95385677432793	 on dam	2.035151031796
[PROJECTOR] after resists dam	1.9412425984591
[PROJECTOR] final dam	1.9412425984591
[LOG]	Tesar hits fox for #DARK_GREY#1.94 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits fox for #YELLOW#2.04 light damage#LAST#.
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	fox	 :: 	121.10577594494	7	1	::	1
checkHit	58.5	8.6
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	1	with APR	7
[ATTACK] after range	139
[PHYS CRIT %]	100
[ATTACK] after crit	225.18
[ATTACK] after mult	225.18
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	225.18
[PROJECTOR] after difficulty dam	225.18
[PROJECTOR] res	0	1	 on dam	225.18
[PROJECTOR] after resists dam	225.18
[PROJECTOR] final dam	225.18
[LOG]	Tesar hits fox for #aaaaaa#225.18 physical damage#LAST#.
[LOG]	Tesar killed fox!
removeTempVal	max_life	55.824	 :=: 	1524
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1525
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1526
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	55.824	 :=: 	0	1527
addTmpVal	life_regen	0.6	 :=: 	0	1528
addTmpVal	stamina_regen	0.72	 :=: 	0	1529
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.765685) totstat(18.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	9.1882250993909	3	6.08	::	1
checkHit	33	3.05
=> chance to hit	95
[ATTACK] raw dam	9.1882250993909	versus	6.08	with APR	3
[ATTACK] after range	6
[PHYS CRIT %]	0
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6
[PROJECTOR] after resists dam	6
[PROJECTOR] final dam	6
[LOG]	Wolf hits Tesar for #aaaaaa#6.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits wolf for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits wolf for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	3.5994786111715	0.96400521388829	 on dam	2.035151031796
[PROJECTOR] after resists dam	1.9618962057015
[PROJECTOR] final dam	1.9618962057015
[LOG]	Tesar hits wolf for #YELLOW#1.96 light damage#LAST#.
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	wolf	 :: 	121.10577594494	7	1	::	1
checkHit	58.5	8.6
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	1	with APR	7
[ATTACK] after range	193
[PHYS CRIT %]	100
[ATTACK] after crit	312.66
[ATTACK] after mult	312.66
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	312.66
[PROJECTOR] after difficulty dam	312.66
[PROJECTOR] res	0	1	 on dam	312.66
[PROJECTOR] after resists dam	312.66
[PROJECTOR] final dam	312.66
[LOG]	Tesar hits wolf for #aaaaaa#312.66 physical damage#LAST#.
[LOG]	Tesar killed wolf!
removeTempVal	max_life	55.824	 :=: 	1527
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1528
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1529
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	55.824	 :=: 	0	1530
addTmpVal	life_regen	0.6	 :=: 	0	1531
addTmpVal	stamina_regen	0.72	 :=: 	0	1532
[LOG]	Tesar is no longer attuned.
removeTempVal	resists	table: 0BAC9738	 :=: 	1520
delTmpValTable	resists	4	7.3866187609658
removeTempVal	max_life	55.824	 :=: 	1530
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1531
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1532
delTmpVal	stamina_regen	0.72
[Identify]	voratun shield	true
[LOG]	There is an item here: #FFFFFF##UID:8458:0#voratun shield (12 def, 3 armor)#LAST#
[Identify]	linen cloak	true
[LOG]	There is an item here: #FFFFFF##UID:1802:0#linen cloak (1 def, 0 armor)#LAST#
290 frames in 10.025 seconds = 28.9277 FPS
288 ticks  in 10.175 seconds = 28.3047 TPS
[LOG]	Tesar slides on a rock!
checkHit	21	19.698422889029
=> chance to hit	55.313905258073
[LOG]	Tesar resists!
AI took for target	8422	fox	::	971	Tesar	10	<	400
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.705964) totstat(16.800000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	7.9068015670217	3	6.08	::	1
checkHit	27	3.05
=> chance to hit	95
[ATTACK] raw dam	7.9068015670217	versus	6.08	with APR	3
[ATTACK] after range	4
[PHYS CRIT %]	0
[ATTACK] after crit	4
[ATTACK] after mult	4
[PROJECTOR] starting dam	4
[PROJECTOR] after difficulty dam	4
[PROJECTOR] res	0	1	 on dam	4
[PROJECTOR] after resists dam	4
[PROJECTOR] final dam	4
[LOG]	Fox hits Tesar for #aaaaaa#4.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	8.2657813828498	0.9173421861715	 on dam	5
[PROJECTOR] after resists dam	4.5867109308575
[PROJECTOR] final dam	4.5867109308575
[LOG]	Tesar hits fox for #aaaaaa#4.59 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits fox for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits fox for #YELLOW#2.04 light damage#LAST#.
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	fox	 :: 	121.10577594494	7	1	::	1
checkHit	58.5	8.6
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	1	with APR	7
[ATTACK] after range	163
[PHYS CRIT %]	100
[ATTACK] after crit	264.06
[ATTACK] after mult	264.06
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	264.06
[PROJECTOR] after difficulty dam	264.06
[PROJECTOR] res	8.2657813828498	0.9173421861715	 on dam	264.06
[PROJECTOR] after resists dam	242.23337768045
[PROJECTOR] final dam	242.23337768045
[LOG]	Tesar hits fox for #aaaaaa#242.23 physical damage#LAST#.
[LOG]	Tesar killed fox!
addTmpVal	max_life	55.824	 :=: 	0	1533
addTmpVal	life_regen	0.6	 :=: 	0	1534
addTmpVal	stamina_regen	0.72	 :=: 	0	1535
289 frames in 10.02 seconds = 28.8423 FPS
[Identify]	cured leather sling	true
[LOG]	There is an item here: #FFFFFF##UID:8451:0#cured leather sling#LAST#
408 ticks  in 10.036 seconds = 40.6536 TPS
[LOG]	Tesar slides on a rock!
checkHit	21	19.698422889029
=> chance to hit	55.313905258073
[LOG]	Tesar resists!
[Identify]	teleportation rune	true
[LOG]	There is an item here: #FFFFFF##UID:8457:0#teleportation rune#LAST#
[Identify]	teleportation rune	true
[LOG]	Tesar picks up (o.): #FFFFFF##UID:8457:0#teleportation rune#LAST#.
removeTempVal	max_life	55.824	 :=: 	1533
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1534
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1535
delTmpVal	stamina_regen	0.72
[LOG]	Tesar slides on a rock!
checkHit	21	19.698422889029
=> chance to hit	55.313905258073
[LOG]	Tesar resists!
287 frames in 10.021 seconds = 28.6399 FPS
418 ticks  in 10.044 seconds = 41.6169 TPS
AI took for target	8426	war bear	::	971	Tesar	4	<	400
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.146573) totstat(33.600000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	25.683229942629	3	6.08	::	1
checkHit	33	3.05
=> chance to hit	95
[ATTACK] raw dam	25.683229942629	versus	6.08	with APR	3
[ATTACK] after range	23
[PHYS CRIT %]	0
[ATTACK] after crit	23
[ATTACK] after mult	23
[PROJECTOR] starting dam	23
[PROJECTOR] after difficulty dam	23
[PROJECTOR] res	0	1	 on dam	23
[PROJECTOR] after resists dam	23
[PROJECTOR] final dam	23
[LOG]	War bear hits Tesar for #aaaaaa#23.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits war bear for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits war bear for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits war bear for #YELLOW#2.04 light damage#LAST#.
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	war bear	 :: 	121.10577594494	7	9	::	1
checkHit	58.5	9.25
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	9	with APR	7
[ATTACK] after range	183
[PHYS CRIT %]	100
[ATTACK] after crit	296.46
[ATTACK] after mult	296.46
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	296.46
[PROJECTOR] after difficulty dam	296.46
[PROJECTOR] res	0	1	 on dam	296.46
[PROJECTOR] after resists dam	296.46
[PROJECTOR] final dam	296.46
[LOG]	Tesar hits war bear for #aaaaaa#296.46 physical damage#LAST#.
[LOG]	Tesar killed war bear!
addTmpVal	max_life	55.824	 :=: 	0	1536
addTmpVal	life_regen	0.6	 :=: 	0	1537
addTmpVal	stamina_regen	0.72	 :=: 	0	1538
removeTempVal	max_life	55.824	 :=: 	1536
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1537
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1538
delTmpVal	stamina_regen	0.72
[Identify]	steel ring	true
[LOG]	There is an item here: #FFFFFF##UID:8453:0#steel ring#LAST#
288 frames in 10.046 seconds = 28.6681 FPS
385 ticks  in 10.356 seconds = 37.1765 TPS
[Identify]	steel ring	true
[LOG]	There is an item here: #FFFFFF##UID:8453:0#steel ring#LAST#
[Identify]	steel ring	true
[LOG]	Tesar picks up (v.): #FFFFFF##UID:8453:0#steel ring#LAST#.
C Map size 44:25 :: 1100
Loading tile	object/2hmace_steel.png
Loading tile	terrain/water_floor.png
Loading tile	terrain/water_floor_alpha.png
Loading tile	object/cloak_elvensilk.png
Loading tile	object/axe_iron.png
Not gone east, no backup guardian
[MOVE] actor moved without a starting position	giant venus flytrap	9	45
[MOVE] actor moved without a starting position	grey mold	31	25
[MOVE] actor moved without a starting position	large white snake	42	39
[MOVE] actor moved without a starting position	rattlesnake	16	8
[MOVE] actor moved without a starting position	giant acid ant	12	23
[MOVE] actor moved without a starting position	brown bear	17	26
[MOVE] actor moved without a starting position	bee swarm	32	32
[MOVE] actor moved without a starting position	midge swarm	25	35
[MOVE] actor moved without a starting position	midge swarm	17	30
[MOVE] actor moved without a starting position	giant carpenter ant	21	4
Drops resolver	snow giant thunderer	money	nil	nil
Zone made us a drop according to filter!	gold pieces (worth 0.50)
[MOVE] actor moved without a starting position	snow giant thunderer	11	18
[MOVE] actor moved without a starting position	hornet swarm	27	16
[MOVE] actor moved without a starting position	great wolf	18	11
[MOVE] actor moved without a starting position	copperhead snake	13	34
[MOVE] actor moved without a starting position	rattlesnake	24	12
[MOVE] actor moved without a starting position	giant lightning ant	20	19
Drops resolver	cold drake hatchling	money	nil	nil
Zone made us a drop according to filter!	gold pieces (worth 0.35)
[MOVE] actor moved without a starting position	cold drake hatchling	7	30
findFreeGrid using	8	31
Drops resolver	cold drake hatchling	money	nil	nil
Zone made us a drop according to filter!	gold pieces (worth 0.40)
[MOVE] actor moved without a starting position	cold drake hatchling	8	31
findFreeGrid using	7	29
Drops resolver	cold drake hatchling	money	nil	nil
Zone made us a drop according to filter!	gold pieces (worth 0.55)
[MOVE] actor moved without a starting position	cold drake hatchling	7	29
findFreeGrid using	8	29
Drops resolver	cold drake hatchling	money	nil	nil
Zone made us a drop according to filter!	gold pieces (worth 0.45)
[MOVE] actor moved without a starting position	cold drake hatchling	8	29
[MOVE] actor moved without a starting position	midge swarm	5	39
[MOVE] actor moved without a starting position	hornet swarm	12	24
[MOVE] actor moved without a starting position	rattlesnake	25	23
[MOVE] actor moved without a starting position	rattlesnake	33	40
[MOVE] actor moved without a starting position	warg	9	16
[MOVE] actor moved without a starting position	copperhead snake	19	35
Drops resolver	forest troll	nil	nil	nil
Zone made us a drop according to filter!	rough leather gloves
Drops resolver	forest troll	money	nil	nil
Zone made us a drop according to filter!	gold pieces (worth 0.40)
[MOVE] actor moved without a starting position	forest troll	21	20
[DECAY] decaying	1524	steel mace
[DECAY] decaying	1518	steel greatmaul
[DECAY] decaying	1537	steel shield
[DECAY] decaying	1531	steel greatsword
[DECAY] decaying	1521	ash longbow
[DECAY] decaying	1530	iron waraxe
[MUSIC] playing	Woods of Eremae.ogg	userdata: 0DFA9D50	 :: current ? 	true
Updating zone name	Old Forest (2)
280 frames in 10.019 seconds = 27.9469 FPS
AI took for target	8488	hornet swarm	::	971	Tesar	125	<	400
AI took for target	8466	giant acid ant	::	971	Tesar	130	<	400
AI took for target	8483	cold drake hatchling	::	971	Tesar	45	<	400
AI took for target	8485	cold drake hatchling	::	971	Tesar	58	<	400
102 ticks  in 10.361 seconds = 9.84461 TPS
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	cold drake hatchling	 :: 	121.10577594494	7	5	::	1
checkHit	58.5	6.65
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	5	with APR	7
[ATTACK] after range	202
[PHYS CRIT %]	100
[ATTACK] after crit	327.24
[ATTACK] after mult	327.24
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	327.24
[PROJECTOR] after difficulty dam	327.24
[PROJECTOR] res	0	1	 on dam	327.24
[PROJECTOR] after resists dam	327.24
[PROJECTOR] final dam	327.24
[LOG]	Tesar hits cold drake hatchling for #aaaaaa#327.24 physical damage#LAST#.
[LOG]	Tesar killed cold drake hatchling!
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	20	0.8	 on dam	5
[PROJECTOR] after resists dam	4
[PROJECTOR] final dam	4
[LOG]	Cold drake hatchling hits Tesar for #1133F3#4.00 cold damage#LAST#.
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	4	7.3866187609658	 :=: 	0	1539
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
addTmpVal	max_life	55.824	 :=: 	0	1540
addTmpVal	life_regen	0.6	 :=: 	0	1541
addTmpVal	stamina_regen	0.72	 :=: 	0	1542
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	cold drake hatchling	 :: 	121.10577594494	7	5	::	1
checkHit	58.5	6.65
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	5	with APR	7
[ATTACK] after range	135
[PHYS CRIT %]	100
[ATTACK] after crit	218.7
[ATTACK] after mult	218.7
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	218.7
[PROJECTOR] after difficulty dam	218.7
[PROJECTOR] res	0	1	 on dam	218.7
[PROJECTOR] after resists dam	218.7
[PROJECTOR] final dam	218.7
[LOG]	Tesar hits cold drake hatchling for #aaaaaa#218.70 physical damage#LAST#.
[PROJECTOR] starting dam	4
[PROJECTOR] after difficulty dam	4
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	4
[PROJECTOR] after resists dam	2.9045352495614
[PROJECTOR] final dam	2.9045352495614
[LOG]	Cold drake hatchling hits Tesar for #1133F3#2.90 cold damage#LAST#.
removeTempVal	resists	table: 0C57A868	 :=: 	1539
delTmpValTable	resists	4	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	4	7.3866187609658	 :=: 	0	1543
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
removeTempVal	max_life	55.824	 :=: 	1540
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1541
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1542
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	55.824	 :=: 	0	1544
addTmpVal	life_regen	0.6	 :=: 	0	1545
addTmpVal	stamina_regen	0.72	 :=: 	0	1546
checkHit	72.5	14
=> chance to hit	95
[LOG]	Cold drake hatchling resists the terror!
[PROJECTOR] starting dam	3.8333333333333
[PROJECTOR] after difficulty dam	3.8333333333333
[PROJECTOR] res	0	1	 on dam	3.8333333333333
[PROJECTOR] after resists dam	3.8333333333333
[PROJECTOR] final dam	3.8333333333333
hornet swarm	8488	dumb ai talents can use	Poisonous Bite	T_BITE_POISON
dumb ai uses	T_BITE_POISON
[LOG]	Hornet swarm bites poison into Tesar.
USING	table: 0273AA90	Poisonous Bite
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.765685) totstat(21.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	10.719595949289	20	6.08	::	4
checkHit	29	3.05
=> chance to hit	95
[LOG]	Hornet swarm misses Tesar.
[PROJECTOR] starting dam	3.8333333333333
[PROJECTOR] after difficulty dam	3.8333333333333
[PROJECTOR] res	0	1	 on dam	3.8333333333333
[PROJECTOR] after resists dam	3.8333333333333
[PROJECTOR] final dam	3.8333333333333
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.057904) totstat(24.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	16.926470777297	5	6.08	::	1
checkHit	39	3.05
=> chance to hit	95
[ATTACK] raw dam	16.926470777297	versus	6.08	with APR	5
[ATTACK] after range	17
[PHYS CRIT %]	0
[ATTACK] after crit	17
[ATTACK] after mult	17
[PROJECTOR] starting dam	17
[PROJECTOR] after difficulty dam	17
[PROJECTOR] res	0	1	 on dam	17
[PROJECTOR] after resists dam	17
[PROJECTOR] final dam	17
[LOG]	Cold drake hatchling hits Tesar for #aaaaaa#17.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits cold drake hatchling for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits cold drake hatchling for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits cold drake hatchling for #YELLOW#2.04 light damage#LAST#.
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.765685) totstat(21.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	10.719595949289	20	6.08	::	1
checkHit	29	3.05
=> chance to hit	95
[ATTACK] raw dam	10.719595949289	versus	6.08	with APR	20
[ATTACK] after range	10
[PHYS CRIT %]	0
[ATTACK] after crit	10
[ATTACK] after mult	10
[PROJECTOR] starting dam	10
[PROJECTOR] after difficulty dam	10
[PROJECTOR] res	0	1	 on dam	10
[PROJECTOR] after resists dam	10
[PROJECTOR] final dam	10
[LOG]	Hornet swarm hits Tesar for #aaaaaa#10.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits hornet swarm for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	5.5347837669845	0.94465216233015	 on dam	2.035151031796
[PROJECTOR] after resists dam	1.9225098228545
[PROJECTOR] final dam	1.9225098228545
[LOG]	Tesar hits hornet swarm for #DARK_GREY#1.92 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits hornet swarm for #YELLOW#2.04 light damage#LAST#.
[LOG]	Hotkey page 1 is now displayed.
[TALENT WEAPON MULT]	1.3	1.4	2.1	0	1.7569313659515
[TALENT WEAPON MULT]	1.3	1.4	2.1	0	1.7569313659515
[TALENT WEAPON MULT]	1.3	1.4	2.1	0	1.7569313659515
[TALENT WEAPON MULT]	1.3	1.4	2.1	0	1.7569313659515
[TALENT WEAPON MULT]	1.3	1.4	2.1	0	1.7569313659515
[TALENT WEAPON MULT]	1.3	1.4	2.1	0	1.7569313659515
[TALENT WEAPON MULT]	1.3	1.4	2.1	0	1.7569313659515
[TALENT WEAPON MULT]	1.3	1.4	2.1	0	1.7569313659515
[LOG]	Tesar uses Death Dance.
USING	table: 016AB398	Death Dance
[TALENT WEAPON MULT]	1.3	1.4	2.1	0	1.7569313659515
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	cold drake hatchling	 :: 	121.10577594494	7	5	::	1.7569313659515
checkHit	58.5	6.65
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	5	with APR	7
[ATTACK] after range	137
[PHYS CRIT %]	100
[ATTACK] after crit	221.94
[ATTACK] after mult	389.93334735927
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	389.93334735927
[PROJECTOR] after difficulty dam	389.93334735927
[PROJECTOR] res	0	1	 on dam	389.93334735927
[PROJECTOR] after resists dam	389.93334735927
[PROJECTOR] final dam	389.93334735927
[LOG]	Tesar hits cold drake hatchling for #aaaaaa#389.93 physical damage#LAST#.
[LOG]	Tesar killed cold drake hatchling!
[PROJECTOR] starting dam	4
[PROJECTOR] after difficulty dam	4
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	4
[PROJECTOR] after resists dam	2.9045352495614
[PROJECTOR] final dam	2.9045352495614
[LOG]	Cold drake hatchling hits Tesar for #1133F3#2.90 cold damage#LAST#.
removeTempVal	resists	table: 0BF8CFC0	 :=: 	1543
delTmpValTable	resists	4	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	4	7.3866187609658	 :=: 	0	1547
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
removeTempVal	max_life	55.824	 :=: 	1544
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1545
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1546
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	55.824	 :=: 	0	1548
addTmpVal	life_regen	0.6	 :=: 	0	1549
addTmpVal	stamina_regen	0.72	 :=: 	0	1550
[TALENT WEAPON MULT]	1.3	1.4	2.1	0	1.7569313659515
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	hornet swarm	 :: 	121.10577594494	7	1	::	1.7569313659515
checkHit	58.5	16.65
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	1	with APR	7
[ATTACK] after range	198
[PHYS CRIT %]	100
[ATTACK] after crit	320.76
[ATTACK] after mult	563.5533049426
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	563.5533049426
[PROJECTOR] after difficulty dam	563.5533049426
[PROJECTOR] res	0	1	 on dam	563.5533049426
[PROJECTOR] after resists dam	563.5533049426
[PROJECTOR] final dam	563.5533049426
[LOG]	Tesar hits hornet swarm for #aaaaaa#563.55 physical damage#LAST#.
[LOG]	Tesar killed hornet swarm!
removeTempVal	max_life	55.824	 :=: 	1548
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1549
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1550
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	55.824	 :=: 	0	1551
addTmpVal	life_regen	0.6	 :=: 	0	1552
addTmpVal	stamina_regen	0.72	 :=: 	0	1553
[TALENT WEAPON MULT]	1.3	1.4	2.1	0	1.7569313659515
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	cold drake hatchling	 :: 	121.10577594494	7	5	::	1.7569313659515
checkHit	58.5	6.65
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	5	with APR	7
[ATTACK] after range	196
[PHYS CRIT %]	100
[ATTACK] after crit	317.52
[ATTACK] after mult	557.86084731692
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	557.86084731692
[PROJECTOR] after difficulty dam	557.86084731692
[PROJECTOR] res	0	1	 on dam	557.86084731692
[PROJECTOR] after resists dam	557.86084731692
[PROJECTOR] final dam	557.86084731692
[LOG]	Tesar hits cold drake hatchling for #aaaaaa#557.86 physical damage#LAST#.
[LOG]	Tesar killed cold drake hatchling!
[PROJECTOR] starting dam	4
[PROJECTOR] after difficulty dam	4
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	4
[PROJECTOR] after resists dam	2.9045352495614
[PROJECTOR] final dam	2.9045352495614
[LOG]	Cold drake hatchling hits Tesar for #1133F3#2.90 cold damage#LAST#.
removeTempVal	resists	table: 0A169BB0	 :=: 	1547
delTmpValTable	resists	4	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	4	7.3866187609658	 :=: 	0	1554
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
removeTempVal	max_life	55.824	 :=: 	1551
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1552
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1553
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	55.824	 :=: 	0	1555
addTmpVal	life_regen	0.6	 :=: 	0	1556
addTmpVal	stamina_regen	0.72	 :=: 	0	1557
281 frames in 10.204 seconds = 27.5382 FPS
[PROJECTOR] starting dam	3.8333333333333
[PROJECTOR] after difficulty dam	3.8333333333333
[PROJECTOR] res	0	1	 on dam	3.8333333333333
[PROJECTOR] after resists dam	3.8333333333333
[PROJECTOR] final dam	3.8333333333333
[PROJECTOR] starting dam	3.8333333333333
[PROJECTOR] after difficulty dam	3.8333333333333
[PROJECTOR] res	0	1	 on dam	3.8333333333333
[PROJECTOR] after resists dam	3.8333333333333
[PROJECTOR] final dam	3.8333333333333
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	cold drake hatchling	 :: 	121.10577594494	7	5	::	1
checkHit	58.5	6.3
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	5	with APR	7
[ATTACK] after range	188
[PHYS CRIT %]	100
[ATTACK] after crit	304.56
[ATTACK] after mult	304.56
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	304.56
[PROJECTOR] after difficulty dam	304.56
[PROJECTOR] res	0	1	 on dam	304.56
[PROJECTOR] after resists dam	304.56
[PROJECTOR] final dam	304.56
[LOG]	Tesar hits cold drake hatchling for #aaaaaa#304.56 physical damage#LAST#.
[LOG]	Tesar killed cold drake hatchling!
[PROJECTOR] starting dam	3
[PROJECTOR] after difficulty dam	3
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	3
[PROJECTOR] after resists dam	2.178401437171
[PROJECTOR] final dam	2.178401437171
[LOG]	Cold drake hatchling hits Tesar for #1133F3#2.18 cold damage#LAST#.
removeTempVal	resists	table: 07FA40D0	 :=: 	1554
delTmpValTable	resists	4	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	4	7.3866187609658	 :=: 	0	1558
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
removeTempVal	max_life	55.824	 :=: 	1555
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1556
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1557
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	55.824	 :=: 	0	1559
addTmpVal	life_regen	0.6	 :=: 	0	1560
addTmpVal	stamina_regen	0.72	 :=: 	0	1561
[PROJECTOR] starting dam	3.8333333333333
[PROJECTOR] after difficulty dam	3.8333333333333
[PROJECTOR] res	0	1	 on dam	3.8333333333333
[PROJECTOR] after resists dam	3.8333333333333
[PROJECTOR] final dam	3.8333333333333
73 ticks  in 10.879 seconds = 6.71018 TPS
[PROJECTOR] starting dam	3.8333333333333
[PROJECTOR] after difficulty dam	3.8333333333333
[PROJECTOR] res	0	1	 on dam	3.8333333333333
[PROJECTOR] after resists dam	3.8333333333333
[PROJECTOR] final dam	3.8333333333333
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.765685) totstat(19.800000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	10.10704760933	7	6.08	::	1
checkHit	31	3.05
=> chance to hit	95
[ATTACK] raw dam	10.10704760933	versus	6.08	with APR	7
[ATTACK] after range	10
[PHYS CRIT %]	0
[ATTACK] after crit	10
[ATTACK] after mult	10
[PROJECTOR] starting dam	10
[PROJECTOR] after difficulty dam	10
[PROJECTOR] res	0	1	 on dam	10
[PROJECTOR] after resists dam	10
[PROJECTOR] final dam	10
[LOG]	Giant acid ant hits Tesar for #GREEN#10.00 acid damage#LAST#.
removeTempVal	resists	table: 0BF11A88	 :=: 	1558
delTmpValTable	resists	4	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	6	7.3866187609658	 :=: 	0	1562
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits giant acid ant for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits giant acid ant for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits giant acid ant for #YELLOW#2.04 light damage#LAST#.
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	giant acid ant	 :: 	121.10577594494	7	5	::	1
checkHit	58.5	8.5
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	5	with APR	7
[ATTACK] after range	134
[PHYS CRIT %]	100
[ATTACK] after crit	217.08
[ATTACK] after mult	217.08
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	217.08
[PROJECTOR] after difficulty dam	217.08
[PROJECTOR] res	0	1	 on dam	217.08
[PROJECTOR] after resists dam	217.08
[PROJECTOR] final dam	217.08
[LOG]	Tesar hits giant acid ant for #aaaaaa#217.08 physical damage#LAST#.
[LOG]	Tesar killed giant acid ant!
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	7.3866187609658	0.92613381239034	 on dam	5
[PROJECTOR] after resists dam	4.6306690619517
[PROJECTOR] final dam	4.6306690619517
[LOG]	Giant acid ant hits Tesar for #GREEN#4.63 acid damage#LAST#.
removeTempVal	resists	table: 0D900140	 :=: 	1562
delTmpValTable	resists	6	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	6	7.3866187609658	 :=: 	0	1563
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
removeTempVal	max_life	55.824	 :=: 	1559
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1560
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1561
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	55.824	 :=: 	0	1564
addTmpVal	life_regen	0.6	 :=: 	0	1565
addTmpVal	stamina_regen	0.72	 :=: 	0	1566
[LOG]	You pickup 0.35 gold pieces.
[LOG]	You pickup 0.55 gold pieces.
[LOG]	You pickup 0.45 gold pieces.
[LOG]	You pickup 0.40 gold pieces.
[PROJECTOR] starting dam	3.8333333333333
[PROJECTOR] after difficulty dam	3.8333333333333
[PROJECTOR] res	0	1	 on dam	3.8333333333333
[PROJECTOR] after resists dam	3.8333333333333
[PROJECTOR] final dam	3.8333333333333
[PROJECTOR] starting dam	3.8333333333333
[PROJECTOR] after difficulty dam	3.8333333333333
[PROJECTOR] res	0	1	 on dam	3.8333333333333
[PROJECTOR] after resists dam	3.8333333333333
[PROJECTOR] final dam	3.8333333333333
[LOG]	#00ff00#Talent Death Dance is ready to use.
AI took for target	8462	giant venus flytrap	::	971	Tesar	325	<	400
[PROJECTOR] starting dam	3.8333333333333
[PROJECTOR] after difficulty dam	3.8333333333333
[PROJECTOR] res	0	1	 on dam	3.8333333333333
[PROJECTOR] after resists dam	3.8333333333333
[PROJECTOR] final dam	3.8333333333333
[PROJECTOR] starting dam	3.8333333333333
[PROJECTOR] after difficulty dam	3.8333333333333
[PROJECTOR] res	0	1	 on dam	3.8333333333333
[PROJECTOR] after resists dam	3.8333333333333
[PROJECTOR] final dam	3.8333333333333
[LOG]	Tesar is no longer attuned.
removeTempVal	resists	table: 0D408590	 :=: 	1563
delTmpValTable	resists	6	7.3866187609658
[PROJECTOR] starting dam	3.8333333333333
[PROJECTOR] after difficulty dam	3.8333333333333
[PROJECTOR] res	0	1	 on dam	3.8333333333333
[PROJECTOR] after resists dam	3.8333333333333
[PROJECTOR] final dam	3.8333333333333
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.638178) totstat(40.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	17.018081226777	10	6.08	::	1
checkHit	57	3.05
=> chance to hit	95
[ATTACK] raw dam	17.018081226777	versus	6.08	with APR	10
[ATTACK] after range	18
[PHYS CRIT %]	0
[ATTACK] after crit	18
[ATTACK] after mult	18
[PROJECTOR] starting dam	18
[PROJECTOR] after difficulty dam	18
[PROJECTOR] res	0	1	 on dam	18
[PROJECTOR] after resists dam	18
[PROJECTOR] final dam	18
[LOG]	Copperhead snake hits Tesar for #aaaaaa#18.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits copperhead snake for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits copperhead snake for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits copperhead snake for #YELLOW#2.04 light damage#LAST#.
[PROJECTOR] starting dam	3.8333333333333
[PROJECTOR] after difficulty dam	3.8333333333333
[PROJECTOR] res	0	1	 on dam	3.8333333333333
[PROJECTOR] after resists dam	3.8333333333333
[PROJECTOR] final dam	3.8333333333333
copperhead snake	8476	dumb ai talents can use	Poisonous Bite	T_BITE_POISON
dumb ai uses	T_BITE_POISON
[LOG]	Copperhead snake bites poison into Tesar.
USING	table: 0273AA90	Poisonous Bite
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.638178) totstat(40.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	17.018081226777	10	6.08	::	3
checkHit	57	3.05
=> chance to hit	95
[ATTACK] raw dam	17.018081226777	versus	6.08	with APR	10
[ATTACK] after range	17
[PHYS CRIT %]	0
[ATTACK] after crit	17
[ATTACK] after mult	51
[PROJECTOR] starting dam	8.5
[PROJECTOR] after difficulty dam	8.5
[PROJECTOR] res	20	0.8	 on dam	8.5
[PROJECTOR] after resists dam	6.8
[PROJECTOR] final dam	6.8
[LOG]	Copperhead snake hits Tesar for #LIGHT_GREEN#6.80 nature damage#LAST#.
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1567
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[LOG]	Tesar is poisoned!
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits copperhead snake for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits copperhead snake for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits copperhead snake for #YELLOW#2.04 light damage#LAST#.
[PROJECTOR] starting dam	8.5
[PROJECTOR] after difficulty dam	8.5
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	8.5
[PROJECTOR] after resists dam	6.1721374053179
[PROJECTOR] final dam	6.1721374053179
[LOG]	Copperhead snake hits Tesar for #LIGHT_GREEN#6.17 nature damage#LAST#.
removeTempVal	resists	table: 07EFB5B8	 :=: 	1567
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1568
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	copperhead snake	 :: 	121.10577594494	7	2	::	1
checkHit	58.5	13.75
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	2	with APR	7
[ATTACK] after range	179
[PHYS CRIT %]	100
[ATTACK] after crit	289.98
[ATTACK] after mult	289.98
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	289.98
[PROJECTOR] after difficulty dam	289.98
[PROJECTOR] res	0	1	 on dam	289.98
[PROJECTOR] after resists dam	289.98
[PROJECTOR] final dam	289.98
[LOG]	Tesar hits copperhead snake for #aaaaaa#289.98 physical damage#LAST#.
[LOG]	Tesar killed copperhead snake!
removeTempVal	max_life	55.824	 :=: 	1564
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1565
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1566
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	55.824	 :=: 	0	1569
addTmpVal	life_regen	0.6	 :=: 	0	1570
addTmpVal	stamina_regen	0.72	 :=: 	0	1571
[PROJECTOR] starting dam	8.5
[PROJECTOR] after difficulty dam	8.5
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	8.5
[PROJECTOR] after resists dam	6.1721374053179
[PROJECTOR] final dam	6.1721374053179
[LOG]	Copperhead snake hits Tesar for #LIGHT_GREEN#6.17 nature damage#LAST#.
removeTempVal	resists	table: 1145D5C8	 :=: 	1568
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1572
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[PROJECTOR] starting dam	8.5
[PROJECTOR] after difficulty dam	8.5
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	8.5
[PROJECTOR] after resists dam	6.1721374053179
[PROJECTOR] final dam	6.1721374053179
[LOG]	Copperhead snake hits Tesar for #LIGHT_GREEN#6.17 nature damage#LAST#.
removeTempVal	resists	table: 123C8CB8	 :=: 	1572
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1573
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[PROJECTOR] starting dam	8.5
[PROJECTOR] after difficulty dam	8.5
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	8.5
[PROJECTOR] after resists dam	6.1721374053179
[PROJECTOR] final dam	6.1721374053179
[LOG]	Copperhead snake hits Tesar for #LIGHT_GREEN#6.17 nature damage#LAST#.
removeTempVal	resists	table: 0D919160	 :=: 	1573
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1574
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
checkHit	21	10.5
=> chance to hit	81.175386105575
[PROJECTOR] starting dam	8.5
[PROJECTOR] after difficulty dam	8.5
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	8.5
[PROJECTOR] after resists dam	6.1721374053179
[PROJECTOR] final dam	6.1721374053179
[LOG]	Copperhead snake hits Tesar for #LIGHT_GREEN#6.17 nature damage#LAST#.
removeTempVal	resists	table: 0B8F4048	 :=: 	1574
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1575
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	copperhead snake	 :: 	121.10577594494	7	2	::	1
checkHit	58.5	13.4
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	2	with APR	7
[ATTACK] after range	159
[PHYS CRIT %]	100
[ATTACK] after crit	257.58
[ATTACK] after mult	257.58
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	257.58
[PROJECTOR] after difficulty dam	257.58
[PROJECTOR] res	0	1	 on dam	257.58
[PROJECTOR] after resists dam	257.58
[PROJECTOR] final dam	257.58
[LOG]	Tesar hits copperhead snake for #aaaaaa#257.58 physical damage#LAST#.
[LOG]	Tesar killed copperhead snake!
removeTempVal	max_life	55.824	 :=: 	1569
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1570
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1571
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	55.824	 :=: 	0	1576
addTmpVal	life_regen	0.6	 :=: 	0	1577
addTmpVal	stamina_regen	0.72	 :=: 	0	1578
265 frames in 10.096 seconds = 26.248 FPS
[LOG]	Tesar stops being poisoned.
[Identify]	iron waraxe	true
[LOG]	There is an item here: #FFFFFF##UID:8496:0#iron waraxe (6.5-9.1 power, 2 apr)#LAST#
199 ticks  in 10.179 seconds = 19.5501 TPS
[LOG]	Tesar is no longer attuned.
removeTempVal	resists	table: 09051B78	 :=: 	1575
delTmpValTable	resists	7	7.3866187609658
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.765685) totstat(36.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	18.376450198782	10	6.08	::	1
checkHit	55	3.05
=> chance to hit	95
[ATTACK] raw dam	18.376450198782	versus	6.08	with APR	10
[ATTACK] after range	20
[PHYS CRIT %]	0
[ATTACK] after crit	20
[ATTACK] after mult	20
[PROJECTOR] starting dam	20
[PROJECTOR] after difficulty dam	20
[PROJECTOR] res	0	1	 on dam	20
[PROJECTOR] after resists dam	20
[PROJECTOR] final dam	20
[LOG]	Rattlesnake hits Tesar for #aaaaaa#20.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits rattlesnake for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	10.883541049176	0.89116458950824	 on dam	2.035151031796
[PROJECTOR] after resists dam	1.8136545338378
[PROJECTOR] final dam	1.8136545338378
[LOG]	Tesar hits rattlesnake for #DARK_GREY#1.81 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits rattlesnake for #YELLOW#2.04 light damage#LAST#.
AI took for target	8462	giant venus flytrap	::	971	Tesar	325	<	400
AI took for target	8490	rattlesnake	::	971	Tesar	1	<	400
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.765685) totstat(36.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	18.376450198782	10	6.08	::	1
checkHit	55	3.05
=> chance to hit	95
[ATTACK] raw dam	18.376450198782	versus	6.08	with APR	10
[ATTACK] after range	18
[PHYS CRIT %]	0
[ATTACK] after crit	18
[ATTACK] after mult	18
[PROJECTOR] starting dam	18
[PROJECTOR] after difficulty dam	18
[PROJECTOR] res	0	1	 on dam	18
[PROJECTOR] after resists dam	18
[PROJECTOR] final dam	18
[LOG]	Rattlesnake hits Tesar for #aaaaaa#18.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits rattlesnake for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	10.883541049176	0.89116458950824	 on dam	2.035151031796
[PROJECTOR] after resists dam	1.8136545338378
[PROJECTOR] final dam	1.8136545338378
[LOG]	Tesar hits rattlesnake for #DARK_GREY#1.81 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits rattlesnake for #YELLOW#2.04 light damage#LAST#.
removeTempVal	max_life	55.824	 :=: 	1576
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1577
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1578
delTmpVal	stamina_regen	0.72
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	rattlesnake	 :: 	121.10577594494	7	2	::	1
checkHit	58.5	16.4
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	2	with APR	7
[ATTACK] after range	130
[PHYS CRIT %]	100
[ATTACK] after crit	210.6
[ATTACK] after mult	210.6
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	210.6
[PROJECTOR] after difficulty dam	210.6
[PROJECTOR] res	0	1	 on dam	210.6
[PROJECTOR] after resists dam	210.6
[PROJECTOR] final dam	210.6
[LOG]	Tesar hits rattlesnake for #aaaaaa#210.60 physical damage#LAST#.
[LOG]	Tesar killed rattlesnake!
addTmpVal	max_life	55.824	 :=: 	0	1579
addTmpVal	life_regen	0.6	 :=: 	0	1580
addTmpVal	stamina_regen	0.72	 :=: 	0	1581
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.452982) totstat(21.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	6.3417509793886	20	6.08	::	1
checkHit	29	3.05
=> chance to hit	95
[ATTACK] raw dam	6.3417509793886	versus	6.08	with APR	20
[ATTACK] after range	6
[PHYS CRIT %]	0
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6
[PROJECTOR] after resists dam	6
[PROJECTOR] final dam	6
[LOG]	Midge swarm hits Tesar for #aaaaaa#6.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	4.2670226800044	0.95732977319996	 on dam	5
[PROJECTOR] after resists dam	4.7866488659998
[PROJECTOR] final dam	4.7866488659998
[LOG]	Tesar hits midge swarm for #aaaaaa#4.79 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	3.2430791016703	0.9675692089833	 on dam	2.035151031796
[PROJECTOR] after resists dam	1.9691494739964
[PROJECTOR] final dam	1.9691494739964
[LOG]	Tesar hits midge swarm for #DARK_GREY#1.97 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits midge swarm for #YELLOW#2.04 light damage#LAST#.
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.452982) totstat(21.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	6.3417509793886	20	6.08	::	1
checkHit	29	3.05
=> chance to hit	95
[ATTACK] raw dam	6.3417509793886	versus	6.08	with APR	20
[ATTACK] after range	6
[PHYS CRIT %]	0
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6
[PROJECTOR] after resists dam	6
[PROJECTOR] final dam	6
[LOG]	Midge swarm hits Tesar for #aaaaaa#6.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	4.2670226800044	0.95732977319996	 on dam	5
[PROJECTOR] after resists dam	4.7866488659998
[PROJECTOR] final dam	4.7866488659998
[LOG]	Tesar hits midge swarm for #aaaaaa#4.79 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	3.2430791016703	0.9675692089833	 on dam	2.035151031796
[PROJECTOR] after resists dam	1.9691494739964
[PROJECTOR] final dam	1.9691494739964
[LOG]	Tesar hits midge swarm for #DARK_GREY#1.97 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits midge swarm for #YELLOW#2.04 light damage#LAST#.
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	midge swarm	 :: 	121.10577594494	7	1	::	1
checkHit	58.5	16.65
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	1	with APR	7
[ATTACK] after range	173
[PHYS CRIT %]	100
[ATTACK] after crit	280.26
[ATTACK] after mult	280.26
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	280.26
[PROJECTOR] after difficulty dam	280.26
[PROJECTOR] res	4.2670226800044	0.95732977319996	 on dam	280.26
[PROJECTOR] after resists dam	268.30124223702
[PROJECTOR] final dam	268.30124223702
[LOG]	Tesar hits midge swarm for #aaaaaa#268.30 physical damage#LAST#.
[LOG]	Tesar killed midge swarm!
removeTempVal	max_life	55.824	 :=: 	1579
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1580
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1581
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	55.824	 :=: 	0	1582
addTmpVal	life_regen	0.6	 :=: 	0	1583
addTmpVal	stamina_regen	0.72	 :=: 	0	1584
AI took for target	8469	midge swarm	::	971	Tesar	5	<	400
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.452982) totstat(22.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	6.6437391212642	20	6.08	::	1
checkHit	31	3.05
=> chance to hit	95
[ATTACK] raw dam	6.6437391212642	versus	6.08	with APR	20
[ATTACK] after range	6
[PHYS CRIT %]	0
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6
[PROJECTOR] after resists dam	6
[PROJECTOR] final dam	6
[LOG]	Midge swarm hits Tesar for #aaaaaa#6.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits midge swarm for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits midge swarm for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits midge swarm for #YELLOW#2.04 light damage#LAST#.
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.452982) totstat(22.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	6.6437391212642	20	6.08	::	1
checkHit	31	3.05
=> chance to hit	95
[ATTACK] raw dam	6.6437391212642	versus	6.08	with APR	20
[ATTACK] after range	6
[PHYS CRIT %]	0
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6
[PROJECTOR] after resists dam	6
[PROJECTOR] final dam	6
[LOG]	Midge swarm hits Tesar for #aaaaaa#6.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits midge swarm for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits midge swarm for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits midge swarm for #YELLOW#2.04 light damage#LAST#.
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.452982) totstat(22.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	6.6437391212642	20	6.08	::	1
checkHit	31	3.05
=> chance to hit	95
[ATTACK] raw dam	6.6437391212642	versus	6.08	with APR	20
[ATTACK] after range	7
[PHYS CRIT %]	0
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7
[PROJECTOR] after resists dam	7
[PROJECTOR] final dam	7
[LOG]	Midge swarm hits Tesar for #aaaaaa#7.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits midge swarm for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits midge swarm for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits midge swarm for #YELLOW#2.04 light damage#LAST#.
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	midge swarm	 :: 	121.10577594494	7	1	::	1
checkHit	58.5	17
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	1	with APR	7
[ATTACK] after range	196
[PHYS CRIT %]	100
[ATTACK] after crit	317.52
[ATTACK] after mult	317.52
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	317.52
[PROJECTOR] after difficulty dam	317.52
[PROJECTOR] res	0	1	 on dam	317.52
[PROJECTOR] after resists dam	317.52
[PROJECTOR] final dam	317.52
[LOG]	Tesar hits midge swarm for #aaaaaa#317.52 physical damage#LAST#.
[LOG]	Tesar killed midge swarm!
[LOG]	#00ffff#Welcome to level 18.
[LOG]	You have 12 stat point(s) to spend. Press G to use them.
[LOG]	You have 3 class talent point(s) to spend. Press G to use them.
[LOG]	You have 1 generic talent point(s) to spend. Press G to use them.
[LOG]	You have 1 category point(s) to spend. Press G to use them.
removeTempVal	max_life	55.824	 :=: 	1582
delTmpVal	max_life	55.824
removeTempVal	life_regen	0.6	 :=: 	1583
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1584
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	58.242	 :=: 	0	1585
addTmpVal	life_regen	0.6	 :=: 	0	1586
addTmpVal	stamina_regen	0.72	 :=: 	0	1587
[Identify]	steel waraxe	true
[LOG]	There is an item here: #FFFFFF##UID:8500:0#steel waraxe (13-18.2 power, 3 apr)#LAST#
AI took for target	8462	giant venus flytrap	::	971	Tesar	40	<	400
256 frames in 10.005 seconds = 25.5872 FPS
removeTempVal	max_life	58.242	 :=: 	1585
delTmpVal	max_life	58.242
removeTempVal	life_regen	0.6	 :=: 	1586
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1587
delTmpVal	stamina_regen	0.72
AI took for target	8462	giant venus flytrap	::	971	Tesar	10	<	400
[LOG]	A poisonous vine strikes at Tesar!
[PROJECTOR] starting dam	5.8333333333333
[PROJECTOR] after difficulty dam	5.8333333333333
[PROJECTOR] res	20	0.8	 on dam	5.8333333333333
[PROJECTOR] after resists dam	4.6666666666667
[PROJECTOR] final dam	4.6666666666667
[LOG]	Something hits Tesar for #LIGHT_GREEN#4.67 nature damage#LAST#.
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1588
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[LOG]	Tesar is poisoned!
285 ticks  in 10.318 seconds = 27.6216 TPS
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.765685) totstat(30.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	15.313708498985	10	6.08	::	1
checkHit	29	3.05
=> chance to hit	95
[ATTACK] raw dam	15.313708498985	versus	6.08	with APR	10
[ATTACK] after range	15
[PHYS CRIT %]	0
[ATTACK] after crit	15
[ATTACK] after mult	15
[PROJECTOR] starting dam	15
[PROJECTOR] after difficulty dam	15
[PROJECTOR] res	0	1	 on dam	15
[PROJECTOR] after resists dam	15
[PROJECTOR] final dam	15
[LOG]	Giant venus flytrap hits Tesar for #aaaaaa#15.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits giant venus flytrap for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits giant venus flytrap for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits giant venus flytrap for #YELLOW#2.04 light damage#LAST#.
[PROJECTOR] starting dam	5.8333333333333
[PROJECTOR] after difficulty dam	5.8333333333333
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	5.8333333333333
[PROJECTOR] after resists dam	4.235780572277
[PROJECTOR] final dam	4.235780572277
[LOG]	Something hits Tesar for #LIGHT_GREEN#4.24 nature damage#LAST#.
removeTempVal	resists	table: 0781A588	 :=: 	1588
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1589
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	giant venus flytrap	 :: 	121.10577594494	7	1	::	1
checkHit	58.5	4.15
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	1	with APR	7
[ATTACK] after range	121
[PHYS CRIT %]	100
[ATTACK] after crit	196.02
[ATTACK] after mult	196.02
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	196.02
[PROJECTOR] after difficulty dam	196.02
[PROJECTOR] res	0	1	 on dam	196.02
[PROJECTOR] after resists dam	196.02
[PROJECTOR] final dam	196.02
[LOG]	Tesar hits giant venus flytrap for #aaaaaa#196.02 physical damage#LAST#.
[LOG]	Tesar killed giant venus flytrap!
addTmpVal	max_life	58.242	 :=: 	0	1590
addTmpVal	life_regen	0.6	 :=: 	0	1591
addTmpVal	stamina_regen	0.72	 :=: 	0	1592
[PROJECTOR] starting dam	5.8333333333333
[PROJECTOR] after difficulty dam	5.8333333333333
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	5.8333333333333
[PROJECTOR] after resists dam	4.235780572277
[PROJECTOR] final dam	4.235780572277
[LOG]	Something hits Tesar for #LIGHT_GREEN#4.24 nature damage#LAST#.
removeTempVal	resists	table: 07D16E60	 :=: 	1589
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1593
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[PROJECTOR] starting dam	5.8333333333333
[PROJECTOR] after difficulty dam	5.8333333333333
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	5.8333333333333
[PROJECTOR] after resists dam	4.235780572277
[PROJECTOR] final dam	4.235780572277
[LOG]	Something hits Tesar for #LIGHT_GREEN#4.24 nature damage#LAST#.
removeTempVal	resists	table: 0AC54F50	 :=: 	1593
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1594
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[LOG]	Tesar slides on a rock!
checkHit	21	19.698422889029
=> chance to hit	55.313905258073
[LOG]	Tesar resists!
[Identify]	brass lantern	true
[LOG]	There is an item here: #FFFFFF##UID:8503:0#brass lantern#LAST#
[PROJECTOR] starting dam	5.8333333333333
[PROJECTOR] after difficulty dam	5.8333333333333
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	5.8333333333333
[PROJECTOR] after resists dam	4.235780572277
[PROJECTOR] final dam	4.235780572277
[LOG]	Something hits Tesar for #LIGHT_GREEN#4.24 nature damage#LAST#.
removeTempVal	resists	table: 0B9F74D8	 :=: 	1594
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1595
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[Identify]	brass lantern	true
[LOG]	There is an item here: #FFFFFF##UID:8503:0#brass lantern#LAST#
[PROJECTOR] starting dam	5.8333333333333
[PROJECTOR] after difficulty dam	5.8333333333333
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	5.8333333333333
[PROJECTOR] after resists dam	4.235780572277
[PROJECTOR] final dam	4.235780572277
[LOG]	Something hits Tesar for #LIGHT_GREEN#4.24 nature damage#LAST#.
removeTempVal	resists	table: 0BF39918	 :=: 	1595
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1596
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[LOG]	Tesar stops being poisoned.
removeTempVal	max_life	58.242	 :=: 	1590
delTmpVal	max_life	58.242
removeTempVal	life_regen	0.6	 :=: 	1591
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1592
delTmpVal	stamina_regen	0.72
[LOG]	Tesar is no longer attuned.
removeTempVal	resists	table: 07E7DD90	 :=: 	1596
delTmpValTable	resists	7	7.3866187609658
[Identify]	steel dagger	true
[LOG]	There is an item here: #FFFFFF##UID:8499:0#steel dagger (10-13 power, 6 apr)#LAST#
259 frames in 10.022 seconds = 25.8431 FPS
AI took for target	8464	large white snake	::	971	Tesar	290	<	400
[LOG]	A poisonous vine strikes at Large white snake!
[PROJECTOR] starting dam	7.1666666666667
[PROJECTOR] after difficulty dam	7.1666666666667
[PROJECTOR] res	9.4527288415592	0.90547271158441	 on dam	7.1666666666667
[PROJECTOR] after resists dam	6.4892210996883
[PROJECTOR] final dam	6.4892210996883
[LOG]	Something hits large white snake for #LIGHT_GREEN#6.49 nature damage#LAST#.
[LOG]	Large white snake is poisoned!
[PROJECTOR] starting dam	7.1666666666667
[PROJECTOR] after difficulty dam	7.1666666666667
[PROJECTOR] res	9.4527288415592	0.90547271158441	 on dam	7.1666666666667
[PROJECTOR] after resists dam	6.4892210996883
[PROJECTOR] final dam	6.4892210996883
[LOG]	Something hits large white snake for #LIGHT_GREEN#6.49 nature damage#LAST#.
[PROJECTOR] starting dam	7.1666666666667
[PROJECTOR] after difficulty dam	7.1666666666667
[PROJECTOR] res	9.4527288415592	0.90547271158441	 on dam	7.1666666666667
[PROJECTOR] after resists dam	6.4892210996883
[PROJECTOR] final dam	6.4892210996883
[PROJECTOR] starting dam	7.1666666666667
[PROJECTOR] after difficulty dam	7.1666666666667
[PROJECTOR] res	9.4527288415592	0.90547271158441	 on dam	7.1666666666667
[PROJECTOR] after resists dam	6.4892210996883
[PROJECTOR] final dam	6.4892210996883
[PROJECTOR] starting dam	7.1666666666667
[PROJECTOR] after difficulty dam	7.1666666666667
[PROJECTOR] res	9.4527288415592	0.90547271158441	 on dam	7.1666666666667
[PROJECTOR] after resists dam	6.4892210996883
[PROJECTOR] final dam	6.4892210996883
[LOG]	Something hits large white snake for #LIGHT_GREEN#6.49 nature damage#LAST#.
[PROJECTOR] starting dam	7.1666666666667
[PROJECTOR] after difficulty dam	7.1666666666667
[PROJECTOR] res	9.4527288415592	0.90547271158441	 on dam	7.1666666666667
[PROJECTOR] after resists dam	6.4892210996883
[PROJECTOR] final dam	6.4892210996883
[LOG]	Large white snake stops being poisoned.
AI took for target	8463	grey mold	::	971	Tesar	257	<	400
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.557771) totstat(40.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	14.873890037332	10	6.08	::	1
checkHit	57	3.05
=> chance to hit	95
[ATTACK] raw dam	14.873890037332	versus	6.08	with APR	10
[ATTACK] after range	16
[PHYS CRIT %]	0
[ATTACK] after crit	16
[ATTACK] after mult	16
[PROJECTOR] starting dam	16
[PROJECTOR] after difficulty dam	16
[PROJECTOR] res	0	1	 on dam	16
[PROJECTOR] after resists dam	16
[PROJECTOR] final dam	16
[LOG]	Large white snake hits Tesar for #aaaaaa#16.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits large white snake for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits large white snake for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits large white snake for #YELLOW#2.04 light damage#LAST#.
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	large white snake	 :: 	121.10577594494	7	1	::	1
checkHit	58.5	11.75
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	1	with APR	7
[ATTACK] after range	192
[PHYS CRIT %]	100
[ATTACK] after crit	311.04
[ATTACK] after mult	311.04
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	311.04
[PROJECTOR] after difficulty dam	311.04
[PROJECTOR] res	0	1	 on dam	311.04
[PROJECTOR] after resists dam	311.04
[PROJECTOR] final dam	311.04
[LOG]	Tesar hits large white snake for #aaaaaa#311.04 physical damage#LAST#.
[LOG]	Tesar killed large white snake!
addTmpVal	max_life	58.242	 :=: 	0	1597
addTmpVal	life_regen	0.6	 :=: 	0	1598
addTmpVal	stamina_regen	0.72	 :=: 	0	1599
386 ticks  in 10.372 seconds = 37.2156 TPS
removeTempVal	max_life	58.242	 :=: 	1597
delTmpVal	max_life	58.242
removeTempVal	life_regen	0.6	 :=: 	1598
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1599
delTmpVal	stamina_regen	0.72
[LOG]	Tesar slides on a rock!
checkHit	21	19.698422889029
=> chance to hit	55.313905258073
[LOG]	Tesar resists!
AI took for target	8463	grey mold	::	971	Tesar	65	<	400
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	grey mold	 :: 	121.10577594494	7	1	::	1
checkHit	58.5	5.9
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	1	with APR	7
[ATTACK] after range	125
[PHYS CRIT %]	100
[ATTACK] after crit	202.5
[ATTACK] after mult	202.5
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	202.5
[PROJECTOR] after difficulty dam	202.5
[PROJECTOR] res	3.9091438689894	0.96090856131011	 on dam	202.5
[PROJECTOR] after resists dam	194.5839836653
[PROJECTOR] final dam	194.5839836653
[LOG]	Tesar hits grey mold for #aaaaaa#194.58 physical damage#LAST#.
[LOG]	Tesar killed grey mold!
addTmpVal	max_life	58.242	 :=: 	0	1600
addTmpVal	life_regen	0.6	 :=: 	0	1601
addTmpVal	stamina_regen	0.72	 :=: 	0	1602
251 frames in 10.05 seconds = 24.9751 FPS
[Identify]	ash longbow	true
[LOG]	There is an item here: #FFFFFF##UID:8505:0#ash longbow#LAST#
[PROJECTOR] starting dam	3.8333333333333
[PROJECTOR] after difficulty dam	3.8333333333333
[PROJECTOR] res	0	1	 on dam	3.8333333333333
[PROJECTOR] after resists dam	3.8333333333333
[PROJECTOR] final dam	3.8333333333333
AI took for target	8478	giant lightning ant	::	971	Tesar	170	<	400
[PROJECTOR] starting dam	3.8333333333333
[PROJECTOR] after difficulty dam	3.8333333333333
[PROJECTOR] res	0	1	 on dam	3.8333333333333
[PROJECTOR] after resists dam	3.8333333333333
[PROJECTOR] final dam	3.8333333333333
[LOG]	Something hits bee swarm for #LIGHT_GREEN#3.83 nature damage#LAST#.
377 ticks  in 10.154 seconds = 37.1282 TPS
[PROJECTOR] starting dam	3.8333333333333
[PROJECTOR] after difficulty dam	3.8333333333333
[PROJECTOR] res	0	1	 on dam	3.8333333333333
[PROJECTOR] after resists dam	3.8333333333333
[PROJECTOR] final dam	3.8333333333333
[LOG]	Something hits bee swarm for #LIGHT_GREEN#3.83 nature damage#LAST#.
removeTempVal	max_life	58.242	 :=: 	1600
delTmpVal	max_life	58.242
removeTempVal	life_regen	0.6	 :=: 	1601
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1602
delTmpVal	stamina_regen	0.72
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	bee swarm	 :: 	121.10577594494	7	1	::	1
checkHit	58.5	16.65
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	1	with APR	7
[ATTACK] after range	181
[PHYS CRIT %]	100
[ATTACK] after crit	293.22
[ATTACK] after mult	293.22
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	293.22
[PROJECTOR] after difficulty dam	293.22
[PROJECTOR] res	3.1665650649289	0.96833434935071	 on dam	293.22
[PROJECTOR] after resists dam	283.93499791662
[PROJECTOR] final dam	283.93499791662
[LOG]	Tesar hits bee swarm for #aaaaaa#283.93 physical damage#LAST#.
[LOG]	Tesar killed bee swarm!
addTmpVal	max_life	58.242	 :=: 	0	1603
addTmpVal	life_regen	0.6	 :=: 	0	1604
addTmpVal	stamina_regen	0.72	 :=: 	0	1605
AI took for target	8474	hornet swarm	::	971	Tesar	2	<	400
hornet swarm	8474	dumb ai talents can use	Poisonous Bite	T_BITE_POISON
dumb ai uses	T_BITE_POISON
[LOG]	Hornet swarm bites poison into Tesar.
USING	table: 0273AA90	Poisonous Bite
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.765685) totstat(22.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	11.230052899255	20	6.08	::	4
checkHit	31	3.05
=> chance to hit	95
[ATTACK] raw dam	11.230052899255	versus	6.08	with APR	20
[ATTACK] after range	11
[PHYS CRIT %]	0
[ATTACK] after crit	11
[ATTACK] after mult	44
[PROJECTOR] starting dam	7.3333333333333
[PROJECTOR] after difficulty dam	7.3333333333333
[PROJECTOR] res	20	0.8	 on dam	7.3333333333333
[PROJECTOR] after resists dam	5.8666666666667
[PROJECTOR] final dam	5.8666666666667
[LOG]	Hornet swarm hits Tesar for #LIGHT_GREEN#5.87 nature damage#LAST#.
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1606
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[LOG]	Tesar is poisoned!
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits hornet swarm for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits hornet swarm for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits hornet swarm for #YELLOW#2.04 light damage#LAST#.
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.765685) totstat(22.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	11.230052899255	20	6.08	::	1
checkHit	31	3.05
=> chance to hit	95
[ATTACK] raw dam	11.230052899255	versus	6.08	with APR	20
[ATTACK] after range	11
[PHYS CRIT %]	0
[ATTACK] after crit	11
[ATTACK] after mult	11
[PROJECTOR] starting dam	11
[PROJECTOR] after difficulty dam	11
[PROJECTOR] res	0	1	 on dam	11
[PROJECTOR] after resists dam	11
[PROJECTOR] final dam	11
[LOG]	Hornet swarm hits Tesar for #aaaaaa#11.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits hornet swarm for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits hornet swarm for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits hornet swarm for #YELLOW#2.04 light damage#LAST#.
[PROJECTOR] starting dam	7.3333333333333
[PROJECTOR] after difficulty dam	7.3333333333333
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	7.3333333333333
[PROJECTOR] after resists dam	5.3249812908625
[PROJECTOR] final dam	5.3249812908625
[LOG]	Hornet swarm hits Tesar for #LIGHT_GREEN#5.32 nature damage#LAST#.
removeTempVal	resists	table: 09F9B000	 :=: 	1606
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1607
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	hornet swarm	 :: 	121.10577594494	7	1	::	1
checkHit	58.5	17
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	1	with APR	7
[ATTACK] after range	179
[PHYS CRIT %]	100
[ATTACK] after crit	289.98
[ATTACK] after mult	289.98
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	289.98
[PROJECTOR] after difficulty dam	289.98
[PROJECTOR] res	0	1	 on dam	289.98
[PROJECTOR] after resists dam	289.98
[PROJECTOR] final dam	289.98
[LOG]	Tesar hits hornet swarm for #aaaaaa#289.98 physical damage#LAST#.
[LOG]	Tesar killed hornet swarm!
removeTempVal	max_life	58.242	 :=: 	1603
delTmpVal	max_life	58.242
removeTempVal	life_regen	0.6	 :=: 	1604
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1605
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	58.242	 :=: 	0	1608
addTmpVal	life_regen	0.6	 :=: 	0	1609
addTmpVal	stamina_regen	0.72	 :=: 	0	1610
[PROJECTOR] starting dam	7.3333333333333
[PROJECTOR] after difficulty dam	7.3333333333333
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	7.3333333333333
[PROJECTOR] after resists dam	5.3249812908625
[PROJECTOR] final dam	5.3249812908625
[LOG]	Hornet swarm hits Tesar for #LIGHT_GREEN#5.32 nature damage#LAST#.
removeTempVal	resists	table: 09465588	 :=: 	1607
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1611
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[PROJECTOR] starting dam	7.3333333333333
[PROJECTOR] after difficulty dam	7.3333333333333
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	7.3333333333333
[PROJECTOR] after resists dam	5.3249812908625
[PROJECTOR] final dam	5.3249812908625
[LOG]	Hornet swarm hits Tesar for #LIGHT_GREEN#5.32 nature damage#LAST#.
removeTempVal	resists	table: 0953E9F8	 :=: 	1611
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1612
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[PROJECTOR] starting dam	7.3333333333333
[PROJECTOR] after difficulty dam	7.3333333333333
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	7.3333333333333
[PROJECTOR] after resists dam	5.3249812908625
[PROJECTOR] final dam	5.3249812908625
[LOG]	Hornet swarm hits Tesar for #LIGHT_GREEN#5.32 nature damage#LAST#.
removeTempVal	resists	table: 1145DF78	 :=: 	1612
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1613
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[Identify]	rough leather gloves	true
[LOG]	There is an item here: #FFFFFF##UID:8497:0#rough leather gloves (0 def, 1 armor)#LAST#
[PROJECTOR] starting dam	7.3333333333333
[PROJECTOR] after difficulty dam	7.3333333333333
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	7.3333333333333
[PROJECTOR] after resists dam	5.3249812908625
[PROJECTOR] final dam	5.3249812908625
[LOG]	Hornet swarm hits Tesar for #LIGHT_GREEN#5.32 nature damage#LAST#.
removeTempVal	resists	table: 11E01350	 :=: 	1613
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1614
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[LOG]	Tesar stops being poisoned.
snow giant thunderer	8472	dumb ai talents can use	Chain Lightning	T_CHAIN_LIGHTNING
snow giant thunderer	8472	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_CHAIN_LIGHTNING
[LOG]	Snow giant thunderer casts Chain Lightning.
USING	table: 0879CF90	Chain Lightning
[Chain lightning] targetting	33	15	from	22	16
[Chain lightning] looking for more targets	6	 at 	33	15	radius 	10	from	Tesar
[Chain lightning] Found targets:	0
[Chain lightning] jumping from	22	16	to	33	15
[SPELL CRIT %]	1
[PROJECTOR] starting dam	26
[PROJECTOR] after difficulty dam	26
[PROJECTOR] res	0	1	 on dam	26
[PROJECTOR] after resists dam	26
[PROJECTOR] final dam	26
[LOG]	Snow giant thunderer hits Tesar for #ROYAL_BLUE#26.00 lightning damage#LAST#.
removeTempVal	resists	table: 07F17BC0	 :=: 	1614
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	5	7.3866187609658	 :=: 	0	1615
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[PARTICLE] Loading from /data/gfx/particles/lightning.lua
[SOUND] loading from	/data/sound/talents/lightning.lua	:=:	/data/sound/talents/lightning.wav	:>
[SOUND] :=>	userdata: 0D40CF40
snow giant thunderer	8472	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
[LOG]	Snow giant thunderer casts Lightning.
USING	table: 0879CE78	Lightning
[SPELL CRIT %]	1
[PROJECTOR] starting dam	59.333333333333
[PROJECTOR] after difficulty dam	59.333333333333
[PROJECTOR] res	7.3866187609658	0.92613381239034	 on dam	59.333333333333
[PROJECTOR] after resists dam	54.950606201827
[PROJECTOR] final dam	54.950606201827
[LOG]	Snow giant thunderer hits Tesar for #ROYAL_BLUE#54.95 lightning damage#LAST#.
removeTempVal	resists	table: 0BF17820	 :=: 	1615
delTmpValTable	resists	5	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	5	7.3866187609658	 :=: 	0	1616
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[LOG]	A poisonous vine strikes at Tesar!
[PROJECTOR] starting dam	3.8333333333333
[PROJECTOR] after difficulty dam	3.8333333333333
[PROJECTOR] res	20	0.8	 on dam	3.8333333333333
[PROJECTOR] after resists dam	3.0666666666667
[PROJECTOR] final dam	3.0666666666667
[LOG]	Something hits Tesar for #LIGHT_GREEN#3.07 nature damage#LAST#.
removeTempVal	resists	table: 11E0C098	 :=: 	1616
delTmpValTable	resists	5	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1617
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[LOG]	Tesar is poisoned!
AI took for target	8493	forest troll	::	971	Tesar	32	<	400
[PROJECTOR] starting dam	3.8333333333333
[PROJECTOR] after difficulty dam	3.8333333333333
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	3.8333333333333
[PROJECTOR] after resists dam	2.7835129474963
[PROJECTOR] final dam	2.7835129474963
[LOG]	Something hits Tesar for #LIGHT_GREEN#2.78 nature damage#LAST#.
removeTempVal	resists	table: 07FA2028	 :=: 	1617
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1618
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
246 frames in 10.016 seconds = 24.5607 FPS
[PROJECTOR] starting dam	3.8333333333333
[PROJECTOR] after difficulty dam	3.8333333333333
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	3.8333333333333
[PROJECTOR] after resists dam	2.7835129474963
[PROJECTOR] final dam	2.7835129474963
[LOG]	Something hits Tesar for #LIGHT_GREEN#2.78 nature damage#LAST#.
removeTempVal	resists	table: 0B6C2C08	 :=: 	1618
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1619
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
removeTempVal	max_life	58.242	 :=: 	1608
delTmpVal	max_life	58.242
removeTempVal	life_regen	0.6	 :=: 	1609
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1610
delTmpVal	stamina_regen	0.72
[LOG]	A poisonous vine strikes at Giant lightning ant!
[PROJECTOR] starting dam	3.8333333333333
[PROJECTOR] after difficulty dam	3.8333333333333
[PROJECTOR] res	0	1	 on dam	3.8333333333333
[PROJECTOR] after resists dam	3.8333333333333
[PROJECTOR] final dam	3.8333333333333
[LOG]	Something hits giant lightning ant for #LIGHT_GREEN#3.83 nature damage#LAST#.
[LOG]	Giant lightning ant is poisoned!
[PROJECTOR] starting dam	3.8333333333333
[PROJECTOR] after difficulty dam	3.8333333333333
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	3.8333333333333
[PROJECTOR] after resists dam	2.7835129474963
[PROJECTOR] final dam	2.7835129474963
[LOG]	Something hits Tesar for #LIGHT_GREEN#2.78 nature damage#LAST#.
removeTempVal	resists	table: 0BC57090	 :=: 	1619
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1620
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	giant lightning ant	 :: 	121.10577594494	7	5	::	1
checkHit	58.5	8.5
=> chance to hit	95
[LOG]	Tesar misses giant lightning ant.
[PROJECTOR] starting dam	3.8333333333333
[PROJECTOR] after difficulty dam	3.8333333333333
[PROJECTOR] res	0	1	 on dam	3.8333333333333
[PROJECTOR] after resists dam	3.8333333333333
[PROJECTOR] final dam	3.8333333333333
[LOG]	Something hits giant lightning ant for #LIGHT_GREEN#3.83 nature damage#LAST#.
AI took for target	8478	giant lightning ant	::	971	Tesar	1	<	400
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.765685) totstat(19.800000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	10.10704760933	7	6.08	::	1
checkHit	31	3.05
=> chance to hit	95
[ATTACK] raw dam	10.10704760933	versus	6.08	with APR	7
[ATTACK] after range	11
[PHYS CRIT %]	0
[ATTACK] after crit	11
[ATTACK] after mult	11
[PROJECTOR] starting dam	11
[PROJECTOR] after difficulty dam	11
[PROJECTOR] res	0	1	 on dam	11
[PROJECTOR] after resists dam	11
[PROJECTOR] final dam	11
[LOG]	Giant lightning ant hits Tesar for #ROYAL_BLUE#11.00 lightning damage#LAST#.
removeTempVal	resists	table: 12D78ED8	 :=: 	1620
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	5	7.3866187609658	 :=: 	0	1621
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits giant lightning ant for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits giant lightning ant for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits giant lightning ant for #YELLOW#2.04 light damage#LAST#.
[PROJECTOR] starting dam	3.8333333333333
[PROJECTOR] after difficulty dam	3.8333333333333
[PROJECTOR] res	0	1	 on dam	3.8333333333333
[PROJECTOR] after resists dam	3.8333333333333
[PROJECTOR] final dam	3.8333333333333
[LOG]	Something hits giant lightning ant for #LIGHT_GREEN#3.83 nature damage#LAST#.
AI took for target	8478	giant lightning ant	::	971	Tesar	1	<	400
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.765685) totstat(19.800000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	10.10704760933	7	6.08	::	1
checkHit	31	3.05
=> chance to hit	95
[ATTACK] raw dam	10.10704760933	versus	6.08	with APR	7
[ATTACK] after range	11
[PHYS CRIT %]	0
[ATTACK] after crit	11
[ATTACK] after mult	11
[PROJECTOR] starting dam	11
[PROJECTOR] after difficulty dam	11
[PROJECTOR] res	7.3866187609658	0.92613381239034	 on dam	11
[PROJECTOR] after resists dam	10.187471936294
[PROJECTOR] final dam	10.187471936294
[LOG]	Giant lightning ant hits Tesar for #ROYAL_BLUE#10.19 lightning damage#LAST#.
removeTempVal	resists	table: 07EF8430	 :=: 	1621
delTmpValTable	resists	5	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	5	7.3866187609658	 :=: 	0	1622
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits giant lightning ant for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits giant lightning ant for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits giant lightning ant for #YELLOW#2.04 light damage#LAST#.
AI took for target	8493	forest troll	::	971	Tesar	4	<	400
[PROJECTOR] starting dam	3.8333333333333
[PROJECTOR] after difficulty dam	3.8333333333333
[PROJECTOR] res	20	0.8	 on dam	3.8333333333333
[PROJECTOR] after resists dam	3.0666666666667
[PROJECTOR] final dam	3.0666666666667
[LOG]	Something hits Tesar for #LIGHT_GREEN#3.07 nature damage#LAST#.
removeTempVal	resists	table: 0DEA3C50	 :=: 	1622
delTmpValTable	resists	5	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1623
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	giant lightning ant	 :: 	121.10577594494	7	5	::	1
checkHit	58.5	8.5
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	5	with APR	7
[ATTACK] after range	170
[PHYS CRIT %]	100
[ATTACK] after crit	275.4
[ATTACK] after mult	275.4
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	275.4
[PROJECTOR] after difficulty dam	275.4
[PROJECTOR] res	0	1	 on dam	275.4
[PROJECTOR] after resists dam	275.4
[PROJECTOR] final dam	275.4
[LOG]	Tesar hits giant lightning ant for #aaaaaa#275.40 physical damage#LAST#.
[LOG]	Tesar killed giant lightning ant!
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Giant lightning ant hits Tesar for #ROYAL_BLUE#5.00 lightning damage#LAST#.
removeTempVal	resists	table: 0BF2D6B8	 :=: 	1623
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	5	7.3866187609658	 :=: 	0	1624
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
addTmpVal	max_life	58.242	 :=: 	0	1625
addTmpVal	life_regen	0.6	 :=: 	0	1626
addTmpVal	stamina_regen	0.72	 :=: 	0	1627
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.331371) totstat(36.800000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	32.662964850843	6	6.08	::	1
checkHit	25	3.05
=> chance to hit	95
[ATTACK] raw dam	32.662964850843	versus	6.08	with APR	6
[ATTACK] after range	32
[PHYS CRIT %]	0
[ATTACK] after crit	32
[ATTACK] after mult	32
[PROJECTOR] starting dam	32
[PROJECTOR] after difficulty dam	32
[PROJECTOR] res	0	1	 on dam	32
[PROJECTOR] after resists dam	32
[PROJECTOR] final dam	32
[LOG]	Forest troll hits Tesar for #aaaaaa#32.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits forest troll for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits forest troll for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	3.8022731446666	0.96197726855333	 on dam	2.035151031796
[PROJECTOR] after resists dam	1.9577690306606
[PROJECTOR] final dam	1.9577690306606
[LOG]	Tesar hits forest troll for #YELLOW#1.96 light damage#LAST#.
[PROJECTOR] starting dam	3.8333333333333
[PROJECTOR] after difficulty dam	3.8333333333333
[PROJECTOR] res	20	0.8	 on dam	3.8333333333333
[PROJECTOR] after resists dam	3.0666666666667
[PROJECTOR] final dam	3.0666666666667
[LOG]	Something hits Tesar for #LIGHT_GREEN#3.07 nature damage#LAST#.
removeTempVal	resists	table: 123CA810	 :=: 	1624
delTmpValTable	resists	5	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1628
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	forest troll	 :: 	121.10577594494	7	4	::	1
checkHit	58.5	3.5
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	4	with APR	7
[ATTACK] after range	129
[PHYS CRIT %]	100
[ATTACK] after crit	208.98
[ATTACK] after mult	208.98
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	208.98
[PROJECTOR] after difficulty dam	208.98
[PROJECTOR] res	0	1	 on dam	208.98
[PROJECTOR] after resists dam	208.98
[PROJECTOR] final dam	208.98
[LOG]	Tesar hits forest troll for #aaaaaa#208.98 physical damage#LAST#.
removeTempVal	max_life	58.242	 :=: 	1625
delTmpVal	max_life	58.242
removeTempVal	life_regen	0.6	 :=: 	1626
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1627
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	58.242	 :=: 	0	1629
addTmpVal	life_regen	0.6	 :=: 	0	1630
addTmpVal	stamina_regen	0.72	 :=: 	0	1631
checkHit	72.5	15.5
=> chance to hit	95
[LOG]	Forest troll is dazed!
addTmpVal	dazed	1	 :=: 	1	1
[LOG]	Tesar stops being poisoned.
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	forest troll	 :: 	121.10577594494	7	4	::	1
checkHit	58.5	3.5
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	4	with APR	7
[ATTACK] after range	189
[PHYS CRIT %]	100
[ATTACK] after crit	306.18
[ATTACK] after mult	306.18
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	306.18
[PROJECTOR] after difficulty dam	306.18
[PROJECTOR] res	0	1	 on dam	306.18
[PROJECTOR] after resists dam	306.18
[PROJECTOR] final dam	306.18
[LOG]	Tesar hits forest troll for #aaaaaa#306.18 physical damage#LAST#.
[LOG]	Forest troll is not dazed anymore.
removeTempVal	dazed	1	 :=: 	1
delTmpVal	dazed	1
[LOG]	Tesar killed forest troll!
removeTempVal	max_life	58.242	 :=: 	1629
delTmpVal	max_life	58.242
removeTempVal	life_regen	0.6	 :=: 	1630
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1631
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	58.242	 :=: 	0	1632
addTmpVal	life_regen	0.6	 :=: 	0	1633
addTmpVal	stamina_regen	0.72	 :=: 	0	1634
192 ticks  in 10.375 seconds = 18.506 TPS
[Identify]	rough leather gloves	true
[LOG]	You pickup 0.40 gold pieces.
[LOG]	There is an item here: #FFFFFF##UID:8494:0#rough leather gloves (0 def, 1 armor)#LAST#
snow giant thunderer	8472	dumb ai talents can use	Chain Lightning	T_CHAIN_LIGHTNING
snow giant thunderer	8472	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_CHAIN_LIGHTNING
[LOG]	Snow giant thunderer casts Chain Lightning.
USING	table: 0879CF90	Chain Lightning
[Chain lightning] targetting	34	14	from	32	15
[Chain lightning] looking for more targets	6	 at 	34	14	radius 	10	from	Tesar
[Chain lightning] Found targets:	0
[Chain lightning] jumping from	32	15	to	34	14
[SPELL CRIT %]	1
[PROJECTOR] starting dam	30.8
[PROJECTOR] after difficulty dam	30.8
[PROJECTOR] res	0	1	 on dam	30.8
[PROJECTOR] after resists dam	30.8
[PROJECTOR] final dam	30.8
[LOG]	Snow giant thunderer hits Tesar for #ROYAL_BLUE#30.80 lightning damage#LAST#.
removeTempVal	resists	table: 07E379B8	 :=: 	1628
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	5	7.3866187609658	 :=: 	0	1635
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
warg	8491	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
[LOG]	Warg howls
USING	table: 02899670	Howl
snow giant thunderer	8472	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
[LOG]	Snow giant thunderer casts Lightning.
USING	table: 0879CE78	Lightning
[SPELL CRIT %]	1
[PROJECTOR] starting dam	51.333333333333
[PROJECTOR] after difficulty dam	51.333333333333
[PROJECTOR] res	7.3866187609658	0.92613381239034	 on dam	51.333333333333
[PROJECTOR] after resists dam	47.541535702704
[PROJECTOR] final dam	47.541535702704
[LOG]	Snow giant thunderer hits Tesar for #ROYAL_BLUE#47.54 lightning damage#LAST#.
removeTempVal	resists	table: 134F8C10	 :=: 	1635
delTmpValTable	resists	5	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	5	7.3866187609658	 :=: 	0	1636
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	snow giant thunderer	 :: 	121.10577594494	7	0	::	1
checkHit	58.5	1.4
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	0	with APR	7
[ATTACK] after range	158
[PHYS CRIT %]	100
[ATTACK] after crit	255.96
[ATTACK] after mult	255.96
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	255.96
[PROJECTOR] after difficulty dam	255.96
[PROJECTOR] res	20	0.8	 on dam	255.96
[PROJECTOR] after resists dam	204.768
[PROJECTOR] final dam	204.768
[LOG]	Tesar hits snow giant thunderer for #aaaaaa#204.77 physical damage#LAST#.
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	20	0.8	 on dam	9
[PROJECTOR] after resists dam	7.2
[PROJECTOR] final dam	7.2
[LOG]	Snow giant thunderer hits Tesar for #1133F3#7.20 cold damage#LAST#.
removeTempVal	resists	table: 07EF5230	 :=: 	1636
delTmpValTable	resists	5	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	4	7.3866187609658	 :=: 	0	1637
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
removeTempVal	max_life	58.242	 :=: 	1632
delTmpVal	max_life	58.242
removeTempVal	life_regen	0.6	 :=: 	1633
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1634
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	58.242	 :=: 	0	1638
addTmpVal	life_regen	0.6	 :=: 	0	1639
addTmpVal	stamina_regen	0.72	 :=: 	0	1640
checkHit	72.5	12
=> chance to hit	95
[LOG]	Snow giant thunderer is dazed!
addTmpVal	dazed	1	 :=: 	1	1
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	snow giant thunderer	 :: 	121.10577594494	7	0	::	1
checkHit	58.5	1.4
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	0	with APR	7
[ATTACK] after range	167
[PHYS CRIT %]	100
[ATTACK] after crit	270.54
[ATTACK] after mult	270.54
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	270.54
[PROJECTOR] after difficulty dam	270.54
[PROJECTOR] res	20	0.8	 on dam	270.54
[PROJECTOR] after resists dam	216.432
[PROJECTOR] final dam	216.432
[LOG]	Tesar hits snow giant thunderer for #aaaaaa#216.43 physical damage#LAST#.
[LOG]	Snow giant thunderer is not dazed anymore.
removeTempVal	dazed	1	 :=: 	1
delTmpVal	dazed	1
[LOG]	Tesar killed snow giant thunderer!
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	9
[PROJECTOR] after resists dam	6.5352043115131
[PROJECTOR] final dam	6.5352043115131
[LOG]	Snow giant thunderer hits Tesar for #1133F3#6.54 cold damage#LAST#.
removeTempVal	resists	table: 0DB77A70	 :=: 	1637
delTmpValTable	resists	4	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	4	7.3866187609658	 :=: 	0	1641
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
removeTempVal	max_life	58.242	 :=: 	1638
delTmpVal	max_life	58.242
removeTempVal	life_regen	0.6	 :=: 	1639
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1640
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	58.242	 :=: 	0	1642
addTmpVal	life_regen	0.6	 :=: 	0	1643
addTmpVal	stamina_regen	0.72	 :=: 	0	1644
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	warg	 :: 	121.10577594494	7	5	::	1
checkHit	58.5	12.6
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	5	with APR	7
[ATTACK] after range	121
[PHYS CRIT %]	100
[ATTACK] after crit	196.02
[ATTACK] after mult	196.02
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	196.02
[PROJECTOR] after difficulty dam	196.02
[PROJECTOR] res	0	1	 on dam	196.02
[PROJECTOR] after resists dam	196.02
[PROJECTOR] final dam	196.02
[LOG]	Tesar hits warg for #aaaaaa#196.02 physical damage#LAST#.
removeTempVal	max_life	58.242	 :=: 	1642
delTmpVal	max_life	58.242
removeTempVal	life_regen	0.6	 :=: 	1643
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1644
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	58.242	 :=: 	0	1645
addTmpVal	life_regen	0.6	 :=: 	0	1646
addTmpVal	stamina_regen	0.72	 :=: 	0	1647
checkHit	72.5	9.25
=> chance to hit	95
[LOG]	Warg is dazed!
addTmpVal	dazed	1	 :=: 	1	1
263 frames in 10.011 seconds = 26.2711 FPS
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	warg	 :: 	121.10577594494	7	5	::	1
checkHit	58.5	12.6
=> chance to hit	95
[LOG]	Tesar misses warg.
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	warg	 :: 	121.10577594494	7	5	::	1
checkHit	58.5	12.6
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	5	with APR	7
[ATTACK] after range	205
[PHYS CRIT %]	100
[ATTACK] after crit	332.1
[ATTACK] after mult	332.1
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	332.1
[PROJECTOR] after difficulty dam	332.1
[PROJECTOR] res	0	1	 on dam	332.1
[PROJECTOR] after resists dam	332.1
[PROJECTOR] final dam	332.1
[LOG]	Tesar hits warg for #aaaaaa#332.10 physical damage#LAST#.
[LOG]	Warg is not dazed anymore.
removeTempVal	dazed	1	 :=: 	1
delTmpVal	dazed	1
[LOG]	Tesar killed warg!
removeTempVal	max_life	58.242	 :=: 	1645
delTmpVal	max_life	58.242
removeTempVal	life_regen	0.6	 :=: 	1646
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1647
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	58.242	 :=: 	0	1648
addTmpVal	life_regen	0.6	 :=: 	0	1649
addTmpVal	stamina_regen	0.72	 :=: 	0	1650
[LOG]	You pickup 0.50 gold pieces.
AI took for target	8477	rattlesnake	::	971	Tesar	1	<	400
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.765685) totstat(38.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	19.397364098714	10	6.08	::	1
checkHit	56	3.05
=> chance to hit	95
[ATTACK] raw dam	19.397364098714	versus	6.08	with APR	10
[ATTACK] after range	21
[PHYS CRIT %]	0
[ATTACK] after crit	21
[ATTACK] after mult	21
[PROJECTOR] starting dam	21
[PROJECTOR] after difficulty dam	21
[PROJECTOR] res	0	1	 on dam	21
[PROJECTOR] after resists dam	21
[PROJECTOR] final dam	21
[LOG]	Rattlesnake hits Tesar for #aaaaaa#21.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits rattlesnake for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits rattlesnake for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits rattlesnake for #YELLOW#2.04 light damage#LAST#.
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	rattlesnake	 :: 	121.10577594494	7	2	::	1
checkHit	58.5	16.75
=> chance to hit	95
[LOG]	Tesar misses rattlesnake.
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.765685) totstat(38.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	19.397364098714	10	6.08	::	1
checkHit	56	3.05
=> chance to hit	95
[ATTACK] raw dam	19.397364098714	versus	6.08	with APR	10
[ATTACK] after range	19
[PHYS CRIT %]	0
[ATTACK] after crit	19
[ATTACK] after mult	19
[PROJECTOR] starting dam	19
[PROJECTOR] after difficulty dam	19
[PROJECTOR] res	0	1	 on dam	19
[PROJECTOR] after resists dam	19
[PROJECTOR] final dam	19
[LOG]	Rattlesnake hits Tesar for #aaaaaa#19.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits rattlesnake for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits rattlesnake for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits rattlesnake for #YELLOW#2.04 light damage#LAST#.
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	rattlesnake	 :: 	121.10577594494	7	2	::	1
checkHit	58.5	16.75
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	2	with APR	7
[ATTACK] after range	173
[PHYS CRIT %]	100
[ATTACK] after crit	280.26
[ATTACK] after mult	280.26
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	280.26
[PROJECTOR] after difficulty dam	280.26
[PROJECTOR] res	0	1	 on dam	280.26
[PROJECTOR] after resists dam	280.26
[PROJECTOR] final dam	280.26
[LOG]	Tesar hits rattlesnake for #aaaaaa#280.26 physical damage#LAST#.
[LOG]	Tesar killed rattlesnake!
removeTempVal	max_life	58.242	 :=: 	1648
delTmpVal	max_life	58.242
removeTempVal	life_regen	0.6	 :=: 	1649
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1650
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	58.242	 :=: 	0	1651
addTmpVal	life_regen	0.6	 :=: 	0	1652
addTmpVal	stamina_regen	0.72	 :=: 	0	1653
[LOG]	Tesar is no longer attuned.
removeTempVal	resists	table: 07E39998	 :=: 	1641
delTmpValTable	resists	4	7.3866187609658
197 ticks  in 10.067 seconds = 19.5689 TPS
removeTempVal	max_life	58.242	 :=: 	1651
delTmpVal	max_life	58.242
removeTempVal	life_regen	0.6	 :=: 	1652
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1653
delTmpVal	stamina_regen	0.72
AI took for target	8471	giant carpenter ant	::	971	Tesar	36	<	400
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.819677) totstat(17.400000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	9.508257090561	7	6.08	::	1
checkHit	28	3.05
=> chance to hit	95
[ATTACK] raw dam	9.508257090561	versus	6.08	with APR	7
[ATTACK] after range	9
[PHYS CRIT %]	0
[ATTACK] after crit	9
[ATTACK] after mult	9
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	0	1	 on dam	9
[PROJECTOR] after resists dam	9
[PROJECTOR] final dam	9
[LOG]	Giant carpenter ant hits Tesar for #aaaaaa#9.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits giant carpenter ant for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits giant carpenter ant for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits giant carpenter ant for #YELLOW#2.04 light damage#LAST#.
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	giant carpenter ant	 :: 	121.10577594494	7	1	::	1
checkHit	58.5	3.8
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	1	with APR	7
[ATTACK] after range	199
[PHYS CRIT %]	100
[ATTACK] after crit	322.38
[ATTACK] after mult	322.38
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	322.38
[PROJECTOR] after difficulty dam	322.38
[PROJECTOR] res	0	1	 on dam	322.38
[PROJECTOR] after resists dam	322.38
[PROJECTOR] final dam	322.38
[LOG]	Tesar hits giant carpenter ant for #aaaaaa#322.38 physical damage#LAST#.
[LOG]	Tesar killed giant carpenter ant!
addTmpVal	max_life	58.242	 :=: 	0	1654
addTmpVal	life_regen	0.6	 :=: 	0	1655
addTmpVal	stamina_regen	0.72	 :=: 	0	1656
268 frames in 10.016 seconds = 26.7572 FPS
great wolf	8475	dumb ai talents can use	Howl	T_HOWL
dumb ai uses	T_HOWL
USING	table: 02899670	Howl
removeTempVal	max_life	58.242	 :=: 	1654
delTmpVal	max_life	58.242
removeTempVal	life_regen	0.6	 :=: 	1655
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1656
delTmpVal	stamina_regen	0.72
AI took for target	8475	great wolf	::	971	Tesar	17	<	400
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	great wolf	 :: 	121.10577594494	7	2	::	1
checkHit	58.5	9.25
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	2	with APR	7
[ATTACK] after range	168
[PHYS CRIT %]	100
[ATTACK] after crit	272.16
[ATTACK] after mult	272.16
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	272.16
[PROJECTOR] after difficulty dam	272.16
[PROJECTOR] res	0	1	 on dam	272.16
[PROJECTOR] after resists dam	272.16
[PROJECTOR] final dam	272.16
[LOG]	Tesar hits great wolf for #aaaaaa#272.16 physical damage#LAST#.
[LOG]	Tesar killed great wolf!
addTmpVal	max_life	58.242	 :=: 	0	1657
addTmpVal	life_regen	0.6	 :=: 	0	1658
addTmpVal	stamina_regen	0.72	 :=: 	0	1659
453 ticks  in 10.076 seconds = 44.9583 TPS
[Identify]	steel waraxe	true
[LOG]	There is an item here: #FFFFFF##UID:8502:0#steel waraxe (11-15.4 power, 3 apr)#LAST#
removeTempVal	max_life	58.242	 :=: 	1657
delTmpVal	max_life	58.242
removeTempVal	life_regen	0.6	 :=: 	1658
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1659
delTmpVal	stamina_regen	0.72
[Identify]	elven-silk cloak	true
[LOG]	There is an item here: #FFFFFF##UID:1522:0#elven-silk cloak (3 def, 0 armor)#LAST#
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.452982) totstat(18.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	5.4357865537616	20	6.08	::	1
checkHit	28	3.05
=> chance to hit	95
[ATTACK] raw dam	5.4357865537616	versus	6.08	with APR	20
[ATTACK] after range	5
[PHYS CRIT %]	0
[ATTACK] after crit	5
[ATTACK] after mult	5
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Midge swarm hits Tesar for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	2.3048692737376	0.97695130726262	 on dam	5
[PROJECTOR] after resists dam	4.8847565363131
[PROJECTOR] final dam	4.8847565363131
[LOG]	Tesar hits midge swarm for #aaaaaa#4.88 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits midge swarm for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits midge swarm for #YELLOW#2.04 light damage#LAST#.
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.452982) totstat(18.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	5.4357865537616	20	6.08	::	1
checkHit	28	3.05
=> chance to hit	95
[ATTACK] raw dam	5.4357865537616	versus	6.08	with APR	20
[ATTACK] after range	5
[PHYS CRIT %]	0
[ATTACK] after crit	5
[ATTACK] after mult	5
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Midge swarm hits Tesar for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	2.3048692737376	0.97695130726262	 on dam	5
[PROJECTOR] after resists dam	4.8847565363131
[PROJECTOR] final dam	4.8847565363131
[LOG]	Tesar hits midge swarm for #aaaaaa#4.88 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits midge swarm for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits midge swarm for #YELLOW#2.04 light damage#LAST#.
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	midge swarm	 :: 	121.10577594494	7	1	::	1
checkHit	58.5	16.3
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	1	with APR	7
[ATTACK] after range	172
[PHYS CRIT %]	100
[ATTACK] after crit	278.64
[ATTACK] after mult	278.64
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	278.64
[PROJECTOR] after difficulty dam	278.64
[PROJECTOR] res	2.3048692737376	0.97695130726262	 on dam	278.64
[PROJECTOR] after resists dam	272.21771225566
[PROJECTOR] final dam	272.21771225566
[LOG]	Tesar hits midge swarm for #aaaaaa#272.22 physical damage#LAST#.
[LOG]	Tesar killed midge swarm!
addTmpVal	max_life	58.242	 :=: 	0	1660
addTmpVal	life_regen	0.6	 :=: 	0	1661
addTmpVal	stamina_regen	0.72	 :=: 	0	1662
[Identify]	steel shield	true
[LOG]	There is an item here: #FFFFFF##UID:1525:0#steel shield (6 def, 2 armor)#LAST#
274 frames in 10.019 seconds = 27.348 FPS
[Identify]	amethyst	true
[LOG]	There is an item here: #FFFFFF##UID:8501:0#amethyst#LAST#
AI took for target	8467	brown bear	::	971	Tesar	37	<	400
[Identify]	amethyst	true
[LOG]	Tesar picks up (4.): #FFFFFF##UID:8501:0#amethyst#LAST#.
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.765685) totstat(36.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	18.376450198782	10	6.08	::	1
checkHit	55	3.05
=> chance to hit	95
[ATTACK] raw dam	18.376450198782	versus	6.08	with APR	10
[ATTACK] after range	18
[PHYS CRIT %]	0
[ATTACK] after crit	18
[ATTACK] after mult	18
[PROJECTOR] starting dam	18
[PROJECTOR] after difficulty dam	18
[PROJECTOR] res	0	1	 on dam	18
[PROJECTOR] after resists dam	18
[PROJECTOR] final dam	18
[LOG]	Rattlesnake hits Tesar for #aaaaaa#18.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	4.5457556599392	0.95454244340061	 on dam	5
[PROJECTOR] after resists dam	4.772712217003
[PROJECTOR] final dam	4.772712217003
[LOG]	Tesar hits rattlesnake for #aaaaaa#4.77 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits rattlesnake for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits rattlesnake for #YELLOW#2.04 light damage#LAST#.
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	rattlesnake	 :: 	121.10577594494	7	2	::	1
checkHit	58.5	16.4
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	2	with APR	7
[ATTACK] after range	174
[PHYS CRIT %]	100
[ATTACK] after crit	281.88
[ATTACK] after mult	281.88
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	281.88
[PROJECTOR] after difficulty dam	281.88
[PROJECTOR] res	4.5457556599392	0.95454244340061	 on dam	281.88
[PROJECTOR] after resists dam	269.06642394576
[PROJECTOR] final dam	269.06642394576
[LOG]	Tesar hits rattlesnake for #aaaaaa#269.07 physical damage#LAST#.
[LOG]	Tesar killed rattlesnake!
removeTempVal	max_life	58.242	 :=: 	1660
delTmpVal	max_life	58.242
removeTempVal	life_regen	0.6	 :=: 	1661
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1662
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	58.242	 :=: 	0	1663
addTmpVal	life_regen	0.6	 :=: 	0	1664
addTmpVal	stamina_regen	0.72	 :=: 	0	1665
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	brown bear	 :: 	121.10577594494	7	7	::	1
checkHit	58.5	7.9
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	7	with APR	7
[ATTACK] after range	162
[PHYS CRIT %]	100
[ATTACK] after crit	262.44
[ATTACK] after mult	262.44
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	262.44
[PROJECTOR] after difficulty dam	262.44
[PROJECTOR] res	10.089435381952	0.89910564618048	 on dam	262.44
[PROJECTOR] after resists dam	235.9612857836
[PROJECTOR] final dam	235.9612857836
[LOG]	Tesar hits brown bear for #aaaaaa#235.96 physical damage#LAST#.
[LOG]	Tesar killed brown bear!
removeTempVal	max_life	58.242	 :=: 	1663
delTmpVal	max_life	58.242
removeTempVal	life_regen	0.6	 :=: 	1664
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1665
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	58.242	 :=: 	0	1666
addTmpVal	life_regen	0.6	 :=: 	0	1667
addTmpVal	stamina_regen	0.72	 :=: 	0	1668
279 ticks  in 10.464 seconds = 26.6628 TPS
[Identify]	steel longsword	true
[LOG]	There is an item here: #FFFFFF##UID:8504:0#steel longsword (14-19.6 power, 3 apr)#LAST#
removeTempVal	max_life	58.242	 :=: 	1666
delTmpVal	max_life	58.242
removeTempVal	life_regen	0.6	 :=: 	1667
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1668
delTmpVal	stamina_regen	0.72
[Identify]	steel shield	true
[LOG]	There is an item here: #FFFFFF##UID:1525:0#steel shield (6 def, 2 armor)#LAST#
285 frames in 10.025 seconds = 28.4289 FPS
419 ticks  in 10.028 seconds = 41.783 TPS
rattlesnake	8465	dumb ai talents can use	Poisonous Bite	T_BITE_POISON
dumb ai uses	T_BITE_POISON
[LOG]	Rattlesnake bites poison into Tesar.
USING	table: 0273AA90	Poisonous Bite
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.765685) totstat(40.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	20.418277998646	10	6.08	::	3
checkHit	57	3.05
=> chance to hit	95
[ATTACK] raw dam	20.418277998646	versus	6.08	with APR	10
[ATTACK] after range	20
[PHYS CRIT %]	0
[ATTACK] after crit	20
[ATTACK] after mult	60
[PROJECTOR] starting dam	10
[PROJECTOR] after difficulty dam	10
[PROJECTOR] res	20	0.8	 on dam	10
[PROJECTOR] after resists dam	8
[PROJECTOR] final dam	8
[LOG]	Rattlesnake hits Tesar for #LIGHT_GREEN#8.00 nature damage#LAST#.
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1669
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[LOG]	Tesar is poisoned!
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits rattlesnake for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits rattlesnake for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits rattlesnake for #YELLOW#2.04 light damage#LAST#.
[PROJECTOR] starting dam	10
[PROJECTOR] after difficulty dam	10
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	10
[PROJECTOR] after resists dam	7.2613381239034
[PROJECTOR] final dam	7.2613381239034
[LOG]	Rattlesnake hits Tesar for #LIGHT_GREEN#7.26 nature damage#LAST#.
removeTempVal	resists	table: 071A36C8	 :=: 	1669
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1670
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	rattlesnake	 :: 	121.10577594494	7	2	::	1
checkHit	58.5	16.75
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	2	with APR	7
[ATTACK] after range	124
[PHYS CRIT %]	100
[ATTACK] after crit	200.88
[ATTACK] after mult	200.88
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	200.88
[PROJECTOR] after difficulty dam	200.88
[PROJECTOR] res	0	1	 on dam	200.88
[PROJECTOR] after resists dam	200.88
[PROJECTOR] final dam	200.88
[LOG]	Tesar hits rattlesnake for #aaaaaa#200.88 physical damage#LAST#.
[LOG]	Tesar killed rattlesnake!
addTmpVal	max_life	58.242	 :=: 	0	1671
addTmpVal	life_regen	0.6	 :=: 	0	1672
addTmpVal	stamina_regen	0.72	 :=: 	0	1673
[PROJECTOR] starting dam	10
[PROJECTOR] after difficulty dam	10
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	10
[PROJECTOR] after resists dam	7.2613381239034
[PROJECTOR] final dam	7.2613381239034
[LOG]	Rattlesnake hits Tesar for #LIGHT_GREEN#7.26 nature damage#LAST#.
removeTempVal	resists	table: 078023D8	 :=: 	1670
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1674
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[PROJECTOR] starting dam	10
[PROJECTOR] after difficulty dam	10
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	10
[PROJECTOR] after resists dam	7.2613381239034
[PROJECTOR] final dam	7.2613381239034
[LOG]	Rattlesnake hits Tesar for #LIGHT_GREEN#7.26 nature damage#LAST#.
removeTempVal	resists	table: 0B73D8B0	 :=: 	1674
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1675
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[PROJECTOR] starting dam	10
[PROJECTOR] after difficulty dam	10
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	10
[PROJECTOR] after resists dam	7.2613381239034
[PROJECTOR] final dam	7.2613381239034
[LOG]	Rattlesnake hits Tesar for #LIGHT_GREEN#7.26 nature damage#LAST#.
removeTempVal	resists	table: 07EFF7A8	 :=: 	1675
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1676
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[PROJECTOR] starting dam	10
[PROJECTOR] after difficulty dam	10
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	10
[PROJECTOR] after resists dam	7.2613381239034
[PROJECTOR] final dam	7.2613381239034
[LOG]	Rattlesnake hits Tesar for #LIGHT_GREEN#7.26 nature damage#LAST#.
removeTempVal	resists	table: 02763F90	 :=: 	1676
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1677
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[LOG]	Tesar stops being poisoned.
262 frames in 10.016 seconds = 26.1581 FPS
removeTempVal	max_life	58.242	 :=: 	1671
delTmpVal	max_life	58.242
removeTempVal	life_regen	0.6	 :=: 	1672
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1673
delTmpVal	stamina_regen	0.72
[LOG]	Tesar is no longer attuned.
removeTempVal	resists	table: 0B8C3580	 :=: 	1677
delTmpValTable	resists	7	7.3866187609658
483 ticks  in 10.795 seconds = 44.7429 TPS
[TALENT WEAPON MULT]	1.3	1	1.5	0	1.2549509756796
[TALENT WEAPON MULT]	2.6	1	1.5	0	1.3605551275464
245 frames in 10.032 seconds = 24.4219 FPS
168 frames in 10.053 seconds = 16.7114 FPS
172 frames in 10.027 seconds = 17.1537 FPS
170 frames in 10.019 seconds = 16.9678 FPS
145 frames in 10.069 seconds = 14.4006 FPS
29 ticks  in 51.017 seconds = 0.568438 TPS
[COROUTINE] registering	savefilepipe	thread: 0976D880
[LOG]	Saving game...
209 frames in 11.104 seconds = 18.822 FPS
[SAVEFILE PIPE] new save running in the pipe:	Tesar	game	::	game.teag	::	table: 02767550	=>	table: 11E0A130	(4138)
Using cached font	/data/font/VeraMono.ttf	12
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
429 ticks  in 10.022 seconds = 42.8058 TPS
82 frames in 10.009 seconds = 8.19263 FPS
836 ticks  in 10.005 seconds = 83.5582 TPS
53 frames in 10.233 seconds = 5.17932 FPS
Using cached font	/data/font/VeraMono.ttf	12
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
727 ticks  in 10.001 seconds = 72.6927 TPS
88 frames in 10.009 seconds = 8.79209 FPS
901 ticks  in 10.17 seconds = 88.5939 TPS
[TALENT WEAPON MULT]	1.3	1	1.5	0	1.2549509756796
[TALENT WEAPON MULT]	2.6	1	1.5	0	1.3605551275464
[TALENT WEAPON MULT]	1.3	1	1.5	0	1.2549509756796
[TALENT WEAPON MULT]	2.6	1	1.5	0	1.3605551275464
[TALENT WEAPON MULT]	1.3	1	1.5	0	1.2549509756796
[TALENT WEAPON MULT]	2.6	1	1.5	0	1.3605551275464
[TALENT WEAPON MULT]	2.6	0.8	1.3	0	1.1605551275464
[TALENT WEAPON MULT]	3.9	0.8	1.3	0	1.2415880433164
69 frames in 10.083 seconds = 6.8432 FPS
812 ticks  in 10.006 seconds = 81.1513 TPS
51 frames in 10.054 seconds = 5.07261 FPS
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0918ECB0	=>	table: 0BA31F00	(1)
[LOG]	Saving done.
[COROUTINE] dead	savefilepipe
427 ticks  in 10.955 seconds = 38.9776 TPS
159 frames in 10.002 seconds = 15.8968 FPS
11 ticks  in 14.491 seconds = 0.759092 TPS
242 frames in 10.013 seconds = 24.1686 FPS
32 ticks  in 10.177 seconds = 3.14435 TPS
137 frames in 10.095 seconds = 13.5711 FPS
[TALENT WEAPON MULT]	1.3	1.4	2.1	0	1.7569313659515
[TALENT WEAPON MULT]	2.6	1.4	2.1	0	1.904777178565
C Map size 44:25 :: 1100
Not gone east, no backup guardian
[MOVE] actor moved without a starting position	rattlesnake	43	15
[MOVE] actor moved without a starting position	copperhead snake	44	25
[MOVE] actor moved without a starting position	treant	39	12
[MOVE] actor moved without a starting position	war bear	21	37
[MOVE] actor moved without a starting position	king cobra	29	33
[MOVE] actor moved without a starting position	wolf	42	5
[MOVE] actor moved without a starting position	red jelly	14	32
Equipment resolver for	thief
Equipment resolver	thief	weapon	dagger	nil
Zone made us an equipment according to filter!	steel dagger
Autorequire stats
dex	16
 * steel dagger => no drop
Equipment resolver	thief	weapon	dagger	nil
Zone made us an equipment according to filter!	steel dagger
Autorequire stats
dex	16
fight: 	steel dagger	steel dagger	::	nil	MAINHAND
fight: 	steel dagger	steel dagger	::	nil	OFFHAND
 * steel dagger => no drop
Equipment resolver	thief	armor	light	nil
Zone made us an equipment according to filter!	rough leather armour
Autorequire stats
str	10
fight: 	rough leather armour	steel dagger	::	nil	BODY
fight: 	rough leather armour	steel dagger	::	nil	BODY
addTmpVal	fatigue	6	 :=: 	1	1
addTmpVal	combat_armor	2	 :=: 	2	2
addTmpVal	combat_def	1	 :=: 	3	3
 * rough leather armour => no drop
Drops resolver	thief	money	nil	nil
Zone made us a drop according to filter!	gold pieces (worth 0.25)
Drops resolver	thief	money	nil	nil
Zone made us a drop according to filter!	gold pieces (worth 0.50)
[MOVE] actor moved without a starting position	thief	6	11
addTmpVal	stealth	10	 :=: 	4	4
addTmpVal	lite	-1000	 :=: 	5	5
addTmpVal	infravision	1	 :=: 	6	6
[MOVE] actor moved without a starting position	giant white ant	11	26
[MOVE] actor moved without a starting position	poison ivy	6	23
[MOVE] actor moved without a starting position	green worm mass	14	30
[MOVE] actor moved without a starting position	rattlesnake	6	16
[MOVE] actor moved without a starting position	grizzly bear	16	16
[MOVE] actor moved without a starting position	large brown snake	26	7
[MOVE] actor moved without a starting position	giant red ant	29	30
[MOVE] actor moved without a starting position	king cobra	37	11
[MOVE] actor moved without a starting position	hornet swarm	10	19
[MOVE] actor moved without a starting position	black bear	39	20
[MOVE] actor moved without a starting position	giant white ant	49	28
[MOVE] actor moved without a starting position	honey tree	37	4
[MOVE] actor moved without a starting position	giant yellow ant	24	1
[MOVE] actor moved without a starting position	large brown snake	21	34
[MOVE] actor moved without a starting position	spitting spider	18	25
[MOVE] actor moved without a starting position	brown bear	42	2
[MOVE] actor moved without a starting position	giant venus flytrap	27	30
[MOVE] actor moved without a starting position	giant green ant	9	33
[MOVE] actor moved without a starting position	giant yellow ant	9	23
[DECAY] decaying	984	steel greatmaul
[DECAY] decaying	986	wild infusion
[DECAY] decaying	988	woollen robe
[DECAY] decaying	983	steel longsword
Loading tile	object/shield_dsteel.png
[MUSIC] playing	Woods of Eremae.ogg	userdata: 0DFA9D50	 :: current ? 	true
Updating zone name	Old Forest (1)
158 frames in 10.405 seconds = 15.185 FPS
27 ticks  in 10.807 seconds = 2.49838 TPS
[LOG]	You pickup 0.60 gold pieces.
AI took for target	12620	hornet swarm	::	971	Tesar	362	<	400
AI took for target	12620	hornet swarm	::	971	Tesar	289	<	400
AI took for target	12629	giant green ant	::	971	Tesar	4	<	400
[LOG]	A poisonous vine strikes at Giant green ant!
[PROJECTOR] starting dam	5.6666666666667
[PROJECTOR] after difficulty dam	5.6666666666667
[PROJECTOR] res	0	1	 on dam	5.6666666666667
[PROJECTOR] after resists dam	5.6666666666667
[PROJECTOR] final dam	5.6666666666667
[LOG]	Something hits giant green ant for #LIGHT_GREEN#5.67 nature damage#LAST#.
[LOG]	Giant green ant is poisoned!
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	giant green ant	 :: 	121.10577594494	7	1	::	1
checkHit	58.5	3.8
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	1	with APR	7
[ATTACK] after range	199
[PHYS CRIT %]	100
[ATTACK] after crit	322.38
[ATTACK] after mult	322.38
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	322.38
[PROJECTOR] after difficulty dam	322.38
[PROJECTOR] res	6.8996346241546	0.93100365375845	 on dam	322.38
[PROJECTOR] after resists dam	300.13695789865
[PROJECTOR] final dam	300.13695789865
[LOG]	Tesar hits giant green ant for #aaaaaa#300.14 physical damage#LAST#.
[LOG]	Tesar killed giant green ant!
addTmpVal	max_life	58.242	 :=: 	0	1678
addTmpVal	life_regen	0.6	 :=: 	0	1679
addTmpVal	stamina_regen	0.72	 :=: 	0	1680
[LOG]	Tesar fails to disarm a trap (poison vine).
[LOG]	A poisonous vine strikes at Tesar!
[PROJECTOR] starting dam	5.6666666666667
[PROJECTOR] after difficulty dam	5.6666666666667
[PROJECTOR] res	20	0.8	 on dam	5.6666666666667
[PROJECTOR] after resists dam	4.5333333333333
[PROJECTOR] final dam	4.5333333333333
[LOG]	Something hits Tesar for #LIGHT_GREEN#4.53 nature damage#LAST#.
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1681
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[LOG]	Tesar is poisoned!
[PROJECTOR] starting dam	5.6666666666667
[PROJECTOR] after difficulty dam	5.6666666666667
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	5.6666666666667
[PROJECTOR] after resists dam	4.1147582702119
[PROJECTOR] final dam	4.1147582702119
[LOG]	Something hits Tesar for #LIGHT_GREEN#4.11 nature damage#LAST#.
removeTempVal	resists	table: 0B819F80	 :=: 	1681
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1682
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[LOG]	Giant yellow ant slides on a rock!
checkHit	21	11.25
=> chance to hit	79.556709996248
[LOG]	Giant yellow ant is stunned!
addTmpVal	stunned	1	 :=: 	1	1
[PROJECTOR] starting dam	5.6666666666667
[PROJECTOR] after difficulty dam	5.6666666666667
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	5.6666666666667
[PROJECTOR] after resists dam	4.1147582702119
[PROJECTOR] final dam	4.1147582702119
[LOG]	Something hits Tesar for #LIGHT_GREEN#4.11 nature damage#LAST#.
removeTempVal	resists	table: 1262F9B8	 :=: 	1682
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1683
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[PROJECTOR] starting dam	5.6666666666667
[PROJECTOR] after difficulty dam	5.6666666666667
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	5.6666666666667
[PROJECTOR] after resists dam	4.1147582702119
[PROJECTOR] final dam	4.1147582702119
[LOG]	Something hits Tesar for #LIGHT_GREEN#4.11 nature damage#LAST#.
removeTempVal	resists	table: 1362F768	 :=: 	1683
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1684
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
hornet swarm	12620	dumb ai talents can use	Poisonous Bite	T_BITE_POISON
dumb ai uses	T_BITE_POISON
[LOG]	Hornet swarm bites poison into Tesar.
USING	table: 0273AA90	Poisonous Bite
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.765685) totstat(19.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	9.698682049357	20	6.08	::	4
checkHit	28	3.05
=> chance to hit	95
[ATTACK] raw dam	9.698682049357	versus	6.08	with APR	20
[ATTACK] after range	9
[PHYS CRIT %]	0
[ATTACK] after crit	9
[ATTACK] after mult	36
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	6
[PROJECTOR] after resists dam	4.356802874342
[PROJECTOR] final dam	4.356802874342
[LOG]	Hornet swarm hits Tesar for #LIGHT_GREEN#4.36 nature damage#LAST#.
removeTempVal	resists	table: 07EB43D0	 :=: 	1684
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1685
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits hornet swarm for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits hornet swarm for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits hornet swarm for #YELLOW#2.04 light damage#LAST#.
[PROJECTOR] starting dam	10.333333333333
[PROJECTOR] after difficulty dam	10.333333333333
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	10.333333333333
[PROJECTOR] after resists dam	7.5033827280335
[PROJECTOR] final dam	7.5033827280335
[LOG]	Something hits Tesar for #LIGHT_GREEN#7.50 nature damage#LAST#.
removeTempVal	resists	table: 121B0850	 :=: 	1685
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1686
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	hornet swarm	 :: 	121.10577594494	7	1	::	1
checkHit	58.5	16.65
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	1	with APR	7
[ATTACK] after range	199
[PHYS CRIT %]	100
[ATTACK] after crit	322.38
[ATTACK] after mult	322.38
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	322.38
[PROJECTOR] after difficulty dam	322.38
[PROJECTOR] res	0	1	 on dam	322.38
[PROJECTOR] after resists dam	322.38
[PROJECTOR] final dam	322.38
[LOG]	Tesar hits hornet swarm for #aaaaaa#322.38 physical damage#LAST#.
[LOG]	Tesar killed hornet swarm!
removeTempVal	max_life	58.242	 :=: 	1678
delTmpVal	max_life	58.242
removeTempVal	life_regen	0.6	 :=: 	1679
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1680
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	58.242	 :=: 	0	1687
addTmpVal	life_regen	0.6	 :=: 	0	1688
addTmpVal	stamina_regen	0.72	 :=: 	0	1689
221 frames in 10.065 seconds = 21.9573 FPS
194 ticks  in 10.065 seconds = 19.2747 TPS
[PROJECTOR] starting dam	10.333333333333
[PROJECTOR] after difficulty dam	10.333333333333
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	10.333333333333
[PROJECTOR] after resists dam	7.5033827280335
[PROJECTOR] final dam	7.5033827280335
[LOG]	Something hits Tesar for #LIGHT_GREEN#7.50 nature damage#LAST#.
removeTempVal	resists	table: 1362A948	 :=: 	1686
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1690
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	giant white ant	 :: 	121.10577594494	7	1	::	1
checkHit	58.5	3.8
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	1	with APR	7
[ATTACK] after range	172
[PHYS CRIT %]	100
[ATTACK] after crit	278.64
[ATTACK] after mult	278.64
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	278.64
[PROJECTOR] after difficulty dam	278.64
[PROJECTOR] res	0	1	 on dam	278.64
[PROJECTOR] after resists dam	278.64
[PROJECTOR] final dam	278.64
[LOG]	Tesar hits giant white ant for #aaaaaa#278.64 physical damage#LAST#.
[LOG]	Tesar killed giant white ant!
removeTempVal	max_life	58.242	 :=: 	1687
delTmpVal	max_life	58.242
removeTempVal	life_regen	0.6	 :=: 	1688
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1689
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	58.242	 :=: 	0	1691
addTmpVal	life_regen	0.6	 :=: 	0	1692
addTmpVal	stamina_regen	0.72	 :=: 	0	1693
[PROJECTOR] starting dam	10.333333333333
[PROJECTOR] after difficulty dam	10.333333333333
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	10.333333333333
[PROJECTOR] after resists dam	7.5033827280335
[PROJECTOR] final dam	7.5033827280335
[LOG]	Something hits Tesar for #LIGHT_GREEN#7.50 nature damage#LAST#.
removeTempVal	resists	table: 12D728F8	 :=: 	1690
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1694
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.452982) totstat(30.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	9.0596442562694	100	6.08	::	1
checkHit	32	3.05
=> chance to hit	95
[ATTACK] raw dam	9.0596442562694	versus	6.08	with APR	100
[ATTACK] after range	9
[PHYS CRIT %]	0
[ATTACK] after crit	9
[ATTACK] after mult	9
[PROJECTOR] starting dam	9
[PROJECTOR] after difficulty dam	9
[PROJECTOR] res	0	1	 on dam	9
[PROJECTOR] after resists dam	9
[PROJECTOR] final dam	9
[LOG]	Green worm mass hits Tesar for #aaaaaa#9.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits green worm mass for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits green worm mass for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits green worm mass for #YELLOW#2.04 light damage#LAST#.
[LOG]	Giant yellow ant is not stunned anymore.
removeTempVal	stunned	1	 :=: 	1
delTmpVal	stunned	1
[PROJECTOR] starting dam	10.333333333333
[PROJECTOR] after difficulty dam	10.333333333333
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	10.333333333333
[PROJECTOR] after resists dam	7.5033827280335
[PROJECTOR] final dam	7.5033827280335
[LOG]	Something hits Tesar for #LIGHT_GREEN#7.50 nature damage#LAST#.
removeTempVal	resists	table: 09332630	 :=: 	1694
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1695
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	green worm mass	 :: 	121.10577594494	7	1	::	1
checkHit	58.5	5.9
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	1	with APR	7
[ATTACK] after range	170
[PHYS CRIT %]	100
[ATTACK] after crit	275.4
[ATTACK] after mult	275.4
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	275.4
[PROJECTOR] after difficulty dam	275.4
[PROJECTOR] res	0	1	 on dam	275.4
[PROJECTOR] after resists dam	275.4
[PROJECTOR] final dam	275.4
[LOG]	Tesar hits green worm mass for #aaaaaa#275.40 physical damage#LAST#.
[LOG]	Tesar killed green worm mass!
removeTempVal	max_life	58.242	 :=: 	1691
delTmpVal	max_life	58.242
removeTempVal	life_regen	0.6	 :=: 	1692
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1693
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	58.242	 :=: 	0	1696
addTmpVal	life_regen	0.6	 :=: 	0	1697
addTmpVal	stamina_regen	0.72	 :=: 	0	1698
[LOG]	Tesar stops being poisoned.
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	giant yellow ant	 :: 	121.10577594494	7	1	::	1
checkHit	58.5	4.15
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	1	with APR	7
[ATTACK] after range	156
[PHYS CRIT %]	100
[ATTACK] after crit	252.72
[ATTACK] after mult	252.72
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	252.72
[PROJECTOR] after difficulty dam	252.72
[PROJECTOR] res	0	1	 on dam	252.72
[PROJECTOR] after resists dam	252.72
[PROJECTOR] final dam	252.72
[LOG]	Tesar hits giant yellow ant for #aaaaaa#252.72 physical damage#LAST#.
[LOG]	Tesar killed giant yellow ant!
removeTempVal	max_life	58.242	 :=: 	1696
delTmpVal	max_life	58.242
removeTempVal	life_regen	0.6	 :=: 	1697
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1698
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	58.242	 :=: 	0	1699
addTmpVal	life_regen	0.6	 :=: 	0	1700
addTmpVal	stamina_regen	0.72	 :=: 	0	1701
[LOG]	Rattlesnake slides on a rock!
checkHit	21	11.25
=> chance to hit	79.556709996248
[LOG]	Rattlesnake is stunned!
addTmpVal	stunned	1	 :=: 	1	1
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	rattlesnake	 :: 	121.10577594494	7	2	::	1
checkHit	58.5	16.75
=> chance to hit	95
[LOG]	Tesar misses rattlesnake.
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	rattlesnake	 :: 	121.10577594494	7	2	::	1
checkHit	58.5	16.75
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	2	with APR	7
[ATTACK] after range	193
[PHYS CRIT %]	100
[ATTACK] after crit	312.66
[ATTACK] after mult	312.66
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	312.66
[PROJECTOR] after difficulty dam	312.66
[PROJECTOR] res	0	1	 on dam	312.66
[PROJECTOR] after resists dam	312.66
[PROJECTOR] final dam	312.66
[LOG]	Tesar hits rattlesnake for #aaaaaa#312.66 physical damage#LAST#.
[LOG]	Tesar killed rattlesnake!
removeTempVal	max_life	58.242	 :=: 	1699
delTmpVal	max_life	58.242
removeTempVal	life_regen	0.6	 :=: 	1700
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1701
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	58.242	 :=: 	0	1702
addTmpVal	life_regen	0.6	 :=: 	0	1703
addTmpVal	stamina_regen	0.72	 :=: 	0	1704
[LOG]	Tesar slides on a rock!
checkHit	21	19.698422889029
=> chance to hit	55.313905258073
[LOG]	Tesar resists!
[LOG]	Tesar is no longer attuned.
removeTempVal	resists	table: 071AD588	 :=: 	1695
delTmpValTable	resists	7	7.3866187609658
[Identify]	phase door rune	true
[LOG]	There is an item here: #FFFFFF##UID:12635:0#phase door rune#LAST#
[Identify]	phase door rune	true
[LOG]	Tesar picks up (m.): #FFFFFF##UID:12635:0#phase door rune#LAST#.
spitting spider	12626	dumb ai talents can use	Web	T_SPIDER_WEB
spitting spider	12626	dumb ai talents can use	Spit Poison	T_SPIT_POISON
spitting spider	12626	dumb ai talents can use	Lay Web	T_LAY_WEB
dumb ai uses	T_SPIDER_WEB
[LOG]	Spitting spider uses Web.
USING	table: 0276FFF0	Web
checkHit	21	19.698422889029
=> chance to hit	55.313905258073
spitting spider	12626	dumb ai talents can use	Web	T_SPIDER_WEB
spitting spider	12626	dumb ai talents can use	Spit Poison	T_SPIT_POISON
spitting spider	12626	dumb ai talents can use	Lay Web	T_LAY_WEB
dumb ai uses	T_SPIT_POISON
[LOG]	Spitting spider uses Spit Poison.
USING	table: 0273BE40	Spit Poison
[PROJECTOR] starting dam	13.333333333333
[PROJECTOR] after difficulty dam	13.333333333333
[PROJECTOR] res	20	0.8	 on dam	13.333333333333
[PROJECTOR] after resists dam	10.666666666667
[PROJECTOR] final dam	10.666666666667
[LOG]	Spitting spider hits Tesar for #LIGHT_GREEN#10.67 nature damage#LAST#.
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1705
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[LOG]	Tesar is poisoned!
[PARTICLE] Loading from /data/gfx/particles/slime.lua
[SOUND] loading from	/data/sound/talents/slime.wav	:=:	userdata: 0DFA7ED8
[PROJECTOR] starting dam	13.333333333333
[PROJECTOR] after difficulty dam	13.333333333333
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	13.333333333333
[PROJECTOR] after resists dam	9.6817841652046
[PROJECTOR] final dam	9.6817841652046
[LOG]	Spitting spider hits Tesar for #LIGHT_GREEN#9.68 nature damage#LAST#.
removeTempVal	resists	table: 0C2BD730	 :=: 	1705
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1706
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(2.316601) totstat(30.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	46.332020977033	9	6.08	::	1
checkHit	25	3.05
=> chance to hit	95
[ATTACK] raw dam	46.332020977033	versus	6.08	with APR	9
[ATTACK] after range	48
[PHYS CRIT %]	0.55
[ATTACK] after crit	48
[ATTACK] after mult	48
[PROJECTOR] starting dam	48
[PROJECTOR] after difficulty dam	48
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	48
[PROJECTOR] after resists dam	34.854422994736
[PROJECTOR] final dam	34.854422994736
[LOG]	Spitting spider hits Tesar for #LIGHT_GREEN#34.85 nature damage#LAST#.
removeTempVal	resists	table: 0918EA80	 :=: 	1706
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1707
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits spitting spider for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits spitting spider for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	-20	1.2	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.4421812381552
[PROJECTOR] final dam	2.4421812381552
[LOG]	Tesar hits spitting spider for #YELLOW#2.44 light damage#LAST#.
[PROJECTOR] starting dam	13.333333333333
[PROJECTOR] after difficulty dam	13.333333333333
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	13.333333333333
[PROJECTOR] after resists dam	9.6817841652046
[PROJECTOR] final dam	9.6817841652046
[LOG]	Spitting spider hits Tesar for #LIGHT_GREEN#9.68 nature damage#LAST#.
removeTempVal	resists	table: 0AB089E0	 :=: 	1707
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1708
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	spitting spider	 :: 	121.10577594494	7	5	::	1
checkHit	58.5	15.25
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	5	with APR	7
[ATTACK] after range	134
[PHYS CRIT %]	100
[ATTACK] after crit	217.08
[ATTACK] after mult	217.08
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	217.08
[PROJECTOR] after difficulty dam	217.08
[PROJECTOR] res	0	1	 on dam	217.08
[PROJECTOR] after resists dam	217.08
[PROJECTOR] final dam	217.08
[LOG]	Tesar hits spitting spider for #aaaaaa#217.08 physical damage#LAST#.
[LOG]	Tesar killed spitting spider!
removeTempVal	max_life	58.242	 :=: 	1702
delTmpVal	max_life	58.242
removeTempVal	life_regen	0.6	 :=: 	1703
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1704
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	58.242	 :=: 	0	1709
addTmpVal	life_regen	0.6	 :=: 	0	1710
addTmpVal	stamina_regen	0.72	 :=: 	0	1711
[PROJECTOR] starting dam	13.333333333333
[PROJECTOR] after difficulty dam	13.333333333333
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	13.333333333333
[PROJECTOR] after resists dam	9.6817841652046
[PROJECTOR] final dam	9.6817841652046
[LOG]	Spitting spider hits Tesar for #LIGHT_GREEN#9.68 nature damage#LAST#.
removeTempVal	resists	table: 02773510	 :=: 	1708
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1712
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
264 frames in 10.001 seconds = 26.3974 FPS
190 ticks  in 10.001 seconds = 18.9981 TPS
[PROJECTOR] starting dam	13.333333333333
[PROJECTOR] after difficulty dam	13.333333333333
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	13.333333333333
[PROJECTOR] after resists dam	9.6817841652046
[PROJECTOR] final dam	9.6817841652046
[LOG]	Spitting spider hits Tesar for #LIGHT_GREEN#9.68 nature damage#LAST#.
removeTempVal	resists	table: 0C0E8058	 :=: 	1712
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1713
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[PROJECTOR] starting dam	13.333333333333
[PROJECTOR] after difficulty dam	13.333333333333
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	13.333333333333
[PROJECTOR] after resists dam	9.6817841652046
[PROJECTOR] final dam	9.6817841652046
[LOG]	Spitting spider hits Tesar for #LIGHT_GREEN#9.68 nature damage#LAST#.
removeTempVal	resists	table: 1489E928	 :=: 	1713
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1714
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[LOG]	Tesar stops being poisoned.
AI took for target	12613	poison ivy	::	971	Tesar	50	<	400
AI took for target	12613	poison ivy	::	971	Tesar	50	<	400
AI took for target	12613	poison ivy	::	971	Tesar	8	<	400
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.638178) totstat(28.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	11.912656858744	3	6.08	::	1
checkHit	28	3.05
=> chance to hit	95
[ATTACK] raw dam	11.912656858744	versus	6.08	with APR	3
[ATTACK] after range	8
[PHYS CRIT %]	0
[ATTACK] after crit	8
[ATTACK] after mult	8
[PROJECTOR] starting dam	1.3333333333333
[PROJECTOR] after difficulty dam	1.3333333333333
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	1.3333333333333
[PROJECTOR] after resists dam	0.96817841652046
[PROJECTOR] final dam	0.96817841652046
[LOG]	Poison ivy hits Tesar for #LIGHT_GREEN#0.97 nature damage#LAST#.
removeTempVal	resists	table: 0DB77430	 :=: 	1714
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1715
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[LOG]	Tesar is poisoned!
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits poison ivy for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits poison ivy for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits poison ivy for #YELLOW#2.04 light damage#LAST#.
[PROJECTOR] starting dam	1.3333333333333
[PROJECTOR] after difficulty dam	1.3333333333333
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	1.3333333333333
[PROJECTOR] after resists dam	0.96817841652046
[PROJECTOR] final dam	0.96817841652046
[LOG]	Poison ivy hits Tesar for #LIGHT_GREEN#0.97 nature damage#LAST#.
removeTempVal	resists	table: 123BC8A0	 :=: 	1715
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1716
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	poison ivy	 :: 	121.10577594494	7	1	::	1
checkHit	58.5	4.15
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	1	with APR	7
[ATTACK] after range	198
[PHYS CRIT %]	100
[ATTACK] after crit	320.76
[ATTACK] after mult	320.76
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	320.76
[PROJECTOR] after difficulty dam	320.76
[PROJECTOR] res	0	1	 on dam	320.76
[PROJECTOR] after resists dam	320.76
[PROJECTOR] final dam	320.76
[LOG]	Tesar hits poison ivy for #aaaaaa#320.76 physical damage#LAST#.
[LOG]	Tesar killed poison ivy!
[PROJECTOR] starting dam	0.83333333333333
[PROJECTOR] after difficulty dam	0.83333333333333
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	0.83333333333333
[PROJECTOR] after resists dam	0.60511151032528
[PROJECTOR] final dam	0.60511151032528
[LOG]	Poison ivy hits Tesar for #LIGHT_GREEN#0.61 nature damage#LAST#.
removeTempVal	resists	table: 0D8FF740	 :=: 	1716
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1717
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
removeTempVal	max_life	58.242	 :=: 	1709
delTmpVal	max_life	58.242
removeTempVal	life_regen	0.6	 :=: 	1710
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1711
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	58.242	 :=: 	0	1718
addTmpVal	life_regen	0.6	 :=: 	0	1719
addTmpVal	stamina_regen	0.72	 :=: 	0	1720
[PROJECTOR] starting dam	1.9
[PROJECTOR] after difficulty dam	1.9
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	1.9
[PROJECTOR] after resists dam	1.3796542435416
[PROJECTOR] final dam	1.3796542435416
[LOG]	Poison ivy hits Tesar for #LIGHT_GREEN#1.38 nature damage#LAST#.
removeTempVal	resists	table: 121A26D8	 :=: 	1717
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1721
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[PROJECTOR] starting dam	1.9
[PROJECTOR] after difficulty dam	1.9
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	1.9
[PROJECTOR] after resists dam	1.3796542435416
[PROJECTOR] final dam	1.3796542435416
[LOG]	Poison ivy hits Tesar for #LIGHT_GREEN#1.38 nature damage#LAST#.
removeTempVal	resists	table: 0DFAD190	 :=: 	1721
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1722
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[PROJECTOR] starting dam	1.9
[PROJECTOR] after difficulty dam	1.9
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	1.9
[PROJECTOR] after resists dam	1.3796542435416
[PROJECTOR] final dam	1.3796542435416
[LOG]	Poison ivy hits Tesar for #LIGHT_GREEN#1.38 nature damage#LAST#.
removeTempVal	resists	table: 07F01508	 :=: 	1722
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1723
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[PROJECTOR] starting dam	1.9
[PROJECTOR] after difficulty dam	1.9
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	1.9
[PROJECTOR] after resists dam	1.3796542435416
[PROJECTOR] final dam	1.3796542435416
[LOG]	Poison ivy hits Tesar for #LIGHT_GREEN#1.38 nature damage#LAST#.
removeTempVal	resists	table: 134F4E58	 :=: 	1723
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1724
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
checkHit	12	10
=> chance to hit	57.918124604762
[PROJECTOR] starting dam	1.9
[PROJECTOR] after difficulty dam	1.9
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	1.9
[PROJECTOR] after resists dam	1.3796542435416
[PROJECTOR] final dam	1.3796542435416
[LOG]	Poison ivy hits Tesar for #LIGHT_GREEN#1.38 nature damage#LAST#.
removeTempVal	resists	table: 016A8658	 :=: 	1724
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1725
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
checkHit	12	10
=> chance to hit	57.918124604762
[LOG]	Tesar stops being poisoned.
checkHit	12	10
=> chance to hit	57.918124604762
checkHit	12	10
=> chance to hit	57.918124604762
checkHit	12	10
=> chance to hit	57.918124604762
checkHit	12	10
=> chance to hit	57.918124604762
removeTempVal	max_life	58.242	 :=: 	1718
delTmpVal	max_life	58.242
removeTempVal	life_regen	0.6	 :=: 	1719
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1720
delTmpVal	stamina_regen	0.72
checkHit	12	10
=> chance to hit	57.918124604762
[Identify]	opal	true
[LOG]	There is an item here: #FFFFFF##UID:12633:0#opal#LAST#
checkHit	12	10
=> chance to hit	57.918124604762
[Identify]	opal	true
[LOG]	Tesar picks up (Z.): #FFFFFF##UID:12633:0#opal#LAST#.
[LOG]	Tesar is no longer attuned.
removeTempVal	resists	table: 0DA93530	 :=: 	1725
delTmpValTable	resists	7	7.3866187609658
checkHit	12	10
=> chance to hit	57.918124604762
checkHit	12	10
=> chance to hit	57.918124604762
checkHit	12	10
=> chance to hit	57.918124604762
checkHit	12	10
=> chance to hit	57.918124604762
checkHit	12	10
=> chance to hit	57.918124604762
checkHit	12	10
=> chance to hit	57.918124604762
AI took for target	12606	thief	::	971	Tesar	4	<	121
checkHit	12	10
=> chance to hit	57.918124604762
checkHit	12	10
=> chance to hit	57.918124604762
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	thief	 :: 	121.10577594494	7	5	::	1
checkHit	58.5	11.6
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	5	with APR	7
[ATTACK] after range	182
[PHYS CRIT %]	100
[ATTACK] after crit	294.84
[ATTACK] after mult	294.84
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	294.84
[PROJECTOR] after difficulty dam	294.84
[PROJECTOR] res	8.3573582842614	0.91642641715739	 on dam	294.84
[PROJECTOR] after resists dam	270.19916483468
[PROJECTOR] final dam	270.19916483468
[LOG]	Tesar hits thief for #aaaaaa#270.20 physical damage#LAST#.
[LOG]	Tesar killed thief!
addTmpVal	max_life	58.242	 :=: 	0	1726
addTmpVal	life_regen	0.6	 :=: 	0	1727
addTmpVal	stamina_regen	0.72	 :=: 	0	1728
checkHit	21	13.75
=> chance to hit	73.678909940929
addTmpVal	stunned	1	 :=: 	1	1
[LOG]	You pickup 0.25 gold pieces.
[LOG]	You pickup 0.50 gold pieces.
removeTempVal	stunned	1	 :=: 	1
delTmpVal	stunned	1
264 frames in 10.027 seconds = 26.3289 FPS
376 ticks  in 10.086 seconds = 37.2794 TPS
removeTempVal	max_life	58.242	 :=: 	1726
delTmpVal	max_life	58.242
removeTempVal	life_regen	0.6	 :=: 	1727
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1728
delTmpVal	stamina_regen	0.72
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.302724) totstat(32.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	27.791443203567	3	6.08	::	1
checkHit	32	3.05
=> chance to hit	95
[ATTACK] raw dam	27.791443203567	versus	6.08	with APR	3
[ATTACK] after range	25
[PHYS CRIT %]	0
[ATTACK] after crit	25
[ATTACK] after mult	25
[PROJECTOR] starting dam	25
[PROJECTOR] after difficulty dam	25
[PROJECTOR] res	0	1	 on dam	25
[PROJECTOR] after resists dam	25
[PROJECTOR] final dam	25
[LOG]	Grizzly bear hits Tesar for #aaaaaa#25.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	8.7545754170871	0.91245424582913	 on dam	5
[PROJECTOR] after resists dam	4.5622712291456
[PROJECTOR] final dam	4.5622712291456
[LOG]	Tesar hits grizzly bear for #aaaaaa#4.56 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits grizzly bear for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits grizzly bear for #YELLOW#2.04 light damage#LAST#.
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	grizzly bear	 :: 	121.10577594494	7	10	::	1
checkHit	58.5	9.9
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	10	with APR	7
[ATTACK] after range	121
[PHYS CRIT %]	100
[ATTACK] after crit	196.02
[ATTACK] after mult	196.02
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	196.02
[PROJECTOR] after difficulty dam	196.02
[PROJECTOR] res	8.7545754170871	0.91245424582913	 on dam	196.02
[PROJECTOR] after resists dam	178.85928126743
[PROJECTOR] final dam	178.85928126743
[LOG]	Tesar hits grizzly bear for #aaaaaa#178.86 physical damage#LAST#.
addTmpVal	max_life	58.242	 :=: 	0	1729
addTmpVal	life_regen	0.6	 :=: 	0	1730
addTmpVal	stamina_regen	0.72	 :=: 	0	1731
checkHit	72.5	13.75
=> chance to hit	95
[LOG]	Grizzly bear is dazed!
addTmpVal	dazed	1	 :=: 	0	2
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	grizzly bear	 :: 	121.10577594494	7	10	::	1
checkHit	58.5	9.9
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	10	with APR	7
[ATTACK] after range	155
[PHYS CRIT %]	100
[ATTACK] after crit	251.1
[ATTACK] after mult	251.1
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	251.1
[PROJECTOR] after difficulty dam	251.1
[PROJECTOR] res	8.7545754170871	0.91245424582913	 on dam	251.1
[PROJECTOR] after resists dam	229.11726112769
[PROJECTOR] final dam	229.11726112769
[LOG]	Tesar hits grizzly bear for #aaaaaa#229.12 physical damage#LAST#.
[LOG]	Grizzly bear is not dazed anymore.
removeTempVal	dazed	1	 :=: 	2
delTmpVal	dazed	1
[LOG]	Tesar killed grizzly bear!
removeTempVal	max_life	58.242	 :=: 	1729
delTmpVal	max_life	58.242
removeTempVal	life_regen	0.6	 :=: 	1730
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1731
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	58.242	 :=: 	0	1732
addTmpVal	life_regen	0.6	 :=: 	0	1733
addTmpVal	stamina_regen	0.72	 :=: 	0	1734
[LOG]	Tesar slides on a rock!
checkHit	21	19.698422889029
=> chance to hit	55.313905258073
[LOG]	Tesar resists!
removeTempVal	max_life	58.242	 :=: 	1732
delTmpVal	max_life	58.242
removeTempVal	life_regen	0.6	 :=: 	1733
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1734
delTmpVal	stamina_regen	0.72
AI took for target	12601	treant	::	971	Tesar	226	<	400
AI took for target	12619	king cobra	::	971	Tesar	169	<	400
AI took for target	12617	large brown snake	::	971	Tesar	16	<	400
AI took for target	12619	king cobra	::	971	Tesar	64	<	400
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.557771) totstat(35.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	13.014653782666	10	6.08	::	1
checkHit	53	3.05
=> chance to hit	95
[ATTACK] raw dam	13.014653782666	versus	6.08	with APR	10
[ATTACK] after range	14
[PHYS CRIT %]	0
[ATTACK] after crit	14
[ATTACK] after mult	14
[PROJECTOR] starting dam	14
[PROJECTOR] after difficulty dam	14
[PROJECTOR] res	0	1	 on dam	14
[PROJECTOR] after resists dam	14
[PROJECTOR] final dam	14
[LOG]	Large brown snake hits Tesar for #aaaaaa#14.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	5.1908712012672	0.94809128798733	 on dam	5
[PROJECTOR] after resists dam	4.7404564399366
[PROJECTOR] final dam	4.7404564399366
[LOG]	Tesar hits large brown snake for #aaaaaa#4.74 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits large brown snake for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	4.8429853639898	0.9515701463601	 on dam	2.035151031796
[PROJECTOR] after resists dam	1.936588965191
[PROJECTOR] final dam	1.936588965191
[LOG]	Tesar hits large brown snake for #YELLOW#1.94 light damage#LAST#.
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	large brown snake	 :: 	121.10577594494	7	1	::	1
checkHit	58.5	11.05
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	1	with APR	7
[ATTACK] after range	173
[PHYS CRIT %]	100
[ATTACK] after crit	280.26
[ATTACK] after mult	280.26
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	280.26
[PROJECTOR] after difficulty dam	280.26
[PROJECTOR] res	5.1908712012672	0.94809128798733	 on dam	280.26
[PROJECTOR] after resists dam	265.71206437133
[PROJECTOR] final dam	265.71206437133
[LOG]	Tesar hits large brown snake for #aaaaaa#265.71 physical damage#LAST#.
[LOG]	Tesar killed large brown snake!
addTmpVal	max_life	58.242	 :=: 	0	1735
addTmpVal	life_regen	0.6	 :=: 	0	1736
addTmpVal	stamina_regen	0.72	 :=: 	0	1737
checkHit	21	10.75
=> chance to hit	80.642502755069
checkHit	21	10.5
=> chance to hit	81.175386105575
addTmpVal	stunned	1	 :=: 	1	1
268 frames in 10.019 seconds = 26.7492 FPS
409 ticks  in 10.083 seconds = 40.5633 TPS
[PROJECTOR] starting dam	12.666666666667
[PROJECTOR] after difficulty dam	12.666666666667
[PROJECTOR] res	0	1	 on dam	12.666666666667
[PROJECTOR] after resists dam	12.666666666667
[PROJECTOR] final dam	12.666666666667
[PROJECTOR] starting dam	12.666666666667
[PROJECTOR] after difficulty dam	12.666666666667
[PROJECTOR] res	0	1	 on dam	12.666666666667
[PROJECTOR] after resists dam	12.666666666667
[PROJECTOR] final dam	12.666666666667
AI took for target	12624	giant yellow ant	::	971	Tesar	4	<	400
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.765685) totstat(19.200000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	9.8007734393502	7	6.08	::	1
checkHit	30	3.05
=> chance to hit	95
[ATTACK] raw dam	9.8007734393502	versus	6.08	with APR	7
[ATTACK] after range	10
[PHYS CRIT %]	0
[ATTACK] after crit	10
[ATTACK] after mult	10
[PROJECTOR] starting dam	10
[PROJECTOR] after difficulty dam	10
[PROJECTOR] res	0	1	 on dam	10
[PROJECTOR] after resists dam	10
[PROJECTOR] final dam	10
[LOG]	Giant yellow ant hits Tesar for #ROYAL_BLUE#10.00 lightning damage#LAST#.
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	5	7.3866187609658	 :=: 	0	1738
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits giant yellow ant for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits giant yellow ant for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits giant yellow ant for #YELLOW#2.04 light damage#LAST#.
[PROJECTOR] starting dam	12.666666666667
[PROJECTOR] after difficulty dam	12.666666666667
[PROJECTOR] res	0	1	 on dam	12.666666666667
[PROJECTOR] after resists dam	12.666666666667
[PROJECTOR] final dam	12.666666666667
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	giant yellow ant	 :: 	121.10577594494	7	1	::	1
checkHit	58.5	4.15
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	1	with APR	7
[ATTACK] after range	146
[PHYS CRIT %]	100
[ATTACK] after crit	236.52
[ATTACK] after mult	236.52
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	236.52
[PROJECTOR] after difficulty dam	236.52
[PROJECTOR] res	0	1	 on dam	236.52
[PROJECTOR] after resists dam	236.52
[PROJECTOR] final dam	236.52
[LOG]	Tesar hits giant yellow ant for #aaaaaa#236.52 physical damage#LAST#.
[LOG]	Tesar killed giant yellow ant!
removeTempVal	max_life	58.242	 :=: 	1735
delTmpVal	max_life	58.242
removeTempVal	life_regen	0.6	 :=: 	1736
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1737
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	58.242	 :=: 	0	1739
addTmpVal	life_regen	0.6	 :=: 	0	1740
addTmpVal	stamina_regen	0.72	 :=: 	0	1741
[PROJECTOR] starting dam	12.666666666667
[PROJECTOR] after difficulty dam	12.666666666667
[PROJECTOR] res	0	1	 on dam	12.666666666667
[PROJECTOR] after resists dam	12.666666666667
[PROJECTOR] final dam	12.666666666667
removeTempVal	stunned	1	 :=: 	1
delTmpVal	stunned	1
[PROJECTOR] starting dam	12.666666666667
[PROJECTOR] after difficulty dam	12.666666666667
[PROJECTOR] res	0	1	 on dam	12.666666666667
[PROJECTOR] after resists dam	12.666666666667
[PROJECTOR] final dam	12.666666666667
[PROJECTOR] starting dam	12.666666666667
[PROJECTOR] after difficulty dam	12.666666666667
[PROJECTOR] res	0	1	 on dam	12.666666666667
[PROJECTOR] after resists dam	12.666666666667
[PROJECTOR] final dam	12.666666666667
AI took for target	12623	honey tree	::	971	Tesar	144	<	400
[PROJECTOR] starting dam	13.666666666667
[PROJECTOR] after difficulty dam	13.666666666667
[PROJECTOR] res	0	1	 on dam	13.666666666667
[PROJECTOR] after resists dam	13.666666666667
[PROJECTOR] final dam	13.666666666667
[PROJECTOR] starting dam	13.666666666667
[PROJECTOR] after difficulty dam	13.666666666667
[PROJECTOR] res	0	1	 on dam	13.666666666667
[PROJECTOR] after resists dam	13.666666666667
[PROJECTOR] final dam	13.666666666667
[PROJECTOR] starting dam	13.666666666667
[PROJECTOR] after difficulty dam	13.666666666667
[PROJECTOR] res	0	1	 on dam	13.666666666667
[PROJECTOR] after resists dam	13.666666666667
[PROJECTOR] final dam	13.666666666667
[LOG]	Tesar is no longer attuned.
removeTempVal	resists	table: 0797AC80	 :=: 	1738
delTmpValTable	resists	5	7.3866187609658
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	wolf	 :: 	121.10577594494	7	1	::	1
checkHit	58.5	8.6
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	1	with APR	7
[ATTACK] after range	140
[PHYS CRIT %]	100
[ATTACK] after crit	226.8
[ATTACK] after mult	226.8
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	226.8
[PROJECTOR] after difficulty dam	226.8
[PROJECTOR] res	0	1	 on dam	226.8
[PROJECTOR] after resists dam	226.8
[PROJECTOR] final dam	226.8
[LOG]	Tesar hits wolf for #aaaaaa#226.80 physical damage#LAST#.
[LOG]	Tesar killed wolf!
removeTempVal	max_life	58.242	 :=: 	1739
delTmpVal	max_life	58.242
removeTempVal	life_regen	0.6	 :=: 	1740
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1741
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	58.242	 :=: 	0	1742
addTmpVal	life_regen	0.6	 :=: 	0	1743
addTmpVal	stamina_regen	0.72	 :=: 	0	1744
honey tree	12623	dumb ai talents can use	Summon	T_SUMMON
dumb ai uses	T_SUMMON
[Equilibrium] Use chance: 	95.28595479209	::	0
USING	table: 0273A720	Summon
findFreeGrid using	36	4
[MOVE] actor moved without a starting position	bee swarm	36	4
findFreeGrid using	36	5
[MOVE] actor moved without a starting position	bee swarm	36	5
addTmpValTable	talent_cd_reduction	T_SUMMON	-5	 :=: 	1	1
AI took for target	12640	bee swarm	::	971	Tesar	25	<	400
[LOG]	Tesar fails to disarm a trap (poison vine).
[LOG]	A poisonous vine strikes at Tesar!
[PROJECTOR] starting dam	13.666666666667
[PROJECTOR] after difficulty dam	13.666666666667
[PROJECTOR] res	20	0.8	 on dam	13.666666666667
[PROJECTOR] after resists dam	10.933333333333
[PROJECTOR] final dam	10.933333333333
[LOG]	Something hits Tesar for #LIGHT_GREEN#10.93 nature damage#LAST#.
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1745
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[LOG]	Tesar is poisoned!
[PROJECTOR] starting dam	13.666666666667
[PROJECTOR] after difficulty dam	13.666666666667
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	13.666666666667
[PROJECTOR] after resists dam	9.9238287693347
[PROJECTOR] final dam	9.9238287693347
[LOG]	Something hits Tesar for #LIGHT_GREEN#9.92 nature damage#LAST#.
removeTempVal	resists	table: 1489E6D0	 :=: 	1745
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1746
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
bee swarm	12640	dumb ai talents can use	Poisonous Bite	T_BITE_POISON
dumb ai uses	T_BITE_POISON
[LOG]	Bee swarm bites poison into Tesar.
USING	table: 0273AA90	Poisonous Bite
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.557771) totstat(17.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	6.3214032658663	20	6.08	::	3
checkHit	26	3.05
=> chance to hit	95
[ATTACK] raw dam	6.3214032658663	versus	6.08	with APR	20
[ATTACK] after range	6
[PHYS CRIT %]	0
[ATTACK] after crit	6
[ATTACK] after mult	18
[PROJECTOR] starting dam	3
[PROJECTOR] after difficulty dam	3
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	3
[PROJECTOR] after resists dam	2.178401437171
[PROJECTOR] final dam	2.178401437171
[LOG]	Bee swarm hits Tesar for #LIGHT_GREEN#2.18 nature damage#LAST#.
removeTempVal	resists	table: 0BE4D6B0	 :=: 	1746
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1747
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits bee swarm for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits bee swarm for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	6.9883290782981	0.93011670921702	 on dam	2.035151031796
[PROJECTOR] after resists dam	1.8929279804537
[PROJECTOR] final dam	1.8929279804537
[LOG]	Tesar hits bee swarm for #YELLOW#1.89 light damage#LAST#.
AI took for target	12641	bee swarm	::	971	Tesar	4	<	400
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	bee swarm	 :: 	121.10577594494	7	1	::	1
checkHit	58.5	15.95
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	1	with APR	7
[ATTACK] after range	177
[PHYS CRIT %]	100
[ATTACK] after crit	286.74
[ATTACK] after mult	286.74
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	286.74
[PROJECTOR] after difficulty dam	286.74
[PROJECTOR] res	0	1	 on dam	286.74
[PROJECTOR] after resists dam	286.74
[PROJECTOR] final dam	286.74
[LOG]	Tesar hits bee swarm for #aaaaaa#286.74 physical damage#LAST#.
[LOG]	Tesar killed bee swarm!
removeTempVal	max_life	58.242	 :=: 	1742
delTmpVal	max_life	58.242
removeTempVal	life_regen	0.6	 :=: 	1743
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1744
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	58.242	 :=: 	0	1748
addTmpVal	life_regen	0.6	 :=: 	0	1749
addTmpVal	stamina_regen	0.72	 :=: 	0	1750
bee swarm	12641	dumb ai talents can use	Poisonous Bite	T_BITE_POISON
dumb ai uses	T_BITE_POISON
[LOG]	Bee swarm bites poison into Tesar.
USING	table: 0273AA90	Poisonous Bite
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.557771) totstat(18.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	6.6932505167996	20	6.08	::	3
checkHit	28	3.05
=> chance to hit	95
[ATTACK] raw dam	6.6932505167996	versus	6.08	with APR	20
[ATTACK] after range	7
[PHYS CRIT %]	0
[ATTACK] after crit	7
[ATTACK] after mult	21
[PROJECTOR] starting dam	3.5
[PROJECTOR] after difficulty dam	3.5
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	3.5
[PROJECTOR] after resists dam	2.5414683433662
[PROJECTOR] final dam	2.5414683433662
[LOG]	Bee swarm hits Tesar for #LIGHT_GREEN#2.54 nature damage#LAST#.
removeTempVal	resists	table: 0C2CA4A8	 :=: 	1747
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1751
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits bee swarm for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits bee swarm for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits bee swarm for #YELLOW#2.04 light damage#LAST#.
[PROJECTOR] starting dam	17.433333333333
[PROJECTOR] after difficulty dam	17.433333333333
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	17.433333333333
[PROJECTOR] after resists dam	12.658932796005
[PROJECTOR] final dam	12.658932796005
[LOG]	Something hits Tesar for #LIGHT_GREEN#12.66 nature damage#LAST#.
removeTempVal	resists	table: 08537F50	 :=: 	1751
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1752
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	bee swarm	 :: 	121.10577594494	7	1	::	1
checkHit	58.5	16.3
=> chance to hit	95
[LOG]	Tesar misses bee swarm.
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.557771) totstat(18.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	6.6932505167996	20	6.08	::	1
checkHit	28	3.05
=> chance to hit	95
[ATTACK] raw dam	6.6932505167996	versus	6.08	with APR	20
[ATTACK] after range	6
[PHYS CRIT %]	0
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6
[PROJECTOR] after resists dam	6
[PROJECTOR] final dam	6
[LOG]	Bee swarm hits Tesar for #aaaaaa#6.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits bee swarm for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits bee swarm for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits bee swarm for #YELLOW#2.04 light damage#LAST#.
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.557771) totstat(18.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	6.6932505167996	20	6.08	::	1
checkHit	28	3.05
=> chance to hit	95
[ATTACK] raw dam	6.6932505167996	versus	6.08	with APR	20
[ATTACK] after range	7
[PHYS CRIT %]	0
[ATTACK] after crit	7
[ATTACK] after mult	7
[PROJECTOR] starting dam	7
[PROJECTOR] after difficulty dam	7
[PROJECTOR] res	0	1	 on dam	7
[PROJECTOR] after resists dam	7
[PROJECTOR] final dam	7
[LOG]	Bee swarm hits Tesar for #aaaaaa#7.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits bee swarm for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits bee swarm for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits bee swarm for #YELLOW#2.04 light damage#LAST#.
[PROJECTOR] starting dam	17.433333333333
[PROJECTOR] after difficulty dam	17.433333333333
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	17.433333333333
[PROJECTOR] after resists dam	12.658932796005
[PROJECTOR] final dam	12.658932796005
[LOG]	Something hits Tesar for #LIGHT_GREEN#12.66 nature damage#LAST#.
removeTempVal	resists	table: 07D16820	 :=: 	1752
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1753
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	bee swarm	 :: 	121.10577594494	7	1	::	1
checkHit	58.5	16.3
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	1	with APR	7
[ATTACK] after range	200
[PHYS CRIT %]	100
[ATTACK] after crit	324
[ATTACK] after mult	324
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	324
[PROJECTOR] after difficulty dam	324
[PROJECTOR] res	0	1	 on dam	324
[PROJECTOR] after resists dam	324
[PROJECTOR] final dam	324
[LOG]	Tesar hits bee swarm for #aaaaaa#324.00 physical damage#LAST#.
[LOG]	Tesar killed bee swarm!
removeTempVal	max_life	58.242	 :=: 	1748
delTmpVal	max_life	58.242
removeTempVal	life_regen	0.6	 :=: 	1749
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1750
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	58.242	 :=: 	0	1754
addTmpVal	life_regen	0.6	 :=: 	0	1755
addTmpVal	stamina_regen	0.72	 :=: 	0	1756
[PROJECTOR] starting dam	17.433333333333
[PROJECTOR] after difficulty dam	17.433333333333
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	17.433333333333
[PROJECTOR] after resists dam	12.658932796005
[PROJECTOR] final dam	12.658932796005
[LOG]	Something hits Tesar for #LIGHT_GREEN#12.66 nature damage#LAST#.
removeTempVal	resists	table: 0C3F5628	 :=: 	1753
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1757
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[PROJECTOR] starting dam	17.433333333333
[PROJECTOR] after difficulty dam	17.433333333333
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	17.433333333333
[PROJECTOR] after resists dam	12.658932796005
[PROJECTOR] final dam	12.658932796005
[LOG]	Something hits Tesar for #LIGHT_GREEN#12.66 nature damage#LAST#.
removeTempVal	resists	table: 0B7C93F0	 :=: 	1757
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1758
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[PROJECTOR] starting dam	17.433333333333
[PROJECTOR] after difficulty dam	17.433333333333
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	17.433333333333
[PROJECTOR] after resists dam	12.658932796005
[PROJECTOR] final dam	12.658932796005
[LOG]	Something hits Tesar for #LIGHT_GREEN#12.66 nature damage#LAST#.
removeTempVal	resists	table: 0BACE648	 :=: 	1758
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1759
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[LOG]	Tesar stops being poisoned.
honey tree	12623	dumb ai talents can use	Summon	T_SUMMON
dumb ai uses	T_SUMMON
[Equilibrium] Use chance: 	91.501634144012	::	18
[LOG]	Honey tree uses Summon.
USING	table: 0273A720	Summon
findFreeGrid using	38	4
[MOVE] actor moved without a starting position	bee swarm	38	4
[LOG]	Honey tree summons bee swarm!
removeTempVal	talent_cd_reduction	table: 0D417BA8	 :=: 	1
delTmpValTable	talent_cd_reduction	T_SUMMON	-5
addTmpValTable	talent_cd_reduction	T_SUMMON	-10	 :=: 	0	2
*******************************WARNING
AI took for target	12642	bee swarm	::	971	Tesar	4	<	400
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	honey tree	 :: 	121.10577594494	7	1	::	1
checkHit	58.5	5.2
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	1	with APR	7
[ATTACK] after range	162
[PHYS CRIT %]	100
[ATTACK] after crit	262.44
[ATTACK] after mult	262.44
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	262.44
[PROJECTOR] after difficulty dam	262.44
[PROJECTOR] res	0	1	 on dam	262.44
[PROJECTOR] after resists dam	262.44
[PROJECTOR] final dam	262.44
[LOG]	Tesar hits honey tree for #aaaaaa#262.44 physical damage#LAST#.
removeTempVal	max_life	58.242	 :=: 	1754
delTmpVal	max_life	58.242
removeTempVal	life_regen	0.6	 :=: 	1755
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1756
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	58.242	 :=: 	0	1760
addTmpVal	life_regen	0.6	 :=: 	0	1761
addTmpVal	stamina_regen	0.72	 :=: 	0	1762
Lua Error: /data/talents/techniques/bloodthirst.lua:51: attempt to index local 'weapon' (a boolean value)
	At [C]:-1 
	At /data/talents/techniques/bloodthirst.lua:51 do_terror
	At /mod/class/interface/Combat.lua:346 attackTargetWith
	At /mod/class/interface/Combat.lua:99 
	At (tail call):-1 
	At /mod/class/Actor.lua:1129 attack
	At /engine/interface/ActorLife.lua:40 
	At (tail call):-1 
	At [string "return function(self, x, y, what, ...) loca..."]:1 
	At (tail call):-1 
	At /engine/Actor.lua:119 move
	At /mod/class/Actor.lua:307 move
	At /mod/class/Player.lua:140 
	At (tail call):-1 
	At /mod/class/Game.lua:719 ?
	At /engine/KeyBind.lua:198 
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	honey tree	 :: 	121.10577594494	7	1	::	1
checkHit	58.5	5.2
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	1	with APR	7
[ATTACK] after range	160
[PHYS CRIT %]	100
[ATTACK] after crit	259.2
[ATTACK] after mult	259.2
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	259.2
[PROJECTOR] after difficulty dam	259.2
[PROJECTOR] res	0	1	 on dam	259.2
[PROJECTOR] after resists dam	259.2
[PROJECTOR] final dam	259.2
[LOG]	Tesar hits honey tree for #aaaaaa#259.20 physical damage#LAST#.
[LOG]	Tesar killed honey tree!
removeTempVal	max_life	58.242	 :=: 	1760
delTmpVal	max_life	58.242
removeTempVal	life_regen	0.6	 :=: 	1761
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1762
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	58.242	 :=: 	0	1763
addTmpVal	life_regen	0.6	 :=: 	0	1764
addTmpVal	stamina_regen	0.72	 :=: 	0	1765
bee swarm	12642	dumb ai talents can use	Poisonous Bite	T_BITE_POISON
dumb ai uses	T_BITE_POISON
[LOG]	Bee swarm bites poison into Tesar.
USING	table: 0273AA90	Poisonous Bite
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.557771) totstat(17.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	6.3214032658663	20	6.08	::	3
checkHit	26	3.05
=> chance to hit	95
[ATTACK] raw dam	6.3214032658663	versus	6.08	with APR	20
[ATTACK] after range	6
[PHYS CRIT %]	0
[ATTACK] after crit	6
[ATTACK] after mult	18
[PROJECTOR] starting dam	3
[PROJECTOR] after difficulty dam	3
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	3
[PROJECTOR] after resists dam	2.178401437171
[PROJECTOR] final dam	2.178401437171
[LOG]	Bee swarm hits Tesar for #LIGHT_GREEN#2.18 nature damage#LAST#.
removeTempVal	resists	table: 121FE270	 :=: 	1759
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1766
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[LOG]	Tesar is poisoned!
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits bee swarm for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits bee swarm for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	6.5684862901773	0.93431513709823	 on dam	2.035151031796
[PROJECTOR] after resists dam	1.9014724152881
[PROJECTOR] final dam	1.9014724152881
[LOG]	Tesar hits bee swarm for #YELLOW#1.90 light damage#LAST#.
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.557771) totstat(17.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	6.3214032658663	20	6.08	::	1
checkHit	26	3.05
=> chance to hit	95
[ATTACK] raw dam	6.3214032658663	versus	6.08	with APR	20
[ATTACK] after range	6
[PHYS CRIT %]	0
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6
[PROJECTOR] after resists dam	6
[PROJECTOR] final dam	6
[LOG]	Bee swarm hits Tesar for #aaaaaa#6.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits bee swarm for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits bee swarm for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	6.5684862901773	0.93431513709823	 on dam	2.035151031796
[PROJECTOR] after resists dam	1.9014724152881
[PROJECTOR] final dam	1.9014724152881
[LOG]	Tesar hits bee swarm for #YELLOW#1.90 light damage#LAST#.
[PROJECTOR] starting dam	3
[PROJECTOR] after difficulty dam	3
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	3
[PROJECTOR] after resists dam	2.178401437171
[PROJECTOR] final dam	2.178401437171
[LOG]	Bee swarm hits Tesar for #LIGHT_GREEN#2.18 nature damage#LAST#.
removeTempVal	resists	table: 148A7DE8	 :=: 	1766
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1767
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	bee swarm	 :: 	121.10577594494	7	1	::	1
checkHit	58.5	15.95
=> chance to hit	95
[LOG]	Tesar misses bee swarm.
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.557771) totstat(17.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	6.3214032658663	20	6.08	::	1
checkHit	26	3.05
=> chance to hit	95
[ATTACK] raw dam	6.3214032658663	versus	6.08	with APR	20
[ATTACK] after range	6
[PHYS CRIT %]	0
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6
[PROJECTOR] after resists dam	6
[PROJECTOR] final dam	6
[LOG]	Bee swarm hits Tesar for #aaaaaa#6.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits bee swarm for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits bee swarm for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	6.5684862901773	0.93431513709823	 on dam	2.035151031796
[PROJECTOR] after resists dam	1.9014724152881
[PROJECTOR] final dam	1.9014724152881
[LOG]	Tesar hits bee swarm for #YELLOW#1.90 light damage#LAST#.
AI took for target	12642	bee swarm	::	971	Tesar	2	<	400
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.557771) totstat(17.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	6.3214032658663	20	6.08	::	1
checkHit	26	3.05
=> chance to hit	95
[ATTACK] raw dam	6.3214032658663	versus	6.08	with APR	20
[ATTACK] after range	6
[PHYS CRIT %]	0
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6
[PROJECTOR] after resists dam	6
[PROJECTOR] final dam	6
[LOG]	Bee swarm hits Tesar for #aaaaaa#6.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits bee swarm for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits bee swarm for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	6.5684862901773	0.93431513709823	 on dam	2.035151031796
[PROJECTOR] after resists dam	1.9014724152881
[PROJECTOR] final dam	1.9014724152881
[LOG]	Tesar hits bee swarm for #YELLOW#1.90 light damage#LAST#.
[PROJECTOR] starting dam	3
[PROJECTOR] after difficulty dam	3
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	3
[PROJECTOR] after resists dam	2.178401437171
[PROJECTOR] final dam	2.178401437171
[LOG]	Bee swarm hits Tesar for #LIGHT_GREEN#2.18 nature damage#LAST#.
removeTempVal	resists	table: 0D4139E0	 :=: 	1767
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1768
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.557771) totstat(17.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	6.3214032658663	20	6.08	::	1
checkHit	26	3.05
=> chance to hit	95
[ATTACK] raw dam	6.3214032658663	versus	6.08	with APR	20
[ATTACK] after range	6
[PHYS CRIT %]	0
[ATTACK] after crit	6
[ATTACK] after mult	6
[PROJECTOR] starting dam	6
[PROJECTOR] after difficulty dam	6
[PROJECTOR] res	0	1	 on dam	6
[PROJECTOR] after resists dam	6
[PROJECTOR] final dam	6
[LOG]	Bee swarm hits Tesar for #aaaaaa#6.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits bee swarm for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits bee swarm for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	6.5684862901773	0.93431513709823	 on dam	2.035151031796
[PROJECTOR] after resists dam	1.9014724152881
[PROJECTOR] final dam	1.9014724152881
[LOG]	Tesar hits bee swarm for #YELLOW#1.90 light damage#LAST#.
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	bee swarm	 :: 	121.10577594494	7	1	::	1
checkHit	58.5	15.95
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	1	with APR	7
[ATTACK] after range	135
[PHYS CRIT %]	100
[ATTACK] after crit	218.7
[ATTACK] after mult	218.7
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	218.7
[PROJECTOR] after difficulty dam	218.7
[PROJECTOR] res	0	1	 on dam	218.7
[PROJECTOR] after resists dam	218.7
[PROJECTOR] final dam	218.7
[LOG]	Tesar hits bee swarm for #aaaaaa#218.70 physical damage#LAST#.
[LOG]	Tesar killed bee swarm!
removeTempVal	max_life	58.242	 :=: 	1763
delTmpVal	max_life	58.242
removeTempVal	life_regen	0.6	 :=: 	1764
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1765
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	58.242	 :=: 	0	1769
addTmpVal	life_regen	0.6	 :=: 	0	1770
addTmpVal	stamina_regen	0.72	 :=: 	0	1771
[PROJECTOR] starting dam	3
[PROJECTOR] after difficulty dam	3
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	3
[PROJECTOR] after resists dam	2.178401437171
[PROJECTOR] final dam	2.178401437171
[LOG]	Bee swarm hits Tesar for #LIGHT_GREEN#2.18 nature damage#LAST#.
removeTempVal	resists	table: 0BF177D0	 :=: 	1768
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1772
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
rattlesnake	12599	dumb ai talents can use	Poisonous Bite	T_BITE_POISON
dumb ai uses	T_BITE_POISON
[LOG]	Rattlesnake bites poison into Tesar.
USING	table: 0273AA90	Poisonous Bite
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.765685) totstat(40.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	20.418277998646	10	6.08	::	3
checkHit	57	3.05
=> chance to hit	95
[ATTACK] raw dam	20.418277998646	versus	6.08	with APR	10
[ATTACK] after range	21
[PHYS CRIT %]	0
[ATTACK] after crit	21
[ATTACK] after mult	63
[PROJECTOR] starting dam	10.5
[PROJECTOR] after difficulty dam	10.5
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	10.5
[PROJECTOR] after resists dam	7.6244050300986
[PROJECTOR] final dam	7.6244050300986
[LOG]	Rattlesnake hits Tesar for #LIGHT_GREEN#7.62 nature damage#LAST#.
removeTempVal	resists	table: 0DFAD348	 :=: 	1772
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1773
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits rattlesnake for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits rattlesnake for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	13.221063671918	0.86778936328082	 on dam	2.035151031796
[PROJECTOR] after resists dam	1.7660824180626
[PROJECTOR] final dam	1.7660824180626
[LOG]	Tesar hits rattlesnake for #YELLOW#1.77 light damage#LAST#.
[PROJECTOR] starting dam	14.625
[PROJECTOR] after difficulty dam	14.625
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	14.625
[PROJECTOR] after resists dam	10.619707006209
[PROJECTOR] final dam	10.619707006209
[LOG]	Bee swarm hits Tesar for #LIGHT_GREEN#10.62 nature damage#LAST#.
removeTempVal	resists	table: 0C2BDDC0	 :=: 	1773
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1774
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	rattlesnake	 :: 	121.10577594494	7	2	::	1
checkHit	58.5	16.75
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	2	with APR	7
[ATTACK] after range	197
[PHYS CRIT %]	100
[ATTACK] after crit	319.14
[ATTACK] after mult	319.14
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	319.14
[PROJECTOR] after difficulty dam	319.14
[PROJECTOR] res	0	1	 on dam	319.14
[PROJECTOR] after resists dam	319.14
[PROJECTOR] final dam	319.14
[LOG]	Tesar hits rattlesnake for #aaaaaa#319.14 physical damage#LAST#.
[LOG]	Tesar killed rattlesnake!
removeTempVal	max_life	58.242	 :=: 	1769
delTmpVal	max_life	58.242
removeTempVal	life_regen	0.6	 :=: 	1770
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1771
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	58.242	 :=: 	0	1775
addTmpVal	life_regen	0.6	 :=: 	0	1776
addTmpVal	stamina_regen	0.72	 :=: 	0	1777
[PROJECTOR] starting dam	14.625
[PROJECTOR] after difficulty dam	14.625
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	14.625
[PROJECTOR] after resists dam	10.619707006209
[PROJECTOR] final dam	10.619707006209
[LOG]	Bee swarm hits Tesar for #LIGHT_GREEN#10.62 nature damage#LAST#.
removeTempVal	resists	table: 0BD05448	 :=: 	1774
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1778
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.958947) totstat(32.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	20.457528286729	5	6.08	::	1
checkHit	31	3.05
=> chance to hit	95
[ATTACK] raw dam	20.457528286729	versus	6.08	with APR	5
[ATTACK] after range	21
[PHYS CRIT %]	0
[ATTACK] after crit	21
[ATTACK] after mult	21
[PROJECTOR] starting dam	21
[PROJECTOR] after difficulty dam	21
[PROJECTOR] res	0	1	 on dam	21
[PROJECTOR] after resists dam	21
[PROJECTOR] final dam	21
[LOG]	Treant hits Tesar for #aaaaaa#21.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits treant for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits treant for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits treant for #YELLOW#2.04 light damage#LAST#.
[PROJECTOR] starting dam	14.625
[PROJECTOR] after difficulty dam	14.625
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	14.625
[PROJECTOR] after resists dam	10.619707006209
[PROJECTOR] final dam	10.619707006209
[LOG]	Bee swarm hits Tesar for #LIGHT_GREEN#10.62 nature damage#LAST#.
removeTempVal	resists	table: 0BE4FCF8	 :=: 	1778
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1779
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
208 frames in 10.023 seconds = 20.7523 FPS
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	treant	 :: 	121.10577594494	7	1	::	1
checkHit	58.5	4.85
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	1	with APR	7
[ATTACK] after range	158
[PHYS CRIT %]	100
[ATTACK] after crit	255.96
[ATTACK] after mult	255.96
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	255.96
[PROJECTOR] after difficulty dam	255.96
[PROJECTOR] res	0	1	 on dam	255.96
[PROJECTOR] after resists dam	255.96
[PROJECTOR] final dam	255.96
[LOG]	Tesar hits treant for #aaaaaa#255.96 physical damage#LAST#.
removeTempVal	max_life	58.242	 :=: 	1775
delTmpVal	max_life	58.242
removeTempVal	life_regen	0.6	 :=: 	1776
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1777
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	58.242	 :=: 	0	1780
addTmpVal	life_regen	0.6	 :=: 	0	1781
addTmpVal	stamina_regen	0.72	 :=: 	0	1782
checkHit	72.5	10.5
=> chance to hit	95
[LOG]	Treant is dazed!
addTmpVal	dazed	1	 :=: 	0	2
297 ticks  in 10.265 seconds = 28.9333 TPS
[PROJECTOR] starting dam	14.625
[PROJECTOR] after difficulty dam	14.625
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	14.625
[PROJECTOR] after resists dam	10.619707006209
[PROJECTOR] final dam	10.619707006209
[LOG]	Bee swarm hits Tesar for #LIGHT_GREEN#10.62 nature damage#LAST#.
removeTempVal	resists	table: 07E39CE0	 :=: 	1779
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1783
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	treant	 :: 	121.10577594494	7	1	::	1
checkHit	58.5	4.85
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	1	with APR	7
[ATTACK] after range	165
[PHYS CRIT %]	100
[ATTACK] after crit	267.3
[ATTACK] after mult	267.3
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	267.3
[PROJECTOR] after difficulty dam	267.3
[PROJECTOR] res	0	1	 on dam	267.3
[PROJECTOR] after resists dam	267.3
[PROJECTOR] final dam	267.3
[LOG]	Tesar hits treant for #aaaaaa#267.30 physical damage#LAST#.
[LOG]	Treant is not dazed anymore.
removeTempVal	dazed	1	 :=: 	2
delTmpVal	dazed	1
[LOG]	Tesar killed treant!
removeTempVal	max_life	58.242	 :=: 	1780
delTmpVal	max_life	58.242
removeTempVal	life_regen	0.6	 :=: 	1781
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1782
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	58.242	 :=: 	0	1784
addTmpVal	life_regen	0.6	 :=: 	0	1785
addTmpVal	stamina_regen	0.72	 :=: 	0	1786
[LOG]	Tesar stops being poisoned.
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.869328) totstat(38.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	22.022976537757	10	6.08	::	1
checkHit	56	3.05
=> chance to hit	95
[ATTACK] raw dam	22.022976537757	versus	6.08	with APR	10
[ATTACK] after range	23
[PHYS CRIT %]	0
[ATTACK] after crit	23
[ATTACK] after mult	23
[PROJECTOR] starting dam	23
[PROJECTOR] after difficulty dam	23
[PROJECTOR] res	0	1	 on dam	23
[PROJECTOR] after resists dam	23
[PROJECTOR] final dam	23
[LOG]	King cobra hits Tesar for #aaaaaa#23.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits king cobra for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits king cobra for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	13.21910104475	0.8678089895525	 on dam	2.035151031796
[PROJECTOR] after resists dam	1.7661223604896
[PROJECTOR] final dam	1.7661223604896
[LOG]	Tesar hits king cobra for #YELLOW#1.77 light damage#LAST#.
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	king cobra	 :: 	121.10577594494	7	3	::	1
checkHit	58.5	19.75
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	3	with APR	7
[ATTACK] after range	162
[PHYS CRIT %]	100
[ATTACK] after crit	262.44
[ATTACK] after mult	262.44
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	262.44
[PROJECTOR] after difficulty dam	262.44
[PROJECTOR] res	0	1	 on dam	262.44
[PROJECTOR] after resists dam	262.44
[PROJECTOR] final dam	262.44
[LOG]	Tesar hits king cobra for #aaaaaa#262.44 physical damage#LAST#.
[LOG]	Tesar killed king cobra!
removeTempVal	max_life	58.242	 :=: 	1784
delTmpVal	max_life	58.242
removeTempVal	life_regen	0.6	 :=: 	1785
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1786
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	58.242	 :=: 	0	1787
addTmpVal	life_regen	0.6	 :=: 	0	1788
addTmpVal	stamina_regen	0.72	 :=: 	0	1789
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	black bear	 :: 	121.10577594494	7	8	::	1
checkHit	58.5	7.55
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	8	with APR	7
[ATTACK] after range	128
[PHYS CRIT %]	100
[ATTACK] after crit	207.36
[ATTACK] after mult	207.36
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	207.36
[PROJECTOR] after difficulty dam	207.36
[PROJECTOR] res	0	1	 on dam	207.36
[PROJECTOR] after resists dam	207.36
[PROJECTOR] final dam	207.36
[LOG]	Tesar hits black bear for #aaaaaa#207.36 physical damage#LAST#.
removeTempVal	max_life	58.242	 :=: 	1787
delTmpVal	max_life	58.242
removeTempVal	life_regen	0.6	 :=: 	1788
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1789
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	58.242	 :=: 	0	1790
addTmpVal	life_regen	0.6	 :=: 	0	1791
addTmpVal	stamina_regen	0.72	 :=: 	0	1792
checkHit	72.5	13.5
=> chance to hit	95
[LOG]	Black bear resists the terror!
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.163328) totstat(31.200000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	24.19721337911	3	6.08	::	1
checkHit	30	3.05
=> chance to hit	95
[ATTACK] raw dam	24.19721337911	versus	6.08	with APR	3
[ATTACK] after range	23
[PHYS CRIT %]	0
[ATTACK] after crit	23
[ATTACK] after mult	23
[PROJECTOR] starting dam	23
[PROJECTOR] after difficulty dam	23
[PROJECTOR] res	0	1	 on dam	23
[PROJECTOR] after resists dam	23
[PROJECTOR] final dam	23
[LOG]	Black bear hits Tesar for #aaaaaa#23.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits black bear for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits black bear for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits black bear for #YELLOW#2.04 light damage#LAST#.
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	black bear	 :: 	121.10577594494	7	8	::	1
checkHit	58.5	7.55
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	8	with APR	7
[ATTACK] after range	193
[PHYS CRIT %]	100
[ATTACK] after crit	312.66
[ATTACK] after mult	312.66
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	312.66
[PROJECTOR] after difficulty dam	312.66
[PROJECTOR] res	0	1	 on dam	312.66
[PROJECTOR] after resists dam	312.66
[PROJECTOR] final dam	312.66
[LOG]	Tesar hits black bear for #aaaaaa#312.66 physical damage#LAST#.
[LOG]	Tesar killed black bear!
removeTempVal	max_life	58.242	 :=: 	1790
delTmpVal	max_life	58.242
removeTempVal	life_regen	0.6	 :=: 	1791
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1792
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	58.242	 :=: 	0	1793
addTmpVal	life_regen	0.6	 :=: 	0	1794
addTmpVal	stamina_regen	0.72	 :=: 	0	1795
[LOG]	Tesar is no longer attuned.
removeTempVal	resists	table: 0B73D928	 :=: 	1783
delTmpValTable	resists	7	7.3866187609658
removeTempVal	max_life	58.242	 :=: 	1793
delTmpVal	max_life	58.242
removeTempVal	life_regen	0.6	 :=: 	1794
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1795
delTmpVal	stamina_regen	0.72
[Identify]	steel dagger	true
[LOG]	There is an item here: #FFFFFF##UID:12636:0#steel dagger (10.5-13.65 power, 6 apr)#LAST#
270 frames in 10.018 seconds = 26.9515 FPS
347 ticks  in 10.019 seconds = 34.6342 TPS
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	copperhead snake	 :: 	121.10577594494	7	2	::	1
checkHit	58.5	13.75
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	2	with APR	7
[ATTACK] after range	150
[PHYS CRIT %]	100
[ATTACK] after crit	243
[ATTACK] after mult	243
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	243
[PROJECTOR] after difficulty dam	243
[PROJECTOR] res	0	1	 on dam	243
[PROJECTOR] after resists dam	243
[PROJECTOR] final dam	243
[LOG]	Tesar hits copperhead snake for #aaaaaa#243.00 physical damage#LAST#.
[LOG]	Tesar killed copperhead snake!
addTmpVal	max_life	58.242	 :=: 	0	1796
addTmpVal	life_regen	0.6	 :=: 	0	1797
addTmpVal	stamina_regen	0.72	 :=: 	0	1798
[Identify]	steel dagger	true
[LOG]	There is an item here: #FFFFFF##UID:12636:0#steel dagger (10.5-13.65 power, 6 apr)#LAST#
AI took for target	12622	giant white ant	::	971	Tesar	145	<	400
removeTempVal	max_life	58.242	 :=: 	1796
delTmpVal	max_life	58.242
removeTempVal	life_regen	0.6	 :=: 	1797
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1798
delTmpVal	stamina_regen	0.72
AI took for target	12618	giant red ant	::	971	Tesar	37	<	400
[Identify]	opal	true
[LOG]	There is an item here: #FFFFFF##UID:12632:0#opal#LAST#
[Identify]	opal	true
[LOG]	Tesar picks up (Z.): #FFFFFF##UID:12632:0#opal#LAST#.
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	giant red ant	 :: 	121.10577594494	7	1	::	1
checkHit	58.5	3.45
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	1	with APR	7
[ATTACK] after range	125
[PHYS CRIT %]	100
[ATTACK] after crit	202.5
[ATTACK] after mult	202.5
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	202.5
[PROJECTOR] after difficulty dam	202.5
[PROJECTOR] res	0	1	 on dam	202.5
[PROJECTOR] after resists dam	202.5
[PROJECTOR] final dam	202.5
[LOG]	Tesar hits giant red ant for #aaaaaa#202.50 physical damage#LAST#.
[LOG]	Tesar killed giant red ant!
addTmpVal	max_life	58.242	 :=: 	0	1799
addTmpVal	life_regen	0.6	 :=: 	0	1800
addTmpVal	stamina_regen	0.72	 :=: 	0	1801
king cobra	12603	dumb ai talents can use	Poisonous Bite	T_BITE_POISON
dumb ai uses	T_BITE_POISON
USING	table: 0273AA90	Poisonous Bite
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.869328) totstat(36.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	20.863872509454	10	6.08	::	4
checkHit	55	3.05
=> chance to hit	95
[ATTACK] raw dam	20.863872509454	versus	6.08	with APR	10
[ATTACK] after range	22
[PHYS CRIT %]	0
[ATTACK] after crit	22
[ATTACK] after mult	88
[PROJECTOR] starting dam	14.666666666667
[PROJECTOR] after difficulty dam	14.666666666667
[PROJECTOR] res	20	0.8	 on dam	14.666666666667
[PROJECTOR] after resists dam	11.733333333333
[PROJECTOR] final dam	11.733333333333
[LOG]	Something hits Tesar for #LIGHT_GREEN#11.73 nature damage#LAST#.
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1802
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[LOG]	Tesar is poisoned!
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	4.3576242290106	0.95642375770989	 on dam	5
[PROJECTOR] after resists dam	4.7821187885495
[PROJECTOR] final dam	4.7821187885495
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	6.9073036116099	0.9309269638839	 on dam	2.035151031796
[PROJECTOR] after resists dam	1.894576971075
[PROJECTOR] final dam	1.894576971075
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[PROJECTOR] starting dam	14.666666666667
[PROJECTOR] after difficulty dam	14.666666666667
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	14.666666666667
[PROJECTOR] after resists dam	10.649962581725
[PROJECTOR] final dam	10.649962581725
[LOG]	Something hits Tesar for #LIGHT_GREEN#10.65 nature damage#LAST#.
removeTempVal	resists	table: 0948FA58	 :=: 	1802
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1803
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	king cobra	 :: 	121.10577594494	7	3	::	1
checkHit	58.5	19.4
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	3	with APR	7
[ATTACK] after range	199
[PHYS CRIT %]	100
[ATTACK] after crit	322.38
[ATTACK] after mult	322.38
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	322.38
[PROJECTOR] after difficulty dam	322.38
[PROJECTOR] res	4.3576242290106	0.95642375770989	 on dam	322.38
[PROJECTOR] after resists dam	308.33189101052
[PROJECTOR] final dam	308.33189101052
[LOG]	Tesar hits king cobra for #aaaaaa#308.33 physical damage#LAST#.
[LOG]	Tesar killed king cobra!
removeTempVal	max_life	58.242	 :=: 	1799
delTmpVal	max_life	58.242
removeTempVal	life_regen	0.6	 :=: 	1800
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1801
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	58.242	 :=: 	0	1804
addTmpVal	life_regen	0.6	 :=: 	0	1805
addTmpVal	stamina_regen	0.72	 :=: 	0	1806
[PROJECTOR] starting dam	14.666666666667
[PROJECTOR] after difficulty dam	14.666666666667
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	14.666666666667
[PROJECTOR] after resists dam	10.649962581725
[PROJECTOR] final dam	10.649962581725
[LOG]	King cobra hits Tesar for #LIGHT_GREEN#10.65 nature damage#LAST#.
removeTempVal	resists	table: 0C3FF2B8	 :=: 	1803
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1807
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[PROJECTOR] starting dam	14.666666666667
[PROJECTOR] after difficulty dam	14.666666666667
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	14.666666666667
[PROJECTOR] after resists dam	10.649962581725
[PROJECTOR] final dam	10.649962581725
[LOG]	King cobra hits Tesar for #LIGHT_GREEN#10.65 nature damage#LAST#.
removeTempVal	resists	table: 09468AD0	 :=: 	1807
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1808
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[PROJECTOR] starting dam	14.666666666667
[PROJECTOR] after difficulty dam	14.666666666667
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	14.666666666667
[PROJECTOR] after resists dam	10.649962581725
[PROJECTOR] final dam	10.649962581725
[LOG]	King cobra hits Tesar for #LIGHT_GREEN#10.65 nature damage#LAST#.
removeTempVal	resists	table: 11E69898	 :=: 	1808
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1809
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[PROJECTOR] starting dam	14.666666666667
[PROJECTOR] after difficulty dam	14.666666666667
[PROJECTOR] res	27.386618760966	0.72613381239034	 on dam	14.666666666667
[PROJECTOR] after resists dam	10.649962581725
[PROJECTOR] final dam	10.649962581725
[LOG]	King cobra hits Tesar for #LIGHT_GREEN#10.65 nature damage#LAST#.
removeTempVal	resists	table: 0BE50C70	 :=: 	1809
delTmpValTable	resists	7	7.3866187609658
[LOG]	Tesar attunes to the damage.
addTmpValTable	resists	7	7.3866187609658	 :=: 	0	1810
*******************************WARNING
[LOG]	Tesar is invigorated by the attack!
[LOG]	Tesar stops being poisoned.
AI took for target	12625	large brown snake	::	971	Tesar	10	<	400
AI took for target	12628	giant venus flytrap	::	971	Tesar	5	<	400
AI took for target	12625	large brown snake	::	971	Tesar	4	<	400
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	large brown snake	 :: 	121.10577594494	7	1	::	1
checkHit	58.5	11.05
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	1	with APR	7
[ATTACK] after range	121
[PHYS CRIT %]	100
[ATTACK] after crit	196.02
[ATTACK] after mult	196.02
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	196.02
[PROJECTOR] after difficulty dam	196.02
[PROJECTOR] res	0	1	 on dam	196.02
[PROJECTOR] after resists dam	196.02
[PROJECTOR] final dam	196.02
[LOG]	Tesar hits large brown snake for #aaaaaa#196.02 physical damage#LAST#.
[LOG]	Tesar killed large brown snake!
removeTempVal	max_life	58.242	 :=: 	1804
delTmpVal	max_life	58.242
removeTempVal	life_regen	0.6	 :=: 	1805
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1806
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	58.242	 :=: 	0	1811
addTmpVal	life_regen	0.6	 :=: 	0	1812
addTmpVal	stamina_regen	0.72	 :=: 	0	1813
278 frames in 10.042 seconds = 27.6837 FPS
359 ticks  in 10.103 seconds = 35.534 TPS
AI took for target	12622	giant white ant	::	971	Tesar	5	<	400
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.765685) totstat(26.000000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	13.27188069912	10	6.08	::	1
checkHit	26	3.05
=> chance to hit	95
[LOG]	Giant venus flytrap misses Tesar.
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	giant venus flytrap	 :: 	121.10577594494	7	1	::	1
checkHit	58.5	3.45
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	1	with APR	7
[ATTACK] after range	142
[PHYS CRIT %]	100
[ATTACK] after crit	230.04
[ATTACK] after mult	230.04
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	230.04
[PROJECTOR] after difficulty dam	230.04
[PROJECTOR] res	3.498983276137	0.96501016723863	 on dam	230.04
[PROJECTOR] after resists dam	221.99093887157
[PROJECTOR] final dam	221.99093887157
[LOG]	Tesar hits giant venus flytrap for #aaaaaa#221.99 physical damage#LAST#.
[LOG]	Tesar killed giant venus flytrap!
removeTempVal	max_life	58.242	 :=: 	1811
delTmpVal	max_life	58.242
removeTempVal	life_regen	0.6	 :=: 	1812
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1813
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	58.242	 :=: 	0	1814
addTmpVal	life_regen	0.6	 :=: 	0	1815
addTmpVal	stamina_regen	0.72	 :=: 	0	1816
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(0.765685) totstat(17.400000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	8.8819509294112	7	6.08	::	1
checkHit	28	3.05
=> chance to hit	95
[ATTACK] raw dam	8.8819509294112	versus	6.08	with APR	7
[ATTACK] after range	8
[PHYS CRIT %]	0
[ATTACK] after crit	8
[ATTACK] after mult	8
[PROJECTOR] starting dam	8
[PROJECTOR] after difficulty dam	8
[PROJECTOR] res	0	1	 on dam	8
[PROJECTOR] after resists dam	8
[PROJECTOR] final dam	8
[LOG]	Giant white ant hits Tesar for #aaaaaa#8.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits giant white ant for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	4.5461988930402	0.9545380110696	 on dam	2.035151031796
[PROJECTOR] after resists dam	1.9426290181168
[PROJECTOR] final dam	1.9426290181168
[LOG]	Tesar hits giant white ant for #DARK_GREY#1.94 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits giant white ant for #YELLOW#2.04 light damage#LAST#.
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	giant white ant	 :: 	121.10577594494	7	1	::	1
checkHit	58.5	3.8
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	1	with APR	7
[ATTACK] after range	171
[PHYS CRIT %]	100
[ATTACK] after crit	277.02
[ATTACK] after mult	277.02
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	277.02
[PROJECTOR] after difficulty dam	277.02
[PROJECTOR] res	0	1	 on dam	277.02
[PROJECTOR] after resists dam	277.02
[PROJECTOR] final dam	277.02
[LOG]	Tesar hits giant white ant for #aaaaaa#277.02 physical damage#LAST#.
[LOG]	Tesar killed giant white ant!
removeTempVal	max_life	58.242	 :=: 	1814
delTmpVal	max_life	58.242
removeTempVal	life_regen	0.6	 :=: 	1815
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1816
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	58.242	 :=: 	0	1817
addTmpVal	life_regen	0.6	 :=: 	0	1818
addTmpVal	stamina_regen	0.72	 :=: 	0	1819
[LOG]	Tesar is no longer attuned.
removeTempVal	resists	table: 07E660E0	 :=: 	1810
delTmpValTable	resists	7	7.3866187609658
[Identify]	ash longbow	true
[LOG]	There is an item here: #FFFFFF##UID:12639:0#ash longbow#LAST#
removeTempVal	max_life	58.242	 :=: 	1817
delTmpVal	max_life	58.242
removeTempVal	life_regen	0.6	 :=: 	1818
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1819
delTmpVal	stamina_regen	0.72
[ATTACK] attacking with innate combat
[COMBAT DAMAGE] power(1.146573) totstat(33.600000) talent_mod(1.000000)
[ATTACK] to 	Tesar	 :: 	25.683229942629	3	6.08	::	1
checkHit	33	3.05
=> chance to hit	95
[ATTACK] raw dam	25.683229942629	versus	6.08	with APR	3
[ATTACK] after range	22
[PHYS CRIT %]	0
[ATTACK] after crit	22
[ATTACK] after mult	22
[PROJECTOR] starting dam	22
[PROJECTOR] after difficulty dam	22
[PROJECTOR] res	0	1	 on dam	22
[PROJECTOR] after resists dam	22
[PROJECTOR] final dam	22
[LOG]	War bear hits Tesar for #aaaaaa#22.00 physical damage#LAST#.
[PROJECTOR] starting dam	5
[PROJECTOR] after difficulty dam	5
[PROJECTOR] res	0	1	 on dam	5
[PROJECTOR] after resists dam	5
[PROJECTOR] final dam	5
[LOG]	Tesar hits war bear for #aaaaaa#5.00 physical damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits war bear for #DARK_GREY#2.04 darkness damage#LAST#.
[PROJECTOR] starting dam	2.035151031796
[PROJECTOR] after difficulty dam	2.035151031796
[PROJECTOR] res	0	1	 on dam	2.035151031796
[PROJECTOR] after resists dam	2.035151031796
[PROJECTOR] final dam	2.035151031796
[LOG]	Tesar hits war bear for #YELLOW#2.04 light damage#LAST#.
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	war bear	 :: 	121.10577594494	7	9	::	1
checkHit	58.5	9.25
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	9	with APR	7
[ATTACK] after range	147
[PHYS CRIT %]	100
[ATTACK] after crit	238.14
[ATTACK] after mult	238.14
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	238.14
[PROJECTOR] after difficulty dam	238.14
[PROJECTOR] res	0	1	 on dam	238.14
[PROJECTOR] after resists dam	238.14
[PROJECTOR] final dam	238.14
[LOG]	Tesar hits war bear for #aaaaaa#238.14 physical damage#LAST#.
addTmpVal	max_life	58.242	 :=: 	0	1820
addTmpVal	life_regen	0.6	 :=: 	0	1821
addTmpVal	stamina_regen	0.72	 :=: 	0	1822
checkHit	72.5	14.25
=> chance to hit	95
[LOG]	War bear resists the terror!
[ATTACK] attacking with	Bill's Tree Trunk
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
[ATTACK] to 	war bear	 :: 	121.10577594494	7	9	::	1
checkHit	58.5	9.25
=> chance to hit	95
[ATTACK] raw dam	121.10577594494	versus	9	with APR	7
[ATTACK] after range	152
[PHYS CRIT %]	100
[ATTACK] after crit	246.24
[ATTACK] after mult	246.24
[LOG]	Tesar performs a critical strike!
[PROJECTOR] starting dam	246.24
[PROJECTOR] after difficulty dam	246.24
[PROJECTOR] res	0	1	 on dam	246.24
[PROJECTOR] after resists dam	246.24
[PROJECTOR] final dam	246.24
[LOG]	Tesar hits war bear for #aaaaaa#246.24 physical damage#LAST#.
[LOG]	Tesar killed war bear!
removeTempVal	max_life	58.242	 :=: 	1820
delTmpVal	max_life	58.242
removeTempVal	life_regen	0.6	 :=: 	1821
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1822
delTmpVal	stamina_regen	0.72
addTmpVal	max_life	58.242	 :=: 	0	1823
addTmpVal	life_regen	0.6	 :=: 	0	1824
addTmpVal	stamina_regen	0.72	 :=: 	0	1825
278 frames in 10.023 seconds = 27.7362 FPS
346 ticks  in 10.026 seconds = 34.5103 TPS
removeTempVal	max_life	58.242	 :=: 	1823
delTmpVal	max_life	58.242
removeTempVal	life_regen	0.6	 :=: 	1824
delTmpVal	life_regen	0.6
removeTempVal	stamina_regen	0.72	 :=: 	1825
delTmpVal	stamina_regen	0.72
[Identify]	steel dagger	true
[LOG]	There is an item here: #FFFFFF##UID:12636:0#steel dagger (10.5-13.65 power, 6 apr)#LAST#
[Identify]	dwarven-steel shield	true
[LOG]	There is an item here: #FFFFFF##UID:12637:0#dwarven-steel shield (8 def, 2 armor)#LAST#
[Identify]	dwarven-steel shield	true
[LOG]	There is an item here: #FFFFFF##UID:12637:0#dwarven-steel shield (8 def, 2 armor)#LAST#
[Identify]	dwarven-steel shield	true
[LOG]	There is an item here: #FFFFFF##UID:12637:0#dwarven-steel shield (8 def, 2 armor)#LAST#
284 frames in 10.03 seconds = 28.3151 FPS
[Identify]	steel plate armour	true
[LOG]	There is an item here: #FFFFFF##UID:12638:0#steel plate armour (4 def, 9 armor)#LAST#
406 ticks  in 10.073 seconds = 40.3058 TPS
[Identify]	steel plate armour	true
[LOG]	There is an item here: #FFFFFF##UID:12631:0#steel plate armour (4 def, 9 armor)#LAST#
279 frames in 10.011 seconds = 27.8693 FPS
[Identify]	steel dagger	true
[LOG]	There is an item here: #FFFFFF##UID:12636:0#steel dagger (10.5-13.65 power, 6 apr)#LAST#
474 ticks  in 10.056 seconds = 47.136 TPS
314 frames in 10.02 seconds = 31.3373 FPS
[COROUTINE] registering	savefilepipe	thread: 0976D200
[SAVEFILE PIPE] looking for savefile to recover in the memory pipe	zone-old-forest.teaz	?=?	zone-wilderness.teaz
Loading entities file from file	/data/zones/wilderness/npcs.lua
Loading entities file from file	/data/zones/wilderness/grids.lua
Loading entities file from file	/data/zones/wilderness/objects.lua
Loading entities file from file	/data/general/objects/objects.lua
Loading entities file from file	/data/general/objects/money.lua
Loading entities file from file	/data/general/objects/gem.lua
Loading entities file from file	/data/general/objects/lites.lua
Loading entities file from file	/data/general/objects/potions.lua
Loading entities file from file	/data/general/objects/scrolls.lua
Loading entities file from file	/data/general/objects/wands.lua
Loading entities file from file	/data/general/objects/digger.lua
Loading entities file from file	/data/general/objects/jewelry.lua
Loading entities file from file	/data/general/objects/staves.lua
Loading entities file from file	/data/general/objects/knifes.lua
Loading entities file from file	/data/general/objects/whips.lua
Loading entities file from file	/data/general/objects/swords.lua
Loading entities file from file	/data/general/objects/2hswords.lua
Loading entities file from file	/data/general/objects/maces.lua
Loading entities file from file	/data/general/objects/2hmaces.lua
Loading entities file from file	/data/general/objects/axes.lua
Loading entities file from file	/data/general/objects/2haxes.lua
Loading entities file from file	/data/general/objects/2htridents.lua
Loading entities file from file	/data/general/objects/bows.lua
Loading entities file from file	/data/general/objects/slings.lua
Loading entities file from file	/data/general/objects/shields.lua
Loading entities file from file	/data/general/objects/cloth-armors.lua
Loading entities file from file	/data/general/objects/light-armors.lua
Loading entities file from file	/data/general/objects/heavy-armors.lua
Loading entities file from file	/data/general/objects/massive-armors.lua
Loading entities file from file	/data/general/objects/leather-caps.lua
Loading entities file from file	/data/general/objects/helms.lua
Loading entities file from file	/data/general/objects/wizard-hat.lua
Loading entities file from file	/data/general/objects/leather-boots.lua
Loading entities file from file	/data/general/objects/heavy-boots.lua
Loading entities file from file	/data/general/objects/gloves.lua
Loading entities file from file	/data/general/objects/gauntlets.lua
Loading entities file from file	/data/general/objects/cloak.lua
Loading entities file from file	/data/general/objects/leather-belt.lua
Loading entities file from file	/data/general/objects/mounts.lua
Loading entities file from file	/data/general/objects/lore/spellhunt.lua
Loading entities file from file	/data/general/objects/lore/fun.lua
Loading entities file from file	/data/general/objects/world-artifacts.lua
Importing Getyyanik the steel waraxe into world artifacts
Importing Barkfear into world artifacts
Importing elven-wood longbow 'Porylraba' into world artifacts
Importing Charwilder into world artifacts
Importing Rhuntir the ash staff into world artifacts
Importing Arctorrent the linen robe into world artifacts
Importing dragonbone staff 'Harorerak' into world artifacts
Importing linen cloak 'Greenlord' into world artifacts
Importing pair of rough leather boots 'Tyyon' into world artifacts
Importing Duvagalen the Dazzlewreath into world artifacts
Importing Eilinissra into world artifacts
Importing Gloreba the iron plate armour into world artifacts
Importing Adyminn the Umbrawrack into world artifacts
Importing Yvida into world artifacts
Importing dwarven-steel waraxe 'Icequench' into world artifacts
Importing Woeravager the drakeskin leather cap into world artifacts
Importing Xerinne into world artifacts
Importing Earuyon the iron mail armour into world artifacts
Importing Floestalker into world artifacts
Importing pair of rough leather boots 'Glorebeth' into world artifacts
Importing Vorirenn into world artifacts
Importing voratun shield 'Lisorimina' into world artifacts
Importing Isleyamina into world artifacts
Importing cashmere cloak 'Blindblast' into world artifacts
Importing Bokekath into world artifacts
Importing Poreta into world artifacts
Importing Flamewilter the stralite greatsword into world artifacts
Importing Sootripper the woollen robe into world artifacts
Importing Yvussra into world artifacts
Importing Silussra into world artifacts
Importing Moldimmortal into world artifacts
Importing Abyssschism into world artifacts
Importing Zerin into world artifacts
Importing Borurain into world artifacts
Importing Gorudorig into world artifacts
Importing Chamaregorekan into world artifacts
Importing iron waraxe 'Mardukor' into world artifacts
Importing Ravenpython the voratun plate armour into world artifacts
Importing Flarewar into world artifacts
Importing Salyrin the hardened leather gloves into world artifacts
Importing Lelentir the Muckdream into world artifacts
Importing Gunaleg the dwarven-steel plate armour into world artifacts
Importing Duvyromiran the linen wizard hat into world artifacts
Importing Timas into world artifacts
Importing Olosin into world artifacts
Importing Durudan into world artifacts
Importing elm staff 'Taintwreck' into world artifacts
Importing Blastblur the cured leather sling into world artifacts
Importing voratun dagger 'Arumirakira' into world artifacts
Importing Windprophet the cashmere robe into world artifacts
Loading entities file from file	/data/general/objects/quest-artifacts.lua
Loading entities file from file	/data/general/objects/special-artifacts.lua
Loading entities file from file	/data/general/objects/boss-artifacts.lua
C Map size 44:25 :: 1100
Loading tile	terrain/river.png
Loading tile	terrain/ice_shelf.png
Loading tile	terrain/sand.png
Loading tile	terrain/grass.png
Loading tile	terrain/frozen_ground.png
Loading tile	terrain/mountain.png
Loading tile	terrain/rocky_snowy_tree.png
Loading tile	terrain/river.png
Loading tile	terrain/cultivation.png
Loading tile	terrain/sand.png
Loading tile	terrain/palmtree_alpha1.png
Loading tile	npc/canine_w.png
Loading tile	terrain/town1.png
Loading tile	terrain/hills.png
Loading tile	terrain/grass_dark1.png
Loading tile	terrain/tree_dark_alpha1.png
Loading tile	terrain/volcano2.png
Loading tile	terrain/tree_dark_alpha5.png
Loading tile	terrain/tree_dark_alpha3.png
Loading tile	terrain/tree_dark_alpha2.png
Loading tile	terrain/tree_dark_alpha4.png
Loading tile	terrain/burnt-tree.png
Loading tile	terrain/lava_floor.png
Loading tile	terrain/rocky_mountain.png
Loading tile	terrain/volcano1.png
Loading tile	terrain/mountain.png
Loading tile	terrain/town1.png
Loading tile	terrain/mountain.png
Loading tile	terrain/gate-morning.png
Not gone east, no backup guardian
Updating zone name	Maj'Eyal
[MUSIC] playing	Remembrance.ogg	userdata: 09F0EB90	 :: current ? 	true
play music bfc03b0 -1 0
[LOG]	Saving game...
Updating zone name	Maj'Eyal
[SAVEFILE PIPE] new save running in the pipe:	Tesar	zone	::	zone-old-forest.teaz	::	table: 02769AA8	=>	table: 0C0A7200	(3178)
165 ticks  in 18.134 seconds = 9.09893 TPS
59 frames in 10.037 seconds = 5.87825 FPS
Stored entities list	maj_eyal_encounters_rng	table: 095B29F0
[LOG]	Today is the 51st Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 04:53.
[LOG]	Today is the 52nd Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:31.
1868 ticks  in 10.066 seconds = 185.575 TPS
[LOG]	Today is the 53rd Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:46.
127 frames in 10.023 seconds = 12.6709 FPS
[LOG]	Today is the 54th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:11.
[LOG]	Today is the 55th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:26.
[LOG]	Today is the 56th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:41.
[MOVE] actor moved without a starting position	pack of wolves	9	14
[MOVE] actor moved without a starting position	lone bear	8	14
[SAVEFILE PIPE] new save running in the pipe:	Tesar	game	::	game.teag	::	table: 02767550	=>	table: 0771F030	(1713)
[SAVEFILE PIPE] looking for savefile to recover in the memory pipe	game.teag	?=?	zone-town-last-hope.teaz
[SAVEFILE PIPE] looking for savefile to recover in the memory pipe	world.teaw	?=?	zone-town-last-hope.teaz
C Map size 44:25 :: 1100
Loading tile	terrain/granite_wall1.png
Loading tile	terrain/mountain.png
Loading tile	terrain/grass.png
Loading tile	terrain/wood_wall1.png
Loading tile	terrain/wood_wall1.png
Loading tile	terrain/wood_store_closed.png
Loading tile	terrain/wood_store_closed.png
Loading tile	terrain/stone_road1.png
Loading tile	terrain/grass.png
Loading tile	terrain/statue1.png
Loading tile	terrain/wood_store_book.png
Loading tile	terrain/wood_store_potion.png
Loading tile	terrain/wood_wall1.png
Loading tile	terrain/wood_store_closed.png
Loading tile	terrain/wood_store_weapon.png
Loading tile	terrain/wood_store_book.png
Loading tile	terrain/wood_store_armor.png
Loading tile	terrain/wood_store_weapon.png
Loading tile	terrain/sand.png
Loading tile	terrain/tree.png
C Map size 44:25 :: 1100
Not gone east, no backup guardian
[MUSIC] playing	For the king and the country!.ogg	userdata: 0DB78AF0	 :: current ? 	true
play music 8fe1568 -1 0
Updating zone name	Last Hope (1)
109 frames in 14.65 seconds = 7.44027 FPS
1834 ticks  in 16.013 seconds = 114.532 TPS
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0918ECB0	=>	table: 12C66268	(1)
[LOG]	Saving done.
[COROUTINE] dead	savefilepipe
129 frames in 10.007 seconds = 12.891 FPS
1609 ticks  in 10.161 seconds = 158.351 TPS
[COROUTINE] registering	savefilepipe	thread: 0965D8A0
[LOG]	Saving game...
[SAVEFILE PIPE] new save running in the pipe:	Tesar	game	::	game.teag	::	table: 02767550	=>	table: 138C1150	(3697)
162 frames in 10.054 seconds = 16.113 FPS
1497 ticks  in 10.019 seconds = 149.416 TPS
143 frames in 10.02 seconds = 14.2715 FPS
2130 ticks  in 10.019 seconds = 212.596 TPS
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0918ECB0	=>	table: 09EEC2A0	(1)
[LOG]	Saving done.
[COROUTINE] dead	savefilepipe
Using cached font	/data/font/VeraMono.ttf	12
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
294 frames in 10.029 seconds = 29.315 FPS
129 ticks  in 14.291 seconds = 9.02666 TPS
[CHAT] loaded	welcome	table: 0B81EBC0
[CHAT] selected	Yes please, let me see your wares.	function: 072F1858	nil
[Identify]	cinder rough leather gloves of magic (#STATBONUS#)	true
[STORE] stocking up: 	cinder rough leather gloves of magic (#STATBONUS#)
[Identify]	mighty ash longbow of power	true
[STORE] stocking up: 	mighty ash longbow of power
[Identify]	steel ring of fire resistance (#RESIST#)	true
[STORE] stocking up: 	steel ring of fire resistance (#RESIST#)
[Identify]	phase steel greatsword of massacre	true
[STORE] stocking up: 	phase steel greatsword of massacre
[Identify]	acidic shocking steel shot	true
[STORE] stocking up: 	acidic shocking steel shot
[Identify]	shocking steel shield of lightning resistance	true
[STORE] stocking up: 	shocking steel shield of lightning resistance
[Identify]	insulating steel mail armour of acid resistance	true
[STORE] stocking up: 	insulating steel mail armour of acid resistance
[Identify]	naturalist iron gauntlets of mighty criticals	true
[STORE] stocking up: 	naturalist iron gauntlets of mighty criticals
[Identify]	shocking steel mace of accuracy	true
[STORE] stocking up: 	shocking steel mace of accuracy
[Identify]	mighty cured leather sling of power	true
[STORE] stocking up: 	mighty cured leather sling of power
[Identify]	slime-covered steel longsword of accuracy	true
[STORE] stocking up: 	slime-covered steel longsword of accuracy
[Identify]	iron pickaxe of the badger	true
[STORE] stocking up: 	iron pickaxe of the badger
[Identify]	slotted rough leather belt of life	true
[STORE] stocking up: 	slotted rough leather belt of life
[Identify]	flaming dwarven-steel shield of nature resistance	true
[STORE] stocking up: 	flaming dwarven-steel shield of nature resistance
[Identify]	polar iron gauntlets of strength (#STATBONUS#)	true
[STORE] stocking up: 	polar iron gauntlets of strength (#STATBONUS#)
[Identify]	naturalist elm staff of might	true
[STORE] stocking up: 	naturalist elm staff of might
[Identify]	moonstone	true
[STORE] stocking up: 	moonstone
[Identify]	poisonous steel shot of annihilation	true
[STORE] stocking up: 	poisonous steel shot of annihilation
[Identify]	amethyst	true
[STORE] stocking up: 	amethyst
Loading tile	object/staff_elm.png
Loading tile	object/belt_rough.png
Loading tile	object/shot_steel.png
Loading tile	object/moonstone.png
291 frames in 10.024 seconds = 29.0303 FPS
14 ticks  in 10.653 seconds = 1.31418 TPS
206 frames in 10.038 seconds = 20.522 FPS
33 ticks  in 13.453 seconds = 2.45298 TPS
169 frames in 10.067 seconds = 16.7875 FPS
170 frames in 10.01 seconds = 16.983 FPS
49 ticks  in 14.595 seconds = 3.35731 TPS
267 frames in 10.015 seconds = 26.66 FPS
316 frames in 10.028 seconds = 31.5118 FPS
304 frames in 10.02 seconds = 30.3393 FPS
300 frames in 10.468 seconds = 28.6588 FPS
19 ticks  in 38.876 seconds = 0.488733 TPS
Using cached font	/data/font/VeraMono.ttf	12
[COMBAT DAMAGE] power(1.952712) totstat(49.400000) talent_mod(1.883176)
315 frames in 10.022 seconds = 31.4309 FPS
325 frames in 10.011 seconds = 32.4643 FPS
29 ticks  in 19.052 seconds = 1.52215 TPS
[COROUTINE] registering	savefilepipe	thread: 0976D200
[LOG]	Saving game...
[ENGINE] Switching to turn based
[SAVEFILE PIPE] new save running in the pipe:	Tesar	game	::	game.teag	::	table: 02767550	=>	table: 076284D0	(2992)
178 frames in 12.147 seconds = 14.6538 FPS
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0918ECB0	=>	table: 0C3F99F8	(1)
[LOG]	Saving done.
[MAIN] rebooting lua state: 	nil	nil	nil	nil	nil
stack traceback:
[COROUTINE] error	cannot resume dead coroutine
[COROUTINE] dead	savefilepipe
58 ticks  in 18.072 seconds = 3.20938 TPS
[ENGINE] Switching to turn based
WARNING: No bootstrap code found, defaulting to working directory for engine code!
LuaVM:	Lua 5.1
Reboot using	te4	LATEST	boot	player	false
[ENGINE LOADER] available from dir: 	te4-0.9.15
[ENGINE LOADER] sorted:	te4	0	9	15
[ENGINE LOADER] loading engine:	0	9	15	te4
[ENGINE LOADER] using directory engine:	/engines/default/
Available resolutions: 1680x1050x32
Available resolutions: 1440x900x32
Available resolutions: 1400x1050x32
Available resolutions: 1360x1024x32
Available resolutions: 1360x1020x32
Available resolutions: 1360x850x32
Available resolutions: 1360x768x32
Available resolutions: 1280x1024x32
Available resolutions: 1280x960x32
Available resolutions: 1280x800x32
Available resolutions: 1280x768x32
Available resolutions: 1280x720x32
Available resolutions: 1200x900x32
Available resolutions: 1152x864x32
Available resolutions: 1024x768x32
Available resolutions: 1024x640x32
Available resolutions: 1024x480x32
Available resolutions: 960x720x32
Available resolutions: 848x480x32
Available resolutions: 800x600x32
Available resolutions: 720x576x32
Available resolutions: 720x480x32
Available resolutions: 640x480x32
Available resolutions: 1680x1050x16
Available resolutions: 1440x900x16
Available resolutions: 1400x1050x16
Available resolutions: 1360x1024x16
Available resolutions: 1360x1020x16
Available resolutions: 1360x850x16
Available resolutions: 1360x768x16
Available resolutions: 1280x1024x16
Available resolutions: 1280x960x16
Available resolutions: 1280x800x16
Available resolutions: 1280x768x16
Available resolutions: 1280x720x16
Available resolutions: 1200x900x16
Available resolutions: 1152x864x16
Available resolutions: 1024x768x16
Available resolutions: 1024x640x16
Available resolutions: 1024x480x16
Available resolutions: 960x720x16
Available resolutions: 848x480x16
Available resolutions: 800x600x16
Available resolutions: 720x576x16
Available resolutions: 720x480x16
Available resolutions: 640x480x16
Using cached font	/data/font/Vera.ttf	12
[KEYBINDER] Loaded keybinds: move
[KEYBINDER] Loaded keybinds: hotkeys
[KEYBINDER] Loaded keybinds: inventory
[KEYBINDER] Loaded keybinds: actions
[KEYBINDER] Loaded keybinds: interface
[KEYBINDER] Loaded keybinds: debug
[RESOLUTION] changed to 	1618	1028
[ENGINE] Switching to turn based
Creating module	boot	:: (as dir)	true	:: (as team)	nil	
Loaded module definition for boot-0.9.15 using engine te4-0.9.15
Creating module	example	:: (as dir)	true	:: (as team)	nil	
Loaded module definition for example-1.0.0 using engine te4-0.9.15
Creating module	example_realtime	:: (as dir)	true	:: (as team)	nil	
Loaded module definition for example_realtime-1.0.0 using engine te4-0.9.15
Creating module	tome	:: (as dir)	true	:: (as team)	nil	
Loaded module definition for tome-3.9.15 using engine te4-0.9.15
tome	boot
example	tome
boot	example
example_realtime	boot
boot	example_realtime
boot	tome
example	example_realtime
* Module: tome
 ** 3.9.15
* Module: boot
 ** 0.9.15
* Module: example
 ** 1.0.0
* Module: example_realtime
 ** 1.0.0
[ENGINE] Switching to turn based
[Module Profile] 	C:\Users\Ulla\\T-Engine\4.0//profiles/default/modules/boot/
[TALENT]	Kick	KICK	T_KICK
[TALENT]	Acid Spray	ACID_SPRAY	T_ACID_SPRAY
[TALENT]	Manathrust	MANATHRUST	T_MANATHRUST
[TALENT]	Flame	FLAME	T_FLAME
[TALENT]	Fireflash	FIREFLASH	T_FIREFLASH
[TALENT]	Lightning	LIGHTNING	T_LIGHTNING
[TALENT]	Sunshield	SUNSHIELD	T_SUNSHIELD
[ENGINE] Switching to realtime, interval 125 ms
Using cached font	/data/font/VeraMoBd.ttf	14
[MODULE LOADER] loading module	T-Engine4 Main Menu	[mod.load]	::	nil	nil
Using cached font	/data/font/Vera.ttf	12
Using cached font	/data/font/VeraMoBd.ttf	22
Using cached font	/data/font/VeraMoBd.ttf	22
Using cached font	/data/font/VeraMoBd.ttf	22
Using cached font	/data/font/VeraMoBd.ttf	22
Using cached font	/data/font/VeraMoBd.ttf	22
[SHADER] Loading from /data/gfx/shaders/main_fbo.lua
New GL Shader program 1
New GL Shader 2 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/main_fbo.frag
OPENGL ERROR: Program link ErrorFragment shader(s) failed to link, no vertex shader(s) defined. 
Fragment Shader not supported by HW 
Loading entities file from file	/data/zones/dungeon/npcs.lua
Loading entities file from file	/data/general/npcs/skeleton.lua
Loading entities file from file	/data/general/npcs/canine.lua
Loading entities file from file	/data/general/npcs/troll.lua
Loading entities file from file	/data/zones/dungeon/grids.lua
Loading entities file from file	/data/general/grids/basic.lua
Loading entities file from file	/data/general/grids/forest.lua
Loading entities file from file	/data/general/grids/water.lua
Loading entities file from file	/data/zones/dungeon/objects.lua
Loading entities file from file	/data/zones/dungeon/traps.lua
4 frames in 14.075 seconds = 0.284192 FPS
C Map size 50:32 :: 1600
Stored entities list	actor	table: 138CC0A0
Stored entities list	object	table: 138CC3C0
Stored entities list	trap	table: 138CC438
Loading tile	terrain/grass.png
Loading tile	terrain/grass_flower3.png
Loading tile	terrain/tree_alpha1.png
Loading tile	terrain/tree_alpha3.png
Loading tile	terrain/tree_alpha5.png
Loading tile	terrain/tree_alpha2.png
Loading tile	terrain/tree_alpha4.png
Loading tile	terrain/water_floor.png
Loading tile	terrain/water_floor_alpha.png
[SHADER] Loading from /data/gfx/shaders/water.lua
New GL Shader program 1
New GL Shader 3 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/water.frag
*p 1: Uniform: 0: 8B52 color1
*p 1: Uniform: 1: 8B52 color2
*p 1: Uniform: 2: 8B52 displayColor
*p 1: Uniform: 3: 8B50 mapCoord
*p 1: Uniform: 4: 1406 tick
*p 1: Uniform: 5: 8B5F noisevol
[MOVE] actor moved without a starting position	skeleton mage	3	1
Loading tile	npc/skeleton_mage.png
[MOVE] actor moved without a starting position	degenerated skeleton warrior	15	40
Loading tile	npc/degenerated_skeleton_warrior.png
[MOVE] actor moved without a starting position	cave troll	31	6
Loading tile	npc/troll_c.png
[MOVE] actor moved without a starting position	forest troll	28	41
Loading tile	npc/troll_f.png
[MOVE] actor moved without a starting position	dire wolf	18	17
Loading tile	npc/canine_dw.png
[MOVE] actor moved without a starting position	skeleton mage	37	18
[MOVE] actor moved without a starting position	skeleton warrior	43	18
Loading tile	npc/skeleton_warrior.png
[MOVE] actor moved without a starting position	forest troll	27	7
[MOVE] actor moved without a starting position	forest troll	29	18
[MOVE] actor moved without a starting position	stone troll	47	34
Loading tile	npc/troll_s.png
[MOVE] actor moved without a starting position	dire wolf	3	18
[MOVE] actor moved without a starting position	dire wolf	48	39
[MOVE] actor moved without a starting position	forest troll	49	5
[MOVE] actor moved without a starting position	degenerated skeleton warrior	42	32
[MOVE] actor moved without a starting position	fox	45	21
Loading tile	npc/canine_fox.png
[MOVE] actor moved without a starting position	skeleton warrior	18	10
[MOVE] actor moved without a starting position	degenerated skeleton warrior	13	26
[MOVE] actor moved without a starting position	forest troll	22	44
[MOVE] actor moved without a starting position	stone troll	25	33
[MOVE] actor moved without a starting position	mountain troll thunderer	18	49
Loading tile	npc/troll_mt.png
[MOVE] actor moved without a starting position	forest troll	18	33
[MOVE] actor moved without a starting position	stone troll	29	40
[MOVE] actor moved without a starting position	skeleton warrior	45	41
[MOVE] actor moved without a starting position	cave troll	24	11
[MOVE] actor moved without a starting position	forest troll	37	20
[MOVE] actor moved without a starting position	stone troll	29	16
[MOVE] actor moved without a starting position	player	0	47
[MUSIC] playing	The saga begins.ogg	userdata: 0B7C5560	 :: current ? 	nil
play music 16de068 -1 0
[ONLINE PROFILE] get news
[ONLINE PROFILE] rpc called	http://te4.org/lua/profilesrpc.ws/GetNews
[ONLINE PROFILE] news 	Welcome to T-Engine and the Tales of Maj'Eyal
Latest engine version available: 	te4	0	9	13
Loading tile	border_7.png
Loading tile	border_9.png
Loading tile	border_1.png
Loading tile	border_3.png
Loading tile	border_8.png
Loading tile	border_4.png
1 ticks  in 13.749 seconds = 0.0727326 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	2	38
[PARTICLE] Loading from /data/gfx/particles/lightning.lua
Selecting waypoint	45	21	::	fox
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	mountain troll thunderer	5	41
[PARTICLE] Loading from /data/gfx/particles/mana_beam.lua
mountain troll thunderer	117	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
mountain troll thunderer	117	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[PARTICLE] Loading from /data/gfx/particles/golden_shield.lua
[MOVE] actor moved without a starting position	dire wolf	6	35
[MOVE] actor moved without a starting position	skeleton warrior	20	27
mountain troll thunderer	109	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
[PARTICLE] Loading from /data/gfx/particles/bolt_fire.lua
[PARTICLE] Loading from /data/gfx/particles/firetrail.lua
Adding entity	120	after	1
[PARTICLE] Loading from /data/gfx/particles/fireflash.lua
mountain troll thunderer	109	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton warrior	19	37
[MOVE] actor moved without a starting position	warg	41	32
Loading tile	npc/canine_warg.png
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	degenerated skeleton warrior	46	4
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	cave troll	35	4
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	21	26
[PARTICLE] Loading from /data/gfx/particles/flame.lua
[MOVE] actor moved without a starting position	wolf	20	47
Loading tile	npc/canine_w.png
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	degenerated skeleton warrior	36	24
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	128	after	1
[MOVE] actor moved without a starting position	wolf	3	7
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	dire wolf	27	35
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	forest troll	45	38
skeleton mage	95	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	95	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	white wolf	31	16
Loading tile	npc/canine_ww.png
skeleton mage	95	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	white wolf	17	31
6 frames in 10.649 seconds = 0.563433 FPS
skeleton mage	95	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	mountain troll	46	13
Loading tile	npc/troll_m.png
[MOVE] actor moved without a starting position	skeleton mage	30	37
skeleton mage	135	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	135	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	95	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
skeleton mage	135	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	forest troll	13	22
skeleton mage	95	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	95	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	46	43
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	dire wolf	28	14
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	mountain troll	23	34
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	11	22
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	8	10
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	mountain troll thunderer	26	33
[MOVE] actor moved without a starting position	stone troll	25	44
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	white wolf	7	17
141 ticks  in 10.026 seconds = 14.0634 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	145	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	43	40
[MOVE] actor moved without a starting position	wolf	1	9
Selecting waypoint	18	10	::	skeleton warrior
[MOVE] actor moved without a starting position	white wolf	18	43
64 frames in 10.01 seconds = 6.39361 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	21	48
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	150	after	1
[MOVE] actor moved without a starting position	forest troll	35	15
[MOVE] actor moved without a starting position	forest troll	40	13
Selecting waypoint	13	22	::	forest troll
Selecting waypoint	8	10	::	stone troll
78 ticks  in 10.088 seconds = 7.73196 TPS
[MOVE] actor moved without a starting position	wolf	18	7
[MOVE] actor moved without a starting position	skeleton warrior	4	37
Selecting waypoint	18	43	::	white wolf
[MOVE] actor moved without a starting position	forest troll	9	39
[MOVE] actor moved without a starting position	skeleton warrior	42	37
164 frames in 10.19 seconds = 16.0942 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	mountain troll thunderer	26	38
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton warrior	17	17
[MOVE] actor moved without a starting position	forest troll	15	20
[MOVE] actor moved without a starting position	dire wolf	38	29
[MOVE] actor moved without a starting position	stone troll	13	8
74 ticks  in 10.017 seconds = 7.38744 TPS
[MOVE] actor moved without a starting position	great wolf	5	24
Loading tile	npc/canine_gw.png
Selecting waypoint	43	40	::	forest troll
mountain troll thunderer	157	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
mountain troll thunderer	157	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	wolf	38	26
249 frames in 10.287 seconds = 24.2053 FPS
mountain troll thunderer	142	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
mountain troll thunderer	142	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	dire wolf	1	47
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	29	18
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	forest troll	21	14
[MOVE] actor moved without a starting position	white wolf	3	9
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	degenerated skeleton warrior	47	16
75 ticks  in 10.03 seconds = 7.47757 TPS
[MOVE] actor moved without a starting position	great wolf	1	12
[MOVE] actor moved without a starting position	warg	13	42
Selecting waypoint	21	14	::	forest troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	fox	36	10
[MOVE] actor moved without a starting position	great wolf	27	16
75 frames in 10.016 seconds = 7.48802 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	stone troll	29	16
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	19	10
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	175	after	1
[MOVE] actor moved without a starting position	wolf	31	30
[MOVE] actor moved without a starting position	fox	29	36
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	40	17
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	6	46
78 ticks  in 10.056 seconds = 7.75656 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton warrior	40	11
[MOVE] actor moved without a starting position	degenerated skeleton warrior	32	20
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	white wolf	2	11
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	white wolf	22	37
Selecting waypoint	25	44	::	stone troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	great wolf	23	17
131 frames in 10.057 seconds = 13.0258 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	cave troll	33	17
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton mage	3	42
skeleton mage	186	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	186	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
skeleton mage	186	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	stone troll	22	3
skeleton mage	186	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	186	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
skeleton mage	186	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	28	3
70 ticks  in 10.008 seconds = 6.9944 TPS
[MOVE] actor moved without a starting position	skeleton mage	41	0
[MOVE] actor moved without a starting position	wolf	5	39
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	10	29
[MOVE] actor moved without a starting position	forest troll	7	47
[MOVE] actor moved without a starting position	warg	44	30
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	fox	16	15
Selecting waypoint	22	3	::	stone troll
38 frames in 10.034 seconds = 3.78712 FPS
82 ticks  in 10.015 seconds = 8.18772 TPS
[MOVE] actor moved without a starting position	stone troll	30	1
[MOVE] actor moved without a starting position	skeleton warrior	41	27
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	forest troll	0	18
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton warrior	34	7
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	forest troll	6	45
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	forest troll	2	6
76 frames in 10.001 seconds = 7.59924 FPS
Selecting waypoint	3	9	::	white wolf
[MOVE] actor moved without a starting position	skeleton warrior	8	43
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	202	after	1
[MOVE] actor moved without a starting position	degenerated skeleton warrior	7	20
skeleton mage	90	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	90	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	mountain troll thunderer	46	12
skeleton mage	90	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	90	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	30	32
76 ticks  in 10.015 seconds = 7.58862 TPS
[MOVE] actor moved without a starting position	degenerated skeleton warrior	31	27
[MOVE] actor moved without a starting position	mountain troll thunderer	29	20
[MOVE] actor moved without a starting position	skeleton warrior	8	44
Selecting waypoint	8	44	::	skeleton warrior
[MOVE] actor moved without a starting position	white wolf	39	1
[MOVE] actor moved without a starting position	stone troll	4	20
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	48	2
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	cave troll	40	33
170 frames in 10.07 seconds = 16.8818 FPS
[MOVE] actor moved without a starting position	forest troll	4	27
[MOVE] actor moved without a starting position	degenerated skeleton warrior	24	17
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	215	after	1
[MOVE] actor moved without a starting position	great wolf	33	32
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	forest troll	11	4
77 ticks  in 10.121 seconds = 7.60794 TPS
Selecting waypoint	29	20	::	mountain troll thunderer
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton mage	37	26
177 frames in 10.013 seconds = 17.677 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	219	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	34	17
mountain troll thunderer	207	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	degenerated skeleton warrior	30	48
mountain troll thunderer	207	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
mountain troll thunderer	207	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton warrior	38	33
[MOVE] actor moved without a starting position	forest troll	21	39
Selecting waypoint	34	7	::	skeleton warrior
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	2	26
77 ticks  in 10.033 seconds = 7.67467 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	dire wolf	3	16
skeleton mage	218	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	218	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
skeleton mage	218	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton warrior	38	6
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	40	3
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	stone troll	47	32
Selecting waypoint	46	4	::	degenerated skeleton warrior
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton warrior	11	26
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton mage	12	14
[MOVE] actor moved without a starting position	forest troll	39	15
307 frames in 10.015 seconds = 30.654 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	forest troll	7	28
[MOVE] actor moved without a starting position	warg	48	16
skeleton mage	189	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	189	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	189	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	234	after	1
[MOVE] actor moved without a starting position	cave troll	25	5
[MOVE] actor moved without a starting position	wolf	11	40
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	5	38
Selecting waypoint	44	30	::	warg
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	fox	20	42
mountain troll thunderer	204	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
mountain troll thunderer	204	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
77 ticks  in 10.02 seconds = 7.68463 TPS
[MOVE] actor moved without a starting position	forest troll	29	49
[MOVE] actor moved without a starting position	wolf	0	9
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	241	after	1
[MOVE] actor moved without a starting position	skeleton mage	37	7
[MOVE] actor moved without a starting position	stone troll	39	38
Selecting waypoint	20	42	::	fox
220 frames in 10.022 seconds = 21.9517 FPS
[MOVE] actor moved without a starting position	stone troll	45	5
[MOVE] actor moved without a starting position	degenerated skeleton warrior	48	24
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	white wolf	37	11
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	degenerated skeleton warrior	32	29
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	mountain troll	29	30
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton warrior	0	45
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	250	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	mountain troll	11	41
77 ticks  in 10.108 seconds = 7.61773 TPS
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	1	28
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	cave troll	24	31
Selecting waypoint	45	5	::	stone troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	white wolf	22	44
275 frames in 10.015 seconds = 27.4588 FPS
[MOVE] actor moved without a starting position	stone troll	27	12
[MOVE] actor moved without a starting position	forest troll	13	33
77 ticks  in 10.061 seconds = 7.65332 TPS
[MOVE] actor moved without a starting position	mountain troll thunderer	22	7
Selecting waypoint	15	20	::	forest troll
skeleton mage	242	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	242	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	242	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	cave troll	12	32
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
303 frames in 10.015 seconds = 30.2546 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	2	2
mountain troll thunderer	257	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
mountain troll thunderer	257	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
mountain troll thunderer	257	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	260	after	1
[MOVE] actor moved without a starting position	mountain troll	49	43
[MOVE] actor moved without a starting position	wolf	6	44
skeleton mage	230	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	230	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
77 ticks  in 10.01 seconds = 7.69231 TPS
skeleton mage	230	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton warrior	8	2
skeleton mage	230	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	8	44
Selecting waypoint	30	48	::	degenerated skeleton warrior
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	white wolf	34	14
304 frames in 10.02 seconds = 30.3393 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	19	16
[MOVE] actor moved without a starting position	great wolf	2	20
Selecting waypoint	22	44	::	white wolf
77 ticks  in 10.009 seconds = 7.69308 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	forest troll	3	19
[MOVE] actor moved without a starting position	cave troll	46	21
[MOVE] actor moved without a starting position	degenerated skeleton warrior	26	28
[MOVE] actor moved without a starting position	skeleton warrior	22	28
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	9	5
[MOVE] actor moved without a starting position	stone troll	30	0
[MOVE] actor moved without a starting position	degenerated skeleton warrior	36	10
Selecting waypoint	1	9	::	wolf
318 frames in 10.015 seconds = 31.7524 FPS
[MOVE] actor moved without a starting position	wolf	3	41
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton warrior	7	46
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	4	26
[MOVE] actor moved without a starting position	skeleton warrior	10	16
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton warrior	1	20
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	dire wolf	46	23
77 ticks  in 10.017 seconds = 7.68693 TPS
[MOVE] actor moved without a starting position	forest troll	43	39
[MOVE] actor moved without a starting position	stone troll	32	19
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	degenerated skeleton warrior	45	37
[MOVE] actor moved without a starting position	skeleton mage	25	8
[MOVE] actor moved without a starting position	cave troll	44	31
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	white wolf	15	29
315 frames in 10.028 seconds = 31.412 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	stone troll	28	8
[MOVE] actor moved without a starting position	dire wolf	36	16
[MOVE] actor moved without a starting position	forest troll	26	49
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	290	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	42	2
[MOVE] actor moved without a starting position	wolf	21	49
Selecting waypoint	8	2	::	skeleton warrior
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	great wolf	42	4
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	fox	42	19
[MOVE] actor moved without a starting position	fox	43	40
77 ticks  in 10.007 seconds = 7.69461 TPS
Selecting waypoint	13	22	::	forest troll
Selecting waypoint	28	8	::	stone troll
skeleton mage	284	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	284	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
skeleton mage	284	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	fox	0	47
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	297	after	1
[MOVE] actor moved without a starting position	wolf	6	39
Selecting waypoint	46	21	::	cave troll
265 frames in 10.021 seconds = 26.4445 FPS
[MOVE] actor moved without a starting position	mountain troll thunderer	15	45
[MOVE] actor moved without a starting position	stone troll	29	32
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	12	11
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	wolf	24	17
[MOVE] actor moved without a starting position	wolf	20	36
[MOVE] actor moved without a starting position	degenerated skeleton warrior	37	22
[MOVE] actor moved without a starting position	skeleton warrior	22	33
77 ticks  in 10.022 seconds = 7.6831 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	20	27
Selecting waypoint	24	17	::	wolf
265 frames in 10.051 seconds = 26.3655 FPS
[MOVE] actor moved without a starting position	skeleton warrior	40	36
Selecting waypoint	15	29	::	white wolf
[MOVE] actor moved without a starting position	wolf	0	43
[MOVE] actor moved without a starting position	white wolf	45	9
[MOVE] actor moved without a starting position	white wolf	17	11
[MOVE] actor moved without a starting position	stone troll	45	43
76 ticks  in 10.061 seconds = 7.55392 TPS
[MOVE] actor moved without a starting position	forest troll	47	2
Selecting waypoint	19	16	::	wolf
[MOVE] actor moved without a starting position	cave troll	49	45
Selecting waypoint	6	39	::	wolf
303 frames in 10.015 seconds = 30.2546 FPS
mountain troll thunderer	299	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton mage	40	48
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	dire wolf	41	24
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	316	after	1
[MOVE] actor moved without a starting position	great wolf	12	41
mountain troll thunderer	299	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	3	24
mountain troll thunderer	299	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	fox	9	28
[MOVE] actor moved without a starting position	cave troll	41	34
[MOVE] actor moved without a starting position	great wolf	13	16
77 ticks  in 10.003 seconds = 7.69769 TPS
Selecting waypoint	43	39	::	forest troll
[MOVE] actor moved without a starting position	mountain troll	29	6
279 frames in 10.021 seconds = 27.8415 FPS
[MOVE] actor moved without a starting position	degenerated skeleton warrior	39	23
[MOVE] actor moved without a starting position	white wolf	6	39
[MOVE] actor moved without a starting position	dire wolf	42	34
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	326	after	1
[MOVE] actor moved without a starting position	warg	38	16
[MOVE] actor moved without a starting position	skeleton mage	25	38
[MOVE] actor moved without a starting position	cave troll	34	33
[MOVE] actor moved without a starting position	stone troll	5	46
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton mage	33	30
[MOVE] actor moved without a starting position	forest troll	3	23
skeleton mage	331	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
77 ticks  in 10.022 seconds = 7.6831 TPS
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	forest troll	49	44
skeleton mage	331	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
skeleton mage	328	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	328	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	331	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	328	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	36	26
skeleton mage	328	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	328	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	335	after	1
[MOVE] actor moved without a starting position	great wolf	31	14
[MOVE] actor moved without a starting position	degenerated skeleton warrior	16	40
[MOVE] actor moved without a starting position	skeleton warrior	32	16
skeleton mage	328	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	328	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	47	37
skeleton mage	328	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	16	44
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	stone troll	2	23
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton warrior	33	41
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	21	28
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton mage	17	45
223 frames in 10.031 seconds = 22.2311 FPS
Selecting waypoint	47	2	::	forest troll
[MOVE] actor moved without a starting position	degenerated skeleton warrior	18	17
[MOVE] actor moved without a starting position	forest troll	18	10
[MOVE] actor moved without a starting position	wolf	43	22
77 ticks  in 10.008 seconds = 7.69384 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	fox	31	34
[MOVE] actor moved without a starting position	forest troll	21	17
[MOVE] actor moved without a starting position	dire wolf	38	30
Selecting waypoint	16	44	::	stone troll
292 frames in 10.008 seconds = 29.1767 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	351	after	1
[MOVE] actor moved without a starting position	forest troll	8	25
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton warrior	26	9
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	4	45
77 ticks  in 10.012 seconds = 7.69077 TPS
skeleton mage	344	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	344	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton mage	46	22
skeleton mage	344	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	356	after	1
[MOVE] actor moved without a starting position	forest troll	13	40
[MOVE] actor moved without a starting position	mountain troll	6	34
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	26	33
[MOVE] actor moved without a starting position	degenerated skeleton warrior	44	48
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	forest troll	6	4
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	great wolf	12	39
[MOVE] actor moved without a starting position	fox	38	36
Selecting waypoint	6	34	::	mountain troll
261 frames in 10.131 seconds = 25.7625 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	wolf	27	17
Selecting waypoint	26	33	::	wolf
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	wolf	33	18
77 ticks  in 10.121 seconds = 7.60794 TPS
[MOVE] actor moved without a starting position	degenerated skeleton warrior	3	21
Selecting waypoint	40	48	::	skeleton mage
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	367	after	1
[MOVE] actor moved without a starting position	degenerated skeleton warrior	12	35
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	40	35
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	cave troll	42	38
Selecting waypoint	13	16	::	great wolf
212 frames in 10.004 seconds = 21.1915 FPS
[MOVE] actor moved without a starting position	forest troll	42	22
[MOVE] actor moved without a starting position	cave troll	37	14
78 ticks  in 10.067 seconds = 7.74809 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	white wolf	25	11
[MOVE] actor moved without a starting position	warg	9	38
Selecting waypoint	33	18	::	wolf
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	mountain troll thunderer	18	49
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	26	29
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	377	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	stone troll	32	20
[MOVE] actor moved without a starting position	wolf	16	30
193 frames in 10.008 seconds = 19.2846 FPS
[MOVE] actor moved without a starting position	warg	15	31
[MOVE] actor moved without a starting position	stone troll	36	22
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	degenerated skeleton warrior	48	42
[MOVE] actor moved without a starting position	skeleton warrior	4	43
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	4	33
[MOVE] actor moved without a starting position	forest troll	35	17
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	36	24
skeleton mage	355	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	355	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	stone troll	25	34
skeleton mage	355	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
77 ticks  in 10.022 seconds = 7.6831 TPS
skeleton mage	355	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	mountain troll	18	37
Selecting waypoint	26	29	::	stone troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	389	after	1
[MOVE] actor moved without a starting position	degenerated skeleton warrior	0	25
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	43	21
Selecting waypoint	2	23	::	stone troll
202 frames in 10.009 seconds = 20.1818 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	392	after	1
[MOVE] actor moved without a starting position	skeleton warrior	1	48
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton mage	3	43
[MOVE] actor moved without a starting position	wolf	43	31
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	13	46
[MOVE] actor moved without a starting position	forest troll	10	4
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	wolf	13	27
[MOVE] actor moved without a starting position	mountain troll thunderer	23	29
Selecting waypoint	17	11	::	white wolf
77 ticks  in 10.058 seconds = 7.6556 TPS
[MOVE] actor moved without a starting position	skeleton warrior	40	12
[MOVE] actor moved without a starting position	skeleton warrior	26	12
[MOVE] actor moved without a starting position	wolf	1	44
Selecting waypoint	9	38	::	warg
98 frames in 10.042 seconds = 9.75901 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	cave troll	1	41
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	cave troll	9	27
[MOVE] actor moved without a starting position	stone troll	8	40
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	wolf	48	47
77 ticks  in 10.066 seconds = 7.64951 TPS
[MOVE] actor moved without a starting position	wolf	17	47
[MOVE] actor moved without a starting position	wolf	35	7
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton warrior	34	12
[MOVE] actor moved without a starting position	forest troll	42	48
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	21	33
[MOVE] actor moved without a starting position	cave troll	18	40
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	23	43
165 frames in 10.064 seconds = 16.3951 FPS
[MOVE] actor moved without a starting position	degenerated skeleton warrior	49	29
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton warrior	25	47
skeleton mage	394	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	394	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	394	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton warrior	45	43
mountain troll thunderer	375	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
Selecting waypoint	14	48	::	mountain troll thunderer
mountain troll thunderer	375	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	dire wolf	5	5
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	dire wolf	21	41
Selecting waypoint	49	29	::	degenerated skeleton warrior
77 ticks  in 10.03 seconds = 7.67697 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	46	10
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	41	21
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	421	after	1
[MOVE] actor moved without a starting position	cave troll	16	41
mountain troll thunderer	399	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	forest troll	46	11
67 frames in 10.589 seconds = 6.32732 FPS
mountain troll thunderer	399	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	stone troll	15	24
[MOVE] actor moved without a starting position	stone troll	40	14
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	42	8
mountain troll thunderer	399	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	forest troll	37	34
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
mountain troll thunderer	399	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	stone troll	8	29
mountain troll thunderer	399	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	stone troll	20	3
[MOVE] actor moved without a starting position	degenerated skeleton warrior	24	12
77 ticks  in 10.03 seconds = 7.67697 TPS
Selecting waypoint	41	21	::	degenerated skeleton warrior
[MOVE] actor moved without a starting position	wolf	43	9
[MOVE] actor moved without a starting position	forest troll	5	19
[MOVE] actor moved without a starting position	degenerated skeleton warrior	10	40
[MOVE] actor moved without a starting position	white wolf	33	46
[MOVE] actor moved without a starting position	skeleton warrior	11	0
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	warg	42	41
64 frames in 10.023 seconds = 6.38531 FPS
Selecting waypoint	26	49	::	forest troll
[MOVE] actor moved without a starting position	forest troll	33	34
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	warg	38	41
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	degenerated skeleton warrior	43	26
[MOVE] actor moved without a starting position	forest troll	43	5
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	dire wolf	1	19
76 ticks  in 10.077 seconds = 7.54193 TPS
[MOVE] actor moved without a starting position	degenerated skeleton warrior	32	39
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	great wolf	47	44
80 frames in 10.044 seconds = 7.96495 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	forest troll	8	42
[MOVE] actor moved without a starting position	wolf	43	0
Selecting waypoint	5	19	::	forest troll
[MOVE] actor moved without a starting position	forest troll	28	10
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	31	31
[MOVE] actor moved without a starting position	forest troll	1	41
[MOVE] actor moved without a starting position	wolf	38	6
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	great wolf	25	7
78 ticks  in 10.141 seconds = 7.69155 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	great wolf	12	48
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton warrior	21	15
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	wolf	28	16
[MOVE] actor moved without a starting position	skeleton warrior	5	11
100 frames in 10.05 seconds = 9.95025 FPS
Selecting waypoint	28	16	::	wolf
[MOVE] actor moved without a starting position	forest troll	8	47
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	mountain troll	14	1
[MOVE] actor moved without a starting position	dire wolf	5	23
[MOVE] actor moved without a starting position	mountain troll	11	41
78 ticks  in 10.049 seconds = 7.76197 TPS
[MOVE] actor moved without a starting position	mountain troll thunderer	39	46
Selecting waypoint	43	0	::	wolf
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	cave troll	13	25
[MOVE] actor moved without a starting position	mountain troll thunderer	21	10
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton warrior	26	29
[MOVE] actor moved without a starting position	wolf	44	13
109 frames in 10.043 seconds = 10.8533 FPS
Selecting waypoint	32	39	::	degenerated skeleton warrior
[MOVE] actor moved without a starting position	wolf	28	18
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton warrior	16	0
77 ticks  in 10.054 seconds = 7.65864 TPS
[MOVE] actor moved without a starting position	skeleton warrior	0	25
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton warrior	37	48
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	17	13
[MOVE] actor moved without a starting position	wolf	5	49
Selecting waypoint	8	47	::	forest troll
108 frames in 10.036 seconds = 10.7613 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	12	14
[MOVE] actor moved without a starting position	wolf	7	15
[MOVE] actor moved without a starting position	mountain troll thunderer	29	15
[MOVE] actor moved without a starting position	degenerated skeleton warrior	42	37
Selecting waypoint	39	46	::	mountain troll thunderer
78 ticks  in 10.155 seconds = 7.68095 TPS
[MOVE] actor moved without a starting position	degenerated skeleton warrior	44	34
mountain troll thunderer	459	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	mountain troll	6	46
Selecting waypoint	5	11	::	skeleton warrior
103 frames in 10.11 seconds = 10.1879 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	degenerated skeleton warrior	24	42
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton warrior	8	46
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	478	after	1
[MOVE] actor moved without a starting position	wolf	26	49
77 ticks  in 10.43 seconds = 7.38255 TPS
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	cave troll	23	9
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton mage	7	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton warrior	9	0
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	483	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	stone troll	45	46
[MOVE] actor moved without a starting position	degenerated skeleton warrior	30	27
64 frames in 10.663 seconds = 6.00206 FPS
Selecting waypoint	16	0	::	skeleton warrior
[MOVE] actor moved without a starting position	cave troll	5	12
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton warrior	46	41
[MOVE] actor moved without a starting position	wolf	11	22
[MOVE] actor moved without a starting position	dire wolf	40	13
72 ticks  in 10.165 seconds = 7.08313 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	490	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	stone troll	29	45
skeleton mage	481	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	481	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	degenerated skeleton warrior	11	33
Selecting waypoint	11	33	::	degenerated skeleton warrior
11 frames in 10.1 seconds = 1.08911 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	fox	29	43
[MOVE] actor moved without a starting position	wolf	44	18
Selecting waypoint	44	18	::	wolf
65 ticks  in 10.408 seconds = 6.2452 TPS
mountain troll thunderer	472	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	forest troll	10	39
mountain troll thunderer	472	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	degenerated skeleton warrior	12	25
[MOVE] actor moved without a starting position	forest troll	5	24
7 frames in 10.497 seconds = 0.666857 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	40	35
[MOVE] actor moved without a starting position	skeleton warrior	43	26
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	skeleton warrior	7	35
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	11	4
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	mountain troll	4	1
Selecting waypoint	29	43	::	fox
73 ticks  in 13.06 seconds = 5.58959 TPS
Selecting waypoint	7	35	::	skeleton warrior
[MOVE] actor moved without a starting position	white wolf	34	39
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	wolf	35	44
3 frames in 13.07 seconds = 0.229533 FPS
[MOVE] actor moved without a starting position	stone troll	40	32
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	mountain troll	3	4
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	507	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	stone troll	46	3
Selecting waypoint	26	49	::	wolf
76 ticks  in 10.212 seconds = 7.44222 TPS
[MOVE] actor moved without a starting position	forest troll	13	31
Selecting waypoint	30	0	::	stone troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	510	after	1
[MOVE] actor moved without a starting position	skeleton warrior	1	45
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	cave troll	37	9
[MOVE] actor moved without a starting position	great wolf	22	11
8 frames in 10.198 seconds = 0.784468 FPS
mountain troll thunderer	461	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	37	11
mountain troll thunderer	461	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
mountain troll thunderer	461	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	warg	17	45
[MOVE] actor moved without a starting position	stone troll	32	39
99 ticks  in 10.486 seconds = 9.44116 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	warg	34	28
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	518	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton warrior	5	22
Selecting waypoint	20	3	::	stone troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	stone troll	25	22
Selecting waypoint	37	9	::	cave troll
9 frames in 10.202 seconds = 0.88218 FPS
[MOVE] actor moved without a starting position	dire wolf	0	44
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	white wolf	0	1
Selecting waypoint	13	22	::	forest troll
66 ticks  in 11.297 seconds = 5.84226 TPS
Selecting waypoint	11	0	::	skeleton warrior
[MOVE] actor moved without a starting position	stone troll	33	39
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton warrior	12	14
[MOVE] actor moved without a starting position	stone troll	34	23
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	white wolf	21	49
11 frames in 10.455 seconds = 1.05213 FPS
[MOVE] actor moved without a starting position	great wolf	28	35
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	1	32
Selecting waypoint	21	49	::	white wolf
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton warrior	41	48
97 ticks  in 10.03 seconds = 9.67099 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	33	30
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	45	37
18 frames in 10.774 seconds = 1.67069 FPS
[MOVE] actor moved without a starting position	skeleton mage	3	7
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	dire wolf	48	28
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	mountain troll thunderer	8	44
Selecting waypoint	29	45	::	stone troll
61 ticks  in 10.345 seconds = 5.89657 TPS
Selecting waypoint	45	46	::	stone troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton warrior	40	47
[MOVE] actor moved without a starting position	skeleton warrior	1	19
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	537	after	1
10 frames in 10.311 seconds = 0.969838 FPS
[MOVE] actor moved without a starting position	fox	40	24
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	45	2
[MOVE] actor moved without a starting position	stone troll	40	14
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	warg	0	7
Selecting waypoint	33	39	::	stone troll
[MOVE] actor moved without a starting position	stone troll	20	0
[MOVE] actor moved without a starting position	degenerated skeleton warrior	23	17
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	34	44
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	14	47
Selecting waypoint	29	43	::	fox
80 ticks  in 10.41 seconds = 7.68492 TPS
Selecting waypoint	29	45	::	stone troll
Selecting waypoint	3	7	::	skeleton mage
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	546	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	19	2
5 frames in 10.767 seconds = 0.464382 FPS
skeleton mage	532	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	532	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	mountain troll	43	2
skeleton mage	532	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	white wolf	34	21
Selecting waypoint	1	32	::	degenerated skeleton warrior
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	28	22
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	stone troll	32	35
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	47	20
87 ticks  in 10.223 seconds = 8.51022 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	34	16
mountain troll thunderer	534	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
mountain troll thunderer	534	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
mountain troll thunderer	534	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
19 frames in 10.367 seconds = 1.83274 FPS
[MOVE] actor moved without a starting position	armoured skeleton warrior	21	42
[MOVE] actor moved without a starting position	white wolf	49	40
Selecting waypoint	23	17	::	degenerated skeleton warrior
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	white wolf	36	3
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	11	28
Selecting waypoint	43	2	::	mountain troll
76 ticks  in 10.144 seconds = 7.49211 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	mountain troll	26	11
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton warrior	46	36
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	560	after	1
[MOVE] actor moved without a starting position	degenerated skeleton warrior	6	4
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	wolf	24	21
[MOVE] actor moved without a starting position	fox	9	49
[MOVE] actor moved without a starting position	warg	12	7
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	15	32
15 frames in 10.165 seconds = 1.47565 FPS
[MOVE] actor moved without a starting position	stone troll	0	5
[MOVE] actor moved without a starting position	stone troll	38	10
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	34	2
[MOVE] actor moved without a starting position	forest troll	7	28
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	degenerated skeleton warrior	29	25
[MOVE] actor moved without a starting position	skeleton warrior	44	24
[MOVE] actor moved without a starting position	wolf	44	5
73 ticks  in 10.141 seconds = 7.1985 TPS
Selecting waypoint	20	0	::	stone troll
[MOVE] actor moved without a starting position	stone troll	24	27
[MOVE] actor moved without a starting position	dire wolf	11	45
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	43	22
53 frames in 10.016 seconds = 5.29153 FPS
Selecting waypoint	7	28	::	forest troll
[MOVE] actor moved without a starting position	dire wolf	28	32
74 ticks  in 10.074 seconds = 7.34564 TPS
[MOVE] actor moved without a starting position	wolf	11	39
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton warrior	10	4
Selecting waypoint	48	28	::	dire wolf
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	579	after	1
40 frames in 10.609 seconds = 3.77038 FPS
[MOVE] actor moved without a starting position	cave troll	5	38
[MOVE] actor moved without a starting position	dire wolf	42	4
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	warg	5	40
[MOVE] actor moved without a starting position	wolf	44	0
[MOVE] actor moved without a starting position	degenerated skeleton warrior	16	42
70 ticks  in 10.006 seconds = 6.9958 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	forest troll	16	32
[MOVE] actor moved without a starting position	dire wolf	35	18
[MOVE] actor moved without a starting position	fox	49	30
[MOVE] actor moved without a starting position	warg	16	39
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	mountain troll	3	1
Selecting waypoint	5	12	::	cave troll
53 frames in 10.215 seconds = 5.18845 FPS
74 ticks  in 10.291 seconds = 7.19075 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	stone troll	25	44
Selecting waypoint	16	42	::	degenerated skeleton warrior
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	cave troll	49	32
[MOVE] actor moved without a starting position	wolf	8	31
[MOVE] actor moved without a starting position	wolf	13	44
[MOVE] actor moved without a starting position	great wolf	20	38
34 frames in 11.662 seconds = 2.91545 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	degenerated skeleton warrior	26	0
[MOVE] actor moved without a starting position	wolf	36	30
[MOVE] actor moved without a starting position	skeleton mage	9	5
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	mountain troll	35	11
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	599	after	1
[MOVE] actor moved without a starting position	stone troll	4	14
[MOVE] actor moved without a starting position	forest troll	2	16
63 ticks  in 11.629 seconds = 5.41749 TPS
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton warrior	43	35
Selecting waypoint	2	16	::	forest troll
[MOVE] actor moved without a starting position	degenerated skeleton warrior	4	35
Selecting waypoint	9	5	::	skeleton mage
[MOVE] actor moved without a starting position	degenerated skeleton warrior	4	37
skeleton mage	597	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	597	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton warrior	36	25
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	cave troll	9	32
[MOVE] actor moved without a starting position	skeleton warrior	0	43
14 frames in 10.026 seconds = 1.39637 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	608	after	1
[MOVE] actor moved without a starting position	forest troll	37	30
Selecting waypoint	43	35	::	skeleton warrior
97 ticks  in 10.251 seconds = 9.46249 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	degenerated skeleton warrior	37	16
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	dire wolf	8	15
[MOVE] actor moved without a starting position	great wolf	36	34
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton warrior	41	39
[MOVE] actor moved without a starting position	wolf	40	19
[MOVE] actor moved without a starting position	mountain troll thunderer	3	36
10 frames in 10.375 seconds = 0.963855 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	stone troll	22	7
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	42	0
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	618	after	1
[MOVE] actor moved without a starting position	degenerated skeleton warrior	23	20
Selecting waypoint	44	5	::	wolf
59 ticks  in 11.469 seconds = 5.1443 TPS
[MOVE] actor moved without a starting position	wolf	32	22
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	621	after	1
[MOVE] actor moved without a starting position	great wolf	40	3
[MOVE] actor moved without a starting position	stone troll	4	45
[MOVE] actor moved without a starting position	skeleton mage	38	21
[MOVE] actor moved without a starting position	white wolf	40	46
Selecting waypoint	23	20	::	degenerated skeleton warrior
9 frames in 10.099 seconds = 0.891177 FPS
skeleton mage	624	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	624	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
skeleton mage	624	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	624	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
skeleton mage	624	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	22	44
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	dire wolf	32	22
97 ticks  in 10.408 seconds = 9.31975 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	628	after	1
[MOVE] actor moved without a starting position	degenerated skeleton warrior	0	26
Selecting waypoint	29	45	::	stone troll
Selecting waypoint	22	44	::	forest troll
13 frames in 11.429 seconds = 1.13746 FPS
[MOVE] actor moved without a starting position	stone troll	4	41
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	631	after	1
[MOVE] actor moved without a starting position	cave troll	23	46
Selecting waypoint	4	41	::	stone troll
mountain troll thunderer	615	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	13	36
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton warrior	26	18
mountain troll thunderer	615	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	forest troll	33	34
63 ticks  in 10.302 seconds = 6.11532 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	636	after	1
[MOVE] actor moved without a starting position	wolf	26	6
mountain troll thunderer	615	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	cave troll	9	28
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	degenerated skeleton warrior	27	43
[MOVE] actor moved without a starting position	skeleton mage	28	8
3 frames in 12.06 seconds = 0.248756 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	9	18
[MOVE] actor moved without a starting position	mountain troll	44	37
Selecting waypoint	28	8	::	skeleton mage
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	643	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	stone troll	46	31
70 ticks  in 13.558 seconds = 5.163 TPS
skeleton mage	640	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	640	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	640	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	dire wolf	12	48
[MOVE] actor moved without a starting position	mountain troll	37	6
Selecting waypoint	40	3	::	great wolf
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton warrior	14	28
[MOVE] actor moved without a starting position	forest troll	20	31
Selecting waypoint	29	43	::	fox
Selecting waypoint	32	22	::	dire wolf
4 frames in 12.989 seconds = 0.307953 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	degenerated skeleton warrior	7	35
[MOVE] actor moved without a starting position	fox	9	42
Selecting waypoint	9	42	::	fox
[MOVE] actor moved without a starting position	skeleton warrior	25	28
110 ticks  in 10.513 seconds = 10.4632 TPS
[MOVE] actor moved without a starting position	great wolf	34	39
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	26	38
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton mage	7	40
skeleton mage	654	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	654	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
skeleton mage	654	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	mountain troll	21	41
[MOVE] actor moved without a starting position	skeleton warrior	18	40
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	forest troll	36	25
Selecting waypoint	35	44	::	wolf
13 frames in 12.199 seconds = 1.06566 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	29	16
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	dire wolf	16	7
[MOVE] actor moved without a starting position	degenerated skeleton warrior	33	16
65 ticks  in 10.953 seconds = 5.93445 TPS
[MOVE] actor moved without a starting position	forest troll	25	12
[MOVE] actor moved without a starting position	dire wolf	10	34
[MOVE] actor moved without a starting position	degenerated skeleton warrior	47	16
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	skeleton warrior	11	26
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton warrior	16	21
Selecting waypoint	0	5	::	stone troll
[MOVE] actor moved without a starting position	degenerated skeleton warrior	19	17
19 frames in 10.161 seconds = 1.86989 FPS
[MOVE] actor moved without a starting position	forest troll	14	47
[MOVE] actor moved without a starting position	stone troll	3	25
87 ticks  in 10.244 seconds = 8.49278 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	669	after	1
[MOVE] actor moved without a starting position	cave troll	3	6
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	fox	46	37
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	cave troll	39	1
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	great wolf	9	47
Selecting waypoint	44	0	::	wolf
[MOVE] actor moved without a starting position	degenerated skeleton warrior	41	28
26 frames in 10.247 seconds = 2.53733 FPS
[MOVE] actor moved without a starting position	great wolf	43	28
[MOVE] actor moved without a starting position	warg	47	44
[MOVE] actor moved without a starting position	degenerated skeleton warrior	43	31
74 ticks  in 10.131 seconds = 7.30431 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	678	after	1
[MOVE] actor moved without a starting position	wolf	43	48
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	12	43
[MOVE] actor moved without a starting position	forest troll	2	20
Selecting waypoint	12	43	::	wolf
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	682	after	1
[MOVE] actor moved without a starting position	skeleton mage	34	23
skeleton mage	683	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	683	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	683	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
27 frames in 10.743 seconds = 2.51326 FPS
skeleton mage	683	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	683	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	stone troll	13	44
[MOVE] actor moved without a starting position	degenerated skeleton warrior	42	43
71 ticks  in 10.069 seconds = 7.05135 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	mountain troll thunderer	36	22
[MOVE] actor moved without a starting position	dire wolf	35	20
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	688	after	1
[MOVE] actor moved without a starting position	skeleton warrior	40	40
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	degenerated skeleton warrior	4	42
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	mountain troll thunderer	27	10
mountain troll thunderer	686	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	fox	14	1
mountain troll thunderer	686	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
mountain troll thunderer	686	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	wolf	8	37
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	cave troll	49	30
20 frames in 10.167 seconds = 1.96715 FPS
[MOVE] actor moved without a starting position	cave troll	35	27
[MOVE] actor moved without a starting position	skeleton warrior	37	6
[MOVE] actor moved without a starting position	fox	29	0
71 ticks  in 10.039 seconds = 7.07242 TPS
[MOVE] actor moved without a starting position	degenerated skeleton warrior	29	40
[MOVE] actor moved without a starting position	degenerated skeleton warrior	21	33
Selecting waypoint	43	28	::	great wolf
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	700	after	1
[MOVE] actor moved without a starting position	mountain troll	45	29
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	skeleton warrior	31	42
[MOVE] actor moved without a starting position	skeleton warrior	20	43
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	704	after	1
[MOVE] actor moved without a starting position	skeleton mage	6	5
36 frames in 10.79 seconds = 3.33642 FPS
[MOVE] actor moved without a starting position	stone troll	5	17
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	dire wolf	34	17
76 ticks  in 10.283 seconds = 7.39084 TPS
[MOVE] actor moved without a starting position	degenerated skeleton warrior	6	37
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	white wolf	48	48
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	710	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	forest troll	31	43
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	cave troll	4	49
Selecting waypoint	37	6	::	skeleton warrior
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	0	39
[MOVE] actor moved without a starting position	mountain troll	10	30
Selecting waypoint	0	39	::	wolf
30 frames in 10.035 seconds = 2.98954 FPS
mountain troll thunderer	691	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
mountain troll thunderer	691	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
75 ticks  in 10.361 seconds = 7.23868 TPS
[MOVE] actor moved without a starting position	wolf	28	11
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	dire wolf	46	19
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	cave troll	0	24
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	7	30
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	719	after	1
[MOVE] actor moved without a starting position	great wolf	18	28
[MOVE] actor moved without a starting position	wolf	38	31
50 frames in 10.115 seconds = 4.94315 FPS
[MOVE] actor moved without a starting position	skeleton warrior	49	20
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	3	29
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	wolf	19	30
76 ticks  in 10.5 seconds = 7.2381 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	degenerated skeleton warrior	9	42
[MOVE] actor moved without a starting position	degenerated skeleton warrior	21	41
Selecting waypoint	2	20	::	forest troll
[MOVE] actor moved without a starting position	wolf	20	0
[MOVE] actor moved without a starting position	forest troll	4	15
[MOVE] actor moved without a starting position	degenerated skeleton warrior	13	31
Selecting waypoint	31	42	::	skeleton warrior
65 frames in 10.052 seconds = 6.46637 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	stone troll	29	27
[MOVE] actor moved without a starting position	fox	48	45
76 ticks  in 10.086 seconds = 7.5352 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	degenerated skeleton warrior	20	24
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	39	14
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	cave troll	21	26
[MOVE] actor moved without a starting position	stone troll	10	48
[MOVE] actor moved without a starting position	forest troll	14	17
Selecting waypoint	20	0	::	wolf
124 frames in 10.009 seconds = 12.3889 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	737	after	1
[MOVE] actor moved without a starting position	degenerated skeleton warrior	36	12
[MOVE] actor moved without a starting position	wolf	1	47
76 ticks  in 10.238 seconds = 7.42333 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	5	28
Selecting waypoint	16	15	::	fox
[MOVE] actor moved without a starting position	forest troll	29	29
Selecting waypoint	29	29	::	forest troll
118 frames in 10.074 seconds = 11.7133 FPS
[MOVE] actor moved without a starting position	forest troll	37	15
74 ticks  in 10.352 seconds = 7.14838 TPS
[MOVE] actor moved without a starting position	dire wolf	5	41
Selecting waypoint	20	43	::	skeleton warrior
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	744	after	1
[MOVE] actor moved without a starting position	skeleton warrior	1	15
Selecting waypoint	40	46	::	white wolf
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	wolf	6	3
[MOVE] actor moved without a starting position	stone troll	6	27
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	wolf	3	9
79 frames in 10.11 seconds = 7.81405 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	great wolf	43	33
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	37	18
76 ticks  in 10.02 seconds = 7.58483 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton mage	2	43
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton warrior	9	40
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	degenerated skeleton warrior	8	44
[MOVE] actor moved without a starting position	dire wolf	40	37
Selecting waypoint	14	1	::	fox
[MOVE] actor moved without a starting position	white wolf	20	47
[MOVE] actor moved without a starting position	stone troll	43	36
[MOVE] actor moved without a starting position	skeleton mage	40	13
37 frames in 10.327 seconds = 3.58284 FPS
[MOVE] actor moved without a starting position	forest troll	24	13
70 ticks  in 10.241 seconds = 6.83527 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton mage	18	28
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	wolf	6	45
skeleton mage	705	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	705	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton warrior	24	32
skeleton mage	705	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton mage	48	44
Selecting waypoint	3	9	::	wolf
23 frames in 10.07 seconds = 2.28401 FPS
[MOVE] actor moved without a starting position	dire wolf	7	18
[MOVE] actor moved without a starting position	mountain troll thunderer	29	12
[MOVE] actor moved without a starting position	warg	29	22
70 ticks  in 10.22 seconds = 6.84931 TPS
Selecting waypoint	2	43	::	skeleton mage
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	fox	29	8
[MOVE] actor moved without a starting position	skeleton warrior	23	38
skeleton mage	751	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	751	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	751	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	7	35
skeleton mage	751	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	751	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	46	22
skeleton mage	751	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	degenerated skeleton warrior	22	14
[MOVE] actor moved without a starting position	wolf	44	22
skeleton mage	751	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
15 frames in 10.726 seconds = 1.39847 FPS
[MOVE] actor moved without a starting position	degenerated skeleton warrior	13	3
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	3	5
67 ticks  in 10.62 seconds = 6.30885 TPS
Selecting waypoint	37	15	::	forest troll
skeleton mage	759	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	759	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
skeleton mage	759	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	774	after	1
[MOVE] actor moved without a starting position	degenerated skeleton warrior	7	27
[MOVE] actor moved without a starting position	mountain troll	45	22
skeleton mage	757	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	2	2
[MOVE] actor moved without a starting position	skeleton warrior	28	33
[MOVE] actor moved without a starting position	degenerated skeleton warrior	39	2
skeleton mage	757	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	757	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	4	25
skeleton mage	757	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	fox	41	32
[MOVE] actor moved without a starting position	white wolf	33	21
[MOVE] actor moved without a starting position	cave troll	26	0
[MOVE] actor moved without a starting position	stone troll	30	6
5 frames in 10.877 seconds = 0.459686 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
77 ticks  in 10.372 seconds = 7.42383 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	stone troll	1	0
[MOVE] actor moved without a starting position	mountain troll	12	45
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	787	after	1
[MOVE] actor moved without a starting position	forest troll	10	38
Selecting waypoint	29	43	::	fox
Selecting waypoint	29	43	::	fox
Selecting waypoint	7	27	::	degenerated skeleton warrior
24 ticks  in 10.057 seconds = 2.3864 TPS
[MOVE] actor moved without a starting position	dire wolf	32	18
4 frames in 12.876 seconds = 0.310655 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	mountain troll	4	15
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	white wolf	46	42
Selecting waypoint	29	45	::	stone troll
Selecting waypoint	48	44	::	skeleton mage
[MOVE] actor moved without a starting position	wolf	42	8
[MOVE] actor moved without a starting position	forest troll	29	22
skeleton mage	762	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	762	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
skeleton mage	762	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	1	33
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	forest troll	33	2
Selecting waypoint	39	2	::	degenerated skeleton warrior
115 ticks  in 10.246 seconds = 11.2239 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	degenerated skeleton warrior	15	44
5 frames in 10.052 seconds = 0.497413 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton warrior	48	12
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	4	14
[MOVE] actor moved without a starting position	mountain troll	4	24
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	mountain troll	11	41
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	forest troll	27	5
[MOVE] actor moved without a starting position	dire wolf	41	32
Selecting waypoint	27	43	::	degenerated skeleton warrior
[MOVE] actor moved without a starting position	stone troll	6	18
85 ticks  in 10.012 seconds = 8.48981 TPS
17 frames in 10.454 seconds = 1.62617 FPS
[MOVE] actor moved without a starting position	degenerated skeleton warrior	32	12
[MOVE] actor moved without a starting position	skeleton warrior	34	10
[MOVE] actor moved without a starting position	dire wolf	10	29
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	24	9
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	808	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	stone troll	21	42
59 ticks  in 10.377 seconds = 5.68565 TPS
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	wolf	30	36
20 frames in 10.008 seconds = 1.9984 FPS
[MOVE] actor moved without a starting position	mountain troll thunderer	33	10
Selecting waypoint	29	43	::	fox
Selecting waypoint	13	22	::	forest troll
Selecting waypoint	29	43	::	fox
Selecting waypoint	33	10	::	mountain troll thunderer
[MOVE] actor moved without a starting position	great wolf	44	44
[MOVE] actor moved without a starting position	skeleton warrior	10	4
87 ticks  in 10.067 seconds = 8.6421 TPS
mountain troll thunderer	811	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	mountain troll	13	44
27 frames in 10.601 seconds = 2.54693 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton warrior	34	2
mountain troll thunderer	811	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton warrior	46	12
[MOVE] actor moved without a starting position	skeleton warrior	20	25
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	818	after	1
mountain troll thunderer	764	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	stone troll	47	26
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	mountain troll thunderer	16	46
Selecting waypoint	29	43	::	fox
Selecting waypoint	27	5	::	forest troll
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton warrior	35	44
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	mountain troll thunderer	46	20
Selecting waypoint	13	3	::	degenerated skeleton warrior
72 ticks  in 10.024 seconds = 7.18276 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	823	after	1
[MOVE] actor moved without a starting position	mountain troll	0	26
[MOVE] actor moved without a starting position	skeleton warrior	23	18
Selecting waypoint	48	12	::	skeleton warrior
14 frames in 10.082 seconds = 1.38861 FPS
[MOVE] actor moved without a starting position	wolf	12	39
mountain troll thunderer	822	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	mountain troll	37	17
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	warg	12	6
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	dire wolf	44	48
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	fox	46	32
Selecting waypoint	3	5	::	wolf
77 ticks  in 10.056 seconds = 7.65712 TPS
161 frames in 10.024 seconds = 16.0615 FPS
[MOVE] actor moved without a starting position	forest troll	44	30
[MOVE] actor moved without a starting position	forest troll	27	34
[MOVE] actor moved without a starting position	skeleton warrior	42	18
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	stone troll	9	43
Selecting waypoint	10	29	::	dire wolf
[MOVE] actor moved without a starting position	stone troll	4	9
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
73 ticks  in 10.012 seconds = 7.29125 TPS
136 frames in 10.04 seconds = 13.5458 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	6	37
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	wolf	24	28
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	1	14
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	839	after	1
[MOVE] actor moved without a starting position	skeleton warrior	8	20
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	44	11
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton warrior	28	11
[MOVE] actor moved without a starting position	skeleton warrior	10	45
76 ticks  in 10.013 seconds = 7.59013 TPS
Selecting waypoint	46	32	::	fox
159 frames in 10.035 seconds = 15.8445 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton warrior	14	35
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	4	40
[MOVE] actor moved without a starting position	degenerated skeleton warrior	42	1
[MOVE] actor moved without a starting position	degenerated skeleton warrior	4	6
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton mage	24	46
[MOVE] actor moved without a starting position	stone troll	22	28
Selecting waypoint	17	13	::	forest troll
Selecting waypoint	4	40	::	forest troll
76 ticks  in 10.108 seconds = 7.5188 TPS
119 frames in 10.048 seconds = 11.8432 FPS
[MOVE] actor moved without a starting position	skeleton warrior	7	6
mountain troll thunderer	820	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	stone troll	26	16
[MOVE] actor moved without a starting position	skeleton warrior	5	31
mountain troll thunderer	820	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
mountain troll thunderer	820	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton warrior	1	43
mountain troll thunderer	820	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	fox	8	3
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	36	22
[MOVE] actor moved without a starting position	great wolf	48	12
[MOVE] actor moved without a starting position	wolf	4	7
[MOVE] actor moved without a starting position	degenerated skeleton warrior	25	12
77 ticks  in 10.003 seconds = 7.69769 TPS
[MOVE] actor moved without a starting position	stone troll	41	34
Selecting waypoint	17	13	::	forest troll
Selecting waypoint	28	11	::	skeleton warrior
140 frames in 10.028 seconds = 13.9609 FPS
[MOVE] actor moved without a starting position	fox	46	38
[MOVE] actor moved without a starting position	degenerated skeleton warrior	34	28
[MOVE] actor moved without a starting position	mountain troll thunderer	11	2
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	mountain troll	13	3
[MOVE] actor moved without a starting position	skeleton warrior	7	48
Selecting waypoint	29	45	::	stone troll
Selecting waypoint	34	28	::	degenerated skeleton warrior
74 ticks  in 10.008 seconds = 7.39408 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	dire wolf	32	29
[MOVE] actor moved without a starting position	skeleton warrior	0	23
104 frames in 10.023 seconds = 10.3761 FPS
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	41	12
[MOVE] actor moved without a starting position	degenerated skeleton warrior	39	17
[MOVE] actor moved without a starting position	forest troll	18	10
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	warg	28	14
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	42	45
[MOVE] actor moved without a starting position	skeleton warrior	49	16
Selecting waypoint	1	14	::	wolf
78 ticks  in 10.116 seconds = 7.71056 TPS
[MOVE] actor moved without a starting position	forest troll	29	6
172 frames in 10.075 seconds = 17.072 FPS
Selecting waypoint	29	0	::	fox
mountain troll thunderer	862	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	mountain troll	19	10
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
mountain troll thunderer	862	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
mountain troll thunderer	862	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	12	17
[MOVE] actor moved without a starting position	dire wolf	3	39
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	white wolf	38	33
[MOVE] actor moved without a starting position	dire wolf	14	42
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton mage	42	24
[MOVE] actor moved without a starting position	fox	13	8
Selecting waypoint	4	7	::	wolf
75 ticks  in 10.109 seconds = 7.41913 TPS
120 frames in 10.024 seconds = 11.9713 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	27	43
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	stone troll	43	38
[MOVE] actor moved without a starting position	mountain troll	11	15
[MOVE] actor moved without a starting position	wolf	15	8
[MOVE] actor moved without a starting position	stone troll	30	21
Selecting waypoint	35	44	::	skeleton warrior
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	886	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	armoured skeleton warrior	45	3
78 ticks  in 10.132 seconds = 7.69838 TPS
177 frames in 10.045 seconds = 17.6207 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	46	20
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	889	after	1
[MOVE] actor moved without a starting position	skeleton warrior	6	9
Selecting waypoint	17	13	::	forest troll
Selecting waypoint	29	45	::	stone troll
Selecting waypoint	48	12	::	great wolf
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	891	after	1
[MOVE] actor moved without a starting position	degenerated skeleton warrior	15	44
[MOVE] actor moved without a starting position	mountain troll	48	21
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	25	32
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	stone troll	40	47
75 ticks  in 10.128 seconds = 7.40521 TPS
skeleton mage	879	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	879	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	879	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	896	after	1
[MOVE] actor moved without a starting position	great wolf	9	43
[MOVE] actor moved without a starting position	degenerated skeleton warrior	34	35
83 frames in 10.377 seconds = 7.99846 FPS
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	warg	8	3
[MOVE] actor moved without a starting position	warg	12	32
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton warrior	18	18
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	44	41
Selecting waypoint	34	35	::	degenerated skeleton warrior
[MOVE] actor moved without a starting position	great wolf	38	32
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	wolf	11	28
77 ticks  in 10.031 seconds = 7.6762 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	cave troll	23	8
[MOVE] actor moved without a starting position	great wolf	42	8
153 frames in 10.006 seconds = 15.2908 FPS
Selecting waypoint	45	3	::	armoured skeleton warrior
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	degenerated skeleton warrior	6	34
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	44	5
[MOVE] actor moved without a starting position	skeleton warrior	5	17
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	skeleton warrior	1	22
Selecting waypoint	24	46	::	skeleton mage
74 ticks  in 10.062 seconds = 7.3544 TPS
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	34	22
119 frames in 10.02 seconds = 11.8762 FPS
[MOVE] actor moved without a starting position	degenerated skeleton warrior	9	19
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	8	28
[MOVE] actor moved without a starting position	stone troll	15	27
[MOVE] actor moved without a starting position	degenerated skeleton warrior	27	45
[MOVE] actor moved without a starting position	degenerated skeleton warrior	47	5
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	degenerated skeleton warrior	30	17
skeleton mage	848	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	848	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	848	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton mage	35	21
Selecting waypoint	9	19	::	degenerated skeleton warrior
77 ticks  in 10.006 seconds = 7.69538 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	fox	35	23
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	white wolf	21	49
161 frames in 10.059 seconds = 16.0056 FPS
[MOVE] actor moved without a starting position	skeleton mage	24	5
[MOVE] actor moved without a starting position	wolf	18	46
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	923	after	1
[MOVE] actor moved without a starting position	skeleton warrior	31	33
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	forest troll	38	33
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	45	40
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	9	44
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	9	45
Selecting waypoint	21	49	::	white wolf
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	dire wolf	27	9
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	930	after	1
74 ticks  in 10.016 seconds = 7.38818 TPS
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	forest troll	4	7
[MOVE] actor moved without a starting position	skeleton warrior	13	2
192 frames in 10.033 seconds = 19.1368 FPS
[MOVE] actor moved without a starting position	degenerated skeleton warrior	10	34
Selecting waypoint	31	33	::	skeleton warrior
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	wolf	49	40
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton warrior	22	48
Selecting waypoint	27	45	::	degenerated skeleton warrior
77 ticks  in 10.004 seconds = 7.69692 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	936	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	10	31
309 frames in 10.033 seconds = 30.7984 FPS
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	mountain troll	11	38
Selecting waypoint	30	17	::	degenerated skeleton warrior
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	939	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton warrior	33	0
77 ticks  in 10.123 seconds = 7.60644 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	warg	38	14
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	stone troll	14	48
skeleton mage	918	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	918	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
skeleton mage	918	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	degenerated skeleton warrior	0	0
[MOVE] actor moved without a starting position	great wolf	42	38
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	great wolf	33	41
275 frames in 10.018 seconds = 27.4506 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	39	16
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	great wolf	46	22
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	948	after	1
[MOVE] actor moved without a starting position	wolf	30	31
skeleton mage	921	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	921	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
skeleton mage	921	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	921	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
skeleton mage	921	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	degenerated skeleton warrior	38	20
[MOVE] actor moved without a starting position	skeleton warrior	4	14
skeleton mage	921	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
skeleton mage	921	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	36	23
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	953	after	1
[MOVE] actor moved without a starting position	degenerated skeleton warrior	38	38
Selecting waypoint	33	0	::	skeleton warrior
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	cave troll	44	0
[MOVE] actor moved without a starting position	degenerated skeleton warrior	12	34
77 ticks  in 10.009 seconds = 7.69308 TPS
[MOVE] actor moved without a starting position	dire wolf	44	41
Selecting waypoint	8	3	::	warg
296 frames in 10.004 seconds = 29.5882 FPS
[MOVE] actor moved without a starting position	skeleton warrior	38	29
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	warg	34	1
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	960	after	1
[MOVE] actor moved without a starting position	wolf	46	13
Selecting waypoint	44	0	::	cave troll
77 ticks  in 10.009 seconds = 7.69308 TPS
[MOVE] actor moved without a starting position	white wolf	9	38
325 frames in 10.022 seconds = 32.4287 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	white wolf	0	6
[MOVE] actor moved without a starting position	wolf	9	28
Selecting waypoint	0	0	::	degenerated skeleton warrior
[MOVE] actor moved without a starting position	degenerated skeleton warrior	44	46
77 ticks  in 10.013 seconds = 7.69 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	stone troll	28	37
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	degenerated skeleton warrior	1	4
331 frames in 10.021 seconds = 33.0306 FPS
[MOVE] actor moved without a starting position	skeleton mage	7	45
Selecting waypoint	12	34	::	degenerated skeleton warrior
[MOVE] actor moved without a starting position	forest troll	48	15
[MOVE] actor moved without a starting position	stone troll	6	7
[MOVE] actor moved without a starting position	stone troll	13	36
[MOVE] actor moved without a starting position	wolf	6	1
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	973	after	1
[MOVE] actor moved without a starting position	great wolf	38	49
[MOVE] actor moved without a starting position	stone troll	26	12
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton mage	8	30
skeleton mage	976	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	976	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	976	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	38	42
77 ticks  in 10.007 seconds = 7.69461 TPS
skeleton mage	968	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	968	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
skeleton mage	968	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	degenerated skeleton warrior	34	41
skeleton mage	968	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
skeleton mage	968	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	25	33
299 frames in 10.02 seconds = 29.8403 FPS
[MOVE] actor moved without a starting position	fox	47	44
Selecting waypoint	29	43	::	fox
Selecting waypoint	44	41	::	dire wolf
[MOVE] actor moved without a starting position	degenerated skeleton warrior	46	37
[MOVE] actor moved without a starting position	dire wolf	17	47
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	20	0
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	dire wolf	47	46
[MOVE] actor moved without a starting position	degenerated skeleton warrior	46	16
[MOVE] actor moved without a starting position	skeleton mage	29	8
[MOVE] actor moved without a starting position	mountain troll	27	5
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	16	40
77 ticks  in 10.016 seconds = 7.6877 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	2	29
[MOVE] actor moved without a starting position	wolf	39	15
[MOVE] actor moved without a starting position	white wolf	19	27
[MOVE] actor moved without a starting position	fox	39	22
317 frames in 10.021 seconds = 31.6336 FPS
Selecting waypoint	6	1	::	wolf
[MOVE] actor moved without a starting position	stone troll	35	4
[MOVE] actor moved without a starting position	warg	8	25
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	995	after	1
[MOVE] actor moved without a starting position	wolf	21	34
[MOVE] actor moved without a starting position	white wolf	3	30
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	mountain troll thunderer	18	26
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	white wolf	42	36
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	great wolf	33	4
[MOVE] actor moved without a starting position	great wolf	23	32
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	1002	after	1
[MOVE] actor moved without a starting position	forest troll	6	41
[MOVE] actor moved without a starting position	skeleton mage	29	18
mountain troll thunderer	998	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	16	39
77 ticks  in 10.006 seconds = 7.69538 TPS
skeleton mage	1004	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	1004	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	1004	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	stone troll	23	11
298 frames in 10.019 seconds = 29.7435 FPS
[MOVE] actor moved without a starting position	forest troll	1	7
skeleton mage	986	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	986	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	white wolf	26	30
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	forest troll	34	18
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton mage	14	41
[MOVE] actor moved without a starting position	dire wolf	44	22
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	1	19
[MOVE] actor moved without a starting position	degenerated skeleton warrior	41	45
77 ticks  in 10.008 seconds = 7.69384 TPS
Selecting waypoint	8	25	::	warg
320 frames in 10.019 seconds = 31.9393 FPS
[MOVE] actor moved without a starting position	stone troll	33	35
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	cave troll	25	5
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton mage	41	21
[MOVE] actor moved without a starting position	skeleton mage	2	41
[MOVE] actor moved without a starting position	skeleton warrior	26	0
Selecting waypoint	14	41	::	skeleton mage
skeleton mage	1017	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	1017	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	1017	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	1019	after	1
[MOVE] actor moved without a starting position	wolf	41	28
skeleton mage	1010	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	1010	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	warg	24	24
skeleton mage	1010	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	22	16
[MOVE] actor moved without a starting position	forest troll	6	39
[MOVE] actor moved without a starting position	degenerated skeleton warrior	35	2
76 ticks  in 10.017 seconds = 7.5871 TPS
[MOVE] actor moved without a starting position	stone troll	33	36
296 frames in 10.024 seconds = 29.5291 FPS
[MOVE] actor moved without a starting position	stone troll	25	44
Selecting waypoint	24	24	::	warg
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	stone troll	41	37
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	white wolf	47	26
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	1029	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton warrior	2	23
Selecting waypoint	25	44	::	stone troll
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	25	47
78 ticks  in 10.007 seconds = 7.79454 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	degenerated skeleton warrior	24	21
306 frames in 10.024 seconds = 30.5267 FPS
[MOVE] actor moved without a starting position	degenerated skeleton warrior	49	44
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	dire wolf	13	10
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton mage	34	41
Selecting waypoint	34	18	::	forest troll
skeleton mage	1035	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	1035	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	1035	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	43	3
77 ticks  in 10.006 seconds = 7.69538 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	30	16
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	1038	after	1
[MOVE] actor moved without a starting position	degenerated skeleton warrior	42	0
318 frames in 10.163 seconds = 31.29 FPS
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	11	33
skeleton mage	1016	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	1016	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	1016	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	great wolf	34	33
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	cave troll	8	37
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	degenerated skeleton warrior	15	38
Selecting waypoint	38	49	::	great wolf
[MOVE] actor moved without a starting position	skeleton mage	13	43
[MOVE] actor moved without a starting position	mountain troll	29	15
[MOVE] actor moved without a starting position	degenerated skeleton warrior	42	8
77 ticks  in 10.009 seconds = 7.69308 TPS
[MOVE] actor moved without a starting position	skeleton warrior	38	27
[MOVE] actor moved without a starting position	forest troll	36	15
281 frames in 10.019 seconds = 28.0467 FPS
[MOVE] actor moved without a starting position	stone troll	4	37
Selecting waypoint	29	25	::	degenerated skeleton warrior
Selecting waypoint	36	15	::	forest troll
[MOVE] actor moved without a starting position	mountain troll thunderer	19	30
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	42	3
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
77 ticks  in 10.012 seconds = 7.69077 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	1052	after	1
[MOVE] actor moved without a starting position	forest troll	11	40
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	wolf	48	38
292 frames in 10.019 seconds = 29.1446 FPS
Selecting waypoint	2	23	::	skeleton warrior
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	stone troll	6	37
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	forest troll	45	39
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	1057	after	1
[MOVE] actor moved without a starting position	white wolf	39	2
Selecting waypoint	26	0	::	skeleton warrior
77 ticks  in 10.008 seconds = 7.69384 TPS
[MOVE] actor moved without a starting position	degenerated skeleton warrior	18	37
323 frames in 10.018 seconds = 32.242 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	stone troll	19	31
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	forest troll	2	4
Selecting waypoint	11	40	::	forest troll
mountain troll thunderer	1050	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
mountain troll thunderer	1050	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	1062	after	1
[MOVE] actor moved without a starting position	wolf	44	29
77 ticks  in 10.028 seconds = 7.6785 TPS
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	wolf	28	32
[MOVE] actor moved without a starting position	dire wolf	0	44
309 frames in 10.021 seconds = 30.8352 FPS
[MOVE] actor moved without a starting position	wolf	12	10
skeleton mage	1044	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	1044	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	1044	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
skeleton mage	1044	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	mountain troll	15	41
skeleton mage	1044	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	fox	25	7
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	1069	after	1
[MOVE] actor moved without a starting position	forest troll	7	39
[MOVE] actor moved without a starting position	forest troll	40	38
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	mountain troll thunderer	18	4
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	wolf	47	34
[MOVE] actor moved without a starting position	degenerated skeleton warrior	19	10
Selecting waypoint	17	13	::	forest troll
Selecting waypoint	47	34	::	wolf
[MOVE] actor moved without a starting position	mountain troll	43	43
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton warrior	9	42
[MOVE] actor moved without a starting position	degenerated skeleton warrior	15	49
78 ticks  in 10.125 seconds = 7.7037 TPS
[MOVE] actor moved without a starting position	forest troll	5	29
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	great wolf	24	49
284 frames in 10.022 seconds = 28.3377 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton warrior	5	15
[MOVE] actor moved without a starting position	great wolf	49	28
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton warrior	37	36
[MOVE] actor moved without a starting position	mountain troll	24	31
[MOVE] actor moved without a starting position	stone troll	45	38
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	stone troll	45	3
[MOVE] actor moved without a starting position	white wolf	46	34
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	1087	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	31	30
[MOVE] actor moved without a starting position	mountain troll thunderer	11	37
[MOVE] actor moved without a starting position	skeleton warrior	21	26
77 ticks  in 10.01 seconds = 7.69231 TPS
Selecting waypoint	29	45	::	stone troll
Selecting waypoint	25	7	::	fox
[MOVE] actor moved without a starting position	forest troll	34	1
[MOVE] actor moved without a starting position	great wolf	47	43
289 frames in 10.019 seconds = 28.8452 FPS
[MOVE] actor moved without a starting position	degenerated skeleton warrior	47	42
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	white wolf	14	20
Selecting waypoint	43	3	::	wolf
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	1095	after	1
[MOVE] actor moved without a starting position	fox	29	22
[MOVE] actor moved without a starting position	stone troll	40	13
[MOVE] actor moved without a starting position	skeleton mage	16	4
77 ticks  in 10.008 seconds = 7.69384 TPS
[MOVE] actor moved without a starting position	skeleton warrior	10	6
[MOVE] actor moved without a starting position	mountain troll thunderer	12	11
[MOVE] actor moved without a starting position	skeleton warrior	0	2
[MOVE] actor moved without a starting position	degenerated skeleton warrior	37	23
325 frames in 10.02 seconds = 32.4351 FPS
Selecting waypoint	5	15	::	skeleton warrior
[MOVE] actor moved without a starting position	stone troll	46	36
[MOVE] actor moved without a starting position	stone troll	41	11
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	1105	after	1
[MOVE] actor moved without a starting position	forest troll	24	16
mountain troll thunderer	1100	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	forest troll	27	43
mountain troll thunderer	1100	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	mountain troll thunderer	35	26
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	stone troll	21	38
77 ticks  in 10.011 seconds = 7.69154 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton warrior	6	29
Selecting waypoint	47	43	::	great wolf
318 frames in 10.02 seconds = 31.7365 FPS
[MOVE] actor moved without a starting position	stone troll	27	11
[MOVE] actor moved without a starting position	cave troll	11	43
mountain troll thunderer	1108	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton warrior	49	29
[MOVE] actor moved without a starting position	cave troll	28	35
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	stone troll	30	27
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	great wolf	35	26
[MOVE] actor moved without a starting position	wolf	22	0
77 ticks  in 10.012 seconds = 7.69077 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	dire wolf	9	43
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	1119	after	1
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	wolf	10	45
[MOVE] actor moved without a starting position	white wolf	33	0
305 frames in 10.028 seconds = 30.4148 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	forest troll	38	44
Selecting waypoint	27	43	::	forest troll
[MOVE] actor moved without a starting position	skeleton warrior	29	30
[MOVE] actor moved without a starting position	dire wolf	41	28
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	great wolf	7	31
Selecting waypoint	10	45	::	wolf
77 ticks  in 10.006 seconds = 7.69538 TPS
mountain troll thunderer	1089	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	great wolf	7	17
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton mage	34	20
mountain troll thunderer	1089	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton mage	34	21
300 frames in 10.048 seconds = 29.8567 FPS
[MOVE] actor moved without a starting position	forest troll	1	36
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	wolf	30	30
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	6	22
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	degenerated skeleton warrior	3	12
Selecting waypoint	29	43	::	fox
Selecting waypoint	34	20	::	skeleton mage
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	1133	after	1
[MOVE] actor moved without a starting position	fox	4	42
skeleton mage	1127	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	1127	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	1128	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	1128	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
skeleton mage	1128	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	1127	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton warrior	10	2
77 ticks  in 10.012 seconds = 7.69077 TPS
[MOVE] actor moved without a starting position	warg	9	47
[MOVE] actor moved without a starting position	skeleton warrior	18	49
310 frames in 10.013 seconds = 30.9598 FPS
[MOVE] actor moved without a starting position	skeleton warrior	31	36
Selecting waypoint	18	49	::	skeleton warrior
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	cave troll	35	20
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	white wolf	28	31
[MOVE] actor moved without a starting position	degenerated skeleton warrior	49	18
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	1	14
[MOVE] actor moved without a starting position	forest troll	3	9
[MOVE] actor moved without a starting position	skeleton warrior	35	30
[MOVE] actor moved without a starting position	cave troll	11	19
[MOVE] actor moved without a starting position	skeleton warrior	12	47
77 ticks  in 10.012 seconds = 7.69077 TPS
[MOVE] actor moved without a starting position	stone troll	47	1
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
321 frames in 10.028 seconds = 32.0104 FPS
[MOVE] actor moved without a starting position	stone troll	13	33
[MOVE] actor moved without a starting position	forest troll	12	17
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	white wolf	24	46
Selecting waypoint	3	9	::	forest troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton warrior	35	4
[MOVE] actor moved without a starting position	wolf	12	48
[MOVE] actor moved without a starting position	cave troll	32	43
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	1154	after	1
[MOVE] actor moved without a starting position	skeleton warrior	3	21
[MOVE] actor moved without a starting position	mountain troll	40	41
77 ticks  in 10.116 seconds = 7.6117 TPS
[MOVE] actor moved without a starting position	forest troll	3	26
321 frames in 10.014 seconds = 32.0551 FPS
[MOVE] actor moved without a starting position	fox	1	33
[MOVE] actor moved without a starting position	stone troll	13	29
[MOVE] actor moved without a starting position	forest troll	45	21
Selecting waypoint	18	4	::	mountain troll thunderer
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	forest troll	23	29
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	17	9
[MOVE] actor moved without a starting position	degenerated skeleton warrior	30	38
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	1164	after	1
[MOVE] actor moved without a starting position	dire wolf	27	11
[MOVE] actor moved without a starting position	cave troll	26	0
mountain troll thunderer	1072	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
78 ticks  in 10.08 seconds = 7.7381 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	dire wolf	6	41
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	warg	36	5
Selecting waypoint	1	33	::	fox
321 frames in 10.018 seconds = 32.0423 FPS
[MOVE] actor moved without a starting position	stone troll	49	7
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	forest troll	1	7
[MOVE] actor moved without a starting position	fox	5	18
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	forest troll	14	41
[MOVE] actor moved without a starting position	forest troll	12	36
77 ticks  in 10.016 seconds = 7.6877 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	cave troll	6	39
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	dire wolf	2	44
[MOVE] actor moved without a starting position	fox	34	21
Selecting waypoint	17	13	::	forest troll
Selecting waypoint	5	18	::	fox
314 frames in 10.023 seconds = 31.3279 FPS
[MOVE] actor moved without a starting position	white wolf	11	4
Selecting waypoint	49	7	::	stone troll
[MOVE] actor moved without a starting position	cave troll	27	36
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	dire wolf	47	3
77 ticks  in 10.008 seconds = 7.69384 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	degenerated skeleton warrior	6	47
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	mountain troll	0	32
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	warg	34	29
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton warrior	44	1
326 frames in 10.024 seconds = 32.5219 FPS
[MOVE] actor moved without a starting position	mountain troll	32	28
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton warrior	46	34
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	39	30
[MOVE] actor moved without a starting position	dire wolf	4	17
77 ticks  in 10.006 seconds = 7.69538 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	20	43
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	fox	5	29
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	1190	after	1
[MOVE] actor moved without a starting position	stone troll	38	20
323 frames in 10.016 seconds = 32.2484 FPS
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	white wolf	12	5
Selecting waypoint	5	29	::	fox
[MOVE] actor moved without a starting position	wolf	30	10
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	12	2
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	degenerated skeleton warrior	30	34
[MOVE] actor moved without a starting position	warg	35	35
[MOVE] actor moved without a starting position	degenerated skeleton warrior	12	10
75 ticks  in 10.023 seconds = 7.48279 TPS
[MOVE] actor moved without a starting position	wolf	7	46
[MOVE] actor moved without a starting position	mountain troll	34	39
150 frames in 10.031 seconds = 14.9536 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton warrior	41	36
[MOVE] actor moved without a starting position	mountain troll	37	6
[MOVE] actor moved without a starting position	mountain troll thunderer	1	17
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	wolf	41	15
Selecting waypoint	1	17	::	mountain troll thunderer
mountain troll thunderer	1202	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	great wolf	27	40
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	mountain troll	36	15
Selecting waypoint	0	2	::	skeleton warrior
77 ticks  in 10.01 seconds = 7.69231 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	34	17
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton warrior	49	34
168 frames in 10.05 seconds = 16.7164 FPS
Selecting waypoint	12	10	::	degenerated skeleton warrior
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	wolf	14	31
[MOVE] actor moved without a starting position	wolf	38	26
[MOVE] actor moved without a starting position	degenerated skeleton warrior	30	8
Selecting waypoint	40	41	::	mountain troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
74 ticks  in 10.053 seconds = 7.36099 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	33	16
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	mountain troll thunderer	44	11
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton warrior	31	22
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	degenerated skeleton warrior	1	18
135 frames in 10.024 seconds = 13.4677 FPS
[MOVE] actor moved without a starting position	stone troll	41	25
[MOVE] actor moved without a starting position	stone troll	40	0
[MOVE] actor moved without a starting position	degenerated skeleton warrior	1	26
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	1218	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	dire wolf	2	39
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	37	0
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	warg	41	32
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	1222	after	1
[MOVE] actor moved without a starting position	stone troll	3	33
Selecting waypoint	30	8	::	degenerated skeleton warrior
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	37	18
77 ticks  in 10.302 seconds = 7.47428 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	1225	after	1
[MOVE] actor moved without a starting position	wolf	1	42
[MOVE] actor moved without a starting position	degenerated skeleton warrior	27	10
132 frames in 10.226 seconds = 12.9083 FPS
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	24	12
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	21	19
[MOVE] actor moved without a starting position	wolf	41	21
[MOVE] actor moved without a starting position	wolf	27	5
[MOVE] actor moved without a starting position	mountain troll thunderer	46	23
[MOVE] actor moved without a starting position	great wolf	32	2
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	forest troll	46	26
Selecting waypoint	33	0	::	white wolf
[MOVE] actor moved without a starting position	degenerated skeleton warrior	2	2
[MOVE] actor moved without a starting position	skeleton warrior	38	32
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	1237	after	1
[MOVE] actor moved without a starting position	mountain troll thunderer	35	34
78 ticks  in 10.085 seconds = 7.73426 TPS
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	46	35
259 frames in 10.016 seconds = 25.8586 FPS
Selecting waypoint	35	34	::	mountain troll thunderer
mountain troll thunderer	1232	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	1240	after	1
mountain troll thunderer	1232	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	degenerated skeleton warrior	31	28
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	fox	45	36
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	20	27
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton warrior	37	27
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton warrior	5	43
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	wolf	15	29
mountain troll thunderer	1238	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	1247	after	1
[MOVE] actor moved without a starting position	warg	46	38
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	dire wolf	3	43
[MOVE] actor moved without a starting position	white wolf	47	16
78 ticks  in 10.143 seconds = 7.69003 TPS
Selecting waypoint	20	43	::	wolf
275 frames in 10.022 seconds = 27.4396 FPS
[MOVE] actor moved without a starting position	great wolf	12	47
Selecting waypoint	29	43	::	fox
Selecting waypoint	29	25	::	degenerated skeleton warrior
Selecting waypoint	1	18	::	degenerated skeleton warrior
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	fox	2	29
[MOVE] actor moved without a starting position	dire wolf	40	37
[MOVE] actor moved without a starting position	forest troll	3	49
[MOVE] actor moved without a starting position	great wolf	22	19
[MOVE] actor moved without a starting position	skeleton warrior	48	33
[MOVE] actor moved without a starting position	degenerated skeleton warrior	30	31
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton warrior	14	42
[MOVE] actor moved without a starting position	cave troll	30	8
75 ticks  in 10.116 seconds = 7.414 TPS
137 frames in 10.054 seconds = 13.6264 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	28	1
[MOVE] actor moved without a starting position	white wolf	11	3
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	mountain troll	8	40
[MOVE] actor moved without a starting position	forest troll	21	39
[MOVE] actor moved without a starting position	degenerated skeleton warrior	11	11
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	fox	45	20
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	mountain troll	35	44
Selecting waypoint	28	1	::	stone troll
[MOVE] actor moved without a starting position	stone troll	18	35
[MOVE] actor moved without a starting position	fox	32	22
77 ticks  in 10.099 seconds = 7.62452 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	mountain troll	36	15
176 frames in 10.139 seconds = 17.3587 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	18	9
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	1271	after	1
[MOVE] actor moved without a starting position	skeleton warrior	28	11
Selecting waypoint	21	39	::	forest troll
[MOVE] actor moved without a starting position	mountain troll	28	9
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	12	3
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	1275	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton warrior	37	45
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	17	48
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	dire wolf	25	25
75 ticks  in 10.092 seconds = 7.43163 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	45	35
141 frames in 10.031 seconds = 14.0564 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton mage	32	20
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	dire wolf	34	18
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	1282	after	1
[MOVE] actor moved without a starting position	forest troll	46	13
Selecting waypoint	46	26	::	forest troll
[MOVE] actor moved without a starting position	stone troll	28	37
[MOVE] actor moved without a starting position	skeleton warrior	42	34
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	mountain troll thunderer	2	23
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton mage	43	28
75 ticks  in 10.151 seconds = 7.38843 TPS
[MOVE] actor moved without a starting position	warg	30	0
150 frames in 10.039 seconds = 14.9417 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	41	4
skeleton mage	1280	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	1280	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	1280	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	forest troll	31	28
skeleton mage	1280	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	1280	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	43	14
[MOVE] actor moved without a starting position	degenerated skeleton warrior	21	49
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton warrior	26	40
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	warg	18	7
skeleton mage	1287	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	1287	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	dire wolf	26	45
[MOVE] actor moved without a starting position	degenerated skeleton warrior	7	33
[MOVE] actor moved without a starting position	skeleton warrior	35	39
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	forest troll	42	37
Selecting waypoint	17	13	::	forest troll
Selecting waypoint	30	0	::	warg
mountain troll thunderer	1212	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
mountain troll thunderer	1212	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
78 ticks  in 10.086 seconds = 7.73349 TPS
[MOVE] actor moved without a starting position	dire wolf	20	47
304 frames in 10.015 seconds = 30.3545 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	1300	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	great wolf	37	39
Selecting waypoint	42	37	::	forest troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	dire wolf	3	6
[MOVE] actor moved without a starting position	wolf	38	25
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	1304	after	1
[MOVE] actor moved without a starting position	wolf	21	33
77 ticks  in 10.024 seconds = 7.68156 TPS
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	stone troll	47	29
312 frames in 10.022 seconds = 31.1315 FPS
[MOVE] actor moved without a starting position	stone troll	41	16
Selecting waypoint	26	40	::	skeleton warrior
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	8	10
Selecting waypoint	41	4	::	forest troll
[MOVE] actor moved without a starting position	skeleton warrior	21	15
77 ticks  in 10.092 seconds = 7.62981 TPS
290 frames in 10.029 seconds = 28.9161 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton warrior	20	34
[MOVE] actor moved without a starting position	forest troll	46	14
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	1312	after	1
[MOVE] actor moved without a starting position	fox	26	29
Selecting waypoint	21	49	::	degenerated skeleton warrior
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	9	38
[MOVE] actor moved without a starting position	forest troll	45	47
76 ticks  in 10.017 seconds = 7.5871 TPS
311 frames in 10 seconds = 31.1 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	degenerated skeleton warrior	6	1
[MOVE] actor moved without a starting position	stone troll	37	32
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	1318	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	fox	36	35
[MOVE] actor moved without a starting position	skeleton warrior	42	4
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	24	32
[MOVE] actor moved without a starting position	stone troll	33	34
Selecting waypoint	3	6	::	dire wolf
[MOVE] actor moved without a starting position	skeleton mage	30	33
mountain troll thunderer	1286	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton warrior	3	12
77 ticks  in 10.078 seconds = 7.6404 TPS
295 frames in 10.014 seconds = 29.4588 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	stone troll	46	13
[MOVE] actor moved without a starting position	fox	3	30
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	14	17
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	1328	after	1
[MOVE] actor moved without a starting position	warg	43	46
Selecting waypoint	42	4	::	skeleton warrior
[MOVE] actor moved without a starting position	stone troll	14	36
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	mountain troll	37	14
76 ticks  in 10.001 seconds = 7.59924 TPS
311 frames in 10.005 seconds = 31.0845 FPS
[MOVE] actor moved without a starting position	skeleton mage	27	23
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	46	20
Selecting waypoint	37	45	::	skeleton warrior
skeleton mage	1332	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	1332	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
skeleton mage	1332	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	1334	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton mage	15	18
skeleton mage	1332	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
skeleton mage	1332	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	forest troll	42	40
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
skeleton mage	1332	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
skeleton mage	1332	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	mountain troll	3	25
[MOVE] actor moved without a starting position	dire wolf	43	17
[MOVE] actor moved without a starting position	forest troll	43	42
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	white wolf	12	28
77 ticks  in 10.008 seconds = 7.69384 TPS
287 frames in 10.021 seconds = 28.6399 FPS
[MOVE] actor moved without a starting position	wolf	10	32
skeleton mage	1323	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	30	14
skeleton mage	1323	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
skeleton mage	1323	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	degenerated skeleton warrior	36	21
skeleton mage	1323	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	1344	after	1
[MOVE] actor moved without a starting position	dire wolf	4	14
[MOVE] actor moved without a starting position	fox	8	30
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	37	24
[MOVE] actor moved without a starting position	forest troll	8	21
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	forest troll	15	9
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	28	39
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	37	39
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	24	26
[MOVE] actor moved without a starting position	mountain troll	6	35
77 ticks  in 10.01 seconds = 7.69231 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	1354	after	1
[MOVE] actor moved without a starting position	forest troll	5	44
283 frames in 10.022 seconds = 28.2379 FPS
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	forest troll	42	3
Selecting waypoint	8	30	::	fox
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	cave troll	29	12
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	skeleton warrior	3	28
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	37	18
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	degenerated skeleton warrior	36	3
[MOVE] actor moved without a starting position	mountain troll	36	35
[MOVE] actor moved without a starting position	stone troll	46	26
[MOVE] actor moved without a starting position	wolf	24	13
[MOVE] actor moved without a starting position	stone troll	39	49
77 ticks  in 10.014 seconds = 7.68924 TPS
Selecting waypoint	18	35	::	stone troll
324 frames in 10.018 seconds = 32.3418 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	43	43
Selecting waypoint	15	9	::	forest troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	cave troll	20	40
skeleton mage	1335	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	1335	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	8	45
[MOVE] actor moved without a starting position	white wolf	20	8
[MOVE] actor moved without a starting position	degenerated skeleton warrior	45	49
77 ticks  in 10.005 seconds = 7.69615 TPS
Selecting waypoint	24	13	::	wolf
329 frames in 10.019 seconds = 32.8376 FPS
[MOVE] actor moved without a starting position	stone troll	29	27
[MOVE] actor moved without a starting position	warg	31	14
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	22	3
Selecting waypoint	29	45	::	stone troll
Selecting waypoint	29	45	::	stone troll
Selecting waypoint	6	1	::	degenerated skeleton warrior
[MOVE] actor moved without a starting position	degenerated skeleton warrior	42	24
Selecting waypoint	3	25	::	mountain troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	16	32
77 ticks  in 10.012 seconds = 7.69077 TPS
[MOVE] actor moved without a starting position	degenerated skeleton warrior	12	46
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	28	11
311 frames in 10.024 seconds = 31.0255 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	warg	11	27
Selecting waypoint	17	13	::	forest troll
Selecting waypoint	36	35	::	mountain troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	forest troll	42	48
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	1379	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	cave troll	3	26
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	wolf	7	21
77 ticks  in 10.012 seconds = 7.69077 TPS
Selecting waypoint	39	49	::	stone troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton warrior	8	40
305 frames in 10.034 seconds = 30.3967 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	1383	after	1
[MOVE] actor moved without a starting position	forest troll	27	11
[MOVE] actor moved without a starting position	wolf	47	45
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	white wolf	37	20
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	cave troll	34	41
Selecting waypoint	27	11	::	forest troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	stone troll	27	32
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	cave troll	17	8
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	forest troll	14	35
77 ticks  in 10.01 seconds = 7.69231 TPS
308 frames in 10.015 seconds = 30.7539 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	white wolf	15	32
[MOVE] actor moved without a starting position	great wolf	10	28
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton warrior	29	30
[MOVE] actor moved without a starting position	skeleton warrior	26	25
[MOVE] actor moved without a starting position	dire wolf	43	21
Selecting waypoint	26	45	::	dire wolf
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	forest troll	46	13
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	22	48
77 ticks  in 10.007 seconds = 7.69461 TPS
[MOVE] actor moved without a starting position	warg	23	31
319 frames in 10.013 seconds = 31.8586 FPS
[MOVE] actor moved without a starting position	skeleton warrior	8	15
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton mage	27	1
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	cave troll	22	42
[MOVE] actor moved without a starting position	forest troll	31	5
[MOVE] actor moved without a starting position	stone troll	21	25
[MOVE] actor moved without a starting position	forest troll	24	10
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	fox	34	29
Selecting waypoint	29	43	::	fox
Selecting waypoint	21	25	::	stone troll
77 ticks  in 10.052 seconds = 7.66017 TPS
297 frames in 10.065 seconds = 29.5082 FPS
[MOVE] actor moved without a starting position	skeleton warrior	29	35
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	1407	after	1
[MOVE] actor moved without a starting position	skeleton warrior	3	11
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	mountain troll	11	47
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	4	39
Selecting waypoint	4	39	::	stone troll
[MOVE] actor moved without a starting position	wolf	13	2
[MOVE] actor moved without a starting position	dire wolf	27	34
[MOVE] actor moved without a starting position	dire wolf	20	26
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	cave troll	8	28
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	1415	after	1
77 ticks  in 10.014 seconds = 7.68924 TPS
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton warrior	46	44
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
304 frames in 10.022 seconds = 30.3333 FPS
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	great wolf	49	16
Selecting waypoint	46	26	::	stone troll
[MOVE] actor moved without a starting position	mountain troll thunderer	24	13
[MOVE] actor moved without a starting position	skeleton mage	8	49
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	forest troll	49	11
[MOVE] actor moved without a starting position	skeleton warrior	36	18
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	40	44
77 ticks  in 10.005 seconds = 7.69615 TPS
308 frames in 10.008 seconds = 30.7754 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	9	13
[MOVE] actor moved without a starting position	warg	9	40
[MOVE] actor moved without a starting position	degenerated skeleton warrior	12	20
[MOVE] actor moved without a starting position	wolf	3	23
[MOVE] actor moved without a starting position	stone troll	2	19
Selecting waypoint	13	22	::	forest troll
Selecting waypoint	29	43	::	fox
Selecting waypoint	12	20	::	degenerated skeleton warrior
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	1428	after	1
[MOVE] actor moved without a starting position	degenerated skeleton warrior	37	21
[MOVE] actor moved without a starting position	skeleton warrior	29	5
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	fox	34	48
77 ticks  in 10.011 seconds = 7.69154 TPS
302 frames in 10.021 seconds = 30.1367 FPS
[MOVE] actor moved without a starting position	warg	28	36
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	mountain troll thunderer	31	28
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	34	19
[MOVE] actor moved without a starting position	degenerated skeleton warrior	16	32
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	48	45
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	47	39
Selecting waypoint	31	5	::	forest troll
mountain troll thunderer	1418	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
mountain troll thunderer	1418	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton mage	24	49
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	1439	after	1
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	fox	12	16
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	28	31
77 ticks  in 10.007 seconds = 7.69461 TPS
[MOVE] actor moved without a starting position	degenerated skeleton warrior	37	9
Selecting waypoint	28	31	::	forest troll
308 frames in 10.089 seconds = 30.5283 FPS
[MOVE] actor moved without a starting position	wolf	22	37
[MOVE] actor moved without a starting position	mountain troll	14	22
mountain troll thunderer	1433	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	1445	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	2	47
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	cave troll	31	42
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	40	2
Selecting waypoint	27	1	::	skeleton mage
77 ticks  in 10.011 seconds = 7.69154 TPS
skeleton mage	1400	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	1400	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
skeleton mage	1400	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	mountain troll thunderer	20	7
320 frames in 10.012 seconds = 31.9616 FPS
Selecting waypoint	2	47	::	degenerated skeleton warrior
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	1450	after	1
[MOVE] actor moved without a starting position	wolf	9	49
[MOVE] actor moved without a starting position	great wolf	25	10
skeleton mage	1419	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	1419	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	1419	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	35	27
skeleton mage	1419	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	white wolf	13	27
skeleton mage	1419	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton warrior	39	49
skeleton mage	1419	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	degenerated skeleton warrior	26	36
77 ticks  in 10.013 seconds = 7.69 TPS
Selecting waypoint	17	13	::	forest troll
311 frames in 10.216 seconds = 30.4424 FPS
Selecting waypoint	29	43	::	fox
Selecting waypoint	26	36	::	degenerated skeleton warrior
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	1457	after	1
[MOVE] actor moved without a starting position	forest troll	30	14
[MOVE] actor moved without a starting position	wolf	5	3
Selecting waypoint	13	27	::	white wolf
[MOVE] actor moved without a starting position	mountain troll thunderer	1	12
Selecting waypoint	16	4	::	skeleton mage
77 ticks  in 10.007 seconds = 7.69461 TPS
315 frames in 10.001 seconds = 31.4968 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	degenerated skeleton warrior	11	36
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton warrior	37	48
skeleton mage	1098	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	1098	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	stone troll	16	18
Selecting waypoint	9	13	::	degenerated skeleton warrior
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	forest troll	22	29
Selecting waypoint	11	36	::	degenerated skeleton warrior
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	5	38
77 ticks  in 10.013 seconds = 7.69 TPS
[MOVE] actor moved without a starting position	degenerated skeleton warrior	43	21
321 frames in 10.066 seconds = 31.8895 FPS
[MOVE] actor moved without a starting position	stone troll	26	36
Selecting waypoint	48	45	::	degenerated skeleton warrior
[MOVE] actor moved without a starting position	stone troll	29	29
[MOVE] actor moved without a starting position	forest troll	38	35
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	1470	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton warrior	22	3
[MOVE] actor moved without a starting position	white wolf	43	17
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	33	21
77 ticks  in 10.117 seconds = 7.61095 TPS
[MOVE] actor moved without a starting position	stone troll	16	0
[MOVE] actor moved without a starting position	degenerated skeleton warrior	38	10
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	1476	after	1
306 frames in 10.032 seconds = 30.5024 FPS
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	stone troll	38	41
[MOVE] actor moved without a starting position	stone troll	13	35
Selecting waypoint	40	2	::	forest troll
[MOVE] actor moved without a starting position	skeleton warrior	18	41
[MOVE] actor moved without a starting position	forest troll	28	29
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	37	24
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	1482	after	1
[MOVE] actor moved without a starting position	stone troll	8	20
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	49	18
[MOVE] actor moved without a starting position	mountain troll thunderer	4	45
77 ticks  in 10.01 seconds = 7.69231 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	stone troll	44	15
313 frames in 10.022 seconds = 31.2313 FPS
[MOVE] actor moved without a starting position	forest troll	23	20
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	wolf	42	29
[MOVE] actor moved without a starting position	forest troll	48	35
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton mage	24	7
[MOVE] actor moved without a starting position	stone troll	5	25
Selecting waypoint	20	7	::	mountain troll thunderer
skeleton mage	1490	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	1490	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	1490	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	stone troll	29	36
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	stone troll	3	12
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	1494	after	1
mountain troll thunderer	1449	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton warrior	30	0
77 ticks  in 10.036 seconds = 7.67238 TPS
Selecting waypoint	5	25	::	stone troll
316 frames in 10.02 seconds = 31.5369 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	mountain troll	41	10
[MOVE] actor moved without a starting position	wolf	13	5
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	stone troll	39	19
Selecting waypoint	29	45	::	stone troll
Selecting waypoint	29	36	::	stone troll
[MOVE] actor moved without a starting position	forest troll	38	8
[MOVE] actor moved without a starting position	wolf	9	44
78 ticks  in 10.118 seconds = 7.70903 TPS
[MOVE] actor moved without a starting position	skeleton mage	14	3
317 frames in 10.091 seconds = 31.4141 FPS
Selecting waypoint	39	19	::	stone troll
[MOVE] actor moved without a starting position	forest troll	22	15
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	32	12
[MOVE] actor moved without a starting position	stone troll	40	38
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	1505	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton warrior	33	16
76 ticks  in 10.006 seconds = 7.59544 TPS
[MOVE] actor moved without a starting position	degenerated skeleton warrior	13	2
Selecting waypoint	1	12	::	mountain troll thunderer
307 frames in 10.015 seconds = 30.654 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	stone troll	24	29
[MOVE] actor moved without a starting position	dire wolf	32	20
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	stone troll	40	39
[MOVE] actor moved without a starting position	great wolf	12	35
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	wolf	39	28
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	1513	after	1
[MOVE] actor moved without a starting position	white wolf	8	37
mountain troll thunderer	1460	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	mountain troll	41	9
[MOVE] actor moved without a starting position	dire wolf	46	23
Selecting waypoint	17	13	::	forest troll
76 ticks  in 10.153 seconds = 7.48547 TPS
Selecting waypoint	9	44	::	wolf
310 frames in 10.025 seconds = 30.9227 FPS
[MOVE] actor moved without a starting position	stone troll	4	25
[MOVE] actor moved without a starting position	cave troll	23	32
[MOVE] actor moved without a starting position	wolf	21	15
mountain troll thunderer	1485	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	forest troll	25	41
mountain troll thunderer	1485	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
mountain troll thunderer	1485	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	42	43
[MOVE] actor moved without a starting position	degenerated skeleton warrior	21	8
Selecting waypoint	21	15	::	wolf
79 ticks  in 10.067 seconds = 7.84742 TPS
304 frames in 10.02 seconds = 30.3393 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	22	48
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	skeleton warrior	13	33
Selecting waypoint	42	29	::	wolf
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	stone troll	38	16
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	1526	after	1
[MOVE] actor moved without a starting position	skeleton warrior	13	25
[MOVE] actor moved without a starting position	white wolf	49	45
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	mountain troll	30	36
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	36	3
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	degenerated skeleton warrior	48	15
77 ticks  in 10.027 seconds = 7.67927 TPS
[MOVE] actor moved without a starting position	stone troll	14	41
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	1533	after	1
[MOVE] actor moved without a starting position	degenerated skeleton warrior	46	15
[MOVE] actor moved without a starting position	skeleton warrior	49	30
[MOVE] actor moved without a starting position	mountain troll	45	22
291 frames in 10.117 seconds = 28.7635 FPS
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	fox	19	2
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	1538	after	1
[MOVE] actor moved without a starting position	mountain troll thunderer	4	49
Selecting waypoint	25	41	::	forest troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	stone troll	46	19
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	skeleton warrior	40	6
78 ticks  in 10.125 seconds = 7.7037 TPS
Selecting waypoint	13	22	::	forest troll
Selecting waypoint	46	19	::	stone troll
291 frames in 10.014 seconds = 29.0593 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	fox	19	10
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	stone troll	46	42
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	mountain troll thunderer	9	41
[MOVE] actor moved without a starting position	dire wolf	33	39
Selecting waypoint	29	25	::	degenerated skeleton warrior
Selecting waypoint	13	33	::	skeleton warrior
76 ticks  in 10.125 seconds = 7.50617 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	1546	after	1
[MOVE] actor moved without a starting position	cave troll	27	5
Selecting waypoint	22	3	::	skeleton warrior
217 frames in 10.112 seconds = 21.4597 FPS
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	mountain troll	4	40
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	1549	after	1
[MOVE] actor moved without a starting position	white wolf	25	30
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	17	7
[MOVE] actor moved without a starting position	skeleton warrior	1	21
[MOVE] actor moved without a starting position	forest troll	20	26
Selecting waypoint	36	3	::	degenerated skeleton warrior
78 ticks  in 10.121 seconds = 7.70675 TPS
[MOVE] actor moved without a starting position	wolf	7	1
189 frames in 10.028 seconds = 18.8472 FPS
Selecting waypoint	40	6	::	skeleton warrior
[MOVE] actor moved without a starting position	mountain troll	8	5
Selecting waypoint	19	2	::	fox
[MOVE] actor moved without a starting position	great wolf	17	2
Selecting waypoint	17	13	::	forest troll
Selecting waypoint	14	3	::	skeleton mage
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	1557	after	1
[MOVE] actor moved without a starting position	wolf	2	45
skeleton mage	1501	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	1501	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	1501	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	degenerated skeleton warrior	15	42
skeleton mage	1501	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
74 ticks  in 10.111 seconds = 7.31876 TPS
skeleton mage	1501	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	29	15
[MOVE] actor moved without a starting position	stone troll	23	31
Selecting waypoint	1	21	::	skeleton warrior
132 frames in 10.198 seconds = 12.9437 FPS
[MOVE] actor moved without a starting position	degenerated skeleton warrior	27	37
Selecting waypoint	29	15	::	degenerated skeleton warrior
[MOVE] actor moved without a starting position	forest troll	31	34
Selecting waypoint	13	22	::	forest troll
Selecting waypoint	25	30	::	white wolf
77 ticks  in 10.015 seconds = 7.68847 TPS
193 frames in 10.017 seconds = 19.2672 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	dire wolf	21	2
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	6	42
[MOVE] actor moved without a starting position	forest troll	7	34
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	stone troll	4	39
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	1568	after	1
[MOVE] actor moved without a starting position	fox	24	4
Selecting waypoint	14	41	::	stone troll
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	stone troll	32	16
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	wolf	45	0
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	mountain troll	29	10
mountain troll thunderer	1539	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
mountain troll thunderer	1544	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	1573	after	1
mountain troll thunderer	1539	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
mountain troll thunderer	1544	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	cave troll	34	29
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	white wolf	39	45
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	dire wolf	4	39
mountain troll thunderer	1539	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	3	37
mountain troll thunderer	1539	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	dire wolf	47	37
75 ticks  in 10.105 seconds = 7.42207 TPS
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton warrior	18	8
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	22	3
[MOVE] actor moved without a starting position	stone troll	49	48
Selecting waypoint	39	49	::	skeleton warrior
196 frames in 10.014 seconds = 19.5726 FPS
[MOVE] actor moved without a starting position	fox	29	27
skeleton mage	1438	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	1438	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
skeleton mage	1438	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton warrior	35	20
[MOVE] actor moved without a starting position	wolf	18	45
[MOVE] actor moved without a starting position	forest troll	26	14
Selecting waypoint	34	29	::	cave troll
[MOVE] actor moved without a starting position	degenerated skeleton warrior	33	17
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	1587	after	1
[MOVE] actor moved without a starting position	white wolf	30	9
[MOVE] actor moved without a starting position	white wolf	35	22
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton mage	15	18
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	dire wolf	46	41
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	stone troll	14	3
77 ticks  in 10.013 seconds = 7.69 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton warrior	41	27
315 frames in 10.021 seconds = 31.434 FPS
[MOVE] actor moved without a starting position	cave troll	1	45
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	11	49
[MOVE] actor moved without a starting position	skeleton warrior	37	0
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	degenerated skeleton warrior	31	43
Selecting waypoint	24	4	::	fox
[MOVE] actor moved without a starting position	stone troll	38	13
74 ticks  in 10.001 seconds = 7.39926 TPS
[MOVE] actor moved without a starting position	forest troll	3	43
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	1600	after	1
184 frames in 10.486 seconds = 17.5472 FPS
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	1	47
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton mage	21	38
[MOVE] actor moved without a starting position	skeleton warrior	45	42
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton warrior	0	1
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	stone troll	28	36
Selecting waypoint	28	36	::	stone troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	3	49
77 ticks  in 10.005 seconds = 7.69615 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	28	32
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	1608	after	1
[MOVE] actor moved without a starting position	skeleton warrior	11	0
183 frames in 10.79 seconds = 16.9601 FPS
[MOVE] actor moved without a starting position	degenerated skeleton warrior	42	18
Selecting waypoint	19	5	::	dire wolf
skeleton mage	1590	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	1590	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	1590	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	34	17
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	stone troll	48	10
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	18	4
[MOVE] actor moved without a starting position	wolf	9	19
Selecting waypoint	45	42	::	skeleton warrior
74 ticks  in 10.033 seconds = 7.37566 TPS
151 frames in 10.008 seconds = 15.0879 FPS
[MOVE] actor moved without a starting position	degenerated skeleton warrior	12	9
[MOVE] actor moved without a starting position	wolf	5	20
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	forest troll	37	9
skeleton mage	1602	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	1602	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	1618	after	1
skeleton mage	1602	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	35	7
Selecting waypoint	3	43	::	forest troll
76 ticks  in 10.038 seconds = 7.57123 TPS
139 frames in 10.005 seconds = 13.8931 FPS
[MOVE] actor moved without a starting position	cave troll	16	0
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	stone troll	22	19
[MOVE] actor moved without a starting position	stone troll	21	38
[MOVE] actor moved without a starting position	skeleton warrior	31	35
[MOVE] actor moved without a starting position	stone troll	7	30
[MOVE] actor moved without a starting position	warg	6	14
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton mage	37	12
Selecting waypoint	7	30	::	stone troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton warrior	39	9
77 ticks  in 10.052 seconds = 7.66017 TPS
Selecting waypoint	14	3	::	stone troll
[MOVE] actor moved without a starting position	forest troll	25	25
[MOVE] actor moved without a starting position	stone troll	26	18
305 frames in 10.01 seconds = 30.4695 FPS
[MOVE] actor moved without a starting position	mountain troll thunderer	5	10
[MOVE] actor moved without a starting position	great wolf	11	8
Selecting waypoint	31	43	::	degenerated skeleton warrior
[MOVE] actor moved without a starting position	wolf	12	35
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	mountain troll	43	33
77 ticks  in 10.07 seconds = 7.64647 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	cave troll	8	37
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	1635	after	1
[MOVE] actor moved without a starting position	wolf	33	21
323 frames in 10.022 seconds = 32.2291 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	1637	after	1
[MOVE] actor moved without a starting position	cave troll	46	34
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	43	34
[MOVE] actor moved without a starting position	wolf	26	43
[MOVE] actor moved without a starting position	white wolf	5	26
[MOVE] actor moved without a starting position	degenerated skeleton warrior	18	49
Selecting waypoint	12	35	::	wolf
77 ticks  in 10.01 seconds = 7.69231 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	21	8
314 frames in 10.018 seconds = 31.3436 FPS
[MOVE] actor moved without a starting position	fox	29	21
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	1645	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	wolf	46	35
[MOVE] actor moved without a starting position	stone troll	34	38
Selecting waypoint	17	13	::	forest troll
Selecting waypoint	29	21	::	fox
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	1648	after	1
[MOVE] actor moved without a starting position	degenerated skeleton warrior	39	18
[MOVE] actor moved without a starting position	forest troll	44	44
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton warrior	45	43
Selecting waypoint	6	14	::	warg
77 ticks  in 10.009 seconds = 7.69308 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton mage	6	32
307 frames in 10.019 seconds = 30.6418 FPS
[MOVE] actor moved without a starting position	degenerated skeleton warrior	25	38
Selecting waypoint	29	25	::	degenerated skeleton warrior
Selecting waypoint	6	32	::	skeleton mage
skeleton mage	1652	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	1652	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	warg	4	33
[MOVE] actor moved without a starting position	stone troll	1	18
Selecting waypoint	21	8	::	wolf
77 ticks  in 10.011 seconds = 7.69154 TPS
318 frames in 10.02 seconds = 31.7365 FPS
[MOVE] actor moved without a starting position	forest troll	37	29
Selecting waypoint	48	10	::	stone troll
skeleton mage	1626	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	1626	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
skeleton mage	1626	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	dire wolf	36	14
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
skeleton mage	1626	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	1626	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	1626	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	cave troll	27	26
[MOVE] actor moved without a starting position	skeleton warrior	25	6
[MOVE] actor moved without a starting position	stone troll	30	18
[MOVE] actor moved without a starting position	degenerated skeleton warrior	39	49
[MOVE] actor moved without a starting position	skeleton warrior	22	16
76 ticks  in 10.02 seconds = 7.58483 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	warg	1	26
Selecting waypoint	29	45	::	stone troll
Selecting waypoint	13	22	::	forest troll
Selecting waypoint	29	45	::	stone troll
Selecting waypoint	13	22	::	forest troll
Selecting waypoint	0	1	::	skeleton warrior
278 frames in 10.02 seconds = 27.7445 FPS
[MOVE] actor moved without a starting position	degenerated skeleton warrior	7	38
[MOVE] actor moved without a starting position	forest troll	6	46
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	1666	after	1
[MOVE] actor moved without a starting position	warg	23	48
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	35	15
[MOVE] actor moved without a starting position	forest troll	3	28
77 ticks  in 10.011 seconds = 7.69154 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	great wolf	8	11
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	23	46
Selecting waypoint	34	38	::	stone troll
324 frames in 10.02 seconds = 32.3353 FPS
mountain troll thunderer	1630	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	cave troll	21	36
[MOVE] actor moved without a starting position	degenerated skeleton warrior	47	1
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	1674	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	wolf	20	25
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	2	11
[MOVE] actor moved without a starting position	forest troll	5	20
77 ticks  in 10.008 seconds = 7.69384 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton warrior	41	25
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	0	38
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	1680	after	1
[MOVE] actor moved without a starting position	mountain troll	24	17
300 frames in 10.003 seconds = 29.991 FPS
Selecting waypoint	3	28	::	forest troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton warrior	44	1
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	mountain troll	20	9
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	cave troll	42	20
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	fox	3	24
[MOVE] actor moved without a starting position	forest troll	2	32
Selecting waypoint	23	46	::	forest troll
76 ticks  in 10 seconds = 7.6 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	dire wolf	6	32
[MOVE] actor moved without a starting position	dire wolf	12	40
284 frames in 10.008 seconds = 28.3773 FPS
[MOVE] actor moved without a starting position	skeleton warrior	3	19
[MOVE] actor moved without a starting position	degenerated skeleton warrior	1	19
[MOVE] actor moved without a starting position	skeleton warrior	25	40
[MOVE] actor moved without a starting position	wolf	44	31
Selecting waypoint	30	0	::	skeleton warrior
[MOVE] actor moved without a starting position	skeleton mage	39	33
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
skeleton mage	1693	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	1693	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	mountain troll thunderer	23	32
77 ticks  in 10.011 seconds = 7.69154 TPS
mountain troll thunderer	1694	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
mountain troll thunderer	1694	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	mountain troll thunderer	11	34
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	31	16
319 frames in 10.022 seconds = 31.83 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	5	44
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	stone troll	31	5
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	1699	after	1
[MOVE] actor moved without a starting position	forest troll	13	17
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton warrior	8	0
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	white wolf	5	18
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	wolf	47	23
[MOVE] actor moved without a starting position	skeleton warrior	22	13
77 ticks  in 10.012 seconds = 7.69077 TPS
Selecting waypoint	45	0	::	wolf
323 frames in 10.018 seconds = 32.242 FPS
[MOVE] actor moved without a starting position	dire wolf	23	12
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	3	18
[MOVE] actor moved without a starting position	skeleton warrior	41	4
[MOVE] actor moved without a starting position	forest troll	26	35
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton mage	22	31
Selecting waypoint	47	23	::	wolf
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	1710	after	1
[MOVE] actor moved without a starting position	skeleton warrior	40	41
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	mountain troll	38	21
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	dire wolf	10	44
77 ticks  in 10.008 seconds = 7.69384 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	white wolf	36	0
Selecting waypoint	36	0	::	white wolf
320 frames in 10.022 seconds = 31.9298 FPS
[MOVE] actor moved without a starting position	great wolf	16	26
Selecting waypoint	13	22	::	forest troll
Selecting waypoint	5	44	::	forest troll
[MOVE] actor moved without a starting position	wolf	4	36
77 ticks  in 10.009 seconds = 7.69308 TPS
mountain troll thunderer	1695	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	1717	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	stone troll	22	33
[MOVE] actor moved without a starting position	white wolf	5	15
308 frames in 10.001 seconds = 30.7969 FPS
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	mountain troll	34	14
[MOVE] actor moved without a starting position	cave troll	43	2
Selecting waypoint	29	45	::	stone troll
Selecting waypoint	29	45	::	stone troll
Selecting waypoint	3	19	::	skeleton warrior
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	1722	after	1
[MOVE] actor moved without a starting position	forest troll	47	20
[MOVE] actor moved without a starting position	mountain troll thunderer	33	20
[MOVE] actor moved without a starting position	skeleton warrior	12	48
[MOVE] actor moved without a starting position	forest troll	41	33
77 ticks  in 10.011 seconds = 7.69154 TPS
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton warrior	47	39
[MOVE] actor moved without a starting position	wolf	38	37
Selecting waypoint	47	39	::	skeleton warrior
306 frames in 10.007 seconds = 30.5786 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	great wolf	27	28
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	warg	39	38
skeleton mage	1709	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	1709	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
skeleton mage	1709	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	white wolf	48	46
skeleton mage	1709	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	1732	after	1
[MOVE] actor moved without a starting position	great wolf	26	7
[MOVE] actor moved without a starting position	cave troll	38	41
[MOVE] actor moved without a starting position	wolf	37	39
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	11	31
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	great wolf	40	30
77 ticks  in 10.014 seconds = 7.68924 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton mage	6	18
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	42	8
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	wolf	45	35
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	degenerated skeleton warrior	4	9
[MOVE] actor moved without a starting position	mountain troll thunderer	5	1
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	great wolf	37	7
311 frames in 10.073 seconds = 30.8746 FPS
mountain troll thunderer	1724	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	cave troll	48	40
[MOVE] actor moved without a starting position	degenerated skeleton warrior	12	16
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	dire wolf	22	0
mountain troll thunderer	1724	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
mountain troll thunderer	1724	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	31	49
Selecting waypoint	17	13	::	forest troll
Selecting waypoint	42	8	::	wolf
[MOVE] actor moved without a starting position	forest troll	3	49
77 ticks  in 10.008 seconds = 7.69384 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	1749	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	41	10
285 frames in 10.027 seconds = 28.4233 FPS
[MOVE] actor moved without a starting position	skeleton mage	33	36
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	8	5
Selecting waypoint	29	45	::	stone troll
Selecting waypoint	43	2	::	cave troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	15	14
Selecting waypoint	29	25	::	degenerated skeleton warrior
Selecting waypoint	11	31	::	forest troll
[MOVE] actor moved without a starting position	stone troll	39	47
77 ticks  in 10.007 seconds = 7.69461 TPS
skeleton mage	1751	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	1751	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
skeleton mage	1751	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
skeleton mage	1751	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
skeleton mage	1751	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	31	20
302 frames in 10.021 seconds = 30.1367 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	1756	after	1
[MOVE] actor moved without a starting position	wolf	25	25
Selecting waypoint	8	5	::	forest troll
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton warrior	39	21
skeleton mage	1738	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	1738	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
skeleton mage	1738	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton mage	34	20
[MOVE] actor moved without a starting position	forest troll	15	10
[MOVE] actor moved without a starting position	stone troll	4	10
[MOVE] actor moved without a starting position	fox	28	31
77 ticks  in 10.013 seconds = 7.69 TPS
Selecting waypoint	26	7	::	great wolf
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	stone troll	36	17
294 frames in 10 seconds = 29.4 FPS
[MOVE] actor moved without a starting position	stone troll	16	4
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	mountain troll thunderer	22	44
Selecting waypoint	39	21	::	skeleton warrior
skeleton mage	1759	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	1759	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
skeleton mage	1759	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
skeleton mage	1759	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton mage	2	7
skeleton mage	1759	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	26	12
[MOVE] actor moved without a starting position	skeleton warrior	41	32
[MOVE] actor moved without a starting position	dire wolf	34	32
Selecting waypoint	26	12	::	forest troll
76 ticks  in 10.003 seconds = 7.59772 TPS
[MOVE] actor moved without a starting position	stone troll	21	45
132 frames in 10.021 seconds = 13.1723 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	stone troll	37	24
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	stone troll	15	3
Selecting waypoint	39	49	::	degenerated skeleton warrior
[MOVE] actor moved without a starting position	forest troll	44	3
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	12	9
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	forest troll	45	14
78 ticks  in 10.114 seconds = 7.71208 TPS
[MOVE] actor moved without a starting position	mountain troll	42	39
Selecting waypoint	4	9	::	degenerated skeleton warrior
119 frames in 10.021 seconds = 11.8751 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	mountain troll	30	10
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	mountain troll thunderer	27	33
76 ticks  in 10.057 seconds = 7.55693 TPS
[MOVE] actor moved without a starting position	mountain troll	31	27
[MOVE] actor moved without a starting position	degenerated skeleton warrior	46	13
[MOVE] actor moved without a starting position	wolf	35	27
Selecting waypoint	15	3	::	stone troll
209 frames in 10.026 seconds = 20.8458 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	6	14
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	forest troll	46	24
Selecting waypoint	12	48	::	skeleton warrior
[MOVE] actor moved without a starting position	wolf	44	43
77 ticks  in 10.063 seconds = 7.65179 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	dire wolf	37	22
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	stone troll	24	40
303 frames in 10.036 seconds = 30.1913 FPS
Selecting waypoint	26	43	::	wolf
[MOVE] actor moved without a starting position	stone troll	46	48
Selecting waypoint	31	49	::	forest troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton warrior	25	40
Selecting waypoint	35	27	::	wolf
mountain troll thunderer	1778	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
77 ticks  in 10.057 seconds = 7.65636 TPS
mountain troll thunderer	1778	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	1789	after	1
[MOVE] actor moved without a starting position	white wolf	30	36
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	4	9
mountain troll thunderer	1778	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	wolf	40	30
[MOVE] actor moved without a starting position	forest troll	33	4
173 frames in 10.008 seconds = 17.2862 FPS
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	great wolf	7	47
[MOVE] actor moved without a starting position	degenerated skeleton warrior	33	40
[MOVE] actor moved without a starting position	degenerated skeleton warrior	8	29
[MOVE] actor moved without a starting position	degenerated skeleton warrior	30	12
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	fox	33	13
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	cave troll	22	3
[MOVE] actor moved without a starting position	skeleton warrior	49	34
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
77 ticks  in 10.074 seconds = 7.64344 TPS
[MOVE] actor moved without a starting position	degenerated skeleton warrior	29	21
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	1802	after	1
[MOVE] actor moved without a starting position	white wolf	31	14
272 frames in 10.084 seconds = 26.9734 FPS
[MOVE] actor moved without a starting position	degenerated skeleton warrior	45	12
[MOVE] actor moved without a starting position	forest troll	46	45
[MOVE] actor moved without a starting position	mountain troll	11	49
[MOVE] actor moved without a starting position	degenerated skeleton warrior	42	19
[MOVE] actor moved without a starting position	stone troll	11	19
[MOVE] actor moved without a starting position	mountain troll	13	28
Selecting waypoint	46	45	::	forest troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	44	46
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	1811	after	1
[MOVE] actor moved without a starting position	stone troll	47	45
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton warrior	6	18
77 ticks  in 10.06 seconds = 7.65408 TPS
Selecting waypoint	46	24	::	forest troll
177 frames in 10.015 seconds = 17.6735 FPS
[MOVE] actor moved without a starting position	great wolf	29	47
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	forest troll	15	10
Selecting waypoint	13	28	::	mountain troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	dire wolf	14	40
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	35	26
76 ticks  in 10.009 seconds = 7.59317 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	1818	after	1
[MOVE] actor moved without a starting position	fox	42	40
Selecting waypoint	29	47	::	great wolf
261 frames in 10.008 seconds = 26.0791 FPS
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	5	49
[MOVE] actor moved without a starting position	forest troll	1	21
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton mage	31	17
[MOVE] actor moved without a starting position	fox	40	41
[MOVE] actor moved without a starting position	degenerated skeleton warrior	27	20
Selecting waypoint	30	12	::	degenerated skeleton warrior
77 ticks  in 10.01 seconds = 7.69231 TPS
306 frames in 10.002 seconds = 30.5939 FPS
[MOVE] actor moved without a starting position	mountain troll	28	7
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	1	31
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	1827	after	1
[MOVE] actor moved without a starting position	fox	3	45
[MOVE] actor moved without a starting position	skeleton warrior	44	15
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	dire wolf	32	39
Selecting waypoint	32	39	::	dire wolf
77 ticks  in 10.01 seconds = 7.69231 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	stone troll	30	30
311 frames in 10.02 seconds = 31.0379 FPS
[MOVE] actor moved without a starting position	dire wolf	23	29
[MOVE] actor moved without a starting position	warg	40	36
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton mage	13	5
Selecting waypoint	42	40	::	fox
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	cave troll	41	4
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	cave troll	11	2
Selecting waypoint	14	22	::	mountain troll
Selecting waypoint	6	18	::	skeleton warrior
77 ticks  in 10.125 seconds = 7.60494 TPS
313 frames in 10.021 seconds = 31.2344 FPS
[MOVE] actor moved without a starting position	mountain troll thunderer	10	25
[MOVE] actor moved without a starting position	great wolf	46	26
[MOVE] actor moved without a starting position	skeleton warrior	4	23
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	wolf	6	9
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	stone troll	10	42
Selecting waypoint	3	45	::	fox
mountain troll thunderer	1837	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	wolf	45	47
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	forest troll	18	40
77 ticks  in 10.035 seconds = 7.67314 TPS
[MOVE] actor moved without a starting position	cave troll	45	23
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	1845	after	1
[MOVE] actor moved without a starting position	stone troll	36	10
298 frames in 10.02 seconds = 29.7405 FPS
Selecting waypoint	33	4	::	forest troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	white wolf	45	43
[MOVE] actor moved without a starting position	skeleton mage	15	3
Selecting waypoint	5	1	::	mountain troll thunderer
77 ticks  in 10.039 seconds = 7.67009 TPS
316 frames in 10.019 seconds = 31.5401 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	48	39
skeleton mage	1834	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	1834	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	42	36
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	1851	after	1
[MOVE] actor moved without a starting position	armoured skeleton warrior	3	47
skeleton mage	1848	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	1848	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	1848	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	4	6
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	wolf	46	4
mountain troll thunderer	1742	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	wolf	46	6
mountain troll thunderer	1742	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton warrior	44	43
Selecting waypoint	46	4	::	wolf
76 ticks  in 10.02 seconds = 7.58483 TPS
168 frames in 10.058 seconds = 16.7031 FPS
[MOVE] actor moved without a starting position	degenerated skeleton warrior	39	20
[MOVE] actor moved without a starting position	wolf	35	25
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	32	19
[MOVE] actor moved without a starting position	skeleton warrior	25	36
[MOVE] actor moved without a starting position	skeleton warrior	30	17
Selecting waypoint	14	22	::	mountain troll
Selecting waypoint	39	20	::	degenerated skeleton warrior
78 ticks  in 10.094 seconds = 7.72736 TPS
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	white wolf	3	1
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	white wolf	30	29
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	41	32
260 frames in 10.013 seconds = 25.9662 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	1865	after	1
[MOVE] actor moved without a starting position	mountain troll	43	16
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	dire wolf	39	45
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton warrior	7	26
[MOVE] actor moved without a starting position	wolf	33	39
Selecting waypoint	29	43	::	fox
Selecting waypoint	3	1	::	white wolf
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	1870	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	2	38
78 ticks  in 10.136 seconds = 7.69534 TPS
skeleton mage	1766	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	1766	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	48	47
skeleton mage	1766	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	stone troll	0	24
135 frames in 10.016 seconds = 13.4784 FPS
Selecting waypoint	48	47	::	wolf
[MOVE] actor moved without a starting position	warg	9	5
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	mountain troll thunderer	48	34
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton warrior	9	42
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	15	33
74 ticks  in 10.093 seconds = 7.33181 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton warrior	43	35
mountain troll thunderer	1875	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	wolf	17	35
mountain troll thunderer	1875	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton mage	8	13
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton mage	42	29
173 frames in 11.113 seconds = 15.5674 FPS
skeleton mage	1881	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	1881	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
mountain troll thunderer	1875	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
skeleton mage	1881	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton warrior	31	25
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	1883	after	1
[MOVE] actor moved without a starting position	skeleton warrior	34	44
skeleton mage	1881	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	1881	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	stone troll	14	42
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	cave troll	38	2
[MOVE] actor moved without a starting position	skeleton warrior	8	38
Selecting waypoint	8	38	::	skeleton warrior
[MOVE] actor moved without a starting position	wolf	43	11
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	38	8
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	forest troll	34	6
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	1891	after	1
79 ticks  in 10.134 seconds = 7.79554 TPS
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	38	30
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	white wolf	37	28
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	45	9
[MOVE] actor moved without a starting position	degenerated skeleton warrior	5	3
85 frames in 10.059 seconds = 8.45014 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	26	6
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	1897	after	1
[MOVE] actor moved without a starting position	great wolf	29	1
[MOVE] actor moved without a starting position	cave troll	49	37
Selecting waypoint	29	45	::	stone troll
Selecting waypoint	15	33	::	forest troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	28	4
Selecting waypoint	29	25	::	degenerated skeleton warrior
Selecting waypoint	28	4	::	forest troll
78 ticks  in 10.167 seconds = 7.67188 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	skeleton warrior	15	43
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	1902	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	32	39
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	26	47
110 frames in 10.066 seconds = 10.9279 FPS
Selecting waypoint	43	11	::	wolf
[MOVE] actor moved without a starting position	skeleton warrior	5	25
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	stone troll	11	22
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	34	49
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	1908	after	1
[MOVE] actor moved without a starting position	wolf	40	36
Selecting waypoint	13	22	::	forest troll
Selecting waypoint	40	36	::	wolf
75 ticks  in 10.017 seconds = 7.48727 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	degenerated skeleton warrior	10	34
[MOVE] actor moved without a starting position	great wolf	31	37
[MOVE] actor moved without a starting position	stone troll	5	46
[MOVE] actor moved without a starting position	great wolf	27	47
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton mage	37	45
50 frames in 10.255 seconds = 4.87567 FPS
Selecting waypoint	29	45	::	stone troll
Selecting waypoint	0	24	::	stone troll
[MOVE] actor moved without a starting position	stone troll	35	46
[MOVE] actor moved without a starting position	skeleton warrior	39	35
[MOVE] actor moved without a starting position	great wolf	16	23
75 ticks  in 10.066 seconds = 7.45082 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	white wolf	44	17
Selecting waypoint	10	34	::	degenerated skeleton warrior
69 frames in 10.003 seconds = 6.89793 FPS
[MOVE] actor moved without a starting position	white wolf	31	7
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	0	23
[MOVE] actor moved without a starting position	cave troll	43	33
Selecting waypoint	27	47	::	great wolf
[MOVE] actor moved without a starting position	warg	28	39
[MOVE] actor moved without a starting position	wolf	38	42
Selecting waypoint	17	35	::	wolf
77 ticks  in 10.002 seconds = 7.69846 TPS
[MOVE] actor moved without a starting position	degenerated skeleton warrior	2	40
Selecting waypoint	8	13	::	skeleton mage
124 frames in 10.099 seconds = 12.2784 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	1925	after	1
[MOVE] actor moved without a starting position	great wolf	41	4
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	forest troll	48	1
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
skeleton mage	1880	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	1880	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	1880	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	stone troll	33	18
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	great wolf	11	10
[MOVE] actor moved without a starting position	wolf	7	27
Selecting waypoint	37	45	::	skeleton mage
75 ticks  in 10.048 seconds = 7.46417 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton warrior	49	7
85 frames in 10.001 seconds = 8.49915 FPS
[MOVE] actor moved without a starting position	skeleton mage	1	9
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	cave troll	47	25
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	cave troll	18	27
skeleton mage	1914	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	1914	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
skeleton mage	1914	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton mage	8	30
Selecting waypoint	8	30	::	skeleton mage
78 ticks  in 10.137 seconds = 7.69458 TPS
133 frames in 10.009 seconds = 13.288 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	forest troll	27	45
skeleton mage	1935	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	1935	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	fox	48	25
Selecting waypoint	33	18	::	stone troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	1938	after	1
[MOVE] actor moved without a starting position	degenerated skeleton warrior	7	28
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton warrior	20	3
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	cave troll	29	32
76 ticks  in 10.242 seconds = 7.42043 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	stone troll	29	33
Selecting waypoint	29	1	::	great wolf
82 frames in 10.01 seconds = 8.19181 FPS
[MOVE] actor moved without a starting position	stone troll	7	15
[MOVE] actor moved without a starting position	wolf	41	0
[MOVE] actor moved without a starting position	forest troll	18	8
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	white wolf	19	31
Selecting waypoint	27	45	::	forest troll
79 ticks  in 10.017 seconds = 7.88659 TPS
[MOVE] actor moved without a starting position	cave troll	32	7
95 frames in 10.016 seconds = 9.48482 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	1948	after	1
[MOVE] actor moved without a starting position	mountain troll thunderer	34	44
[MOVE] actor moved without a starting position	forest troll	12	5
[MOVE] actor moved without a starting position	mountain troll thunderer	4	6
Selecting waypoint	29	43	::	fox
Selecting waypoint	4	6	::	mountain troll thunderer
76 ticks  in 10.032 seconds = 7.57576 TPS
107 frames in 10.148 seconds = 10.544 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	degenerated skeleton warrior	41	2
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton mage	5	0
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	1954	after	1
[MOVE] actor moved without a starting position	forest troll	13	3
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
mountain troll thunderer	1951	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	forest troll	1	46
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	11	33
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	forest troll	6	7
75 ticks  in 10.039 seconds = 7.47086 TPS
Selecting waypoint	6	7	::	forest troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	cave troll	33	6
Selecting waypoint	12	5	::	forest troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	15	33
Selecting waypoint	34	49	::	degenerated skeleton warrior
74 frames in 10.113 seconds = 7.31731 FPS
mountain troll thunderer	1949	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton warrior	27	13
78 ticks  in 10.097 seconds = 7.72507 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	38	40
[MOVE] actor moved without a starting position	cave troll	8	30
Selecting waypoint	41	0	::	wolf
212 frames in 10.011 seconds = 21.1767 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	fox	24	28
[MOVE] actor moved without a starting position	cave troll	14	19
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton warrior	9	32
76 ticks  in 10.002 seconds = 7.59848 TPS
[MOVE] actor moved without a starting position	stone troll	22	43
[MOVE] actor moved without a starting position	forest troll	5	15
[MOVE] actor moved without a starting position	degenerated skeleton warrior	3	44
228 frames in 10.029 seconds = 22.7341 FPS
[MOVE] actor moved without a starting position	warg	12	16
Selecting waypoint	1	46	::	forest troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	1971	after	1
[MOVE] actor moved without a starting position	stone troll	47	16
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	wolf	1	13
[MOVE] actor moved without a starting position	cave troll	8	15
78 ticks  in 10.132 seconds = 7.69838 TPS
[MOVE] actor moved without a starting position	stone troll	0	0
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	stone troll	28	35
212 frames in 10.001 seconds = 21.1979 FPS
[MOVE] actor moved without a starting position	mountain troll	9	19
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	7	3
[MOVE] actor moved without a starting position	mountain troll	16	18
[MOVE] actor moved without a starting position	degenerated skeleton warrior	28	29
Selecting waypoint	0	0	::	stone troll
77 ticks  in 10.015 seconds = 7.68847 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	wolf	11	29
191 frames in 10.103 seconds = 18.9053 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	dire wolf	35	27
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	1983	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	fox	7	12
[MOVE] actor moved without a starting position	mountain troll	46	32
[MOVE] actor moved without a starting position	cave troll	38	33
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	10	41
skeleton mage	1953	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	1953	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
skeleton mage	1953	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton warrior	7	19
[MOVE] actor moved without a starting position	wolf	32	35
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
77 ticks  in 10.052 seconds = 7.66017 TPS
[MOVE] actor moved without a starting position	dire wolf	4	10
Selecting waypoint	29	25	::	degenerated skeleton warrior
Selecting waypoint	29	43	::	fox
Selecting waypoint	4	9	::	degenerated skeleton warrior
242 frames in 10.35 seconds = 23.3816 FPS
[MOVE] actor moved without a starting position	mountain troll thunderer	47	44
[MOVE] actor moved without a starting position	skeleton warrior	43	3
Selecting waypoint	20	3	::	skeleton warrior
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	stone troll	25	23
[MOVE] actor moved without a starting position	forest troll	44	25
Selecting waypoint	46	32	::	mountain troll
78 ticks  in 10.131 seconds = 7.69914 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	warg	29	22
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	2	43
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	1997	after	1
257 frames in 10.452 seconds = 24.5886 FPS
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton warrior	27	16
[MOVE] actor moved without a starting position	degenerated skeleton warrior	44	18
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	wolf	43	17
[MOVE] actor moved without a starting position	white wolf	11	39
[MOVE] actor moved without a starting position	fox	12	31
[MOVE] actor moved without a starting position	forest troll	36	13
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	dire wolf	2	11
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	2005	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	forest troll	14	24
Selecting waypoint	29	45	::	stone troll
Selecting waypoint	7	19	::	skeleton warrior
mountain troll thunderer	1991	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
77 ticks  in 10.049 seconds = 7.66245 TPS
[MOVE] actor moved without a starting position	skeleton warrior	12	12
mountain troll thunderer	1991	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	stone troll	46	38
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	wolf	16	31
[MOVE] actor moved without a starting position	stone troll	3	16
174 frames in 10.024 seconds = 17.3583 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	2011	after	1
[MOVE] actor moved without a starting position	forest troll	30	11
[MOVE] actor moved without a starting position	wolf	34	39
[MOVE] actor moved without a starting position	skeleton warrior	19	16
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	2015	after	1
[MOVE] actor moved without a starting position	cave troll	33	44
69 ticks  in 12.519 seconds = 5.51162 TPS
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	dire wolf	48	34
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	2018	after	1
[MOVE] actor moved without a starting position	white wolf	9	41
123 frames in 11.379 seconds = 10.8094 FPS
[MOVE] actor moved without a starting position	skeleton warrior	31	35
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	great wolf	46	13
Selecting waypoint	29	45	::	stone troll
Selecting waypoint	22	43	::	stone troll
[MOVE] actor moved without a starting position	mountain troll thunderer	12	35
[MOVE] actor moved without a starting position	fox	3	45
mountain troll thunderer	2022	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
mountain troll thunderer	2022	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	white wolf	31	28
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	38	10
[MOVE] actor moved without a starting position	wolf	33	34
74 ticks  in 10.229 seconds = 7.23433 TPS
[MOVE] actor moved without a starting position	skeleton mage	40	44
[MOVE] actor moved without a starting position	stone troll	23	47
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	mountain troll thunderer	20	27
3 frames in 10.65 seconds = 0.28169 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	2030	after	1
[MOVE] actor moved without a starting position	wolf	2	13
Selecting waypoint	31	35	::	skeleton warrior
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	32	35
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	cave troll	17	42
[MOVE] actor moved without a starting position	stone troll	5	44
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton mage	1	32
[MOVE] actor moved without a starting position	wolf	0	1
mountain troll thunderer	2029	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	great wolf	35	39
mountain troll thunderer	2029	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	2038	after	1
mountain troll thunderer	2029	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	wolf	16	45
70 ticks  in 10 seconds = 7 TPS
[MOVE] actor moved without a starting position	dire wolf	22	40
Selecting waypoint	2	11	::	dire wolf
2 frames in 14.955 seconds = 0.133735 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	1	31
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton warrior	34	23
Selecting waypoint	1	31	::	forest troll
skeleton mage	2035	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	2035	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	30	30
skeleton mage	2035	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	10	46
Selecting waypoint	14	22	::	mountain troll
78 ticks  in 16.311 seconds = 4.78205 TPS
Selecting waypoint	43	3	::	skeleton warrior
[MOVE] actor moved without a starting position	stone troll	12	7
2 frames in 12.109 seconds = 0.165166 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	wolf	16	0
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	2047	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	26	35
[MOVE] actor moved without a starting position	mountain troll	26	32
[MOVE] actor moved without a starting position	warg	36	20
Selecting waypoint	45	9	::	wolf
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	forest troll	2	42
[MOVE] actor moved without a starting position	cave troll	8	28
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	forest troll	43	42
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	12	15
Selecting waypoint	2	42	::	forest troll
132 ticks  in 11.593 seconds = 11.3862 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	6	45
5 frames in 10.619 seconds = 0.470854 FPS
[MOVE] actor moved without a starting position	wolf	49	42
[MOVE] actor moved without a starting position	mountain troll	47	14
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	cave troll	15	24
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	cave troll	40	20
[MOVE] actor moved without a starting position	skeleton warrior	35	30
[MOVE] actor moved without a starting position	stone troll	36	4
Selecting waypoint	7	12	::	fox
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
85 ticks  in 10.081 seconds = 8.4317 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	3	5
[MOVE] actor moved without a starting position	mountain troll thunderer	10	42
Selecting waypoint	10	42	::	mountain troll thunderer
17 frames in 10.454 seconds = 1.62617 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	13	10
Selecting waypoint	43	42	::	forest troll
[MOVE] actor moved without a starting position	forest troll	39	9
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	7	14
76 ticks  in 10.314 seconds = 7.36863 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	32	14
[MOVE] actor moved without a starting position	dire wolf	33	22
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	2069	after	1
[MOVE] actor moved without a starting position	skeleton mage	18	46
25 frames in 11.323 seconds = 2.2079 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	2071	after	1
[MOVE] actor moved without a starting position	forest troll	48	36
[MOVE] actor moved without a starting position	degenerated skeleton warrior	6	29
[MOVE] actor moved without a starting position	stone troll	21	34
Selecting waypoint	33	44	::	cave troll
skeleton mage	2027	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	2027	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	45	38
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	5	29
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	2077	after	1
[MOVE] actor moved without a starting position	skeleton warrior	5	13
67 ticks  in 10.034 seconds = 6.6773 TPS
Selecting waypoint	33	22	::	dire wolf
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	forest troll	20	0
22 frames in 10.106 seconds = 2.17692 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton mage	33	21
skeleton mage	2080	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	2080	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
skeleton mage	2080	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	2080	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
skeleton mage	2080	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	mountain troll thunderer	12	20
skeleton mage	2080	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
skeleton mage	2080	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	2080	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
skeleton mage	2080	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	2080	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	49	42
skeleton mage	2080	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	degenerated skeleton warrior	28	7
[MOVE] actor moved without a starting position	forest troll	30	30
Selecting waypoint	30	30	::	forest troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	stone troll	27	37
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	fox	15	14
81 ticks  in 10.276 seconds = 7.88244 TPS
Selecting waypoint	12	20	::	mountain troll thunderer
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	11	33
15 frames in 10.283 seconds = 1.45872 FPS
[MOVE] actor moved without a starting position	degenerated skeleton warrior	27	10
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	2089	after	1
[MOVE] actor moved without a starting position	fox	12	34
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	25	9
Selecting waypoint	12	34	::	fox
[MOVE] actor moved without a starting position	stone troll	28	4
[MOVE] actor moved without a starting position	degenerated skeleton warrior	16	22
Selecting waypoint	13	10	::	wolf
73 ticks  in 10.222 seconds = 7.14146 TPS
[MOVE] actor moved without a starting position	dire wolf	6	45
[MOVE] actor moved without a starting position	cave troll	9	28
21 frames in 10.381 seconds = 2.02293 FPS
[MOVE] actor moved without a starting position	degenerated skeleton warrior	41	11
Selecting waypoint	16	0	::	wolf
[MOVE] actor moved without a starting position	fox	34	33
[MOVE] actor moved without a starting position	white wolf	19	2
Selecting waypoint	3	5	::	wolf
[MOVE] actor moved without a starting position	dire wolf	17	11
[MOVE] actor moved without a starting position	white wolf	24	16
74 ticks  in 10.568 seconds = 7.00227 TPS
Selecting waypoint	48	1	::	forest troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	2101	after	1
[MOVE] actor moved without a starting position	skeleton warrior	23	29
20 frames in 11.901 seconds = 1.68053 FPS
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton warrior	38	44
[MOVE] actor moved without a starting position	forest troll	32	15
[MOVE] actor moved without a starting position	great wolf	36	36
[MOVE] actor moved without a starting position	stone troll	33	16
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	2107	after	1
[MOVE] actor moved without a starting position	skeleton warrior	2	49
77 ticks  in 10.354 seconds = 7.43674 TPS
[MOVE] actor moved without a starting position	wolf	43	16
Selecting waypoint	33	16	::	stone troll
[MOVE] actor moved without a starting position	forest troll	16	27
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	stone troll	14	42
29 frames in 10.354 seconds = 2.80085 FPS
[MOVE] actor moved without a starting position	wolf	33	16
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	great wolf	34	41
Selecting waypoint	20	0	::	forest troll
[MOVE] actor moved without a starting position	forest troll	27	31
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	2115	after	1
[MOVE] actor moved without a starting position	forest troll	36	34
71 ticks  in 11.389 seconds = 6.23409 TPS
Selecting waypoint	49	42	::	degenerated skeleton warrior
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	skeleton warrior	27	47
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	2118	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	20	8
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	warg	7	10
22 frames in 11.548 seconds = 1.90509 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	2121	after	1
[MOVE] actor moved without a starting position	cave troll	42	29
[MOVE] actor moved without a starting position	degenerated skeleton warrior	46	35
64 ticks  in 10.092 seconds = 6.34166 TPS
[MOVE] actor moved without a starting position	degenerated skeleton warrior	15	27
[MOVE] actor moved without a starting position	mountain troll	43	2
Selecting waypoint	23	47	::	stone troll
[MOVE] actor moved without a starting position	forest troll	3	7
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	dire wolf	26	11
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton mage	28	8
Selecting waypoint	43	2	::	mountain troll
skeleton mage	2070	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	2070	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
skeleton mage	2070	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	48	35
9 frames in 10.269 seconds = 0.876424 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	fox	32	39
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	skeleton warrior	24	28
[MOVE] actor moved without a starting position	mountain troll	42	0
89 ticks  in 10.018 seconds = 8.88401 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	cave troll	11	36
[MOVE] actor moved without a starting position	wolf	45	1
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	3	18
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	mountain troll	32	22
15 frames in 10.211 seconds = 1.469 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	2137	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton mage	41	11
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton warrior	41	27
skeleton mage	2138	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	2138	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
skeleton mage	2138	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	2138	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	2138	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
skeleton mage	2138	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	white wolf	5	15
69 ticks  in 10.436 seconds = 6.61173 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	wolf	48	45
[MOVE] actor moved without a starting position	cave troll	37	39
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	27	11
Selecting waypoint	27	11	::	forest troll
14 frames in 10.23 seconds = 1.36852 FPS
skeleton mage	2128	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	2128	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	degenerated skeleton warrior	15	8
[MOVE] actor moved without a starting position	stone troll	0	48
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	1	34
[MOVE] actor moved without a starting position	wolf	46	48
Selecting waypoint	3	18	::	wolf
80 ticks  in 10.846 seconds = 7.37599 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	wolf	34	41
[MOVE] actor moved without a starting position	white wolf	17	36
Selecting waypoint	42	29	::	cave troll
24 frames in 10.566 seconds = 2.27144 FPS
[MOVE] actor moved without a starting position	mountain troll	4	9
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	2151	after	1
[MOVE] actor moved without a starting position	degenerated skeleton warrior	35	19
51 ticks  in 10.909 seconds = 4.67504 TPS
[MOVE] actor moved without a starting position	degenerated skeleton warrior	35	39
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton warrior	24	17
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	2155	after	1
[MOVE] actor moved without a starting position	wolf	17	42
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	mountain troll thunderer	36	31
mountain troll thunderer	2157	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
mountain troll thunderer	2157	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton warrior	9	0
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	white wolf	4	18
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	2160	after	1
[MOVE] actor moved without a starting position	forest troll	26	10
6 frames in 12.306 seconds = 0.487567 FPS
[MOVE] actor moved without a starting position	forest troll	39	20
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	mountain troll	27	36
Selecting waypoint	11	36	::	cave troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	wolf	42	3
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	mountain troll	47	12
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	fox	16	32
97 ticks  in 11.15 seconds = 8.69955 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	44	14
[MOVE] actor moved without a starting position	mountain troll	33	17
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	23	9
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	warg	38	33
[MOVE] actor moved without a starting position	stone troll	36	36
Selecting waypoint	47	12	::	mountain troll
[MOVE] actor moved without a starting position	cave troll	46	46
10 frames in 10.158 seconds = 0.984446 FPS
[MOVE] actor moved without a starting position	degenerated skeleton warrior	9	24
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	2174	after	1
77 ticks  in 10.347 seconds = 7.44177 TPS
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	39	41
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton mage	0	18
[MOVE] actor moved without a starting position	skeleton mage	14	17
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	2178	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	20	7
[MOVE] actor moved without a starting position	stone troll	45	3
20 frames in 10.25 seconds = 1.95122 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	2181	after	1
[MOVE] actor moved without a starting position	wolf	21	49
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	mountain troll	32	18
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton warrior	32	24
83 ticks  in 10.364 seconds = 8.00849 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	5	48
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	cave troll	12	10
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	2187	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton warrior	44	3
Selecting waypoint	3	7	::	forest troll
16 frames in 10.446 seconds = 1.53169 FPS
[MOVE] actor moved without a starting position	white wolf	43	38
[MOVE] actor moved without a starting position	fox	15	45
[MOVE] actor moved without a starting position	mountain troll	3	49
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
75 ticks  in 10.079 seconds = 7.44121 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	2192	after	1
[MOVE] actor moved without a starting position	stone troll	28	18
[MOVE] actor moved without a starting position	skeleton warrior	8	13
Selecting waypoint	24	17	::	skeleton warrior
[MOVE] actor moved without a starting position	wolf	11	28
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	stone troll	2	32
45 frames in 10.07 seconds = 4.46872 FPS
skeleton mage	2177	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	2177	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	44	48
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	white wolf	38	18
[MOVE] actor moved without a starting position	mountain troll thunderer	35	47
Selecting waypoint	4	18	::	white wolf
72 ticks  in 10.316 seconds = 6.97945 TPS
[MOVE] actor moved without a starting position	forest troll	48	31
Selecting waypoint	42	3	::	wolf
46 frames in 10.194 seconds = 4.51246 FPS
[MOVE] actor moved without a starting position	skeleton mage	0	7
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	great wolf	43	37
[MOVE] actor moved without a starting position	cave troll	36	5
73 ticks  in 10.105 seconds = 7.22415 TPS
Selecting waypoint	4	9	::	mountain troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	46	6
37 frames in 10.049 seconds = 3.68196 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton warrior	48	14
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	4	2
Selecting waypoint	28	18	::	stone troll
75 ticks  in 10.074 seconds = 7.44491 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	stone troll	49	35
Selecting waypoint	14	22	::	mountain troll
Selecting waypoint	46	6	::	forest troll
[MOVE] actor moved without a starting position	cave troll	47	42
29 frames in 10.131 seconds = 2.8625 FPS
[MOVE] actor moved without a starting position	dire wolf	6	30
Selecting waypoint	13	22	::	forest troll
Selecting waypoint	0	18	::	skeleton mage
76 ticks  in 10.147 seconds = 7.4899 TPS
skeleton mage	2176	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	2176	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	2176	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	dire wolf	26	10
Selecting waypoint	29	45	::	stone troll
Selecting waypoint	49	35	::	stone troll
35 frames in 10.088 seconds = 3.46947 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	wolf	17	47
[MOVE] actor moved without a starting position	mountain troll	37	31
75 ticks  in 10.06 seconds = 7.45527 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	degenerated skeleton warrior	24	26
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	wolf	44	11
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	49	11
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	wolf	25	7
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	3	25
[MOVE] actor moved without a starting position	stone troll	1	34
53 frames in 10.053 seconds = 5.27206 FPS
Selecting waypoint	13	22	::	forest troll
Selecting waypoint	17	13	::	forest troll
Selecting waypoint	29	45	::	stone troll
Selecting waypoint	4	2	::	forest troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	2219	after	1
[MOVE] actor moved without a starting position	stone troll	47	27
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	31	34
64 ticks  in 10.022 seconds = 6.38595 TPS
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	white wolf	31	31
[MOVE] actor moved without a starting position	cave troll	0	5
[MOVE] actor moved without a starting position	skeleton warrior	20	7
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	wolf	30	27
[MOVE] actor moved without a starting position	warg	10	0
47 frames in 10.092 seconds = 4.65715 FPS
skeleton mage	2201	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	2201	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
skeleton mage	2201	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	2201	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
skeleton mage	2201	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	2227	after	1
[MOVE] actor moved without a starting position	forest troll	28	22
[MOVE] actor moved without a starting position	skeleton warrior	37	32
Selecting waypoint	35	47	::	mountain troll thunderer
87 ticks  in 10.047 seconds = 8.6593 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton mage	24	21
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton warrior	39	32
[MOVE] actor moved without a starting position	stone troll	25	40
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	2233	after	1
[MOVE] actor moved without a starting position	warg	43	14
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton mage	42	38
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	25	14
31 frames in 10.16 seconds = 3.05118 FPS
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	mountain troll	17	44
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
mountain troll thunderer	2199	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
mountain troll thunderer	2199	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	great wolf	2	16
Selecting waypoint	15	45	::	fox
75 ticks  in 10.09 seconds = 7.4331 TPS
[MOVE] actor moved without a starting position	degenerated skeleton warrior	36	18
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	2240	after	1
[MOVE] actor moved without a starting position	skeleton warrior	27	43
[MOVE] actor moved without a starting position	stone troll	30	14
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	39	31
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	fox	40	34
Selecting waypoint	2	16	::	great wolf
91 frames in 10.009 seconds = 9.09182 FPS
[MOVE] actor moved without a starting position	white wolf	45	0
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	stone troll	14	47
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	2247	after	1
[MOVE] actor moved without a starting position	wolf	32	11
[MOVE] actor moved without a starting position	skeleton warrior	31	34
[MOVE] actor moved without a starting position	wolf	37	26
78 ticks  in 10.096 seconds = 7.72583 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	mountain troll thunderer	8	10
[MOVE] actor moved without a starting position	forest troll	33	35
Selecting waypoint	14	22	::	mountain troll
Selecting waypoint	8	10	::	mountain troll thunderer
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
mountain troll thunderer	2251	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	mountain troll	25	36
Selecting waypoint	37	26	::	wolf
114 frames in 10.18 seconds = 11.1984 FPS
[MOVE] actor moved without a starting position	stone troll	44	24
[MOVE] actor moved without a starting position	forest troll	40	22
[MOVE] actor moved without a starting position	cave troll	23	32
75 ticks  in 10.068 seconds = 7.44934 TPS
[MOVE] actor moved without a starting position	wolf	32	48
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	fox	17	32
[MOVE] actor moved without a starting position	degenerated skeleton warrior	42	2
skeleton mage	2235	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	white wolf	27	20
[MOVE] actor moved without a starting position	skeleton warrior	45	39
skeleton mage	2235	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	2235	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
skeleton mage	2235	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton mage	49	44
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	mountain troll	46	48
Selecting waypoint	43	14	::	warg
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	dire wolf	46	10
46 frames in 10.167 seconds = 4.52444 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	2265	after	1
[MOVE] actor moved without a starting position	cave troll	8	19
[MOVE] actor moved without a starting position	degenerated skeleton warrior	39	4
[MOVE] actor moved without a starting position	stone troll	42	1
[MOVE] actor moved without a starting position	cave troll	4	46
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	stone troll	30	31
[MOVE] actor moved without a starting position	skeleton warrior	28	6
Selecting waypoint	45	0	::	white wolf
73 ticks  in 10.027 seconds = 7.28034 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	stone troll	44	37
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	degenerated skeleton warrior	32	2
[MOVE] actor moved without a starting position	fox	26	28
[MOVE] actor moved without a starting position	skeleton warrior	36	25
Selecting waypoint	25	36	::	mountain troll
41 frames in 10.12 seconds = 4.05138 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	2276	after	1
[MOVE] actor moved without a starting position	skeleton mage	40	21
skeleton mage	2277	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	2277	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
skeleton mage	2277	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	great wolf	19	40
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
78 ticks  in 10.125 seconds = 7.7037 TPS
[MOVE] actor moved without a starting position	forest troll	14	18
skeleton mage	2262	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	cave troll	6	41
skeleton mage	2262	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton warrior	36	25
skeleton mage	2262	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	2262	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	2282	after	1
[MOVE] actor moved without a starting position	degenerated skeleton warrior	43	46
skeleton mage	2262	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
21 frames in 11.357 seconds = 1.84908 FPS
[MOVE] actor moved without a starting position	skeleton warrior	20	25
skeleton mage	2262	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
skeleton mage	2262	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	2262	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
skeleton mage	2262	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	2262	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
skeleton mage	2262	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	great wolf	33	44
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	fox	8	2
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	2287	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	20	34
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	mountain troll	29	15
67 ticks  in 11.215 seconds = 5.97414 TPS
[MOVE] actor moved without a starting position	wolf	23	26
[MOVE] actor moved without a starting position	wolf	34	32
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	14	42
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	stone troll	44	46
Selecting waypoint	32	48	::	wolf
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	stone troll	35	44
[MOVE] actor moved without a starting position	skeleton warrior	34	7
[MOVE] actor moved without a starting position	stone troll	12	6
17 frames in 10.127 seconds = 1.67868 FPS
Selecting waypoint	10	0	::	warg
90 ticks  in 10.019 seconds = 8.98293 TPS
[MOVE] actor moved without a starting position	cave troll	48	21
[MOVE] actor moved without a starting position	fox	1	20
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	49	6
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	wolf	39	38
43 frames in 10.009 seconds = 4.29613 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	2301	after	1
[MOVE] actor moved without a starting position	cave troll	16	30
[MOVE] actor moved without a starting position	dire wolf	49	40
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	1	28
Selecting waypoint	1	28	::	stone troll
78 ticks  in 10.129 seconds = 7.70066 TPS
[MOVE] actor moved without a starting position	stone troll	11	32
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	cave troll	37	12
[MOVE] actor moved without a starting position	stone troll	0	5
Selecting waypoint	49	6	::	wolf
57 frames in 10.1 seconds = 5.64356 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	white wolf	37	19
[MOVE] actor moved without a starting position	dire wolf	0	7
[MOVE] actor moved without a starting position	mountain troll thunderer	28	22
77 ticks  in 10.131 seconds = 7.60043 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	2311	after	1
[MOVE] actor moved without a starting position	wolf	32	21
[MOVE] actor moved without a starting position	great wolf	0	45
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	degenerated skeleton warrior	20	16
mountain troll thunderer	2310	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
mountain troll thunderer	2310	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	mountain troll	14	43
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	27	4
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton warrior	22	48
37 frames in 10.09 seconds = 3.667 FPS
[MOVE] actor moved without a starting position	mountain troll thunderer	40	35
Selecting waypoint	22	48	::	skeleton warrior
77 ticks  in 10.104 seconds = 7.62074 TPS
mountain troll thunderer	2318	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	fox	17	48
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
mountain troll thunderer	2318	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	2320	after	1
[MOVE] actor moved without a starting position	fox	13	48
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton warrior	42	44
[MOVE] actor moved without a starting position	cave troll	2	11
32 frames in 10.119 seconds = 3.16237 FPS
[MOVE] actor moved without a starting position	dire wolf	25	30
[MOVE] actor moved without a starting position	stone troll	38	33
[MOVE] actor moved without a starting position	mountain troll	20	25
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	degenerated skeleton warrior	26	9
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	2328	after	1
[MOVE] actor moved without a starting position	fox	48	12
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	stone troll	28	22
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	mountain troll	14	17
[MOVE] actor moved without a starting position	white wolf	37	21
77 ticks  in 10.224 seconds = 7.5313 TPS
Selecting waypoint	26	9	::	degenerated skeleton warrior
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	34	22
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	6	20
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	wolf	36	20
41 frames in 10.135 seconds = 4.04539 FPS
[MOVE] actor moved without a starting position	cave troll	40	38
[MOVE] actor moved without a starting position	fox	7	41
[MOVE] actor moved without a starting position	great wolf	33	36
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton warrior	48	33
78 ticks  in 10.09 seconds = 7.73043 TPS
Selecting waypoint	48	33	::	skeleton warrior
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	dire wolf	47	23
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	degenerated skeleton warrior	33	1
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	2342	after	1
[MOVE] actor moved without a starting position	stone troll	4	25
[MOVE] actor moved without a starting position	skeleton warrior	39	30
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	fox	26	2
47 frames in 10.022 seconds = 4.68968 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	33	44
[MOVE] actor moved without a starting position	stone troll	33	15
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	2348	after	1
[MOVE] actor moved without a starting position	great wolf	18	10
78 ticks  in 10.104 seconds = 7.71972 TPS
[MOVE] actor moved without a starting position	skeleton mage	43	31
skeleton mage	2350	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	2350	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
skeleton mage	2350	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	23	1
Selecting waypoint	23	1	::	wolf
[MOVE] actor moved without a starting position	wolf	42	1
41 frames in 10.041 seconds = 4.08326 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton mage	49	16
Selecting waypoint	18	10	::	great wolf
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	46	11
Selecting waypoint	27	43	::	skeleton warrior
78 ticks  in 10.088 seconds = 7.73196 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	2355	after	1
[MOVE] actor moved without a starting position	wolf	3	42
[MOVE] actor moved without a starting position	wolf	24	11
49 frames in 10.045 seconds = 4.87805 FPS
[MOVE] actor moved without a starting position	degenerated skeleton warrior	14	29
Selecting waypoint	3	42	::	wolf
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	26	19
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	6	49
75 ticks  in 10.153 seconds = 7.38698 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	cave troll	4	39
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	forest troll	6	31
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	degenerated skeleton warrior	8	34
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	2364	after	1
[MOVE] actor moved without a starting position	wolf	11	47
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	wolf	4	3
27 frames in 10.044 seconds = 2.68817 FPS
Selecting waypoint	46	11	::	wolf
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	3	4
76 ticks  in 10.046 seconds = 7.5652 TPS
skeleton mage	2353	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	2353	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton mage	22	4
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	degenerated skeleton warrior	34	48
[MOVE] actor moved without a starting position	cave troll	24	8
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	2371	after	1
[MOVE] actor moved without a starting position	stone troll	22	43
[MOVE] actor moved without a starting position	wolf	32	48
Selecting waypoint	24	8	::	cave troll
145 frames in 10.053 seconds = 14.4236 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton warrior	27	28
skeleton mage	2368	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	2368	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	2368	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	28	23
Selecting waypoint	3	4	::	wolf
77 ticks  in 10.005 seconds = 7.69615 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	white wolf	25	8
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	white wolf	12	46
[MOVE] actor moved without a starting position	wolf	0	9
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	2	44
[MOVE] actor moved without a starting position	skeleton warrior	46	10
Selecting waypoint	34	48	::	degenerated skeleton warrior
134 frames in 10.144 seconds = 13.2098 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	3	48
[MOVE] actor moved without a starting position	skeleton mage	4	11
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	1	33
75 ticks  in 10.079 seconds = 7.44121 TPS
[MOVE] actor moved without a starting position	white wolf	49	0
[MOVE] actor moved without a starting position	wolf	34	49
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	white wolf	1	46
Selecting waypoint	13	22	::	forest troll
Selecting waypoint	2	44	::	forest troll
107 frames in 10.014 seconds = 10.685 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton mage	34	44
[MOVE] actor moved without a starting position	degenerated skeleton warrior	11	47
[MOVE] actor moved without a starting position	skeleton warrior	3	4
[MOVE] actor moved without a starting position	degenerated skeleton warrior	43	35
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	white wolf	38	4
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	forest troll	24	24
76 ticks  in 10.021 seconds = 7.58407 TPS
Selecting waypoint	43	35	::	degenerated skeleton warrior
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	skeleton warrior	33	19
69 frames in 10.042 seconds = 6.87114 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	mountain troll thunderer	0	48
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	great wolf	6	23
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	mountain troll thunderer	11	0
[MOVE] actor moved without a starting position	skeleton mage	40	20
Selecting waypoint	4	11	::	skeleton mage
79 ticks  in 10.093 seconds = 7.82721 TPS
[MOVE] actor moved without a starting position	forest troll	33	26
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	great wolf	7	40
158 frames in 10.006 seconds = 15.7905 FPS
[MOVE] actor moved without a starting position	wolf	44	34
skeleton mage	2382	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	2382	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	2382	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton warrior	16	45
75 ticks  in 10.004 seconds = 7.497 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	skeleton warrior	33	0
Selecting waypoint	28	23	::	forest troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	2403	after	1
[MOVE] actor moved without a starting position	cave troll	39	46
Selecting waypoint	29	43	::	fox
Selecting waypoint	32	2	::	degenerated skeleton warrior
266 frames in 10.003 seconds = 26.592 FPS
skeleton mage	2397	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	2397	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	2397	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	forest troll	46	11
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	fox	37	29
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	2407	after	1
[MOVE] actor moved without a starting position	fox	5	29
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	40	19
[MOVE] actor moved without a starting position	skeleton warrior	24	10
[MOVE] actor moved without a starting position	stone troll	16	4
76 ticks  in 10.068 seconds = 7.54867 TPS
Selecting waypoint	11	0	::	mountain troll thunderer
[MOVE] actor moved without a starting position	skeleton warrior	38	25
120 frames in 10.046 seconds = 11.9451 FPS
[MOVE] actor moved without a starting position	skeleton warrior	25	19
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	2414	after	1
[MOVE] actor moved without a starting position	stone troll	24	46
mountain troll thunderer	2396	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
mountain troll thunderer	2396	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	wolf	2	41
Selecting waypoint	38	4	::	white wolf
78 ticks  in 10.03 seconds = 7.77667 TPS
[MOVE] actor moved without a starting position	wolf	49	17
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton mage	10	4
Selecting waypoint	24	46	::	stone troll
296 frames in 10.003 seconds = 29.5911 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	warg	1	36
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	2420	after	1
[MOVE] actor moved without a starting position	cave troll	6	45
[MOVE] actor moved without a starting position	wolf	6	27
[MOVE] actor moved without a starting position	forest troll	48	30
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	stone troll	25	33
77 ticks  in 10.008 seconds = 7.69384 TPS
[MOVE] actor moved without a starting position	skeleton warrior	45	38
[MOVE] actor moved without a starting position	wolf	36	13
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	warg	26	33
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	2428	after	1
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	29	8
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	wolf	9	8
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	7	29
[MOVE] actor moved without a starting position	skeleton warrior	28	36
256 frames in 10.028 seconds = 25.5285 FPS
[MOVE] actor moved without a starting position	cave troll	35	4
mountain troll thunderer	2394	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	16	33
mountain troll thunderer	2394	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
67 ticks  in 10.219 seconds = 6.55641 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	2435	after	1
[MOVE] actor moved without a starting position	mountain troll thunderer	3	2
[MOVE] actor moved without a starting position	fox	41	0
mountain troll thunderer	2394	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	mountain troll thunderer	28	14
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
mountain troll thunderer	2394	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	degenerated skeleton warrior	10	45
[MOVE] actor moved without a starting position	great wolf	39	14
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	38	4
Selecting waypoint	10	4	::	skeleton mage
119 frames in 10.025 seconds = 11.8703 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	2442	after	1
[MOVE] actor moved without a starting position	wolf	47	26
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	wolf	11	34
[MOVE] actor moved without a starting position	mountain troll	33	46
89 ticks  in 10.084 seconds = 8.82586 TPS
skeleton mage	2418	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	2418	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	cave troll	9	27
Selecting waypoint	35	4	::	cave troll
[MOVE] actor moved without a starting position	wolf	21	41
mountain troll thunderer	2438	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	2448	after	1
[MOVE] actor moved without a starting position	fox	10	4
mountain troll thunderer	2438	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
mountain troll thunderer	2436	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
235 frames in 10.02 seconds = 23.4531 FPS
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton mage	44	20
mountain troll thunderer	2436	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	26	41
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	2452	after	1
[MOVE] actor moved without a starting position	white wolf	47	39
Selecting waypoint	29	43	::	fox
Selecting waypoint	11	34	::	wolf
77 ticks  in 10.007 seconds = 7.69461 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	2454	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton warrior	41	16
[MOVE] actor moved without a starting position	stone troll	26	39
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	forest troll	11	11
231 frames in 10.21 seconds = 22.6249 FPS
Selecting waypoint	26	41	::	degenerated skeleton warrior
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	mountain troll	18	41
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	fox	39	18
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	stone troll	47	42
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	cave troll	38	39
77 ticks  in 10.011 seconds = 7.69154 TPS
Selecting waypoint	46	10	::	skeleton warrior
[MOVE] actor moved without a starting position	degenerated skeleton warrior	36	20
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	2463	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton warrior	10	46
[MOVE] actor moved without a starting position	mountain troll	35	21
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	fox	26	29
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	stone troll	25	14
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	cave troll	34	49
[MOVE] actor moved without a starting position	degenerated skeleton warrior	41	9
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	mountain troll	7	48
145 frames in 10.164 seconds = 14.266 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	21	27
skeleton mage	2450	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	2450	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
skeleton mage	2450	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	19	37
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	mountain troll thunderer	41	23
mountain troll thunderer	2473	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	mountain troll	4	18
[MOVE] actor moved without a starting position	forest troll	3	43
77 ticks  in 10.015 seconds = 7.68847 TPS
[MOVE] actor moved without a starting position	cave troll	29	40
[MOVE] actor moved without a starting position	degenerated skeleton warrior	34	20
Selecting waypoint	34	44	::	skeleton mage
[MOVE] actor moved without a starting position	forest troll	17	48
282 frames in 10.013 seconds = 28.1634 FPS
[MOVE] actor moved without a starting position	white wolf	38	26
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	2480	after	1
[MOVE] actor moved without a starting position	white wolf	16	15
[MOVE] actor moved without a starting position	skeleton warrior	48	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	fox	45	43
77 ticks  in 10.057 seconds = 7.65636 TPS
[MOVE] actor moved without a starting position	mountain troll thunderer	17	17
skeleton mage	2387	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	2387	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	cave troll	36	44
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	2486	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton warrior	37	14
Selecting waypoint	38	4	::	forest troll
285 frames in 10.021 seconds = 28.4403 FPS
[MOVE] actor moved without a starting position	mountain troll	39	14
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	43	17
[MOVE] actor moved without a starting position	stone troll	21	33
78 ticks  in 10.086 seconds = 7.73349 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	41	37
Selecting waypoint	16	15	::	white wolf
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	2492	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton warrior	45	43
mountain troll thunderer	2484	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
mountain troll thunderer	2484	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	degenerated skeleton warrior	7	17
317 frames in 10.022 seconds = 31.6304 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	white wolf	2	19
Selecting waypoint	29	43	::	fox
Selecting waypoint	4	18	::	mountain troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	2496	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	cave troll	34	43
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	38	38
77 ticks  in 10.016 seconds = 7.6877 TPS
[MOVE] actor moved without a starting position	wolf	31	6
[MOVE] actor moved without a starting position	cave troll	33	0
Selecting waypoint	33	0	::	cave troll
[MOVE] actor moved without a starting position	dire wolf	46	38
307 frames in 10.02 seconds = 30.6387 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	fox	17	43
Selecting waypoint	33	46	::	mountain troll
77 ticks  in 10.005 seconds = 7.69615 TPS
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	47	39
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	degenerated skeleton warrior	36	44
[MOVE] actor moved without a starting position	fox	38	8
[MOVE] actor moved without a starting position	cave troll	17	9
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	degenerated skeleton warrior	0	11
291 frames in 10.017 seconds = 29.0506 FPS
[MOVE] actor moved without a starting position	dire wolf	8	46
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton mage	37	39
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	great wolf	27	46
77 ticks  in 10.051 seconds = 7.66093 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	43	15
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	2512	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	mountain troll	4	27
Selecting waypoint	4	27	::	mountain troll
306 frames in 10.022 seconds = 30.5328 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton warrior	29	19
[MOVE] actor moved without a starting position	stone troll	13	27
[MOVE] actor moved without a starting position	skeleton warrior	24	23
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	2517	after	1
[MOVE] actor moved without a starting position	stone troll	47	1
[MOVE] actor moved without a starting position	wolf	46	15
[MOVE] actor moved without a starting position	degenerated skeleton warrior	28	48
76 ticks  in 10.042 seconds = 7.56821 TPS
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	mountain troll	39	9
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	great wolf	34	43
[MOVE] actor moved without a starting position	dire wolf	5	20
Selecting waypoint	41	0	::	fox
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	stone troll	35	4
177 frames in 10.051 seconds = 17.6102 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	2525	after	1
[MOVE] actor moved without a starting position	great wolf	18	46
[MOVE] actor moved without a starting position	cave troll	14	28
77 ticks  in 10.073 seconds = 7.6442 TPS
Selecting waypoint	48	1	::	skeleton warrior
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	great wolf	5	19
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	6	9
[MOVE] actor moved without a starting position	degenerated skeleton warrior	42	39
Selecting waypoint	17	13	::	forest troll
Selecting waypoint	0	11	::	degenerated skeleton warrior
[MOVE] actor moved without a starting position	stone troll	4	44
171 frames in 10.004 seconds = 17.0932 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton warrior	40	20
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	2533	after	1
[MOVE] actor moved without a starting position	mountain troll	47	39
75 ticks  in 10.05 seconds = 7.46269 TPS
[MOVE] actor moved without a starting position	skeleton warrior	0	25
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	dire wolf	8	0
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	mountain troll	21	10
Selecting waypoint	37	39	::	skeleton mage
130 frames in 10.046 seconds = 12.9405 FPS
[MOVE] actor moved without a starting position	stone troll	35	35
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	dire wolf	31	6
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	forest troll	5	24
77 ticks  in 10.016 seconds = 7.6877 TPS
[MOVE] actor moved without a starting position	cave troll	14	28
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	44	34
[MOVE] actor moved without a starting position	mountain troll	14	35
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	29	5
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	mountain troll	11	27
skeleton mage	2509	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	2509	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	17	48
skeleton mage	2509	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
172 frames in 10.178 seconds = 16.8992 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	dire wolf	3	21
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	2548	after	1
skeleton mage	2509	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton warrior	0	3
Selecting waypoint	31	6	::	dire wolf
76 ticks  in 10.045 seconds = 7.56595 TPS
[MOVE] actor moved without a starting position	wolf	40	3
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	19	38
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	6	18
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	48	16
[MOVE] actor moved without a starting position	forest troll	13	16
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	2555	after	1
[MOVE] actor moved without a starting position	degenerated skeleton warrior	35	20
226 frames in 10.03 seconds = 22.5324 FPS
Selecting waypoint	13	22	::	forest troll
Selecting waypoint	19	38	::	wolf
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	35	33
[MOVE] actor moved without a starting position	forest troll	46	11
77 ticks  in 10.003 seconds = 7.69769 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	2559	after	1
[MOVE] actor moved without a starting position	skeleton warrior	1	31
[MOVE] actor moved without a starting position	degenerated skeleton warrior	40	39
Selecting waypoint	11	27	::	mountain troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	7	23
313 frames in 10.019 seconds = 31.2406 FPS
[MOVE] actor moved without a starting position	skeleton warrior	37	19
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	2564	after	1
[MOVE] actor moved without a starting position	forest troll	47	16
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	48	43
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
77 ticks  in 10.041 seconds = 7.66856 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	38	36
Selecting waypoint	29	25	::	degenerated skeleton warrior
Selecting waypoint	13	22	::	forest troll
Selecting waypoint	40	3	::	wolf
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	fox	46	14
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	18	1
177 frames in 10.027 seconds = 17.6523 FPS
[MOVE] actor moved without a starting position	wolf	16	42
[MOVE] actor moved without a starting position	degenerated skeleton warrior	7	45
Selecting waypoint	1	31	::	skeleton warrior
75 ticks  in 10.002 seconds = 7.4985 TPS
[MOVE] actor moved without a starting position	cave troll	5	0
[MOVE] actor moved without a starting position	forest troll	3	18
185 frames in 10.135 seconds = 18.2536 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	2574	after	1
[MOVE] actor moved without a starting position	wolf	6	41
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	wolf	24	8
Selecting waypoint	29	45	::	stone troll
Selecting waypoint	7	45	::	degenerated skeleton warrior
[MOVE] actor moved without a starting position	mountain troll thunderer	7	30
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	33	20
[MOVE] actor moved without a starting position	skeleton warrior	45	27
77 ticks  in 10.048 seconds = 7.66322 TPS
mountain troll thunderer	2577	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
mountain troll thunderer	2577	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	2580	after	1
[MOVE] actor moved without a starting position	cave troll	19	2
Selecting waypoint	29	25	::	degenerated skeleton warrior
Selecting waypoint	46	15	::	wolf
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	mountain troll	24	24
61 frames in 10.023 seconds = 6.086 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	fox	30	33
[MOVE] actor moved without a starting position	stone troll	19	25
[MOVE] actor moved without a starting position	wolf	3	29
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	stone troll	0	25
75 ticks  in 10.086 seconds = 7.43605 TPS
[MOVE] actor moved without a starting position	dire wolf	43	35
[MOVE] actor moved without a starting position	degenerated skeleton warrior	5	49
[MOVE] actor moved without a starting position	stone troll	40	21
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	dire wolf	18	26
Selecting waypoint	18	1	::	wolf
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	2591	after	1
135 frames in 10.095 seconds = 13.373 FPS
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	white wolf	48	0
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	cave troll	8	45
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton mage	7	6
[MOVE] actor moved without a starting position	fox	28	37
Selecting waypoint	3	29	::	wolf
76 ticks  in 10.017 seconds = 7.5871 TPS
[MOVE] actor moved without a starting position	skeleton warrior	20	47
[MOVE] actor moved without a starting position	stone troll	25	48
[MOVE] actor moved without a starting position	mountain troll	19	37
186 frames in 10.022 seconds = 18.5592 FPS
Selecting waypoint	29	25	::	degenerated skeleton warrior
Selecting waypoint	24	24	::	mountain troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	13	27
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	2600	after	1
[MOVE] actor moved without a starting position	stone troll	25	28
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton warrior	11	43
[MOVE] actor moved without a starting position	stone troll	19	18
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	forest troll	33	1
76 ticks  in 10.008 seconds = 7.59392 TPS
[MOVE] actor moved without a starting position	skeleton warrior	45	43
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton mage	47	32
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	white wolf	21	34
[MOVE] actor moved without a starting position	forest troll	46	9
Selecting waypoint	33	1	::	forest troll
297 frames in 10.021 seconds = 29.6378 FPS
[MOVE] actor moved without a starting position	dire wolf	45	27
Selecting waypoint	25	48	::	stone troll
77 ticks  in 10.08 seconds = 7.63889 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	16	26
[MOVE] actor moved without a starting position	dire wolf	29	32
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton warrior	40	11
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
314 frames in 10.027 seconds = 31.3154 FPS
[MOVE] actor moved without a starting position	fox	3	48
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	2614	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	cave troll	40	37
78 ticks  in 10.129 seconds = 7.70066 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	forest troll	42	2
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	2617	after	1
[MOVE] actor moved without a starting position	stone troll	16	46
[MOVE] actor moved without a starting position	degenerated skeleton warrior	31	11
Selecting waypoint	17	13	::	forest troll
Selecting waypoint	13	22	::	forest troll
Selecting waypoint	13	22	::	forest troll
Selecting waypoint	29	25	::	degenerated skeleton warrior
Selecting waypoint	47	32	::	skeleton mage
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	cave troll	10	25
262 frames in 10.02 seconds = 26.1477 FPS
[MOVE] actor moved without a starting position	wolf	35	39
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	mountain troll thunderer	46	21
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	dire wolf	48	16
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	mountain troll	20	43
77 ticks  in 10.008 seconds = 7.69384 TPS
[MOVE] actor moved without a starting position	wolf	5	49
[MOVE] actor moved without a starting position	stone troll	15	42
skeleton mage	2606	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	2606	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	40	14
Selecting waypoint	46	9	::	forest troll
mountain troll thunderer	2622	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	fox	10	11
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	20	0
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
306 frames in 10 seconds = 30.6 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	2630	after	1
[MOVE] actor moved without a starting position	skeleton warrior	31	25
[MOVE] actor moved without a starting position	stone troll	40	20
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	cave troll	0	21
Selecting waypoint	16	26	::	wolf
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	10	48
77 ticks  in 10.061 seconds = 7.65332 TPS
[MOVE] actor moved without a starting position	wolf	18	9
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	stone troll	42	0
[MOVE] actor moved without a starting position	mountain troll thunderer	17	10
[MOVE] actor moved without a starting position	wolf	26	12
[MOVE] actor moved without a starting position	warg	4	25
287 frames in 10.023 seconds = 28.6341 FPS
Selecting waypoint	17	10	::	mountain troll thunderer
[MOVE] actor moved without a starting position	warg	40	19
mountain troll thunderer	2637	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	stone troll	18	10
77 ticks  in 10.013 seconds = 7.69 TPS
mountain troll thunderer	2637	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	29	33
[MOVE] actor moved without a starting position	skeleton warrior	20	38
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton mage	7	44
Selecting waypoint	29	33	::	degenerated skeleton warrior
[MOVE] actor moved without a starting position	stone troll	35	19
328 frames in 10.046 seconds = 32.6498 FPS
Selecting waypoint	35	19	::	stone troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton warrior	2	27
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	cave troll	48	21
Selecting waypoint	10	25	::	cave troll
77 ticks  in 10.007 seconds = 7.69461 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	degenerated skeleton warrior	0	29
[MOVE] actor moved without a starting position	degenerated skeleton warrior	44	37
Selecting waypoint	42	2	::	forest troll
329 frames in 10.022 seconds = 32.8278 FPS
[MOVE] actor moved without a starting position	skeleton warrior	6	32
77 ticks  in 10.014 seconds = 7.68924 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	stone troll	1	31
Selecting waypoint	15	42	::	stone troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	2652	after	1
[MOVE] actor moved without a starting position	skeleton mage	24	32
312 frames in 10.018 seconds = 31.1439 FPS
skeleton mage	2653	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	2653	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	13	46
[MOVE] actor moved without a starting position	wolf	8	46
skeleton mage	2644	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	2644	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
skeleton mage	2644	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
77 ticks  in 10.032 seconds = 7.67544 TPS
[MOVE] actor moved without a starting position	degenerated skeleton warrior	2	11
skeleton mage	2644	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton mage	4	7
[MOVE] actor moved without a starting position	cave troll	42	30
skeleton mage	2644	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	48	42
skeleton mage	2644	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	2644	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	degenerated skeleton warrior	32	7
Selecting waypoint	17	13	::	forest troll
Selecting waypoint	10	48	::	stone troll
[MOVE] actor moved without a starting position	armoured skeleton warrior	33	13
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	17	44
[MOVE] actor moved without a starting position	stone troll	34	7
[MOVE] actor moved without a starting position	degenerated skeleton warrior	22	15
305 frames in 10.02 seconds = 30.4391 FPS
Selecting waypoint	34	7	::	stone troll
[MOVE] actor moved without a starting position	forest troll	5	25
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	dire wolf	38	6
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	2667	after	1
[MOVE] actor moved without a starting position	mountain troll thunderer	5	44
[MOVE] actor moved without a starting position	mountain troll	13	47
78 ticks  in 10.114 seconds = 7.71208 TPS
[MOVE] actor moved without a starting position	dire wolf	8	25
[MOVE] actor moved without a starting position	white wolf	2	29
320 frames in 10.021 seconds = 31.9329 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	35	47
Selecting waypoint	2	29	::	white wolf
[MOVE] actor moved without a starting position	stone troll	25	18
77 ticks  in 10.009 seconds = 7.69308 TPS
[MOVE] actor moved without a starting position	skeleton warrior	14	19
[MOVE] actor moved without a starting position	skeleton warrior	1	25
[MOVE] actor moved without a starting position	skeleton mage	4	27
skeleton mage	2676	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	2676	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	2676	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	mountain troll thunderer	29	49
Selecting waypoint	5	44	::	mountain troll thunderer
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	2678	after	1
[MOVE] actor moved without a starting position	degenerated skeleton warrior	29	5
mountain troll thunderer	2668	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	35	10
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
307 frames in 10.03 seconds = 30.6082 FPS
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	mountain troll	39	14
Selecting waypoint	29	45	::	stone troll
Selecting waypoint	14	22	::	mountain troll
Selecting waypoint	29	45	::	stone troll
Selecting waypoint	20	43	::	mountain troll
77 ticks  in 10.075 seconds = 7.64268 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	2682	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	48	1
Selecting waypoint	48	42	::	wolf
256 frames in 10.02 seconds = 25.5489 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	2684	after	1
[MOVE] actor moved without a starting position	stone troll	2	38
[MOVE] actor moved without a starting position	degenerated skeleton warrior	33	41
Selecting waypoint	2	11	::	degenerated skeleton warrior
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	2687	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	cave troll	37	45
76 ticks  in 10.182 seconds = 7.46415 TPS
[MOVE] actor moved without a starting position	stone troll	20	47
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	wolf	6	18
[MOVE] actor moved without a starting position	cave troll	23	24
142 frames in 10.007 seconds = 14.1901 FPS
[MOVE] actor moved without a starting position	forest troll	6	29
Selecting waypoint	2	38	::	stone troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	white wolf	44	36
80 ticks  in 10.116 seconds = 7.90826 TPS
[MOVE] actor moved without a starting position	forest troll	24	26
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	20	27
Selecting waypoint	5	0	::	cave troll
316 frames in 10 seconds = 31.6 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	20	43
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
skeleton mage	2594	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	2594	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
skeleton mage	2594	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	fox	11	5
skeleton mage	2657	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	2657	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	2657	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
78 ticks  in 10.122 seconds = 7.70599 TPS
[MOVE] actor moved without a starting position	wolf	22	42
[MOVE] actor moved without a starting position	forest troll	30	10
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	16	42
[MOVE] actor moved without a starting position	forest troll	30	6
Selecting waypoint	48	0	::	white wolf
[MOVE] actor moved without a starting position	wolf	1	35
322 frames in 10.001 seconds = 32.1968 FPS
[MOVE] actor moved without a starting position	forest troll	47	36
[MOVE] actor moved without a starting position	white wolf	10	38
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	forest troll	3	9
[MOVE] actor moved without a starting position	cave troll	12	9
77 ticks  in 10.013 seconds = 7.69 TPS
[MOVE] actor moved without a starting position	skeleton warrior	6	1
[MOVE] actor moved without a starting position	skeleton warrior	35	25
Selecting waypoint	14	22	::	mountain troll
Selecting waypoint	17	13	::	forest troll
Selecting waypoint	23	24	::	cave troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	33	17
297 frames in 10.024 seconds = 29.6289 FPS
[MOVE] actor moved without a starting position	skeleton warrior	39	20
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	degenerated skeleton warrior	12	40
[MOVE] actor moved without a starting position	wolf	34	17
[MOVE] actor moved without a starting position	wolf	17	44
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	degenerated skeleton warrior	1	38
[MOVE] actor moved without a starting position	wolf	12	16
77 ticks  in 10.005 seconds = 7.69615 TPS
[MOVE] actor moved without a starting position	fox	28	38
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	43	42
Selecting waypoint	43	42	::	degenerated skeleton warrior
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	5	25
[MOVE] actor moved without a starting position	fox	20	18
311 frames in 10.018 seconds = 31.0441 FPS
[MOVE] actor moved without a starting position	degenerated skeleton warrior	7	10
[MOVE] actor moved without a starting position	degenerated skeleton warrior	47	12
Selecting waypoint	20	43	::	forest troll
77 ticks  in 10.008 seconds = 7.69384 TPS
[MOVE] actor moved without a starting position	skeleton warrior	9	42
[MOVE] actor moved without a starting position	forest troll	42	34
Selecting waypoint	6	1	::	skeleton warrior
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	degenerated skeleton warrior	8	45
[MOVE] actor moved without a starting position	dire wolf	45	41
[MOVE] actor moved without a starting position	degenerated skeleton warrior	15	20
[MOVE] actor moved without a starting position	skeleton mage	32	14
[MOVE] actor moved without a starting position	degenerated skeleton warrior	44	15
[MOVE] actor moved without a starting position	skeleton warrior	15	31
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	stone troll	47	23
[MOVE] actor moved without a starting position	degenerated skeleton warrior	21	26
320 frames in 10.02 seconds = 31.9361 FPS
[MOVE] actor moved without a starting position	dire wolf	47	29
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	dire wolf	38	35
[MOVE] actor moved without a starting position	degenerated skeleton warrior	7	43
[MOVE] actor moved without a starting position	degenerated skeleton warrior	39	20
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton warrior	5	15
77 ticks  in 10.013 seconds = 7.69 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	cave troll	14	1
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton warrior	22	43
Selecting waypoint	29	49	::	mountain troll thunderer
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	2739	after	1
[MOVE] actor moved without a starting position	wolf	48	3
312 frames in 10.001 seconds = 31.1969 FPS
[MOVE] actor moved without a starting position	stone troll	17	47
77 ticks  in 10.012 seconds = 7.69077 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	2742	after	1
[MOVE] actor moved without a starting position	mountain troll thunderer	40	38
[MOVE] actor moved without a starting position	dire wolf	21	14
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	forest troll	12	5
285 frames in 10.02 seconds = 28.4431 FPS
[MOVE] actor moved without a starting position	stone troll	41	9
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton warrior	29	12
Selecting waypoint	40	38	::	mountain troll thunderer
[MOVE] actor moved without a starting position	degenerated skeleton warrior	26	31
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	dire wolf	34	21
76 ticks  in 10.005 seconds = 7.5962 TPS
[MOVE] actor moved without a starting position	white wolf	40	47
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	cave troll	25	28
[MOVE] actor moved without a starting position	stone troll	45	40
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	cave troll	48	31
[MOVE] actor moved without a starting position	dire wolf	8	21
Selecting waypoint	40	47	::	white wolf
325 frames in 10.017 seconds = 32.4448 FPS
[MOVE] actor moved without a starting position	skeleton warrior	12	15
Selecting waypoint	12	15	::	skeleton warrior
77 ticks  in 10.013 seconds = 7.69 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	2756	after	1
[MOVE] actor moved without a starting position	cave troll	24	12
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	mountain troll	41	25
307 frames in 10.021 seconds = 30.6357 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	stone troll	24	28
Selecting waypoint	47	29	::	dire wolf
[MOVE] actor moved without a starting position	skeleton warrior	33	36
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton warrior	44	40
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	2762	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	fox	17	46
skeleton mage	2727	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	2727	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	2727	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
77 ticks  in 10.008 seconds = 7.69384 TPS
[MOVE] actor moved without a starting position	wolf	30	18
[MOVE] actor moved without a starting position	skeleton mage	13	5
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton warrior	33	17
[MOVE] actor moved without a starting position	stone troll	7	10
[MOVE] actor moved without a starting position	dire wolf	31	36
321 frames in 10.019 seconds = 32.0391 FPS
[MOVE] actor moved without a starting position	stone troll	27	31
[MOVE] actor moved without a starting position	mountain troll	15	14
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	2771	after	1
[MOVE] actor moved without a starting position	skeleton warrior	6	43
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	2773	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	mountain troll thunderer	2	5
77 ticks  in 10.015 seconds = 7.68847 TPS
[MOVE] actor moved without a starting position	fox	13	47
[MOVE] actor moved without a starting position	skeleton warrior	41	18
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	2777	after	1
[MOVE] actor moved without a starting position	warg	6	34
Selecting waypoint	29	25	::	degenerated skeleton warrior
Selecting waypoint	14	22	::	mountain troll
Selecting waypoint	24	28	::	stone troll
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	white wolf	11	29
265 frames in 10.021 seconds = 26.4445 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	2780	after	1
[MOVE] actor moved without a starting position	forest troll	36	23
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	cave troll	26	0
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	14	18
[MOVE] actor moved without a starting position	stone troll	47	30
Selecting waypoint	29	25	::	degenerated skeleton warrior
75 ticks  in 10.032 seconds = 7.47608 TPS
Selecting waypoint	29	43	::	fox
Selecting waypoint	7	10	::	stone troll
[MOVE] actor moved without a starting position	stone troll	29	11
[MOVE] actor moved without a starting position	wolf	45	44
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	2787	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	16	33
281 frames in 10.034 seconds = 28.0048 FPS
skeleton mage	2765	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	2765	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
skeleton mage	2765	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	2765	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
skeleton mage	2765	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	40	0
[MOVE] actor moved without a starting position	fox	46	15
Selecting waypoint	16	33	::	degenerated skeleton warrior
[MOVE] actor moved without a starting position	warg	10	11
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	mountain troll thunderer	21	16
80 ticks  in 10.113 seconds = 7.91061 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	2793	after	1
[MOVE] actor moved without a starting position	forest troll	1	17
[MOVE] actor moved without a starting position	wolf	46	23
Selecting waypoint	41	18	::	skeleton warrior
315 frames in 10.005 seconds = 31.4843 FPS
[MOVE] actor moved without a starting position	forest troll	14	43
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	warg	46	10
Selecting waypoint	45	44	::	wolf
77 ticks  in 10.162 seconds = 7.57725 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	mountain troll	25	12
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	cave troll	32	17
Selecting waypoint	17	46	::	fox
249 frames in 10.018 seconds = 24.8553 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton warrior	46	14
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	skeleton warrior	12	33
[MOVE] actor moved without a starting position	degenerated skeleton warrior	26	5
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	39	23
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	2804	after	1
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	stone troll	2	43
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	10	42
player	1	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	mountain troll thunderer	20	3
Selecting waypoint	2	5	::	mountain troll thunderer
78 ticks  in 10.087 seconds = 7.73273 TPS
[MOVE] actor moved without a starting position	forest troll	4	6
mountain troll thunderer	2792	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	2809	after	1
mountain troll thunderer	2792	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton warrior	38	35
256 frames in 10.013 seconds = 25.5668 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	fox	38	26
mountain troll thunderer	2774	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	2812	after	1
mountain troll thunderer	2774	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	white wolf	27	18
[MOVE] actor moved without a starting position	skeleton warrior	33	26
Selecting waypoint	27	18	::	white wolf
77 ticks  in 10.01 seconds = 7.69231 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	white wolf	43	5
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	2816	after	1
[MOVE] actor moved without a starting position	dire wolf	3	3
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	cave troll	44	5
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	29	36
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton mage	20	9
skeleton mage	2820	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	2820	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	10	23
283 frames in 10.01 seconds = 28.2717 FPS
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	28	10
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	12	44
Selecting waypoint	17	13	::	forest troll
Selecting waypoint	40	0	::	forest troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	fox	39	4
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	15	45
[MOVE] actor moved without a starting position	fox	38	29
77 ticks  in 10.011 seconds = 7.69154 TPS
[MOVE] actor moved without a starting position	dire wolf	34	32
[MOVE] actor moved without a starting position	degenerated skeleton warrior	46	32
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	2829	after	1
[MOVE] actor moved without a starting position	cave troll	10	47
[MOVE] actor moved without a starting position	mountain troll thunderer	0	24
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	forest troll	16	7
Selecting waypoint	16	7	::	forest troll
311 frames in 10.02 seconds = 31.0379 FPS
[MOVE] actor moved without a starting position	forest troll	41	3
Selecting waypoint	46	14	::	skeleton warrior
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	11	4
77 ticks  in 10.016 seconds = 7.6877 TPS
[MOVE] actor moved without a starting position	wolf	23	26
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	2836	after	1
[MOVE] actor moved without a starting position	skeleton warrior	36	19
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	warg	7	41
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	14	35
243 frames in 10.044 seconds = 24.1936 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	white wolf	11	49
[MOVE] actor moved without a starting position	wolf	7	1
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	wolf	4	39
Selecting waypoint	23	26	::	wolf
[MOVE] actor moved without a starting position	stone troll	44	13
76 ticks  in 10.104 seconds = 7.52177 TPS
Selecting waypoint	15	45	::	stone troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton warrior	48	42
[MOVE] actor moved without a starting position	cave troll	14	10
105 frames in 10.002 seconds = 10.4979 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	cave troll	47	17
[MOVE] actor moved without a starting position	degenerated skeleton warrior	35	36
[MOVE] actor moved without a starting position	wolf	22	20
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	2849	after	1
[MOVE] actor moved without a starting position	degenerated skeleton warrior	23	36
[MOVE] actor moved without a starting position	wolf	26	48
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	36	25
Selecting waypoint	41	3	::	forest troll
77 ticks  in 10.082 seconds = 7.63737 TPS
[MOVE] actor moved without a starting position	wolf	37	46
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton mage	39	45
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	cave troll	24	21
60 frames in 10.184 seconds = 5.89159 FPS
[MOVE] actor moved without a starting position	great wolf	29	21
Selecting waypoint	39	45	::	skeleton mage
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	wolf	24	27
78 ticks  in 10.149 seconds = 7.68549 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	2858	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	33	16
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	white wolf	10	39
skeleton mage	2854	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	2854	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	13	10
Selecting waypoint	24	21	::	cave troll
69 frames in 10.022 seconds = 6.88485 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	wolf	9	39
78 ticks  in 10.202 seconds = 7.64556 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	cave troll	10	47
Selecting waypoint	46	32	::	degenerated skeleton warrior
52 frames in 10.029 seconds = 5.18496 FPS
[MOVE] actor moved without a starting position	wolf	23	48
Selecting waypoint	29	45	::	stone troll
Selecting waypoint	44	13	::	stone troll
[MOVE] actor moved without a starting position	mountain troll	25	34
Selecting waypoint	11	4	::	wolf
77 ticks  in 10.195 seconds = 7.55272 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	mountain troll	32	8
46 frames in 10.119 seconds = 4.5459 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	1	32
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	16	26
[MOVE] actor moved without a starting position	white wolf	48	24
[MOVE] actor moved without a starting position	wolf	16	30
Selecting waypoint	1	17	::	forest troll
[MOVE] actor moved without a starting position	forest troll	47	25
mountain troll thunderer	2831	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
78 ticks  in 10.122 seconds = 7.70599 TPS
mountain troll thunderer	2831	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	2872	after	1
[MOVE] actor moved without a starting position	degenerated skeleton warrior	40	41
Selecting waypoint	37	46	::	wolf
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	forest troll	44	42
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	2875	after	1
[MOVE] actor moved without a starting position	mountain troll	27	5
59 frames in 10.933 seconds = 5.39651 FPS
[MOVE] actor moved without a starting position	skeleton warrior	48	12
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton warrior	11	37
76 ticks  in 10.342 seconds = 7.34868 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	36	34
Selecting waypoint	14	22	::	mountain troll
Selecting waypoint	10	47	::	cave troll
[MOVE] actor moved without a starting position	wolf	46	41
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	2881	after	1
[MOVE] actor moved without a starting position	fox	43	9
[MOVE] actor moved without a starting position	stone troll	7	21
[MOVE] actor moved without a starting position	skeleton warrior	44	48
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	stone troll	24	17
80 frames in 10.126 seconds = 7.90045 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	2886	after	1
[MOVE] actor moved without a starting position	forest troll	37	9
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	forest troll	45	5
Selecting waypoint	17	13	::	forest troll
Selecting waypoint	48	24	::	white wolf
80 ticks  in 10.185 seconds = 7.85469 TPS
[MOVE] actor moved without a starting position	white wolf	40	39
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	2890	after	1
[MOVE] actor moved without a starting position	wolf	25	19
[MOVE] actor moved without a starting position	skeleton warrior	26	48
[MOVE] actor moved without a starting position	white wolf	15	14
[MOVE] actor moved without a starting position	stone troll	30	29
57 frames in 10.001 seconds = 5.69943 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	mountain troll	17	7
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton warrior	7	37
Selecting waypoint	17	7	::	mountain troll
[MOVE] actor moved without a starting position	stone troll	37	31
74 ticks  in 10.082 seconds = 7.33981 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	2898	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton mage	26	28
[MOVE] actor moved without a starting position	dire wolf	42	2
[MOVE] actor moved without a starting position	mountain troll thunderer	29	0
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	mountain troll	7	45
102 frames in 10.189 seconds = 10.0108 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	15	27
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton warrior	30	39
Selecting waypoint	20	0	::	degenerated skeleton warrior
mountain troll thunderer	2807	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	stone troll	48	4
78 ticks  in 10.068 seconds = 7.74732 TPS
[MOVE] actor moved without a starting position	degenerated skeleton warrior	44	5
Selecting waypoint	7	21	::	stone troll
[MOVE] actor moved without a starting position	fox	13	7
167 frames in 10.008 seconds = 16.6866 FPS
Selecting waypoint	14	22	::	mountain troll
Selecting waypoint	26	28	::	skeleton mage
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	2908	after	1
[MOVE] actor moved without a starting position	stone troll	41	36
skeleton mage	2899	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	2899	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
skeleton mage	2899	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	degenerated skeleton warrior	4	47
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	forest troll	7	26
74 ticks  in 10.473 seconds = 7.06579 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton warrior	20	0
Selecting waypoint	22	20	::	wolf
[MOVE] actor moved without a starting position	skeleton warrior	29	5
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton warrior	29	21
Selecting waypoint	13	22	::	forest troll
Selecting waypoint	14	35	::	forest troll
41 frames in 10.034 seconds = 4.08611 FPS
[MOVE] actor moved without a starting position	wolf	48	36
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	2916	after	1
[MOVE] actor moved without a starting position	skeleton mage	45	39
[MOVE] actor moved without a starting position	skeleton warrior	7	45
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	fox	47	13
81 ticks  in 10.052 seconds = 8.0581 TPS
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	cave troll	8	38
[MOVE] actor moved without a starting position	warg	37	9
Selecting waypoint	26	48	::	skeleton warrior
149 frames in 10.043 seconds = 14.8362 FPS
[MOVE] actor moved without a starting position	wolf	43	40
Selecting waypoint	42	2	::	dire wolf
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	2923	after	1
77 ticks  in 10.015 seconds = 7.68847 TPS
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	36	31
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	28	7
[MOVE] actor moved without a starting position	great wolf	21	45
skeleton mage	2917	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	2917	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	2917	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	2927	after	1
[MOVE] actor moved without a starting position	white wolf	35	24
[MOVE] actor moved without a starting position	skeleton mage	6	36
[MOVE] actor moved without a starting position	great wolf	21	12
85 frames in 10.056 seconds = 8.45267 FPS
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	dire wolf	3	34
[MOVE] actor moved without a starting position	fox	34	7
[MOVE] actor moved without a starting position	skeleton warrior	28	23
[MOVE] actor moved without a starting position	warg	40	29
[MOVE] actor moved without a starting position	stone troll	17	38
[MOVE] actor moved without a starting position	wolf	47	44
76 ticks  in 10.013 seconds = 7.59013 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	white wolf	32	23
Selecting waypoint	28	7	::	degenerated skeleton warrior
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	cave troll	41	38
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	2939	after	1
[MOVE] actor moved without a starting position	degenerated skeleton warrior	10	40
[MOVE] actor moved without a starting position	great wolf	11	44
[MOVE] actor moved without a starting position	stone troll	8	34
Selecting waypoint	13	22	::	forest troll
264 frames in 10.362 seconds = 25.4777 FPS
Selecting waypoint	6	36	::	skeleton mage
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	2943	after	1
[MOVE] actor moved without a starting position	skeleton mage	38	18
skeleton mage	2929	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	2929	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
skeleton mage	2929	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton warrior	22	31
skeleton mage	2929	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	warg	39	29
skeleton mage	2929	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
77 ticks  in 10.069 seconds = 7.64723 TPS
[MOVE] actor moved without a starting position	forest troll	25	12
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	8	37
[MOVE] actor moved without a starting position	degenerated skeleton warrior	36	32
[MOVE] actor moved without a starting position	fox	6	40
[MOVE] actor moved without a starting position	degenerated skeleton warrior	26	11
Selecting waypoint	29	43	::	fox
Selecting waypoint	47	44	::	wolf
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	9	38
234 frames in 10.001 seconds = 23.3977 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	dire wolf	43	39
[MOVE] actor moved without a starting position	wolf	34	48
[MOVE] actor moved without a starting position	mountain troll	3	4
[MOVE] actor moved without a starting position	dire wolf	40	14
[MOVE] actor moved without a starting position	fox	40	29
77 ticks  in 10.032 seconds = 7.67544 TPS
[MOVE] actor moved without a starting position	wolf	3	41
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton warrior	40	35
[MOVE] actor moved without a starting position	forest troll	14	36
[MOVE] actor moved without a starting position	skeleton warrior	26	16
[MOVE] actor moved without a starting position	stone troll	27	30
[MOVE] actor moved without a starting position	skeleton warrior	21	25
248 frames in 10.112 seconds = 24.5253 FPS
Selecting waypoint	9	38	::	stone troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	cave troll	41	4
77 ticks  in 10.008 seconds = 7.69384 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	stone troll	11	22
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	fox	8	49
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	37	32
Selecting waypoint	41	4	::	cave troll
[MOVE] actor moved without a starting position	forest troll	9	13
248 frames in 10.079 seconds = 24.6056 FPS
[MOVE] actor moved without a starting position	degenerated skeleton warrior	49	43
[MOVE] actor moved without a starting position	wolf	42	34
skeleton mage	2944	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	2944	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	cave troll	7	28
skeleton mage	2944	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
skeleton mage	2944	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	dire wolf	15	43
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	degenerated skeleton warrior	11	43
[MOVE] actor moved without a starting position	degenerated skeleton warrior	49	5
77 ticks  in 10.022 seconds = 7.6831 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	forest troll	34	14
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	42	8
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	2977	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	dire wolf	46	22
[MOVE] actor moved without a starting position	skeleton warrior	9	43
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	great wolf	35	17
[MOVE] actor moved without a starting position	stone troll	40	39
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton warrior	23	27
208 frames in 10.016 seconds = 20.7668 FPS
[MOVE] actor moved without a starting position	degenerated skeleton warrior	48	34
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	32	17
Selecting waypoint	48	34	::	degenerated skeleton warrior
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	2985	after	1
[MOVE] actor moved without a starting position	dire wolf	16	49
77 ticks  in 10.011 seconds = 7.69154 TPS
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	43	17
[MOVE] actor moved without a starting position	skeleton warrior	31	8
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	27	12
Selecting waypoint	13	22	::	forest troll
Selecting waypoint	49	43	::	degenerated skeleton warrior
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	stone troll	30	31
229 frames in 10.052 seconds = 22.7815 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	fox	6	25
Selecting waypoint	30	31	::	stone troll
[MOVE] actor moved without a starting position	warg	37	46
Selecting waypoint	31	8	::	skeleton warrior
76 ticks  in 10.068 seconds = 7.54867 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	stone troll	32	13
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	30	38
[MOVE] actor moved without a starting position	skeleton warrior	9	24
Selecting waypoint	9	13	::	forest troll
241 frames in 10.017 seconds = 24.0591 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	2996	after	1
[MOVE] actor moved without a starting position	degenerated skeleton warrior	29	18
[MOVE] actor moved without a starting position	skeleton warrior	40	47
Selecting waypoint	3	4	::	mountain troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	7	44
77 ticks  in 10.074 seconds = 7.64344 TPS
Selecting waypoint	37	46	::	warg
[MOVE] actor moved without a starting position	forest troll	33	17
233 frames in 10.013 seconds = 23.2698 FPS
[MOVE] actor moved without a starting position	warg	36	16
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	dire wolf	39	31
[MOVE] actor moved without a starting position	forest troll	36	0
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	cave troll	36	25
77 ticks  in 10.113 seconds = 7.61396 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton mage	13	8
[MOVE] actor moved without a starting position	degenerated skeleton warrior	46	41
Selecting waypoint	11	22	::	stone troll
258 frames in 10.064 seconds = 25.6359 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	41	15
[MOVE] actor moved without a starting position	wolf	39	45
76 ticks  in 10.027 seconds = 7.57954 TPS
[MOVE] actor moved without a starting position	forest troll	26	10
Selecting waypoint	29	45	::	stone troll
Selecting waypoint	34	48	::	wolf
149 frames in 10.002 seconds = 14.897 FPS
[MOVE] actor moved without a starting position	degenerated skeleton warrior	8	33
[MOVE] actor moved without a starting position	mountain troll thunderer	21	42
[MOVE] actor moved without a starting position	white wolf	46	34
Selecting waypoint	29	25	::	degenerated skeleton warrior
Selecting waypoint	36	0	::	forest troll
78 ticks  in 10.067 seconds = 7.74809 TPS
[MOVE] actor moved without a starting position	fox	42	25
[MOVE] actor moved without a starting position	forest troll	42	29
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	cave troll	35	34
[MOVE] actor moved without a starting position	wolf	2	6
[MOVE] actor moved without a starting position	degenerated skeleton warrior	38	25
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	11	8
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	degenerated skeleton warrior	8	43
99 frames in 10.013 seconds = 9.88715 FPS
[MOVE] actor moved without a starting position	skeleton warrior	38	31
[MOVE] actor moved without a starting position	great wolf	27	9
[MOVE] actor moved without a starting position	fox	32	12
[MOVE] actor moved without a starting position	skeleton warrior	49	2
[MOVE] actor moved without a starting position	degenerated skeleton warrior	21	17
76 ticks  in 10.15 seconds = 7.48769 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	3025	after	1
[MOVE] actor moved without a starting position	white wolf	0	0
Selecting waypoint	13	22	::	forest troll
Selecting waypoint	0	0	::	white wolf
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton mage	47	32
[MOVE] actor moved without a starting position	stone troll	8	49
207 frames in 10 seconds = 20.7 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	mountain troll thunderer	12	46
skeleton mage	3005	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	3005	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
skeleton mage	3005	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	11	4
[MOVE] actor moved without a starting position	degenerated skeleton warrior	27	5
[MOVE] actor moved without a starting position	degenerated skeleton warrior	26	28
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	3033	after	1
[MOVE] actor moved without a starting position	dire wolf	35	23
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton warrior	48	33
79 ticks  in 10.067 seconds = 7.84742 TPS
Selecting waypoint	8	49	::	stone troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	3036	after	1
[MOVE] actor moved without a starting position	stone troll	38	26
239 frames in 10.09 seconds = 23.6868 FPS
mountain troll thunderer	3029	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	wolf	46	46
mountain troll thunderer	3029	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	26	29
[MOVE] actor moved without a starting position	wolf	20	13
[MOVE] actor moved without a starting position	fox	2	46
mountain troll thunderer	3029	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	stone troll	6	4
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	dire wolf	48	0
[MOVE] actor moved without a starting position	degenerated skeleton warrior	43	36
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	3045	after	1
[MOVE] actor moved without a starting position	stone troll	14	42
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	mountain troll thunderer	35	25
77 ticks  in 10.011 seconds = 7.69154 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	3048	after	1
[MOVE] actor moved without a starting position	mountain troll thunderer	31	7
Selecting waypoint	47	32	::	skeleton mage
205 frames in 10.003 seconds = 20.4939 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
mountain troll thunderer	3011	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	warg	31	6
mountain troll thunderer	3047	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	0	26
[MOVE] actor moved without a starting position	wolf	5	39
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	forest troll	23	1
[MOVE] actor moved without a starting position	wolf	36	40
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	3055	after	1
[MOVE] actor moved without a starting position	great wolf	8	2
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	warg	14	1
[MOVE] actor moved without a starting position	wolf	9	23
78 ticks  in 10.09 seconds = 7.73043 TPS
[MOVE] actor moved without a starting position	mountain troll thunderer	26	6
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton warrior	4	2
skeleton mage	3027	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	3027	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	mountain troll thunderer	34	19
Selecting waypoint	13	22	::	forest troll
Selecting waypoint	29	43	::	fox
Selecting waypoint	14	22	::	mountain troll
Selecting waypoint	49	2	::	skeleton warrior
175 frames in 10.022 seconds = 17.4616 FPS
mountain troll thunderer	3061	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
mountain troll thunderer	3061	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
mountain troll thunderer	3061	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	forest troll	2	13
[MOVE] actor moved without a starting position	mountain troll	45	0
77 ticks  in 10.012 seconds = 7.69077 TPS
[MOVE] actor moved without a starting position	skeleton warrior	30	48
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	3065	after	1
[MOVE] actor moved without a starting position	wolf	11	31
Selecting waypoint	4	2	::	skeleton warrior
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	white wolf	40	3
[MOVE] actor moved without a starting position	wolf	17	42
238 frames in 10.037 seconds = 23.7123 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	white wolf	26	8
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
mountain troll thunderer	3049	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
mountain troll thunderer	3059	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
mountain troll thunderer	3049	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	mountain troll thunderer	31	38
mountain troll thunderer	3059	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
mountain troll thunderer	3059	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	forest troll	32	2
[MOVE] actor moved without a starting position	degenerated skeleton warrior	25	44
[MOVE] actor moved without a starting position	degenerated skeleton warrior	5	19
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	fox	25	47
76 ticks  in 10.038 seconds = 7.57123 TPS
[MOVE] actor moved without a starting position	wolf	44	44
[MOVE] actor moved without a starting position	wolf	18	18
[MOVE] actor moved without a starting position	wolf	29	15
[MOVE] actor moved without a starting position	stone troll	2	39
225 frames in 10.211 seconds = 22.0351 FPS
Selecting waypoint	30	48	::	skeleton warrior
[MOVE] actor moved without a starting position	great wolf	0	39
76 ticks  in 10.009 seconds = 7.59317 TPS
mountain troll thunderer	3070	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton warrior	48	1
[MOVE] actor moved without a starting position	skeleton warrior	19	29
Selecting waypoint	29	45	::	stone troll
133 frames in 10.127 seconds = 13.1332 FPS
Selecting waypoint	2	39	::	stone troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	3082	after	1
[MOVE] actor moved without a starting position	armoured skeleton warrior	46	31
[MOVE] actor moved without a starting position	fox	3	11
[MOVE] actor moved without a starting position	fox	39	21
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	48	14
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	stone troll	43	26
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	14	29
77 ticks  in 10.083 seconds = 7.63662 TPS
Selecting waypoint	20	13	::	wolf
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	stone troll	47	28
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	great wolf	7	28
[MOVE] actor moved without a starting position	forest troll	7	42
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	3092	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton mage	40	33
[MOVE] actor moved without a starting position	wolf	3	33
266 frames in 10.014 seconds = 26.5628 FPS
[MOVE] actor moved without a starting position	degenerated skeleton warrior	48	39
[MOVE] actor moved without a starting position	wolf	34	10
[MOVE] actor moved without a starting position	mountain troll	4	37
[MOVE] actor moved without a starting position	white wolf	30	27
Selecting waypoint	29	0	::	mountain troll thunderer
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	3099	after	1
77 ticks  in 10.041 seconds = 7.66856 TPS
[MOVE] actor moved without a starting position	forest troll	40	34
[MOVE] actor moved without a starting position	dire wolf	15	42
mountain troll thunderer	2901	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
mountain troll thunderer	2901	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	15	29
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	white wolf	41	19
Selecting waypoint	40	34	::	forest troll
323 frames in 10.015 seconds = 32.2516 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	fox	10	41
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	12	28
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	7	25
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	great wolf	7	15
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	34	1
78 ticks  in 10.121 seconds = 7.70675 TPS
[MOVE] actor moved without a starting position	degenerated skeleton warrior	18	41
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	3110	after	1
[MOVE] actor moved without a starting position	wolf	2	46
[MOVE] actor moved without a starting position	forest troll	3	3
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	stone troll	32	19
[MOVE] actor moved without a starting position	wolf	7	18
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	dire wolf	4	35
Selecting waypoint	3	3	::	forest troll
192 frames in 10.209 seconds = 18.8069 FPS
[MOVE] actor moved without a starting position	wolf	1	9
[MOVE] actor moved without a starting position	degenerated skeleton warrior	15	44
78 ticks  in 10.164 seconds = 7.67414 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	29	29
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	13	49
Selecting waypoint	15	44	::	degenerated skeleton warrior
[MOVE] actor moved without a starting position	skeleton warrior	41	10
279 frames in 10.02 seconds = 27.8443 FPS
[MOVE] actor moved without a starting position	degenerated skeleton warrior	47	43
[MOVE] actor moved without a starting position	skeleton warrior	5	17
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	24	33
[MOVE] actor moved without a starting position	cave troll	47	9
[MOVE] actor moved without a starting position	mountain troll thunderer	25	12
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	3126	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	mountain troll	10	25
[MOVE] actor moved without a starting position	stone troll	19	16
76 ticks  in 10.027 seconds = 7.57954 TPS
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	great wolf	5	34
[MOVE] actor moved without a starting position	wolf	48	0
[MOVE] actor moved without a starting position	skeleton mage	39	16
[MOVE] actor moved without a starting position	stone troll	16	26
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton warrior	33	20
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	4	23
[MOVE] actor moved without a starting position	wolf	4	1
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	11	32
Selecting waypoint	48	1	::	skeleton warrior
302 frames in 10.02 seconds = 30.1397 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	warg	38	8
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	stone troll	27	4
[MOVE] actor moved without a starting position	forest troll	37	35
78 ticks  in 10.095 seconds = 7.7266 TPS
skeleton mage	3131	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	17	38
skeleton mage	3131	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
skeleton mage	3131	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	fox	2	34
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	mountain troll thunderer	8	49
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	great wolf	33	20
[MOVE] actor moved without a starting position	degenerated skeleton warrior	9	45
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton warrior	33	30
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	3146	after	1
[MOVE] actor moved without a starting position	wolf	46	38
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	mountain troll	8	20
283 frames in 10.001 seconds = 28.2972 FPS
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	25	5
[MOVE] actor moved without a starting position	white wolf	10	39
Selecting waypoint	20	0	::	skeleton warrior
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	cave troll	25	22
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	stone troll	49	49
77 ticks  in 10.014 seconds = 7.68924 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	3153	after	1
[MOVE] actor moved without a starting position	dire wolf	11	15
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	mountain troll	32	47
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	1	13
Selecting waypoint	29	45	::	stone troll
Selecting waypoint	4	23	::	wolf
315 frames in 10.008 seconds = 31.4748 FPS
[MOVE] actor moved without a starting position	skeleton warrior	25	34
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	3158	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	24	15
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	43	38
77 ticks  in 10.005 seconds = 7.69615 TPS
Selecting waypoint	2	34	::	fox
[MOVE] actor moved without a starting position	great wolf	6	22
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	3162	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	21	6
[MOVE] actor moved without a starting position	fox	13	40
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	white wolf	34	34
mountain troll thunderer	3142	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
302 frames in 10.038 seconds = 30.0857 FPS
mountain troll thunderer	3142	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	wolf	49	1
[MOVE] actor moved without a starting position	degenerated skeleton warrior	5	28
[MOVE] actor moved without a starting position	wolf	0	48
mountain troll thunderer	3142	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
mountain troll thunderer	3142	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	9	47
[MOVE] actor moved without a starting position	skeleton mage	20	34
[MOVE] actor moved without a starting position	forest troll	39	19
Selecting waypoint	25	34	::	skeleton warrior
[MOVE] actor moved without a starting position	stone troll	32	43
77 ticks  in 10.013 seconds = 7.69 TPS
[MOVE] actor moved without a starting position	wolf	35	46
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	great wolf	22	16
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	stone troll	43	0
Selecting waypoint	43	38	::	stone troll
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton warrior	21	24
258 frames in 10.415 seconds = 24.772 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	wolf	35	12
skeleton mage	3170	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	3170	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	3170	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	cave troll	1	36
[MOVE] actor moved without a starting position	skeleton warrior	10	11
[MOVE] actor moved without a starting position	skeleton warrior	27	7
[MOVE] actor moved without a starting position	cave troll	29	30
[MOVE] actor moved without a starting position	skeleton warrior	12	31
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	3183	after	1
[MOVE] actor moved without a starting position	mountain troll thunderer	0	40
76 ticks  in 10 seconds = 7.6 TPS
Selecting waypoint	29	30	::	cave troll
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton warrior	40	33
[MOVE] actor moved without a starting position	forest troll	12	14
Selecting waypoint	10	11	::	skeleton warrior
274 frames in 10.008 seconds = 27.3781 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	29	11
[MOVE] actor moved without a starting position	skeleton warrior	6	3
[MOVE] actor moved without a starting position	stone troll	5	24
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	26	10
77 ticks  in 10.009 seconds = 7.69308 TPS
[MOVE] actor moved without a starting position	mountain troll	42	18
[MOVE] actor moved without a starting position	skeleton warrior	29	36
Selecting waypoint	32	47	::	mountain troll
329 frames in 10.021 seconds = 32.8311 FPS
[MOVE] actor moved without a starting position	mountain troll thunderer	4	46
[MOVE] actor moved without a starting position	forest troll	25	32
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	white wolf	9	12
Selecting waypoint	29	11	::	degenerated skeleton warrior
77 ticks  in 10.009 seconds = 7.69308 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	3196	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	mountain troll	45	43
301 frames in 10.017 seconds = 30.0489 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	warg	46	35
[MOVE] actor moved without a starting position	wolf	13	18
[MOVE] actor moved without a starting position	skeleton warrior	24	3
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	forest troll	43	5
[MOVE] actor moved without a starting position	stone troll	2	42
73 ticks  in 10.061 seconds = 7.25574 TPS
[MOVE] actor moved without a starting position	stone troll	17	7
[MOVE] actor moved without a starting position	great wolf	38	49
Selecting waypoint	38	49	::	great wolf
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	45	19
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	3206	after	1
[MOVE] actor moved without a starting position	skeleton warrior	4	7
176 frames in 10.274 seconds = 17.1306 FPS
[MOVE] actor moved without a starting position	mountain troll	27	16
Selecting waypoint	17	13	::	forest troll
Selecting waypoint	27	16	::	mountain troll
78 ticks  in 10.091 seconds = 7.72966 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	3209	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	great wolf	12	17
Selecting waypoint	17	13	::	forest troll
159 frames in 10.417 seconds = 15.2635 FPS
Selecting waypoint	13	18	::	wolf
[MOVE] actor moved without a starting position	degenerated skeleton warrior	48	24
[MOVE] actor moved without a starting position	wolf	29	35
Selecting waypoint	1	36	::	cave troll
75 ticks  in 10.071 seconds = 7.44713 TPS
[MOVE] actor moved without a starting position	cave troll	45	1
[MOVE] actor moved without a starting position	mountain troll	28	22
mountain troll thunderer	3193	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
mountain troll thunderer	3193	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	29	36
mountain troll thunderer	3184	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	3216	after	1
mountain troll thunderer	3193	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton warrior	45	46
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton warrior	28	39
mountain troll thunderer	3193	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
mountain troll thunderer	3193	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	mountain troll	9	21
86 frames in 10.065 seconds = 8.54446 FPS
Selecting waypoint	29	43	::	fox
Selecting waypoint	28	39	::	skeleton warrior
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
77 ticks  in 10.134 seconds = 7.59818 TPS
[MOVE] actor moved without a starting position	cave troll	43	18
[MOVE] actor moved without a starting position	forest troll	37	7
[MOVE] actor moved without a starting position	cave troll	18	33
Selecting waypoint	43	0	::	stone troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	13	49
159 frames in 10.046 seconds = 15.8272 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	20	24
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	3225	after	1
[MOVE] actor moved without a starting position	dire wolf	47	14
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	29	37
76 ticks  in 10.083 seconds = 7.53744 TPS
[MOVE] actor moved without a starting position	skeleton warrior	37	35
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	3229	after	1
[MOVE] actor moved without a starting position	skeleton warrior	19	9
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	great wolf	28	22
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	wolf	37	20
Selecting waypoint	28	22	::	great wolf
224 frames in 10.014 seconds = 22.3687 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton warrior	8	41
[MOVE] actor moved without a starting position	wolf	30	14
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	36	32
Selecting waypoint	47	9	::	cave troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	28	9
77 ticks  in 10.015 seconds = 7.68847 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	42	32
[MOVE] actor moved without a starting position	stone troll	7	19
[MOVE] actor moved without a starting position	dire wolf	1	12
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	17	2
Selecting waypoint	29	43	::	fox
Selecting waypoint	49	1	::	wolf
[MOVE] actor moved without a starting position	warg	43	11
Selecting waypoint	20	24	::	degenerated skeleton warrior
319 frames in 10.017 seconds = 31.8459 FPS
76 ticks  in 10.102 seconds = 7.52326 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	29	34
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	3243	after	1
[MOVE] actor moved without a starting position	skeleton warrior	19	26
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	18	5
Selecting waypoint	9	21	::	mountain troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	3246	after	1
162 frames in 10.052 seconds = 16.1162 FPS
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	degenerated skeleton warrior	4	27
[MOVE] actor moved without a starting position	degenerated skeleton warrior	12	35
Selecting waypoint	18	5	::	forest troll
[MOVE] actor moved without a starting position	dire wolf	49	6
[MOVE] actor moved without a starting position	wolf	38	40
77 ticks  in 10.009 seconds = 7.69308 TPS
[MOVE] actor moved without a starting position	degenerated skeleton warrior	3	38
[MOVE] actor moved without a starting position	degenerated skeleton warrior	20	42
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	dire wolf	4	26
Selecting waypoint	13	49	::	forest troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	46	43
178 frames in 10.033 seconds = 17.7415 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	3255	after	1
[MOVE] actor moved without a starting position	skeleton warrior	31	28
[MOVE] actor moved without a starting position	wolf	49	35
74 ticks  in 10.076 seconds = 7.34418 TPS
[MOVE] actor moved without a starting position	warg	30	7
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	26	33
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	stone troll	21	36
Selecting waypoint	31	28	::	skeleton warrior
[MOVE] actor moved without a starting position	forest troll	21	42
116 frames in 10.031 seconds = 11.5642 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	3262	after	1
[MOVE] actor moved without a starting position	skeleton warrior	0	14
[MOVE] actor moved without a starting position	skeleton warrior	22	43
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	42	8
[MOVE] actor moved without a starting position	warg	9	44
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton warrior	26	7
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	7	36
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	mountain troll	14	44
78 ticks  in 10.09 seconds = 7.73043 TPS
Selecting waypoint	13	22	::	forest troll
Selecting waypoint	29	43	::	fox
Selecting waypoint	42	8	::	stone troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	stone troll	21	36
[MOVE] actor moved without a starting position	forest troll	43	26
Selecting waypoint	14	44	::	mountain troll
144 frames in 10.014 seconds = 14.3799 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton warrior	10	16
[MOVE] actor moved without a starting position	great wolf	29	16
75 ticks  in 10.071 seconds = 7.44713 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	dire wolf	46	4
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	mountain troll	3	43
[MOVE] actor moved without a starting position	armoured skeleton warrior	28	9
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton warrior	5	32
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	degenerated skeleton warrior	25	14
249 frames in 10.012 seconds = 24.8702 FPS
Selecting waypoint	14	22	::	mountain troll
Selecting waypoint	10	16	::	skeleton warrior
[MOVE] actor moved without a starting position	degenerated skeleton warrior	2	42
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	stone troll	2	45
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	stone troll	44	23
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	mountain troll	7	44
77 ticks  in 10.007 seconds = 7.69461 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	cave troll	34	49
Selecting waypoint	29	43	::	fox
Selecting waypoint	4	1	::	wolf
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	wolf	40	13
[MOVE] actor moved without a starting position	skeleton warrior	44	19
Selecting waypoint	29	43	::	fox
Selecting waypoint	29	25	::	degenerated skeleton warrior
Selecting waypoint	49	6	::	dire wolf
267 frames in 10.018 seconds = 26.652 FPS
[MOVE] actor moved without a starting position	stone troll	42	47
[MOVE] actor moved without a starting position	skeleton warrior	21	16
[MOVE] actor moved without a starting position	forest troll	36	19
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	stone troll	17	35
[MOVE] actor moved without a starting position	stone troll	33	15
77 ticks  in 10.01 seconds = 7.69231 TPS
[MOVE] actor moved without a starting position	skeleton warrior	20	26
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	3292	after	1
[MOVE] actor moved without a starting position	degenerated skeleton warrior	5	25
325 frames in 10.02 seconds = 32.4351 FPS
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	cave troll	24	7
Selecting waypoint	29	43	::	fox
Selecting waypoint	13	22	::	forest troll
Selecting waypoint	29	43	::	fox
Selecting waypoint	49	35	::	wolf
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	great wolf	49	19
[MOVE] actor moved without a starting position	white wolf	45	14
[MOVE] actor moved without a starting position	cave troll	41	10
77 ticks  in 10.011 seconds = 7.69154 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	fox	25	23
[MOVE] actor moved without a starting position	wolf	22	25
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	1	33
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	34	32
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	white wolf	38	49
[MOVE] actor moved without a starting position	stone troll	33	29
311 frames in 10.023 seconds = 31.0286 FPS
Selecting waypoint	29	43	::	fox
Selecting waypoint	17	35	::	stone troll
[MOVE] actor moved without a starting position	forest troll	3	48
[MOVE] actor moved without a starting position	wolf	13	48
[MOVE] actor moved without a starting position	fox	2	40
76 ticks  in 10.053 seconds = 7.55993 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	22	36
[MOVE] actor moved without a starting position	skeleton warrior	43	34
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	cave troll	20	40
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	10	13
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	cave troll	29	5
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	cave troll	27	43
[MOVE] actor moved without a starting position	dire wolf	5	17
257 frames in 10.009 seconds = 25.6769 FPS
Selecting waypoint	42	47	::	stone troll
78 ticks  in 10.129 seconds = 7.70066 TPS
[MOVE] actor moved without a starting position	skeleton mage	38	4
[MOVE] actor moved without a starting position	forest troll	3	27
Selecting waypoint	1	13	::	degenerated skeleton warrior
[MOVE] actor moved without a starting position	stone troll	46	29
318 frames in 10.02 seconds = 31.7365 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	26	40
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	3318	after	1
[MOVE] actor moved without a starting position	mountain troll	0	41
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	great wolf	27	10
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	40	36
77 ticks  in 10.007 seconds = 7.69461 TPS
[MOVE] actor moved without a starting position	skeleton warrior	10	44
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	3323	after	1
[MOVE] actor moved without a starting position	mountain troll thunderer	20	7
Selecting waypoint	4	7	::	skeleton warrior
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	23	18
Selecting waypoint	10	44	::	skeleton warrior
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	3326	after	1
[MOVE] actor moved without a starting position	skeleton warrior	30	37
307 frames in 10.02 seconds = 30.6387 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	48	40
[MOVE] actor moved without a starting position	cave troll	27	4
[MOVE] actor moved without a starting position	forest troll	1	28
[MOVE] actor moved without a starting position	great wolf	12	6
77 ticks  in 10.01 seconds = 7.69231 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	stone troll	9	5
[MOVE] actor moved without a starting position	stone troll	10	29
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	dire wolf	41	17
Selecting waypoint	41	10	::	cave troll
315 frames in 10.019 seconds = 31.4403 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	forest troll	0	11
[MOVE] actor moved without a starting position	skeleton warrior	2	35
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	cave troll	46	12
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	dire wolf	19	16
77 ticks  in 10.012 seconds = 7.69077 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	32	20
[MOVE] actor moved without a starting position	skeleton warrior	11	2
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	47	30
Selecting waypoint	46	29	::	stone troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	3342	after	1
[MOVE] actor moved without a starting position	stone troll	0	24
298 frames in 10.029 seconds = 29.7138 FPS
[MOVE] actor moved without a starting position	forest troll	23	9
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	3345	after	1
[MOVE] actor moved without a starting position	wolf	13	27
Selecting waypoint	9	5	::	stone troll
77 ticks  in 10.009 seconds = 7.69308 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	3347	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	dire wolf	0	32
[MOVE] actor moved without a starting position	wolf	35	25
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	dire wolf	43	7
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	great wolf	43	15
293 frames in 10.011 seconds = 29.2678 FPS
[MOVE] actor moved without a starting position	wolf	23	34
[MOVE] actor moved without a starting position	white wolf	41	38
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	21	38
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	degenerated skeleton warrior	42	1
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	3356	after	1
[MOVE] actor moved without a starting position	wolf	11	29
mountain troll thunderer	3324	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	mountain troll	25	37
77 ticks  in 10.013 seconds = 7.69 TPS
[MOVE] actor moved without a starting position	skeleton mage	11	28
[MOVE] actor moved without a starting position	forest troll	31	30
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton warrior	20	42
Selecting waypoint	23	34	::	wolf
325 frames in 10.024 seconds = 32.4222 FPS
[MOVE] actor moved without a starting position	wolf	34	36
skeleton mage	3359	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	3359	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	3363	after	1
[MOVE] actor moved without a starting position	skeleton warrior	20	13
[MOVE] actor moved without a starting position	cave troll	22	13
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	20	18
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	degenerated skeleton warrior	36	30
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	29	35
[MOVE] actor moved without a starting position	stone troll	15	12
[MOVE] actor moved without a starting position	degenerated skeleton warrior	11	45
77 ticks  in 10.019 seconds = 7.6854 TPS
[MOVE] actor moved without a starting position	wolf	10	31
Selecting waypoint	0	11	::	forest troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	degenerated skeleton warrior	11	11
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	6	44
313 frames in 10.019 seconds = 31.2406 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	wolf	33	48
[MOVE] actor moved without a starting position	forest troll	49	29
Selecting waypoint	13	22	::	forest troll
Selecting waypoint	15	12	::	stone troll
Selecting waypoint	43	15	::	great wolf
78 ticks  in 10.13 seconds = 7.6999 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	22	44
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	3377	after	1
[MOVE] actor moved without a starting position	white wolf	0	40
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	36	40
[MOVE] actor moved without a starting position	forest troll	26	11
[MOVE] actor moved without a starting position	great wolf	40	16
310 frames in 10.018 seconds = 30.9443 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	3382	after	1
[MOVE] actor moved without a starting position	forest troll	20	25
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	cave troll	24	36
[MOVE] actor moved without a starting position	stone troll	17	38
77 ticks  in 10.007 seconds = 7.69461 TPS
Selecting waypoint	17	38	::	stone troll
[MOVE] actor moved without a starting position	skeleton mage	49	6
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	great wolf	33	17
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton mage	14	3
294 frames in 10.019 seconds = 29.3442 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	22	10
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	forest troll	1	2
[MOVE] actor moved without a starting position	dire wolf	11	26
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	degenerated skeleton warrior	39	33
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	3393	after	1
[MOVE] actor moved without a starting position	wolf	16	31
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	36	40
Selecting waypoint	2	35	::	skeleton warrior
[MOVE] actor moved without a starting position	fox	25	6
77 ticks  in 10.028 seconds = 7.6785 TPS
[MOVE] actor moved without a starting position	wolf	29	40
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	5	24
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	31	17
[MOVE] actor moved without a starting position	wolf	46	48
Selecting waypoint	13	22	::	forest troll
Selecting waypoint	33	48	::	wolf
284 frames in 10.026 seconds = 28.3264 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	forest troll	23	29
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	3402	after	1
[MOVE] actor moved without a starting position	stone troll	12	40
Selecting waypoint	29	43	::	fox
Selecting waypoint	5	24	::	degenerated skeleton warrior
78 ticks  in 10.122 seconds = 7.70599 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton mage	13	9
[MOVE] actor moved without a starting position	wolf	44	24
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	stone troll	24	46
309 frames in 10.014 seconds = 30.8568 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	3407	after	1
[MOVE] actor moved without a starting position	mountain troll	19	10
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	21	8
[MOVE] actor moved without a starting position	skeleton warrior	46	6
Selecting waypoint	29	43	::	fox
Selecting waypoint	31	17	::	degenerated skeleton warrior
77 ticks  in 10.013 seconds = 7.69 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	3411	after	1
[MOVE] actor moved without a starting position	forest troll	26	10
[MOVE] actor moved without a starting position	wolf	20	36
[MOVE] actor moved without a starting position	stone troll	24	10
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	cave troll	42	19
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	stone troll	36	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	26	17
Selecting waypoint	23	29	::	forest troll
308 frames in 10.02 seconds = 30.7385 FPS
[MOVE] actor moved without a starting position	stone troll	5	36
[MOVE] actor moved without a starting position	great wolf	15	40
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton warrior	22	5
Selecting waypoint	22	10	::	forest troll
77 ticks  in 10.008 seconds = 7.69384 TPS
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	3421	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	wolf	40	20
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	mountain troll	6	42
[MOVE] actor moved without a starting position	white wolf	29	5
[MOVE] actor moved without a starting position	forest troll	49	38
Selecting waypoint	15	12	::	stone troll
Selecting waypoint	6	42	::	mountain troll
293 frames in 10.017 seconds = 29.2503 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	25	12
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	white wolf	37	49
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	forest troll	0	18
Selecting waypoint	19	10	::	mountain troll
77 ticks  in 10.043 seconds = 7.66703 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	41	16
323 frames in 10.021 seconds = 32.2323 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	degenerated skeleton warrior	18	46
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	46	4
Selecting waypoint	17	13	::	forest troll
Selecting waypoint	14	3	::	skeleton mage
skeleton mage	3404	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	3404	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	4	37
skeleton mage	3388	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	3388	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
skeleton mage	3388	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	cave troll	20	7
78 ticks  in 10.107 seconds = 7.71742 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	wolf	28	3
Selecting waypoint	42	1	::	degenerated skeleton warrior
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	degenerated skeleton warrior	30	15
[MOVE] actor moved without a starting position	wolf	37	39
322 frames in 10.019 seconds = 32.1389 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton warrior	45	49
[MOVE] actor moved without a starting position	fox	7	44
[MOVE] actor moved without a starting position	degenerated skeleton warrior	17	26
Selecting waypoint	40	20	::	wolf
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	43	38
[MOVE] actor moved without a starting position	stone troll	16	45
77 ticks  in 10.017 seconds = 7.68693 TPS
[MOVE] actor moved without a starting position	fox	8	5
[MOVE] actor moved without a starting position	mountain troll thunderer	30	35
[MOVE] actor moved without a starting position	skeleton mage	22	20
Selecting waypoint	37	39	::	wolf
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	stone troll	49	0
[MOVE] actor moved without a starting position	skeleton warrior	26	8
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
291 frames in 10.015 seconds = 29.0564 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	mountain troll thunderer	17	11
[MOVE] actor moved without a starting position	skeleton warrior	13	25
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	cave troll	6	37
[MOVE] actor moved without a starting position	cave troll	37	24
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	3451	after	1
[MOVE] actor moved without a starting position	fox	10	38
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	cave troll	33	2
77 ticks  in 10.021 seconds = 7.68386 TPS
Selecting waypoint	13	25	::	skeleton warrior
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	34	14
Selecting waypoint	29	45	::	stone troll
Selecting waypoint	18	46	::	degenerated skeleton warrior
291 frames in 10.016 seconds = 29.0535 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	1	42
[MOVE] actor moved without a starting position	forest troll	44	15
[MOVE] actor moved without a starting position	wolf	46	32
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	mountain troll	25	19
[MOVE] actor moved without a starting position	cave troll	12	46
[MOVE] actor moved without a starting position	great wolf	24	12
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	cave troll	39	1
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	3462	after	1
77 ticks  in 10.104 seconds = 7.62074 TPS
[MOVE] actor moved without a starting position	dire wolf	42	18
Selecting waypoint	8	5	::	fox
298 frames in 10.028 seconds = 29.7168 FPS
[MOVE] actor moved without a starting position	skeleton warrior	36	1
Selecting waypoint	36	1	::	skeleton warrior
77 ticks  in 10.01 seconds = 7.69231 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	mountain troll	23	7
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	3466	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton warrior	17	35
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	skeleton warrior	49	12
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	9	49
319 frames in 10.015 seconds = 31.8522 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	3470	after	1
[MOVE] actor moved without a starting position	stone troll	29	20
[MOVE] actor moved without a starting position	cave troll	12	36
Selecting waypoint	29	25	::	degenerated skeleton warrior
Selecting waypoint	29	20	::	stone troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	3473	after	1
[MOVE] actor moved without a starting position	great wolf	12	10
77 ticks  in 10.007 seconds = 7.69461 TPS
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton mage	40	16
skeleton mage	3475	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	3475	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	40	21
[MOVE] actor moved without a starting position	mountain troll	11	40
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	forest troll	4	37
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	cave troll	15	27
Selecting waypoint	13	22	::	forest troll
Selecting waypoint	15	27	::	cave troll
299 frames in 10.023 seconds = 29.8314 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	wolf	7	25
Selecting waypoint	9	49	::	forest troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	20	27
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	dire wolf	32	16
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	3483	after	1
[MOVE] actor moved without a starting position	mountain troll	31	28
77 ticks  in 10.016 seconds = 7.6877 TPS
[MOVE] actor moved without a starting position	stone troll	13	43
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	warg	8	13
Selecting waypoint	17	13	::	forest troll
Selecting waypoint	12	10	::	great wolf
284 frames in 10.016 seconds = 28.3546 FPS
[MOVE] actor moved without a starting position	degenerated skeleton warrior	16	30
[MOVE] actor moved without a starting position	wolf	32	13
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	cave troll	16	41
77 ticks  in 10.006 seconds = 7.69538 TPS
Selecting waypoint	29	43	::	fox
Selecting waypoint	49	6	::	skeleton mage
321 frames in 10.017 seconds = 32.0455 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	degenerated skeleton warrior	43	15
skeleton mage	3386	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	3386	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	3386	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton warrior	35	20
skeleton mage	3386	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton warrior	24	4
Selecting waypoint	37	49	::	white wolf
77 ticks  in 10.01 seconds = 7.69231 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	3493	after	1
[MOVE] actor moved without a starting position	stone troll	22	43
[MOVE] actor moved without a starting position	degenerated skeleton warrior	26	17
[MOVE] actor moved without a starting position	degenerated skeleton warrior	43	24
[MOVE] actor moved without a starting position	stone troll	6	31
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	3498	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	28	36
[MOVE] actor moved without a starting position	wolf	38	25
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	degenerated skeleton warrior	24	23
303 frames in 10.263 seconds = 29.5235 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	3502	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	10	32
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	stone troll	13	7
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	19	9
61 ticks  in 10.339 seconds = 5.89999 TPS
[MOVE] actor moved without a starting position	mountain troll	49	32
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	3507	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	1	34
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	forest troll	47	0
[MOVE] actor moved without a starting position	degenerated skeleton warrior	6	44
Selecting waypoint	15	12	::	stone troll
Selecting waypoint	6	44	::	degenerated skeleton warrior
6 frames in 14.545 seconds = 0.412513 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	3511	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	dire wolf	21	10
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton warrior	42	29
66 ticks  in 10.091 seconds = 6.54048 TPS
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	46	48
[MOVE] actor moved without a starting position	wolf	35	12
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	mountain troll thunderer	38	13
Selecting waypoint	14	22	::	mountain troll
Selecting waypoint	42	29	::	skeleton warrior
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	3517	after	1
[MOVE] actor moved without a starting position	dire wolf	43	34
2 frames in 13.442 seconds = 0.148787 FPS
49 ticks  in 12.669 seconds = 3.86771 TPS
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	37	8
mountain troll thunderer	3516	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	5	46
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	3521	after	1
[MOVE] actor moved without a starting position	stone troll	38	31
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	white wolf	14	3
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	46	38
[MOVE] actor moved without a starting position	degenerated skeleton warrior	8	49
[MOVE] actor moved without a starting position	forest troll	39	45
Selecting waypoint	27	43	::	cave troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	3527	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton warrior	48	36
84 ticks  in 10 seconds = 8.4 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	1	8
Selecting waypoint	29	25	::	degenerated skeleton warrior
Selecting waypoint	13	22	::	forest troll
Selecting waypoint	29	25	::	degenerated skeleton warrior
Selecting waypoint	8	13	::	warg
2 frames in 20.641 seconds = 0.0968945 FPS
42 ticks  in 10.65 seconds = 3.94366 TPS
[MOVE] actor moved without a starting position	skeleton warrior	34	8
[MOVE] actor moved without a starting position	wolf	41	21
Selecting waypoint	1	8	::	wolf
[MOVE] actor moved without a starting position	degenerated skeleton warrior	43	17
Selecting waypoint	21	10	::	dire wolf
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	wolf	10	40
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	great wolf	2	6
[MOVE] actor moved without a starting position	great wolf	43	42
Selecting waypoint	34	8	::	skeleton warrior
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton warrior	41	4
[MOVE] actor moved without a starting position	dire wolf	32	48
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	0	43
[MOVE] actor moved without a starting position	stone troll	17	9
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	47	47
Selecting waypoint	41	4	::	skeleton warrior
7 frames in 10.013 seconds = 0.699091 FPS
153 ticks  in 10.017 seconds = 15.274 TPS
[MOVE] actor moved without a starting position	fox	44	34
[MOVE] actor moved without a starting position	white wolf	29	37
Selecting waypoint	2	6	::	great wolf
[MOVE] actor moved without a starting position	skeleton warrior	6	3
[MOVE] actor moved without a starting position	degenerated skeleton warrior	3	36
[MOVE] actor moved without a starting position	skeleton warrior	9	34
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	3546	after	1
[MOVE] actor moved without a starting position	skeleton warrior	2	43
19 frames in 10.977 seconds = 1.73089 FPS
63 ticks  in 10.964 seconds = 5.74608 TPS
Selecting waypoint	9	34	::	skeleton warrior
[MOVE] actor moved without a starting position	great wolf	44	36
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	3549	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	cave troll	27	43
[MOVE] actor moved without a starting position	mountain troll	28	29
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	1	45
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	wolf	32	44
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton mage	24	12
[MOVE] actor moved without a starting position	stone troll	29	20
[MOVE] actor moved without a starting position	warg	25	36
Selecting waypoint	43	42	::	great wolf
9 frames in 10.197 seconds = 0.882613 FPS
74 ticks  in 10.197 seconds = 7.25704 TPS
[MOVE] actor moved without a starting position	skeleton warrior	48	21
[MOVE] actor moved without a starting position	degenerated skeleton warrior	7	5
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	wolf	40	30
[MOVE] actor moved without a starting position	degenerated skeleton warrior	37	7
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	22	42
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	wolf	22	29
[MOVE] actor moved without a starting position	wolf	40	32
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	3564	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	32	5
[MOVE] actor moved without a starting position	stone troll	33	0
[MOVE] actor moved without a starting position	forest troll	34	18
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	forest troll	46	19
[MOVE] actor moved without a starting position	skeleton warrior	24	5
[MOVE] actor moved without a starting position	degenerated skeleton warrior	35	12
7 frames in 11.357 seconds = 0.61636 FPS
85 ticks  in 11.367 seconds = 7.47779 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	fox	27	47
Selecting waypoint	34	18	::	forest troll
[MOVE] actor moved without a starting position	forest troll	22	14
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	45	23
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	white wolf	19	27
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	3575	after	1
[MOVE] actor moved without a starting position	wolf	46	39
[MOVE] actor moved without a starting position	stone troll	13	44
Selecting waypoint	7	5	::	degenerated skeleton warrior
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton warrior	26	31
skeleton mage	3554	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	3554	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	3554	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	stone troll	13	26
85 ticks  in 10.206 seconds = 8.32843 TPS
skeleton mage	3554	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
14 frames in 10.388 seconds = 1.34771 FPS
[MOVE] actor moved without a starting position	fox	45	17
skeleton mage	3554	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	6	30
[MOVE] actor moved without a starting position	stone troll	22	36
Selecting waypoint	17	35	::	skeleton warrior
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	26	16
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	6	39
41 frames in 10.276 seconds = 3.98988 FPS
73 ticks  in 10.448 seconds = 6.98698 TPS
[MOVE] actor moved without a starting position	degenerated skeleton warrior	44	46
[MOVE] actor moved without a starting position	cave troll	34	28
[MOVE] actor moved without a starting position	stone troll	13	16
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	47	2
[MOVE] actor moved without a starting position	great wolf	42	0
Selecting waypoint	29	25	::	degenerated skeleton warrior
Selecting waypoint	13	22	::	forest troll
Selecting waypoint	37	7	::	degenerated skeleton warrior
[MOVE] actor moved without a starting position	fox	29	37
31 frames in 10.163 seconds = 3.05028 FPS
79 ticks  in 10.164 seconds = 7.77253 TPS
[MOVE] actor moved without a starting position	degenerated skeleton warrior	29	12
[MOVE] actor moved without a starting position	forest troll	46	9
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	3593	after	1
[MOVE] actor moved without a starting position	degenerated skeleton warrior	1	20
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton warrior	42	4
[MOVE] actor moved without a starting position	white wolf	3	7
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	mountain troll	2	35
Selecting waypoint	47	2	::	forest troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	3598	after	1
[MOVE] actor moved without a starting position	mountain troll	11	10
[MOVE] actor moved without a starting position	degenerated skeleton warrior	31	35
[MOVE] actor moved without a starting position	skeleton warrior	38	36
[MOVE] actor moved without a starting position	fox	4	19
33 frames in 10.101 seconds = 3.267 FPS
73 ticks  in 10.099 seconds = 7.22844 TPS
Selecting waypoint	27	47	::	fox
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	warg	27	45
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	3604	after	1
[MOVE] actor moved without a starting position	cave troll	46	41
[MOVE] actor moved without a starting position	skeleton warrior	8	11
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	42	21
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	warg	42	48
37 frames in 10 seconds = 3.7 FPS
75 ticks  in 10.001 seconds = 7.49925 TPS
[MOVE] actor moved without a starting position	skeleton warrior	28	48
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	3610	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	degenerated skeleton warrior	6	47
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	29	38
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	forest troll	21	33
[MOVE] actor moved without a starting position	skeleton warrior	45	29
[MOVE] actor moved without a starting position	dire wolf	8	20
Selecting waypoint	8	11	::	skeleton warrior
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton mage	42	2
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	19	37
[MOVE] actor moved without a starting position	skeleton warrior	24	22
73 ticks  in 10.489 seconds = 6.95967 TPS
43 frames in 10.51 seconds = 4.09134 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	mountain troll	30	11
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton warrior	35	44
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	great wolf	23	46
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton mage	12	38
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	stone troll	11	45
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	wolf	16	18
[MOVE] actor moved without a starting position	stone troll	2	47
13 frames in 10.152 seconds = 1.28054 FPS
74 ticks  in 10.173 seconds = 7.27416 TPS
[MOVE] actor moved without a starting position	stone troll	38	27
Selecting waypoint	29	43	::	fox
Selecting waypoint	46	9	::	forest troll
[MOVE] actor moved without a starting position	forest troll	47	45
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	3628	after	1
[MOVE] actor moved without a starting position	wolf	42	36
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	14	20
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	18	8
11 frames in 10.413 seconds = 1.05637 FPS
72 ticks  in 10.413 seconds = 6.91443 TPS
[MOVE] actor moved without a starting position	skeleton warrior	32	11
Selecting waypoint	32	11	::	skeleton warrior
[MOVE] actor moved without a starting position	cave troll	1	28
Selecting waypoint	1	28	::	cave troll
[MOVE] actor moved without a starting position	stone troll	46	27
skeleton mage	3444	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	3444	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
skeleton mage	3444	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	31	37
[MOVE] actor moved without a starting position	cave troll	47	43
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	white wolf	47	30
22 frames in 10.162 seconds = 2.16493 FPS
69 ticks  in 10.171 seconds = 6.78399 TPS
[MOVE] actor moved without a starting position	great wolf	28	3
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	stone troll	39	14
Selecting waypoint	11	45	::	stone troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	3640	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	stone troll	37	34
skeleton mage	3622	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	3622	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton warrior	26	28
skeleton mage	3622	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	3622	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
skeleton mage	3622	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	white wolf	26	35
Selecting waypoint	47	45	::	forest troll
[MOVE] actor moved without a starting position	stone troll	27	20
18 frames in 10.101 seconds = 1.782 FPS
77 ticks  in 10.102 seconds = 7.62225 TPS
[MOVE] actor moved without a starting position	skeleton warrior	7	29
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	fox	5	25
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	wolf	9	0
[MOVE] actor moved without a starting position	cave troll	34	48
Selecting waypoint	29	43	::	fox
Selecting waypoint	29	25	::	degenerated skeleton warrior
46 ticks  in 10.081 seconds = 4.56304 TPS
22 frames in 10.114 seconds = 2.1752 FPS
Selecting waypoint	15	12	::	stone troll
Selecting waypoint	46	27	::	stone troll
[MOVE] actor moved without a starting position	skeleton warrior	14	7
[MOVE] actor moved without a starting position	cave troll	9	49
[MOVE] actor moved without a starting position	wolf	46	30
[MOVE] actor moved without a starting position	skeleton warrior	34	44
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	dire wolf	40	30
[MOVE] actor moved without a starting position	warg	6	45
[MOVE] actor moved without a starting position	fox	41	10
[MOVE] actor moved without a starting position	mountain troll thunderer	0	6
Selecting waypoint	5	25	::	fox
[MOVE] actor moved without a starting position	cave troll	13	29
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	3658	after	1
[MOVE] actor moved without a starting position	white wolf	31	7
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	20	3
4 frames in 10.719 seconds = 0.373169 FPS
83 ticks  in 10.742 seconds = 7.72668 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	3661	after	1
[MOVE] actor moved without a starting position	cave troll	3	45
[MOVE] actor moved without a starting position	degenerated skeleton warrior	4	0
[MOVE] actor moved without a starting position	skeleton warrior	33	48
Selecting waypoint	3	45	::	cave troll
[MOVE] actor moved without a starting position	stone troll	6	36
[MOVE] actor moved without a starting position	stone troll	16	32
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	3667	after	1
11 frames in 11.853 seconds = 0.928035 FPS
87 ticks  in 11.853 seconds = 7.33991 TPS
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	39	23
[MOVE] actor moved without a starting position	great wolf	1	38
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	15	25
Selecting waypoint	35	44	::	skeleton warrior
[MOVE] actor moved without a starting position	stone troll	46	11
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	0	29
[MOVE] actor moved without a starting position	stone troll	28	1
[MOVE] actor moved without a starting position	forest troll	16	49
Selecting waypoint	28	3	::	great wolf
20 frames in 10.162 seconds = 1.96812 FPS
89 ticks  in 10.162 seconds = 8.75812 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton mage	37	17
skeleton mage	3675	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	3675	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	3675	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
skeleton mage	3675	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	23	17
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	33	35
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	44	43
Selecting waypoint	46	11	::	stone troll
16 frames in 10.196 seconds = 1.56924 FPS
73 ticks  in 10.196 seconds = 7.15967 TPS
[MOVE] actor moved without a starting position	fox	37	33
Selecting waypoint	9	0	::	wolf
[MOVE] actor moved without a starting position	fox	37	34
mountain troll thunderer	3656	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
mountain troll thunderer	3656	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	6	43
[MOVE] actor moved without a starting position	cave troll	4	40
[MOVE] actor moved without a starting position	degenerated skeleton warrior	42	37
[MOVE] actor moved without a starting position	wolf	38	47
34 frames in 10.083 seconds = 3.37201 FPS
73 ticks  in 10.083 seconds = 7.23991 TPS
Selecting waypoint	33	35	::	degenerated skeleton warrior
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	forest troll	4	38
[MOVE] actor moved without a starting position	skeleton mage	31	16
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton mage	33	39
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	3688	after	1
[MOVE] actor moved without a starting position	degenerated skeleton warrior	25	14
[MOVE] actor moved without a starting position	skeleton warrior	32	39
skeleton mage	3687	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	3687	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
skeleton mage	3687	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
27 frames in 10.704 seconds = 2.52242 FPS
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	stone troll	26	12
62 ticks  in 11.017 seconds = 5.62767 TPS
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	warg	9	10
[MOVE] actor moved without a starting position	degenerated skeleton warrior	40	21
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	wolf	22	26
Selecting waypoint	17	13	::	forest troll
Selecting waypoint	20	3	::	degenerated skeleton warrior
skeleton mage	3686	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	3686	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
skeleton mage	3686	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	0	0
[MOVE] actor moved without a starting position	forest troll	18	5
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	3697	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	28	16
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton warrior	6	23
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	great wolf	10	48
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	3701	after	1
[MOVE] actor moved without a starting position	great wolf	43	43
[MOVE] actor moved without a starting position	stone troll	2	45
Selecting waypoint	6	43	::	stone troll
11 frames in 10.533 seconds = 1.04434 FPS
86 ticks  in 10.22 seconds = 8.41487 TPS
[MOVE] actor moved without a starting position	mountain troll	9	38
[MOVE] actor moved without a starting position	great wolf	0	11
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	3706	after	1
[MOVE] actor moved without a starting position	wolf	8	33
[MOVE] actor moved without a starting position	skeleton warrior	13	2
[MOVE] actor moved without a starting position	white wolf	1	21
[MOVE] actor moved without a starting position	stone troll	44	5
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton warrior	16	43
[MOVE] actor moved without a starting position	skeleton warrior	12	16
[MOVE] actor moved without a starting position	degenerated skeleton warrior	3	29
[MOVE] actor moved without a starting position	great wolf	6	22
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	forest troll	27	1
39 frames in 10.12 seconds = 3.85375 FPS
76 ticks  in 10.122 seconds = 7.5084 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	white wolf	20	0
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	3717	after	1
[MOVE] actor moved without a starting position	skeleton warrior	24	6
[MOVE] actor moved without a starting position	mountain troll	11	19
Selecting waypoint	0	0	::	forest troll
[MOVE] actor moved without a starting position	cave troll	16	46
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	wolf	49	6
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	3722	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	27	36
38 frames in 10.097 seconds = 3.76349 FPS
[MOVE] actor moved without a starting position	forest troll	38	10
76 ticks  in 10.097 seconds = 7.52699 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	3725	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	mountain troll	38	15
Selecting waypoint	27	1	::	forest troll
[MOVE] actor moved without a starting position	cave troll	35	22
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	forest troll	3	41
[MOVE] actor moved without a starting position	degenerated skeleton warrior	12	12
[MOVE] actor moved without a starting position	degenerated skeleton warrior	48	42
71 ticks  in 10.051 seconds = 7.06397 TPS
49 frames in 10.067 seconds = 4.86739 FPS
[MOVE] actor moved without a starting position	wolf	23	17
Selecting waypoint	16	46	::	cave troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	forest troll	4	23
[MOVE] actor moved without a starting position	stone troll	16	0
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	3734	after	1
[MOVE] actor moved without a starting position	stone troll	34	11
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	mountain troll thunderer	43	24
93 frames in 10.158 seconds = 9.15535 FPS
74 ticks  in 10.177 seconds = 7.2713 TPS
[MOVE] actor moved without a starting position	forest troll	44	0
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	3738	after	1
[MOVE] actor moved without a starting position	stone troll	44	35
Selecting waypoint	14	22	::	mountain troll
Selecting waypoint	49	6	::	wolf
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton warrior	5	35
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	5	22
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	3742	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	38	21
mountain troll thunderer	3736	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton warrior	12	7
[MOVE] actor moved without a starting position	fox	48	46
mountain troll thunderer	3736	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	stone troll	19	10
[MOVE] actor moved without a starting position	degenerated skeleton warrior	48	31
78 ticks  in 10.007 seconds = 7.79454 TPS
92 frames in 10.031 seconds = 9.17157 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	3748	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	forest troll	44	2
[MOVE] actor moved without a starting position	skeleton mage	13	44
Selecting waypoint	44	0	::	forest troll
skeleton mage	3616	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	3616	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	mountain troll	19	16
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	47	30
[MOVE] actor moved without a starting position	degenerated skeleton warrior	22	11
Selecting waypoint	29	25	::	degenerated skeleton warrior
Selecting waypoint	47	30	::	degenerated skeleton warrior
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	dire wolf	9	19
[MOVE] actor moved without a starting position	forest troll	2	39
70 ticks  in 10.016 seconds = 6.98882 TPS
57 frames in 10.303 seconds = 5.53237 FPS
Selecting waypoint	2	39	::	forest troll
[MOVE] actor moved without a starting position	skeleton warrior	3	49
[MOVE] actor moved without a starting position	wolf	23	24
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	wolf	13	29
skeleton mage	3750	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	3750	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
skeleton mage	3750	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	wolf	7	41
[MOVE] actor moved without a starting position	fox	48	14
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton warrior	10	2
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	3762	after	1
[MOVE] actor moved without a starting position	wolf	14	17
74 ticks  in 10.248 seconds = 7.22092 TPS
[MOVE] actor moved without a starting position	degenerated skeleton warrior	29	34
115 frames in 10.088 seconds = 11.3997 FPS
Selecting waypoint	29	34	::	degenerated skeleton warrior
[MOVE] actor moved without a starting position	wolf	34	34
[MOVE] actor moved without a starting position	white wolf	7	25
Selecting waypoint	29	43	::	fox
Selecting waypoint	5	22	::	stone troll
[MOVE] actor moved without a starting position	degenerated skeleton warrior	39	34
76 ticks  in 10.062 seconds = 7.55317 TPS
83 frames in 10.021 seconds = 8.28261 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	11	4
[MOVE] actor moved without a starting position	degenerated skeleton warrior	14	47
[MOVE] actor moved without a starting position	dire wolf	9	46
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	26	30
[MOVE] actor moved without a starting position	forest troll	15	24
Selecting waypoint	26	30	::	degenerated skeleton warrior
[MOVE] actor moved without a starting position	skeleton mage	17	47
[MOVE] actor moved without a starting position	forest troll	47	23
Selecting waypoint	12	12	::	degenerated skeleton warrior
73 ticks  in 10.023 seconds = 7.28325 TPS
82 frames in 10.033 seconds = 8.17303 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	3775	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	cave troll	44	27
[MOVE] actor moved without a starting position	cave troll	18	18
[MOVE] actor moved without a starting position	wolf	38	37
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	44	24
[MOVE] actor moved without a starting position	great wolf	24	17
Selecting waypoint	14	47	::	degenerated skeleton warrior
skeleton mage	3773	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	3773	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
skeleton mage	3773	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	cave troll	6	16
skeleton mage	3773	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
165 frames in 10.003 seconds = 16.4951 FPS
skeleton mage	3773	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
78 ticks  in 10.127 seconds = 7.70218 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	3782	after	1
[MOVE] actor moved without a starting position	skeleton warrior	4	20
[MOVE] actor moved without a starting position	degenerated skeleton warrior	10	46
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	46	24
Selecting waypoint	24	17	::	great wolf
[MOVE] actor moved without a starting position	skeleton warrior	31	27
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton warrior	44	12
Selecting waypoint	19	10	::	stone troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	stone troll	26	31
111 frames in 10.046 seconds = 11.0492 FPS
76 ticks  in 10.075 seconds = 7.54342 TPS
[MOVE] actor moved without a starting position	stone troll	32	29
Selecting waypoint	16	0	::	stone troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	fox	37	19
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton mage	45	38
Selecting waypoint	44	24	::	degenerated skeleton warrior
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	3792	after	1
[MOVE] actor moved without a starting position	forest troll	17	31
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	great wolf	13	44
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton mage	14	28
175 frames in 10.003 seconds = 17.4948 FPS
77 ticks  in 10.012 seconds = 7.69077 TPS
player	1	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	40	38
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	3797	after	1
[MOVE] actor moved without a starting position	white wolf	42	21
[MOVE] actor moved without a starting position	great wolf	47	29
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	36	24
[MOVE] actor moved without a starting position	forest troll	38	20
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	white wolf	29	22
[MOVE] actor moved without a starting position	stone troll	49	28
[MOVE] actor moved without a starting position	skeleton warrior	48	48
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	6	38
Selecting waypoint	14	22	::	mountain troll
Selecting waypoint	6	38	::	degenerated skeleton warrior
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	3806	after	1
[MOVE] actor moved without a starting position	skeleton warrior	2	2
skeleton mage	3791	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	3791	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	3791	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
skeleton mage	3791	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	3791	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	dire wolf	47	44
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	stone troll	25	8
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton warrior	45	12
70 frames in 10.01 seconds = 6.99301 FPS
75 ticks  in 10.034 seconds = 7.47459 TPS
[MOVE] actor moved without a starting position	skeleton warrior	4	14
[MOVE] actor moved without a starting position	forest troll	40	41
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton warrior	46	39
skeleton mage	3795	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	3795	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
skeleton mage	3795	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	35	35
[MOVE] actor moved without a starting position	forest troll	27	4
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	degenerated skeleton warrior	8	31
[MOVE] actor moved without a starting position	forest troll	1	17
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton mage	43	24
Selecting waypoint	33	0	::	stone troll
169 frames in 10.03 seconds = 16.8495 FPS
77 ticks  in 10.009 seconds = 7.69308 TPS
[MOVE] actor moved without a starting position	wolf	19	2
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	3820	after	1
[MOVE] actor moved without a starting position	forest troll	39	20
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	7	18
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	degenerated skeleton warrior	25	11
Selecting waypoint	39	20	::	forest troll
skeleton mage	3818	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	3818	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	3818	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	14	10
skeleton mage	3818	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	3818	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
219 frames in 10.028 seconds = 21.8389 FPS
[MOVE] actor moved without a starting position	wolf	0	34
77 ticks  in 10.135 seconds = 7.59743 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
skeleton mage	3818	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	3818	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	mountain troll	0	27
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	3827	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton warrior	4	11
Selecting waypoint	1	17	::	forest troll
[MOVE] actor moved without a starting position	skeleton mage	5	17
[MOVE] actor moved without a starting position	degenerated skeleton warrior	33	15
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	wolf	44	15
[MOVE] actor moved without a starting position	degenerated skeleton warrior	5	38
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	stone troll	1	15
312 frames in 10.017 seconds = 31.147 FPS
77 ticks  in 10 seconds = 7.7 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	4	18
[MOVE] actor moved without a starting position	great wolf	25	19
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	3836	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton warrior	46	26
[MOVE] actor moved without a starting position	forest troll	12	6
Selecting waypoint	14	22	::	mountain troll
Selecting waypoint	0	34	::	wolf
[MOVE] actor moved without a starting position	dire wolf	21	48
[MOVE] actor moved without a starting position	fox	28	13
Selecting waypoint	46	26	::	skeleton warrior
315 frames in 10.02 seconds = 31.4371 FPS
77 ticks  in 10.009 seconds = 7.69308 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	cave troll	46	13
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	3842	after	1
[MOVE] actor moved without a starting position	cave troll	44	2
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	cave troll	16	21
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	wolf	3	38
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	9	12
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	3847	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	22	48
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	wolf	6	29
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	cave troll	35	46
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	degenerated skeleton warrior	12	36
Selecting waypoint	28	13	::	fox
294 frames in 10.013 seconds = 29.3618 FPS
77 ticks  in 10.019 seconds = 7.6854 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	45	14
[MOVE] actor moved without a starting position	stone troll	23	27
Selecting waypoint	2	2	::	skeleton warrior
[MOVE] actor moved without a starting position	forest troll	6	7
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	3855	after	1
[MOVE] actor moved without a starting position	stone troll	34	10
[MOVE] actor moved without a starting position	cave troll	46	21
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	mountain troll	7	39
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	cave troll	28	22
Selecting waypoint	46	21	::	cave troll
250 frames in 10.041 seconds = 24.8979 FPS
76 ticks  in 10.102 seconds = 7.52326 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	23	1
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	mountain troll thunderer	7	26
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	cave troll	9	42
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	3863	after	1
[MOVE] actor moved without a starting position	degenerated skeleton warrior	9	45
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	dire wolf	35	24
[MOVE] actor moved without a starting position	wolf	48	17
Selecting waypoint	44	2	::	cave troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	3867	after	1
[MOVE] actor moved without a starting position	great wolf	1	46
156 frames in 10.022 seconds = 15.5658 FPS
77 ticks  in 10.02 seconds = 7.68463 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	11	19
Selecting waypoint	6	29	::	wolf
[MOVE] actor moved without a starting position	forest troll	32	36
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	3871	after	1
[MOVE] actor moved without a starting position	great wolf	43	9
mountain troll thunderer	3861	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
139 frames in 10.209 seconds = 13.6154 FPS
76 ticks  in 10.018 seconds = 7.58634 TPS
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	fox	11	21
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton warrior	42	29
[MOVE] actor moved without a starting position	mountain troll thunderer	40	20
[MOVE] actor moved without a starting position	mountain troll	6	18
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	degenerated skeleton warrior	28	14
[MOVE] actor moved without a starting position	wolf	2	4
[MOVE] actor moved without a starting position	cave troll	1	33
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton warrior	42	12
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton warrior	9	0
Selecting waypoint	23	27	::	stone troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	18	43
Selecting waypoint	35	46	::	cave troll
175 frames in 10.045 seconds = 17.4216 FPS
78 ticks  in 10.129 seconds = 7.70066 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	great wolf	26	17
[MOVE] actor moved without a starting position	mountain troll thunderer	47	28
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	white wolf	22	25
Selecting waypoint	40	20	::	mountain troll thunderer
[MOVE] actor moved without a starting position	mountain troll thunderer	14	20
215 frames in 10.011 seconds = 21.4764 FPS
76 ticks  in 10.014 seconds = 7.58938 TPS
[MOVE] actor moved without a starting position	stone troll	27	13
mountain troll thunderer	3884	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
mountain troll thunderer	3884	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	3888	after	1
[MOVE] actor moved without a starting position	cave troll	35	23
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	28	10
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	18	17
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	37	11
mountain troll thunderer	3875	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	mountain troll	7	23
mountain troll thunderer	3875	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	degenerated skeleton warrior	42	20
[MOVE] actor moved without a starting position	skeleton mage	20	18
Selecting waypoint	18	43	::	forest troll
304 frames in 10.021 seconds = 30.3363 FPS
77 ticks  in 10.008 seconds = 7.69384 TPS
[MOVE] actor moved without a starting position	degenerated skeleton warrior	7	31
Selecting waypoint	27	43	::	cave troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	3897	after	1
[MOVE] actor moved without a starting position	wolf	7	12
[MOVE] actor moved without a starting position	wolf	3	27
[MOVE] actor moved without a starting position	white wolf	34	49
Selecting waypoint	7	23	::	mountain troll
[MOVE] actor moved without a starting position	warg	28	37
284 frames in 10.062 seconds = 28.225 FPS
77 ticks  in 10.072 seconds = 7.64496 TPS
[MOVE] actor moved without a starting position	skeleton warrior	38	18
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	cave troll	37	26
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	28	1
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	3905	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	dire wolf	39	31
Selecting waypoint	7	12	::	wolf
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	47	41
[MOVE] actor moved without a starting position	mountain troll	37	22
154 frames in 10.005 seconds = 15.3923 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	warg	47	16
77 ticks  in 10.141 seconds = 7.59294 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton warrior	45	24
[MOVE] actor moved without a starting position	cave troll	21	6
Selecting waypoint	28	1	::	degenerated skeleton warrior
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	mountain troll thunderer	18	3
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	3913	after	1
[MOVE] actor moved without a starting position	wolf	9	17
[MOVE] actor moved without a starting position	fox	34	34
Selecting waypoint	19	2	::	wolf
[MOVE] actor moved without a starting position	cave troll	23	48
mountain troll thunderer	3912	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	mountain troll thunderer	31	15
[MOVE] actor moved without a starting position	wolf	38	30
Selecting waypoint	29	45	::	stone troll
Selecting waypoint	14	20	::	mountain troll thunderer
154 frames in 10.165 seconds = 15.15 FPS
77 ticks  in 10.145 seconds = 7.58995 TPS
[MOVE] actor moved without a starting position	forest troll	46	18
mountain troll thunderer	3886	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	cave troll	9	47
Selecting waypoint	29	45	::	stone troll
Selecting waypoint	47	16	::	warg
skeleton mage	3895	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	3895	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
skeleton mage	3895	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	mountain troll	46	20
mountain troll thunderer	3917	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	wolf	6	28
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	8	25
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	stone troll	27	17
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	36	31
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	mountain troll thunderer	48	39
124 frames in 10.042 seconds = 12.3481 FPS
[MOVE] actor moved without a starting position	stone troll	4	42
76 ticks  in 10.05 seconds = 7.56219 TPS
[MOVE] actor moved without a starting position	stone troll	9	34
[MOVE] actor moved without a starting position	forest troll	30	8
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	7	23
[MOVE] actor moved without a starting position	stone troll	46	25
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	cave troll	38	8
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	3933	after	1
[MOVE] actor moved without a starting position	stone troll	46	26
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton mage	3	21
[MOVE] actor moved without a starting position	wolf	16	48
[MOVE] actor moved without a starting position	forest troll	37	16
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton warrior	32	18
[MOVE] actor moved without a starting position	fox	3	23
Selecting waypoint	13	22	::	forest troll
158 frames in 10.179 seconds = 15.5222 FPS
Selecting waypoint	9	34	::	stone troll
75 ticks  in 10.082 seconds = 7.439 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	12	33
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton warrior	35	19
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	3942	after	1
[MOVE] actor moved without a starting position	stone troll	17	46
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	fox	47	28
[MOVE] actor moved without a starting position	stone troll	48	23
Selecting waypoint	2	4	::	wolf
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	16	15
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	12	3
309 frames in 10.041 seconds = 30.7738 FPS
77 ticks  in 10.021 seconds = 7.68386 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton warrior	1	29
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	5	26
skeleton mage	3935	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	3935	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	3935	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
skeleton mage	3935	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	3935	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	mountain troll thunderer	38	0
[MOVE] actor moved without a starting position	degenerated skeleton warrior	44	20
[MOVE] actor moved without a starting position	degenerated skeleton warrior	0	48
[MOVE] actor moved without a starting position	degenerated skeleton warrior	9	43
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	44	31
Selecting waypoint	0	48	::	degenerated skeleton warrior
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	12	2
317 frames in 10.015 seconds = 31.6525 FPS
77 ticks  in 10 seconds = 7.7 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	great wolf	38	6
Selecting waypoint	17	13	::	forest troll
Selecting waypoint	48	23	::	stone troll
mountain troll thunderer	3926	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
mountain troll thunderer	3926	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
290 frames in 10.033 seconds = 28.9046 FPS
77 ticks  in 10.02 seconds = 7.68463 TPS
mountain troll thunderer	3926	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	3957	after	1
[MOVE] actor moved without a starting position	forest troll	17	11
[MOVE] actor moved without a starting position	degenerated skeleton warrior	36	29
[MOVE] actor moved without a starting position	cave troll	19	5
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	16	4
[MOVE] actor moved without a starting position	degenerated skeleton warrior	5	13
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	stone troll	36	14
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	41	27
[MOVE] actor moved without a starting position	stone troll	19	17
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	3	23
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	warg	8	45
Selecting waypoint	12	3	::	wolf
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	3968	after	1
[MOVE] actor moved without a starting position	dire wolf	33	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton warrior	4	33
277 frames in 10.028 seconds = 27.6227 FPS
77 ticks  in 10.088 seconds = 7.63283 TPS
[MOVE] actor moved without a starting position	wolf	7	20
[MOVE] actor moved without a starting position	great wolf	32	32
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	3973	after	1
[MOVE] actor moved without a starting position	skeleton warrior	42	18
[MOVE] actor moved without a starting position	wolf	21	17
Selecting waypoint	15	12	::	stone troll
Selecting waypoint	9	0	::	skeleton warrior
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	stone troll	39	21
Selecting waypoint	29	43	::	fox
Selecting waypoint	43	9	::	great wolf
315 frames in 10.022 seconds = 31.4309 FPS
77 ticks  in 10.012 seconds = 7.69077 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	stone troll	22	32
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	3978	after	1
[MOVE] actor moved without a starting position	dire wolf	45	34
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	wolf	27	47
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton warrior	8	46
[MOVE] actor moved without a starting position	forest troll	22	16
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	3983	after	1
[MOVE] actor moved without a starting position	wolf	0	7
[MOVE] actor moved without a starting position	forest troll	45	36
[MOVE] actor moved without a starting position	stone troll	42	20
Selecting waypoint	19	5	::	cave troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	stone troll	6	28
302 frames in 10.02 seconds = 30.1397 FPS
77 ticks  in 10.01 seconds = 7.69231 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	3988	after	1
[MOVE] actor moved without a starting position	cave troll	16	20
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	stone troll	6	31
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	mountain troll	47	41
Selecting waypoint	0	7	::	wolf
[MOVE] actor moved without a starting position	forest troll	41	38
Selecting waypoint	41	38	::	forest troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
319 frames in 10.026 seconds = 31.8173 FPS
[MOVE] actor moved without a starting position	degenerated skeleton warrior	33	16
77 ticks  in 10.032 seconds = 7.67544 TPS
[MOVE] actor moved without a starting position	wolf	3	16
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	3	25
[MOVE] actor moved without a starting position	skeleton warrior	2	44
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	dire wolf	11	5
[MOVE] actor moved without a starting position	fox	35	44
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	3999	after	1
320 frames in 10.002 seconds = 31.9936 FPS
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	fox	29	36
77 ticks  in 10.024 seconds = 7.68156 TPS
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	19	23
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	cave troll	27	16
Selecting waypoint	2	44	::	skeleton warrior
[MOVE] actor moved without a starting position	forest troll	24	29
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton mage	6	42
skeleton mage	4004	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	4004	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	wolf	14	41
skeleton mage	4004	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	19	2
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	4007	after	1
[MOVE] actor moved without a starting position	skeleton warrior	20	25
skeleton mage	4004	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	4004	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	28	40
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	forest troll	45	47
270 frames in 10.056 seconds = 26.8496 FPS
77 ticks  in 10.062 seconds = 7.65255 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	warg	19	30
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	4012	after	1
[MOVE] actor moved without a starting position	mountain troll	42	47
Selecting waypoint	16	20	::	cave troll
[MOVE] actor moved without a starting position	warg	3	3
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	4015	after	1
[MOVE] actor moved without a starting position	forest troll	26	36
[MOVE] actor moved without a starting position	skeleton warrior	7	11
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton warrior	2	44
Selecting waypoint	15	12	::	stone troll
Selecting waypoint	29	43	::	fox
Selecting waypoint	27	47	::	wolf
267 frames in 10.003 seconds = 26.692 FPS
77 ticks  in 10.012 seconds = 7.69077 TPS
[MOVE] actor moved without a starting position	white wolf	3	46
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	11	22
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	2	38
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	skeleton warrior	1	31
[MOVE] actor moved without a starting position	degenerated skeleton warrior	26	43
[MOVE] actor moved without a starting position	skeleton mage	4	25
[MOVE] actor moved without a starting position	skeleton warrior	15	20
[MOVE] actor moved without a starting position	skeleton warrior	5	46
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	24	42
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	1	20
[MOVE] actor moved without a starting position	forest troll	18	23
324 frames in 10.021 seconds = 32.3321 FPS
77 ticks  in 10.008 seconds = 7.69384 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	32	35
Selecting waypoint	11	22	::	stone troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	wolf	11	2
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	28	23
skeleton mage	4024	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	4024	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	4024	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	30	9
[MOVE] actor moved without a starting position	great wolf	30	39
Selecting waypoint	29	43	::	fox
Selecting waypoint	16	15	::	stone troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
317 frames in 10.01 seconds = 31.6683 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	mountain troll thunderer	23	43
[MOVE] actor moved without a starting position	forest troll	37	29
77 ticks  in 10.015 seconds = 7.68847 TPS
[MOVE] actor moved without a starting position	skeleton mage	13	6
[MOVE] actor moved without a starting position	stone troll	45	44
Selecting waypoint	45	47	::	forest troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	mountain troll	29	30
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	mountain troll	26	25
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	4041	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	30	27
[MOVE] actor moved without a starting position	cave troll	48	39
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	cave troll	48	23
[MOVE] actor moved without a starting position	forest troll	20	31
308 frames in 10.029 seconds = 30.7109 FPS
77 ticks  in 10.055 seconds = 7.65788 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	4046	after	1
[MOVE] actor moved without a starting position	wolf	13	28
[MOVE] actor moved without a starting position	stone troll	11	39
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	stone troll	44	11
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	mountain troll thunderer	18	1
Selecting waypoint	28	23	::	stone troll
310 frames in 10.03 seconds = 30.9073 FPS
77 ticks  in 10.001 seconds = 7.69923 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	warg	3	11
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	23	1
Selecting waypoint	11	2	::	wolf
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	42	34
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	cave troll	38	21
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton warrior	39	29
skeleton mage	4037	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	4037	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	4037	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton warrior	12	44
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	41	25
[MOVE] actor moved without a starting position	skeleton mage	8	32
[MOVE] actor moved without a starting position	stone troll	46	16
Selecting waypoint	41	25	::	stone troll
322 frames in 10.019 seconds = 32.1389 FPS
77 ticks  in 10.01 seconds = 7.69231 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	mountain troll	16	41
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	4061	after	1
[MOVE] actor moved without a starting position	degenerated skeleton warrior	32	29
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton warrior	8	13
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	4064	after	1
[MOVE] actor moved without a starting position	forest troll	25	9
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	cave troll	42	0
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	7	31
[MOVE] actor moved without a starting position	stone troll	4	26
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	47	16
[MOVE] actor moved without a starting position	skeleton mage	3	38
Selecting waypoint	29	43	::	fox
Selecting waypoint	13	22	::	forest troll
75 ticks  in 10.089 seconds = 7.43384 TPS
Selecting waypoint	29	45	::	stone troll
308 frames in 10.444 seconds = 29.4906 FPS
Selecting waypoint	32	29	::	degenerated skeleton warrior
[MOVE] actor moved without a starting position	skeleton warrior	8	39
Selecting waypoint	8	13	::	skeleton warrior
[MOVE] actor moved without a starting position	great wolf	22	29
[MOVE] actor moved without a starting position	dire wolf	21	25
Selecting waypoint	42	0	::	cave troll
80 ticks  in 10.063 seconds = 7.94992 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	4074	after	1
327 frames in 10.129 seconds = 32.2835 FPS
[MOVE] actor moved without a starting position	fox	16	28
mountain troll thunderer	3950	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton warrior	34	8
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	cave troll	2	32
Selecting waypoint	21	25	::	dire wolf
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	4078	after	1
[MOVE] actor moved without a starting position	stone troll	48	11
[MOVE] actor moved without a starting position	stone troll	23	37
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	cave troll	23	7
Selecting waypoint	1	31	::	skeleton warrior
77 ticks  in 10.029 seconds = 7.67773 TPS
314 frames in 10.001 seconds = 31.3969 FPS
[MOVE] actor moved without a starting position	mountain troll	4	14
[MOVE] actor moved without a starting position	degenerated skeleton warrior	2	43
skeleton mage	4070	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	4070	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
skeleton mage	4070	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	4058	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	4058	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
skeleton mage	4058	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	great wolf	46	4
skeleton mage	4058	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
skeleton mage	4058	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	36	23
skeleton mage	4058	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	stone troll	24	11
skeleton mage	4058	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	white wolf	31	20
[MOVE] actor moved without a starting position	skeleton warrior	12	10
[MOVE] actor moved without a starting position	forest troll	22	36
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	41	24
Selecting waypoint	12	44	::	skeleton warrior
[MOVE] actor moved without a starting position	skeleton mage	36	26
78 ticks  in 10.119 seconds = 7.70827 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	4092	after	1
[MOVE] actor moved without a starting position	mountain troll	29	6
323 frames in 10.162 seconds = 31.7851 FPS
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton warrior	13	49
[MOVE] actor moved without a starting position	forest troll	27	47
Selecting waypoint	41	24	::	degenerated skeleton warrior
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	white wolf	14	3
[MOVE] actor moved without a starting position	stone troll	3	16
skeleton mage	4091	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	4091	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
skeleton mage	4091	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	degenerated skeleton warrior	26	9
[MOVE] actor moved without a starting position	degenerated skeleton warrior	5	17
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	4100	after	1
[MOVE] actor moved without a starting position	dire wolf	48	30
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	white wolf	35	31
77 ticks  in 10.015 seconds = 7.68847 TPS
301 frames in 10.025 seconds = 30.0249 FPS
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	fox	3	48
[MOVE] actor moved without a starting position	stone troll	26	0
Selecting waypoint	26	9	::	degenerated skeleton warrior
[MOVE] actor moved without a starting position	dire wolf	2	44
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	44	40
[MOVE] actor moved without a starting position	cave troll	7	15
Selecting waypoint	34	8	::	skeleton warrior
[MOVE] actor moved without a starting position	wolf	17	31
Selecting waypoint	4	14	::	mountain troll
77 ticks  in 10.045 seconds = 7.6655 TPS
328 frames in 10.022 seconds = 32.728 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	22	28
[MOVE] actor moved without a starting position	warg	41	3
[MOVE] actor moved without a starting position	cave troll	3	22
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	31	49
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	40	22
Selecting waypoint	3	48	::	fox
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	4114	after	1
[MOVE] actor moved without a starting position	wolf	33	14
77 ticks  in 10.022 seconds = 7.6831 TPS
307 frames in 10.045 seconds = 30.5625 FPS
[MOVE] actor moved without a starting position	forest troll	5	26
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	4117	after	1
[MOVE] actor moved without a starting position	forest troll	1	0
[MOVE] actor moved without a starting position	mountain troll thunderer	10	2
Selecting waypoint	48	30	::	dire wolf
[MOVE] actor moved without a starting position	mountain troll	39	15
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	great wolf	17	17
76 ticks  in 10.015 seconds = 7.58862 TPS
281 frames in 10.025 seconds = 28.0299 FPS
[MOVE] actor moved without a starting position	stone troll	0	2
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	4123	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	white wolf	32	12
Selecting waypoint	14	22	::	mountain troll
Selecting waypoint	1	0	::	forest troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	wolf	13	31
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	cave troll	8	0
[MOVE] actor moved without a starting position	mountain troll thunderer	42	37
[MOVE] actor moved without a starting position	wolf	23	24
77 ticks  in 10.004 seconds = 7.69692 TPS
mountain troll thunderer	4119	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
304 frames in 10.013 seconds = 30.3605 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	great wolf	25	44
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	15	44
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton warrior	12	46
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	4132	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	great wolf	45	43
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton warrior	48	42
Selecting waypoint	45	43	::	great wolf
[MOVE] actor moved without a starting position	great wolf	27	5
[MOVE] actor moved without a starting position	skeleton mage	34	20
[MOVE] actor moved without a starting position	white wolf	13	11
77 ticks  in 10.009 seconds = 7.69308 TPS
315 frames in 10.023 seconds = 31.4277 FPS
mountain troll thunderer	4127	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
mountain troll thunderer	4127	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
skeleton mage	4136	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	4136	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	4136	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
mountain troll thunderer	4127	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	fox	26	17
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton warrior	48	14
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	4140	after	1
[MOVE] actor moved without a starting position	degenerated skeleton warrior	0	2
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	stone troll	21	45
Selecting waypoint	29	25	::	degenerated skeleton warrior
Selecting waypoint	17	13	::	forest troll
Selecting waypoint	21	45	::	stone troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	28	16
Selecting waypoint	26	17	::	fox
77 ticks  in 10.03 seconds = 7.67697 TPS
277 frames in 10.023 seconds = 27.6364 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	forest troll	33	0
[MOVE] actor moved without a starting position	forest troll	27	5
[MOVE] actor moved without a starting position	skeleton warrior	30	6
Selecting waypoint	48	14	::	skeleton warrior
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	21	38
Selecting waypoint	25	44	::	great wolf
78 ticks  in 10.121 seconds = 7.70675 TPS
324 frames in 10.018 seconds = 32.3418 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	4148	after	1
[MOVE] actor moved without a starting position	wolf	39	45
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	mountain troll	8	25
[MOVE] actor moved without a starting position	degenerated skeleton warrior	28	48
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton mage	39	2
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	forest troll	43	14
Selecting waypoint	13	31	::	wolf
77 ticks  in 10.01 seconds = 7.69231 TPS
324 frames in 10.021 seconds = 32.3321 FPS
[MOVE] actor moved without a starting position	great wolf	1	13
[MOVE] actor moved without a starting position	stone troll	0	20
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton mage	14	15
Selecting waypoint	29	43	::	fox
Selecting waypoint	27	5	::	forest troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	warg	24	22
[MOVE] actor moved without a starting position	white wolf	10	23
Selecting waypoint	15	12	::	stone troll
77 ticks  in 10.218 seconds = 7.53572 TPS
Selecting waypoint	18	1	::	mountain troll thunderer
313 frames in 10.02 seconds = 31.2375 FPS
[MOVE] actor moved without a starting position	mountain troll	11	27
mountain troll thunderer	4050	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	24	33
Selecting waypoint	26	0	::	stone troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	white wolf	5	41
Selecting waypoint	0	2	::	degenerated skeleton warrior
[MOVE] actor moved without a starting position	skeleton mage	9	12
skeleton mage	4162	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	4162	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
skeleton mage	4162	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	48	30
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	34	15
Selecting waypoint	31	49	::	degenerated skeleton warrior
314 frames in 10.019 seconds = 31.3405 FPS
79 ticks  in 10.091 seconds = 7.82876 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	great wolf	46	12
skeleton mage	4156	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	4156	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	degenerated skeleton warrior	40	14
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	4167	after	1
[MOVE] actor moved without a starting position	white wolf	22	43
[MOVE] actor moved without a starting position	degenerated skeleton warrior	31	16
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	forest troll	41	23
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	13	18
309 frames in 10.022 seconds = 30.8322 FPS
77 ticks  in 10.01 seconds = 7.69231 TPS
[MOVE] actor moved without a starting position	degenerated skeleton warrior	29	32
Selecting waypoint	13	22	::	forest troll
Selecting waypoint	41	3	::	warg
[MOVE] actor moved without a starting position	skeleton warrior	42	17
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	dire wolf	21	38
[MOVE] actor moved without a starting position	warg	37	39
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	31	25
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	4177	after	1
[MOVE] actor moved without a starting position	fox	48	34
[MOVE] actor moved without a starting position	degenerated skeleton warrior	46	38
[MOVE] actor moved without a starting position	degenerated skeleton warrior	1	32
316 frames in 10.018 seconds = 31.5432 FPS
77 ticks  in 10.011 seconds = 7.69154 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	4181	after	1
[MOVE] actor moved without a starting position	skeleton warrior	29	3
[MOVE] actor moved without a starting position	great wolf	39	46
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	2	7
Selecting waypoint	15	12	::	stone troll
Selecting waypoint	3	11	::	warg
[MOVE] actor moved without a starting position	stone troll	46	37
[MOVE] actor moved without a starting position	stone troll	30	8
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	forest troll	48	11
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	mountain troll	47	29
[MOVE] actor moved without a starting position	degenerated skeleton warrior	3	44
77 ticks  in 10.014 seconds = 7.68924 TPS
318 frames in 10.03 seconds = 31.7049 FPS
Selecting waypoint	5	41	::	white wolf
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	13	17
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	white wolf	7	44
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	degenerated skeleton warrior	5	24
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	4193	after	1
[MOVE] actor moved without a starting position	skeleton warrior	23	48
[MOVE] actor moved without a starting position	white wolf	26	8
[MOVE] actor moved without a starting position	wolf	44	22
Selecting waypoint	13	22	::	forest troll
Selecting waypoint	13	22	::	forest troll
Selecting waypoint	13	22	::	forest troll
Selecting waypoint	46	12	::	great wolf
202 frames in 10.028 seconds = 20.1436 FPS
74 ticks  in 10.045 seconds = 7.36685 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	cave troll	40	19
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	4198	after	1
[MOVE] actor moved without a starting position	great wolf	27	12
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	white wolf	33	26
[MOVE] actor moved without a starting position	forest troll	6	7
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	9	34
[MOVE] actor moved without a starting position	wolf	0	11
Selecting waypoint	29	25	::	degenerated skeleton warrior
Selecting waypoint	21	38	::	dire wolf
[MOVE] actor moved without a starting position	fox	43	37
152 frames in 10.027 seconds = 15.1591 FPS
79 ticks  in 10.069 seconds = 7.84586 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	4205	after	1
[MOVE] actor moved without a starting position	wolf	39	16
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	warg	8	49
[MOVE] actor moved without a starting position	stone troll	5	42
[MOVE] actor moved without a starting position	degenerated skeleton warrior	14	15
[MOVE] actor moved without a starting position	degenerated skeleton warrior	37	35
[MOVE] actor moved without a starting position	degenerated skeleton warrior	34	10
[MOVE] actor moved without a starting position	skeleton warrior	5	29
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	wolf	4	38
Selecting waypoint	4	38	::	wolf
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton warrior	36	5
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	4215	after	1
[MOVE] actor moved without a starting position	warg	30	35
[MOVE] actor moved without a starting position	dire wolf	16	22
Selecting waypoint	9	34	::	degenerated skeleton warrior
114 frames in 10.04 seconds = 11.3546 FPS
76 ticks  in 10.108 seconds = 7.5188 TPS
[MOVE] actor moved without a starting position	wolf	33	26
Selecting waypoint	33	26	::	wolf
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	36	0
[MOVE] actor moved without a starting position	fox	43	18
[MOVE] actor moved without a starting position	degenerated skeleton warrior	4	49
Selecting waypoint	16	22	::	dire wolf
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton warrior	14	35
164 frames in 10.005 seconds = 16.3918 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	4223	after	1
76 ticks  in 10.042 seconds = 7.56821 TPS
[MOVE] actor moved without a starting position	wolf	1	19
Selecting waypoint	14	22	::	mountain troll
Selecting waypoint	14	22	::	mountain troll
Selecting waypoint	39	46	::	great wolf
[MOVE] actor moved without a starting position	white wolf	47	6
[MOVE] actor moved without a starting position	skeleton warrior	7	10
Selecting waypoint	14	35	::	skeleton warrior
176 frames in 10.001 seconds = 17.5982 FPS
75 ticks  in 10.116 seconds = 7.414 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	37	49
[MOVE] actor moved without a starting position	wolf	1	21
Selecting waypoint	29	43	::	fox
Selecting waypoint	14	15	::	degenerated skeleton warrior
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	warg	49	5
Selecting waypoint	13	22	::	forest troll
Selecting waypoint	37	49	::	wolf
290 frames in 10.02 seconds = 28.9421 FPS
79 ticks  in 10.095 seconds = 7.82566 TPS
[MOVE] actor moved without a starting position	degenerated skeleton warrior	38	32
Selecting waypoint	27	12	::	great wolf
[MOVE] actor moved without a starting position	mountain troll thunderer	21	39
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	fox	48	2
[MOVE] actor moved without a starting position	skeleton warrior	6	29
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	4234	after	1
[MOVE] actor moved without a starting position	degenerated skeleton warrior	34	10
[MOVE] actor moved without a starting position	dire wolf	21	48
198 frames in 10.002 seconds = 19.796 FPS
[MOVE] actor moved without a starting position	wolf	45	29
75 ticks  in 10.041 seconds = 7.46938 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton mage	25	32
Selecting waypoint	29	45	::	stone troll
Selecting waypoint	1	21	::	wolf
[MOVE] actor moved without a starting position	dire wolf	4	19
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	degenerated skeleton warrior	34	17
[MOVE] actor moved without a starting position	wolf	6	38
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	stone troll	36	24
[MOVE] actor moved without a starting position	forest troll	17	42
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	12	48
Selecting waypoint	15	12	::	stone troll
Selecting waypoint	23	48	::	skeleton warrior
170 frames in 10.04 seconds = 16.9323 FPS
77 ticks  in 10.008 seconds = 7.69384 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	4245	after	1
[MOVE] actor moved without a starting position	mountain troll	3	38
[MOVE] actor moved without a starting position	skeleton mage	40	0
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	mountain troll thunderer	19	25
[MOVE] actor moved without a starting position	cave troll	24	40
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	4250	after	1
[MOVE] actor moved without a starting position	mountain troll thunderer	38	31
[MOVE] actor moved without a starting position	wolf	33	23
Selecting waypoint	36	5	::	skeleton warrior
mountain troll thunderer	4231	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
mountain troll thunderer	4231	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	cave troll	38	20
106 frames in 10.014 seconds = 10.5852 FPS
75 ticks  in 10.046 seconds = 7.46566 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton warrior	21	8
skeleton mage	4238	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	4238	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	stone troll	4	24
mountain troll thunderer	4251	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
mountain troll thunderer	4251	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	4256	after	1
[MOVE] actor moved without a starting position	cave troll	11	40
mountain troll thunderer	4248	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	26	12
mountain troll thunderer	4248	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton mage	16	44
mountain troll thunderer	4248	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	15	41
[MOVE] actor moved without a starting position	stone troll	37	16
[MOVE] actor moved without a starting position	mountain troll thunderer	20	24
[MOVE] actor moved without a starting position	wolf	26	18
144 frames in 10.035 seconds = 14.3498 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	fox	37	29
77 ticks  in 10.004 seconds = 7.69692 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	23	38
[MOVE] actor moved without a starting position	wolf	33	6
[MOVE] actor moved without a starting position	white wolf	37	6
[MOVE] actor moved without a starting position	wolf	44	3
Selecting waypoint	20	24	::	mountain troll thunderer
[MOVE] actor moved without a starting position	forest troll	7	5
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	4270	after	1
[MOVE] actor moved without a starting position	stone troll	24	13
[MOVE] actor moved without a starting position	skeleton warrior	19	2
237 frames in 10.032 seconds = 23.6244 FPS
mountain troll thunderer	4262	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
76 ticks  in 10.043 seconds = 7.56746 TPS
mountain troll thunderer	4262	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	17	10
Selecting waypoint	47	6	::	white wolf
[MOVE] actor moved without a starting position	stone troll	26	33
[MOVE] actor moved without a starting position	fox	27	1
Selecting waypoint	2	7	::	forest troll
[MOVE] actor moved without a starting position	mountain troll thunderer	23	17
skeleton mage	4247	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	4247	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	4247	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	4277	after	1
[MOVE] actor moved without a starting position	wolf	14	41
323 frames in 10.019 seconds = 32.2387 FPS
77 ticks  in 10.008 seconds = 7.69384 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	great wolf	27	4
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	white wolf	13	5
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	12	14
[MOVE] actor moved without a starting position	forest troll	7	47
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	forest troll	9	32
[MOVE] actor moved without a starting position	wolf	33	41
[MOVE] actor moved without a starting position	skeleton mage	22	33
Selecting waypoint	16	44	::	skeleton mage
[MOVE] actor moved without a starting position	white wolf	9	4
[MOVE] actor moved without a starting position	degenerated skeleton warrior	30	32
311 frames in 10.027 seconds = 31.0163 FPS
77 ticks  in 10.012 seconds = 7.69077 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	4288	after	1
[MOVE] actor moved without a starting position	stone troll	28	39
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton warrior	43	20
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	4291	after	1
[MOVE] actor moved without a starting position	warg	11	29
[MOVE] actor moved without a starting position	degenerated skeleton warrior	8	43
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	10	38
[MOVE] actor moved without a starting position	skeleton warrior	7	36
skeleton mage	4259	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton warrior	42	42
skeleton mage	4259	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton warrior	2	13
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	forest troll	38	20
297 frames in 10.02 seconds = 29.6407 FPS
77 ticks  in 10.011 seconds = 7.69154 TPS
[MOVE] actor moved without a starting position	skeleton warrior	36	14
Selecting waypoint	45	29	::	wolf
[MOVE] actor moved without a starting position	mountain troll	29	15
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	13	8
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	stone troll	4	36
skeleton mage	4285	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	4285	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	4285	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	40	17
skeleton mage	4285	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	4285	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
skeleton mage	4285	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	15	20
skeleton mage	4285	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton mage	27	32
skeleton mage	4305	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	4305	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
skeleton mage	4305	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	35	15
305 frames in 10.021 seconds = 30.4361 FPS
77 ticks  in 10.018 seconds = 7.68617 TPS
[MOVE] actor moved without a starting position	stone troll	11	38
[MOVE] actor moved without a starting position	fox	9	11
[MOVE] actor moved without a starting position	degenerated skeleton warrior	3	19
[MOVE] actor moved without a starting position	degenerated skeleton warrior	1	23
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	stone troll	7	23
Selecting waypoint	49	5	::	warg
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	degenerated skeleton warrior	3	3
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	4313	after	1
[MOVE] actor moved without a starting position	forest troll	39	33
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	cave troll	29	30
Selecting waypoint	29	30	::	cave troll
315 frames in 10.019 seconds = 31.4403 FPS
77 ticks  in 10.009 seconds = 7.69308 TPS
[MOVE] actor moved without a starting position	white wolf	25	48
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	26	48
Selecting waypoint	23	17	::	mountain troll thunderer
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	4318	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	39	41
mountain troll thunderer	4276	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	7	25
Selecting waypoint	11	38	::	stone troll
325 frames in 10.02 seconds = 32.4351 FPS
77 ticks  in 10.011 seconds = 7.69154 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	forest troll	14	40
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton mage	37	16
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	cave troll	11	34
Selecting waypoint	17	13	::	forest troll
Selecting waypoint	25	48	::	white wolf
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	fox	27	47
[MOVE] actor moved without a starting position	skeleton warrior	15	35
[MOVE] actor moved without a starting position	forest troll	39	34
Selecting waypoint	3	3	::	degenerated skeleton warrior
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	white wolf	39	5
[MOVE] actor moved without a starting position	wolf	1	35
300 frames in 10.021 seconds = 29.9371 FPS
77 ticks  in 10.012 seconds = 7.69077 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	25	47
[MOVE] actor moved without a starting position	stone troll	25	44
[MOVE] actor moved without a starting position	skeleton warrior	28	18
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	4332	after	1
[MOVE] actor moved without a starting position	white wolf	5	19
[MOVE] actor moved without a starting position	degenerated skeleton warrior	48	15
[MOVE] actor moved without a starting position	great wolf	18	37
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	wolf	15	42
[MOVE] actor moved without a starting position	degenerated skeleton warrior	42	17
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	cave troll	8	41
Selecting waypoint	5	19	::	white wolf
294 frames in 10.02 seconds = 29.3413 FPS
77 ticks  in 10.007 seconds = 7.69461 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	26	12
Selecting waypoint	7	25	::	stone troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	4340	after	1
[MOVE] actor moved without a starting position	skeleton warrior	14	35
[MOVE] actor moved without a starting position	wolf	39	15
[MOVE] actor moved without a starting position	degenerated skeleton warrior	14	1
Selecting waypoint	15	42	::	wolf
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	fox	36	16
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	mountain troll thunderer	22	48
[MOVE] actor moved without a starting position	dire wolf	43	17
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	white wolf	48	47
Selecting waypoint	22	48	::	mountain troll thunderer
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	4348	after	1
mountain troll thunderer	4345	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	white wolf	37	19
Selecting waypoint	23	38	::	wolf
162 frames in 10.025 seconds = 16.1596 FPS
77 ticks  in 10.123 seconds = 7.60644 TPS
[MOVE] actor moved without a starting position	degenerated skeleton warrior	39	23
Selecting waypoint	39	41	::	wolf
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	43	11
[MOVE] actor moved without a starting position	skeleton mage	6	20
Selecting waypoint	43	11	::	wolf
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	37	31
[MOVE] actor moved without a starting position	stone troll	45	42
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	degenerated skeleton warrior	19	26
66 frames in 10.004 seconds = 6.59736 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	dire wolf	18	18
skeleton mage	4322	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	dire wolf	13	7
skeleton mage	4322	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
78 ticks  in 10.304 seconds = 7.56988 TPS
skeleton mage	4322	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	cave troll	8	34
[MOVE] actor moved without a starting position	great wolf	13	47
[MOVE] actor moved without a starting position	fox	30	6
skeleton mage	4322	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	46	44
skeleton mage	4322	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	4322	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	24	31
[MOVE] actor moved without a starting position	skeleton warrior	19	40
[MOVE] actor moved without a starting position	warg	28	33
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	warg	43	31
Selecting waypoint	14	22	::	mountain troll
Selecting waypoint	13	7	::	dire wolf
[MOVE] actor moved without a starting position	wolf	47	46
[MOVE] actor moved without a starting position	stone troll	5	28
191 frames in 10.01 seconds = 19.0809 FPS
80 ticks  in 10.123 seconds = 7.9028 TPS
[MOVE] actor moved without a starting position	degenerated skeleton warrior	49	49
Selecting waypoint	43	31	::	warg
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton warrior	13	28
[MOVE] actor moved without a starting position	stone troll	34	6
[MOVE] actor moved without a starting position	dire wolf	47	3
[MOVE] actor moved without a starting position	forest troll	13	26
[MOVE] actor moved without a starting position	stone troll	39	49
[MOVE] actor moved without a starting position	skeleton warrior	49	25
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	dire wolf	11	21
Selecting waypoint	29	43	::	fox
254 frames in 10.205 seconds = 24.8898 FPS
Selecting waypoint	27	1	::	fox
77 ticks  in 10.12 seconds = 7.6087 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	degenerated skeleton warrior	21	25
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	stone troll	6	34
Selecting waypoint	13	47	::	great wolf
[MOVE] actor moved without a starting position	dire wolf	29	35
[MOVE] actor moved without a starting position	degenerated skeleton warrior	37	30
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	wolf	21	12
210 frames in 10.022 seconds = 20.9539 FPS
76 ticks  in 10.014 seconds = 7.58938 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	forest troll	49	14
[MOVE] actor moved without a starting position	mountain troll	24	27
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	forest troll	2	44
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	4384	after	1
[MOVE] actor moved without a starting position	cave troll	5	36
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton mage	4	36
skeleton mage	4386	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	34	33
skeleton mage	4386	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
skeleton mage	4386	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	49	9
[MOVE] actor moved without a starting position	mountain troll	48	23
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	white wolf	28	11
Selecting waypoint	29	43	::	fox
Selecting waypoint	47	3	::	dire wolf
82 frames in 10.024 seconds = 8.18037 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton warrior	27	31
77 ticks  in 10.182 seconds = 7.56237 TPS
[MOVE] actor moved without a starting position	white wolf	10	47
[MOVE] actor moved without a starting position	mountain troll	25	14
[MOVE] actor moved without a starting position	wolf	38	36
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	4395	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	15	42
[MOVE] actor moved without a starting position	wolf	31	6
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	stone troll	22	19
[MOVE] actor moved without a starting position	skeleton warrior	32	23
100 frames in 10.005 seconds = 9.995 FPS
Selecting waypoint	29	45	::	stone troll
75 ticks  in 10.015 seconds = 7.48877 TPS
Selecting waypoint	31	6	::	wolf
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	10	41
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	35	26
[MOVE] actor moved without a starting position	skeleton mage	37	14
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	white wolf	3	41
Selecting waypoint	35	26	::	forest troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	great wolf	38	42
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	24	26
skeleton mage	4402	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	4402	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
skeleton mage	4402	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	4402	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	47	22
skeleton mage	4402	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	22	4
[MOVE] actor moved without a starting position	wolf	20	40
99 frames in 10.21 seconds = 9.69638 FPS
Selecting waypoint	22	19	::	stone troll
81 ticks  in 10.155 seconds = 7.97637 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	degenerated skeleton warrior	40	3
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	4410	after	1
[MOVE] actor moved without a starting position	warg	31	31
Selecting waypoint	29	43	::	fox
Selecting waypoint	49	25	::	skeleton warrior
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	white wolf	9	43
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	37	19
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	4414	after	1
[MOVE] actor moved without a starting position	fox	48	48
[MOVE] actor moved without a starting position	cave troll	1	9
83 frames in 10.088 seconds = 8.2276 FPS
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton warrior	3	25
Selecting waypoint	29	43	::	fox
74 ticks  in 10.628 seconds = 6.96274 TPS
Selecting waypoint	3	25	::	skeleton warrior
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	warg	21	8
[MOVE] actor moved without a starting position	degenerated skeleton warrior	6	37
[MOVE] actor moved without a starting position	mountain troll	43	37
Selecting waypoint	14	1	::	degenerated skeleton warrior
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	4421	after	1
[MOVE] actor moved without a starting position	fox	5	11
92 frames in 10.514 seconds = 8.75024 FPS
84 ticks  in 10.067 seconds = 8.34409 TPS
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton mage	3	1
Selecting waypoint	17	13	::	forest troll
Selecting waypoint	10	47	::	white wolf
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	stone troll	45	26
[MOVE] actor moved without a starting position	stone troll	40	0
[MOVE] actor moved without a starting position	mountain troll	7	35
[MOVE] actor moved without a starting position	cave troll	13	35
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	warg	4	17
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	white wolf	12	48
100 frames in 10.056 seconds = 9.94431 FPS
[MOVE] actor moved without a starting position	skeleton warrior	0	5
[MOVE] actor moved without a starting position	skeleton mage	40	22
76 ticks  in 10.043 seconds = 7.56746 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	38	33
Selecting waypoint	1	9	::	cave troll
[MOVE] actor moved without a starting position	wolf	17	7
107 frames in 10.059 seconds = 10.6372 FPS
76 ticks  in 10.168 seconds = 7.47443 TPS
skeleton mage	4423	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	4423	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	4423	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
skeleton mage	4423	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	dire wolf	11	22
skeleton mage	4423	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
skeleton mage	4423	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	35	16
[MOVE] actor moved without a starting position	fox	11	27
Selecting waypoint	14	22	::	mountain troll
Selecting waypoint	29	43	::	fox
Selecting waypoint	29	25	::	degenerated skeleton warrior
Selecting waypoint	45	26	::	stone troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	4437	after	1
[MOVE] actor moved without a starting position	skeleton mage	12	8
skeleton mage	4438	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	4438	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
skeleton mage	4438	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	cave troll	2	24
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	wolf	42	42
skeleton mage	4431	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	4431	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
72 frames in 10.036 seconds = 7.17417 FPS
skeleton mage	4431	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	3	41
78 ticks  in 10.046 seconds = 7.76428 TPS
skeleton mage	4431	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	4431	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	4431	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	stone troll	10	4
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	dire wolf	9	43
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	22	13
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton warrior	11	3
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	5	36
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	4447	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	6	9
Selecting waypoint	40	3	::	degenerated skeleton warrior
[MOVE] actor moved without a starting position	great wolf	47	42
78 frames in 10.024 seconds = 7.78132 FPS
Selecting waypoint	11	22	::	dire wolf
78 ticks  in 10.146 seconds = 7.68776 TPS
[MOVE] actor moved without a starting position	degenerated skeleton warrior	7	34
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	1	45
[MOVE] actor moved without a starting position	stone troll	28	7
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	stone troll	36	40
[MOVE] actor moved without a starting position	forest troll	49	17
Selecting waypoint	9	23	::	cave troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	29	11
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	white wolf	44	11
Selecting waypoint	20	40	::	wolf
107 frames in 10.011 seconds = 10.6882 FPS
77 ticks  in 10.002 seconds = 7.69846 TPS
[MOVE] actor moved without a starting position	stone troll	23	28
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	4458	after	1
[MOVE] actor moved without a starting position	degenerated skeleton warrior	30	17
[MOVE] actor moved without a starting position	cave troll	43	26
[MOVE] actor moved without a starting position	skeleton warrior	41	15
[MOVE] actor moved without a starting position	dire wolf	4	23
[MOVE] actor moved without a starting position	mountain troll	38	33
Selecting waypoint	29	45	::	stone troll
Selecting waypoint	29	25	::	degenerated skeleton warrior
Selecting waypoint	14	22	::	mountain troll
Selecting waypoint	47	42	::	great wolf
[MOVE] actor moved without a starting position	wolf	35	18
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton warrior	4	41
73 frames in 10.047 seconds = 7.26585 FPS
77 ticks  in 10.042 seconds = 7.6678 TPS
[MOVE] actor moved without a starting position	degenerated skeleton warrior	16	43
Selecting waypoint	39	49	::	stone troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	fox	43	39
Selecting waypoint	10	4	::	stone troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	mountain troll	10	43
190 frames in 10.019 seconds = 18.964 FPS
77 ticks  in 10.01 seconds = 7.69231 TPS
[MOVE] actor moved without a starting position	mountain troll	6	36
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	white wolf	14	24
Selecting waypoint	14	22	::	mountain troll
Selecting waypoint	4	41	::	skeleton warrior
[MOVE] actor moved without a starting position	wolf	40	35
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	dire wolf	15	10
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	skeleton mage	14	29
306 frames in 10.014 seconds = 30.5572 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	4474	after	1
[MOVE] actor moved without a starting position	wolf	47	28
77 ticks  in 10.039 seconds = 7.67009 TPS
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	cave troll	45	35
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	dire wolf	26	31
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	19	25
[MOVE] actor moved without a starting position	forest troll	49	44
Selecting waypoint	14	22	::	mountain troll
Selecting waypoint	47	28	::	wolf
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	great wolf	23	47
[MOVE] actor moved without a starting position	stone troll	13	9
222 frames in 10.025 seconds = 22.1446 FPS
[MOVE] actor moved without a starting position	degenerated skeleton warrior	31	37
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	49	38
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	39	19
77 ticks  in 10.015 seconds = 7.68847 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	4485	after	1
[MOVE] actor moved without a starting position	white wolf	16	0
[MOVE] actor moved without a starting position	degenerated skeleton warrior	20	39
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton mage	30	8
[MOVE] actor moved without a starting position	degenerated skeleton warrior	4	23
[MOVE] actor moved without a starting position	cave troll	22	34
Selecting waypoint	29	11	::	degenerated skeleton warrior
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	16	23
[MOVE] actor moved without a starting position	dire wolf	26	47
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	10	38
213 frames in 10.024 seconds = 21.249 FPS
[MOVE] actor moved without a starting position	degenerated skeleton warrior	46	48
77 ticks  in 10.002 seconds = 7.69846 TPS
[MOVE] actor moved without a starting position	skeleton warrior	8	34
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	mountain troll	36	4
skeleton mage	4488	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	4488	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	33	14
skeleton mage	4488	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton warrior	17	17
Selecting waypoint	17	17	::	skeleton warrior
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	10	32
Selecting waypoint	20	39	::	degenerated skeleton warrior
[MOVE] actor moved without a starting position	mountain troll thunderer	22	40
304 frames in 10.02 seconds = 30.3393 FPS
77 ticks  in 10.007 seconds = 7.69461 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	forest troll	2	23
mountain troll thunderer	4500	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton warrior	8	12
Selecting waypoint	19	2	::	skeleton warrior
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	12	31
Selecting waypoint	23	47	::	great wolf
300 frames in 10.019 seconds = 29.9431 FPS
77 ticks  in 10.01 seconds = 7.69231 TPS
[MOVE] actor moved without a starting position	great wolf	11	8
[MOVE] actor moved without a starting position	skeleton mage	33	21
Selecting waypoint	14	22	::	mountain troll
Selecting waypoint	8	34	::	skeleton warrior
286 frames in 10.029 seconds = 28.5173 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	4506	after	1
[MOVE] actor moved without a starting position	skeleton warrior	8	3
[MOVE] actor moved without a starting position	wolf	5	28
[MOVE] actor moved without a starting position	warg	40	38
77 ticks  in 10.019 seconds = 7.6854 TPS
Selecting waypoint	25	47	::	forest troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	wolf	7	14
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	cave troll	37	6
Selecting waypoint	13	9	::	stone troll
172 frames in 10.037 seconds = 17.1366 FPS
[MOVE] actor moved without a starting position	white wolf	26	17
76 ticks  in 10.004 seconds = 7.59696 TPS
[MOVE] actor moved without a starting position	white wolf	33	23
[MOVE] actor moved without a starting position	great wolf	36	20
[MOVE] actor moved without a starting position	skeleton warrior	10	29
[MOVE] actor moved without a starting position	fox	14	18
[MOVE] actor moved without a starting position	warg	3	20
[MOVE] actor moved without a starting position	white wolf	43	38
Selecting waypoint	3	20	::	warg
[MOVE] actor moved without a starting position	forest troll	49	17
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton warrior	37	24
[MOVE] actor moved without a starting position	mountain troll	5	15
Selecting waypoint	16	0	::	white wolf
160 frames in 10.021 seconds = 15.9665 FPS
[MOVE] actor moved without a starting position	warg	8	10
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton warrior	18	4
78 ticks  in 10.127 seconds = 7.70218 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	4524	after	1
[MOVE] actor moved without a starting position	forest troll	12	14
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	18	40
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton mage	43	21
Selecting waypoint	40	38	::	warg
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	cave troll	35	6
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	37	18
[MOVE] actor moved without a starting position	wolf	32	47
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	4	1
124 frames in 10.053 seconds = 12.3346 FPS
skeleton mage	4505	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	4505	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
skeleton mage	4527	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	4527	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	4505	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	4527	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	15	32
[MOVE] actor moved without a starting position	dire wolf	25	8
[MOVE] actor moved without a starting position	great wolf	27	36
skeleton mage	4527	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	4527	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
76 ticks  in 10.197 seconds = 7.45317 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	mountain troll	25	41
skeleton mage	4527	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	4527	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	4536	after	1
[MOVE] actor moved without a starting position	skeleton warrior	0	41
skeleton mage	4527	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	4527	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	great wolf	30	16
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton warrior	34	7
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	white wolf	6	42
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	mountain troll	48	39
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton warrior	43	38
[MOVE] actor moved without a starting position	stone troll	27	47
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	fox	24	36
[MOVE] actor moved without a starting position	cave troll	10	46
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	43	21
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	9	0
Selecting waypoint	36	4	::	mountain troll
111 frames in 10.037 seconds = 11.0591 FPS
78 ticks  in 10.1 seconds = 7.72277 TPS
[MOVE] actor moved without a starting position	wolf	43	21
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	stone troll	41	0
[MOVE] actor moved without a starting position	cave troll	20	7
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	4551	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	stone troll	24	21
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton warrior	16	15
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	4554	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	fox	37	24
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	cave troll	3	28
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	forest troll	16	0
Selecting waypoint	25	44	::	stone troll
132 frames in 10.475 seconds = 12.6014 FPS
76 ticks  in 10.027 seconds = 7.57954 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	mountain troll thunderer	40	36
mountain troll thunderer	4558	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
mountain troll thunderer	4558	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	warg	6	23
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	4560	after	1
[MOVE] actor moved without a starting position	wolf	5	46
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton warrior	19	18
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	6	25
[MOVE] actor moved without a starting position	mountain troll	4	45
252 frames in 10.03 seconds = 25.1246 FPS
[MOVE] actor moved without a starting position	stone troll	47	25
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton warrior	13	29
77 ticks  in 10.065 seconds = 7.65027 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	4567	after	1
[MOVE] actor moved without a starting position	stone troll	16	7
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	great wolf	45	9
Selecting waypoint	13	29	::	skeleton warrior
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	cave troll	13	7
[MOVE] actor moved without a starting position	forest troll	41	2
164 frames in 10.019 seconds = 16.3689 FPS
[MOVE] actor moved without a starting position	degenerated skeleton warrior	43	26
Selecting waypoint	6	25	::	degenerated skeleton warrior
75 ticks  in 10.005 seconds = 7.49625 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	cave troll	19	17
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	4574	after	1
[MOVE] actor moved without a starting position	stone troll	22	14
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton warrior	12	32
Selecting waypoint	29	45	::	stone troll
Selecting waypoint	29	25	::	degenerated skeleton warrior
Selecting waypoint	14	22	::	mountain troll
Selecting waypoint	13	22	::	forest troll
Selecting waypoint	16	0	::	forest troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	cave troll	33	23
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	9	17
Selecting waypoint	19	17	::	cave troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	44	30
82 frames in 10.133 seconds = 8.09237 FPS
77 ticks  in 10.021 seconds = 7.68386 TPS
[MOVE] actor moved without a starting position	wolf	16	48
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	9	19
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	stone troll	6	49
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	4583	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	white wolf	15	49
Selecting waypoint	15	49	::	white wolf
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	cave troll	5	46
[MOVE] actor moved without a starting position	skeleton mage	42	6
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	4587	after	1
125 frames in 10.63 seconds = 11.7592 FPS
[MOVE] actor moved without a starting position	stone troll	35	21
71 ticks  in 10.021 seconds = 7.08512 TPS
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	24	32
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton mage	14	29
[MOVE] actor moved without a starting position	wolf	24	29
Selecting waypoint	47	25	::	stone troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	6	4
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton mage	43	43
skeleton mage	4593	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	4593	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
skeleton mage	4593	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	4593	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
skeleton mage	4593	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton mage	10	0
skeleton mage	4593	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
skeleton mage	4593	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	dire wolf	23	32
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	white wolf	44	42
[MOVE] actor moved without a starting position	armoured skeleton warrior	37	15
51 frames in 10.12 seconds = 5.03953 FPS
82 ticks  in 10.093 seconds = 8.12444 TPS
[MOVE] actor moved without a starting position	stone troll	46	19
[MOVE] actor moved without a starting position	degenerated skeleton warrior	9	23
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	forest troll	9	5
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	stone troll	21	33
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	dire wolf	3	0
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	white wolf	49	44
Selecting waypoint	9	17	::	wolf
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	wolf	36	24
[MOVE] actor moved without a starting position	skeleton warrior	22	16
[MOVE] actor moved without a starting position	mountain troll	46	3
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	stone troll	13	6
67 frames in 10.048 seconds = 6.66799 FPS
77 ticks  in 10.022 seconds = 7.6831 TPS
[MOVE] actor moved without a starting position	skeleton mage	49	49
Selecting waypoint	9	5	::	forest troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	42	29
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	17	46
[MOVE] actor moved without a starting position	wolf	26	38
Selecting waypoint	49	44	::	white wolf
95 frames in 10.006 seconds = 9.4943 FPS
78 ticks  in 10.065 seconds = 7.74963 TPS
[MOVE] actor moved without a starting position	skeleton warrior	31	20
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	cave troll	31	49
skeleton mage	4608	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	4608	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	4608	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	26	25
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton warrior	8	29
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	forest troll	3	12
Selecting waypoint	26	25	::	wolf
[MOVE] actor moved without a starting position	degenerated skeleton warrior	39	18
[MOVE] actor moved without a starting position	skeleton warrior	42	43
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	white wolf	39	2
59 frames in 10.02 seconds = 5.88822 FPS
Selecting waypoint	9	23	::	degenerated skeleton warrior
76 ticks  in 10.023 seconds = 7.58256 TPS
skeleton mage	4590	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	4590	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	4590	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	4620	after	1
[MOVE] actor moved without a starting position	wolf	36	2
[MOVE] actor moved without a starting position	dire wolf	34	44
Selecting waypoint	29	25	::	degenerated skeleton warrior
Selecting waypoint	9	0	::	forest troll
skeleton mage	4594	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton warrior	2	16
[MOVE] actor moved without a starting position	cave troll	39	33
skeleton mage	4594	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	4594	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	30	18
[MOVE] actor moved without a starting position	skeleton warrior	32	33
Selecting waypoint	14	22	::	mountain troll
Selecting waypoint	13	22	::	forest troll
Selecting waypoint	17	46	::	stone troll
224 frames in 10.011 seconds = 22.3754 FPS
76 ticks  in 10.071 seconds = 7.54642 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	cave troll	43	39
Selecting waypoint	32	33	::	skeleton warrior
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	skeleton warrior	41	37
312 frames in 10.02 seconds = 31.1377 FPS
77 ticks  in 10.011 seconds = 7.69154 TPS
[MOVE] actor moved without a starting position	degenerated skeleton warrior	5	39
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton mage	9	41
Selecting waypoint	41	0	::	stone troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	14	24
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	cave troll	34	48
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	cave troll	42	23
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	mountain troll thunderer	7	11
[MOVE] actor moved without a starting position	skeleton warrior	22	41
[MOVE] actor moved without a starting position	wolf	0	29
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	5	23
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton warrior	34	43
302 frames in 10.023 seconds = 30.1307 FPS
Selecting waypoint	34	48	::	cave troll
77 ticks  in 10.052 seconds = 7.66017 TPS
[MOVE] actor moved without a starting position	wolf	42	17
[MOVE] actor moved without a starting position	stone troll	41	9
[MOVE] actor moved without a starting position	skeleton warrior	48	0
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	great wolf	42	1
317 frames in 10.017 seconds = 31.6462 FPS
77 ticks  in 10.012 seconds = 7.69077 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	stone troll	20	42
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	4644	after	1
[MOVE] actor moved without a starting position	mountain troll thunderer	19	5
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	6	38
Selecting waypoint	5	39	::	degenerated skeleton warrior
skeleton mage	4630	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	4630	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton mage	36	32
[MOVE] actor moved without a starting position	warg	48	4
[MOVE] actor moved without a starting position	wolf	1	41
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	18	33
Selecting waypoint	5	23	::	wolf
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	4651	after	1
[MOVE] actor moved without a starting position	stone troll	5	49
[MOVE] actor moved without a starting position	degenerated skeleton warrior	27	7
161 frames in 10.048 seconds = 16.0231 FPS
78 ticks  in 10.112 seconds = 7.71361 TPS
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton warrior	16	22
Selecting waypoint	15	12	::	stone troll
Selecting waypoint	18	33	::	forest troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	mountain troll	44	15
Selecting waypoint	27	7	::	degenerated skeleton warrior
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	16	7
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	4657	after	1
[MOVE] actor moved without a starting position	skeleton warrior	38	37
[MOVE] actor moved without a starting position	skeleton warrior	35	36
Selecting waypoint	29	45	::	stone troll
70 ticks  in 10.02 seconds = 6.98603 TPS
209 frames in 10.662 seconds = 19.6023 FPS
Selecting waypoint	36	32	::	skeleton mage
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton warrior	30	36
skeleton mage	4647	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	4647	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	4	41
[MOVE] actor moved without a starting position	skeleton warrior	15	8
[MOVE] actor moved without a starting position	skeleton warrior	38	4
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	4664	after	1
[MOVE] actor moved without a starting position	degenerated skeleton warrior	49	40
[MOVE] actor moved without a starting position	fox	8	30
Selecting waypoint	5	49	::	stone troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	4667	after	1
[MOVE] actor moved without a starting position	stone troll	26	14
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton mage	34	49
84 ticks  in 10.117 seconds = 8.30286 TPS
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
67 frames in 10.034 seconds = 6.6773 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton warrior	21	42
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	wolf	39	28
Selecting waypoint	38	4	::	skeleton warrior
78 ticks  in 10.086 seconds = 7.73349 TPS
206 frames in 10.006 seconds = 20.5876 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton warrior	26	12
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	cave troll	15	45
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	4674	after	1
[MOVE] actor moved without a starting position	forest troll	11	25
Selecting waypoint	14	22	::	mountain troll
Selecting waypoint	41	9	::	stone troll
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	stone troll	29	38
Selecting waypoint	29	38	::	stone troll
[MOVE] actor moved without a starting position	mountain troll	21	2
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	4678	after	1
154 frames in 10.055 seconds = 15.3158 FPS
74 ticks  in 10.189 seconds = 7.26273 TPS
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton warrior	28	39
[MOVE] actor moved without a starting position	stone troll	33	44
[MOVE] actor moved without a starting position	forest troll	49	44
Selecting waypoint	14	22	::	mountain troll
Selecting waypoint	17	13	::	forest troll
Selecting waypoint	14	22	::	mountain troll
Selecting waypoint	21	42	::	skeleton warrior
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	4682	after	1
[MOVE] actor moved without a starting position	dire wolf	5	11
Selecting waypoint	34	49	::	skeleton mage
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton warrior	18	27
167 frames in 10.017 seconds = 16.6717 FPS
skeleton mage	4669	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	4669	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
82 ticks  in 10.09 seconds = 8.12686 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	18	31
Selecting waypoint	48	0	::	skeleton warrior
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	white wolf	22	43
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	great wolf	9	44
[MOVE] actor moved without a starting position	forest troll	30	35
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	4	36
205 frames in 10.002 seconds = 20.4959 FPS
77 ticks  in 10.013 seconds = 7.69 TPS
Selecting waypoint	2	16	::	skeleton warrior
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	4690	after	1
[MOVE] actor moved without a starting position	warg	12	41
[MOVE] actor moved without a starting position	degenerated skeleton warrior	37	35
mountain troll thunderer	4634	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	15	49
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	mountain troll	15	18
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	4695	after	1
[MOVE] actor moved without a starting position	wolf	5	3
283 frames in 10.002 seconds = 28.2943 FPS
77 ticks  in 10.057 seconds = 7.65636 TPS
Selecting waypoint	16	22	::	skeleton warrior
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton warrior	10	46
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	4698	after	1
[MOVE] actor moved without a starting position	mountain troll thunderer	14	29
Selecting waypoint	12	41	::	warg
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	18	46
mountain troll thunderer	4699	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton warrior	10	6
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton warrior	8	37
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	19	4
[MOVE] actor moved without a starting position	wolf	4	49
[MOVE] actor moved without a starting position	cave troll	39	2
[MOVE] actor moved without a starting position	skeleton warrior	8	19
[MOVE] actor moved without a starting position	wolf	12	16
[MOVE] actor moved without a starting position	mountain troll thunderer	9	30
[MOVE] actor moved without a starting position	wolf	41	15
[MOVE] actor moved without a starting position	skeleton warrior	40	22
mountain troll thunderer	4708	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	25	34
296 frames in 10.006 seconds = 29.5823 FPS
77 ticks  in 10.015 seconds = 7.68847 TPS
Selecting waypoint	39	2	::	cave troll
[MOVE] actor moved without a starting position	warg	49	18
[MOVE] actor moved without a starting position	dire wolf	3	2
[MOVE] actor moved without a starting position	skeleton warrior	29	15
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton warrior	46	16
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	wolf	18	33
320 frames in 10.019 seconds = 31.9393 FPS
77 ticks  in 10.005 seconds = 7.69615 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	17	38
Selecting waypoint	22	43	::	white wolf
[MOVE] actor moved without a starting position	warg	0	47
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	great wolf	45	29
[MOVE] actor moved without a starting position	fox	20	9
326 frames in 10.022 seconds = 32.5284 FPS
77 ticks  in 10.011 seconds = 7.69154 TPS
[MOVE] actor moved without a starting position	skeleton warrior	3	19
Selecting waypoint	3	19	::	skeleton warrior
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton warrior	34	11
[MOVE] actor moved without a starting position	skeleton warrior	4	27
[MOVE] actor moved without a starting position	stone troll	0	10
[MOVE] actor moved without a starting position	skeleton warrior	35	19
[MOVE] actor moved without a starting position	mountain troll	4	33
[MOVE] actor moved without a starting position	skeleton warrior	34	15
Selecting waypoint	5	3	::	wolf
314 frames in 10.022 seconds = 31.3311 FPS
77 ticks  in 10.011 seconds = 7.69154 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	wolf	13	10
[MOVE] actor moved without a starting position	skeleton warrior	2	39
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	stone troll	18	8
[MOVE] actor moved without a starting position	degenerated skeleton warrior	14	17
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton warrior	8	42
Selecting waypoint	12	16	::	wolf
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton warrior	31	37
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	forest troll	19	38
[MOVE] actor moved without a starting position	skeleton warrior	16	22
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	28	38
Selecting waypoint	17	13	::	forest troll
Selecting waypoint	29	43	::	fox
Selecting waypoint	14	22	::	mountain troll
Selecting waypoint	42	6	::	skeleton mage
[MOVE] actor moved without a starting position	degenerated skeleton warrior	33	33
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	great wolf	1	34
294 frames in 10.017 seconds = 29.3501 FPS
77 ticks  in 10.009 seconds = 7.69308 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	43	24
[MOVE] actor moved without a starting position	skeleton mage	20	31
[MOVE] actor moved without a starting position	warg	30	29
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	mountain troll	46	39
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton warrior	6	36
skeleton mage	4586	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	4586	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	15	31
Selecting waypoint	18	33	::	wolf
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	47	0
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	8	5
322 frames in 10.026 seconds = 32.1165 FPS
77 ticks  in 10.01 seconds = 7.69231 TPS
[MOVE] actor moved without a starting position	degenerated skeleton warrior	32	11
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	forest troll	24	42
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	16	7
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	20	26
[MOVE] actor moved without a starting position	forest troll	37	49
skeleton mage	4740	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	4740	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	37	24
[MOVE] actor moved without a starting position	stone troll	16	5
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	10	43
Selecting waypoint	8	42	::	skeleton warrior
[MOVE] actor moved without a starting position	dire wolf	48	37
[MOVE] actor moved without a starting position	wolf	36	48
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	wolf	15	3
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	4758	after	1
[MOVE] actor moved without a starting position	stone troll	34	23
295 frames in 10.006 seconds = 29.4823 FPS
[MOVE] actor moved without a starting position	great wolf	35	38
77 ticks  in 10.042 seconds = 7.6678 TPS
[MOVE] actor moved without a starting position	skeleton mage	29	39
Selecting waypoint	34	23	::	stone troll
skeleton mage	4761	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	4761	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	4761	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
skeleton mage	4761	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	4761	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	24	24
skeleton mage	4761	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
skeleton mage	4761	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	stone troll	31	14
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	wolf	1	42
[MOVE] actor moved without a starting position	skeleton mage	14	24
[MOVE] actor moved without a starting position	wolf	1	39
303 frames in 10.029 seconds = 30.2124 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	stone troll	36	18
[MOVE] actor moved without a starting position	stone troll	40	14
78 ticks  in 10.116 seconds = 7.71056 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	great wolf	6	24
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	great wolf	35	23
[MOVE] actor moved without a starting position	wolf	40	0
Selecting waypoint	16	15	::	skeleton warrior
[MOVE] actor moved without a starting position	fox	10	25
Selecting waypoint	1	39	::	wolf
[MOVE] actor moved without a starting position	forest troll	14	29
[MOVE] actor moved without a starting position	stone troll	34	19
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	white wolf	20	25
[MOVE] actor moved without a starting position	degenerated skeleton warrior	21	17
315 frames in 10 seconds = 31.5 FPS
77 ticks  in 10.001 seconds = 7.69923 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	forest troll	41	33
[MOVE] actor moved without a starting position	forest troll	11	4
Selecting waypoint	19	5	::	mountain troll thunderer
[MOVE] actor moved without a starting position	forest troll	10	28
[MOVE] actor moved without a starting position	warg	32	22
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	white wolf	0	34
mountain troll thunderer	4645	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
324 frames in 10.016 seconds = 32.3482 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	39	17
77 ticks  in 10.018 seconds = 7.68617 TPS
[MOVE] actor moved without a starting position	skeleton mage	48	30
Selecting waypoint	29	45	::	stone troll
Selecting waypoint	13	22	::	forest troll
Selecting waypoint	41	33	::	forest troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	degenerated skeleton warrior	47	32
[MOVE] actor moved without a starting position	degenerated skeleton warrior	47	44
[MOVE] actor moved without a starting position	mountain troll	43	21
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	mountain troll	34	16
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	mountain troll	41	24
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	fox	41	38
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	stone troll	21	19
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	4791	after	1
[MOVE] actor moved without a starting position	cave troll	4	46
292 frames in 10.031 seconds = 29.1098 FPS
[MOVE] actor moved without a starting position	stone troll	13	41
77 ticks  in 10.014 seconds = 7.68924 TPS
skeleton mage	4783	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	15	29
skeleton mage	4783	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	fox	29	12
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton warrior	20	24
Selecting waypoint	13	22	::	forest troll
Selecting waypoint	37	49	::	forest troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	stone troll	26	48
[MOVE] actor moved without a starting position	wolf	27	41
Selecting waypoint	0	34	::	white wolf
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton warrior	17	48
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	cave troll	4	37
[MOVE] actor moved without a starting position	stone troll	42	0
286 frames in 10.011 seconds = 28.5686 FPS
77 ticks  in 10.005 seconds = 7.69615 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	16	31
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	13	36
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	stone troll	39	14
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	1	9
Selecting waypoint	29	12	::	fox
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton mage	45	0
[MOVE] actor moved without a starting position	degenerated skeleton warrior	39	46
[MOVE] actor moved without a starting position	degenerated skeleton warrior	13	47
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	48	25
279 frames in 10 seconds = 27.9 FPS
77 ticks  in 10.003 seconds = 7.69769 TPS
[MOVE] actor moved without a starting position	cave troll	29	27
Selecting waypoint	29	45	::	stone troll
Selecting waypoint	29	43	::	fox
Selecting waypoint	16	5	::	stone troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	wolf	22	13
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	degenerated skeleton warrior	37	16
[MOVE] actor moved without a starting position	stone troll	9	10
Selecting waypoint	15	12	::	stone troll
Selecting waypoint	15	12	::	stone troll
Selecting waypoint	42	0	::	stone troll
291 frames in 10.021 seconds = 29.039 FPS
77 ticks  in 10.011 seconds = 7.69154 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	wolf	29	35
[MOVE] actor moved without a starting position	great wolf	27	12
skeleton mage	4806	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton warrior	1	45
skeleton mage	4806	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	28	11
Selecting waypoint	28	11	::	degenerated skeleton warrior
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton mage	44	1
[MOVE] actor moved without a starting position	wolf	26	17
Selecting waypoint	1	9	::	forest troll
328 frames in 10.02 seconds = 32.7345 FPS
77 ticks  in 10.011 seconds = 7.69154 TPS
[MOVE] actor moved without a starting position	forest troll	26	16
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton mage	13	27
Selecting waypoint	47	32	::	degenerated skeleton warrior
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton warrior	35	24
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	6	35
[MOVE] actor moved without a starting position	skeleton mage	19	17
[MOVE] actor moved without a starting position	degenerated skeleton warrior	46	27
329 frames in 10.021 seconds = 32.8311 FPS
[MOVE] actor moved without a starting position	stone troll	24	26
77 ticks  in 10.008 seconds = 7.69384 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	forest troll	29	21
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	4828	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	skeleton warrior	32	5
[MOVE] actor moved without a starting position	dire wolf	1	14
[MOVE] actor moved without a starting position	skeleton warrior	45	36
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	wolf	1	18
[MOVE] actor moved without a starting position	warg	44	46
Selecting waypoint	41	24	::	mountain troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	24	12
Selecting waypoint	44	46	::	warg
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton warrior	46	31
206 frames in 10.004 seconds = 20.5918 FPS
75 ticks  in 10.062 seconds = 7.45379 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	degenerated skeleton warrior	27	7
Selecting waypoint	29	21	::	forest troll
[MOVE] actor moved without a starting position	skeleton mage	30	32
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	mountain troll	12	31
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	4839	after	1
[MOVE] actor moved without a starting position	stone troll	22	20
[MOVE] actor moved without a starting position	degenerated skeleton warrior	22	19
Selecting waypoint	13	27	::	skeleton mage
[MOVE] actor moved without a starting position	skeleton warrior	17	26
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
155 frames in 10.032 seconds = 15.4506 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	mountain troll thunderer	26	7
[MOVE] actor moved without a starting position	cave troll	34	44
77 ticks  in 10 seconds = 7.7 TPS
skeleton mage	4821	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	4821	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	38	4
Selecting waypoint	22	19	::	degenerated skeleton warrior
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	4846	after	1
[MOVE] actor moved without a starting position	forest troll	2	20
[MOVE] actor moved without a starting position	forest troll	37	6
Selecting waypoint	29	25	::	degenerated skeleton warrior
Selecting waypoint	26	7	::	mountain troll thunderer
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	stone troll	18	4
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	dire wolf	3	5
mountain troll thunderer	4843	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	cave troll	5	13
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	cave troll	4	37
mountain troll thunderer	4843	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
mountain troll thunderer	4843	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	stone troll	1	20
Selecting waypoint	17	13	::	forest troll
Selecting waypoint	14	22	::	mountain troll
67 ticks  in 10.57 seconds = 6.33869 TPS
90 frames in 10.777 seconds = 8.35112 FPS
Selecting waypoint	15	12	::	stone troll
Selecting waypoint	26	17	::	wolf
[MOVE] actor moved without a starting position	forest troll	27	20
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	4855	after	1
[MOVE] actor moved without a starting position	forest troll	17	31
[MOVE] actor moved without a starting position	skeleton mage	6	41
Selecting waypoint	6	41	::	skeleton mage
[MOVE] actor moved without a starting position	great wolf	3	39
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
134 frames in 10.046 seconds = 13.3386 FPS
89 ticks  in 10.062 seconds = 8.84516 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	41	12
[MOVE] actor moved without a starting position	stone troll	36	18
skeleton mage	4857	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	4857	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	4857	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	stone troll	23	8
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	degenerated skeleton warrior	40	36
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton warrior	19	29
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	4864	after	1
[MOVE] actor moved without a starting position	skeleton warrior	32	35
[MOVE] actor moved without a starting position	skeleton warrior	7	36
[MOVE] actor moved without a starting position	mountain troll	48	14
Selecting waypoint	23	8	::	stone troll
[MOVE] actor moved without a starting position	degenerated skeleton warrior	25	47
134 frames in 10.137 seconds = 13.2189 FPS
77 ticks  in 10.137 seconds = 7.59594 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	4869	after	1
[MOVE] actor moved without a starting position	wolf	24	36
Selecting waypoint	29	45	::	stone troll
Selecting waypoint	13	22	::	forest troll
Selecting waypoint	17	13	::	forest troll
Selecting waypoint	24	36	::	wolf
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	great wolf	44	46
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	4872	after	1
[MOVE] actor moved without a starting position	stone troll	46	6
[MOVE] actor moved without a starting position	degenerated skeleton warrior	43	31
Selecting waypoint	48	14	::	mountain troll
265 frames in 10.003 seconds = 26.4921 FPS
77 ticks  in 10.003 seconds = 7.69769 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	35	16
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	white wolf	45	35
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	white wolf	21	16
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	1	42
Selecting waypoint	44	1	::	skeleton mage
[MOVE] actor moved without a starting position	wolf	6	43
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	4880	after	1
[MOVE] actor moved without a starting position	forest troll	6	40
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton warrior	2	16
skeleton mage	4818	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	4818	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	dire wolf	30	11
Selecting waypoint	29	43	::	fox
Selecting waypoint	6	43	::	wolf
75 ticks  in 10.01 seconds = 7.49251 TPS
184 frames in 10.023 seconds = 18.3578 FPS
[MOVE] actor moved without a starting position	skeleton mage	5	49
[MOVE] actor moved without a starting position	forest troll	10	42
skeleton mage	4884	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	4884	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
skeleton mage	4884	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	30	30
[MOVE] actor moved without a starting position	stone troll	13	17
skeleton mage	4884	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	34	49
skeleton mage	4884	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
skeleton mage	4884	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	degenerated skeleton warrior	43	0
skeleton mage	4884	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	34	8
Selecting waypoint	3	5	::	dire wolf
146 frames in 10.017 seconds = 14.5752 FPS
77 ticks  in 10.03 seconds = 7.67697 TPS
[MOVE] actor moved without a starting position	degenerated skeleton warrior	13	36
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	4892	after	1
[MOVE] actor moved without a starting position	degenerated skeleton warrior	31	25
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	mountain troll thunderer	25	8
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	3	38
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	40	16
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	4897	after	1
[MOVE] actor moved without a starting position	warg	29	35
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton warrior	17	38
Selecting waypoint	29	35	::	warg
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	4900	after	1
106 frames in 10.87 seconds = 9.75161 FPS
75 ticks  in 10.87 seconds = 6.89972 TPS
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton mage	10	19
skeleton mage	4901	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	4901	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
skeleton mage	4901	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	warg	39	16
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	14	1
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	37	28
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	cave troll	33	44
[MOVE] actor moved without a starting position	stone troll	35	30
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton warrior	41	24
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	white wolf	13	43
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	17	36
Selecting waypoint	17	36	::	forest troll
148 frames in 10.055 seconds = 14.719 FPS
83 ticks  in 10.055 seconds = 8.2546 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	4910	after	1
[MOVE] actor moved without a starting position	wolf	34	28
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	degenerated skeleton warrior	45	38
Selecting waypoint	44	46	::	great wolf
[MOVE] actor moved without a starting position	armoured skeleton warrior	11	36
[MOVE] actor moved without a starting position	warg	23	31
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	4915	after	1
[MOVE] actor moved without a starting position	forest troll	44	35
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	cave troll	13	44
[MOVE] actor moved without a starting position	wolf	18	45
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton warrior	4	40
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	great wolf	43	5
Selecting waypoint	13	36	::	degenerated skeleton warrior
136 frames in 10.015 seconds = 13.5796 FPS
75 ticks  in 10.022 seconds = 7.48354 TPS
[MOVE] actor moved without a starting position	stone troll	15	49
[MOVE] actor moved without a starting position	skeleton mage	5	3
[MOVE] actor moved without a starting position	degenerated skeleton warrior	36	19
[MOVE] actor moved without a starting position	forest troll	6	1
[MOVE] actor moved without a starting position	dire wolf	4	49
[MOVE] actor moved without a starting position	white wolf	33	18
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	4927	after	1
[MOVE] actor moved without a starting position	dire wolf	48	17
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	dire wolf	23	41
[MOVE] actor moved without a starting position	stone troll	28	11
Selecting waypoint	43	5	::	great wolf
277 frames in 10.001 seconds = 27.6972 FPS
77 ticks  in 10.069 seconds = 7.64723 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	forest troll	1	14
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	stone troll	35	6
[MOVE] actor moved without a starting position	white wolf	14	43
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	degenerated skeleton warrior	36	40
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	6	23
[MOVE] actor moved without a starting position	warg	3	40
Selecting waypoint	14	43	::	white wolf
285 frames in 10.027 seconds = 28.4233 FPS
77 ticks  in 10.117 seconds = 7.61095 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	48	36
[MOVE] actor moved without a starting position	forest troll	38	35
[MOVE] actor moved without a starting position	stone troll	9	21
Selecting waypoint	25	8	::	mountain troll thunderer
289 frames in 10.023 seconds = 28.8337 FPS
78 ticks  in 10.106 seconds = 7.71819 TPS
[MOVE] actor moved without a starting position	skeleton warrior	30	21
mountain troll thunderer	4894	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
mountain troll thunderer	4894	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	4941	after	1
[MOVE] actor moved without a starting position	forest troll	8	40
mountain troll thunderer	4894	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	fox	21	33
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	mountain troll thunderer	48	43
Selecting waypoint	43	0	::	degenerated skeleton warrior
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	cave troll	6	22
Selecting waypoint	1	14	::	forest troll
284 frames in 10.004 seconds = 28.3886 FPS
77 ticks  in 10.201 seconds = 7.54828 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	4	18
[MOVE] actor moved without a starting position	stone troll	29	39
[MOVE] actor moved without a starting position	cave troll	46	18
[MOVE] actor moved without a starting position	cave troll	38	44
Selecting waypoint	15	49	::	stone troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	33	38
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	dire wolf	36	26
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
286 frames in 10.026 seconds = 28.5258 FPS
[MOVE] actor moved without a starting position	degenerated skeleton warrior	43	26
78 ticks  in 10.12 seconds = 7.70751 TPS
Selecting waypoint	48	36	::	forest troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	degenerated skeleton warrior	35	17
[MOVE] actor moved without a starting position	degenerated skeleton warrior	12	19
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	stone troll	34	12
[MOVE] actor moved without a starting position	stone troll	33	15
[MOVE] actor moved without a starting position	degenerated skeleton warrior	27	31
mountain troll thunderer	4944	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	17	43
mountain troll thunderer	4944	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	5	25
268 frames in 10.005 seconds = 26.7866 FPS
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	white wolf	6	35
77 ticks  in 10.098 seconds = 7.62527 TPS
Selecting waypoint	25	47	::	degenerated skeleton warrior
[MOVE] actor moved without a starting position	forest troll	5	5
[MOVE] actor moved without a starting position	forest troll	12	26
[MOVE] actor moved without a starting position	degenerated skeleton warrior	4	17
Selecting waypoint	34	12	::	stone troll
[MOVE] actor moved without a starting position	forest troll	19	5
[MOVE] actor moved without a starting position	stone troll	36	12
311 frames in 10.015 seconds = 31.0534 FPS
77 ticks  in 10.01 seconds = 7.69231 TPS
[MOVE] actor moved without a starting position	degenerated skeleton warrior	6	28
[MOVE] actor moved without a starting position	cave troll	4	46
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	4968	after	1
[MOVE] actor moved without a starting position	skeleton warrior	3	19
[MOVE] actor moved without a starting position	forest troll	45	29
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton warrior	8	36
[MOVE] actor moved without a starting position	wolf	34	19
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton mage	44	1
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	44	36
[MOVE] actor moved without a starting position	stone troll	12	2
298 frames in 10.029 seconds = 29.7138 FPS
77 ticks  in 10.047 seconds = 7.66398 TPS
Selecting waypoint	17	13	::	forest troll
Selecting waypoint	12	2	::	stone troll
skeleton mage	4922	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	4922	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
skeleton mage	4922	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton warrior	4	37
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	4977	after	1
[MOVE] actor moved without a starting position	stone troll	38	20
skeleton mage	4922	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton mage	11	10
skeleton mage	4922	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	dire wolf	5	41
skeleton mage	4979	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	4979	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	4979	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	7	5
[MOVE] actor moved without a starting position	stone troll	23	32
Selecting waypoint	38	20	::	stone troll
292 frames in 10.028 seconds = 29.1185 FPS
77 ticks  in 10.011 seconds = 7.69154 TPS
[MOVE] actor moved without a starting position	fox	16	32
Selecting waypoint	4	46	::	cave troll
[MOVE] actor moved without a starting position	forest troll	37	6
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	32	22
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	43	7
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	4987	after	1
[MOVE] actor moved without a starting position	white wolf	48	11
[MOVE] actor moved without a starting position	degenerated skeleton warrior	11	26
300 frames in 10.014 seconds = 29.9581 FPS
[MOVE] actor moved without a starting position	dire wolf	27	20
77 ticks  in 10.014 seconds = 7.68924 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	22	5
[MOVE] actor moved without a starting position	stone troll	32	20
Selecting waypoint	19	5	::	forest troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	great wolf	46	24
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	mountain troll	35	11
[MOVE] actor moved without a starting position	dire wolf	1	47
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	stone troll	3	42
58 frames in 10.546 seconds = 5.49972 FPS
62 ticks  in 10.259 seconds = 6.04347 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	mountain troll thunderer	35	23
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	2	49
[MOVE] actor moved without a starting position	skeleton warrior	34	4
[MOVE] actor moved without a starting position	mountain troll	11	27
[MOVE] actor moved without a starting position	fox	7	47
Selecting waypoint	14	22	::	mountain troll
Selecting waypoint	15	12	::	stone troll
53 ticks  in 11.259 seconds = 4.70735 TPS
Selecting waypoint	45	29	::	forest troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton mage	9	41
[MOVE] actor moved without a starting position	skeleton mage	7	12
11 frames in 13.991 seconds = 0.78622 FPS
mountain troll thunderer	4997	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	stone troll	38	21
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	27	9
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	5006	after	1
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
mountain troll thunderer	4997	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	forest troll	29	15
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	wolf	40	41
[MOVE] actor moved without a starting position	forest troll	14	39
mountain troll thunderer	4997	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	great wolf	4	28
mountain troll thunderer	4997	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	26	47
mountain troll thunderer	4997	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	wolf	22	3
56 ticks  in 11.643 seconds = 4.80976 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	forest troll	36	24
[MOVE] actor moved without a starting position	wolf	31	42
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	0	38
[MOVE] actor moved without a starting position	wolf	18	26
Selecting waypoint	7	12	::	skeleton mage
[MOVE] actor moved without a starting position	mountain troll thunderer	26	25
mountain troll thunderer	5017	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton warrior	36	24
2 frames in 16.05 seconds = 0.124611 FPS
[MOVE] actor moved without a starting position	degenerated skeleton warrior	12	38
skeleton mage	5003	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	5003	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
skeleton mage	5003	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	forest troll	4	44
Selecting waypoint	29	25	::	degenerated skeleton warrior
Selecting waypoint	26	47	::	degenerated skeleton warrior
111 ticks  in 10.058 seconds = 11.036 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	stone troll	10	48
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	1	44
[MOVE] actor moved without a starting position	skeleton warrior	6	44
skeleton mage	5002	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	5002	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
skeleton mage	5002	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	wolf	39	1
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	5025	after	1
[MOVE] actor moved without a starting position	skeleton warrior	24	40
[MOVE] actor moved without a starting position	stone troll	19	18
[MOVE] actor moved without a starting position	degenerated skeleton warrior	8	11
[MOVE] actor moved without a starting position	skeleton warrior	21	8
59 ticks  in 10.26 seconds = 5.75049 TPS
[MOVE] actor moved without a starting position	forest troll	17	8
[MOVE] actor moved without a starting position	skeleton warrior	14	43
[MOVE] actor moved without a starting position	degenerated skeleton warrior	40	3
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	fox	49	14
3 frames in 17.835 seconds = 0.168209 FPS
[MOVE] actor moved without a starting position	forest troll	38	25
[MOVE] actor moved without a starting position	dire wolf	34	39
Selecting waypoint	36	24	::	skeleton warrior
[MOVE] actor moved without a starting position	wolf	33	32
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	mountain troll	39	2
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton mage	9	21
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	12	34
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	wolf	33	4
Selecting waypoint	29	43	::	fox
91 ticks  in 10.871 seconds = 8.37089 TPS
Selecting waypoint	37	6	::	forest troll
[MOVE] actor moved without a starting position	skeleton warrior	34	6
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	warg	41	3
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	5043	after	1
[MOVE] actor moved without a starting position	skeleton warrior	42	32
Selecting waypoint	29	43	::	fox
3 frames in 12.846 seconds = 0.233536 FPS
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	stone troll	32	17
Selecting waypoint	17	13	::	forest troll
Selecting waypoint	17	13	::	forest troll
37 ticks  in 10.455 seconds = 3.53898 TPS
Selecting waypoint	17	13	::	forest troll
Selecting waypoint	34	8	::	stone troll
[MOVE] actor moved without a starting position	great wolf	45	24
[MOVE] actor moved without a starting position	stone troll	39	14
Selecting waypoint	9	21	::	skeleton mage
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	fox	39	23
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	5049	after	1
[MOVE] actor moved without a starting position	skeleton warrior	11	44
[MOVE] actor moved without a starting position	mountain troll thunderer	40	14
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton warrior	28	8
[MOVE] actor moved without a starting position	skeleton mage	12	12
[MOVE] actor moved without a starting position	mountain troll	44	35
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	5055	after	1
[MOVE] actor moved without a starting position	skeleton warrior	48	24
skeleton mage	5053	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	5053	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
skeleton mage	5053	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	41	22
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	forest troll	4	22
[MOVE] actor moved without a starting position	stone troll	20	42
Selecting waypoint	39	1	::	wolf
2 frames in 11.739 seconds = 0.170372 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	dire wolf	39	17
skeleton mage	4973	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	4973	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	48	48
skeleton mage	4973	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	mountain troll thunderer	1	44
Selecting waypoint	17	13	::	forest troll
131 ticks  in 11.167 seconds = 11.731 TPS
Selecting waypoint	41	22	::	wolf
mountain troll thunderer	5051	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	5063	after	1
mountain troll thunderer	5051	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	great wolf	45	41
[MOVE] actor moved without a starting position	skeleton mage	9	11
[MOVE] actor moved without a starting position	wolf	2	47
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	1	35
[MOVE] actor moved without a starting position	degenerated skeleton warrior	32	35
[MOVE] actor moved without a starting position	stone troll	44	42
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	cave troll	37	39
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	5071	after	1
4 frames in 10.381 seconds = 0.385319 FPS
[MOVE] actor moved without a starting position	white wolf	24	22
Selecting waypoint	29	45	::	stone troll
Selecting waypoint	1	44	::	mountain troll thunderer
65 ticks  in 10.13 seconds = 6.41658 TPS
[MOVE] actor moved without a starting position	stone troll	42	39
[MOVE] actor moved without a starting position	skeleton mage	27	34
[MOVE] actor moved without a starting position	wolf	28	40
skeleton mage	5074	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	5074	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
skeleton mage	5074	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	5074	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	5074	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	5074	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
skeleton mage	5074	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	5074	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
skeleton mage	5074	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	5074	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
skeleton mage	5074	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	5074	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	13	47
skeleton mage	5074	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	5074	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	cave troll	3	18
[MOVE] actor moved without a starting position	warg	2	11
[MOVE] actor moved without a starting position	skeleton mage	27	41
[MOVE] actor moved without a starting position	skeleton warrior	31	30
6 frames in 10.701 seconds = 0.560695 FPS
[MOVE] actor moved without a starting position	cave troll	34	17
skeleton mage	5079	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	5079	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	5079	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
skeleton mage	5079	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	mountain troll	14	46
76 ticks  in 10.58 seconds = 7.18336 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	cave troll	42	24
[MOVE] actor moved without a starting position	degenerated skeleton warrior	43	11
[MOVE] actor moved without a starting position	fox	24	15
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	5086	after	1
mountain troll thunderer	5062	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	forest troll	7	33
mountain troll thunderer	5062	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	16	40
3 frames in 12.584 seconds = 0.238398 FPS
mountain troll thunderer	5062	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
38 ticks  in 10.07 seconds = 3.77359 TPS
[MOVE] actor moved without a starting position	forest troll	26	16
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
mountain troll thunderer	5062	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	mountain troll	27	43
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	40	46
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton warrior	37	22
mountain troll thunderer	5062	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	mountain troll thunderer	4	48
mountain troll thunderer	5093	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
mountain troll thunderer	5062	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
mountain troll thunderer	5093	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton mage	12	32
skeleton mage	5094	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	5094	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	5094	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
mountain troll thunderer	5093	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
skeleton mage	5094	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	5094	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	dire wolf	15	14
skeleton mage	5094	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	5096	after	1
[MOVE] actor moved without a starting position	cave troll	38	41
Selecting waypoint	24	15	::	fox
1 frames in 11.315 seconds = 0.0883783 FPS
53 ticks  in 10.616 seconds = 4.99246 TPS
[MOVE] actor moved without a starting position	wolf	46	41
[MOVE] actor moved without a starting position	warg	41	0
Selecting waypoint	37	22	::	skeleton warrior
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	5100	after	1
[MOVE] actor moved without a starting position	cave troll	12	20
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	fox	19	29
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	forest troll	28	39
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	cave troll	11	4
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton warrior	36	26
88 ticks  in 10.319 seconds = 8.52796 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	mountain troll	36	26
[MOVE] actor moved without a starting position	wolf	14	10
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton mage	49	44
skeleton mage	5108	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	5108	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	5108	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
skeleton mage	5108	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	5108	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
skeleton mage	5108	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	5108	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	cave troll	37	15
skeleton mage	5108	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	5108	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	44	22
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	mountain troll thunderer	11	27
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton mage	1	23
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	5113	after	1
[MOVE] actor moved without a starting position	degenerated skeleton warrior	16	5
Selecting waypoint	41	0	::	warg
[MOVE] actor moved without a starting position	stone troll	5	22
2 frames in 17.2 seconds = 0.116279 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	great wolf	48	0
[MOVE] actor moved without a starting position	degenerated skeleton warrior	22	26
Selecting waypoint	2	11	::	warg
[MOVE] actor moved without a starting position	white wolf	39	32
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	fox	7	24
skeleton mage	5065	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	5065	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
130 ticks  in 10.159 seconds = 12.7965 TPS
[MOVE] actor moved without a starting position	skeleton warrior	24	15
[MOVE] actor moved without a starting position	forest troll	35	4
[MOVE] actor moved without a starting position	wolf	8	33
Selecting waypoint	31	42	::	wolf
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	stone troll	29	35
4 frames in 11.66 seconds = 0.343053 FPS
[MOVE] actor moved without a starting position	mountain troll	33	36
skeleton mage	5112	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	mountain troll	48	37
skeleton mage	5112	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	5112	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	5112	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	cave troll	12	19
[MOVE] actor moved without a starting position	mountain troll thunderer	48	45
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	47	12
70 ticks  in 10.699 seconds = 6.54267 TPS
[MOVE] actor moved without a starting position	fox	6	4
[MOVE] actor moved without a starting position	skeleton warrior	27	30
[MOVE] actor moved without a starting position	wolf	46	48
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	42	48
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	23	6
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	5134	after	1
[MOVE] actor moved without a starting position	degenerated skeleton warrior	4	7
6 frames in 11.406 seconds = 0.526039 FPS
[MOVE] actor moved without a starting position	forest troll	34	34
Selecting waypoint	15	14	::	dire wolf
62 ticks  in 10.005 seconds = 6.1969 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton warrior	28	3
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	skeleton warrior	15	8
[MOVE] actor moved without a starting position	skeleton warrior	35	27
[MOVE] actor moved without a starting position	stone troll	0	32
Selecting waypoint	29	45	::	stone troll
Selecting waypoint	16	5	::	degenerated skeleton warrior
[MOVE] actor moved without a starting position	skeleton warrior	3	16
[MOVE] actor moved without a starting position	white wolf	10	38
Selecting waypoint	15	12	::	stone troll
74 ticks  in 10.315 seconds = 7.17402 TPS
Selecting waypoint	40	46	::	stone troll
5 frames in 12.213 seconds = 0.4094 FPS
[MOVE] actor moved without a starting position	wolf	45	46
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	15	43
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton mage	21	6
mountain troll thunderer	5127	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
mountain troll thunderer	5127	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	white wolf	27	9
[MOVE] actor moved without a starting position	stone troll	9	8
[MOVE] actor moved without a starting position	stone troll	34	44
76 ticks  in 10.111 seconds = 7.51657 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	dire wolf	36	5
Selecting waypoint	21	6	::	skeleton mage
6 frames in 12.368 seconds = 0.485123 FPS
[MOVE] actor moved without a starting position	dire wolf	11	15
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	5151	after	1
[MOVE] actor moved without a starting position	white wolf	12	6
skeleton mage	5145	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	5145	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	5145	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	white wolf	15	24
skeleton mage	5145	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	5145	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton mage	40	41
Selecting waypoint	15	12	::	stone troll
86 ticks  in 11.765 seconds = 7.30982 TPS
Selecting waypoint	29	25	::	degenerated skeleton warrior
Selecting waypoint	15	24	::	white wolf
4 frames in 11.601 seconds = 0.344798 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	dire wolf	22	37
[MOVE] actor moved without a starting position	forest troll	2	11
Selecting waypoint	27	43	::	mountain troll
[MOVE] actor moved without a starting position	degenerated skeleton warrior	22	4
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton warrior	23	17
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	5159	after	1
[MOVE] actor moved without a starting position	wolf	48	16
87 ticks  in 10.199 seconds = 8.53025 TPS
22 frames in 10.005 seconds = 2.1989 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	15	40
Selecting waypoint	35	4	::	forest troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton mage	1	44
[MOVE] actor moved without a starting position	cave troll	2	44
[MOVE] actor moved without a starting position	wolf	35	2
skeleton mage	5162	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	5162	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
skeleton mage	5162	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	5162	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
skeleton mage	5162	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	13	2
[MOVE] actor moved without a starting position	wolf	43	15
[MOVE] actor moved without a starting position	skeleton warrior	24	46
79 ticks  in 10.285 seconds = 7.68109 TPS
29 frames in 10.036 seconds = 2.8896 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	dire wolf	22	28
[MOVE] actor moved without a starting position	great wolf	23	7
[MOVE] actor moved without a starting position	skeleton warrior	40	40
[MOVE] actor moved without a starting position	stone troll	45	47
73 ticks  in 10.188 seconds = 7.16529 TPS
[MOVE] actor moved without a starting position	dire wolf	49	48
[MOVE] actor moved without a starting position	dire wolf	22	29
Selecting waypoint	4	7	::	degenerated skeleton warrior
46 frames in 10.127 seconds = 4.54231 FPS
[MOVE] actor moved without a starting position	forest troll	0	41
[MOVE] actor moved without a starting position	degenerated skeleton warrior	45	19
[MOVE] actor moved without a starting position	wolf	32	28
[MOVE] actor moved without a starting position	dire wolf	29	29
Selecting waypoint	14	22	::	mountain troll
Selecting waypoint	32	28	::	wolf
73 ticks  in 10.008 seconds = 7.29416 TPS
[MOVE] actor moved without a starting position	mountain troll thunderer	15	41
48 frames in 10.039 seconds = 4.78135 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	fox	35	38
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	degenerated skeleton warrior	27	13
[MOVE] actor moved without a starting position	dire wolf	1	6
[MOVE] actor moved without a starting position	wolf	15	42
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	wolf	1	30
Selecting waypoint	17	13	::	forest troll
Selecting waypoint	24	46	::	skeleton warrior
58 ticks  in 10.122 seconds = 5.73009 TPS
mountain troll thunderer	5178	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	cave troll	6	30
mountain troll thunderer	5178	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	mountain troll thunderer	15	42
mountain troll thunderer	5185	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
mountain troll thunderer	5185	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	forest troll	18	26
[MOVE] actor moved without a starting position	degenerated skeleton warrior	46	9
22 frames in 10.087 seconds = 2.18103 FPS
[MOVE] actor moved without a starting position	white wolf	22	10
Selecting waypoint	17	13	::	forest troll
Selecting waypoint	1	6	::	dire wolf
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
mountain troll thunderer	5111	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
mountain troll thunderer	5111	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	fox	1	13
mountain troll thunderer	5111	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	warg	22	43
86 ticks  in 10.017 seconds = 8.5854 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	5191	after	1
[MOVE] actor moved without a starting position	skeleton warrior	17	35
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	3	3
29 frames in 10.199 seconds = 2.84342 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	5194	after	1
[MOVE] actor moved without a starting position	fox	0	47
[MOVE] actor moved without a starting position	skeleton warrior	25	30
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	14	18
[MOVE] actor moved without a starting position	wolf	29	35
Selecting waypoint	22	10	::	white wolf
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	white wolf	33	38
74 ticks  in 10.127 seconds = 7.3072 TPS
[MOVE] actor moved without a starting position	forest troll	46	3
Selecting waypoint	29	43	::	fox
Selecting waypoint	17	13	::	forest troll
Selecting waypoint	49	48	::	dire wolf
37 frames in 10.531 seconds = 3.51344 FPS
[MOVE] actor moved without a starting position	great wolf	47	22
[MOVE] actor moved without a starting position	great wolf	35	0
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
skeleton mage	5154	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	5154	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton warrior	9	34
[MOVE] actor moved without a starting position	forest troll	39	16
skeleton mage	5154	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	5154	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	5	0
[MOVE] actor moved without a starting position	white wolf	17	26
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	stone troll	48	33
[MOVE] actor moved without a starting position	great wolf	3	49
75 ticks  in 10.141 seconds = 7.39572 TPS
Selecting waypoint	13	22	::	forest troll
Selecting waypoint	3	49	::	great wolf
54 frames in 10.007 seconds = 5.39622 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	5209	after	1
[MOVE] actor moved without a starting position	mountain troll	37	36
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	1	42
[MOVE] actor moved without a starting position	white wolf	26	40
Selecting waypoint	29	43	::	fox
72 ticks  in 10.071 seconds = 7.14924 TPS
Selecting waypoint	46	9	::	degenerated skeleton warrior
[MOVE] actor moved without a starting position	cave troll	3	47
90 frames in 10.005 seconds = 8.9955 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	white wolf	16	18
[MOVE] actor moved without a starting position	forest troll	8	25
[MOVE] actor moved without a starting position	warg	32	12
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	wolf	17	47
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton warrior	43	33
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	degenerated skeleton warrior	11	29
79 ticks  in 10.065 seconds = 7.84898 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	5220	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton warrior	1	48
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton warrior	27	23
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton warrior	48	39
96 frames in 10.02 seconds = 9.58084 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	mountain troll	30	30
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	5225	after	1
[MOVE] actor moved without a starting position	forest troll	4	39
Selecting waypoint	29	45	::	stone troll
Selecting waypoint	29	45	::	stone troll
Selecting waypoint	1	48	::	skeleton warrior
77 ticks  in 10.007 seconds = 7.69461 TPS
[MOVE] actor moved without a starting position	stone troll	9	20
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	5228	after	1
[MOVE] actor moved without a starting position	mountain troll	30	1
[MOVE] actor moved without a starting position	cave troll	5	11
[MOVE] actor moved without a starting position	degenerated skeleton warrior	41	4
125 frames in 10.021 seconds = 12.4738 FPS
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	4	40
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	stone troll	42	29
Selecting waypoint	29	45	::	stone troll
Selecting waypoint	15	12	::	stone troll
Selecting waypoint	30	1	::	mountain troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	forest troll	13	25
72 ticks  in 10.04 seconds = 7.17131 TPS
[MOVE] actor moved without a starting position	degenerated skeleton warrior	13	31
[MOVE] actor moved without a starting position	white wolf	9	5
59 frames in 10.313 seconds = 5.72093 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	34	17
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	5238	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton warrior	27	46
Selecting waypoint	48	39	::	skeleton warrior
74 ticks  in 10.004 seconds = 7.39704 TPS
[MOVE] actor moved without a starting position	skeleton warrior	37	7
101 frames in 10.037 seconds = 10.0628 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	11	19
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	degenerated skeleton warrior	11	37
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton warrior	9	4
Selecting waypoint	1	30	::	wolf
75 ticks  in 10.014 seconds = 7.48951 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	5244	after	1
[MOVE] actor moved without a starting position	degenerated skeleton warrior	41	34
67 frames in 10.094 seconds = 6.63761 FPS
[MOVE] actor moved without a starting position	skeleton mage	12	25
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	5247	after	1
[MOVE] actor moved without a starting position	degenerated skeleton warrior	10	46
[MOVE] actor moved without a starting position	fox	3	16
Selecting waypoint	5	0	::	degenerated skeleton warrior
skeleton mage	5246	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	5246	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	5246	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	mountain troll	25	3
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	forest troll	4	41
74 ticks  in 10.073 seconds = 7.34637 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	stone troll	13	5
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	5253	after	1
[MOVE] actor moved without a starting position	wolf	39	4
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton warrior	19	31
62 frames in 10.018 seconds = 6.18886 FPS
[MOVE] actor moved without a starting position	forest troll	42	9
[MOVE] actor moved without a starting position	mountain troll	41	21
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	5258	after	1
[MOVE] actor moved without a starting position	forest troll	14	3
[MOVE] actor moved without a starting position	skeleton warrior	0	44
Selecting waypoint	17	13	::	forest troll
Selecting waypoint	4	41	::	forest troll
77 ticks  in 10.033 seconds = 7.67467 TPS
[MOVE] actor moved without a starting position	forest troll	19	18
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	23	18
[MOVE] actor moved without a starting position	stone troll	35	23
143 frames in 10.041 seconds = 14.2416 FPS
[MOVE] actor moved without a starting position	cave troll	2	13
Selecting waypoint	15	12	::	stone troll
Selecting waypoint	17	13	::	forest troll
Selecting waypoint	42	9	::	forest troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
77 ticks  in 10.054 seconds = 7.65864 TPS
[MOVE] actor moved without a starting position	stone troll	48	44
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	33	34
126 frames in 10.037 seconds = 12.5536 FPS
[MOVE] actor moved without a starting position	warg	27	12
Selecting waypoint	17	35	::	skeleton warrior
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	wolf	16	0
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	warg	46	13
75 ticks  in 10.047 seconds = 7.46491 TPS
[MOVE] actor moved without a starting position	white wolf	46	4
Selecting waypoint	23	18	::	forest troll
150 frames in 10.035 seconds = 14.9477 FPS
[MOVE] actor moved without a starting position	wolf	27	7
[MOVE] actor moved without a starting position	warg	11	39
Selecting waypoint	13	5	::	stone troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	dire wolf	39	28
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
78 ticks  in 10.124 seconds = 7.70446 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	13	43
154 frames in 10.015 seconds = 15.3769 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	5275	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton warrior	9	4
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	fox	40	36
Selecting waypoint	16	0	::	wolf
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton mage	5	43
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	mountain troll	45	49
[MOVE] actor moved without a starting position	forest troll	35	44
Selecting waypoint	13	22	::	forest troll
Selecting waypoint	27	46	::	skeleton warrior
75 ticks  in 10.104 seconds = 7.4228 TPS
[MOVE] actor moved without a starting position	skeleton warrior	21	2
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton warrior	19	2
129 frames in 10.074 seconds = 12.8052 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	mountain troll	36	12
skeleton mage	5278	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	5278	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	5278	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	mountain troll thunderer	42	21
skeleton mage	5278	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	13	28
skeleton mage	5278	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	5286	after	1
skeleton mage	5278	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	degenerated skeleton warrior	20	43
[MOVE] actor moved without a starting position	stone troll	39	18
Selecting waypoint	29	45	::	stone troll
76 ticks  in 10.284 seconds = 7.39012 TPS
Selecting waypoint	36	12	::	mountain troll
[MOVE] actor moved without a starting position	dire wolf	38	20
137 frames in 10.187 seconds = 13.4485 FPS
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	mountain troll thunderer	45	43
mountain troll thunderer	5290	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
mountain troll thunderer	5290	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
mountain troll thunderer	5290	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
mountain troll thunderer	5290	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	stone troll	1	25
mountain troll thunderer	5290	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	5292	after	1
[MOVE] actor moved without a starting position	skeleton warrior	13	42
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	stone troll	15	29
78 ticks  in 10.066 seconds = 7.74886 TPS
mountain troll thunderer	5284	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	stone troll	44	44
mountain troll thunderer	5284	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	9	30
239 frames in 10.006 seconds = 23.8857 FPS
Selecting waypoint	17	13	::	forest troll
Selecting waypoint	29	43	::	fox
Selecting waypoint	9	30	::	degenerated skeleton warrior
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton warrior	24	40
[MOVE] actor moved without a starting position	cave troll	46	26
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	44	34
77 ticks  in 10.005 seconds = 7.69615 TPS
Selecting waypoint	13	22	::	forest troll
Selecting waypoint	46	4	::	white wolf
309 frames in 10.018 seconds = 30.8445 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	5300	after	1
[MOVE] actor moved without a starting position	forest troll	10	4
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	wolf	23	26
[MOVE] actor moved without a starting position	forest troll	10	42
[MOVE] actor moved without a starting position	skeleton warrior	11	32
[MOVE] actor moved without a starting position	degenerated skeleton warrior	13	17
Selecting waypoint	11	32	::	skeleton warrior
77 ticks  in 10.007 seconds = 7.69461 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	8	13
314 frames in 10.013 seconds = 31.3592 FPS
[MOVE] actor moved without a starting position	forest troll	42	23
[MOVE] actor moved without a starting position	skeleton warrior	6	42
Selecting waypoint	35	0	::	great wolf
77 ticks  in 10.01 seconds = 7.69231 TPS
[MOVE] actor moved without a starting position	stone troll	7	26
328 frames in 10.023 seconds = 32.7247 FPS
[MOVE] actor moved without a starting position	cave troll	38	16
Selecting waypoint	45	49	::	mountain troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	5311	after	1
[MOVE] actor moved without a starting position	skeleton mage	3	43
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	stone troll	13	25
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	stone troll	26	0
[MOVE] actor moved without a starting position	stone troll	9	19
77 ticks  in 10.014 seconds = 7.68924 TPS
[MOVE] actor moved without a starting position	degenerated skeleton warrior	21	26
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	wolf	33	22
[MOVE] actor moved without a starting position	great wolf	11	7
320 frames in 10.022 seconds = 31.9298 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	5319	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	great wolf	49	42
Selecting waypoint	2	13	::	cave troll
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton warrior	25	44
[MOVE] actor moved without a starting position	skeleton warrior	35	33
77 ticks  in 10.009 seconds = 7.69308 TPS
[MOVE] actor moved without a starting position	great wolf	26	49
310 frames in 10.02 seconds = 30.9381 FPS
[MOVE] actor moved without a starting position	forest troll	24	5
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton warrior	1	19
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	mountain troll	25	37
[MOVE] actor moved without a starting position	wolf	14	1
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	5328	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	degenerated skeleton warrior	6	36
77 ticks  in 10.007 seconds = 7.69461 TPS
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	forest troll	20	42
[MOVE] actor moved without a starting position	fox	2	44
[MOVE] actor moved without a starting position	skeleton warrior	4	41
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	36	16
Selecting waypoint	3	43	::	skeleton mage
305 frames in 10.019 seconds = 30.4422 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	30	35
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
skeleton mage	5312	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	5312	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	5312	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	fox	17	43
skeleton mage	5312	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	wolf	30	32
skeleton mage	5312	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	white wolf	29	15
[MOVE] actor moved without a starting position	cave troll	41	3
skeleton mage	5312	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	5312	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	44	36
skeleton mage	5312	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	5312	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton warrior	2	29
[MOVE] actor moved without a starting position	wolf	12	12
[MOVE] actor moved without a starting position	skeleton warrior	24	31
77 ticks  in 10.013 seconds = 7.69 TPS
Selecting waypoint	14	1	::	wolf
[MOVE] actor moved without a starting position	forest troll	14	3
312 frames in 10.028 seconds = 31.1129 FPS
[MOVE] actor moved without a starting position	cave troll	8	3
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	5345	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	white wolf	46	10
[MOVE] actor moved without a starting position	warg	3	38
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton mage	34	22
[MOVE] actor moved without a starting position	skeleton warrior	7	20
[MOVE] actor moved without a starting position	stone troll	23	8
Selecting waypoint	29	15	::	white wolf
77 ticks  in 10.007 seconds = 7.69461 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	5351	after	1
[MOVE] actor moved without a starting position	forest troll	19	38
[MOVE] actor moved without a starting position	stone troll	2	46
[MOVE] actor moved without a starting position	cave troll	26	9
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
315 frames in 10.013 seconds = 31.4591 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	degenerated skeleton warrior	13	48
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	5356	after	1
skeleton mage	5348	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	5348	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	stone troll	33	20
skeleton mage	5348	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	5348	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
skeleton mage	5348	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	34	27
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	26	32
Selecting waypoint	46	10	::	white wolf
[MOVE] actor moved without a starting position	skeleton warrior	35	14
[MOVE] actor moved without a starting position	degenerated skeleton warrior	3	33
76 ticks  in 10.051 seconds = 7.56144 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	fox	48	33
Selecting waypoint	15	12	::	stone troll
Selecting waypoint	3	33	::	degenerated skeleton warrior
263 frames in 10.011 seconds = 26.2711 FPS
[MOVE] actor moved without a starting position	degenerated skeleton warrior	4	45
[MOVE] actor moved without a starting position	mountain troll	16	20
[MOVE] actor moved without a starting position	skeleton warrior	46	42
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	5366	after	1
[MOVE] actor moved without a starting position	stone troll	41	0
[MOVE] actor moved without a starting position	warg	27	11
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	3	6
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
77 ticks  in 10.009 seconds = 7.69308 TPS
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	24	11
[MOVE] actor moved without a starting position	dire wolf	41	22
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	1	47
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	5373	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton mage	42	4
[MOVE] actor moved without a starting position	forest troll	41	34
294 frames in 10 seconds = 29.4 FPS
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	great wolf	47	12
[MOVE] actor moved without a starting position	white wolf	26	9
Selecting waypoint	29	43	::	fox
Selecting waypoint	27	11	::	warg
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	23	48
[MOVE] actor moved without a starting position	cave troll	43	11
77 ticks  in 10.015 seconds = 7.68847 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	5380	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	mountain troll thunderer	29	29
[MOVE] actor moved without a starting position	mountain troll	18	49
Selecting waypoint	17	13	::	forest troll
Selecting waypoint	26	0	::	stone troll
289 frames in 10.01 seconds = 28.8711 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	37	19
Selecting waypoint	41	34	::	forest troll
[MOVE] actor moved without a starting position	wolf	8	43
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton warrior	24	46
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	cave troll	3	36
77 ticks  in 10.009 seconds = 7.69308 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	4	45
[MOVE] actor moved without a starting position	great wolf	41	11
[MOVE] actor moved without a starting position	forest troll	43	15
Selecting waypoint	29	45	::	stone troll
291 frames in 10.043 seconds = 28.9754 FPS
Selecting waypoint	15	12	::	stone troll
Selecting waypoint	4	45	::	forest troll
mountain troll thunderer	5381	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	wolf	5	0
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	mountain troll thunderer	37	39
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	5392	after	1
[MOVE] actor moved without a starting position	mountain troll thunderer	47	23
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	22	34
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	25	7
[MOVE] actor moved without a starting position	skeleton warrior	49	40
[MOVE] actor moved without a starting position	white wolf	35	17
77 ticks  in 10.116 seconds = 7.6117 TPS
Selecting waypoint	47	23	::	mountain troll thunderer
284 frames in 10.005 seconds = 28.3858 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton warrior	35	34
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	38	27
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	40	22
mountain troll thunderer	5391	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	5401	after	1
[MOVE] actor moved without a starting position	great wolf	35	21
mountain troll thunderer	5391	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	mountain troll	23	12
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	great wolf	25	8
77 ticks  in 10.013 seconds = 7.69 TPS
[MOVE] actor moved without a starting position	degenerated skeleton warrior	7	11
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	cave troll	10	23
mountain troll thunderer	5393	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
281 frames in 10.038 seconds = 27.9936 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	28	6
mountain troll thunderer	5393	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	stone troll	23	20
[MOVE] actor moved without a starting position	warg	29	18
Selecting waypoint	25	44	::	skeleton warrior
77 ticks  in 10.01 seconds = 7.69231 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	5410	after	1
[MOVE] actor moved without a starting position	skeleton warrior	24	9
[MOVE] actor moved without a starting position	cave troll	5	43
[MOVE] actor moved without a starting position	stone troll	0	39
[MOVE] actor moved without a starting position	degenerated skeleton warrior	38	25
314 frames in 10.023 seconds = 31.3279 FPS
Selecting waypoint	14	22	::	mountain troll
Selecting waypoint	43	11	::	cave troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	34	4
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	stone troll	44	15
[MOVE] actor moved without a starting position	stone troll	30	1
77 ticks  in 10.007 seconds = 7.69461 TPS
[MOVE] actor moved without a starting position	wolf	10	0
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton warrior	19	28
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
289 frames in 10.019 seconds = 28.8452 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	3	47
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	great wolf	46	15
Selecting waypoint	17	13	::	forest troll
Selecting waypoint	42	4	::	skeleton mage
skeleton mage	5374	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	5374	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	cave troll	42	25
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	0	29
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton warrior	40	20
Selecting waypoint	25	7	::	wolf
[MOVE] actor moved without a starting position	forest troll	47	27
[MOVE] actor moved without a starting position	stone troll	11	32
[MOVE] actor moved without a starting position	great wolf	43	33
[MOVE] actor moved without a starting position	white wolf	31	34
77 ticks  in 10.011 seconds = 7.69154 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	5429	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton mage	38	30
Selecting waypoint	43	33	::	great wolf
315 frames in 10.02 seconds = 31.4371 FPS
skeleton mage	5430	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	5430	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	5430	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	dire wolf	11	19
skeleton mage	5430	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	31	42
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	5433	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton warrior	34	20
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	dire wolf	20	34
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	16	21
[MOVE] actor moved without a starting position	skeleton warrior	17	35
[MOVE] actor moved without a starting position	great wolf	26	45
77 ticks  in 10.009 seconds = 7.69308 TPS
Selecting waypoint	20	34	::	dire wolf
[MOVE] actor moved without a starting position	cave troll	11	8
293 frames in 10.021 seconds = 29.2386 FPS
Selecting waypoint	23	20	::	stone troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	warg	27	23
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	cave troll	5	35
Selecting waypoint	29	43	::	fox
Selecting waypoint	3	6	::	degenerated skeleton warrior
75 ticks  in 10.02 seconds = 7.48503 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	5442	after	1
[MOVE] actor moved without a starting position	mountain troll	40	17
[MOVE] actor moved without a starting position	forest troll	12	44
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	3	26
[MOVE] actor moved without a starting position	white wolf	37	28
155 frames in 10.012 seconds = 15.4814 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton warrior	5	3
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	mountain troll	10	38
[MOVE] actor moved without a starting position	forest troll	41	33
Selecting waypoint	13	22	::	forest troll
Selecting waypoint	37	28	::	white wolf
77 ticks  in 10.023 seconds = 7.68233 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	5450	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	stone troll	20	0
[MOVE] actor moved without a starting position	degenerated skeleton warrior	3	27
[MOVE] actor moved without a starting position	degenerated skeleton warrior	46	10
163 frames in 10.004 seconds = 16.2935 FPS
[MOVE] actor moved without a starting position	degenerated skeleton warrior	34	23
Selecting waypoint	14	22	::	mountain troll
Selecting waypoint	31	42	::	wolf
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton warrior	26	29
Selecting waypoint	46	15	::	great wolf
[MOVE] actor moved without a starting position	skeleton warrior	16	39
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	fox	18	1
74 ticks  in 10.03 seconds = 7.37787 TPS
[MOVE] actor moved without a starting position	mountain troll thunderer	36	27
126 frames in 10.042 seconds = 12.5473 FPS
[MOVE] actor moved without a starting position	dire wolf	30	48
Selecting waypoint	3	47	::	stone troll
mountain troll thunderer	5458	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	forest troll	34	35
[MOVE] actor moved without a starting position	stone troll	7	8
[MOVE] actor moved without a starting position	warg	27	28
77 ticks  in 10.011 seconds = 7.69154 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	5463	after	1
[MOVE] actor moved without a starting position	skeleton warrior	3	37
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton warrior	37	11
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton warrior	23	29
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
153 frames in 10.073 seconds = 15.1891 FPS
[MOVE] actor moved without a starting position	skeleton warrior	46	24
[MOVE] actor moved without a starting position	warg	5	35
[MOVE] actor moved without a starting position	stone troll	5	35
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	6	35
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	48	11
Selecting waypoint	48	11	::	forest troll
76 ticks  in 10.107 seconds = 7.51954 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	5472	after	1
[MOVE] actor moved without a starting position	wolf	13	49
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	5	15
239 frames in 10.005 seconds = 23.8881 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton mage	25	14
[MOVE] actor moved without a starting position	wolf	0	20
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	wolf	26	47
Selecting waypoint	20	0	::	stone troll
77 ticks  in 10.009 seconds = 7.69308 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	mountain troll	5	20
skeleton mage	5475	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	5475	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	5475	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
325 frames in 10.029 seconds = 32.406 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	5479	after	1
[MOVE] actor moved without a starting position	great wolf	13	48
[MOVE] actor moved without a starting position	cave troll	48	3
[MOVE] actor moved without a starting position	forest troll	41	10
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	great wolf	39	17
Selecting waypoint	29	43	::	fox
Selecting waypoint	13	49	::	wolf
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	5484	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	cave troll	29	34
75 ticks  in 10.059 seconds = 7.45601 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	cave troll	3	34
188 frames in 10.002 seconds = 18.7962 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	mountain troll thunderer	27	43
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	35	33
[MOVE] actor moved without a starting position	degenerated skeleton warrior	20	16
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	40	44
[MOVE] actor moved without a starting position	skeleton warrior	43	17
Selecting waypoint	10	0	::	wolf
78 ticks  in 10.061 seconds = 7.75271 TPS
[MOVE] actor moved without a starting position	skeleton mage	40	39
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton mage	15	38
159 frames in 10.008 seconds = 15.8873 FPS
[MOVE] actor moved without a starting position	mountain troll	34	39
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	great wolf	5	36
[MOVE] actor moved without a starting position	degenerated skeleton warrior	24	11
Selecting waypoint	39	17	::	great wolf
75 ticks  in 10.003 seconds = 7.49775 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	great wolf	32	39
140 frames in 10.026 seconds = 13.9637 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	mountain troll	45	2
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	40	29
Selecting waypoint	40	44	::	wolf
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	white wolf	4	1
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	16	42
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	wolf	30	29
skeleton mage	5492	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	5492	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
skeleton mage	5492	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	dire wolf	48	35
[MOVE] actor moved without a starting position	cave troll	29	7
76 ticks  in 10.062 seconds = 7.55317 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	5505	after	1
[MOVE] actor moved without a starting position	cave troll	4	22
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	14	18
149 frames in 10.067 seconds = 14.8008 FPS
[MOVE] actor moved without a starting position	skeleton mage	33	18
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton warrior	6	47
[MOVE] actor moved without a starting position	degenerated skeleton warrior	47	42
Selecting waypoint	26	47	::	wolf
[MOVE] actor moved without a starting position	great wolf	30	0
[MOVE] actor moved without a starting position	forest troll	2	42
[MOVE] actor moved without a starting position	wolf	48	28
Selecting waypoint	33	18	::	skeleton mage
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	dire wolf	24	21
skeleton mage	5493	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	5493	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	5493	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton warrior	36	14
75 ticks  in 10.009 seconds = 7.49326 TPS
[MOVE] actor moved without a starting position	stone troll	17	45
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	5517	after	1
[MOVE] actor moved without a starting position	cave troll	34	34
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	1	20
[MOVE] actor moved without a starting position	mountain troll thunderer	10	43
mountain troll thunderer	5520	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
mountain troll thunderer	5520	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	stone troll	23	7
189 frames in 10.021 seconds = 18.8604 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	fox	16	40
skeleton mage	5508	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	5508	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
skeleton mage	5508	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	5523	after	1
[MOVE] actor moved without a starting position	cave troll	32	19
[MOVE] actor moved without a starting position	fox	34	44
[MOVE] actor moved without a starting position	forest troll	49	28
78 ticks  in 10.132 seconds = 7.69838 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	white wolf	9	42
[MOVE] actor moved without a starting position	stone troll	26	2
Selecting waypoint	4	1	::	white wolf
299 frames in 10.01 seconds = 29.8701 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton warrior	23	14
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	mountain troll	4	26
[MOVE] actor moved without a starting position	forest troll	36	18
[MOVE] actor moved without a starting position	skeleton mage	29	20
[MOVE] actor moved without a starting position	cave troll	6	24
Selecting waypoint	13	22	::	forest troll
Selecting waypoint	29	43	::	fox
76 ticks  in 10.232 seconds = 7.42768 TPS
Selecting waypoint	16	40	::	fox
[MOVE] actor moved without a starting position	skeleton warrior	48	33
316 frames in 10.026 seconds = 31.5181 FPS
[MOVE] actor moved without a starting position	wolf	18	31
[MOVE] actor moved without a starting position	great wolf	5	12
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	5537	after	1
[MOVE] actor moved without a starting position	stone troll	13	17
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	stone troll	46	39
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	dire wolf	36	5
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	cave troll	13	43
[MOVE] actor moved without a starting position	stone troll	8	11
80 ticks  in 10.043 seconds = 7.96575 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	12	48
[MOVE] actor moved without a starting position	stone troll	20	27
322 frames in 10.027 seconds = 32.1133 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	wolf	39	14
[MOVE] actor moved without a starting position	wolf	46	13
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	5547	after	1
[MOVE] actor moved without a starting position	forest troll	43	18
Selecting waypoint	29	45	::	stone troll
Selecting waypoint	15	12	::	stone troll
Selecting waypoint	17	13	::	forest troll
Selecting waypoint	5	12	::	great wolf
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	skeleton warrior	25	12
77 ticks  in 10.009 seconds = 7.69308 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	degenerated skeleton warrior	26	38
[MOVE] actor moved without a starting position	white wolf	7	40
Selecting waypoint	25	12	::	skeleton warrior
290 frames in 10.009 seconds = 28.9739 FPS
[MOVE] actor moved without a starting position	skeleton mage	49	0
Selecting waypoint	43	18	::	forest troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	5553	after	1
skeleton mage	5532	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	5532	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
skeleton mage	5532	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton warrior	29	21
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	forest troll	0	6
skeleton mage	5532	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
skeleton mage	5532	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	degenerated skeleton warrior	37	19
[MOVE] actor moved without a starting position	forest troll	7	17
[MOVE] actor moved without a starting position	stone troll	9	28
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	dire wolf	40	32
77 ticks  in 10.011 seconds = 7.69154 TPS
[MOVE] actor moved without a starting position	mountain troll	32	11
Selecting waypoint	7	40	::	white wolf
300 frames in 10.018 seconds = 29.9461 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	great wolf	43	0
[MOVE] actor moved without a starting position	degenerated skeleton warrior	9	5
[MOVE] actor moved without a starting position	wolf	32	13
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	mountain troll thunderer	25	30
mountain troll thunderer	5564	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton warrior	4	37
[MOVE] actor moved without a starting position	degenerated skeleton warrior	9	47
77 ticks  in 10.011 seconds = 7.69154 TPS
[MOVE] actor moved without a starting position	skeleton warrior	2	40
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton warrior	0	48
318 frames in 10.023 seconds = 31.727 FPS
[MOVE] actor moved without a starting position	skeleton mage	25	7
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	26	35
[MOVE] actor moved without a starting position	forest troll	3	29
Selecting waypoint	26	35	::	wolf
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	stone troll	36	18
Selecting waypoint	49	0	::	skeleton mage
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	mountain troll	9	34
77 ticks  in 10.011 seconds = 7.69154 TPS
[MOVE] actor moved without a starting position	mountain troll	10	20
325 frames in 10.026 seconds = 32.4157 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	5575	after	1
skeleton mage	5552	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	5552	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	35	20
skeleton mage	5552	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	stone troll	31	42
skeleton mage	5552	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	48	48
skeleton mage	5552	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	stone troll	19	9
Selecting waypoint	19	9	::	stone troll
[MOVE] actor moved without a starting position	skeleton warrior	11	26
skeleton mage	5569	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	5569	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	5569	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	mountain troll thunderer	11	47
77 ticks  in 10.008 seconds = 7.69384 TPS
[MOVE] actor moved without a starting position	fox	10	2
Selecting waypoint	11	47	::	mountain troll thunderer
314 frames in 10.02 seconds = 31.3373 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	38	33
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	mountain troll	12	20
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	28	48
Selecting waypoint	11	26	::	skeleton warrior
77 ticks  in 10.01 seconds = 7.69231 TPS
[MOVE] actor moved without a starting position	wolf	45	0
307 frames in 10.022 seconds = 30.6326 FPS
Selecting waypoint	17	35	::	skeleton warrior
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	5587	after	1
[MOVE] actor moved without a starting position	wolf	5	48
Selecting waypoint	10	2	::	fox
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton warrior	39	30
77 ticks  in 10.009 seconds = 7.69308 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	dire wolf	46	25
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	stone troll	48	34
316 frames in 10.021 seconds = 31.5338 FPS
[MOVE] actor moved without a starting position	wolf	29	31
Selecting waypoint	47	42	::	degenerated skeleton warrior
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	fox	5	42
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	40	0
77 ticks  in 10.012 seconds = 7.69077 TPS
[MOVE] actor moved without a starting position	warg	40	12
[MOVE] actor moved without a starting position	skeleton warrior	39	35
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton mage	46	46
skeleton mage	5597	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	degenerated skeleton warrior	49	35
[MOVE] actor moved without a starting position	fox	37	9
skeleton mage	5597	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
318 frames in 10.001 seconds = 31.7968 FPS
skeleton mage	5597	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	5600	after	1
skeleton mage	5597	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	45	42
[MOVE] actor moved without a starting position	forest troll	41	4
[MOVE] actor moved without a starting position	forest troll	46	36
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	33	40
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton mage	6	39
[MOVE] actor moved without a starting position	wolf	4	44
[MOVE] actor moved without a starting position	degenerated skeleton warrior	15	40
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	5608	after	1
[MOVE] actor moved without a starting position	cave troll	45	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton warrior	44	48
[MOVE] actor moved without a starting position	mountain troll	40	41
Selecting waypoint	10	20	::	mountain troll
77 ticks  in 10.044 seconds = 7.66627 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	5612	after	1
283 frames in 10.02 seconds = 28.2435 FPS
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	fox	49	25
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	forest troll	4	43
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	5615	after	1
77 ticks  in 10.016 seconds = 7.6877 TPS
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	5	0
Selecting waypoint	29	45	::	stone troll
Selecting waypoint	41	4	::	forest troll
304 frames in 10.019 seconds = 30.3424 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	fox	37	17
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	cave troll	28	4
[MOVE] actor moved without a starting position	wolf	25	40
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	white wolf	18	9
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	white wolf	44	19
Selecting waypoint	17	13	::	forest troll
Selecting waypoint	28	48	::	forest troll
77 ticks  in 10.009 seconds = 7.69308 TPS
[MOVE] actor moved without a starting position	forest troll	4	26
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	2	29
[MOVE] actor moved without a starting position	fox	4	11
314 frames in 10.019 seconds = 31.3405 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	11	36
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	fox	38	39
[MOVE] actor moved without a starting position	wolf	4	48
[MOVE] actor moved without a starting position	great wolf	14	40
Selecting waypoint	11	36	::	wolf
77 ticks  in 10.009 seconds = 7.69308 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
skeleton mage	5605	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	5605	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	cave troll	3	4
skeleton mage	5605	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	cave troll	45	14
skeleton mage	5605	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	5631	after	1
skeleton mage	5605	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton mage	11	49
skeleton mage	5605	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	5605	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	mountain troll thunderer	2	23
[MOVE] actor moved without a starting position	degenerated skeleton warrior	42	20
[MOVE] actor moved without a starting position	fox	12	2
[MOVE] actor moved without a starting position	cave troll	3	19
293 frames in 10.016 seconds = 29.2532 FPS
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	fox	10	46
skeleton mage	5632	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	5632	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	fox	42	23
skeleton mage	5632	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	17	47
[MOVE] actor moved without a starting position	stone troll	11	40
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	49	14
Selecting waypoint	3	19	::	cave troll
mountain troll thunderer	5633	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton warrior	10	16
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	degenerated skeleton warrior	4	37
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	5644	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	warg	46	22
[MOVE] actor moved without a starting position	degenerated skeleton warrior	17	17
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton warrior	29	21
77 ticks  in 10.012 seconds = 7.69077 TPS
[MOVE] actor moved without a starting position	stone troll	16	43
[MOVE] actor moved without a starting position	skeleton warrior	45	37
303 frames in 10.024 seconds = 30.2275 FPS
Selecting waypoint	14	22	::	mountain troll
Selecting waypoint	30	0	::	great wolf
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton warrior	23	32
[MOVE] actor moved without a starting position	degenerated skeleton warrior	18	28
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	5652	after	1
[MOVE] actor moved without a starting position	cave troll	13	40
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	stone troll	3	30
Selecting waypoint	17	13	::	forest troll
Selecting waypoint	3	30	::	stone troll
77 ticks  in 10.009 seconds = 7.69308 TPS
[MOVE] actor moved without a starting position	fox	24	8
303 frames in 10.019 seconds = 30.2425 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	38	41
Selecting waypoint	24	8	::	fox
[MOVE] actor moved without a starting position	wolf	12	33
Selecting waypoint	29	25	::	degenerated skeleton warrior
Selecting waypoint	23	32	::	skeleton warrior
76 ticks  in 10.022 seconds = 7.58332 TPS
318 frames in 10.001 seconds = 31.7968 FPS
[MOVE] actor moved without a starting position	degenerated skeleton warrior	18	43
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	5	43
Selecting waypoint	17	13	::	forest troll
Selecting waypoint	15	12	::	stone troll
Selecting waypoint	18	43	::	degenerated skeleton warrior
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	5660	after	1
[MOVE] actor moved without a starting position	skeleton warrior	38	15
[MOVE] actor moved without a starting position	cave troll	15	29
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	42	17
[MOVE] actor moved without a starting position	fox	3	43
[MOVE] actor moved without a starting position	degenerated skeleton warrior	9	38
78 ticks  in 10.012 seconds = 7.79065 TPS
[MOVE] actor moved without a starting position	degenerated skeleton warrior	1	9
[MOVE] actor moved without a starting position	mountain troll	43	15
Selecting waypoint	29	45	::	stone troll
Selecting waypoint	45	37	::	skeleton warrior
279 frames in 10.021 seconds = 27.8415 FPS
[MOVE] actor moved without a starting position	mountain troll	6	22
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	18	26
[MOVE] actor moved without a starting position	forest troll	4	26
Selecting waypoint	29	25	::	degenerated skeleton warrior
Selecting waypoint	49	14	::	forest troll
[MOVE] actor moved without a starting position	dire wolf	34	33
[MOVE] actor moved without a starting position	great wolf	15	26
[MOVE] actor moved without a starting position	stone troll	24	13
[MOVE] actor moved without a starting position	forest troll	26	33
77 ticks  in 10.007 seconds = 7.69461 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	5675	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	12	34
313 frames in 10.019 seconds = 31.2406 FPS
[MOVE] actor moved without a starting position	degenerated skeleton warrior	35	33
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	44	24
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	5679	after	1
[MOVE] actor moved without a starting position	stone troll	26	36
[MOVE] actor moved without a starting position	stone troll	15	32
[MOVE] actor moved without a starting position	white wolf	7	31
Selecting waypoint	29	25	::	degenerated skeleton warrior
Selecting waypoint	24	13	::	stone troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	29	18
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	degenerated skeleton warrior	2	7
77 ticks  in 10.058 seconds = 7.6556 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	5685	after	1
[MOVE] actor moved without a starting position	skeleton warrior	5	44
Selecting waypoint	5	44	::	skeleton warrior
297 frames in 10.031 seconds = 29.6082 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	12	25
[MOVE] actor moved without a starting position	wolf	23	11
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	28	8
[MOVE] actor moved without a starting position	cave troll	34	31
[MOVE] actor moved without a starting position	forest troll	46	36
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	5692	after	1
[MOVE] actor moved without a starting position	wolf	13	26
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	dire wolf	3	24
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton warrior	12	5
77 ticks  in 10.013 seconds = 7.69 TPS
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	dire wolf	0	21
Selecting waypoint	26	33	::	forest troll
316 frames in 10.01 seconds = 31.5684 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	5697	after	1
[MOVE] actor moved without a starting position	warg	20	26
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	4	15
[MOVE] actor moved without a starting position	wolf	16	26
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	forest troll	12	38
[MOVE] actor moved without a starting position	skeleton warrior	4	42
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	degenerated skeleton warrior	17	9
Selecting waypoint	29	25	::	degenerated skeleton warrior
Selecting waypoint	12	5	::	skeleton warrior
[MOVE] actor moved without a starting position	degenerated skeleton warrior	25	38
[MOVE] actor moved without a starting position	stone troll	42	44
77 ticks  in 10.007 seconds = 7.69461 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	fox	29	5
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	white wolf	14	24
304 frames in 10.017 seconds = 30.3484 FPS
[MOVE] actor moved without a starting position	degenerated skeleton warrior	5	17
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	5709	after	1
[MOVE] actor moved without a starting position	degenerated skeleton warrior	13	31
Selecting waypoint	6	22	::	mountain troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	degenerated skeleton warrior	42	4
[MOVE] actor moved without a starting position	wolf	43	33
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	white wolf	37	15
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	warg	5	23
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	5715	after	1
[MOVE] actor moved without a starting position	dire wolf	1	36
[MOVE] actor moved without a starting position	dire wolf	28	41
77 ticks  in 10.013 seconds = 7.69 TPS
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	34	11
Selecting waypoint	1	9	::	degenerated skeleton warrior
[MOVE] actor moved without a starting position	skeleton warrior	1	12
[MOVE] actor moved without a starting position	wolf	14	1
319 frames in 10.021 seconds = 31.8332 FPS
[MOVE] actor moved without a starting position	stone troll	6	31
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	5722	after	1
[MOVE] actor moved without a starting position	skeleton warrior	23	46
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	26	12
Selecting waypoint	14	22	::	mountain troll
Selecting waypoint	29	43	::	fox
Selecting waypoint	15	12	::	stone troll
Selecting waypoint	15	12	::	stone troll
Selecting waypoint	28	41	::	dire wolf
[MOVE] actor moved without a starting position	degenerated skeleton warrior	1	33
[MOVE] actor moved without a starting position	cave troll	1	48
77 ticks  in 10.008 seconds = 7.69384 TPS
[MOVE] actor moved without a starting position	degenerated skeleton warrior	32	12
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	23	2
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	6	49
Selecting waypoint	34	11	::	stone troll
275 frames in 10.021 seconds = 27.4424 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	warg	21	34
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	49	38
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	5732	after	1
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	fox	18	18
[MOVE] actor moved without a starting position	stone troll	24	22
Selecting waypoint	42	44	::	stone troll
77 ticks  in 10.152 seconds = 7.58471 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	27	36
[MOVE] actor moved without a starting position	great wolf	15	25
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	warg	3	1
277 frames in 10.01 seconds = 27.6723 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	white wolf	7	23
Selecting waypoint	18	18	::	fox
[MOVE] actor moved without a starting position	stone troll	38	4
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	stone troll	49	7
78 ticks  in 10.109 seconds = 7.7159 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton warrior	47	46
329 frames in 10.022 seconds = 32.8278 FPS
[MOVE] actor moved without a starting position	stone troll	38	13
Selecting waypoint	42	4	::	degenerated skeleton warrior
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	5743	after	1
[MOVE] actor moved without a starting position	stone troll	34	18
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	degenerated skeleton warrior	0	18
[MOVE] actor moved without a starting position	stone troll	5	31
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	stone troll	24	26
77 ticks  in 10.008 seconds = 7.69384 TPS
[MOVE] actor moved without a starting position	forest troll	28	23
Selecting waypoint	13	22	::	forest troll
Selecting waypoint	14	1	::	wolf
313 frames in 10.02 seconds = 31.2375 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	5	43
[MOVE] actor moved without a starting position	wolf	18	35
Selecting waypoint	12	38	::	forest troll
77 ticks  in 10.011 seconds = 7.69154 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton warrior	40	12
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	12	36
[MOVE] actor moved without a starting position	mountain troll	18	23
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	wolf	23	27
315 frames in 10.027 seconds = 31.4152 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	5755	after	1
[MOVE] actor moved without a starting position	stone troll	10	4
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	42	20
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	44	17
[MOVE] actor moved without a starting position	skeleton warrior	25	8
[MOVE] actor moved without a starting position	wolf	40	46
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton mage	26	7
Selecting waypoint	17	13	::	forest troll
Selecting waypoint	18	23	::	mountain troll
[MOVE] actor moved without a starting position	skeleton warrior	18	7
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	5763	after	1
[MOVE] actor moved without a starting position	stone troll	43	17
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	dire wolf	41	16
77 ticks  in 10.009 seconds = 7.69308 TPS
Selecting waypoint	3	1	::	warg
297 frames in 10.009 seconds = 29.6733 FPS
[MOVE] actor moved without a starting position	degenerated skeleton warrior	37	21
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	5767	after	1
[MOVE] actor moved without a starting position	skeleton warrior	15	9
Selecting waypoint	28	23	::	forest troll
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	13	8
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton mage	45	37
77 ticks  in 10.05 seconds = 7.66169 TPS
[MOVE] actor moved without a starting position	stone troll	0	41
Selecting waypoint	23	46	::	skeleton warrior
318 frames in 10.026 seconds = 31.7175 FPS
skeleton mage	5770	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	5770	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	5770	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
skeleton mage	5770	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	5770	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	5772	after	1
skeleton mage	5770	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	great wolf	16	44
[MOVE] actor moved without a starting position	mountain troll thunderer	39	3
[MOVE] actor moved without a starting position	stone troll	42	9
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	5776	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	47	6
77 ticks  in 10.01 seconds = 7.69231 TPS
[MOVE] actor moved without a starting position	skeleton warrior	2	23
Selecting waypoint	47	6	::	forest troll
273 frames in 10.156 seconds = 26.8807 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	5779	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	39	4
[MOVE] actor moved without a starting position	skeleton warrior	47	9
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	mountain troll thunderer	11	29
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	9	21
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	cave troll	4	15
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	40	38
75 ticks  in 10.105 seconds = 7.42207 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	5786	after	1
[MOVE] actor moved without a starting position	skeleton warrior	35	2
[MOVE] actor moved without a starting position	forest troll	6	24
[MOVE] actor moved without a starting position	cave troll	40	6
Selecting waypoint	9	21	::	wolf
131 frames in 10.003 seconds = 13.0961 FPS
skeleton mage	5761	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	5761	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
skeleton mage	5761	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	40	20
skeleton mage	5761	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	28	16
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	5792	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	mountain troll	32	35
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	stone troll	44	27
[MOVE] actor moved without a starting position	great wolf	44	12
78 ticks  in 10.125 seconds = 7.7037 TPS
[MOVE] actor moved without a starting position	skeleton warrior	34	14
Selecting waypoint	40	6	::	cave troll
165 frames in 10.09 seconds = 16.3528 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	5797	after	1
[MOVE] actor moved without a starting position	wolf	9	13
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	great wolf	45	7
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	wolf	48	28
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	mountain troll	27	30
[MOVE] actor moved without a starting position	cave troll	22	34
mountain troll thunderer	5774	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	31	28
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	warg	6	31
Selecting waypoint	31	28	::	degenerated skeleton warrior
74 ticks  in 10.054 seconds = 7.36025 TPS
[MOVE] actor moved without a starting position	mountain troll	10	29
[MOVE] actor moved without a starting position	stone troll	22	20
127 frames in 10.074 seconds = 12.6067 FPS
[MOVE] actor moved without a starting position	stone troll	26	10
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	stone troll	35	4
[MOVE] actor moved without a starting position	stone troll	31	39
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	dire wolf	44	46
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	white wolf	38	18
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	5812	after	1
[MOVE] actor moved without a starting position	forest troll	47	13
[MOVE] actor moved without a starting position	degenerated skeleton warrior	45	17
[MOVE] actor moved without a starting position	white wolf	24	3
78 ticks  in 10.111 seconds = 7.71437 TPS
Selecting waypoint	4	15	::	cave troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
140 frames in 10.055 seconds = 13.9234 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	dire wolf	2	49
mountain troll thunderer	5782	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
mountain troll thunderer	5782	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	mountain troll thunderer	27	8
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	26	0
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	degenerated skeleton warrior	16	27
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	mountain troll	7	47
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	5821	after	1
[MOVE] actor moved without a starting position	stone troll	27	18
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	forest troll	34	20
75 ticks  in 10.115 seconds = 7.41473 TPS
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	37	9
Selecting waypoint	29	43	::	fox
Selecting waypoint	14	22	::	mountain troll
Selecting waypoint	27	18	::	stone troll
253 frames in 10.011 seconds = 25.2722 FPS
mountain troll thunderer	5817	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	mountain troll	46	12
mountain troll thunderer	5817	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	great wolf	33	1
[MOVE] actor moved without a starting position	mountain troll	19	28
Selecting waypoint	17	13	::	forest troll
Selecting waypoint	9	13	::	wolf
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	5828	after	1
[MOVE] actor moved without a starting position	skeleton warrior	3	16
77 ticks  in 10.052 seconds = 7.66017 TPS
Selecting waypoint	18	7	::	skeleton warrior
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	stone troll	10	39
283 frames in 10.05 seconds = 28.1592 FPS
Selecting waypoint	29	43	::	fox
Selecting waypoint	26	0	::	forest troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	5831	after	1
[MOVE] actor moved without a starting position	skeleton warrior	42	35
[MOVE] actor moved without a starting position	degenerated skeleton warrior	11	37
Selecting waypoint	17	13	::	forest troll
Selecting waypoint	17	13	::	forest troll
Selecting waypoint	10	39	::	stone troll
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	13	26
[MOVE] actor moved without a starting position	degenerated skeleton warrior	17	7
76 ticks  in 10.035 seconds = 7.57349 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton warrior	5	19
141 frames in 10.031 seconds = 14.0564 FPS
[MOVE] actor moved without a starting position	skeleton warrior	22	28
[MOVE] actor moved without a starting position	degenerated skeleton warrior	31	11
[MOVE] actor moved without a starting position	mountain troll	4	10
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton warrior	5	23
Selecting waypoint	37	9	::	degenerated skeleton warrior
[MOVE] actor moved without a starting position	white wolf	3	4
78 ticks  in 10.173 seconds = 7.66735 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	stone troll	5	3
[MOVE] actor moved without a starting position	degenerated skeleton warrior	4	17
148 frames in 10.114 seconds = 14.6332 FPS
Selecting waypoint	45	7	::	great wolf
[MOVE] actor moved without a starting position	cave troll	24	3
Selecting waypoint	3	4	::	white wolf
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	34	1
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton warrior	13	29
75 ticks  in 10.094 seconds = 7.43016 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	5847	after	1
[MOVE] actor moved without a starting position	stone troll	27	8
147 frames in 10.009 seconds = 14.6868 FPS
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	forest troll	41	3
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	skeleton warrior	22	40
Selecting waypoint	33	1	::	great wolf
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	12	46
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	5852	after	1
[MOVE] actor moved without a starting position	forest troll	33	15
[MOVE] actor moved without a starting position	stone troll	22	33
Selecting waypoint	40	46	::	wolf
75 ticks  in 10.006 seconds = 7.4955 TPS
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	24	31
160 frames in 10.004 seconds = 15.9936 FPS
[MOVE] actor moved without a starting position	forest troll	39	17
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	mountain troll thunderer	22	28
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton warrior	16	0
mountain troll thunderer	5857	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	30	6
[MOVE] actor moved without a starting position	stone troll	0	6
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	white wolf	18	46
[MOVE] actor moved without a starting position	mountain troll thunderer	7	37
Selecting waypoint	5	23	::	skeleton warrior
77 ticks  in 10.048 seconds = 7.66322 TPS
301 frames in 10.009 seconds = 30.0729 FPS
[MOVE] actor moved without a starting position	forest troll	28	6
[MOVE] actor moved without a starting position	cave troll	40	33
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	skeleton warrior	38	39
Selecting waypoint	16	0	::	skeleton warrior
[MOVE] actor moved without a starting position	skeleton warrior	2	47
[MOVE] actor moved without a starting position	skeleton warrior	39	14
[MOVE] actor moved without a starting position	great wolf	2	24
78 ticks  in 10.112 seconds = 7.71361 TPS
325 frames in 10.019 seconds = 32.4384 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton warrior	10	30
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	5870	after	1
[MOVE] actor moved without a starting position	forest troll	47	47
Selecting waypoint	46	12	::	mountain troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	5872	after	1
[MOVE] actor moved without a starting position	wolf	40	16
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	fox	35	30
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	35	22
77 ticks  in 10.014 seconds = 7.68924 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	35	10
[MOVE] actor moved without a starting position	forest troll	31	31
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	fox	33	32
[MOVE] actor moved without a starting position	fox	2	40
306 frames in 10.02 seconds = 30.5389 FPS
Selecting waypoint	18	35	::	wolf
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	dire wolf	21	24
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	3	35
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	dire wolf	29	36
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	degenerated skeleton warrior	1	19
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	wolf	16	4
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	forest troll	21	17
[MOVE] actor moved without a starting position	warg	26	43
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	5887	after	1
[MOVE] actor moved without a starting position	stone troll	26	18
77 ticks  in 10.006 seconds = 7.69538 TPS
[MOVE] actor moved without a starting position	skeleton warrior	35	6
[MOVE] actor moved without a starting position	wolf	7	27
Selecting waypoint	3	35	::	wolf
304 frames in 10.026 seconds = 30.3212 FPS
mountain troll thunderer	5862	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
mountain troll thunderer	5862	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	wolf	2	46
[MOVE] actor moved without a starting position	degenerated skeleton warrior	37	18
[MOVE] actor moved without a starting position	wolf	29	16
mountain troll thunderer	5862	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton warrior	28	8
mountain troll thunderer	5862	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	5895	after	1
[MOVE] actor moved without a starting position	dire wolf	8	38
[MOVE] actor moved without a starting position	great wolf	0	2
[MOVE] actor moved without a starting position	stone troll	10	4
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	27	5
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	white wolf	2	20
[MOVE] actor moved without a starting position	wolf	10	42
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	40	47
Selecting waypoint	1	19	::	degenerated skeleton warrior
[MOVE] actor moved without a starting position	degenerated skeleton warrior	47	20
77 ticks  in 10.012 seconds = 7.69077 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	5904	after	1
[MOVE] actor moved without a starting position	skeleton warrior	19	18
[MOVE] actor moved without a starting position	skeleton warrior	20	0
245 frames in 10.015 seconds = 24.4633 FPS
Selecting waypoint	16	4	::	wolf
[MOVE] actor moved without a starting position	stone troll	18	33
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	great wolf	25	47
[MOVE] actor moved without a starting position	stone troll	11	21
Selecting waypoint	29	45	::	stone troll
Selecting waypoint	28	8	::	skeleton warrior
[MOVE] actor moved without a starting position	forest troll	23	9
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	4	1
77 ticks  in 10.126 seconds = 7.60419 TPS
[MOVE] actor moved without a starting position	forest troll	6	20
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	cave troll	13	25
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	5914	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	45	7
288 frames in 10.012 seconds = 28.7655 FPS
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	35	19
Selecting waypoint	47	20	::	degenerated skeleton warrior
[MOVE] actor moved without a starting position	wolf	9	12
[MOVE] actor moved without a starting position	great wolf	27	8
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	48	46
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton warrior	37	15
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	18	28
Selecting waypoint	4	10	::	mountain troll
77 ticks  in 10.004 seconds = 7.69692 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	25	40
317 frames in 10.018 seconds = 31.643 FPS
[MOVE] actor moved without a starting position	dire wolf	43	5
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	11	15
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	forest troll	3	40
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	5926	after	1
[MOVE] actor moved without a starting position	wolf	24	21
[MOVE] actor moved without a starting position	skeleton mage	30	0
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	stone troll	0	21
Selecting waypoint	40	47	::	forest troll
77 ticks  in 10.008 seconds = 7.69384 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	mountain troll	2	2
[MOVE] actor moved without a starting position	mountain troll	21	21
323 frames in 10.02 seconds = 32.2355 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	23	47
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	mountain troll thunderer	27	10
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	5934	after	1
[MOVE] actor moved without a starting position	skeleton mage	0	40
[MOVE] actor moved without a starting position	stone troll	45	19
Selecting waypoint	0	40	::	skeleton mage
[MOVE] actor moved without a starting position	skeleton warrior	27	46
77 ticks  in 10.013 seconds = 7.69 TPS
[MOVE] actor moved without a starting position	degenerated skeleton warrior	27	26
[MOVE] actor moved without a starting position	cave troll	3	19
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	9	21
318 frames in 10.02 seconds = 31.7365 FPS
skeleton mage	5935	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	5935	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	stone troll	48	4
skeleton mage	5935	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
skeleton mage	5935	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	5935	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	5942	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
skeleton mage	5935	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	mountain troll	43	22
Selecting waypoint	29	25	::	degenerated skeleton warrior
Selecting waypoint	45	19	::	stone troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	degenerated skeleton warrior	31	35
77 ticks  in 10.007 seconds = 7.69461 TPS
272 frames in 10.02 seconds = 27.1457 FPS
[MOVE] actor moved without a starting position	cave troll	18	27
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	stone troll	12	36
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	5947	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	26	2
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton warrior	12	46
Selecting waypoint	47	47	::	forest troll
77 ticks  in 10.119 seconds = 7.60945 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	5950	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	46	39
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	warg	37	26
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	mountain troll	42	30
294 frames in 10.122 seconds = 29.0456 FPS
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	forest troll	49	20
Selecting waypoint	15	12	::	stone troll
Selecting waypoint	14	22	::	mountain troll
Selecting waypoint	30	0	::	skeleton mage
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	1	29
mountain troll thunderer	5933	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
78 ticks  in 10.031 seconds = 7.77589 TPS
mountain troll thunderer	5933	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	wolf	33	20
292 frames in 10.007 seconds = 29.1796 FPS
skeleton mage	5928	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	5928	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
skeleton mage	5928	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	44	2
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	44	34
Selecting waypoint	45	7	::	stone troll
[MOVE] actor moved without a starting position	cave troll	40	21
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	fox	32	7
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	9	38
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	mountain troll	1	28
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	great wolf	17	48
Selecting waypoint	9	21	::	wolf
75 ticks  in 10.04 seconds = 7.47012 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	stone troll	45	46
282 frames in 10.006 seconds = 28.1831 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton warrior	46	13
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	mountain troll thunderer	11	3
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	white wolf	39	20
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	42	44
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton warrior	27	33
Selecting waypoint	17	13	::	forest troll
Selecting waypoint	27	26	::	degenerated skeleton warrior
77 ticks  in 10.01 seconds = 7.69231 TPS
[MOVE] actor moved without a starting position	skeleton warrior	29	22
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	5971	after	1
[MOVE] actor moved without a starting position	degenerated skeleton warrior	15	38
317 frames in 10.019 seconds = 31.6399 FPS
Selecting waypoint	2	2	::	mountain troll
mountain troll thunderer	5966	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
mountain troll thunderer	5966	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	mountain troll	2	1
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	mountain troll	28	18
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	5975	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	cave troll	45	9
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	stone troll	16	20
77 ticks  in 10.106 seconds = 7.61924 TPS
Selecting waypoint	9	38	::	degenerated skeleton warrior
308 frames in 10.016 seconds = 30.7508 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	cave troll	13	40
[MOVE] actor moved without a starting position	skeleton mage	11	41
[MOVE] actor moved without a starting position	skeleton warrior	3	20
skeleton mage	5979	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	5979	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	cave troll	13	17
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	5982	after	1
[MOVE] actor moved without a starting position	white wolf	34	20
[MOVE] actor moved without a starting position	forest troll	34	28
[MOVE] actor moved without a starting position	mountain troll	1	41
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	39	21
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	27	23
78 ticks  in 10.046 seconds = 7.76428 TPS
[MOVE] actor moved without a starting position	degenerated skeleton warrior	41	16
Selecting waypoint	45	9	::	cave troll
305 frames in 10.003 seconds = 30.4909 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	13	14
[MOVE] actor moved without a starting position	wolf	19	37
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	18	17
[MOVE] actor moved without a starting position	degenerated skeleton warrior	0	1
[MOVE] actor moved without a starting position	skeleton warrior	45	3
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	fox	45	27
[MOVE] actor moved without a starting position	skeleton warrior	28	33
[MOVE] actor moved without a starting position	fox	39	38
[MOVE] actor moved without a starting position	wolf	10	46
[MOVE] actor moved without a starting position	mountain troll	4	43
77 ticks  in 10.007 seconds = 7.69461 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	cave troll	39	19
313 frames in 10 seconds = 31.3 FPS
[MOVE] actor moved without a starting position	dire wolf	21	33
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	6001	after	1
[MOVE] actor moved without a starting position	cave troll	6	43
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	mountain troll	39	15
[MOVE] actor moved without a starting position	cave troll	1	17
Selecting waypoint	29	25	::	degenerated skeleton warrior
Selecting waypoint	13	17	::	cave troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton warrior	43	26
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	6006	after	1
[MOVE] actor moved without a starting position	skeleton warrior	29	15
77 ticks  in 10.027 seconds = 7.67927 TPS
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	4	24
307 frames in 10.008 seconds = 30.6755 FPS
[MOVE] actor moved without a starting position	forest troll	29	29
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	16	46
[MOVE] actor moved without a starting position	mountain troll	0	47
Selecting waypoint	4	24	::	degenerated skeleton warrior
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	6012	after	1
[MOVE] actor moved without a starting position	skeleton warrior	35	14
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	cave troll	13	43
Selecting waypoint	13	43	::	cave troll
78 ticks  in 10.145 seconds = 7.68852 TPS
311 frames in 10.033 seconds = 30.9977 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	degenerated skeleton warrior	18	41
[MOVE] actor moved without a starting position	stone troll	20	16
[MOVE] actor moved without a starting position	armoured skeleton warrior	3	49
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	fox	1	43
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton warrior	35	11
[MOVE] actor moved without a starting position	skeleton warrior	32	23
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	6021	after	1
[MOVE] actor moved without a starting position	stone troll	5	48
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	29	47
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton warrior	12	11
[MOVE] actor moved without a starting position	great wolf	38	40
Selecting waypoint	12	11	::	skeleton warrior
78 ticks  in 10.121 seconds = 7.70675 TPS
296 frames in 10.006 seconds = 29.5823 FPS
[MOVE] actor moved without a starting position	stone troll	24	10
[MOVE] actor moved without a starting position	great wolf	46	35
Selecting waypoint	42	44	::	wolf
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	25	36
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton warrior	22	14
[MOVE] actor moved without a starting position	warg	22	32
[MOVE] actor moved without a starting position	skeleton mage	34	44
77 ticks  in 10.01 seconds = 7.69231 TPS
[MOVE] actor moved without a starting position	degenerated skeleton warrior	36	35
[MOVE] actor moved without a starting position	forest troll	2	45
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	6034	after	1
[MOVE] actor moved without a starting position	warg	39	29
327 frames in 10.147 seconds = 32.2263 FPS
[MOVE] actor moved without a starting position	skeleton warrior	33	27
[MOVE] actor moved without a starting position	stone troll	48	28
[MOVE] actor moved without a starting position	wolf	36	17
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton warrior	9	13
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	wolf	9	4
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	dire wolf	11	32
[MOVE] actor moved without a starting position	skeleton warrior	21	39
[MOVE] actor moved without a starting position	wolf	3	48
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	wolf	43	16
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	stone troll	9	42
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	fox	22	20
[MOVE] actor moved without a starting position	warg	26	34
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	6048	after	1
[MOVE] actor moved without a starting position	forest troll	34	14
77 ticks  in 10.009 seconds = 7.69308 TPS
[MOVE] actor moved without a starting position	cave troll	33	48
Selecting waypoint	17	13	::	forest troll
Selecting waypoint	29	43	::	fox
Selecting waypoint	22	14	::	skeleton warrior
276 frames in 10.013 seconds = 27.5642 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	6051	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	20	47
[MOVE] actor moved without a starting position	skeleton mage	42	29
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton warrior	19	9
Selecting waypoint	9	42	::	stone troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	warg	8	0
77 ticks  in 10.011 seconds = 7.69154 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	dire wolf	16	32
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	6057	after	1
[MOVE] actor moved without a starting position	great wolf	42	36
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton warrior	47	25
308 frames in 10.02 seconds = 30.7385 FPS
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	10	4
[MOVE] actor moved without a starting position	mountain troll thunderer	34	32
[MOVE] actor moved without a starting position	degenerated skeleton warrior	41	33
[MOVE] actor moved without a starting position	skeleton warrior	46	4
Selecting waypoint	34	32	::	mountain troll thunderer
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	6064	after	1
mountain troll thunderer	6061	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	1	34
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	forest troll	46	13
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	wolf	4	47
77 ticks  in 10.028 seconds = 7.6785 TPS
Selecting waypoint	1	34	::	wolf
280 frames in 10.021 seconds = 27.9413 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	wolf	45	42
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	6069	after	1
[MOVE] actor moved without a starting position	stone troll	3	36
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton warrior	16	27
Selecting waypoint	15	12	::	stone troll
Selecting waypoint	46	13	::	forest troll
[MOVE] actor moved without a starting position	cave troll	8	37
78 ticks  in 10.12 seconds = 7.70751 TPS
302 frames in 10.019 seconds = 30.1427 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	6073	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	forest troll	35	44
[MOVE] actor moved without a starting position	stone troll	3	44
[MOVE] actor moved without a starting position	cave troll	47	0
Selecting waypoint	20	0	::	skeleton warrior
[MOVE] actor moved without a starting position	degenerated skeleton warrior	6	47
77 ticks  in 10.011 seconds = 7.69154 TPS
[MOVE] actor moved without a starting position	white wolf	13	13
Selecting waypoint	34	44	::	skeleton mage
318 frames in 10.019 seconds = 31.7397 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	white wolf	39	35
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	6080	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	wolf	48	48
Selecting waypoint	9	13	::	skeleton warrior
76 ticks  in 10.009 seconds = 7.59317 TPS
[MOVE] actor moved without a starting position	degenerated skeleton warrior	16	0
287 frames in 10.001 seconds = 28.6971 FPS
[MOVE] actor moved without a starting position	dire wolf	11	21
[MOVE] actor moved without a starting position	dire wolf	2	13
Selecting waypoint	27	43	::	mountain troll thunderer
76 ticks  in 10.061 seconds = 7.55392 TPS
296 frames in 10.001 seconds = 29.597 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	dire wolf	7	35
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	forest troll	33	22
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	fox	4	9
Selecting waypoint	45	42	::	wolf
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	6088	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	warg	42	17
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	dire wolf	34	20
77 ticks  in 10.015 seconds = 7.68847 TPS
[MOVE] actor moved without a starting position	stone troll	21	26
286 frames in 10.013 seconds = 28.5629 FPS
[MOVE] actor moved without a starting position	stone troll	17	38
[MOVE] actor moved without a starting position	stone troll	37	21
Selecting waypoint	11	21	::	dire wolf
skeleton mage	6053	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	6053	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
skeleton mage	6053	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	mountain troll	20	16
[MOVE] actor moved without a starting position	dire wolf	43	7
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	6096	after	1
[MOVE] actor moved without a starting position	fox	17	15
77 ticks  in 10.003 seconds = 7.69769 TPS
316 frames in 10.022 seconds = 31.5306 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	warg	24	28
[MOVE] actor moved without a starting position	mountain troll	40	36
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton warrior	45	34
Selecting waypoint	4	9	::	fox
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	46	23
[MOVE] actor moved without a starting position	forest troll	42	25
Selecting waypoint	20	16	::	mountain troll
77 ticks  in 10.012 seconds = 7.69077 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	6103	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	mountain troll	27	36
Selecting waypoint	45	34	::	skeleton warrior
316 frames in 10.013 seconds = 31.559 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	stone troll	29	8
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	6106	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	mountain troll	0	0
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	stone troll	17	45
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	cave troll	47	42
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	warg	34	39
77 ticks  in 10.096 seconds = 7.62678 TPS
Selecting waypoint	17	15	::	fox
254 frames in 10.078 seconds = 25.2034 FPS
[MOVE] actor moved without a starting position	stone troll	22	10
Selecting waypoint	9	4	::	wolf
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	6112	after	1
[MOVE] actor moved without a starting position	cave troll	23	29
[MOVE] actor moved without a starting position	degenerated skeleton warrior	12	33
Selecting waypoint	45	3	::	skeleton warrior
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	great wolf	12	6
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	mountain troll	3	44
77 ticks  in 10.059 seconds = 7.65484 TPS
170 frames in 10.043 seconds = 16.9272 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	cave troll	3	23
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	6118	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	degenerated skeleton warrior	5	32
[MOVE] actor moved without a starting position	skeleton warrior	16	44
[MOVE] actor moved without a starting position	great wolf	45	3
[MOVE] actor moved without a starting position	mountain troll thunderer	46	4
mountain troll thunderer	6122	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	dire wolf	36	15
Selecting waypoint	7	35	::	dire wolf
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	46	19
75 ticks  in 10.001 seconds = 7.49925 TPS
144 frames in 10.063 seconds = 14.3098 FPS
[MOVE] actor moved without a starting position	stone troll	12	19
[MOVE] actor moved without a starting position	white wolf	46	22
[MOVE] actor moved without a starting position	stone troll	33	4
[MOVE] actor moved without a starting position	wolf	11	47
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	41	21
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	6130	after	1
[MOVE] actor moved without a starting position	stone troll	44	39
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	mountain troll thunderer	23	12
77 ticks  in 10.142 seconds = 7.59219 TPS
[MOVE] actor moved without a starting position	wolf	5	31
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	forest troll	29	7
150 frames in 10.037 seconds = 14.9447 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	degenerated skeleton warrior	21	15
[MOVE] actor moved without a starting position	skeleton warrior	44	18
[MOVE] actor moved without a starting position	mountain troll thunderer	26	45
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	stone troll	22	40
[MOVE] actor moved without a starting position	degenerated skeleton warrior	21	24
[MOVE] actor moved without a starting position	forest troll	13	11
[MOVE] actor moved without a starting position	skeleton warrior	46	29
Selecting waypoint	26	45	::	mountain troll thunderer
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	24	49
76 ticks  in 10.226 seconds = 7.43204 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	white wolf	12	33
168 frames in 10 seconds = 16.8 FPS
mountain troll thunderer	6137	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	stone troll	43	34
Selecting waypoint	29	25	::	degenerated skeleton warrior
Selecting waypoint	29	43	::	fox
Selecting waypoint	43	34	::	stone troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	mountain troll thunderer	9	20
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	40	19
[MOVE] actor moved without a starting position	stone troll	44	0
[MOVE] actor moved without a starting position	degenerated skeleton warrior	41	37
[MOVE] actor moved without a starting position	great wolf	49	28
78 ticks  in 10.019 seconds = 7.78521 TPS
Selecting waypoint	13	22	::	forest troll
Selecting waypoint	49	28	::	great wolf
302 frames in 10.02 seconds = 30.1397 FPS
[MOVE] actor moved without a starting position	degenerated skeleton warrior	28	4
[MOVE] actor moved without a starting position	forest troll	22	48
[MOVE] actor moved without a starting position	mountain troll	41	10
[MOVE] actor moved without a starting position	wolf	46	6
Selecting waypoint	8	0	::	warg
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	15	27
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton warrior	22	33
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	14	39
mountain troll thunderer	6132	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
74 ticks  in 10.078 seconds = 7.34273 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	mountain troll thunderer	11	22
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	forest troll	8	44
227 frames in 10.019 seconds = 22.657 FPS
[MOVE] actor moved without a starting position	cave troll	45	20
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	degenerated skeleton warrior	45	31
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	white wolf	25	9
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	6162	after	1
[MOVE] actor moved without a starting position	forest troll	18	49
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	39	33
Selecting waypoint	47	0	::	cave troll
78 ticks  in 10.031 seconds = 7.77589 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	6165	after	1
169 frames in 10.336 seconds = 16.3506 FPS
[MOVE] actor moved without a starting position	skeleton warrior	33	4
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	33	22
[MOVE] actor moved without a starting position	stone troll	31	37
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	45	24
Selecting waypoint	13	22	::	forest troll
Selecting waypoint	22	33	::	skeleton warrior
[MOVE] actor moved without a starting position	fox	22	40
75 ticks  in 10.132 seconds = 7.40229 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	mountain troll	32	43
124 frames in 10.029 seconds = 12.3641 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	6172	after	1
[MOVE] actor moved without a starting position	wolf	22	34
[MOVE] actor moved without a starting position	degenerated skeleton warrior	35	47
[MOVE] actor moved without a starting position	forest troll	29	18
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	great wolf	9	27
[MOVE] actor moved without a starting position	skeleton warrior	46	29
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	19	30
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	33	4
[MOVE] actor moved without a starting position	white wolf	7	33
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	6181	after	1
[MOVE] actor moved without a starting position	warg	6	48
Selecting waypoint	9	27	::	great wolf
[MOVE] actor moved without a starting position	forest troll	28	35
77 ticks  in 10.029 seconds = 7.67773 TPS
[MOVE] actor moved without a starting position	great wolf	37	24
147 frames in 10.005 seconds = 14.6927 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	white wolf	46	3
[MOVE] actor moved without a starting position	mountain troll thunderer	44	0
Selecting waypoint	15	12	::	stone troll
Selecting waypoint	46	3	::	white wolf
mountain troll thunderer	6145	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	wolf	7	26
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton mage	2	34
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	3	28
76 ticks  in 10.096 seconds = 7.52773 TPS
mountain troll thunderer	6186	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	wolf	38	29
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
mountain troll thunderer	6186	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	6191	after	1
185 frames in 10.139 seconds = 18.2464 FPS
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton warrior	15	40
Selecting waypoint	22	48	::	forest troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	wolf	33	2
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	16	48
[MOVE] actor moved without a starting position	mountain troll	6	24
77 ticks  in 10.029 seconds = 7.67773 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	cave troll	4	39
[MOVE] actor moved without a starting position	skeleton mage	18	10
skeleton mage	6188	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	6188	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
skeleton mage	6188	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton mage	5	38
[MOVE] actor moved without a starting position	great wolf	44	23
skeleton mage	6198	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	cave troll	41	18
skeleton mage	6198	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
294 frames in 10.024 seconds = 29.3296 FPS
skeleton mage	6188	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	46	24
skeleton mage	6198	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	dire wolf	46	31
[MOVE] actor moved without a starting position	cave troll	42	35
skeleton mage	6198	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
skeleton mage	6198	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	cave troll	1	45
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	warg	34	17
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	48	44
Selecting waypoint	42	35	::	cave troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	white wolf	1	30
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	23	41
78 ticks  in 10.125 seconds = 7.7037 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	6209	after	1
[MOVE] actor moved without a starting position	skeleton mage	46	26
Selecting waypoint	35	47	::	degenerated skeleton warrior
296 frames in 10.012 seconds = 29.5645 FPS
[MOVE] actor moved without a starting position	forest troll	39	16
Selecting waypoint	29	25	::	degenerated skeleton warrior
Selecting waypoint	17	13	::	forest troll
Selecting waypoint	33	4	::	wolf
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	1	35
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	21	2
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	wolf	11	47
77 ticks  in 10.008 seconds = 7.69384 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	mountain troll thunderer	3	24
297 frames in 10.002 seconds = 29.6941 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	6216	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	white wolf	37	6
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	dire wolf	4	48
[MOVE] actor moved without a starting position	forest troll	13	26
Selecting waypoint	45	31	::	degenerated skeleton warrior
[MOVE] actor moved without a starting position	skeleton warrior	4	44
[MOVE] actor moved without a starting position	stone troll	13	3
skeleton mage	6210	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	6210	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	6210	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	49	45
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	degenerated skeleton warrior	1	17
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	2	2
[MOVE] actor moved without a starting position	mountain troll	27	24
77 ticks  in 10.009 seconds = 7.69308 TPS
Selecting waypoint	2	2	::	degenerated skeleton warrior
308 frames in 10.013 seconds = 30.76 FPS
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	wolf	31	32
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	wolf	41	19
skeleton mage	6197	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	6197	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	6197	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	great wolf	31	39
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	6229	after	1
[MOVE] actor moved without a starting position	skeleton warrior	30	4
77 ticks  in 10.009 seconds = 7.69308 TPS
[MOVE] actor moved without a starting position	degenerated skeleton warrior	19	17
308 frames in 10.021 seconds = 30.7355 FPS
[MOVE] actor moved without a starting position	forest troll	3	45
Selecting waypoint	21	2	::	wolf
[MOVE] actor moved without a starting position	stone troll	14	3
Selecting waypoint	1	35	::	forest troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	6234	after	1
[MOVE] actor moved without a starting position	skeleton warrior	33	22
mountain troll thunderer	6157	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
mountain troll thunderer	6157	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
77 ticks  in 10.013 seconds = 7.69 TPS
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton mage	34	28
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	forest troll	23	43
317 frames in 10.02 seconds = 31.6367 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	stone troll	37	32
mountain troll thunderer	6215	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
mountain troll thunderer	6215	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	12	9
[MOVE] actor moved without a starting position	cave troll	38	40
[MOVE] actor moved without a starting position	skeleton warrior	8	36
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	stone troll	35	24
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	6243	after	1
[MOVE] actor moved without a starting position	skeleton warrior	24	9
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	stone troll	7	20
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	degenerated skeleton warrior	44	0
player	1	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	21	38
[MOVE] actor moved without a starting position	degenerated skeleton warrior	45	17
[MOVE] actor moved without a starting position	forest troll	39	2
Selecting waypoint	1	17	::	degenerated skeleton warrior
77 ticks  in 10.008 seconds = 7.69384 TPS
[MOVE] actor moved without a starting position	wolf	26	10
308 frames in 10.021 seconds = 30.7355 FPS
[MOVE] actor moved without a starting position	warg	46	41
Selecting waypoint	37	32	::	stone troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	stone troll	19	10
[MOVE] actor moved without a starting position	wolf	49	48
[MOVE] actor moved without a starting position	white wolf	5	19
skeleton mage	6236	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	6236	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	6236	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	stone troll	14	43
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
77 ticks  in 10.011 seconds = 7.69154 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	great wolf	24	49
[MOVE] actor moved without a starting position	forest troll	42	9
302 frames in 10.022 seconds = 30.1337 FPS
[MOVE] actor moved without a starting position	mountain troll	2	45
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	mountain troll thunderer	40	0
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	6260	after	1
[MOVE] actor moved without a starting position	skeleton mage	7	41
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	white wolf	24	13
Selecting waypoint	30	4	::	skeleton warrior
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	mountain troll	42	45
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	stone troll	49	7
[MOVE] actor moved without a starting position	cave troll	6	32
[MOVE] actor moved without a starting position	great wolf	27	26
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	cave troll	28	38
[MOVE] actor moved without a starting position	stone troll	24	24
[MOVE] actor moved without a starting position	degenerated skeleton warrior	21	33
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	6270	after	1
77 ticks  in 10.015 seconds = 7.68847 TPS
[MOVE] actor moved without a starting position	stone troll	6	36
286 frames in 10.017 seconds = 28.5515 FPS
Selecting waypoint	6	36	::	stone troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	3	48
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton warrior	33	18
skeleton mage	6261	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	6261	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
skeleton mage	6261	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	6261	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
skeleton mage	6261	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton warrior	30	10
[MOVE] actor moved without a starting position	stone troll	40	41
[MOVE] actor moved without a starting position	wolf	27	40
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	cave troll	24	21
77 ticks  in 10.004 seconds = 7.69692 TPS
Selecting waypoint	28	38	::	cave troll
311 frames in 10.02 seconds = 31.0379 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	warg	25	11
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	stone troll	17	48
Selecting waypoint	29	43	::	fox
Selecting waypoint	24	24	::	stone troll
[MOVE] actor moved without a starting position	warg	32	35
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	6281	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	10	37
[MOVE] actor moved without a starting position	dire wolf	35	47
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	49	12
[MOVE] actor moved without a starting position	stone troll	39	34
Selecting waypoint	35	47	::	dire wolf
77 ticks  in 10.009 seconds = 7.69308 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	6286	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	fox	48	34
303 frames in 10.001 seconds = 30.297 FPS
[MOVE] actor moved without a starting position	cave troll	9	19
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton warrior	22	7
[MOVE] actor moved without a starting position	skeleton mage	44	39
Selecting waypoint	29	45	::	stone troll
Selecting waypoint	30	10	::	skeleton warrior
77 ticks  in 10.012 seconds = 7.69077 TPS
313 frames in 10.009 seconds = 31.2719 FPS
skeleton mage	6290	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	6290	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	6290	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	6291	after	1
[MOVE] actor moved without a starting position	skeleton warrior	47	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	47	2
[MOVE] actor moved without a starting position	stone troll	37	46
[MOVE] actor moved without a starting position	cave troll	38	34
[MOVE] actor moved without a starting position	skeleton warrior	28	16
Selecting waypoint	40	0	::	mountain troll thunderer
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	mountain troll	31	42
mountain troll thunderer	6259	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	6298	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	wolf	35	14
[MOVE] actor moved without a starting position	cave troll	33	13
77 ticks  in 10.072 seconds = 7.64496 TPS
Selecting waypoint	19	10	::	stone troll
308 frames in 10.002 seconds = 30.7938 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	48	45
[MOVE] actor moved without a starting position	wolf	27	12
Selecting waypoint	12	9	::	stone troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	6303	after	1
[MOVE] actor moved without a starting position	white wolf	32	15
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	29	36
Selecting waypoint	49	12	::	forest troll
77 ticks  in 10.007 seconds = 7.69461 TPS
[MOVE] actor moved without a starting position	fox	44	14
[MOVE] actor moved without a starting position	warg	2	46
316 frames in 10.02 seconds = 31.5369 FPS
[MOVE] actor moved without a starting position	wolf	48	33
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	mountain troll	9	13
Selecting waypoint	17	48	::	stone troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	30	31
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	6311	after	1
[MOVE] actor moved without a starting position	wolf	37	9
[MOVE] actor moved without a starting position	mountain troll	26	34
[MOVE] actor moved without a starting position	forest troll	12	44
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	great wolf	45	26
77 ticks  in 10.009 seconds = 7.69308 TPS
321 frames in 10.018 seconds = 32.0423 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	6316	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	fox	29	3
[MOVE] actor moved without a starting position	forest troll	42	2
[MOVE] actor moved without a starting position	great wolf	4	35
[MOVE] actor moved without a starting position	degenerated skeleton warrior	10	32
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	fox	33	38
Selecting waypoint	47	2	::	forest troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	34	2
77 ticks  in 10.01 seconds = 7.69231 TPS
[MOVE] actor moved without a starting position	fox	34	23
307 frames in 10.014 seconds = 30.6571 FPS
[MOVE] actor moved without a starting position	white wolf	42	42
[MOVE] actor moved without a starting position	warg	11	38
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	mountain troll thunderer	16	31
[MOVE] actor moved without a starting position	forest troll	47	12
Selecting waypoint	14	22	::	mountain troll
Selecting waypoint	48	33	::	wolf
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	2	14
[MOVE] actor moved without a starting position	skeleton warrior	33	14
[MOVE] actor moved without a starting position	degenerated skeleton warrior	44	15
77 ticks  in 10.014 seconds = 7.68924 TPS
320 frames in 10.008 seconds = 31.9744 FPS
[MOVE] actor moved without a starting position	stone troll	8	41
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton warrior	48	11
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	wolf	20	9
Selecting waypoint	16	31	::	mountain troll thunderer
[MOVE] actor moved without a starting position	mountain troll	35	30
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton warrior	31	38
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	6336	after	1
[MOVE] actor moved without a starting position	dire wolf	46	39
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
mountain troll thunderer	6326	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	degenerated skeleton warrior	36	19
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	fox	5	17
Selecting waypoint	29	25	::	degenerated skeleton warrior
Selecting waypoint	34	2	::	forest troll
77 ticks  in 10.006 seconds = 7.69538 TPS
[MOVE] actor moved without a starting position	degenerated skeleton warrior	41	16
298 frames in 10.007 seconds = 29.7792 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	stone troll	46	21
[MOVE] actor moved without a starting position	skeleton warrior	1	40
[MOVE] actor moved without a starting position	dire wolf	44	0
Selecting waypoint	31	42	::	mountain troll
[MOVE] actor moved without a starting position	stone troll	31	27
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	38	27
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	12	48
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	cave troll	19	23
77 ticks  in 10.01 seconds = 7.69231 TPS
324 frames in 10.021 seconds = 32.3321 FPS
[MOVE] actor moved without a starting position	warg	6	42
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	white wolf	24	21
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	white wolf	40	12
Selecting waypoint	2	14	::	degenerated skeleton warrior
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	degenerated skeleton warrior	14	10
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton mage	7	39
77 ticks  in 10.012 seconds = 7.69077 TPS
327 frames in 10.019 seconds = 32.638 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	6353	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	10	2
[MOVE] actor moved without a starting position	stone troll	0	23
[MOVE] actor moved without a starting position	forest troll	48	24
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	4	2
Selecting waypoint	24	49	::	great wolf
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	white wolf	11	25
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	stone troll	43	5
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	dire wolf	29	38
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	white wolf	35	21
77 ticks  in 10.016 seconds = 7.6877 TPS
skeleton mage	6352	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	46	44
skeleton mage	6352	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
skeleton mage	6352	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton warrior	38	40
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	6364	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	45	19
304 frames in 10.041 seconds = 30.2759 FPS
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton warrior	25	40
[MOVE] actor moved without a starting position	warg	5	22
Selecting waypoint	43	5	::	stone troll
[MOVE] actor moved without a starting position	skeleton warrior	26	40
[MOVE] actor moved without a starting position	white wolf	47	47
[MOVE] actor moved without a starting position	degenerated skeleton warrior	3	16
77 ticks  in 10.002 seconds = 7.69846 TPS
303 frames in 10.031 seconds = 30.2064 FPS
[MOVE] actor moved without a starting position	skeleton warrior	37	20
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	37	8
[MOVE] actor moved without a starting position	warg	9	41
[MOVE] actor moved without a starting position	wolf	44	21
[MOVE] actor moved without a starting position	great wolf	37	25
[MOVE] actor moved without a starting position	great wolf	35	6
[MOVE] actor moved without a starting position	forest troll	17	42
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	stone troll	43	16
[MOVE] actor moved without a starting position	degenerated skeleton warrior	27	41
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	33	20
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	forest troll	27	38
[MOVE] actor moved without a starting position	forest troll	48	3
[MOVE] actor moved without a starting position	wolf	1	12
[MOVE] actor moved without a starting position	fox	10	40
[MOVE] actor moved without a starting position	warg	41	23
77 ticks  in 10.042 seconds = 7.6678 TPS
317 frames in 10.043 seconds = 31.5643 FPS
[MOVE] actor moved without a starting position	white wolf	43	2
Selecting waypoint	3	16	::	degenerated skeleton warrior
[MOVE] actor moved without a starting position	mountain troll	30	48
[MOVE] actor moved without a starting position	wolf	44	0
[MOVE] actor moved without a starting position	mountain troll thunderer	40	29
[MOVE] actor moved without a starting position	forest troll	39	21
[MOVE] actor moved without a starting position	stone troll	28	33
[MOVE] actor moved without a starting position	forest troll	15	25
[MOVE] actor moved without a starting position	degenerated skeleton warrior	7	14
[MOVE] actor moved without a starting position	stone troll	26	0
77 ticks  in 10.008 seconds = 7.69384 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	white wolf	6	7
329 frames in 10.005 seconds = 32.8836 FPS
[MOVE] actor moved without a starting position	forest troll	37	29
[MOVE] actor moved without a starting position	wolf	3	24
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton warrior	49	48
[MOVE] actor moved without a starting position	skeleton warrior	1	15
[MOVE] actor moved without a starting position	great wolf	36	17
Selecting waypoint	36	17	::	great wolf
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	26	41
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	6402	after	1
[MOVE] actor moved without a starting position	mountain troll	20	39
77 ticks  in 10.01 seconds = 7.69231 TPS
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	cave troll	46	47
mountain troll thunderer	6389	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	warg	33	17
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	26	10
307 frames in 10.003 seconds = 30.6908 FPS
Selecting waypoint	14	22	::	mountain troll
Selecting waypoint	13	22	::	forest troll
Selecting waypoint	47	47	::	white wolf
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	cave troll	11	45
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	6408	after	1
[MOVE] actor moved without a starting position	degenerated skeleton warrior	46	42
[MOVE] actor moved without a starting position	skeleton warrior	44	36
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton warrior	3	5
[MOVE] actor moved without a starting position	skeleton warrior	30	36
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	white wolf	45	12
[MOVE] actor moved without a starting position	skeleton warrior	6	14
77 ticks  in 10.01 seconds = 7.69231 TPS
267 frames in 10.019 seconds = 26.6494 FPS
Selecting waypoint	4	2	::	stone troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	6415	after	1
[MOVE] actor moved without a starting position	dire wolf	29	0
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	4	20
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	forest troll	38	10
77 ticks  in 10.012 seconds = 7.69077 TPS
[MOVE] actor moved without a starting position	cave troll	35	30
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	wolf	44	14
310 frames in 10.019 seconds = 30.9412 FPS
[MOVE] actor moved without a starting position	degenerated skeleton warrior	42	35
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton mage	15	24
Selecting waypoint	29	43	::	fox
Selecting waypoint	15	12	::	stone troll
Selecting waypoint	15	24	::	skeleton mage
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
skeleton mage	6422	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	6422	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	6422	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	36	10
Selecting waypoint	26	0	::	stone troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	43	42
76 ticks  in 10.028 seconds = 7.57878 TPS
[MOVE] actor moved without a starting position	forest troll	1	22
290 frames in 10.009 seconds = 28.9739 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	6426	after	1
[MOVE] actor moved without a starting position	skeleton warrior	24	27
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	great wolf	15	35
Selecting waypoint	29	43	::	fox
Selecting waypoint	24	27	::	skeleton warrior
[MOVE] actor moved without a starting position	skeleton warrior	27	26
Selecting waypoint	11	45	::	cave troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	stone troll	33	18
[MOVE] actor moved without a starting position	skeleton warrior	46	25
77 ticks  in 10.011 seconds = 7.69154 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton warrior	5	48
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	5	42
305 frames in 10.023 seconds = 30.43 FPS
[MOVE] actor moved without a starting position	wolf	44	1
[MOVE] actor moved without a starting position	white wolf	5	48
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	stone troll	10	48
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	6437	after	1
[MOVE] actor moved without a starting position	stone troll	2	34
[MOVE] actor moved without a starting position	great wolf	27	46
[MOVE] actor moved without a starting position	forest troll	0	34
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	warg	38	8
[MOVE] actor moved without a starting position	cave troll	48	39
[MOVE] actor moved without a starting position	forest troll	10	48
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	dire wolf	34	7
Selecting waypoint	1	22	::	forest troll
[MOVE] actor moved without a starting position	skeleton warrior	29	10
77 ticks  in 10.015 seconds = 7.68847 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	43	3
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	white wolf	7	40
286 frames in 10.018 seconds = 28.5486 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	stone troll	46	20
Selecting waypoint	37	46	::	stone troll
76 ticks  in 10.039 seconds = 7.57048 TPS
[MOVE] actor moved without a starting position	fox	48	37
Selecting waypoint	33	18	::	stone troll
258 frames in 10.025 seconds = 25.7357 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	stone troll	14	35
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	wolf	24	33
[MOVE] actor moved without a starting position	forest troll	15	32
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	6453	after	1
[MOVE] actor moved without a starting position	cave troll	0	39
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	forest troll	40	41
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	mountain troll	34	1
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	wolf	41	3
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	28	22
77 ticks  in 10.034 seconds = 7.67391 TPS
[MOVE] actor moved without a starting position	wolf	2	23
157 frames in 10.013 seconds = 15.6796 FPS
Selecting waypoint	29	45	::	stone troll
Selecting waypoint	40	41	::	forest troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	stone troll	43	17
Selecting waypoint	17	13	::	forest troll
Selecting waypoint	44	1	::	wolf
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton warrior	18	18
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	42	42
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	dire wolf	26	47
74 ticks  in 10.04 seconds = 7.37052 TPS
[MOVE] actor moved without a starting position	degenerated skeleton warrior	16	26
124 frames in 10.048 seconds = 12.3408 FPS
[MOVE] actor moved without a starting position	stone troll	41	32
[MOVE] actor moved without a starting position	stone troll	5	3
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton mage	32	12
Selecting waypoint	34	1	::	mountain troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	6468	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	wolf	12	32
Selecting waypoint	18	18	::	skeleton warrior
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	great wolf	2	26
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	great wolf	34	14
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	6472	after	1
[MOVE] actor moved without a starting position	mountain troll thunderer	37	30
78 ticks  in 10.066 seconds = 7.74886 TPS
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	cave troll	34	4
Selecting waypoint	12	32	::	wolf
142 frames in 10.012 seconds = 14.183 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	wolf	16	7
[MOVE] actor moved without a starting position	great wolf	47	27
[MOVE] actor moved without a starting position	forest troll	2	34
[MOVE] actor moved without a starting position	mountain troll	18	46
Selecting waypoint	26	47	::	dire wolf
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton warrior	2	49
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	4	42
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	dire wolf	36	40
[MOVE] actor moved without a starting position	skeleton warrior	12	45
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	38	33
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
64 ticks  in 10.061 seconds = 6.3612 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	fox	48	45
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	6485	after	1
16 frames in 11.702 seconds = 1.36729 FPS
[MOVE] actor moved without a starting position	skeleton mage	27	28
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	19	4
[MOVE] actor moved without a starting position	great wolf	42	6
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton warrior	0	2
Selecting waypoint	19	4	::	wolf
mountain troll thunderer	6473	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
skeleton mage	6486	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	6486	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	6486	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	dire wolf	45	40
mountain troll thunderer	6473	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
skeleton mage	6486	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	6486	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	fox	46	48
mountain troll thunderer	6473	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
65 ticks  in 10.381 seconds = 6.26144 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	34	17
3 frames in 10.958 seconds = 0.273773 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	stone troll	41	4
[MOVE] actor moved without a starting position	wolf	39	31
[MOVE] actor moved without a starting position	dire wolf	18	11
Selecting waypoint	5	3	::	stone troll
[MOVE] actor moved without a starting position	degenerated skeleton warrior	1	19
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	wolf	38	27
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	2	42
85 ticks  in 11.125 seconds = 7.64045 TPS
[MOVE] actor moved without a starting position	fox	14	10
[MOVE] actor moved without a starting position	warg	42	40
Selecting waypoint	29	43	::	fox
5 frames in 11.953 seconds = 0.418305 FPS
Selecting waypoint	14	22	::	mountain troll
Selecting waypoint	42	6	::	great wolf
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	wolf	4	14
[MOVE] actor moved without a starting position	wolf	41	35
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	skeleton warrior	42	24
Selecting waypoint	38	27	::	wolf
81 ticks  in 10.049 seconds = 8.0605 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	mountain troll	40	33
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton warrior	10	49
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	6506	after	1
[MOVE] actor moved without a starting position	cave troll	12	34
[MOVE] actor moved without a starting position	degenerated skeleton warrior	38	41
[MOVE] actor moved without a starting position	stone troll	14	3
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	mountain troll	12	12
10 frames in 10.944 seconds = 0.913743 FPS
[MOVE] actor moved without a starting position	skeleton warrior	5	22
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	6512	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	degenerated skeleton warrior	8	21
Selecting waypoint	45	40	::	dire wolf
68 ticks  in 10.111 seconds = 6.72535 TPS
[MOVE] actor moved without a starting position	cave troll	45	45
[MOVE] actor moved without a starting position	degenerated skeleton warrior	6	47
[MOVE] actor moved without a starting position	skeleton mage	37	46
[MOVE] actor moved without a starting position	degenerated skeleton warrior	6	35
[MOVE] actor moved without a starting position	fox	5	5
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	great wolf	31	31
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	wolf	37	8
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	6521	after	1
[MOVE] actor moved without a starting position	white wolf	12	43
6 frames in 12.883 seconds = 0.46573 FPS
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	cave troll	44	1
Selecting waypoint	44	1	::	cave troll
53 ticks  in 10.507 seconds = 5.04426 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	6524	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	great wolf	33	17
Selecting waypoint	5	5	::	fox
[MOVE] actor moved without a starting position	mountain troll	5	34
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	cave troll	17	36
6 frames in 10.185 seconds = 0.589102 FPS
[MOVE] actor moved without a starting position	skeleton warrior	27	24
[MOVE] actor moved without a starting position	great wolf	39	10
Selecting waypoint	29	45	::	stone troll
94 ticks  in 12.3 seconds = 7.64228 TPS
Selecting waypoint	6	47	::	degenerated skeleton warrior
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	31	34
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	40	16
[MOVE] actor moved without a starting position	cave troll	19	10
[MOVE] actor moved without a starting position	forest troll	7	47
[MOVE] actor moved without a starting position	forest troll	17	17
[MOVE] actor moved without a starting position	wolf	23	38
[MOVE] actor moved without a starting position	wolf	18	4
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	degenerated skeleton warrior	1	0
15 frames in 10.222 seconds = 1.46742 FPS
[MOVE] actor moved without a starting position	dire wolf	46	21
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	10	23
[MOVE] actor moved without a starting position	stone troll	11	28
[MOVE] actor moved without a starting position	skeleton warrior	40	48
[MOVE] actor moved without a starting position	stone troll	0	11
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	warg	18	28
89 ticks  in 10.017 seconds = 8.8849 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	6544	after	1
[MOVE] actor moved without a starting position	degenerated skeleton warrior	48	29
[MOVE] actor moved without a starting position	stone troll	17	32
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	fox	6	5
[MOVE] actor moved without a starting position	forest troll	4	10
18 frames in 10.05 seconds = 1.79104 FPS
Selecting waypoint	33	17	::	great wolf
70 ticks  in 10.996 seconds = 6.36595 TPS
[MOVE] actor moved without a starting position	wolf	11	7
[MOVE] actor moved without a starting position	stone troll	24	49
[MOVE] actor moved without a starting position	wolf	37	6
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	6552	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	mountain troll	36	10
11 frames in 13.996 seconds = 0.785939 FPS
[MOVE] actor moved without a starting position	skeleton mage	27	36
[MOVE] actor moved without a starting position	forest troll	0	44
Selecting waypoint	29	45	::	stone troll
53 ticks  in 11.59 seconds = 4.57291 TPS
Selecting waypoint	29	45	::	stone troll
Selecting waypoint	37	46	::	skeleton mage
skeleton mage	6554	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	6554	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
skeleton mage	6554	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton warrior	49	30
skeleton mage	6516	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	6516	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	28	14
Selecting waypoint	29	43	::	fox
Selecting waypoint	24	49	::	stone troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	27	36
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	forest troll	48	2
[MOVE] actor moved without a starting position	cave troll	48	12
Selecting waypoint	4	10	::	forest troll
2 frames in 12.402 seconds = 0.161264 FPS
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	9	4
98 ticks  in 10.102 seconds = 9.70105 TPS
[MOVE] actor moved without a starting position	skeleton warrior	45	24
Selecting waypoint	28	14	::	wolf
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	14	42
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	23	11
[MOVE] actor moved without a starting position	dire wolf	14	43
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	mountain troll thunderer	7	44
[MOVE] actor moved without a starting position	skeleton warrior	3	36
Selecting waypoint	13	22	::	forest troll
78 ticks  in 10.662 seconds = 7.3157 TPS
Selecting waypoint	3	36	::	skeleton warrior
15 frames in 12.265 seconds = 1.22299 FPS
mountain troll thunderer	6566	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	warg	21	34
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	49	17
[MOVE] actor moved without a starting position	skeleton warrior	1	39
[MOVE] actor moved without a starting position	skeleton warrior	49	1
[MOVE] actor moved without a starting position	degenerated skeleton warrior	35	7
Selecting waypoint	17	36	::	cave troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	forest troll	17	7
Selecting waypoint	14	22	::	mountain troll
84 ticks  in 12.363 seconds = 6.79447 TPS
Selecting waypoint	49	30	::	skeleton warrior
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	cave troll	18	11
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	6575	after	1
[MOVE] actor moved without a starting position	skeleton mage	28	41
6 frames in 13.969 seconds = 0.429523 FPS
skeleton mage	6576	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	6576	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
skeleton mage	6576	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	17	46
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	6578	after	1
[MOVE] actor moved without a starting position	degenerated skeleton warrior	21	19
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	26	6
[MOVE] actor moved without a starting position	forest troll	21	14
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	13	14
Selecting waypoint	39	10	::	great wolf
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	17	17
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	dire wolf	28	40
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	warg	5	34
[MOVE] actor moved without a starting position	stone troll	48	47
Selecting waypoint	15	12	::	stone troll
91 ticks  in 11.19 seconds = 8.13226 TPS
Selecting waypoint	13	22	::	forest troll
Selecting waypoint	5	34	::	warg
7 frames in 11.826 seconds = 0.591916 FPS
[MOVE] actor moved without a starting position	skeleton mage	48	17
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	great wolf	44	29
[MOVE] actor moved without a starting position	wolf	7	28
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	warg	4	26
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	cave troll	24	9
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	5	22
[MOVE] actor moved without a starting position	white wolf	47	47
Selecting waypoint	6	5	::	fox
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	6594	after	1
[MOVE] actor moved without a starting position	wolf	21	17
87 ticks  in 12.71 seconds = 6.845 TPS
7 frames in 10.972 seconds = 0.637988 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	2	11
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton warrior	12	39
Selecting waypoint	28	40	::	dire wolf
[MOVE] actor moved without a starting position	stone troll	2	32
[MOVE] actor moved without a starting position	warg	1	48
Selecting waypoint	18	4	::	wolf
96 ticks  in 10.571 seconds = 9.08145 TPS
17 frames in 10.885 seconds = 1.56178 FPS
[MOVE] actor moved without a starting position	dire wolf	4	18
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton mage	44	23
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	6602	after	1
[MOVE] actor moved without a starting position	skeleton warrior	6	4
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton warrior	5	32
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	wolf	32	12
[MOVE] actor moved without a starting position	skeleton mage	32	18
Selecting waypoint	48	47	::	stone troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	degenerated skeleton warrior	2	14
skeleton mage	6606	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	6606	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
skeleton mage	6606	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
71 ticks  in 10.01 seconds = 7.09291 TPS
[MOVE] actor moved without a starting position	forest troll	35	19
skeleton mage	6587	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	6587	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	6587	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
skeleton mage	6601	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	6601	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
skeleton mage	6601	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	2	1
skeleton mage	6587	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	mountain troll	29	6
skeleton mage	6587	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
6 frames in 11.543 seconds = 0.519796 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton warrior	1	2
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	33	21
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton mage	30	17
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	mountain troll thunderer	2	27
60 ticks  in 10.102 seconds = 5.93942 TPS
[MOVE] actor moved without a starting position	cave troll	43	18
3 frames in 10.78 seconds = 0.278293 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton warrior	34	12
Selecting waypoint	2	27	::	mountain troll thunderer
[MOVE] actor moved without a starting position	great wolf	48	39
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	36	29
mountain troll thunderer	6614	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
86 ticks  in 10.031 seconds = 8.57342 TPS
mountain troll thunderer	6614	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton warrior	14	10
[MOVE] actor moved without a starting position	fox	3	23
[MOVE] actor moved without a starting position	cave troll	10	16
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton warrior	31	17
Selecting waypoint	43	18	::	cave troll
13 frames in 10.063 seconds = 1.29186 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	6623	after	1
[MOVE] actor moved without a starting position	wolf	38	15
[MOVE] actor moved without a starting position	stone troll	11	4
skeleton mage	6613	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	21	24
skeleton mage	6613	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
71 ticks  in 10.151 seconds = 6.99438 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	2	29
[MOVE] actor moved without a starting position	warg	1	18
[MOVE] actor moved without a starting position	cave troll	44	12
20 frames in 10.494 seconds = 1.90585 FPS
[MOVE] actor moved without a starting position	skeleton warrior	2	5
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton warrior	11	33
Selecting waypoint	48	39	::	great wolf
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	wolf	43	20
71 ticks  in 10.034 seconds = 7.07594 TPS
Selecting waypoint	1	18	::	warg
[MOVE] actor moved without a starting position	stone troll	7	16
20 frames in 10.14 seconds = 1.97239 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton warrior	30	30
[MOVE] actor moved without a starting position	degenerated skeleton warrior	22	25
77 ticks  in 10.238 seconds = 7.521 TPS
[MOVE] actor moved without a starting position	great wolf	19	27
Selecting waypoint	30	30	::	skeleton warrior
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	6637	after	1
[MOVE] actor moved without a starting position	skeleton warrior	38	17
[MOVE] actor moved without a starting position	warg	3	18
29 frames in 11.507 seconds = 2.52021 FPS
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	stone troll	40	34
Selecting waypoint	29	43	::	fox
Selecting waypoint	14	22	::	mountain troll
50 ticks  in 11.054 seconds = 4.52325 TPS
Selecting waypoint	40	34	::	stone troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	9	42
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	32	44
Selecting waypoint	48	2	::	forest troll
[MOVE] actor moved without a starting position	degenerated skeleton warrior	16	4
[MOVE] actor moved without a starting position	dire wolf	0	6
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	mountain troll	46	14
Selecting waypoint	11	4	::	stone troll
16 frames in 10.094 seconds = 1.5851 FPS
[MOVE] actor moved without a starting position	stone troll	44	13
[MOVE] actor moved without a starting position	cave troll	25	47
106 ticks  in 10.152 seconds = 10.4413 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	great wolf	37	9
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton mage	22	34
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	38	42
Selecting waypoint	11	33	::	skeleton warrior
44 frames in 10.008 seconds = 4.39648 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	6651	after	1
[MOVE] actor moved without a starting position	wolf	39	16
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	29	39
Selecting waypoint	38	42	::	degenerated skeleton warrior
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	6654	after	1
[MOVE] actor moved without a starting position	skeleton mage	7	3
74 ticks  in 10.029 seconds = 7.3786 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	6656	after	1
[MOVE] actor moved without a starting position	stone troll	49	19
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton warrior	18	18
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	dire wolf	34	34
Selecting waypoint	7	3	::	skeleton mage
28 frames in 10.064 seconds = 2.78219 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	22	42
skeleton mage	6649	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	6649	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
skeleton mage	6649	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	21	10
skeleton mage	6649	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	6649	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
skeleton mage	6649	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton warrior	23	6
72 ticks  in 10.103 seconds = 7.1266 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	skeleton mage	31	28
skeleton mage	6655	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	6655	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	7	18
skeleton mage	6655	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	27	23
35 frames in 10.061 seconds = 3.47878 FPS
Selecting waypoint	37	9	::	great wolf
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton mage	25	30
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	6	48
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	12	15
74 ticks  in 10.248 seconds = 7.22092 TPS
Selecting waypoint	46	14	::	mountain troll
[MOVE] actor moved without a starting position	skeleton warrior	3	23
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	6670	after	1
[MOVE] actor moved without a starting position	forest troll	44	42
31 frames in 11.654 seconds = 2.66003 FPS
Selecting waypoint	0	11	::	stone troll
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	18	8
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton warrior	33	44
74 ticks  in 10.085 seconds = 7.33763 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	great wolf	37	19
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	6675	after	1
[MOVE] actor moved without a starting position	wolf	34	44
[MOVE] actor moved without a starting position	stone troll	14	28
[MOVE] actor moved without a starting position	mountain troll thunderer	4	44
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	fox	26	38
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	wolf	40	47
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	3	21
Selecting waypoint	37	19	::	great wolf
39 frames in 10.042 seconds = 3.88369 FPS
[MOVE] actor moved without a starting position	stone troll	15	42
76 ticks  in 10.105 seconds = 7.52103 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	24	3
Selecting waypoint	25	47	::	cave troll
skeleton mage	6663	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	6663	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	6663	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	32	16
skeleton mage	6666	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	6666	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	6666	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	mountain troll	11	25
[MOVE] actor moved without a starting position	dire wolf	35	10
[MOVE] actor moved without a starting position	skeleton warrior	42	39
50 frames in 10.154 seconds = 4.92417 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	white wolf	41	23
[MOVE] actor moved without a starting position	wolf	33	25
mountain troll thunderer	6678	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
72 ticks  in 10.209 seconds = 7.0526 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	7	36
mountain troll thunderer	6678	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	fox	48	11
mountain troll thunderer	6678	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	mountain troll thunderer	32	47
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	fox	43	3
[MOVE] actor moved without a starting position	wolf	45	27
Selecting waypoint	40	47	::	wolf
38 frames in 10.055 seconds = 3.77921 FPS
mountain troll thunderer	6692	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	13	25
[MOVE] actor moved without a starting position	dire wolf	35	4
Selecting waypoint	35	10	::	dire wolf
77 ticks  in 10.016 seconds = 7.6877 TPS
[MOVE] actor moved without a starting position	white wolf	29	19
[MOVE] actor moved without a starting position	forest troll	21	42
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	25	6
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	great wolf	30	4
[MOVE] actor moved without a starting position	skeleton mage	24	24
87 frames in 10.023 seconds = 8.68004 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	0	26
Selecting waypoint	3	23	::	skeleton warrior
[MOVE] actor moved without a starting position	skeleton warrior	29	28
78 ticks  in 10.065 seconds = 7.74963 TPS
[MOVE] actor moved without a starting position	forest troll	48	11
[MOVE] actor moved without a starting position	dire wolf	36	0
[MOVE] actor moved without a starting position	forest troll	3	3
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	6707	after	1
[MOVE] actor moved without a starting position	mountain troll	48	14
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	white wolf	5	20
Selecting waypoint	13	25	::	degenerated skeleton warrior
55 frames in 10.398 seconds = 5.28948 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	6	49
[MOVE] actor moved without a starting position	stone troll	20	24
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton warrior	15	27
Selecting waypoint	29	45	::	stone troll
Selecting waypoint	15	27	::	skeleton warrior
[MOVE] actor moved without a starting position	mountain troll thunderer	8	13
skeleton mage	6701	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	6701	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	6701	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
skeleton mage	6701	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
74 ticks  in 10.265 seconds = 7.20896 TPS
skeleton mage	6701	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	13	11
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	46	36
Selecting waypoint	46	36	::	stone troll
[MOVE] actor moved without a starting position	cave troll	23	20
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton mage	27	28
Selecting waypoint	36	0	::	dire wolf
44 frames in 10.049 seconds = 4.37855 FPS
[MOVE] actor moved without a starting position	dire wolf	49	25
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	cave troll	39	11
[MOVE] actor moved without a starting position	forest troll	33	46
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	2	49
80 ticks  in 10.058 seconds = 7.95387 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	48	2
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	white wolf	12	7
Selecting waypoint	12	7	::	white wolf
72 frames in 10.03 seconds = 7.17846 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	44	29
[MOVE] actor moved without a starting position	stone troll	17	36
mountain troll thunderer	6713	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	43	37
Selecting waypoint	43	3	::	fox
78 ticks  in 10.069 seconds = 7.74655 TPS
[MOVE] actor moved without a starting position	fox	49	39
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	6728	after	1
[MOVE] actor moved without a starting position	stone troll	7	25
Selecting waypoint	16	4	::	degenerated skeleton warrior
54 frames in 10.035 seconds = 5.38117 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	stone troll	25	8
[MOVE] actor moved without a starting position	dire wolf	46	12
Selecting waypoint	49	39	::	fox
76 ticks  in 10.123 seconds = 7.50766 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	mountain troll thunderer	5	38
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	white wolf	29	18
40 frames in 10.135 seconds = 3.94672 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton warrior	43	40
[MOVE] actor moved without a starting position	fox	40	24
[MOVE] actor moved without a starting position	skeleton warrior	46	4
Selecting waypoint	2	32	::	stone troll
70 ticks  in 10.151 seconds = 6.89587 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	white wolf	7	46
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	6738	after	1
[MOVE] actor moved without a starting position	wolf	11	45
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	18	46
mountain troll thunderer	6732	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	6	7
[MOVE] actor moved without a starting position	skeleton warrior	33	19
mountain troll thunderer	6732	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
17 frames in 10.929 seconds = 1.55549 FPS
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	degenerated skeleton warrior	1	5
mountain troll thunderer	6732	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	fox	5	12
[MOVE] actor moved without a starting position	wolf	44	46
mountain troll thunderer	6732	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	great wolf	9	5
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	6747	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	13	36
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	5	13
81 ticks  in 10.033 seconds = 8.07336 TPS
Selecting waypoint	34	44	::	wolf
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	forest troll	6	44
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	great wolf	15	8
[MOVE] actor moved without a starting position	stone troll	31	25
[MOVE] actor moved without a starting position	dire wolf	18	18
30 frames in 10.026 seconds = 2.99222 FPS
Selecting waypoint	49	19	::	stone troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	6754	after	1
74 ticks  in 11.177 seconds = 6.62074 TPS
[MOVE] actor moved without a starting position	wolf	26	41
[MOVE] actor moved without a starting position	skeleton warrior	5	26
[MOVE] actor moved without a starting position	degenerated skeleton warrior	37	48
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	mountain troll thunderer	40	33
mountain troll thunderer	6758	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
mountain troll thunderer	6758	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	33	34
[MOVE] actor moved without a starting position	cave troll	27	34
27 frames in 10.224 seconds = 2.64085 FPS
Selecting waypoint	13	22	::	forest troll
Selecting waypoint	33	34	::	stone troll
[MOVE] actor moved without a starting position	skeleton warrior	49	37
81 ticks  in 10.544 seconds = 7.68209 TPS
[MOVE] actor moved without a starting position	warg	18	40
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	6763	after	1
[MOVE] actor moved without a starting position	stone troll	22	0
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	cave troll	36	15
Selecting waypoint	5	12	::	fox
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	stone troll	34	6
29 frames in 10.128 seconds = 2.86335 FPS
[MOVE] actor moved without a starting position	forest troll	25	5
[MOVE] actor moved without a starting position	degenerated skeleton warrior	41	28
Selecting waypoint	15	8	::	great wolf
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton warrior	44	19
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	10	13
79 ticks  in 10.044 seconds = 7.86539 TPS
Selecting waypoint	41	28	::	degenerated skeleton warrior
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton mage	22	25
[MOVE] actor moved without a starting position	wolf	45	31
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	degenerated skeleton warrior	15	9
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	21	12
45 frames in 10.112 seconds = 4.45016 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	41	4
[MOVE] actor moved without a starting position	wolf	8	13
Selecting waypoint	5	26	::	skeleton warrior
skeleton mage	6771	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	6771	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	6771	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton warrior	27	43
79 ticks  in 10.107 seconds = 7.81636 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	17	35
Selecting waypoint	29	45	::	stone troll
Selecting waypoint	18	40	::	warg
56 frames in 10.146 seconds = 5.51942 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	6779	after	1
[MOVE] actor moved without a starting position	great wolf	30	27
Selecting waypoint	21	12	::	wolf
78 ticks  in 10.154 seconds = 7.6817 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	3	19
[MOVE] actor moved without a starting position	skeleton mage	11	26
Selecting waypoint	44	19	::	skeleton warrior
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	stone troll	45	14
58 frames in 10.041 seconds = 5.77632 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	6784	after	1
[MOVE] actor moved without a starting position	great wolf	49	9
Selecting waypoint	13	22	::	forest troll
Selecting waypoint	46	4	::	skeleton warrior
[MOVE] actor moved without a starting position	dire wolf	37	28
75 ticks  in 10.005 seconds = 7.49625 TPS
[MOVE] actor moved without a starting position	degenerated skeleton warrior	4	6
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	mountain troll thunderer	48	36
Selecting waypoint	30	27	::	great wolf
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	28	41
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	6790	after	1
[MOVE] actor moved without a starting position	dire wolf	3	16
54 frames in 10.079 seconds = 5.35767 FPS
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	stone troll	25	12
Selecting waypoint	1	5	::	degenerated skeleton warrior
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	stone troll	35	19
[MOVE] actor moved without a starting position	great wolf	26	12
80 ticks  in 10.142 seconds = 7.88799 TPS
[MOVE] actor moved without a starting position	skeleton warrior	29	35
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	6796	after	1
[MOVE] actor moved without a starting position	cave troll	29	27
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	degenerated skeleton warrior	44	35
[MOVE] actor moved without a starting position	wolf	6	27
Selecting waypoint	17	35	::	forest troll
62 frames in 10.049 seconds = 6.16977 FPS
[MOVE] actor moved without a starting position	fox	34	11
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	5	34
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton warrior	32	33
skeleton mage	6782	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	6782	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
skeleton mage	6782	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	2	39
76 ticks  in 10.112 seconds = 7.51582 TPS
[MOVE] actor moved without a starting position	stone troll	6	37
[MOVE] actor moved without a starting position	fox	22	40
[MOVE] actor moved without a starting position	wolf	21	6
[MOVE] actor moved without a starting position	wolf	48	44
[MOVE] actor moved without a starting position	dire wolf	38	20
Selecting waypoint	13	22	::	forest troll
47 frames in 10.25 seconds = 4.58537 FPS
Selecting waypoint	35	19	::	stone troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	6809	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	stone troll	23	25
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	wolf	43	36
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	wolf	38	18
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	degenerated skeleton warrior	9	32
78 ticks  in 10.126 seconds = 7.70294 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	fox	31	39
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	forest troll	12	44
[MOVE] actor moved without a starting position	forest troll	14	41
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	dire wolf	16	15
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton warrior	27	8
[MOVE] actor moved without a starting position	fox	44	21
[MOVE] actor moved without a starting position	degenerated skeleton warrior	11	21
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	cave troll	28	36
Selecting waypoint	14	22	::	mountain troll
Selecting waypoint	34	6	::	stone troll
51 frames in 12.708 seconds = 4.01322 FPS
[MOVE] actor moved without a starting position	cave troll	47	12
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	37	12
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton warrior	40	20
Selecting waypoint	29	25	::	degenerated skeleton warrior
Selecting waypoint	29	27	::	cave troll
76 ticks  in 10.086 seconds = 7.5352 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	6825	after	1
[MOVE] actor moved without a starting position	forest troll	47	3
[MOVE] actor moved without a starting position	fox	23	37
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	forest troll	32	28
[MOVE] actor moved without a starting position	degenerated skeleton warrior	49	35
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	stone troll	13	16
47 frames in 10.03 seconds = 4.68594 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton warrior	13	25
[MOVE] actor moved without a starting position	skeleton mage	28	13
Selecting waypoint	29	43	::	fox
73 ticks  in 10.988 seconds = 6.64361 TPS
Selecting waypoint	28	13	::	skeleton mage
skeleton mage	6832	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	6832	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton mage	7	46
Selecting waypoint	23	37	::	fox
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	fox	40	3
Selecting waypoint	13	22	::	forest troll
Selecting waypoint	13	16	::	stone troll
31 frames in 10.393 seconds = 2.98278 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	fox	20	7
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	stone troll	46	22
88 ticks  in 10.053 seconds = 8.75361 TPS
[MOVE] actor moved without a starting position	stone troll	12	5
Selecting waypoint	14	41	::	forest troll
[MOVE] actor moved without a starting position	forest troll	37	34
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	cave troll	31	25
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	34	8
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	6841	after	1
[MOVE] actor moved without a starting position	wolf	29	12
Selecting waypoint	13	22	::	forest troll
Selecting waypoint	40	3	::	fox
37 frames in 10.553 seconds = 3.50611 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	white wolf	49	28
78 ticks  in 10.21 seconds = 7.63957 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	41	10
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton mage	19	23
[MOVE] actor moved without a starting position	skeleton warrior	6	36
[MOVE] actor moved without a starting position	fox	28	11
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	skeleton warrior	30	2
Selecting waypoint	29	45	::	stone troll
Selecting waypoint	16	15	::	dire wolf
51 frames in 11.727 seconds = 4.34894 FPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	dire wolf	26	48
[MOVE] actor moved without a starting position	wolf	32	16
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	great wolf	33	15
76 ticks  in 10.165 seconds = 7.47664 TPS
[MOVE] actor moved without a starting position	mountain troll thunderer	36	10
Selecting waypoint	15	12	::	stone troll
Selecting waypoint	27	43	::	skeleton warrior
skeleton mage	6845	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	6845	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	stone troll	10	13
mountain troll thunderer	6788	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton warrior	49	45
[MOVE] actor moved without a starting position	forest troll	49	40
45 frames in 10.077 seconds = 4.46561 FPS
78 ticks  in 10.099 seconds = 7.72354 TPS
[MOVE] actor moved without a starting position	cave troll	5	43
[MOVE] actor moved without a starting position	skeleton warrior	1	45
[MOVE] actor moved without a starting position	forest troll	30	12
[MOVE] actor moved without a starting position	cave troll	25	30
Selecting waypoint	49	45	::	skeleton warrior
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	degenerated skeleton warrior	47	41
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	skeleton mage	21	45
[MOVE] actor moved without a starting position	cave troll	42	34
57 frames in 10.14 seconds = 5.6213 FPS
[MOVE] actor moved without a starting position	dire wolf	17	7
75 ticks  in 10.013 seconds = 7.49026 TPS
skeleton mage	6861	dumb ai talents can use	Manathrust	T_MANATHRUST
skeleton mage	6861	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	forest troll	47	14
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	8	34
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	6866	after	1
[MOVE] actor moved without a starting position	skeleton warrior	40	14
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	stone troll	13	27
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	fox	36	3
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	forest troll	47	34
[MOVE] actor moved without a starting position	wolf	48	34
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	6872	after	1
[MOVE] actor moved without a starting position	fox	49	40
[MOVE] actor moved without a starting position	dire wolf	3	0
[MOVE] actor moved without a starting position	fox	43	14
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	wolf	34	28
31 frames in 11.168 seconds = 2.77579 FPS
[MOVE] actor moved without a starting position	dire wolf	5	43
70 ticks  in 10.448 seconds = 6.69985 TPS
Selecting waypoint	32	16	::	wolf
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	skeleton warrior	9	25
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	white wolf	33	1
[MOVE] actor moved without a starting position	skeleton warrior	48	0
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	6881	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	degenerated skeleton warrior	29	49
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FLAME
USING	table: 0DFAA648	Flame
[MOVE] actor moved without a starting position	stone troll	0	46
Selecting waypoint	9	25	::	skeleton warrior
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	6884	after	1
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	wolf	27	17
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	white wolf	0	38
27 frames in 10.999 seconds = 2.45477 FPS
82 ticks  in 10.987 seconds = 7.46337 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	6887	after	1
[MOVE] actor moved without a starting position	white wolf	24	4
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_MANATHRUST
USING	table: 0DFACA60	Manathrust
[MOVE] actor moved without a starting position	warg	27	4
Selecting waypoint	29	25	::	degenerated skeleton warrior
Selecting waypoint	17	7	::	dire wolf
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	stone troll	38	34
[MOVE] actor moved without a starting position	degenerated skeleton warrior	21	19
Selecting waypoint	38	34	::	stone troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	6892	after	1
[MOVE] actor moved without a starting position	fox	6	23
[MOVE] actor moved without a starting position	wolf	30	29
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_LIGHTNING
USING	table: 0DFAD7D0	Lightning
[MOVE] actor moved without a starting position	wolf	11	47
[MOVE] actor moved without a starting position	forest troll	12	14
[MOVE] actor moved without a starting position	stone troll	32	20
39 frames in 10.016 seconds = 3.89377 FPS
85 ticks  in 10.015 seconds = 8.48727 TPS
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Sunshield	T_SUNSHIELD
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_SUNSHIELD
USING	table: 0DFA38E8	Sunshield
[MOVE] actor moved without a starting position	degenerated skeleton warrior	4	42
[MOVE] actor moved without a starting position	mountain troll thunderer	17	10
Selecting waypoint	17	13	::	forest troll
Selecting waypoint	0	46	::	stone troll
player	1	dumb ai talents can use	Fireflash	T_FIREFLASH
player	1	dumb ai talents can use	Flame	T_FLAME
player	1	dumb ai talents can use	Manathrust	T_MANATHRUST
player	1	dumb ai talents can use	Lightning	T_LIGHTNING
dumb ai uses	T_FIREFLASH
USING	table: 0DFADFF0	Fireflash
Adding entity	6900	after	1
[MOVE] actor moved without a starting position	degenerated skeleton warrior	34	23
Using cached font	/data/font/VeraBd.ttf	16
