[CPU] Detected 2 CPUs
OpenAL device available: PulseAudio Default (default PulseAudio Default)
OpenAL device available: ALSA Default (default PulseAudio Default)
OpenAL device available: PortAudio Default (default PulseAudio Default)
OpenAL device available: No Output (default PulseAudio Default)
Available video driver: x11
Available video driver: dummy
NO SELFEXE: bootstrapping from CWD
Booting T-Engine from: /home/erik/T-Engines/t-engine4-src-1.0.0beta36/t-engine
SelfExe gave us app directory of:	/home/erik/T-Engines/t-engine4-src-1.0.0beta36/
LuaVM:	LuaJIT 2.0.0-beta8	x64
Creating particles thread 0
LuaVM:	LuaJIT 2.0.0-beta8	x64
[DO RESIZE] 800x600 (0)
OpenGL max texture size: 4096
OpenGL max texture size: 4096
===fbo 1
Running lua loader code...
Reboot using	te4	LATEST	boot	player	false
[ENGINE LOADER] available from teae: 	te4-0.9.36
[ENGINE LOADER] found engines	te4={[1]={[1]=0.000000 , [2]=9.000000 , [3]=36.000000 , [4]="te4" , [5]=17.000000 , ["load_teae"]="/engines/te4-0.9.36.teae" , } , } __byname={["te4-0.9.36"]=true , } 
[ENGINE LOADER] looked in:
	/home/erik//.t-engine/4.0
	bootstrap
	/home/erik/T-Engines/t-engine4-src-1.0.0beta36//game/thirdparty
	/home/erik/T-Engines/t-engine4-src-1.0.0beta36//game
[ENGINE LOADER] sorted:	te4	0	9	36
[ENGINE LOADER] loading engine:	0	9	36	te4
[ENGINE LOADER] using archived engine:	/engines/te4-0.9.36.teae
Using cached font	/data/font/Vera.ttf	12
Available resolutions: 1680x1050x32
Available resolutions: 1600x1024x32
Available resolutions: 1440x900x32
Available resolutions: 1400x1050x32
Available resolutions: 1360x768x32
Available resolutions: 1360x765x32
Available resolutions: 1280x1024x32
Available resolutions: 1280x960x32
Available resolutions: 1152x864x32
Available resolutions: 1024x768x32
Available resolutions: 960x600x32
Available resolutions: 960x540x32
Available resolutions: 896x672x32
Available resolutions: 840x525x32
Available resolutions: 832x624x32
Available resolutions: 800x600x32
Available resolutions: 800x512x32
Available resolutions: 720x450x32
Available resolutions: 680x384x32
Available resolutions: 640x512x32
Available resolutions: 640x480x32
Available resolutions: 576x432x32
Available resolutions: 512x384x32
Available resolutions: 416x312x32
Available resolutions: 400x300x32
Available resolutions: 320x240x32
[KEYBINDER] Loaded keybinds: move
[KEYBINDER] Loaded keybinds: hotkeys
[KEYBINDER] Loaded keybinds: inventory
[KEYBINDER] Loaded keybinds: actions
[KEYBINDER] Loaded keybinds: interface
[KEYBINDER] Loaded keybinds: debug
Remapping	HOTKEY_FOURTH_12	table: 0x40a007e0
Remapping	DROP_FLOOR	table: 0x419bc700
Remapping	HOTKEY_FOURTH_7	table: 0x419bc750
Remapping	SCREENSHOT	table: 0x419c8788
Remapping	HOTKEY_FOURTH_5	table: 0x419bcba0
Remapping	HOTKEY_FOURTH_2	table: 0x419bc970
Remapping	HOTKEY_THIRD_12	table: 0x419bc9c0
Remapping	REST	table: 0x419bca10
Remapping	LUA_CONSOLE	table: 0x419bca60
Remapping	HOTKEY_FIFTH_3	table: 0x419bcc38
Remapping	HOTKEY_FIFTH_4	table: 0x419bcc88
Remapping	WEAR_ITEM	table: 0x419bccd8
Remapping	HOTKEY_FOURTH_11	table: 0x419bcd28
Remapping	TOGGLE_BUMP_ATTACK	table: 0x419bcd78
Remapping	HOTKEY_FOURTH_10	table: 0x419bcdc8
Remapping	HOTKEY_FOURTH_9	table: 0x419bce18
Remapping	HOTKEY_FIFTH_6	table: 0x419bce68
Remapping	HOTKEY_FOURTH_6	table: 0x419bd1c0
Remapping	HOTKEY_FOURTH_3	table: 0x419bd210
Remapping	HOTKEY_FOURTH_8	table: 0x419bd260
Remapping	PICKUP_FLOOR	table: 0x419c8698
Remapping	SHOW_INVENTORY	table: 0x419bc8a8
Remapping	HOTKEY_FIFTH_5	table: 0x419bc8f8
Remapping	HOTKEY_FOURTH_4	table: 0x419bcab0
Remapping	SHOW_EQUIPMENT	table: 0x419bcb00
Remapping	HOTKEY_FOURTH_1	table: 0x419c87d8
Remapping	DEBUG_MODE	table: 0x419bc7a0
Remapping	RUN_AUTO	table: 0x419bcb50
Remapping	TAKEOFF_ITEM	table: 0x419c86e8
Remapping	QUICK_SWITCH_WEAPON	table: 0x419c8738
Remapping	HOTKEY_1	table: 0x419bc858
Remapping	HOTKEY_FIFTH_1	table: 0x419bc808
Remapping	HOTKEY_FIFTH_2	table: 0x419c8828
Switching resolution to	1680x1000	1680	1000	false
Setting resolution to 1680x1000 (windowed)
[DO RESIZE] 1680x1000 (0)
OpenGL max texture size: 4096
[RESOLUTION] changed to 	1680	1000	from	1680	1000
Creating profile thread
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
LuaVM:	LuaJIT 2.0.0-beta8	x64
[ENGINE] Setting requested FPS to 30 (33 ms)
[ENGINE] Switching to turn based
TE4Online starting...
Creating module	boot-te4-0.9.36.team	:: (as dir)	false	:: (as team)	16	
Loaded module definition for boot-0.9.36 using engine te4-0.9.36
Creating module	example	:: (as dir)	true	:: (as team)	nil	
Loaded module definition for example-1.0.0 using engine te4-0.9.36
Creating module	example_realtime	:: (as dir)	true	:: (as team)	nil	
Loaded module definition for example_realtime-1.0.0 using engine te4-0.9.36
Creating module	tome-3.9.36.team	:: (as dir)	false	:: (as team)	12	
Loaded module definition for tome-3.9.36 using engine te4-0.9.36
tome	boot
example	tome
boot	example
example_realtime	boot
boot	example_realtime
boot	tome
example	example_realtime
* Module: tome
 ** 3.9.36
* Module: boot
 ** 0.9.36
* Module: example
 ** 1.0.0
* Module: example_realtime
 ** 1.0.0
After fs.reset
[1] = {
  [path] = /home/erik/T-Engines/t-engine4-src-1.0.0beta36//game/engines/te4-0.9.36.teae
}
[ENGINE] Switching to turn based
Make wait background texture 2 : 1680x1000 (2048, 1024)
Using cached font	/data/font/Vera.ttf	12
[ENGINE] Switching to realtime, interval 125 ms
[PROFILE] Thread connected to te4.org
[ONLINE PROFILE] reconnecting to channels
[MODULE LOADER] loading module	T-Engine4 Main Menu	[mod.load]	::	nil	nil
[GAMMA] Setting gamma correction using SDL	1.2
[PROFILE THREAD] batching CSETs
[ENGINE] Switching to turn based
[GAMMA] Setting gamma correction using SDL	1.2
Using cached font	/data/font/Vera.ttf	12
[TALENT]	player	1	learning	T_MANATHRUST	true	2
[TALENT]	player	1	learning	T_FLAME	true	2
[TALENT]	player	1	learning	T_FIREFLASH	true	2
[TALENT]	player	1	learning	T_LIGHTNING	true	2
[TALENT]	player	1	learning	T_SUNSHIELD	true	2
[TALENT]	player	1	learning	T_FLAMESHOCK	true	2
[MAP] Reseting tiles caches
Using cached font	/data/font/VeraMoBd.ttf	22
Using cached font	/data/font/VeraMoBd.ttf	22
Using cached font	/data/font/VeraMoBd.ttf	22
Using cached font	/data/font/VeraMoBd.ttf	22
Using cached font	/data/font/VeraMoBd.ttf	22
Using cached font	/data/font/VeraMoBd.ttf	22
Using cached font	/data/font/VeraMoBd.ttf	22
[SHADER] Loading from /data/gfx/shaders/main_fbo.lua
New GL Shader program 1
New GL Shader 2 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/main_fbo.frag
*p 1: Uniform: 0: 1406 blur
*p 1: Uniform: 1: 8B52 colorize
*p 1: Uniform: 2: 1406 hp_warning
*p 1: Uniform: 3: 1406 motionblur
*p 1: Uniform: 4: 8B5E noisevol
*p 1: Uniform: 5: 8B5E tex
*p 1: Uniform: 6: 8B50 texSize
*p 1: Uniform: 7: 1406 tick
[SHADER] Loading from /data/gfx/shaders/full_fbo.lua
New GL Shader program 3
New GL Shader 4 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/full_fbo.frag
*p 3: Uniform: 0: 1406 gamma
*p 3: Uniform: 1: 8B5E sceneBuffer
[GAMMA] Setting gamma correction using fullscreen shader	1.2
Loading entities file from file	/data/zones/dungeon/npcs.lua
Loading entities file from file	/data/general/npcs/skeleton.lua
Loading entities file from file	/data/general/npcs/canine.lua
Loading entities file from file	/data/general/npcs/troll.lua
Loading entities file from file	/data/zones/dungeon/grids.lua
Loading entities file from file	/data/general/grids/basic.lua
Loading entities file from file	/data/general/grids/forest.lua
Loading entities file from file	/data/general/grids/water.lua
Loading entities file from file	/data/general/grids/underground.lua
Loading entities file from file	/data/zones/dungeon/objects.lua
Loading entities file from file	/data/zones/dungeon/traps.lua
Initiated zone	Forest	with base_level	1
C Map size 35:20 :: 700
C Map seens texture: 38 (50x50)
Stored entities list	actor	table: 0x405d6cc0
Stored entities list	object	table: 0x405d80e0
Stored entities list	trap	table: 0x405d81b0
loaded room generator	random_room	function: 0x407c2990
room generator	function: 0x407c2990	is making a room
loaded room generator	simple	function: 0x4130ac28
alloc	simple5x12
room allocated at	38	24	with center	40	29
room generator	function: 0x407c2990	is making a room
loaded room	cells5	6	13
alloc	cells5
room allocated at	9	7	with center	11	13
room generator	function: 0x407c2990	is making a room
loaded room	xroads	7	7
alloc	xroads
room allocated at	22	2	with center	25	5
room generator	function: 0x407c2990	is making a room
loaded room	weird2	9	9
alloc	weird2
room allocated at	3	35	with center	7	39
room generator	function: 0x407c2990	is making a room
alloc	simple8x10
room allocated at	20	29	with center	23	33
room generator	function: 0x407c2990	is making a room
loaded room	big_cells	8	9
alloc	big_cells
room allocated at	15	18	with center	18	22
room generator	function: 0x407c2990	is making a room
loaded room	inner	11	11
alloc	inner
room allocated at	23	12	with center	28	17
room generator	function: 0x407c2990	is making a room
loaded room	center_arrows	11	15
alloc	center_arrows
room allocated at	36	3	with center	41	10
room generator	function: 0x407c2990	is making a room
loaded room	cross	10	14
alloc	cross
room allocated at	28	33	with center	32	39
room generator	function: 0x407c2990	is making a room
loaded room	cross_circled	9	9
alloc	cross_circled
room allocated at	18	38	with center	22	42
Begin tunnel	10	table: 0x41b70cf8
Loading tile	terrain/granite_wall1.png
Loading tile	terrain/marble_floor.png
Loading tile	terrain/granite_door1.png
Loading tile	npc/troll_s.png
Loading tile	npc/degenerated_skeleton_warrior.png
Talent resolver for	skeleton mage	:	T_MANATHRUST	=>	3
[TALENT]	skeleton mage	285	learning	T_MANATHRUST	true	3
Talent resolver for	skeleton mage	:	T_FLAME	=>	2
[TALENT]	skeleton mage	285	learning	T_FLAME	true	2
Loading tile	npc/skeleton_mage.png
Loading tile	npc/skeleton_warrior.png
Loading tile	npc/canine_w.png
Loading tile	npc/troll_f.png
Talent resolver for	skeleton mage	:	T_MANATHRUST	=>	3
[TALENT]	skeleton mage	289	learning	T_MANATHRUST	true	3
Talent resolver for	skeleton mage	:	T_FLAME	=>	2
[TALENT]	skeleton mage	289	learning	T_FLAME	true	2
Talent resolver for	mountain troll thunderer	:	T_LIGHTNING	=>	4
[TALENT]	mountain troll thunderer	290	learning	T_LIGHTNING	true	4
Loading tile	npc/troll_mt.png
Loading tile	npc/canine_ww.png
Talent resolver for	skeleton mage	:	T_MANATHRUST	=>	3
[TALENT]	skeleton mage	293	learning	T_MANATHRUST	true	3
Talent resolver for	skeleton mage	:	T_FLAME	=>	2
[TALENT]	skeleton mage	293	learning	T_FLAME	true	2
Loading tile	npc/troll_c.png
Loading tile	npc/canine_fox.png
Loading tile	terrain/granite_wall1_5.png
Loading tile	terrain/granite_wall1_4.png
Loading tile	terrain/granite_wall1_3.png
Loading tile	terrain/granite_wall1_2.png
Loading tile	terrain/granite_wall1_1.png
Loading tile	terrain/granite_wall2.png
Loading tile	terrain/granite_wall3.png
Loading tile	terrain/marble_floor.png
Loading tile	terrain/granite_wall_pillar_1.png
Loading tile	terrain/granite_wall_pillar_7.png
Loading tile	terrain/granite_wall_pillar_8.png
Loading tile	terrain/granite_wall_pillar_2.png
Loading tile	terrain/granite_wall2_4.png
Loading tile	terrain/granite_wall_pillar_3.png
Loading tile	terrain/granite_wall_pillar_9.png
Loading tile	terrain/marble_floor.png
Loading tile	terrain/granite_door1_vert.png
Loading tile	terrain/granite_door1_vert_north.png
Loading tile	terrain/granite_wall_pillar_small.png
Loading tile	terrain/granite_wall_pillar_small_top.png
Loading tile	terrain/granite_wall2_13.png
Loading tile	terrain/granite_wall2_3.png
Loading tile	terrain/granite_wall2_6.png
Loading tile	terrain/granite_wall2_5.png
Loading tile	terrain/granite_wall2_14.png
Loading tile	terrain/granite_wall2_9.png
Loading tile	player/humanoid_dwarf_dwarven_summoner.png
[MUSIC] loading	The saga begins.ogg	sound "/data/music/The saga begins.ogg" : <static>
[MUSIC] playing	The saga begins.ogg	sound "/data/music/The saga begins.ogg" : <static>
[COROUTINE] registering	getnews	thread: 0x41b747f8
[ENGINE] Setting requested FPS to 30 (33 ms)
[MODULE LOADER] done loading module	T-Engine4 Main Menu
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
Wait finished, counted 1193, 1389 ticks
[PROFILE THREAD] flushing CSETs
move 1 x 26
resize 1680 x 1000
[DO RESIZE] 1680x1000 (0)
OpenGL max texture size: 4096
[RESOLUTION] changed to 	1680	1000	from	1680	1000
[ONLINE PROFILE] get news
[COROUTINE] dead	getnews
[SOUND] loading from	/data/sound/ui/subtle_button_sound.ogg	:=:	sound "/data/sound/ui/subtle_button_sound.ogg" : <static>
Creating module	boot-te4-0.9.36.team	:: (as dir)	false	:: (as team)	16	
Creating module	example	:: (as dir)	true	:: (as team)	nil	
Loaded module definition for example-1.0.0 using engine te4-0.9.36
Creating module	example_realtime	:: (as dir)	true	:: (as team)	nil	
Loaded module definition for example_realtime-1.0.0 using engine te4-0.9.36
Creating module	tome-3.9.36.team	:: (as dir)	false	:: (as team)	12	
Loaded module definition for tome-3.9.36 using engine te4-0.9.36
tome	example
example_realtime	tome
example	example_realtime
* Module: tome
 ** 3.9.36
* Module: example
 ** 1.0.0
* Module: example_realtime
 ** 1.0.0
After fs.reset
[1] = {
  [path] = /home/erik/T-Engines/t-engine4-src-1.0.0beta36//game/engines/te4-0.9.36.teae
}
Using cached font	/data/font/VeraBd.ttf	16
[ENGINE] Switching to turn based
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[MAIN] rebooting lua state: 	te4	0.9.36	tome-3.9.36	player	true
[ENGINE] Switching to turn based
NO SELFEXE: bootstrapping from CWD
Booting T-Engine from: /home/erik/T-Engines/t-engine4-src-1.0.0beta36/t-engine
SelfExe gave us app directory of:	/home/erik/T-Engines/t-engine4-src-1.0.0beta36/
LuaVM:	LuaJIT 2.0.0-beta8	x64
Destroying particle thread 0 (waiting for mutex)
Destroying particle thread 0
Cleaning up particle thread 0
Cleaned up particle thread 0
Destroying particle thread 0 (waiting for thread a55b50)
Destroyed particle thread 0 (0)
Creating particles thread 0
Running lua loader code...
Reboot using	te4	0.9.36	tome-3.9.36	player	true
[ENGINE LOADER] available from teae: 	te4-0.9.36
[ENGINE LOADER] found engines	te4={[1]={[1]=0.000000 , [2]=9.000000 , [3]=36.000000 , [4]="te4" , [5]=17.000000 , ["load_teae"]="/engines/te4-0.9.36.teae" , } , } __byname={["te4-0.9.36"]=true , } 
[ENGINE LOADER] looked in:
	/home/erik//.t-engine/4.0
	bootstrap
	/home/erik/T-Engines/t-engine4-src-1.0.0beta36//game/thirdparty
	/home/erik/T-Engines/t-engine4-src-1.0.0beta36//game
[ENGINE LOADER] loading engine:	0	9	36	te4
[ENGINE LOADER] using archived engine:	/engines/te4-0.9.36.teae
LuaVM:	LuaJIT 2.0.0-beta8	x64
Using cached font	/data/font/Vera.ttf	12
Available resolutions: 1680x1050x32
Available resolutions: 1600x1024x32
Available resolutions: 1440x900x32
Available resolutions: 1400x1050x32
Available resolutions: 1360x768x32
Available resolutions: 1360x765x32
Available resolutions: 1280x1024x32
Available resolutions: 1280x960x32
Available resolutions: 1152x864x32
Available resolutions: 1024x768x32
Available resolutions: 960x600x32
Available resolutions: 960x540x32
Available resolutions: 896x672x32
Available resolutions: 840x525x32
Available resolutions: 832x624x32
Available resolutions: 800x600x32
Available resolutions: 800x512x32
Available resolutions: 720x450x32
Available resolutions: 680x384x32
Available resolutions: 640x512x32
Available resolutions: 640x480x32
Available resolutions: 576x432x32
Available resolutions: 512x384x32
Available resolutions: 416x312x32
Available resolutions: 400x300x32
Available resolutions: 320x240x32
[KEYBINDER] Loaded keybinds: move
[KEYBINDER] Loaded keybinds: hotkeys
[KEYBINDER] Loaded keybinds: inventory
[KEYBINDER] Loaded keybinds: actions
[KEYBINDER] Loaded keybinds: interface
[KEYBINDER] Loaded keybinds: debug
Remapping	HOTKEY_FOURTH_12	table: 0x408a07d0
Remapping	DROP_FLOOR	table: 0x408a08f0
Remapping	HOTKEY_FOURTH_7	table: 0x408a0940
Remapping	SCREENSHOT	table: 0x40898770
Remapping	HOTKEY_FOURTH_5	table: 0x40898630
Remapping	HOTKEY_FOURTH_2	table: 0x4088cef0
Remapping	HOTKEY_THIRD_12	table: 0x4088cf40
Remapping	REST	table: 0x4088cf90
Remapping	LUA_CONSOLE	table: 0x4088cfe0
Remapping	HOTKEY_FIFTH_3	table: 0x4088d030
Remapping	HOTKEY_FIFTH_4	table: 0x4088d080
Remapping	WEAR_ITEM	table: 0x4088d0d0
Remapping	HOTKEY_FOURTH_11	table: 0x4088d120
Remapping	TOGGLE_BUMP_ATTACK	table: 0x408a0990
Remapping	HOTKEY_FOURTH_10	table: 0x4088ce28
Remapping	HOTKEY_FOURTH_9	table: 0x4088ce78
Remapping	HOTKEY_FIFTH_6	table: 0x4088c6a8
Remapping	HOTKEY_FOURTH_6	table: 0x4088ca00
Remapping	HOTKEY_FOURTH_3	table: 0x4088ca50
Remapping	HOTKEY_FOURTH_8	table: 0x4088caa0
Remapping	PICKUP_FLOOR	table: 0x40898680
Remapping	SHOW_INVENTORY	table: 0x4088c570
Remapping	HOTKEY_FIFTH_5	table: 0x4088c5c0
Remapping	HOTKEY_FOURTH_4	table: 0x4088c610
Remapping	SHOW_EQUIPMENT	table: 0x40898590
Remapping	HOTKEY_FOURTH_1	table: 0x408987c0
Remapping	DEBUG_MODE	table: 0x4088c520
Remapping	RUN_AUTO	table: 0x408985e0
Remapping	TAKEOFF_ITEM	table: 0x408986d0
Remapping	QUICK_SWITCH_WEAPON	table: 0x40898720
Remapping	HOTKEY_1	table: 0x4088cdd8
Remapping	HOTKEY_FIFTH_1	table: 0x408a09f8
Remapping	HOTKEY_FIFTH_2	table: 0x40898810
Switching resolution to	1680x1000	1680	1000	false
Setting resolution to 1680x1000 (windowed)
[DO RESIZE] 1680x1000 (0)
OpenGL max texture size: 4096
[RESOLUTION] changed to 	1680	1000	from	1680	1000
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[ENGINE] Setting requested FPS to 30 (33 ms)
[ENGINE] Switching to turn based
Creating module	boot-te4-0.9.36.team	:: (as dir)	false	:: (as team)	16	
Loaded module definition for boot-0.9.36 using engine te4-0.9.36
Creating module	example	:: (as dir)	true	:: (as team)	nil	
Loaded module definition for example-1.0.0 using engine te4-0.9.36
Creating module	example_realtime	:: (as dir)	true	:: (as team)	nil	
Loaded module definition for example_realtime-1.0.0 using engine te4-0.9.36
Creating module	tome-3.9.36.team	:: (as dir)	false	:: (as team)	12	
Loaded module definition for tome-3.9.36 using engine te4-0.9.36
tome	boot
example	tome
boot	example
example_realtime	boot
boot	example_realtime
boot	tome
example	example_realtime
* Module: tome
 ** 3.9.36
* Module: boot
 ** 0.9.36
* Module: example
 ** 1.0.0
* Module: example_realtime
 ** 1.0.0
After fs.reset
[1] = {
  [path] = /home/erik/T-Engines/t-engine4-src-1.0.0beta36//game/engines/te4-0.9.36.teae
}
[ENGINE] Switching to turn based
Make wait background texture 2 : 1680x1000 (2048, 1024)
Using cached font	/data/font/Vera.ttf	12
[MODULE LOADER] module MD5	057b086144a8f2c981e75ec6d3c35fb4	computed in 	342
[PROFILE] mounted 	offline	on /current-profile
[PROFILE] filtering load of 	achievements	 from profile 	offline	=>	allowed
[PROFILE] filtering load of 	allow_build	 from profile 	offline	=>	allowed
[PROFILE] filtering load of 	donations	 from profile 	offline	=>	disallowed
[PROFILE] unmounted 	offline	from /current-profile
[PROFILE] mounted 	online	on /current-profile
[PROFILE] filtering load of 	achievements	 from profile 	online	=>	allowed
[PROFILE] filtering load of 	allow_build	 from profile 	online	=>	allowed
[PROFILE] filtering load of 	artifacts	 from profile 	online	=>	allowed
[PROFILE] filtering load of 	characters	 from profile 	online	=>	allowed
[PROFILE THREAD] batching CSETs
[PROFILE] filtering load of 	deaths	 from profile 	online	=>	allowed
[PROFILE] filtering load of 	escorts	 from profile 	online	=>	allowed
[PROFILE] filtering load of 	lore	 from profile 	online	=>	allowed
[PROFILE] filtering load of 	scores	 from profile 	online	=>	allowed
[PROFILE] filtering load of 	uniques	 from profile 	online	=>	allowed
[PROFILE] unmounted 	online	from /current-profile
[INVENTORY] define slot	1	In inventory
Using cached font	/data/font/USENET_.ttf	16
Made 44 last hope graveyard stones
[KEYBINDER] Loaded keybinds: tome
[INVENTORY] define slot	2	In main hand
[INVENTORY] define slot	3	In off hand
[INVENTORY] define slot	4	Psionic focus
[INVENTORY] define slot	5	On fingers
[INVENTORY] define slot	6	Around neck
[INVENTORY] define slot	7	Light source
[INVENTORY] define slot	8	Main armor
[INVENTORY] define slot	9	Cloak
[INVENTORY] define slot	10	On head
[INVENTORY] define slot	11	Around waist
[INVENTORY] define slot	12	On hands
[INVENTORY] define slot	13	On feet
[INVENTORY] define slot	14	Tool
[INVENTORY] define slot	15	Quiver
[INVENTORY] define slot	16	Socketed Gems
[INVENTORY] define slot	17	Second weapon set: In main hand
[INVENTORY] define slot	18	Second weapon set: In off hand
[INVENTORY] define slot	19	Second weapon set: psionic focus
[TALENTS TACTICS]
 * 	disable
 * 	mana
 * 	heal
 * 	paradox
 * 	attackarea
 * 	equilibrium
 * 	positive
 * 	stamina
 * 	closein
 * 	negative
 * 	attack
 * 	escape
 * 	defend
 * 	surrounded
 * 	vim
 * 	buff
 * 	protect
 * 	psi
 * 	cure
===	physical	STONE_VINE
[FACTION] tried to redefine	Enemies
[FACTION] added	enemies	Enemies
[FACTION] added	undead	Undead
[FACTION] added	allied-kingdoms	Allied Kingdoms
[FACTION] added	shalore	Shalore
[FACTION] added	thalore	Thalore
[FACTION] added	iron-throne	Iron Throne
[FACTION] added	the-way	The Way
[FACTION] added	angolwen	Angolwen
[FACTION] added	dreadfell	Dreadfell
[FACTION] added	temple-of-creation	Temple of Creation
[FACTION] added	water-lair	Water lair
[FACTION] added	assassin-lair	Assassin lair
[FACTION] added	rhalore	Rhalore
[FACTION] added	zigur	Zigur
[FACTION] added	sunwall	Sunwall
[FACTION] added	orc-pride	Orc Pride
[FACTION] added	sandworm-burrowers	Sandworm Burrowers
[FACTION] added	victim	Victim
[FACTION] added	slavers	Slavers
[FACTION] added	sorcerers	Sorcerers
[FACTION] added	fearscape	Fearscape
[FACTION] added	sher'tul	Sher'Tul
Loading entities file from file	/data/general/stores/basic.lua
[MODULE LOADER] loading module	Tales of Maj'Eyal: Age of Ascendancy	[mod.load]	::	nil	nil
[GAMMA] Setting gamma correction using SDL	1.2
Using cached font	/data/font/VeraMoBd.ttf	14
Using cached font	/data/font/VeraMoBd.ttf	14
Using cached font	/data/font/VeraMoBd.ttf	14
Using cached font	/data/font/VeraMoBd.ttf	14
[DISPLAY MODE] Tileset: shockbolt
[DISPLAY MODE] Size: 40x40
[MAP] Reseting tiles caches
Using cached font	/data/font/VeraMoBd.ttf	52
Using cached font	/data/font/VeraMoBd.ttf	52
Using cached font	/data/font/VeraMoBd.ttf	52
[SHADER] Loading from /data/gfx/shaders/main_fbo.lua
New GL Shader program 1
New GL Shader 2 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/main_fbo.frag
*p 1: Uniform: 0: 1406 blur
*p 1: Uniform: 1: 8B52 colorize
*p 1: Uniform: 2: 1406 hp_warning
*p 1: Uniform: 3: 1406 motionblur
*p 1: Uniform: 4: 8B5E noisevol
*p 1: Uniform: 5: 8B5E tex
*p 1: Uniform: 6: 8B50 texSize
*p 1: Uniform: 7: 1406 tick
[SHADER] Loading from /data/gfx/shaders/full_fbo.lua
New GL Shader program 3
New GL Shader 4 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/full_fbo.frag
*p 3: Uniform: 0: 1406 gamma
*p 3: Uniform: 1: 8B5E sceneBuffer
[GAMMA] Setting gamma correction using fullscreen shader	1.2
Using cached font	/data/font/VeraMoBd.ttf	52
Using cached font	/data/font/VeraMoBd.ttf	52
Using cached font	/data/font/VeraMoBd.ttf	52
Using cached font	/data/font/VeraMoBd.ttf	52
[DISPLAY MODE] Tileset: shockbolt
[DISPLAY MODE] Size: 40x40
Using cached font	/data/font/USENET_.ttf	16
Using cached font	/data/font/SVBasicManual.ttf	14
Using cached font	/data/font/SVBasicManual.ttf	14
Using cached font	/data/font/SVBasicManual.ttf	14
Using cached font	/data/font/SVBasicManual.ttf	14
Using cached font	/data/font/SVBasicManual.ttf	28
Using cached font	/data/font/USENET_.ttf	16
Using cached font	/data/font/USENET_.ttf	16
Using cached font	/data/font/SVBasicManual.ttf	14
Using cached font	/data/font/SVBasicManual.ttf	16
Using cached font	/data/font/SVBasicManual.ttf	16
[DISPLAY MODE] Tileset: shockbolt
[DISPLAY MODE] Size: 40x40
Using cached font	/data/font/Vera.ttf	12
[SORTING HOTKEYS] actor = "player"
[LOG]	#MOCCASIN#Character control switched to player.
Using cached font	/data/font/VeraMoBd.ttf	14
Loading entities file from file	/data/general/objects/objects.lua
Loading entities file from file	/data/general/objects/money.lua
Loading entities file from file	/data/general/objects/gem.lua
Loading entities file from file	/data/general/objects/lites.lua
Loading entities file from file	/data/general/objects/potions.lua
Loading entities file from file	/data/general/objects/scrolls.lua
Loading entities file from file	/data/general/objects/wands.lua
Loading entities file from file	/data/general/objects/digger.lua
Loading entities file from file	/data/general/objects/jewelry.lua
Loading entities file from file	/data/general/objects/staves.lua
Loading entities file from file	/data/general/objects/knifes.lua
Loading entities file from file	/data/general/objects/whips.lua
Loading entities file from file	/data/general/objects/swords.lua
Loading entities file from file	/data/general/objects/2hswords.lua
Loading entities file from file	/data/general/objects/maces.lua
Loading entities file from file	/data/general/objects/2hmaces.lua
Loading entities file from file	/data/general/objects/axes.lua
Loading entities file from file	/data/general/objects/2haxes.lua
Loading entities file from file	/data/general/objects/2htridents.lua
Loading entities file from file	/data/general/objects/bows.lua
Loading entities file from file	/data/general/objects/slings.lua
Loading entities file from file	/data/general/objects/shields.lua
Loading entities file from file	/data/general/objects/cloth-armors.lua
Loading entities file from file	/data/general/objects/light-armors.lua
Loading entities file from file	/data/general/objects/heavy-armors.lua
Loading entities file from file	/data/general/objects/massive-armors.lua
Loading entities file from file	/data/general/objects/leather-caps.lua
Loading entities file from file	/data/general/objects/helms.lua
Loading entities file from file	/data/general/objects/wizard-hat.lua
Loading entities file from file	/data/general/objects/leather-boots.lua
Loading entities file from file	/data/general/objects/heavy-boots.lua
Loading entities file from file	/data/general/objects/gloves.lua
Loading entities file from file	/data/general/objects/gauntlets.lua
Loading entities file from file	/data/general/objects/cloak.lua
Loading entities file from file	/data/general/objects/leather-belt.lua
Loading entities file from file	/data/general/objects/lore/spellhunt.lua
Loading entities file from file	/data/general/objects/lore/fun.lua
Loading entities file from file	/data/general/objects/lore/misc.lua
Loading entities file from file	/data/general/objects/world-artifacts.lua
Loading entities file from file	/data/general/objects/quest-artifacts.lua
Loading entities file from file	/data/general/objects/special-artifacts.lua
Loading entities file from file	/data/general/objects/boss-artifacts.lua
[BIRTHER] checking allowance for 	Maj'Eyal	world	::	permadeath=true difficulty=true subclass=true class=true subrace=true race=true 
[BIRTHER] checking allowance for 	Infinite	world	::	permadeath=true difficulty=true subclass=true class=true subrace=true race=true 
[BIRTHER] checking allowance for 	Arena	world	::	permadeath=true difficulty=true subclass=true class=true subrace=true race=true 
[BIRTHER] checking allowance for 	Spydre	world	::	permadeath=true difficulty=true subclass=true class=true subrace=true race=true 
[BIRTHER] checking allowance for 	Trolls	world	::	permadeath=true difficulty=true subclass=true class=true subrace=true race=true 
[BIRTHER] checking allowance for 	Nagas	world	::	permadeath=true difficulty=true subclass=true class=true subrace=true race=true 
[BIRTHER] checking allowance for 	Faeros	world	::	permadeath=true difficulty=true subclass=true class=true subrace=true race=true 
[BIRTHER] checking allowance for 	Undeads	world	::	permadeath=true difficulty=true subclass=true class=true subrace=true race=true 
[BIRTHER] checking allowance for 	Tutorial	difficulty	::	permadeath=true subclass=true class=true subrace=true race=true 
[BIRTHER] checking allowance for 	Easy	difficulty	::	permadeath=true subclass=true class=true subrace=true race=true 
[BIRTHER] checking allowance for 	Normal	difficulty	::	permadeath=true subclass=true class=true subrace=true race=true 
[BIRTHER] checking allowance for 	Insane	difficulty	::	permadeath=true subclass=true class=true subrace=true race=true 
[BIRTHER] checking allowance for 	Exploration	permadeath	::	subrace=true class=true subclass=true race=true 
[BIRTHER] checking allowance for 	Adventure	permadeath	::	subrace=true class=true subclass=true race=true 
[BIRTHER] checking allowance for 	Roguelike	permadeath	::	subrace=true class=true subclass=true race=true 
[BIRTHER] set descriptor	base	base
Missing 	world
[BIRTHER] set descriptor	world	Maj'Eyal
Missing 	difficulty
[BIRTHER] set descriptor	difficulty	Normal
Missing 	permadeath
[BIRTHER] set descriptor	permadeath	Roguelike
Missing 	race
[BIRTHER] set descriptor	sex	Female
Missing 	race
[BIRTHER] checking allowance for 	Tutorial Human	race	::	subclass=true class=true 
[BIRTHER] test against 	Maj'Eyal	=>	disallow	false
[BIRTHER] test against 	Normal	=>	forbid	nil
[BIRTHER] checking allowance for 	Human	race	::	subclass=true class=true 
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Elf	race	::	subclass=true class=true 
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Halfling	race	::	subclass=true class=true 
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Dwarf	race	::	subclass=true class=true 
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Yeek	race	::	subclass=true class=true 
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Undead	race	::	subclass=true class=true 
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Construct	race	::	subclass=true class=true 
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Tutorial Adventurer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	disallow	false
[BIRTHER] test against 	Normal	=>	forbid	nil
[BIRTHER] checking allowance for 	Warrior	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Berserker	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Berserker	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Bulwark	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Bulwark	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Archer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Archer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Arcane Blade	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Arcane Blade	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Brawler	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Brawler	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Rogue	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Rogue	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Rogue	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Shadowblade	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Shadowblade	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Marauder	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Marauder	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Mage	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Alchemist	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Alchemist	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Archmage	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Archmage	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nolore	nolore
[BIRTHER] checking allowance for 	Necromancer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Necromancer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Wilder	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Summoner	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Summoner	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Wyrmic	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Wyrmic	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Stone Warden	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Celestial	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Sun Paladin	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Sun Paladin	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nolore	nolore
[BIRTHER] checking allowance for 	Anorithil	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Anorithil	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nolore	nolore
[BIRTHER] checking allowance for 	Corrupter	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Reaver	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Reaver	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Corruptor	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Corruptor	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Afflicted	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Cursed	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Cursed	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Doomed	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Doomed	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Chronomancer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Paradox Mage	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Paradox Mage	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Temporal Warden	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Temporal Warden	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Psionic	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Mindslayer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Mindslayer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	None	class	::	subclass=true 
[BIRTHER] test against 	base	=>	disallow	false
[BIRTHER] test against 	Maj'Eyal	=>	disallow	false
[BIRTHER] test against 	Normal	=>	nil	false
[KEYBINDER] Loaded keybinds: chat
[LOG]	#LIGHT_RED#Online profile disabled(switching to offline profile) due to no online profile active.
[MODULE LOADER] done loading module	Tales of Maj'Eyal: Age of Ascendancy
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[PROFILE THREAD] flushing CSETs
[QUICK HOTKEYS] Loading quick hotkey settings for module "tome" from /save/quick_hotkeys...
[QUICK HOTKEYS] Successfully loaded quick hotkey settings.
Wait finished, counted 207, 1908 ticks
Loading tile	player/human_female/base_shadow_01.png
Loading tile	player/human_female/base_cornac_01.png
Loading tile	player/human_female/lower_body_08.png
Loading tile	player/human_female/upper_body_25.png
Loading tile	player/human_female/right_hand_04.png
Missing 	race
Missing 	race
Missing 	race
Missing 	race
Missing 	race
[SOUND] loading from	/data/sound/ui/subtle_button_sound.ogg	:=:	sound "/data/sound/ui/subtle_button_sound.ogg" : <static>
[BIRTHER] set descriptor	race	Human
Missing 	subrace
[BIRTHER] set descriptor	subrace	Cornac
Missing 	class
[BIRTHER] checking allowance for 	Tutorial Adventurer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	disallow	false
[BIRTHER] test against 	Normal	=>	forbid	nil
[BIRTHER] checking allowance for 	Warrior	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Berserker	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Berserker	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Bulwark	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Bulwark	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Archer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Archer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Arcane Blade	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Arcane Blade	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Brawler	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Brawler	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Rogue	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Rogue	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Rogue	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Shadowblade	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Shadowblade	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Marauder	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Marauder	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Mage	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Alchemist	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Alchemist	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Archmage	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Archmage	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nolore	nolore
[BIRTHER] test against 	Human	=>	allow	true
[BIRTHER] checking allowance for 	Necromancer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Necromancer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Wilder	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Summoner	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Summoner	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Wyrmic	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Wyrmic	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Stone Warden	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Celestial	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Sun Paladin	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Sun Paladin	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nolore	nolore
[BIRTHER] test against 	Human	=>	allow	true
[BIRTHER] checking allowance for 	Anorithil	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Anorithil	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nolore	nolore
[BIRTHER] test against 	Human	=>	allow	true
[BIRTHER] checking allowance for 	Corrupter	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Reaver	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Reaver	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Corruptor	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Corruptor	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Afflicted	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Cursed	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Cursed	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Doomed	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Doomed	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Chronomancer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Paradox Mage	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Paradox Mage	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Temporal Warden	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Temporal Warden	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Psionic	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Mindslayer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Mindslayer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	None	class	::	subclass=true 
[BIRTHER] test against 	base	=>	disallow	false
[BIRTHER] test against 	Maj'Eyal	=>	disallow	false
[BIRTHER] test against 	Normal	=>	nil	false
[BIRTHER] set descriptor	class	nil
Missing 	class
[BIRTHER] set descriptor	subclass	nil
Missing 	class
[BIRTHER] set descriptor	class	Warrior
Missing 	subclass
[BIRTHER] set descriptor	subclass	Berserker
[BIRTHER] set descriptor	race	Human
[BIRTHER] set descriptor	subrace	Cornac
[BIRTHER] checking allowance for 	Tutorial Adventurer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	disallow	false
[BIRTHER] test against 	Normal	=>	forbid	nil
[BIRTHER] checking allowance for 	Warrior	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Berserker	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Berserker	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Bulwark	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Bulwark	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Archer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Archer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Arcane Blade	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Arcane Blade	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Brawler	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Brawler	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Rogue	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Rogue	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Rogue	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Shadowblade	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Shadowblade	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Marauder	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Marauder	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Mage	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Alchemist	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Alchemist	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Archmage	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Archmage	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nolore	nolore
[BIRTHER] test against 	Human	=>	allow	true
[BIRTHER] checking allowance for 	Necromancer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Necromancer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Wilder	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Summoner	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Summoner	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Wyrmic	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Wyrmic	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Stone Warden	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Celestial	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Sun Paladin	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Sun Paladin	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nolore	nolore
[BIRTHER] test against 	Human	=>	allow	true
[BIRTHER] checking allowance for 	Anorithil	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Anorithil	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nolore	nolore
[BIRTHER] test against 	Human	=>	allow	true
[BIRTHER] checking allowance for 	Corrupter	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Reaver	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Reaver	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Corruptor	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Corruptor	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Afflicted	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Cursed	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Cursed	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Doomed	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Doomed	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Chronomancer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Paradox Mage	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Paradox Mage	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Temporal Warden	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Temporal Warden	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Psionic	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Mindslayer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Mindslayer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	None	class	::	subclass=true 
[BIRTHER] test against 	base	=>	disallow	false
[BIRTHER] test against 	Maj'Eyal	=>	disallow	false
[BIRTHER] test against 	Normal	=>	nil	false
[BIRTHER] set descriptor	class	Warrior
[BIRTHER] set descriptor	subclass	Berserker
[BIRTHER] set descriptor	race	Human
[BIRTHER] set descriptor	subrace	Higher
[BIRTHER] checking allowance for 	Tutorial Adventurer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	disallow	false
[BIRTHER] test against 	Normal	=>	forbid	nil
[BIRTHER] checking allowance for 	Warrior	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Berserker	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Berserker	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Bulwark	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Bulwark	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Archer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Archer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Arcane Blade	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Arcane Blade	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Brawler	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Brawler	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Rogue	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Rogue	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Rogue	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Shadowblade	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Shadowblade	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Marauder	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Marauder	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Mage	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Alchemist	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Alchemist	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Archmage	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Archmage	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nolore	nolore
[BIRTHER] test against 	Human	=>	allow	true
[BIRTHER] checking allowance for 	Necromancer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Necromancer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Wilder	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Summoner	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Summoner	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Wyrmic	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Wyrmic	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Stone Warden	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Celestial	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Sun Paladin	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Sun Paladin	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nolore	nolore
[BIRTHER] test against 	Human	=>	allow	true
[BIRTHER] checking allowance for 	Anorithil	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Anorithil	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nolore	nolore
[BIRTHER] test against 	Human	=>	allow	true
[BIRTHER] checking allowance for 	Corrupter	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Reaver	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Reaver	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Corruptor	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Corruptor	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Afflicted	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Cursed	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Cursed	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Doomed	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Doomed	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Chronomancer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Paradox Mage	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Paradox Mage	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Temporal Warden	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Temporal Warden	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Psionic	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Mindslayer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Mindslayer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	None	class	::	subclass=true 
[BIRTHER] test against 	base	=>	disallow	false
[BIRTHER] test against 	Maj'Eyal	=>	disallow	false
[BIRTHER] test against 	Normal	=>	nil	false
[BIRTHER] set descriptor	class	Warrior
[BIRTHER] set descriptor	subclass	Berserker
Loading tile	player/human_female/base_higher_01.png
[BIRTHER] Applying descriptor base
[BIRTHER] Applying descriptor Maj'Eyal
[BIRTHER] Applying descriptor Normal
[BIRTHER] Applying descriptor Roguelike
[BIRTHER] Applying descriptor Female
[BIRTHER] Applying descriptor Human
[BIRTHER] Applying descriptor Higher
[TALENT]	player	1128	learning	T_HIGHER_HEAL	true	nil
[BIRTHER] Applying descriptor Warrior
[BIRTHER] Applying descriptor Berserker
[TALENT]	player	1128	learning	T_STUNNING_BLOW	true	nil
[TALENT]	player	1128	learning	T_STAMINA_POOL	true	nil
[TALENT]	player	1128	learning	T_WEAPON_COMBAT	true	nil
[TALENT]	player	1128	learning	T_DEATH_DANCE	true	nil
[TALENT]	player	1128	learning	T_ARMOUR_TRAINING	true	nil
[TALENT]	player	1128	learning	T_ARMOUR_TRAINING	true	nil
Registering on level load	wilderness-1	function: 0x419fbf40	nil
Loading entities file from file	/data/zones/trollmire/npcs.lua
Loading entities file from file	/data/general/npcs/rodent.lua
Loading entities file from file	/data/general/npcs/vermin.lua
Loading entities file from file	/data/general/npcs/canine.lua
Loading entities file from file	/data/general/npcs/troll.lua
Loading entities file from file	/data/general/npcs/snake.lua
Loading entities file from file	/data/general/npcs/plant.lua
Loading entities file from file	/data/general/npcs/swarm.lua
Loading entities file from file	/data/general/npcs/bear.lua
Loading entities file from file	/data/general/npcs/all.lua
Loading entities file from file	/data/general/npcs/ant.lua
Loading entities file from file	/data/general/npcs/bird.lua
Loading entities file from file	/data/general/npcs/cold-drake.lua
Loading entities file from file	/data/general/npcs/fire-drake.lua
Loading entities file from file	/data/general/npcs/ghost.lua
Loading entities file from file	/data/general/npcs/ghoul.lua
Loading entities file from file	/data/general/npcs/horror.lua
Loading entities file from file	/data/general/npcs/jelly.lua
Loading entities file from file	/data/general/npcs/lich.lua
Loading entities file from file	/data/general/npcs/minor-demon.lua
Loading entities file from file	/data/general/npcs/major-demon.lua
Loading entities file from file	/data/general/npcs/minotaur.lua
Loading entities file from file	/data/general/npcs/molds.lua
Loading entities file from file	/data/general/npcs/multihued-drake.lua
Loading entities file from file	/data/general/npcs/naga.lua
Loading entities file from file	/data/general/npcs/ooze.lua
Loading entities file from file	/data/general/npcs/orc-grushnak.lua
Loading entities file from file	/data/general/npcs/orc-gorbat.lua
Loading entities file from file	/data/general/npcs/orc.lua
Loading entities file from file	/data/general/npcs/orc-rak-shor.lua
Loading entities file from file	/data/general/npcs/orc-vor.lua
Loading entities file from file	/data/general/npcs/sandworm.lua
Loading entities file from file	/data/general/npcs/skeleton.lua
Loading entities file from file	/data/general/npcs/snow-giant.lua
Loading entities file from file	/data/general/npcs/spider.lua
Loading entities file from file	/data/general/npcs/storm-drake.lua
Loading entities file from file	/data/general/npcs/thieve.lua
Loading entities file from file	/data/general/npcs/vampire.lua
Loading entities file from file	/data/general/npcs/wight.lua
Loading entities file from file	/data/general/npcs/wild-drake.lua
Loading entities file from file	/data/general/npcs/xorn.lua
Loading entities file from file	/data/general/npcs/humanoid_random_boss.lua
Loading entities file from file	/data/zones/trollmire/grids.lua
Loading entities file from file	/data/general/grids/basic.lua
Loading entities file from file	/data/general/grids/forest.lua
Loading entities file from file	/data/general/grids/water.lua
Loading entities file from file	/data/zones/trollmire/objects.lua
Loading entities file from file	/data/general/objects/objects-maj-eyal.lua
Loading entities file from memory	/data/general/objects/objects.lua
Loading entities file from memory	/data/general/objects/money.lua
Loading entities file from memory	/data/general/objects/gem.lua
Loading entities file from memory	/data/general/objects/lites.lua
Loading entities file from memory	/data/general/objects/potions.lua
Loading entities file from memory	/data/general/objects/scrolls.lua
Loading entities file from memory	/data/general/objects/wands.lua
Loading entities file from memory	/data/general/objects/digger.lua
Loading entities file from memory	/data/general/objects/jewelry.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data/general/objects/knifes.lua
Loading entities file from memory	/data/general/objects/whips.lua
Loading entities file from memory	/data/general/objects/swords.lua
Loading entities file from memory	/data/general/objects/2hswords.lua
Loading entities file from memory	/data/general/objects/maces.lua
Loading entities file from memory	/data/general/objects/2hmaces.lua
Loading entities file from memory	/data/general/objects/axes.lua
Loading entities file from memory	/data/general/objects/2haxes.lua
Loading entities file from memory	/data/general/objects/2htridents.lua
Loading entities file from memory	/data/general/objects/bows.lua
Loading entities file from memory	/data/general/objects/slings.lua
Loading entities file from memory	/data/general/objects/shields.lua
Loading entities file from memory	/data/general/objects/cloth-armors.lua
Loading entities file from memory	/data/general/objects/light-armors.lua
Loading entities file from memory	/data/general/objects/heavy-armors.lua
Loading entities file from memory	/data/general/objects/massive-armors.lua
Loading entities file from memory	/data/general/objects/leather-caps.lua
Loading entities file from memory	/data/general/objects/helms.lua
Loading entities file from memory	/data/general/objects/wizard-hat.lua
Loading entities file from memory	/data/general/objects/leather-boots.lua
Loading entities file from memory	/data/general/objects/heavy-boots.lua
Loading entities file from memory	/data/general/objects/gloves.lua
Loading entities file from memory	/data/general/objects/gauntlets.lua
Loading entities file from memory	/data/general/objects/cloak.lua
Loading entities file from memory	/data/general/objects/leather-belt.lua
Loading entities file from memory	/data/general/objects/lore/spellhunt.lua
Loading entities file from memory	/data/general/objects/lore/fun.lua
Loading entities file from memory	/data/general/objects/lore/misc.lua
Loading entities file from memory	/data/general/objects/world-artifacts.lua
Loading entities file from memory	/data/general/objects/quest-artifacts.lua
Loading entities file from memory	/data/general/objects/special-artifacts.lua
Loading entities file from memory	/data/general/objects/boss-artifacts.lua
Loading entities file from file	/data/general/objects/lore/maj-eyal.lua
Loading entities file from file	/data/zones/trollmire/traps.lua
Loading entities file from file	/data/general/traps/natural_forest.lua
Initiated zone	Trollmire	with base_level	1
Loading tile	talents/higher_heal.png
Loading tile	talents/stunning_blow.png
Loading tile	talents/death_dance.png
Make wait background texture 416 : 1680x1000 (2048, 1024)
Wait finished, counted 0, 52 ticks
Make wait background texture 425 : 1680x1000 (2048, 1024)
C Map size 36:23 :: 828
C Map seens texture: 430 (50x50)
Stored entities list	actor	table: 0x410f5fa0
Loading entities file from file	/data/general/objects/egos/lite.lua
Stored entities list	object//data/general/objects/egos/lite.lua	table: 0x40f6cd98
Stored entities list	object//data/general/objects/egos/lite.lua:prefix	table: 0x4062e688
Stored entities list	object/base//data/general/objects/egos/lite.lua:prefix	table: 0x40f6cd98
Stored entities list	object//data/general/objects/egos/lite.lua:suffix	table: 0x4062fd10
Stored entities list	object/base//data/general/objects/egos/lite.lua:suffix	table: 0x40f6cd98
Loading entities file from file	/data/general/objects/egos/infusions.lua
Stored entities list	object//data/general/objects/egos/infusions.lua	table: 0x40631628
Stored entities list	object//data/general/objects/egos/infusions.lua:	table: 0x40199798
Stored entities list	object/base//data/general/objects/egos/infusions.lua:	table: 0x40631628
Stored entities list	object//data/general/objects/egos/infusions.lua:__resolver	table: 0x406311d0
Stored entities list	object/base//data/general/objects/egos/infusions.lua:__resolver	table: 0x40631628
Loading entities file from file	/data/general/objects/egos/wands.lua
Stored entities list	object//data/general/objects/egos/wands.lua	table: 0x4019bcd8
Stored entities list	object//data/general/objects/egos/wands.lua:prefix	table: 0x401a7228
Stored entities list	object/base//data/general/objects/egos/wands.lua:prefix	table: 0x4019bcd8
Stored entities list	object//data/general/objects/egos/wands.lua:suffix	table: 0x401a7808
Stored entities list	object/base//data/general/objects/egos/wands.lua:suffix	table: 0x4019bcd8
Loading entities file from file	/data/general/objects/egos/digger.lua
Stored entities list	object//data/general/objects/egos/digger.lua	table: 0x401a8b28
Stored entities list	object//data/general/objects/egos/digger.lua:	table: 0x41b70c48
Stored entities list	object/base//data/general/objects/egos/digger.lua:	table: 0x401a8b28
Stored entities list	object//data/general/objects/egos/digger.lua:__resolver	table: 0x41b73150
Stored entities list	object/base//data/general/objects/egos/digger.lua:__resolver	table: 0x401a8b28
Loading entities file from file	/data/general/objects/egos/rings.lua
Stored entities list	object//data/general/objects/egos/rings.lua	table: 0x41b73640
Stored entities list	object//data/general/objects/egos/rings.lua:prefix	table: 0x408134e0
Stored entities list	object/base//data/general/objects/egos/rings.lua:prefix	table: 0x41b73640
Stored entities list	object//data/general/objects/egos/rings.lua:suffix	table: 0x40814fc8
Stored entities list	object/base//data/general/objects/egos/rings.lua:suffix	table: 0x41b73640
Loading entities file from file	/data/general/objects/egos/amulets.lua
Stored entities list	object//data/general/objects/egos/amulets.lua	table: 0x40817698
Stored entities list	object//data/general/objects/egos/amulets.lua:prefix	table: 0x410f9a40
Stored entities list	object/base//data/general/objects/egos/amulets.lua:prefix	table: 0x40817698
Stored entities list	object//data/general/objects/egos/amulets.lua:suffix	table: 0x410fb688
Stored entities list	object/base//data/general/objects/egos/amulets.lua:suffix	table: 0x40817698
Loading entities file from file	/data/general/objects/egos/staves.lua
Stored entities list	object//data/general/objects/egos/staves.lua	table: 0x410fd168
Stored entities list	object//data/general/objects/egos/staves.lua:prefix	table: 0x41507c38
Stored entities list	object/base//data/general/objects/egos/staves.lua:prefix	table: 0x410fd168
Stored entities list	object//data/general/objects/egos/staves.lua:suffix	table: 0x41b712c8
Stored entities list	object/base//data/general/objects/egos/staves.lua:suffix	table: 0x410fd168
Loading entities file from file	/data/general/objects/egos/weapon.lua
Stored entities list	object//data/general/objects/egos/weapon.lua	table: 0x4150b870
Stored entities list	object//data/general/objects/egos/weapon.lua:prefix	table: 0x4059e1b0
Stored entities list	object/base//data/general/objects/egos/weapon.lua:prefix	table: 0x4150b870
Stored entities list	object//data/general/objects/egos/weapon.lua:suffix	table: 0x405a0240
Stored entities list	object/base//data/general/objects/egos/weapon.lua:suffix	table: 0x4150b870
Loading entities file from file	/data/general/objects/egos/bow.lua
Stored entities list	object//data/general/objects/egos/bow.lua	table: 0x405a3f78
Stored entities list	object//data/general/objects/egos/bow.lua:prefix	table: 0x40f75158
Stored entities list	object/base//data/general/objects/egos/bow.lua:prefix	table: 0x405a3f78
Stored entities list	object//data/general/objects/egos/bow.lua:suffix	table: 0x40f75c18
Stored entities list	object/base//data/general/objects/egos/bow.lua:suffix	table: 0x405a3f78
Loading entities file from file	/data/general/objects/egos/ammo.lua
Stored entities list	object//data/general/objects/egos/ammo.lua	table: 0x40f76930
Stored entities list	object//data/general/objects/egos/ammo.lua:	table: 0x40f821b0
Stored entities list	object/base//data/general/objects/egos/ammo.lua:	table: 0x40f76930
Loading entities file from file	/data/general/objects/egos/sling.lua
Stored entities list	object//data/general/objects/egos/sling.lua	table: 0x40f83778
Stored entities list	object//data/general/objects/egos/sling.lua:prefix	table: 0x40f8a818
Stored entities list	object/base//data/general/objects/egos/sling.lua:prefix	table: 0x40f83778
Stored entities list	object//data/general/objects/egos/sling.lua:suffix	table: 0x40f8b120
Stored entities list	object/base//data/general/objects/egos/sling.lua:suffix	table: 0x40f83778
Loading entities file from file	/data/general/objects/egos/shield.lua
Stored entities list	object//data/general/objects/egos/shield.lua	table: 0x40f8c040
Stored entities list	object//data/general/objects/egos/shield.lua:prefix	table: 0x41ea33a8
Stored entities list	object/base//data/general/objects/egos/shield.lua:prefix	table: 0x40f8c040
Stored entities list	object//data/general/objects/egos/shield.lua:suffix	table: 0x41ea4b60
Stored entities list	object/base//data/general/objects/egos/shield.lua:suffix	table: 0x40f8c040
Loading entities file from file	/data/general/objects/egos/robe.lua
Stored entities list	object//data/general/objects/egos/robe.lua	table: 0x4150b228
Stored entities list	object//data/general/objects/egos/robe.lua:prefix	table: 0x40fd61b0
Stored entities list	object/base//data/general/objects/egos/robe.lua:prefix	table: 0x4150b228
Stored entities list	object//data/general/objects/egos/robe.lua:suffix	table: 0x40fd7f00
Stored entities list	object/base//data/general/objects/egos/robe.lua:suffix	table: 0x4150b228
Loading entities file from file	/data/general/objects/egos/light-armor.lua
Loading entities file from file	/data/general/objects/egos/armor.lua
Stored entities list	object//data/general/objects/egos/light-armor.lua	table: 0x40fd9720
Stored entities list	object//data/general/objects/egos/light-armor.lua:prefix	table: 0x418963b8
Stored entities list	object/base//data/general/objects/egos/light-armor.lua:prefix	table: 0x40fd9720
Stored entities list	object//data/general/objects/egos/light-armor.lua:suffix	table: 0x41898988
Stored entities list	object/base//data/general/objects/egos/light-armor.lua:suffix	table: 0x40fd9720
Loading entities file from file	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Stored entities list	object//data/general/objects/egos/heavy-armor.lua	table: 0x4189a618
Stored entities list	object//data/general/objects/egos/heavy-armor.lua:prefix	table: 0x41509310
Stored entities list	object/base//data/general/objects/egos/heavy-armor.lua:prefix	table: 0x4189a618
Stored entities list	object//data/general/objects/egos/heavy-armor.lua:suffix	table: 0x41ea49d0
Stored entities list	object/base//data/general/objects/egos/heavy-armor.lua:suffix	table: 0x4189a618
Loading entities file from file	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Stored entities list	object//data/general/objects/egos/massive-armor.lua	table: 0x410f99d0
Stored entities list	object//data/general/objects/egos/massive-armor.lua:prefix	table: 0x40564900
Stored entities list	object/base//data/general/objects/egos/massive-armor.lua:prefix	table: 0x410f99d0
Stored entities list	object//data/general/objects/egos/massive-armor.lua:suffix	table: 0x40571580
Stored entities list	object/base//data/general/objects/egos/massive-armor.lua:suffix	table: 0x410f99d0
Loading entities file from file	/data/general/objects/egos/helm.lua
Stored entities list	object//data/general/objects/egos/helm.lua	table: 0x407bf760
Stored entities list	object//data/general/objects/egos/helm.lua:prefix	table: 0x40d01b98
Stored entities list	object/base//data/general/objects/egos/helm.lua:prefix	table: 0x407bf760
Stored entities list	object//data/general/objects/egos/helm.lua:suffix	table: 0x41274760
Stored entities list	object/base//data/general/objects/egos/helm.lua:suffix	table: 0x407bf760
Loading entities file from file	/data/general/objects/egos/wizard-hat.lua
Stored entities list	object//data/general/objects/egos/wizard-hat.lua	table: 0x41c7c8e0
Stored entities list	object//data/general/objects/egos/wizard-hat.lua:prefix	table: 0x405a83b8
Stored entities list	object/base//data/general/objects/egos/wizard-hat.lua:prefix	table: 0x41c7c8e0
Stored entities list	object//data/general/objects/egos/wizard-hat.lua:suffix	table: 0x40f7ecd8
Stored entities list	object/base//data/general/objects/egos/wizard-hat.lua:suffix	table: 0x41c7c8e0
Loading entities file from file	/data/general/objects/egos/light-boots.lua
Loading entities file from file	/data/general/objects/egos/boots.lua
Stored entities list	object//data/general/objects/egos/light-boots.lua	table: 0x40f88838
Stored entities list	object//data/general/objects/egos/light-boots.lua:prefix	table: 0x40625c58
Stored entities list	object/base//data/general/objects/egos/light-boots.lua:prefix	table: 0x40f88838
Stored entities list	object//data/general/objects/egos/light-boots.lua:suffix	table: 0x41b69f68
Stored entities list	object/base//data/general/objects/egos/light-boots.lua:suffix	table: 0x40f88838
Loading entities file from memory	/data/general/objects/egos/boots.lua
Stored entities list	object//data/general/objects/egos/boots.lua	table: 0x40ed39e0
Stored entities list	object//data/general/objects/egos/boots.lua:prefix	table: 0x41b6e3b0
Stored entities list	object/base//data/general/objects/egos/boots.lua:prefix	table: 0x40ed39e0
Stored entities list	object//data/general/objects/egos/boots.lua:suffix	table: 0x41e91860
Stored entities list	object/base//data/general/objects/egos/boots.lua:suffix	table: 0x40ed39e0
Loading entities file from file	/data/general/objects/egos/gloves.lua
Stored entities list	object//data/general/objects/egos/gloves.lua	table: 0x41e7ef68
Stored entities list	object//data/general/objects/egos/gloves.lua:prefix	table: 0x40800590
Stored entities list	object/base//data/general/objects/egos/gloves.lua:prefix	table: 0x41e7ef68
Stored entities list	object//data/general/objects/egos/gloves.lua:suffix	table: 0x40febfc8
Stored entities list	object/base//data/general/objects/egos/gloves.lua:suffix	table: 0x41e7ef68
Loading entities file from file	/data/general/objects/egos/cloak.lua
Stored entities list	object//data/general/objects/egos/cloak.lua	table: 0x41559278
Stored entities list	object//data/general/objects/egos/cloak.lua:prefix	table: 0x40f74938
Stored entities list	object/base//data/general/objects/egos/cloak.lua:prefix	table: 0x41559278
Stored entities list	object//data/general/objects/egos/cloak.lua:suffix	table: 0x407b2050
Stored entities list	object/base//data/general/objects/egos/cloak.lua:suffix	table: 0x41559278
Loading entities file from file	/data/general/objects/egos/belt.lua
Stored entities list	object//data/general/objects/egos/belt.lua	table: 0x41889d38
Stored entities list	object//data/general/objects/egos/belt.lua:prefix	table: 0x402baa68
Stored entities list	object/base//data/general/objects/egos/belt.lua:prefix	table: 0x41889d38
Stored entities list	object//data/general/objects/egos/belt.lua:suffix	table: 0x41d1f970
Stored entities list	object/base//data/general/objects/egos/belt.lua:suffix	table: 0x41889d38
Stored entities list	object	table: 0x40f6adb0
Stored entities list	trap	table: 0x41b121a8
loaded room generator	lesser_vault	function: 0x40714c90
End Room:	nil
Axis : 	x	 from 	0	 to 	50
Possible waypoint	1	4	48
Waypoint	1	4	48	accepted
Possible waypoint	2	8	9
Waypoint	2	8	9	rejected: 	on non-progress axis, the measure was more than 20% different from previous
Possible waypoint	3	8	2
Waypoint	3	8	2	rejected: 	on non-progress axis, the measure was more than 20% different from previous
Possible waypoint	4	11	27
Waypoint	4	11	27	rejected: 	on non-progress axis, the measure was more than 20% different from previous
Possible waypoint	5	15	26
Waypoint	5	15	26	rejected: 	on non-progress axis, the measure was more than 20% different from previous
Possible waypoint	6	17	37
Waypoint	6	17	37	rejected: 	on non-progress axis, the measure was more than 20% different from previous
Possible waypoint	7	21	48
Waypoint	7	21	48	accepted
Possible waypoint	8	21	46
Waypoint	8	21	46	rejected: 	not enough progress from previous waypoint
Possible waypoint	9	23	26
Waypoint	9	23	26	rejected: 	not enough progress from previous waypoint
Possible waypoint	10	25	43
Waypoint	10	25	43	accepted
Possible waypoint	11	25	45
Waypoint	11	25	45	rejected: 	not enough progress from previous waypoint
Possible waypoint	12	26	45
Waypoint	12	26	45	rejected: 	not enough progress from previous waypoint
Possible waypoint	13	26	26
Waypoint	13	26	26	rejected: 	not enough progress from previous waypoint
Possible waypoint	14	26	45
Waypoint	14	26	45	rejected: 	not enough progress from previous waypoint
Possible waypoint	15	27	47
Waypoint	15	27	47	rejected: 	not enough progress from previous waypoint
Possible waypoint	16	30	23
Waypoint	16	30	23	rejected: 	on non-progress axis, the measure was more than 20% different from previous
Possible waypoint	17	31	30
Waypoint	17	31	30	rejected: 	on non-progress axis, the measure was more than 20% different from previous
Possible waypoint	18	31	28
Waypoint	18	31	28	rejected: 	on non-progress axis, the measure was more than 20% different from previous
Possible waypoint	19	33	1
Waypoint	19	33	1	rejected: 	on non-progress axis, the measure was more than 20% different from previous
Possible waypoint	20	34	6
Waypoint	20	34	6	rejected: 	on non-progress axis, the measure was more than 20% different from previous
Possible waypoint	21	34	41
Waypoint	21	34	41	rejected: 	true
Possible waypoint	22	34	3
Waypoint	22	34	3	rejected: 	on non-progress axis, the measure was more than 20% different from previous
Possible waypoint	23	37	46
Waypoint	23	37	46	rejected: 	true
Possible waypoint	24	38	40
Waypoint	24	38	40	rejected: 	true
Possible waypoint	25	38	18
Waypoint	25	38	18	rejected: 	on non-progress axis, the measure was more than 20% different from previous
Possible waypoint	26	40	39
Waypoint	26	40	39	accepted
Possible waypoint	27	42	41
Waypoint	27	42	41	rejected: 	not enough progress from previous waypoint
Possible waypoint	28	43	19
Waypoint	28	43	19	rejected: 	on non-progress axis, the measure was more than 20% different from previous
Possible waypoint	29	43	32
Waypoint	29	43	32	accepted
Possible waypoint	30	44	16
Waypoint	30	44	16	rejected: 	not enough progress from previous waypoint
tunnel waypoint 	1	 from 	0	46	 to 	4	48
tunnel waypoint 	2	 from 	4	48	 to 	21	48
tunnel waypoint 	3	 from 	21	48	 to 	25	43
tunnel waypoint 	4	 from 	25	43	 to 	40	39
tunnel waypoint 	5	 from 	40	39	 to 	43	32
tunnel waypoint 	6	 from 	43	32	 to 	49	42
Loading tile	terrain/grass.png
Loading tile	terrain/tree.png
Loading tile	terrain/flower.png
Loading tile	terrain/grass.png
Loading tile	terrain/worldmap.png
Loading tile	terrain/stone_road1.png
Loading tile	terrain/water_grass_5_1.png
Loading tile	terrain/grass.png
Loading tile	terrain/way_next_6.png
Spawning 	giant brown ant	 near 	clearing	clearing	 at 	36	35
Loading tile	npc/brown_ant.png
Spawning 	forest troll	 near 	pond	pond	 at 	27	27
Loading tile	npc/troll_f.png
[TOME ENTITY FILTER] making default loot table for	normal	1
[TOME ENTITY FILTER] selected Ego	62.823229428689	83.5
Spawning 	forest troll	 near 	pond	pond	 at 	30	23
Talent resolver for	green worm mass	:	T_MULTIPLY	=>	1
[TALENT]	green worm mass	3370	learning	T_MULTIPLY	true	1
Talent resolver for	green worm mass	:	T_CRAWL_ACID	=>	2
[TALENT]	green worm mass	3370	learning	T_CRAWL_ACID	true	2
Spawning 	green worm mass	 near 	pond	pond	 at 	27	28
Loading tile	npc/vermin_worms_green_worm_mass.png
Talent resolver for	green worm mass	:	T_MULTIPLY	=>	1
[TALENT]	green worm mass	3371	learning	T_MULTIPLY	true	1
Talent resolver for	green worm mass	:	T_CRAWL_ACID	=>	2
[TALENT]	green worm mass	3371	learning	T_CRAWL_ACID	true	2
[TOME ENTITY FILTER] making default loot table for	normal	1
[TOME ENTITY FILTER] selected basic	111.43342762637	112.5
[TOME ENTITY FILTER] making default loot table for	normal	1
[TOME ENTITY FILTER] selected basic	93.167549029497	105.5
Loading tile	npc/vermin_oozes_white_ooze.png
[TOME ENTITY FILTER] making default loot table for	normal	1
[TOME ENTITY FILTER] selected Ego	46.549729098461	83.5
Loading tile	npc/canine_fox.png
Loading tile	npc/canine_w.png
Talent resolver for	bee swarm	:	T_BITE_POISON	=>	1
[TALENT]	bee swarm	3380	learning	T_BITE_POISON	true	1
Loading tile	npc/bee_swarm.png
[TOME ENTITY FILTER] making default loot table for	normal	1
[TOME ENTITY FILTER] selected Ego	52.109317659542	83.5
[TOME ENTITY FILTER] making default loot table for	normal	1
[TOME ENTITY FILTER] selected Double Ego	30.685627460989	38.5
Spawning 	giant brown rat	 near 	clearing	clearing	 at 	38	34
Loading tile	npc/vermin_rodent_giant_brown_rat.png
[TOME ENTITY FILTER] making default loot table for	normal	1
[TOME ENTITY FILTER] selected Double Ego	38.276242320723	38.5
Spawning 	forest troll	 near 	pond	pond	 at 	23	28
Loading tile	npc/vermin_rodent_giant_rabbit.png
Talent resolver for	white worm mass	:	T_CRAWL_POISON	=>	1
[TALENT]	white worm mass	3389	learning	T_CRAWL_POISON	true	1
Talent resolver for	white worm mass	:	T_MULTIPLY	=>	1
[TALENT]	white worm mass	3389	learning	T_MULTIPLY	true	1
Loading tile	npc/vermin_worms_white_worm_mass.png
[TOME ENTITY FILTER] making default loot table for	normal	1
[TOME ENTITY FILTER] selected Ego	71.260690774247	83.5
Spawning 	forest troll	 near 	pond	pond	 at 	29	24
Loading tile	npc/immovable_plants_poison_ivy.png
Talent resolver for	stone troll	:	T_STUN	=>	1
[TALENT]	stone troll	3398	learning	T_STUN	true	1
[TALENT]	stone troll	3398	learning	T_STAMINA_POOL	true	nil
Talent resolver for	stone troll	:	T_KNOCKBACK	=>	1
[TALENT]	stone troll	3398	learning	T_KNOCKBACK	true	1
[TOME ENTITY FILTER] making default loot table for	normal	1
[TOME ENTITY FILTER] selected Double Ego	23.171923816826	38.5
Loading tile	npc/troll_s.png
[TOME ENTITY FILTER] making default loot table for	normal	1
[TOME ENTITY FILTER] selected Double Greater	1.4406632602775	2.5
Loading tile	npc/vermin_rodent_giant_brown_mouse.png
[TOME ENTITY FILTER] making default loot table for	normal	1
[TOME ENTITY FILTER] selected Lore	91.63639872082	90.5
Loading tile	object/scroll-lore.png
Added unique	mod.class.Object/letter to Rolf(1)	::	1
[TOME ENTITY FILTER] making default loot table for	normal	1
[TOME ENTITY FILTER] selected basic	101.28002097802	112.5
Loading tile	object/ring_copper.png
[TOME ENTITY FILTER] making default loot table for	normal	1
[TOME ENTITY FILTER] selected Ego	78.053425983655	83.5
Loading tile	object/2hsword_iron.png
[TOME ENTITY FILTER] making default loot table for	normal	1
[TOME ENTITY FILTER] selected Double Greater	1.1456381066576	2.5
Loading tile	object/plate_iron.png
[TOME ENTITY FILTER] making default loot table for	normal	1
[TOME ENTITY FILTER] selected Ego	48.438825812991	83.5
Spawning 	temporal elm staff	 near 	pond	pond	 at 	nil	nil
[TOME ENTITY FILTER] making default loot table for	normal	1
[TOME ENTITY FILTER] selected Ego	79.425580203982	83.5
Loading tile	object/agate.png
[TOME ENTITY FILTER] making default loot table for	normal	1
[TOME ENTITY FILTER] selected basic	95.754978283833	112.5
Loading tile	object/2hmace_iron.png
[TOME ENTITY FILTER] making default loot table for	normal	1
[TOME ENTITY FILTER] selected Ego	81.114343450431	83.5
Spawning 	phase steel mace	 near 	clearing	clearing	 at 	nil	nil
[TOME ENTITY FILTER] making default loot table for	normal	1
[TOME ENTITY FILTER] selected Ego	72.144536076729	83.5
Loading tile	object/hgloves_iron.png
Placed lore	tattered paper scrap	1	29
[Identify]	tattered paper scrap	true
Wait finished, counted 1263, 831 ticks
Loading tile	terrain/tree_alpha3.png
Loading tile	terrain/tree_alpha8.png
Loading tile	terrain/tree_alpha10.png
Loading tile	terrain/grass2.png
Loading tile	terrain/tree_alpha6.png
Loading tile	terrain/tree_alpha9.png
Loading tile	terrain/tree_alpha4.png
Loading tile	terrain/tree_alpha2.png
Loading tile	terrain/tree_alpha12.png
Loading tile	terrain/tree_alpha5.png
Loading tile	terrain/tree_alpha11.png
Loading tile	terrain/tree_alpha7.png
Loading tile	terrain/tree_alpha13.png
Loading tile	terrain/grass.png
Loading tile	terrain/mushroom_06.png
Loading tile	terrain/mushroom_07.png
Loading tile	terrain/flower_03.png
Loading tile	terrain/tree_alpha1.png
Loading tile	terrain/flower_01.png
Loading tile	terrain/mushroom_02.png
Loading tile	terrain/flower_06.png
Loading tile	terrain/mushroom_04.png
Loading tile	terrain/flower_02.png
Loading tile	terrain/mushroom_05.png
Loading tile	terrain/mushroom_03.png
Loading tile	terrain/mushroom_01.png
Loading tile	terrain/flower_05.png
Loading tile	terrain/flower_04.png
Loading tile	invis.png
Loading tile	terrain/grass/grass_7_02.png
Loading tile	terrain/grass/grass_4_01.png
Loading tile	terrain/grass/grass_4_03.png
Loading tile	terrain/grass/grass_1_02.png
Loading tile	terrain/grass/grass_8_05.png
Loading tile	terrain/grass/grass_2_04.png
Loading tile	terrain/grass/grass_9_03.png
Loading tile	terrain/grass/grass_8_04.png
Loading tile	terrain/grass/grass_6_04.png
Loading tile	terrain/grass/grass_inner_1_03.png
Loading tile	terrain/grass/grass_2_05.png
Loading tile	terrain/grass/grass_inner_9_01.png
Loading tile	terrain/grass/grass_8_03.png
Loading tile	terrain/grass/grass_2_02.png
Loading tile	terrain/grass/grass_6_03.png
Loading tile	terrain/grass/grass_8_01.png
Loading tile	terrain/grass/grass_2_03.png
Loading tile	terrain/grass/grass_7_03.png
Loading tile	terrain/grass/grass_4_02.png
Loading tile	terrain/grass/grass_inner_3_01.png
Loading tile	terrain/grass/grass_inner_3_03.png
Loading tile	terrain/grass/grass_3_03.png
Loading tile	terrain/grass/grass_6_01.png
Loading tile	terrain/grass/grass_inner_7_02.png
Loading tile	terrain/grass/grass_6_02.png
Loading tile	terrain/grass/grass_inner_7_03.png
Loading tile	terrain/grass/grass_7_01.png
Loading tile	terrain/grass/grass_6_05.png
Loading tile	terrain/grass/grass_1_01.png
Loading tile	terrain/grass/grass_2_01.png
Loading tile	terrain/grass/grass_inner_3_02.png
Loading tile	terrain/grass/grass_4_04.png
Loading tile	terrain/grass/grass_inner_7_01.png
Loading tile	terrain/grass/grass_inner_1_01.png
Loading tile	terrain/grass/grass_3_01.png
Loading tile	terrain/grass/grass_9_01.png
Loading tile	terrain/grass/grass_inner_9_02.png
Loading tile	terrain/grass/grass_inner_9_03.png
Loading tile	terrain/grass/grass_1_03.png
Loading tile	terrain/grass/grass_8_02.png
Not gone east, no backup guardian
Running on level loads	trollmire-1
Loading tile	npc/humanoid_player_player.png
[LOG]	#YELLOW_GREEN#There is an exit to the worldmap here (press '<', '>' or right click to use).
[PARTY] New member, add after	test3	test3
Adding entity	1128	after	1128
[MUSIC] loading	Rainy Day.ogg	sound "/data/music/Rainy Day.ogg" : <static>
[MUSIC] playing	Rainy Day.ogg	sound "/data/music/Rainy Day.ogg" : <static>
[PLAYER BIRTH] resolve...
Inscribing on test3: INFUSION:_WILD_1
[TALENT]	test3	1128	learning	T_INFUSION:_WILD_1	true	1
Inscribing on test3: INFUSION:_REGENERATION_2
[TALENT]	test3	1128	learning	T_INFUSION:_REGENERATION_2	true	1
addTmpVal	table: 0x4126c3b0	lite	2	 :=: 	1	1	add
Loading tile	player/human_female/base_shadow_01.png
Loading tile	player/human_female/base_higher_01.png
Loading tile	player/human_female/lower_body_01.png
Loading tile	player/human_female/upper_body_01.png
[SOUND] loading from	/data/sound/actions/wear.ogg	:=:	sound "/data/sound/actions/wear.ogg" : <static>
 * brass lantern => no drop
[Identify]	brass lantern	true
addTmpVal	table: 0x4126c3b0	auto_id	2	 :=: 	2	2	add
[PROFILE] filtering save of 	artifacts	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
Added unique	mod.class.Object/Orb of Scrying	::	1
[Identify]	Orb of Scrying	true
str	11
fight: 	iron greatsword	brass lantern	::	nil	MAINHAND
Loading tile	player/human_female/right_hand_04.png
 * iron greatsword => no drop
[Identify]	iron greatsword	true
str	14
fight: 	iron mail armour	iron greatsword	::	OFFHAND	BODY
fight: 	iron mail armour	brass lantern	::	nil	BODY
addTmpVal	table: 0x4126c3b0	fatigue	12	 :=: 	3	3	add
addTmpVal	table: 0x4126c3b0	combat_def	2	 :=: 	4	4	add
addTmpVal	table: 0x4126c3b0	combat_armor	4	 :=: 	5	5	add
Loading tile	player/human_female/lower_body_08.png
Loading tile	player/human_female/upper_body_25.png
 * iron mail armour => no drop
[Identify]	iron mail armour	true
[PLAYER BIRTH] resolved!
Using cached font	/data/font/VeraMono.ttf	12
Loading tile	talents/overseer_of_nations.png
Loading tile	talents/born_into_magic.png
Loading tile	talents/highborn_s_bloom.png
Loading tile	talents/berserker.png
Loading tile	talents/warshout.png
Loading tile	talents/death_blow.png
Loading tile	talents/sunder_armour.png
Loading tile	talents/sunder_arms.png
Loading tile	talents/blood_frenzy.png
Loading tile	talents/shield_wall.png
Loading tile	talents/repulsion.png
Loading tile	talents/shield_expertise.png
Loading tile	talents/last_stand.png
Loading tile	talents/steady_shot.png
Loading tile	talents/aim.png
Loading tile	talents/rapid_shot.png
Loading tile	talents/relaxed_shot.png
Loading tile	talents/juggernaut.png
Loading tile	talents/onslaught.png
Loading tile	talents/battle_call.png
Loading tile	talents/shattering_impact.png
Loading tile	talents/shattering_shout.png
Loading tile	talents/second_wind.png
Loading tile	talents/battle_shout.png
Loading tile	talents/battle_cry.png
Loading tile	talents/bloodbath.png
Loading tile	talents/mortal_terror.png
Loading tile	talents/bloodrage.png
Loading tile	talents/unstoppable.png
Loading tile	talents/disengage.png
Loading tile	talents/track.png
Loading tile	talents/heave.png
Loading tile	talents/slow_motion.png
Loading tile	talents/precise_strikes.png
Loading tile	talents/rush.png
Loading tile	talents/perfect_strike.png
Loading tile	talents/blinding_speed.png
Loading tile	talents/quick_recovery.png
Loading tile	talents/fast_metabolism.png
Loading tile	talents/spell_shield.png
Loading tile	talents/unending_frenzy.png
Loading tile	talents/thick_skin.png
Loading tile	talents/armour_training.png
Loading tile	talents/weapon_combat.png
Loading tile	talents/weapons_mastery.png
Loading tile	talents/knife_mastery.png
Loading tile	talents/dirty_fighting.png
Loading tile	talents/backstab.png
Loading tile	talents/switch_place.png
Loading tile	talents/cripple.png
Loading tile	talents/trap_detection.png
Loading tile	talents/heightened_senses.png
Loading tile	talents/trap_disarm.png
Loading tile	talents/evasion.png
Loading tile	tactical_self.png
Loading tile	tactical_powerful.png
Loading tile	tactical_danger.png
Loading tile	tactical_friend.png
Loading tile	tactical_enemy.png
Loading tile	tactical_neutral.png
Updating zone name	Trollmire (1)
C Map minimap texture: 1989 (50x50; 64x64)
Loading tile	talents/infusion__wild.png
Loading tile	talents/infusion__regeneration.png
Loading tile	object/artifact/orb_scrying.png
[SOUND] loading from	/data/sound/ambient/forest/cricket2.ogg	:=:	sound "/data/sound/ambient/forest/cricket2.ogg" : <static>
[SOUND] loading from	/data/sound/ambient/forest/bird7.ogg	:=:	sound "/data/sound/ambient/forest/bird7.ogg" : <static>
[SOUND] loading from	/data/sound/ambient/forest/wind2.ogg	:=:	sound "/data/sound/ambient/forest/wind2.ogg" : <static>
[PROFILE] filtering save of 	characters	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
Random escort on	old-forest	5
Random escort on	dreadfell	3
Random escort on	dreadfell	1
Random escort on	dreadfell	2
Random escort on	daikara	3
Random escort on	reknor	2
Random escort on	old-forest	3
Random escort on	daikara	1
Random escort on	ruins-kor-pul	2
[COROUTINE] registering	savefilepipe	thread: 0x41f9aa90
Make wait background texture 597 : 1680x1000 (2048, 1024)
[SAVEFILE PIPE] new save running in the pipe:	test3	entity	::	character.teac	::	table: 0x4126c1c8	=>	table: 0x41e59b78	(44)
[LOG]	Saving done.
Wait finished, counted 2, 186 ticks
[QUEST] given to	table: 0x4126c3b0	start-allied
[LOG]	#LIGHT_GREEN#Accepted quest 'Of trolls and damp caves'! #WHITE#(Press 'j' to see the quest log)
Added unique	mod.class.Object/Transmogrification Chest	::	1
addTmpVal	table: 0x4126c3b0	has_transmo	1	 :=: 	6	6	add
[PROFILE] filtering save of 	artifacts	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
Loading entities file from file	/data/general/objects/random-artifacts.lua
Creating randart Halulathagrim(rune-covered stralite waraxe) with nil with level 49
 * using themes	physical,light,attack
 ** selected ego	quick 
 ** selected ego	shocking 
 ** selected ego	thunderous 
Creating randart voratun dagger 'Xerowe'(jewel-encrusted voratun dagger) with nil with level 45
 * using themes	def,physical,light,attack
 ** selected ego	 of crippling
 ** selected ego	shocking 
 ** selected ego	acidic 
Creating randart steel mail armour 'Blazewinnow'(rune-covered steel mail armour) with lightning with level 18
 * using themes	lightning
 ** selected ego	radiant 
 ** selected ego	cleansing 
 ** selected ego	grounding 
Creating randart Chaladugorach(jewel-encrusted dwarven-steel helm) with nil with level 31
 * using themes	spell,def,physical
 ** selected ego	grounding 
 ** selected ego	stabilizing 
 ** selected ego	grounding 
Creating randart Branarand(rune-covered dwarven-steel helm) with nil with level 42
 * using themes	def,psionic
 ** selected ego	 of strength (#STATBONUS#)
 ** selected ego	 of constitution (#STATBONUS#)
 ** selected ego	champion's 
Creating randart voratun plate armour 'Zubuvea'(glowing voratun plate armour) with nil with level 46
 * using themes	def,misc
 ** selected ego	 of cold resistance
 ** selected ego	 of implacability
 ** selected ego	verdant 
Creating randart Sewerpeal the voratun mail armour(glowing voratun mail armour) with venom with level 41
 * using themes	venom
 ** selected ego	 of fire resistance
 ** selected ego	 of Toknor
 ** selected ego	 of cold resistance
Creating randart Aerimira the voratun waraxe(unblemished voratun waraxe) with nil with level 48
 * using themes	physical,spell,psionic,attack
 ** selected ego	 of projection
 ** selected ego	 of accuracy
 ** selected ego	poisonous 
Creating randart Tygund(jewel-encrusted reinforced leather armour) with nil with level 37
 * using themes	misc,tireless
 ** selected ego	searing 
 ** selected ego	 of Eyal
 ** selected ego	enlightening 
Creating randart Gloruvea(jewel-encrusted dwarven-steel dagger) with nil with level 22
 * using themes	physical,attack
 ** selected ego	 of massacre
 ** selected ego	poisonous 
 ** selected ego	 of accuracy
Creating randart elven-wood staff 'Halydin'(glowing elven-wood staff) with nil with level 39
 * using themes	spell,physical,misc
 ** selected ego	crackling 
 ** selected ego	naturalist's 
 ** selected ego	magma 
Creating randart Xanorebeth(unblemished voratun shield) with nil with level 41
 * using themes	def,attack
 ** selected ego	 of acid resistance
 ** selected ego	 of the sun
 ** selected ego	 of acid resistance
Creating randart steel shield 'Nirach'(unblemished steel shield) with nil with level 19
 * using themes	def,physical
 ** selected ego	 of deflection
 ** selected ego	 of acid resistance
 ** selected ego	brilliant 
Creating randart steel shield 'Issuharalen'(unblemished steel shield) with nil with level 32
 * using themes	venom,attack
 ** selected ego	 of nature resistance
 ** selected ego	icy 
 ** selected ego	 of resilience
Creating randart Charek(scintillating hardened leather sling) with nil with level 26
 * using themes	physical,nimble
 ** selected ego	 of speed
 ** selected ego	mighty 
 ** selected ego	mighty 
Creating randart Korelach the hardened leather armour(rune-covered hardened leather armour) with nil with level 14
 * using themes	def,attack
 ** selected ego	troll-hide 
 ** selected ego	 of fire resistance
 ** selected ego	 of fire resistance
Creating randart Flaresweep(glowing elven-silk cloak) with fire with level 50
 * using themes	fire
 ** selected ego	 of implacability
 ** selected ego	 of Iron Throne
 ** selected ego	restorative 
Creating randart dwarven-steel greatmaul 'Camuhad'(glowing dwarven-steel greatmaul) with nil with level 31
 * using themes	physical,attack,misc
 ** selected ego	 of accuracy
 ** selected ego	 of ruin
 ** selected ego	 of daylight
Creating randart Polytha(glowing dwarven-steel dagger) with nil with level 28
 * using themes	brawny,spell,physical
 ** selected ego	 of sacrifice
 ** selected ego	flaming 
 ** selected ego	acidic 
Creating randart stralite longsword 'Blazeclash'(unblemished stralite longsword) with lightning with level 40
 * using themes	physical,lightning
 ** selected ego	flaming 
 ** selected ego	 of sacrifice
 ** selected ego	icy 
Creating randart steel longsword 'Mayathra'(glowing steel longsword) with nil with level 32
 * using themes	physical,misc,attack
 ** selected ego	mystic 
 ** selected ego	 of daylight
 ** selected ego	 of ruin
Creating randart Bokythad(scintillating stralite mail armour) with nil with level 42
 * using themes	psionic,def,misc
 ** selected ego	radiant 
 ** selected ego	rejuvenating 
 ** selected ego	 of nature resistance
Creating randart Branaroddagen(unblemished dwarven lantern) with nil with level 35
 * using themes	misc,unyielding
 ** selected ego	 of moonlight
 ** selected ego	guide's 
 ** selected ego	bright 
Creating randart Lorozilabar the voratun waraxe(glowing voratun waraxe) with nil with level 43
 * using themes	brawny,spell,physical
 ** selected ego	 of rage
 ** selected ego	flaming 
 ** selected ego	shocking 
Creating randart stralite greatsword 'Undeathbreaker'(jewel-encrusted stralite greatsword) with venom with level 35
 * using themes	physical,venom,attack
 ** selected ego	warbringer's 
 ** selected ego	 of crippling
 ** selected ego	icy 
Creating randart Aerithra the steel waraxe(unblemished steel waraxe) with nil with level 14
 * using themes	spell,physical,nimble
 ** selected ego	 of paradox
 ** selected ego	 of paradox
 ** selected ego	 of crippling
Creating randart hardened leather cap 'Brenuharadig'(scintillating hardened leather cap) with nil with level 34
 * using themes	misc,psionic
 ** selected ego	leafwalker's 
 ** selected ego	grounding 
 ** selected ego	 of ire
Creating randart Sulfurtrail the hardened leather belt(jewel-encrusted hardened leather belt) with venom with level 36
 * using themes	venom
 ** selected ego	 of burglary
 ** selected ego	stabilizing 
 ** selected ego	nightruned 
Creating randart Radianceransom(glowing hardened leather sling) with light with level 25
 * using themes	physical,light,misc
 ** selected ego	mighty 
 ** selected ego	halfling 
 ** selected ego	halfling 
Creating randart stralite longsword 'Dageldir'(jewel-encrusted stralite longsword) with nil with level 34
 * using themes	physical,tireless
 ** selected ego	acidic 
 ** selected ego	 of sacrifice
 ** selected ego	 of daylight
Creating randart Gilyziladil the steel mail armour(jewel-encrusted steel mail armour) with nil with level 22
 * using themes	def,physical
 ** selected ego	verdant 
 ** selected ego	 of cold resistance
 ** selected ego	searing 
Creating randart alchemist's lamp 'Poretta'(unblemished alchemist's lamp) with nil with level 19
 * using themes	spell,fire,def
 ** selected ego	 of the sun
 ** selected ego	reflective 
 ** selected ego	 of the sun
Creating randart steel longsword 'Polomira'(jewel-encrusted steel longsword) with nil with level 17
 * using themes	physical,nimble
 ** selected ego	 of massacre
 ** selected ego	 of accuracy
 ** selected ego	blazebringer's 
Creating randart Eremulatharath the stralite mace(glowing stralite mace) with nil with level 35
 * using themes	sorcerous,physical,misc
 ** selected ego	acidic 
 ** selected ego	phase 
 ** selected ego	warbringer's 
Creating randart stralite greatmaul 'Dimrend'(scintillating stralite greatmaul) with dark with level 31
 * using themes	physical,dark
 ** selected ego	warbringer's 
 ** selected ego	 of paradox
 ** selected ego	icy 
Creating randart dwarven-steel greatmaul 'Duskripper'(glowing dwarven-steel greatmaul) with dark with level 19
 * using themes	physical,dark
 ** selected ego	 of defense
 ** selected ego	slime-covered 
 ** selected ego	slime-covered 
Creating randart Abysstickler the steel mace(scintillating steel mace) with fire with level 20
 * using themes	physical,spell,fire,attack
 ** selected ego	 of crippling
 ** selected ego	phase 
 ** selected ego	thunderous 
Creating randart dwarven-steel gauntlets 'Bloomrace'(unblemished dwarven-steel gauntlets) with nature with level 42
 * using themes	physical,nature,misc
 ** selected ego	heroic 
 ** selected ego	polar 
 ** selected ego	 of dexterity (#STATBONUS#)
Creating randart steel mail armour 'Olykan'(unblemished steel mail armour) with nil with level 21
 * using themes	tireless,def,physical
 ** selected ego	searing 
 ** selected ego	 of the deep
 ** selected ego	insulating 
Creating randart Glamira(scintillating steel mail armour) with nil with level 17
 * using themes	physical,def,attack
 ** selected ego	enlightening 
 ** selected ego	spiked 
 ** selected ego	 of stability
Creating randart Dayserpent the stralite shield(glowing stralite shield) with light with level 35
 * using themes	light
 ** selected ego	reflective 
 ** selected ego	 of the sun
 ** selected ego	brilliant 
Creating randart steel shield 'Elewen'(rune-covered steel shield) with nil with level 12
 * using themes	def,nimble
 ** selected ego	 of resilience
 ** selected ego	 of cold resistance
 ** selected ego	 of fire resistance
Creating randart steel dagger 'Mirekarma'(jewel-encrusted steel dagger) with venom with level 16
 * using themes	venom,physical
 ** selected ego	poisonous 
 ** selected ego	 of defense
 ** selected ego	 of massacre
Creating randart Tadunalar(rune-covered steel ring) with nil with level 12
 * using themes	brawny,physical,misc
 ** selected ego	wizard's 
 ** selected ego	 of blight (#RESIST#)
 ** selected ego	 of pilfering
Creating randart Zyndil the Growthwhisper(rune-covered dwarven-steel greatmaul) with nature with level 27
 * using themes	nature
 ** selected ego	 of daylight
 ** selected ego	 of accuracy
 ** selected ego	 of accuracy
Creating randart Drukor the dragonbone staff(rune-covered dragonbone staff) with nil with level 50
 * using themes	spell,physical,misc
 ** selected ego	chronomancer's 
 ** selected ego	 of lightning
 ** selected ego	temporal 
Creating randart Iseba the Smolderrazor(scintillating voratun gauntlets) with fire with level 38
 * using themes	fire
 ** selected ego	blighted 
 ** selected ego	polar 
 ** selected ego	spellstreaming 
Creating randart elven-silk robe 'Ivada'(rune-covered elven-silk robe) with nil with level 50
 * using themes	spell,cold,def
 ** selected ego	 of life
 ** selected ego	 of Angolwen
 ** selected ego	 of nature resistance
Creating randart Xerimira the steel ring(scintillating steel ring) with nil with level 14
 * using themes	brawny,attack
 ** selected ego	 of time (#RESIST#)
 ** selected ego	 of nature (#RESIST#)
 ** selected ego	 of arcane power (#DAMBONUS#)
Creating randart yew longbow 'Moroddaganeg'(rune-covered yew longbow) with nil with level 34
 * using themes	physical,nimble
 ** selected ego	thaloren 
 ** selected ego	mighty 
 ** selected ego	mighty 
[SORTING HOTKEYS] actor = "test3"
[SORTING HOTKEYS] actor = "test3" - pairing	T_STUNNING_BLOW	nil
[SORTING HOTKEYS] actor = "test3" - pairing	T_HIGHER_HEAL	nil
[SORTING HOTKEYS] actor = "test3" - pairing	T_DEATH_DANCE	nil
[SORTING HOTKEYS] actor = "test3" - pairing	T_INFUSION:_WILD_1	nil
[SORTING HOTKEYS] actor = "test3" - pairing	T_INFUSION:_REGENERATION_2	nil
[SORTING HOTKEYS] actor = "test3" - pairing	Orb of Scrying	nil
stack traceback:
[COROUTINE] error	cannot resume dead coroutine
[COROUTINE] dead	savefilepipe
[LOG]	Run in which direction?
[COROUTINE] registering	savefilepipe	thread: 0x424052b8
Make wait background texture 422 : 1680x1000 (2048, 1024)
[SAVEFILE PIPE] new save running in the pipe:	test3	zone	::	zone-trollmire.teaz	::	table: 0x404e2498	=>	table: 0x401b1328	(2260)
[LOG]	Saving done.
Wait finished, counted 221, 385 ticks
[ZONE] Closed level map	1
[ZONE] Left zone	Trollmire
Loading entities file from file	/data/zones/wilderness/npcs.lua
Loading entities file from file	/data/zones/wilderness/grids.lua
Loading entities file from file	/data/zones/wilderness/objects.lua
Loading entities file from memory	/data/general/objects/objects.lua
Loading entities file from memory	/data/general/objects/money.lua
Loading entities file from memory	/data/general/objects/gem.lua
Loading entities file from memory	/data/general/objects/lites.lua
Loading entities file from memory	/data/general/objects/potions.lua
Loading entities file from memory	/data/general/objects/scrolls.lua
Loading entities file from memory	/data/general/objects/wands.lua
Loading entities file from memory	/data/general/objects/digger.lua
Loading entities file from memory	/data/general/objects/jewelry.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data/general/objects/knifes.lua
Loading entities file from memory	/data/general/objects/whips.lua
Loading entities file from memory	/data/general/objects/swords.lua
Loading entities file from memory	/data/general/objects/2hswords.lua
Loading entities file from memory	/data/general/objects/maces.lua
Loading entities file from memory	/data/general/objects/2hmaces.lua
Loading entities file from memory	/data/general/objects/axes.lua
Loading entities file from memory	/data/general/objects/2haxes.lua
Loading entities file from memory	/data/general/objects/2htridents.lua
Loading entities file from memory	/data/general/objects/bows.lua
Loading entities file from memory	/data/general/objects/slings.lua
Loading entities file from memory	/data/general/objects/shields.lua
Loading entities file from memory	/data/general/objects/cloth-armors.lua
Loading entities file from memory	/data/general/objects/light-armors.lua
Loading entities file from memory	/data/general/objects/heavy-armors.lua
Loading entities file from memory	/data/general/objects/massive-armors.lua
Loading entities file from memory	/data/general/objects/leather-caps.lua
Loading entities file from memory	/data/general/objects/helms.lua
Loading entities file from memory	/data/general/objects/wizard-hat.lua
Loading entities file from memory	/data/general/objects/leather-boots.lua
Loading entities file from memory	/data/general/objects/heavy-boots.lua
Loading entities file from memory	/data/general/objects/gloves.lua
Loading entities file from memory	/data/general/objects/gauntlets.lua
Loading entities file from memory	/data/general/objects/cloak.lua
Loading entities file from memory	/data/general/objects/leather-belt.lua
Loading entities file from memory	/data/general/objects/lore/spellhunt.lua
Loading entities file from memory	/data/general/objects/lore/fun.lua
Loading entities file from memory	/data/general/objects/lore/misc.lua
Loading entities file from memory	/data/general/objects/world-artifacts.lua
Importing Korelach the hardened leather armour into world artifacts
Importing Glamira into world artifacts
Importing Chaladugorach into world artifacts
Importing Eremulatharath the stralite mace into world artifacts
Importing steel mail armour 'Blazewinnow' into world artifacts
Importing Charek into world artifacts
Importing alchemist's lamp 'Poretta' into world artifacts
Importing Bokythad into world artifacts
Importing stralite greatmaul 'Dimrend' into world artifacts
Importing Aerimira the voratun waraxe into world artifacts
Importing Branarand into world artifacts
Importing Abysstickler the steel mace into world artifacts
Importing yew longbow 'Moroddaganeg' into world artifacts
Importing Halulathagrim into world artifacts
Importing steel longsword 'Mayathra' into world artifacts
Importing elven-silk robe 'Ivada' into world artifacts
Importing Iseba the Smolderrazor into world artifacts
Importing hardened leather cap 'Brenuharadig' into world artifacts
Importing Drukor the dragonbone staff into world artifacts
Importing voratun dagger 'Xerowe' into world artifacts
Importing Tygund into world artifacts
Importing Aerithra the steel waraxe into world artifacts
Importing Zyndil the Growthwhisper into world artifacts
Importing Dayserpent the stralite shield into world artifacts
Importing Tadunalar into world artifacts
Importing steel dagger 'Mirekarma' into world artifacts
Importing steel shield 'Elewen' into world artifacts
Importing steel shield 'Nirach' into world artifacts
Importing Gilyziladil the steel mail armour into world artifacts
Importing voratun plate armour 'Zubuvea' into world artifacts
Importing stralite longsword 'Dageldir' into world artifacts
Importing steel mail armour 'Olykan' into world artifacts
Importing steel shield 'Issuharalen' into world artifacts
Importing dwarven-steel gauntlets 'Bloomrace' into world artifacts
Importing Flaresweep into world artifacts
Importing dwarven-steel greatmaul 'Duskripper' into world artifacts
Importing steel longsword 'Polomira' into world artifacts
Importing Sewerpeal the voratun mail armour into world artifacts
Importing Gloruvea into world artifacts
Importing stralite greatsword 'Undeathbreaker' into world artifacts
Importing Xanorebeth into world artifacts
Importing Polytha into world artifacts
Importing Sulfurtrail the hardened leather belt into world artifacts
Importing stralite longsword 'Blazeclash' into world artifacts
Importing Branaroddagen into world artifacts
Importing dwarven-steel greatmaul 'Camuhad' into world artifacts
Importing Lorozilabar the voratun waraxe into world artifacts
Importing Xerimira the steel ring into world artifacts
Importing elven-wood staff 'Halydin' into world artifacts
Importing Radianceransom into world artifacts
Loading entities file from memory	/data/general/objects/quest-artifacts.lua
Loading entities file from memory	/data/general/objects/special-artifacts.lua
Loading entities file from memory	/data/general/objects/boss-artifacts.lua
Initiated zone	World of Eyal	with base_level	1
Make wait background texture 639 : 1680x1000 (2048, 1024)
Wait finished, counted 0, 49 ticks
Make wait background texture 651 : 1680x1000 (2048, 1024)
C Map size 36:23 :: 828
C Map seens texture: 681 (170x100)
Stored entities list	actor	table: 0x4233f818
Loading entities file from memory	/data/general/objects/egos/lite.lua
Stored entities list	object//data/general/objects/egos/lite.lua	table: 0x4233eae0
Stored entities list	object//data/general/objects/egos/lite.lua:prefix	table: 0x4200e3a8
Stored entities list	object/base//data/general/objects/egos/lite.lua:prefix	table: 0x4233eae0
Stored entities list	object//data/general/objects/egos/lite.lua:suffix	table: 0x40b715a8
Stored entities list	object/base//data/general/objects/egos/lite.lua:suffix	table: 0x4233eae0
Loading entities file from memory	/data/general/objects/egos/infusions.lua
Stored entities list	object//data/general/objects/egos/infusions.lua	table: 0x407726c0
Stored entities list	object//data/general/objects/egos/infusions.lua:	table: 0x42029248
Stored entities list	object/base//data/general/objects/egos/infusions.lua:	table: 0x407726c0
Stored entities list	object//data/general/objects/egos/infusions.lua:__resolver	table: 0x40b86de8
Stored entities list	object/base//data/general/objects/egos/infusions.lua:__resolver	table: 0x407726c0
Loading entities file from memory	/data/general/objects/egos/wands.lua
Stored entities list	object//data/general/objects/egos/wands.lua	table: 0x419954f0
Stored entities list	object//data/general/objects/egos/wands.lua:prefix	table: 0x40b07bf8
Stored entities list	object/base//data/general/objects/egos/wands.lua:prefix	table: 0x419954f0
Stored entities list	object//data/general/objects/egos/wands.lua:suffix	table: 0x40b71d50
Stored entities list	object/base//data/general/objects/egos/wands.lua:suffix	table: 0x419954f0
Loading entities file from memory	/data/general/objects/egos/digger.lua
Stored entities list	object//data/general/objects/egos/digger.lua	table: 0x419ef4f0
Stored entities list	object//data/general/objects/egos/digger.lua:	table: 0x41e89f08
Stored entities list	object/base//data/general/objects/egos/digger.lua:	table: 0x419ef4f0
Stored entities list	object//data/general/objects/egos/digger.lua:__resolver	table: 0x40770630
Stored entities list	object/base//data/general/objects/egos/digger.lua:__resolver	table: 0x419ef4f0
Loading entities file from memory	/data/general/objects/egos/rings.lua
Stored entities list	object//data/general/objects/egos/rings.lua	table: 0x40770a18
Stored entities list	object//data/general/objects/egos/rings.lua:prefix	table: 0x402f1098
Stored entities list	object/base//data/general/objects/egos/rings.lua:prefix	table: 0x40770a18
Stored entities list	object//data/general/objects/egos/rings.lua:suffix	table: 0x421493f0
Stored entities list	object/base//data/general/objects/egos/rings.lua:suffix	table: 0x40770a18
Loading entities file from memory	/data/general/objects/egos/amulets.lua
Stored entities list	object//data/general/objects/egos/amulets.lua	table: 0x41198b38
Stored entities list	object//data/general/objects/egos/amulets.lua:prefix	table: 0x4229cd28
Stored entities list	object/base//data/general/objects/egos/amulets.lua:prefix	table: 0x41198b38
Stored entities list	object//data/general/objects/egos/amulets.lua:suffix	table: 0x4224ba50
Stored entities list	object/base//data/general/objects/egos/amulets.lua:suffix	table: 0x41198b38
Loading entities file from memory	/data/general/objects/egos/staves.lua
Stored entities list	object//data/general/objects/egos/staves.lua	table: 0x42250948
Stored entities list	object//data/general/objects/egos/staves.lua:prefix	table: 0x42227c48
Stored entities list	object/base//data/general/objects/egos/staves.lua:prefix	table: 0x42250948
Stored entities list	object//data/general/objects/egos/staves.lua:suffix	table: 0x4222e4b8
Stored entities list	object/base//data/general/objects/egos/staves.lua:suffix	table: 0x42250948
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Stored entities list	object//data/general/objects/egos/weapon.lua	table: 0x424f9560
Stored entities list	object//data/general/objects/egos/weapon.lua:prefix	table: 0x40303b18
Stored entities list	object/base//data/general/objects/egos/weapon.lua:prefix	table: 0x424f9560
Stored entities list	object//data/general/objects/egos/weapon.lua:suffix	table: 0x4237b0f0
Stored entities list	object/base//data/general/objects/egos/weapon.lua:suffix	table: 0x424f9560
Loading entities file from memory	/data/general/objects/egos/bow.lua
Stored entities list	object//data/general/objects/egos/bow.lua	table: 0x42293858
Stored entities list	object//data/general/objects/egos/bow.lua:prefix	table: 0x40b57060
Stored entities list	object/base//data/general/objects/egos/bow.lua:prefix	table: 0x42293858
Stored entities list	object//data/general/objects/egos/bow.lua:suffix	table: 0x40d66d38
Stored entities list	object/base//data/general/objects/egos/bow.lua:suffix	table: 0x42293858
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Stored entities list	object//data/general/objects/egos/ammo.lua	table: 0x408dcc60
Stored entities list	object//data/general/objects/egos/ammo.lua:	table: 0x4045b6d0
Stored entities list	object/base//data/general/objects/egos/ammo.lua:	table: 0x408dcc60
Loading entities file from memory	/data/general/objects/egos/sling.lua
Stored entities list	object//data/general/objects/egos/sling.lua	table: 0x41794360
Stored entities list	object//data/general/objects/egos/sling.lua:prefix	table: 0x42216570
Stored entities list	object/base//data/general/objects/egos/sling.lua:prefix	table: 0x41794360
Stored entities list	object//data/general/objects/egos/sling.lua:suffix	table: 0x42213480
Stored entities list	object/base//data/general/objects/egos/sling.lua:suffix	table: 0x41794360
Loading entities file from memory	/data/general/objects/egos/shield.lua
Stored entities list	object//data/general/objects/egos/shield.lua	table: 0x40ffdf10
Stored entities list	object//data/general/objects/egos/shield.lua:prefix	table: 0x42386410
Stored entities list	object/base//data/general/objects/egos/shield.lua:prefix	table: 0x40ffdf10
Stored entities list	object//data/general/objects/egos/shield.lua:suffix	table: 0x41f17738
Stored entities list	object/base//data/general/objects/egos/shield.lua:suffix	table: 0x40ffdf10
Loading entities file from memory	/data/general/objects/egos/robe.lua
Stored entities list	object//data/general/objects/egos/robe.lua	table: 0x410e0be8
Stored entities list	object//data/general/objects/egos/robe.lua:prefix	table: 0x402eef70
Stored entities list	object/base//data/general/objects/egos/robe.lua:prefix	table: 0x410e0be8
Stored entities list	object//data/general/objects/egos/robe.lua:suffix	table: 0x414fc410
Stored entities list	object/base//data/general/objects/egos/robe.lua:suffix	table: 0x410e0be8
Loading entities file from memory	/data/general/objects/egos/light-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Stored entities list	object//data/general/objects/egos/light-armor.lua	table: 0x418351c0
Stored entities list	object//data/general/objects/egos/light-armor.lua:prefix	table: 0x40467db8
Stored entities list	object/base//data/general/objects/egos/light-armor.lua:prefix	table: 0x418351c0
Stored entities list	object//data/general/objects/egos/light-armor.lua:suffix	table: 0x413a90b8
Stored entities list	object/base//data/general/objects/egos/light-armor.lua:suffix	table: 0x418351c0
Loading entities file from memory	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Stored entities list	object//data/general/objects/egos/heavy-armor.lua	table: 0x40d6cea8
Stored entities list	object//data/general/objects/egos/heavy-armor.lua:prefix	table: 0x407eb9a8
Stored entities list	object/base//data/general/objects/egos/heavy-armor.lua:prefix	table: 0x40d6cea8
Stored entities list	object//data/general/objects/egos/heavy-armor.lua:suffix	table: 0x42320a50
Stored entities list	object/base//data/general/objects/egos/heavy-armor.lua:suffix	table: 0x40d6cea8
Loading entities file from memory	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Stored entities list	object//data/general/objects/egos/massive-armor.lua	table: 0x4090a450
Stored entities list	object//data/general/objects/egos/massive-armor.lua:prefix	table: 0x42322968
Stored entities list	object/base//data/general/objects/egos/massive-armor.lua:prefix	table: 0x4090a450
Stored entities list	object//data/general/objects/egos/massive-armor.lua:suffix	table: 0x4234d778
Stored entities list	object/base//data/general/objects/egos/massive-armor.lua:suffix	table: 0x4090a450
Loading entities file from memory	/data/general/objects/egos/helm.lua
Stored entities list	object//data/general/objects/egos/helm.lua	table: 0x422e4d58
Stored entities list	object//data/general/objects/egos/helm.lua:prefix	table: 0x424769b8
Stored entities list	object/base//data/general/objects/egos/helm.lua:prefix	table: 0x422e4d58
Stored entities list	object//data/general/objects/egos/helm.lua:suffix	table: 0x41130f58
Stored entities list	object/base//data/general/objects/egos/helm.lua:suffix	table: 0x422e4d58
Loading entities file from memory	/data/general/objects/egos/wizard-hat.lua
Stored entities list	object//data/general/objects/egos/wizard-hat.lua	table: 0x410c16d0
Stored entities list	object//data/general/objects/egos/wizard-hat.lua:prefix	table: 0x40853018
Stored entities list	object/base//data/general/objects/egos/wizard-hat.lua:prefix	table: 0x410c16d0
Stored entities list	object//data/general/objects/egos/wizard-hat.lua:suffix	table: 0x40731498
Stored entities list	object/base//data/general/objects/egos/wizard-hat.lua:suffix	table: 0x410c16d0
Loading entities file from memory	/data/general/objects/egos/light-boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Stored entities list	object//data/general/objects/egos/light-boots.lua	table: 0x411fe8f8
Stored entities list	object//data/general/objects/egos/light-boots.lua:prefix	table: 0x40ee9de0
Stored entities list	object/base//data/general/objects/egos/light-boots.lua:prefix	table: 0x411fe8f8
Stored entities list	object//data/general/objects/egos/light-boots.lua:suffix	table: 0x41985ef0
Stored entities list	object/base//data/general/objects/egos/light-boots.lua:suffix	table: 0x411fe8f8
Loading entities file from memory	/data/general/objects/egos/boots.lua
Stored entities list	object//data/general/objects/egos/boots.lua	table: 0x4245bb90
Stored entities list	object//data/general/objects/egos/boots.lua:prefix	table: 0x414a6c40
Stored entities list	object/base//data/general/objects/egos/boots.lua:prefix	table: 0x4245bb90
Stored entities list	object//data/general/objects/egos/boots.lua:suffix	table: 0x40861960
Stored entities list	object/base//data/general/objects/egos/boots.lua:suffix	table: 0x4245bb90
Loading entities file from memory	/data/general/objects/egos/gloves.lua
Stored entities list	object//data/general/objects/egos/gloves.lua	table: 0x4233a9e8
Stored entities list	object//data/general/objects/egos/gloves.lua:prefix	table: 0x413587b8
Stored entities list	object/base//data/general/objects/egos/gloves.lua:prefix	table: 0x4233a9e8
Stored entities list	object//data/general/objects/egos/gloves.lua:suffix	table: 0x411ef630
Stored entities list	object/base//data/general/objects/egos/gloves.lua:suffix	table: 0x4233a9e8
Loading entities file from memory	/data/general/objects/egos/cloak.lua
Stored entities list	object//data/general/objects/egos/cloak.lua	table: 0x41a3ccb0
Stored entities list	object//data/general/objects/egos/cloak.lua:prefix	table: 0x41924328
Stored entities list	object/base//data/general/objects/egos/cloak.lua:prefix	table: 0x41a3ccb0
Stored entities list	object//data/general/objects/egos/cloak.lua:suffix	table: 0x41f93e58
Stored entities list	object/base//data/general/objects/egos/cloak.lua:suffix	table: 0x41a3ccb0
Loading entities file from memory	/data/general/objects/egos/belt.lua
Stored entities list	object//data/general/objects/egos/belt.lua	table: 0x410c6340
Stored entities list	object//data/general/objects/egos/belt.lua:prefix	table: 0x42488808
Stored entities list	object/base//data/general/objects/egos/belt.lua:prefix	table: 0x410c6340
Stored entities list	object//data/general/objects/egos/belt.lua:suffix	table: 0x4249bd08
Stored entities list	object/base//data/general/objects/egos/belt.lua:suffix	table: 0x410c6340
Stored entities list	object	table: 0x4233f8e8
Stored entities list	trap	table: 0x401d1c30
Static generator using file	/data/maps/wilderness/eyal.lua
Loading entities file from file	/data/general/encounters/maj-eyal.lua
Stored entities list	maj_eyal_encounters	table: 0x42145a78
Loading entities file from file	/data/general/encounters/maj-eyal-npcs.lua
Stored entities list	maj_eyal_encounters_npcs	table: 0x42005938
Loading entities file from file	/data/general/encounters/fareast.lua
Stored entities list	fareast_encounters	table: 0x412b8530
Loading entities file from file	/data/general/encounters/fareast-npcs.lua
Stored entities list	fareast_encounters_npcs	table: 0x4077ef90
[STATIC MAP] size	170	100
Loading tile	terrain/water_grass_5_1.png
Loading tile	terrain/sandfloor.png
Loading tile	terrain/sandfloor.png
Loading tile	terrain/ladder_down.png
Loading tile	terrain/rocky_mountain.png
Loading tile	terrain/frozen_ground.png
Loading tile	terrain/tree_dark_snow1.png
Loading tile	terrain/grass.png
Loading tile	terrain/cave_entrance02.png
Loading tile	terrain/cultivation.png
Loading tile	terrain/palmtree.png
Loading tile	terrain/palmtree_alpha5.png
Loading tile	terrain/dungeon_entrance02.png
Loading tile	terrain/grass.png
Loading tile	terrain/village_01.png
Loading tile	terrain/ruin_tower01.png
Loading tile	terrain/grass.png
Loading tile	terrain/road_going_right_01.png
Loading tile	terrain/tree_dark.png
Loading tile	terrain/jungle/jungle_grass_floor_01.png
Loading tile	terrain/jungle/jungle_grass_floor_01.png
Loading tile	terrain/water_grass_5_1.png
Loading tile	terrain/underwater/subsea_cave_entrance_01.png
Loading tile	terrain/jungle/jungle_grass_floor_01.png
Loading tile	terrain/ruin_entrance01.png
Loading tile	terrain/road_going_left_01.png
Loading tile	terrain/town1.png
Loading tile	terrain/burnt_tree.png
Loading tile	terrain/lava_floor.png
Loading tile	terrain/cave_entrance_closed01.png
Loading tile	terrain/tower_entrance02.png
Loading tile	terrain/tower_entrance_up02.png
Loading tile	terrain/lava_floor.png
Loading tile	terrain/lava/volcano_02.png
Loading tile	terrain/lava/volcano_02_up.png
Loading tile	terrain/grass.png
Loading tile	terrain/road_upwards_01.png
Loading tile	terrain/cave_entrance01.png
Loading tile	terrain/golden_mountain5_1.png
Loading tile	terrain/golden_cave_entrance02.png
Wait finished, counted 3656, 1702 ticks
Loading tile	terrain/ice/frozen_ground_5_03.png
Loading tile	terrain/ice/frozen_ground_5_04.png
Loading tile	terrain/ice/frozen_ground_5_02.png
Loading tile	terrain/ice/frozen_ground_5_01.png
Loading tile	terrain/grass_hill_6_01.png
Loading tile	terrain/grass_hill_5_01.png
Loading tile	terrain/grass_hill_2_01.png
Loading tile	terrain/mountain5_3.png
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Loading tile	terrain/tree_dark_snow7.png
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Loading tile	terrain/tree_dark_snow13.png
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Loading tile	terrain/tree_dark_snow5.png
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Loading tile	terrain/tree_dark_snow9.png
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Loading tile	terrain/jungle/jungle_tree_15.png
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Loading tile	terrain/jungle/jungle_tree_12.png
Loading tile	terrain/jungle/jungle_tree_17.png
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Loading tile	terrain/jungle/jungle_tree_3.png
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Loading tile	terrain/jungle/jungle_plant_03.png
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Loading tile	terrain/sand/sand_2_03.png
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Loading tile	terrain/golden_mountain4.png
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Loading tile	terrain/golden_mountain7.png
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Loading tile	terrain/golden_mountain1i.png
Loading tile	terrain/golden_mountain2.png
Loading tile	terrain/golden_mountain1.png
Loading tile	terrain/golden_mountain9i.png
Loading tile	terrain/golden_mountain7i.png
Loading tile	terrain/golden_mountain3.png
Loading tile	terrain/golden_mountain3i.png
Loading tile	npc/humanoid_human_apprentice_mage.png
Added unique	mod.class.Encounter/Novice mage	::	1
Loading tile	terrain/dungeon_entrance_closed02.png
[WORLDMAP] Elven ruins at	55	24
Added unique	mod.class.Encounter/Ancient Elven Ruins	::	1
Loading tile	terrain/grass.png
Loading tile	terrain/ruin_entrance_closed01.png
[WORLDMAP] Ruined dungeon at	53	12
Added unique	mod.class.Encounter/Ruined Dungeon	::	1
Loading tile	terrain/floor_pentagram.png
[WORLDMAP] Mark of the spellblaze at	45	45
Added unique	mod.class.Encounter/Mark of the Spellblaze	::	1
Loading tile	terrain/frozen_ground.png
Loading tile	npc/alchemist_golem.png
[WORLDMAP] Golem Graveyard at	70	8
Added unique	mod.class.Encounter/Golem Graveyard	::	1
Loading tile	npc/humanoid_human_agrimley_the_hermit.png
[WORLDMAP] Agrimley at	37	7
Added unique	mod.class.Encounter/Agrimley the Hermit	::	1
Loading tile	terrain/grass.png
Loading tile	terrain/cave_entrance_closed02.png
[WORLDMAP] Hidden compound at	54	12
Added unique	mod.class.Encounter/Ring of Blood	::	1
Added unique	mod.class.Encounter/Shadow Crypt	::	1
Loading tile	terrain/grass.png
Loading tile	terrain/ladder_down.png
Added unique	mod.class.Encounter/Orc Breeding Pit	::	1
Not gone east, no backup guardian
Running on level loads	wilderness-1
[LOG]	#YELLOW_GREEN#There is a Passageway into the Trollmire here (press '<', '>' or right click to use).
Updating zone name	Maj'Eyal
[PARTY] New member, add after	test3	test3
Adding entity	1128	after	1128
[MUSIC] stoping	Rainy Day.ogg
[MUSIC] loading	Remembrance.ogg	sound "/data/music/Remembrance.ogg" : <static>
[MUSIC] playing	Remembrance.ogg	sound "/data/music/Remembrance.ogg" : <static>
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
Updating zone name	Maj'Eyal
C Map minimap texture: 980 (50x50; 64x64)
[COROUTINE] registering	savefilepipe	thread: 0x42b6b200
Make wait background texture 625 : 1680x1000 (2048, 1024)
[SAVEFILE PIPE] new save running in the pipe:	test3	game	::	game.teag	::	table: 0x40ea9a20	=>	table: 0x4119cd98	(4546)
[LOG]	Saving done.
Wait finished, counted 1446, 1405 ticks
[COROUTINE] registering	savefilepipe	thread: 0x4345ef50
Make wait background texture 1039 : 1680x1000 (2048, 1024)
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x41d6c8d0	=>	table: 0x4345b038	(1)
[LOG]	Saving done.
Wait finished, counted 1, 293 ticks
[LOG]	Saving game...
stack traceback:
[COROUTINE] error	cannot resume dead coroutine
[COROUTINE] dead	savefilepipe
Spawned allied kingdom patrol	17	39	Allied Kingdoms halfling patrol
Loading tile	npc/patrol_allied_kingdoms_allied_kingdoms_halfling_patrol.png
[LOG]	Today is the 74th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 13:48.
Spawned allied kingdom patrol	33	40	Allied Kingdoms human patrol
Loading tile	npc/patrol_allied_kingdoms_allied_kingdoms_human_patrol.png
Spawned allied kingdom patrol	17	39	Allied Kingdoms halfling patrol
[LOG]	Today is the 75th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:01.
Spawned hostile	57	13	pack of wolves
Loading tile	npc/canine_w.png
[LOG]	Today is the 76th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:16.
Spawned hostile	46	44	lone bear
Loading tile	npc/black_bear.png
Stored entities list	maj_eyal_encounters_rng	table: 0x41e642e8
Spawned hostile	46	43	lone bear
Spawned hostile	57	13	lone bear
[LOG]	Today is the 77th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:43.
Stored entities list	maj_eyal_encounters_rng	table: 0x422e3ae8
[LOG]	Today is the 78th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:58.
Spawned hostile	56	14	lone bear
[LOG]	Today is the 79th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:25.
AI took for target	21082	lone bear	::	1128	test3	4	<	9
AI took for target	21082	lone bear	::	1128	test3	5	<	9
[LOG]	Today is the 1st Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:40.
AI took for target	21082	lone bear	::	1128	test3	8	<	9
AI took for target	21077	Allied Kingdoms halfling patrol	::	21082	lone bear	13	<	16
Server latency	116
[LOG]	Allied Kingdoms halfling patrol kills lone bear.
AI took for target	21079	Allied Kingdoms halfling patrol	::	21084	lone bear	13	<	16
AI took for target	21084	lone bear	::	21079	Allied Kingdoms halfling patrol	5	<	9
[LOG]	Today is the 2nd Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:53.
AI took for target	21079	Allied Kingdoms halfling patrol	::	21080	pack of wolves	10	<	16
AI took for target	21080	pack of wolves	::	21079	Allied Kingdoms halfling patrol	5	<	9
AI took for target	21083	lone bear	::	21079	Allied Kingdoms halfling patrol	9	<	9
AI took for target	21079	Allied Kingdoms halfling patrol	::	21083	lone bear	4	<	16
[LOG]	Ran for 6 turns (stop reason: terrain change on left side).
Stored entities list	maj_eyal_encounters_rng	table: 0x40cfb0c0
[CHAT] loaded	welcome	table: 0x41176f30
Added unique	mod.class.Encounter/Cursed Village	::	1
[CHAT] selected	I will go there and see what I can do.	function: 0x414ac4d8	nil
Loading tile	terrain/grass.png
[LOG]	He points in the direction of the Riljek forest to the north.
[QUEST] given to	table: 0x4126c3b0	lumberjack-cursed
[LOG]	#LIGHT_GREEN#Accepted quest 'The beast within'! #WHITE#(Press 'j' to see the quest log)
[LOG]	Today is the 3rd Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:20.
Stored entities list	maj_eyal_encounters_rng	table: 0x4017e440
[LOG]	Today is the 4th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:35.
Spawned hostile	26	26	pack of wolves
[LOG]	Ran for 8 turns (stop reason: terrain change on left side).
[LOG]	Today is the 5th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:01.
[LOG]	#YELLOW_GREEN#There is a Zigur (Town) here (press '<', '>' or right click to use).
[COROUTINE] registering	savefilepipe	thread: 0x43391d08
Make wait background texture 649 : 1680x1000 (2048, 1024)
[SAVEFILE PIPE] new save running in the pipe:	test3	zone	::	zone-wilderness.teaz	::	table: 0x42237b18	=>	table: 0x41763d28	(4171)
[LOG]	Saving done.
Wait finished, counted 1344, 1510 ticks
[ZONE] Closed level map	1
[ZONE] Left zone	World of Eyal
Loading entities file from file	/data/zones/town-zigur/npcs.lua
Loading entities file from memory	/data/general/npcs/all.lua
Loading entities file from memory	/data/general/npcs/ant.lua
Loading entities file from memory	/data/general/npcs/bear.lua
Loading entities file from memory	/data/general/npcs/bird.lua
Loading entities file from memory	/data/general/npcs/canine.lua
Loading entities file from memory	/data/general/npcs/cold-drake.lua
Loading entities file from memory	/data/general/npcs/fire-drake.lua
Loading entities file from memory	/data/general/npcs/ghost.lua
Loading entities file from memory	/data/general/npcs/ghoul.lua
Loading entities file from memory	/data/general/npcs/horror.lua
Loading entities file from memory	/data/general/npcs/jelly.lua
Loading entities file from memory	/data/general/npcs/lich.lua
Loading entities file from memory	/data/general/npcs/minor-demon.lua
Loading entities file from memory	/data/general/npcs/major-demon.lua
Loading entities file from memory	/data/general/npcs/minotaur.lua
Loading entities file from memory	/data/general/npcs/molds.lua
Loading entities file from memory	/data/general/npcs/multihued-drake.lua
Loading entities file from memory	/data/general/npcs/naga.lua
Loading entities file from memory	/data/general/npcs/ooze.lua
Loading entities file from memory	/data/general/npcs/orc-grushnak.lua
Loading entities file from memory	/data/general/npcs/orc-gorbat.lua
Loading entities file from memory	/data/general/npcs/orc.lua
Loading entities file from memory	/data/general/npcs/orc-rak-shor.lua
Loading entities file from memory	/data/general/npcs/orc-vor.lua
Loading entities file from memory	/data/general/npcs/plant.lua
Loading entities file from memory	/data/general/npcs/rodent.lua
Loading entities file from memory	/data/general/npcs/sandworm.lua
Loading entities file from memory	/data/general/npcs/skeleton.lua
Loading entities file from memory	/data/general/npcs/snake.lua
Loading entities file from memory	/data/general/npcs/snow-giant.lua
Loading entities file from memory	/data/general/npcs/spider.lua
Loading entities file from memory	/data/general/npcs/storm-drake.lua
Loading entities file from memory	/data/general/npcs/swarm.lua
Loading entities file from memory	/data/general/npcs/thieve.lua
Loading entities file from memory	/data/general/npcs/troll.lua
Loading entities file from memory	/data/general/npcs/vampire.lua
Loading entities file from memory	/data/general/npcs/vermin.lua
Loading entities file from memory	/data/general/npcs/wight.lua
Loading entities file from memory	/data/general/npcs/wild-drake.lua
Loading entities file from memory	/data/general/npcs/xorn.lua
Loading entities file from memory	/data/general/npcs/humanoid_random_boss.lua
Loading entities file from file	/data/general/npcs/faeros.lua
Loading entities file from file	/data/general/npcs/gwelgoroth.lua
Loading entities file from file	/data/general/npcs/elven-caster.lua
Loading entities file from file	/data/general/npcs/ziguranth.lua
Loading entities file from file	/data/zones/town-zigur/grids.lua
Loading entities file from memory	/data/general/grids/basic.lua
Loading entities file from memory	/data/general/grids/water.lua
Loading entities file from file	/data/general/grids/sand.lua
Loading entities file from memory	/data/general/grids/forest.lua
Loading entities file from file	/data/zones/town-zigur/objects.lua
Loading entities file from memory	/data/general/objects/objects-maj-eyal.lua
Loading entities file from memory	/data/general/objects/objects.lua
Loading entities file from memory	/data/general/objects/money.lua
Loading entities file from memory	/data/general/objects/gem.lua
Loading entities file from memory	/data/general/objects/lites.lua
Loading entities file from memory	/data/general/objects/potions.lua
Loading entities file from memory	/data/general/objects/scrolls.lua
Loading entities file from memory	/data/general/objects/wands.lua
Loading entities file from memory	/data/general/objects/digger.lua
Loading entities file from memory	/data/general/objects/jewelry.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data/general/objects/knifes.lua
Loading entities file from memory	/data/general/objects/whips.lua
Loading entities file from memory	/data/general/objects/swords.lua
Loading entities file from memory	/data/general/objects/2hswords.lua
Loading entities file from memory	/data/general/objects/maces.lua
Loading entities file from memory	/data/general/objects/2hmaces.lua
Loading entities file from memory	/data/general/objects/axes.lua
Loading entities file from memory	/data/general/objects/2haxes.lua
Loading entities file from memory	/data/general/objects/2htridents.lua
Loading entities file from memory	/data/general/objects/bows.lua
Loading entities file from memory	/data/general/objects/slings.lua
Loading entities file from memory	/data/general/objects/shields.lua
Loading entities file from memory	/data/general/objects/cloth-armors.lua
Loading entities file from memory	/data/general/objects/light-armors.lua
Loading entities file from memory	/data/general/objects/heavy-armors.lua
Loading entities file from memory	/data/general/objects/massive-armors.lua
Loading entities file from memory	/data/general/objects/leather-caps.lua
Loading entities file from memory	/data/general/objects/helms.lua
Loading entities file from memory	/data/general/objects/wizard-hat.lua
Loading entities file from memory	/data/general/objects/leather-boots.lua
Loading entities file from memory	/data/general/objects/heavy-boots.lua
Loading entities file from memory	/data/general/objects/gloves.lua
Loading entities file from memory	/data/general/objects/gauntlets.lua
Loading entities file from memory	/data/general/objects/cloak.lua
Loading entities file from memory	/data/general/objects/leather-belt.lua
Loading entities file from memory	/data/general/objects/lore/spellhunt.lua
Loading entities file from memory	/data/general/objects/lore/fun.lua
Loading entities file from memory	/data/general/objects/lore/misc.lua
Loading entities file from memory	/data/general/objects/world-artifacts.lua
Importing Korelach the hardened leather armour into world artifacts
Importing Glamira into world artifacts
Importing Chaladugorach into world artifacts
Importing Eremulatharath the stralite mace into world artifacts
Importing steel mail armour 'Blazewinnow' into world artifacts
Importing Charek into world artifacts
Importing alchemist's lamp 'Poretta' into world artifacts
Importing Bokythad into world artifacts
Importing stralite greatmaul 'Dimrend' into world artifacts
Importing Aerimira the voratun waraxe into world artifacts
Importing Branarand into world artifacts
Importing Abysstickler the steel mace into world artifacts
Importing yew longbow 'Moroddaganeg' into world artifacts
Importing Halulathagrim into world artifacts
Importing steel longsword 'Mayathra' into world artifacts
Importing elven-silk robe 'Ivada' into world artifacts
Importing Iseba the Smolderrazor into world artifacts
Importing hardened leather cap 'Brenuharadig' into world artifacts
Importing Drukor the dragonbone staff into world artifacts
Importing voratun dagger 'Xerowe' into world artifacts
Importing Tygund into world artifacts
Importing Aerithra the steel waraxe into world artifacts
Importing Zyndil the Growthwhisper into world artifacts
Importing Dayserpent the stralite shield into world artifacts
Importing Tadunalar into world artifacts
Importing steel dagger 'Mirekarma' into world artifacts
Importing steel shield 'Elewen' into world artifacts
Importing steel shield 'Nirach' into world artifacts
Importing Gilyziladil the steel mail armour into world artifacts
Importing voratun plate armour 'Zubuvea' into world artifacts
Importing stralite longsword 'Dageldir' into world artifacts
Importing steel mail armour 'Olykan' into world artifacts
Importing steel shield 'Issuharalen' into world artifacts
Importing dwarven-steel gauntlets 'Bloomrace' into world artifacts
Importing Flaresweep into world artifacts
Importing dwarven-steel greatmaul 'Duskripper' into world artifacts
Importing steel longsword 'Polomira' into world artifacts
Importing Sewerpeal the voratun mail armour into world artifacts
Importing Gloruvea into world artifacts
Importing stralite greatsword 'Undeathbreaker' into world artifacts
Importing Xanorebeth into world artifacts
Importing Polytha into world artifacts
Importing Sulfurtrail the hardened leather belt into world artifacts
Importing stralite longsword 'Blazeclash' into world artifacts
Importing Branaroddagen into world artifacts
Importing dwarven-steel greatmaul 'Camuhad' into world artifacts
Importing Lorozilabar the voratun waraxe into world artifacts
Importing Xerimira the steel ring into world artifacts
Importing elven-wood staff 'Halydin' into world artifacts
Importing Radianceransom into world artifacts
Loading entities file from memory	/data/general/objects/quest-artifacts.lua
Loading entities file from memory	/data/general/objects/special-artifacts.lua
Loading entities file from memory	/data/general/objects/boss-artifacts.lua
Loading entities file from memory	/data/general/objects/lore/maj-eyal.lua
Loading entities file from file	/data/zones/town-zigur/traps.lua
Loading entities file from file	/data/general/traps/store.lua
Initiated zone	Zigur	with base_level	15
Make wait background texture 1017 : 1680x1000 (2048, 1024)
Wait finished, counted 0, 50 ticks
Make wait background texture 1032 : 1680x1000 (2048, 1024)
C Map size 36:23 :: 828
C Map seens texture: 1037 (50x50)
Stored entities list	actor	table: 0x438481c8
Loading entities file from memory	/data/general/objects/egos/lite.lua
Stored entities list	object//data/general/objects/egos/lite.lua	table: 0x438661a8
Stored entities list	object//data/general/objects/egos/lite.lua:prefix	table: 0x4387ce38
Stored entities list	object/base//data/general/objects/egos/lite.lua:prefix	table: 0x438661a8
Stored entities list	object//data/general/objects/egos/lite.lua:suffix	table: 0x4387e458
Stored entities list	object/base//data/general/objects/egos/lite.lua:suffix	table: 0x438661a8
Loading entities file from memory	/data/general/objects/egos/infusions.lua
Stored entities list	object//data/general/objects/egos/infusions.lua	table: 0x4387fca0
Stored entities list	object//data/general/objects/egos/infusions.lua:	table: 0x43882cc0
Stored entities list	object/base//data/general/objects/egos/infusions.lua:	table: 0x4387fca0
Stored entities list	object//data/general/objects/egos/infusions.lua:__resolver	table: 0x4387f8d0
Stored entities list	object/base//data/general/objects/egos/infusions.lua:__resolver	table: 0x4387fca0
Loading entities file from memory	/data/general/objects/egos/wands.lua
Stored entities list	object//data/general/objects/egos/wands.lua	table: 0x438850a0
Stored entities list	object//data/general/objects/egos/wands.lua:prefix	table: 0x43889c78
Stored entities list	object/base//data/general/objects/egos/wands.lua:prefix	table: 0x438850a0
Stored entities list	object//data/general/objects/egos/wands.lua:suffix	table: 0x4388a1b8
Stored entities list	object/base//data/general/objects/egos/wands.lua:suffix	table: 0x438850a0
Loading entities file from memory	/data/general/objects/egos/digger.lua
Stored entities list	object//data/general/objects/egos/digger.lua	table: 0x4388b420
Stored entities list	object//data/general/objects/egos/digger.lua:	table: 0x4389ce60
Stored entities list	object/base//data/general/objects/egos/digger.lua:	table: 0x4388b420
Stored entities list	object//data/general/objects/egos/digger.lua:__resolver	table: 0x4389f2d0
Stored entities list	object/base//data/general/objects/egos/digger.lua:__resolver	table: 0x4388b420
Loading entities file from memory	/data/general/objects/egos/rings.lua
Stored entities list	object//data/general/objects/egos/rings.lua	table: 0x4389f6c8
Stored entities list	object//data/general/objects/egos/rings.lua:prefix	table: 0x438bf350
Stored entities list	object/base//data/general/objects/egos/rings.lua:prefix	table: 0x4389f6c8
Stored entities list	object//data/general/objects/egos/rings.lua:suffix	table: 0x438c0dd8
Stored entities list	object/base//data/general/objects/egos/rings.lua:suffix	table: 0x4389f6c8
Loading entities file from memory	/data/general/objects/egos/amulets.lua
Stored entities list	object//data/general/objects/egos/amulets.lua	table: 0x438c3430
Stored entities list	object//data/general/objects/egos/amulets.lua:prefix	table: 0x438dd2c8
Stored entities list	object/base//data/general/objects/egos/amulets.lua:prefix	table: 0x438c3430
Stored entities list	object//data/general/objects/egos/amulets.lua:suffix	table: 0x438dee68
Stored entities list	object/base//data/general/objects/egos/amulets.lua:suffix	table: 0x438c3430
Loading entities file from memory	/data/general/objects/egos/staves.lua
Stored entities list	object//data/general/objects/egos/staves.lua	table: 0x438e0858
Stored entities list	object//data/general/objects/egos/staves.lua:prefix	table: 0x438fbda8
Stored entities list	object/base//data/general/objects/egos/staves.lua:prefix	table: 0x438e0858
Stored entities list	object//data/general/objects/egos/staves.lua:suffix	table: 0x4389d438
Stored entities list	object/base//data/general/objects/egos/staves.lua:suffix	table: 0x438e0858
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Stored entities list	object//data/general/objects/egos/weapon.lua	table: 0x438ff848
Stored entities list	object//data/general/objects/egos/weapon.lua:prefix	table: 0x4391b158
Stored entities list	object/base//data/general/objects/egos/weapon.lua:prefix	table: 0x438ff848
Stored entities list	object//data/general/objects/egos/weapon.lua:suffix	table: 0x4391d170
Stored entities list	object/base//data/general/objects/egos/weapon.lua:suffix	table: 0x438ff848
Loading entities file from memory	/data/general/objects/egos/bow.lua
Stored entities list	object//data/general/objects/egos/bow.lua	table: 0x43920dc8
Stored entities list	object//data/general/objects/egos/bow.lua:prefix	table: 0x43925e60
Stored entities list	object/base//data/general/objects/egos/bow.lua:prefix	table: 0x43920dc8
Stored entities list	object//data/general/objects/egos/bow.lua:suffix	table: 0x43926880
Stored entities list	object/base//data/general/objects/egos/bow.lua:suffix	table: 0x43920dc8
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Stored entities list	object//data/general/objects/egos/ammo.lua	table: 0x439274b8
Stored entities list	object//data/general/objects/egos/ammo.lua:	table: 0x4392f380
Stored entities list	object/base//data/general/objects/egos/ammo.lua:	table: 0x439274b8
Loading entities file from memory	/data/general/objects/egos/sling.lua
Stored entities list	object//data/general/objects/egos/sling.lua	table: 0x43930878
Stored entities list	object//data/general/objects/egos/sling.lua:prefix	table: 0x43935910
Stored entities list	object/base//data/general/objects/egos/sling.lua:prefix	table: 0x43930878
Stored entities list	object//data/general/objects/egos/sling.lua:suffix	table: 0x43936178
Stored entities list	object/base//data/general/objects/egos/sling.lua:suffix	table: 0x43930878
Loading entities file from memory	/data/general/objects/egos/shield.lua
Stored entities list	object//data/general/objects/egos/shield.lua	table: 0x43936fb0
Stored entities list	object//data/general/objects/egos/shield.lua:prefix	table: 0x43952ac8
Stored entities list	object/base//data/general/objects/egos/shield.lua:prefix	table: 0x43936fb0
Stored entities list	object//data/general/objects/egos/shield.lua:suffix	table: 0x43954218
Stored entities list	object/base//data/general/objects/egos/shield.lua:suffix	table: 0x43936fb0
Loading entities file from memory	/data/general/objects/egos/robe.lua
Stored entities list	object//data/general/objects/egos/robe.lua	table: 0x438ff200
Stored entities list	object//data/general/objects/egos/robe.lua:prefix	table: 0x43970748
Stored entities list	object/base//data/general/objects/egos/robe.lua:prefix	table: 0x438ff200
Stored entities list	object//data/general/objects/egos/robe.lua:suffix	table: 0x43972420
Stored entities list	object/base//data/general/objects/egos/robe.lua:suffix	table: 0x438ff200
Loading entities file from memory	/data/general/objects/egos/light-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Stored entities list	object//data/general/objects/egos/light-armor.lua	table: 0x43973b48
Stored entities list	object//data/general/objects/egos/light-armor.lua:prefix	table: 0x43991cb0
Stored entities list	object/base//data/general/objects/egos/light-armor.lua:prefix	table: 0x43973b48
Stored entities list	object//data/general/objects/egos/light-armor.lua:suffix	table: 0x43994220
Stored entities list	object/base//data/general/objects/egos/light-armor.lua:suffix	table: 0x43973b48
Loading entities file from memory	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Stored entities list	object//data/general/objects/egos/heavy-armor.lua	table: 0x43995dc0
Stored entities list	object//data/general/objects/egos/heavy-armor.lua:prefix	table: 0x439b4378
Stored entities list	object/base//data/general/objects/egos/heavy-armor.lua:prefix	table: 0x43995dc0
Stored entities list	object//data/general/objects/egos/heavy-armor.lua:suffix	table: 0x439b5f98
Stored entities list	object/base//data/general/objects/egos/heavy-armor.lua:suffix	table: 0x43995dc0
Loading entities file from memory	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Stored entities list	object//data/general/objects/egos/massive-armor.lua	table: 0x439b6fb0
Stored entities list	object//data/general/objects/egos/massive-armor.lua:prefix	table: 0x439d5fd0
Stored entities list	object/base//data/general/objects/egos/massive-armor.lua:prefix	table: 0x439b6fb0
Stored entities list	object//data/general/objects/egos/massive-armor.lua:suffix	table: 0x439d73f0
Stored entities list	object/base//data/general/objects/egos/massive-armor.lua:suffix	table: 0x439b6fb0
Loading entities file from memory	/data/general/objects/egos/helm.lua
Stored entities list	object//data/general/objects/egos/helm.lua	table: 0x439d8b18
Stored entities list	object//data/general/objects/egos/helm.lua:prefix	table: 0x439f42f0
Stored entities list	object/base//data/general/objects/egos/helm.lua:prefix	table: 0x439d8b18
Stored entities list	object//data/general/objects/egos/helm.lua:suffix	table: 0x439f57e0
Stored entities list	object/base//data/general/objects/egos/helm.lua:suffix	table: 0x439d8b18
Loading entities file from memory	/data/general/objects/egos/wizard-hat.lua
Stored entities list	object//data/general/objects/egos/wizard-hat.lua	table: 0x439f7400
Stored entities list	object//data/general/objects/egos/wizard-hat.lua:prefix	table: 0x43a0fe98
Stored entities list	object/base//data/general/objects/egos/wizard-hat.lua:prefix	table: 0x439f7400
Stored entities list	object//data/general/objects/egos/wizard-hat.lua:suffix	table: 0x43a11440
Stored entities list	object/base//data/general/objects/egos/wizard-hat.lua:suffix	table: 0x439f7400
Loading entities file from memory	/data/general/objects/egos/light-boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Stored entities list	object//data/general/objects/egos/light-boots.lua	table: 0x43a12b70
Stored entities list	object//data/general/objects/egos/light-boots.lua:prefix	table: 0x43a24458
Stored entities list	object/base//data/general/objects/egos/light-boots.lua:prefix	table: 0x43a12b70
Stored entities list	object//data/general/objects/egos/light-boots.lua:suffix	table: 0x4389f090
Stored entities list	object/base//data/general/objects/egos/light-boots.lua:suffix	table: 0x43a12b70
Loading entities file from memory	/data/general/objects/egos/boots.lua
Stored entities list	object//data/general/objects/egos/boots.lua	table: 0x43993ce8
Stored entities list	object//data/general/objects/egos/boots.lua:prefix	table: 0x438c3080
Stored entities list	object/base//data/general/objects/egos/boots.lua:prefix	table: 0x43993ce8
Stored entities list	object//data/general/objects/egos/boots.lua:suffix	table: 0x43a30060
Stored entities list	object/base//data/general/objects/egos/boots.lua:suffix	table: 0x43993ce8
Loading entities file from memory	/data/general/objects/egos/gloves.lua
Stored entities list	object//data/general/objects/egos/gloves.lua	table: 0x43863378
Stored entities list	object//data/general/objects/egos/gloves.lua:prefix	table: 0x43862c88
Stored entities list	object/base//data/general/objects/egos/gloves.lua:prefix	table: 0x43863378
Stored entities list	object//data/general/objects/egos/gloves.lua:suffix	table: 0x4391e340
Stored entities list	object/base//data/general/objects/egos/gloves.lua:suffix	table: 0x43863378
Loading entities file from memory	/data/general/objects/egos/cloak.lua
Stored entities list	object//data/general/objects/egos/cloak.lua	table: 0x43851f78
Stored entities list	object//data/general/objects/egos/cloak.lua:prefix	table: 0x4397e8d0
Stored entities list	object/base//data/general/objects/egos/cloak.lua:prefix	table: 0x43851f78
Stored entities list	object//data/general/objects/egos/cloak.lua:suffix	table: 0x4393dd20
Stored entities list	object/base//data/general/objects/egos/cloak.lua:suffix	table: 0x43851f78
Loading entities file from memory	/data/general/objects/egos/belt.lua
Stored entities list	object//data/general/objects/egos/belt.lua	table: 0x43900e40
Stored entities list	object//data/general/objects/egos/belt.lua:prefix	table: 0x4306e890
Stored entities list	object/base//data/general/objects/egos/belt.lua:prefix	table: 0x43900e40
Stored entities list	object//data/general/objects/egos/belt.lua:suffix	table: 0x434ea768
Stored entities list	object/base//data/general/objects/egos/belt.lua:suffix	table: 0x43900e40
Stored entities list	object	table: 0x43864280
Stored entities list	trap	table: 0x4302c370
Static generator using file	/data/maps/towns/zigur.lua
[STATIC MAP] size	50	50
[STORE] created for entity	ZIGUR_SWORD_WEAPON	table: 0x43081c10	Slash & Dash
[STORE] created for entity	ZIGUR_AXE_WEAPON	table: 0x408337f0	Slice & Dice
Talent resolver for	Protector Myssil	:	T_LIGHTNING_SPEED	=>	5
[TALENT]	Protector Myssil	27249	learning	T_LIGHTNING_SPEED	true	5
[TALENT]	Protector Myssil	27249	learning	T_EQUILIBRIUM_POOL	true	nil
Talent resolver for	Protector Myssil	:	T_WEAPON_COMBAT	=>	4
[TALENT]	Protector Myssil	27249	learning	T_WEAPON_COMBAT	true	4
Talent resolver for	Protector Myssil	:	T_RESOLVE	=>	5
[TALENT]	Protector Myssil	27249	learning	T_RESOLVE	true	5
Talent resolver for	Protector Myssil	:	T_MINOTAUR	=>	5
[TALENT]	Protector Myssil	27249	learning	T_MINOTAUR	true	5
Talent resolver for	Protector Myssil	:	T_SPIDER	=>	5
[TALENT]	Protector Myssil	27249	learning	T_SPIDER	true	5
Talent resolver for	Protector Myssil	:	T_ANTIMAGIC_SHIELD	=>	5
[TALENT]	Protector Myssil	27249	learning	T_ANTIMAGIC_SHIELD	true	5
[TALENT]	Protector Myssil	27249	learning	T_EQUILIBRIUM_POOL	true	nil
Talent resolver for	Protector Myssil	:	T_ARMOUR_TRAINING	=>	5
[TALENT]	Protector Myssil	27249	learning	T_ARMOUR_TRAINING	true	5
Talent resolver for	Protector Myssil	:	T_WEAPONS_MASTERY	=>	4
[TALENT]	Protector Myssil	27249	learning	T_WEAPONS_MASTERY	true	4
Talent resolver for	Protector Myssil	:	T_MANA_CLASH	=>	4
[TALENT]	Protector Myssil	27249	learning	T_MANA_CLASH	true	4
Talent resolver for	Protector Myssil	:	T_WAR_HOUND	=>	5
[TALENT]	Protector Myssil	27249	learning	T_WAR_HOUND	true	5
Talent resolver for	Protector Myssil	:	T_ICE_CLAW	=>	5
[TALENT]	Protector Myssil	27249	learning	T_ICE_CLAW	true	5
Talent resolver for	Protector Myssil	:	T_ICE_BREATH	=>	5
[TALENT]	Protector Myssil	27249	learning	T_ICE_BREATH	true	5
Talent resolver for	Protector Myssil	:	T_ICY_SKIN	=>	5
[TALENT]	Protector Myssil	27249	learning	T_ICY_SKIN	true	5
[TALENT]	Protector Myssil	27249	learning	T_EQUILIBRIUM_POOL	true	nil
Talent resolver for	Protector Myssil	:	T_AURA_OF_SILENCE	=>	4
[TALENT]	Protector Myssil	27249	learning	T_AURA_OF_SILENCE	true	4
Inscribing on Protector Myssil: INFUSION:_HEALING_1
[TALENT]	Protector Myssil	27249	learning	T_INFUSION:_HEALING_1	true	1
Inscribing on Protector Myssil: INFUSION:_SUN_2
[TALENT]	Protector Myssil	27249	learning	T_INFUSION:_SUN_2	true	1
Inscribing on Protector Myssil: INFUSION:_INSIDIOUS_POISON_3
[TALENT]	Protector Myssil	27249	learning	T_INFUSION:_INSIDIOUS_POISON_3	true	1
Inscribing on Protector Myssil: INFUSION:_INSIDIOUS_POISON_4
[TALENT]	Protector Myssil	27249	learning	T_INFUSION:_INSIDIOUS_POISON_4	true	1
Talent resolver for	Protector Myssil	:	T_ARMOUR_TRAINING	=>	4
[TALENT]	Protector Myssil	27249	learning	T_ARMOUR_TRAINING	true	4
Inscribing on Protector Myssil: INFUSION:_SUN_5
[TALENT]	Protector Myssil	27249	learning	T_INFUSION:_SUN_5	true	1
[TOME ENTITY FILTER] making default loot table for	normal	2
[TOME ENTITY FILTER] selected Ego	94.899116877424	101.7
str	16
 * icy steel greatsword => no drop
[TOME ENTITY FILTER] making default loot table for	normal	2
[TOME ENTITY FILTER] selected Greater	17.629911402578	36.7
str	28
fight: 	enlightening steel plate armour	icy steel greatsword	::	OFFHAND	BODY
addTmpVal	table: 0x42bfdc70	combat_armor	9	 :=: 	1	1	add
addTmpVal	table: 0x42bfdc70	combat_mentalresist	5	 :=: 	2	2	add
addTmpVal	table: 0x42bfdc70	confusion_immune	0.11	 :=: 	3	3	add
addTmpVal	table: 0x42bfdc70	combat_def	4	 :=: 	4	4	add
addTmpVal	table: 0x42bfdc70	blind_immune	0.12	 :=: 	5	5	add
addTmpVal	table: 0x42bfdc70	fatigue	22	 :=: 	6	6	add
addTmpVal	table: 0x42bfdc70	combat_spellresist	7	 :=: 	7	7	add
addTmpValTable	table: 0x434a75a8	5	2
addTmpVal	table: 0x434a75a8	5	2	 :=: 	8	8	add
 * enlightening steel plate armour => no drop
Added unique	mod.class.Object/Choker of Dread	::	1
[TOME ENTITY FILTER] making default loot table for	boss	2
[TOME ENTITY FILTER] selected Greater	50.570480219687	67
[TOME ENTITY FILTER] making default loot table for	boss	2
[TOME ENTITY FILTER] selected Greater	43.039547466449	67
[TOME ENTITY FILTER] making default loot table for	boss	2
[TOME ENTITY FILTER] selected Greater	50.030880038168	67
[TOME ENTITY FILTER] making default loot table for	boss	2
[TOME ENTITY FILTER] selected Greater	47.993163316509	67
[TOME ENTITY FILTER] making default loot table for	normal	2
[TOME ENTITY FILTER] selected Money	105.48974973788	109.7
[TALENT]	Protector Myssil	27249	learning	T_HALFLING_LUCK	true	nil
[TALENT]	Protector Myssil	27249	learning	T_HALFLING_LUCK	true	nil
[TALENT]	Protector Myssil	27249	learning	T_HALFLING_LUCK	true	nil
[TALENT]	Protector Myssil	27249	learning	T_INDOMITABLE	true	nil
[TALENT]	Protector Myssil	27249	learning	T_HALFLING_LUCK	true	nil
[TALENT]	Protector Myssil	27249	learning	T_INDOMITABLE	true	nil
[TALENT]	Protector Myssil	27249	learning	T_HALFLING_LUCK	true	nil
Added unique	mod.class.NPC/Protector Myssil	::	1
[STORE] created for entity	ZIGUR_MACE_WEAPON	table: 0x410fc508	Nature's Punch
[STORE] created for entity	ZIGUR_HARMOR	table: 0x426f9de0	Horman's Plates
[STORE] created for entity	ZIGUR_KNIFE_WEAPON	table: 0x426bf908	A Million Cuts
[STORE] created for entity	ZIGUR_LARMOR	table: 0x421f52e8	Infused Leather
[STORE] created for entity	ZIGUR_ARCHER_WEAPON	table: 0x420cb748	Nature's Reach
[STORE] created for entity	ZIGUR_LIBRARY	table: 0x41482748	Library
[STORE] created for entity	POTION	table: 0x42715f70	Nature's Emporium
===== activating sustain	Protector Myssil	T_ICY_SKIN
addTmpValTable	table: 0x434ba840	4	11.686648445077
addTmpVal	table: 0x434ba840	4	11.686648445077	 :=: 	9	9	add
addTmpVal	table: 0x42bfdc70	combat_armor	9.1944432827731	 :=: 	10	10	add
===== activating sustain	Protector Myssil	T_ANTIMAGIC_SHIELD
addTmpVal	table: 0x42bfdc70	antimagic_shield	28.908600354995	 :=: 	11	11	add
Loading tile	terrain/ocean_water_grass_5_1.png
Loading tile	terrain/granite_wall1.png
Loading tile	store/shop_door.png
Loading tile	store/shop_sign_slash_dash.png
Loading tile	store/shop_sign_slice_dice.png
Loading tile	terrain/marble_floor.png
Loading tile	npc/humanoid_halfling_protector_myssil.png
Loading tile	terrain/granite_door1.png
Loading tile	store/shop_door2.png
Loading tile	store/shop_sign_trainer.png
Loading tile	store/shop_sign_natures_punch.png
Loading tile	terrain/lava_floor.png
Loading tile	store/shop_sign_hormans_plates.png
Loading tile	terrain/oldstone_floor.png
Loading tile	store/shop_sign_million_cuts.png
Loading tile	store/shop_sign_infused_leather.png
Loading tile	store/shop_sign_natures_reach.png
Loading tile	terrain/oldstone_floor.png
Loading tile	terrain/huge_rock.png
Loading tile	store/shop_door.png
Loading tile	store/shop_sign_library.png
Loading tile	terrain/grass.png
Loading tile	terrain/signpost.png
Loading tile	terrain/cultivation.png
Loading tile	store/shop_door.png
Loading tile	store/shop_sign_herbalist.png
Wait finished, counted 709, 438 ticks
Loading tile	terrain/granite_wall1_2.png
Loading tile	terrain/granite_wall3.png
Loading tile	terrain/granite_wall2.png
Loading tile	terrain/granite_wall1_5.png
Loading tile	terrain/granite_wall1_4.png
Loading tile	terrain/granite_wall1_1.png
Loading tile	terrain/granite_wall1_3.png
Loading tile	terrain/granite_wall2_2.png
Loading tile	terrain/granite_wall2_5.png
Loading tile	terrain/granite_wall2_17.png
Loading tile	terrain/sand/sand_inner_1_02.png
Loading tile	terrain/sand/sand_9_02.png
Not gone east, no backup guardian
Running on level loads	town-zigur-1
[LOG]	#YELLOW_GREEN#There is an exit to the worldmap here (press '<', '>' or right click to use).
[PARTY] New member, add after	test3	test3
Adding entity	1128	after	1128
[MUSIC] stoping	Remembrance.ogg
[MUSIC] loading	Straight Into Ambush.ogg	sound "/data/music/Straight Into Ambush.ogg" : <static>
[MUSIC] playing	Straight Into Ambush.ogg	sound "/data/music/Straight Into Ambush.ogg" : <static>
[LOG]	#TEAL#You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Updating zone name	Zigur (1)
C Map minimap texture: 1017 (50x50; 64x64)
stack traceback:
[COROUTINE] error	cannot resume dead coroutine
[COROUTINE] dead	savefilepipe
[LOG]	#YELLOW_GREEN#There is an exit to the worldmap here (press '<', '>' or right click to use).
[COROUTINE] registering	savefilepipe	thread: 0x40ec8cc0
Make wait background texture 540 : 1680x1000 (2048, 1024)
[SAVEFILE PIPE] new save running in the pipe:	test3	zone	::	zone-town-zigur.teaz	::	table: 0x4361eb88	=>	table: 0x4246fca0	(2438)
[LOG]	Saving done.
Wait finished, counted 215, 442 ticks
[ZONE] Closed level map	1
[ZONE] Left zone	Zigur
Make wait background texture 989 : 1680x1000 (2048, 1024)
Loading entities file from memory	/data/zones/wilderness/npcs.lua
Loading entities file from memory	/data/zones/wilderness/grids.lua
Loading entities file from memory	/data/zones/wilderness/objects.lua
Loading entities file from memory	/data/general/objects/objects.lua
Loading entities file from memory	/data/general/objects/money.lua
Loading entities file from memory	/data/general/objects/gem.lua
Loading entities file from memory	/data/general/objects/lites.lua
Loading entities file from memory	/data/general/objects/potions.lua
Loading entities file from memory	/data/general/objects/scrolls.lua
Loading entities file from memory	/data/general/objects/wands.lua
Loading entities file from memory	/data/general/objects/digger.lua
Loading entities file from memory	/data/general/objects/jewelry.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data/general/objects/knifes.lua
Loading entities file from memory	/data/general/objects/whips.lua
Loading entities file from memory	/data/general/objects/swords.lua
Loading entities file from memory	/data/general/objects/2hswords.lua
Loading entities file from memory	/data/general/objects/maces.lua
Loading entities file from memory	/data/general/objects/2hmaces.lua
Loading entities file from memory	/data/general/objects/axes.lua
Loading entities file from memory	/data/general/objects/2haxes.lua
Loading entities file from memory	/data/general/objects/2htridents.lua
Loading entities file from memory	/data/general/objects/bows.lua
Loading entities file from memory	/data/general/objects/slings.lua
Loading entities file from memory	/data/general/objects/shields.lua
Loading entities file from memory	/data/general/objects/cloth-armors.lua
Loading entities file from memory	/data/general/objects/light-armors.lua
Loading entities file from memory	/data/general/objects/heavy-armors.lua
Loading entities file from memory	/data/general/objects/massive-armors.lua
Loading entities file from memory	/data/general/objects/leather-caps.lua
Loading entities file from memory	/data/general/objects/helms.lua
Loading entities file from memory	/data/general/objects/wizard-hat.lua
Loading entities file from memory	/data/general/objects/leather-boots.lua
Loading entities file from memory	/data/general/objects/heavy-boots.lua
Loading entities file from memory	/data/general/objects/gloves.lua
Loading entities file from memory	/data/general/objects/gauntlets.lua
Loading entities file from memory	/data/general/objects/cloak.lua
Loading entities file from memory	/data/general/objects/leather-belt.lua
Loading entities file from memory	/data/general/objects/lore/spellhunt.lua
Loading entities file from memory	/data/general/objects/lore/fun.lua
Loading entities file from memory	/data/general/objects/lore/misc.lua
Loading entities file from memory	/data/general/objects/world-artifacts.lua
Importing Korelach the hardened leather armour into world artifacts
Importing Glamira into world artifacts
Importing Chaladugorach into world artifacts
Importing Eremulatharath the stralite mace into world artifacts
Importing steel mail armour 'Blazewinnow' into world artifacts
Importing Charek into world artifacts
Importing alchemist's lamp 'Poretta' into world artifacts
Importing Bokythad into world artifacts
Importing stralite greatmaul 'Dimrend' into world artifacts
Importing Aerimira the voratun waraxe into world artifacts
Importing Branarand into world artifacts
Importing Abysstickler the steel mace into world artifacts
Importing yew longbow 'Moroddaganeg' into world artifacts
Importing Halulathagrim into world artifacts
Importing steel longsword 'Mayathra' into world artifacts
Importing elven-silk robe 'Ivada' into world artifacts
Importing Iseba the Smolderrazor into world artifacts
Importing hardened leather cap 'Brenuharadig' into world artifacts
Importing Drukor the dragonbone staff into world artifacts
Importing voratun dagger 'Xerowe' into world artifacts
Importing Tygund into world artifacts
Importing Aerithra the steel waraxe into world artifacts
Importing Zyndil the Growthwhisper into world artifacts
Importing Dayserpent the stralite shield into world artifacts
Importing Tadunalar into world artifacts
Importing steel dagger 'Mirekarma' into world artifacts
Importing steel shield 'Elewen' into world artifacts
Importing steel shield 'Nirach' into world artifacts
Importing Gilyziladil the steel mail armour into world artifacts
Importing voratun plate armour 'Zubuvea' into world artifacts
Importing stralite longsword 'Dageldir' into world artifacts
Importing steel mail armour 'Olykan' into world artifacts
Importing steel shield 'Issuharalen' into world artifacts
Importing dwarven-steel gauntlets 'Bloomrace' into world artifacts
Importing Flaresweep into world artifacts
Importing dwarven-steel greatmaul 'Duskripper' into world artifacts
Importing steel longsword 'Polomira' into world artifacts
Importing Sewerpeal the voratun mail armour into world artifacts
Importing Gloruvea into world artifacts
Importing stralite greatsword 'Undeathbreaker' into world artifacts
Importing Xanorebeth into world artifacts
Importing Polytha into world artifacts
Importing Sulfurtrail the hardened leather belt into world artifacts
Importing stralite longsword 'Blazeclash' into world artifacts
Importing Branaroddagen into world artifacts
Importing dwarven-steel greatmaul 'Camuhad' into world artifacts
Importing Lorozilabar the voratun waraxe into world artifacts
Importing Xerimira the steel ring into world artifacts
Importing elven-wood staff 'Halydin' into world artifacts
Importing Radianceransom into world artifacts
Loading entities file from memory	/data/general/objects/quest-artifacts.lua
Loading entities file from memory	/data/general/objects/special-artifacts.lua
Loading entities file from memory	/data/general/objects/boss-artifacts.lua
C Map size 36:23 :: 828
C Map seens texture: 430 (170x100)
Loading tile	terrain/grass.png
Loading tile	terrain/sandfloor.png
Wait finished, counted 2678, 2315 ticks
Loaded zone	World of Eyal	with base_level	1
Make wait background texture 995 : 1680x1000 (2048, 1024)
C Map size 36:23 :: 828
C Map seens texture: 1000 (170x100)
Wait finished, counted 1348, 1516 ticks
Loading tile	terrain/jungle/jungle_brush_4_192_01.png
Loading tile	terrain/jungle/jungle_tree_14.png
Loading tile	terrain/jungle/jungle_brush_3_192_01.png
Loading tile	terrain/jungle/jungle_tree_7.png
Loading tile	terrain/jungle/jungle_tree_13.png
Loading tile	terrain/jungle/jungle_brush_7_128_01.png
Loading tile	terrain/jungle/jungle_plant_02.png
Loading tile	terrain/jungle/jungle_dirt_var_1_64_01.png
Loading tile	terrain/jungle/jungle_brush_10_128_01.png
Loading tile	terrain/jungle/jungle_brush_5_128_01.png
Loading tile	terrain/lava/lava_floor11.png
Loading tile	terrain/sand/sand_9_01.png
Loading tile	terrain/sand/sand_1_03.png
Loading tile	terrain/sand/sand_inner_3_03.png
Loading tile	terrain/jungle/jungle_grass_2_02.png
Loading tile	terrain/jungle/jungle_grass_8_02.png
Loading tile	terrain/jungle/jungle_grass_inner_1_03.png
Loading tile	terrain/jungle/jungle_grass_3_03.png
Loading tile	terrain/jungle/jungle_grass_2_03.png
Loading tile	terrain/jungle/jungle_grass_inner_3_01.png
Loading tile	terrain/jungle/jungle_grass_8_01.png
Loading tile	terrain/jungle/jungle_grass_1_02.png
Loading tile	terrain/lava/lava_floor_8_02.png
Loading tile	terrain/lava/lava_floor_inner_1_03.png
Loading tile	terrain/lava/lava_floor_8_01.png
Loading tile	terrain/lava/lava_floor_2_07.png
Loading tile	terrain/lava/lava_floor_4_08.png
Loading tile	terrain/lava/lava_floor_4_06.png
Loading tile	terrain/lava/lava_floor_inner_3_02.png
Loading tile	terrain/lava/lava_floor_2_01.png
Loading tile	terrain/lava/lava_floor_inner_3_03.png
Loading tile	terrain/lava/lava_floor_7_02.png
Loading tile	terrain/lava/lava_floor_9_01.png
Loading tile	terrain/sand/sand_3_02.png
Not gone east, no backup guardian
Running on level loads	wilderness-1
[LOG]	#YELLOW_GREEN#There is a Zigur (Town) here (press '<', '>' or right click to use).
Updating zone name	Maj'Eyal
[PARTY] New member, add after	test3	test3
Adding entity	1128	after	1128
[MUSIC] stoping	Straight Into Ambush.ogg
[MUSIC] loading	Remembrance.ogg	sound "/data/music/Remembrance.ogg" : <static>
[MUSIC] playing	Remembrance.ogg	sound "/data/music/Remembrance.ogg" : <static>
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
Updating zone name	Maj'Eyal
C Map minimap texture: 1038 (50x50; 64x64)
[COROUTINE] registering	savefilepipe	thread: 0x428591c0
Make wait background texture 600 : 1680x1000 (2048, 1024)
[SAVEFILE PIPE] new save running in the pipe:	test3	game	::	game.teag	::	table: 0x40ea9a20	=>	table: 0x42016b28	(4458)
[LOG]	Saving done.
Wait finished, counted 1451, 1525 ticks
[COROUTINE] registering	savefilepipe	thread: 0x43eabff8
Make wait background texture 1127 : 1680x1000 (2048, 1024)
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x41d6c8d0	=>	table: 0x43ea80e0	(1)
[LOG]	Saving done.
Wait finished, counted 1, 362 ticks
[LOG]	Saving game...
stack traceback:
[COROUTINE] error	cannot resume dead coroutine
[COROUTINE] dead	savefilepipe
AI took for target	30829	Allied Kingdoms human patrol	::	30835	pack of wolves	9	<	16
AI took for target	30835	pack of wolves	::	30829	Allied Kingdoms human patrol	4	<	9
[LOG]	Today is the 6th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:20.
Stored entities list	maj_eyal_encounters_rng	table: 0x43700280
Spawned hostile	25	26	pack of wolves
Spawned hostile	46	44	lone bear
[LOG]	Today is the 7th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:46.
AI took for target	30834	lone bear	::	1128	test3	4	<	9
Spawned hostile	8	26	pack of wolves
AI took for target	30833	Allied Kingdoms halfling patrol	::	45319	pack of wolves	5	<	16
AI took for target	45319	pack of wolves	::	30833	Allied Kingdoms halfling patrol	2	<	9
[LOG]	Today is the 8th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:01.
[LOG]	Today is the 9th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:28.
AI took for target	30834	lone bear	::	1128	test3	5	<	9
Stored entities list	maj_eyal_encounters_rng	table: 0x40f03110
[LOG]	Today is the 10th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:43.
AI took for target	45320	lone bear	::	1128	test3	1	<	9
Loading entities file from memory	/data/general/npcs/all.lua
Loading entities file from memory	/data/general/npcs/ant.lua
Loading entities file from memory	/data/general/npcs/bear.lua
Loading entities file from memory	/data/general/npcs/bird.lua
Loading entities file from memory	/data/general/npcs/canine.lua
Loading entities file from memory	/data/general/npcs/cold-drake.lua
Loading entities file from memory	/data/general/npcs/fire-drake.lua
Loading entities file from memory	/data/general/npcs/ghost.lua
Loading entities file from memory	/data/general/npcs/ghoul.lua
Loading entities file from memory	/data/general/npcs/horror.lua
Loading entities file from memory	/data/general/npcs/jelly.lua
Loading entities file from memory	/data/general/npcs/lich.lua
Loading entities file from memory	/data/general/npcs/minor-demon.lua
Loading entities file from memory	/data/general/npcs/major-demon.lua
Loading entities file from memory	/data/general/npcs/minotaur.lua
Loading entities file from memory	/data/general/npcs/molds.lua
Loading entities file from memory	/data/general/npcs/multihued-drake.lua
Loading entities file from memory	/data/general/npcs/naga.lua
Loading entities file from memory	/data/general/npcs/ooze.lua
Loading entities file from memory	/data/general/npcs/orc-grushnak.lua
Loading entities file from memory	/data/general/npcs/orc-gorbat.lua
Loading entities file from memory	/data/general/npcs/orc.lua
Loading entities file from memory	/data/general/npcs/orc-rak-shor.lua
Loading entities file from memory	/data/general/npcs/orc-vor.lua
Loading entities file from memory	/data/general/npcs/plant.lua
Loading entities file from memory	/data/general/npcs/rodent.lua
Loading entities file from memory	/data/general/npcs/sandworm.lua
Loading entities file from memory	/data/general/npcs/skeleton.lua
Loading entities file from memory	/data/general/npcs/snake.lua
Loading entities file from memory	/data/general/npcs/snow-giant.lua
Loading entities file from memory	/data/general/npcs/spider.lua
Loading entities file from memory	/data/general/npcs/storm-drake.lua
Loading entities file from memory	/data/general/npcs/swarm.lua
Loading entities file from memory	/data/general/npcs/thieve.lua
Loading entities file from memory	/data/general/npcs/troll.lua
Loading entities file from memory	/data/general/npcs/vampire.lua
Loading entities file from memory	/data/general/npcs/vermin.lua
Loading entities file from memory	/data/general/npcs/wight.lua
Loading entities file from memory	/data/general/npcs/wild-drake.lua
Loading entities file from memory	/data/general/npcs/xorn.lua
Loading entities file from memory	/data/general/npcs/humanoid_random_boss.lua
Loading entities file from memory	/data/general/grids/basic.lua
Loading entities file from memory	/data/general/grids/forest.lua
Loading entities file from memory	/data/general/grids/sand.lua
Loading entities file from memory	/data/general/objects/objects.lua
Loading entities file from memory	/data/general/objects/money.lua
Loading entities file from memory	/data/general/objects/gem.lua
Loading entities file from memory	/data/general/objects/lites.lua
Loading entities file from memory	/data/general/objects/potions.lua
Loading entities file from memory	/data/general/objects/scrolls.lua
Loading entities file from memory	/data/general/objects/wands.lua
Loading entities file from memory	/data/general/objects/digger.lua
Loading entities file from memory	/data/general/objects/jewelry.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data/general/objects/knifes.lua
Loading entities file from memory	/data/general/objects/whips.lua
Loading entities file from memory	/data/general/objects/swords.lua
Loading entities file from memory	/data/general/objects/2hswords.lua
Loading entities file from memory	/data/general/objects/maces.lua
Loading entities file from memory	/data/general/objects/2hmaces.lua
Loading entities file from memory	/data/general/objects/axes.lua
Loading entities file from memory	/data/general/objects/2haxes.lua
Loading entities file from memory	/data/general/objects/2htridents.lua
Loading entities file from memory	/data/general/objects/bows.lua
Loading entities file from memory	/data/general/objects/slings.lua
Loading entities file from memory	/data/general/objects/shields.lua
Loading entities file from memory	/data/general/objects/cloth-armors.lua
Loading entities file from memory	/data/general/objects/light-armors.lua
Loading entities file from memory	/data/general/objects/heavy-armors.lua
Loading entities file from memory	/data/general/objects/massive-armors.lua
Loading entities file from memory	/data/general/objects/leather-caps.lua
Loading entities file from memory	/data/general/objects/helms.lua
Loading entities file from memory	/data/general/objects/wizard-hat.lua
Loading entities file from memory	/data/general/objects/leather-boots.lua
Loading entities file from memory	/data/general/objects/heavy-boots.lua
Loading entities file from memory	/data/general/objects/gloves.lua
Loading entities file from memory	/data/general/objects/gauntlets.lua
Loading entities file from memory	/data/general/objects/cloak.lua
Loading entities file from memory	/data/general/objects/leather-belt.lua
Loading entities file from memory	/data/general/objects/lore/spellhunt.lua
Loading entities file from memory	/data/general/objects/lore/fun.lua
Loading entities file from memory	/data/general/objects/lore/misc.lua
Loading entities file from memory	/data/general/objects/world-artifacts.lua
Importing Korelach the hardened leather armour into world artifacts
Importing Glamira into world artifacts
Importing Chaladugorach into world artifacts
Importing Eremulatharath the stralite mace into world artifacts
Importing steel mail armour 'Blazewinnow' into world artifacts
Importing Charek into world artifacts
Importing alchemist's lamp 'Poretta' into world artifacts
Importing Bokythad into world artifacts
Importing stralite greatmaul 'Dimrend' into world artifacts
Importing Aerimira the voratun waraxe into world artifacts
Importing Branarand into world artifacts
Importing Abysstickler the steel mace into world artifacts
Importing yew longbow 'Moroddaganeg' into world artifacts
Importing Halulathagrim into world artifacts
Importing steel longsword 'Mayathra' into world artifacts
Importing elven-silk robe 'Ivada' into world artifacts
Importing Iseba the Smolderrazor into world artifacts
Importing hardened leather cap 'Brenuharadig' into world artifacts
Importing Drukor the dragonbone staff into world artifacts
Importing voratun dagger 'Xerowe' into world artifacts
Importing Tygund into world artifacts
Importing Aerithra the steel waraxe into world artifacts
Importing Zyndil the Growthwhisper into world artifacts
Importing Dayserpent the stralite shield into world artifacts
Importing Tadunalar into world artifacts
Importing steel dagger 'Mirekarma' into world artifacts
Importing steel shield 'Elewen' into world artifacts
Importing steel shield 'Nirach' into world artifacts
Importing Gilyziladil the steel mail armour into world artifacts
Importing voratun plate armour 'Zubuvea' into world artifacts
Importing stralite longsword 'Dageldir' into world artifacts
Importing steel mail armour 'Olykan' into world artifacts
Importing steel shield 'Issuharalen' into world artifacts
Importing dwarven-steel gauntlets 'Bloomrace' into world artifacts
Importing Flaresweep into world artifacts
Importing dwarven-steel greatmaul 'Duskripper' into world artifacts
Importing steel longsword 'Polomira' into world artifacts
Importing Sewerpeal the voratun mail armour into world artifacts
Importing Gloruvea into world artifacts
Importing stralite greatsword 'Undeathbreaker' into world artifacts
Importing Xanorebeth into world artifacts
Importing Polytha into world artifacts
Importing Sulfurtrail the hardened leather belt into world artifacts
Importing stralite longsword 'Blazeclash' into world artifacts
Importing Branaroddagen into world artifacts
Importing dwarven-steel greatmaul 'Camuhad' into world artifacts
Importing Lorozilabar the voratun waraxe into world artifacts
Importing Xerimira the steel ring into world artifacts
Importing elven-wood staff 'Halydin' into world artifacts
Importing Radianceransom into world artifacts
Loading entities file from memory	/data/general/objects/quest-artifacts.lua
Loading entities file from memory	/data/general/objects/special-artifacts.lua
Loading entities file from memory	/data/general/objects/boss-artifacts.lua
Initiated zone	Ambush!	with base_level	1
[COROUTINE] registering	savefilepipe	thread: 0x40397518
Make wait background texture 1030 : 1680x1000 (2048, 1024)
[SAVEFILE PIPE] new save running in the pipe:	test3	zone	::	zone-wilderness.teaz	::	table: 0x411aa5a8	=>	table: 0x438fc2b0	(3861)
[LOG]	Saving done.
Wait finished, counted 1347, 1166 ticks
[ZONE] Closed level map	1
[ZONE] Left zone	World of Eyal
Make wait background texture 1076 : 1680x1000 (2048, 1024)
C Map size 36:23 :: 828
C Map seens texture: 1081 (10x10)
Stored entities list	actor	table: 0x44160a18
Loading entities file from memory	/data/general/objects/egos/lite.lua
Stored entities list	object//data/general/objects/egos/lite.lua	table: 0x44176588
Stored entities list	object//data/general/objects/egos/lite.lua:prefix	table: 0x4418d808
Stored entities list	object/base//data/general/objects/egos/lite.lua:prefix	table: 0x44176588
Stored entities list	object//data/general/objects/egos/lite.lua:suffix	table: 0x4418ee90
Stored entities list	object/base//data/general/objects/egos/lite.lua:suffix	table: 0x44176588
Loading entities file from memory	/data/general/objects/egos/infusions.lua
Stored entities list	object//data/general/objects/egos/infusions.lua	table: 0x44190788
Stored entities list	object//data/general/objects/egos/infusions.lua:	table: 0x441937a8
Stored entities list	object/base//data/general/objects/egos/infusions.lua:	table: 0x44190788
Stored entities list	object//data/general/objects/egos/infusions.lua:__resolver	table: 0x44190350
Stored entities list	object/base//data/general/objects/egos/infusions.lua:__resolver	table: 0x44190788
Loading entities file from memory	/data/general/objects/egos/wands.lua
Stored entities list	object//data/general/objects/egos/wands.lua	table: 0x44195ce0
Stored entities list	object//data/general/objects/egos/wands.lua:prefix	table: 0x4419a8b8
Stored entities list	object/base//data/general/objects/egos/wands.lua:prefix	table: 0x44195ce0
Stored entities list	object//data/general/objects/egos/wands.lua:suffix	table: 0x4419ae98
Stored entities list	object/base//data/general/objects/egos/wands.lua:suffix	table: 0x44195ce0
Loading entities file from memory	/data/general/objects/egos/digger.lua
Stored entities list	object//data/general/objects/egos/digger.lua	table: 0x4419c1b8
Stored entities list	object//data/general/objects/egos/digger.lua:	table: 0x441adbf8
Stored entities list	object/base//data/general/objects/egos/digger.lua:	table: 0x4419c1b8
Stored entities list	object//data/general/objects/egos/digger.lua:__resolver	table: 0x441b0100
Stored entities list	object/base//data/general/objects/egos/digger.lua:__resolver	table: 0x4419c1b8
Loading entities file from memory	/data/general/objects/egos/rings.lua
Stored entities list	object//data/general/objects/egos/rings.lua	table: 0x441b05f0
Stored entities list	object//data/general/objects/egos/rings.lua:prefix	table: 0x441d0278
Stored entities list	object/base//data/general/objects/egos/rings.lua:prefix	table: 0x441b05f0
Stored entities list	object//data/general/objects/egos/rings.lua:suffix	table: 0x441d1d60
Stored entities list	object/base//data/general/objects/egos/rings.lua:suffix	table: 0x441b05f0
Loading entities file from memory	/data/general/objects/egos/amulets.lua
Stored entities list	object//data/general/objects/egos/amulets.lua	table: 0x441d4430
Stored entities list	object//data/general/objects/egos/amulets.lua:prefix	table: 0x441ee2c8
Stored entities list	object/base//data/general/objects/egos/amulets.lua:prefix	table: 0x441d4430
Stored entities list	object//data/general/objects/egos/amulets.lua:suffix	table: 0x441eff10
Stored entities list	object/base//data/general/objects/egos/amulets.lua:suffix	table: 0x441d4430
Loading entities file from memory	/data/general/objects/egos/staves.lua
Stored entities list	object//data/general/objects/egos/staves.lua	table: 0x441f19f0
Stored entities list	object//data/general/objects/egos/staves.lua:prefix	table: 0x4420cf40
Stored entities list	object/base//data/general/objects/egos/staves.lua:prefix	table: 0x441f19f0
Stored entities list	object//data/general/objects/egos/staves.lua:suffix	table: 0x441ae278
Stored entities list	object/base//data/general/objects/egos/staves.lua:suffix	table: 0x441f19f0
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Stored entities list	object//data/general/objects/egos/weapon.lua	table: 0x44210b78
Stored entities list	object//data/general/objects/egos/weapon.lua:prefix	table: 0x4422c488
Stored entities list	object/base//data/general/objects/egos/weapon.lua:prefix	table: 0x44210b78
Stored entities list	object//data/general/objects/egos/weapon.lua:suffix	table: 0x4422e518
Stored entities list	object/base//data/general/objects/egos/weapon.lua:suffix	table: 0x44210b78
Loading entities file from memory	/data/general/objects/egos/bow.lua
Stored entities list	object//data/general/objects/egos/bow.lua	table: 0x44232250
Stored entities list	object//data/general/objects/egos/bow.lua:prefix	table: 0x442372e8
Stored entities list	object/base//data/general/objects/egos/bow.lua:prefix	table: 0x44232250
Stored entities list	object//data/general/objects/egos/bow.lua:suffix	table: 0x44237da8
Stored entities list	object/base//data/general/objects/egos/bow.lua:suffix	table: 0x44232250
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Stored entities list	object//data/general/objects/egos/ammo.lua	table: 0x44238ac0
Stored entities list	object//data/general/objects/egos/ammo.lua:	table: 0x44240988
Stored entities list	object/base//data/general/objects/egos/ammo.lua:	table: 0x44238ac0
Loading entities file from memory	/data/general/objects/egos/sling.lua
Stored entities list	object//data/general/objects/egos/sling.lua	table: 0x44241f50
Stored entities list	object//data/general/objects/egos/sling.lua:prefix	table: 0x44246fe8
Stored entities list	object/base//data/general/objects/egos/sling.lua:prefix	table: 0x44241f50
Stored entities list	object//data/general/objects/egos/sling.lua:suffix	table: 0x442478f0
Stored entities list	object/base//data/general/objects/egos/sling.lua:suffix	table: 0x44241f50
Loading entities file from memory	/data/general/objects/egos/shield.lua
Stored entities list	object//data/general/objects/egos/shield.lua	table: 0x44248810
Stored entities list	object//data/general/objects/egos/shield.lua:prefix	table: 0x44264328
Stored entities list	object/base//data/general/objects/egos/shield.lua:prefix	table: 0x44248810
Stored entities list	object//data/general/objects/egos/shield.lua:suffix	table: 0x44265ae0
Stored entities list	object/base//data/general/objects/egos/shield.lua:suffix	table: 0x44248810
Loading entities file from memory	/data/general/objects/egos/robe.lua
Stored entities list	object//data/general/objects/egos/robe.lua	table: 0x44210530
Stored entities list	object//data/general/objects/egos/robe.lua:prefix	table: 0x442820c0
Stored entities list	object/base//data/general/objects/egos/robe.lua:prefix	table: 0x44210530
Stored entities list	object//data/general/objects/egos/robe.lua:suffix	table: 0x44283e10
Stored entities list	object/base//data/general/objects/egos/robe.lua:suffix	table: 0x44210530
Loading entities file from memory	/data/general/objects/egos/light-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Stored entities list	object//data/general/objects/egos/light-armor.lua	table: 0x44285630
Stored entities list	object//data/general/objects/egos/light-armor.lua:prefix	table: 0x442a3798
Stored entities list	object/base//data/general/objects/egos/light-armor.lua:prefix	table: 0x44285630
Stored entities list	object//data/general/objects/egos/light-armor.lua:suffix	table: 0x442a5d68
Stored entities list	object/base//data/general/objects/egos/light-armor.lua:suffix	table: 0x44285630
Loading entities file from memory	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Stored entities list	object//data/general/objects/egos/heavy-armor.lua	table: 0x442a79f8
Stored entities list	object//data/general/objects/egos/heavy-armor.lua:prefix	table: 0x442c5fb0
Stored entities list	object/base//data/general/objects/egos/heavy-armor.lua:prefix	table: 0x442a79f8
Stored entities list	object//data/general/objects/egos/heavy-armor.lua:suffix	table: 0x442c7c78
Stored entities list	object/base//data/general/objects/egos/heavy-armor.lua:suffix	table: 0x442a79f8
Loading entities file from memory	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Stored entities list	object//data/general/objects/egos/massive-armor.lua	table: 0x442c8d90
Stored entities list	object//data/general/objects/egos/massive-armor.lua:prefix	table: 0x442e7db0
Stored entities list	object/base//data/general/objects/egos/massive-armor.lua:prefix	table: 0x442c8d90
Stored entities list	object//data/general/objects/egos/massive-armor.lua:suffix	table: 0x442e9288
Stored entities list	object/base//data/general/objects/egos/massive-armor.lua:suffix	table: 0x442c8d90
Loading entities file from memory	/data/general/objects/egos/helm.lua
Stored entities list	object//data/general/objects/egos/helm.lua	table: 0x442eaa98
Stored entities list	object//data/general/objects/egos/helm.lua:prefix	table: 0x44306270
Stored entities list	object/base//data/general/objects/egos/helm.lua:prefix	table: 0x442eaa98
Stored entities list	object//data/general/objects/egos/helm.lua:suffix	table: 0x443077e0
Stored entities list	object/base//data/general/objects/egos/helm.lua:suffix	table: 0x442eaa98
Loading entities file from memory	/data/general/objects/egos/wizard-hat.lua
Stored entities list	object//data/general/objects/egos/wizard-hat.lua	table: 0x443094d0
Stored entities list	object//data/general/objects/egos/wizard-hat.lua:prefix	table: 0x44321f68
Stored entities list	object/base//data/general/objects/egos/wizard-hat.lua:prefix	table: 0x443094d0
Stored entities list	object//data/general/objects/egos/wizard-hat.lua:suffix	table: 0x44323598
Stored entities list	object/base//data/general/objects/egos/wizard-hat.lua:suffix	table: 0x443094d0
Loading entities file from memory	/data/general/objects/egos/light-boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Stored entities list	object//data/general/objects/egos/light-boots.lua	table: 0x44324dc0
Stored entities list	object//data/general/objects/egos/light-boots.lua:prefix	table: 0x4433a390
Stored entities list	object/base//data/general/objects/egos/light-boots.lua:prefix	table: 0x44324dc0
Stored entities list	object//data/general/objects/egos/light-boots.lua:suffix	table: 0x4433bbc8
Stored entities list	object/base//data/general/objects/egos/light-boots.lua:suffix	table: 0x44324dc0
Loading entities file from memory	/data/general/objects/egos/boots.lua
Stored entities list	object//data/general/objects/egos/boots.lua	table: 0x4433d160
Stored entities list	object//data/general/objects/egos/boots.lua:prefix	table: 0x44351b38
Stored entities list	object/base//data/general/objects/egos/boots.lua:prefix	table: 0x4433d160
Stored entities list	object//data/general/objects/egos/boots.lua:suffix	table: 0x44352858
Stored entities list	object/base//data/general/objects/egos/boots.lua:suffix	table: 0x4433d160
Loading entities file from memory	/data/general/objects/egos/gloves.lua
Stored entities list	object//data/general/objects/egos/gloves.lua	table: 0x44353458
Stored entities list	object//data/general/objects/egos/gloves.lua:prefix	table: 0x44377ef8
Stored entities list	object/base//data/general/objects/egos/gloves.lua:prefix	table: 0x44353458
Stored entities list	object//data/general/objects/egos/gloves.lua:suffix	table: 0x4437a030
Stored entities list	object/base//data/general/objects/egos/gloves.lua:suffix	table: 0x44353458
Loading entities file from memory	/data/general/objects/egos/cloak.lua
Stored entities list	object//data/general/objects/egos/cloak.lua	table: 0x4437c050
Stored entities list	object//data/general/objects/egos/cloak.lua:prefix	table: 0x44393a28
Stored entities list	object/base//data/general/objects/egos/cloak.lua:prefix	table: 0x4437c050
Stored entities list	object//data/general/objects/egos/cloak.lua:suffix	table: 0x443951b8
Stored entities list	object/base//data/general/objects/egos/cloak.lua:suffix	table: 0x4437c050
Loading entities file from memory	/data/general/objects/egos/belt.lua
Stored entities list	object//data/general/objects/egos/belt.lua	table: 0x44396a48
Stored entities list	object//data/general/objects/egos/belt.lua:prefix	table: 0x443b0af0
Stored entities list	object/base//data/general/objects/egos/belt.lua:prefix	table: 0x44396a48
Stored entities list	object//data/general/objects/egos/belt.lua:suffix	table: 0x443b2028
Stored entities list	object/base//data/general/objects/egos/belt.lua:suffix	table: 0x44396a48
Stored entities list	object	table: 0x44174608
Stored entities list	trap	table: 0x443c0fc0
End Room:	nil
Talent resolver for	black bear	:	T_STUN	=>	1
[TALENT]	black bear	51009	learning	T_STUN	true	1
[TALENT]	black bear	51009	learning	T_STAMINA_POOL	true	nil
Loading tile	npc/black_bear.png
Wait finished, counted 86, 124 ticks
Not gone east, no backup guardian
Running on level loads	ambush-1
[PARTY] New member, add after	test3	test3
Adding entity	1128	after	1128
Updating zone name	Ambush! (1)
C Map minimap texture: 1016 (50x50; 64x64)
stack traceback:
[COROUTINE] error	cannot resume dead coroutine
[COROUTINE] dead	savefilepipe
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[COROUTINE] registering	savefilepipe	thread: 0x443afaf0
Make wait background texture 605 : 1680x1000 (2048, 1024)
[SAVEFILE PIPE] new save running in the pipe:	test3	game	::	game.teag	::	table: 0x40ea9a20	=>	table: 0x44023108	(2728)
[LOG]	Saving done.
Wait finished, counted 492, 1202 ticks
[COROUTINE] registering	savefilepipe	thread: 0x40a20120
Make wait background texture 1121 : 1680x1000 (2048, 1024)
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x41d6c8d0	=>	table: 0x442c9a20	(1)
[LOG]	Saving done.
Wait finished, counted 1, 323 ticks
[LOG]	Saving game...
[ENGINE] Switching to turn based
Played ToME for 108 seconds
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[MAIN] rebooting lua state: 	nil	nil	nil	nil	nil
stack traceback:
[COROUTINE] error	cannot resume dead coroutine
[COROUTINE] dead	savefilepipe
[ENGINE] Switching to turn based
NO SELFEXE: bootstrapping from CWD
Booting T-Engine from: /home/erik/T-Engines/t-engine4-src-1.0.0beta36/t-engine
SelfExe gave us app directory of:	/home/erik/T-Engines/t-engine4-src-1.0.0beta36/
LuaVM:	LuaJIT 2.0.0-beta8	x64
Destroying particle thread 0 (waiting for mutex)
Destroying particle thread 0
Destroying particle thread 0 (waiting for thread a55b50)
Cleaning up particle thread 0
Cleaned up particle thread 0
Destroyed particle thread 0 (0)
Creating particles thread 0
Running lua loader code...
LuaVM:	LuaJIT 2.0.0-beta8	x64
Reboot using	te4	LATEST	boot	player	false
[ENGINE LOADER] available from teae: 	te4-0.9.36
[ENGINE LOADER] found engines	te4={[1]={[1]=0.000000 , [2]=9.000000 , [3]=36.000000 , [4]="te4" , [5]=17.000000 , ["load_teae"]="/engines/te4-0.9.36.teae" , } , } __byname={["te4-0.9.36"]=true , } 
[ENGINE LOADER] looked in:
	/home/erik//.t-engine/4.0
	bootstrap
	/home/erik/T-Engines/t-engine4-src-1.0.0beta36//game/thirdparty
	/home/erik/T-Engines/t-engine4-src-1.0.0beta36//game
[ENGINE LOADER] sorted:	te4	0	9	36
[ENGINE LOADER] loading engine:	0	9	36	te4
[ENGINE LOADER] using archived engine:	/engines/te4-0.9.36.teae
Using cached font	/data/font/Vera.ttf	12
Available resolutions: 1680x1050x32
Available resolutions: 1600x1024x32
Available resolutions: 1440x900x32
Available resolutions: 1400x1050x32
Available resolutions: 1360x768x32
Available resolutions: 1360x765x32
Available resolutions: 1280x1024x32
Available resolutions: 1280x960x32
Available resolutions: 1152x864x32
Available resolutions: 1024x768x32
Available resolutions: 960x600x32
Available resolutions: 960x540x32
Available resolutions: 896x672x32
Available resolutions: 840x525x32
Available resolutions: 832x624x32
Available resolutions: 800x600x32
Available resolutions: 800x512x32
Available resolutions: 720x450x32
Available resolutions: 680x384x32
Available resolutions: 640x512x32
Available resolutions: 640x480x32
Available resolutions: 576x432x32
Available resolutions: 512x384x32
Available resolutions: 416x312x32
Available resolutions: 400x300x32
Available resolutions: 320x240x32
[KEYBINDER] Loaded keybinds: move
[KEYBINDER] Loaded keybinds: hotkeys
[KEYBINDER] Loaded keybinds: inventory
[KEYBINDER] Loaded keybinds: actions
[KEYBINDER] Loaded keybinds: interface
[KEYBINDER] Loaded keybinds: debug
Remapping	HOTKEY_FOURTH_12	table: 0x40df30b0
Remapping	DROP_FLOOR	table: 0x40dfc730
Remapping	HOTKEY_FOURTH_7	table: 0x40dfc780
Remapping	SCREENSHOT	table: 0x40df4508
Remapping	HOTKEY_FOURTH_5	table: 0x402644f0
Remapping	HOTKEY_FOURTH_2	table: 0x40264f78
Remapping	HOTKEY_THIRD_12	table: 0x40264fc8
Remapping	REST	table: 0x40265018
Remapping	LUA_CONSOLE	table: 0x40264da8
Remapping	HOTKEY_FIFTH_3	table: 0x40df3100
Remapping	HOTKEY_FIFTH_4	table: 0x40264eb0
Remapping	WEAR_ITEM	table: 0x40264f00
Remapping	HOTKEY_FOURTH_11	table: 0x40264678
Remapping	TOGGLE_BUMP_ATTACK	table: 0x402646c8
Remapping	HOTKEY_FOURTH_10	table: 0x40264718
Remapping	HOTKEY_FOURTH_9	table: 0x40264768
Remapping	HOTKEY_FIFTH_6	table: 0x402647b8
Remapping	HOTKEY_FOURTH_6	table: 0x40264808
Remapping	HOTKEY_FOURTH_3	table: 0x40264858
Remapping	HOTKEY_FOURTH_8	table: 0x402648a8
Remapping	PICKUP_FLOOR	table: 0x40264540
Remapping	SHOW_INVENTORY	table: 0x40264948
Remapping	HOTKEY_FIFTH_5	table: 0x40264998
Remapping	HOTKEY_FOURTH_4	table: 0x402649e8
Remapping	SHOW_EQUIPMENT	table: 0x40264a38
Remapping	HOTKEY_FOURTH_1	table: 0x40df4558
Remapping	DEBUG_MODE	table: 0x402648f8
Remapping	RUN_AUTO	table: 0x40264a88
Remapping	TAKEOFF_ITEM	table: 0x40264590
Remapping	QUICK_SWITCH_WEAPON	table: 0x402645e0
Remapping	HOTKEY_1	table: 0x40264e60
Remapping	HOTKEY_FIFTH_1	table: 0x40264e10
Remapping	HOTKEY_FIFTH_2	table: 0x40df45a8
Switching resolution to	1680x1000	1680	1000	false
Setting resolution to 1680x1000 (windowed)
[DO RESIZE] 1680x1000 (0)
OpenGL max texture size: 4096
[RESOLUTION] changed to 	1680	1000	from	1680	1000
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[ENGINE] Setting requested FPS to 30 (33 ms)
[ENGINE] Switching to turn based
Creating module	boot-te4-0.9.36.team	:: (as dir)	false	:: (as team)	16	
Loaded module definition for boot-0.9.36 using engine te4-0.9.36
Creating module	example	:: (as dir)	true	:: (as team)	nil	
Loaded module definition for example-1.0.0 using engine te4-0.9.36
Creating module	example_realtime	:: (as dir)	true	:: (as team)	nil	
Loaded module definition for example_realtime-1.0.0 using engine te4-0.9.36
Creating module	tome-3.9.36.team	:: (as dir)	false	:: (as team)	12	
Loaded module definition for tome-3.9.36 using engine te4-0.9.36
tome	boot
example	tome
boot	example
example_realtime	boot
boot	example_realtime
boot	tome
example	example_realtime
* Module: tome
 ** 3.9.36
* Module: boot
 ** 0.9.36
* Module: example
 ** 1.0.0
* Module: example_realtime
 ** 1.0.0
After fs.reset
[1] = {
  [path] = /home/erik/T-Engines/t-engine4-src-1.0.0beta36//game/engines/te4-0.9.36.teae
}
[ENGINE] Switching to turn based
Make wait background texture 2 : 1680x1000 (2048, 1024)
Using cached font	/data/font/Vera.ttf	12
[ENGINE] Switching to realtime, interval 125 ms
[PROFILE THREAD] batching CSETs
[MODULE LOADER] loading module	T-Engine4 Main Menu	[mod.load]	::	nil	nil
[GAMMA] Setting gamma correction using SDL	1.2
[ENGINE] Switching to turn based
[GAMMA] Setting gamma correction using SDL	1.2
Using cached font	/data/font/Vera.ttf	12
[TALENT]	player	1	learning	T_MANATHRUST	true	2
[TALENT]	player	1	learning	T_FLAME	true	2
[TALENT]	player	1	learning	T_FIREFLASH	true	2
[TALENT]	player	1	learning	T_LIGHTNING	true	2
[TALENT]	player	1	learning	T_SUNSHIELD	true	2
[TALENT]	player	1	learning	T_FLAMESHOCK	true	2
[MAP] Reseting tiles caches
Using cached font	/data/font/VeraMoBd.ttf	22
Using cached font	/data/font/VeraMoBd.ttf	22
Using cached font	/data/font/VeraMoBd.ttf	22
Using cached font	/data/font/VeraMoBd.ttf	22
Using cached font	/data/font/VeraMoBd.ttf	22
Using cached font	/data/font/VeraMoBd.ttf	22
Using cached font	/data/font/VeraMoBd.ttf	22
[SHADER] Loading from /data/gfx/shaders/main_fbo.lua
New GL Shader program 1
New GL Shader 2 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/main_fbo.frag
*p 1: Uniform: 0: 1406 blur
*p 1: Uniform: 1: 8B52 colorize
*p 1: Uniform: 2: 1406 hp_warning
*p 1: Uniform: 3: 1406 motionblur
*p 1: Uniform: 4: 8B5E noisevol
*p 1: Uniform: 5: 8B5E tex
*p 1: Uniform: 6: 8B50 texSize
*p 1: Uniform: 7: 1406 tick
[SHADER] Loading from /data/gfx/shaders/full_fbo.lua
New GL Shader program 3
New GL Shader 4 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/full_fbo.frag
*p 3: Uniform: 0: 1406 gamma
*p 3: Uniform: 1: 8B5E sceneBuffer
[GAMMA] Setting gamma correction using fullscreen shader	1.2
Loading entities file from file	/data/zones/dungeon/npcs.lua
Loading entities file from file	/data/general/npcs/skeleton.lua
Loading entities file from file	/data/general/npcs/canine.lua
Loading entities file from file	/data/general/npcs/troll.lua
Loading entities file from file	/data/zones/dungeon/grids.lua
Loading entities file from file	/data/general/grids/basic.lua
Loading entities file from file	/data/general/grids/forest.lua
Loading entities file from file	/data/general/grids/water.lua
Loading entities file from file	/data/general/grids/underground.lua
Loading entities file from file	/data/zones/dungeon/objects.lua
Loading entities file from file	/data/zones/dungeon/traps.lua
Initiated zone	Forest	with base_level	1
C Map size 35:20 :: 700
C Map seens texture: 38 (50x50)
Stored entities list	actor	table: 0x41874548
Stored entities list	object	table: 0x41875968
Stored entities list	trap	table: 0x41875a38
End Room:	nil
Loading tile	terrain/grass.png
Loading tile	terrain/flower.png
Loading tile	terrain/tree.png
Loading tile	npc/canine_warg.png
Loading tile	npc/canine_fox.png
Loading tile	npc/troll_c.png
Loading tile	npc/canine_w.png
Loading tile	npc/troll_f.png
Loading tile	npc/degenerated_skeleton_warrior.png
Loading tile	npc/troll_s.png
Loading tile	npc/skeleton_warrior.png
Loading tile	npc/canine_ww.png
Loading tile	npc/troll_m.png
Talent resolver for	skeleton mage	:	T_MANATHRUST	=>	3
[TALENT]	skeleton mage	295	learning	T_MANATHRUST	true	3
Talent resolver for	skeleton mage	:	T_FLAME	=>	2
[TALENT]	skeleton mage	295	learning	T_FLAME	true	2
Loading tile	npc/skeleton_mage.png
Talent resolver for	mountain troll thunderer	:	T_LIGHTNING	=>	4
[TALENT]	mountain troll thunderer	297	learning	T_LIGHTNING	true	4
Loading tile	npc/troll_mt.png
Talent resolver for	mountain troll thunderer	:	T_LIGHTNING	=>	4
[TALENT]	mountain troll thunderer	301	learning	T_LIGHTNING	true	4
Loading tile	terrain/grass2.png
Loading tile	terrain/grass.png
Loading tile	terrain/flower_01.png
Loading tile	terrain/mushroom_06.png
Loading tile	terrain/tree_alpha2.png
Loading tile	terrain/tree_alpha10.png
Loading tile	terrain/tree_alpha12.png
Loading tile	terrain/tree_alpha4.png
Loading tile	terrain/tree_alpha6.png
Loading tile	terrain/tree_alpha3.png
Loading tile	terrain/tree_alpha8.png
Loading tile	terrain/mushroom_05.png
Loading tile	terrain/tree_alpha1.png
Loading tile	terrain/tree_alpha5.png
Loading tile	terrain/tree_alpha7.png
Loading tile	terrain/tree_alpha13.png
Loading tile	terrain/tree_alpha9.png
Loading tile	terrain/mushroom_03.png
Loading tile	terrain/mushroom_07.png
Loading tile	terrain/tree_alpha11.png
Loading tile	terrain/flower_04.png
Loading tile	terrain/flower_03.png
Loading tile	terrain/flower_05.png
Loading tile	terrain/flower_02.png
Loading tile	terrain/mushroom_01.png
Loading tile	terrain/mushroom_02.png
Loading tile	terrain/flower_06.png
Loading tile	terrain/mushroom_04.png
Loading tile	player/humanoid_human_riala_shalarak.png
[MUSIC] loading	The saga begins.ogg	sound "/data/music/The saga begins.ogg" : <static>
[MUSIC] playing	The saga begins.ogg	sound "/data/music/The saga begins.ogg" : <static>
[COROUTINE] registering	getnews	thread: 0x4058d5f8
[ENGINE] Setting requested FPS to 30 (33 ms)
[MODULE LOADER] done loading module	T-Engine4 Main Menu
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
Wait finished, counted 1275, 1879 ticks
[ONLINE PROFILE] get news
[PROFILE THREAD] flushing CSETs
[COROUTINE] dead	getnews
[SOUND] loading from	/data/sound/ui/subtle_button_sound.ogg	:=:	sound "/data/sound/ui/subtle_button_sound.ogg" : <static>
Using cached font	/data/font/VeraBd.ttf	16
Thanks for having fun!
