[CPU] Detected 2 CPUs
OpenAL device available: PulseAudio Default (default PulseAudio Default)
OpenAL device available: ALSA Default (default PulseAudio Default)
OpenAL device available: PortAudio Default (default PulseAudio Default)
OpenAL device available: No Output (default PulseAudio Default)
Available video driver: x11
Available video driver: dummy
NO SELFEXE: bootstrapping from CWD
Booting T-Engine from: /home/erik/T-Engines/t-engine4-src-1.0.0beta36/t-engine
SelfExe gave us app directory of:	/home/erik/T-Engines/t-engine4-src-1.0.0beta36/
LuaVM:	LuaJIT 2.0.0-beta8	x64
Creating particles thread 0
LuaVM:	LuaJIT 2.0.0-beta8	x64
[DO RESIZE] 800x600 (0)
OpenGL max texture size: 4096
OpenGL max texture size: 4096
===fbo 1
Running lua loader code...
Reboot using	te4	LATEST	boot	player	false
[ENGINE LOADER] available from teae: 	te4-0.9.36
[ENGINE LOADER] found engines	te4={[1]={[1]=0.000000 , [2]=9.000000 , [3]=36.000000 , [4]="te4" , [5]=17.000000 , ["load_teae"]="/engines/te4-0.9.36.teae" , } , } __byname={["te4-0.9.36"]=true , } 
[ENGINE LOADER] looked in:
	/home/erik//.t-engine/4.0
	bootstrap
	/home/erik/T-Engines/t-engine4-src-1.0.0beta36//game/thirdparty
	/home/erik/T-Engines/t-engine4-src-1.0.0beta36//game
[ENGINE LOADER] sorted:	te4	0	9	36
[ENGINE LOADER] loading engine:	0	9	36	te4
[ENGINE LOADER] using archived engine:	/engines/te4-0.9.36.teae
Using cached font	/data/font/Vera.ttf	12
Available resolutions: 1680x1050x32
Available resolutions: 1600x1024x32
Available resolutions: 1440x900x32
Available resolutions: 1400x1050x32
Available resolutions: 1360x768x32
Available resolutions: 1360x765x32
Available resolutions: 1280x1024x32
Available resolutions: 1280x960x32
Available resolutions: 1152x864x32
Available resolutions: 1024x768x32
Available resolutions: 960x600x32
Available resolutions: 960x540x32
Available resolutions: 896x672x32
Available resolutions: 840x525x32
Available resolutions: 832x624x32
Available resolutions: 800x600x32
Available resolutions: 800x512x32
Available resolutions: 720x450x32
Available resolutions: 680x384x32
Available resolutions: 640x512x32
Available resolutions: 640x480x32
Available resolutions: 576x432x32
Available resolutions: 512x384x32
Available resolutions: 416x312x32
Available resolutions: 400x300x32
Available resolutions: 320x240x32
[KEYBINDER] Loaded keybinds: move
[KEYBINDER] Loaded keybinds: hotkeys
[KEYBINDER] Loaded keybinds: inventory
[KEYBINDER] Loaded keybinds: actions
[KEYBINDER] Loaded keybinds: interface
[KEYBINDER] Loaded keybinds: debug
Remapping	HOTKEY_FOURTH_12	table: 0x4119dd18
Remapping	DROP_FLOOR	table: 0x41be78d8
Remapping	HOTKEY_FOURTH_7	table: 0x41be7928
Remapping	SCREENSHOT	table: 0x41bdcf50
Remapping	HOTKEY_FOURTH_5	table: 0x41bdce10
Remapping	HOTKEY_FOURTH_2	table: 0x41be6050
Remapping	HOTKEY_THIRD_12	table: 0x41be60a0
Remapping	REST	table: 0x41be7978
Remapping	LUA_CONSOLE	table: 0x41bf0630
Remapping	HOTKEY_FIFTH_3	table: 0x41bf0808
Remapping	HOTKEY_FIFTH_4	table: 0x41bf0858
Remapping	WEAR_ITEM	table: 0x41bf08a8
Remapping	HOTKEY_FOURTH_11	table: 0x41bf08f8
Remapping	TOGGLE_BUMP_ATTACK	table: 0x41bf0948
Remapping	HOTKEY_FOURTH_10	table: 0x41bf0998
Remapping	HOTKEY_FOURTH_9	table: 0x41bf09e8
Remapping	HOTKEY_FIFTH_6	table: 0x41be5f88
Remapping	HOTKEY_FOURTH_6	table: 0x41be5fd8
Remapping	HOTKEY_FOURTH_3	table: 0x41bf0680
Remapping	HOTKEY_FOURTH_8	table: 0x41bf06d0
Remapping	PICKUP_FLOOR	table: 0x41bdce60
Remapping	SHOW_INVENTORY	table: 0x41bf0770
Remapping	HOTKEY_FIFTH_5	table: 0x41bdccd0
Remapping	HOTKEY_FOURTH_4	table: 0x41bdcd20
Remapping	SHOW_EQUIPMENT	table: 0x41bdcd70
Remapping	HOTKEY_FOURTH_1	table: 0x41bdcfa0
Remapping	DEBUG_MODE	table: 0x41bf0720
Remapping	RUN_AUTO	table: 0x41bdcdc0
Remapping	TAKEOFF_ITEM	table: 0x41bdceb0
Remapping	QUICK_SWITCH_WEAPON	table: 0x41bdcf00
Remapping	HOTKEY_1	table: 0x41be5f38
Remapping	HOTKEY_FIFTH_1	table: 0x41be5ee8
Remapping	HOTKEY_FIFTH_2	table: 0x41bdcff0
Switching resolution to	1680x1000	1680	1000	false
Setting resolution to 1680x1000 (windowed)
[DO RESIZE] 1680x1000 (0)
OpenGL max texture size: 4096
[RESOLUTION] changed to 	1680	1000	from	1680	1000
Creating profile thread
[PROFILE] mounted 	online	on /current-profile
LuaVM:	LuaJIT 2.0.0-beta8	x64
TE4Online starting...
[PROFILE] unmounted 	online	from /current-profile
[ENGINE] Setting requested FPS to 30 (33 ms)
[ENGINE] Switching to turn based
Creating module	boot-te4-0.9.36.team	:: (as dir)	false	:: (as team)	16	
Loaded module definition for boot-0.9.36 using engine te4-0.9.36
Creating module	example	:: (as dir)	true	:: (as team)	nil	
Loaded module definition for example-1.0.0 using engine te4-0.9.36
Creating module	example_realtime	:: (as dir)	true	:: (as team)	nil	
Loaded module definition for example_realtime-1.0.0 using engine te4-0.9.36
Creating module	tome-3.9.36.team	:: (as dir)	false	:: (as team)	12	
Loaded module definition for tome-3.9.36 using engine te4-0.9.36
tome	boot
example	tome
boot	example
example_realtime	boot
boot	example_realtime
boot	tome
example	example_realtime
* Module: tome
 ** 3.9.36
* Module: boot
 ** 0.9.36
* Module: example
 ** 1.0.0
* Module: example_realtime
 ** 1.0.0
After fs.reset
[1] = {
  [path] = /home/erik/T-Engines/t-engine4-src-1.0.0beta36//game/engines/te4-0.9.36.teae
}
[ENGINE] Switching to turn based
Make wait background texture 2 : 1680x1000 (2048, 1024)
[PROFILE] Thread connected to te4.org
[ONLINE PROFILE] reconnecting to channels
Using cached font	/data/font/Vera.ttf	12
[ENGINE] Switching to realtime, interval 125 ms
[PROFILE THREAD] batching CSETs
[MODULE LOADER] loading module	T-Engine4 Main Menu	[mod.load]	::	nil	nil
[GAMMA] Setting gamma correction using SDL	1.2
[ENGINE] Switching to turn based
[GAMMA] Setting gamma correction using SDL	1.2
Using cached font	/data/font/Vera.ttf	12
[TALENT]	player	1	learning	T_MANATHRUST	true	2
[TALENT]	player	1	learning	T_FLAME	true	2
[TALENT]	player	1	learning	T_FIREFLASH	true	2
[TALENT]	player	1	learning	T_LIGHTNING	true	2
[TALENT]	player	1	learning	T_SUNSHIELD	true	2
[TALENT]	player	1	learning	T_FLAMESHOCK	true	2
[MAP] Reseting tiles caches
Using cached font	/data/font/VeraMoBd.ttf	22
Using cached font	/data/font/VeraMoBd.ttf	22
Using cached font	/data/font/VeraMoBd.ttf	22
Using cached font	/data/font/VeraMoBd.ttf	22
Using cached font	/data/font/VeraMoBd.ttf	22
Using cached font	/data/font/VeraMoBd.ttf	22
Using cached font	/data/font/VeraMoBd.ttf	22
[SHADER] Loading from /data/gfx/shaders/main_fbo.lua
New GL Shader program 1
New GL Shader 2 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/main_fbo.frag
*p 1: Uniform: 0: 1406 blur
*p 1: Uniform: 1: 8B52 colorize
*p 1: Uniform: 2: 1406 hp_warning
*p 1: Uniform: 3: 1406 motionblur
*p 1: Uniform: 4: 8B5E noisevol
*p 1: Uniform: 5: 8B5E tex
*p 1: Uniform: 6: 8B50 texSize
*p 1: Uniform: 7: 1406 tick
[SHADER] Loading from /data/gfx/shaders/full_fbo.lua
New GL Shader program 3
New GL Shader 4 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/full_fbo.frag
*p 3: Uniform: 0: 1406 gamma
*p 3: Uniform: 1: 8B5E sceneBuffer
[GAMMA] Setting gamma correction using fullscreen shader	1.2
Loading entities file from file	/data/zones/dungeon/npcs.lua
Loading entities file from file	/data/general/npcs/skeleton.lua
Loading entities file from file	/data/general/npcs/canine.lua
Loading entities file from file	/data/general/npcs/troll.lua
Loading entities file from file	/data/zones/dungeon/grids.lua
Loading entities file from file	/data/general/grids/basic.lua
Loading entities file from file	/data/general/grids/forest.lua
Loading entities file from file	/data/general/grids/water.lua
Loading entities file from file	/data/general/grids/underground.lua
Loading entities file from file	/data/zones/dungeon/objects.lua
Loading entities file from file	/data/zones/dungeon/traps.lua
Initiated zone	Forest	with base_level	1
C Map size 35:20 :: 700
C Map seens texture: 38 (50x50)
Stored entities list	actor	table: 0x41740800
Stored entities list	object	table: 0x41741c20
Stored entities list	trap	table: 0x41741cf0
loaded room generator	random_room	function: 0x412dff68
room generator	function: 0x412dff68	is making a room
loaded room generator	simple	function: 0x40309c50
alloc	simple10x8
room allocated at	19	9	with center	23	12
room generator	function: 0x412dff68	is making a room
alloc	simple5x5
room allocated at	33	34	with center	35	36
room generator	function: 0x412dff68	is making a room
loaded room	inner_pillar	9	7
alloc	inner_pillar
room allocated at	6	23	with center	10	26
room generator	function: 0x412dff68	is making a room
loaded room	cells3	10	8
alloc	cells3
room allocated at	1	38	with center	5	41
room generator	function: 0x412dff68	is making a room
loaded room	inner_cross	10	10
alloc	inner_cross
room allocated at	29	24	with center	33	28
room generator	function: 0x412dff68	is making a room
loaded room	cells8	7	7
alloc	cells8
room allocated at	26	36	with center	29	39
room generator	function: 0x412dff68	is making a room
loaded room	inner_circle	8	8
alloc	inner_circle
room allocated at	5	11	with center	8	14
room generator	function: 0x412dff68	is making a room
alloc	simple10x11
room allocated at	37	1	with center	41	6
room generator	function: 0x412dff68	is making a room
alloc	inner_circle
room allocated at	3	3	with center	6	6
room generator	function: 0x412dff68	is making a room
alloc	simple8x10
room allocated at	18	38	with center	21	42
Begin tunnel	10	table: 0x409f8368
Loading tile	terrain/granite_wall1.png
Loading tile	terrain/marble_floor.png
Loading tile	terrain/granite_door1.png
Loading tile	npc/skeleton_warrior.png
Loading tile	npc/degenerated_skeleton_warrior.png
Loading tile	npc/canine_w.png
Loading tile	npc/canine_ww.png
Loading tile	npc/troll_c.png
Loading tile	npc/troll_f.png
Loading tile	npc/troll_s.png
Talent resolver for	skeleton mage	:	T_MANATHRUST	=>	3
[TALENT]	skeleton mage	280	learning	T_MANATHRUST	true	3
Talent resolver for	skeleton mage	:	T_FLAME	=>	2
[TALENT]	skeleton mage	280	learning	T_FLAME	true	2
Loading tile	npc/skeleton_mage.png
Loading tile	npc/canine_fox.png
Talent resolver for	skeleton mage	:	T_MANATHRUST	=>	3
[TALENT]	skeleton mage	285	learning	T_MANATHRUST	true	3
Talent resolver for	skeleton mage	:	T_FLAME	=>	2
[TALENT]	skeleton mage	285	learning	T_FLAME	true	2
Talent resolver for	mountain troll thunderer	:	T_LIGHTNING	=>	4
[TALENT]	mountain troll thunderer	286	learning	T_LIGHTNING	true	4
Loading tile	npc/troll_mt.png
Loading tile	npc/canine_warg.png
Loading tile	terrain/granite_wall1_4.png
Loading tile	terrain/granite_wall1_2.png
Loading tile	terrain/granite_wall1_5.png
Loading tile	terrain/granite_wall1_1.png
Loading tile	terrain/granite_wall1_3.png
Loading tile	terrain/granite_wall2.png
Loading tile	terrain/granite_wall3.png
Loading tile	terrain/granite_wall2_2.png
Loading tile	terrain/marble_floor.png
Loading tile	terrain/granite_wall_pillar_2.png
Loading tile	terrain/granite_wall_pillar_8.png
Loading tile	terrain/marble_floor.png
Loading tile	terrain/granite_door1_vert.png
Loading tile	terrain/granite_door1_vert_north.png
Loading tile	terrain/granite_wall2_10.png
Loading tile	terrain/granite_wall_pillar_1.png
Loading tile	terrain/granite_wall_pillar_7.png
Loading tile	terrain/granite_wall2_8.png
Loading tile	terrain/granite_wall_pillar_3.png
Loading tile	terrain/granite_wall_pillar_9.png
Loading tile	terrain/granite_wall2_7.png
Loading tile	terrain/granite_wall2_14.png
Loading tile	terrain/granite_wall2_16.png
Loading tile	terrain/granite_wall2_1.png
Loading tile	terrain/granite_wall2_3.png
Loading tile	terrain/granite_wall2_13.png
Loading tile	terrain/granite_wall2_11.png
Loading tile	terrain/granite_wall2_9.png
Loading tile	terrain/granite_wall_pillar_small.png
Loading tile	terrain/granite_wall_pillar_small_top.png
Loading tile	terrain/granite_wall2_12.png
Loading tile	terrain/granite_wall2_6.png
Loading tile	terrain/granite_wall2_5.png
Loading tile	player/humanoid_human_riala_shalarak.png
[MUSIC] loading	The saga begins.ogg	sound "/data/music/The saga begins.ogg" : <static>
[MUSIC] playing	The saga begins.ogg	sound "/data/music/The saga begins.ogg" : <static>
[COROUTINE] registering	getnews	thread: 0x40b2a2e8
[ENGINE] Setting requested FPS to 30 (33 ms)
[MODULE LOADER] done loading module	T-Engine4 Main Menu
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
Wait finished, counted 1226, 1835 ticks
[PROFILE THREAD] flushing CSETs
move 1 x 26
resize 1680 x 1000
[DO RESIZE] 1680x1000 (0)
OpenGL max texture size: 4096
[RESOLUTION] changed to 	1680	1000	from	1680	1000
[ONLINE PROFILE] get news
[SOUND] loading from	/data/sound/ui/subtle_button_sound.ogg	:=:	sound "/data/sound/ui/subtle_button_sound.ogg" : <static>
Creating module	boot-te4-0.9.36.team	:: (as dir)	false	:: (as team)	16	
Creating module	example	:: (as dir)	true	:: (as team)	nil	
Loaded module definition for example-1.0.0 using engine te4-0.9.36
Creating module	example_realtime	:: (as dir)	true	:: (as team)	nil	
Loaded module definition for example_realtime-1.0.0 using engine te4-0.9.36
Creating module	tome-3.9.36.team	:: (as dir)	false	:: (as team)	12	
Loaded module definition for tome-3.9.36 using engine te4-0.9.36
tome	example
example_realtime	tome
example	example_realtime
* Module: tome
 ** 3.9.36
* Module: example
 ** 1.0.0
* Module: example_realtime
 ** 1.0.0
After fs.reset
[1] = {
  [path] = /home/erik/T-Engines/t-engine4-src-1.0.0beta36//game/engines/te4-0.9.36.teae
}
Using cached font	/data/font/VeraBd.ttf	16
[ENGINE] Switching to turn based
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[MAIN] rebooting lua state: 	te4	0.9.36	tome-3.9.36	player	true
[COROUTINE] dead	getnews
[ENGINE] Switching to turn based
NO SELFEXE: bootstrapping from CWD
Booting T-Engine from: /home/erik/T-Engines/t-engine4-src-1.0.0beta36/t-engine
SelfExe gave us app directory of:	/home/erik/T-Engines/t-engine4-src-1.0.0beta36/
LuaVM:	LuaJIT 2.0.0-beta8	x64
Destroying particle thread 0 (waiting for mutex)
Destroying particle thread 0
Destroying particle thread 0 (waiting for thread 98200050)
Cleaning up particle thread 0
Cleaned up particle thread 0
Destroyed particle thread 0 (0)
Creating particles thread 0
Running lua loader code...
LuaVM:	LuaJIT 2.0.0-beta8	x64
Reboot using	te4	0.9.36	tome-3.9.36	player	true
[ENGINE LOADER] available from teae: 	te4-0.9.36
[ENGINE LOADER] found engines	te4={[1]={[1]=0.000000 , [2]=9.000000 , [3]=36.000000 , [4]="te4" , [5]=17.000000 , ["load_teae"]="/engines/te4-0.9.36.teae" , } , } __byname={["te4-0.9.36"]=true , } 
[ENGINE LOADER] looked in:
	/home/erik//.t-engine/4.0
	bootstrap
	/home/erik/T-Engines/t-engine4-src-1.0.0beta36//game/thirdparty
	/home/erik/T-Engines/t-engine4-src-1.0.0beta36//game
[ENGINE LOADER] loading engine:	0	9	36	te4
[ENGINE LOADER] using archived engine:	/engines/te4-0.9.36.teae
Using cached font	/data/font/Vera.ttf	12
Available resolutions: 1680x1050x32
Available resolutions: 1600x1024x32
Available resolutions: 1440x900x32
Available resolutions: 1400x1050x32
Available resolutions: 1360x768x32
Available resolutions: 1360x765x32
Available resolutions: 1280x1024x32
Available resolutions: 1280x960x32
Available resolutions: 1152x864x32
Available resolutions: 1024x768x32
Available resolutions: 960x600x32
Available resolutions: 960x540x32
Available resolutions: 896x672x32
Available resolutions: 840x525x32
Available resolutions: 832x624x32
Available resolutions: 800x600x32
Available resolutions: 800x512x32
Available resolutions: 720x450x32
Available resolutions: 680x384x32
Available resolutions: 640x512x32
Available resolutions: 640x480x32
Available resolutions: 576x432x32
Available resolutions: 512x384x32
Available resolutions: 416x312x32
Available resolutions: 400x300x32
Available resolutions: 320x240x32
[KEYBINDER] Loaded keybinds: move
[KEYBINDER] Loaded keybinds: hotkeys
[KEYBINDER] Loaded keybinds: inventory
[KEYBINDER] Loaded keybinds: actions
[KEYBINDER] Loaded keybinds: interface
[KEYBINDER] Loaded keybinds: debug
Remapping	HOTKEY_FOURTH_12	table: 0x4143c6c0
Remapping	DROP_FLOOR	table: 0x41448b70
Remapping	HOTKEY_FOURTH_7	table: 0x41448bc0
Remapping	SCREENSHOT	table: 0x41440a80
Remapping	HOTKEY_FOURTH_5	table: 0x40c56d40
Remapping	HOTKEY_FOURTH_2	table: 0x40c57760
Remapping	HOTKEY_THIRD_12	table: 0x40c577b0
Remapping	REST	table: 0x40c57800
Remapping	LUA_CONSOLE	table: 0x40c57850
Remapping	HOTKEY_FIFTH_3	table: 0x41448c10
Remapping	HOTKEY_FIFTH_4	table: 0x40c57698
Remapping	WEAR_ITEM	table: 0x40c576e8
Remapping	HOTKEY_FOURTH_11	table: 0x40c56ec8
Remapping	TOGGLE_BUMP_ATTACK	table: 0x40c56f18
Remapping	HOTKEY_FOURTH_10	table: 0x40c56f68
Remapping	HOTKEY_FOURTH_9	table: 0x40c56fb8
Remapping	HOTKEY_FIFTH_6	table: 0x40c57008
Remapping	HOTKEY_FOURTH_6	table: 0x40c57058
Remapping	HOTKEY_FOURTH_3	table: 0x40c570a8
Remapping	HOTKEY_FOURTH_8	table: 0x40c570f8
Remapping	PICKUP_FLOOR	table: 0x40c56d90
Remapping	SHOW_INVENTORY	table: 0x40c57198
Remapping	HOTKEY_FIFTH_5	table: 0x40c571e8
Remapping	HOTKEY_FOURTH_4	table: 0x40c57238
Remapping	SHOW_EQUIPMENT	table: 0x40c57288
Remapping	HOTKEY_FOURTH_1	table: 0x41440ad0
Remapping	DEBUG_MODE	table: 0x40c57148
Remapping	RUN_AUTO	table: 0x40c572d8
Remapping	TAKEOFF_ITEM	table: 0x40c56de0
Remapping	QUICK_SWITCH_WEAPON	table: 0x40c56e30
Remapping	HOTKEY_1	table: 0x40c57648
Remapping	HOTKEY_FIFTH_1	table: 0x40c575f8
Remapping	HOTKEY_FIFTH_2	table: 0x41440b20
Switching resolution to	1680x1000	1680	1000	false
Setting resolution to 1680x1000 (windowed)
[DO RESIZE] 1680x1000 (0)
OpenGL max texture size: 4096
[RESOLUTION] changed to 	1680	1000	from	1680	1000
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[ENGINE] Setting requested FPS to 30 (33 ms)
[ENGINE] Switching to turn based
Creating module	boot-te4-0.9.36.team	:: (as dir)	false	:: (as team)	16	
Loaded module definition for boot-0.9.36 using engine te4-0.9.36
Creating module	example	:: (as dir)	true	:: (as team)	nil	
Loaded module definition for example-1.0.0 using engine te4-0.9.36
Creating module	example_realtime	:: (as dir)	true	:: (as team)	nil	
Loaded module definition for example_realtime-1.0.0 using engine te4-0.9.36
Creating module	tome-3.9.36.team	:: (as dir)	false	:: (as team)	12	
Loaded module definition for tome-3.9.36 using engine te4-0.9.36
tome	boot
example	tome
boot	example
example_realtime	boot
boot	example_realtime
boot	tome
example	example_realtime
* Module: tome
 ** 3.9.36
* Module: boot
 ** 0.9.36
* Module: example
 ** 1.0.0
* Module: example_realtime
 ** 1.0.0
After fs.reset
[1] = {
  [path] = /home/erik/T-Engines/t-engine4-src-1.0.0beta36//game/engines/te4-0.9.36.teae
}
[ENGINE] Switching to turn based
Make wait background texture 2 : 1680x1000 (2048, 1024)
Using cached font	/data/font/Vera.ttf	12
[MODULE LOADER] module MD5	057b086144a8f2c981e75ec6d3c35fb4	computed in 	302
[PROFILE] mounted 	offline	on /current-profile
[PROFILE] filtering load of 	achievements	 from profile 	offline	=>	allowed
[PROFILE] filtering load of 	allow_build	 from profile 	offline	=>	allowed
[PROFILE] filtering load of 	donations	 from profile 	offline	=>	disallowed
[PROFILE] unmounted 	offline	from /current-profile
[PROFILE] mounted 	online	on /current-profile
[PROFILE] filtering load of 	achievements	 from profile 	online	=>	allowed
[PROFILE] filtering load of 	allow_build	 from profile 	online	=>	allowed
[PROFILE] filtering load of 	artifacts	 from profile 	online	=>	allowed
[PROFILE THREAD] batching CSETs
[PROFILE] filtering load of 	characters	 from profile 	online	=>	allowed
[PROFILE] filtering load of 	deaths	 from profile 	online	=>	allowed
[PROFILE] filtering load of 	escorts	 from profile 	online	=>	allowed
[PROFILE] filtering load of 	lore	 from profile 	online	=>	allowed
[PROFILE] filtering load of 	scores	 from profile 	online	=>	allowed
[PROFILE] filtering load of 	uniques	 from profile 	online	=>	allowed
[PROFILE] unmounted 	online	from /current-profile
[INVENTORY] define slot	1	In inventory
Using cached font	/data/font/USENET_.ttf	16
Made 44 last hope graveyard stones
[KEYBINDER] Loaded keybinds: tome
[INVENTORY] define slot	2	In main hand
[INVENTORY] define slot	3	In off hand
[INVENTORY] define slot	4	Psionic focus
[INVENTORY] define slot	5	On fingers
[INVENTORY] define slot	6	Around neck
[INVENTORY] define slot	7	Light source
[INVENTORY] define slot	8	Main armor
[INVENTORY] define slot	9	Cloak
[INVENTORY] define slot	10	On head
[INVENTORY] define slot	11	Around waist
[INVENTORY] define slot	12	On hands
[INVENTORY] define slot	13	On feet
[INVENTORY] define slot	14	Tool
[INVENTORY] define slot	15	Quiver
[INVENTORY] define slot	16	Socketed Gems
[INVENTORY] define slot	17	Second weapon set: In main hand
[INVENTORY] define slot	18	Second weapon set: In off hand
[INVENTORY] define slot	19	Second weapon set: psionic focus
[TALENTS TACTICS]
 * 	disable
 * 	mana
 * 	heal
 * 	paradox
 * 	attackarea
 * 	equilibrium
 * 	positive
 * 	stamina
 * 	closein
 * 	negative
 * 	attack
 * 	escape
 * 	defend
 * 	surrounded
 * 	vim
 * 	buff
 * 	protect
 * 	psi
 * 	cure
===	physical	STONE_VINE
[FACTION] tried to redefine	Enemies
[FACTION] added	enemies	Enemies
[FACTION] added	undead	Undead
[FACTION] added	allied-kingdoms	Allied Kingdoms
[FACTION] added	shalore	Shalore
[FACTION] added	thalore	Thalore
[FACTION] added	iron-throne	Iron Throne
[FACTION] added	the-way	The Way
[FACTION] added	angolwen	Angolwen
[FACTION] added	dreadfell	Dreadfell
[FACTION] added	temple-of-creation	Temple of Creation
[FACTION] added	water-lair	Water lair
[FACTION] added	assassin-lair	Assassin lair
[FACTION] added	rhalore	Rhalore
[FACTION] added	zigur	Zigur
[FACTION] added	sunwall	Sunwall
[FACTION] added	orc-pride	Orc Pride
[FACTION] added	sandworm-burrowers	Sandworm Burrowers
[FACTION] added	victim	Victim
[FACTION] added	slavers	Slavers
[FACTION] added	sorcerers	Sorcerers
[FACTION] added	fearscape	Fearscape
[FACTION] added	sher'tul	Sher'Tul
Loading entities file from file	/data/general/stores/basic.lua
[MODULE LOADER] loading module	Tales of Maj'Eyal: Age of Ascendancy	[mod.load]	::	nil	nil
[GAMMA] Setting gamma correction using SDL	1.2
Using cached font	/data/font/VeraMoBd.ttf	14
Using cached font	/data/font/VeraMoBd.ttf	14
Using cached font	/data/font/VeraMoBd.ttf	14
Using cached font	/data/font/VeraMoBd.ttf	14
[DISPLAY MODE] Tileset: shockbolt
[DISPLAY MODE] Size: 40x40
[MAP] Reseting tiles caches
Using cached font	/data/font/VeraMoBd.ttf	52
Using cached font	/data/font/VeraMoBd.ttf	52
Using cached font	/data/font/VeraMoBd.ttf	52
[SHADER] Loading from /data/gfx/shaders/main_fbo.lua
New GL Shader program 1
New GL Shader 2 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/main_fbo.frag
*p 1: Uniform: 0: 1406 blur
*p 1: Uniform: 1: 8B52 colorize
*p 1: Uniform: 2: 1406 hp_warning
*p 1: Uniform: 3: 1406 motionblur
*p 1: Uniform: 4: 8B5E noisevol
*p 1: Uniform: 5: 8B5E tex
*p 1: Uniform: 6: 8B50 texSize
*p 1: Uniform: 7: 1406 tick
[SHADER] Loading from /data/gfx/shaders/full_fbo.lua
New GL Shader program 3
New GL Shader 4 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/full_fbo.frag
*p 3: Uniform: 0: 1406 gamma
*p 3: Uniform: 1: 8B5E sceneBuffer
[GAMMA] Setting gamma correction using fullscreen shader	1.2
Using cached font	/data/font/VeraMoBd.ttf	52
Using cached font	/data/font/VeraMoBd.ttf	52
Using cached font	/data/font/VeraMoBd.ttf	52
Using cached font	/data/font/VeraMoBd.ttf	52
[DISPLAY MODE] Tileset: shockbolt
[DISPLAY MODE] Size: 40x40
Using cached font	/data/font/USENET_.ttf	16
Using cached font	/data/font/SVBasicManual.ttf	14
Using cached font	/data/font/SVBasicManual.ttf	14
Using cached font	/data/font/SVBasicManual.ttf	14
Using cached font	/data/font/SVBasicManual.ttf	14
Using cached font	/data/font/SVBasicManual.ttf	28
Using cached font	/data/font/USENET_.ttf	16
Using cached font	/data/font/USENET_.ttf	16
Using cached font	/data/font/SVBasicManual.ttf	14
Using cached font	/data/font/SVBasicManual.ttf	16
Using cached font	/data/font/SVBasicManual.ttf	16
[DISPLAY MODE] Tileset: shockbolt
[DISPLAY MODE] Size: 40x40
Using cached font	/data/font/Vera.ttf	12
[SORTING HOTKEYS] actor = "player"
[LOG]	#MOCCASIN#Character control switched to player.
Using cached font	/data/font/VeraMoBd.ttf	14
Loading entities file from file	/data/general/objects/objects.lua
Loading entities file from file	/data/general/objects/money.lua
Loading entities file from file	/data/general/objects/gem.lua
Loading entities file from file	/data/general/objects/lites.lua
Loading entities file from file	/data/general/objects/potions.lua
Loading entities file from file	/data/general/objects/scrolls.lua
Loading entities file from file	/data/general/objects/wands.lua
Loading entities file from file	/data/general/objects/digger.lua
Loading entities file from file	/data/general/objects/jewelry.lua
Loading entities file from file	/data/general/objects/staves.lua
Loading entities file from file	/data/general/objects/knifes.lua
Loading entities file from file	/data/general/objects/whips.lua
Loading entities file from file	/data/general/objects/swords.lua
Loading entities file from file	/data/general/objects/2hswords.lua
Loading entities file from file	/data/general/objects/maces.lua
Loading entities file from file	/data/general/objects/2hmaces.lua
Loading entities file from file	/data/general/objects/axes.lua
Loading entities file from file	/data/general/objects/2haxes.lua
Loading entities file from file	/data/general/objects/2htridents.lua
Loading entities file from file	/data/general/objects/bows.lua
Loading entities file from file	/data/general/objects/slings.lua
Loading entities file from file	/data/general/objects/shields.lua
Loading entities file from file	/data/general/objects/cloth-armors.lua
Loading entities file from file	/data/general/objects/light-armors.lua
Loading entities file from file	/data/general/objects/heavy-armors.lua
Loading entities file from file	/data/general/objects/massive-armors.lua
Loading entities file from file	/data/general/objects/leather-caps.lua
Loading entities file from file	/data/general/objects/helms.lua
Loading entities file from file	/data/general/objects/wizard-hat.lua
Loading entities file from file	/data/general/objects/leather-boots.lua
Loading entities file from file	/data/general/objects/heavy-boots.lua
Loading entities file from file	/data/general/objects/gloves.lua
Loading entities file from file	/data/general/objects/gauntlets.lua
Loading entities file from file	/data/general/objects/cloak.lua
Loading entities file from file	/data/general/objects/leather-belt.lua
Loading entities file from file	/data/general/objects/lore/spellhunt.lua
Loading entities file from file	/data/general/objects/lore/fun.lua
Loading entities file from file	/data/general/objects/lore/misc.lua
Loading entities file from file	/data/general/objects/world-artifacts.lua
Loading entities file from file	/data/general/objects/quest-artifacts.lua
Loading entities file from file	/data/general/objects/special-artifacts.lua
Loading entities file from file	/data/general/objects/boss-artifacts.lua
[BIRTHER] checking allowance for 	Maj'Eyal	world	::	permadeath=true difficulty=true subclass=true class=true subrace=true race=true 
[BIRTHER] checking allowance for 	Infinite	world	::	permadeath=true difficulty=true subclass=true class=true subrace=true race=true 
[BIRTHER] checking allowance for 	Arena	world	::	permadeath=true difficulty=true subclass=true class=true subrace=true race=true 
[BIRTHER] checking allowance for 	Spydre	world	::	permadeath=true difficulty=true subclass=true class=true subrace=true race=true 
[BIRTHER] checking allowance for 	Trolls	world	::	permadeath=true difficulty=true subclass=true class=true subrace=true race=true 
[BIRTHER] checking allowance for 	Nagas	world	::	permadeath=true difficulty=true subclass=true class=true subrace=true race=true 
[BIRTHER] checking allowance for 	Faeros	world	::	permadeath=true difficulty=true subclass=true class=true subrace=true race=true 
[BIRTHER] checking allowance for 	Undeads	world	::	permadeath=true difficulty=true subclass=true class=true subrace=true race=true 
[BIRTHER] checking allowance for 	Tutorial	difficulty	::	permadeath=true subclass=true class=true subrace=true race=true 
[BIRTHER] checking allowance for 	Easy	difficulty	::	permadeath=true subclass=true class=true subrace=true race=true 
[BIRTHER] checking allowance for 	Normal	difficulty	::	permadeath=true subclass=true class=true subrace=true race=true 
[BIRTHER] checking allowance for 	Insane	difficulty	::	permadeath=true subclass=true class=true subrace=true race=true 
[BIRTHER] checking allowance for 	Exploration	permadeath	::	subrace=true class=true subclass=true race=true 
[BIRTHER] checking allowance for 	Adventure	permadeath	::	subrace=true class=true subclass=true race=true 
[BIRTHER] checking allowance for 	Roguelike	permadeath	::	subrace=true class=true subclass=true race=true 
[BIRTHER] set descriptor	base	base
Missing 	world
[BIRTHER] set descriptor	world	Maj'Eyal
Missing 	difficulty
[BIRTHER] set descriptor	difficulty	Normal
Missing 	permadeath
[BIRTHER] set descriptor	permadeath	Roguelike
Missing 	race
[BIRTHER] set descriptor	sex	Female
Missing 	race
[BIRTHER] checking allowance for 	Tutorial Human	race	::	subclass=true class=true 
[BIRTHER] test against 	Maj'Eyal	=>	disallow	false
[BIRTHER] test against 	Normal	=>	forbid	nil
[BIRTHER] checking allowance for 	Human	race	::	subclass=true class=true 
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Elf	race	::	subclass=true class=true 
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Halfling	race	::	subclass=true class=true 
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Dwarf	race	::	subclass=true class=true 
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Yeek	race	::	subclass=true class=true 
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Undead	race	::	subclass=true class=true 
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Construct	race	::	subclass=true class=true 
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Tutorial Adventurer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	disallow	false
[BIRTHER] test against 	Normal	=>	forbid	nil
[BIRTHER] checking allowance for 	Warrior	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Berserker	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Berserker	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Bulwark	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Bulwark	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Archer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Archer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Arcane Blade	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Arcane Blade	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Brawler	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Brawler	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Rogue	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Rogue	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Rogue	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Shadowblade	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Shadowblade	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Marauder	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Marauder	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Mage	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Alchemist	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Alchemist	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Archmage	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Archmage	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nolore	nolore
[BIRTHER] checking allowance for 	Necromancer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Necromancer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Wilder	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Summoner	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Summoner	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Wyrmic	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Wyrmic	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Stone Warden	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Celestial	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Sun Paladin	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Sun Paladin	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nolore	nolore
[BIRTHER] checking allowance for 	Anorithil	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Anorithil	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nolore	nolore
[BIRTHER] checking allowance for 	Corrupter	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Reaver	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Reaver	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Corruptor	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Corruptor	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Afflicted	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Cursed	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Cursed	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Doomed	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Doomed	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Chronomancer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Paradox Mage	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Paradox Mage	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Temporal Warden	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Temporal Warden	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Psionic	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Mindslayer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Mindslayer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	None	class	::	subclass=true 
[BIRTHER] test against 	base	=>	disallow	false
[BIRTHER] test against 	Maj'Eyal	=>	disallow	false
[BIRTHER] test against 	Normal	=>	nil	false
[KEYBINDER] Loaded keybinds: chat
[LOG]	#LIGHT_RED#Online profile disabled(switching to offline profile) due to no online profile active.
[MODULE LOADER] done loading module	Tales of Maj'Eyal: Age of Ascendancy
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[PROFILE THREAD] flushing CSETs
[QUICK HOTKEYS] Loading quick hotkey settings for module "tome" from /save/quick_hotkeys...
[QUICK HOTKEYS] Successfully loaded quick hotkey settings.
Wait finished, counted 200, 1827 ticks
Loading tile	player/human_female/base_shadow_01.png
Loading tile	player/human_female/base_cornac_01.png
Loading tile	player/human_female/lower_body_08.png
Loading tile	player/human_female/upper_body_25.png
Loading tile	player/human_female/right_hand_04.png
Missing 	race
Missing 	race
Missing 	race
Missing 	race
Missing 	race
[SOUND] loading from	/data/sound/ui/subtle_button_sound.ogg	:=:	sound "/data/sound/ui/subtle_button_sound.ogg" : <static>
[BIRTHER] set descriptor	race	Human
Missing 	subrace
[BIRTHER] set descriptor	subrace	Higher
Missing 	class
[BIRTHER] checking allowance for 	Tutorial Adventurer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	disallow	false
[BIRTHER] test against 	Normal	=>	forbid	nil
[BIRTHER] checking allowance for 	Warrior	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Berserker	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Berserker	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Bulwark	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Bulwark	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Archer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Archer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Arcane Blade	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Arcane Blade	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Brawler	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Brawler	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Rogue	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Rogue	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Rogue	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Shadowblade	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Shadowblade	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Marauder	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Marauder	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Mage	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Alchemist	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Alchemist	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Archmage	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Archmage	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nolore	nolore
[BIRTHER] test against 	Human	=>	allow	true
[BIRTHER] checking allowance for 	Necromancer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Necromancer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Wilder	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Summoner	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Summoner	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Wyrmic	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Wyrmic	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Stone Warden	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Celestial	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Sun Paladin	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Sun Paladin	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nolore	nolore
[BIRTHER] test against 	Human	=>	allow	true
[BIRTHER] checking allowance for 	Anorithil	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Anorithil	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nolore	nolore
[BIRTHER] test against 	Human	=>	allow	true
[BIRTHER] checking allowance for 	Corrupter	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Reaver	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Reaver	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Corruptor	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Corruptor	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Afflicted	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Cursed	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Cursed	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Doomed	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Doomed	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Chronomancer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Paradox Mage	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Paradox Mage	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Temporal Warden	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Temporal Warden	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Psionic	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Mindslayer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Mindslayer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	None	class	::	subclass=true 
[BIRTHER] test against 	base	=>	disallow	false
[BIRTHER] test against 	Maj'Eyal	=>	disallow	false
[BIRTHER] test against 	Normal	=>	nil	false
[BIRTHER] set descriptor	class	nil
Missing 	class
[BIRTHER] set descriptor	subclass	nil
Missing 	class
Loading tile	player/human_female/base_higher_01.png
[BIRTHER] set descriptor	race	Human
Missing 	class
[BIRTHER] set descriptor	subrace	Cornac
Missing 	class
[BIRTHER] checking allowance for 	Tutorial Adventurer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	disallow	false
[BIRTHER] test against 	Normal	=>	forbid	nil
[BIRTHER] checking allowance for 	Warrior	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Berserker	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Berserker	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Bulwark	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Bulwark	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Archer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Archer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Arcane Blade	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Arcane Blade	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Brawler	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Brawler	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Rogue	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Rogue	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Rogue	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Shadowblade	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Shadowblade	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Marauder	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Marauder	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Mage	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Alchemist	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Alchemist	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Archmage	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Archmage	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nolore	nolore
[BIRTHER] test against 	Human	=>	allow	true
[BIRTHER] checking allowance for 	Necromancer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Necromancer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Wilder	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Summoner	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Summoner	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Wyrmic	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Wyrmic	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Stone Warden	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Celestial	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Sun Paladin	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Sun Paladin	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nolore	nolore
[BIRTHER] test against 	Human	=>	allow	true
[BIRTHER] checking allowance for 	Anorithil	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Anorithil	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nolore	nolore
[BIRTHER] test against 	Human	=>	allow	true
[BIRTHER] checking allowance for 	Corrupter	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Reaver	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Reaver	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Corruptor	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Corruptor	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Afflicted	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Cursed	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Cursed	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Doomed	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Doomed	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Chronomancer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Paradox Mage	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Paradox Mage	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Temporal Warden	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Temporal Warden	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	Psionic	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Mindslayer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Mindslayer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Human	=>	nil	true
[BIRTHER] checking allowance for 	None	class	::	subclass=true 
[BIRTHER] test against 	base	=>	disallow	false
[BIRTHER] test against 	Maj'Eyal	=>	disallow	false
[BIRTHER] test against 	Normal	=>	nil	false
[BIRTHER] set descriptor	class	nil
Missing 	class
[BIRTHER] set descriptor	subclass	nil
Missing 	class
[BIRTHER] set descriptor	class	Wilder
Missing 	subclass
[BIRTHER] set descriptor	subclass	Summoner
Loading tile	player/human_female/lower_body_03.png
Loading tile	player/human_female/upper_body_05.png
[BIRTHER] set descriptor	class	Wilder
[BIRTHER] set descriptor	subclass	Wyrmic
Loading tile	player/human_female/right_hand_06.png
[BIRTHER] Applying descriptor base
[BIRTHER] Applying descriptor Maj'Eyal
[BIRTHER] Applying descriptor Normal
[BIRTHER] Applying descriptor Roguelike
[BIRTHER] Applying descriptor Female
[BIRTHER] Applying descriptor Human
[BIRTHER] Applying descriptor Cornac
[BIRTHER] Applying descriptor Wilder
[BIRTHER] Applying descriptor Wyrmic
[TALENT]	player	1128	learning	T_WEAPON_COMBAT	true	nil
[TALENT]	player	1128	learning	T_WEAPONS_MASTERY	true	nil
[TALENT]	player	1128	learning	T_ICE_CLAW	true	nil
[TALENT]	player	1128	learning	T_EQUILIBRIUM_POOL	true	nil
[TALENT]	player	1128	learning	T_MEDITATION	true	nil
Registering on level load	wilderness-1	function: 0x413b2430	nil
Loading entities file from file	/data/zones/trollmire/npcs.lua
Loading entities file from file	/data/general/npcs/rodent.lua
Loading entities file from file	/data/general/npcs/vermin.lua
Loading entities file from file	/data/general/npcs/canine.lua
Loading entities file from file	/data/general/npcs/troll.lua
Loading entities file from file	/data/general/npcs/snake.lua
Loading entities file from file	/data/general/npcs/plant.lua
Loading entities file from file	/data/general/npcs/swarm.lua
Loading entities file from file	/data/general/npcs/bear.lua
Loading entities file from file	/data/general/npcs/all.lua
Loading entities file from file	/data/general/npcs/ant.lua
Loading entities file from file	/data/general/npcs/bird.lua
Loading entities file from file	/data/general/npcs/cold-drake.lua
Loading entities file from file	/data/general/npcs/fire-drake.lua
Loading entities file from file	/data/general/npcs/ghost.lua
Loading entities file from file	/data/general/npcs/ghoul.lua
Loading entities file from file	/data/general/npcs/horror.lua
Loading entities file from file	/data/general/npcs/jelly.lua
Loading entities file from file	/data/general/npcs/lich.lua
Loading entities file from file	/data/general/npcs/minor-demon.lua
Loading entities file from file	/data/general/npcs/major-demon.lua
Loading entities file from file	/data/general/npcs/minotaur.lua
Loading entities file from file	/data/general/npcs/molds.lua
Loading entities file from file	/data/general/npcs/multihued-drake.lua
Loading entities file from file	/data/general/npcs/naga.lua
Loading entities file from file	/data/general/npcs/ooze.lua
Loading entities file from file	/data/general/npcs/orc-grushnak.lua
Loading entities file from file	/data/general/npcs/orc-gorbat.lua
Loading entities file from file	/data/general/npcs/orc.lua
Loading entities file from file	/data/general/npcs/orc-rak-shor.lua
Loading entities file from file	/data/general/npcs/orc-vor.lua
Loading entities file from file	/data/general/npcs/sandworm.lua
Loading entities file from file	/data/general/npcs/skeleton.lua
Loading entities file from file	/data/general/npcs/snow-giant.lua
Loading entities file from file	/data/general/npcs/spider.lua
Loading entities file from file	/data/general/npcs/storm-drake.lua
Loading entities file from file	/data/general/npcs/thieve.lua
Loading entities file from file	/data/general/npcs/vampire.lua
Loading entities file from file	/data/general/npcs/wight.lua
Loading entities file from file	/data/general/npcs/wild-drake.lua
Loading entities file from file	/data/general/npcs/xorn.lua
Loading entities file from file	/data/general/npcs/humanoid_random_boss.lua
Loading entities file from file	/data/zones/trollmire/grids.lua
Loading entities file from file	/data/general/grids/basic.lua
Loading entities file from file	/data/general/grids/forest.lua
Loading entities file from file	/data/general/grids/water.lua
Loading entities file from file	/data/zones/trollmire/objects.lua
Loading entities file from file	/data/general/objects/objects-maj-eyal.lua
Loading entities file from memory	/data/general/objects/objects.lua
Loading entities file from memory	/data/general/objects/money.lua
Loading entities file from memory	/data/general/objects/gem.lua
Loading entities file from memory	/data/general/objects/lites.lua
Loading entities file from memory	/data/general/objects/potions.lua
Loading entities file from memory	/data/general/objects/scrolls.lua
Loading entities file from memory	/data/general/objects/wands.lua
Loading entities file from memory	/data/general/objects/digger.lua
Loading entities file from memory	/data/general/objects/jewelry.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data/general/objects/knifes.lua
Loading entities file from memory	/data/general/objects/whips.lua
Loading entities file from memory	/data/general/objects/swords.lua
Loading entities file from memory	/data/general/objects/2hswords.lua
Loading entities file from memory	/data/general/objects/maces.lua
Loading entities file from memory	/data/general/objects/2hmaces.lua
Loading entities file from memory	/data/general/objects/axes.lua
Loading entities file from memory	/data/general/objects/2haxes.lua
Loading entities file from memory	/data/general/objects/2htridents.lua
Loading entities file from memory	/data/general/objects/bows.lua
Loading entities file from memory	/data/general/objects/slings.lua
Loading entities file from memory	/data/general/objects/shields.lua
Loading entities file from memory	/data/general/objects/cloth-armors.lua
Loading entities file from memory	/data/general/objects/light-armors.lua
Loading entities file from memory	/data/general/objects/heavy-armors.lua
Loading entities file from memory	/data/general/objects/massive-armors.lua
Loading entities file from memory	/data/general/objects/leather-caps.lua
Loading entities file from memory	/data/general/objects/helms.lua
Loading entities file from memory	/data/general/objects/wizard-hat.lua
Loading entities file from memory	/data/general/objects/leather-boots.lua
Loading entities file from memory	/data/general/objects/heavy-boots.lua
Loading entities file from memory	/data/general/objects/gloves.lua
Loading entities file from memory	/data/general/objects/gauntlets.lua
Loading entities file from memory	/data/general/objects/cloak.lua
Loading entities file from memory	/data/general/objects/leather-belt.lua
Loading entities file from memory	/data/general/objects/lore/spellhunt.lua
Loading entities file from memory	/data/general/objects/lore/fun.lua
Loading entities file from memory	/data/general/objects/lore/misc.lua
Loading entities file from memory	/data/general/objects/world-artifacts.lua
Loading entities file from memory	/data/general/objects/quest-artifacts.lua
Loading entities file from memory	/data/general/objects/special-artifacts.lua
Loading entities file from memory	/data/general/objects/boss-artifacts.lua
Loading entities file from file	/data/general/objects/lore/maj-eyal.lua
Loading entities file from file	/data/zones/trollmire/traps.lua
Loading entities file from file	/data/general/traps/natural_forest.lua
Initiated zone	Trollmire	with base_level	1
Loading tile	talents/ice_claw.png
Loading tile	talents/meditation.png
Make wait background texture 451 : 1680x1000 (2048, 1024)
Wait finished, counted 0, 52 ticks
Make wait background texture 459 : 1680x1000 (2048, 1024)
C Map size 36:23 :: 828
C Map seens texture: 464 (50x50)
Stored entities list	actor	table: 0x4098c678
Loading entities file from file	/data/general/objects/egos/lite.lua
Stored entities list	object//data/general/objects/egos/lite.lua	table: 0x417baf08
Stored entities list	object//data/general/objects/egos/lite.lua:prefix	table: 0x408dabc0
Stored entities list	object/base//data/general/objects/egos/lite.lua:prefix	table: 0x417baf08
Stored entities list	object//data/general/objects/egos/lite.lua:suffix	table: 0x414c9e10
Stored entities list	object/base//data/general/objects/egos/lite.lua:suffix	table: 0x417baf08
Loading entities file from file	/data/general/objects/egos/infusions.lua
Stored entities list	object//data/general/objects/egos/infusions.lua	table: 0x41fa19a8
Stored entities list	object//data/general/objects/egos/infusions.lua:	table: 0x4148c208
Stored entities list	object/base//data/general/objects/egos/infusions.lua:	table: 0x41fa19a8
Stored entities list	object//data/general/objects/egos/infusions.lua:__resolver	table: 0x41a53c70
Stored entities list	object/base//data/general/objects/egos/infusions.lua:__resolver	table: 0x41fa19a8
Loading entities file from file	/data/general/objects/egos/wands.lua
Stored entities list	object//data/general/objects/egos/wands.lua	table: 0x41a53fc8
Stored entities list	object//data/general/objects/egos/wands.lua:prefix	table: 0x401b8060
Stored entities list	object/base//data/general/objects/egos/wands.lua:prefix	table: 0x41a53fc8
Stored entities list	object//data/general/objects/egos/wands.lua:suffix	table: 0x401b8280
Stored entities list	object/base//data/general/objects/egos/wands.lua:suffix	table: 0x41a53fc8
Loading entities file from file	/data/general/objects/egos/digger.lua
Stored entities list	object//data/general/objects/egos/digger.lua	table: 0x41bcea18
Stored entities list	object//data/general/objects/egos/digger.lua:	table: 0x414f93d8
Stored entities list	object/base//data/general/objects/egos/digger.lua:	table: 0x41bcea18
Stored entities list	object//data/general/objects/egos/digger.lua:__resolver	table: 0x414fb8e0
Stored entities list	object/base//data/general/objects/egos/digger.lua:__resolver	table: 0x41bcea18
Loading entities file from file	/data/general/objects/egos/rings.lua
Stored entities list	object//data/general/objects/egos/rings.lua	table: 0x414fbdd0
Stored entities list	object//data/general/objects/egos/rings.lua:prefix	table: 0x40a79be0
Stored entities list	object/base//data/general/objects/egos/rings.lua:prefix	table: 0x414fbdd0
Stored entities list	object//data/general/objects/egos/rings.lua:suffix	table: 0x40a7b6c8
Stored entities list	object/base//data/general/objects/egos/rings.lua:suffix	table: 0x414fbdd0
Loading entities file from file	/data/general/objects/egos/amulets.lua
Stored entities list	object//data/general/objects/egos/amulets.lua	table: 0x40a7dd98
Stored entities list	object//data/general/objects/egos/amulets.lua:prefix	table: 0x401510f0
Stored entities list	object/base//data/general/objects/egos/amulets.lua:prefix	table: 0x40a7dd98
Stored entities list	object//data/general/objects/egos/amulets.lua:suffix	table: 0x40152d38
Stored entities list	object/base//data/general/objects/egos/amulets.lua:suffix	table: 0x40a7dd98
Loading entities file from file	/data/general/objects/egos/staves.lua
Stored entities list	object//data/general/objects/egos/staves.lua	table: 0x40154818
Stored entities list	object//data/general/objects/egos/staves.lua:prefix	table: 0x4151ac78
Stored entities list	object/base//data/general/objects/egos/staves.lua:prefix	table: 0x40154818
Stored entities list	object//data/general/objects/egos/staves.lua:suffix	table: 0x4151cdf8
Stored entities list	object/base//data/general/objects/egos/staves.lua:suffix	table: 0x40154818
Loading entities file from file	/data/general/objects/egos/weapon.lua
Stored entities list	object//data/general/objects/egos/weapon.lua	table: 0x4151ebb0
Stored entities list	object//data/general/objects/egos/weapon.lua:prefix	table: 0x41c8ac50
Stored entities list	object/base//data/general/objects/egos/weapon.lua:prefix	table: 0x4151ebb0
Stored entities list	object//data/general/objects/egos/weapon.lua:suffix	table: 0x41c8cce0
Stored entities list	object/base//data/general/objects/egos/weapon.lua:suffix	table: 0x4151ebb0
Loading entities file from file	/data/general/objects/egos/bow.lua
Stored entities list	object//data/general/objects/egos/bow.lua	table: 0x41549a58
Stored entities list	object//data/general/objects/egos/bow.lua:prefix	table: 0x41550bf0
Stored entities list	object/base//data/general/objects/egos/bow.lua:prefix	table: 0x41549a58
Stored entities list	object//data/general/objects/egos/bow.lua:suffix	table: 0x415516b0
Stored entities list	object/base//data/general/objects/egos/bow.lua:suffix	table: 0x41549a58
Loading entities file from file	/data/general/objects/egos/ammo.lua
Stored entities list	object//data/general/objects/egos/ammo.lua	table: 0x415523c8
Stored entities list	object//data/general/objects/egos/ammo.lua:	table: 0x4155dc48
Stored entities list	object/base//data/general/objects/egos/ammo.lua:	table: 0x415523c8
Loading entities file from file	/data/general/objects/egos/sling.lua
Stored entities list	object//data/general/objects/egos/sling.lua	table: 0x4155f210
Stored entities list	object//data/general/objects/egos/sling.lua:prefix	table: 0x415662b0
Stored entities list	object/base//data/general/objects/egos/sling.lua:prefix	table: 0x4155f210
Stored entities list	object//data/general/objects/egos/sling.lua:suffix	table: 0x41566bb8
Stored entities list	object/base//data/general/objects/egos/sling.lua:suffix	table: 0x4155f210
Loading entities file from file	/data/general/objects/egos/shield.lua
Stored entities list	object//data/general/objects/egos/shield.lua	table: 0x41567ad8
Stored entities list	object//data/general/objects/egos/shield.lua:prefix	table: 0x408f2f30
Stored entities list	object/base//data/general/objects/egos/shield.lua:prefix	table: 0x41567ad8
Stored entities list	object//data/general/objects/egos/shield.lua:suffix	table: 0x408f46e8
Stored entities list	object/base//data/general/objects/egos/shield.lua:suffix	table: 0x41567ad8
Loading entities file from file	/data/general/objects/egos/robe.lua
Stored entities list	object//data/general/objects/egos/robe.lua	table: 0x4151e340
Stored entities list	object//data/general/objects/egos/robe.lua:prefix	table: 0x41c99cf0
Stored entities list	object/base//data/general/objects/egos/robe.lua:prefix	table: 0x4151e340
Stored entities list	object//data/general/objects/egos/robe.lua:suffix	table: 0x41c9ba40
Stored entities list	object/base//data/general/objects/egos/robe.lua:suffix	table: 0x4151e340
Loading entities file from file	/data/general/objects/egos/light-armor.lua
Loading entities file from file	/data/general/objects/egos/armor.lua
Stored entities list	object//data/general/objects/egos/light-armor.lua	table: 0x41c9d260
Stored entities list	object//data/general/objects/egos/light-armor.lua:prefix	table: 0x4181af10
Stored entities list	object/base//data/general/objects/egos/light-armor.lua:prefix	table: 0x41c9d260
Stored entities list	object//data/general/objects/egos/light-armor.lua:suffix	table: 0x4181d4e0
Stored entities list	object/base//data/general/objects/egos/light-armor.lua:suffix	table: 0x41c9d260
Loading entities file from file	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Stored entities list	object//data/general/objects/egos/heavy-armor.lua	table: 0x4181f170
Stored entities list	object//data/general/objects/egos/heavy-armor.lua:prefix	table: 0x41ef3700
Stored entities list	object/base//data/general/objects/egos/heavy-armor.lua:prefix	table: 0x4181f170
Stored entities list	object//data/general/objects/egos/heavy-armor.lua:suffix	table: 0x41ef53c8
Stored entities list	object/base//data/general/objects/egos/heavy-armor.lua:suffix	table: 0x4181f170
Loading entities file from file	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Stored entities list	object//data/general/objects/egos/massive-armor.lua	table: 0x41ef64e0
Stored entities list	object//data/general/objects/egos/massive-armor.lua:prefix	table: 0x41ccd960
Stored entities list	object/base//data/general/objects/egos/massive-armor.lua:prefix	table: 0x41ef64e0
Stored entities list	object//data/general/objects/egos/massive-armor.lua:suffix	table: 0x41ccee38
Stored entities list	object/base//data/general/objects/egos/massive-armor.lua:suffix	table: 0x41ef64e0
Loading entities file from file	/data/general/objects/egos/helm.lua
Stored entities list	object//data/general/objects/egos/helm.lua	table: 0x40ccb6a0
Stored entities list	object//data/general/objects/egos/helm.lua:prefix	table: 0x418aac88
Stored entities list	object/base//data/general/objects/egos/helm.lua:prefix	table: 0x40ccb6a0
Stored entities list	object//data/general/objects/egos/helm.lua:suffix	table: 0x418ac1f8
Stored entities list	object/base//data/general/objects/egos/helm.lua:suffix	table: 0x40ccb6a0
Loading entities file from file	/data/general/objects/egos/wizard-hat.lua
Stored entities list	object//data/general/objects/egos/wizard-hat.lua	table: 0x418adee8
Stored entities list	object//data/general/objects/egos/wizard-hat.lua:prefix	table: 0x40285418
Stored entities list	object/base//data/general/objects/egos/wizard-hat.lua:prefix	table: 0x418adee8
Stored entities list	object//data/general/objects/egos/wizard-hat.lua:suffix	table: 0x41c8e278
Stored entities list	object/base//data/general/objects/egos/wizard-hat.lua:suffix	table: 0x418adee8
Loading entities file from file	/data/general/objects/egos/light-boots.lua
Loading entities file from file	/data/general/objects/egos/boots.lua
Stored entities list	object//data/general/objects/egos/light-boots.lua	table: 0x418abbb8
Stored entities list	object//data/general/objects/egos/light-boots.lua:prefix	table: 0x402823b0
Stored entities list	object/base//data/general/objects/egos/light-boots.lua:prefix	table: 0x418abbb8
Stored entities list	object//data/general/objects/egos/light-boots.lua:suffix	table: 0x408da668
Stored entities list	object/base//data/general/objects/egos/light-boots.lua:suffix	table: 0x418abbb8
Loading entities file from memory	/data/general/objects/egos/boots.lua
Stored entities list	object//data/general/objects/egos/boots.lua	table: 0x413cfd58
Stored entities list	object//data/general/objects/egos/boots.lua:prefix	table: 0x40a8f1e0
Stored entities list	object/base//data/general/objects/egos/boots.lua:prefix	table: 0x413cfd58
Stored entities list	object//data/general/objects/egos/boots.lua:suffix	table: 0x4085bc58
Stored entities list	object/base//data/general/objects/egos/boots.lua:suffix	table: 0x413cfd58
Loading entities file from file	/data/general/objects/egos/gloves.lua
Stored entities list	object//data/general/objects/egos/gloves.lua	table: 0x4114b490
Stored entities list	object//data/general/objects/egos/gloves.lua:prefix	table: 0x417c9080
Stored entities list	object/base//data/general/objects/egos/gloves.lua:prefix	table: 0x4114b490
Stored entities list	object//data/general/objects/egos/gloves.lua:suffix	table: 0x417d1878
Stored entities list	object/base//data/general/objects/egos/gloves.lua:suffix	table: 0x4114b490
Loading entities file from file	/data/general/objects/egos/cloak.lua
Stored entities list	object//data/general/objects/egos/cloak.lua	table: 0x4151cb78
Stored entities list	object//data/general/objects/egos/cloak.lua:prefix	table: 0x414c8090
Stored entities list	object/base//data/general/objects/egos/cloak.lua:prefix	table: 0x4151cb78
Stored entities list	object//data/general/objects/egos/cloak.lua:suffix	table: 0x40bcc2d8
Stored entities list	object/base//data/general/objects/egos/cloak.lua:suffix	table: 0x4151cb78
Loading entities file from file	/data/general/objects/egos/belt.lua
Stored entities list	object//data/general/objects/egos/belt.lua	table: 0x417ca9a0
Stored entities list	object//data/general/objects/egos/belt.lua:prefix	table: 0x402a6648
Stored entities list	object/base//data/general/objects/egos/belt.lua:prefix	table: 0x417ca9a0
Stored entities list	object//data/general/objects/egos/belt.lua:suffix	table: 0x40983798
Stored entities list	object/base//data/general/objects/egos/belt.lua:suffix	table: 0x417ca9a0
Stored entities list	object	table: 0x40aca1b8
Stored entities list	trap	table: 0x41426f10
loaded room generator	lesser_vault	function: 0x40a90728
End Room:	nil
room generator	function: 0x40a90728	is making a room
C Map size 36:23 :: 828
C Map seens texture: 445 (50x50)
Static generator using file	/data/maps/vaults/honey_glade.lua
[STATIC MAP] size	10	11
Loading tile	terrain/tree.png
Loading tile	terrain/grass.png
Loading tile	terrain/grass.png
Loading tile	terrain/huge_rock.png
Talent resolver for	honey tree	:	T_SUMMON	=>	1
[TALENT]	honey tree	3354	learning	T_SUMMON	true	1
[TALENT]	honey tree	3354	learning	T_EQUILIBRIUM_POOL	true	nil
[TOME ENTITY FILTER] making default loot table for	normal	1
 ***** LOOT MOD	uniques	5
 ***** LOOT MOD	money	0
 ***** LOOT MOD	basic	0
 ***** LOOT MOD	ego	0
 ***** LOOT MOD	greater_normal	3
 ***** LOOT MOD	greater	3
 ***** LOOT MOD	double_greater	2
 ***** LOOT MOD	double_ego	2
 ***** LOOT MOD	lore	0
[TOME ENTITY FILTER] selected Greater + Ego	6.6966402684796	18.5
Talent resolver for	brown bear	:	T_STUN	=>	1
[TALENT]	brown bear	3358	learning	T_STUN	true	1
[TALENT]	brown bear	3358	learning	T_STAMINA_POOL	true	nil
Talent resolver for	honey tree	:	T_SUMMON	=>	1
[TALENT]	honey tree	3359	learning	T_SUMMON	true	1
[TALENT]	honey tree	3359	learning	T_EQUILIBRIUM_POOL	true	nil
[TOME ENTITY FILTER] making default loot table for	normal	1
 ***** LOOT MOD	uniques	5
 ***** LOOT MOD	money	0
 ***** LOOT MOD	basic	0
 ***** LOOT MOD	ego	0
 ***** LOOT MOD	greater_normal	3
 ***** LOOT MOD	greater	3
 ***** LOOT MOD	double_greater	2
 ***** LOOT MOD	double_ego	2
 ***** LOOT MOD	lore	0
[TOME ENTITY FILTER] selected Greater	22.75948738697	54.5
Talent resolver for	brown bear	:	T_STUN	=>	1
[TALENT]	brown bear	3363	learning	T_STUN	true	1
[TALENT]	brown bear	3363	learning	T_STAMINA_POOL	true	nil
[TOME ENTITY FILTER] making default loot table for	normal	1
 ***** LOOT MOD	uniques	5
 ***** LOOT MOD	money	0
 ***** LOOT MOD	basic	0
 ***** LOOT MOD	ego	0
 ***** LOOT MOD	greater_normal	3
 ***** LOOT MOD	greater	3
 ***** LOOT MOD	double_greater	2
 ***** LOOT MOD	double_ego	2
 ***** LOOT MOD	lore	0
[TOME ENTITY FILTER] selected Greater	25.967808247536	54.5
Talent resolver for	grizzly bear	:	T_DISARM	=>	3
[TALENT]	grizzly bear	3365	learning	T_DISARM	true	3
[TALENT]	grizzly bear	3365	learning	T_STAMINA_POOL	true	nil
Talent resolver for	grizzly bear	:	T_STUN	=>	3
[TALENT]	grizzly bear	3365	learning	T_STUN	true	3
Talent resolver for	grizzly bear	:	T_STAMINA_POOL	=>	1
[TALENT]	grizzly bear	3365	learning	T_STAMINA_POOL	true	1
Talent resolver for	grizzly bear	:	T_KNOCKBACK	=>	2
[TALENT]	grizzly bear	3365	learning	T_KNOCKBACK	true	2
[TOME ENTITY FILTER] making default loot table for	normal	1
 ***** LOOT MOD	uniques	5
 ***** LOOT MOD	money	0
 ***** LOOT MOD	basic	0
 ***** LOOT MOD	ego	0
 ***** LOOT MOD	greater_normal	3
 ***** LOOT MOD	greater	3
 ***** LOOT MOD	double_greater	2
 ***** LOOT MOD	double_ego	2
 ***** LOOT MOD	lore	0
[TOME ENTITY FILTER] selected Greater	48.323227103409	54.5
Talent resolver for	brown bear	:	T_STUN	=>	1
[TALENT]	brown bear	3368	learning	T_STUN	true	1
[TALENT]	brown bear	3368	learning	T_STAMINA_POOL	true	nil
Talent resolver for	honey tree	:	T_SUMMON	=>	1
[TALENT]	honey tree	3370	learning	T_SUMMON	true	1
[TALENT]	honey tree	3370	learning	T_EQUILIBRIUM_POOL	true	nil
[TOME ENTITY FILTER] making default loot table for	normal	1
 ***** LOOT MOD	uniques	5
 ***** LOOT MOD	money	0
 ***** LOOT MOD	basic	0
 ***** LOOT MOD	ego	0
 ***** LOOT MOD	greater_normal	3
 ***** LOOT MOD	greater	3
 ***** LOOT MOD	double_greater	2
 ***** LOOT MOD	double_ego	2
 ***** LOOT MOD	lore	0
[TOME ENTITY FILTER] selected Greater	26.347928690107	54.5
Talent resolver for	brown bear	:	T_STUN	=>	1
[TALENT]	brown bear	3373	learning	T_STUN	true	1
[TALENT]	brown bear	3373	learning	T_STAMINA_POOL	true	nil
Talent resolver for	honey tree	:	T_SUMMON	=>	1
[TALENT]	honey tree	3374	learning	T_SUMMON	true	1
[TALENT]	honey tree	3374	learning	T_EQUILIBRIUM_POOL	true	nil
alloc	lesser_vault-honey_glade-10x11
room allocated at	6	4	with center	10	9
Axis : 	x	 from 	0	 to 	50
Possible waypoint	1	1	37
Waypoint	1	1	37	rejected: 	not enough progress from previous waypoint
Possible waypoint	2	3	6
Waypoint	2	3	6	rejected: 	on non-progress axis, the measure was more than 20% different from previous
Possible waypoint	3	4	8
Waypoint	3	4	8	rejected: 	on non-progress axis, the measure was more than 20% different from previous
Possible waypoint	4	4	16
Waypoint	4	4	16	rejected: 	on non-progress axis, the measure was more than 20% different from previous
Possible waypoint	5	6	42
Waypoint	5	6	42	accepted
Possible waypoint	6	7	32
Waypoint	6	7	32	rejected: 	not enough progress from previous waypoint
Possible waypoint	7	7	16
Waypoint	7	7	16	rejected: 	not enough progress from previous waypoint
Possible waypoint	8	9	19
Waypoint	8	9	19	rejected: 	on non-progress axis, the measure was more than 20% different from previous
Possible waypoint	9	10	13
Waypoint	9	10	13	rejected: 	on non-progress axis, the measure was more than 20% different from previous
Possible waypoint	10	12	47
Waypoint	10	12	47	accepted
Possible waypoint	11	13	28
Waypoint	11	13	28	rejected: 	not enough progress from previous waypoint
Possible waypoint	12	15	27
Waypoint	12	15	27	rejected: 	on non-progress axis, the measure was more than 20% different from previous
Possible waypoint	13	15	1
Waypoint	13	15	1	rejected: 	on non-progress axis, the measure was more than 20% different from previous
Possible waypoint	14	16	38
Waypoint	14	16	38	accepted
Possible waypoint	15	23	27
Waypoint	15	23	27	rejected: 	on non-progress axis, the measure was more than 20% different from previous
Possible waypoint	16	25	7
Waypoint	16	25	7	rejected: 	on non-progress axis, the measure was more than 20% different from previous
Possible waypoint	17	27	28
Waypoint	17	27	28	rejected: 	on non-progress axis, the measure was more than 20% different from previous
Possible waypoint	18	28	29
Waypoint	18	28	29	accepted
Possible waypoint	19	31	13
Waypoint	19	31	13	rejected: 	on non-progress axis, the measure was more than 20% different from previous
Possible waypoint	20	35	17
Waypoint	20	35	17	rejected: 	on non-progress axis, the measure was more than 20% different from previous
Possible waypoint	21	36	1
Waypoint	21	36	1	rejected: 	on non-progress axis, the measure was more than 20% different from previous
Possible waypoint	22	37	43
Waypoint	22	37	43	rejected: 	on non-progress axis, the measure was more than 20% different from previous
Possible waypoint	23	37	0
Waypoint	23	37	0	rejected: 	on non-progress axis, the measure was more than 20% different from previous
Possible waypoint	24	38	37
Waypoint	24	38	37	rejected: 	true
Possible waypoint	25	39	20
Waypoint	25	39	20	accepted
Possible waypoint	26	42	19
Waypoint	26	42	19	accepted
Possible waypoint	27	45	27
Waypoint	27	45	27	accepted
Possible waypoint	28	46	8
Waypoint	28	46	8	rejected: 	not enough progress from previous waypoint
Possible waypoint	29	47	0
Waypoint	29	47	0	rejected: 	not enough progress from previous waypoint
Possible waypoint	30	47	46
Waypoint	30	47	46	rejected: 	not enough progress from previous waypoint
tunnel waypoint 	1	 from 	0	34	 to 	6	42
tunnel waypoint 	2	 from 	6	42	 to 	12	47
tunnel waypoint 	3	 from 	12	47	 to 	16	38
tunnel waypoint 	4	 from 	16	38	 to 	28	29
tunnel waypoint 	5	 from 	28	29	 to 	39	20
tunnel waypoint 	6	 from 	39	20	 to 	42	19
tunnel waypoint 	7	 from 	42	19	 to 	45	27
tunnel waypoint 	8	 from 	45	27	 to 	49	26
Loading tile	terrain/flower.png
Loading tile	terrain/grass.png
Loading tile	terrain/worldmap.png
Loading tile	terrain/stone_road1.png
Loading tile	npc/immovable_plants_honey_tree.png
Loading tile	object/mace_steel.png
Loading tile	npc/brown_bear.png
Loading tile	object/leather_cured.png
Loading tile	object/rune_red.png
Loading tile	invis.png
Loading tile	npc/grizzly_bear.png
Loading tile	object/axe_steel.png
Loading tile	object/2hsword_steel.png
Loading tile	terrain/water_grass_5_1.png
Loading tile	terrain/grass.png
Loading tile	terrain/way_next_6.png
Loading tile	npc/canine_fox.png
Loading tile	npc/midge_swarm.png
Spawning 	wolf	 near 	clearing	clearing	 at 	2	43
Loading tile	npc/canine_w.png
Loading tile	npc/troll_f.png
Spawning 	grey mold	 near 	clearing	clearing	 at 	19	26
Loading tile	npc/immovable_molds_grey_mold.png
Talent resolver for	green worm mass	:	T_MULTIPLY	=>	1
[TALENT]	green worm mass	3382	learning	T_MULTIPLY	true	1
Talent resolver for	green worm mass	:	T_CRAWL_ACID	=>	2
[TALENT]	green worm mass	3382	learning	T_CRAWL_ACID	true	2
Spawning 	green worm mass	 near 	clearing	clearing	 at 	19	32
Loading tile	npc/vermin_worms_green_worm_mass.png
Loading tile	npc/vermin_rodent_giant_rabbit.png
Loading tile	npc/vermin_rodent_giant_white_rat.png
Loading tile	npc/umber-snake.png
[TOME ENTITY FILTER] making default loot table for	normal	1
[TOME ENTITY FILTER] selected basic	110.17512301569	112.5
[TOME ENTITY FILTER] making default loot table for	normal	1
[TOME ENTITY FILTER] selected basic	85.787079242591	105.5
Loading tile	npc/white-snake.png
Loading tile	npc/vermin_rodent_giant_brown_rat.png
Talent resolver for	white worm mass	:	T_CRAWL_POISON	=>	1
[TALENT]	white worm mass	3391	learning	T_CRAWL_POISON	true	1
Talent resolver for	white worm mass	:	T_MULTIPLY	=>	1
[TALENT]	white worm mass	3391	learning	T_MULTIPLY	true	1
Loading tile	npc/vermin_worms_white_worm_mass.png
Loading tile	npc/vermin_rodent_giant_white_mouse.png
[TOME ENTITY FILTER] making default loot table for	normal	1
[TOME ENTITY FILTER] selected Ego	56.167689592966	83.5
Spawning 	forest troll	 near 	clearing	clearing	 at 	7	39
Talent resolver for	great wolf	:	T_HOWL	=>	1
[TALENT]	great wolf	3397	learning	T_HOWL	true	1
[TALENT]	great wolf	3397	learning	T_EQUILIBRIUM_POOL	true	nil
Spawning 	great wolf	 near 	clearing	clearing	 at 	7	45
Loading tile	npc/canine_gw.png
Spawning 	midge swarm	 near 	clearing	clearing	 at 	23	29
Loading tile	npc/vermin_oozes_yellow_ooze.png
Talent resolver for	stone troll	:	T_STUN	=>	1
[TALENT]	stone troll	3403	learning	T_STUN	true	1
[TALENT]	stone troll	3403	learning	T_STAMINA_POOL	true	nil
Talent resolver for	stone troll	:	T_KNOCKBACK	=>	1
[TALENT]	stone troll	3403	learning	T_KNOCKBACK	true	1
[TOME ENTITY FILTER] making default loot table for	normal	1
[TOME ENTITY FILTER] selected Ego	58.482425488877	83.5
Spawning 	stone troll	 near 	clearing	clearing	 at 	22	30
Loading tile	npc/troll_s.png
Talent resolver for	giant grey rat	:	T_CRAWL_POISON	=>	1
[TALENT]	giant grey rat	3405	learning	T_CRAWL_POISON	true	1
Loading tile	npc/vermin_rodent_giant_grey_rat.png
[TOME ENTITY FILTER] making default loot table for	normal	1
[TOME ENTITY FILTER] selected Ego	49.755292699499	83.5
Spawning 	red jelly	 near 	clearing	clearing	 at 	4	38
Loading tile	npc/jelly-red.png
Spawning 	large white snake	 near 	clearing	clearing	 at 	7	40
[TOME ENTITY FILTER] making default loot table for	normal	1
[TOME ENTITY FILTER] selected Ego	55.816538639091	83.5
Loading tile	object/hgloves_iron.png
[TOME ENTITY FILTER] making default loot table for	normal	1
[TOME ENTITY FILTER] selected Double Ego	29.500488076476	38.5
Spawning 	insulating iron mail armour of fire resistance	 near 	clearing	clearing	 at 	nil	nil
[TOME ENTITY FILTER] making default loot table for	normal	1
[TOME ENTITY FILTER] selected Lore	90.830185599818	90.5
Loading tile	object/scroll-lore.png
Added unique	mod.class.Object/Spellhunter's Guide part 1: How to Detect a Spellweaver	::	1
[TOME ENTITY FILTER] making default loot table for	normal	1
[TOME ENTITY FILTER] selected basic	96.166666066546	112.5
Loading tile	object/2hmace_iron.png
[TOME ENTITY FILTER] making default loot table for	normal	1
[TOME ENTITY FILTER] selected Double Ego	32.468493901535	38.5
Loading tile	object/sling_rough.png
[TOME ENTITY FILTER] making default loot table for	normal	1
[TOME ENTITY FILTER] selected basic	105.70517480506	112.5
Spawning 	rough leather belt	 near 	clearing	clearing	 at 	nil	nil
Placed lore	tattered paper scrap	7	18
[Identify]	tattered paper scrap	true
Wait finished, counted 1411, 933 ticks
Loading tile	terrain/grass2.png
Loading tile	terrain/tree_alpha11.png
Loading tile	terrain/tree_alpha1.png
Loading tile	terrain/tree_alpha4.png
Loading tile	terrain/tree_alpha8.png
Loading tile	terrain/tree_alpha13.png
Loading tile	terrain/tree_alpha3.png
Loading tile	terrain/tree_alpha6.png
Loading tile	terrain/tree_alpha9.png
Loading tile	terrain/tree_alpha7.png
Loading tile	terrain/tree_alpha10.png
Loading tile	terrain/tree_alpha12.png
Loading tile	terrain/grass.png
Loading tile	terrain/mushroom_06.png
Loading tile	terrain/tree_alpha2.png
Loading tile	terrain/mushroom_07.png
Loading tile	terrain/flower_01.png
Loading tile	terrain/tree_alpha5.png
Loading tile	terrain/mushroom_01.png
Loading tile	terrain/flower_02.png
Loading tile	terrain/flower_05.png
Loading tile	terrain/mushroom_03.png
Loading tile	terrain/flower_06.png
Loading tile	terrain/flower_04.png
Loading tile	terrain/flower_03.png
Loading tile	terrain/mushroom_04.png
Loading tile	terrain/mushroom_05.png
Loading tile	terrain/mushroom_02.png
Loading tile	invis.png
Loading tile	terrain/grass/grass_8_03.png
Loading tile	terrain/grass/grass_1_03.png
Loading tile	terrain/grass/grass_2_02.png
Loading tile	terrain/grass/grass_4_04.png
Loading tile	terrain/grass/grass_inner_9_02.png
Loading tile	terrain/grass/grass_8_04.png
Loading tile	terrain/grass/grass_9_01.png
Loading tile	terrain/grass/grass_8_01.png
Loading tile	terrain/grass/grass_6_05.png
Loading tile	terrain/grass/grass_inner_1_02.png
Loading tile	terrain/grass/grass_2_03.png
Loading tile	terrain/grass/grass_4_03.png
Loading tile	terrain/grass/grass_6_04.png
Loading tile	terrain/grass/grass_6_02.png
Loading tile	terrain/grass/grass_8_02.png
Loading tile	terrain/grass/grass_inner_1_03.png
Loading tile	terrain/grass/grass_2_05.png
Loading tile	terrain/grass/grass_4_02.png
Loading tile	terrain/grass/grass_7_01.png
Loading tile	terrain/grass/grass_inner_3_03.png
Loading tile	terrain/grass/grass_2_01.png
Loading tile	terrain/grass/grass_3_01.png
Loading tile	terrain/grass/grass_inner_7_01.png
Loading tile	terrain/grass/grass_inner_3_02.png
Loading tile	terrain/grass/grass_7_02.png
Loading tile	terrain/grass/grass_6_03.png
Loading tile	terrain/grass/grass_6_01.png
Loading tile	terrain/grass/grass_inner_7_02.png
Loading tile	terrain/grass/grass_3_03.png
Loading tile	terrain/grass/grass_inner_7_03.png
Loading tile	terrain/grass/grass_4_01.png
Loading tile	terrain/grass/grass_inner_9_01.png
Loading tile	terrain/grass/grass_inner_1_01.png
Loading tile	terrain/grass/grass_inner_3_01.png
Loading tile	terrain/grass/grass_inner_9_03.png
Loading tile	terrain/grass/grass_9_02.png
Not gone east, no backup guardian
Running on level loads	trollmire-1
Loading tile	npc/humanoid_player_player.png
[LOG]	#YELLOW_GREEN#There is an exit to the worldmap here (press '<', '>' or right click to use).
[PARTY] New member, add after	test2	test2
Adding entity	1128	after	1128
[MUSIC] loading	Rainy Day.ogg	sound "/data/music/Rainy Day.ogg" : <static>
[MUSIC] playing	Rainy Day.ogg	sound "/data/music/Rainy Day.ogg" : <static>
[PLAYER BIRTH] resolve...
Inscribing on test2: INFUSION:_WILD_1
[TALENT]	test2	1128	learning	T_INFUSION:_WILD_1	true	1
Inscribing on test2: INFUSION:_REGENERATION_2
[TALENT]	test2	1128	learning	T_INFUSION:_REGENERATION_2	true	1
addTmpVal	table: 0x41e5fb28	lite	2	 :=: 	1	1	add
Loading tile	player/human_female/base_shadow_01.png
Loading tile	player/human_female/base_cornac_01.png
Loading tile	player/human_female/lower_body_01.png
Loading tile	player/human_female/upper_body_01.png
[SOUND] loading from	/data/sound/actions/wear.ogg	:=:	sound "/data/sound/actions/wear.ogg" : <static>
 * brass lantern => no drop
[Identify]	brass lantern	true
addTmpVal	table: 0x41e5fb28	auto_id	2	 :=: 	2	2	add
[PROFILE] filtering save of 	artifacts	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
Added unique	mod.class.Object/Orb of Scrying	::	1
[Identify]	Orb of Scrying	true
str	11
fight: 	iron battleaxe	brass lantern	::	nil	MAINHAND
Loading tile	player/human_female/right_hand_06.png
 * iron battleaxe => no drop
[Identify]	iron battleaxe	true
str	10
fight: 	rough leather armour	iron battleaxe	::	OFFHAND	BODY
fight: 	rough leather armour	brass lantern	::	nil	BODY
addTmpVal	table: 0x41e5fb28	fatigue	6	 :=: 	3	3	add
addTmpVal	table: 0x41e5fb28	combat_def	1	 :=: 	4	4	add
addTmpVal	table: 0x41e5fb28	combat_armor	2	 :=: 	5	5	add
Loading tile	player/human_female/lower_body_03.png
Loading tile	player/human_female/upper_body_05.png
 * rough leather armour => no drop
[Identify]	rough leather armour	true
[PLAYER BIRTH] resolved!
Using cached font	/data/font/VeraMono.ttf	12
Loading tile	talents/death_dance.png
Loading tile	talents/berserker.png
Loading tile	talents/warshout.png
Loading tile	talents/death_blow.png
Loading tile	talents/shield_pummel.png
Loading tile	talents/riposte.png
Loading tile	talents/overpower.png
Loading tile	talents/assault.png
Loading tile	talents/precise_strikes.png
Loading tile	talents/rush.png
Loading tile	talents/perfect_strike.png
Loading tile	talents/blinding_speed.png
Loading tile	talents/quick_recovery.png
Loading tile	talents/fast_metabolism.png
Loading tile	talents/spell_shield.png
Loading tile	talents/unending_frenzy.png
Loading tile	talents/thick_skin.png
Loading tile	talents/armour_training.png
Loading tile	talents/weapon_combat.png
Loading tile	talents/weapons_mastery.png
Loading tile	talents/knife_mastery.png
Loading tile	talents/trap_detection.png
Loading tile	talents/heightened_senses.png
Loading tile	talents/trap_disarm.png
Loading tile	talents/evasion.png
Loading tile	talents/nature_touch.png
Loading tile	talents/earth_s_eyes.png
Loading tile	talents/nature_s_balance.png
Loading tile	talents/waters_of_life.png
Loading tile	talents/elemental_harmony.png
Loading tile	talents/one_with_nature.png
Loading tile	talents/healing_nexus.png
Loading tile	talents/swallow.png
Loading tile	talents/quake.png
Loading tile	talents/burrow.png
Loading tile	talents/sand_breath.png
Loading tile	talents/bellowing_roar.png
Loading tile	talents/wing_buffet.png
Loading tile	talents/devouring_flame.png
Loading tile	talents/fire_breath.png
Loading tile	talents/icy_skin.png
Loading tile	talents/ice_wall.png
Loading tile	talents/ice_breath.png
Loading tile	talents/lightning_speed.png
Loading tile	talents/static_field.png
Loading tile	talents/tornado.png
Loading tile	talents/lightning_breath.png
Loading tile	tactical_self.png
Loading tile	tactical_powerful.png
Loading tile	tactical_danger.png
Loading tile	tactical_friend.png
Loading tile	tactical_enemy.png
Loading tile	tactical_neutral.png
Updating zone name	Trollmire (1)
C Map minimap texture: 1865 (50x50; 64x64)
Loading tile	talents/infusion__wild.png
Loading tile	talents/infusion__regeneration.png
Loading tile	object/artifact/orb_scrying.png
[SOUND] loading from	/data/sound/ambient/forest/wind1.ogg	:=:	sound "/data/sound/ambient/forest/wind1.ogg" : <static>
[SOUND] loading from	/data/sound/ambient/forest/bird3.ogg	:=:	sound "/data/sound/ambient/forest/bird3.ogg" : <static>
[PROFILE] filtering save of 	characters	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
Random escort on	old-forest	4
Random escort on	reknor	1
Random escort on	dreadfell	7
Random escort on	dreadfell	6
Random escort on	dreadfell	4
Random escort on	daikara	3
Random escort on	dreadfell	1
Random escort on	trollmire	3
Random escort on	daikara	2
[COROUTINE] registering	savefilepipe	thread: 0x42043350
Make wait background texture 1940 : 1680x1000 (2048, 1024)
[SAVEFILE PIPE] new save running in the pipe:	test2	entity	::	character.teac	::	table: 0x41e5f940	=>	table: 0x41cc6b90	(48)
[LOG]	Saving done.
Wait finished, counted 2, 205 ticks
[QUEST] given to	table: 0x41e5fb28	start-allied
[LOG]	#LIGHT_GREEN#Accepted quest 'Of trolls and damp caves'! #WHITE#(Press 'j' to see the quest log)
Added unique	mod.class.Object/Transmogrification Chest	::	1
addTmpVal	table: 0x41e5fb28	has_transmo	1	 :=: 	6	6	add
[PROFILE] filtering save of 	artifacts	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
Loading entities file from file	/data/general/objects/random-artifacts.lua
Creating randart Elinn(jewel-encrusted cashmere robe) with nil with level 27
 * using themes	spell,unyielding
 ** selected ego	 of acid resistance
 ** selected ego	 of acid resistance
 ** selected ego	 of retribution
Creating randart stralite battleaxe 'Zanenaristir'(unblemished stralite battleaxe) with nil with level 27
 * using themes	attack,physical
 ** selected ego	 of paradox
 ** selected ego	 of defense
 ** selected ego	 of crippling
Creating randart Poleldassra(jewel-encrusted cured leather armour) with nil with level 17
 * using themes	tireless,def,physical
 ** selected ego	spiked 
 ** selected ego	 of the sky
 ** selected ego	rejuvenating 
Creating randart steel shield 'Muharahell'(rune-covered steel shield) with nil with level 19
 * using themes	physical,psionic,misc
 ** selected ego	 of displacement
 ** selected ego	 of lightning resistance
 ** selected ego	living 
Creating randart Xurialenn(unblemished ash staff) with nil with level 20
 * using themes	spell,lightning
 ** selected ego	 of the stars
 ** selected ego	naturalist's 
 ** selected ego	shadow 
Creating randart Aneharafang(rune-covered voratun longsword) with nil with level 45
 * using themes	physical,arcane,spell,attack
 ** selected ego	elemental 
 ** selected ego	phase 
 ** selected ego	 of massacre
Creating randart ash staff 'Camirin'(scintillating ash staff) with nil with level 16
 * using themes	physical,def,psionic
 ** selected ego	acidic 
 ** selected ego	ethereal 
 ** selected ego	 of divination
Creating randart hardened leather cap 'Velussra'(unblemished hardened leather cap) with nil with level 35
 * using themes	attack
 ** selected ego	champion's 
 ** selected ego	 of ire
 ** selected ego	miner's 
Creating randart Gamilaith(scintillating ash staff) with nil with level 23
 * using themes	spell
 ** selected ego	shadow 
 ** selected ego	temporal 
 ** selected ego	 of ruination
Creating randart Iseth(unblemished hardened leather armour) with nil with level 29
 * using themes	spell,psionic,misc
 ** selected ego	 of the sky
 ** selected ego	nimble 
 ** selected ego	verdant 
Creating randart voratun greatmaul 'Glorabrenn'(unblemished voratun greatmaul) with nil with level 44
 * using themes	def,physical
 ** selected ego	icy 
 ** selected ego	 of plague
 ** selected ego	 of crippling
Creating randart stralite greatsword 'Ce'Notta'(scintillating stralite greatsword) with nil with level 35
 * using themes	spell,light,attack
 ** selected ego	 of massacre
 ** selected ego	mystic 
 ** selected ego	 of projection
Creating randart Tuliharadar the steel waraxe(jewel-encrusted steel waraxe) with nil with level 25
 * using themes	attack,physical
 ** selected ego	 of torment
 ** selected ego	mystic 
 ** selected ego	phase 
Creating randart yew staff 'Betirenn'(unblemished yew staff) with nil with level 24
 * using themes	spell,unyielding
 ** selected ego	 of the stars
 ** selected ego	 of ruination
 ** selected ego	 of might
Creating randart Magmanoon(unblemished dwarven-steel mace) with fire with level 27
 * using themes	fire
 ** selected ego	shocking 
 ** selected ego	 of sacrifice
 ** selected ego	 of defense
Creating randart drakeskin leather armour 'Beriblek'(scintillating drakeskin leather armour) with nil with level 22
 * using themes	sorcerous,def
 ** selected ego	 of implacability
 ** selected ego	 of fire resistance
 ** selected ego	 of Eyal
Creating randart Getavor(unblemished steel waraxe) with nil with level 23
 * using themes	physical,lightning,spell,attack
 ** selected ego	phase 
 ** selected ego	icy 
 ** selected ego	 of sacrifice
Creating randart Xerulralaith the pair of drakeskin leather boots(rune-covered pair of drakeskin leather boots) with nil with level 50
 * using themes	misc,tireless
 ** selected ego	wanderer's 
 ** selected ego	blood-soaked 
 ** selected ego	 of evasion
Creating randart steel ring 'Bethytha'(jewel-encrusted steel ring) with nil with level 20
 * using themes	misc,lightning
 ** selected ego	sneakthief's 
 ** selected ego	 of corrosion (#RESIST#)
 ** selected ego	 of pilfering
Creating randart Ce'Nyldaba the Murkpall(rune-covered steel greatsword) with venom with level 17
 * using themes	misc,physical,venom,attack
 ** selected ego	 of torment
 ** selected ego	slime-covered 
 ** selected ego	shocking 
Creating randart Haradig the dwarven-steel battleaxe(rune-covered dwarven-steel battleaxe) with nil with level 23
 * using themes	physical,attack
 ** selected ego	quick 
 ** selected ego	 of accuracy
 ** selected ego	acidic 
Creating randart voratun longsword 'Hailwing'(glowing voratun longsword) with cold with level 42
 * using themes	cold,physical
 ** selected ego	icy 
 ** selected ego	thunderous 
 ** selected ego	warbringer's 
Creating randart pair of drakeskin leather boots 'Mayiwyn'(unblemished pair of drakeskin leather boots) with nil with level 39
 * using themes	def,physical
 ** selected ego	 of tirelessness
 ** selected ego	 of speed
 ** selected ego	 of speed
Creating randart cured leather sling 'Greensnake'(rune-covered cured leather sling) with nature with level 19
 * using themes	physical,nature
 ** selected ego	 of power
 ** selected ego	 of power
 ** selected ego	 of great speed
Creating randart Porotha(scintillating gold ring) with nil with level 25
 * using themes	physical,spell,misc
 ** selected ego	 of nature (#RESIST#)
 ** selected ego	gladiator's 
 ** selected ego	mule's 
Creating randart Ce'Nonor(rune-covered drakeskin leather sling) with nil with level 50
 * using themes	sorcerous,physical
 ** selected ego	halfling 
 ** selected ego	 of dexterity (#STATBONUS#)
 ** selected ego	mighty 
Creating randart Ulyrin the cashmere robe(unblemished cashmere robe) with nil with level 30
 * using themes	sorcerous,spell
 ** selected ego	tormentor's 
 ** selected ego	stormlord's 
 ** selected ego	 of explosions
Creating randart Runayakath the drakeskin leather armour(scintillating drakeskin leather armour) with nil with level 49
 * using themes	misc,arcane
 ** selected ego	radiant 
 ** selected ego	enlightening 
 ** selected ego	 of stability
Creating randart Turyharagen(scintillating stralite greatsword) with nil with level 32
 * using themes	spell,physical,tireless
 ** selected ego	caustic 
 ** selected ego	 of sacrifice
 ** selected ego	 of accuracy
Creating randart Eletta(rune-covered steel amulet) with nil with level 26
 * using themes	tireless,def,physical
 ** selected ego	 of vision
 ** selected ego	 of cunning (#STATBONUS#)
 ** selected ego	anchoring 
Creating randart cashmere wizard hat 'Urthigovor'(glowing cashmere wizard hat) with nil with level 37
 * using themes	misc
 ** selected ego	aegis 
 ** selected ego	 of willpower (#STATBONUS#)
 ** selected ego	 of willpower (#STATBONUS#)
Creating randart Falidor(jewel-encrusted steel shield) with nil with level 19
 * using themes	brawny,spell,def,physical
 ** selected ego	acidic 
 ** selected ego	 of lightning resistance
 ** selected ego	 of lightning resistance
Creating randart Glorivena(scintillating dragonbone longbow) with nil with level 38
 * using themes	physical,lightning
 ** selected ego	 of power
 ** selected ego	 of speed
 ** selected ego	thaloren 
Creating randart Plagueparry the alchemist's lamp(glowing alchemist's lamp) with venom with level 20
 * using themes	misc,venom,attack
 ** selected ego	bright 
 ** selected ego	bright 
 ** selected ego	 of revealing
Creating randart reinforced leather armour 'Bulach'(scintillating reinforced leather armour) with nil with level 34
 * using themes	physical,def,psionic
 ** selected ego	insulating 
 ** selected ego	 of the deep
 ** selected ego	 of nature resistance
Creating randart cashmere wizard hat 'Anedin'(scintillating cashmere wizard hat) with nil with level 47
 * using themes	spell,physical
 ** selected ego	grounding 
 ** selected ego	 of knowledge
 ** selected ego	sorcerer's 
Creating randart Belugorn(glowing dwarven-steel waraxe) with nil with level 28
 * using themes	physical
 ** selected ego	mystic 
 ** selected ego	 of daylight
 ** selected ego	 of accuracy
Creating randart Layeldann(scintillating stralite battleaxe) with nil with level 24
 * using themes	fire,physical
 ** selected ego	insatiable 
 ** selected ego	poisonous 
 ** selected ego	quick 
Creating randart woollen robe 'Layedawyn'(scintillating woollen robe) with nil with level 14
 * using themes	spell,cold,attack
 ** selected ego	slimy 
 ** selected ego	shimmering 
 ** selected ego	enchanted 
Creating randart pair of dwarven-steel boots 'Galogakan'(glowing pair of dwarven-steel boots) with nil with level 20
 * using themes	spell,def,misc
 ** selected ego	 of uncanny dodging
 ** selected ego	 of tirelessness
 ** selected ego	 of uncanny dodging
Creating randart Isewyn(glowing hardened leather sling) with nil with level 25
 * using themes	attack
 ** selected ego	 of great speed
 ** selected ego	 of dexterity (#STATBONUS#)
 ** selected ego	 of dexterity (#STATBONUS#)
Creating randart Nerayawe the stralite battleaxe(rune-covered stralite battleaxe) with nil with level 34
 * using themes	physical,tireless
 ** selected ego	 of shearing
 ** selected ego	quick 
 ** selected ego	phase 
Creating randart Elenugar the hardened leather belt(unblemished hardened leather belt) with nil with level 24
 * using themes	sorcerous,misc
 ** selected ego	 of burglary
 ** selected ego	spiritwalker's 
 ** selected ego	grounding 
Creating randart dragonbone staff 'Dridas'(scintillating dragonbone staff) with nil with level 42
 * using themes	attack,physical
 ** selected ego	 of ruination
 ** selected ego	chronomancer's 
 ** selected ego	 of divination
Creating randart Geyaseta(rune-covered dwarven-steel longsword) with nil with level 33
 * using themes	tireless,attack,spell,def,physical
 ** selected ego	slime-covered 
 ** selected ego	 of paradox
 ** selected ego	 of daylight
Creating randart hardened leather armour 'Radhereneg'(jewel-encrusted hardened leather armour) with nil with level 21
 * using themes	lightning,spell,attack
 ** selected ego	cleansing 
 ** selected ego	 of cold resistance
 ** selected ego	 of resilience
Creating randart Korodrachik(rune-covered hardened leather belt) with nil with level 27
 * using themes	def,tireless
 ** selected ego	blurring 
 ** selected ego	 of life
 ** selected ego	cleansing 
Creating randart Adoranor the alchemist's lamp(scintillating alchemist's lamp) with nil with level 26
 * using themes	def
 ** selected ego	reflective 
 ** selected ego	 of clarity
 ** selected ego	bright 
Creating randart drakeskin leather cap 'Nereyath'(scintillating drakeskin leather cap) with nil with level 50
 * using themes	def,dark
 ** selected ego	 of might
 ** selected ego	 of precognition
 ** selected ego	dragonslayer's 
Creating randart Salybeth the dwarven-steel greatsword(glowing dwarven-steel greatsword) with nil with level 17
 * using themes	def,attack
 ** selected ego	 of ruin
 ** selected ego	caustic 
 ** selected ego	 of ruin
[SORTING HOTKEYS] actor = "test2"
[SORTING HOTKEYS] actor = "test2" - pairing	T_ICE_CLAW	nil
[SORTING HOTKEYS] actor = "test2" - pairing	T_MEDITATION	nil
[SORTING HOTKEYS] actor = "test2" - pairing	T_INFUSION:_WILD_1	nil
[SORTING HOTKEYS] actor = "test2" - pairing	T_INFUSION:_REGENERATION_2	nil
[SORTING HOTKEYS] actor = "test2" - pairing	Orb of Scrying	nil
stack traceback:
[COROUTINE] error	cannot resume dead coroutine
[COROUTINE] dead	savefilepipe
[COROUTINE] registering	savefilepipe	thread: 0x42468160
Make wait background texture 1880 : 1680x1000 (2048, 1024)
[SAVEFILE PIPE] new save running in the pipe:	test2	zone	::	zone-trollmire.teaz	::	table: 0x41233ea8	=>	table: 0x41585a98	(2254)
[LOG]	Saving done.
Wait finished, counted 231, 411 ticks
[ZONE] Closed level map	1
[ZONE] Left zone	Trollmire
Loading entities file from file	/data/zones/wilderness/npcs.lua
Loading entities file from file	/data/zones/wilderness/grids.lua
Loading entities file from file	/data/zones/wilderness/objects.lua
Loading entities file from memory	/data/general/objects/objects.lua
Loading entities file from memory	/data/general/objects/money.lua
Loading entities file from memory	/data/general/objects/gem.lua
Loading entities file from memory	/data/general/objects/lites.lua
Loading entities file from memory	/data/general/objects/potions.lua
Loading entities file from memory	/data/general/objects/scrolls.lua
Loading entities file from memory	/data/general/objects/wands.lua
Loading entities file from memory	/data/general/objects/digger.lua
Loading entities file from memory	/data/general/objects/jewelry.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data/general/objects/knifes.lua
Loading entities file from memory	/data/general/objects/whips.lua
Loading entities file from memory	/data/general/objects/swords.lua
Loading entities file from memory	/data/general/objects/2hswords.lua
Loading entities file from memory	/data/general/objects/maces.lua
Loading entities file from memory	/data/general/objects/2hmaces.lua
Loading entities file from memory	/data/general/objects/axes.lua
Loading entities file from memory	/data/general/objects/2haxes.lua
Loading entities file from memory	/data/general/objects/2htridents.lua
Loading entities file from memory	/data/general/objects/bows.lua
Loading entities file from memory	/data/general/objects/slings.lua
Loading entities file from memory	/data/general/objects/shields.lua
Loading entities file from memory	/data/general/objects/cloth-armors.lua
Loading entities file from memory	/data/general/objects/light-armors.lua
Loading entities file from memory	/data/general/objects/heavy-armors.lua
Loading entities file from memory	/data/general/objects/massive-armors.lua
Loading entities file from memory	/data/general/objects/leather-caps.lua
Loading entities file from memory	/data/general/objects/helms.lua
Loading entities file from memory	/data/general/objects/wizard-hat.lua
Loading entities file from memory	/data/general/objects/leather-boots.lua
Loading entities file from memory	/data/general/objects/heavy-boots.lua
Loading entities file from memory	/data/general/objects/gloves.lua
Loading entities file from memory	/data/general/objects/gauntlets.lua
Loading entities file from memory	/data/general/objects/cloak.lua
Loading entities file from memory	/data/general/objects/leather-belt.lua
Loading entities file from memory	/data/general/objects/lore/spellhunt.lua
Loading entities file from memory	/data/general/objects/lore/fun.lua
Loading entities file from memory	/data/general/objects/lore/misc.lua
Loading entities file from memory	/data/general/objects/world-artifacts.lua
Importing Elinn into world artifacts
Importing dragonbone staff 'Dridas' into world artifacts
Importing Ulyrin the cashmere robe into world artifacts
Importing ash staff 'Camirin' into world artifacts
Importing Magmanoon into world artifacts
Importing hardened leather cap 'Velussra' into world artifacts
Importing Poleldassra into world artifacts
Importing Belugorn into world artifacts
Importing Gamilaith into world artifacts
Importing Plagueparry the alchemist's lamp into world artifacts
Importing Falidor into world artifacts
Importing Tuliharadar the steel waraxe into world artifacts
Importing Turyharagen into world artifacts
Importing Xerulralaith the pair of drakeskin leather boots into world artifacts
Importing Haradig the dwarven-steel battleaxe into world artifacts
Importing yew staff 'Betirenn' into world artifacts
Importing Elenugar the hardened leather belt into world artifacts
Importing cashmere wizard hat 'Anedin' into world artifacts
Importing pair of drakeskin leather boots 'Mayiwyn' into world artifacts
Importing stralite battleaxe 'Zanenaristir' into world artifacts
Importing steel ring 'Bethytha' into world artifacts
Importing Porotha into world artifacts
Importing drakeskin leather cap 'Nereyath' into world artifacts
Importing Ce'Nyldaba the Murkpall into world artifacts
Importing cashmere wizard hat 'Urthigovor' into world artifacts
Importing reinforced leather armour 'Bulach' into world artifacts
Importing Adoranor the alchemist's lamp into world artifacts
Importing drakeskin leather armour 'Beriblek' into world artifacts
Importing voratun longsword 'Hailwing' into world artifacts
Importing Korodrachik into world artifacts
Importing Iseth into world artifacts
Importing Getavor into world artifacts
Importing Eletta into world artifacts
Importing hardened leather armour 'Radhereneg' into world artifacts
Importing Geyaseta into world artifacts
Importing Nerayawe the stralite battleaxe into world artifacts
Importing Glorivena into world artifacts
Importing Isewyn into world artifacts
Importing Runayakath the drakeskin leather armour into world artifacts
Importing pair of dwarven-steel boots 'Galogakan' into world artifacts
Importing steel shield 'Muharahell' into world artifacts
Importing Layeldann into world artifacts
Importing Salybeth the dwarven-steel greatsword into world artifacts
Importing voratun greatmaul 'Glorabrenn' into world artifacts
Importing Xurialenn into world artifacts
Importing Aneharafang into world artifacts
Importing woollen robe 'Layedawyn' into world artifacts
Importing cured leather sling 'Greensnake' into world artifacts
Importing stralite greatsword 'Ce'Notta' into world artifacts
Importing Ce'Nonor into world artifacts
Loading entities file from memory	/data/general/objects/quest-artifacts.lua
Loading entities file from memory	/data/general/objects/special-artifacts.lua
Loading entities file from memory	/data/general/objects/boss-artifacts.lua
Initiated zone	World of Eyal	with base_level	1
Make wait background texture 1904 : 1680x1000 (2048, 1024)
Wait finished, counted 0, 51 ticks
Make wait background texture 1886 : 1680x1000 (2048, 1024)
C Map size 36:23 :: 828
C Map seens texture: 1916 (170x100)
Stored entities list	actor	table: 0x40d5ef08
Loading entities file from memory	/data/general/objects/egos/lite.lua
Stored entities list	object//data/general/objects/egos/lite.lua	table: 0x426736c8
Stored entities list	object//data/general/objects/egos/lite.lua:prefix	table: 0x42431bb0
Stored entities list	object/base//data/general/objects/egos/lite.lua:prefix	table: 0x426736c8
Stored entities list	object//data/general/objects/egos/lite.lua:suffix	table: 0x424f6638
Stored entities list	object/base//data/general/objects/egos/lite.lua:suffix	table: 0x426736c8
Loading entities file from memory	/data/general/objects/egos/infusions.lua
Stored entities list	object//data/general/objects/egos/infusions.lua	table: 0x42521d80
Stored entities list	object//data/general/objects/egos/infusions.lua:	table: 0x42437c10
Stored entities list	object/base//data/general/objects/egos/infusions.lua:	table: 0x42521d80
Stored entities list	object//data/general/objects/egos/infusions.lua:__resolver	table: 0x424326e8
Stored entities list	object/base//data/general/objects/egos/infusions.lua:__resolver	table: 0x42521d80
Loading entities file from memory	/data/general/objects/egos/wands.lua
Stored entities list	object//data/general/objects/egos/wands.lua	table: 0x42427410
Stored entities list	object//data/general/objects/egos/wands.lua:prefix	table: 0x424f1ed8
Stored entities list	object/base//data/general/objects/egos/wands.lua:prefix	table: 0x42427410
Stored entities list	object//data/general/objects/egos/wands.lua:suffix	table: 0x409f2728
Stored entities list	object/base//data/general/objects/egos/wands.lua:suffix	table: 0x42427410
Loading entities file from memory	/data/general/objects/egos/digger.lua
Stored entities list	object//data/general/objects/egos/digger.lua	table: 0x41882be0
Stored entities list	object//data/general/objects/egos/digger.lua:	table: 0x41833878
Stored entities list	object/base//data/general/objects/egos/digger.lua:	table: 0x41882be0
Stored entities list	object//data/general/objects/egos/digger.lua:__resolver	table: 0x409f94d0
Stored entities list	object/base//data/general/objects/egos/digger.lua:__resolver	table: 0x41882be0
Loading entities file from memory	/data/general/objects/egos/rings.lua
Stored entities list	object//data/general/objects/egos/rings.lua	table: 0x409f98d0
Stored entities list	object//data/general/objects/egos/rings.lua:prefix	table: 0x4171fba0
Stored entities list	object/base//data/general/objects/egos/rings.lua:prefix	table: 0x409f98d0
Stored entities list	object//data/general/objects/egos/rings.lua:suffix	table: 0x41d32d60
Stored entities list	object/base//data/general/objects/egos/rings.lua:suffix	table: 0x409f98d0
Loading entities file from memory	/data/general/objects/egos/amulets.lua
Stored entities list	object//data/general/objects/egos/amulets.lua	table: 0x4020e498
Stored entities list	object//data/general/objects/egos/amulets.lua:prefix	table: 0x40a592e0
Stored entities list	object/base//data/general/objects/egos/amulets.lua:prefix	table: 0x4020e498
Stored entities list	object//data/general/objects/egos/amulets.lua:suffix	table: 0x41829a00
Stored entities list	object/base//data/general/objects/egos/amulets.lua:suffix	table: 0x4020e498
Loading entities file from memory	/data/general/objects/egos/staves.lua
Stored entities list	object//data/general/objects/egos/staves.lua	table: 0x41827488
Stored entities list	object//data/general/objects/egos/staves.lua:prefix	table: 0x40eb75c0
Stored entities list	object/base//data/general/objects/egos/staves.lua:prefix	table: 0x41827488
Stored entities list	object//data/general/objects/egos/staves.lua:suffix	table: 0x418304a8
Stored entities list	object/base//data/general/objects/egos/staves.lua:suffix	table: 0x41827488
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Stored entities list	object//data/general/objects/egos/weapon.lua	table: 0x40314b30
Stored entities list	object//data/general/objects/egos/weapon.lua:prefix	table: 0x4032e070
Stored entities list	object/base//data/general/objects/egos/weapon.lua:prefix	table: 0x40314b30
Stored entities list	object//data/general/objects/egos/weapon.lua:suffix	table: 0x4185c268
Stored entities list	object/base//data/general/objects/egos/weapon.lua:suffix	table: 0x40314b30
Loading entities file from memory	/data/general/objects/egos/bow.lua
Stored entities list	object//data/general/objects/egos/bow.lua	table: 0x40ab1a88
Stored entities list	object//data/general/objects/egos/bow.lua:prefix	table: 0x40a4c9f0
Stored entities list	object/base//data/general/objects/egos/bow.lua:prefix	table: 0x40ab1a88
Stored entities list	object//data/general/objects/egos/bow.lua:suffix	table: 0x40a4cf48
Stored entities list	object/base//data/general/objects/egos/bow.lua:suffix	table: 0x40ab1a88
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Stored entities list	object//data/general/objects/egos/ammo.lua	table: 0x40a4db78
Stored entities list	object//data/general/objects/egos/ammo.lua:	table: 0x40e597d8
Stored entities list	object/base//data/general/objects/egos/ammo.lua:	table: 0x40a4db78
Loading entities file from memory	/data/general/objects/egos/sling.lua
Stored entities list	object//data/general/objects/egos/sling.lua	table: 0x40e5a4f8
Stored entities list	object//data/general/objects/egos/sling.lua:prefix	table: 0x40a07460
Stored entities list	object/base//data/general/objects/egos/sling.lua:prefix	table: 0x40e5a4f8
Stored entities list	object//data/general/objects/egos/sling.lua:suffix	table: 0x41876e50
Stored entities list	object/base//data/general/objects/egos/sling.lua:suffix	table: 0x40e5a4f8
Loading entities file from memory	/data/general/objects/egos/shield.lua
Stored entities list	object//data/general/objects/egos/shield.lua	table: 0x4182eec8
Stored entities list	object//data/general/objects/egos/shield.lua:prefix	table: 0x4187a6f0
Stored entities list	object/base//data/general/objects/egos/shield.lua:prefix	table: 0x4182eec8
Stored entities list	object//data/general/objects/egos/shield.lua:suffix	table: 0x425f41c0
Stored entities list	object/base//data/general/objects/egos/shield.lua:suffix	table: 0x4182eec8
Loading entities file from memory	/data/general/objects/egos/robe.lua
Stored entities list	object//data/general/objects/egos/robe.lua	table: 0x42049868
Stored entities list	object//data/general/objects/egos/robe.lua:prefix	table: 0x42508d28
Stored entities list	object/base//data/general/objects/egos/robe.lua:prefix	table: 0x42049868
Stored entities list	object//data/general/objects/egos/robe.lua:suffix	table: 0x40462380
Stored entities list	object/base//data/general/objects/egos/robe.lua:suffix	table: 0x42049868
Loading entities file from memory	/data/general/objects/egos/light-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Stored entities list	object//data/general/objects/egos/light-armor.lua	table: 0x42620dc0
Stored entities list	object//data/general/objects/egos/light-armor.lua:prefix	table: 0x422d7120
Stored entities list	object/base//data/general/objects/egos/light-armor.lua:prefix	table: 0x42620dc0
Stored entities list	object//data/general/objects/egos/light-armor.lua:suffix	table: 0x422dd580
Stored entities list	object/base//data/general/objects/egos/light-armor.lua:suffix	table: 0x42620dc0
Loading entities file from memory	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Stored entities list	object//data/general/objects/egos/heavy-armor.lua	table: 0x422e3cc8
Stored entities list	object//data/general/objects/egos/heavy-armor.lua:prefix	table: 0x415610d8
Stored entities list	object/base//data/general/objects/egos/heavy-armor.lua:prefix	table: 0x422e3cc8
Stored entities list	object//data/general/objects/egos/heavy-armor.lua:suffix	table: 0x40cd3868
Stored entities list	object/base//data/general/objects/egos/heavy-armor.lua:suffix	table: 0x422e3cc8
Loading entities file from memory	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Stored entities list	object//data/general/objects/egos/massive-armor.lua	table: 0x41585538
Stored entities list	object//data/general/objects/egos/massive-armor.lua:prefix	table: 0x404728c8
Stored entities list	object/base//data/general/objects/egos/massive-armor.lua:prefix	table: 0x41585538
Stored entities list	object//data/general/objects/egos/massive-armor.lua:suffix	table: 0x4092a940
Stored entities list	object/base//data/general/objects/egos/massive-armor.lua:suffix	table: 0x41585538
Loading entities file from memory	/data/general/objects/egos/helm.lua
Stored entities list	object//data/general/objects/egos/helm.lua	table: 0x404ea618
Stored entities list	object//data/general/objects/egos/helm.lua:prefix	table: 0x416c9710
Stored entities list	object/base//data/general/objects/egos/helm.lua:prefix	table: 0x404ea618
Stored entities list	object//data/general/objects/egos/helm.lua:suffix	table: 0x418d8140
Stored entities list	object/base//data/general/objects/egos/helm.lua:suffix	table: 0x404ea618
Loading entities file from memory	/data/general/objects/egos/wizard-hat.lua
Stored entities list	object//data/general/objects/egos/wizard-hat.lua	table: 0x40adbff0
Stored entities list	object//data/general/objects/egos/wizard-hat.lua:prefix	table: 0x41581030
Stored entities list	object/base//data/general/objects/egos/wizard-hat.lua:prefix	table: 0x40adbff0
Stored entities list	object//data/general/objects/egos/wizard-hat.lua:suffix	table: 0x415d3000
Stored entities list	object/base//data/general/objects/egos/wizard-hat.lua:suffix	table: 0x40adbff0
Loading entities file from memory	/data/general/objects/egos/light-boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Stored entities list	object//data/general/objects/egos/light-boots.lua	table: 0x4271fbf8
Stored entities list	object//data/general/objects/egos/light-boots.lua:prefix	table: 0x4238e8d8
Stored entities list	object/base//data/general/objects/egos/light-boots.lua:prefix	table: 0x4271fbf8
Stored entities list	object//data/general/objects/egos/light-boots.lua:suffix	table: 0x423b1390
Stored entities list	object/base//data/general/objects/egos/light-boots.lua:suffix	table: 0x4271fbf8
Loading entities file from memory	/data/general/objects/egos/boots.lua
Stored entities list	object//data/general/objects/egos/boots.lua	table: 0x42401048
Stored entities list	object//data/general/objects/egos/boots.lua:prefix	table: 0x42410030
Stored entities list	object/base//data/general/objects/egos/boots.lua:prefix	table: 0x42401048
Stored entities list	object//data/general/objects/egos/boots.lua:suffix	table: 0x41842980
Stored entities list	object/base//data/general/objects/egos/boots.lua:suffix	table: 0x42401048
Loading entities file from memory	/data/general/objects/egos/gloves.lua
Stored entities list	object//data/general/objects/egos/gloves.lua	table: 0x40eb5950
Stored entities list	object//data/general/objects/egos/gloves.lua:prefix	table: 0x41eece40
Stored entities list	object/base//data/general/objects/egos/gloves.lua:prefix	table: 0x40eb5950
Stored entities list	object//data/general/objects/egos/gloves.lua:suffix	table: 0x4234d540
Stored entities list	object/base//data/general/objects/egos/gloves.lua:suffix	table: 0x40eb5950
Loading entities file from memory	/data/general/objects/egos/cloak.lua
Stored entities list	object//data/general/objects/egos/cloak.lua	table: 0x426e0b50
Stored entities list	object//data/general/objects/egos/cloak.lua:prefix	table: 0x4236ee00
Stored entities list	object/base//data/general/objects/egos/cloak.lua:prefix	table: 0x426e0b50
Stored entities list	object//data/general/objects/egos/cloak.lua:suffix	table: 0x41b60310
Stored entities list	object/base//data/general/objects/egos/cloak.lua:suffix	table: 0x426e0b50
Loading entities file from memory	/data/general/objects/egos/belt.lua
Stored entities list	object//data/general/objects/egos/belt.lua	table: 0x41a5e498
Stored entities list	object//data/general/objects/egos/belt.lua:prefix	table: 0x41618068
Stored entities list	object/base//data/general/objects/egos/belt.lua:prefix	table: 0x41a5e498
Stored entities list	object//data/general/objects/egos/belt.lua:suffix	table: 0x41a7bd08
Stored entities list	object/base//data/general/objects/egos/belt.lua:suffix	table: 0x41a5e498
Stored entities list	object	table: 0x40d5eda0
Stored entities list	trap	table: 0x41619f70
Static generator using file	/data/maps/wilderness/eyal.lua
Loading entities file from file	/data/general/encounters/maj-eyal.lua
Stored entities list	maj_eyal_encounters	table: 0x421d8af8
Loading entities file from file	/data/general/encounters/maj-eyal-npcs.lua
Stored entities list	maj_eyal_encounters_npcs	table: 0x424ed3d0
Loading entities file from file	/data/general/encounters/fareast.lua
Stored entities list	fareast_encounters	table: 0x4028e778
Loading entities file from file	/data/general/encounters/fareast-npcs.lua
Stored entities list	fareast_encounters_npcs	table: 0x426338f0
[STATIC MAP] size	170	100
Loading tile	terrain/water_grass_5_1.png
Loading tile	terrain/sandfloor.png
Loading tile	terrain/sandfloor.png
Loading tile	terrain/ladder_down.png
Loading tile	terrain/rocky_mountain.png
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Loading tile	terrain/tower_entrance_up02.png
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Loading tile	terrain/lava/volcano_02.png
Loading tile	terrain/lava/volcano_02_up.png
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Loading tile	terrain/road_upwards_01.png
Loading tile	terrain/cave_entrance01.png
Loading tile	terrain/golden_mountain5_1.png
Loading tile	terrain/golden_cave_entrance02.png
Wait finished, counted 3624, 2446 ticks
Loading tile	terrain/ice/frozen_ground_5_04.png
Loading tile	terrain/ice/frozen_ground_5_03.png
Loading tile	terrain/ice/frozen_ground_5_01.png
Loading tile	terrain/ice/frozen_ground_5_02.png
Loading tile	terrain/grass_hill_3_01.png
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Loading tile	terrain/tree_dark_snow5.png
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Loading tile	terrain/golden_mountain4.png
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Loading tile	terrain/golden_mountain1.png
Loading tile	terrain/golden_mountain9i.png
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Loading tile	terrain/golden_mountain3i.png
Loading tile	terrain/sand/sand_inner_7_02.png
Loading tile	npc/humanoid_human_apprentice_mage.png
Added unique	mod.class.Encounter/Novice mage	::	1
Loading tile	terrain/frozen_ground.png
Loading tile	terrain/dungeon_entrance_closed02.png
[WORLDMAP] Elven ruins at	10	9
Added unique	mod.class.Encounter/Ancient Elven Ruins	::	1
Loading tile	terrain/grass2.png
Loading tile	terrain/ruin_entrance_closed01.png
[WORLDMAP] Ruined dungeon at	63	18
Added unique	mod.class.Encounter/Ruined Dungeon	::	1
Loading tile	terrain/lava/lava_floor2.png
Loading tile	terrain/floor_pentagram.png
[WORLDMAP] Mark of the spellblaze at	43	42
Added unique	mod.class.Encounter/Mark of the Spellblaze	::	1
Loading tile	terrain/frozen_ground.png
Loading tile	npc/alchemist_golem.png
[WORLDMAP] Golem Graveyard at	26	8
Added unique	mod.class.Encounter/Golem Graveyard	::	1
Loading tile	npc/humanoid_human_agrimley_the_hermit.png
[WORLDMAP] Agrimley at	35	27
Added unique	mod.class.Encounter/Agrimley the Hermit	::	1
Loading tile	terrain/frozen_ground.png
Loading tile	terrain/cave_entrance_closed02.png
[WORLDMAP] Hidden compound at	72	17
Added unique	mod.class.Encounter/Ring of Blood	::	1
Added unique	mod.class.Encounter/Shadow Crypt	::	1
Loading tile	terrain/ladder_down.png
Added unique	mod.class.Encounter/Orc Breeding Pit	::	1
Not gone east, no backup guardian
Running on level loads	wilderness-1
[LOG]	#YELLOW_GREEN#There is a Passageway into the Trollmire here (press '<', '>' or right click to use).
Updating zone name	Maj'Eyal
[PARTY] New member, add after	test2	test2
Adding entity	1128	after	1128
[MUSIC] stoping	Rainy Day.ogg
[MUSIC] loading	Remembrance.ogg	sound "/data/music/Remembrance.ogg" : <static>
[MUSIC] playing	Remembrance.ogg	sound "/data/music/Remembrance.ogg" : <static>
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
Updating zone name	Maj'Eyal
C Map minimap texture: 2217 (50x50; 64x64)
[COROUTINE] registering	savefilepipe	thread: 0x4305ba08
Make wait background texture 1857 : 1680x1000 (2048, 1024)
[SAVEFILE PIPE] new save running in the pipe:	test2	game	::	game.teag	::	table: 0x41117d50	=>	table: 0x42c4c648	(4566)
[LOG]	Saving done.
Wait finished, counted 1439, 1888 ticks
[COROUTINE] registering	savefilepipe	thread: 0x43636408
Make wait background texture 2275 : 1680x1000 (2048, 1024)
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x4134cf30	=>	table: 0x436324f0	(1)
[LOG]	Saving done.
Wait finished, counted 1, 320 ticks
[LOG]	Saving game...
stack traceback:
[COROUTINE] error	cannot resume dead coroutine
[COROUTINE] dead	savefilepipe
Spawned allied kingdom patrol	41	18	Allied Kingdoms human patrol
Loading tile	npc/patrol_allied_kingdoms_allied_kingdoms_human_patrol.png
[LOG]	Today is the 74th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 13:48.
Spawned allied kingdom patrol	33	40	Allied Kingdoms human patrol
Spawned allied kingdom patrol	24	17	Allied Kingdoms human patrol
[LOG]	Today is the 75th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:01.
[LOG]	Today is the 76th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:15.
Spawned hostile	8	25	lone bear
Loading tile	npc/black_bear.png
Spawned hostile	56	13	pack of wolves
Loading tile	npc/canine_w.png
[LOG]	Today is the 77th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:41.
Stored entities list	maj_eyal_encounters_rng	table: 0x4222de00
[LOG]	Today is the 78th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:56.
Stored entities list	maj_eyal_encounters_rng	table: 0x42984090
[LOG]	Today is the 79th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:23.
Stored entities list	maj_eyal_encounters_rng	table: 0x40213c30
[LOG]	Today is the 1st Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:38.
AI took for target	21286	Allied Kingdoms human patrol	::	21290	pack of wolves	9	<	16
AI took for target	21290	pack of wolves	::	21286	Allied Kingdoms human patrol	4	<	9
[LOG]	Today is the 2nd Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:05.
Spawned hostile	56	13	pack of wolves
AI took for target	21286	Allied Kingdoms human patrol	::	21291	pack of wolves	2	<	16
[LOG]	Today is the 3rd Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:20.
Server latency	115
[LOG]	Today is the 4th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:33.
Stored entities list	maj_eyal_encounters_rng	table: 0x4156c7f8
[CHAT] loaded	welcome	table: 0x40cd75d0
[LOG]	Ran for 6 turns (stop reason: chat started).
Added unique	mod.class.Encounter/Cursed Village	::	1
[CHAT] selected	I will go there and see what I can do.	function: 0x41c8d280	nil
Loading tile	terrain/grass.png
[LOG]	He points in the direction of the Riljek forest to the north.
[QUEST] given to	table: 0x41e5fb28	lumberjack-cursed
[LOG]	#LIGHT_GREEN#Accepted quest 'The beast within'! #WHITE#(Press 'j' to see the quest log)
Stored entities list	maj_eyal_encounters_rng	table: 0x4275b140
Stored entities list	maj_eyal_encounters_rng	table: 0x41d24b80
[LOG]	Today is the 5th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:00.
[LOG]	Today is the 6th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:15.
[LOG]	Ran for 13 turns (stop reason: terrain change on left side).
[LOG]	#YELLOW_GREEN#There is a Zigur (Town) here (press '<', '>' or right click to use).
[COROUTINE] registering	savefilepipe	thread: 0x42decd38
Make wait background texture 2219 : 1680x1000 (2048, 1024)
[SAVEFILE PIPE] new save running in the pipe:	test2	zone	::	zone-wilderness.teaz	::	table: 0x406358f0	=>	table: 0x4237c0d0	(4131)
[LOG]	Saving done.
Wait finished, counted 1337, 1530 ticks
[ZONE] Closed level map	1
[ZONE] Left zone	World of Eyal
Loading entities file from file	/data/zones/town-zigur/npcs.lua
Loading entities file from memory	/data/general/npcs/all.lua
Loading entities file from memory	/data/general/npcs/ant.lua
Loading entities file from memory	/data/general/npcs/bear.lua
Loading entities file from memory	/data/general/npcs/bird.lua
Loading entities file from memory	/data/general/npcs/canine.lua
Loading entities file from memory	/data/general/npcs/cold-drake.lua
Loading entities file from memory	/data/general/npcs/fire-drake.lua
Loading entities file from memory	/data/general/npcs/ghost.lua
Loading entities file from memory	/data/general/npcs/ghoul.lua
Loading entities file from memory	/data/general/npcs/horror.lua
Loading entities file from memory	/data/general/npcs/jelly.lua
Loading entities file from memory	/data/general/npcs/lich.lua
Loading entities file from memory	/data/general/npcs/minor-demon.lua
Loading entities file from memory	/data/general/npcs/major-demon.lua
Loading entities file from memory	/data/general/npcs/minotaur.lua
Loading entities file from memory	/data/general/npcs/molds.lua
Loading entities file from memory	/data/general/npcs/multihued-drake.lua
Loading entities file from memory	/data/general/npcs/naga.lua
Loading entities file from memory	/data/general/npcs/ooze.lua
Loading entities file from memory	/data/general/npcs/orc-grushnak.lua
Loading entities file from memory	/data/general/npcs/orc-gorbat.lua
Loading entities file from memory	/data/general/npcs/orc.lua
Loading entities file from memory	/data/general/npcs/orc-rak-shor.lua
Loading entities file from memory	/data/general/npcs/orc-vor.lua
Loading entities file from memory	/data/general/npcs/plant.lua
Loading entities file from memory	/data/general/npcs/rodent.lua
Loading entities file from memory	/data/general/npcs/sandworm.lua
Loading entities file from memory	/data/general/npcs/skeleton.lua
Loading entities file from memory	/data/general/npcs/snake.lua
Loading entities file from memory	/data/general/npcs/snow-giant.lua
Loading entities file from memory	/data/general/npcs/spider.lua
Loading entities file from memory	/data/general/npcs/storm-drake.lua
Loading entities file from memory	/data/general/npcs/swarm.lua
Loading entities file from memory	/data/general/npcs/thieve.lua
Loading entities file from memory	/data/general/npcs/troll.lua
Loading entities file from memory	/data/general/npcs/vampire.lua
Loading entities file from memory	/data/general/npcs/vermin.lua
Loading entities file from memory	/data/general/npcs/wight.lua
Loading entities file from memory	/data/general/npcs/wild-drake.lua
Loading entities file from memory	/data/general/npcs/xorn.lua
Loading entities file from memory	/data/general/npcs/humanoid_random_boss.lua
Loading entities file from file	/data/general/npcs/faeros.lua
Loading entities file from file	/data/general/npcs/gwelgoroth.lua
Loading entities file from file	/data/general/npcs/elven-caster.lua
Loading entities file from file	/data/general/npcs/ziguranth.lua
Loading entities file from file	/data/zones/town-zigur/grids.lua
Loading entities file from memory	/data/general/grids/basic.lua
Loading entities file from memory	/data/general/grids/water.lua
Loading entities file from file	/data/general/grids/sand.lua
Loading entities file from memory	/data/general/grids/forest.lua
Loading entities file from file	/data/zones/town-zigur/objects.lua
Loading entities file from memory	/data/general/objects/objects-maj-eyal.lua
Loading entities file from memory	/data/general/objects/objects.lua
Loading entities file from memory	/data/general/objects/money.lua
Loading entities file from memory	/data/general/objects/gem.lua
Loading entities file from memory	/data/general/objects/lites.lua
Loading entities file from memory	/data/general/objects/potions.lua
Loading entities file from memory	/data/general/objects/scrolls.lua
Loading entities file from memory	/data/general/objects/wands.lua
Loading entities file from memory	/data/general/objects/digger.lua
Loading entities file from memory	/data/general/objects/jewelry.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data/general/objects/knifes.lua
Loading entities file from memory	/data/general/objects/whips.lua
Loading entities file from memory	/data/general/objects/swords.lua
Loading entities file from memory	/data/general/objects/2hswords.lua
Loading entities file from memory	/data/general/objects/maces.lua
Loading entities file from memory	/data/general/objects/2hmaces.lua
Loading entities file from memory	/data/general/objects/axes.lua
Loading entities file from memory	/data/general/objects/2haxes.lua
Loading entities file from memory	/data/general/objects/2htridents.lua
Loading entities file from memory	/data/general/objects/bows.lua
Loading entities file from memory	/data/general/objects/slings.lua
Loading entities file from memory	/data/general/objects/shields.lua
Loading entities file from memory	/data/general/objects/cloth-armors.lua
Loading entities file from memory	/data/general/objects/light-armors.lua
Loading entities file from memory	/data/general/objects/heavy-armors.lua
Loading entities file from memory	/data/general/objects/massive-armors.lua
Loading entities file from memory	/data/general/objects/leather-caps.lua
Loading entities file from memory	/data/general/objects/helms.lua
Loading entities file from memory	/data/general/objects/wizard-hat.lua
Loading entities file from memory	/data/general/objects/leather-boots.lua
Loading entities file from memory	/data/general/objects/heavy-boots.lua
Loading entities file from memory	/data/general/objects/gloves.lua
Loading entities file from memory	/data/general/objects/gauntlets.lua
Loading entities file from memory	/data/general/objects/cloak.lua
Loading entities file from memory	/data/general/objects/leather-belt.lua
Loading entities file from memory	/data/general/objects/lore/spellhunt.lua
Loading entities file from memory	/data/general/objects/lore/fun.lua
Loading entities file from memory	/data/general/objects/lore/misc.lua
Loading entities file from memory	/data/general/objects/world-artifacts.lua
Importing Elinn into world artifacts
Importing dragonbone staff 'Dridas' into world artifacts
Importing Ulyrin the cashmere robe into world artifacts
Importing ash staff 'Camirin' into world artifacts
Importing Magmanoon into world artifacts
Importing hardened leather cap 'Velussra' into world artifacts
Importing Poleldassra into world artifacts
Importing Belugorn into world artifacts
Importing Gamilaith into world artifacts
Importing Plagueparry the alchemist's lamp into world artifacts
Importing Falidor into world artifacts
Importing Tuliharadar the steel waraxe into world artifacts
Importing Turyharagen into world artifacts
Importing Xerulralaith the pair of drakeskin leather boots into world artifacts
Importing Haradig the dwarven-steel battleaxe into world artifacts
Importing yew staff 'Betirenn' into world artifacts
Importing Elenugar the hardened leather belt into world artifacts
Importing cashmere wizard hat 'Anedin' into world artifacts
Importing pair of drakeskin leather boots 'Mayiwyn' into world artifacts
Importing stralite battleaxe 'Zanenaristir' into world artifacts
Importing steel ring 'Bethytha' into world artifacts
Importing Porotha into world artifacts
Importing drakeskin leather cap 'Nereyath' into world artifacts
Importing Ce'Nyldaba the Murkpall into world artifacts
Importing cashmere wizard hat 'Urthigovor' into world artifacts
Importing reinforced leather armour 'Bulach' into world artifacts
Importing Adoranor the alchemist's lamp into world artifacts
Importing drakeskin leather armour 'Beriblek' into world artifacts
Importing voratun longsword 'Hailwing' into world artifacts
Importing Korodrachik into world artifacts
Importing Iseth into world artifacts
Importing Getavor into world artifacts
Importing Eletta into world artifacts
Importing hardened leather armour 'Radhereneg' into world artifacts
Importing Geyaseta into world artifacts
Importing Nerayawe the stralite battleaxe into world artifacts
Importing Glorivena into world artifacts
Importing Isewyn into world artifacts
Importing Runayakath the drakeskin leather armour into world artifacts
Importing pair of dwarven-steel boots 'Galogakan' into world artifacts
Importing steel shield 'Muharahell' into world artifacts
Importing Layeldann into world artifacts
Importing Salybeth the dwarven-steel greatsword into world artifacts
Importing voratun greatmaul 'Glorabrenn' into world artifacts
Importing Xurialenn into world artifacts
Importing Aneharafang into world artifacts
Importing woollen robe 'Layedawyn' into world artifacts
Importing cured leather sling 'Greensnake' into world artifacts
Importing stralite greatsword 'Ce'Notta' into world artifacts
Importing Ce'Nonor into world artifacts
Loading entities file from memory	/data/general/objects/quest-artifacts.lua
Loading entities file from memory	/data/general/objects/special-artifacts.lua
Loading entities file from memory	/data/general/objects/boss-artifacts.lua
Loading entities file from memory	/data/general/objects/lore/maj-eyal.lua
Loading entities file from file	/data/zones/town-zigur/traps.lua
Loading entities file from file	/data/general/traps/store.lua
Initiated zone	Zigur	with base_level	15
Make wait background texture 2256 : 1680x1000 (2048, 1024)
Wait finished, counted 0, 52 ticks
Make wait background texture 2267 : 1680x1000 (2048, 1024)
C Map size 36:23 :: 828
C Map seens texture: 2273 (50x50)
Stored entities list	actor	table: 0x432878d0
Loading entities file from memory	/data/general/objects/egos/lite.lua
Stored entities list	object//data/general/objects/egos/lite.lua	table: 0x4197a470
Stored entities list	object//data/general/objects/egos/lite.lua:prefix	table: 0x42021540
Stored entities list	object/base//data/general/objects/egos/lite.lua:prefix	table: 0x4197a470
Stored entities list	object//data/general/objects/egos/lite.lua:suffix	table: 0x4344b7c8
Stored entities list	object/base//data/general/objects/egos/lite.lua:suffix	table: 0x4197a470
Loading entities file from memory	/data/general/objects/egos/infusions.lua
Stored entities list	object//data/general/objects/egos/infusions.lua	table: 0x434edc08
Stored entities list	object//data/general/objects/egos/infusions.lua:	table: 0x421be2d0
Stored entities list	object/base//data/general/objects/egos/infusions.lua:	table: 0x434edc08
Stored entities list	object//data/general/objects/egos/infusions.lua:__resolver	table: 0x433e6c88
Stored entities list	object/base//data/general/objects/egos/infusions.lua:__resolver	table: 0x434edc08
Loading entities file from memory	/data/general/objects/egos/wands.lua
Stored entities list	object//data/general/objects/egos/wands.lua	table: 0x422382e0
Stored entities list	object//data/general/objects/egos/wands.lua:prefix	table: 0x42b640f8
Stored entities list	object/base//data/general/objects/egos/wands.lua:prefix	table: 0x422382e0
Stored entities list	object//data/general/objects/egos/wands.lua:suffix	table: 0x42f2b7e8
Stored entities list	object/base//data/general/objects/egos/wands.lua:suffix	table: 0x422382e0
Loading entities file from memory	/data/general/objects/egos/digger.lua
Stored entities list	object//data/general/objects/egos/digger.lua	table: 0x4329f3f0
Stored entities list	object//data/general/objects/egos/digger.lua:	table: 0x41fc09e0
Stored entities list	object/base//data/general/objects/egos/digger.lua:	table: 0x4329f3f0
Stored entities list	object//data/general/objects/egos/digger.lua:__resolver	table: 0x4252b740
Stored entities list	object/base//data/general/objects/egos/digger.lua:__resolver	table: 0x4329f3f0
Loading entities file from memory	/data/general/objects/egos/rings.lua
Stored entities list	object//data/general/objects/egos/rings.lua	table: 0x429acb80
Stored entities list	object//data/general/objects/egos/rings.lua:prefix	table: 0x429c1718
Stored entities list	object/base//data/general/objects/egos/rings.lua:prefix	table: 0x429acb80
Stored entities list	object//data/general/objects/egos/rings.lua:suffix	table: 0x432950f8
Stored entities list	object/base//data/general/objects/egos/rings.lua:suffix	table: 0x429acb80
Loading entities file from memory	/data/general/objects/egos/amulets.lua
Stored entities list	object//data/general/objects/egos/amulets.lua	table: 0x40eb0020
Stored entities list	object//data/general/objects/egos/amulets.lua:prefix	table: 0x41d9cd58
Stored entities list	object/base//data/general/objects/egos/amulets.lua:prefix	table: 0x40eb0020
Stored entities list	object//data/general/objects/egos/amulets.lua:suffix	table: 0x437e1138
Stored entities list	object/base//data/general/objects/egos/amulets.lua:suffix	table: 0x40eb0020
Loading entities file from memory	/data/general/objects/egos/staves.lua
Stored entities list	object//data/general/objects/egos/staves.lua	table: 0x41fde3c8
Stored entities list	object//data/general/objects/egos/staves.lua:prefix	table: 0x40dc7198
Stored entities list	object/base//data/general/objects/egos/staves.lua:prefix	table: 0x41fde3c8
Stored entities list	object//data/general/objects/egos/staves.lua:suffix	table: 0x403cfc58
Stored entities list	object/base//data/general/objects/egos/staves.lua:suffix	table: 0x41fde3c8
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Stored entities list	object//data/general/objects/egos/weapon.lua	table: 0x43237bc8
Stored entities list	object//data/general/objects/egos/weapon.lua:prefix	table: 0x4274f818
Stored entities list	object/base//data/general/objects/egos/weapon.lua:prefix	table: 0x43237bc8
Stored entities list	object//data/general/objects/egos/weapon.lua:suffix	table: 0x41825a40
Stored entities list	object/base//data/general/objects/egos/weapon.lua:suffix	table: 0x43237bc8
Loading entities file from memory	/data/general/objects/egos/bow.lua
Stored entities list	object//data/general/objects/egos/bow.lua	table: 0x41d89d90
Stored entities list	object//data/general/objects/egos/bow.lua:prefix	table: 0x421ebb58
Stored entities list	object/base//data/general/objects/egos/bow.lua:prefix	table: 0x41d89d90
Stored entities list	object//data/general/objects/egos/bow.lua:suffix	table: 0x422b1f98
Stored entities list	object/base//data/general/objects/egos/bow.lua:suffix	table: 0x41d89d90
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Stored entities list	object//data/general/objects/egos/ammo.lua	table: 0x421a0130
Stored entities list	object//data/general/objects/egos/ammo.lua:	table: 0x411d9208
Stored entities list	object/base//data/general/objects/egos/ammo.lua:	table: 0x421a0130
Loading entities file from memory	/data/general/objects/egos/sling.lua
Stored entities list	object//data/general/objects/egos/sling.lua	table: 0x4297d358
Stored entities list	object//data/general/objects/egos/sling.lua:prefix	table: 0x4207e128
Stored entities list	object/base//data/general/objects/egos/sling.lua:prefix	table: 0x4297d358
Stored entities list	object//data/general/objects/egos/sling.lua:suffix	table: 0x41d7e1b0
Stored entities list	object/base//data/general/objects/egos/sling.lua:suffix	table: 0x4297d358
Loading entities file from memory	/data/general/objects/egos/shield.lua
Stored entities list	object//data/general/objects/egos/shield.lua	table: 0x429bb7b8
Stored entities list	object//data/general/objects/egos/shield.lua:prefix	table: 0x431d9cf0
Stored entities list	object/base//data/general/objects/egos/shield.lua:prefix	table: 0x429bb7b8
Stored entities list	object//data/general/objects/egos/shield.lua:suffix	table: 0x424852f8
Stored entities list	object/base//data/general/objects/egos/shield.lua:suffix	table: 0x429bb7b8
Loading entities file from memory	/data/general/objects/egos/robe.lua
Stored entities list	object//data/general/objects/egos/robe.lua	table: 0x4394c010
Stored entities list	object//data/general/objects/egos/robe.lua:prefix	table: 0x405e1d10
Stored entities list	object/base//data/general/objects/egos/robe.lua:prefix	table: 0x4394c010
Stored entities list	object//data/general/objects/egos/robe.lua:suffix	table: 0x40379ba8
Stored entities list	object/base//data/general/objects/egos/robe.lua:suffix	table: 0x4394c010
Loading entities file from memory	/data/general/objects/egos/light-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Stored entities list	object//data/general/objects/egos/light-armor.lua	table: 0x43528370
Stored entities list	object//data/general/objects/egos/light-armor.lua:prefix	table: 0x4320afd0
Stored entities list	object/base//data/general/objects/egos/light-armor.lua:prefix	table: 0x43528370
Stored entities list	object//data/general/objects/egos/light-armor.lua:suffix	table: 0x4329a358
Stored entities list	object/base//data/general/objects/egos/light-armor.lua:suffix	table: 0x43528370
Loading entities file from memory	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Stored entities list	object//data/general/objects/egos/heavy-armor.lua	table: 0x4320ff50
Stored entities list	object//data/general/objects/egos/heavy-armor.lua:prefix	table: 0x408b31c8
Stored entities list	object/base//data/general/objects/egos/heavy-armor.lua:prefix	table: 0x4320ff50
Stored entities list	object//data/general/objects/egos/heavy-armor.lua:suffix	table: 0x40db7b78
Stored entities list	object/base//data/general/objects/egos/heavy-armor.lua:suffix	table: 0x4320ff50
Loading entities file from memory	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Stored entities list	object//data/general/objects/egos/massive-armor.lua	table: 0x416027d0
Stored entities list	object//data/general/objects/egos/massive-armor.lua:prefix	table: 0x40ebafb0
Stored entities list	object/base//data/general/objects/egos/massive-armor.lua:prefix	table: 0x416027d0
Stored entities list	object//data/general/objects/egos/massive-armor.lua:suffix	table: 0x41fcb6c8
Stored entities list	object/base//data/general/objects/egos/massive-armor.lua:suffix	table: 0x416027d0
Loading entities file from memory	/data/general/objects/egos/helm.lua
Stored entities list	object//data/general/objects/egos/helm.lua	table: 0x429e2090
Stored entities list	object//data/general/objects/egos/helm.lua:prefix	table: 0x42f9b4e0
Stored entities list	object/base//data/general/objects/egos/helm.lua:prefix	table: 0x429e2090
Stored entities list	object//data/general/objects/egos/helm.lua:suffix	table: 0x42fa1cd8
Stored entities list	object/base//data/general/objects/egos/helm.lua:suffix	table: 0x429e2090
Loading entities file from memory	/data/general/objects/egos/wizard-hat.lua
Stored entities list	object//data/general/objects/egos/wizard-hat.lua	table: 0x42faecd0
Stored entities list	object//data/general/objects/egos/wizard-hat.lua:prefix	table: 0x43921b40
Stored entities list	object/base//data/general/objects/egos/wizard-hat.lua:prefix	table: 0x42faecd0
Stored entities list	object//data/general/objects/egos/wizard-hat.lua:suffix	table: 0x4392b148
Stored entities list	object/base//data/general/objects/egos/wizard-hat.lua:suffix	table: 0x42faecd0
Loading entities file from memory	/data/general/objects/egos/light-boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Stored entities list	object//data/general/objects/egos/light-boots.lua	table: 0x439347e8
Stored entities list	object//data/general/objects/egos/light-boots.lua:prefix	table: 0x438486b8
Stored entities list	object/base//data/general/objects/egos/light-boots.lua:prefix	table: 0x439347e8
Stored entities list	object//data/general/objects/egos/light-boots.lua:suffix	table: 0x43259c80
Stored entities list	object/base//data/general/objects/egos/light-boots.lua:suffix	table: 0x439347e8
Loading entities file from memory	/data/general/objects/egos/boots.lua
Stored entities list	object//data/general/objects/egos/boots.lua	table: 0x431d8150
Stored entities list	object//data/general/objects/egos/boots.lua:prefix	table: 0x40229220
Stored entities list	object/base//data/general/objects/egos/boots.lua:prefix	table: 0x431d8150
Stored entities list	object//data/general/objects/egos/boots.lua:suffix	table: 0x42187b60
Stored entities list	object/base//data/general/objects/egos/boots.lua:suffix	table: 0x431d8150
Loading entities file from memory	/data/general/objects/egos/gloves.lua
Stored entities list	object//data/general/objects/egos/gloves.lua	table: 0x41513b30
Stored entities list	object//data/general/objects/egos/gloves.lua:prefix	table: 0x431f8cf0
Stored entities list	object/base//data/general/objects/egos/gloves.lua:prefix	table: 0x41513b30
Stored entities list	object//data/general/objects/egos/gloves.lua:suffix	table: 0x4245e550
Stored entities list	object/base//data/general/objects/egos/gloves.lua:suffix	table: 0x41513b30
Loading entities file from memory	/data/general/objects/egos/cloak.lua
Stored entities list	object//data/general/objects/egos/cloak.lua	table: 0x42440fd8
Stored entities list	object//data/general/objects/egos/cloak.lua:prefix	table: 0x40326648
Stored entities list	object/base//data/general/objects/egos/cloak.lua:prefix	table: 0x42440fd8
Stored entities list	object//data/general/objects/egos/cloak.lua:suffix	table: 0x42b689a8
Stored entities list	object/base//data/general/objects/egos/cloak.lua:suffix	table: 0x42440fd8
Loading entities file from memory	/data/general/objects/egos/belt.lua
Stored entities list	object//data/general/objects/egos/belt.lua	table: 0x41906f60
Stored entities list	object//data/general/objects/egos/belt.lua:prefix	table: 0x40017038
Stored entities list	object/base//data/general/objects/egos/belt.lua:prefix	table: 0x41906f60
Stored entities list	object//data/general/objects/egos/belt.lua:suffix	table: 0x43491a58
Stored entities list	object/base//data/general/objects/egos/belt.lua:suffix	table: 0x41906f60
Stored entities list	object	table: 0x433e6790
Stored entities list	trap	table: 0x432a2880
Static generator using file	/data/maps/towns/zigur.lua
[STATIC MAP] size	50	50
[STORE] created for entity	ZIGUR_SWORD_WEAPON	table: 0x4335bea8	Slash & Dash
[STORE] created for entity	ZIGUR_AXE_WEAPON	table: 0x4335d780	Slice & Dice
Talent resolver for	Protector Myssil	:	T_LIGHTNING_SPEED	=>	5
[TALENT]	Protector Myssil	27419	learning	T_LIGHTNING_SPEED	true	5
[TALENT]	Protector Myssil	27419	learning	T_EQUILIBRIUM_POOL	true	nil
Talent resolver for	Protector Myssil	:	T_WEAPON_COMBAT	=>	4
[TALENT]	Protector Myssil	27419	learning	T_WEAPON_COMBAT	true	4
Talent resolver for	Protector Myssil	:	T_RESOLVE	=>	5
[TALENT]	Protector Myssil	27419	learning	T_RESOLVE	true	5
Talent resolver for	Protector Myssil	:	T_MINOTAUR	=>	5
[TALENT]	Protector Myssil	27419	learning	T_MINOTAUR	true	5
Talent resolver for	Protector Myssil	:	T_SPIDER	=>	5
[TALENT]	Protector Myssil	27419	learning	T_SPIDER	true	5
Talent resolver for	Protector Myssil	:	T_ANTIMAGIC_SHIELD	=>	5
[TALENT]	Protector Myssil	27419	learning	T_ANTIMAGIC_SHIELD	true	5
[TALENT]	Protector Myssil	27419	learning	T_EQUILIBRIUM_POOL	true	nil
Talent resolver for	Protector Myssil	:	T_ARMOUR_TRAINING	=>	5
[TALENT]	Protector Myssil	27419	learning	T_ARMOUR_TRAINING	true	5
Talent resolver for	Protector Myssil	:	T_WEAPONS_MASTERY	=>	4
[TALENT]	Protector Myssil	27419	learning	T_WEAPONS_MASTERY	true	4
Talent resolver for	Protector Myssil	:	T_MANA_CLASH	=>	4
[TALENT]	Protector Myssil	27419	learning	T_MANA_CLASH	true	4
Talent resolver for	Protector Myssil	:	T_WAR_HOUND	=>	5
[TALENT]	Protector Myssil	27419	learning	T_WAR_HOUND	true	5
Talent resolver for	Protector Myssil	:	T_ICE_CLAW	=>	5
[TALENT]	Protector Myssil	27419	learning	T_ICE_CLAW	true	5
Talent resolver for	Protector Myssil	:	T_ICE_BREATH	=>	5
[TALENT]	Protector Myssil	27419	learning	T_ICE_BREATH	true	5
Talent resolver for	Protector Myssil	:	T_ICY_SKIN	=>	5
[TALENT]	Protector Myssil	27419	learning	T_ICY_SKIN	true	5
[TALENT]	Protector Myssil	27419	learning	T_EQUILIBRIUM_POOL	true	nil
Talent resolver for	Protector Myssil	:	T_AURA_OF_SILENCE	=>	4
[TALENT]	Protector Myssil	27419	learning	T_AURA_OF_SILENCE	true	4
Inscribing on Protector Myssil: INFUSION:_MOVEMENT_1
[TALENT]	Protector Myssil	27419	learning	T_INFUSION:_MOVEMENT_1	true	1
Inscribing on Protector Myssil: INFUSION:_SUN_2
[TALENT]	Protector Myssil	27419	learning	T_INFUSION:_SUN_2	true	1
Inscribing on Protector Myssil: INFUSION:_WILD_3
[TALENT]	Protector Myssil	27419	learning	T_INFUSION:_WILD_3	true	1
Inscribing on Protector Myssil: INFUSION:_REGENERATION_4
[TALENT]	Protector Myssil	27419	learning	T_INFUSION:_REGENERATION_4	true	1
Talent resolver for	Protector Myssil	:	T_ARMOUR_TRAINING	=>	4
[TALENT]	Protector Myssil	27419	learning	T_ARMOUR_TRAINING	true	4
Inscribing on Protector Myssil: INFUSION:_INSIDIOUS_POISON_5
[TALENT]	Protector Myssil	27419	learning	T_INFUSION:_INSIDIOUS_POISON_5	true	1
[TOME ENTITY FILTER] making default loot table for	normal	2
[TOME ENTITY FILTER] selected Double Greater	0.96785955767666	6.7
str	16
addTmpValTable	table: 0x4335e348	5	6
addTmpVal	table: 0x4335e348	5	6	 :=: 	1	1	add
addTmpVal	table: 0x4335ecd8	combat_critical_power	11	 :=: 	2	2	add
addTmpVal	table: 0x4335ecd8	combat_apr	3	 :=: 	3	3	add
addTmpVal	table: 0x4335ecd8	combat_physcrit	4	 :=: 	4	4	add
addTmpValTable	table: 0x4335c1a8	5	9
addTmpVal	table: 0x4335c1a8	5	9	 :=: 	5	5	add
addTmpValTable	table: 0x433603d8	1	4
addTmpVal	table: 0x433603d8	1	4	 :=: 	6	6	add
 * thunderous steel greatsword of ruin => no drop
[TOME ENTITY FILTER] making default loot table for	normal	2
[TOME ENTITY FILTER] selected Greater + Ego	16.539246632412	16.7
str	28
fight: 	enlightening steel plate armour of cold resistance	thunderous steel greatsword of ruin	::	OFFHAND	BODY
addTmpVal	table: 0x4335ecd8	combat_mentalresist	7	 :=: 	7	7	add
addTmpValTable	table: 0x4335c108	4	14
addTmpVal	table: 0x4335c108	4	14	 :=: 	8	8	add
addTmpVal	table: 0x4335ecd8	combat_def	4	 :=: 	9	9	add
addTmpVal	table: 0x4335ecd8	blind_immune	0.12	 :=: 	10	10	add
addTmpVal	table: 0x4335ecd8	combat_armor	9	 :=: 	11	11	add
addTmpVal	table: 0x4335ecd8	confusion_immune	0.12	 :=: 	12	12	add
addTmpVal	table: 0x4335ecd8	fatigue	22	 :=: 	13	13	add
addTmpVal	table: 0x4335ecd8	combat_spellresist	6	 :=: 	14	14	add
addTmpValTable	table: 0x433603d8	5	1
addTmpVal	table: 0x433603d8	5	1	 :=: 	15	15	add
 * enlightening steel plate armour of cold resistance => no drop
Added unique	mod.class.Object/Wind's Whisper	::	1
[TOME ENTITY FILTER] making default loot table for	boss	2
[TOME ENTITY FILTER] selected Double Greater	13.063723785119	24
[TOME ENTITY FILTER] making default loot table for	boss	2
[TOME ENTITY FILTER] selected Greater	59.284364754167	67
[TOME ENTITY FILTER] making default loot table for	boss	2
[TOME ENTITY FILTER] selected Greater + Ego	34.335860382378	42
[TOME ENTITY FILTER] making default loot table for	boss	2
[TOME ENTITY FILTER] selected Double Greater	6.5532819779015	24
[TALENT]	Protector Myssil	27419	learning	T_HALFLING_LUCK	true	nil
[TALENT]	Protector Myssil	27419	learning	T_HALFLING_LUCK	true	nil
[TALENT]	Protector Myssil	27419	learning	T_HALFLING_LUCK	true	nil
[TALENT]	Protector Myssil	27419	learning	T_INDOMITABLE	true	nil
[TALENT]	Protector Myssil	27419	learning	T_HALFLING_LUCK	true	nil
[TALENT]	Protector Myssil	27419	learning	T_INDOMITABLE	true	nil
[TALENT]	Protector Myssil	27419	learning	T_HALFLING_LUCK	true	nil
Added unique	mod.class.NPC/Protector Myssil	::	1
[STORE] created for entity	ZIGUR_MACE_WEAPON	table: 0x43668e58	Nature's Punch
[STORE] created for entity	ZIGUR_HARMOR	table: 0x4366a138	Horman's Plates
[STORE] created for entity	ZIGUR_KNIFE_WEAPON	table: 0x4366b6c8	A Million Cuts
[STORE] created for entity	ZIGUR_LARMOR	table: 0x4366ca80	Infused Leather
[STORE] created for entity	ZIGUR_ARCHER_WEAPON	table: 0x4366e0d8	Nature's Reach
[STORE] created for entity	ZIGUR_LIBRARY	table: 0x4366eff8	Library
[STORE] created for entity	POTION	table: 0x42ce3a58	Nature's Emporium
===== activating sustain	Protector Myssil	T_ICY_SKIN
addTmpValTable	table: 0x4335c1a8	4	11.686648445077
addTmpVal	table: 0x4335c1a8	4	11.686648445077	 :=: 	16	16	add
addTmpVal	table: 0x4335ecd8	combat_armor	9.1944432827731	 :=: 	17	17	add
===== activating sustain	Protector Myssil	T_ANTIMAGIC_SHIELD
addTmpVal	table: 0x4335ecd8	antimagic_shield	28.593024394873	 :=: 	18	18	add
Loading tile	terrain/ocean_water_grass_5_1.png
Loading tile	terrain/granite_wall1.png
Loading tile	store/shop_door.png
Loading tile	store/shop_sign_slash_dash.png
Loading tile	store/shop_sign_slice_dice.png
Loading tile	terrain/marble_floor.png
Loading tile	npc/humanoid_halfling_protector_myssil.png
Loading tile	terrain/granite_door1.png
Loading tile	store/shop_door2.png
Loading tile	store/shop_sign_trainer.png
Loading tile	store/shop_sign_natures_punch.png
Loading tile	terrain/lava_floor.png
Loading tile	store/shop_sign_hormans_plates.png
Loading tile	terrain/oldstone_floor.png
Loading tile	store/shop_sign_million_cuts.png
Loading tile	store/shop_sign_infused_leather.png
Loading tile	store/shop_sign_natures_reach.png
Loading tile	terrain/oldstone_floor.png
Loading tile	terrain/huge_rock.png
Loading tile	store/shop_door.png
Loading tile	store/shop_sign_library.png
Loading tile	terrain/grass.png
Loading tile	terrain/signpost.png
Loading tile	terrain/cultivation.png
Loading tile	store/shop_door.png
Loading tile	store/shop_sign_herbalist.png
Wait finished, counted 708, 547 ticks
Loading tile	terrain/granite_wall1_3.png
Loading tile	terrain/granite_wall3.png
Loading tile	terrain/granite_wall1_4.png
Loading tile	terrain/granite_wall2.png
Loading tile	terrain/granite_wall1_1.png
Loading tile	terrain/granite_wall1_5.png
Loading tile	terrain/granite_wall1_2.png
Loading tile	terrain/granite_wall2_6.png
Loading tile	terrain/granite_wall2_14.png
Loading tile	terrain/granite_wall2_10.png
Loading tile	terrain/granite_wall2_15.png
Loading tile	terrain/sand/sand_8_02.png
Loading tile	terrain/grass/grass_1_02.png
Loading tile	terrain/grass/grass_7_03.png
Loading tile	terrain/grass/grass_9_03.png
Loading tile	terrain/sand/sand_inner_9_03.png
Not gone east, no backup guardian
Running on level loads	town-zigur-1
[LOG]	#YELLOW_GREEN#There is an exit to the worldmap here (press '<', '>' or right click to use).
[PARTY] New member, add after	test2	test2
Adding entity	1128	after	1128
[MUSIC] stoping	Remembrance.ogg
[MUSIC] loading	Straight Into Ambush.ogg	sound "/data/music/Straight Into Ambush.ogg" : <static>
[MUSIC] playing	Straight Into Ambush.ogg	sound "/data/music/Straight Into Ambush.ogg" : <static>
[LOG]	#TEAL#You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Updating zone name	Zigur (1)
C Map minimap texture: 2288 (50x50; 64x64)
stack traceback:
[COROUTINE] error	cannot resume dead coroutine
[COROUTINE] dead	savefilepipe
[LOG]	#YELLOW_GREEN#There is an exit to the worldmap here (press '<', '>' or right click to use).
[COROUTINE] registering	savefilepipe	thread: 0x428fac40
Make wait background texture 2244 : 1680x1000 (2048, 1024)
[SAVEFILE PIPE] new save running in the pipe:	test2	zone	::	zone-town-zigur.teaz	::	table: 0x431edf58	=>	table: 0x423d3f00	(2442)
[LOG]	Saving done.
Wait finished, counted 215, 436 ticks
[ZONE] Closed level map	1
[ZONE] Left zone	Zigur
Make wait background texture 2319 : 1680x1000 (2048, 1024)
Loading entities file from memory	/data/zones/wilderness/npcs.lua
Loading entities file from memory	/data/zones/wilderness/grids.lua
Loading entities file from memory	/data/zones/wilderness/objects.lua
Loading entities file from memory	/data/general/objects/objects.lua
Loading entities file from memory	/data/general/objects/money.lua
Loading entities file from memory	/data/general/objects/gem.lua
Loading entities file from memory	/data/general/objects/lites.lua
Loading entities file from memory	/data/general/objects/potions.lua
Loading entities file from memory	/data/general/objects/scrolls.lua
Loading entities file from memory	/data/general/objects/wands.lua
Loading entities file from memory	/data/general/objects/digger.lua
Loading entities file from memory	/data/general/objects/jewelry.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data/general/objects/knifes.lua
Loading entities file from memory	/data/general/objects/whips.lua
Loading entities file from memory	/data/general/objects/swords.lua
Loading entities file from memory	/data/general/objects/2hswords.lua
Loading entities file from memory	/data/general/objects/maces.lua
Loading entities file from memory	/data/general/objects/2hmaces.lua
Loading entities file from memory	/data/general/objects/axes.lua
Loading entities file from memory	/data/general/objects/2haxes.lua
Loading entities file from memory	/data/general/objects/2htridents.lua
Loading entities file from memory	/data/general/objects/bows.lua
Loading entities file from memory	/data/general/objects/slings.lua
Loading entities file from memory	/data/general/objects/shields.lua
Loading entities file from memory	/data/general/objects/cloth-armors.lua
Loading entities file from memory	/data/general/objects/light-armors.lua
Loading entities file from memory	/data/general/objects/heavy-armors.lua
Loading entities file from memory	/data/general/objects/massive-armors.lua
Loading entities file from memory	/data/general/objects/leather-caps.lua
Loading entities file from memory	/data/general/objects/helms.lua
Loading entities file from memory	/data/general/objects/wizard-hat.lua
Loading entities file from memory	/data/general/objects/leather-boots.lua
Loading entities file from memory	/data/general/objects/heavy-boots.lua
Loading entities file from memory	/data/general/objects/gloves.lua
Loading entities file from memory	/data/general/objects/gauntlets.lua
Loading entities file from memory	/data/general/objects/cloak.lua
Loading entities file from memory	/data/general/objects/leather-belt.lua
Loading entities file from memory	/data/general/objects/lore/spellhunt.lua
Loading entities file from memory	/data/general/objects/lore/fun.lua
Loading entities file from memory	/data/general/objects/lore/misc.lua
Loading entities file from memory	/data/general/objects/world-artifacts.lua
Importing Elinn into world artifacts
Importing dragonbone staff 'Dridas' into world artifacts
Importing Ulyrin the cashmere robe into world artifacts
Importing ash staff 'Camirin' into world artifacts
Importing Magmanoon into world artifacts
Importing hardened leather cap 'Velussra' into world artifacts
Importing Poleldassra into world artifacts
Importing Belugorn into world artifacts
Importing Gamilaith into world artifacts
Importing Plagueparry the alchemist's lamp into world artifacts
Importing Falidor into world artifacts
Importing Tuliharadar the steel waraxe into world artifacts
Importing Turyharagen into world artifacts
Importing Xerulralaith the pair of drakeskin leather boots into world artifacts
Importing Haradig the dwarven-steel battleaxe into world artifacts
Importing yew staff 'Betirenn' into world artifacts
Importing Elenugar the hardened leather belt into world artifacts
Importing cashmere wizard hat 'Anedin' into world artifacts
Importing pair of drakeskin leather boots 'Mayiwyn' into world artifacts
Importing stralite battleaxe 'Zanenaristir' into world artifacts
Importing steel ring 'Bethytha' into world artifacts
Importing Porotha into world artifacts
Importing drakeskin leather cap 'Nereyath' into world artifacts
Importing Ce'Nyldaba the Murkpall into world artifacts
Importing cashmere wizard hat 'Urthigovor' into world artifacts
Importing reinforced leather armour 'Bulach' into world artifacts
Importing Adoranor the alchemist's lamp into world artifacts
Importing drakeskin leather armour 'Beriblek' into world artifacts
Importing voratun longsword 'Hailwing' into world artifacts
Importing Korodrachik into world artifacts
Importing Iseth into world artifacts
Importing Getavor into world artifacts
Importing Eletta into world artifacts
Importing hardened leather armour 'Radhereneg' into world artifacts
Importing Geyaseta into world artifacts
Importing Nerayawe the stralite battleaxe into world artifacts
Importing Glorivena into world artifacts
Importing Isewyn into world artifacts
Importing Runayakath the drakeskin leather armour into world artifacts
Importing pair of dwarven-steel boots 'Galogakan' into world artifacts
Importing steel shield 'Muharahell' into world artifacts
Importing Layeldann into world artifacts
Importing Salybeth the dwarven-steel greatsword into world artifacts
Importing voratun greatmaul 'Glorabrenn' into world artifacts
Importing Xurialenn into world artifacts
Importing Aneharafang into world artifacts
Importing woollen robe 'Layedawyn' into world artifacts
Importing cured leather sling 'Greensnake' into world artifacts
Importing stralite greatsword 'Ce'Notta' into world artifacts
Importing Ce'Nonor into world artifacts
Loading entities file from memory	/data/general/objects/quest-artifacts.lua
Loading entities file from memory	/data/general/objects/special-artifacts.lua
Loading entities file from memory	/data/general/objects/boss-artifacts.lua
C Map size 36:23 :: 828
C Map seens texture: 1946 (170x100)
Loading tile	terrain/grass.png
Loading tile	terrain/water_grass_5_1.png
Wait finished, counted 2635, 2665 ticks
Loaded zone	World of Eyal	with base_level	1
Make wait background texture 2230 : 1680x1000 (2048, 1024)
C Map size 36:23 :: 828
C Map seens texture: 2237 (170x100)
Wait finished, counted 1348, 1203 ticks
Loading tile	terrain/jungle/jungle_tree_15.png
Loading tile	terrain/jungle/jungle_tree_3.png
Loading tile	terrain/jungle/jungle_tree_6.png
Loading tile	terrain/jungle/jungle_dirt_var_2_64_01.png
Loading tile	terrain/jungle/jungle_brush_4_128_01.png
Loading tile	terrain/jungle/jungle_plant_04.png
Loading tile	terrain/jungle/jungle_brush_10_128_01.png
Loading tile	terrain/jungle/jungle_tree_5.png
Loading tile	terrain/jungle/jungle_tree_2.png
Loading tile	terrain/jungle/jungle_brush_6_64_01.png
Loading tile	terrain/jungle/jungle_plant_03.png
Loading tile	terrain/lava/lava_floor4.png
Loading tile	terrain/lava/lava_floor16.png
Loading tile	terrain/ice/frozen_ground_inner_3_01.png
Loading tile	terrain/sand/sand_9_03.png
Loading tile	terrain/sand/sand_7_03.png
Loading tile	terrain/jungle/jungle_grass_8_05.png
Loading tile	terrain/jungle/jungle_grass_inner_7_01.png
Loading tile	terrain/jungle/jungle_grass_3_02.png
Loading tile	terrain/jungle/jungle_grass_inner_9_03.png
Loading tile	terrain/jungle/jungle_grass_inner_3_03.png
Loading tile	terrain/jungle/jungle_grass_2_03.png
Loading tile	terrain/jungle/jungle_grass_4_04.png
Loading tile	terrain/jungle/jungle_grass_inner_1_03.png
Loading tile	terrain/lava/lava_floor_6_07.png
Loading tile	terrain/lava/lava_floor_6_08.png
Loading tile	terrain/lava/lava_floor_inner_1_01.png
Loading tile	terrain/lava/lava_floor_4_01.png
Loading tile	terrain/lava/lava_floor_4_03.png
Loading tile	terrain/lava/lava_floor_2_07.png
Loading tile	terrain/lava/lava_floor_6_03.png
Loading tile	terrain/lava/lava_floor_3_02.png
Loading tile	terrain/lava/lava_floor_7_03.png
Loading tile	terrain/lava/lava_floor_inner_7_04.png
Not gone east, no backup guardian
Running on level loads	wilderness-1
[LOG]	#YELLOW_GREEN#There is a Zigur (Town) here (press '<', '>' or right click to use).
Updating zone name	Maj'Eyal
[PARTY] New member, add after	test2	test2
Adding entity	1128	after	1128
[MUSIC] stoping	Straight Into Ambush.ogg
[MUSIC] loading	Remembrance.ogg	sound "/data/music/Remembrance.ogg" : <static>
[MUSIC] playing	Remembrance.ogg	sound "/data/music/Remembrance.ogg" : <static>
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
Updating zone name	Maj'Eyal
C Map minimap texture: 2319 (50x50; 64x64)
[COROUTINE] registering	savefilepipe	thread: 0x42dc7388
Make wait background texture 1864 : 1680x1000 (2048, 1024)
[SAVEFILE PIPE] new save running in the pipe:	test2	game	::	game.teag	::	table: 0x41117d50	=>	table: 0x431fc408	(4440)
[LOG]	Saving done.
Wait finished, counted 1447, 1772 ticks
[COROUTINE] registering	savefilepipe	thread: 0x442b5178
Make wait background texture 2391 : 1680x1000 (2048, 1024)
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x4134cf30	=>	table: 0x442b1260	(1)
[LOG]	Saving done.
Wait finished, counted 1, 387 ticks
[LOG]	Saving game...
stack traceback:
[COROUTINE] error	cannot resume dead coroutine
[COROUTINE] dead	savefilepipe
[LOG]	Today is the 7th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:50.
Spawned hostile	46	43	lone bear
[LOG]	Today is the 8th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:05.
[LOG]	#YELLOW_GREEN#There is a Last Hope (Town) here (press '<', '>' or right click to use).
[COROUTINE] registering	savefilepipe	thread: 0x42a81048
Make wait background texture 1864 : 1680x1000 (2048, 1024)
[SAVEFILE PIPE] new save running in the pipe:	test2	zone	::	zone-wilderness.teaz	::	table: 0x422d1a68	=>	table: 0x42b46310	(3804)
[LOG]	Saving done.
Wait finished, counted 1343, 1629 ticks
[ZONE] Closed level map	1
[ZONE] Left zone	World of Eyal
Loading entities file from file	/data/zones/town-last-hope/npcs.lua
Loading entities file from memory	/data/general/npcs/gwelgoroth.lua
Loading entities file from file	/data/zones/town-last-hope/grids.lua
Loading entities file from memory	/data/general/grids/basic.lua
Loading entities file from memory	/data/general/grids/forest.lua
Loading entities file from memory	/data/general/grids/water.lua
Loading entities file from file	/data/general/grids/mountain.lua
Loading entities file from file	/data/zones/town-last-hope/objects.lua
Loading entities file from memory	/data/general/objects/objects-maj-eyal.lua
Loading entities file from memory	/data/general/objects/objects.lua
Loading entities file from memory	/data/general/objects/money.lua
Loading entities file from memory	/data/general/objects/gem.lua
Loading entities file from memory	/data/general/objects/lites.lua
Loading entities file from memory	/data/general/objects/potions.lua
Loading entities file from memory	/data/general/objects/scrolls.lua
Loading entities file from memory	/data/general/objects/wands.lua
Loading entities file from memory	/data/general/objects/digger.lua
Loading entities file from memory	/data/general/objects/jewelry.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data/general/objects/knifes.lua
Loading entities file from memory	/data/general/objects/whips.lua
Loading entities file from memory	/data/general/objects/swords.lua
Loading entities file from memory	/data/general/objects/2hswords.lua
Loading entities file from memory	/data/general/objects/maces.lua
Loading entities file from memory	/data/general/objects/2hmaces.lua
Loading entities file from memory	/data/general/objects/axes.lua
Loading entities file from memory	/data/general/objects/2haxes.lua
Loading entities file from memory	/data/general/objects/2htridents.lua
Loading entities file from memory	/data/general/objects/bows.lua
Loading entities file from memory	/data/general/objects/slings.lua
Loading entities file from memory	/data/general/objects/shields.lua
Loading entities file from memory	/data/general/objects/cloth-armors.lua
Loading entities file from memory	/data/general/objects/light-armors.lua
Loading entities file from memory	/data/general/objects/heavy-armors.lua
Loading entities file from memory	/data/general/objects/massive-armors.lua
Loading entities file from memory	/data/general/objects/leather-caps.lua
Loading entities file from memory	/data/general/objects/helms.lua
Loading entities file from memory	/data/general/objects/wizard-hat.lua
Loading entities file from memory	/data/general/objects/leather-boots.lua
Loading entities file from memory	/data/general/objects/heavy-boots.lua
Loading entities file from memory	/data/general/objects/gloves.lua
Loading entities file from memory	/data/general/objects/gauntlets.lua
Loading entities file from memory	/data/general/objects/cloak.lua
Loading entities file from memory	/data/general/objects/leather-belt.lua
Loading entities file from memory	/data/general/objects/lore/spellhunt.lua
Loading entities file from memory	/data/general/objects/lore/fun.lua
Loading entities file from memory	/data/general/objects/lore/misc.lua
Loading entities file from memory	/data/general/objects/world-artifacts.lua
Importing Elinn into world artifacts
Importing dragonbone staff 'Dridas' into world artifacts
Importing Ulyrin the cashmere robe into world artifacts
Importing ash staff 'Camirin' into world artifacts
Importing Magmanoon into world artifacts
Importing hardened leather cap 'Velussra' into world artifacts
Importing Poleldassra into world artifacts
Importing Belugorn into world artifacts
Importing Gamilaith into world artifacts
Importing Plagueparry the alchemist's lamp into world artifacts
Importing Falidor into world artifacts
Importing Tuliharadar the steel waraxe into world artifacts
Importing Turyharagen into world artifacts
Importing Xerulralaith the pair of drakeskin leather boots into world artifacts
Importing Haradig the dwarven-steel battleaxe into world artifacts
Importing yew staff 'Betirenn' into world artifacts
Importing Elenugar the hardened leather belt into world artifacts
Importing cashmere wizard hat 'Anedin' into world artifacts
Importing pair of drakeskin leather boots 'Mayiwyn' into world artifacts
Importing stralite battleaxe 'Zanenaristir' into world artifacts
Importing steel ring 'Bethytha' into world artifacts
Importing Porotha into world artifacts
Importing drakeskin leather cap 'Nereyath' into world artifacts
Importing Ce'Nyldaba the Murkpall into world artifacts
Importing cashmere wizard hat 'Urthigovor' into world artifacts
Importing reinforced leather armour 'Bulach' into world artifacts
Importing Adoranor the alchemist's lamp into world artifacts
Importing drakeskin leather armour 'Beriblek' into world artifacts
Importing voratun longsword 'Hailwing' into world artifacts
Importing Korodrachik into world artifacts
Importing Iseth into world artifacts
Importing Getavor into world artifacts
Importing Eletta into world artifacts
Importing hardened leather armour 'Radhereneg' into world artifacts
Importing Geyaseta into world artifacts
Importing Nerayawe the stralite battleaxe into world artifacts
Importing Glorivena into world artifacts
Importing Isewyn into world artifacts
Importing Runayakath the drakeskin leather armour into world artifacts
Importing pair of dwarven-steel boots 'Galogakan' into world artifacts
Importing steel shield 'Muharahell' into world artifacts
Importing Layeldann into world artifacts
Importing Salybeth the dwarven-steel greatsword into world artifacts
Importing voratun greatmaul 'Glorabrenn' into world artifacts
Importing Xurialenn into world artifacts
Importing Aneharafang into world artifacts
Importing woollen robe 'Layedawyn' into world artifacts
Importing cured leather sling 'Greensnake' into world artifacts
Importing stralite greatsword 'Ce'Notta' into world artifacts
Importing Ce'Nonor into world artifacts
Loading entities file from memory	/data/general/objects/quest-artifacts.lua
Loading entities file from memory	/data/general/objects/special-artifacts.lua
Loading entities file from memory	/data/general/objects/boss-artifacts.lua
Loading entities file from memory	/data/general/objects/lore/maj-eyal.lua
Loading entities file from file	/data/zones/town-last-hope/traps.lua
Loading entities file from memory	/data/general/traps/store.lua
Initiated zone	Last Hope	with base_level	15
Make wait background texture 2346 : 1680x1000 (2048, 1024)
Wait finished, counted 0, 50 ticks
Make wait background texture 2358 : 1680x1000 (2048, 1024)
C Map size 36:23 :: 828
C Map seens texture: 2363 (196x80)
Stored entities list	actor	table: 0x42afb7b0
Loading entities file from memory	/data/general/objects/egos/lite.lua
Stored entities list	object//data/general/objects/egos/lite.lua	table: 0x4331fc90
Stored entities list	object//data/general/objects/egos/lite.lua:prefix	table: 0x444f95c8
Stored entities list	object/base//data/general/objects/egos/lite.lua:prefix	table: 0x4331fc90
Stored entities list	object//data/general/objects/egos/lite.lua:suffix	table: 0x444fbe88
Stored entities list	object/base//data/general/objects/egos/lite.lua:suffix	table: 0x4331fc90
Loading entities file from memory	/data/general/objects/egos/infusions.lua
Stored entities list	object//data/general/objects/egos/infusions.lua	table: 0x444fecf8
Stored entities list	object//data/general/objects/egos/infusions.lua:	table: 0x44254758
Stored entities list	object/base//data/general/objects/egos/infusions.lua:	table: 0x444fecf8
Stored entities list	object//data/general/objects/egos/infusions.lua:__resolver	table: 0x44255520
Stored entities list	object/base//data/general/objects/egos/infusions.lua:__resolver	table: 0x444fecf8
Loading entities file from memory	/data/general/objects/egos/wands.lua
Stored entities list	object//data/general/objects/egos/wands.lua	table: 0x442585e8
Stored entities list	object//data/general/objects/egos/wands.lua:prefix	table: 0x442d9330
Stored entities list	object/base//data/general/objects/egos/wands.lua:prefix	table: 0x442585e8
Stored entities list	object//data/general/objects/egos/wands.lua:suffix	table: 0x442da248
Stored entities list	object/base//data/general/objects/egos/wands.lua:suffix	table: 0x442585e8
Loading entities file from memory	/data/general/objects/egos/digger.lua
Stored entities list	object//data/general/objects/egos/digger.lua	table: 0x442dc2e8
Stored entities list	object//data/general/objects/egos/digger.lua:	table: 0x443b1870
Stored entities list	object/base//data/general/objects/egos/digger.lua:	table: 0x442dc2e8
Stored entities list	object//data/general/objects/egos/digger.lua:__resolver	table: 0x443b9be0
Stored entities list	object/base//data/general/objects/egos/digger.lua:__resolver	table: 0x442dc2e8
Loading entities file from memory	/data/general/objects/egos/rings.lua
Stored entities list	object//data/general/objects/egos/rings.lua	table: 0x443b9ee8
Stored entities list	object//data/general/objects/egos/rings.lua:prefix	table: 0x44075c18
Stored entities list	object/base//data/general/objects/egos/rings.lua:prefix	table: 0x443b9ee8
Stored entities list	object//data/general/objects/egos/rings.lua:suffix	table: 0x403b9678
Stored entities list	object/base//data/general/objects/egos/rings.lua:suffix	table: 0x443b9ee8
Loading entities file from memory	/data/general/objects/egos/amulets.lua
Stored entities list	object//data/general/objects/egos/amulets.lua	table: 0x42660a10
Stored entities list	object//data/general/objects/egos/amulets.lua:prefix	table: 0x42923550
Stored entities list	object/base//data/general/objects/egos/amulets.lua:prefix	table: 0x42660a10
Stored entities list	object//data/general/objects/egos/amulets.lua:suffix	table: 0x441716e0
Stored entities list	object/base//data/general/objects/egos/amulets.lua:suffix	table: 0x42660a10
Loading entities file from memory	/data/general/objects/egos/staves.lua
Stored entities list	object//data/general/objects/egos/staves.lua	table: 0x420bf918
Stored entities list	object//data/general/objects/egos/staves.lua:prefix	table: 0x42dff4a8
Stored entities list	object/base//data/general/objects/egos/staves.lua:prefix	table: 0x420bf918
Stored entities list	object//data/general/objects/egos/staves.lua:suffix	table: 0x422ae4f8
Stored entities list	object/base//data/general/objects/egos/staves.lua:suffix	table: 0x420bf918
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Stored entities list	object//data/general/objects/egos/weapon.lua	table: 0x42d82cf8
Stored entities list	object//data/general/objects/egos/weapon.lua:prefix	table: 0x4022a7c8
Stored entities list	object/base//data/general/objects/egos/weapon.lua:prefix	table: 0x42d82cf8
Stored entities list	object//data/general/objects/egos/weapon.lua:suffix	table: 0x4036a958
Stored entities list	object/base//data/general/objects/egos/weapon.lua:suffix	table: 0x42d82cf8
Loading entities file from memory	/data/general/objects/egos/bow.lua
Stored entities list	object//data/general/objects/egos/bow.lua	table: 0x41c84010
Stored entities list	object//data/general/objects/egos/bow.lua:prefix	table: 0x4146a638
Stored entities list	object/base//data/general/objects/egos/bow.lua:prefix	table: 0x41c84010
Stored entities list	object//data/general/objects/egos/bow.lua:suffix	table: 0x424a5738
Stored entities list	object/base//data/general/objects/egos/bow.lua:suffix	table: 0x41c84010
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Stored entities list	object//data/general/objects/egos/ammo.lua	table: 0x42151868
Stored entities list	object//data/general/objects/egos/ammo.lua:	table: 0x41d968b8
Stored entities list	object/base//data/general/objects/egos/ammo.lua:	table: 0x42151868
Loading entities file from memory	/data/general/objects/egos/sling.lua
Stored entities list	object//data/general/objects/egos/sling.lua	table: 0x4032d350
Stored entities list	object//data/general/objects/egos/sling.lua:prefix	table: 0x415f0840
Stored entities list	object/base//data/general/objects/egos/sling.lua:prefix	table: 0x4032d350
Stored entities list	object//data/general/objects/egos/sling.lua:suffix	table: 0x43416b30
Stored entities list	object/base//data/general/objects/egos/sling.lua:suffix	table: 0x4032d350
Loading entities file from memory	/data/general/objects/egos/shield.lua
Stored entities list	object//data/general/objects/egos/shield.lua	table: 0x438d8b38
Stored entities list	object//data/general/objects/egos/shield.lua:prefix	table: 0x422db148
Stored entities list	object/base//data/general/objects/egos/shield.lua:prefix	table: 0x438d8b38
Stored entities list	object//data/general/objects/egos/shield.lua:suffix	table: 0x42471668
Stored entities list	object/base//data/general/objects/egos/shield.lua:suffix	table: 0x438d8b38
Loading entities file from memory	/data/general/objects/egos/robe.lua
Stored entities list	object//data/general/objects/egos/robe.lua	table: 0x424e2048
Stored entities list	object//data/general/objects/egos/robe.lua:prefix	table: 0x4258f880
Stored entities list	object/base//data/general/objects/egos/robe.lua:prefix	table: 0x424e2048
Stored entities list	object//data/general/objects/egos/robe.lua:suffix	table: 0x415c5bb0
Stored entities list	object/base//data/general/objects/egos/robe.lua:suffix	table: 0x424e2048
Loading entities file from memory	/data/general/objects/egos/light-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Stored entities list	object//data/general/objects/egos/light-armor.lua	table: 0x4207ffc8
Stored entities list	object//data/general/objects/egos/light-armor.lua:prefix	table: 0x44215aa8
Stored entities list	object/base//data/general/objects/egos/light-armor.lua:prefix	table: 0x4207ffc8
Stored entities list	object//data/general/objects/egos/light-armor.lua:suffix	table: 0x44212438
Stored entities list	object/base//data/general/objects/egos/light-armor.lua:suffix	table: 0x4207ffc8
Loading entities file from memory	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Stored entities list	object//data/general/objects/egos/heavy-armor.lua	table: 0x44205518
Stored entities list	object//data/general/objects/egos/heavy-armor.lua:prefix	table: 0x43f31960
Stored entities list	object/base//data/general/objects/egos/heavy-armor.lua:prefix	table: 0x44205518
Stored entities list	object//data/general/objects/egos/heavy-armor.lua:suffix	table: 0x43f2a390
Stored entities list	object/base//data/general/objects/egos/heavy-armor.lua:suffix	table: 0x44205518
Loading entities file from memory	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Stored entities list	object//data/general/objects/egos/massive-armor.lua	table: 0x44014750
Stored entities list	object//data/general/objects/egos/massive-armor.lua:prefix	table: 0x4157efc8
Stored entities list	object/base//data/general/objects/egos/massive-armor.lua:prefix	table: 0x44014750
Stored entities list	object//data/general/objects/egos/massive-armor.lua:suffix	table: 0x4302d7e0
Stored entities list	object/base//data/general/objects/egos/massive-armor.lua:suffix	table: 0x44014750
Loading entities file from memory	/data/general/objects/egos/helm.lua
Stored entities list	object//data/general/objects/egos/helm.lua	table: 0x433d9af0
Stored entities list	object//data/general/objects/egos/helm.lua:prefix	table: 0x42721650
Stored entities list	object/base//data/general/objects/egos/helm.lua:prefix	table: 0x433d9af0
Stored entities list	object//data/general/objects/egos/helm.lua:suffix	table: 0x42eeb928
Stored entities list	object/base//data/general/objects/egos/helm.lua:suffix	table: 0x433d9af0
Loading entities file from memory	/data/general/objects/egos/wizard-hat.lua
Stored entities list	object//data/general/objects/egos/wizard-hat.lua	table: 0x42beef68
Stored entities list	object//data/general/objects/egos/wizard-hat.lua:prefix	table: 0x402a7190
Stored entities list	object/base//data/general/objects/egos/wizard-hat.lua:prefix	table: 0x42beef68
Stored entities list	object//data/general/objects/egos/wizard-hat.lua:suffix	table: 0x4197a500
Stored entities list	object/base//data/general/objects/egos/wizard-hat.lua:suffix	table: 0x42beef68
Loading entities file from memory	/data/general/objects/egos/light-boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Stored entities list	object//data/general/objects/egos/light-boots.lua	table: 0x4255feb8
Stored entities list	object//data/general/objects/egos/light-boots.lua:prefix	table: 0x428d4210
Stored entities list	object/base//data/general/objects/egos/light-boots.lua:prefix	table: 0x4255feb8
Stored entities list	object//data/general/objects/egos/light-boots.lua:suffix	table: 0x432332d0
Stored entities list	object/base//data/general/objects/egos/light-boots.lua:suffix	table: 0x4255feb8
Loading entities file from memory	/data/general/objects/egos/boots.lua
Stored entities list	object//data/general/objects/egos/boots.lua	table: 0x43c4e350
Stored entities list	object//data/general/objects/egos/boots.lua:prefix	table: 0x41d8e268
Stored entities list	object/base//data/general/objects/egos/boots.lua:prefix	table: 0x43c4e350
Stored entities list	object//data/general/objects/egos/boots.lua:suffix	table: 0x42645888
Stored entities list	object/base//data/general/objects/egos/boots.lua:suffix	table: 0x43c4e350
Loading entities file from memory	/data/general/objects/egos/gloves.lua
Stored entities list	object//data/general/objects/egos/gloves.lua	table: 0x43541728
Stored entities list	object//data/general/objects/egos/gloves.lua:prefix	table: 0x416abf38
Stored entities list	object/base//data/general/objects/egos/gloves.lua:prefix	table: 0x43541728
Stored entities list	object//data/general/objects/egos/gloves.lua:suffix	table: 0x431e42f0
Stored entities list	object/base//data/general/objects/egos/gloves.lua:suffix	table: 0x43541728
Loading entities file from memory	/data/general/objects/egos/cloak.lua
Stored entities list	object//data/general/objects/egos/cloak.lua	table: 0x408ef9b0
Stored entities list	object//data/general/objects/egos/cloak.lua:prefix	table: 0x4326a150
Stored entities list	object/base//data/general/objects/egos/cloak.lua:prefix	table: 0x408ef9b0
Stored entities list	object//data/general/objects/egos/cloak.lua:suffix	table: 0x43aeb688
Stored entities list	object/base//data/general/objects/egos/cloak.lua:suffix	table: 0x408ef9b0
Loading entities file from memory	/data/general/objects/egos/belt.lua
Stored entities list	object//data/general/objects/egos/belt.lua	table: 0x44023ff8
Stored entities list	object//data/general/objects/egos/belt.lua:prefix	table: 0x4001fe70
Stored entities list	object/base//data/general/objects/egos/belt.lua:prefix	table: 0x44023ff8
Stored entities list	object//data/general/objects/egos/belt.lua:suffix	table: 0x42c3bd60
Stored entities list	object/base//data/general/objects/egos/belt.lua:suffix	table: 0x44023ff8
Stored entities list	object	table: 0x4225dc90
Stored entities list	trap	table: 0x415f8a50
Static generator using file	/data/maps/towns/last-hope.lua
[STATIC MAP] size	50	50
[STORE] created for entity	POTION	table: 0x40392228	Sarah's Herbal Infusions
[STORE] created for entity	SWORD_WEAPON	table: 0x4185d108	Herk's Cutting Edge
[STORE] created for entity	AXE_WEAPON	table: 0x4339dc88	Vortal's Trees Choppers
[STORE] created for entity	ARCHER_WEAPON	table: 0x41b87f60	Dala's Far Reaching Implements
[STORE] created for entity	LIGHT_ARMOR	table: 0x4233ca40	Rila's Leather
[STORE] created for entity	SCROLL	table: 0x4278e1b0	Sook's Runes and other Harmless Contraptions
[STORE] created for entity	HEAVY_ARMOR	table: 0x430a6658	Hormond & Son Plates
[STORE] created for entity	CLOTH_ARMOR	table: 0x42d82a68	Toxar Alchemical Tailor
[STORE] created for entity	LAST_HOPE_LIBRARY	table: 0x42da3a40	Library
[STORE] created for entity	LOST_MERCHANT	table: 0x42c9fa40	Urthol's Wondrous Emporium
[STORE] created for entity	KNIFE_WEAPON	table: 0x4038ce98	Yulek's Tools of the Night
[STORE] created for entity	MAUL_WEAPON	table: 0x429d3960	Raber's Blunt Paradise
Loading tile	store/shop_door.png
Loading tile	store/shop_sign_saras_herbal_infusions.png
Loading tile	store/shop_door_barred.png
Loading tile	store/shop_sign_herks_cutting_edge.png
Loading tile	store/shop_sign_vortals_trees.png
Loading tile	store/shop_sign_dalas_far_reaching.png
Loading tile	store/shop_sign_rilas_leather.png
Loading tile	store/shop_door.png
Loading tile	store/shop_sign_runemaster.png
Loading tile	store/shop_sign_hormond_sons.png
Loading tile	terrain/grass.png
Loading tile	terrain/statues/statue_tolak.png
Loading tile	terrain/statues/statue_mirvenia.png
Loading tile	store/shop_sign_toxar_alchemical_tailor.png
Loading tile	terrain/statues/statue_toknor.png
Loading tile	store/shop_door.png
Loading tile	store/shop_sign_urthols_emporium.png
Loading tile	store/shop_sign_yuleks_tools_of_night.png
Loading tile	store/shop_sign_rabers_blunt_paradise.png
Inscribing on human citizen: INFUSION:_WILD_1
[TALENT]	human citizen	51023	learning	T_INFUSION:_WILD_1	true	1
Loading tile	npc/humanoid_human_human_citizen.png
[TALENT]	human citizen	51023	learning	T_BORN_INTO_MAGIC	true	nil
[TALENT]	human citizen	51023	learning	T_BORN_INTO_MAGIC	true	nil
[TALENT]	human citizen	51023	learning	T_BORN_INTO_MAGIC	true	nil
[TALENT]	human citizen	51023	learning	T_HIGHBORN_S_BLOOM	true	nil
Inscribing on halfling citizen: INFUSION:_HEALING_1
[TALENT]	halfling citizen	51025	learning	T_INFUSION:_HEALING_1	true	1
Loading tile	npc/humanoid_halfling_halfling_citizen.png
[TALENT]	halfling citizen	51025	learning	T_DUCK_AND_DODGE	true	nil
[TALENT]	halfling citizen	51025	learning	T_DUCK_AND_DODGE	true	nil
[TALENT]	halfling citizen	51025	learning	T_DUCK_AND_DODGE	true	nil
[TALENT]	halfling citizen	51025	learning	T_HALFLING_LUCK	true	nil
Inscribing on human citizen: INFUSION:_WILD_1
[TALENT]	human citizen	51027	learning	T_INFUSION:_WILD_1	true	1
[TALENT]	human citizen	51027	learning	T_BORN_INTO_MAGIC	true	nil
[TALENT]	human citizen	51027	learning	T_BORN_INTO_MAGIC	true	nil
[TALENT]	human citizen	51027	learning	T_BORN_INTO_MAGIC	true	nil
[TALENT]	human citizen	51027	learning	T_HIGHBORN_S_BLOOM	true	nil
Inscribing on human citizen: INFUSION:_INSIDIOUS_POISON_1
[TALENT]	human citizen	51029	learning	T_INFUSION:_INSIDIOUS_POISON_1	true	1
[TALENT]	human citizen	51029	learning	T_BORN_INTO_MAGIC	true	nil
[TALENT]	human citizen	51029	learning	T_BORN_INTO_MAGIC	true	nil
[TALENT]	human citizen	51029	learning	T_BORN_INTO_MAGIC	true	nil
[TALENT]	human citizen	51029	learning	T_HIGHBORN_S_BLOOM	true	nil
Inscribing on human citizen: INFUSION:_SUN_1
[TALENT]	human citizen	51031	learning	T_INFUSION:_SUN_1	true	1
[TALENT]	human citizen	51031	learning	T_BORN_INTO_MAGIC	true	nil
[TALENT]	human citizen	51031	learning	T_BORN_INTO_MAGIC	true	nil
[TALENT]	human citizen	51031	learning	T_BORN_INTO_MAGIC	true	nil
[TALENT]	human citizen	51031	learning	T_HIGHBORN_S_BLOOM	true	nil
[TALENT]	human citizen	51031	learning	T_BORN_INTO_MAGIC	true	nil
Inscribing on halfling citizen: INFUSION:_MOVEMENT_1
[TALENT]	halfling citizen	51033	learning	T_INFUSION:_MOVEMENT_1	true	1
[TALENT]	halfling citizen	51033	learning	T_DUCK_AND_DODGE	true	nil
[TALENT]	halfling citizen	51033	learning	T_DUCK_AND_DODGE	true	nil
[TALENT]	halfling citizen	51033	learning	T_DUCK_AND_DODGE	true	nil
[TALENT]	halfling citizen	51033	learning	T_HALFLING_LUCK	true	nil
[TALENT]	halfling citizen	51033	learning	T_DUCK_AND_DODGE	true	nil
Talent resolver for	last hope guard	:	T_PERFECT_STRIKE	=>	1
[TALENT]	last hope guard	51035	learning	T_PERFECT_STRIKE	true	1
[TALENT]	last hope guard	51035	learning	T_STAMINA_POOL	true	nil
Talent resolver for	last hope guard	:	T_RUSH	=>	1
[TALENT]	last hope guard	51035	learning	T_RUSH	true	1
Inscribing on last hope guard: INFUSION:_HEALING_1
[TALENT]	last hope guard	51035	learning	T_INFUSION:_HEALING_1	true	1
[TOME ENTITY FILTER] making default loot table for	normal	2
[TOME ENTITY FILTER] selected basic	117.80616089904	119.2
str	11
 * iron longsword => no drop
[TOME ENTITY FILTER] making default loot table for	normal	2
[TOME ENTITY FILTER] selected Ego	86.122010516228	101.7
str	16
 * reflective steel shield => no drop
Loading tile	npc/humanoid_human_last_hope_guard.png
[TALENT]	last hope guard	51035	learning	T_BORN_INTO_MAGIC	true	nil
[TALENT]	last hope guard	51035	learning	T_BORN_INTO_MAGIC	true	nil
[TALENT]	last hope guard	51035	learning	T_BORN_INTO_MAGIC	true	nil
[TALENT]	last hope guard	51035	learning	T_HIGHBORN_S_BLOOM	true	nil
[TALENT]	last hope guard	51035	learning	T_BORN_INTO_MAGIC	true	nil
Talent resolver for	last hope guard	:	T_PERFECT_STRIKE	=>	1
[TALENT]	last hope guard	51040	learning	T_PERFECT_STRIKE	true	1
[TALENT]	last hope guard	51040	learning	T_STAMINA_POOL	true	nil
Talent resolver for	last hope guard	:	T_RUSH	=>	1
[TALENT]	last hope guard	51040	learning	T_RUSH	true	1
Inscribing on last hope guard: INFUSION:_INSIDIOUS_POISON_1
[TALENT]	last hope guard	51040	learning	T_INFUSION:_INSIDIOUS_POISON_1	true	1
[TOME ENTITY FILTER] making default loot table for	normal	2
[TOME ENTITY FILTER] selected Double Greater	6.2436693935868	6.7
str	16
addTmpValTable	table: 0x42283f28	6	7
addTmpVal	table: 0x42283f28	6	7	 :=: 	1	1	add
addTmpVal	table: 0x43009db0	combat_critical_power	10	 :=: 	2	2	add
addTmpVal	table: 0x43009db0	combat_apr	5	 :=: 	3	3	add
addTmpVal	table: 0x43009db0	combat_physcrit	3	 :=: 	4	4	add
addTmpValTable	table: 0x42dd4bc0	1	4
addTmpVal	table: 0x42dd4bc0	1	4	 :=: 	5	5	add
addTmpValTable	table: 0x42dd49f8	6	7
addTmpVal	table: 0x42dd49f8	6	7	 :=: 	6	6	add
 * caustic steel longsword of ruin => no drop
[TOME ENTITY FILTER] making default loot table for	normal	2
[TOME ENTITY FILTER] selected Double Ego	71.454756252819	71.7
str	16
 * icy steel shield of acid resistance => no drop
[TALENT]	last hope guard	51040	learning	T_BORN_INTO_MAGIC	true	nil
[TALENT]	last hope guard	51040	learning	T_BORN_INTO_MAGIC	true	nil
[TALENT]	last hope guard	51040	learning	T_BORN_INTO_MAGIC	true	nil
[TALENT]	last hope guard	51040	learning	T_HIGHBORN_S_BLOOM	true	nil
[TALENT]	last hope guard	51040	learning	T_BORN_INTO_MAGIC	true	nil
Inscribing on halfling citizen: INFUSION:_SUN_1
[TALENT]	halfling citizen	51048	learning	T_INFUSION:_SUN_1	true	1
[TALENT]	halfling citizen	51048	learning	T_DUCK_AND_DODGE	true	nil
[TALENT]	halfling citizen	51048	learning	T_DUCK_AND_DODGE	true	nil
[TALENT]	halfling citizen	51048	learning	T_DUCK_AND_DODGE	true	nil
[TALENT]	halfling citizen	51048	learning	T_HALFLING_LUCK	true	nil
Talent resolver for	last hope guard	:	T_PERFECT_STRIKE	=>	1
[TALENT]	last hope guard	51051	learning	T_PERFECT_STRIKE	true	1
[TALENT]	last hope guard	51051	learning	T_STAMINA_POOL	true	nil
Talent resolver for	last hope guard	:	T_RUSH	=>	1
[TALENT]	last hope guard	51051	learning	T_RUSH	true	1
Inscribing on last hope guard: INFUSION:_SUN_1
[TALENT]	last hope guard	51051	learning	T_INFUSION:_SUN_1	true	1
[TOME ENTITY FILTER] making default loot table for	normal	2
[TOME ENTITY FILTER] selected Greater	32.622721598259	36.7
str	16
addTmpValTable	table: 0x426058e8	12	5
addTmpVal	table: 0x426058e8	12	5	 :=: 	1	1	add
addTmpValTable	table: 0x42538590	12	6
addTmpVal	table: 0x42538590	12	6	 :=: 	2	2	add
 * steel longsword of paradox => no drop
[TOME ENTITY FILTER] making default loot table for	normal	2
[TOME ENTITY FILTER] selected Greater + Ego	16.593638019069	16.7
str	16
 * brilliant steel shield of faith => no drop
[TALENT]	last hope guard	51051	learning	T_BORN_INTO_MAGIC	true	nil
[TALENT]	last hope guard	51051	learning	T_BORN_INTO_MAGIC	true	nil
[TALENT]	last hope guard	51051	learning	T_BORN_INTO_MAGIC	true	nil
[TALENT]	last hope guard	51051	learning	T_HIGHBORN_S_BLOOM	true	nil
[TALENT]	last hope guard	51051	learning	T_BORN_INTO_MAGIC	true	nil
Wait finished, counted 1440, 651 ticks
Loading tile	terrain/granite_wall2_3.png
Loading tile	terrain/granite_wall2_17.png
Loading tile	terrain/granite_wall2_2.png
Loading tile	terrain/granite_wall2_7.png
Loading tile	terrain/marble_floor.png
Loading tile	terrain/granite_wall_pillar_1.png
Loading tile	terrain/granite_wall_pillar_7.png
Loading tile	terrain/granite_wall2_12.png
Loading tile	terrain/granite_wall_pillar_3.png
Loading tile	terrain/granite_wall_pillar_9.png
Loading tile	terrain/granite_wall_pillar_8.png
Loading tile	terrain/granite_wall_pillar_2.png
Loading tile	terrain/granite_wall2_9.png
Loading tile	terrain/granite_wall2_8.png
Not gone east, no backup guardian
Running on level loads	town-last-hope-1
[LOG]	#YELLOW_GREEN#There is an exit to the worldmap here (press '<', '>' or right click to use).
[PARTY] New member, add after	test2	test2
Adding entity	1128	after	1128
[MUSIC] stoping	Remembrance.ogg
[MUSIC] loading	For the king and the country!.ogg	sound "/data/music/For the king and the country!.ogg" : <static>
[MUSIC] playing	For the king and the country!.ogg	sound "/data/music/For the king and the country!.ogg" : <static>
[LOG]	#TEAL#You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Updating zone name	Last Hope (1)
C Map minimap texture: 2351 (50x50; 64x64)
stack traceback:
[COROUTINE] error	cannot resume dead coroutine
[COROUTINE] dead	savefilepipe
[LOG]	Ran for 4 turns (stop reason: terrain change on left side).
[LOG]	Ran for 7 turns (stop reason: store entrance spotted).
[CHAT] loaded	welcome	table: 0x43197070
[CHAT] selected	[leave]	nil	nil
[LOG]	Ran for 3 turns (stop reason: terrain change on left side).
[LOG]	Ran for 9 turns (stop reason: terrain change on left side).
Loading entities file from file	/data/general/objects/brotherhood-artifacts.lua
Loading entities file from memory	/data/general/objects/scrolls.lua
Loading entities file from memory	/data/general/objects/gem.lua
Loading entities file from file	/data/general/objects/elixir-ingredients.lua
[CHAT] loaded	welcome	table: 0x443e2198
[CHAT] loaded	ominous	table: 0x443e21e8
[CHAT] loaded	proposal	table: 0x443e2fc0
[CHAT] loaded	help	table: 0x443e3010
[CHAT] loaded	competition	table: 0x443e3080
[CHAT] loaded	choice	table: 0x443e30d0
[CHAT] loaded	list	table: 0x443cfda8
[CHAT] loaded	errand	table: 0x443d00e8
[CHAT] selected	Always.	nil	ominous
[CHAT] selected	What do you propose?	nil	proposal
[CHAT] selected	Sounds like a plan.	nil	help
[CHAT] selected	Aiding you with getting into some Brotherhood. What's in it for me?	nil	competition
[CHAT] selected	I accept.	function: 0x432ba600	choice
Loading entities file from memory	/data/general/objects/elixir-ingredients.lua
[QUEST] given to	table: 0x41e5fb28	brotherhood-of-alchemists
[LOG]	#LIGHT_GREEN#Accepted quest 'The Brotherhood of Alchemists'! #WHITE#(Press 'j' to see the quest log)
[CHAT] selected	The elixir of brawn.	function: 0x42f10c20	list
[QUEST] try update status on	test2	brotherhood-of-alchemists	1	brawn_start
[LOG]	#LIGHT_GREEN#Quest 'The Brotherhood of Alchemists' status updated! #WHITE#(Press 'j' to see the quest log)
[CHAT] selected	Well, I'll see if I can help.	function: 0x443c3500	errand
[CHAT] selected	I'll do what I can.	function: 0x43250058	nil
Registering on level load	wilderness-1	function: 0x42d9f5a8	nil
[LOG]	He points the location of the graveyard on your map.
[QUEST] given to	table: 0x41e5fb28	grave-necromancer
[LOG]	#LIGHT_GREEN#Accepted quest 'And now for a grave'! #WHITE#(Press 'j' to see the quest log)
[LOG]	#YELLOW_GREEN#There is an exit to the worldmap here (press '<', '>' or right click to use).
[LOG]	Ran for 40 turns (stop reason: at exit).
[COROUTINE] registering	savefilepipe	thread: 0x421d7e08
Make wait background texture 153 : 1680x1000 (2048, 1024)
[SAVEFILE PIPE] new save running in the pipe:	test2	zone	::	zone-town-last-hope.teaz	::	table: 0x41836460	=>	table: 0x4147fd58	(2392)
[LOG]	Saving done.
Wait finished, counted 251, 709 ticks
[ZONE] Closed level map	1
[ZONE] Left zone	Last Hope
Make wait background texture 207 : 1680x1000 (2048, 1024)
Loading entities file from memory	/data/zones/wilderness/npcs.lua
Loading entities file from memory	/data/zones/wilderness/grids.lua
Loading entities file from memory	/data/zones/wilderness/objects.lua
Loading entities file from memory	/data/general/objects/objects.lua
Loading entities file from memory	/data/general/objects/money.lua
Loading entities file from memory	/data/general/objects/gem.lua
Loading entities file from memory	/data/general/objects/lites.lua
Loading entities file from memory	/data/general/objects/potions.lua
Loading entities file from memory	/data/general/objects/scrolls.lua
Loading entities file from memory	/data/general/objects/wands.lua
Loading entities file from memory	/data/general/objects/digger.lua
Loading entities file from memory	/data/general/objects/jewelry.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data/general/objects/knifes.lua
Loading entities file from memory	/data/general/objects/whips.lua
Loading entities file from memory	/data/general/objects/swords.lua
Loading entities file from memory	/data/general/objects/2hswords.lua
Loading entities file from memory	/data/general/objects/maces.lua
Loading entities file from memory	/data/general/objects/2hmaces.lua
Loading entities file from memory	/data/general/objects/axes.lua
Loading entities file from memory	/data/general/objects/2haxes.lua
Loading entities file from memory	/data/general/objects/2htridents.lua
Loading entities file from memory	/data/general/objects/bows.lua
Loading entities file from memory	/data/general/objects/slings.lua
Loading entities file from memory	/data/general/objects/shields.lua
Loading entities file from memory	/data/general/objects/cloth-armors.lua
Loading entities file from memory	/data/general/objects/light-armors.lua
Loading entities file from memory	/data/general/objects/heavy-armors.lua
Loading entities file from memory	/data/general/objects/massive-armors.lua
Loading entities file from memory	/data/general/objects/leather-caps.lua
Loading entities file from memory	/data/general/objects/helms.lua
Loading entities file from memory	/data/general/objects/wizard-hat.lua
Loading entities file from memory	/data/general/objects/leather-boots.lua
Loading entities file from memory	/data/general/objects/heavy-boots.lua
Loading entities file from memory	/data/general/objects/gloves.lua
Loading entities file from memory	/data/general/objects/gauntlets.lua
Loading entities file from memory	/data/general/objects/cloak.lua
Loading entities file from memory	/data/general/objects/leather-belt.lua
Loading entities file from memory	/data/general/objects/lore/spellhunt.lua
Loading entities file from memory	/data/general/objects/lore/fun.lua
Loading entities file from memory	/data/general/objects/lore/misc.lua
Loading entities file from memory	/data/general/objects/world-artifacts.lua
Importing Elinn into world artifacts
Importing dragonbone staff 'Dridas' into world artifacts
Importing Ulyrin the cashmere robe into world artifacts
Importing ash staff 'Camirin' into world artifacts
Importing Magmanoon into world artifacts
Importing hardened leather cap 'Velussra' into world artifacts
Importing Poleldassra into world artifacts
Importing Belugorn into world artifacts
Importing Gamilaith into world artifacts
Importing Plagueparry the alchemist's lamp into world artifacts
Importing Falidor into world artifacts
Importing Tuliharadar the steel waraxe into world artifacts
Importing Turyharagen into world artifacts
Importing Xerulralaith the pair of drakeskin leather boots into world artifacts
Importing Haradig the dwarven-steel battleaxe into world artifacts
Importing yew staff 'Betirenn' into world artifacts
Importing Elenugar the hardened leather belt into world artifacts
Importing cashmere wizard hat 'Anedin' into world artifacts
Importing pair of drakeskin leather boots 'Mayiwyn' into world artifacts
Importing stralite battleaxe 'Zanenaristir' into world artifacts
Importing steel ring 'Bethytha' into world artifacts
Importing Porotha into world artifacts
Importing drakeskin leather cap 'Nereyath' into world artifacts
Importing Ce'Nyldaba the Murkpall into world artifacts
Importing cashmere wizard hat 'Urthigovor' into world artifacts
Importing reinforced leather armour 'Bulach' into world artifacts
Importing Adoranor the alchemist's lamp into world artifacts
Importing drakeskin leather armour 'Beriblek' into world artifacts
Importing voratun longsword 'Hailwing' into world artifacts
Importing Korodrachik into world artifacts
Importing Iseth into world artifacts
Importing Getavor into world artifacts
Importing Eletta into world artifacts
Importing hardened leather armour 'Radhereneg' into world artifacts
Importing Geyaseta into world artifacts
Importing Nerayawe the stralite battleaxe into world artifacts
Importing Glorivena into world artifacts
Importing Isewyn into world artifacts
Importing Runayakath the drakeskin leather armour into world artifacts
Importing pair of dwarven-steel boots 'Galogakan' into world artifacts
Importing steel shield 'Muharahell' into world artifacts
Importing Layeldann into world artifacts
Importing Salybeth the dwarven-steel greatsword into world artifacts
Importing voratun greatmaul 'Glorabrenn' into world artifacts
Importing Xurialenn into world artifacts
Importing Aneharafang into world artifacts
Importing woollen robe 'Layedawyn' into world artifacts
Importing cured leather sling 'Greensnake' into world artifacts
Importing stralite greatsword 'Ce'Notta' into world artifacts
Importing Ce'Nonor into world artifacts
Loading entities file from memory	/data/general/objects/quest-artifacts.lua
Loading entities file from memory	/data/general/objects/special-artifacts.lua
Loading entities file from memory	/data/general/objects/boss-artifacts.lua
C Map size 36:23 :: 828
C Map seens texture: 147 (170x100)
Wait finished, counted 2668, 2058 ticks
Loaded zone	World of Eyal	with base_level	1
Make wait background texture 155 : 1680x1000 (2048, 1024)
C Map size 36:23 :: 828
C Map seens texture: 160 (170x100)
Wait finished, counted 1348, 1120 ticks
Loading tile	terrain/jungle/jungle_brush_11_128_01.png
Loading tile	terrain/jungle/jungle_tree_13.png
Loading tile	terrain/jungle/jungle_plant_02.png
Loading tile	terrain/jungle/jungle_brush_5_128_01.png
Loading tile	terrain/jungle/jungle_brush_8_128_01.png
Loading tile	terrain/jungle/jungle_brush_3_192_01.png
Loading tile	terrain/sand/sand_1_02.png
Loading tile	terrain/jungle/jungle_grass_inner_7_02.png
Loading tile	terrain/jungle/jungle_grass_8_01.png
Loading tile	terrain/jungle/jungle_grass_7_03.png
Loading tile	terrain/lava/lava_floor_inner_1_03.png
Loading tile	terrain/lava/lava_floor_9_01.png
Loading tile	terrain/sand/sand_3_02.png
Not gone east, no backup guardian
Running on level loads	wilderness-1
Loading tile	terrain/dungeon_entrance01.png
[LOG]	#YELLOW_GREEN#There is a Last Hope (Town) here (press '<', '>' or right click to use).
Updating zone name	Maj'Eyal
[PARTY] New member, add after	test2	test2
Adding entity	1128	after	1128
[MUSIC] stoping	For the king and the country!.ogg
Server latency	115
[MUSIC] loading	Remembrance.ogg	sound "/data/music/Remembrance.ogg" : <static>
[MUSIC] playing	Remembrance.ogg	sound "/data/music/Remembrance.ogg" : <static>
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
Updating zone name	Maj'Eyal
C Map minimap texture: 173 (50x50; 64x64)
[COROUTINE] registering	savefilepipe	thread: 0x42b187a8
Make wait background texture 8 : 1680x1000 (2048, 1024)
[SAVEFILE PIPE] new save running in the pipe:	test2	game	::	game.teag	::	table: 0x41117d50	=>	table: 0x439d4d90	(5983)
[LOG]	Saving done.
Wait finished, counted 1718, 2498 ticks
[COROUTINE] registering	savefilepipe	thread: 0x44876518
Make wait background texture 281 : 1680x1000 (2048, 1024)
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x4134cf30	=>	table: 0x44872600	(1)
[LOG]	Saving done.
Wait finished, counted 1, 411 ticks
[LOG]	Saving game...
stack traceback:
[COROUTINE] error	cannot resume dead coroutine
[COROUTINE] dead	savefilepipe
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[COROUTINE] registering	savefilepipe	thread: 0x42889940
Make wait background texture 193 : 1680x1000 (2048, 1024)
[SAVEFILE PIPE] new save running in the pipe:	test2	game	::	game.teag	::	table: 0x41117d50	=>	table: 0x4424a568	(5995)
[LOG]	Saving done.
Wait finished, counted 1719, 1870 ticks
[COROUTINE] registering	savefilepipe	thread: 0x43bbc270
Make wait background texture 278 : 1680x1000 (2048, 1024)
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x4134cf30	=>	table: 0x40cc8fc0	(1)
[LOG]	Saving done.
Wait finished, counted 1, 383 ticks
[LOG]	Saving game...
[ENGINE] Switching to turn based
Played ToME for 128 seconds
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[MAIN] rebooting lua state: 	nil	nil	nil	nil	nil
stack traceback:
[COROUTINE] error	cannot resume dead coroutine
[COROUTINE] dead	savefilepipe
[ENGINE] Switching to turn based
NO SELFEXE: bootstrapping from CWD
Booting T-Engine from: /home/erik/T-Engines/t-engine4-src-1.0.0beta36/t-engine
SelfExe gave us app directory of:	/home/erik/T-Engines/t-engine4-src-1.0.0beta36/
LuaVM:	LuaJIT 2.0.0-beta8	x64
Destroying particle thread 0 (waiting for mutex)
Destroying particle thread 0
Cleaning up particle thread 0
Cleaned up particle thread 0
Destroying particle thread 0 (waiting for thread 98200050)
Destroyed particle thread 0 (0)
Creating particles thread 0
Running lua loader code...
Reboot using	te4	LATEST	boot	player	false
LuaVM:	LuaJIT 2.0.0-beta8	x64
[ENGINE LOADER] available from teae: 	te4-0.9.36
[ENGINE LOADER] found engines	te4={[1]={[1]=0.000000 , [2]=9.000000 , [3]=36.000000 , [4]="te4" , [5]=17.000000 , ["load_teae"]="/engines/te4-0.9.36.teae" , } , } __byname={["te4-0.9.36"]=true , } 
[ENGINE LOADER] looked in:
	/home/erik//.t-engine/4.0
	bootstrap
	/home/erik/T-Engines/t-engine4-src-1.0.0beta36//game/thirdparty
	/home/erik/T-Engines/t-engine4-src-1.0.0beta36//game
[ENGINE LOADER] sorted:	te4	0	9	36
[ENGINE LOADER] loading engine:	0	9	36	te4
[ENGINE LOADER] using archived engine:	/engines/te4-0.9.36.teae
Using cached font	/data/font/Vera.ttf	12
Available resolutions: 1680x1050x32
Available resolutions: 1600x1024x32
Available resolutions: 1440x900x32
Available resolutions: 1400x1050x32
Available resolutions: 1360x768x32
Available resolutions: 1360x765x32
Available resolutions: 1280x1024x32
Available resolutions: 1280x960x32
Available resolutions: 1152x864x32
Available resolutions: 1024x768x32
Available resolutions: 960x600x32
Available resolutions: 960x540x32
Available resolutions: 896x672x32
Available resolutions: 840x525x32
Available resolutions: 832x624x32
Available resolutions: 800x600x32
Available resolutions: 800x512x32
Available resolutions: 720x450x32
Available resolutions: 680x384x32
Available resolutions: 640x512x32
Available resolutions: 640x480x32
Available resolutions: 576x432x32
Available resolutions: 512x384x32
Available resolutions: 416x312x32
Available resolutions: 400x300x32
Available resolutions: 320x240x32
[KEYBINDER] Loaded keybinds: move
[KEYBINDER] Loaded keybinds: hotkeys
[KEYBINDER] Loaded keybinds: inventory
[KEYBINDER] Loaded keybinds: actions
[KEYBINDER] Loaded keybinds: interface
[KEYBINDER] Loaded keybinds: debug
Remapping	HOTKEY_FOURTH_12	table: 0x404416e0
Remapping	DROP_FLOOR	table: 0x4042dd00
Remapping	HOTKEY_FOURTH_7	table: 0x4042dd50
Remapping	SCREENSHOT	table: 0x404395f0
Remapping	HOTKEY_FOURTH_5	table: 0x4042d5d8
Remapping	HOTKEY_FOURTH_2	table: 0x4042df70
Remapping	HOTKEY_THIRD_12	table: 0x4042dda0
Remapping	REST	table: 0x4042d448
Remapping	LUA_CONSOLE	table: 0x4042d498
Remapping	HOTKEY_FIFTH_3	table: 0x4042d670
Remapping	HOTKEY_FIFTH_4	table: 0x4042d6c0
Remapping	WEAR_ITEM	table: 0x4042d710
Remapping	HOTKEY_FOURTH_11	table: 0x4042d760
Remapping	TOGGLE_BUMP_ATTACK	table: 0x4042d7b0
Remapping	HOTKEY_FOURTH_10	table: 0x4042d800
Remapping	HOTKEY_FOURTH_9	table: 0x4042d850
Remapping	HOTKEY_FIFTH_6	table: 0x4042d8a0
Remapping	HOTKEY_FOURTH_6	table: 0x4042d8f0
Remapping	HOTKEY_FOURTH_3	table: 0x4042d940
Remapping	HOTKEY_FOURTH_8	table: 0x4042d990
Remapping	PICKUP_FLOOR	table: 0x40439500
Remapping	SHOW_INVENTORY	table: 0x4042dea8
Remapping	HOTKEY_FIFTH_5	table: 0x4042def8
Remapping	HOTKEY_FOURTH_4	table: 0x4042d4e8
Remapping	SHOW_EQUIPMENT	table: 0x4042d538
Remapping	HOTKEY_FOURTH_1	table: 0x40439640
Remapping	DEBUG_MODE	table: 0x4042d9e0
Remapping	RUN_AUTO	table: 0x4042d588
Remapping	TAKEOFF_ITEM	table: 0x40439550
Remapping	QUICK_SWITCH_WEAPON	table: 0x404395a0
Remapping	HOTKEY_1	table: 0x4042de58
Remapping	HOTKEY_FIFTH_1	table: 0x4042de08
Remapping	HOTKEY_FIFTH_2	table: 0x40439690
Switching resolution to	1680x1000	1680	1000	false
Setting resolution to 1680x1000 (windowed)
[DO RESIZE] 1680x1000 (0)
OpenGL max texture size: 4096
[RESOLUTION] changed to 	1680	1000	from	1680	1000
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[ENGINE] Setting requested FPS to 30 (33 ms)
[ENGINE] Switching to turn based
Creating module	boot-te4-0.9.36.team	:: (as dir)	false	:: (as team)	16	
Loaded module definition for boot-0.9.36 using engine te4-0.9.36
Creating module	example	:: (as dir)	true	:: (as team)	nil	
Loaded module definition for example-1.0.0 using engine te4-0.9.36
Creating module	example_realtime	:: (as dir)	true	:: (as team)	nil	
Loaded module definition for example_realtime-1.0.0 using engine te4-0.9.36
Creating module	tome-3.9.36.team	:: (as dir)	false	:: (as team)	12	
Loaded module definition for tome-3.9.36 using engine te4-0.9.36
tome	boot
example	tome
boot	example
example_realtime	boot
boot	example_realtime
boot	tome
example	example_realtime
* Module: tome
 ** 3.9.36
* Module: boot
 ** 0.9.36
* Module: example
 ** 1.0.0
* Module: example_realtime
 ** 1.0.0
After fs.reset
[1] = {
  [path] = /home/erik/T-Engines/t-engine4-src-1.0.0beta36//game/engines/te4-0.9.36.teae
}
[ENGINE] Switching to turn based
Make wait background texture 2 : 1680x1000 (2048, 1024)
Using cached font	/data/font/Vera.ttf	12
[PROFILE THREAD] batching CSETs
[ENGINE] Switching to realtime, interval 125 ms
[MODULE LOADER] loading module	T-Engine4 Main Menu	[mod.load]	::	nil	nil
[GAMMA] Setting gamma correction using SDL	1.2
[ENGINE] Switching to turn based
[GAMMA] Setting gamma correction using SDL	1.2
Using cached font	/data/font/Vera.ttf	12
[TALENT]	player	1	learning	T_MANATHRUST	true	2
[TALENT]	player	1	learning	T_FLAME	true	2
[TALENT]	player	1	learning	T_FIREFLASH	true	2
[TALENT]	player	1	learning	T_LIGHTNING	true	2
[TALENT]	player	1	learning	T_SUNSHIELD	true	2
[TALENT]	player	1	learning	T_FLAMESHOCK	true	2
[MAP] Reseting tiles caches
Using cached font	/data/font/VeraMoBd.ttf	22
Using cached font	/data/font/VeraMoBd.ttf	22
Using cached font	/data/font/VeraMoBd.ttf	22
Using cached font	/data/font/VeraMoBd.ttf	22
Using cached font	/data/font/VeraMoBd.ttf	22
Using cached font	/data/font/VeraMoBd.ttf	22
Using cached font	/data/font/VeraMoBd.ttf	22
[SHADER] Loading from /data/gfx/shaders/main_fbo.lua
New GL Shader program 1
New GL Shader 2 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/main_fbo.frag
*p 1: Uniform: 0: 1406 blur
*p 1: Uniform: 1: 8B52 colorize
*p 1: Uniform: 2: 1406 hp_warning
*p 1: Uniform: 3: 1406 motionblur
*p 1: Uniform: 4: 8B5E noisevol
*p 1: Uniform: 5: 8B5E tex
*p 1: Uniform: 6: 8B50 texSize
*p 1: Uniform: 7: 1406 tick
[SHADER] Loading from /data/gfx/shaders/full_fbo.lua
New GL Shader program 3
New GL Shader 4 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/full_fbo.frag
*p 3: Uniform: 0: 1406 gamma
*p 3: Uniform: 1: 8B5E sceneBuffer
[GAMMA] Setting gamma correction using fullscreen shader	1.2
Loading entities file from file	/data/zones/dungeon/npcs.lua
Loading entities file from file	/data/general/npcs/skeleton.lua
Loading entities file from file	/data/general/npcs/canine.lua
Loading entities file from file	/data/general/npcs/troll.lua
Loading entities file from file	/data/zones/dungeon/grids.lua
Loading entities file from file	/data/general/grids/basic.lua
Loading entities file from file	/data/general/grids/forest.lua
Loading entities file from file	/data/general/grids/water.lua
Loading entities file from file	/data/general/grids/underground.lua
Loading entities file from file	/data/zones/dungeon/objects.lua
Loading entities file from file	/data/zones/dungeon/traps.lua
Initiated zone	Forest	with base_level	1
C Map size 35:20 :: 700
C Map seens texture: 38 (50x50)
Stored entities list	actor	table: 0x40a3c9e0
Stored entities list	object	table: 0x40a3e3b0
Stored entities list	trap	table: 0x40a3e480
End Room:	nil
Loading tile	terrain/grass.png
Loading tile	terrain/flower.png
Loading tile	terrain/tree.png
Loading tile	terrain/water_grass_5_1.png
Loading tile	npc/degenerated_skeleton_warrior.png
Loading tile	npc/troll_m.png
Talent resolver for	skeleton mage	:	T_MANATHRUST	=>	3
[TALENT]	skeleton mage	283	learning	T_MANATHRUST	true	3
Talent resolver for	skeleton mage	:	T_FLAME	=>	2
[TALENT]	skeleton mage	283	learning	T_FLAME	true	2
Loading tile	npc/skeleton_mage.png
Loading tile	npc/troll_s.png
Loading tile	npc/troll_c.png
Talent resolver for	mountain troll thunderer	:	T_LIGHTNING	=>	4
[TALENT]	mountain troll thunderer	286	learning	T_LIGHTNING	true	4
Loading tile	npc/troll_mt.png
Loading tile	npc/troll_f.png
Loading tile	npc/canine_w.png
Talent resolver for	skeleton mage	:	T_MANATHRUST	=>	3
[TALENT]	skeleton mage	289	learning	T_MANATHRUST	true	3
Talent resolver for	skeleton mage	:	T_FLAME	=>	2
[TALENT]	skeleton mage	289	learning	T_FLAME	true	2
Talent resolver for	skeleton mage	:	T_MANATHRUST	=>	3
[TALENT]	skeleton mage	290	learning	T_MANATHRUST	true	3
Talent resolver for	skeleton mage	:	T_FLAME	=>	2
[TALENT]	skeleton mage	290	learning	T_FLAME	true	2
Loading tile	npc/skeleton_warrior.png
Loading tile	npc/canine_fox.png
Loading tile	npc/canine_ww.png
Loading tile	terrain/grass2.png
Loading tile	terrain/grass.png
Loading tile	terrain/mushroom_03.png
Loading tile	terrain/tree_alpha4.png
Loading tile	terrain/tree_alpha13.png
Loading tile	terrain/tree_alpha7.png
Loading tile	terrain/tree_alpha5.png
Loading tile	terrain/tree_alpha9.png
Loading tile	terrain/tree_alpha2.png
Loading tile	terrain/tree_alpha3.png
Loading tile	terrain/tree_alpha12.png
Loading tile	terrain/tree_alpha10.png
Loading tile	terrain/tree_alpha6.png
Loading tile	terrain/mushroom_02.png
Loading tile	terrain/tree_alpha8.png
Loading tile	terrain/tree_alpha1.png
Loading tile	terrain/mushroom_07.png
Loading tile	terrain/tree_alpha11.png
Loading tile	terrain/flower_05.png
Loading tile	terrain/mushroom_06.png
Loading tile	terrain/flower_01.png
Loading tile	terrain/flower_06.png
Loading tile	terrain/mushroom_05.png
Loading tile	terrain/mushroom_01.png
Loading tile	terrain/flower_02.png
Loading tile	terrain/mushroom_04.png
Loading tile	terrain/flower_04.png
Loading tile	terrain/flower_03.png
Loading tile	invis.png
Loading tile	terrain/grass/grass_6_03.png
Loading tile	terrain/grass/grass_3_02.png
Loading tile	terrain/grass/grass_6_01.png
Loading tile	terrain/grass/grass_6_02.png
Loading tile	terrain/grass/grass_9_03.png
Loading tile	terrain/grass/grass_8_01.png
Loading tile	terrain/grass/grass_3_01.png
Loading tile	terrain/grass/grass_2_03.png
Loading tile	terrain/grass/grass_inner_7_03.png
Loading tile	terrain/grass/grass_2_05.png
Loading tile	terrain/grass/grass_6_04.png
Loading tile	terrain/grass/grass_8_02.png
Loading tile	terrain/grass/grass_8_05.png
Loading tile	terrain/grass/grass_4_03.png
Loading tile	terrain/grass/grass_inner_3_03.png
Loading tile	terrain/grass/grass_7_01.png
Loading tile	terrain/grass/grass_2_02.png
Loading tile	terrain/grass/grass_4_01.png
Loading tile	terrain/grass/grass_inner_9_02.png
Loading tile	terrain/grass/grass_1_02.png
Loading tile	terrain/grass/grass_4_02.png
Loading tile	terrain/grass/grass_8_04.png
Loading tile	terrain/grass/grass_inner_3_01.png
Loading tile	terrain/grass/grass_inner_1_02.png
Loading tile	terrain/grass/grass_9_01.png
Loading tile	terrain/grass/grass_7_02.png
Loading tile	player/humanoid_dwarf_dwarven_summoner.png
[MUSIC] loading	The saga begins.ogg	sound "/data/music/The saga begins.ogg" : <static>
[MUSIC] playing	The saga begins.ogg	sound "/data/music/The saga begins.ogg" : <static>
[COROUTINE] registering	getnews	thread: 0x410f6530
[ENGINE] Setting requested FPS to 30 (33 ms)
[MODULE LOADER] done loading module	T-Engine4 Main Menu
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
Wait finished, counted 1289, 1549 ticks
[PROFILE THREAD] flushing CSETs
[ONLINE PROFILE] get news
[COROUTINE] dead	getnews
[SOUND] loading from	/data/sound/ui/subtle_button_sound.ogg	:=:	sound "/data/sound/ui/subtle_button_sound.ogg" : <static>
Using cached font	/data/font/VeraBd.ttf	16
Thanks for having fun!
