[CPU] Detected 2 CPUs
OpenAL device available: PulseAudio Default (default PulseAudio Default)
OpenAL device available: ALSA Default (default PulseAudio Default)
OpenAL device available: PortAudio Default (default PulseAudio Default)
OpenAL device available: No Output (default PulseAudio Default)
Available video driver: x11
Available video driver: dummy
NO SELFEXE: bootstrapping from CWD
Booting T-Engine from: /home/erik/T-Engines/t-engine4-src-1.0.0beta36/t-engine
SelfExe gave us app directory of:	/home/erik/T-Engines/t-engine4-src-1.0.0beta36/
LuaVM:	LuaJIT 2.0.0-beta8	x64
Creating particles thread 0
LuaVM:	LuaJIT 2.0.0-beta8	x64
[DO RESIZE] 800x600 (0)
OpenGL max texture size: 4096
OpenGL max texture size: 4096
===fbo 1
Running lua loader code...
Reboot using	te4	LATEST	boot	player	false
[ENGINE LOADER] available from teae: 	te4-0.9.36
[ENGINE LOADER] found engines	te4={[1]={[1]=0.000000 , [2]=9.000000 , [3]=36.000000 , [4]="te4" , [5]=17.000000 , ["load_teae"]="/engines/te4-0.9.36.teae" , } , } __byname={["te4-0.9.36"]=true , } 
[ENGINE LOADER] looked in:
	/home/erik//.t-engine/4.0
	bootstrap
	/home/erik/T-Engines/t-engine4-src-1.0.0beta36//game/thirdparty
	/home/erik/T-Engines/t-engine4-src-1.0.0beta36//game
[ENGINE LOADER] sorted:	te4	0	9	36
[ENGINE LOADER] loading engine:	0	9	36	te4
[ENGINE LOADER] using archived engine:	/engines/te4-0.9.36.teae
Using cached font	/data/font/Vera.ttf	12
Available resolutions: 1680x1050x32
Available resolutions: 1600x1024x32
Available resolutions: 1440x900x32
Available resolutions: 1400x1050x32
Available resolutions: 1360x768x32
Available resolutions: 1360x765x32
Available resolutions: 1280x1024x32
Available resolutions: 1280x960x32
Available resolutions: 1152x864x32
Available resolutions: 1024x768x32
Available resolutions: 960x600x32
Available resolutions: 960x540x32
Available resolutions: 896x672x32
Available resolutions: 840x525x32
Available resolutions: 832x624x32
Available resolutions: 800x600x32
Available resolutions: 800x512x32
Available resolutions: 720x450x32
Available resolutions: 680x384x32
Available resolutions: 640x512x32
Available resolutions: 640x480x32
Available resolutions: 576x432x32
Available resolutions: 512x384x32
Available resolutions: 416x312x32
Available resolutions: 400x300x32
Available resolutions: 320x240x32
[KEYBINDER] Loaded keybinds: move
[KEYBINDER] Loaded keybinds: hotkeys
[KEYBINDER] Loaded keybinds: inventory
[KEYBINDER] Loaded keybinds: actions
[KEYBINDER] Loaded keybinds: interface
[KEYBINDER] Loaded keybinds: debug
Remapping	HOTKEY_FOURTH_12	table: 0x402aac70
Remapping	DROP_FLOOR	table: 0x402bc1d0
Remapping	HOTKEY_FOURTH_7	table: 0x402bc220
Remapping	SCREENSHOT	table: 0x402c63b0
Remapping	HOTKEY_FOURTH_5	table: 0x402c6270
Remapping	HOTKEY_FOURTH_2	table: 0x402c2138
Remapping	HOTKEY_THIRD_12	table: 0x402ab3a0
Remapping	REST	table: 0x402ab3f0
Remapping	LUA_CONSOLE	table: 0x402eea20
Remapping	HOTKEY_FIFTH_3	table: 0x402eea70
Remapping	HOTKEY_FIFTH_4	table: 0x402a3338
Remapping	WEAR_ITEM	table: 0x402a3388
Remapping	HOTKEY_FOURTH_11	table: 0x402a33d8
Remapping	TOGGLE_BUMP_ATTACK	table: 0x402a3168
Remapping	HOTKEY_FOURTH_10	table: 0x402a31b8
Remapping	HOTKEY_FOURTH_9	table: 0x402a3208
Remapping	HOTKEY_FIFTH_6	table: 0x402c4e40
Remapping	HOTKEY_FOURTH_6	table: 0x402c5198
Remapping	HOTKEY_FOURTH_3	table: 0x402c51e8
Remapping	HOTKEY_FOURTH_8	table: 0x402c5238
Remapping	PICKUP_FLOOR	table: 0x402c62c0
Remapping	SHOW_INVENTORY	table: 0x402c4d08
Remapping	HOTKEY_FIFTH_5	table: 0x402c4d58
Remapping	HOTKEY_FOURTH_4	table: 0x402c4da8
Remapping	SHOW_EQUIPMENT	table: 0x402c61d0
Remapping	HOTKEY_FOURTH_1	table: 0x402c6400
Remapping	DEBUG_MODE	table: 0x402c4cb8
Remapping	RUN_AUTO	table: 0x402c6220
Remapping	TAKEOFF_ITEM	table: 0x402c6310
Remapping	QUICK_SWITCH_WEAPON	table: 0x402c6360
Remapping	HOTKEY_1	table: 0x402aacc0
Remapping	HOTKEY_FIFTH_1	table: 0x402c21a0
Remapping	HOTKEY_FIFTH_2	table: 0x402c6450
Switching resolution to	1680x1000	1680	1000	false
Setting resolution to 1680x1000 (windowed)
[DO RESIZE] 1680x1000 (0)
OpenGL max texture size: 4096
[RESOLUTION] changed to 	1680	1000	from	1680	1000
Creating profile thread
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[ENGINE] Setting requested FPS to 30 (33 ms)
[ENGINE] Switching to turn based
LuaVM:	LuaJIT 2.0.0-beta8	x64
TE4Online starting...
Creating module	boot-te4-0.9.36.team	:: (as dir)	false	:: (as team)	16	
Loaded module definition for boot-0.9.36 using engine te4-0.9.36
Creating module	example	:: (as dir)	true	:: (as team)	nil	
Loaded module definition for example-1.0.0 using engine te4-0.9.36
Creating module	example_realtime	:: (as dir)	true	:: (as team)	nil	
Loaded module definition for example_realtime-1.0.0 using engine te4-0.9.36
Creating module	tome-3.9.36.team	:: (as dir)	false	:: (as team)	12	
[PROFILE] Thread connected to te4.org
[ONLINE PROFILE] reconnecting to channels
Loaded module definition for tome-3.9.36 using engine te4-0.9.36
tome	boot
example	tome
boot	example
example_realtime	boot
boot	example_realtime
boot	tome
example	example_realtime
* Module: tome
 ** 3.9.36
* Module: boot
 ** 0.9.36
* Module: example
 ** 1.0.0
* Module: example_realtime
 ** 1.0.0
After fs.reset
[1] = {
  [path] = /home/erik/T-Engines/t-engine4-src-1.0.0beta36//game/engines/te4-0.9.36.teae
}
[ENGINE] Switching to turn based
Make wait background texture 2 : 1680x1000 (2048, 1024)
Using cached font	/data/font/Vera.ttf	12
[ENGINE] Switching to realtime, interval 125 ms
[MODULE LOADER] loading module	T-Engine4 Main Menu	[mod.load]	::	nil	nil
[GAMMA] Setting gamma correction using SDL	1.2
[PROFILE THREAD] batching CSETs
[ENGINE] Switching to turn based
[GAMMA] Setting gamma correction using SDL	1.2
Using cached font	/data/font/Vera.ttf	12
[TALENT]	player	1	learning	T_MANATHRUST	true	2
[TALENT]	player	1	learning	T_FLAME	true	2
[TALENT]	player	1	learning	T_FIREFLASH	true	2
[TALENT]	player	1	learning	T_LIGHTNING	true	2
[TALENT]	player	1	learning	T_SUNSHIELD	true	2
[TALENT]	player	1	learning	T_FLAMESHOCK	true	2
[MAP] Reseting tiles caches
Using cached font	/data/font/VeraMoBd.ttf	22
Using cached font	/data/font/VeraMoBd.ttf	22
Using cached font	/data/font/VeraMoBd.ttf	22
Using cached font	/data/font/VeraMoBd.ttf	22
Using cached font	/data/font/VeraMoBd.ttf	22
Using cached font	/data/font/VeraMoBd.ttf	22
Using cached font	/data/font/VeraMoBd.ttf	22
[SHADER] Loading from /data/gfx/shaders/main_fbo.lua
New GL Shader program 1
New GL Shader 2 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/main_fbo.frag
*p 1: Uniform: 0: 1406 blur
*p 1: Uniform: 1: 8B52 colorize
*p 1: Uniform: 2: 1406 hp_warning
*p 1: Uniform: 3: 1406 motionblur
*p 1: Uniform: 4: 8B5E noisevol
*p 1: Uniform: 5: 8B5E tex
*p 1: Uniform: 6: 8B50 texSize
*p 1: Uniform: 7: 1406 tick
[SHADER] Loading from /data/gfx/shaders/full_fbo.lua
New GL Shader program 3
New GL Shader 4 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/full_fbo.frag
*p 3: Uniform: 0: 1406 gamma
*p 3: Uniform: 1: 8B5E sceneBuffer
[GAMMA] Setting gamma correction using fullscreen shader	1.2
Loading entities file from file	/data/zones/dungeon/npcs.lua
Loading entities file from file	/data/general/npcs/skeleton.lua
Loading entities file from file	/data/general/npcs/canine.lua
Loading entities file from file	/data/general/npcs/troll.lua
Loading entities file from file	/data/zones/dungeon/grids.lua
Loading entities file from file	/data/general/grids/basic.lua
Loading entities file from file	/data/general/grids/forest.lua
Loading entities file from file	/data/general/grids/water.lua
Loading entities file from file	/data/general/grids/underground.lua
Loading entities file from file	/data/zones/dungeon/objects.lua
Loading entities file from file	/data/zones/dungeon/traps.lua
Initiated zone	Forest	with base_level	1
C Map size 35:20 :: 700
C Map seens texture: 38 (50x50)
Stored entities list	actor	table: 0x40dab950
Stored entities list	object	table: 0x40dad320
Stored entities list	trap	table: 0x40dad3f0
loaded room generator	random_room	function: 0x41b62df0
room generator	function: 0x41b62df0	is making a room
loaded room generator	simple	function: 0x411f5ff0
alloc	simple7x12
room allocated at	26	29	with center	29	34
room generator	function: 0x41b62df0	is making a room
alloc	simple8x12
room allocated at	36	19	with center	39	24
room generator	function: 0x41b62df0	is making a room
loaded room	small_cross	9	9
alloc	small_cross
room allocated at	26	20	with center	30	24
room generator	function: 0x41b62df0	is making a room
loaded room	cross_circled	9	9
alloc	cross_circled
room allocated at	20	1	with center	24	5
room generator	function: 0x41b62df0	is making a room
loaded room	cells7	7	9
alloc	cells7
room allocated at	41	35	with center	44	39
room generator	function: 0x41b62df0	is making a room
loaded room	xroads	7	7
alloc	xroads
room allocated at	20	10	with center	23	13
room generator	function: 0x41b62df0	is making a room
loaded room	oval	10	14
alloc	oval
room allocated at	7	1	with center	11	7
room generator	function: 0x41b62df0	is making a room
loaded room	inner_cross	10	10
alloc	inner_cross
room allocated at	13	31	with center	17	35
room generator	function: 0x41b62df0	is making a room
loaded room	weird2	9	9
alloc	weird2
room allocated at	36	6	with center	40	10
room generator	function: 0x41b62df0	is making a room
alloc	oval
room allocated at	2	18	with center	6	24
Begin tunnel	10	table: 0x40daffe8
Loading tile	terrain/granite_wall1.png
Loading tile	terrain/marble_floor.png
Loading tile	terrain/granite_door1.png
Loading tile	npc/troll_f.png
Loading tile	npc/skeleton_warrior.png
Loading tile	npc/troll_m.png
Loading tile	npc/degenerated_skeleton_warrior.png
Loading tile	npc/canine_w.png
Talent resolver for	skeleton mage	:	T_MANATHRUST	=>	3
[TALENT]	skeleton mage	279	learning	T_MANATHRUST	true	3
Talent resolver for	skeleton mage	:	T_FLAME	=>	2
[TALENT]	skeleton mage	279	learning	T_FLAME	true	2
Loading tile	npc/skeleton_mage.png
Loading tile	npc/troll_s.png
Loading tile	npc/canine_ww.png
Loading tile	npc/troll_c.png
Talent resolver for	mountain troll thunderer	:	T_LIGHTNING	=>	4
[TALENT]	mountain troll thunderer	299	learning	T_LIGHTNING	true	4
Loading tile	npc/troll_mt.png
Loading tile	terrain/granite_wall1_5.png
Loading tile	terrain/granite_wall1_4.png
Loading tile	terrain/granite_wall1_3.png
Loading tile	terrain/granite_wall1_2.png
Loading tile	terrain/granite_wall1_1.png
Loading tile	terrain/granite_wall2.png
Loading tile	terrain/granite_wall3.png
Loading tile	terrain/granite_wall2_3.png
Loading tile	terrain/granite_wall2_14.png
Loading tile	terrain/marble_floor.png
Loading tile	terrain/granite_wall_pillar_2.png
Loading tile	terrain/granite_wall_pillar_8.png
Loading tile	terrain/marble_floor.png
Loading tile	terrain/granite_door1_vert.png
Loading tile	terrain/granite_door1_vert_north.png
Loading tile	terrain/granite_wall_pillar_3.png
Loading tile	terrain/granite_wall_pillar_9.png
Loading tile	terrain/granite_wall2_5.png
Loading tile	terrain/granite_wall_pillar_1.png
Loading tile	terrain/granite_wall_pillar_7.png
Loading tile	terrain/granite_wall2_10.png
Loading tile	terrain/granite_wall2_12.png
Loading tile	terrain/granite_wall2_2.png
Loading tile	terrain/granite_wall2_13.png
Loading tile	terrain/granite_wall2_17.png
Loading tile	terrain/granite_wall2_7.png
Loading tile	terrain/granite_wall2_15.png
Loading tile	terrain/granite_wall2_16.png
Loading tile	terrain/granite_wall2_11.png
Loading tile	player/humanoid_human_riala_shalarak.png
[MUSIC] loading	The saga begins.ogg	sound "/data/music/The saga begins.ogg" : <static>
[MUSIC] playing	The saga begins.ogg	sound "/data/music/The saga begins.ogg" : <static>
[COROUTINE] registering	getnews	thread: 0x412bdbd0
[ENGINE] Setting requested FPS to 30 (33 ms)
[MODULE LOADER] done loading module	T-Engine4 Main Menu
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
Wait finished, counted 1186, 1385 ticks
move 1 x 26
[PROFILE THREAD] flushing CSETs
resize 1680 x 1000
[DO RESIZE] 1680x1000 (0)
OpenGL max texture size: 4096
[RESOLUTION] changed to 	1680	1000	from	1680	1000
[ONLINE PROFILE] get news
[SOUND] loading from	/data/sound/ui/subtle_button_sound.ogg	:=:	sound "/data/sound/ui/subtle_button_sound.ogg" : <static>
Creating module	boot-te4-0.9.36.team	:: (as dir)	false	:: (as team)	16	
Creating module	example	:: (as dir)	true	:: (as team)	nil	
Loaded module definition for example-1.0.0 using engine te4-0.9.36
Creating module	example_realtime	:: (as dir)	true	:: (as team)	nil	
Loaded module definition for example_realtime-1.0.0 using engine te4-0.9.36
Creating module	tome-3.9.36.team	:: (as dir)	false	:: (as team)	12	
Loaded module definition for tome-3.9.36 using engine te4-0.9.36
tome	example
example_realtime	tome
example	example_realtime
* Module: tome
 ** 3.9.36
* Module: example
 ** 1.0.0
* Module: example_realtime
 ** 1.0.0
After fs.reset
[1] = {
  [path] = /home/erik/T-Engines/t-engine4-src-1.0.0beta36//game/engines/te4-0.9.36.teae
}
Using cached font	/data/font/VeraBd.ttf	16
[ENGINE] Switching to turn based
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[MAIN] rebooting lua state: 	te4	0.9.36	tome-3.9.36	player	true
[COROUTINE] dead	getnews
[ENGINE] Switching to turn based
NO SELFEXE: bootstrapping from CWD
Booting T-Engine from: /home/erik/T-Engines/t-engine4-src-1.0.0beta36/t-engine
SelfExe gave us app directory of:	/home/erik/T-Engines/t-engine4-src-1.0.0beta36/
LuaVM:	LuaJIT 2.0.0-beta8	x64
Destroying particle thread 0 (waiting for mutex)
Destroying particle thread 0
Destroying particle thread 0 (waiting for thread ac266830)
Cleaning up particle thread 0
Cleaned up particle thread 0
Destroyed particle thread 0 (0)
Creating particles thread 0
Running lua loader code...
LuaVM:	LuaJIT 2.0.0-beta8	x64
Reboot using	te4	0.9.36	tome-3.9.36	player	true
[ENGINE LOADER] available from teae: 	te4-0.9.36
[ENGINE LOADER] found engines	te4={[1]={[1]=0.000000 , [2]=9.000000 , [3]=36.000000 , [4]="te4" , [5]=17.000000 , ["load_teae"]="/engines/te4-0.9.36.teae" , } , } __byname={["te4-0.9.36"]=true , } 
[ENGINE LOADER] looked in:
	/home/erik//.t-engine/4.0
	bootstrap
	/home/erik/T-Engines/t-engine4-src-1.0.0beta36//game/thirdparty
	/home/erik/T-Engines/t-engine4-src-1.0.0beta36//game
[ENGINE LOADER] loading engine:	0	9	36	te4
[ENGINE LOADER] using archived engine:	/engines/te4-0.9.36.teae
Using cached font	/data/font/Vera.ttf	12
Available resolutions: 1680x1050x32
Available resolutions: 1600x1024x32
Available resolutions: 1440x900x32
Available resolutions: 1400x1050x32
Available resolutions: 1360x768x32
Available resolutions: 1360x765x32
Available resolutions: 1280x1024x32
Available resolutions: 1280x960x32
Available resolutions: 1152x864x32
Available resolutions: 1024x768x32
Available resolutions: 960x600x32
Available resolutions: 960x540x32
Available resolutions: 896x672x32
Available resolutions: 840x525x32
Available resolutions: 832x624x32
Available resolutions: 800x600x32
Available resolutions: 800x512x32
Available resolutions: 720x450x32
Available resolutions: 680x384x32
Available resolutions: 640x512x32
Available resolutions: 640x480x32
Available resolutions: 576x432x32
Available resolutions: 512x384x32
Available resolutions: 416x312x32
Available resolutions: 400x300x32
Available resolutions: 320x240x32
[KEYBINDER] Loaded keybinds: move
[KEYBINDER] Loaded keybinds: hotkeys
[KEYBINDER] Loaded keybinds: inventory
[KEYBINDER] Loaded keybinds: actions
[KEYBINDER] Loaded keybinds: interface
[KEYBINDER] Loaded keybinds: debug
Remapping	HOTKEY_FOURTH_12	table: 0x41de4490
Remapping	DROP_FLOOR	table: 0x41de4518
Remapping	HOTKEY_FOURTH_7	table: 0x40c425d0
Remapping	SCREENSHOT	table: 0x41de6218
Remapping	HOTKEY_FOURTH_5	table: 0x41ddbfd0
Remapping	HOTKEY_FOURTH_2	table: 0x40c42620
Remapping	HOTKEY_THIRD_12	table: 0x41ddbdf0
Remapping	REST	table: 0x41ddbe40
Remapping	LUA_CONSOLE	table: 0x41ddbe90
Remapping	HOTKEY_FIFTH_3	table: 0x41ddc068
Remapping	HOTKEY_FIFTH_4	table: 0x41ddc0b8
Remapping	WEAR_ITEM	table: 0x41ddc108
Remapping	HOTKEY_FOURTH_11	table: 0x41ddc158
Remapping	TOGGLE_BUMP_ATTACK	table: 0x41ddc1a8
Remapping	HOTKEY_FOURTH_10	table: 0x40c42728
Remapping	HOTKEY_FOURTH_9	table: 0x40c42778
Remapping	HOTKEY_FIFTH_6	table: 0x41ddc4a0
Remapping	HOTKEY_FOURTH_6	table: 0x41ddc7f8
Remapping	HOTKEY_FOURTH_3	table: 0x41ddc848
Remapping	HOTKEY_FOURTH_8	table: 0x41ddc898
Remapping	PICKUP_FLOOR	table: 0x41de6128
Remapping	SHOW_INVENTORY	table: 0x41ddc938
Remapping	HOTKEY_FIFTH_5	table: 0x41ddc988
Remapping	HOTKEY_FOURTH_4	table: 0x41ddbee0
Remapping	SHOW_EQUIPMENT	table: 0x41ddbf30
Remapping	HOTKEY_FOURTH_1	table: 0x41de6268
Remapping	DEBUG_MODE	table: 0x41ddc8e8
Remapping	RUN_AUTO	table: 0x41ddbf80
Remapping	TAKEOFF_ITEM	table: 0x41de6178
Remapping	QUICK_SWITCH_WEAPON	table: 0x41de61c8
Remapping	HOTKEY_1	table: 0x40c426d8
Remapping	HOTKEY_FIFTH_1	table: 0x40c42688
Remapping	HOTKEY_FIFTH_2	table: 0x41de62b8
Switching resolution to	1680x1000	1680	1000	false
Setting resolution to 1680x1000 (windowed)
[DO RESIZE] 1680x1000 (0)
OpenGL max texture size: 4096
[RESOLUTION] changed to 	1680	1000	from	1680	1000
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[ENGINE] Setting requested FPS to 30 (33 ms)
[ENGINE] Switching to turn based
Creating module	boot-te4-0.9.36.team	:: (as dir)	false	:: (as team)	16	
Loaded module definition for boot-0.9.36 using engine te4-0.9.36
Creating module	example	:: (as dir)	true	:: (as team)	nil	
Loaded module definition for example-1.0.0 using engine te4-0.9.36
Creating module	example_realtime	:: (as dir)	true	:: (as team)	nil	
Loaded module definition for example_realtime-1.0.0 using engine te4-0.9.36
Creating module	tome-3.9.36.team	:: (as dir)	false	:: (as team)	12	
Loaded module definition for tome-3.9.36 using engine te4-0.9.36
tome	boot
example	tome
boot	example
example_realtime	boot
boot	example_realtime
boot	tome
example	example_realtime
* Module: tome
 ** 3.9.36
* Module: boot
 ** 0.9.36
* Module: example
 ** 1.0.0
* Module: example_realtime
 ** 1.0.0
After fs.reset
[1] = {
  [path] = /home/erik/T-Engines/t-engine4-src-1.0.0beta36//game/engines/te4-0.9.36.teae
}
[ENGINE] Switching to turn based
Make wait background texture 2 : 1680x1000 (2048, 1024)
Using cached font	/data/font/Vera.ttf	12
[MODULE LOADER] module MD5	057b086144a8f2c981e75ec6d3c35fb4	computed in 	352
[PROFILE] mounted 	offline	on /current-profile
[PROFILE] filtering load of 	achievements	 from profile 	offline	=>	allowed
[PROFILE] filtering load of 	allow_build	 from profile 	offline	=>	allowed
[PROFILE] filtering load of 	donations	 from profile 	offline	=>	disallowed
[PROFILE] unmounted 	offline	from /current-profile
[PROFILE] mounted 	online	on /current-profile
[PROFILE] filtering load of 	achievements	 from profile 	online	=>	allowed
[PROFILE] filtering load of 	allow_build	 from profile 	online	=>	allowed
[PROFILE] filtering load of 	artifacts	 from profile 	online	=>	allowed
[PROFILE] filtering load of 	characters	 from profile 	online	=>	allowed
[PROFILE] filtering load of 	deaths	 from profile 	online	=>	allowed
[PROFILE] filtering load of 	escorts	 from profile 	online	=>	allowed
[PROFILE] filtering load of 	lore	 from profile 	online	=>	allowed
[PROFILE] filtering load of 	scores	 from profile 	online	=>	allowed
[PROFILE] filtering load of 	uniques	 from profile 	online	=>	allowed
[PROFILE] unmounted 	online	from /current-profile
[PROFILE THREAD] batching CSETs
[INVENTORY] define slot	1	In inventory
Using cached font	/data/font/USENET_.ttf	16
Made 44 last hope graveyard stones
[KEYBINDER] Loaded keybinds: tome
[INVENTORY] define slot	2	In main hand
[INVENTORY] define slot	3	In off hand
[INVENTORY] define slot	4	Psionic focus
[INVENTORY] define slot	5	On fingers
[INVENTORY] define slot	6	Around neck
[INVENTORY] define slot	7	Light source
[INVENTORY] define slot	8	Main armor
[INVENTORY] define slot	9	Cloak
[INVENTORY] define slot	10	On head
[INVENTORY] define slot	11	Around waist
[INVENTORY] define slot	12	On hands
[INVENTORY] define slot	13	On feet
[INVENTORY] define slot	14	Tool
[INVENTORY] define slot	15	Quiver
[INVENTORY] define slot	16	Socketed Gems
[INVENTORY] define slot	17	Second weapon set: In main hand
[INVENTORY] define slot	18	Second weapon set: In off hand
[INVENTORY] define slot	19	Second weapon set: psionic focus
[TALENTS TACTICS]
 * 	disable
 * 	mana
 * 	heal
 * 	paradox
 * 	attackarea
 * 	equilibrium
 * 	positive
 * 	stamina
 * 	closein
 * 	negative
 * 	attack
 * 	escape
 * 	defend
 * 	surrounded
 * 	vim
 * 	buff
 * 	protect
 * 	psi
 * 	cure
===	physical	STONE_VINE
[FACTION] tried to redefine	Enemies
[FACTION] added	enemies	Enemies
[FACTION] added	undead	Undead
[FACTION] added	allied-kingdoms	Allied Kingdoms
[FACTION] added	shalore	Shalore
[FACTION] added	thalore	Thalore
[FACTION] added	iron-throne	Iron Throne
[FACTION] added	the-way	The Way
[FACTION] added	angolwen	Angolwen
[FACTION] added	dreadfell	Dreadfell
[FACTION] added	temple-of-creation	Temple of Creation
[FACTION] added	water-lair	Water lair
[FACTION] added	assassin-lair	Assassin lair
[FACTION] added	rhalore	Rhalore
[FACTION] added	zigur	Zigur
[FACTION] added	sunwall	Sunwall
[FACTION] added	orc-pride	Orc Pride
[FACTION] added	sandworm-burrowers	Sandworm Burrowers
[FACTION] added	victim	Victim
[FACTION] added	slavers	Slavers
[FACTION] added	sorcerers	Sorcerers
[FACTION] added	fearscape	Fearscape
[FACTION] added	sher'tul	Sher'Tul
Loading entities file from file	/data/general/stores/basic.lua
[MODULE LOADER] loading module	Tales of Maj'Eyal: Age of Ascendancy	[mod.load]	::	nil	nil
[GAMMA] Setting gamma correction using SDL	1.2
Using cached font	/data/font/VeraMoBd.ttf	14
Using cached font	/data/font/VeraMoBd.ttf	14
Using cached font	/data/font/VeraMoBd.ttf	14
Using cached font	/data/font/VeraMoBd.ttf	14
[DISPLAY MODE] Tileset: shockbolt
[DISPLAY MODE] Size: 40x40
[MAP] Reseting tiles caches
Using cached font	/data/font/VeraMoBd.ttf	52
Using cached font	/data/font/VeraMoBd.ttf	52
Using cached font	/data/font/VeraMoBd.ttf	52
[SHADER] Loading from /data/gfx/shaders/main_fbo.lua
New GL Shader program 1
New GL Shader 2 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/main_fbo.frag
*p 1: Uniform: 0: 1406 blur
*p 1: Uniform: 1: 8B52 colorize
*p 1: Uniform: 2: 1406 hp_warning
*p 1: Uniform: 3: 1406 motionblur
*p 1: Uniform: 4: 8B5E noisevol
*p 1: Uniform: 5: 8B5E tex
*p 1: Uniform: 6: 8B50 texSize
*p 1: Uniform: 7: 1406 tick
[SHADER] Loading from /data/gfx/shaders/full_fbo.lua
New GL Shader program 3
New GL Shader 4 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/full_fbo.frag
*p 3: Uniform: 0: 1406 gamma
*p 3: Uniform: 1: 8B5E sceneBuffer
[GAMMA] Setting gamma correction using fullscreen shader	1.2
Using cached font	/data/font/VeraMoBd.ttf	52
Using cached font	/data/font/VeraMoBd.ttf	52
Using cached font	/data/font/VeraMoBd.ttf	52
Using cached font	/data/font/VeraMoBd.ttf	52
[DISPLAY MODE] Tileset: shockbolt
[DISPLAY MODE] Size: 40x40
Using cached font	/data/font/USENET_.ttf	16
Using cached font	/data/font/SVBasicManual.ttf	14
Using cached font	/data/font/SVBasicManual.ttf	14
Using cached font	/data/font/SVBasicManual.ttf	14
Using cached font	/data/font/SVBasicManual.ttf	14
Using cached font	/data/font/SVBasicManual.ttf	28
Using cached font	/data/font/USENET_.ttf	16
Using cached font	/data/font/USENET_.ttf	16
Using cached font	/data/font/SVBasicManual.ttf	14
Using cached font	/data/font/SVBasicManual.ttf	16
Using cached font	/data/font/SVBasicManual.ttf	16
[DISPLAY MODE] Tileset: shockbolt
[DISPLAY MODE] Size: 40x40
Using cached font	/data/font/Vera.ttf	12
[SORTING HOTKEYS] actor = "player"
[LOG]	#MOCCASIN#Character control switched to player.
Using cached font	/data/font/VeraMoBd.ttf	14
Loading entities file from file	/data/general/objects/objects.lua
Loading entities file from file	/data/general/objects/money.lua
Loading entities file from file	/data/general/objects/gem.lua
Loading entities file from file	/data/general/objects/lites.lua
Loading entities file from file	/data/general/objects/potions.lua
Loading entities file from file	/data/general/objects/scrolls.lua
Loading entities file from file	/data/general/objects/wands.lua
Loading entities file from file	/data/general/objects/digger.lua
Loading entities file from file	/data/general/objects/jewelry.lua
Loading entities file from file	/data/general/objects/staves.lua
Loading entities file from file	/data/general/objects/knifes.lua
Loading entities file from file	/data/general/objects/whips.lua
Loading entities file from file	/data/general/objects/swords.lua
Loading entities file from file	/data/general/objects/2hswords.lua
Loading entities file from file	/data/general/objects/maces.lua
Loading entities file from file	/data/general/objects/2hmaces.lua
Loading entities file from file	/data/general/objects/axes.lua
Loading entities file from file	/data/general/objects/2haxes.lua
Loading entities file from file	/data/general/objects/2htridents.lua
Loading entities file from file	/data/general/objects/bows.lua
Loading entities file from file	/data/general/objects/slings.lua
Loading entities file from file	/data/general/objects/shields.lua
Loading entities file from file	/data/general/objects/cloth-armors.lua
Loading entities file from file	/data/general/objects/light-armors.lua
Loading entities file from file	/data/general/objects/heavy-armors.lua
Loading entities file from file	/data/general/objects/massive-armors.lua
Loading entities file from file	/data/general/objects/leather-caps.lua
Loading entities file from file	/data/general/objects/helms.lua
Loading entities file from file	/data/general/objects/wizard-hat.lua
Loading entities file from file	/data/general/objects/leather-boots.lua
Loading entities file from file	/data/general/objects/heavy-boots.lua
Loading entities file from file	/data/general/objects/gloves.lua
Loading entities file from file	/data/general/objects/gauntlets.lua
Loading entities file from file	/data/general/objects/cloak.lua
Loading entities file from file	/data/general/objects/leather-belt.lua
Loading entities file from file	/data/general/objects/lore/spellhunt.lua
Loading entities file from file	/data/general/objects/lore/fun.lua
Loading entities file from file	/data/general/objects/lore/misc.lua
Loading entities file from file	/data/general/objects/world-artifacts.lua
Loading entities file from file	/data/general/objects/quest-artifacts.lua
Loading entities file from file	/data/general/objects/special-artifacts.lua
Loading entities file from file	/data/general/objects/boss-artifacts.lua
[BIRTHER] checking allowance for 	Maj'Eyal	world	::	permadeath=true difficulty=true subclass=true class=true subrace=true race=true 
[BIRTHER] checking allowance for 	Infinite	world	::	permadeath=true difficulty=true subclass=true class=true subrace=true race=true 
[BIRTHER] checking allowance for 	Arena	world	::	permadeath=true difficulty=true subclass=true class=true subrace=true race=true 
[BIRTHER] checking allowance for 	Spydre	world	::	permadeath=true difficulty=true subclass=true class=true subrace=true race=true 
[BIRTHER] checking allowance for 	Trolls	world	::	permadeath=true difficulty=true subclass=true class=true subrace=true race=true 
[BIRTHER] checking allowance for 	Nagas	world	::	permadeath=true difficulty=true subclass=true class=true subrace=true race=true 
[BIRTHER] checking allowance for 	Faeros	world	::	permadeath=true difficulty=true subclass=true class=true subrace=true race=true 
[BIRTHER] checking allowance for 	Undeads	world	::	permadeath=true difficulty=true subclass=true class=true subrace=true race=true 
[BIRTHER] checking allowance for 	Tutorial	difficulty	::	permadeath=true subclass=true class=true subrace=true race=true 
[BIRTHER] checking allowance for 	Easy	difficulty	::	permadeath=true subclass=true class=true subrace=true race=true 
[BIRTHER] checking allowance for 	Normal	difficulty	::	permadeath=true subclass=true class=true subrace=true race=true 
[BIRTHER] checking allowance for 	Insane	difficulty	::	permadeath=true subclass=true class=true subrace=true race=true 
[BIRTHER] checking allowance for 	Exploration	permadeath	::	subrace=true class=true subclass=true race=true 
[BIRTHER] checking allowance for 	Adventure	permadeath	::	subrace=true class=true subclass=true race=true 
[BIRTHER] checking allowance for 	Roguelike	permadeath	::	subrace=true class=true subclass=true race=true 
[BIRTHER] set descriptor	base	base
Missing 	world
[BIRTHER] set descriptor	world	Maj'Eyal
Missing 	difficulty
[BIRTHER] set descriptor	difficulty	Normal
Missing 	permadeath
[BIRTHER] set descriptor	permadeath	Roguelike
Missing 	race
[BIRTHER] set descriptor	sex	Female
Missing 	race
[BIRTHER] checking allowance for 	Tutorial Human	race	::	subclass=true class=true 
[BIRTHER] test against 	Maj'Eyal	=>	disallow	false
[BIRTHER] test against 	Normal	=>	forbid	nil
[BIRTHER] checking allowance for 	Human	race	::	subclass=true class=true 
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Elf	race	::	subclass=true class=true 
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Halfling	race	::	subclass=true class=true 
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Dwarf	race	::	subclass=true class=true 
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Yeek	race	::	subclass=true class=true 
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Undead	race	::	subclass=true class=true 
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Construct	race	::	subclass=true class=true 
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Tutorial Adventurer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	disallow	false
[BIRTHER] test against 	Normal	=>	forbid	nil
[BIRTHER] checking allowance for 	Warrior	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Berserker	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Berserker	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Bulwark	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Bulwark	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Archer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Archer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Arcane Blade	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Arcane Blade	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Brawler	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Brawler	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Rogue	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Rogue	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Rogue	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Shadowblade	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Shadowblade	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Marauder	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Marauder	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Mage	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Alchemist	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Alchemist	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Archmage	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Archmage	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nolore	nolore
[BIRTHER] checking allowance for 	Necromancer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Necromancer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Wilder	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Summoner	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Summoner	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Wyrmic	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Wyrmic	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Stone Warden	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Celestial	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Sun Paladin	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Sun Paladin	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nolore	nolore
[BIRTHER] checking allowance for 	Anorithil	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Anorithil	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nolore	nolore
[BIRTHER] checking allowance for 	Corrupter	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Reaver	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Reaver	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Corruptor	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Corruptor	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Afflicted	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Cursed	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Cursed	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Doomed	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Doomed	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Chronomancer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Paradox Mage	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Paradox Mage	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Temporal Warden	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Temporal Warden	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	Psionic	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Mindslayer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Mindslayer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] checking allowance for 	None	class	::	subclass=true 
[BIRTHER] test against 	base	=>	disallow	false
[BIRTHER] test against 	Maj'Eyal	=>	disallow	false
[BIRTHER] test against 	Normal	=>	nil	false
[KEYBINDER] Loaded keybinds: chat
[LOG]	#LIGHT_RED#Online profile disabled(switching to offline profile) due to no online profile active.
[MODULE LOADER] done loading module	Tales of Maj'Eyal: Age of Ascendancy
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[QUICK HOTKEYS] Loading quick hotkey settings for module "tome" from /save/quick_hotkeys...
[QUICK HOTKEYS] Successfully loaded quick hotkey settings.
Wait finished, counted 200, 1864 ticks
[PROFILE THREAD] flushing CSETs
Loading tile	player/human_female/base_shadow_01.png
Loading tile	player/human_female/base_cornac_01.png
Loading tile	player/human_female/lower_body_08.png
Loading tile	player/human_female/upper_body_25.png
Loading tile	player/human_female/right_hand_04.png
Missing 	race
Missing 	race
Missing 	race
Missing 	race
Missing 	race
[SOUND] loading from	/data/sound/ui/subtle_button_sound.ogg	:=:	sound "/data/sound/ui/subtle_button_sound.ogg" : <static>
[BIRTHER] set descriptor	race	Elf
Missing 	subrace
[BIRTHER] set descriptor	subrace	Thalore
Missing 	class
[BIRTHER] checking allowance for 	Tutorial Adventurer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	disallow	false
[BIRTHER] test against 	Normal	=>	forbid	nil
[BIRTHER] checking allowance for 	Warrior	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Berserker	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Berserker	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Bulwark	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Bulwark	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Archer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Archer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Arcane Blade	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Arcane Blade	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Brawler	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Brawler	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Rogue	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Rogue	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Rogue	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Shadowblade	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Shadowblade	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Marauder	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Marauder	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Mage	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Alchemist	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Alchemist	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Archmage	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Archmage	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nolore	nolore
[BIRTHER] test against 	Elf	=>	allow	true
[BIRTHER] checking allowance for 	Necromancer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Necromancer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Wilder	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Summoner	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Summoner	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Wyrmic	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Wyrmic	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Stone Warden	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Celestial	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Sun Paladin	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Sun Paladin	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nolore	nolore
[BIRTHER] test against 	Elf	=>	allow	true
[BIRTHER] checking allowance for 	Anorithil	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Anorithil	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nolore	nolore
[BIRTHER] test against 	Elf	=>	allow	true
[BIRTHER] checking allowance for 	Corrupter	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Reaver	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Reaver	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Corruptor	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Corruptor	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Afflicted	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Cursed	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Cursed	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Doomed	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Doomed	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Chronomancer	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Paradox Mage	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Paradox Mage	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Temporal Warden	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Temporal Warden	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	Psionic	class	::	subclass=true 
[BIRTHER] test against 	base	=>	nil	true
[BIRTHER] test against 	Maj'Eyal	=>	allow	true
[BIRTHER] test against 	Normal	=>	nil	true
[BIRTHER] checking allowance for 	Mindslayer	subclass	::	class=true subclass=true 
[BIRTHER] checking allowance for 	Mindslayer	subclass	::	class=true 
[BIRTHER] test against 	Maj'Eyal	=>	nil	true
[BIRTHER] test against 	Elf	=>	nil	true
[BIRTHER] checking allowance for 	None	class	::	subclass=true 
[BIRTHER] test against 	base	=>	disallow	false
[BIRTHER] test against 	Maj'Eyal	=>	disallow	false
[BIRTHER] test against 	Normal	=>	nil	false
[BIRTHER] set descriptor	class	nil
Missing 	class
[BIRTHER] set descriptor	subclass	nil
Missing 	class
Loading tile	player/elf_female/base_shadow_01.png
Loading tile	player/elf_female/base_thalore_01.png
Loading tile	player/elf_female/lower_body_08.png
Loading tile	player/elf_female/upper_body_25.png
Loading tile	player/elf_female/right_hand_04.png
Loading tile	player/elf_female/braid_01.png
[BIRTHER] set descriptor	class	Warrior
Missing 	subclass
[BIRTHER] set descriptor	subclass	Berserker
[BIRTHER] Applying descriptor base
[BIRTHER] Applying descriptor Maj'Eyal
[BIRTHER] Applying descriptor Normal
[BIRTHER] Applying descriptor Roguelike
[BIRTHER] Applying descriptor Female
[BIRTHER] Applying descriptor Elf
[BIRTHER] Applying descriptor Thalore
[TALENT]	player	1128	learning	T_THALOREN_WRATH	true	nil
[BIRTHER] Applying descriptor Warrior
[BIRTHER] Applying descriptor Berserker
[TALENT]	player	1128	learning	T_STUNNING_BLOW	true	nil
[TALENT]	player	1128	learning	T_STAMINA_POOL	true	nil
[TALENT]	player	1128	learning	T_WEAPON_COMBAT	true	nil
[TALENT]	player	1128	learning	T_DEATH_DANCE	true	nil
[TALENT]	player	1128	learning	T_ARMOUR_TRAINING	true	nil
[TALENT]	player	1128	learning	T_ARMOUR_TRAINING	true	nil
Registering on level load	wilderness-1	function: 0x40f98648	nil
Loading entities file from file	/data/zones/norgos-lair/npcs.lua
Loading entities file from file	/data/general/npcs/bear.lua
Loading entities file from file	/data/general/npcs/vermin.lua
Loading entities file from file	/data/general/npcs/canine.lua
Loading entities file from file	/data/general/npcs/snake.lua
Loading entities file from file	/data/general/npcs/plant.lua
Loading entities file from file	/data/general/npcs/all.lua
Loading entities file from file	/data/general/npcs/ant.lua
Loading entities file from file	/data/general/npcs/bird.lua
Loading entities file from file	/data/general/npcs/cold-drake.lua
Loading entities file from file	/data/general/npcs/fire-drake.lua
Loading entities file from file	/data/general/npcs/ghost.lua
Loading entities file from file	/data/general/npcs/ghoul.lua
Loading entities file from file	/data/general/npcs/horror.lua
Loading entities file from file	/data/general/npcs/jelly.lua
Loading entities file from file	/data/general/npcs/lich.lua
Loading entities file from file	/data/general/npcs/minor-demon.lua
Loading entities file from file	/data/general/npcs/major-demon.lua
Loading entities file from file	/data/general/npcs/minotaur.lua
Loading entities file from file	/data/general/npcs/molds.lua
Loading entities file from file	/data/general/npcs/multihued-drake.lua
Loading entities file from file	/data/general/npcs/naga.lua
Loading entities file from file	/data/general/npcs/ooze.lua
Loading entities file from file	/data/general/npcs/orc-grushnak.lua
Loading entities file from file	/data/general/npcs/orc-gorbat.lua
Loading entities file from file	/data/general/npcs/orc.lua
Loading entities file from file	/data/general/npcs/orc-rak-shor.lua
Loading entities file from file	/data/general/npcs/orc-vor.lua
Loading entities file from file	/data/general/npcs/rodent.lua
Loading entities file from file	/data/general/npcs/sandworm.lua
Loading entities file from file	/data/general/npcs/skeleton.lua
Loading entities file from file	/data/general/npcs/snow-giant.lua
Loading entities file from file	/data/general/npcs/spider.lua
Loading entities file from file	/data/general/npcs/storm-drake.lua
Loading entities file from file	/data/general/npcs/swarm.lua
Loading entities file from file	/data/general/npcs/thieve.lua
Loading entities file from file	/data/general/npcs/troll.lua
Loading entities file from file	/data/general/npcs/vampire.lua
Loading entities file from file	/data/general/npcs/wight.lua
Loading entities file from file	/data/general/npcs/wild-drake.lua
Loading entities file from file	/data/general/npcs/xorn.lua
Loading entities file from file	/data/general/npcs/humanoid_random_boss.lua
Loading entities file from file	/data/zones/norgos-lair/grids.lua
Loading entities file from file	/data/general/grids/basic.lua
Loading entities file from file	/data/general/grids/mountain.lua
Loading entities file from file	/data/zones/norgos-lair/objects.lua
Loading entities file from file	/data/general/objects/objects-maj-eyal.lua
Loading entities file from memory	/data/general/objects/objects.lua
Loading entities file from memory	/data/general/objects/money.lua
Loading entities file from memory	/data/general/objects/gem.lua
Loading entities file from memory	/data/general/objects/lites.lua
Loading entities file from memory	/data/general/objects/potions.lua
Loading entities file from memory	/data/general/objects/scrolls.lua
Loading entities file from memory	/data/general/objects/wands.lua
Loading entities file from memory	/data/general/objects/digger.lua
Loading entities file from memory	/data/general/objects/jewelry.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data/general/objects/knifes.lua
Loading entities file from memory	/data/general/objects/whips.lua
Loading entities file from memory	/data/general/objects/swords.lua
Loading entities file from memory	/data/general/objects/2hswords.lua
Loading entities file from memory	/data/general/objects/maces.lua
Loading entities file from memory	/data/general/objects/2hmaces.lua
Loading entities file from memory	/data/general/objects/axes.lua
Loading entities file from memory	/data/general/objects/2haxes.lua
Loading entities file from memory	/data/general/objects/2htridents.lua
Loading entities file from memory	/data/general/objects/bows.lua
Loading entities file from memory	/data/general/objects/slings.lua
Loading entities file from memory	/data/general/objects/shields.lua
Loading entities file from memory	/data/general/objects/cloth-armors.lua
Loading entities file from memory	/data/general/objects/light-armors.lua
Loading entities file from memory	/data/general/objects/heavy-armors.lua
Loading entities file from memory	/data/general/objects/massive-armors.lua
Loading entities file from memory	/data/general/objects/leather-caps.lua
Loading entities file from memory	/data/general/objects/helms.lua
Loading entities file from memory	/data/general/objects/wizard-hat.lua
Loading entities file from memory	/data/general/objects/leather-boots.lua
Loading entities file from memory	/data/general/objects/heavy-boots.lua
Loading entities file from memory	/data/general/objects/gloves.lua
Loading entities file from memory	/data/general/objects/gauntlets.lua
Loading entities file from memory	/data/general/objects/cloak.lua
Loading entities file from memory	/data/general/objects/leather-belt.lua
Loading entities file from memory	/data/general/objects/lore/spellhunt.lua
Loading entities file from memory	/data/general/objects/lore/fun.lua
Loading entities file from memory	/data/general/objects/lore/misc.lua
Loading entities file from memory	/data/general/objects/world-artifacts.lua
Loading entities file from memory	/data/general/objects/quest-artifacts.lua
Loading entities file from memory	/data/general/objects/special-artifacts.lua
Loading entities file from memory	/data/general/objects/boss-artifacts.lua
Loading entities file from file	/data/general/objects/lore/maj-eyal.lua
Loading entities file from file	/data/zones/norgos-lair/traps.lua
Loading entities file from file	/data/general/traps/natural_forest.lua
Initiated zone	Norgos Lair	with base_level	1
Loading tile	talents/thaloren_wrath.png
Loading tile	talents/death_dance.png
Loading tile	talents/stunning_blow.png
Make wait background texture 447 : 1680x1000 (2048, 1024)
Wait finished, counted 0, 53 ticks
Make wait background texture 456 : 1680x1000 (2048, 1024)
C Map size 36:23 :: 828
C Map seens texture: 448 (50x50)
Stored entities list	actor	table: 0x41db24a0
Loading entities file from file	/data/general/objects/egos/lite.lua
Stored entities list	object//data/general/objects/egos/lite.lua	table: 0x40f75f10
Stored entities list	object//data/general/objects/egos/lite.lua:prefix	table: 0x4039cf30
Stored entities list	object/base//data/general/objects/egos/lite.lua:prefix	table: 0x40f75f10
Stored entities list	object//data/general/objects/egos/lite.lua:suffix	table: 0x40f7d660
Stored entities list	object/base//data/general/objects/egos/lite.lua:suffix	table: 0x40f75f10
Loading entities file from file	/data/general/objects/egos/infusions.lua
Stored entities list	object//data/general/objects/egos/infusions.lua	table: 0x40f77988
Stored entities list	object//data/general/objects/egos/infusions.lua:	table: 0x41b7a888
Stored entities list	object/base//data/general/objects/egos/infusions.lua:	table: 0x40f77988
Stored entities list	object//data/general/objects/egos/infusions.lua:__resolver	table: 0x41d63f60
Stored entities list	object/base//data/general/objects/egos/infusions.lua:__resolver	table: 0x40f77988
Loading entities file from file	/data/general/objects/egos/wands.lua
Stored entities list	object//data/general/objects/egos/wands.lua	table: 0x418af740
Stored entities list	object//data/general/objects/egos/wands.lua:prefix	table: 0x41f04998
Stored entities list	object/base//data/general/objects/egos/wands.lua:prefix	table: 0x418af740
Stored entities list	object//data/general/objects/egos/wands.lua:suffix	table: 0x41f0a860
Stored entities list	object/base//data/general/objects/egos/wands.lua:suffix	table: 0x418af740
Loading entities file from file	/data/general/objects/egos/digger.lua
Stored entities list	object//data/general/objects/egos/digger.lua	table: 0x41f79f80
Stored entities list	object//data/general/objects/egos/digger.lua:	table: 0x41d5e858
Stored entities list	object/base//data/general/objects/egos/digger.lua:	table: 0x41f79f80
Stored entities list	object//data/general/objects/egos/digger.lua:__resolver	table: 0x406680f0
Stored entities list	object/base//data/general/objects/egos/digger.lua:__resolver	table: 0x41f79f80
Loading entities file from file	/data/general/objects/egos/rings.lua
Stored entities list	object//data/general/objects/egos/rings.lua	table: 0x41d53cb8
Stored entities list	object//data/general/objects/egos/rings.lua:prefix	table: 0x41a78fe0
Stored entities list	object/base//data/general/objects/egos/rings.lua:prefix	table: 0x41d53cb8
Stored entities list	object//data/general/objects/egos/rings.lua:suffix	table: 0x41f940b8
Stored entities list	object/base//data/general/objects/egos/rings.lua:suffix	table: 0x41d53cb8
Loading entities file from file	/data/general/objects/egos/amulets.lua
Stored entities list	object//data/general/objects/egos/amulets.lua	table: 0x408cf6c0
Stored entities list	object//data/general/objects/egos/amulets.lua:prefix	table: 0x4178c5a8
Stored entities list	object/base//data/general/objects/egos/amulets.lua:prefix	table: 0x408cf6c0
Stored entities list	object//data/general/objects/egos/amulets.lua:suffix	table: 0x4178dea8
Stored entities list	object/base//data/general/objects/egos/amulets.lua:suffix	table: 0x408cf6c0
Loading entities file from file	/data/general/objects/egos/staves.lua
Stored entities list	object//data/general/objects/egos/staves.lua	table: 0x4178f938
Stored entities list	object//data/general/objects/egos/staves.lua:prefix	table: 0x404fb160
Stored entities list	object/base//data/general/objects/egos/staves.lua:prefix	table: 0x4178f938
Stored entities list	object//data/general/objects/egos/staves.lua:suffix	table: 0x41d5e638
Stored entities list	object/base//data/general/objects/egos/staves.lua:suffix	table: 0x4178f938
Loading entities file from file	/data/general/objects/egos/weapon.lua
Stored entities list	object//data/general/objects/egos/weapon.lua	table: 0x404fed98
Stored entities list	object//data/general/objects/egos/weapon.lua:prefix	table: 0x419e86c8
Stored entities list	object/base//data/general/objects/egos/weapon.lua:prefix	table: 0x404fed98
Stored entities list	object//data/general/objects/egos/weapon.lua:suffix	table: 0x419ea758
Stored entities list	object/base//data/general/objects/egos/weapon.lua:suffix	table: 0x404fed98
Loading entities file from file	/data/general/objects/egos/bow.lua
Stored entities list	object//data/general/objects/egos/bow.lua	table: 0x419ee490
Stored entities list	object//data/general/objects/egos/bow.lua:prefix	table: 0x419f5628
Stored entities list	object/base//data/general/objects/egos/bow.lua:prefix	table: 0x419ee490
Stored entities list	object//data/general/objects/egos/bow.lua:suffix	table: 0x419f60e8
Stored entities list	object/base//data/general/objects/egos/bow.lua:suffix	table: 0x419ee490
Loading entities file from file	/data/general/objects/egos/ammo.lua
Stored entities list	object//data/general/objects/egos/ammo.lua	table: 0x419f6e00
Stored entities list	object//data/general/objects/egos/ammo.lua:	table: 0x403c3708
Stored entities list	object/base//data/general/objects/egos/ammo.lua:	table: 0x419f6e00
Loading entities file from file	/data/general/objects/egos/sling.lua
Stored entities list	object//data/general/objects/egos/sling.lua	table: 0x403c4cd0
Stored entities list	object//data/general/objects/egos/sling.lua:prefix	table: 0x403cbd70
Stored entities list	object/base//data/general/objects/egos/sling.lua:prefix	table: 0x403c4cd0
Stored entities list	object//data/general/objects/egos/sling.lua:suffix	table: 0x403cc678
Stored entities list	object/base//data/general/objects/egos/sling.lua:suffix	table: 0x403c4cd0
Loading entities file from file	/data/general/objects/egos/shield.lua
Stored entities list	object//data/general/objects/egos/shield.lua	table: 0x403cd598
Stored entities list	object//data/general/objects/egos/shield.lua:prefix	table: 0x41f33990
Stored entities list	object/base//data/general/objects/egos/shield.lua:prefix	table: 0x403cd598
Stored entities list	object//data/general/objects/egos/shield.lua:suffix	table: 0x41f35148
Stored entities list	object/base//data/general/objects/egos/shield.lua:suffix	table: 0x403cd598
Loading entities file from file	/data/general/objects/egos/robe.lua
Stored entities list	object//data/general/objects/egos/robe.lua	table: 0x404fe750
Stored entities list	object//data/general/objects/egos/robe.lua:prefix	table: 0x410896b8
Stored entities list	object/base//data/general/objects/egos/robe.lua:prefix	table: 0x404fe750
Stored entities list	object//data/general/objects/egos/robe.lua:suffix	table: 0x4108b408
Stored entities list	object/base//data/general/objects/egos/robe.lua:suffix	table: 0x404fe750
Loading entities file from file	/data/general/objects/egos/light-armor.lua
Loading entities file from file	/data/general/objects/egos/armor.lua
Stored entities list	object//data/general/objects/egos/light-armor.lua	table: 0x40b88c70
Stored entities list	object//data/general/objects/egos/light-armor.lua:prefix	table: 0x41ff8908
Stored entities list	object/base//data/general/objects/egos/light-armor.lua:prefix	table: 0x40b88c70
Stored entities list	object//data/general/objects/egos/light-armor.lua:suffix	table: 0x41ffaed8
Stored entities list	object/base//data/general/objects/egos/light-armor.lua:suffix	table: 0x40b88c70
Loading entities file from file	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Stored entities list	object//data/general/objects/egos/heavy-armor.lua	table: 0x41ffcb68
Stored entities list	object//data/general/objects/egos/heavy-armor.lua:prefix	table: 0x40bb60f8
Stored entities list	object/base//data/general/objects/egos/heavy-armor.lua:prefix	table: 0x41ffcb68
Stored entities list	object//data/general/objects/egos/heavy-armor.lua:suffix	table: 0x40bb7dc0
Stored entities list	object/base//data/general/objects/egos/heavy-armor.lua:suffix	table: 0x41ffcb68
Loading entities file from file	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Stored entities list	object//data/general/objects/egos/massive-armor.lua	table: 0x40bb8ed8
Stored entities list	object//data/general/objects/egos/massive-armor.lua:prefix	table: 0x41f4d320
Stored entities list	object/base//data/general/objects/egos/massive-armor.lua:prefix	table: 0x40bb8ed8
Stored entities list	object//data/general/objects/egos/massive-armor.lua:suffix	table: 0x41f4e7f8
Stored entities list	object/base//data/general/objects/egos/massive-armor.lua:suffix	table: 0x40bb8ed8
Loading entities file from file	/data/general/objects/egos/helm.lua
Stored entities list	object//data/general/objects/egos/helm.lua	table: 0x41f50008
Stored entities list	object//data/general/objects/egos/helm.lua:prefix	table: 0x406c4568
Stored entities list	object/base//data/general/objects/egos/helm.lua:prefix	table: 0x41f50008
Stored entities list	object//data/general/objects/egos/helm.lua:suffix	table: 0x406c5ad8
Stored entities list	object/base//data/general/objects/egos/helm.lua:suffix	table: 0x41f50008
Loading entities file from file	/data/general/objects/egos/wizard-hat.lua
Stored entities list	object//data/general/objects/egos/wizard-hat.lua	table: 0x406c77c8
Stored entities list	object//data/general/objects/egos/wizard-hat.lua:prefix	table: 0x4044bc98
Stored entities list	object/base//data/general/objects/egos/wizard-hat.lua:prefix	table: 0x406c77c8
Stored entities list	object//data/general/objects/egos/wizard-hat.lua:suffix	table: 0x4044d2c8
Stored entities list	object/base//data/general/objects/egos/wizard-hat.lua:suffix	table: 0x406c77c8
Loading entities file from file	/data/general/objects/egos/light-boots.lua
Loading entities file from file	/data/general/objects/egos/boots.lua
Stored entities list	object//data/general/objects/egos/light-boots.lua	table: 0x4044eaf0
Stored entities list	object//data/general/objects/egos/light-boots.lua:prefix	table: 0x40732140
Stored entities list	object/base//data/general/objects/egos/light-boots.lua:prefix	table: 0x4044eaf0
Stored entities list	object//data/general/objects/egos/light-boots.lua:suffix	table: 0x40733978
Stored entities list	object/base//data/general/objects/egos/light-boots.lua:suffix	table: 0x4044eaf0
Loading entities file from memory	/data/general/objects/egos/boots.lua
Stored entities list	object//data/general/objects/egos/boots.lua	table: 0x40734f10
Stored entities list	object//data/general/objects/egos/boots.lua:prefix	table: 0x407498e8
Stored entities list	object/base//data/general/objects/egos/boots.lua:prefix	table: 0x40734f10
Stored entities list	object//data/general/objects/egos/boots.lua:suffix	table: 0x4074a608
Stored entities list	object/base//data/general/objects/egos/boots.lua:suffix	table: 0x40734f10
Loading entities file from file	/data/general/objects/egos/gloves.lua
Stored entities list	object//data/general/objects/egos/gloves.lua	table: 0x4074b208
Stored entities list	object//data/general/objects/egos/gloves.lua:prefix	table: 0x41fb4558
Stored entities list	object/base//data/general/objects/egos/gloves.lua:prefix	table: 0x4074b208
Stored entities list	object//data/general/objects/egos/gloves.lua:suffix	table: 0x41fb6690
Stored entities list	object/base//data/general/objects/egos/gloves.lua:suffix	table: 0x4074b208
Loading entities file from file	/data/general/objects/egos/cloak.lua
Stored entities list	object//data/general/objects/egos/cloak.lua	table: 0x41fb86b0
Stored entities list	object//data/general/objects/egos/cloak.lua:prefix	table: 0x4047a388
Stored entities list	object/base//data/general/objects/egos/cloak.lua:prefix	table: 0x41fb86b0
Stored entities list	object//data/general/objects/egos/cloak.lua:suffix	table: 0x4047abd8
Stored entities list	object/base//data/general/objects/egos/cloak.lua:suffix	table: 0x41fb86b0
Loading entities file from file	/data/general/objects/egos/belt.lua
Stored entities list	object//data/general/objects/egos/belt.lua	table: 0x4047b538
Stored entities list	object//data/general/objects/egos/belt.lua:prefix	table: 0x40f7f960
Stored entities list	object/base//data/general/objects/egos/belt.lua:prefix	table: 0x4047b538
Stored entities list	object//data/general/objects/egos/belt.lua:suffix	table: 0x40f82ee8
Stored entities list	object/base//data/general/objects/egos/belt.lua:suffix	table: 0x4047b538
Stored entities list	object	table: 0x41fa3158
Stored entities list	trap	table: 0x403acfb8
loaded room generator	forest_clearing	function: 0x400efcc0
room generator	function: 0x400efcc0	is making a room
alloc	forest_clearing9x6
Making heightmap	9	6
room allocated at	36	3	with center	40	5
room generator	function: 0x400efcc0	is making a room
alloc	forest_clearing10x10
Making heightmap	10	10
room allocated at	2	33	with center	6	37
room generator	function: 0x400efcc0	is making a room
alloc	forest_clearing7x6
Making heightmap	7	6
room allocated at	35	33	with center	38	35
room generator	function: 0x400efcc0	is making a room
alloc	forest_clearing10x7
Making heightmap	10	7
room allocated at	29	9	with center	33	12
room generator	function: 0x400efcc0	is making a room
alloc	forest_clearing9x8
Making heightmap	9	8
room allocated at	21	15	with center	25	18
room generator	function: 0x400efcc0	is making a room
alloc	forest_clearing7x10
Making heightmap	7	10
room allocated at	27	30	with center	30	34
room generator	function: 0x400efcc0	is making a room
alloc	forest_clearing10x9
Making heightmap	10	9
room allocated at	33	39	with center	37	43
room generator	function: 0x400efcc0	is making a room
alloc	forest_clearing6x6
Making heightmap	6	6
room allocated at	16	9	with center	18	11
room generator	function: 0x400efcc0	is making a room
alloc	forest_clearing7x9
Making heightmap	7	9
room allocated at	8	8	with center	11	12
room generator	function: 0x400efcc0	is making a room
alloc	forest_clearing9x8
Making heightmap	9	8
room allocated at	8	27	with center	12	30
Begin tunnel	10	table: 0x415d7ab0
Loading tile	terrain/snowy_grass.png
Loading tile	terrain/tree_dark_snow1.png
Loading tile	terrain/tree_dark_snow9.png
Loading tile	terrain/tree_dark_snow6.png
Loading tile	terrain/tree_dark_snow13.png
Loading tile	terrain/rocky_snowy_tree.png
Loading tile	terrain/tree_dark_snow7.png
Loading tile	terrain/tree_dark_snow8.png
Loading tile	terrain/tree_dark_snow10.png
Loading tile	terrain/tree_dark_snow3.png
Loading tile	terrain/tree_dark_snow11.png
Loading tile	terrain/tree_dark_snow4.png
Loading tile	terrain/tree_dark_snow2.png
Loading tile	terrain/snowy_grass.png
Loading tile	terrain/way_next_4.png
Loading tile	terrain/snowy_grass.png
Loading tile	terrain/tree_dark_snow5.png
Loading tile	terrain/tree_dark_snow12.png
Loading tile	terrain/snowy_grass.png
Loading tile	terrain/worldmap.png
Loading tile	npc/canine_w.png
Loading tile	npc/umber-snake.png
Loading tile	npc/canine_fox.png
Talent resolver for	great wolf	:	T_HOWL	=>	1
[TALENT]	great wolf	3164	learning	T_HOWL	true	1
[TALENT]	great wolf	3164	learning	T_EQUILIBRIUM_POOL	true	nil
Loading tile	npc/canine_gw.png
Loading tile	npc/white-snake.png
Talent resolver for	white worm mass	:	T_CRAWL_POISON	=>	1
[TALENT]	white worm mass	3169	learning	T_CRAWL_POISON	true	1
Talent resolver for	white worm mass	:	T_MULTIPLY	=>	1
[TALENT]	white worm mass	3169	learning	T_MULTIPLY	true	1
Loading tile	npc/vermin_worms_white_worm_mass.png
Loading tile	npc/immovable_plants_poison_ivy.png
Talent resolver for	copperhead snake	:	T_BITE_POISON	=>	1
[TALENT]	copperhead snake	3172	learning	T_BITE_POISON	true	1
Loading tile	npc/salmon-snake.png
Loading tile	npc/immovable_molds_grey_mold.png
Talent resolver for	copperhead snake	:	T_BITE_POISON	=>	1
[TALENT]	copperhead snake	3178	learning	T_BITE_POISON	true	1
Talent resolver for	white worm mass	:	T_CRAWL_POISON	=>	1
[TALENT]	white worm mass	3179	learning	T_CRAWL_POISON	true	1
Talent resolver for	white worm mass	:	T_MULTIPLY	=>	1
[TALENT]	white worm mass	3179	learning	T_MULTIPLY	true	1
[TOME ENTITY FILTER] making default loot table for	normal	1
[TOME ENTITY FILTER] selected Ego	77.529402493972	83.5
[TOME ENTITY FILTER] making default loot table for	normal	1
[TOME ENTITY FILTER] selected Greater + Ego	4.7466921690495	6.5
Loading tile	npc/vermin_oozes_red_ooze.png
Loading tile	npc/jelly-darkgrey.png
Talent resolver for	white worm mass	:	T_CRAWL_POISON	=>	1
[TALENT]	white worm mass	3187	learning	T_CRAWL_POISON	true	1
Talent resolver for	white worm mass	:	T_MULTIPLY	=>	1
[TALENT]	white worm mass	3187	learning	T_MULTIPLY	true	1
Loading tile	npc/vermin_rodent_giant_brown_mouse.png
Talent resolver for	copperhead snake	:	T_BITE_POISON	=>	1
[TALENT]	copperhead snake	3189	learning	T_BITE_POISON	true	1
[TOME ENTITY FILTER] making default loot table for	normal	1
[TOME ENTITY FILTER] selected Greater	10.940989837037	18.5
Loading tile	object/arrow_elm.png
[TOME ENTITY FILTER] making default loot table for	normal	1
[TOME ENTITY FILTER] selected basic	107.41603817032	112.5
Loading tile	object/zircon.png
[TOME ENTITY FILTER] making default loot table for	normal	1
[TOME ENTITY FILTER] selected basic	102.78734616942	112.5
Loading tile	object/2hmace_iron.png
[TOME ENTITY FILTER] making default loot table for	normal	1
[TOME ENTITY FILTER] selected Money	85.899418138061	90.5
[TOME ENTITY FILTER] making default loot table for	normal	1
[TOME ENTITY FILTER] selected basic	105.69222287873	112.5
Loading tile	object/longbow_elm.png
[TOME ENTITY FILTER] making default loot table for	normal	1
[TOME ENTITY FILTER] selected Ego	42.508787526169	83.5
Loading tile	object/mace_iron.png
[TOME ENTITY FILTER] making default loot table for	normal	1
[TOME ENTITY FILTER] selected basic	104.55102319935	112.5
Loading tile	object/amethyst.png
[TOME ENTITY FILTER] making default loot table for	normal	1
[TOME ENTITY FILTER] selected Double Ego	33.788350337136	38.5
Loading tile	object/2hsword_iron.png
Wait finished, counted 931, 562 ticks
Not gone east, no backup guardian
Running on level loads	norgos-lair-1
Loading tile	npc/humanoid_player_player.png
[LOG]	#YELLOW_GREEN#There is an exit to the worldmap here (press '<', '>' or right click to use).
[PARTY] New member, add after	test1	test1
Adding entity	1128	after	1128
[MUSIC] loading	Woods of Eremae.ogg	sound "/data/music/Woods of Eremae.ogg" : <static>
[MUSIC] playing	Woods of Eremae.ogg	sound "/data/music/Woods of Eremae.ogg" : <static>
[PLAYER BIRTH] resolve...
Inscribing on test1: INFUSION:_WILD_1
[TALENT]	test1	1128	learning	T_INFUSION:_WILD_1	true	1
Inscribing on test1: INFUSION:_REGENERATION_2
[TALENT]	test1	1128	learning	T_INFUSION:_REGENERATION_2	true	1
addTmpVal	table: 0x411d4b08	lite	2	 :=: 	1	1	add
Loading tile	player/elf_female/base_shadow_01.png
Loading tile	player/elf_female/base_thalore_01.png
Loading tile	player/elf_female/lower_body_01.png
Loading tile	player/elf_female/upper_body_01.png
Loading tile	player/elf_female/braid_01.png
[SOUND] loading from	/data/sound/actions/wear.ogg	:=:	sound "/data/sound/actions/wear.ogg" : <static>
 * brass lantern => no drop
[Identify]	brass lantern	true
addTmpVal	table: 0x411d4b08	auto_id	2	 :=: 	2	2	add
[PROFILE] filtering save of 	artifacts	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
Added unique	mod.class.Object/Orb of Scrying	::	1
[Identify]	Orb of Scrying	true
str	11
fight: 	iron greatsword	brass lantern	::	nil	MAINHAND
Loading tile	player/elf_female/right_hand_04.png
 * iron greatsword => no drop
[Identify]	iron greatsword	true
str	14
fight: 	iron mail armour	iron greatsword	::	OFFHAND	BODY
fight: 	iron mail armour	brass lantern	::	nil	BODY
addTmpVal	table: 0x411d4b08	fatigue	12	 :=: 	3	3	add
addTmpVal	table: 0x411d4b08	combat_def	2	 :=: 	4	4	add
addTmpVal	table: 0x411d4b08	combat_armor	4	 :=: 	5	5	add
Loading tile	player/elf_female/lower_body_08.png
Loading tile	player/elf_female/upper_body_25.png
 * iron mail armour => no drop
[Identify]	iron mail armour	true
[PLAYER BIRTH] resolved!
Using cached font	/data/font/VeraMono.ttf	12
Loading tile	talents/unshackled.png
Loading tile	talents/guardian_of_the_wood.png
Loading tile	talents/nature_s_pride.png
Loading tile	talents/berserker.png
Loading tile	talents/warshout.png
Loading tile	talents/death_blow.png
Loading tile	talents/sunder_armour.png
Loading tile	talents/sunder_arms.png
Loading tile	talents/blood_frenzy.png
Loading tile	talents/shield_wall.png
Loading tile	talents/repulsion.png
Loading tile	talents/shield_expertise.png
Loading tile	talents/last_stand.png
Loading tile	talents/steady_shot.png
Loading tile	talents/aim.png
Loading tile	talents/rapid_shot.png
Loading tile	talents/relaxed_shot.png
Loading tile	talents/juggernaut.png
Loading tile	talents/onslaught.png
Loading tile	talents/battle_call.png
Loading tile	talents/shattering_impact.png
Loading tile	talents/shattering_shout.png
Loading tile	talents/second_wind.png
Loading tile	talents/battle_shout.png
Loading tile	talents/battle_cry.png
Loading tile	talents/bloodbath.png
Loading tile	talents/mortal_terror.png
Loading tile	talents/bloodrage.png
Loading tile	talents/unstoppable.png
Loading tile	talents/disengage.png
Loading tile	talents/track.png
Loading tile	talents/heave.png
Loading tile	talents/slow_motion.png
Loading tile	talents/precise_strikes.png
Loading tile	talents/rush.png
Loading tile	talents/perfect_strike.png
Loading tile	talents/blinding_speed.png
Loading tile	talents/quick_recovery.png
Loading tile	talents/fast_metabolism.png
Loading tile	talents/spell_shield.png
Loading tile	talents/unending_frenzy.png
Loading tile	talents/thick_skin.png
Loading tile	talents/armour_training.png
Loading tile	talents/weapon_combat.png
Loading tile	talents/weapons_mastery.png
Loading tile	talents/knife_mastery.png
Loading tile	talents/dirty_fighting.png
Loading tile	talents/backstab.png
Loading tile	talents/switch_place.png
Loading tile	talents/cripple.png
Loading tile	talents/trap_detection.png
Loading tile	talents/heightened_senses.png
Loading tile	talents/trap_disarm.png
Loading tile	talents/evasion.png
Loading tile	tactical_self.png
Loading tile	tactical_powerful.png
Loading tile	tactical_danger.png
Loading tile	tactical_friend.png
Loading tile	tactical_enemy.png
Loading tile	tactical_neutral.png
Updating zone name	Norgos Lair (1)
C Map minimap texture: 1947 (50x50; 64x64)
Loading tile	talents/infusion__wild.png
Loading tile	talents/infusion__regeneration.png
Loading tile	object/artifact/orb_scrying.png
[PROFILE] filtering save of 	characters	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
Random escort on	old-forest	3
Random escort on	old-forest	4
Random escort on	daikara	2
Random escort on	dreadfell	5
Random escort on	dreadfell	3
Random escort on	reknor	2
Random escort on	dreadfell	2
Random escort on	dreadfell	6
Random escort on	old-forest	1
[COROUTINE] registering	savefilepipe	thread: 0x4046f610
Make wait background texture 1975 : 1680x1000 (2048, 1024)
[SAVEFILE PIPE] new save running in the pipe:	test1	entity	::	character.teac	::	table: 0x411d4a20	=>	table: 0x41d840f8	(37)
[LOG]	Saving done.
Wait finished, counted 2, 280 ticks
[QUEST] given to	table: 0x411d4b08	start-thaloren
[LOG]	#LIGHT_GREEN#Accepted quest 'Madness of the Ages'! #WHITE#(Press 'j' to see the quest log)
Added unique	mod.class.Object/Transmogrification Chest	::	1
addTmpVal	table: 0x411d4b08	has_transmo	1	 :=: 	6	6	add
[PROFILE] filtering save of 	artifacts	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
Loading entities file from file	/data/general/objects/random-artifacts.lua
Creating randart Glintbile the dwarven-steel helm(scintillating dwarven-steel helm) with light with level 26
 * using themes	light
 ** selected ego	grounding 
 ** selected ego	grounding 
 ** selected ego	 of constitution (#STATBONUS#)
Creating randart Torusin the steel mail armour(scintillating steel mail armour) with nil with level 20
 * using themes	def,attack
 ** selected ego	insulating 
 ** selected ego	 of fire resistance
 ** selected ego	 of acid resistance
Creating randart Gluba(jewel-encrusted elven-wood staff) with nil with level 33
 * using themes	psionic,spell,def,attack
 ** selected ego	 of channeling
 ** selected ego	 of channeling
 ** selected ego	 of power
Creating randart Xeryma(unblemished steel amulet) with nil with level 26
 * using themes	tireless,physical,misc
 ** selected ego	 of mastery (#MASTERY#)
 ** selected ego	restful 
 ** selected ego	 of manastreaming
Creating randart dwarven-steel shield 'Elibrewe'(jewel-encrusted dwarven-steel shield) with nil with level 22
 * using themes	tireless,def,attack
 ** selected ego	 of the sun
 ** selected ego	 of crushing
 ** selected ego	 of deflection
Creating randart Betolralaith(rune-covered voratun greatsword) with nil with level 41
 * using themes	sorcerous,physical
 ** selected ego	 of ruin
 ** selected ego	 of crippling
 ** selected ego	phase 
Creating randart stralite dagger 'Chamimasin'(unblemished stralite dagger) with nil with level 33
 * using themes	physical,def,misc
 ** selected ego	 of sacrifice
 ** selected ego	phase 
 ** selected ego	 of daylight
Creating randart Urerak the drakeskin leather armour(unblemished drakeskin leather armour) with nil with level 16
 * using themes	physical,spell,def,misc
 ** selected ego	spiked 
 ** selected ego	anchoring 
 ** selected ego	 of acid resistance
Creating randart Ivelratira the Flashmire(rune-covered cashmere wizard hat) with fire with level 19
 * using themes	fire,spell
 ** selected ego	purifying 
 ** selected ego	 of seeing 
 ** selected ego	stabilizing 
Creating randart dwarven-steel longsword 'Bregular'(scintillating dwarven-steel longsword) with nil with level 22
 * using themes	physical,unyielding,def,attack
 ** selected ego	 of daylight
 ** selected ego	slime-covered 
 ** selected ego	poisonous 
Creating randart voratun plate armour 'Eilinebrevea'(jewel-encrusted voratun plate armour) with nil with level 48
 * using themes	fire,def
 ** selected ego	cleansing 
 ** selected ego	hardened 
 ** selected ego	hardened 
Creating randart Relgugar(glowing ash staff) with nil with level 13
 * using themes	tireless
 ** selected ego	ethereal 
 ** selected ego	ethereal 
 ** selected ego	ethereal 
Creating randart Chillsage(unblemished dwarven-steel dagger) with cold with level 29
 * using themes	physical,cold,attack
 ** selected ego	mystic 
 ** selected ego	 of crippling
 ** selected ego	acidic 
Creating randart stralite mace 'Daimuyakor'(rune-covered stralite mace) with nil with level 41
 * using themes	nimble,physical,attack
 ** selected ego	 of torment
 ** selected ego	warbringer's 
 ** selected ego	 of daylight
Creating randart elven-silk cloak 'Beumarath'(rune-covered elven-silk cloak) with nil with level 46
 * using themes	misc,dark
 ** selected ego	 of implacability
 ** selected ego	 of fog
 ** selected ego	 of resilience
Creating randart Erihor(unblemished ash staff) with nil with level 23
 * using themes	spell,physical,nimble
 ** selected ego	 of divination
 ** selected ego	 of might
 ** selected ego	 of channeling
Creating randart Abysssun the stralite waraxe(scintillating stralite waraxe) with fire with level 49
 * using themes	fire
 ** selected ego	mystic 
 ** selected ego	 of sacrifice
 ** selected ego	warbringer's 
Creating randart elven-silk wizard hat 'Eiliniba'(jewel-encrusted elven-silk wizard hat) with nil with level 45
 * using themes	misc,nature
 ** selected ego	 of the Spellblaze
 ** selected ego	purifying 
 ** selected ego	 of the arcanist
Creating randart hardened leather gloves 'Anakath'(rune-covered hardened leather gloves) with nil with level 21
 * using themes	physical,tireless
 ** selected ego	 of iron grip
 ** selected ego	naturalist's 
 ** selected ego	polar 
Creating randart Layowen the Brightrend(unblemished pair of dwarven-steel boots) with light with level 25
 * using themes	def,light,misc
 ** selected ego	 of phasing
 ** selected ego	 of disengagement
 ** selected ego	traveler's 
Creating randart stralite waraxe 'Geda'(rune-covered stralite waraxe) with nil with level 33
 * using themes	tireless,physical,misc
 ** selected ego	poisonous 
 ** selected ego	 of projection
 ** selected ego	 of daylight
Creating randart Galagen(glowing alchemist's lamp) with nil with level 38
 * using themes	def
 ** selected ego	 of illusion
 ** selected ego	watchleader's 
 ** selected ego	 of corpselight
Creating randart Belokira the stralite waraxe(unblemished stralite waraxe) with nil with level 42
 * using themes	def,physical
 ** selected ego	phase 
 ** selected ego	 of crippling
 ** selected ego	 of daylight
Creating randart Boradur(rune-covered dwarven-steel mace) with nil with level 34
 * using themes	def,attack
 ** selected ego	 of accuracy
 ** selected ego	 of plague
 ** selected ego	 of plague
Creating randart Shinemoon the elven-silk cloak(scintillating elven-silk cloak) with light with level 40
 * using themes	spell,light,misc
 ** selected ego	 of fog
 ** selected ego	spellcowled 
 ** selected ego	shadow 
Creating randart Zerugobar(scintillating stralite mace) with nil with level 38
 * using themes	physical,unyielding,def,attack
 ** selected ego	thunderous 
 ** selected ego	 of corruption
 ** selected ego	 of paradox
Creating randart Bokegas(glowing steel battleaxe) with nil with level 18
 * using themes	def,physical
 ** selected ego	 of accuracy
 ** selected ego	acidic 
 ** selected ego	shocking 
Creating randart Cherorion(jewel-encrusted steel ring) with nil with level 16
 * using themes	physical,arcane,misc,attack
 ** selected ego	 of frost (#RESIST#)
 ** selected ego	 of fire (#RESIST#)
 ** selected ego	treant's 
Creating randart Radiancedredge(rune-covered dwarven-steel mail armour) with light with level 28
 * using themes	light
 ** selected ego	spiked 
 ** selected ego	prismatic 
 ** selected ego	anchoring 
Creating randart Eremedohad the Serpentripper(jewel-encrusted steel waraxe) with venom with level 17
 * using themes	venom,physical
 ** selected ego	 of crippling
 ** selected ego	thunderous 
 ** selected ego	phase 
Creating randart Mayedatta(jewel-encrusted hardened leather sling) with nil with level 31
 * using themes	arcane,physical,attack
 ** selected ego	halfling 
 ** selected ego	 of power
 ** selected ego	steady 
Creating randart Erydrahell the elven-silk robe(glowing elven-silk robe) with nil with level 49
 * using themes	physical,spell
 ** selected ego	 of nature resistance
 ** selected ego	slimy 
 ** selected ego	 of Linaniil
Creating randart stralite longsword 'Poramina'(rune-covered stralite longsword) with nil with level 40
 * using themes	dark,physical,attack
 ** selected ego	 of massacre
 ** selected ego	 of crippling
 ** selected ego	phase 
Creating randart dwarven-steel dagger 'Siloth'(rune-covered dwarven-steel dagger) with nil with level 25
 * using themes	brawny,physical,attack
 ** selected ego	flaming 
 ** selected ego	 of accuracy
 ** selected ego	 of crippling
Creating randart dwarven-steel gauntlets 'Goroyachik'(scintillating dwarven-steel gauntlets) with nil with level 49
 * using themes	attack,dark
 ** selected ego	 of strength (#STATBONUS#)
 ** selected ego	charged 
 ** selected ego	elemental 
Creating randart voratun helm 'Amuthad'(glowing voratun helm) with nil with level 49
 * using themes	attack,psionic
 ** selected ego	warlord's 
 ** selected ego	warlord's 
 ** selected ego	 of fortune
Creating randart stralite waraxe 'Chalylin'(glowing stralite waraxe) with nil with level 34
 * using themes	tireless
 ** selected ego	slime-covered 
 ** selected ego	 of shearing
 ** selected ego	shocking 
Creating randart Scorpionwend(jewel-encrusted cured leather sling) with venom with level 13
 * using themes	physical,venom,attack
 ** selected ego	 of power
 ** selected ego	 of power
 ** selected ego	 of power
Creating randart voratun amulet 'Cleansesin'(glowing voratun amulet) with nature with level 46
 * using themes	misc,spell,nature,attack
 ** selected ego	 of the chosen
 ** selected ego	warmaker's 
 ** selected ego	 of vision
Creating randart Xaneramina(rune-covered elven-silk robe) with nil with level 43
 * using themes	sorcerous
 ** selected ego	 of nature resistance
 ** selected ego	 of acid resistance
 ** selected ego	spellwoven 
Creating randart steel greatsword 'Zubayara'(rune-covered steel greatsword) with nil with level 12
 * using themes	misc,arcane
 ** selected ego	flaming 
 ** selected ego	acidic 
 ** selected ego	blazebringer's 
Creating randart Voryrialdakira the dwarven-steel shield(jewel-encrusted dwarven-steel shield) with nil with level 28
 * using themes	sorcerous,attack
 ** selected ego	 of crushing
 ** selected ego	shocking 
 ** selected ego	 of crushing
Creating randart Ce'Neritha(unblemished dwarven-steel greatmaul) with nil with level 28
 * using themes	dark,physical,misc
 ** selected ego	blazebringer's 
 ** selected ego	 of crippling
 ** selected ego	flaming 
Creating randart Aladunastir(scintillating stralite ring) with nil with level 50
 * using themes	spell,nimble,def,misc
 ** selected ego	treant's 
 ** selected ego	 of life
 ** selected ego	mule's 
Creating randart Arcspike(scintillating dragonbone longbow) with lightning with level 50
 * using themes	spell,physical,lightning
 ** selected ego	 of great speed
 ** selected ego	 of great speed
 ** selected ego	 of dexterity (#STATBONUS#)
Creating randart dwarven-steel dagger 'Khelothad'(unblemished dwarven-steel dagger) with nil with level 28
 * using themes	nimble,physical,attack
 ** selected ego	icy 
 ** selected ego	icy 
 ** selected ego	 of plague
Creating randart Chalirendil(jewel-encrusted hardened leather cap) with nil with level 19
 * using themes	def,nimble
 ** selected ego	 of trickery
 ** selected ego	 of might
 ** selected ego	 of trickery
Creating randart voratun dagger 'Ulfichak'(glowing voratun dagger) with nil with level 30
 * using themes	physical,attack
 ** selected ego	 of crippling
 ** selected ego	 of defense
 ** selected ego	poisonous 
Creating randart Earerion the stralite mail armour(scintillating stralite mail armour) with nil with level 31
 * using themes	def,dark
 ** selected ego	anchoring 
 ** selected ego	radiant 
 ** selected ego	 of fire resistance
Creating randart stralite greatmaul 'Stokebreacher'(rune-covered stralite greatmaul) with fire with level 35
 * using themes	fire,physical
 ** selected ego	 of daylight
 ** selected ego	shocking 
 ** selected ego	poisonous 
[SORTING HOTKEYS] actor = "test1"
[SORTING HOTKEYS] actor = "test1" - pairing	T_STUNNING_BLOW	nil
[SORTING HOTKEYS] actor = "test1" - pairing	T_DEATH_DANCE	nil
[SORTING HOTKEYS] actor = "test1" - pairing	T_THALOREN_WRATH	nil
[SORTING HOTKEYS] actor = "test1" - pairing	T_INFUSION:_WILD_1	nil
[SORTING HOTKEYS] actor = "test1" - pairing	T_INFUSION:_REGENERATION_2	nil
[SORTING HOTKEYS] actor = "test1" - pairing	Orb of Scrying	nil
stack traceback:
[COROUTINE] error	cannot resume dead coroutine
[COROUTINE] dead	savefilepipe
[COROUTINE] registering	savefilepipe	thread: 0x4010dff8
Make wait background texture 1954 : 1680x1000 (2048, 1024)
[SAVEFILE PIPE] new save running in the pipe:	test1	zone	::	zone-norgos-lair.teaz	::	table: 0x40d33738	=>	table: 0x4138e190	(1737)
[LOG]	Saving done.
Wait finished, counted 155, 309 ticks
[ZONE] Closed level map	1
[ZONE] Left zone	Norgos Lair
Loading entities file from file	/data/zones/wilderness/npcs.lua
Loading entities file from file	/data/zones/wilderness/grids.lua
Loading entities file from file	/data/zones/wilderness/objects.lua
Loading entities file from memory	/data/general/objects/objects.lua
Loading entities file from memory	/data/general/objects/money.lua
Loading entities file from memory	/data/general/objects/gem.lua
Loading entities file from memory	/data/general/objects/lites.lua
Loading entities file from memory	/data/general/objects/potions.lua
Loading entities file from memory	/data/general/objects/scrolls.lua
Loading entities file from memory	/data/general/objects/wands.lua
Loading entities file from memory	/data/general/objects/digger.lua
Loading entities file from memory	/data/general/objects/jewelry.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data/general/objects/knifes.lua
Loading entities file from memory	/data/general/objects/whips.lua
Loading entities file from memory	/data/general/objects/swords.lua
Loading entities file from memory	/data/general/objects/2hswords.lua
Loading entities file from memory	/data/general/objects/maces.lua
Loading entities file from memory	/data/general/objects/2hmaces.lua
Loading entities file from memory	/data/general/objects/axes.lua
Loading entities file from memory	/data/general/objects/2haxes.lua
Loading entities file from memory	/data/general/objects/2htridents.lua
Loading entities file from memory	/data/general/objects/bows.lua
Loading entities file from memory	/data/general/objects/slings.lua
Loading entities file from memory	/data/general/objects/shields.lua
Loading entities file from memory	/data/general/objects/cloth-armors.lua
Loading entities file from memory	/data/general/objects/light-armors.lua
Loading entities file from memory	/data/general/objects/heavy-armors.lua
Loading entities file from memory	/data/general/objects/massive-armors.lua
Loading entities file from memory	/data/general/objects/leather-caps.lua
Loading entities file from memory	/data/general/objects/helms.lua
Loading entities file from memory	/data/general/objects/wizard-hat.lua
Loading entities file from memory	/data/general/objects/leather-boots.lua
Loading entities file from memory	/data/general/objects/heavy-boots.lua
Loading entities file from memory	/data/general/objects/gloves.lua
Loading entities file from memory	/data/general/objects/gauntlets.lua
Loading entities file from memory	/data/general/objects/cloak.lua
Loading entities file from memory	/data/general/objects/leather-belt.lua
Loading entities file from memory	/data/general/objects/lore/spellhunt.lua
Loading entities file from memory	/data/general/objects/lore/fun.lua
Loading entities file from memory	/data/general/objects/lore/misc.lua
Loading entities file from memory	/data/general/objects/world-artifacts.lua
Importing stralite mace 'Daimuyakor' into world artifacts
Importing Scorpionwend into world artifacts
Importing dwarven-steel longsword 'Bregular' into world artifacts
Importing stralite waraxe 'Geda' into world artifacts
Importing dwarven-steel dagger 'Khelothad' into world artifacts
Importing Bokegas into world artifacts
Importing Erihor into world artifacts
Importing Xaneramina into world artifacts
Importing voratun helm 'Amuthad' into world artifacts
Importing Abysssun the stralite waraxe into world artifacts
Importing Ce'Neritha into world artifacts
Importing Galagen into world artifacts
Importing Torusin the steel mail armour into world artifacts
Importing Erydrahell the elven-silk robe into world artifacts
Importing Eremedohad the Serpentripper into world artifacts
Importing stralite waraxe 'Chalylin' into world artifacts
Importing Earerion the stralite mail armour into world artifacts
Importing Voryrialdakira the dwarven-steel shield into world artifacts
Importing stralite greatmaul 'Stokebreacher' into world artifacts
Importing Glintbile the dwarven-steel helm into world artifacts
Importing Arcspike into world artifacts
Importing Betolralaith into world artifacts
Importing Gluba into world artifacts
Importing Xeryma into world artifacts
Importing voratun plate armour 'Eilinebrevea' into world artifacts
Importing hardened leather gloves 'Anakath' into world artifacts
Importing Shinemoon the elven-silk cloak into world artifacts
Importing Belokira the stralite waraxe into world artifacts
Importing Urerak the drakeskin leather armour into world artifacts
Importing voratun dagger 'Ulfichak' into world artifacts
Importing dwarven-steel shield 'Elibrewe' into world artifacts
Importing steel greatsword 'Zubayara' into world artifacts
Importing voratun amulet 'Cleansesin' into world artifacts
Importing Chalirendil into world artifacts
Importing Zerugobar into world artifacts
Importing elven-silk cloak 'Beumarath' into world artifacts
Importing dwarven-steel dagger 'Siloth' into world artifacts
Importing stralite longsword 'Poramina' into world artifacts
Importing Cherorion into world artifacts
Importing dwarven-steel gauntlets 'Goroyachik' into world artifacts
Importing Mayedatta into world artifacts
Importing elven-silk wizard hat 'Eiliniba' into world artifacts
Importing Ivelratira the Flashmire into world artifacts
Importing Chillsage into world artifacts
Importing stralite dagger 'Chamimasin' into world artifacts
Importing Aladunastir into world artifacts
Importing Relgugar into world artifacts
Importing Radiancedredge into world artifacts
Importing Boradur into world artifacts
Importing Layowen the Brightrend into world artifacts
Loading entities file from memory	/data/general/objects/quest-artifacts.lua
Loading entities file from memory	/data/general/objects/special-artifacts.lua
Loading entities file from memory	/data/general/objects/boss-artifacts.lua
Initiated zone	World of Eyal	with base_level	1
Make wait background texture 1999 : 1680x1000 (2048, 1024)
Wait finished, counted 0, 50 ticks
Make wait background texture 2009 : 1680x1000 (2048, 1024)
C Map size 36:23 :: 828
C Map seens texture: 2014 (170x100)
Stored entities list	actor	table: 0x42476a78
Loading entities file from memory	/data/general/objects/egos/lite.lua
Stored entities list	object//data/general/objects/egos/lite.lua	table: 0x42368390
Stored entities list	object//data/general/objects/egos/lite.lua:prefix	table: 0x41af01c0
Stored entities list	object/base//data/general/objects/egos/lite.lua:prefix	table: 0x42368390
Stored entities list	object//data/general/objects/egos/lite.lua:suffix	table: 0x423d8bc0
Stored entities list	object/base//data/general/objects/egos/lite.lua:suffix	table: 0x42368390
Loading entities file from memory	/data/general/objects/egos/infusions.lua
Stored entities list	object//data/general/objects/egos/infusions.lua	table: 0x40178658
Stored entities list	object//data/general/objects/egos/infusions.lua:	table: 0x420a3348
Stored entities list	object/base//data/general/objects/egos/infusions.lua:	table: 0x40178658
Stored entities list	object//data/general/objects/egos/infusions.lua:__resolver	table: 0x40d86758
Stored entities list	object/base//data/general/objects/egos/infusions.lua:__resolver	table: 0x40178658
Loading entities file from memory	/data/general/objects/egos/wands.lua
Stored entities list	object//data/general/objects/egos/wands.lua	table: 0x40a4f330
Stored entities list	object//data/general/objects/egos/wands.lua:prefix	table: 0x40170470
Stored entities list	object/base//data/general/objects/egos/wands.lua:prefix	table: 0x40a4f330
Stored entities list	object//data/general/objects/egos/wands.lua:suffix	table: 0x4241daa8
Stored entities list	object/base//data/general/objects/egos/wands.lua:suffix	table: 0x40a4f330
Loading entities file from memory	/data/general/objects/egos/digger.lua
Stored entities list	object//data/general/objects/egos/digger.lua	table: 0x4013abd0
Stored entities list	object//data/general/objects/egos/digger.lua:	table: 0x4110fe18
Stored entities list	object/base//data/general/objects/egos/digger.lua:	table: 0x4013abd0
Stored entities list	object//data/general/objects/egos/digger.lua:__resolver	table: 0x42088760
Stored entities list	object/base//data/general/objects/egos/digger.lua:__resolver	table: 0x4013abd0
Loading entities file from memory	/data/general/objects/egos/rings.lua
Stored entities list	object//data/general/objects/egos/rings.lua	table: 0x42088b60
Stored entities list	object//data/general/objects/egos/rings.lua:prefix	table: 0x4208bfc8
Stored entities list	object/base//data/general/objects/egos/rings.lua:prefix	table: 0x42088b60
Stored entities list	object//data/general/objects/egos/rings.lua:suffix	table: 0x4208d608
Stored entities list	object/base//data/general/objects/egos/rings.lua:suffix	table: 0x42088b60
Loading entities file from memory	/data/general/objects/egos/amulets.lua
Stored entities list	object//data/general/objects/egos/amulets.lua	table: 0x4208faa0
Stored entities list	object//data/general/objects/egos/amulets.lua:prefix	table: 0x420ea020
Stored entities list	object/base//data/general/objects/egos/amulets.lua:prefix	table: 0x4208faa0
Stored entities list	object//data/general/objects/egos/amulets.lua:suffix	table: 0x420a90f0
Stored entities list	object/base//data/general/objects/egos/amulets.lua:suffix	table: 0x4208faa0
Loading entities file from memory	/data/general/objects/egos/staves.lua
Stored entities list	object//data/general/objects/egos/staves.lua	table: 0x420aaa90
Stored entities list	object//data/general/objects/egos/staves.lua:prefix	table: 0x415f2888
Stored entities list	object/base//data/general/objects/egos/staves.lua:prefix	table: 0x420aaa90
Stored entities list	object//data/general/objects/egos/staves.lua:suffix	table: 0x415f4038
Stored entities list	object/base//data/general/objects/egos/staves.lua:suffix	table: 0x420aaa90
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Stored entities list	object//data/general/objects/egos/weapon.lua	table: 0x415f5440
Stored entities list	object//data/general/objects/egos/weapon.lua:prefix	table: 0x4218fcd8
Stored entities list	object/base//data/general/objects/egos/weapon.lua:prefix	table: 0x415f5440
Stored entities list	object//data/general/objects/egos/weapon.lua:suffix	table: 0x420ec1a0
Stored entities list	object/base//data/general/objects/egos/weapon.lua:suffix	table: 0x415f5440
Loading entities file from memory	/data/general/objects/egos/bow.lua
Stored entities list	object//data/general/objects/egos/bow.lua	table: 0x4209dce0
Stored entities list	object//data/general/objects/egos/bow.lua:prefix	table: 0x40aa4430
Stored entities list	object/base//data/general/objects/egos/bow.lua:prefix	table: 0x4209dce0
Stored entities list	object//data/general/objects/egos/bow.lua:suffix	table: 0x40aa5750
Stored entities list	object/base//data/general/objects/egos/bow.lua:suffix	table: 0x4209dce0
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Stored entities list	object//data/general/objects/egos/ammo.lua	table: 0x40aa7530
Stored entities list	object//data/general/objects/egos/ammo.lua:	table: 0x4243e580
Stored entities list	object/base//data/general/objects/egos/ammo.lua:	table: 0x40aa7530
Loading entities file from memory	/data/general/objects/egos/sling.lua
Stored entities list	object//data/general/objects/egos/sling.lua	table: 0x40cdb7b0
Stored entities list	object//data/general/objects/egos/sling.lua:prefix	table: 0x423b8878
Stored entities list	object/base//data/general/objects/egos/sling.lua:prefix	table: 0x40cdb7b0
Stored entities list	object//data/general/objects/egos/sling.lua:suffix	table: 0x40cfa7a0
Stored entities list	object/base//data/general/objects/egos/sling.lua:suffix	table: 0x40cdb7b0
Loading entities file from memory	/data/general/objects/egos/shield.lua
Stored entities list	object//data/general/objects/egos/shield.lua	table: 0x41ea2f70
Stored entities list	object//data/general/objects/egos/shield.lua:prefix	table: 0x42249c18
Stored entities list	object/base//data/general/objects/egos/shield.lua:prefix	table: 0x41ea2f70
Stored entities list	object//data/general/objects/egos/shield.lua:suffix	table: 0x42249c40
Stored entities list	object/base//data/general/objects/egos/shield.lua:suffix	table: 0x41ea2f70
Loading entities file from memory	/data/general/objects/egos/robe.lua
Stored entities list	object//data/general/objects/egos/robe.lua	table: 0x42248050
Stored entities list	object//data/general/objects/egos/robe.lua:prefix	table: 0x41794ed8
Stored entities list	object/base//data/general/objects/egos/robe.lua:prefix	table: 0x42248050
Stored entities list	object//data/general/objects/egos/robe.lua:suffix	table: 0x4154f9a8
Stored entities list	object/base//data/general/objects/egos/robe.lua:suffix	table: 0x42248050
Loading entities file from memory	/data/general/objects/egos/light-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Stored entities list	object//data/general/objects/egos/light-armor.lua	table: 0x4179b158
Stored entities list	object//data/general/objects/egos/light-armor.lua:prefix	table: 0x422521c0
Stored entities list	object/base//data/general/objects/egos/light-armor.lua:prefix	table: 0x4179b158
Stored entities list	object//data/general/objects/egos/light-armor.lua:suffix	table: 0x408270c8
Stored entities list	object/base//data/general/objects/egos/light-armor.lua:suffix	table: 0x4179b158
Loading entities file from memory	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Stored entities list	object//data/general/objects/egos/heavy-armor.lua	table: 0x4159ad70
Stored entities list	object//data/general/objects/egos/heavy-armor.lua:prefix	table: 0x41f890b8
Stored entities list	object/base//data/general/objects/egos/heavy-armor.lua:prefix	table: 0x4159ad70
Stored entities list	object//data/general/objects/egos/heavy-armor.lua:suffix	table: 0x40ddcb70
Stored entities list	object/base//data/general/objects/egos/heavy-armor.lua:suffix	table: 0x4159ad70
Loading entities file from memory	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Stored entities list	object//data/general/objects/egos/massive-armor.lua	table: 0x422bd408
Stored entities list	object//data/general/objects/egos/massive-armor.lua:prefix	table: 0x40a4cd28
Stored entities list	object/base//data/general/objects/egos/massive-armor.lua:prefix	table: 0x422bd408
Stored entities list	object//data/general/objects/egos/massive-armor.lua:suffix	table: 0x41594aa0
Stored entities list	object/base//data/general/objects/egos/massive-armor.lua:suffix	table: 0x422bd408
Loading entities file from memory	/data/general/objects/egos/helm.lua
Stored entities list	object//data/general/objects/egos/helm.lua	table: 0x42460370
Stored entities list	object//data/general/objects/egos/helm.lua:prefix	table: 0x42295258
Stored entities list	object/base//data/general/objects/egos/helm.lua:prefix	table: 0x42460370
Stored entities list	object//data/general/objects/egos/helm.lua:suffix	table: 0x422ae298
Stored entities list	object/base//data/general/objects/egos/helm.lua:suffix	table: 0x42460370
Loading entities file from memory	/data/general/objects/egos/wizard-hat.lua
Stored entities list	object//data/general/objects/egos/wizard-hat.lua	table: 0x40cd9a68
Stored entities list	object//data/general/objects/egos/wizard-hat.lua:prefix	table: 0x41ae3248
Stored entities list	object/base//data/general/objects/egos/wizard-hat.lua:prefix	table: 0x40cd9a68
Stored entities list	object//data/general/objects/egos/wizard-hat.lua:suffix	table: 0x41575b60
Stored entities list	object/base//data/general/objects/egos/wizard-hat.lua:suffix	table: 0x40cd9a68
Loading entities file from memory	/data/general/objects/egos/light-boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Stored entities list	object//data/general/objects/egos/light-boots.lua	table: 0x4047c2a0
Stored entities list	object//data/general/objects/egos/light-boots.lua:prefix	table: 0x40ba5398
Stored entities list	object/base//data/general/objects/egos/light-boots.lua:prefix	table: 0x4047c2a0
Stored entities list	object//data/general/objects/egos/light-boots.lua:suffix	table: 0x408faad8
Stored entities list	object/base//data/general/objects/egos/light-boots.lua:suffix	table: 0x4047c2a0
Loading entities file from memory	/data/general/objects/egos/boots.lua
Stored entities list	object//data/general/objects/egos/boots.lua	table: 0x41f34f10
Stored entities list	object//data/general/objects/egos/boots.lua:prefix	table: 0x40a69aa0
Stored entities list	object/base//data/general/objects/egos/boots.lua:prefix	table: 0x41f34f10
Stored entities list	object//data/general/objects/egos/boots.lua:suffix	table: 0x40dad6a0
Stored entities list	object/base//data/general/objects/egos/boots.lua:suffix	table: 0x41f34f10
Loading entities file from memory	/data/general/objects/egos/gloves.lua
Stored entities list	object//data/general/objects/egos/gloves.lua	table: 0x420a3898
Stored entities list	object//data/general/objects/egos/gloves.lua:prefix	table: 0x41389968
Stored entities list	object/base//data/general/objects/egos/gloves.lua:prefix	table: 0x420a3898
Stored entities list	object//data/general/objects/egos/gloves.lua:suffix	table: 0x41196ec8
Stored entities list	object/base//data/general/objects/egos/gloves.lua:suffix	table: 0x420a3898
Loading entities file from memory	/data/general/objects/egos/cloak.lua
Stored entities list	object//data/general/objects/egos/cloak.lua	table: 0x41587db0
Stored entities list	object//data/general/objects/egos/cloak.lua:prefix	table: 0x410b7618
Stored entities list	object/base//data/general/objects/egos/cloak.lua:prefix	table: 0x41587db0
Stored entities list	object//data/general/objects/egos/cloak.lua:suffix	table: 0x423152b0
Stored entities list	object/base//data/general/objects/egos/cloak.lua:suffix	table: 0x41587db0
Loading entities file from memory	/data/general/objects/egos/belt.lua
Stored entities list	object//data/general/objects/egos/belt.lua	table: 0x41a974f8
Stored entities list	object//data/general/objects/egos/belt.lua:prefix	table: 0x41f43f10
Stored entities list	object/base//data/general/objects/egos/belt.lua:prefix	table: 0x41a974f8
Stored entities list	object//data/general/objects/egos/belt.lua:suffix	table: 0x409480a0
Stored entities list	object/base//data/general/objects/egos/belt.lua:suffix	table: 0x41a974f8
Stored entities list	object	table: 0x42366c08
Stored entities list	trap	table: 0x42476270
Static generator using file	/data/maps/wilderness/eyal.lua
Loading entities file from file	/data/general/encounters/maj-eyal.lua
Stored entities list	maj_eyal_encounters	table: 0x401205f8
Loading entities file from file	/data/general/encounters/maj-eyal-npcs.lua
Stored entities list	maj_eyal_encounters_npcs	table: 0x423c8c58
Loading entities file from file	/data/general/encounters/fareast.lua
Stored entities list	fareast_encounters	table: 0x42481f30
Loading entities file from file	/data/general/encounters/fareast-npcs.lua
Stored entities list	fareast_encounters_npcs	table: 0x423a1868
[STATIC MAP] size	170	100
Loading tile	terrain/water_grass_5_1.png
Loading tile	terrain/water_grass_5_1.png
Loading tile	terrain/sandfloor.png
Loading tile	terrain/sandfloor.png
Loading tile	terrain/ladder_down.png
Loading tile	terrain/grass.png
Loading tile	terrain/tree.png
Loading tile	terrain/rocky_mountain.png
Loading tile	terrain/frozen_ground.png
Loading tile	terrain/tree_dark_snow1.png
Loading tile	terrain/grass.png
Loading tile	terrain/cave_entrance02.png
Loading tile	terrain/cultivation.png
Loading tile	terrain/palmtree.png
Loading tile	terrain/palmtree_alpha1.png
Loading tile	terrain/dungeon_entrance02.png
Loading tile	terrain/grass.png
Loading tile	terrain/village_01.png
Loading tile	terrain/ruin_tower01.png
Loading tile	terrain/grass.png
Loading tile	terrain/road_going_right_01.png
Loading tile	terrain/tree_dark.png
Loading tile	terrain/jungle/jungle_grass_floor_01.png
Loading tile	terrain/jungle/jungle_grass_floor_01.png
Loading tile	terrain/water_grass_5_1.png
Loading tile	terrain/underwater/subsea_cave_entrance_01.png
Loading tile	terrain/jungle/jungle_grass_floor_01.png
Loading tile	terrain/ruin_entrance01.png
Loading tile	terrain/road_going_left_01.png
Loading tile	terrain/town1.png
Loading tile	terrain/burnt_tree.png
Loading tile	terrain/lava_floor.png
Loading tile	terrain/cave_entrance_closed01.png
Loading tile	terrain/tower_entrance02.png
Loading tile	terrain/tower_entrance_up02.png
Loading tile	terrain/lava_floor.png
Loading tile	terrain/lava/volcano_02.png
Loading tile	terrain/lava/volcano_02_up.png
Loading tile	terrain/grass.png
Loading tile	terrain/road_upwards_01.png
Loading tile	terrain/cave_entrance01.png
Loading tile	terrain/golden_mountain5_1.png
Loading tile	terrain/golden_cave_entrance02.png
Wait finished, counted 3657, 1698 ticks
Loading tile	terrain/ice/frozen_ground_5_02.png
Loading tile	terrain/ice/frozen_ground_5_04.png
Loading tile	terrain/ice/frozen_ground_5_03.png
Loading tile	terrain/ice/frozen_ground_5_01.png
Loading tile	terrain/grass_hill_3_01.png
Loading tile	terrain/tree_alpha3.png
Loading tile	terrain/tree_alpha8.png
Loading tile	terrain/tree_alpha13.png
Loading tile	terrain/tree_alpha1.png
Loading tile	terrain/grass2.png
Loading tile	terrain/grass_hill_2_01.png
Loading tile	terrain/grass_hill_1_01.png
Loading tile	terrain/grass_hill_6_01.png
Loading tile	terrain/tree_alpha12.png
Loading tile	terrain/tree_alpha5.png
Loading tile	terrain/tree_alpha9.png
Loading tile	terrain/tree_alpha7.png
Loading tile	terrain/tree_alpha10.png
Loading tile	terrain/tree_alpha4.png
Loading tile	terrain/tree_alpha2.png
Loading tile	terrain/mountain5_6.png
Loading tile	terrain/tree_alpha6.png
Loading tile	terrain/frozen_ground.png
Loading tile	terrain/tree_alpha11.png
Loading tile	terrain/mountain5_5.png
Loading tile	terrain/mountain5_3.png
Loading tile	terrain/grass_hill_4_01.png
Loading tile	terrain/mountain5_2.png
Loading tile	terrain/mountain5_1.png
Loading tile	terrain/grass_hill_5_01.png
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Loading tile	npc/humanoid_human_apprentice_mage.png
Added unique	mod.class.Encounter/Novice mage	::	1
Loading tile	terrain/dungeon_entrance_closed02.png
[WORLDMAP] Elven ruins at	63	45
Added unique	mod.class.Encounter/Ancient Elven Ruins	::	1
Loading tile	terrain/grass.png
Loading tile	terrain/ruin_entrance_closed01.png
[WORLDMAP] Ruined dungeon at	37	23
Added unique	mod.class.Encounter/Ruined Dungeon	::	1
Loading tile	terrain/floor_pentagram.png
[WORLDMAP] Mark of the spellblaze at	44	45
Added unique	mod.class.Encounter/Mark of the Spellblaze	::	1
Loading tile	terrain/grass.png
Loading tile	npc/alchemist_golem.png
[WORLDMAP] Golem Graveyard at	54	11
Added unique	mod.class.Encounter/Golem Graveyard	::	1
Loading tile	npc/humanoid_human_agrimley_the_hermit.png
[WORLDMAP] Agrimley at	34	29
Added unique	mod.class.Encounter/Agrimley the Hermit	::	1
Loading tile	terrain/grass.png
Loading tile	terrain/cave_entrance_closed02.png
[WORLDMAP] Hidden compound at	56	24
Added unique	mod.class.Encounter/Ring of Blood	::	1
Loading tile	terrain/grass.png
Added unique	mod.class.Encounter/Shadow Crypt	::	1
Loading tile	terrain/sandfloor.png
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Added unique	mod.class.Encounter/Orc Breeding Pit	::	1
Not gone east, no backup guardian
Running on level loads	wilderness-1
[LOG]	#YELLOW_GREEN#There is a Passageway into Norgos' Lair here (press '<', '>' or right click to use).
Updating zone name	Maj'Eyal
[PARTY] New member, add after	test1	test1
Adding entity	1128	after	1128
[MUSIC] stoping	Woods of Eremae.ogg
[MUSIC] loading	Remembrance.ogg	sound "/data/music/Remembrance.ogg" : <static>
[MUSIC] playing	Remembrance.ogg	sound "/data/music/Remembrance.ogg" : <static>
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
Updating zone name	Maj'Eyal
C Map minimap texture: 2340 (50x50; 64x64)
[COROUTINE] registering	savefilepipe	thread: 0x42e17ee0
Make wait background texture 1964 : 1680x1000 (2048, 1024)
[SAVEFILE PIPE] new save running in the pipe:	test1	game	::	game.teag	::	table: 0x4006d558	=>	table: 0x40eafa98	(4505)
[LOG]	Saving done.
Wait finished, counted 1444, 1384 ticks
[COROUTINE] registering	savefilepipe	thread: 0x4346fce0
Make wait background texture 2396 : 1680x1000 (2048, 1024)
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x41a45f80	=>	table: 0x4346bdc8	(1)
[LOG]	Saving done.
Wait finished, counted 1, 352 ticks
[LOG]	Saving game...
stack traceback:
[COROUTINE] error	cannot resume dead coroutine
[COROUTINE] dead	savefilepipe
Spawned allied kingdom patrol	33	40	Allied Kingdoms human patrol
Loading tile	npc/patrol_allied_kingdoms_allied_kingdoms_human_patrol.png
[LOG]	Today is the 74th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 13:48.
Spawned allied kingdom patrol	60	38	Allied Kingdoms human patrol
Spawned allied kingdom patrol	41	18	Allied Kingdoms human patrol
Spawned hostile	46	44	lone bear
Loading tile	npc/black_bear.png
[LOG]	Today is the 75th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 03:48.
[LOG]	Today is the 76th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:15.
Stored entities list	maj_eyal_encounters_rng	table: 0x41876628
[LOG]	Today is the 77th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:41.
AI took for target	19636	Allied Kingdoms human patrol	::	19639	lone bear	8	<	16
AI took for target	19639	lone bear	::	19636	Allied Kingdoms human patrol	2	<	9
Spawned hostile	26	26	adventurers party
Loading tile	npc/hostile_humanoid_adventurers_party.png
Spawned hostile	56	14	lone bear
[LOG]	Today is the 78th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:53.
Stored entities list	maj_eyal_encounters_rng	table: 0x41547ff8
AI took for target	19638	Allied Kingdoms human patrol	::	19640	adventurers party	10	<	16
Spawned allied kingdom patrol	17	39	Allied Kingdoms human patrol
[LOG]	Today is the 79th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:20.
[LOG]	Today is the 1st Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:35.
[LOG]	#YELLOW_GREEN#There is a Last Hope (Town) here (press '<', '>' or right click to use).
[COROUTINE] registering	savefilepipe	thread: 0x434548c8
Make wait background texture 454 : 1680x1000 (2048, 1024)
[SAVEFILE PIPE] new save running in the pipe:	test1	zone	::	zone-wilderness.teaz	::	table: 0x42261900	=>	table: 0x41b615f8	(4161)
[LOG]	Saving done.
Wait finished, counted 1342, 1140 ticks
[ZONE] Closed level map	1
[ZONE] Left zone	World of Eyal
Loading entities file from file	/data/zones/town-last-hope/npcs.lua
Loading entities file from file	/data/general/npcs/gwelgoroth.lua
Loading entities file from file	/data/zones/town-last-hope/grids.lua
Loading entities file from memory	/data/general/grids/basic.lua
Loading entities file from file	/data/general/grids/forest.lua
Loading entities file from file	/data/general/grids/water.lua
Loading entities file from memory	/data/general/grids/mountain.lua
Loading entities file from file	/data/zones/town-last-hope/objects.lua
Loading entities file from memory	/data/general/objects/objects-maj-eyal.lua
Loading entities file from memory	/data/general/objects/objects.lua
Loading entities file from memory	/data/general/objects/money.lua
Loading entities file from memory	/data/general/objects/gem.lua
Loading entities file from memory	/data/general/objects/lites.lua
Loading entities file from memory	/data/general/objects/potions.lua
Loading entities file from memory	/data/general/objects/scrolls.lua
Loading entities file from memory	/data/general/objects/wands.lua
Loading entities file from memory	/data/general/objects/digger.lua
Loading entities file from memory	/data/general/objects/jewelry.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data/general/objects/knifes.lua
Loading entities file from memory	/data/general/objects/whips.lua
Loading entities file from memory	/data/general/objects/swords.lua
Loading entities file from memory	/data/general/objects/2hswords.lua
Loading entities file from memory	/data/general/objects/maces.lua
Loading entities file from memory	/data/general/objects/2hmaces.lua
Loading entities file from memory	/data/general/objects/axes.lua
Loading entities file from memory	/data/general/objects/2haxes.lua
Loading entities file from memory	/data/general/objects/2htridents.lua
Loading entities file from memory	/data/general/objects/bows.lua
Loading entities file from memory	/data/general/objects/slings.lua
Loading entities file from memory	/data/general/objects/shields.lua
Loading entities file from memory	/data/general/objects/cloth-armors.lua
Loading entities file from memory	/data/general/objects/light-armors.lua
Loading entities file from memory	/data/general/objects/heavy-armors.lua
Loading entities file from memory	/data/general/objects/massive-armors.lua
Loading entities file from memory	/data/general/objects/leather-caps.lua
Loading entities file from memory	/data/general/objects/helms.lua
Loading entities file from memory	/data/general/objects/wizard-hat.lua
Loading entities file from memory	/data/general/objects/leather-boots.lua
Loading entities file from memory	/data/general/objects/heavy-boots.lua
Loading entities file from memory	/data/general/objects/gloves.lua
Loading entities file from memory	/data/general/objects/gauntlets.lua
Loading entities file from memory	/data/general/objects/cloak.lua
Loading entities file from memory	/data/general/objects/leather-belt.lua
Loading entities file from memory	/data/general/objects/lore/spellhunt.lua
Loading entities file from memory	/data/general/objects/lore/fun.lua
Loading entities file from memory	/data/general/objects/lore/misc.lua
Loading entities file from memory	/data/general/objects/world-artifacts.lua
Importing stralite mace 'Daimuyakor' into world artifacts
Importing Scorpionwend into world artifacts
Importing dwarven-steel longsword 'Bregular' into world artifacts
Importing stralite waraxe 'Geda' into world artifacts
Importing dwarven-steel dagger 'Khelothad' into world artifacts
Importing Bokegas into world artifacts
Importing Erihor into world artifacts
Importing Xaneramina into world artifacts
Importing voratun helm 'Amuthad' into world artifacts
Importing Abysssun the stralite waraxe into world artifacts
Importing Ce'Neritha into world artifacts
Importing Galagen into world artifacts
Importing Torusin the steel mail armour into world artifacts
Importing Erydrahell the elven-silk robe into world artifacts
Importing Eremedohad the Serpentripper into world artifacts
Importing stralite waraxe 'Chalylin' into world artifacts
Importing Earerion the stralite mail armour into world artifacts
Importing Voryrialdakira the dwarven-steel shield into world artifacts
Importing stralite greatmaul 'Stokebreacher' into world artifacts
Importing Glintbile the dwarven-steel helm into world artifacts
Importing Arcspike into world artifacts
Importing Betolralaith into world artifacts
Importing Gluba into world artifacts
Importing Xeryma into world artifacts
Importing voratun plate armour 'Eilinebrevea' into world artifacts
Importing hardened leather gloves 'Anakath' into world artifacts
Importing Shinemoon the elven-silk cloak into world artifacts
Importing Belokira the stralite waraxe into world artifacts
Importing Urerak the drakeskin leather armour into world artifacts
Importing voratun dagger 'Ulfichak' into world artifacts
Importing dwarven-steel shield 'Elibrewe' into world artifacts
Importing steel greatsword 'Zubayara' into world artifacts
Importing voratun amulet 'Cleansesin' into world artifacts
Importing Chalirendil into world artifacts
Importing Zerugobar into world artifacts
Importing elven-silk cloak 'Beumarath' into world artifacts
Importing dwarven-steel dagger 'Siloth' into world artifacts
Importing stralite longsword 'Poramina' into world artifacts
Importing Cherorion into world artifacts
Importing dwarven-steel gauntlets 'Goroyachik' into world artifacts
Importing Mayedatta into world artifacts
Importing elven-silk wizard hat 'Eiliniba' into world artifacts
Importing Ivelratira the Flashmire into world artifacts
Importing Chillsage into world artifacts
Importing stralite dagger 'Chamimasin' into world artifacts
Importing Aladunastir into world artifacts
Importing Relgugar into world artifacts
Importing Radiancedredge into world artifacts
Importing Boradur into world artifacts
Importing Layowen the Brightrend into world artifacts
Loading entities file from memory	/data/general/objects/quest-artifacts.lua
Loading entities file from memory	/data/general/objects/special-artifacts.lua
Loading entities file from memory	/data/general/objects/boss-artifacts.lua
Loading entities file from memory	/data/general/objects/lore/maj-eyal.lua
Loading entities file from file	/data/zones/town-last-hope/traps.lua
Loading entities file from file	/data/general/traps/store.lua
Initiated zone	Last Hope	with base_level	15
Make wait background texture 2390 : 1680x1000 (2048, 1024)
Wait finished, counted 0, 51 ticks
Make wait background texture 2403 : 1680x1000 (2048, 1024)
C Map size 36:23 :: 828
C Map seens texture: 2409 (196x80)
Stored entities list	actor	table: 0x428395c0
Loading entities file from memory	/data/general/objects/egos/lite.lua
Stored entities list	object//data/general/objects/egos/lite.lua	table: 0x40d35290
Stored entities list	object//data/general/objects/egos/lite.lua:prefix	table: 0x42b4d478
Stored entities list	object/base//data/general/objects/egos/lite.lua:prefix	table: 0x40d35290
Stored entities list	object//data/general/objects/egos/lite.lua:suffix	table: 0x42b509a0
Stored entities list	object/base//data/general/objects/egos/lite.lua:suffix	table: 0x40d35290
Loading entities file from memory	/data/general/objects/egos/infusions.lua
Stored entities list	object//data/general/objects/egos/infusions.lua	table: 0x42b52c98
Stored entities list	object//data/general/objects/egos/infusions.lua:	table: 0x42b615c8
Stored entities list	object/base//data/general/objects/egos/infusions.lua:	table: 0x42b52c98
Stored entities list	object//data/general/objects/egos/infusions.lua:__resolver	table: 0x42b636a0
Stored entities list	object/base//data/general/objects/egos/infusions.lua:__resolver	table: 0x42b52c98
Loading entities file from memory	/data/general/objects/egos/wands.lua
Stored entities list	object//data/general/objects/egos/wands.lua	table: 0x42b654d0
Stored entities list	object//data/general/objects/egos/wands.lua:prefix	table: 0x42b77730
Stored entities list	object/base//data/general/objects/egos/wands.lua:prefix	table: 0x42b654d0
Stored entities list	object//data/general/objects/egos/wands.lua:suffix	table: 0x42b783e8
Stored entities list	object/base//data/general/objects/egos/wands.lua:suffix	table: 0x42b654d0
Loading entities file from memory	/data/general/objects/egos/digger.lua
Stored entities list	object//data/general/objects/egos/digger.lua	table: 0x42b7a1b0
Stored entities list	object//data/general/objects/egos/digger.lua:	table: 0x42def9e8
Stored entities list	object/base//data/general/objects/egos/digger.lua:	table: 0x42b7a1b0
Stored entities list	object//data/general/objects/egos/digger.lua:__resolver	table: 0x42e375c8
Stored entities list	object/base//data/general/objects/egos/digger.lua:__resolver	table: 0x42b7a1b0
Loading entities file from memory	/data/general/objects/egos/rings.lua
Stored entities list	object//data/general/objects/egos/rings.lua	table: 0x42e45558
Stored entities list	object//data/general/objects/egos/rings.lua:prefix	table: 0x42fe76d0
Stored entities list	object/base//data/general/objects/egos/rings.lua:prefix	table: 0x42e45558
Stored entities list	object//data/general/objects/egos/rings.lua:suffix	table: 0x43105d10
Stored entities list	object/base//data/general/objects/egos/rings.lua:suffix	table: 0x42e45558
Loading entities file from memory	/data/general/objects/egos/amulets.lua
Stored entities list	object//data/general/objects/egos/amulets.lua	table: 0x42e63fe8
Stored entities list	object//data/general/objects/egos/amulets.lua:prefix	table: 0x42dc9588
Stored entities list	object/base//data/general/objects/egos/amulets.lua:prefix	table: 0x42e63fe8
Stored entities list	object//data/general/objects/egos/amulets.lua:suffix	table: 0x430fbf18
Stored entities list	object/base//data/general/objects/egos/amulets.lua:suffix	table: 0x42e63fe8
Loading entities file from memory	/data/general/objects/egos/staves.lua
Stored entities list	object//data/general/objects/egos/staves.lua	table: 0x43050518
Stored entities list	object//data/general/objects/egos/staves.lua:prefix	table: 0x435d4160
Stored entities list	object/base//data/general/objects/egos/staves.lua:prefix	table: 0x43050518
Stored entities list	object//data/general/objects/egos/staves.lua:suffix	table: 0x431adcb8
Stored entities list	object/base//data/general/objects/egos/staves.lua:suffix	table: 0x43050518
Loading entities file from memory	/data/general/objects/egos/weapon.lua
Stored entities list	object//data/general/objects/egos/weapon.lua	table: 0x435db8a0
Stored entities list	object//data/general/objects/egos/weapon.lua:prefix	table: 0x42bf3e00
Stored entities list	object/base//data/general/objects/egos/weapon.lua:prefix	table: 0x435db8a0
Stored entities list	object//data/general/objects/egos/weapon.lua:suffix	table: 0x43511e40
Stored entities list	object/base//data/general/objects/egos/weapon.lua:suffix	table: 0x435db8a0
Loading entities file from memory	/data/general/objects/egos/bow.lua
Stored entities list	object//data/general/objects/egos/bow.lua	table: 0x42cb9e60
Stored entities list	object//data/general/objects/egos/bow.lua:prefix	table: 0x436946a0
Stored entities list	object/base//data/general/objects/egos/bow.lua:prefix	table: 0x42cb9e60
Stored entities list	object//data/general/objects/egos/bow.lua:suffix	table: 0x43524698
Stored entities list	object/base//data/general/objects/egos/bow.lua:suffix	table: 0x42cb9e60
Loading entities file from memory	/data/general/objects/egos/ammo.lua
Stored entities list	object//data/general/objects/egos/ammo.lua	table: 0x436ab488
Stored entities list	object//data/general/objects/egos/ammo.lua:	table: 0x42dff018
Stored entities list	object/base//data/general/objects/egos/ammo.lua:	table: 0x436ab488
Loading entities file from memory	/data/general/objects/egos/sling.lua
Stored entities list	object//data/general/objects/egos/sling.lua	table: 0x42c06b08
Stored entities list	object//data/general/objects/egos/sling.lua:prefix	table: 0x43689c30
Stored entities list	object/base//data/general/objects/egos/sling.lua:prefix	table: 0x42c06b08
Stored entities list	object//data/general/objects/egos/sling.lua:suffix	table: 0x435e2068
Stored entities list	object/base//data/general/objects/egos/sling.lua:suffix	table: 0x42c06b08
Loading entities file from memory	/data/general/objects/egos/shield.lua
Stored entities list	object//data/general/objects/egos/shield.lua	table: 0x435beff8
Stored entities list	object//data/general/objects/egos/shield.lua:prefix	table: 0x42ed0f88
Stored entities list	object/base//data/general/objects/egos/shield.lua:prefix	table: 0x435beff8
Stored entities list	object//data/general/objects/egos/shield.lua:suffix	table: 0x42f0c608
Stored entities list	object/base//data/general/objects/egos/shield.lua:suffix	table: 0x435beff8
Loading entities file from memory	/data/general/objects/egos/robe.lua
Stored entities list	object//data/general/objects/egos/robe.lua	table: 0x435d5a70
Stored entities list	object//data/general/objects/egos/robe.lua:prefix	table: 0x42cc7fb0
Stored entities list	object/base//data/general/objects/egos/robe.lua:prefix	table: 0x435d5a70
Stored entities list	object//data/general/objects/egos/robe.lua:suffix	table: 0x42ca2960
Stored entities list	object/base//data/general/objects/egos/robe.lua:suffix	table: 0x435d5a70
Loading entities file from memory	/data/general/objects/egos/light-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Stored entities list	object//data/general/objects/egos/light-armor.lua	table: 0x42ca13e8
Stored entities list	object//data/general/objects/egos/light-armor.lua:prefix	table: 0x42d63880
Stored entities list	object/base//data/general/objects/egos/light-armor.lua:prefix	table: 0x42ca13e8
Stored entities list	object//data/general/objects/egos/light-armor.lua:suffix	table: 0x42c26228
Stored entities list	object/base//data/general/objects/egos/light-armor.lua:suffix	table: 0x42ca13e8
Loading entities file from memory	/data/general/objects/egos/heavy-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Stored entities list	object//data/general/objects/egos/heavy-armor.lua	table: 0x435d2b70
Stored entities list	object//data/general/objects/egos/heavy-armor.lua:prefix	table: 0x43691070
Stored entities list	object/base//data/general/objects/egos/heavy-armor.lua:prefix	table: 0x435d2b70
Stored entities list	object//data/general/objects/egos/heavy-armor.lua:suffix	table: 0x43504310
Stored entities list	object/base//data/general/objects/egos/heavy-armor.lua:suffix	table: 0x435d2b70
Loading entities file from memory	/data/general/objects/egos/massive-armor.lua
Loading entities file from memory	/data/general/objects/egos/armor.lua
Stored entities list	object//data/general/objects/egos/massive-armor.lua	table: 0x435d73c0
Stored entities list	object//data/general/objects/egos/massive-armor.lua:prefix	table: 0x42fc3148
Stored entities list	object/base//data/general/objects/egos/massive-armor.lua:prefix	table: 0x435d73c0
Stored entities list	object//data/general/objects/egos/massive-armor.lua:suffix	table: 0x42fb01c8
Stored entities list	object/base//data/general/objects/egos/massive-armor.lua:suffix	table: 0x435d73c0
Loading entities file from memory	/data/general/objects/egos/helm.lua
Stored entities list	object//data/general/objects/egos/helm.lua	table: 0x42faa370
Stored entities list	object//data/general/objects/egos/helm.lua:prefix	table: 0x431126c8
Stored entities list	object/base//data/general/objects/egos/helm.lua:prefix	table: 0x42faa370
Stored entities list	object//data/general/objects/egos/helm.lua:suffix	table: 0x430fd698
Stored entities list	object/base//data/general/objects/egos/helm.lua:suffix	table: 0x42faa370
Loading entities file from memory	/data/general/objects/egos/wizard-hat.lua
Stored entities list	object//data/general/objects/egos/wizard-hat.lua	table: 0x430b7f60
Stored entities list	object//data/general/objects/egos/wizard-hat.lua:prefix	table: 0x42dba8f8
Stored entities list	object/base//data/general/objects/egos/wizard-hat.lua:prefix	table: 0x430b7f60
Stored entities list	object//data/general/objects/egos/wizard-hat.lua:suffix	table: 0x42f10f48
Stored entities list	object/base//data/general/objects/egos/wizard-hat.lua:suffix	table: 0x430b7f60
Loading entities file from memory	/data/general/objects/egos/light-boots.lua
Loading entities file from memory	/data/general/objects/egos/boots.lua
Stored entities list	object//data/general/objects/egos/light-boots.lua	table: 0x42dca960
Stored entities list	object//data/general/objects/egos/light-boots.lua:prefix	table: 0x42ff5e68
Stored entities list	object/base//data/general/objects/egos/light-boots.lua:prefix	table: 0x42dca960
Stored entities list	object//data/general/objects/egos/light-boots.lua:suffix	table: 0x42f0d528
Stored entities list	object/base//data/general/objects/egos/light-boots.lua:suffix	table: 0x42dca960
Loading entities file from memory	/data/general/objects/egos/boots.lua
Stored entities list	object//data/general/objects/egos/boots.lua	table: 0x43103fe0
Stored entities list	object//data/general/objects/egos/boots.lua:prefix	table: 0x42f22f28
Stored entities list	object/base//data/general/objects/egos/boots.lua:prefix	table: 0x43103fe0
Stored entities list	object//data/general/objects/egos/boots.lua:suffix	table: 0x42e50ad0
Stored entities list	object/base//data/general/objects/egos/boots.lua:suffix	table: 0x43103fe0
Loading entities file from memory	/data/general/objects/egos/gloves.lua
Stored entities list	object//data/general/objects/egos/gloves.lua	table: 0x42e4cc00
Stored entities list	object//data/general/objects/egos/gloves.lua:prefix	table: 0x431e9430
Stored entities list	object/base//data/general/objects/egos/gloves.lua:prefix	table: 0x42e4cc00
Stored entities list	object//data/general/objects/egos/gloves.lua:suffix	table: 0x43745158
Stored entities list	object/base//data/general/objects/egos/gloves.lua:suffix	table: 0x42e4cc00
Loading entities file from memory	/data/general/objects/egos/cloak.lua
Stored entities list	object//data/general/objects/egos/cloak.lua	table: 0x437392e8
Stored entities list	object//data/general/objects/egos/cloak.lua:prefix	table: 0x42be1230
Stored entities list	object/base//data/general/objects/egos/cloak.lua:prefix	table: 0x437392e8
Stored entities list	object//data/general/objects/egos/cloak.lua:suffix	table: 0x42bf4938
Stored entities list	object/base//data/general/objects/egos/cloak.lua:suffix	table: 0x437392e8
Loading entities file from memory	/data/general/objects/egos/belt.lua
Stored entities list	object//data/general/objects/egos/belt.lua	table: 0x42bf9c90
Stored entities list	object//data/general/objects/egos/belt.lua:prefix	table: 0x437237b0
Stored entities list	object/base//data/general/objects/egos/belt.lua:prefix	table: 0x42bf9c90
Stored entities list	object//data/general/objects/egos/belt.lua:suffix	table: 0x43724900
Stored entities list	object/base//data/general/objects/egos/belt.lua:suffix	table: 0x42bf9c90
Stored entities list	object	table: 0x4283a8c0
Stored entities list	trap	table: 0x4371a508
Static generator using file	/data/maps/towns/last-hope.lua
[STATIC MAP] size	50	50
[STORE] created for entity	POTION	table: 0x43c412a8	Sarah's Herbal Infusions
[STORE] created for entity	SWORD_WEAPON	table: 0x43c42c68	Herk's Cutting Edge
[STORE] created for entity	AXE_WEAPON	table: 0x43c447e0	Vortal's Trees Choppers
[STORE] created for entity	ARCHER_WEAPON	table: 0x43c45c98	Dala's Far Reaching Implements
[STORE] created for entity	LIGHT_ARMOR	table: 0x43c471e0	Rila's Leather
[STORE] created for entity	SCROLL	table: 0x43c487c8	Sook's Runes and other Harmless Contraptions
[STORE] created for entity	HEAVY_ARMOR	table: 0x43c49c00	Hormond & Son Plates
[STORE] created for entity	CLOTH_ARMOR	table: 0x43c4c800	Toxar Alchemical Tailor
[STORE] created for entity	LAST_HOPE_LIBRARY	table: 0x43c4e3e8	Library
[STORE] created for entity	LOST_MERCHANT	table: 0x43c4fc38	Urthol's Wondrous Emporium
[STORE] created for entity	KNIFE_WEAPON	table: 0x43c51598	Yulek's Tools of the Night
[STORE] created for entity	MAUL_WEAPON	table: 0x43c52ef8	Raber's Blunt Paradise
Loading tile	terrain/granite_wall1.png
Loading tile	terrain/marble_floor.png
Loading tile	store/shop_door.png
Loading tile	store/shop_sign_saras_herbal_infusions.png
Loading tile	store/shop_door_barred.png
Loading tile	store/shop_door.png
Loading tile	store/shop_sign_herks_cutting_edge.png
Loading tile	store/shop_sign_vortals_trees.png
Loading tile	store/shop_sign_dalas_far_reaching.png
Loading tile	terrain/stone_road1.png
Loading tile	store/shop_sign_rilas_leather.png
Loading tile	store/shop_door.png
Loading tile	store/shop_sign_runemaster.png
Loading tile	store/shop_sign_hormond_sons.png
Loading tile	terrain/grass.png
Loading tile	terrain/statues/statue_tolak.png
Loading tile	terrain/statues/statue_mirvenia.png
Loading tile	terrain/grass.png
Loading tile	terrain/worldmap.png
Loading tile	store/shop_door2.png
Loading tile	store/shop_sign_toxar_alchemical_tailor.png
Loading tile	terrain/statues/statue_toknor.png
Loading tile	store/shop_sign_library.png
Loading tile	store/shop_door.png
Loading tile	store/shop_sign_urthols_emporium.png
Loading tile	store/shop_sign_yuleks_tools_of_night.png
Loading tile	store/shop_sign_rabers_blunt_paradise.png
Inscribing on halfling citizen: INFUSION:_MOVEMENT_1
[TALENT]	halfling citizen	25564	learning	T_INFUSION:_MOVEMENT_1	true	1
Loading tile	npc/humanoid_halfling_halfling_citizen.png
[TALENT]	halfling citizen	25564	learning	T_DUCK_AND_DODGE	true	nil
[TALENT]	halfling citizen	25564	learning	T_DUCK_AND_DODGE	true	nil
[TALENT]	halfling citizen	25564	learning	T_DUCK_AND_DODGE	true	nil
[TALENT]	halfling citizen	25564	learning	T_HALFLING_LUCK	true	nil
Inscribing on halfling citizen: INFUSION:_REGENERATION_1
[TALENT]	halfling citizen	25566	learning	T_INFUSION:_REGENERATION_1	true	1
[TALENT]	halfling citizen	25566	learning	T_DUCK_AND_DODGE	true	nil
[TALENT]	halfling citizen	25566	learning	T_DUCK_AND_DODGE	true	nil
[TALENT]	halfling citizen	25566	learning	T_DUCK_AND_DODGE	true	nil
[TALENT]	halfling citizen	25566	learning	T_HALFLING_LUCK	true	nil
[TALENT]	halfling citizen	25566	learning	T_DUCK_AND_DODGE	true	nil
Talent resolver for	halfling guard	:	T_SHOOT	=>	1
[TALENT]	halfling guard	25568	learning	T_SHOOT	true	1
Inscribing on halfling guard: INFUSION:_MOVEMENT_1
[TALENT]	halfling guard	25568	learning	T_INFUSION:_MOVEMENT_1	true	1
[TOME ENTITY FILTER] making default loot table for	normal	2
[TOME ENTITY FILTER] selected Greater	29.683797595105	36.7
dex	16
addTmpValTable	table: 0x431cbee8	T_MULTISHOT	2
addTmpVal	table: 0x431cbee8	T_MULTISHOT	2	 :=: 	1	1	add
addTmpValTable	table: 0x431cbee8	T_STEADY_SHOT	1
addTmpVal	table: 0x431cbee8	T_STEADY_SHOT	1	 :=: 	1	1	add
addTmpValTable	table: 0x431cbee8	T_PINNING_SHOT	1
addTmpVal	table: 0x431cbee8	T_PINNING_SHOT	1	 :=: 	1	1	add
addTmpValTable	table: 0x431cfc30	1	8
addTmpVal	table: 0x431cfc30	1	8	 :=: 	2	2	add
 * halfling cured leather sling => no drop
[TOME ENTITY FILTER] making default loot table for	normal	2
[TOME ENTITY FILTER] selected Double Ego	37.027291716988	71.7
dex	16
fight: 	icy steel shot of the wind	halfling cured leather sling	::	nil	QUIVER
addTmpValTable	table: 0x438b2be8	30	6
addTmpVal	table: 0x438b2be8	30	6	 :=: 	3	3	add
 * icy steel shot of the wind => no drop
Loading tile	npc/humanoid_halfling_halfling_guard.png
[TALENT]	halfling guard	25568	learning	T_DUCK_AND_DODGE	true	nil
[TALENT]	halfling guard	25568	learning	T_DUCK_AND_DODGE	true	nil
[TALENT]	halfling guard	25568	learning	T_DUCK_AND_DODGE	true	nil
[TALENT]	halfling guard	25568	learning	T_HALFLING_LUCK	true	nil
Talent resolver for	halfling guard	:	T_SHOOT	=>	1
[TALENT]	halfling guard	25711	learning	T_SHOOT	true	1
Inscribing on halfling guard: INFUSION:_SUN_1
[TALENT]	halfling guard	25711	learning	T_INFUSION:_SUN_1	true	1
[TOME ENTITY FILTER] making default loot table for	normal	2
[TOME ENTITY FILTER] selected basic	110.11016242058	119.2
dex	16
 * cured leather sling => no drop
[TOME ENTITY FILTER] making default loot table for	normal	2
[TOME ENTITY FILTER] selected Double Ego	63.16494046989	71.7
dex	16
fight: 	shocking icy steel shot	cured leather sling	::	nil	QUIVER
addTmpValTable	table: 0x4209ed60	30	5
addTmpVal	table: 0x4209ed60	30	5	 :=: 	1	1	add
addTmpValTable	table: 0x4209ed60	5	8
addTmpVal	table: 0x4209ed60	5	8	 :=: 	1	1	add
 * shocking icy steel shot => no drop
[TALENT]	halfling guard	25711	learning	T_DUCK_AND_DODGE	true	nil
[TALENT]	halfling guard	25711	learning	T_DUCK_AND_DODGE	true	nil
[TALENT]	halfling guard	25711	learning	T_DUCK_AND_DODGE	true	nil
[TALENT]	halfling guard	25711	learning	T_HALFLING_LUCK	true	nil
[TALENT]	halfling guard	25711	learning	T_DUCK_AND_DODGE	true	nil
Inscribing on human citizen: INFUSION:_HEALING_1
[TALENT]	human citizen	25836	learning	T_INFUSION:_HEALING_1	true	1
Loading tile	npc/humanoid_human_human_citizen.png
[TALENT]	human citizen	25836	learning	T_BORN_INTO_MAGIC	true	nil
[TALENT]	human citizen	25836	learning	T_BORN_INTO_MAGIC	true	nil
[TALENT]	human citizen	25836	learning	T_BORN_INTO_MAGIC	true	nil
[TALENT]	human citizen	25836	learning	T_HIGHBORN_S_BLOOM	true	nil
[TALENT]	human citizen	25836	learning	T_BORN_INTO_MAGIC	true	nil
Inscribing on human citizen: INFUSION:_MOVEMENT_1
[TALENT]	human citizen	25838	learning	T_INFUSION:_MOVEMENT_1	true	1
[TALENT]	human citizen	25838	learning	T_BORN_INTO_MAGIC	true	nil
[TALENT]	human citizen	25838	learning	T_BORN_INTO_MAGIC	true	nil
[TALENT]	human citizen	25838	learning	T_BORN_INTO_MAGIC	true	nil
[TALENT]	human citizen	25838	learning	T_HIGHBORN_S_BLOOM	true	nil
Inscribing on human citizen: INFUSION:_MOVEMENT_1
[TALENT]	human citizen	25841	learning	T_INFUSION:_MOVEMENT_1	true	1
[TALENT]	human citizen	25841	learning	T_BORN_INTO_MAGIC	true	nil
[TALENT]	human citizen	25841	learning	T_BORN_INTO_MAGIC	true	nil
[TALENT]	human citizen	25841	learning	T_BORN_INTO_MAGIC	true	nil
[TALENT]	human citizen	25841	learning	T_HIGHBORN_S_BLOOM	true	nil
[TALENT]	human citizen	25841	learning	T_BORN_INTO_MAGIC	true	nil
Inscribing on halfling citizen: INFUSION:_HEALING_1
[TALENT]	halfling citizen	25843	learning	T_INFUSION:_HEALING_1	true	1
[TALENT]	halfling citizen	25843	learning	T_DUCK_AND_DODGE	true	nil
[TALENT]	halfling citizen	25843	learning	T_DUCK_AND_DODGE	true	nil
[TALENT]	halfling citizen	25843	learning	T_DUCK_AND_DODGE	true	nil
[TALENT]	halfling citizen	25843	learning	T_HALFLING_LUCK	true	nil
Talent resolver for	halfling guard	:	T_SHOOT	=>	1
[TALENT]	halfling guard	25845	learning	T_SHOOT	true	1
Inscribing on halfling guard: INFUSION:_SUN_1
[TALENT]	halfling guard	25845	learning	T_INFUSION:_SUN_1	true	1
[TOME ENTITY FILTER] making default loot table for	normal	2
[TOME ENTITY FILTER] selected Ego	77.597285441174	101.7
dex	11
 * rough leather sling of power => no drop
[TOME ENTITY FILTER] making default loot table for	normal	2
[TOME ENTITY FILTER] selected Greater	31.33531713656	36.7
dex	11
fight: 	iron shot of annihilation	rough leather sling of power	::	nil	QUIVER
 * iron shot of annihilation => no drop
[TALENT]	halfling guard	25845	learning	T_DUCK_AND_DODGE	true	nil
[TALENT]	halfling guard	25845	learning	T_DUCK_AND_DODGE	true	nil
[TALENT]	halfling guard	25845	learning	T_DUCK_AND_DODGE	true	nil
[TALENT]	halfling guard	25845	learning	T_HALFLING_LUCK	true	nil
Inscribing on human citizen: INFUSION:_HEALING_1
[TALENT]	human citizen	25860	learning	T_INFUSION:_HEALING_1	true	1
[TALENT]	human citizen	25860	learning	T_BORN_INTO_MAGIC	true	nil
[TALENT]	human citizen	25860	learning	T_BORN_INTO_MAGIC	true	nil
[TALENT]	human citizen	25860	learning	T_BORN_INTO_MAGIC	true	nil
[TALENT]	human citizen	25860	learning	T_HIGHBORN_S_BLOOM	true	nil
Wait finished, counted 1466, 976 ticks
Loading tile	terrain/granite_wall1_4.png
Loading tile	terrain/granite_wall3.png
Loading tile	terrain/granite_wall1_1.png
Loading tile	terrain/granite_wall1_3.png
Loading tile	terrain/granite_wall1_5.png
Loading tile	terrain/granite_wall1_2.png
Loading tile	terrain/granite_wall2_13.png
Loading tile	terrain/granite_wall2.png
Loading tile	terrain/granite_wall2_11.png
Loading tile	terrain/marble_floor.png
Loading tile	terrain/granite_wall_pillar_1.png
Loading tile	terrain/granite_wall_pillar_7.png
Loading tile	terrain/granite_wall2_8.png
Loading tile	terrain/granite_wall2_4.png
Loading tile	terrain/granite_wall_pillar_3.png
Loading tile	terrain/granite_wall_pillar_9.png
Loading tile	terrain/granite_wall2_10.png
Loading tile	terrain/granite_wall_pillar_8.png
Loading tile	terrain/granite_wall_pillar_2.png
Loading tile	terrain/granite_wall2_9.png
Loading tile	terrain/granite_wall2_17.png
Loading tile	terrain/granite_wall2_2.png
Loading tile	terrain/granite_wall2_1.png
Loading tile	terrain/granite_wall2_7.png
Loading tile	terrain/granite_wall2_12.png
Loading tile	terrain/granite_wall2_6.png
Loading tile	terrain/grass/grass_7_03.png
Loading tile	terrain/grass/grass_4_04.png
Loading tile	terrain/grass/grass_8_04.png
Loading tile	terrain/grass/grass_inner_1_03.png
Loading tile	terrain/grass/grass_inner_3_03.png
Loading tile	terrain/grass/grass_inner_7_02.png
Loading tile	terrain/grass/grass_4_03.png
Loading tile	terrain/grass/grass_9_03.png
Loading tile	terrain/grass/grass_7_02.png
Loading tile	terrain/grass/grass_inner_3_02.png
Loading tile	terrain/grass/grass_8_05.png
Loading tile	terrain/grass/grass_inner_9_03.png
Loading tile	terrain/grass/grass_1_03.png
Not gone east, no backup guardian
Running on level loads	town-last-hope-1
[LOG]	#YELLOW_GREEN#There is an exit to the worldmap here (press '<', '>' or right click to use).
[PARTY] New member, add after	test1	test1
Adding entity	1128	after	1128
[MUSIC] stoping	Remembrance.ogg
[MUSIC] loading	For the king and the country!.ogg	sound "/data/music/For the king and the country!.ogg" : <static>
[MUSIC] playing	For the king and the country!.ogg	sound "/data/music/For the king and the country!.ogg" : <static>
[LOG]	#TEAL#You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Updating zone name	Last Hope (1)
C Map minimap texture: 2440 (50x50; 64x64)
stack traceback:
[COROUTINE] error	cannot resume dead coroutine
[COROUTINE] dead	savefilepipe
[LOG]	Ran for 2 turns (stop reason: terrain change on left side).
Server latency	116
[LOG]	Ran for 10 turns (stop reason: terrain change on left side).
Loading entities file from file	/data/general/objects/brotherhood-artifacts.lua
Loading entities file from memory	/data/general/objects/scrolls.lua
Loading entities file from memory	/data/general/objects/gem.lua
Loading entities file from file	/data/general/objects/elixir-ingredients.lua
[CHAT] loaded	welcome	table: 0x409d7878
[CHAT] loaded	ominous	table: 0x409d78c8
[CHAT] loaded	proposal	table: 0x409d83e0
[CHAT] loaded	help	table: 0x409d7fc8
[CHAT] loaded	competition	table: 0x409d94f0
[CHAT] loaded	choice	table: 0x409d9370
[CHAT] loaded	list	table: 0x409d9b90
[CHAT] loaded	errand	table: 0x409da470
[CHAT] selected	Always.	nil	ominous
[CHAT] selected	What do you propose?	nil	proposal
[CHAT] selected	Sounds like a plan.	nil	help
[CHAT] selected	Aiding you with getting into some Brotherhood. What's in it for me?	nil	competition
[CHAT] selected	I accept.	function: 0x42e32330	choice
Loading entities file from memory	/data/general/objects/elixir-ingredients.lua
[QUEST] given to	table: 0x411d4b08	brotherhood-of-alchemists
[LOG]	#LIGHT_GREEN#Accepted quest 'The Brotherhood of Alchemists'! #WHITE#(Press 'j' to see the quest log)
[CHAT] selected	The elixir of brawn.	function: 0x412f1898	list
[QUEST] try update status on	test1	brotherhood-of-alchemists	1	brawn_start
[LOG]	#LIGHT_GREEN#Quest 'The Brotherhood of Alchemists' status updated! #WHITE#(Press 'j' to see the quest log)
[CHAT] selected	Well, I'll see if I can help.	function: 0x42dbe4c8	errand
[CHAT] selected	I'll do what I can.	function: 0x400d06d0	nil
Registering on level load	wilderness-1	function: 0x424c7f28	nil
[LOG]	He points the location of the graveyard on your map.
[QUEST] given to	table: 0x411d4b08	grave-necromancer
[LOG]	#LIGHT_GREEN#Accepted quest 'And now for a grave'! #WHITE#(Press 'j' to see the quest log)
[LOG]	#YELLOW_GREEN#There is an exit to the worldmap here (press '<', '>' or right click to use).
[LOG]	Ran for 40 turns (stop reason: at exit).
[COROUTINE] registering	savefilepipe	thread: 0x426bd0c0
Make wait background texture 174 : 1680x1000 (2048, 1024)
[SAVEFILE PIPE] new save running in the pipe:	test1	zone	::	zone-town-last-hope.teaz	::	table: 0x42bcedd8	=>	table: 0x431f1050	(2585)
[LOG]	Saving done.
Wait finished, counted 312, 618 ticks
[ZONE] Closed level map	1
[ZONE] Left zone	Last Hope
Make wait background texture 209 : 1680x1000 (2048, 1024)
Loading entities file from memory	/data/zones/wilderness/npcs.lua
Loading entities file from memory	/data/zones/wilderness/grids.lua
Loading entities file from memory	/data/zones/wilderness/objects.lua
Loading entities file from memory	/data/general/objects/objects.lua
Loading entities file from memory	/data/general/objects/money.lua
Loading entities file from memory	/data/general/objects/gem.lua
Loading entities file from memory	/data/general/objects/lites.lua
Loading entities file from memory	/data/general/objects/potions.lua
Loading entities file from memory	/data/general/objects/scrolls.lua
Loading entities file from memory	/data/general/objects/wands.lua
Loading entities file from memory	/data/general/objects/digger.lua
Loading entities file from memory	/data/general/objects/jewelry.lua
Loading entities file from memory	/data/general/objects/staves.lua
Loading entities file from memory	/data/general/objects/knifes.lua
Loading entities file from memory	/data/general/objects/whips.lua
Loading entities file from memory	/data/general/objects/swords.lua
Loading entities file from memory	/data/general/objects/2hswords.lua
Loading entities file from memory	/data/general/objects/maces.lua
Loading entities file from memory	/data/general/objects/2hmaces.lua
Loading entities file from memory	/data/general/objects/axes.lua
Loading entities file from memory	/data/general/objects/2haxes.lua
Loading entities file from memory	/data/general/objects/2htridents.lua
Loading entities file from memory	/data/general/objects/bows.lua
Loading entities file from memory	/data/general/objects/slings.lua
Loading entities file from memory	/data/general/objects/shields.lua
Loading entities file from memory	/data/general/objects/cloth-armors.lua
Loading entities file from memory	/data/general/objects/light-armors.lua
Loading entities file from memory	/data/general/objects/heavy-armors.lua
Loading entities file from memory	/data/general/objects/massive-armors.lua
Loading entities file from memory	/data/general/objects/leather-caps.lua
Loading entities file from memory	/data/general/objects/helms.lua
Loading entities file from memory	/data/general/objects/wizard-hat.lua
Loading entities file from memory	/data/general/objects/leather-boots.lua
Loading entities file from memory	/data/general/objects/heavy-boots.lua
Loading entities file from memory	/data/general/objects/gloves.lua
Loading entities file from memory	/data/general/objects/gauntlets.lua
Loading entities file from memory	/data/general/objects/cloak.lua
Loading entities file from memory	/data/general/objects/leather-belt.lua
Loading entities file from memory	/data/general/objects/lore/spellhunt.lua
Loading entities file from memory	/data/general/objects/lore/fun.lua
Loading entities file from memory	/data/general/objects/lore/misc.lua
Loading entities file from memory	/data/general/objects/world-artifacts.lua
Importing stralite mace 'Daimuyakor' into world artifacts
Importing Scorpionwend into world artifacts
Importing dwarven-steel longsword 'Bregular' into world artifacts
Importing stralite waraxe 'Geda' into world artifacts
Importing dwarven-steel dagger 'Khelothad' into world artifacts
Importing Bokegas into world artifacts
Importing Erihor into world artifacts
Importing Xaneramina into world artifacts
Importing voratun helm 'Amuthad' into world artifacts
Importing Abysssun the stralite waraxe into world artifacts
Importing Ce'Neritha into world artifacts
Importing Galagen into world artifacts
Importing Torusin the steel mail armour into world artifacts
Importing Erydrahell the elven-silk robe into world artifacts
Importing Eremedohad the Serpentripper into world artifacts
Importing stralite waraxe 'Chalylin' into world artifacts
Importing Earerion the stralite mail armour into world artifacts
Importing Voryrialdakira the dwarven-steel shield into world artifacts
Importing stralite greatmaul 'Stokebreacher' into world artifacts
Importing Glintbile the dwarven-steel helm into world artifacts
Importing Arcspike into world artifacts
Importing Betolralaith into world artifacts
Importing Gluba into world artifacts
Importing Xeryma into world artifacts
Importing voratun plate armour 'Eilinebrevea' into world artifacts
Importing hardened leather gloves 'Anakath' into world artifacts
Importing Shinemoon the elven-silk cloak into world artifacts
Importing Belokira the stralite waraxe into world artifacts
Importing Urerak the drakeskin leather armour into world artifacts
Importing voratun dagger 'Ulfichak' into world artifacts
Importing dwarven-steel shield 'Elibrewe' into world artifacts
Importing steel greatsword 'Zubayara' into world artifacts
Importing voratun amulet 'Cleansesin' into world artifacts
Importing Chalirendil into world artifacts
Importing Zerugobar into world artifacts
Importing elven-silk cloak 'Beumarath' into world artifacts
Importing dwarven-steel dagger 'Siloth' into world artifacts
Importing stralite longsword 'Poramina' into world artifacts
Importing Cherorion into world artifacts
Importing dwarven-steel gauntlets 'Goroyachik' into world artifacts
Importing Mayedatta into world artifacts
Importing elven-silk wizard hat 'Eiliniba' into world artifacts
Importing Ivelratira the Flashmire into world artifacts
Importing Chillsage into world artifacts
Importing stralite dagger 'Chamimasin' into world artifacts
Importing Aladunastir into world artifacts
Importing Relgugar into world artifacts
Importing Radiancedredge into world artifacts
Importing Boradur into world artifacts
Importing Layowen the Brightrend into world artifacts
Loading entities file from memory	/data/general/objects/quest-artifacts.lua
Loading entities file from memory	/data/general/objects/special-artifacts.lua
Loading entities file from memory	/data/general/objects/boss-artifacts.lua
C Map size 36:23 :: 828
C Map seens texture: 147 (170x100)
Loading tile	terrain/grass2.png
Wait finished, counted 2665, 1975 ticks
Loaded zone	World of Eyal	with base_level	1
Make wait background texture 157 : 1680x1000 (2048, 1024)
C Map size 36:23 :: 828
C Map seens texture: 162 (170x100)
Wait finished, counted 1348, 1521 ticks
Loading tile	terrain/jungle/jungle_plant_04.png
Loading tile	terrain/jungle/jungle_tree_5.png
Loading tile	terrain/jungle/jungle_brush_8_64_01.png
Loading tile	terrain/jungle/jungle_brush_4_128_01.png
Loading tile	terrain/jungle/jungle_plant_03.png
Loading tile	terrain/lava/lava_floor1.png
Loading tile	terrain/burnttree_alpha2.png
Loading tile	terrain/ice/frozen_ground_9_01.png
Loading tile	terrain/sand/sand_2_05.png
Loading tile	terrain/sand/sand_1_03.png
Loading tile	terrain/sand/sand_inner_9_01.png
Loading tile	terrain/jungle/jungle_grass_2_02.png
Loading tile	terrain/jungle/jungle_grass_6_02.png
Loading tile	terrain/jungle/jungle_grass_3_03.png
Loading tile	terrain/jungle/jungle_grass_9_03.png
Loading tile	terrain/jungle/jungle_grass_inner_1_02.png
Loading tile	terrain/jungle/jungle_grass_2_04.png
Loading tile	terrain/jungle/jungle_grass_inner_9_02.png
Loading tile	terrain/jungle/jungle_grass_7_03.png
Loading tile	terrain/jungle/jungle_grass_inner_3_03.png
Loading tile	terrain/jungle/jungle_grass_1_03.png
Loading tile	terrain/jungle/jungle_grass_inner_3_01.png
Loading tile	terrain/lava/lava_floor_6_04.png
Loading tile	terrain/lava/lava_floor_4_07.png
Loading tile	terrain/lava/lava_floor_8_04.png
Loading tile	terrain/lava/lava_floor_6_08.png
Loading tile	terrain/lava/lava_floor_inner_7_02.png
Loading tile	terrain/lava/lava_floor_3_04.png
Loading tile	terrain/lava/lava_floor_inner_3_02.png
Loading tile	terrain/lava/lava_floor_inner_7_04.png
Not gone east, no backup guardian
Running on level loads	wilderness-1
Loading tile	terrain/dungeon_entrance01.png
[LOG]	#YELLOW_GREEN#There is a Last Hope (Town) here (press '<', '>' or right click to use).
Updating zone name	Maj'Eyal
[PARTY] New member, add after	test1	test1
Adding entity	1128	after	1128
[MUSIC] stoping	For the king and the country!.ogg
[MUSIC] loading	Remembrance.ogg	sound "/data/music/Remembrance.ogg" : <static>
[MUSIC] playing	Remembrance.ogg	sound "/data/music/Remembrance.ogg" : <static>
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
Updating zone name	Maj'Eyal
C Map minimap texture: 206 (50x50; 64x64)
[COROUTINE] registering	savefilepipe	thread: 0x429ee2f0
Make wait background texture 8 : 1680x1000 (2048, 1024)
[SAVEFILE PIPE] new save running in the pipe:	test1	game	::	game.teag	::	table: 0x4006d558	=>	table: 0x4198b268	(6208)
[LOG]	Saving done.
Wait finished, counted 1775, 1875 ticks
[COROUTINE] registering	savefilepipe	thread: 0x4418da38
Make wait background texture 298 : 1680x1000 (2048, 1024)
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x41a45f80	=>	table: 0x44189b20	(1)
[LOG]	Saving done.
Wait finished, counted 1, 350 ticks
[LOG]	Saving game...
stack traceback:
[COROUTINE] error	cannot resume dead coroutine
[COROUTINE] dead	savefilepipe
Spawned hostile	26	27	pack of wolves
Loading tile	npc/canine_w.png
Stored entities list	maj_eyal_encounters_rng	table: 0x42f24be0
Spawned hostile	7	26	pack of wolves
[LOG]	Today is the 2nd Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:15.
Spawned hostile	56	14	pack of wolves
[LOG]	Today is the 3rd Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:41.
Stored entities list	maj_eyal_encounters_rng	table: 0x407ff8e0
Stored entities list	maj_eyal_encounters_rng	table: 0x41fdbb08
[PROFILE] filtering save of 	scores	 to profile 	online
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[COROUTINE] registering	savefilepipe	thread: 0x436fc508
Make wait background texture 132 : 1680x1000 (2048, 1024)
[SAVEFILE PIPE] new save running in the pipe:	test1	game	::	game.teag	::	table: 0x4006d558	=>	table: 0x40a5eb08	(6223)
[LOG]	Saving done.
Wait finished, counted 1777, 2298 ticks
[COROUTINE] registering	savefilepipe	thread: 0x43c861a8
Make wait background texture 304 : 1680x1000 (2048, 1024)
[SAVEFILE PIPE] new save running in the pipe:		world	::	world.teaw	::	table: 0x41a45f80	=>	table: 0x43468510	(1)
[LOG]	Saving done.
Wait finished, counted 1, 352 ticks
[LOG]	Saving game...
[ENGINE] Switching to turn based
Played ToME for 93 seconds
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[MAIN] rebooting lua state: 	nil	nil	nil	nil	nil
stack traceback:
[COROUTINE] error	cannot resume dead coroutine
[COROUTINE] dead	savefilepipe
[ENGINE] Switching to turn based
NO SELFEXE: bootstrapping from CWD
Booting T-Engine from: /home/erik/T-Engines/t-engine4-src-1.0.0beta36/t-engine
SelfExe gave us app directory of:	/home/erik/T-Engines/t-engine4-src-1.0.0beta36/
LuaVM:	LuaJIT 2.0.0-beta8	x64
Destroying particle thread 0 (waiting for mutex)
Destroying particle thread 0
Destroying particle thread 0 (waiting for thread ac266830)
Cleaning up particle thread 0
Cleaned up particle thread 0
Destroyed particle thread 0 (0)
Creating particles thread 0
Running lua loader code...
LuaVM:	LuaJIT 2.0.0-beta8	x64
Reboot using	te4	LATEST	boot	player	false
[ENGINE LOADER] available from teae: 	te4-0.9.36
[ENGINE LOADER] found engines	te4={[1]={[1]=0.000000 , [2]=9.000000 , [3]=36.000000 , [4]="te4" , [5]=17.000000 , ["load_teae"]="/engines/te4-0.9.36.teae" , } , } __byname={["te4-0.9.36"]=true , } 
[ENGINE LOADER] looked in:
	/home/erik//.t-engine/4.0
	bootstrap
	/home/erik/T-Engines/t-engine4-src-1.0.0beta36//game/thirdparty
	/home/erik/T-Engines/t-engine4-src-1.0.0beta36//game
[ENGINE LOADER] sorted:	te4	0	9	36
[ENGINE LOADER] loading engine:	0	9	36	te4
[ENGINE LOADER] using archived engine:	/engines/te4-0.9.36.teae
Using cached font	/data/font/Vera.ttf	12
Available resolutions: 1680x1050x32
Available resolutions: 1600x1024x32
Available resolutions: 1440x900x32
Available resolutions: 1400x1050x32
Available resolutions: 1360x768x32
Available resolutions: 1360x765x32
Available resolutions: 1280x1024x32
Available resolutions: 1280x960x32
Available resolutions: 1152x864x32
Available resolutions: 1024x768x32
Available resolutions: 960x600x32
Available resolutions: 960x540x32
Available resolutions: 896x672x32
Available resolutions: 840x525x32
Available resolutions: 832x624x32
Available resolutions: 800x600x32
Available resolutions: 800x512x32
Available resolutions: 720x450x32
Available resolutions: 680x384x32
Available resolutions: 640x512x32
Available resolutions: 640x480x32
Available resolutions: 576x432x32
Available resolutions: 512x384x32
Available resolutions: 416x312x32
Available resolutions: 400x300x32
Available resolutions: 320x240x32
[KEYBINDER] Loaded keybinds: move
[KEYBINDER] Loaded keybinds: hotkeys
[KEYBINDER] Loaded keybinds: inventory
[KEYBINDER] Loaded keybinds: actions
[KEYBINDER] Loaded keybinds: interface
[KEYBINDER] Loaded keybinds: debug
Remapping	HOTKEY_FOURTH_12	table: 0x400420b0
Remapping	DROP_FLOOR	table: 0x419abc00
Remapping	HOTKEY_FOURTH_7	table: 0x419abc50
Remapping	SCREENSHOT	table: 0x419a3778
Remapping	HOTKEY_FOURTH_5	table: 0x419a3638
Remapping	HOTKEY_FOURTH_2	table: 0x41998128
Remapping	HOTKEY_THIRD_12	table: 0x41998178
Remapping	REST	table: 0x419981c8
Remapping	LUA_CONSOLE	table: 0x41998218
Remapping	HOTKEY_FIFTH_3	table: 0x41998268
Remapping	HOTKEY_FIFTH_4	table: 0x419abca0
Remapping	WEAR_ITEM	table: 0x41998060
Remapping	HOTKEY_FOURTH_11	table: 0x419980b0
Remapping	TOGGLE_BUMP_ATTACK	table: 0x419978e0
Remapping	HOTKEY_FOURTH_10	table: 0x41997930
Remapping	HOTKEY_FOURTH_9	table: 0x41997980
Remapping	HOTKEY_FIFTH_6	table: 0x419979d0
Remapping	HOTKEY_FOURTH_6	table: 0x41997758
Remapping	HOTKEY_FOURTH_3	table: 0x419977a8
Remapping	HOTKEY_FOURTH_8	table: 0x419977f8
Remapping	PICKUP_FLOOR	table: 0x419a3688
Remapping	SHOW_INVENTORY	table: 0x419a34a8
Remapping	HOTKEY_FIFTH_5	table: 0x419a34f8
Remapping	HOTKEY_FOURTH_4	table: 0x419a3548
Remapping	SHOW_EQUIPMENT	table: 0x419a3598
Remapping	HOTKEY_FOURTH_1	table: 0x419a37c8
Remapping	DEBUG_MODE	table: 0x41997848
Remapping	RUN_AUTO	table: 0x419a35e8
Remapping	TAKEOFF_ITEM	table: 0x419a36d8
Remapping	QUICK_SWITCH_WEAPON	table: 0x419a3728
Remapping	HOTKEY_1	table: 0x41998010
Remapping	HOTKEY_FIFTH_1	table: 0x40042100
Remapping	HOTKEY_FIFTH_2	table: 0x419a3818
Switching resolution to	1680x1000	1680	1000	false
Setting resolution to 1680x1000 (windowed)
[DO RESIZE] 1680x1000 (0)
OpenGL max texture size: 4096
[RESOLUTION] changed to 	1680	1000	from	1680	1000
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
[ENGINE] Setting requested FPS to 30 (33 ms)
[ENGINE] Switching to turn based
Creating module	boot-te4-0.9.36.team	:: (as dir)	false	:: (as team)	16	
Loaded module definition for boot-0.9.36 using engine te4-0.9.36
Creating module	example	:: (as dir)	true	:: (as team)	nil	
Loaded module definition for example-1.0.0 using engine te4-0.9.36
Creating module	example_realtime	:: (as dir)	true	:: (as team)	nil	
Loaded module definition for example_realtime-1.0.0 using engine te4-0.9.36
Creating module	tome-3.9.36.team	:: (as dir)	false	:: (as team)	12	
Loaded module definition for tome-3.9.36 using engine te4-0.9.36
tome	boot
example	tome
boot	example
example_realtime	boot
boot	example_realtime
boot	tome
example	example_realtime
* Module: tome
 ** 3.9.36
* Module: boot
 ** 0.9.36
* Module: example
 ** 1.0.0
* Module: example_realtime
 ** 1.0.0
After fs.reset
[1] = {
  [path] = /home/erik/T-Engines/t-engine4-src-1.0.0beta36//game/engines/te4-0.9.36.teae
}
[ENGINE] Switching to turn based
Make wait background texture 2 : 1680x1000 (2048, 1024)
Using cached font	/data/font/Vera.ttf	12
[ENGINE] Switching to realtime, interval 125 ms
[PROFILE THREAD] batching CSETs
[MODULE LOADER] loading module	T-Engine4 Main Menu	[mod.load]	::	nil	nil
[GAMMA] Setting gamma correction using SDL	1.2
[ENGINE] Switching to turn based
[GAMMA] Setting gamma correction using SDL	1.2
Using cached font	/data/font/Vera.ttf	12
[TALENT]	player	1	learning	T_MANATHRUST	true	2
[TALENT]	player	1	learning	T_FLAME	true	2
[TALENT]	player	1	learning	T_FIREFLASH	true	2
[TALENT]	player	1	learning	T_LIGHTNING	true	2
[TALENT]	player	1	learning	T_SUNSHIELD	true	2
[TALENT]	player	1	learning	T_FLAMESHOCK	true	2
[MAP] Reseting tiles caches
Using cached font	/data/font/VeraMoBd.ttf	22
Using cached font	/data/font/VeraMoBd.ttf	22
Using cached font	/data/font/VeraMoBd.ttf	22
Using cached font	/data/font/VeraMoBd.ttf	22
Using cached font	/data/font/VeraMoBd.ttf	22
Using cached font	/data/font/VeraMoBd.ttf	22
Using cached font	/data/font/VeraMoBd.ttf	22
[SHADER] Loading from /data/gfx/shaders/main_fbo.lua
New GL Shader program 1
New GL Shader 2 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/main_fbo.frag
*p 1: Uniform: 0: 1406 blur
*p 1: Uniform: 1: 8B52 colorize
*p 1: Uniform: 2: 1406 hp_warning
*p 1: Uniform: 3: 1406 motionblur
*p 1: Uniform: 4: 8B5E noisevol
*p 1: Uniform: 5: 8B5E tex
*p 1: Uniform: 6: 8B50 texSize
*p 1: Uniform: 7: 1406 tick
[SHADER] Loading from /data/gfx/shaders/full_fbo.lua
New GL Shader program 3
New GL Shader 4 of type 35632
[SHADER] created fragment shader from /data/gfx/shaders/full_fbo.frag
*p 3: Uniform: 0: 1406 gamma
*p 3: Uniform: 1: 8B5E sceneBuffer
[GAMMA] Setting gamma correction using fullscreen shader	1.2
Loading entities file from file	/data/zones/dungeon/npcs.lua
Loading entities file from file	/data/general/npcs/skeleton.lua
Loading entities file from file	/data/general/npcs/canine.lua
Loading entities file from file	/data/general/npcs/troll.lua
Loading entities file from file	/data/zones/dungeon/grids.lua
Loading entities file from file	/data/general/grids/basic.lua
Loading entities file from file	/data/general/grids/forest.lua
Loading entities file from file	/data/general/grids/water.lua
Loading entities file from file	/data/general/grids/underground.lua
Loading entities file from file	/data/zones/dungeon/objects.lua
Loading entities file from file	/data/zones/dungeon/traps.lua
Initiated zone	Forest	with base_level	1
C Map size 35:20 :: 700
C Map seens texture: 38 (50x50)
Stored entities list	actor	table: 0x40e81aa0
Stored entities list	object	table: 0x40e82ec0
Stored entities list	trap	table: 0x40e82f90
End Room:	nil
Loading tile	terrain/tree.png
Loading tile	terrain/grass.png
Loading tile	terrain/flower.png
Loading tile	terrain/water_grass_5_1.png
Loading tile	npc/degenerated_skeleton_warrior.png
Loading tile	npc/canine_warg.png
Loading tile	npc/troll_c.png
Loading tile	npc/skeleton_warrior.png
Loading tile	npc/troll_f.png
Talent resolver for	mountain troll thunderer	:	T_LIGHTNING	=>	4
[TALENT]	mountain troll thunderer	274	learning	T_LIGHTNING	true	4
Loading tile	npc/troll_mt.png
Loading tile	npc/canine_w.png
Talent resolver for	skeleton mage	:	T_MANATHRUST	=>	3
[TALENT]	skeleton mage	279	learning	T_MANATHRUST	true	3
Talent resolver for	skeleton mage	:	T_FLAME	=>	2
[TALENT]	skeleton mage	279	learning	T_FLAME	true	2
Loading tile	npc/skeleton_mage.png
Loading tile	npc/canine_fox.png
Talent resolver for	skeleton mage	:	T_MANATHRUST	=>	3
[TALENT]	skeleton mage	284	learning	T_MANATHRUST	true	3
Talent resolver for	skeleton mage	:	T_FLAME	=>	2
[TALENT]	skeleton mage	284	learning	T_FLAME	true	2
Loading tile	npc/troll_s.png
Loading tile	npc/troll_m.png
Loading tile	npc/canine_ww.png
Loading tile	terrain/tree_alpha13.png
Loading tile	terrain/tree_alpha6.png
Loading tile	terrain/grass2.png
Loading tile	terrain/tree_alpha10.png
Loading tile	terrain/tree_alpha9.png
Loading tile	terrain/tree_alpha3.png
Loading tile	terrain/tree_alpha2.png
Loading tile	terrain/tree_alpha4.png
Loading tile	terrain/tree_alpha12.png
Loading tile	terrain/tree_alpha7.png
Loading tile	terrain/tree_alpha5.png
Loading tile	terrain/grass.png
Loading tile	terrain/flower_02.png
Loading tile	terrain/mushroom_04.png
Loading tile	terrain/mushroom_06.png
Loading tile	terrain/mushroom_02.png
Loading tile	terrain/tree_alpha1.png
Loading tile	terrain/tree_alpha11.png
Loading tile	terrain/tree_alpha8.png
Loading tile	terrain/flower_01.png
Loading tile	terrain/mushroom_01.png
Loading tile	terrain/mushroom_05.png
Loading tile	terrain/mushroom_07.png
Loading tile	terrain/flower_06.png
Loading tile	terrain/flower_05.png
Loading tile	terrain/flower_03.png
Loading tile	terrain/mushroom_03.png
Loading tile	terrain/flower_04.png
Loading tile	invis.png
Loading tile	terrain/grass/grass_2_02.png
Loading tile	terrain/grass/grass_4_03.png
Loading tile	terrain/grass/grass_inner_9_01.png
Loading tile	terrain/grass/grass_8_04.png
Loading tile	terrain/grass/grass_4_04.png
Loading tile	terrain/grass/grass_inner_3_02.png
Loading tile	terrain/grass/grass_7_02.png
Loading tile	terrain/grass/grass_1_02.png
Loading tile	terrain/grass/grass_2_05.png
Loading tile	terrain/grass/grass_inner_9_03.png
Loading tile	terrain/grass/grass_8_03.png
Loading tile	terrain/grass/grass_4_01.png
Loading tile	terrain/grass/grass_inner_3_01.png
Loading tile	terrain/grass/grass_2_01.png
Loading tile	terrain/grass/grass_6_02.png
Loading tile	terrain/grass/grass_inner_7_01.png
Loading tile	terrain/grass/grass_3_03.png
Loading tile	terrain/grass/grass_6_05.png
Loading tile	terrain/grass/grass_inner_1_02.png
Loading tile	terrain/grass/grass_9_03.png
Loading tile	terrain/grass/grass_8_05.png
Loading tile	terrain/grass/grass_6_04.png
Loading tile	terrain/grass/grass_4_02.png
Loading tile	terrain/grass/grass_inner_9_02.png
Loading tile	terrain/grass/grass_2_03.png
Loading tile	terrain/grass/grass_2_04.png
Loading tile	terrain/grass/grass_6_03.png
Loading tile	terrain/grass/grass_inner_7_02.png
Loading tile	terrain/grass/grass_8_01.png
Loading tile	terrain/grass/grass_3_01.png
Loading tile	terrain/grass/grass_1_03.png
Loading tile	terrain/grass/grass_3_02.png
Loading tile	terrain/grass/grass_8_02.png
Loading tile	terrain/grass/grass_7_03.png
Loading tile	terrain/grass/grass_6_01.png
Loading tile	player/humanoid_halfling_protector_myssil.png
[MUSIC] loading	The saga begins.ogg	sound "/data/music/The saga begins.ogg" : <static>
[MUSIC] playing	The saga begins.ogg	sound "/data/music/The saga begins.ogg" : <static>
[COROUTINE] registering	getnews	thread: 0x414abda8
[ENGINE] Setting requested FPS to 30 (33 ms)
[MODULE LOADER] done loading module	T-Engine4 Main Menu
[PROFILE] mounted 	online	on /current-profile
[PROFILE] unmounted 	online	from /current-profile
Wait finished, counted 1293, 1587 ticks
[ONLINE PROFILE] get news
[PROFILE THREAD] flushing CSETs
[COROUTINE] dead	getnews
[SOUND] loading from	/data/sound/ui/subtle_button_sound.ogg	:=:	sound "/data/sound/ui/subtle_button_sound.ogg" : <static>
Using cached font	/data/font/VeraBd.ttf	16
Thanks for having fun!
