Now that i'm awake i found that too

Here comes - hope it'll be readable:
Code:
[Tome 4.00 @ www.te4.org Character Dump]
Sex : Male STR: 32
Race : Dwarf DEX: 86
Class : Shadowblade MAG: 75
Level : 50 WIL: 42
Exp : 173% CUN: 55
Gold : 2499.80 CON: 55
Attack(Main Hand): 132 Life : 1327/1327Encumbrance : 58.21/97
Damage(Main Hand): 186 Stamina : 351/351 Difficulty : Normal
APR (Main Hand): 11 Mana : 345/484
Crit (Main Hand): 46% Positive : 0/177
Crit (Main Hand): 46% Negative : 0/177
Crit (Main Hand): 46%
Speed (Main Hand): 1.00
Attack (Off Hand): 132
Damage (Off Hand): 181
APR (Off Hand): 9
Crit (Off Hand): 38%
Speed (Off Hand): 1.00
Fatigue : 14% Spellpower : 82
Armor : 27 Spell Crit : 28.5%
Defense : 114.54871794872Spell Speed : 1
Ranged Defense : 114.54871794872
All damage : 7%
Physical damage : 40%
Fire damage : 10%
Light damage : 8%
Physical Save : 24.25
Spell Save : 51.75
Mental Save : 26.75
All Resists: 13%
Physical Resist: 21%
Fire Resist: 35%
Cold Resist: 15%
Lightning Resist: 15%
Acid Resist: 15%
Nature Resist: 10%
Poison Resistance: 70%
Confusion Resistance: 100%
Blind Resistance: 100%
Pinning Resistance: 50%
Stun Resistance: 100%
Number of NPC killed: 4903
Most killed NPC: uruk-hai (281)
[Winner!]
Well done! You have won the Tales of Middle-earth: the Fourth Age
The Istari are dead, the Orc Prides lie in ruins, thanks to your efforts.
You have prevented the portal to the Void from opening and thus stopped Morgoth from bringing about the end of the world.
The orc presence in the Far East has greatly been disminished by the loss of their leaders and the destruction of the Istari. The free people of the Sunwall will be able to prosper and thrive on this land.
The West will once more know peace, most of its inhabitant will never know they even were on the verge of destruction, but then this is what being a true hero means, to do the right thing even though nobody will know about it.
You may continue playing and enjoy the rest of the world.
[Talents Chart]
- Technique / Dual wielding (mastery 1.30)
Dual Weapon Training (class) 5/5
Dual Weapon Defense (class) 5/5
Precision (class) 0/5
Momentum (class) 0/5
- Technique / Dual wielding (mastery 1.30)
Dual Strike (class) 5/5
Flurry (class) 5/5
Sweep (class) 0/5
Whirlwind (class) 0/5
- Technique / Combat techniques (mastery 1.40)
Precise Strikes (class) 1/5
Rush (class) 3/5
Perfect Strike (class) 1/5
Blinding Speed (class) 5/5
- Technique / Combat techniques (mastery 1.40)
Quick Recovery (class) 1/5
Fast Metabolism (class) 1/5
Spell Shield (class) 5/5
Unending Frenzy (class) 5/5
- Technique / Combat training (mastery 1.30)
Heavy Armour Training (generic) 0/5
Massive Armour Training (generic) 0/5
Health (generic) 4/5
Weapon Combat (generic) 10/10
Sword Mastery (generic) 0/10
Axe Mastery (generic) 0/10
Mace Mastery (generic) 0/10
Knife Mastery (generic) 8/10
- Cunning / Dirty fighting (mastery 1.30)
Dirty Fighting (class) 5/5
Backstab (class) 0/5
Switch Place (class) 0/5
Cripple (class) 0/5
- Cunning / Lethality (mastery 1.30)
Lethality (class) 5/5
Deadly Strikes (class) 0/5
Willful Combat (class) 0/5
Snap (class) 0/5
- Cunning / Survival (mastery 1.10)
Trap Detection (generic) 1/5
Heightened Senses (generic) 1/5
Trap Disarm (generic) 5/5
Evasion (generic) 0/5
- Cunning / Shadow magic (mastery 1.30)
Shadow Combat (class) 1/5
Shadow Cunning (class) 0/5
Shadow Feed (class) 0/5
Shadowstep (class) 0/5
- Spell / Conveyance (mastery 1.00)
Phase Door (generic) 5/5
Teleport (generic) 5/5
Displacement Shield (generic) 0/5
Probability Travel (generic) 0/5
- Spell / Divination (mastery 1.00)
Sense (generic) 5/5
Identify (generic) 0/5
Vision (generic) 0/5
Telepathy (generic) 0/5
- Spell / Temporal (mastery 1.00)
Time Prison (class) 2/5
Congeal Time (class) 0/5
Essence of Speed (class) 0/5
Time Shield (class) 0/5
- Spell / Phantasm (mastery 1.00)
Illuminate (class) 5/5
Blur Sight (class) 5/5
Phantasmal Shield (class) 0/5
Invisibility (class) 0/5
[Current Effects]
- Hymn of Perseverance
- Chant of Fortress
- Blur Sight
[Completed Quests]
-- An apprentice task
You met a novice mage who was tasked to collect many staves or jewelry.
He asked for your help should you collect some that you do not use.
* 15/15
-- A mysterious staff
Deep in the tower of Tol Falas you fought and destroyed the Master, a powerful vampire.
On your way out of Tol Falas you were ambushed by a band of orcs.
They asked about the staff.
-- Into the darkness
It is time to explore some new places dark, forgotten and dangerous ones.
The Old Forest is just south-west of the town of Bree.
The Maze is west of Bree.
The Sandworm Lair is to the far west of Bree, near the sea.
Carn D?»m is to the north of Amon S?»l.
* You have explored the Old Forest and vanquished the Old Man Willow.
* You have explored the Maze and vanquished the Minotaur.
* You have explored the Sandworm Lair and vanquished their Queen.
* You have explored Carn D?»m and vanquished the Dragon.
-- Escort: lost sun paladin (level 6 of Carn D?»m)
Escort the lost sun paladin to the recall portal on level 6 of Carn D?»m.
-- Escort: lone alchemist (level 1 of Tol Falas)
Escort the lone alchemist to the recall portal on level 1 of Tol Falas.
-- Eight legs of wonder
Enter the caverns of Ardhungol and clear the source of the spider infestation there.
But be careful, those are not small spiders...
-- Trapped!
You heard a plea for help and decided to investigate...
Only to find yourself trapped inside an unknown tunnel complex.
-- Let's hunt some Orc
The elder in Minas Tirith sent you to the mines of Moria, deep under the misty mountains, to investigate the orc presence.
Find out if they are in any way linked to the lost staff.
But be careful, even the dwarves did not venture in the old halls for many years.
-- Escort: lost warrior (level 3 of Old Forest)
Escort the lost warrior to the recall portal on level 3 of Old Forest.
-- The Island of Dread
You have heard that in the bay of Belfalas, far to the south of Bree, lies the ruined tower of Tol Falas.
There are disturbing rumors of greater undeads and nobody who reached it ever returned.
Perhaps you should explore it and find the truth, and the treasures, for yourself!
-- Important news
Orcs were spotted with the staff you seek in an arid waste in the southern desert.
You should go investigate what is happenning there.
-- Escort: repented thief (level 8 of Tol Falas)
Escort the repented thief to the recall portal on level 8 of Tol Falas.
-- Escort: lone alchemist (level 7 of Carn D?»m)
Escort the lone alchemist to the recall portal on level 7 of Carn D?»m.
-- The Guardian of the Sea
Ukllmswwik asked you to take his portal to the caverns of Oss?« and kill Maglor who has turned mad.
* You have killed both Ukllmswwik and Maglor, betraying them both.
-- The Orbs of Command
You have found an orb of command that seems to be used to open the shield protecting the High Peak.
There seems to be a total of four of them, the more you have the weaker the shield will be.
-- Escort: lone alchemist (level 3 of Tol Falas)
Escort the lone alchemist to the recall portal on level 3 of Tol Falas.
-- The Doom of the World!
You were sent to Mount Doom, in the ancient land of Mordor, where the One Ring was once forged by Sauron and destroyed by Frodo Baggins.
This place is still full of the power of the ring and the orcs intend to absorb this power using the Staff of Absorption!
Whatever their plan may be, they must be stopped at all cost.
The volcano is attacked by orcs, a few Sun Paladins made it there with you, they will hold the line at the cost of their lives to buy you some time.
Honor their sacrifice, do not let the orcs finish their work!
You arrived in time and interrupted the ritual, the blue wizards have departed.
Use the portal to go back to the Far East, you *MUST* stop them, no matter the cost.
-- Lost Knowledge
You found an ancient tome about gems.
You should bring it to the jeweler in the Gates of Morning.
Limmir told you to look for the Valley of the Moon in the southern mountains.
-- Escort: lost anorithil (level 5 of Carn D?»m)
Escort the lost anorithil to the recall portal on level 5 of Carn D?»m.
-- The wild wild east
There must be a way to go into the far east from the lair of Golbug, find it and explore the unknown far east, looking for clues.
-- Escort: lost sun paladin (level 7 of Old Forest)
Escort the lost sun paladin to the recall portal on level 7 of Old Forest.
-- Falling Toward Apotheosis
You have vanquished the masters of the Orc Pride, now you must venture inside the most dangerous place of this world, the High Peak.
Seek the Blue Wizards and stop them before they bend the world to their will.
To enter you will need the four orbs of command to remove the shield over the peak.
The entrance to the peak passes through a place called 'the slime tunnels', probably located inside or near Grushnak Pride.
-- Escort: lost sun paladin (level 1 of Carn D?»m)
Escort the lost sun paladin to the recall portal on level 1 of Carn D?»m.
[Active Quests]
-- The many Prides of the Orcs
Investigate the bastions of the Pride.
* You have destroyed Rak'shor.
* You have destroyed Vor.
* You have destroyed Grushnak.
* You have destroyed Gorbat.
* All prides lie in ruins, their masters destroyed. High Sun Paladin Aeryn would surely be glad of the news!
-- Of trolls and damp caves
Explore the caves below the tower of Amon S?»l and the trollshaws in search of treasure and glory!
* You have explored Amon S?»l and vanquished the Shade of Angmar.
* You must explore the Trollshaws and find out what lurks there and what treasures are to be gained!
[Character Equipment]
In main hand
a) Sting, Bilbo's Small Sword (45-58.5 power, 11 apr)
Type: weapon / dagger
45 Power [Range 1.30] (+55% Dexterity,+35% Strength), 0 Attack, 11 Armor Penetration, Crit 18%
Damage type: physical
When wielded/worn:
Increases stats: 5 Dexterity,4 Cunning.
Increases damage type: 10% physical,8% light.
Grants telepathy: orc.
Increases pinning immunity: 50%.
Light radius 1
Dropped by orc master assassin
In off hand
b) slime-covered mithril dagger of massacre (37.5-48.75 power, 9 apr)
Type: weapon / dagger
37 Power [Range 1.30] (+45% Dexterity,+45% Strength), 0 Attack, 9 Armor Penetration, Crit 10%
Damage type: physical
When wielded/worn:
Damage on hit(melee): 37 slime.
Increases damage type: 22% physical.
Dropped by orc master assassin
On fingers
c) Ring of the War Master
Type: jewelry / ring
When wielded/worn:
Increases stats: 3 Strength,3 Dexterity,3 Constitution.
Increases talent masteries: 0.10 Technique / Archery - bows,0.10 Technique / Archery - common,0.10 Technique / Dual wielding,0.10 Technique / Combat techniques,0.10 Technique / Two-handed weapons,0.10 Technique / Weapons and shields,0.10 Technique / Archery - slings,0.10 Technique / Combat techniques,0.10 Technique / Two-handed weapons,0.10 Technique / Weapons and shields,0.10 Technique / Dual wielding,0.10 Technique / Archery - utility,0.10 Technique / Combat training.
d) Glory of the Pride
Type: jewelry / ring
When wielded/worn:
Attack 10, Armor Penetration 0, Physical Crit 0%, Physical power 10
Armor 10, Defense 5
Fatigue -15%
Increases damage type: 8% physical.
Reduces talent cooldowns: Rush (15).
Increases confusion immunity: 100%.
Increases stun immunity: 100%.
Maximum mana -40
Maximum stamina 40
Dropped by Grushnak, Battlemaster of the Pride
Around neck
e) Fiery Choker
Type: jewelry / amulet
When wielded/worn:
Increases stats: 5 Magic,4 Willpower,3 Cunning.
Increases resistances: 20% fire,-20% cold.
Increases damage type: 10% fire,-5% cold.
Increases blindness immunity: 100%.
Spellpower 7, Spell Crit 8%
Dropped by Fyrk, Faeros High Guard
Light source
f) f?«anorian lamp
Type: lite / lite
When wielded/worn:
Light radius 4
Main armor
g) Chromatic Harness (0 def, 10 armor)
Type: armor / light
When wielded/worn:
Armor 10, Defense 0
Fatigue 10%
Increases stats: 4 Cunning,3 Dexterity,6 Willpower,10 Luck.
Increases resistances: 6% all.
Grants telepathy: dragon.
Reduces talent cooldowns: Sand Breath (3),Ice Breath (3),Fire Breath (3).
Increases poison immunity: 70%.
Dropped by Gorbat, Supreme Wyrmic of the Pride
On head
h) Crown of the Elements (0 def, 5 armor)
Type: armor / head
When wielded/worn:
Armor 5, Defense 0
Fatigue 5%
Increases stats: 5 Constitution,3 Willpower.
Damage on hit(melee): 10 fire,10 acid,10 cold,10 lightning.
Increases resistances: 15% fire,15% acid,15% cold,15% lightning.
See invisible: 15
Dropped by Vor, Grand Geomancer of the Pride
On hands
On feet
i) Frost Treads (1 def, 2 armor)
Type: armor / feet
When wielded/worn:
Armor 2, Defense 1
Fatigue 14%
Increases stats: 4 Strength,4 Dexterity,4 Cunning.
Increases resistances: 20% cold,10% nature.
Increases damage type: 5% cold.
Light radius 1
Dropped by Rantha the Worm
Tool
Quiver
j) 157 poisonous mithril shot (53.5-64.2 power, 6 apr)
Type: ammo / shot
53 Power [Range 1.20] (+70% Dexterity,+50% Cunning), 0 Attack, 6 Armor Penetration, Crit 7%
Damage type: physical
When wielded/worn:
Damage on hit(ranged): 51 poison.
[Player Achievements]
'A dangerous secret' was wchieved for Found the mysterious staff and told Minas Tirith about it. At 2010-09-12 22:12:38
'Arachnophobia' was wchieved for Destroyed the spydric menace. At 2010-09-13 01:03:58
'Destroyer's bane' was wchieved for Killed Golbug the Destroyer. At 2010-09-13 00:31:48
'Evil denied' was wchieved for Won ToME by preventing the Void portal to open. At 2010-09-17 01:57:16
'Exterminator' was wchieved for Killed 1000 creatures At 2010-09-12 01:52:06
'Flooder' was wchieved for Defeated Ukllmswwik while doing his own quest. At 2010-09-15 23:32:31
'F?«anor's bane' was wchieved for Killed Maglor, Last Son of F?«anor the Maker. At 2010-09-15 23:29:33
'Gem of the Moon' was wchieved for Completed the Master Jeweler quest with Limmir. At 2010-09-16 00:12:45
'Level 10' was wchieved for Got a character to level 10. At 2010-09-06 00:49:07
'Level 20' was wchieved for Got a character to level 20. At 2010-09-12 20:59:58
'Level 30' was wchieved for Got a character to level 30. At 2010-09-13 22:32:35
'Level 40' was wchieved for Got a character to level 40. At 2010-09-15 00:53:18
'Level 50' was wchieved for Got a character to level 50. At 2010-09-17 01:41:28
'Orcrist' was wchieved for Killed the leaders of the Orc Pride. At 2010-09-15 01:36:06
'Race through fire' was wchieved for Raced through the fires of Mount Doom to stop the Blue Wizards. At 2010-09-15 02:26:21
'Reaver' was wchieved for Killed 1000 humanoids At 2010-09-16 00:54:57
'Rescuer of the lost' was wchieved for Rescued the merchant from the assassin lord. At 2010-09-05 20:31:27
'Size matters' was wchieved for Do over 600 damage in one attack At 2010-09-15 02:09:38
'Sliders' was wchieved for Activated a portal using the Orb of Many Ways. At 2010-09-13 00:33:20
'Tactical master' was wchieved for Fought the two Istari without closing any invocation portals. At 2010-09-17 01:57:10
'The secret city' was wchieved for Discovered the truth about mages. At 2010-09-08 20:16:53
'Treasure Hunter' was wchieved for Amass 1000 gold pieces. At 2010-09-15 01:14:22
'Vampire crusher' was wchieved for Destroyed the Master in its lair of Tol Falas. At 2010-09-12 21:52:51
[Character Inventory]
a) Ever-Refilling Potion of Healing
Type: potion / potion
It can be used to heal, costing 80 power out of 100/100.
b) 2 acid-proof potion of cure poison
Type: potion / potion
It can be used to cure poison.
Dropped by skeleton archer
c) 3 acid-proof potion of free action
Type: potion / potion
It can be used to resist stuns, dazes and pinning.
Dropped by sandworm
d) acid-proof potion of full mana
Type: potion / potion
It can be used to fully restore mana.
e) 3 acid-proof potion of greater healing
Type: potion / potion
It can be used to heal a lot.
Dropped by skeleton warrior
f) 2 acid-proof potion of greater mana
Type: potion / potion
It can be used to restore a lot of mana.
Dropped by Ungol?«
g) 5 acid-proof potion of healing
Type: potion / potion
It can be used to heal a good part of your life.
Dropped by Rantha the Worm
h) acid-proof potion of lesser mana
Type: potion / potion
It can be used to restore some mana.
i) 3 acid-proof potion of mana
Type: potion / potion
It can be used to restore a good part of your mana.
j) acid-proof potion of see invisible
Type: potion / potion
It can be used to sense invisible for a while.
k) acid-proof potion of speed
Type: potion / potion
It can be used to increase your speed for a while.
Dropped by Rak'shor, Grand Necromancer of the Pride
l) 3 potion of cure disease
Type: potion / potion
It can be used to cure poison.
Dropped by ghoul
m) potion of cure poison
Type: potion / potion
It can be used to cure poison.
n) 7 potion of free action
Type: potion / potion
It can be used to resist stuns, dazes and pinning.
Dropped by armoured skeleton warrior
o) 5 potion of greater healing
Type: potion / potion
It can be used to heal a lot.
p) 4 potion of greater mana
Type: potion / potion
It can be used to restore a lot of mana.
Dropped by uruk-hai
q) potion of invisibility
Type: potion / potion
It can be used to become invisible for a while.
r) 12 potion of mana
Type: potion / potion
It can be used to restore a good part of your mana.
s) 2 potion of see invisible
Type: potion / potion
It can be used to sense invisible for a while.
Dropped by black ooze
t) 6 potion of speed
Type: potion / potion
It can be used to increase your speed for a while.
Dropped by ghoul
u) 2 fire-proof scroll of enemies detection
Type: scroll / scroll
It can be used to detect enemies within a certain range.
Dropped by skeleton warrior
v) 3 fire-proof scroll of identify
Type: scroll / scroll
It can be used to identify one object (or all with high magic stat).
Dropped by Vor, Grand Geomancer of the Pride
w) fire-proof scroll of magic mapping
Type: scroll / scroll
It can be used to map the area directly around you.
Dropped by Gorbat, Supreme Wyrmic of the Pride
x) 4 fire-proof scroll of phase door
Type: scroll / scroll
It can be used to teleport you randomly over a short distance.
Dropped by sandworm
y) fire-proof scroll of shielding
Type: scroll / scroll
It can be used to create a temporary shield that absorbs damage.
Dropped by uruk-hai figther
z) fire-proof scroll of teleportation
Type: scroll / scroll
It can be used to teleport you anywhere on the level, randomly.
Dropped by slimy ooze
{) scroll of enemies detection
Type: scroll / scroll
It can be used to detect enemies within a certain range.
Dropped by bandit
|) 4 scroll of identify
Type: scroll / scroll
It can be used to identify one object (or all with high magic stat).
}) 3 scroll of phase door
Type: scroll / scroll
It can be used to teleport you randomly over a short distance.
Dropped by hill orc archer
~) gold amulet of the fish
Type: jewelry / amulet
When wielded/worn:
) Dragon Orb (Orb of Command)
Type: jewelry / orb
When carried:
Increases stats: 6 Cunning.
It can be used to use the orb, costing 1 power out of 1/1.
Dropped by Gorbat, Supreme Wyrmic of the Pride
€) Elemental Orb (Orb of Command)
Type: jewelry / orb
When carried:
Increases stats: 6 Magic.
It can be used to use the orb, costing 1 power out of 1/1.
Dropped by Vor, Grand Geomancer of the Pride
?) Orb of Destruction (Orb of Command)
Type: jewelry / orb
When carried:
Increases stats: 6 Strength.
It can be used to use the orb, costing 1 power out of 1/1.
Dropped by Grushnak, Battlemaster of the Pride
‚) Orb of Many Ways
Type: jewelry / orb
It can be used to activate a portal, costing 10 power out of 30/30.
Dropped by Golbug the Destroyer
?) Orb of Undeath (Orb of Command)
Type: jewelry / orb
When carried:
Increases stats: 6 Dexterity.
It can be used to use the orb, costing 1 power out of 1/1.
Dropped by Rak'shor, Grand Necromancer of the Pride
„) mithril ring of defense (17 def, 0 armor)
Type: jewelry / ring
When wielded/worn:
Armor 0, Defense 17
…) Awakened Staff of Absorption (50-60 power, 4 apr, cold damage)
Type: weapon / staff
50 Power [Range 1.20] (+100% Magic), 20 Attack, 4 Armor Penetration, Crit 0%
Damage type: cold
When wielded/worn:
Increases stats: 6 Magic,6 Willpower.
Maximum mana 50
Spellpower 34, Spell Crit 10%
It can be used to absorb energies, costing 1000 power out of 1000/1000.
Dropped by Alatar the Blue
†) onyx
Type: gem / black
When used to imbue an armour:
Increases stats: 3 Strength,3 Dexterity,3 Magic,3 Willpower,3 Cunning.
Dropped by snow giant chieftain
‡) 3 sapphire
Type: gem / blue
When used to imbue an armour:
Armor 0, Defense 8
?) 4 jade
Type: gem / green
When used to imbue an armour:
Increases resistances: 8% all.
Dropped by orc pyromancer
‰) 3 turquoise
Type: gem / green
When used to imbue an armour:
See invisible: 10
Dropped by orc high pyromancer
Š) The Water Silmaril
Type: lite / lite
When wielded/worn:
Attack 0, Armor Penetration 0, Physical Crit 0%, Physical power 12
Increases stats: 4 Strength,4 Dexterity,4 Magic,4 Willpower,4 Cunning,4 Constitution,-25 Luck.
Spellpower 12, Spell Crit 0%
Light radius 6
It can be used to activate talent: Tidal Wave (level 4), costing 80 power out of 150/150.
Dropped by Maglor, Last Son of F?«anor the Maker
‹) 2 bloodstone
Type: gem / red
When used to imbue an armour:
Increases stun immunity: 60%.
Dropped by gelatinous cube
?) 2 fire opal
Type: gem / red
When used to imbue an armour:
Increases damage type: 10% all.
?) 3 garnets
Type: gem / red
When used to imbue an armour:
Increases damage type: 6% all.
Ž) 2 ruby
Type: gem / red
When used to imbue an armour:
Increases stats: 4 Strength,4 Dexterity,4 Magic,4 Willpower,4 Cunning.
?) amethyst
Type: gem / violet
When used to imbue an armour:
Increases damage type: 4% all.
Dropped by fiery wyrmic uruk-hai
?) Pearl of Life and Death
Type: gem / white
When carried:
Increases stats: 5 Strength,5 Dexterity,5 Magic,5 Willpower,5 Cunning,5 Constitution,10 Luck.
Increases resistances: 7% all.
Increases damage type: 7% all.
Increases stun immunity: 100%.
Light radius 1
Dropped by Pallando the Blue
‘) diamond
Type: gem / white
When used to imbue an armour:
Increases stats: 5 Strength,5 Dexterity,5 Magic,5 Willpower,5 Cunning.
’) moonstone
Type: gem / white
When used to imbue an armour:
Armor 0, Defense 10
“) 2 pearl
Type: gem / white
When used to imbue an armour:
Increases resistances: 10% all.
”) 4 amber
Type: gem / yellow
When used to imbue an armour:
Increases damage type: 8% all.
[Last Messages]
Welcome to Tales of Middle Earth!
In hindsight the build is still not optimal.
Unending frenzy is a bit of an overkill and essence of speed would have been affordable in the end and more useful than blinding speed. Other than that I'll probably tweak some minor things next time
