Got it finally. Here it is...
Starting program: C:\ToME4\new\t-engine4-windows-1.0.0beta4/t-engine.exe [New Thread 3172.0xc60] [New Thread 3172.0xc48] [New Thread 3172.0xc4c] [New Thread 3172.0xc1c] [New Thread 3172.0xc50] [New Thread 3172.0xc58] [New Thread 3172.0x9a4] [New Thread 3172.0xc80]
Program received signal SIGSEGV, Segmentation fault. 0x00000000 in ?? () (gdb) info stack #0 0x00000000 in ?? () #1 0x0042b5af in display_map_quad (map=0x13e85c8, dx=200, dy=148, m=0x31bf838, i=0, j=23, a=1, obscure=0 '\000') at src/map.c:411 #2 0x0042b9a6 in map_to_screen (L=0x3d45e0) at src/map.c:447 #3 0x01d8076a in ?? () #4 0x0046752b in luaJIT_run (L=0x3d45e0, func=0x2f9db30, nresults=-1) at src/luajit/ljit_core.c:223 #5 0x00459e38 in luaD_precall (L=0x3d45e0, func=0x2f9db30, nresults=-1) at src/luajit/ldo.c:281 #6 0x01d80707 in ?? () #7 0x00459e17 in luaD_precall (L=0x3d45e0, func=0x2f9db10, nresults=0) at src/luajit/ldo.c:279 #8 0x0045a2d7 in luaD_call (L=0x3d45e0, func=0x2f9db10, nResults=0) at src/luajit/ldo.c:383 #9 0x0044fbd3 in f_call (L=0x3d45e0, ud=0x22fdc0) at src/luajit/lapi.c:795 #10 0x004597c5 in luaD_rawrunprotected (L=0x3d45e0, f=0x44fba9 <f_call>, ud=0x22fdc0) at src/luajit/ldo.c:117 #11 0x0045a610 in luaD_pcall (L=0x3d45e0, func=0x44fba9 <f_call>, u=0x22fdc0, old_top=800, ef=784) at src/luajit/ldo.c:464 #12 0x0044fc59 in lua_pcall (L=0x3d45e0, nargs=1, nresults=0, errfunc=49) at src/luajit/lapi.c:816 #13 0x004288ef in docall (L=0x3d45e0, narg=1, nret=0) at src/main.c:85 #14 0x00429218 in on_redraw () at src/main.c:274 #15 0x00429d74 in SDL_main (argc=1, argv=0x3d27d8) at src/main.c:655 #16 0x00495f0b in console_main (argc=1, argv=0x3d27d8) at ./src/main/win32/SDL_win32_main.c:315 #17 0x00495fc8 in WinMain (hInst=0x400000, hPrev=0x0, szCmdLine=0x241f17 "", sw=10) at ./src/main/win32/SDL_win32_main.c:398 #18 0x00495896 in main () (gdb)
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