ToME: the Tales of Maj'Eyal

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PostPosted: Mon Oct 29, 2018 11:32 pm 
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Joined: Mon Oct 29, 2018 11:29 pm
Posts: 1
on the psyshot skill description it says "will no work" near the end.
In the skill description for whitehooves it says "you loose a charge."


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PostPosted: Tue Nov 20, 2018 11:49 pm 
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Joined: Tue Nov 20, 2018 11:38 pm
Posts: 4
Tooltip for the unique gloves "Spellhunt Remnants" say: "It can be used to destroy an arcane item (of a higher tier....)"

It should say "It can be used to destroy a unique arcane item (of a higher tier....)"


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PostPosted: Fri Feb 15, 2019 4:00 pm 
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Wyrmic

Joined: Fri Mar 28, 2014 11:56 pm
Posts: 230
Bind Demon's text says that you'll be able to bind demons to your main armor on talent lvl 5. However, you're only able to do that once you've invested 5 talent points at talent mastery 1.3.

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Spamming Windtouched Speed since 1.5


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PostPosted: Wed Feb 20, 2019 6:01 pm 
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Wyrmic

Joined: Fri Mar 28, 2014 11:56 pm
Posts: 230
The projection-ego's on-hit effect appears to have a "once-per-turn"-limitation. However, this is not stated in the description.

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Spamming Windtouched Speed since 1.5


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PostPosted: Sat Mar 23, 2019 8:21 pm 
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Wayist

Joined: Mon Mar 20, 2017 12:03 am
Posts: 23
The quest screen description for "Ashes in the Wind" has a typo after completing the first goal:
Quote:
The demons can no track you down anymore.


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PostPosted: Fri Oct 25, 2019 6:28 pm 
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Higher

Joined: Wed Jun 06, 2018 10:53 am
Posts: 61
TOME 1.5.10. Talent Blade Flurry in Cunning/Lethality category. A tooltip shows 'Drains stamina: 4' and 'Description: This talent is exhausting to use, draining 6 stamina each turn'.
Is it possible to change to something like
Code:
[[Become a whirling storm of blades, increasing attack speed by %d%% and causing melee attacks to strike an additional adjacent target other than your primary target for %d%% weapon damage. This talent is exhausting to use, draining %d stamina each turn.]]):format(t.getSpeed(self, t)*100, t.getDamage(self,t)*100, t.drain_stamina)

Using drain_stamina variable in the description can keep the description correct should the drain value change.

Not an incorrect description but if the above idea is doable, Total Thuggery in Technique/Thuggery also has a separate value for its description.


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