ToME: the Tales of Maj'Eyal

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PostPosted: Tue Jan 29, 2019 3:47 am 
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Sher'Tul Godslayer

Joined: Thu Jan 23, 2003 8:13 pm
Posts: 1866
Location: A shallow water area south of Bree
So I started up a new Embers character recently, and was freshly reminded of a minor annoyance I've encountered before: the market stalls in Vaporous Emporium don't change appearance when you loot them, so I can never remember which ones I've looted and which I haven't. (Remember back in old versions when golden chests didn't change appearance after you opened them? It's kind of like that.)

The obvious solution, then, is to change the appearance of stalls when they're looted; I've taken a stab at that in my new Visibly Looted Stalls addon. The new images for looted stalls are obviously clumsy modifications of the original stall images, :oops: but hopefully they will be visibly distinct enough for our purposes.

[Implementation notes:]
Code:
Superload:
  mod.class.GameState:
    startEvents() [modify stalls to change appearance after looting]

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PostPosted: Tue Jan 29, 2019 6:00 am 
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Sher'Tul Godslayer

Joined: Tue Jun 18, 2013 10:46 pm
Posts: 2402
Location: Ambush!
Oooo this is such a good idea! That lack of visual feedback is annoying!

BTW, "clumsy modification by way of violence" does sound like an appropriate description of looting.

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PostPosted: Tue Jan 29, 2019 11:13 am 
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Graphical God

Joined: Wed Jan 05, 2011 8:05 am
Posts: 427
Location: Snowscape
Neat! And it goes into my Embers to-do list :).

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~ [ RexOrcorum, a.k.a "rexo": Official Visual Magus, Addon Beautifier, Achiever, Knight of the 561 Trees, Dark Interfacer ] ~
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PostPosted: Mon Nov 18, 2019 6:43 pm 
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Graphical God

Joined: Wed Jan 05, 2011 8:05 am
Posts: 427
Location: Snowscape
And it was done :). The new Embers update should have it. Thanks for the idea (which is kinda obvious, but apparently only when someone pokes you with it, hehe).

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~ [ RexOrcorum, a.k.a "rexo": Official Visual Magus, Addon Beautifier, Achiever, Knight of the 561 Trees, Dark Interfacer ] ~
darkgod wrote:
~ [ DarkGod whips rexorcorum with Suslik (& many others as well) ] ~


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PostPosted: Wed Nov 20, 2019 2:27 am 
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Sher'Tul Godslayer

Joined: Thu Jan 23, 2003 8:13 pm
Posts: 1866
Location: A shallow water area south of Bree
rexorcorum wrote:
And it was done :). The new Embers update should have it. Thanks for the idea (which is kinda obvious, but apparently only when someone pokes you with it, hehe).

[checks new looted stall tiles] Very nice. I am officially deprecating this addon, then, as of EoR release 1.1.0. For backward compatibility, v1a will check the DLC version and silently do nothing in the presence of sufficiently recent EoR versions.

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