Does anyone like combat veteran last talent and to a lesser extent the third?
Here is a proposition of "rework" (superiority is more of a scrap everything but the name).
Techniques/superiority
Duelist
Passive. Your superior mastery of weapons shines the longer the fight goes on. After hitting an enemy with 3 successive attack, each further attack reduce their armor by x and their physical resistance by y.
Clean hits
Passive. Your attacks have x% chance to inflict offbalance and an extra y physpower.
One against the world
Sustain. The threat of numerous enemies energise you. For each enemy in range x you gain y% global speed and z% chance to avoid damage entirely. Drain stamina.
Overwhelming force
Active. Big cd. You drop all restraint and overwhelm your enemy. Every consecutive hit reduce their global speed by x% and damage by y%. Last z turns. Every time you kill someone while this is active, refresh the duration. You lose all defense while this is active.
Hoping this sparks some discussion and even changesTechnique/combat veteran
Quick recovery : keep as is
Fast metabolism : keep as is
Remove the other two
battle scars : years of combat have toughened your body, you gain x% chance to resist poison, bleed, and wound
juggernaut : bring back here since removed from superiority! But tweak numbers and make it passive
