PseudoLoneWolf wrote:
I'm throwing in my two cents on Yeek Brawler, which I always try to recommend to people but nobody listens to. Your first 1-2 levels really, really extra sucks a lot because you don't start with enough CUN to get Unarmed Mastery, but after you do, it's smooth sailing. Small size means that grappling will be less effective than usual, but a +size belt will fix that, or else just mostly ignore grappling - it's a very strong tree but personally, I rarely even use it except to set up Take Down.
The real strength of this build though is via Quickened. 118% global speed + 167% attack speed on light gloves means that you get 197% total attack speed, equaling out to nearly two attacks per turn. Compare with another +54% from Blinding Speed and you're getting into the realm of absurdity.
Your health sucks, but your health always sucks as a Yeek, so you should get used to that. +2 life per level helps with that somewhat, but Brawler isn't the tankiest of classes - however, Open Palm Block should be able to let you soak up the worst of the damage if you can time it properly.
Overall, this isn't strictly the best build for a Yeek, but it's one of the more fun ones by far in my opinion.
It does sound like a lot of fun! One minor point, isn't light gloves attack speed 125%? (think tooltip hasn't been updated since nerf in last patch)
Another class to throw in would be summoner - it benefits from the quick levels, and you should very rarely be exposed to damage, so your health matters little.