Replacing Mindcraft, take three...

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Atarlost
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Re: Replacing Mindcraft, take three...

#16 Post by Atarlost »

HousePet wrote:Would it be worth adding in a Life or Light/Holy/Whatever school to give some extra stuff to Clerics? Primarily to Eru and Manwe clerics as a replacement to Mindcraft.
Isn't that what Mindcraft basically is? It's available to all clerics and apart from fumblefingers is available only to clerics.
Digitochracy
n. 1. technocracy. 2. government by the numbers. 3. rule by people with the longest fingers.

HousePet
Perspiring Physicist
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Re: Replacing Mindcraft, take three...

#17 Post by HousePet »

Yeah, but the flavour is all wrong and it has *loads* of stuff in it. Its like two schools in one.
My feedback meter decays into coding. Give me feedback and I make mods.

Atarlost
Sher'Tul Godslayer
Posts: 1973
Joined: Sat Apr 26, 2003 7:38 pm
Location: GMT-8:00

Re: Replacing Mindcraft, take three...

#18 Post by Atarlost »

HousePet wrote:Yeah, but the flavour is all wrong and it has *loads* of stuff in it. Its like two schools in one.
Considering that sorcery gives a lot more than two schools and that geomancy gives substantial bonus points in four schools in addition to doing its own thing with no health penalty, two schools in one sounds like about what a skill point should actually give.
Digitochracy
n. 1. technocracy. 2. government by the numbers. 3. rule by people with the longest fingers.

HousePet
Perspiring Physicist
Posts: 6215
Joined: Sun Sep 09, 2012 7:43 am

Re: Replacing Mindcraft, take three...

#19 Post by HousePet »

I suspect rewriting all the schools is outside the scope of this thread :mrgreen:
My feedback meter decays into coding. Give me feedback and I make mods.

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