This addon adds in a Faerie, or Fey, race into ToME. This addon was originally created by
Kaballah, but he hasn't been online in over a year.
Instead of letting it die (I mean, how could we not be able to play as a Faerie?) I decided to fork it over into a playable form.
I've taken it, modified it's values, and changed it's 4th talent.
You can nab it
here.Includes partial integration with
Marson's AWOL addon.While it is highly recommended you grab it anyway, because it's amazing for those few glitched out enemies, the integration should take care of any issues that arrise for Clones and Shadows.
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The Fey are an incredibly quick and agile race, however they are incredibly fragile.
You will have to make use of their blinding speed to survive encounters.
If you find yourself in trouble, you can spray some Fey Dust onto nearby enemies while you escape.
Fey stats: -2 Strength, -5 Constitution, +3 Dexterity, +3 Cunning, +6 Luck,
Life per level: 7
Experience bonus: 5%
Unbreathing
Fey skills:-Flight
--Passive
--The Fey are capable of flight.
--Avoid certain traps
--Grants bonus Movespeed and Defense, that scales with Dexterity or Magic
--Effect grows if health is low
--Pretty magical wings
-Fey Luck
--Passive
--The Fey are naturally lucky, and this aids them in many ways.
--Grants Luck and Saves
--If you take more than 10% of your life in damage, some of the damage is nullified, and you gain a shield of equal value.
--Scales with Luck
--Effect grows if health is low
-Fey Speed
--Active
--The Fey are always fleet-footed, and are ready to split upon a moment's notice
--Grants bonus Global Speed that scales with Dexterity or Magic
--Effect grows if health is low when activated
--Removes all Pinning effects
-Fey Dust
--Active
--The Fey's Dust, while pretty, turns out to not feel good when thrown into eyes
--Sprays a cone of Fey Dust, which deals damage that scales with Dexterity or Magic
--The spray also knocks back and blinds enemies hit
--It can also stun or confuse, if used at low health
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Dark Faeries are Faeries that have given up much of their natural agility and defense in exchange for bonus offensive potency.
They are extremely frail, even more so than their more agile counterparts, but make up for it with faster offense, higher damage, and many different tricks.
Despite all thoughts otherwise, they are still, mostly, a playful bunch to be around, if not a bit more painful in their method of invitation.
Dark Fey stats: -3 Strength, -7 Constitution, +3 Dexterity, +3 Magic, +1 Cunning, +6 Luck,
Life per level: 5
Experience penalty: 5%
Unbreathing
Dark Fey skills:-Powers of the Dark
--Passive
--The Dark Fey have sacrificed their Flight for additional offensive potency.
--Grants bonus Cast Speed and Combat Speed, that scales with Dexterity or Magic
--Grants bonus Damage that scales with Luck and Character Level
--Effect grows if health is low
-Fey Clone
--Passive
--The Dark Fey have given up some of their natural luckiness, but not all.
--Grants Luck and Saves
--Upon dealing damage, you summon a clone of yourself for a few turns.
--Has your entire talent list, deals 50% damage, and has 10% of your max life.
-Vision of the Shadows
--Active
--The Dark Faerie has lost it's ability to flee, and has been forced to find other methods of survival, in the form of dark magics.
--This talent shows all enemies within a moderate to large radius around yourself.
--Calls forth 3 shadows onto nearby enemies that are in sight.
--Shadows are extremely weak, but make for decent body-blockers.
--Vision Radius, Vision Duration, and Number of Shadow Targets increases with talent level.
-Feyd to Black
--Active
--Call forth the powers of darkness to overflow the battlefield.
--Increases allies life based on their max life.
--Blinds and decreases enemies' life based on their max life.
--Does not apply on-heal effects.
--Cannot lower enemy life below 10% of its maximum.