Lore library fix for v1.0 - updated 2013-02-17

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aardvark
Wyrmic
Posts: 200
Joined: Wed Aug 22, 2012 12:16 am

Lore library fix for v1.0 - updated 2013-02-17

#1 Post by aardvark »

A small addon that fixes the lore library problem previously reported by everyone. The bug causes lore not to be saved to the library. This won't make lore found with previous characters appear in the library, but will make new-found lore appear there.

v2 fixes unreliable checks
Attachments
tome-lib-fix2.zip
Rename from .zip to .teaa
(1.32 KiB) Downloaded 342 times
Last edited by aardvark on Mon Feb 18, 2013 6:47 am, edited 2 times in total.

Viebator
Posts: 2
Joined: Fri Jan 11, 2013 1:38 pm

Re: Lore library fix for v1.0

#2 Post by Viebator »

Ok. Where to paste it?

game/modules/example/class?

Moander
Halfling
Posts: 88
Joined: Fri Jan 06, 2012 11:48 am

Re: Lore library fix for v1.0

#3 Post by Moander »

Viebator wrote:Ok. Where to paste it?

game/modules/example/class?
It think you should rename it to tome-lib-fix.teaa and place it in addons.

aardvark
Wyrmic
Posts: 200
Joined: Wed Aug 22, 2012 12:16 am

Re: Lore library fix for v1.0

#4 Post by aardvark »

It goes under game/addons. Don't forget to rename it!

64legos
Thalore
Posts: 136
Joined: Wed Nov 14, 2012 2:24 am

Re: Lore library fix for v1.0

#5 Post by 64legos »

I've downloaded the file, renamed it, and put it in my addon folder...

...but it does absolutely nothing (it doesn't even show up in the addon list in-game).

What could I be doing wrong?

aardvark
Wyrmic
Posts: 200
Joined: Wed Aug 22, 2012 12:16 am

Re: Lore library fix for v1.0

#6 Post by aardvark »

If you renamed it to "tome-lib-fix.teaa" and put it under "path/to/t-engine4/game/addons" and it still doesn't work, then I'm stumped.

Things to check:
  1. Make sure it was renamed correctly. Windows Explorer's default setting of "Hide file extensions" (if you're using Windows) makes changing the extension in the GUI problematic. You'll end up with "tome-lib-fix.teaa.zip" instead of what you meant.
  2. The file download got corrupted. It's so small this is unlikely, but it's something to check.
  3. You are using ToME 4 v1.0, right? Not an earlier beta by accident?
I've got no better help than those, for whatever they're worth.

64legos
Thalore
Posts: 136
Joined: Wed Nov 14, 2012 2:24 am

Re: Lore library fix for v1.0

#7 Post by 64legos »

aardvark wrote:If you renamed it to "tome-lib-fix.teaa" and put it under "path/to/t-engine4/game/addons" and it still doesn't work, then I'm stumped.

Things to check:
  1. Make sure it was renamed correctly. Windows Explorer's default setting of "Hide file extensions" (if you're using Windows) makes changing the extension in the GUI problematic. You'll end up with "tome-lib-fix.teaa.zip" instead of what you meant.
  2. The file download got corrupted. It's so small this is unlikely, but it's something to check.
  3. You are using ToME 4 v1.0, right? Not an earlier beta by accident?
I've got no better help than those, for whatever they're worth.
It was #1. It works now, thanks!

EDIT: Scratch that, now I'm getting a bad addon error

Taelzen
Wayist
Posts: 20
Joined: Sun Jan 13, 2013 5:02 am

Re: Lore library fix for v1.0

#8 Post by Taelzen »

I also get the bad addon version error, and my library still doesn't save. :(

youtoo
Wayist
Posts: 26
Joined: Sat Feb 02, 2013 9:08 pm

Re: Lore library fix for v1.0

#9 Post by youtoo »

I am confused. This is a .zip file. Do I take the .zip file and rename it? There are 2 other files inside of it. Do I take one of the 2 files inside the .zip file and rename it? I tried both and they don't show up in the addon list.

aardvark
Wyrmic
Posts: 200
Joined: Wed Aug 22, 2012 12:16 am

Re: Lore library fix for v1.0

#10 Post by aardvark »

youtoo wrote:I am confused. This is a .zip file. Do I take the .zip file and rename it? There are 2 other files inside of it. Do I take one of the 2 files inside the .zip file and rename it? I tried both and they don't show up in the addon list.
  1. Rename tome-lib-fix.zip to tome-lib-fix.teaa
  2. Move or copy tome-lib-fix.teaa to:
    Windows: game\addons folder in your t-engine4 folder
    Linux or OS X: the game/addons subdirectory in your t-engine4 directory

emlurker
Yeek
Posts: 11
Joined: Fri Feb 01, 2013 3:27 pm
Location: The City, USA

Re: Lore library fix for v1.0

#11 Post by emlurker »

This isn't working for me, even though it does show up in the addon list. :(
The Evil Midnight Lurker what Lurks at Midnight. Bad is good, baby! Down with the Allied Kingdoms!

Amphouse
Thalore
Posts: 186
Joined: Mon Feb 04, 2013 9:31 pm

Re: Lore library fix for v1.0

#12 Post by Amphouse »

I get a bad addon thing when I play that forces me to use an offline profile, and I think it's because you haven't uploaded this addon to the addons list on the website, so the game doesn't think it's a legit addon. Could you fix this? I think you just have to upload it here: http://te4.org/addons/tome

Crim, The Red Thunder
Sher'Tul Godslayer
Posts: 2000
Joined: Fri May 07, 2004 8:26 pm
Location: Nahgharash

Re: Lore library fix for v1.0

#13 Post by Crim, The Red Thunder »

Someone else posted about this, but post apparently hasn't been approved yet. Since it hasn't and others have experienced the problem without it being an issue, for it to be picked up as a good add-on and accept validation, does it not have to be properly submitted to the addon's section? Aardvark, if you could submit your addon properly, that would solve this problem for people, I think. If this DOES solve the library problem and a mistake hasn't been made in coding, that would be a good idea, so everyone can use it without losing online capability.
Currently playing under the name Aura of the Dawn 4 down, 227 to go!
Proud author of Orc Pit Restoration Project, Faction Allies, Dwarven Adventurer addons
SadistSquirrel wrote:DarkGod has two arms, one with an opened hand, one with a closed fist. You got the fist.

aardvark
Wyrmic
Posts: 200
Joined: Wed Aug 22, 2012 12:16 am

Re: Lore library fix for v1.0

#14 Post by aardvark »

I would, but you need an online account to post addons on te4.org and I haven't got one. I only play offline.

Amphouse
Thalore
Posts: 186
Joined: Mon Feb 04, 2013 9:31 pm

Re: Lore library fix for v1.0

#15 Post by Amphouse »

But it's very easy to make an online account, I can't think of any reason you wouldn't, unless your paranoid Darkgod made this game just to steal all our data or something. Or maybe you have a really flaky internet connection, but then how would you have even uploaded it in the first place?

Anyways, I've always played online and I find the online features very useful. Now I can't link items to show them to my friends, and they also now longer can see my new characters online anymore. I find myself often looking at my old characters as well. Is there any way you can upload it properly on tome's website, or give someone permission to do it for you?

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