ToME: the Tales of Maj'Eyal

Everything about ToME
It is currently Sat Dec 15, 2018 12:40 am

All times are UTC




Post new topic Reply to topic  [ 1 post ] 
Author Message
PostPosted: Tue Sep 26, 2006 7:21 pm 
Offline
Master of Eyal

Joined: Wed Jul 24, 2002 9:26 pm
Posts: 10234
Location: Angolwen
The next version of the T-Engine is now at http://t-o-m-e.net/

*IMPORTANT* bugfixes and a few neat things.

T.o.M.E 3.0.0alpha7 aka "It's good to be bad!" changes

Monster changes:
- Fixed monsters drop to drop objects when they do not have DROP_THEME
in which case they will use the dungeon's default OBJ_THEME
- Monsters/Monster egos can have an ON_MAKE flag

Object changes:
- Good/Great objects generation

Player changes:
- New subsystem to auto equip starting equipment, thanks Neil
load_subsystem("birth_auto_wield")
- Fixed archery subsystem to actually work

Misc changes:
- Race specific calendars(shire's reckoning, rivendell's reckoning, stewards reckoning)

Bug fixes:
- Monsters without spells wont try to cast Stop Control when using
the random cast AI

_________________
[tome] joylove: You can't just release an expansion like one would release a Kraken XD
--
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning ;)


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 1 post ] 

All times are UTC


Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB® Forum Software © phpBB Group