ToME: the Tales of Maj'Eyal

Everything about ToME
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PostPosted: Tue Sep 26, 2006 7:21 pm 
Master of Eyal

Joined: Wed Jul 24, 2002 9:26 pm
Posts: 10241
Location: Angolwen
The next version of the T-Engine is now at

*IMPORTANT* bugfixes and a few neat things.

T.o.M.E 3.0.0alpha7 aka "It's good to be bad!" changes

Monster changes:
- Fixed monsters drop to drop objects when they do not have DROP_THEME
in which case they will use the dungeon's default OBJ_THEME
- Monsters/Monster egos can have an ON_MAKE flag

Object changes:
- Good/Great objects generation

Player changes:
- New subsystem to auto equip starting equipment, thanks Neil
- Fixed archery subsystem to actually work

Misc changes:
- Race specific calendars(shire's reckoning, rivendell's reckoning, stewards reckoning)

Bug fixes:
- Monsters without spells wont try to cast Stop Control when using
the random cast AI

[tome] joylove: You can't just release an expansion like one would release a Kraken XD
[tome] phantomfrettchen: your ability not to tease anyone is simply stunning ;)

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