I could go for some sweet hoopak action that would allow both melee and ranged attacks as needed, and maybe on a melee crit or kill would allow you to fire a ranged shot.
This sounds like a neat idea for another melee/ ranged hybrid character. Likely named: Ranger. The general idea would be that on ranged attacks you get free melee attacks within range 2, on melee attacks you get free ranged attacks. To clarify, this character would get alot of reach attacks for melee, range 2 being 2 tiles away from your character. This character would also start with Exotic Mastery (mostly because tridents and whips are reach weapons).
Since it is a Ranger, it also has potential for light magic casting ability as Rangers in games usually have some Clerical or Wizardly magic abilities. These will probably be locked trees though.