ToME: the Tales of Maj'Eyal

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PostPosted: Sat Apr 01, 2017 2:18 am 
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Uruivellas

Joined: Fri Oct 10, 2014 4:00 pm
Posts: 776
I'm a fan of Cunning for basically every character. I would only dump it if I really needed three other stats.


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PostPosted: Sat Apr 15, 2017 9:53 pm 
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Higher

Joined: Mon Mar 28, 2011 12:42 pm
Posts: 77
If, due to a bizarre compulsion, you felt compelled to play with both Temporal Hounds and tinkers, would you drop Time Shield or Web of Fate out of your defensive lineup?

Playing as a possessor I quite like standing behind the hounds and shooting people through them, maybe less compelling for people who can regen HP.


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PostPosted: Tue Apr 18, 2017 10:48 pm 
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Uruivellas

Joined: Sun May 19, 2013 1:58 am
Posts: 700
Webs of Fate is way more important than Time Shield.

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PostPosted: Tue Apr 18, 2017 11:27 pm 
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Thalore

Joined: Tue Dec 20, 2016 7:46 pm
Posts: 190
Snarvid wrote:
If, due to a bizarre compulsion, you felt compelled to play with both Temporal Hounds and tinkers, would you drop Time Shield or Web of Fate out of your defensive lineup?

Playing as a possessor I quite like standing behind the hounds and shooting people through them, maybe less compelling for people who can regen HP.

Do all of them, be a cornac, and only take max inscriptions.


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PostPosted: Wed Apr 19, 2017 1:15 pm 
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Uruivellas

Joined: Fri May 24, 2013 4:27 pm
Posts: 710
I disagree with your assessment of Weapon Manifold. It's been a long time since I last played, but I remember it putting out great damage and status effects midgame. Am I missing something?
Great guide otherwise.


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PostPosted: Wed Apr 19, 2017 5:05 pm 
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Uruivellas

Joined: Sun May 19, 2013 1:58 am
Posts: 700
Weapon Manifold does very low damage, just 85 at 5/5 with 100 paradox spellpower. Its statuses are really good if you can land them, but since you don't build spellpower, it's hard to get them to stick. Since you attack really fast there isn't any point getting more than 1/5 and you get a point in it anyway since Breach requires it.

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