ToME: the Tales of Maj'Eyal

Everything about ToME
It is currently Thu Oct 18, 2018 7:59 pm

All times are UTC




Post new topic Reply to topic  [ 5 posts ] 
Author Message
PostPosted: Fri Apr 07, 2017 8:34 pm 
Offline
Archmage

Joined: Mon Mar 28, 2011 12:42 pm
Posts: 367
Been thinking about running an Oozemancer with tinkers - figure I want Crystal Plating, Alchemist's Helper, Mental Stimulator, Grounding Strap, Toxic Canister/Iron Grip, Rocket Boots, and Acid and Poison Groove. If my chart-fu is right, I can get all that for a category point, Physics 3/2/1, and Chemistry 3/3, which seems like a bargain.

With those in mind, and trying to hit high points for other choices, I've got this as an intended endgame Cornac roster (assuming 55).

Fungus 5/1/2/1
Call of the Wild 1/1/1/4
Antimagic 1/3/5/1
Mindstar 3/1/5/1
Chem 3/3
Phys 3/2/1
Survival 1/1/1
Thick Skin 3, Armor 1

Anything critical you'd shift around? Thinking about whether I should get Massive Armor (I'll be running Superpower & PES so strength not an issue) or max out Thick Skin, but not sure what to drop. I suppose I can drop some of Psi Blades (will hurt Mindpower a little, but with Superpower and PES I should come out well ahead and with Alchemist's Friend I should readily outdamage 5/5 Psiblades) or a point of Ancestral Memory.

Alternatively, I could run a choose escorts mod and free up all the points from survival. I'd be save-scamming until I got a tinker anyway with this build, could take all the rest in betrayed Alchemist or Thief.

_________________
My class guides: Possessor, Oozemancer


Top
 Profile  
 
PostPosted: Fri Apr 07, 2017 8:46 pm 
Offline
Sher'Tul

Joined: Sun Jun 15, 2014 12:19 am
Posts: 1148
Location: Yeehaw, pardner
Equilibrium is unaffected by fatigue costs so you might as well go 5/5 in Heavy Armor and wear massive.

_________________
A little bit of a starters guide written by yours truly here.


Top
 Profile  
 
PostPosted: Fri Apr 07, 2017 10:51 pm 
Offline
Thalore

Joined: Sun Dec 18, 2011 1:41 pm
Posts: 128
You could also just use the Select First Escort mod to get a tinker escort then leave the rest of your escorts up to chance.


Top
 Profile  
 
PostPosted: Sat Apr 08, 2017 3:57 pm 
Offline
Archmage

Joined: Mon Mar 28, 2011 12:42 pm
Posts: 367
Did not know of that mod. Good answer to mod question.

If I do that, would you recommend cutting points from anywhere to free up at least Heavy Armor 3?

_________________
My class guides: Possessor, Oozemancer


Top
 Profile  
 
PostPosted: Sat Apr 08, 2017 5:31 pm 
Offline
Sher'Tul

Joined: Sun Jun 15, 2014 12:19 am
Posts: 1148
Location: Yeehaw, pardner
Mindstar to 5/1/3/1, should have high enough MP to reach the leaves tide soft cap and I would probably just change Call of the Wild to 1/1/1/0. Never used the last talent on anyone but summoner and even then it's a little meh.

EDIT: Disregard that part about call of the Wild. Ooze has a lot of good high CD talents that you'll want to reset. Duh.

_________________
A little bit of a starters guide written by yours truly here.


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 5 posts ] 

All times are UTC


Who is online

Users browsing this forum: No registered users and 4 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB® Forum Software © phpBB Group