twas Brillig wrote:
The most recent update to ToME include a fair bit of love for wyrmics, so you may find some advice is outdated--not helpful, I know! One big change was to the Ice Walls talent, which is part of why wyrmic is rated so highly on that tier list. It's not a bad class without it, but Ice walls is an abusably good skill at the moment.
Here's some general advice to get you started:
Your instinct for stats is good. Almost every class will want to level the stats that unlock or scale its skills. If a skill mentions weapon damage, you'll also want to level stats that support your weapon of choice--strength for 1- or 2-handed weapons, for instance, which you can check in the weapon's description near the top (it'll say something like "100% strength" scaling, which means a complicated scaling function uses 100% of your strength score). If a skill mentions physical power, strength will help that, too. (just like will and cunning benefit mindpower, and magic benefits spellpower)
Constitution is a divisive stat: some people will say it isn't worth it for the small boost to hitpoints and saves, and that you should be getting those from your gear. Other people like the boost to survivability. Try things out, but I recommend not ranking it too far above things that get you more skills.
You generally want fewer levels in more talents, as a rule. A lot of talents only add a small damage boost, following diminishing returns, with more levels. Any skill that scales off of your stats will get a lot of boost from your gear, so that small bonus may not be worth much after the first few levels! But pay attention to skills that add effects at certain levels, or change range or radius, or add passive bonuses like the first skill in every wyrmic tree (a cool new boost from the latest update). Also, being stunned is a common status effect that shuts off a number of skills at random. Having more buttons is one way to avoid getting crippled before you have ways to deal with that.
Lastly, and most importantly, the in-game chat is probably the best resource there is for ToME. A lot of advice elsewhere is scattered or outdated, so if you have a question asking the chat can be the fastest way to get it answered. ('h' opens the chat, 'space' sends a message, if you haven't trawled through the hotkeys yet)
I noticed there was a chat but when I enabled it it was mostly just spam of people either dying or picking up loot and didn't see much conversation, is there a channel I need to join?
you pretty much just need enough willpower to level up your skills, in theory you could carry around a lot of equipment with +will to level up your abilities, to save points, though that can be annoying to keep track of, and i never do it
in terms of skills to level, you will have many more points than you need to max 4 breaths, so you can experiment a little if you want, however if you want to be efficient in early levels i recommend only maxing bellowing roar until lvl 12, then leveling 2 breaths simultaneously.
Yeah, I gave it a run and got wrecked in the face but I think thats mostly my fault since I went a bit to far in a dungeon I probably shouldn't have. I'm still learning what places I should tackle first and what not.