ToME: the Tales of Maj'Eyal

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PostPosted: Thu Oct 10, 2013 4:37 pm 
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Joined: Thu Oct 10, 2013 4:31 pm
Posts: 4
So after seeing this class, a dual shielding arcane nature casting dwarf badass, i immediately had to support the game to get it. Being Dwarf only, this is obviously the best class ! I was wondering though, do i NEED to dual wield shields? Has anyone tried like weapon/shield with weapon mastery ? Doesnt seem like it disables any skills, or is it just a waste of generic points for slightly more damage ?

I havnt got past level 12 though, playing rather recklessly and exploring the dungeons to find a safe order to do them in, i think i like focusing on willpower for my stone warden and getting powerful vines, they kill most trash before i can get close to them. I've already decided my first catagory to be alchemy for gems/imbuing, but all of the Magic catagories look good too...


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PostPosted: Thu Oct 10, 2013 7:29 pm 
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Sher'Tul Godslayer

Joined: Tue Jun 18, 2013 10:46 pm
Posts: 2275
Location: Ambush!
IIRC you get all the class benefits even if you use shield + weapon, and weapons are usually better for stabbing things than shields, so yeah. Probably a fine use of those 5 Generic points.

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PostPosted: Thu Oct 10, 2013 7:59 pm 
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Higher

Joined: Thu Oct 10, 2013 4:58 pm
Posts: 56
My opinion is that you should save your generic points for some other options, like wild gifts, stone alchemy, conditioning etc. Later in the game survavibility > dmg, so two shield come handy with their incredible defenses and resistances.


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PostPosted: Thu Oct 10, 2013 8:22 pm 
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Lorcanis wrote:
My opinion is that you should save your generic points for some other options, like wild gifts, stone alchemy, conditioning etc. Later in the game survavibility > dmg, so two shield come handy with their incredible defenses and resistances.


I figured i'd be swapping out the weapon mastery for that later, i found a good 1h weapon early on i wanted to take advantage of. Cant get rid of the last point in the skill though, doh :( im up to level 18 ! But im on my last life >< but its been a very educational run, i had no idea there were so many lower-level dungeons scattered around, i assumed difficulty would scale linearly so i've been tackling much harder dungeons simply because they were close ! And i didnt know some events triggered at certain levels, i missed the arena quest :(


So my next run will be a lot smoother, also learned turning in one alchemy quest ends another, ended up with the wrong potion ! But i had the fortune to have a merchant selling the Titanic shield which i saved up for <3 hopefully i can live long enough to access my vault.

I also found that Crysolit gem thing, any idea if it works on shields or only weapons ? I assumed it didnt and i didnt find a blank shield to test it with so i turned it into a quest since i wont need it for some staff either.. Is there a handy map or order of operations guide ?


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PostPosted: Thu Oct 10, 2013 9:01 pm 
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Sher'Tul Godslayer

Joined: Fri May 07, 2004 8:26 pm
Posts: 2000
Location: Nahgharash
Crystal focus currently does not work on shields... But it should. To the IDEAS forum!!!

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PostPosted: Sat Oct 12, 2013 5:46 am 
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Thalore

Joined: Fri May 17, 2013 6:15 am
Posts: 160
I got to High Peak with my last Stone Warden and I'd say the two shields are king. I let the Vines and stone/crystal halves do most of the work, until I got Eldritch Stone unlocked. At this point I used that as well. All in all, the Warden doesn't seem to do a lot of weapon damage, and I personally find the shield bash tree mediocre except the first one (for use when there's nothing better to do.)


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PostPosted: Sun Oct 13, 2013 5:24 pm 
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Joined: Thu Oct 10, 2013 4:31 pm
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I really havnt bothered with the stone twins at all, but the Arcane Shield bash is amazing for sure, sometimes i get the nature one, depending on the target its done a lot more since its four attacks.

I think i went for.. Deeprock, for the transformation, since i heard survivability is most important. Were you half spellpower half willpower then? Is it worth getting 50 dex for the gem crafting prodigy? I was really disapointed when i saw it was a dex skill :(


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PostPosted: Sun Oct 13, 2013 5:51 pm 
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Higher

Joined: Thu Oct 10, 2013 4:58 pm
Posts: 56
My most succesfull stone warden was a caster one, focusing on earth and stone trees. I tried melee versions of this class and it just seemed pointless. Here is the link

http://te4.org/characters/34072/tome/c141db77-7e03-4c8a-9ba2-05982952a991


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PostPosted: Tue Oct 15, 2013 10:37 pm 
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Sher'Tul

Joined: Fri Apr 23, 2010 4:56 am
Posts: 1041
I believe you can qualify for prodigies with gear-based stats - so it's more a matter of hoarding and/or acquiring stat gear than it is actually investing for it.


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