ToME: the Tales of Maj'Eyal

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PostPosted: Tue Oct 23, 2018 3:48 am 
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Halfling

Joined: Mon Dec 13, 2004 4:48 pm
Posts: 94
I am wondering what the current builds that work decently for an archmage are. Do all of them rely on the time shield and distruption shield as much as it seems? Is the phantasm tree ever used?

Wildfire build seems most workable.

Tri-beam tempest seems to work decently well.


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PostPosted: Tue Oct 23, 2018 4:50 am 
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Thalore

Joined: Sat Apr 29, 2017 9:39 pm
Posts: 177
Phantasm gives two fairly cheap sustains so that disperse magic doesn't wreck you quite as hard and illuminate might be useful out of combat once in a blue moon. Aether is probably the best not Wildfire one, because Aether Beam is super weird and buggy. Plus using Aether Avatar to activate Disruption Shield eliminates a fair chunk of tedium.


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PostPosted: Sat Nov 03, 2018 8:14 pm 
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Wyrmic

Joined: Fri Oct 09, 2015 2:27 pm
Posts: 262
The way I see this one it's like this:

-Earth/Stone: Arcane Blade and Stone Warden have both trees, and generally do them better for various good reasons. The Earth tree itself is great utility though.
-Air/Storm: On an Archmage this is actually pretty good. Daze isn't bad at all on a class that doesn't want to be up close, and you want a lot of it for your Hurricanes to do things. Another thing of note is that this can be very draining to your resources, which actually isn't a bad thing for Disruption Shield. I don't really know if Spellcraft's secondary effect carries with Hurricanes, but if so 20% damage reduction isn't a bad thing to spread around at all. Save beating may or may not be an issue however, keep this in mind for harder difficulties (though yes, Shock makes this a tiny bit less of an issue). In lower difficulties, boosting MAG/WIL/CUN may even be enough to carry around The Jolt to spread around Brainlock too. The only issue here is that some of your most damaging talents do highly variable damage.
-Arcane/Aether: Great focus. You have a lot of gear that buffs Arcane damage/resist, and Aether Avatar helps with your shield. Under the right amount of luck and 5/5 Arcane Power, you might even find Aether Permeation to be worth it.
-Water/Ice: The status this revolves around is great and Uttercold is an amazing buff to your damage strategy (100% iceblock pierce), but you don't really do a ton of damage at once outside of Freeze and it's a commonly resisted element besides. I'd suggest not putting all your damage into Cold when doing this build for that reason. The ice piercing is for all damage at least.
-Fire/Wildfire: You know it, you love it, some meme it. I don't think I really need to bring it up.

Phantasm might be better on Archamage than Shadowblade, but that tree still needs a redo IMO.


Last edited by Chronosplit on Tue Nov 13, 2018 6:44 am, edited 3 times in total.

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PostPosted: Sun Nov 04, 2018 4:34 am 
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Thalore

Joined: Sat Apr 29, 2017 9:39 pm
Posts: 177
Aether Permeation is basically never worth it, sadly. Even with 80% arcane resistance, that still caps you at 52% resistance to all elements, which you may note as being 18% less then without taking the prodigy. 80% arcane resistance is also nearly impossible without either welding a couple fixedarts to yourself or having Disruption Shield break, neither of which is a good thing.

There's also the fact that none of the elements besides Fire/Wildfire can actually kill enemies with vitality or similar. Add in the fact that Wildfire constantly cleanses slows/bleeds/poisons you get slapped with and nothing is competitive with Wildfire at all for killing things. Which is something that archmage has trouble with in the first place without AAD cheese.

All this is for insane+, of course. If you're on a difficulty where maxhp isn't high enough for vitality to be a nigh-insurmountable obstacle or if you have some other good way ot reducing healing, you could probably make any of the high elemental categories work. Ice gets memed about being bad a lot, but freeze is a pretty good status and you have ways to reduce stun resistance so it works on everything. Whereas Stone has nothing besides Earthquake really going for it.


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