Nice golem mod.
but it could use a few improvements. If i may offer a few suggestions or requests...
1. The golem should get at least a few more talent points generic points and category points to make use of those locked talent trees. these should ideally be rewards for leveling rather than a one time benefit.
2. The golem's master or mistress could use a few new talent trees. one could extend golem control /roaming range. Another talent could be Golem automated scouting. you can just order the golem to do simple tasks like scouting and mapping. have AI handle it. Another could add the missing equipment slots. this could be rationalized by another talent that refines the golem's construction so that boots, gloves, rings, amulets and so on can fit better or the Alchemist can just learn to modify such items so they fit a golem; golem, advanced golem, android, synthetic biological entity or similar levels. fictional examples of synthetic biological entities are alias of the azure bonds, replicants from the novel/movie Bladerunner and synthetics from the movie Aliens or Guri from star wars. of course RPG golems need to be more durable like guri was. http://starwars.wikia.com/wiki/Guri
There could be stat adjustments for the various levels of golem sophistication. speed, dex strength, constitution, intelligence, will, locked trees, bonus talent points and cat points.
Acid, poison or hypergolic "blood?" natural defense against attacks which do physical damage or cause blood splatter. does not require stamina or mana to work.
3. drolem construction or other synthetic non humanoid forms.
4. rare (but not unique artifact rare) containers or objects that contain skill downloads (for the golem and or for the player character) such containers when used impart either a locked or unlocked tree, talent, skillset or else add a level of an existing skill set. Or it could just add one or more levels of talent, cat point or generic points under the rationalization that it has reorganized nueral pathways to process information more efficiently. Alternatively such an object could steal a talent etc from the player char (and maybe NPCs) and give it to the golem. The container when used is destroyed unless it was found empty in which case the first use fills it and the second use destroys it. it should be rare but it should be possible to find more than one with no upper limit but that imposed by the RNG.
The code for the talent stealing and talent giving already exist in the tech paladin addon but needs serious nerfing to not be a blatant cheat. I believe the code for the tech paladin comes from an existing class perhaps the Tourist. The Tech Paladin custom class addon allows the farming not only of talents but also of talent points when paired with the respec addons or just the in-game respec capability. A one shot object would nerf that quite well even if you can find more than one in a typical run. about the only drawback of Tech Paladin is that you can accidentally acquire anti-magic pools and destroy your ability to cast spells and lose access to Angolwen without getting access to Zigur.
5. Golems should be able to train from any NPC the player character can. in vanilla this would just be the basic sling/bow skill from the store in last hope. but also it should be able to use academy tokens from the arcanum mod, or the additional trainers given by the various mods that provide other trainers if this can be done externally to those mods or if the mod providers are willing to code golems into thier mods provisions. If possible the escort quests should also allow tree grants for the golem even if the PC has the tree already.
6. additional golem-like things an alchemist should be able to build are Homonoculi, Similacrum, artificial elementaries and advanced thought forms called Tulpas. Parenthetically; Psionics using classes have a thought form tree already but elemental mages do not seem to have a tree for making artificial elementaries or summoning natural ones and they should.)an alchemist could have a golem, a homonoculus, a similacrum and one or more tulpas (there is a danger to having any Tulpa and having more than one is just asking for disaster.)