ToME: the Tales of Maj'Eyal

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PostPosted: Wed Jul 26, 2017 2:28 am 
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Sher'Tul Godslayer

Joined: Thu Jan 23, 2003 8:13 pm
Posts: 1562
Location: A shallow water area south of Bree
Quick release v2a, with some internal rearrangements for compatibility with (a future release of) Improved Auto-explore and Rest. Should be no noticeable change in functionality.

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PostPosted: Sun Nov 05, 2017 11:20 pm 
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Sher'Tul Godslayer

Joined: Thu Jan 23, 2003 8:13 pm
Posts: 1562
Location: A shallow water area south of Bree
Quickie bugfix release 2a.1, fixing a bug reported elsewhere (I suppose I should be flattered that my addons are being mistaken for core functionality? :) ): the restart-sustains loop in Player:restCheck() wasn't checking whether the player still actually knows the sustain talent or has unlearned it [tricksy player… :wink: ]

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PostPosted: Tue Feb 27, 2018 1:10 am 
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Sher'Tul Godslayer

Joined: Thu Jan 23, 2003 8:13 pm
Posts: 1562
Location: A shallow water area south of Bree
Long-time users of this addon will no doubt have noticed that the addon will sometimes spuriously trigger the you-just-lost-a-sustain signal — notably, when your sustains are bounced by the level-up dialog, and on reloading a character after the savefile handling stripped the sustains for export. Well, I just recently discovered that there's a way to detect both of those cases, :) so v2a.2, just pushed out, now filters out both of those false positives. We Apologize for the Convenience.™ :wink:

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PostPosted: Tue Oct 02, 2018 3:02 am 
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Sher'Tul Godslayer

Joined: Thu Jan 23, 2003 8:13 pm
Posts: 1562
Location: A shallow water area south of Bree
Further to the preceding, my Mindslayer character found another source of spurious sustain-lost signals: Beyond the Flesh apparently bounces itself whenever you wear or take off any equipment. This one was a little trickier to fix, as it involved surgical alteration of a couple talent cooldowns to add our own don't-signal-for-this flag, but v2a.3, just pushed out, now filters out those false positives. We Apologize for the Convenience.™ :wink:

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