ToME: the Tales of Maj'Eyal

Everything about ToME
It is currently Thu Jun 22, 2017 12:04 pm

All times are UTC




Post new topic Reply to topic  [ 216 posts ]  Go to page Previous  1 ... 10, 11, 12, 13, 14, 15  Next
Author Message
PostPosted: Mon Oct 19, 2015 6:01 pm 
Offline
Higher

Joined: Mon Aug 04, 2014 10:27 pm
Posts: 47
Started putting points into Minion Mastery and it seems all the new undead also have an absurd amount of negative life.

Found another bug, although I'm not sure if it has to do with Eternal Darkness or something else. An LUA error pops up when I try to look at a lich's talents:|
http://puu.sh/kQ598/824d4fb254.png


Top
 Profile  
 
PostPosted: Mon Oct 19, 2015 6:42 pm 
Offline
Sher'Tul

Joined: Wed Jan 07, 2004 5:01 pm
Posts: 1303
Location: Finland
I stopped reading after the point where it says Animus Hoarder gives souls on minion death.
That means Insta download for me.

The vanilla Necro is awful against bosses and tough singular fights. Necromancy+ had that effect as well but I didnt like how it switched some of the talents into different trees.

Will give this a shot once I have time.

_________________
Stronk is a potent combatant with a terrifying appearance.


Top
 Profile  
 
PostPosted: Wed Oct 21, 2015 8:44 am 
Offline
Uruivellas

Joined: Tue May 14, 2013 3:45 pm
Posts: 761
This addon hasn't been completely abandoned. Work and other Tome stuff means I haven't had time, but I'll continue to support this with bugfixes and the like, and should get time to look at the outstanding issues this weekend.


Top
 Profile  
 
PostPosted: Sat Nov 07, 2015 11:40 am 
Offline
Uruivellas

Joined: Tue May 14, 2013 3:45 pm
Posts: 761
http://te4.org/node/5529

WARNING - WILL BREAK CURRENT SAVES

v2.17

- Should now be compatible with Deathknight
- Improved code compatibility in general via less superloads
- Fixed a display bug with Lich talents
- Surge of Undeath no longer grants extreme amounts of die_at


Let me know if it's still not playing well with Deathknight or other mods. Need to fix Deathknight next, hopefully will have time to do that tomorrow.


Top
 Profile  
 
PostPosted: Thu Dec 03, 2015 12:28 am 
Offline
Uruivellas

Joined: Mon Jan 27, 2014 10:40 am
Posts: 641
So, since you updated everything, I started working on a patch addon that combines the changes from Eternal Darkness and Necromancy+ (and Deathknight.)
I have most of it working, but how/where did you define the default dark empathy thing? (Also, a lot of the minions don't seem to have Blighted Summoning talents defined, unless I'm missing something. Which is possible.)


Top
 Profile  
 
PostPosted: Thu Dec 03, 2015 2:31 pm 
Offline
Uruivellas

Joined: Tue May 14, 2013 3:45 pm
Posts: 761
Been a while since I looked at the code, but I think it's this bit in the hooks:

Code:
   if data.src and data.src:getEntityKind() == "actor" and data.src.summoner and data.src.necrotic_minion and target.summoner and type ~= DamageType.RETCH then
      if target.summoner == data.src.summoner then
         data.dam = 0
      end
   end


Looking at it now there's prob a better way of doing that but oh well, it works.

And yes, you might be correct, it looks like only skeletons have their talent set. Will look into that, might have just incorrectly copied the code.


Top
 Profile  
 
PostPosted: Thu Dec 03, 2015 3:54 pm 
Offline
Uruivellas

Joined: Mon Jan 27, 2014 10:40 am
Posts: 641
Hmm. I can't see a reason why necromancy would be overwriting that.
...aha, inter-minion damage is based on the necrotic_minion_be_nice value, which is being overwritten with dark empathy*0.2, so that part's solved...

Edit: The River of Souls sound effect gets reeeeaaaally annoying after a while. Also I think I found a bug that isn't my fault; a rare with Black Tentacles bought up an error on line 2435 when it tried to call global checkMaxSummon.


Top
 Profile  
 
PostPosted: Wed Jan 06, 2016 8:41 pm 
Offline
Low Yeek

Joined: Wed Feb 04, 2015 10:22 pm
Posts: 9
Here's the lua with Black Tentacles.

Lua Error: /data-eternaldarkness/talents/spells.lua:2435: attempt to call global 'checkMaxSummon' (a nil value)
At [C]:-1 checkMaxSummon
At /data-eternaldarkness/talents/spells.lua:2435 spawn
At /data-eternaldarkness/damage_types.lua:146 projector
At /engine/Map.lua:1211 processEffects
At /mod/class/Game.lua:1440 onTurn
At /engine/GameEnergyBased.lua:88 tick
At /engine/GameTurnBased.lua:46 tick
At /mod/class/Game.lua:1255


Top
 Profile  
 
PostPosted: Sat Jan 09, 2016 6:53 pm 
Offline
Uruivellas

Joined: Tue May 14, 2013 3:45 pm
Posts: 761
Wolfred wrote:
Here's the lua with Black Tentacles.

Lua Error: /data-eternaldarkness/talents/spells.lua:2435: attempt to call global 'checkMaxSummon' (a nil value)
At [C]:-1 checkMaxSummon
At /data-eternaldarkness/talents/spells.lua:2435 spawn
At /data-eternaldarkness/damage_types.lua:146 projector
At /engine/Map.lua:1211 processEffects
At /mod/class/Game.lua:1440 onTurn
At /engine/GameEnergyBased.lua:88 tick
At /engine/GameTurnBased.lua:46 tick
At /mod/class/Game.lua:1255


Fixed in latest version, just uploaded.


Top
 Profile  
 
PostPosted: Tue Jan 26, 2016 4:58 pm 
Offline
Halfling

Joined: Fri Oct 09, 2015 2:27 pm
Posts: 107
With Eternal Darkness I get a Lua error in 1.4.0 upon starting a new game, before I make a character.

Screenshot


Top
 Profile  
 
PostPosted: Tue Jan 26, 2016 5:16 pm 
Offline
Uruivellas

Joined: Tue May 14, 2013 3:45 pm
Posts: 761
I'll look at that soon then. Probably something in the Darkstaff code.


Top
 Profile  
 
PostPosted: Tue Jan 26, 2016 8:25 pm 
Offline
Uruivellas

Joined: Tue May 14, 2013 3:45 pm
Posts: 761
New version, v2.19! Should work with v1.4.1, let me know if you see anything odd.


Top
 Profile  
 
PostPosted: Thu Jan 28, 2016 8:43 am 
Offline
Higher

Joined: Sun Aug 24, 2014 7:09 am
Posts: 54
Location: A Narrow Gap in Time
It's disabling my online profile, specifically citing this mod. To be exact, "due to invalid addon hash (tome-eternaldarkness-1.4.1)." So that seems odd.


Top
 Profile  
 
PostPosted: Thu Jan 28, 2016 9:08 am 
Offline
Uruivellas

Joined: Tue May 14, 2013 3:45 pm
Posts: 761
Thexare wrote:
It's disabling my online profile, specifically citing this mod. To be exact, "due to invalid addon hash (tome-eternaldarkness-1.4.1)." So that seems odd.


Definitely counts as odd. Will check and see if I get the same error.


Top
 Profile  
 
PostPosted: Fri Jan 29, 2016 6:45 pm 
Offline
Archmage

Joined: Tue Nov 09, 2010 7:43 pm
Posts: 342
Happened to me to when i exited the game and reloaded character (happened before at character gen).


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 216 posts ]  Go to page Previous  1 ... 10, 11, 12, 13, 14, 15  Next

All times are UTC


Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB® Forum Software © phpBB Group