Arcane Blade Tweaks

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grayswandir
Uruivellas
Posts: 708
Joined: Wed Apr 30, 2008 5:55 pm

Arcane Blade Tweaks

#1 Post by grayswandir »

http://te4.org/games/addons/tome/graysw ... cane-blade

Some minor tweaks to the Arcane Blade:

- Arcane Combat now chooses it's target randomly from all targets in a cone, instead of just firing in a straight line.
- Arcane Combat picks spells based on the talent levels of those spells. If you have level 2 Flame and level 4 Lightning, Lightning will be chosen twice as often.

Let me know if you find any bugs!


Also, I made it easy to add spells that arcane combat can proc, if any addon wants to build off of this one in the future:

Code: Select all

table.insert(Talents.talents_def.T_ARCANE_COMBAT.trigger_talents, 'T_TALENT_NAME')
Addons: Arcane Blade Tweaks, Fallen Race, Monk Class, Weapons Pack
Currently working on Elementals. It's a big project, so any help would be appreciated. :)

Doctornull
Sher'Tul Godslayer
Posts: 2402
Joined: Tue Jun 18, 2013 10:46 pm
Location: Ambush!

Re: Arcane Blade Tweaks

#2 Post by Doctornull »

Oooooo I like it!
Check out my addons: Nullpack (classes), Null Tweaks (items & talents), and New Gems fork.

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