ToME: the Tales of Maj'Eyal

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PostPosted: Thu Mar 16, 2017 8:27 pm 
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Archmage

Joined: Tue Nov 09, 2010 7:43 pm
Posts: 342
here is another error:
Quote:
##Use Talent Lua Error## T_ATTACK Actor: 10029 fire drake hatchling
Lua Error: /engine/interface/ActorTalents.lua:322: /engine/interface/ActorTalents.lua:295: /engine/interface/ActorTalents.lua:162: /data-verdant/talents/gifts/woodland.lua:129: attempt to index global 'Talents' (a nil value)
stack traceback:
/data-verdant/talents/gifts/woodland.lua:129: in function 'check'
/engine/interface/ActorLife.lua:91: in function 'die'
/mod/class/Actor.lua:2932: in function 'die'
/mod/addons/ashes-urhrok/superload/mod/class/Actor.lua:25: in function 'die'
/mod/addons/orcs/superload/mod/class/Actor.lua:123: in function 'die'
[string "if engine.version_compare(game.__mod_info.ver..."]:143: in function 'die'
/mod/class/interface/PartyDeath.lua:39: in function 'die'
/mod/class/interface/ActorLife.lua:33: in function 'takeHit'
/mod/class/Actor.lua:2842: in function 'basetakeHit'
/mod/addons/verdant/superload/mod/class/Actor.lua:46: in function 'basetakeHit'
/mod/addons/midnight/superload/mod/class/Actor.lua:61: in function 'basetakeHit'
...
...ons/improved_combat_text/superload/engine/DamageType.lua:67: in function <...ons/improved_combat_text/superload/engine/DamageType.lua:65>
...ons/improved_combat_text/superload/engine/DamageType.lua:67: in function <...ons/improved_combat_text/superload/engine/DamageType.lua:65>
...ons/improved_combat_text/superload/engine/DamageType.lua:67: in function <...ons/improved_combat_text/superload/engine/DamageType.lua:65>
...ons/improved_combat_text/superload/engine/DamageType.lua:67: in function 'defaultProjector'
/data/damage_types.lua:702: in function 'projector'
/mod/class/interface/Combat.lua:600: in function 'attackTargetWith'
/mod/class/interface/Combat.lua:225: in function 'attackTarget'
/data/talents/misc/misc.lua:75: in function </data/talents/misc/misc.lua:54>
[C]: in function 'xpcall'
/engine/interface/ActorTalents.lua:160: in function </engine/interface/ActorTalents.lua:149>
At [C]:-1
At [C]:-1 error
At /engine/interface/ActorTalents.lua:322 useTalent
At /engine/ai//talented.lua:53 runAI
At /engine/ai//talented.lua:63 doAI
At /mod/class/NPC.lua:75 act
At /engine/GameEnergyBased.lua:129 tickLevel
At /engine/GameEnergyBased.lua:64 tick
At /engine/GameTurnBased.lua:51 tick
At /mod/class/Game.lua:1386 base_tick
At /mod/addons/turn_separators/superload/mod/class/Game.lua:45 base_tick
At ...addons/improved_combat_text/superload/mod/class/Game.lua:61
---------------- Stack Dump ----------------


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PostPosted: Thu Mar 16, 2017 8:34 pm 
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Archmage

Joined: Tue Nov 09, 2010 7:43 pm
Posts: 342
here is another non reported error:
Quote:
##Use Talent Lua Error## T_ATTACK Actor: 10015 brown bear
Lua Error: /engine/interface/ActorTalents.lua:322: /engine/interface/ActorTalents.lua:295: /engine/interface/ActorTalents.lua:162: /data-verdant/talents/gifts/woodland.lua:129: attempt to index global 'Talents' (a nil value)
stack traceback:
/data-verdant/talents/gifts/woodland.lua:129: in function 'check'
/engine/interface/ActorLife.lua:91: in function 'die'
/mod/class/Actor.lua:2932: in function 'die'
/mod/addons/ashes-urhrok/superload/mod/class/Actor.lua:25: in function 'die'
/mod/addons/orcs/superload/mod/class/Actor.lua:123: in function 'die'
[string "if engine.version_compare(game.__mod_info.ver..."]:143: in function 'die'
/mod/class/interface/PartyDeath.lua:39: in function 'die'
/mod/class/interface/ActorLife.lua:33: in function 'takeHit'
/mod/class/Actor.lua:2842: in function 'basetakeHit'
/mod/addons/verdant/superload/mod/class/Actor.lua:46: in function 'basetakeHit'
/mod/addons/midnight/superload/mod/class/Actor.lua:61: in function 'basetakeHit'
...
...ons/improved_combat_text/superload/engine/DamageType.lua:67: in function <...ons/improved_combat_text/superload/engine/DamageType.lua:65>
...ons/improved_combat_text/superload/engine/DamageType.lua:67: in function <...ons/improved_combat_text/superload/engine/DamageType.lua:65>
...ons/improved_combat_text/superload/engine/DamageType.lua:67: in function <...ons/improved_combat_text/superload/engine/DamageType.lua:65>
...ons/improved_combat_text/superload/engine/DamageType.lua:67: in function 'defaultProjector'
/data/damage_types.lua:702: in function 'projector'
/mod/class/interface/Combat.lua:600: in function 'attackTargetWith'
/mod/class/interface/Combat.lua:225: in function 'attackTarget'
/data/talents/misc/misc.lua:75: in function </data/talents/misc/misc.lua:54>
[C]: in function 'xpcall'
/engine/interface/ActorTalents.lua:160: in function </engine/interface/ActorTalents.lua:149>
At [C]:-1
At [C]:-1 error
At /engine/interface/ActorTalents.lua:322 useTalent
At /mod/class/interface/Combat.lua:37 attack
At /engine/interface/ActorLife.lua:42 check
At [string "return function(self, x, y, what, ...) local ..."]:1 checkAllEntities
At /engine/Actor.lua:209 move
At /mod/class/Actor.lua:1317 move
At /engine/ai//simple.lua:140 runAI
At /engine/ai//simple.lua:196 runAI
At /engine/ai//talented.lua:67 doAI
At /mod/class/NPC.lua:75 act
At /engine/GameEnergyBased.lua:129 tickLevel
At /engine/GameEnergyBased.lua:64 tick
At /engine/GameTurnBased.lua:51 tick
At /mod/class/Game.lua:1386 base_tick
At /mod/addons/turn_separators/superload/mod/class/Game.lua:45 base_tick
At ...addons/improved_combat_text/superload/mod/class/Game.lua:61
---------------- Stack Dump ----------------


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PostPosted: Sat Mar 25, 2017 2:08 am 
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Perspiring Physicist

Joined: Sun Sep 09, 2012 7:43 am
Posts: 5437
Updated for 1.5.
Fixed plant summoning issues.
Tweaked Druid early scaling.
Fixed Crystal Healing.

_________________
My feedback meter decays into coding. Give me feedback and I make mods.


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PostPosted: Sat Mar 25, 2017 3:22 pm 
Offline
Archmage

Joined: Tue Nov 09, 2010 7:43 pm
Posts: 342
Found an error when this interacts with dark faes clones:
Code:
##Use Talent Lua Error##   T_COMMAND_STAFF   Actor:   26714   player's Clone
Lua Error: /engine/interface/ActorTalents.lua:322: /engine/interface/ActorTalents.lua:295: /engine/interface/ActorTalents.lua:162: /engine/Entity.lua:1030: ERROR!!! unsupported temporary value type: nil :=: nil for combat_spellpower [26714] player's Clone
stack traceback:
   [C]: in function 'error'
   /engine/Entity.lua:1030: in function 'recursive'
   /engine/Entity.lua:1040: in function 'removeTemporaryValue'
   /engine/interface/ActorInventory.lua:582: in function 'onTakeoff'
   /mod/class/Actor.lua:3972: in function 'onTakeoff'
   /mod/addons/orcs/superload/mod/class/Actor.lua:95: in function 'baseonTakeoff'
   /mod/addons/arcanum/superload/mod/class/Actor.lua:119: in function 'baseonTakeoff'
   /mod/addons/midnight/superload/mod/class/Actor.lua:54: in function 'baseonTakeoff'
   /mod/addons/verdant/superload/mod/class/Actor.lua:94: in function 'onTakeoff'
   /data/talents/misc/objects.lua:155: in function </data/talents/misc/objects.lua:133>
   [C]: in function 'xpcall'
   /engine/interface/ActorTalents.lua:160: in function </engine/interface/ActorTalents.lua:149>
   At [C]:-1
   At [C]:-1 error
   At /engine/interface/ActorTalents.lua:322 useTalent
   At /engine/interface/ActorTalents.lua:411 forceUseTalent
   At /mod/class/Actor.lua:5556 base_forceUseTalent
   At /mod/addons/zomnibus/superload/mod/class/Actor.lua:237 forceUseTalent
   At /mod/class/NPC.lua:553 baseaddedToLevel
   At ...ons/sk_multi_class_challenge/superload/mod/class/NPC.lua:13 check
   At /engine/Zone.lua:722 addEntity
   At /data-faerierace/talents/dark_faerie.lua:184 triggerTalent
   At /hooks/faerierace/load.lua:84
   At /engine/Game.lua:322 onTickEndExecute
   At /engine/Game.lua:313 tick
   At /engine/GameEnergyBased.lua:60 tick
   At /engine/GameTurnBased.lua:51 tick
   At /mod/class/Game.lua:1386 base_tick
   At /mod/addons/turn_separators/superload/mod/class/Game.lua:45 base_tick
   At ...addons/improved_combat_text/superload/mod/class/Game.lua:61
[USERCHAT] channel achievement   Skal   global   Eye of the storm (Exploration mode)   false   false
 ----------------  Stack Dump ----------------


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PostPosted: Fri Mar 31, 2017 7:43 am 
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Archmage

Joined: Tue Nov 09, 2010 7:43 pm
Posts: 342
Found a really bad interaction if you have both the wereclaws from this mod and doomed's first gesture:
it will cause a stack overflow error in combat.lua (creates background errors til it shows on mouseover)


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PostPosted: Wed Apr 05, 2017 4:55 pm 
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Halfling

Joined: Wed Nov 14, 2012 2:24 am
Posts: 119
Found a bug with Quillfire Porcupine and Giant Ant with regards to Fire Drake Hatchlings. It seems those summons think that Hatchlings still count towards the summon limit.


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PostPosted: Thu Apr 06, 2017 1:27 am 
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Perspiring Physicist

Joined: Sun Sep 09, 2012 7:43 am
Posts: 5437
Oh, has that finally ben changed?

_________________
My feedback meter decays into coding. Give me feedback and I make mods.


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