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[v1.0.4-1.0.5] Enhanced Object Compare
http://forums.te4.org/viewtopic.php?f=50&t=39105
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Author:  Zizzo [ Sun May 17, 2015 3:18 am ]
Post subject:  Re: [v1.0.4-1.0.5] Enhanced Object Compare

Pushing out v3b, with a small tweak to work with the finally-relased Enhanced Wield Replace addon.

Author:  Zizzo [ Wed Nov 25, 2015 10:44 pm ]
Post subject:  Re: [v1.0.4-1.0.5] Enhanced Object Compare

Pushing out v3b.1, with a bugfix related to comparing gems in your inventory with gems attached to your golem.

Author:  Zizzo [ Mon Jan 25, 2016 11:53 pm ]
Post subject:  Re: [v1.0.4-1.0.5] Enhanced Object Compare

Pushing out a minor point release v3b.2, to cover a small 1.4.0 change in the description of Manasurge runes. Also, I apparently hadn't implemented <ctrl>-comparison of Frozen Spear runes; that's covered now. We Apologize for the Omission.™

Author:  Zizzo [ Mon Feb 15, 2016 12:56 am ]
Post subject:  Re: [v1.0.4-1.0.5] Enhanced Object Compare

Pushing out bugfix release 3b.3, to fix this addon and Enhanced Wield Replace tripping over each other.

Author:  Zizzo [ Sat Jun 25, 2016 1:54 am ]
Post subject:  Re: [v1.0.4-1.0.5] Enhanced Object Compare

Minor thing, but I just noticed that inscriptions don't get the "press <control> to compare" bit in their description when they're comparable to your current inscriptions. Heck, some users might not even know the addon provides that functionality. Now, normally I wouldn't push out an update for a change that small, but since I'm already making changes to another ZOmnibus component, I'll piggyback on that with release v3c.

Author:  Zizzo [ Fri Jul 08, 2016 2:50 am ]
Post subject:  Re: [v1.0.4-1.0.5] Enhanced Object Compare

Pushing out v3d, with <ctrl>-comparison support for Embers' implant inscriptions (specifically, medical injectors and steam generators). We Apologize for the Omission.™

Author:  Zizzo [ Sat Jul 09, 2016 7:16 pm ]
Post subject:  Re: [v1.0.4-1.0.5] Enhanced Object Compare

So, yeah, turns out lower cooldown mod on an injector is good. So we want to highlight a lower cooldown mod as green for good in the comparison. Which we were getting wrong. :oops: v3d.1 fixes this. We Apologize for the Error.™

Author:  Zizzo [ Fri Mar 10, 2017 12:11 am ]
Post subject:  Re: [v1.0.4-1.0.5] Enhanced Object Compare

Release 3e adapts to some v1.5.0 changes in the talent description of a few inscriptions (specifically, healing infusions, heroism infusions, biting gale runes and acid wave runes), so that <ctrl>-comparing them with inscriptions on your body will still work. Should be no other change in functionality.

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