HousePet wrote:
scsijon wrote:
No indication when starting to choose that there is only one set of weapons available for either players, even though OffSet is still visable in Inventory.
Nothing added in it's place such as extra Rings, a second Amulet, or even an extra Miscellaneous 'slot' may be better as that hasn't been done yet.
I have no idea what this bit means at all.
Is it something about not being given extra equipment choices? Because that is all done by class, not race and race is the only part of this addon you are playing.
For the second part: I'm not sure about why you have to go see Linanill, I didn't code anything like that. But being on your own after the Serpentine Invaders quest, that is how the vanilla game does it.
This is just a couple of new races and classes, not a complete campaign expansion. What are you expecting to be there?
Sorry, I missunderstood your Addon.
I'm in my 40's of possible unusual mixed race / class combinations, some have been suprisingly good, while others haven't got past the opening quest and the number has been reused.
Playing as a Mardrop / Shadowblade, I have only one useable set of weapon slots, I can't equip or change to the "offset" set, somehow it's been disabled without anything in the game start to tell me it's not there. I shall have a look and try with another class and see what happens, maybe it's the class or the two in combination. I thought it was something your addon had set it and I like the idea as a complication, but was looking for some form of compensation to not having that extra set of weapons. It would certainly do well for a party player where players can specialise, but not for us single players.
For some reason to me the quest doesn't seem to be complete, it's like it's 3/4 done against the other 'extra' quests, without no step to go on or end, maybe it's just me.