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Taints Addon v1.7
http://forums.te4.org/viewtopic.php?f=50&t=38058
Page 5 of 6

Author:  HousePet [ Sat Jun 07, 2014 4:15 am ]
Post subject:  Re: Taints Addon v1.5.3

Updated for 1.2.1.
Nothing else.

Author:  Sradac [ Fri Jul 04, 2014 12:17 am ]
Post subject:  Re: Taints Addon v1.5.3

So I went into the Arena with this addon turned on in 1.2.2. The Halfling Slinger tried to use a taint and I got stuck in an endless LUA loop, had to kill the process:

Code:
Lua Error: /mod/addons/taint/superload/mod/class/Actor.lua:159: attempt to perform arithmetic on a nil value
   At [C]:-1 __mul
   At /mod/addons/taint/superload/mod/class/Actor.lua:159 preUseTalent
   At /mod/ai//tactical.lua:88 runAI
   At /mod/ai//tactical.lua:421 doAI
   At /mod/class/NPC.lua:61 act
   At /engine/GameEnergyBased.lua:126 tickLevel
   At /engine/GameEnergyBased.lua:62 tick
   At /engine/GameTurnBased.lua:46 tick
   At /mod/class/Game.lua:1182
 ----------------  Stack Dump ----------------
--------------- Stack Dump Finished ---------------
Lua Error: /mod/addons/taint/superload/mod/class/Actor.lua:159: attempt to perform arithmetic on a nil value
   At [C]:-1 __mul
   At /mod/addons/taint/superload/mod/class/Actor.lua:159 preUseTalent
   At /mod/ai//tactical.lua:88 runAI
   At /mod/ai//tactical.lua:421 doAI
   At /mod/class/NPC.lua:61 act
   At /engine/GameEnergyBased.lua:126 tickLevel
   At /engine/GameEnergyBased.lua:62 tick
   At /engine/GameTurnBased.lua:46 tick
   At /mod/class/Game.lua:1182

Author:  HousePet [ Fri Jul 04, 2014 1:47 am ]
Post subject:  Re: Taints Addon v1.5.3

I'd better fix it then. :)

Author:  Stuntofthelitter [ Fri Jul 25, 2014 4:51 am ]
Post subject:  Re: Taints Addon v1.5.3

Ghoul Reaver, so 2 taintmark. Got ruin. Activated it. Now 3 taintmark, still good. a bit later I notice I'm at 2 AGAIN, and I CAN'T deactivate ruin now.

Also, this messes with the default undead rune lineup. rather than starting with shielding and heat beam, with phase door in inventory, they start with phase door and shielding.

Author:  HousePet [ Fri Jul 25, 2014 4:56 am ]
Post subject:  Re: Taints Addon v1.5.3

Okay, will fix.

Author:  HousePet [ Sat Jul 26, 2014 3:43 am ]
Post subject:  Re: Taints Addon v1.5.4

Have patched.

Author:  stinkstink [ Sat Oct 18, 2014 4:06 am ]
Post subject:  Re: Taints Addon v1.5.4

Getting the Cursed Aura tree from the I500 coffin event doesn't seem to grant a taintmark. I dunno whose head solving that should fall on, though.

Author:  HousePet [ Sat Oct 18, 2014 4:33 am ]
Post subject:  Re: Taints Addon v1.5.4

Not mine. :P

Author:  HousePet [ Sat Feb 28, 2015 8:54 am ]
Post subject:  Re: Taints Addon v1.5.4

Pondering adding some more artifact Taints.
Ideas currently include a Res Pierce buff and a Horror Summon.

Author:  Death From Above [ Wed Mar 18, 2015 1:13 am ]
Post subject:  Re: Taints Addon v1.5.4

Hello, unfortunately this add on appears to conflict with the new 1.3 patch where Temporal classes were re-worked. Please see this thread for the log file error: viewtopic.php?f=42&t=43829&p=198719#p198719

I do like this add on from what I've seen of it so far I hope you can remedy this issue.

Author:  HousePet [ Wed Mar 18, 2015 1:51 am ]
Post subject:  Re: Taints Addon v1.5.4

Yeah, its easy to fix.

Author:  HousePet [ Fri Mar 20, 2015 10:29 am ]
Post subject:  Re: Taints Addon v1.6.0

Updated:
Now works with 1.3.
Three new Taints to have fun with.
Amnesia: Places enemy talents on cooldown, and one of yours.
Shattering: Increases damage and res pierce, but lowers your resistances.
Gating: Summons a random horror, which becomes hostile after 10 turns.

Author:  HousePet [ Mon Apr 03, 2017 2:06 am ]
Post subject:  Re: Taints Addon v1.7

Updated:
Bugs fixed.
Added level scaling. Up to 50% increase in Taint power at level 50.

Author:  sajberhippien [ Fri Feb 09, 2018 8:10 pm ]
Post subject:  Re: Taints Addon v1.7

Hi, I suspect Taint: Reaper might not be working properly with the resource regaining, or at least be more restrictive than the description implies. Currently I have two taintmarks, and it says I should regain 14 resources whenever a creature dies. I only have mana from among the listed resources. Since I seemed to get less than that I tested, and:
- Killing a single enemy gave me 6 or 7 mana.
- Killing two of my own pets gave nothing at all.
- Enemies dying to my pet's attacks gave nothing at all.

I tried finding why in the mod code, but I'm not good enough at understanding the code to find the resource regain part at all.

Author:  Amakthel [ Wed May 30, 2018 6:36 pm ]
Post subject:  Re: Taints Addon v1.7

Whenever I use the taint of gating it gives me the following lua error:

Attachments:
error.png
error.png [ 230.79 KiB | Viewed 253 times ]

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