ToME: the Tales of Maj'Eyal

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 Post subject: Re: Taints Addon v1.4
PostPosted: Tue Dec 31, 2013 3:55 am 
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Perspiring Physicist

Joined: Sun Sep 09, 2012 7:43 am
Posts: 5740
Patched:
Should fix the tooltips in character sheet and the Reaper taint.
Inversion nerfed.
Bone Thorns, Shade, Ghoul and Acceleration buffed.

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 Post subject: Re: Taints Addon v1.4
PostPosted: Sat Jan 04, 2014 1:34 pm 
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Thalore

Joined: Sun Apr 21, 2013 8:27 am
Posts: 131
My game just got unplayable in the sludge nest... I don't have a clue what's going on, but it's causing constant LUA spam:

Lua Error: /mod/addons/taint/superload/mod/class/Actor.lua:159: attempt to perform arithmetic on field 'stamina' (a function value)
At [C]:-1 __mul
At /mod/addons/taint/superload/mod/class/Actor.lua:159 preUseTalent
At /mod/ai//tactical.lua:88 runAI
At /mod/ai//tactical.lua:408 doAI
At /mod/class/NPC.lua:61 act
At /engine/GameEnergyBased.lua:126 tickLevel
At /engine/GameEnergyBased.lua:62 tick
At /engine/GameTurnBased.lua:46 tick
At /mod/class/Game.lua:1141
---------------- Stack Dump ----------------
2: table // 2815f68
1: table // 2815f68


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 Post subject: Re: Taints Addon v1.4
PostPosted: Mon Jan 27, 2014 11:55 pm 
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Uruivellas

Joined: Sun Feb 03, 2013 12:29 am
Posts: 703
Location: Turtlemire
Just an idea here, but perhaps remove the life restore portion of Reaper.
It's value is far too low to save your life, and would help it's effectiveness overall, since you'd get more bang for your buck for talent usage, since part of it wouldn't be drained into your health.

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 Post subject: Re: Taints Addon v1.4
PostPosted: Tue Jan 28, 2014 12:50 am 
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Perspiring Physicist

Joined: Sun Sep 09, 2012 7:43 am
Posts: 5740
Could do that. Taint of the Vampire does life recovery already.

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 Post subject: Re: Taints Addon v1.5
PostPosted: Sat Feb 22, 2014 2:03 am 
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Perspiring Physicist

Joined: Sun Sep 09, 2012 7:43 am
Posts: 5740
Updated with compatibility fixes. eg. nothing noticeable.

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 Post subject: Re: Taints Addon v1.5
PostPosted: Tue Mar 11, 2014 5:52 am 
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Spiderkin

Joined: Sat Feb 11, 2012 1:12 am
Posts: 543
Code:
    [LOG]   Extra stuff casts Taint: Exchange.
    stack traceback:
            [C]: in function 'error'
            /engine/interface/ActorTalents.lua:152: in function </engine/interface/ActorTalents.lua:134>
    Lua Error: /engine/interface/ActorTalents.lua:174: /engine/interface/ActorTalents.lua:152: /data-taint/inscriptions.lua:528: attempt to index global 'data' (a nil value)
    stack traceback:
            /data-taint/inscriptions.lua:528: in function </data-taint/inscriptions.lua:517>
            [C]: in function 'xpcall'
            /engine/interface/ActorTalents.lua:147: in function </engine/interface/ActorTalents.lua:134>
            At [C]:-1
            At [C]:-1 error
            At /engine/interface/ActorTalents.lua:174 useTalent
            At /engine/interface/PlayerHotkeys.lua:169
            At /engine/interface/PlayerHotkeys.lua:161 activateHotkey
            At /engine/HotkeysIconsDisplay.lua:334 onMouse
            At /mod/class/uiset/Minimalist.lua:1842 fct
            At /engine/Mouse.lua:52


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 Post subject: Re: Taints Addon v1.5
PostPosted: Tue Mar 11, 2014 9:06 am 
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Perspiring Physicist

Joined: Sun Sep 09, 2012 7:43 am
Posts: 5740
Well that will need patching.

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 Post subject: Re: Taints Addon v1.5.1
PostPosted: Tue Mar 11, 2014 9:27 am 
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Perspiring Physicist

Joined: Sun Sep 09, 2012 7:43 am
Posts: 5740
Patched.

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 Post subject: Re: Taints Addon v1.5.1
PostPosted: Tue Mar 11, 2014 6:37 pm 
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Spiderkin

Joined: Sat Feb 11, 2012 1:12 am
Posts: 543
Used a Taint of Exchange to cure Stun, got Bane of Blindness in return

Code:
Lua Error: /data/damage_types.lua:25: attempt to index local 'src' (a nil value)
   At [C]:-1 __index
   At /data/damage_types.lua:25 defaultProjector
   At /data/damage_types.lua:688 projector
   At /data/timed_effects/magical.lua:263 on_timeout
   At /engine/interface/ActorTemporaryEffects.lua:77 timedEffects
   At /mod/class/Actor.lua:475 actBase
   At /engine/GameEnergyBased.lua:116 tickLevel
   At /engine/GameEnergyBased.lua:62 tick
   At /engine/GameTurnBased.lua:46 tick
   At /mod/class/Game.lua:1141


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 Post subject: Re: Taints Addon v1.5.1
PostPosted: Wed Mar 12, 2014 1:14 am 
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Perspiring Physicist

Joined: Sun Sep 09, 2012 7:43 am
Posts: 5740
Oh, I forgot to make sure those effects had a valid source.

Bane of Blindess for Stun seems like a good exchange. :)

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 Post subject: Re: Taints Addon v1.5.2
PostPosted: Sat Mar 15, 2014 1:51 am 
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Perspiring Physicist

Joined: Sun Sep 09, 2012 7:43 am
Posts: 5740
Patched

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 Post subject: Re: Taints Addon v1.5.2
PostPosted: Thu Jun 05, 2014 2:00 pm 
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Higher

Joined: Sat May 31, 2014 10:41 am
Posts: 55
For some reason starting game in 1.2.0 as Skirmisher screws the game (flickering UI, can't click anything, after alt+tab whole screen black).


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 Post subject: Re: Taints Addon v1.5.2
PostPosted: Fri Jun 06, 2014 3:04 am 
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Perspiring Physicist

Joined: Sun Sep 09, 2012 7:43 am
Posts: 5740
Get the error message from the log file.

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 Post subject: Re: Taints Addon v1.5.2
PostPosted: Fri Jun 06, 2014 11:14 am 
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Higher

Joined: Sat May 31, 2014 10:41 am
Posts: 55
Found infinite loop of those errors in log file
Code:
Lua Error: /mod/addons/taint/superload/mod/class/Actor.lua:164: attempt to perform arithmetic on a nil value
   At [C]:-1 __mul
   At /mod/addons/taint/superload/mod/class/Actor.lua:164 preUseTalent
   At /engine/HotkeysIconsDisplay.lua:167 display
   At /engine/HotkeysIconsDisplay.lua:246 toScreen
   At /mod/class/uiset/Minimalist.lua:1918 displayHotkeys
   At /mod/class/uiset/Minimalist.lua:2151 display
   At /mod/class/Game.lua:1468
The only active addons are Taints and Ignore Race/Class locks.


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 Post subject: Re: Taints Addon v1.5.2
PostPosted: Fri Jun 06, 2014 11:54 am 
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Perspiring Physicist

Joined: Sun Sep 09, 2012 7:43 am
Posts: 5740
Thanks will get to it soon. Working on patching all my addons for the latest version.

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