So I just found that nice juicy source of talent trees in the Embers campaign…
I'm working on an update that will make those trees available in the planner; at the same time, I've got another change I'm planning, and I'd like to get some feedback on it.
I remember seeing a comment, I think here on the forum (though to my great annoyance, I can no longer find it
), complaining about the difficulty or inability to undo certain point allocations in the planner dialog. I haven't really tried reverting anything but not-yet-spent talent points, so I'm assuming this is referring to things like category points and prodigies. To wit:
- The way the planner dialog implementation is intended to work is that points allocated in the plan but not yet actually spent in the character will be treated as "uncommitted", as though you'd spent the points in the dialog but not yet hit the accept-changes button; thus, I think it would allow backing out a category point under the same conditions that the level-up dialog will allow an uncommitted category point to be backed out. I haven't tested this, though.
- Prodigies are trickier. AFAIK there are only two prodigies that confer talent trees, Worldly Knowledge and Tricks of the Trade, neither of which I have any experience with. Are these prodigies' effects "live", in that selecting them from the prodigies dialog makes the related trees immediately available in the level-up dialog, or do you have to "commit" the prodigy point for the trees to become available? If the latter, that's not really suitable for the planner dialog; I may need to list those as available talent sources in the setup dialog instead (and maybe disable the prodigy popup as otherwise unrelated to talent point planning).
- I think that covers everything; anything I'm missing?