Current links:
Main mod v3.0 on steam: http://steamcommunity.com/id/krazycure/ ... ollections
Optional (Pick one):
Music Overhaul v2.8 (1 for 1 track replacement): http://mab.to/4zqcoyEeY (112mb)
Extended Music Overhaul v2.6 (bonus hour+ of music, adds variety): http://www.filedropper.com/tome-oldrpgrevmusicex_1 (193mb)
What's changed:
- All achievements (1400+!) run through a pixel filter to match the style.
Most effects run through a pixel filter to match the style.
All talents run through a pixel filter to match the style.
Some particles run through a pixel filter to match the style.
Various UI elements replaced.
Most npcs replaced.
Player characters / golem replaced.
All items either replaced or run through pixel / aura filter.
All terrain either replaced or run through pixel filter.
Installation: Extract Zips to your TalesMajEyal\game\addons folder, start a new game, press ESC - Game Options, change tileset to "Old RPG"
Update 3.0!
MErged lots of daftigods "lost work" into the main mod, lots of little things replaced
Update 2.9!
Missing trees in alt-trollmire fixed, minor other changes. Original music pack re-uploaded.
Update 2.7!
Filedropper versions of the main mod are no longer supported, only the steam workshop version will receive updates from now on. Music packs will remain on filedropper.
Small improvements here and there.
Update 2.6!
Original and extended music packs now have Ashes of Urh'rok music added
Massive tree overhaul in main mod, all 'junk' and the ugly original converted-to-pixel trees replaced.



Update 2.5!
Original Music pack updated, some tracks were too loud, other had silence at the beginning instead of the end. These issues are fixed in v1.9 and is the last release.
Extended version of music pack added. Added over 30 tracks, now 2+ hours of music, double the original amount. You don't need both. Choose the original music overhaul if you don't mind 1 for 1 track replacement and are fine with about an hour total of music. Choose the extended if you like the original music overhaul and wish there was just a bit more variety in certain areas.
More worldmap tree touchups, UI improvements (ammo bar is now correct length, new cursor), some more NPC facing adjustments, death-ui run through pixel filter
Update 2.0!
Additional special weapon effects added, and their orientations fixed (lefts were right, vice versa)

Update 1.9!
Lots of items replaced (elixers, etc) including on-ground weapons
Talents have more colors / less pixel junk
Some more trees replaced


Updates 1.6-1.8!
Music now extracts to correct folder
Fixes to walls / grass / trees
Update 1.5!
Music tracks have proper fade-ins, and extra silence on the ends to give a little break between replays
Some player armor tiles updated
Some trees re-worked

Update 1.4!
75% terrain / trees replaced (thanks Chrambo)
Some missing special weapons added
All music removed from main mod
Some player tile improvements (thanks again Chrambo)
Update 1.3!
Full music re-work. From now on, available as separate download, as it doubles the size of the mod.
Update 1.2!
Ogre / Orc Classes added (kind of cheesily)
Special weapon portraits done (thanks to blooo for groundwork)
15 music tracks replaced (feel free to remove them if they aren't your style)
Missing Uh'rok tiles fixed



I'm hosting the mod on a third party site as it does contain some assets from copyrighted games. Due to the sheer number of tiles, there wasn't much choice but to use pre-existing assets.
Feedback welcome!