Snarvid wrote:
I thought about Ambuscade and rejected it for similar reasons, as well as grafting in the Mental Tyranny/Punishments/Projection/Mind Link combo, but Hunted makes it not safe to Project on Madness. I do think there's probably a Light + Fugue build that would work well for this following the Madness-winning PM model, but that's another build.
Here's a different approach you could try - if you take:
Ooze 5/1/1
Storm Drake 5
Harmony 1/5/1/1 (love Elemental Harmony with Rocket Boots in this build)
You've qualified for Windtouched Speed, which is a 20% permanent global speed boost but, more importantly, lowers all your cooldowns by 10% (rounding cooldown time down). With Action at a Distance 1/4, Solidify Air is at duration 8 with on a cooldown of 13 and Awesome Toss on a cooldown of 10 with duration 3. This lets you loop Awesome Toss -> Solidify Air -> Awesome Toss perfectly the first time and with very low exposure time thereafter (especially if you use Call of the Ooze or Fatal Attractor to taunt enemies away from you).
It does, of course, depend somewhat on your surroundings whether or not you can block all enemies with Solidify Air, but it should probably free up a lot of design space given that absolutely maximizing speed is no longer as overwhelmingly important - you could potentially drop Rampage, for example, in favor of Flux 1/1/1/1 which is a huge durability boost and gives you interesting instant-speed induced Anomalies (Flawed Design, Clone, Haste, Slow...).
Wow, that's really cool. I haven't tried, but you can invest into a Harmony to be qualified for Windtouched Speed then taking points out, right? Harmony 1/5/1/1 seems an overkill.