ToME: the Tales of Maj'Eyal

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PostPosted: Tue Dec 12, 2017 2:01 am 
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Uruivellas

Joined: Fri Oct 10, 2014 4:00 pm
Posts: 824
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This run was going really well, but I snatched defeat from the jaws of victory by playing carelessly in the EoR temporal rift zone. I was steamrolling most things, so I got overconfident when fighting a temporal archlich and got hit with a couple big damage spells in a row while I was doing my attack rotation. If I had been paying attention, I could have easily escaped and reset the fight. Lesson learned, no matter how tanky you are, you can still die and should be careful around tougher enemies. Also, playing high-level characters while tired is not a great idea.

This is the first undead character that I've gotten to a high level. I don't usually play undead races (for obvious reasons), but in Embers of Rage the Whitehoof is a little better off since you have early access to tinkers. The early game is a little rough since you have no access to direct heals until you find a Healing Salve recipe and get to Dominion Port, but with some careful play you can get over this early hump. I found the Whitehoof race to be pretty effective for a Demonologist, with a consistent 200% movement and some decent stat buffs, increased damage, and damage mitigation. Kiting around world map patrols has never been easier! The big downside to Whitehoof is it requires a huge generic investment to get the full benefits, but Demonologist doesn't have that much use for generics so it works out in this case. I plan to reroll this character and, with a little more patience, hopefully get my first Insane/RL win for EoR.


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PostPosted: Tue Dec 12, 2017 2:16 pm 
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Wyrmic

Joined: Tue Mar 08, 2016 3:55 pm
Posts: 241
That area is super deadly not only because of the enemies but also because the traps can spawn hostile temporal clones of your character. The loot you can get is bonkers good, though.


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PostPosted: Fri Dec 15, 2017 6:11 am 
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Uruivellas

Joined: Fri Oct 10, 2014 4:00 pm
Posts: 824
Second character got to the final boss, but I wasn't able to kill it. Even with +5 Fiery Cleansing, all t5 salves, and high immunities, it was putting out too many status effects for me to be effective. :roll: I got Morrigor from Kaltor's shop and managed to get Second Wind on it, which was a big help with stamina (normally this class's major weakness). Pretty good run overall, but I needed either higher DPS or better immunities for the final fight.

Annoyingly, I didn't find Grounding Strap or Black Light Emitter the whole game. I somehow also didn't get a Quasit (mainhand) seed, which probably would have helped with damage.


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