ToME: the Tales of Maj'Eyal

Everything about ToME
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PostPosted: Fri Feb 26, 2016 11:51 pm 

Joined: Sun Nov 01, 2015 3:13 am
Posts: 4
Greetings. Ever since this has been released, I've been playing with a Orc Sawbutcher. Started out slow at first, but once he could pick up some of his prime moves, the murder began. Pain Enhancement System syncs up very well with things like Tempest of Metal and Saw Wheels, ensuring your stats are going to be boosted more or less as long as you're scoring critical hits (and you most likely will if you're in the middle of mobs with those two moves active).

Honestly, Saw Wheels feels a little too good, being able to effectively have a near permanent movement boost as long as you don't bump into enemies. I suppose that's what balancing will help rein in hopefully.

As for deaths...I only had two and they were both to one little lv110+ Nightmare Horror in one of the hidden vaults in the final dungeon. Multiple status effects + images of my immortal self = Death!

Still have to look around the areas I never explored. Never went to the Sunwall Observatory since I thought the dungeons around the Atmos Tribe area were optional dungeons.

Overall, a fantastic expansion I have to say. New classes to play around with, so many new systems to mess with. Definitely going to be playing through with some other combinations.

There's a link to my character's status right around the time of the final boss kill for anyone interested.

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