[svn pre b43] lvl 50 Cornac Brawler, died at last hurdle

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jenx
Sher'Tul Godslayer
Posts: 2263
Joined: Mon Feb 14, 2011 11:16 pm

[svn pre b43] lvl 50 Cornac Brawler, died at last hurdle

#1 Post by jenx »

Had lots of fun as a Cornac Brawler with the svn (pre b43). It was a bit buggy, and I reported all lua errors. The last fight didn't work - no creatures spawned and no one appeared to help me (the dialog appears, but the actual npc doesn't).

I was carrying a tonne of gear, so I've omitted my inventory. svn chars don't save to vault online.

svn is WAY better than b42. much better balance and heaps of new features.

Code: Select all

 [ToME4 @ www.te4.org Character Dump]

Sex              : Female       STR:  90
Race             : Cornac       DEX:  61
Class            : Brawler      MAG:  27
Level            : 50           WIL:  25
Exp              : 707%         CUN:  89
Gold             : 3437.88      CON:  92

Accuracy(Unarmed):  59          Life             :     -194/1640Encumbrance      : 192/236
Damage  (Unarmed): 145          Stamina          :     349/350  Difficulty       : Normal
Permadeath       : Adventure
APR     (Unarmed):  15          
Crit    (Unarmed):  45%         
Speed   (Unarmed): 0.80         
                                
                                Equilibrium      :     0
                                Paradox          :     150

Fatigue          : 18%          Spellpower       : 32
Armor            : 16.671764306652Spell Crit       : 23.2%
Armor Hardiness  : 89.5%        Spell Speed      : 1
Defense          : 51.345729518466
Ranged Defense   : 51.345729518466
All damage       : 0%
Physical damage  : 5%
Darkness damage  : 11%
Temporal damage  : 10%

Physical Save    : 57.608333333333
Spell Save       : 44.441666666667
Mental Save      : 62.034983901669

All Resists:  37%
Physical Resist(cap):  51%( 70%)
Arcane Resist(cap):  43%( 70%)
Fire Resist(cap):  46%( 70%)
Cold Resist(cap):  70%( 70%)
Lightning Resist(cap):  56%( 70%)
Acid Resist(cap):  56%( 70%)
Nature Resist(cap):  57%( 70%)
Blight Resist(cap):  55%( 70%)
Light Resist(cap):  46%( 70%)
Darkness Resist(cap):  63%( 70%)
Temporal Resist(cap):  60%( 70%)
Confusion Resistance:  30%
Pinning Resistance: 100%
Stun Resistance:  50%

Number of NPC killed: 7209
Most killed NPC: brittle clear ooze (714)

  [Talents Chart]

 - Technique / Field control          (mastery 1.00)
    Disengage (generic)               1/5
    Track (generic)                   1/5
    Heave (generic)                   1/5
    Slow Motion (generic)             5/5
 - Technique / Combat techniques      (mastery 1.10)
    Rush (class)                      4/5
    Precise Strikes (class)           0/5
    Perfect Strike (class)            0/5
    Blinding Speed (class)            0/5
 - Technique / Combat veteran         (mastery 1.10)
    Quick Recovery (class)            1/5
    Fast Metabolism (class)           3/5
    Spell Shield (class)              2/5
    Unending Frenzy (class)           0/5
 - Technique / Combat training        (mastery 1.10)
    Thick Skin (generic)              5/5
    Armour Training (generic)         9/10
    Combat Accuracy (generic)         5/5
    Weapons Mastery (generic)         0/5
    Dagger Mastery (generic)          0/5
 - Technique / Pugilism               (mastery 1.30)
    Double Strike (class)             5/5
    Relentless Strikes (class)        4/5
    Spinning Backhand (class)         4/5
    Flurry of Fists (class)           4/5
 - Technique / Finishing moves        (mastery 1.30)
    Uppercut (class)                  5/5
    Concussive Punch (class)          1/5
    Body Shot (class)                 1/5
    Haymaker (class)                  1/5
 - Technique / Unarmed training       (mastery 1.50)
    Unarmed Mastery (class)           5/5
    Steady Mind (class)               4/5
    Heightened Reflexes (class)       4/5
    Combo String (class)              3/5
 - Technique / Conditioning           (mastery 1.30)
    Vitality (generic)                5/5
    Daunting Presence (generic)       5/5
    Unflinching Resolve (generic)     5/5
    Adrenaline Surge (generic)        0/5
 - Cunning / Tactical                 (mastery 1.50)
    Tactical Expert (class)           2/5
    Counter Attack (class)            5/5
    Set Up (class)                    5/5
    Exploit Weakness (class)          3/5
 - Wild-gift / Harmony                (mastery 1.00)
    Waters of Life (generic)          1/5
    Elemental Harmony (generic)       5/5
    One with Nature (generic)         0/5
    Healing Nexus (generic)           0/5

  [Inscriptions (5/5)]

Infusion: Wild
Infusion: Regeneration
Infusion: Heroism
Rune: Shielding
Rune: Controlled Phase Door

  [Current Effects]

- Striking Stance
+ Off-guard
- Defensive Maneuver
+ Acid Splash
- Pain Suppression
- Spin Fate
- Recovery
+ Infusion Saturation
+ Runic Saturation

  [Character Equipment]

 In main hand
 In off hand
 On fingers
a) Geteneg the voratun ring
   Type: jewelry / ring ; tier 5

When wielded/worn:
Physical power: +27
Changes stats: +10 Str / +9 Dex / +2 Mag / +10 Cun / +9 Con
Damage when the wearer hits(melee): 2 temporal
Damage when the wearer is hit: 4 temporal
Changes resistances: +6% temporal
Stun/Freeze immunity: +50%
Life regen: +2.20
Infravision radius: +3

b) savage's voratun ring of life
   Type: jewelry / ring ; tier 5

When wielded/worn:
Changes stats: +4 Con
Spell save: +10
Life regen: +1.50
Maximum life: +74.00
Maximum stamina: +28.00
Healing mod.: +25%

 Around neck
c) Garkul's Teeth
   Type: jewelry / amulet ; tier 5

It is part of a set of items.
When wielded/worn:
Changes stats: +10 Str / +6 Con
Talent masteries: +0.10 Technique / Two-handed maiming +0.10 Technique / Bloodthirst +0.10 Technique / Warcries +0.10 Technique / Two-handed weapons 
Physical save: +18
Mental save: +18
Pinning immunity: +100%
It can be used to activate talent Shattering Shout (costing 10 power out of 44/48) :
Effective talent level: 4.4
Power cost: 10 out of 44/48.
Range: melee/personal
Travel Speed: instantaneous
Description: A powerful shout, doing 203.61 physical damage in a radius 7 cone in front of you.
The damage increases with Strength.
 Light source
d) Eldritch Pearl
   Type: lite / lite

When wielded/worn:
Physical power: +12
Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con / -5 Lck
Allows you to breathe in: water 
Spellpower: +12
Light radius: +6
It can be used to activate talent Tidal Wave (costing 80 power out of 72/150) :
Effective talent level: 4.0
Power cost: 80 out of 72/150.
Range: melee/personal
Travel Speed: instantaneous
Is Spell: true
Description: A wall of water rushes out from the caster with radius 1, increasing 1 per turn to a maximum eventual radius of 3, doing 16.41 cold damage and 17.23 physical damage as well as knocking back targets each turn for 5 turns.
The damage and duration will increase with your Spellpower.
   Dropped by Slasul
 Main armor
e) cleansing voratun mail armour of Eyal (5 def, 10 armour)
   Type: armor / heavy ; tier 5

When wielded/worn:
Armour: +10
Defense: +5
Fatigue: +16%
Changes resistances: +16% nature / +13% blight
Life regen: +1.50
Maximum life: +89.00
Healing mod.: +20%

   Dropped by Velyldatha the orc berserker
 Cloak
f) Frozen Shroud (12 def, 0 armour)
   Type: armor / cloak ; tier 5

When wielded/worn:
Defense: +12
Changes stats: +7 Mag
Damage when the wearer is hit: 60 ice
Changes resistances: -15% fire / +25% cold / +8% all
It can be used to release a blast of ice, costing 30 power out of 20/30.
   Dropped by young orc
 On head
g) Crown of the Elements (0 def, 5 armour)
   Type: armor / head ; tier 5

When wielded/worn:
Armour: +5
Fatigue: +5%
Changes stats: +3 Wil / +5 Con
Damage when the wearer hits(melee): 10 fire / 10 cold / 10 lightning / 10 acid
Changes resistances: +15% fire / +15% cold / +15% lightning / +15% acid
See invisible: +15

   Dropped by Vor, Grand Geomancer of the Pride
 Around waist
h) Girdle of Preservation
   Type: armor / belt ; tier 5

When wielded/worn:
Changes stats: +5 Wil / +5 Con
Changes resistances: +10% physical / +10% arcane / +15% fire / +15% cold / +15% lightning / +15% acid / +15% nature / +15% blight / +15% light / +15% darkness / +15% temporal
Physical save: +15
Spell save: +15
Mental save: +15
Confusion immunity: +20%

   Dropped by Rak'shor, Grand Necromancer of the Pride
 On hands
i) Tempestslicer (0 def, 18 armour)
   Type: armor / hands ; tier 5

When wielded/worn:
Accuracy: +10
Armour: +18
Armour Hardiness: +10%
Changes stats: +6 Cun / +6 Con
Damage when the wearer hits(melee): 15 darkness / 2 lightning
Damage when the wearer is hit: 16 lightning
Changes resistances: +24% darkness / +12% physical
Changes damage: +11% darkness
Spell save: +6
Life regen: +1.90
Stamina each turn: +2.00
Maximum stamina: +37.00
Infravision radius: +2
When used to modify unarmed attacks:
Base power: 30.0 - 42.0
Uses stats: 40% Cun, 40% Dex, 40% Str
Damage type: Physical
Accuracy: +14
Armour Penetration: +15
Physical crit. chance: +23.0%
Attack speed: 80%
When this weapon hits: Moonlight Ray (20% chance level 5).
When this weapon hits: Slumber (10% chance level 5).
When this weapon hits: Stone Touch (5% chance level 5).
When this weapon crits: Dominate (10% chance level 5).
Damage when this weapon hits: +24 darkness / +4 manaburn
Burst (radius 2) on crit: +15 darkness / +8 lightning
Damage conversion: 47% darkness
It can be used to activate talent Track, placing all other charms into a 30 cooldown :
Effective talent level: 2.0
Power cost: 30 out of 30/30.
Range: melee/personal
Travel Speed: instantaneous
Description: Sense foes around you in a radius of 22 for 5 turns.
The radius will increase with the Cunning stat
 On feet
j) Obsidiankill (0 def, 4 armour)
   Type: armor / feet ; tier 3

When wielded/worn:
Armour: +4
Fatigue: -3%
Changes stats: +4 Con / +2 Wil
Damage when the wearer hits(melee): 4 darkness
Changes resistances: +3% darkness
Changes resistances penetration: +5% darkness
Maximum encumberance: +34
Physical save: +8
Mental save: +7
Mindpower: +5
It can be used to activate talent Blindside, placing all other charms into a 25 cooldown :
Effective talent level: 2.0
Power cost: 25 out of 25/25.
Range: 6.00
Travel Speed: instantaneous
Description: With blinding speed you suddenly appear next to a target up to 6 spaces away and attack for 44% (at 0 Hate) to 146% (at 100+ Hate) damage. Your sudden appearance catches everyone off-guard giving you 23 extra defense for 1 turn.
   Dropped by Eilinurimina the bloated horror
 Tool
k) The Bladed Rift
   Type: tool / misc ; tier 4

When wielded/worn:
Damage when the wearer is hit: 25 physical + bleeding
Changes resistances: +15% temporal
Changes damage: +5% physical / +10% temporal
Spellpower: +5
Mindpower: +5
It can be used to activate talent Animate Blade (costing 40 power out of 2/40) :
Effective talent level: 1.0
Power cost: 40 out of 2/40.
Range: 10.00
Travel Speed: instantaneous
Is Spell: true
Description: Open a hole in space, summoning an animate blade for 10 turns.
   Dropped by Ak'Gishil
 Quiver

  [Player Achievements]

'A dangerous secret' was achieved for Found the mysterious staff and told Last Hope about it. At 2012-10-22 12:21:34
'Against all odds' was achieved for Killed Ukruk in the ambush. At 2012-10-22 12:15:09
'Arachnophobia' was achieved for Destroyed the spydric menace. At 2012-10-22 13:18:32
'Brave new world' was achieved for Went to the Far East and took part in the war. At 2012-10-22 13:04:03
'Bringer of Doom' was achieved for Killed a Bringer of Doom. At 2012-10-22 15:29:44
'Curse Lifter' was achieved for Killed Ben Cruthdar the Cursed. At 2012-10-21 12:21:02
'Destroyer of the creation' was achieved for Killed Slasul. At 2012-10-22 16:27:21
'Destroyer's bane' was achieved for Killed Golbug the Destroyer. At 2012-10-22 12:55:16
'Explorer' was achieved for Use the Sher'Tul fortress exploratory farportal at least 7 times with the same character. At 2012-10-22 11:17:51
'Exterminator' was achieved for Killed 1000 creatures At 2012-10-21 22:13:31
'Fear me not!' was achieved for Survive the Fearscape! At 2012-10-22 14:36:32
'Flooder' was achieved for Defeated Ukllmswwik while doing his own quest. At 2012-10-22 17:05:28
'Genocide' was achieved for Killed the Orc Greatmother in the breeding pits, thus dealing a terrible blow to the orc race. At 2012-10-22 22:17:01
'Home sweet home' was achieved for Dispatched the Weirdling Beast and taken possession of Yiilkgur, the Sher'Tul Fortress for your own usage. At 2012-10-21 21:50:41
'Level 10' was achieved for Got a character to level 10. At 2012-10-21 12:13:29
'Level 20' was achieved for Got a character to level 20. At 2012-10-21 22:36:41
'Level 30' was achieved for Got a character to level 30. At 2012-10-22 10:01:13
'Level 40' was achieved for Got a character to level 40. At 2012-10-22 14:17:10
'Level 50' was achieved for Got a character to level 50. At 2012-10-22 22:02:37
'Orcrist' was achieved for Killed the leaders of the Orc Pride. At 2012-10-23 00:36:01
'Race through fire' was achieved for Raced through the fires of the Charred Scar to stop the Sorcerers. At 2012-10-22 23:45:36
'Rescuer of the lost' was achieved for Rescued the merchant from the assassin lord. At 2012-10-21 20:46:25
'Size matters' was achieved for Do over 600 damage in one attack At 2012-10-22 13:55:13
'Sliders' was achieved for Activated a portal using the Orb of Many Ways. At 2012-10-22 12:57:56
'The Arena' was achieved for Unlocked Arena mode. At 2012-10-21 12:09:28
'The Restless Dead' was achieved for Disturb an old battle field and survive the consequences. At 2012-10-22 14:40:29
'The secret city' was achieved for Discovered the truth about mages. At 2012-10-21 22:15:41
'There and back again' was achieved for Opened a portal to Maj'Eyal from the Far East. At 2012-10-22 14:09:16
'Treasure Hoarder' was achieved for Amass 3000 gold pieces. At 2012-10-22 09:44:30
'Treasure Hunter' was achieved for Amass 1000 gold pieces. At 2012-10-21 23:04:06
'Unstoppable' was achieved for Has returned from the dead. At 2012-10-23 01:55:31
'Vampire crusher' was achieved for Destroyed the Master in its lair of the Dreadfell. At 2012-10-22 12:07:19
MADNESS rocks

James LaBrie
Higher
Posts: 66
Joined: Fri Aug 26, 2011 9:32 pm
Location: Gates of Morning

Re: [svn pre b43] lvl 50 Cornac Brawler, died at last hurdle

#2 Post by James LaBrie »

Wanna run through some of your tactics/gear options as a Brawler? I've been somewhat more interested lately, curious to see what you were looking for.

jenx
Sher'Tul Godslayer
Posts: 2263
Joined: Mon Feb 14, 2011 11:16 pm

Re: [svn pre b43] lvl 50 Cornac Brawler, died at last hurdle

#3 Post by jenx »

My approach with this character was to max def and then use counter strikes as much as possible, so it was close to 80% with the extra talent point. This way you take down biggest enemy directly and others around you you counter and kill. works fine with melee characters.

For spell casters, I used Rush, Blindside (from randart boots), controlled pd, and moving forward kick talent. and in svn there is a torque that drags people to you.

So i prioritse CUN > DEX/STR > CON.

I also used stunning blow and haymaker etc to do big damage to big enemies.

It was pretty easy all the way, but in the final fight I was smashed.

So I am now running a skellie brawler with grapple (and back in b42), to see if the clinch talent (which causes silence) is effective. so far so good, but for some reason, it doesn't always turn to strangle hold. I am putting more emphasis now on physical power, to ensure grapple holds and to max damage, so it is fairly even CUN/STR/DEX. I am ignoring CON this time and maxxing shields. I have two shield runes, plus rune of reflection, plus shielding belt, plus skellie shield, so that's five shields. That ought to do the trick!

I'm still wanting counter attack, to work while I grapple with the main dude.

I'm planning to unlock the other unarmed talent, which give another counter, which dazes or stuns if grappling.

The hardest thing is the slowness of the build as it takes about 30 lvls before everything works together as planned. so I just try to survive and hope.

Here she is to date:

http://te4.org/characters/2460/tome/e19 ... e3cf0bc80b
MADNESS rocks

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