ToME: the Tales of Maj'Eyal

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PostPosted: Sat Feb 24, 2018 3:38 am 

Joined: Wed Jan 02, 2013 6:39 pm
Posts: 28
I have been mulling over trying to write a space sci-fi game using T-Engine. I am curious about two things:

1. Has anyone done this before?
2. Any helpful guides or tips on how to make use of the engine?

PostPosted: Fri Sep 07, 2018 10:10 pm 

Joined: Thu Feb 01, 2018 12:25 pm
Posts: 2
Location: UA
Guys, I started off a sci-fi rpg project, but I don't know how to quite bring all the visual elements together in Unreal Engine for props
and stuff to set up these sci-fi scenes that my script requires..

For one I'm having trouble choosing a spaceship now to complete the title screen..I was hoping there would be a
spaceship similar to Normandy in the design but not the same design, but I've looked around on Turbosquid for a similar
design, but can't seem to find the right ship.....

I'm only new to Unreal Engine, but I have started some work on one level.
screenshots are on the site. I don't quite know where to put the elements at the moment.

How do we make good title screens?

carptet sweeper

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