ToME: the Tales of Maj'Eyal

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PostPosted: Mon Jan 18, 2016 5:20 am 
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Yeek

Joined: Mon Jan 18, 2016 5:16 am
Posts: 13
It would be very useful for health bars to be on the top layer, that way they're visible when a target (or user) is next to a tile that blocks them.


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PostPosted: Thu May 04, 2017 2:12 am 
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Joined: Thu May 04, 2017 1:44 am
Posts: 2
For that matter, putting them horizontal instead of vertical like most games would also be a great step forward!


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PostPosted: Thu May 04, 2017 3:25 pm 
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Sher'Tul

Joined: Wed May 22, 2013 2:39 am
Posts: 1253
Location: Halifax, Nova Scotia, Canada
tabbycat720 wrote:
For that matter, putting them horizontal instead of vertical like most games would also be a great step forward!


You can adjust the health bar location in options.

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Its amazing what the mind can come up with, but it shows talent to make something of it. - Davion Fuxa
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