ToME: the Tales of Maj'Eyal

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PostPosted: Sat Jan 25, 2014 4:51 am 
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Uruivellas

Joined: Thu Jan 16, 2014 4:56 am
Posts: 645
I've tried changing Dialog:init calls to have alpha=255, and I've tried overriding the code itself, but I still can't make certain dialogs "solid". I have a hard time reading text if there is something under it, and the Prodigies page looks particularly garbled to me with the Level-up page underneath it. I've managed to reduce the alpha on tooltips, but not completely get rid of it. This is with Minimalist, btw. Anyone have any ideas?

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PostPosted: Sun Jan 26, 2014 6:20 pm 
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Master of Eyal

Joined: Wed Jul 24, 2002 9:26 pm
Posts: 10124
Location: Angolwen
Untested code:
Code:
engine.ui.Base.ui_conf.simple.frame_alpha = 1

Do that in ToME:load hook and it should work

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PostPosted: Mon Jan 27, 2014 2:29 pm 
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Uruivellas

Joined: Thu Jan 16, 2014 4:56 am
Posts: 645
That did the trick. Thank you!

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