ToME: the Tales of Maj'Eyal

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 Post subject: Heavy Weapons Bug
PostPosted: Sun Feb 23, 2020 7:58 pm 
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Cornac

Joined: Mon Apr 10, 2017 3:39 pm
Posts: 40
So, this bug occured to me a couple months before and now again.
I reported it properly before and actually put in all the necessary details.
So basically what happens is once you get in short(3 tiles or so) range of the heavy weapons wielder, the game gives out an error and targeting of targeted skills becomes impossible as they all autotarget somewhere. Restart is needed afterwards. I am not 100% sure anymore how this happened, but my guess is either that the enemy spawns with the wrong weapons for, say shockstaff(i seem to remember 2 guns on an enemy like this), or that the enemy is completely immobile because of base model. Not 100% sure, but please the reports i sent in.


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 Post subject: Re: Heavy Weapons Bug
PostPosted: Mon Feb 24, 2020 8:34 am 
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Halfling

Joined: Sat Sep 27, 2014 11:33 am
Posts: 113
Location: Irkkk
might be related http://forums.te4.org/viewtopic.php?f=42&t=50530


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