pocket-time.lua error

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wei6219047
Posts: 3
Joined: Sun Aug 18, 2019 9:15 am

pocket-time.lua error

#1 Post by wei6219047 »

Game freeze when receive lost knowledge in the Sher'tul Fortress, eventually I found that if I received the pocket-time-2 lore would freeze the game, it shows:

error = "Lua Error: /mod/class/interface/PartyLore.lua:89: invalid value (boolean) at index 2 in table for 'concat'\
At [C]:-1 \
At [C]:-1 render\
At /mod/class/interface/PartyLore.lua:89 chn123_old_getLore\
At ...ddons/chn123/superload/mod/class/interface/PartyLore.lua:9 getLore\
At /mod/dialogs/ShowLore.lua:70 generateList\
At /mod/dialogs/ShowLore.lua:43 init\
At /engine/class.lua:147 new\
At /mod/class/Game.lua:2279 fct\
At /engine/ui/List.lua:154 onUse\
At /engine/ui/List.lua:81 fct\
At /engine/Mouse.lua:58 receiveMouse\
At /engine/Mouse.lua:98 delegate\
At /data-chn123/dialog.lua:842 mouseEvent\
At /data-chn123/dialog.lua:562 fct\
At /engine/Mouse.lua:58 "
seen = true
reported = false

Cathbald
Uruivellas
Posts: 743
Joined: Wed Jan 22, 2014 1:46 pm

Re: pocket-time.lua error

#2 Post by Cathbald »

is Ashes dlc enabled ? iirc that's when that bug started. You can fix this by deleting world.teaw but it'll come back eventually
I write guides and make addons too now, apparently

You can go here for a compilation of everything I wrote, plus some other important stuff!

Includes general guides (inscriptions, zone, prodigies), and class guides (Demo, Anorithil, Bulwark, Zerker, Sblade)

wei6219047
Posts: 3
Joined: Sun Aug 18, 2019 9:15 am

Re: pocket-time.lua error

#3 Post by wei6219047 »

Cathbald wrote:is Ashes dlc enabled ? iirc that's when that bug started. You can fix this by deleting world.teaw but it'll come back eventually
It worked. Thank you so much!

wei6219047
Posts: 3
Joined: Sun Aug 18, 2019 9:15 am

Re: pocket-time.lua error

#4 Post by wei6219047 »

But it resets my achievement progress…

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