Game freeze when receive lost knowledge in the Sher'tul Fortress, eventually I found that if I received the pocket-time-2 lore would freeze the game, it shows:
error = "Lua Error: /mod/class/interface/PartyLore.lua:89: invalid value (boolean) at index 2 in table for 'concat'\
At [C]:-1 \
At [C]:-1 render\
At /mod/class/interface/PartyLore.lua:89 chn123_old_getLore\
At ...ddons/chn123/superload/mod/class/interface/PartyLore.lua:9 getLore\
At /mod/dialogs/ShowLore.lua:70 generateList\
At /mod/dialogs/ShowLore.lua:43 init\
At /engine/class.lua:147 new\
At /mod/class/Game.lua:2279 fct\
At /engine/ui/List.lua:154 onUse\
At /engine/ui/List.lua:81 fct\
At /engine/Mouse.lua:58 receiveMouse\
At /engine/Mouse.lua:98 delegate\
At /data-chn123/dialog.lua:842 mouseEvent\
At /data-chn123/dialog.lua:562 fct\
At /engine/Mouse.lua:58 "
seen = true
reported = false
pocket-time.lua error
Moderator: Moderator
Re: pocket-time.lua error
is Ashes dlc enabled ? iirc that's when that bug started. You can fix this by deleting world.teaw but it'll come back eventually
I write guides and make addons too now, apparently
You can go here for a compilation of everything I wrote, plus some other important stuff!
Includes general guides (inscriptions, zone, prodigies), and class guides (Demo, Anorithil, Bulwark, Zerker, Sblade)
You can go here for a compilation of everything I wrote, plus some other important stuff!
Includes general guides (inscriptions, zone, prodigies), and class guides (Demo, Anorithil, Bulwark, Zerker, Sblade)
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- Posts: 3
- Joined: Sun Aug 18, 2019 9:15 am
Re: pocket-time.lua error
It worked. Thank you so much!Cathbald wrote:is Ashes dlc enabled ? iirc that's when that bug started. You can fix this by deleting world.teaw but it'll come back eventually
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- Posts: 3
- Joined: Sun Aug 18, 2019 9:15 am
Re: pocket-time.lua error
But it resets my achievement progress…