ToME: the Tales of Maj'Eyal

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PostPosted: Tue Nov 06, 2018 10:24 am 
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Low Yeek

Joined: Tue Jan 12, 2016 11:15 am
Posts: 9
Advancing through Highpeak in a level 46 Berserker.

Loaded up the game and loaded into what should have been Highpeak (3).

Upon loading a Lua error flashes up, bit it disappeared before I could read it,

Code:
FROM    /mod/addons/cults/superload/engine/Map.lua   loading previous!
Lua Error: attempt to call a nil value
   At [C]:-1
   At [C]:-1
   At [C]:-1 pcall
   At /engine/PlayerProfile.lua:498 waitEvent
   At /engine/PlayerProfile.lua:836 checkBatchHash
   At /engine/Module.lua:996 instanciate
   At /engine/utils.lua:2284 showMainMenu
   At /engine/init.lua:199
   At [C]:-1 dofile
   At /loader/init.lua:217
[GAMMA] Setting gamma correction using SDL   1.2
FROM    /mod/addons/cults/superload/engine/dialogs/ShowErrorStack.lua   loading previous!
Wait finished, counted 115, 3090 ticks
[PROFILE] mounted    online   on /current-profile
[PROFILE] unmounted    online   from /current-profile
[PROFILE] mounted    online   on /current-profile
[PROFILE] unmounted    online   from /current-profile
[PROFILE THREAD] batching CSETs
[PROFILE THREAD] flushing CSETs
[PROFILE THREAD] flushing CSETs ignored, empty dataset
[PROFILE THREAD] batching CSETs


Appears to be the error, according to the log.

Closed game, disabled addons, reloaded. Different lua error:

Code:
Loading savefile    /save//
Loading savefile    /save/uthenss/
[PROFILE THREAD] batching CSETs
Lua Error: attempt to call a nil value
   At [C]:-1
   At [C]:-1 manualTick
   At /engine/Savefile.lua:467 loadObject
   At [string "d={}..."]:136 deserialize
   At /engine/class.lua:501 load
   At /engine/Savefile.lua:462 loadObject
   At [string "d={}..."]:31 deserialize
   At /engine/class.lua:501 load
   At /engine/Savefile.lua:462 loadObject
   At [string "d={}..."]:196 deserialize
   At /engine/class.lua:501 load
   At /engine/Savefile.lua:462 loadReal
   At /engine/Savefile.lua:544 loadGame
   At /engine/Module.lua:1050 instanciate
   At /engine/utils.lua:2284 showMainMenu
   At /engine/init.lua:199
   At [C]:-1 dofile
   At /loader/init.lua:217
[GAMMA] Setting gamma correction using SDL   1.2
FROM    /mod/addons/cults/superload/engine/dialogs/ShowErrorStack.lua   loading previous!
Lua Error: /engine/Object.lua:61: attempt to call method 'hasEntity' (a nil value)
   At [C]:-1 hasEntity
   At /engine/Object.lua:61 loaded
   At /engine/class.lua:510 load
   At /engine/Savefile.lua:462 loadObject
   At [string "d={}..."]:100 deserialize
   At /engine/class.lua:501 load
   At /engine/Savefile.lua:462 loadObject
   At [string "d={}..."]:52 deserialize
   At /engine/class.lua:501 load
   At /engine/Savefile.lua:462 loadObject
   At [string "d={}..."]:196 deserialize
   At /engine/class.lua:501 load
   At /engine/Savefile.lua:462 loadReal
   At /engine/Savefile.lua:544 loadGame
   At /engine/Module.lua:1050 instanciate
   At /engine/utils.lua:2284 showMainMenu
   At /engine/init.lua:199
   At [C]:-1 dofile
   At /loader/init.lua:217
[GAMMA] Setting gamma correction using SDL   1.2


Game loads up but my character appears to be stuck "off map". I can pass time but I can't move or use abilities.

Reporting to perhaps help, but also in the hopes my character can be saved!


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PostPosted: Tue Nov 06, 2018 11:18 pm 
Offline
Perspiring Physicist

Joined: Sun Sep 09, 2012 7:43 am
Posts: 5770
As usual, you can ask a GM to move you.

Secondly, disabling addons doesn't affect games in progress, unless you do something more, and that is likely to break things.

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My feedback meter decays into coding. Give me feedback and I make mods.


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