ToME: the Tales of Maj'Eyal

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PostPosted: Tue Jun 12, 2018 11:43 am 
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Joined: Tue Jun 12, 2018 11:33 am
Posts: 2
I exited Gorbat Pride. My character didn't appear on the world screen. When I tried to move, the screen shifted to the entrance of Reknor for a second then entered this black screen. The location over the minimap says it's supposed to be an Ambush, but the map is entirely black. I can't do anything. A game day passes every second. I tried exiting and reloading. It didn't work, so I closed the game, went to bed, and tried restarting the game this morning. Sorry I didn't save the log from the original error, but I have the room data from the last time I loaded.

Quote:
Initiated zone Forest with base_level 1
Creating level dungeon 2
[Zone:newLevel] dungeon beginning level generation, count: 1
C Map size 40:22 :: 880
C Map seens texture: 53 (60x60)
loaded room generator random_room function: 0x0f7df870
[RoomsLoader:init] loaded room: random_room function: 0x0f7df870
[roomGen] room generator function: 0x0f7df870 is making a room
loaded room oval 10 14
[roomGen] generated room oval
placed room oval at 38 29 with center 42 35
[roomGen] room generator function: 0x0f7df870 is making a room
loaded room pilar_big 10 10
[roomGen] generated room pilar_big
placed room pilar_big at 36 14 with center 40 18
[roomGen] room generator function: 0x0f7df870 is making a room
loaded room cells7 7 9
[roomGen] generated room cells7
placed room cells7 at 24 8 with center 27 12
[roomGen] room generator function: 0x0f7df870 is making a room
loaded room cells10 11 7
[roomGen] generated room cells10
placed room cells10 at 20 35 with center 25 38
[roomGen] room generator function: 0x0f7df870 is making a room
loaded room inner_pillar 9 7
[roomGen] generated room inner_pillar
placed room inner_pillar at 27 18 with center 31 21
[roomGen] room generator function: 0x0f7df870 is making a room
loaded room double_helix 12 6
[roomGen] generated room double_helix
placed room double_helix at 7 22 with center 12 24
[roomGen] room generator function: 0x0f7df870 is making a room
loaded room xroads 7 7
[roomGen] generated room xroads
placed room xroads at 2 36 with center 5 39
[roomGen] room generator function: 0x0f7df870 is making a room
loaded room small_inner_cross 7 7
[roomGen] generated room small_inner_cross
placed room small_inner_cross at 10 40 with center 13 43
[roomGen] room generator function: 0x0f7df870 is making a room
loaded room generator simple function: 0x0f862b78
[roomGen] generated room simple10x5
placed room simple10x5 at 18 27 with center 22 29
[roomGen] room generator function: 0x0f7df870 is making a room
loaded room cells6 7 10
[roomGen] generated room cells6
placed room cells6 at 16 4 with center 19 8


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