armour vs armor in source

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Jurriaan
Wyrmic
Posts: 227
Joined: Mon Mar 25, 2013 9:39 am

armour vs armor in source

#1 Post by Jurriaan »

in golem-graveyard\npcs.lua, I see

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type="armour"
almost everywhere else, this is spelled 'armor' in the source (except for a comment in data/damage-types.lua).
The one other exception is shertul-fortress-training-orb, which has

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game:registerDialog(GetQuantity.new("Armour", "From 0 to 1000", 0, 1000, function(qty)
which is probably OK. It is strange that the source has armor, and the texts / UI has armour.

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